main_2020_show.js 2.7 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor = 0//true
  5. !function() {
  6. "use strict";
  7. function t(t, i) {
  8. return typeof t === i
  9. }
  10. function i(t, i) {
  11. return t instanceof i
  12. }
  13. function n(t) {
  14. return t && t.nodeType
  15. }
  16. function e(t) {
  17. return n(t) ? t : i(t, g) ? t[0] : void 0
  18. }
  19. function o(t, i, n) {
  20. return g.each(t, function(t, e) {
  21. n = i.call(e, n, t, e)
  22. }),
  23. n
  24. }
  25. function r(t, i, n) {
  26. var e, o, r;
  27. if (t === i)
  28. return !0;
  29. if (!t || !i || t.constructor !== i.constructor)
  30. return !1;
  31. for (e = 0,
  32. o = n.length; o > e; e += 1) {
  33. if (r = n[e],
  34. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  35. return !1;
  36. if (t[r] !== i[r])
  37. return !1
  38. }
  39. return !0
  40. }
  41. function s(t, i, n, e) {
  42. this.left = E(t),
  43. this.top = E(i),
  44. this.width = E(n),
  45. this.height = E(e),
  46. this.right = this.left + this.width,
  47. this.bottom = this.top + this.height
  48. }
  49. function h(t, i, n, e) {
  50. this.visible = t || 0,
  51. this.viewport = i || 0,
  52. this.possible = n || 0,
  53. this.rects = e && T({}, e) || null
  54. }
  55. function l(t, i) {
  56. this.els = t,
  57. this.viewport = i
  58. }
  59. function c(t, i, n) {
  60. var e;
  61. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  62. e ? e[n] : 0
  63. }
  64. function u(t, i) {
  65. return t.val - i.val
  66. }
  67. function a(t, i) {
  68. return i.val - t.val
  69. }
  70. function f(t) {
  71. var i = s.ofContent(t, !0)
  72. , n = s.ofViewport(t, !0)
  73. , e = i.width - n.width
  74. , o = i.height - n.height;
  75. this.content = i,
  76. this.viewport = n,
  77. this.width = 0 >= e ? null : n.left / e,
  78. this.height = 0 >= o ? null : n.top / o,
  79. this.left = n.left,
  80. this.top = n.top,
  81. this.right = i.right - n.right,
  82. this.bottom = i.bottom - n.bottom
  83. }
  84. function p(t) {
  85. this.el = t || window
  86. }
  87. function d(t, i) {
  88. this.context = t,
  89. this.viewport = i,
  90. this.init()
  91. }
  92. function v(t, i, n, e) {
  93. this.context = new l(t,i),
  94. this.property = n,
  95. this.descending = e,
  96. this.init()
  97. }
  98. function w(t) {
  99. t && t !== window && t !== document ? (this.context = t,
  100. this.$autoTarget = g(t)) : this.context = window,
  101. this.init()
  102. }
  103. var g = jQuery
  104. , m = g(window)
  105. , b = g(document)
  106. , T = g.extend
  107. , y = g.isFunction
  108. , k = Math.max
  109. , V = Math.min
  110. , E = Math.round
  111. , x = function() {
  112. var t = {}
  113. , i = 1;
  114. return function(n) {
  115. return n ? (t[n] || (t[n] = i,
  116. i += 1),
  117. t[n]) : 0
  118. }
  119. }();
  120. T(s.prototype, {
  121. equals: function(t) {
  122. return r(this, t, ["left", "top", "width", "height"])
  123. },
  124. area: function() {
  125. return this.width * this.height
  126. },
  127. relativeTo: function(t) {
  128. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  129. },
  130. intersection: function(t) {
  131. if (!i(t, s))
  132. return null;
  133. var n = k(this.left, t.left)
  134. , e = V(this.right, t.right)
  135. , o = k(this.top, t.top)
  136. , r = V(this.bottom, t.bottom)
  137. , h = e - n
  138. , l = r - o;
  139. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  140. },
  141. envelope: function(t) {
  142. if (!i(t, s))
  143. return this;
  144. var n = V(this.left, t.left)
  145. , e = k(this.right, t.right)
  146. , o = V(this.top, t.top)
  147. , r = k(this.bottom, t.bottom)
  148. , h = e - n
  149. , l = r - o;
  150. return new s(n,o,h,l)
  151. }
  152. }),
  153. T(s, {
  154. ofContent: function(t, i) {
  155. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  156. },
  157. ofViewport: function(t, i) {
  158. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  159. },
  160. ofElement: function(t) {
  161. var i = g(t);
  162. if (!i.is(":visible"))
  163. return null;
  164. var n = i.offset();
  165. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  166. }
  167. }),
  168. T(h.prototype, {
  169. equals: function(t) {
  170. return this.fracsEqual(t) && this.rectsEqual(t)
  171. },
  172. fracsEqual: function(t) {
  173. return r(this, t, ["visible", "viewport", "possible"])
  174. },
  175. rectsEqual: function(t) {
  176. return r(this.rects, t.rects, ["document", "element", "viewport"])
  177. }
  178. }),
  179. T(h, {
  180. of: function(t, i) {
  181. var e, o, r;
  182. return t = n(t) && s.ofElement(t) || t,
  183. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  184. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  185. r = V(t.width, i.width) * V(t.height, i.height),
  186. new h(o / t.area(),o / i.area(),o / r,{
  187. document: e,
  188. element: e.relativeTo(t),
  189. viewport: e.relativeTo(i)
  190. })) : new h
  191. }
  192. });
  193. var q = ["width", "height", "left", "right", "top", "bottom"]
  194. , S = ["possible", "visible", "viewport"];
  195. T(l.prototype, {
  196. sorted: function(t, i) {
  197. var n = this.viewport;
  198. return g.map(this.els, function(i) {
  199. return {
  200. el: i,
  201. val: c(i, n, t)
  202. }
  203. }).sort(i ? a : u)
  204. },
  205. best: function(t, i) {
  206. return this.els.length ? this.sorted(t, i)[0] : null
  207. }
  208. }),
  209. T(f.prototype, {
  210. equals: function(t) {
  211. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  212. }
  213. }),
  214. T(p.prototype, {
  215. equals: function(t) {
  216. return r(this, t, ["el"])
  217. },
  218. scrollState: function() {
  219. return new f(this.el)
  220. },
  221. scrollTo: function(t, i, n) {
  222. var e = g(this.el === window ? "html,body" : this.el);
  223. t = t || 0,
  224. i = i || 0,
  225. n = isNaN(n) ? 1e3 : n,
  226. e.stop(!0).animate({
  227. scrollLeft: t,
  228. scrollTop: i
  229. }, n)
  230. },
  231. scroll: function(t, i, n) {
  232. var e = this.el === window ? m : g(this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  236. },
  237. scrollToRect: function(t, i, n, e) {
  238. i = i || 0,
  239. n = n || 0,
  240. this.scrollTo(t.left - i, t.top - n, e)
  241. },
  242. scrollToElement: function(t, i, n, e) {
  243. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  244. this.scrollToRect(o, i, n, e)
  245. }
  246. });
  247. var C = {
  248. init: function() {
  249. this.callbacks = g.Callbacks("memory unique"),
  250. this.currVal = null,
  251. this.prevVal = null,
  252. this.checkProxy = g.proxy(this.check, this),
  253. this.autoCheck()
  254. },
  255. bind: function(t) {
  256. this.callbacks.add(t)
  257. },
  258. unbind: function(t) {
  259. t ? this.callbacks.remove(t) : this.callbacks.empty()
  260. },
  261. trigger: function() {
  262. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  263. },
  264. check: function(t) {
  265. var i = this.updatedValue(t);
  266. return void 0 !== i && (this.prevVal = this.currVal,
  267. this.currVal = i,
  268. this.trigger(),
  269. !0)
  270. },
  271. $autoTarget: m,
  272. autoEvents: "load resize scroll",
  273. autoCheck: function(t) {
  274. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  275. }
  276. };
  277. T(d.prototype, C, {
  278. updatedValue: function() {
  279. var t = h.of(this.context, this.viewport);
  280. return this.currVal && this.currVal.equals(t) ? void 0 : t
  281. }
  282. }),
  283. T(v.prototype, C, {
  284. updatedValue: function() {
  285. var t = this.context.best(this.property, this.descending);
  286. return t && (t = t.val > 0 ? t.el : null,
  287. this.currVal !== t) ? t : void 0
  288. }
  289. }),
  290. T(w.prototype, C, {
  291. updatedValue: function() {
  292. var t = new f(this.context);
  293. return this.currVal && this.currVal.equals(t) ? void 0 : t
  294. }
  295. });
  296. var L = function(t, i) {
  297. var n = [].slice
  298. , e = jQuery
  299. , o = e.extend
  300. , r = e.isFunction
  301. , s = o({}, i)
  302. , h = function(i, n, o, s) {
  303. return o = r(o) ? o.apply(i, n) : o,
  304. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  305. }
  306. , l = function() {
  307. return h(this, n.call(arguments), s.defaultStatic, l)
  308. }
  309. , c = function(t) {
  310. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  311. }
  312. , u = function(t) {
  313. t && (o(l, t.statics),
  314. o(c, t.methods)),
  315. l.modplug = u
  316. };
  317. u.prev = {
  318. statics: e[t],
  319. methods: e.fn[t]
  320. },
  321. u(i),
  322. e[t] = l,
  323. e.fn[t] = c
  324. }
  325. , M = "fracs";
  326. L(M, {
  327. statics: {
  328. version: "0.15.0",
  329. Rect: s,
  330. Fractions: h,
  331. Group: l,
  332. ScrollState: f,
  333. Viewport: p,
  334. FracsCallbacks: d,
  335. GroupCallbacks: v,
  336. ScrollStateCallbacks: w,
  337. fracs: function(t, i) {
  338. return h.of(t, i)
  339. }
  340. },
  341. methods: {
  342. content: function(t) {
  343. return this.length ? s.ofContent(this[0], t) : null
  344. },
  345. envelope: function() {
  346. return o(this, function(t) {
  347. var i = s.ofElement(this);
  348. return t ? t.envelope(i) : i
  349. })
  350. },
  351. fracs: function(i, n, o) {
  352. t(i, "string") || (o = n,
  353. n = i,
  354. i = null),
  355. y(n) || (o = n,
  356. n = null),
  357. o = e(o);
  358. var r = M + ".fracs." + x(o);
  359. return "unbind" === i ? this.each(function() {
  360. var t = g(this).data(r);
  361. t && t.unbind(n)
  362. }) : "check" === i ? this.each(function() {
  363. var t = g(this).data(r);
  364. t && t.check()
  365. }) : y(n) ? this.each(function() {
  366. var t = g(this)
  367. , i = t.data(r);
  368. i || (i = new d(this,o),
  369. t.data(r, i)),
  370. i.bind(n)
  371. }) : this.length ? h.of(this[0], o) : null
  372. },
  373. intersection: function() {
  374. return o(this, function(t) {
  375. var i = s.ofElement(this);
  376. return t ? t.intersection(i) : i
  377. })
  378. },
  379. max: function(t, i, n) {
  380. return y(i) || (n = i,
  381. i = null),
  382. n = e(n),
  383. i ? (new v(this,n,t,!0).bind(i),
  384. this) : this.pushStack(new l(this,n).best(t, !0).el)
  385. },
  386. min: function(t, i, n) {
  387. return y(i) || (n = i,
  388. i = null),
  389. n = e(n),
  390. i ? (new v(this,n,t).bind(i),
  391. this) : this.pushStack(new l(this,n).best(t).el)
  392. },
  393. rect: function() {
  394. return this.length ? s.ofElement(this[0]) : null
  395. },
  396. scrollState: function(i, n) {
  397. var e = M + ".scrollState";
  398. return t(i, "string") || (n = i,
  399. i = null),
  400. "unbind" === i ? this.each(function() {
  401. var t = g(this).data(e);
  402. t && t.unbind(n)
  403. }) : "check" === i ? this.each(function() {
  404. var t = g(this).data(e);
  405. t && t.check()
  406. }) : y(n) ? this.each(function() {
  407. var t = g(this)
  408. , i = t.data(e);
  409. i || (i = new w(this),
  410. t.data(e, i)),
  411. i.bind(n)
  412. }) : this.length ? new f(this[0]) : null
  413. },
  414. scroll: function(t, i, n) {
  415. return this.each(function() {
  416. new p(this).scroll(t, i, n)
  417. })
  418. },
  419. scrollTo: function(t, i, n, o) {
  420. return g.isNumeric(t) && (o = n,
  421. n = i,
  422. i = t,
  423. t = null),
  424. t = e(t),
  425. this.each(function() {
  426. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  427. })
  428. },
  429. scrollToThis: function(t, i, n, o) {
  430. return o = new p(e(o)),
  431. o.scrollToElement(this[0], t, i, n),
  432. this
  433. },
  434. softLink: function(t, i, n, o) {
  435. return o = new p(e(o)),
  436. this.filter("a[href^=#]").each(function() {
  437. var e = g(this);
  438. e.on("click", function() {
  439. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  440. })
  441. })
  442. },
  443. sort: function(i, n, o) {
  444. return t(n, "boolean") || (o = n,
  445. n = null),
  446. o = e(o),
  447. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  448. return t.el
  449. }))
  450. },
  451. viewport: function(t) {
  452. return this.length ? s.ofViewport(this[0], t) : null
  453. }
  454. },
  455. defaultStatic: "fracs",
  456. defaultMethod: "fracs"
  457. })
  458. }();
  459. if ("undefined" == typeof jQuery)
  460. throw new Error("Bootstrap's JavaScript requires jQuery");
  461. +function(t) {
  462. "use strict";
  463. function e(e) {
  464. return this.each(function() {
  465. var o = t(this)
  466. , s = o.data("bs.tooltip")
  467. , n = "object" == typeof e && e;
  468. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  469. "string" == typeof e && s[e]())
  470. })
  471. }
  472. var i = function(t, e) {
  473. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  474. this.init("tooltip", t, e)
  475. };
  476. i.VERSION = "3.2.0",
  477. i.DEFAULTS = {
  478. animation: !0,
  479. placement: "top",
  480. selector: !1,
  481. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  482. trigger: "hover focus",
  483. title: "",
  484. delay: 0,
  485. html: !1,
  486. container: !1,
  487. viewport: {
  488. selector: "body",
  489. padding: 0
  490. }
  491. },
  492. i.prototype.init = function(e, i, o) {
  493. this.enabled = !0,
  494. this.type = e,
  495. this.$element = t(i),
  496. this.options = this.getOptions(o),
  497. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  498. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  499. var r = s[n];
  500. if ("click" == r)
  501. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  502. else if ("manual" != r) {
  503. var a = "hover" == r ? "mouseenter" : "focusin"
  504. , l = "hover" == r ? "mouseleave" : "focusout";
  505. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  506. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  507. }
  508. }
  509. this.options.selector ? this._options = t.extend({}, this.options, {
  510. trigger: "manual",
  511. selector: ""
  512. }) : this.fixTitle()
  513. }
  514. ,
  515. i.prototype.getDefaults = function() {
  516. return i.DEFAULTS
  517. }
  518. ,
  519. i.prototype.getOptions = function(e) {
  520. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  521. e.delay && "number" == typeof e.delay && (e.delay = {
  522. show: e.delay,
  523. hide: e.delay
  524. }),
  525. e
  526. }
  527. ,
  528. i.prototype.getDelegateOptions = function() {
  529. var e = {}
  530. , i = this.getDefaults();
  531. return this._options && t.each(this._options, function(t, o) {
  532. i[t] != o && (e[t] = o)
  533. }),
  534. e
  535. }
  536. ,
  537. i.prototype.enter = function(e) {
  538. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  539. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  540. t(e.currentTarget).data("bs." + this.type, i)),
  541. clearTimeout(i.timeout),
  542. i.hoverState = "in",
  543. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  544. // "in" == i.hoverState && i.show()
  545. }, i.options.delay.show)) : i.show()
  546. }
  547. ,
  548. i.prototype.leave = function(e) {
  549. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  550. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  551. t(e.currentTarget).data("bs." + this.type, i)),
  552. clearTimeout(i.timeout),
  553. i.hoverState = "out",
  554. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  555. "out" == i.hoverState && i.hide()
  556. }, i.options.delay.hide)) : i.hide()
  557. }
  558. ,
  559. i.prototype.show = function() {
  560. var e = t.Event("show.bs." + this.type);
  561. if (this.hasContent() && this.enabled) {
  562. this.$element.trigger(e);
  563. var i = t.contains(document.documentElement, this.$element[0]);
  564. if (e.isDefaultPrevented() || !i)
  565. return;
  566. var o = this
  567. , s = this.tip()
  568. , n = this.getUID(this.type);
  569. this.setContent(),
  570. s.attr("id", n),
  571. this.$element.attr("aria-describedby", n),
  572. this.options.animation && s.addClass("fade");
  573. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  574. , a = /\s?auto?\s?/i
  575. , l = a.test(r);
  576. l && (r = r.replace(a, "") || "top"),
  577. s.detach().css({
  578. top: 0,
  579. left: 0,
  580. display: "block"
  581. }).addClass(r).data("bs." + this.type, this),
  582. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  583. var p = this.getPosition()
  584. , h = s[0].offsetWidth
  585. , f = s[0].offsetHeight;
  586. if (l) {
  587. var u = r
  588. , c = this.$element.parent()
  589. , d = this.getPosition(c);
  590. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  591. s.removeClass(u).addClass(r)
  592. }
  593. var g = this.getCalculatedOffset(r, p, h, f);
  594. this.applyPlacement(g, r);
  595. var y = function() {
  596. o.$element.trigger("shown.bs." + o.type),
  597. o.hoverState = null
  598. };
  599. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  600. }
  601. }
  602. ,
  603. i.prototype.applyPlacement = function(e, i) {
  604. var o = this.tip()
  605. , s = o[0].offsetWidth
  606. , n = o[0].offsetHeight
  607. , r = parseInt(o.css("margin-top"), 10)
  608. , a = parseInt(o.css("margin-left"), 10);
  609. isNaN(r) && (r = 0),
  610. isNaN(a) && (a = 0),
  611. e.top = e.top + r,
  612. e.left = e.left + a,
  613. t.offset.setOffset(o[0], t.extend({
  614. using: function(t) {
  615. o.css({
  616. top: Math.round(t.top),
  617. left: Math.round(t.left)
  618. })
  619. }
  620. }, e), 0),
  621. o.addClass("in");
  622. var l = o[0].offsetWidth
  623. , p = o[0].offsetHeight;
  624. "top" == i && p != n && (e.top = e.top + n - p);
  625. var h = this.getViewportAdjustedDelta(i, e, l, p);
  626. h.left ? e.left += h.left : e.top += h.top;
  627. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  628. , u = h.left ? "left" : "top"
  629. , c = h.left ? "offsetWidth" : "offsetHeight";
  630. o.offset(e),
  631. this.replaceArrow(f, o[0][c], u)
  632. }
  633. ,
  634. i.prototype.replaceArrow = function(t, e, i) {
  635. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  636. }
  637. ,
  638. i.prototype.setContent = function() {
  639. var t = this.tip()
  640. , e = this.getTitle();
  641. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  642. t.removeClass("fade in top bottom left right")
  643. }
  644. ,
  645. i.prototype.hide = function() {
  646. function e() {
  647. "in" != i.hoverState && o.detach(),
  648. i.$element.trigger("hidden.bs." + i.type)
  649. }
  650. var i = this
  651. , o = this.tip()
  652. , s = t.Event("hide.bs." + this.type);
  653. if (this.$element.removeAttr("aria-describedby"),
  654. this.$element.trigger(s),
  655. !s.isDefaultPrevented())
  656. return o.removeClass("in"),
  657. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  658. this.hoverState = null,
  659. this
  660. }
  661. ,
  662. i.prototype.fixTitle = function() {
  663. var t = this.$element;
  664. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  665. }
  666. ,
  667. i.prototype.hasContent = function() {
  668. return this.getTitle()
  669. }
  670. ,
  671. i.prototype.getPosition = function(e) {
  672. e = e || this.$element;
  673. var i = e[0]
  674. , o = "BODY" == i.tagName;
  675. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  676. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  677. width: o ? t(window).width() : e.outerWidth(),
  678. height: o ? t(window).height() : e.outerHeight()
  679. }, o ? {
  680. top: 0,
  681. left: 0
  682. } : e.offset())
  683. }
  684. ,
  685. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  686. return "bottom" == t ? {
  687. top: e.top + e.height,
  688. left: e.left + e.width / 2 - i / 2
  689. } : "top" == t ? {
  690. top: e.top - o,
  691. left: e.left + e.width / 2 - i / 2
  692. } : "left" == t ? {
  693. top: e.top + e.height / 2 - o / 2,
  694. left: e.left - i
  695. } : {
  696. top: e.top + e.height / 2 - o / 2,
  697. left: e.left + e.width
  698. }
  699. }
  700. ,
  701. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  702. var s = {
  703. top: 0,
  704. left: 0
  705. };
  706. if (!this.$viewport)
  707. return s;
  708. var n = this.options.viewport && this.options.viewport.padding || 0
  709. , r = this.getPosition(this.$viewport);
  710. if (/right|left/.test(t)) {
  711. var a = e.top - n - r.scroll
  712. , l = e.top + n - r.scroll + o;
  713. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  714. } else {
  715. var p = e.left - n
  716. , h = e.left + n + i;
  717. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  718. }
  719. return s
  720. }
  721. ,
  722. i.prototype.getTitle = function() {
  723. var t, e = this.$element, i = this.options;
  724. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  725. }
  726. ,
  727. i.prototype.getUID = function(t) {
  728. do
  729. t += ~~(1e6 * Math.random());
  730. while (document.getElementById(t));return t
  731. }
  732. ,
  733. i.prototype.tip = function() {
  734. return this.$tip = this.$tip || t(this.options.template)
  735. }
  736. ,
  737. i.prototype.arrow = function() {
  738. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  739. }
  740. ,
  741. i.prototype.validate = function() {
  742. this.$element[0].parentNode || (this.hide(),
  743. this.$element = null,
  744. this.options = null)
  745. }
  746. ,
  747. i.prototype.enable = function() {
  748. this.enabled = !0
  749. }
  750. ,
  751. i.prototype.disable = function() {
  752. this.enabled = !1
  753. }
  754. ,
  755. i.prototype.toggleEnabled = function() {
  756. this.enabled = !this.enabled
  757. }
  758. ,
  759. i.prototype.toggle = function(e) {
  760. var i = this;
  761. e && (i = t(e.currentTarget).data("bs." + this.type),
  762. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  763. t(e.currentTarget).data("bs." + this.type, i))),
  764. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  765. }
  766. ,
  767. i.prototype.destroy = function() {
  768. clearTimeout(this.timeout),
  769. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  770. }
  771. ;
  772. var o = t.fn.tooltip;
  773. t.fn.tooltip = e,
  774. t.fn.tooltip.Constructor = i,
  775. t.fn.tooltip.noConflict = function() {
  776. return t.fn.tooltip = o,
  777. this
  778. }
  779. }(jQuery);
  780. !function(e, t, n) {
  781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  782. }("Keen", this, function() {
  783. "use strict";
  784. function Keen() {
  785. return _init.apply(this, arguments)
  786. }
  787. function _init(e) {
  788. if (_isUndefined(e))
  789. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  790. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  791. throw new Error("Please provide a projectId");
  792. this.configure(e)
  793. }
  794. function _extend(e) {
  795. for (var t = 1; t < arguments.length; t++)
  796. for (var n in arguments[t])
  797. e[n] = arguments[t][n];
  798. return e
  799. }
  800. function _isUndefined(e) {
  801. return void 0 === e
  802. }
  803. function _type(e) {
  804. var t = e && e.constructor ? e.constructor.toString() : void 0;
  805. return t ? t.match(/function (.*)\(/)[1] : "Null"
  806. }
  807. function _each(e, t, n) {
  808. var r;
  809. if (!e)
  810. return 0;
  811. if (n = n ? n : e,
  812. "array" === _type(e)) {
  813. for (r = 0; r < e.length; r++)
  814. if (t.call(n, e[r], r, e) === !1)
  815. return 0
  816. } else
  817. for (r in e)
  818. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  819. return 0;
  820. return 1
  821. }
  822. function _parse_params(e) {
  823. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  824. return decodeURIComponent(e.replace(r, " "))
  825. }, a = e.split("?")[1]; t = i.exec(a); )
  826. n[o(t[1])] = o(t[2]);
  827. return n
  828. }
  829. function _set_protocol(e) {
  830. switch (e) {
  831. case "http":
  832. return "http";
  833. case "auto":
  834. return location.protocol.replace(/:/g, "");
  835. case "https":
  836. case void 0:
  837. default:
  838. return "https"
  839. }
  840. }
  841. function _set_request_type(e) {
  842. var t = e || "jsonp"
  843. , n = !1;
  844. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  845. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  846. }
  847. function _build_url(e) {
  848. return this.client.endpoint + "/projects/" + this.client.projectId + e
  849. }
  850. function _uploadEvent(e, t, n, r, i) {
  851. var o = _build_url.apply(this, ["/events/" + e])
  852. , a = {};
  853. n = n !== !1,
  854. this.client.globalProperties && (a = this.client.globalProperties(e));
  855. for (var c in t)
  856. t.hasOwnProperty(c) && (a[c] = t[c]);
  857. switch (this.client.requestType) {
  858. case "xhr":
  859. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  860. break;
  861. case "jsonp":
  862. var s = JSON.stringify(a)
  863. , l = Keen.Base64.encode(s);
  864. o = o + "?api_key=" + this.client.writeKey,
  865. o = o + "&data=" + l,
  866. o = o + "&modified=" + (new Date).getTime(),
  867. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  868. break;
  869. case "beacon":
  870. var s = JSON.stringify(a)
  871. , l = Keen.Base64.encode(s);
  872. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  873. o = o + "&data=" + encodeURIComponent(l),
  874. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  875. o += "&c=clv1",
  876. _request.beacon.apply(this, [o, null, r, i])
  877. }
  878. }
  879. Keen.prototype.configure = function(e) {
  880. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  881. e.protocol = _set_protocol(e.protocol),
  882. e.requestType = _set_request_type(e.requestType),
  883. this.client = {
  884. projectId: e.projectId,
  885. writeKey: e.writeKey,
  886. readKey: e.readKey,
  887. globalProperties: null,
  888. endpoint: e.protocol + "://" + e.host,
  889. requestType: e.requestType
  890. },
  891. Keen.trigger("client", this, e),
  892. this.trigger("ready"),
  893. this
  894. }
  895. ;
  896. var _request = {
  897. xhr: function(e, t, n, r, i, o, a, c) {
  898. if (!i)
  899. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  900. var s = new XMLHttpRequest;
  901. if (s.onreadystatechange = function() {
  902. if (4 == s.readyState)
  903. if (s.status >= 200 && s.status < 300) {
  904. var e;
  905. try {
  906. e = JSON.parse(s.responseText)
  907. } catch (e) {
  908. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  909. c && c(s, e)
  910. }
  911. a && e && a(e)
  912. } else
  913. Keen.log("HTTP request failed."),
  914. c && c(s, null)
  915. }
  916. ,
  917. s.open(e, t, o),
  918. i && s.setRequestHeader("Authorization", i),
  919. r && s.setRequestHeader("Content-Type", "application/json"),
  920. n)
  921. for (var l in n)
  922. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  923. var u = r ? JSON.stringify(r) : null;
  924. s.send(u)
  925. },
  926. jsonp: function(e, t, n, r) {
  927. if (!t)
  928. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  929. if (t && e.indexOf("api_key") < 0) {
  930. var i = e.indexOf("?") > 0 ? "&" : "?";
  931. e = e + i + "api_key=" + t
  932. }
  933. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  934. o += "a";
  935. var a = !1;
  936. window[o] = function(e) {
  937. a = !0,
  938. n && e && n(e),
  939. window[o] = void 0
  940. }
  941. ,
  942. e = e + "&jsonp=" + o;
  943. var c = document.createElement("script");
  944. c.id = "keen-jsonp",
  945. c.src = e,
  946. document.getElementsByTagName("head")[0].appendChild(c),
  947. c.onreadystatechange = function() {
  948. a === !1 && "loaded" === this.readyState && (a = !0,
  949. r && r())
  950. }
  951. ,
  952. c.onerror = function() {
  953. a === !1 && (a = !0,
  954. r && r())
  955. }
  956. },
  957. beacon: function(e, t, n, r) {
  958. if (t && e.indexOf("api_key") < 0) {
  959. var i = e.indexOf("?") > 0 ? "&" : "?";
  960. e = e + i + "api_key=" + t
  961. }
  962. var o = !1
  963. , a = document.createElement("img");
  964. a.onload = function() {
  965. if (o = !0,
  966. "naturalHeight"in this) {
  967. if (this.naturalHeight + this.naturalWidth === 0)
  968. return void this.onerror()
  969. } else if (this.width + this.height === 0)
  970. return void this.onerror();
  971. n && n({
  972. created: !0
  973. })
  974. }
  975. ,
  976. a.onerror = function() {
  977. o = !0,
  978. r && r()
  979. }
  980. ,
  981. a.src = e
  982. }
  983. }
  984. , Events = Keen.Events = {
  985. on: function(e, t) {
  986. this.listeners || (this.listeners = {});
  987. var n = this.listeners[e] || (this.listeners[e] = []);
  988. return n.push({
  989. callback: t
  990. }),
  991. this
  992. },
  993. off: function(e, t) {
  994. if (!e && !t)
  995. return this.listeners = void 0,
  996. delete this.listeners,
  997. this;
  998. for (var n = this.listeners[e] || [], r = n.length; r--; )
  999. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1000. t && 0 != n.length || (this.listeners[e] = void 0,
  1001. delete this.listeners[e]);
  1002. return this
  1003. },
  1004. trigger: function(e) {
  1005. if (!this.listeners)
  1006. return this;
  1007. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1008. n[r].callback.apply(this, t);
  1009. return this
  1010. }
  1011. };
  1012. _extend(Keen.prototype, Events),
  1013. _extend(Keen, Events),
  1014. Keen.loaded = !0,
  1015. Keen.utils = {
  1016. each: _each,
  1017. extend: _extend,
  1018. parseParams: _parse_params
  1019. },
  1020. Keen.ready = function(e) {
  1021. Keen.loaded ? e() : Keen.on("ready", e)
  1022. }
  1023. ,
  1024. Keen.log = function(e) {
  1025. "object" == typeof console && console.log("[Keen IO]", e)
  1026. }
  1027. ;
  1028. var Plugins = Keen.Plugins = {};
  1029. Keen.prototype.addEvent = function() {
  1030. _uploadEvent.apply(this, arguments)
  1031. }
  1032. ,
  1033. Keen.prototype.addEventSync = function(e, t, n, r) {
  1034. _uploadEvent.apply(this, [e, t, !1, n, r])
  1035. }
  1036. ,
  1037. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1038. var o = e
  1039. , a = o.metaKey
  1040. , c = o.target
  1041. , s = !1
  1042. , l = function() {};
  1043. return void 0 === r && (r = 500),
  1044. "A" === c.nodeName ? l = function() {
  1045. a || s || (s = !0,
  1046. window.location = c.href)
  1047. }
  1048. : "FORM" === c.nodeName && (l = function() {
  1049. s || (s = !0,
  1050. c.submit())
  1051. }
  1052. ),
  1053. i && (l = function() {
  1054. s || (s = !0,
  1055. i())
  1056. }
  1057. ),
  1058. _uploadEvent.call(this, t, n, l, l),
  1059. setTimeout(function() {
  1060. l()
  1061. }, r),
  1062. !!a && void 0
  1063. }
  1064. ,
  1065. Keen.prototype.setGlobalProperties = function(e) {
  1066. if (!this.client)
  1067. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1068. if (!e || "function" != typeof e)
  1069. throw new Error("Invalid value for global properties: " + e);
  1070. this.client.globalProperties = e
  1071. }
  1072. ,
  1073. Keen.Base64 = {
  1074. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1075. encode: function(e) {
  1076. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1077. for (e = this.utf8.encode(e); l < e.length; )
  1078. t = e.charCodeAt(l++),
  1079. n = e.charCodeAt(l++),
  1080. r = e.charCodeAt(l++),
  1081. i = t >> 2,
  1082. o = (3 & t) << 4 | n >> 4,
  1083. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1084. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1085. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1086. return s
  1087. },
  1088. decode: function(e) {
  1089. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1090. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1091. t = u.indexOf(e.charAt(l++)),
  1092. n = u.indexOf(e.charAt(l++)),
  1093. r = u.indexOf(e.charAt(l++)),
  1094. i = u.indexOf(e.charAt(l++)),
  1095. o = t << 2 | n >> 4,
  1096. a = (15 & n) << 4 | r >> 2,
  1097. c = (3 & r) << 6 | i,
  1098. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1099. return this.utf8.decode(s)
  1100. },
  1101. utf8: {
  1102. encode: function(e) {
  1103. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1104. t = e.charCodeAt(r++),
  1105. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1106. return n
  1107. },
  1108. decode: function(e) {
  1109. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1110. n = e.charCodeAt(i),
  1111. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1112. return r
  1113. }
  1114. }
  1115. },
  1116. "object" != typeof JSON && (JSON = {}),
  1117. function() {
  1118. function f(e) {
  1119. return 10 > e ? "0" + e : e
  1120. }
  1121. function quote(e) {
  1122. return escapable.lastIndex = 0,
  1123. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1124. var t = meta[e];
  1125. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1126. }) + '"' : '"' + e + '"'
  1127. }
  1128. function str(e, t) {
  1129. var n, r, i, o, a, c = gap, s = t[e];
  1130. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1131. "function" == typeof rep && (s = rep.call(t, e, s)),
  1132. typeof s) {
  1133. case "string":
  1134. return quote(s);
  1135. case "number":
  1136. return isFinite(s) ? String(s) : "null";
  1137. case "boolean":
  1138. case "null":
  1139. return String(s);
  1140. case "object":
  1141. if (!s)
  1142. return "null";
  1143. if (gap += indent,
  1144. a = [],
  1145. "[object Array]" === Object.prototype.toString.apply(s)) {
  1146. for (o = s.length,
  1147. n = 0; o > n; n += 1)
  1148. a[n] = str(n, s) || "null";
  1149. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1150. gap = c,
  1151. i
  1152. }
  1153. if (rep && "object" == typeof rep)
  1154. for (o = rep.length,
  1155. n = 0; o > n; n += 1)
  1156. "string" == typeof rep[n] && (r = rep[n],
  1157. i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1159. else
  1160. for (r in s)
  1161. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1162. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1163. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1164. gap = c,
  1165. i
  1166. }
  1167. }
  1168. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1169. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1170. }
  1171. ,
  1172. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1173. return this.valueOf()
  1174. }
  1175. );
  1176. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1177. "\b": "\\b",
  1178. "\t": "\\t",
  1179. "\n": "\\n",
  1180. "\f": "\\f",
  1181. "\r": "\\r",
  1182. '"': '\\"',
  1183. "\\": "\\\\"
  1184. }, rep;
  1185. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1186. var r;
  1187. if (gap = "",
  1188. indent = "",
  1189. "number" == typeof n)
  1190. for (r = 0; n > r; r += 1)
  1191. indent += " ";
  1192. else
  1193. "string" == typeof n && (indent = n);
  1194. if (rep = t,
  1195. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1196. throw new Error("JSON.stringify");
  1197. return str("", {
  1198. "": e
  1199. })
  1200. }
  1201. ),
  1202. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1203. function walk(e, t) {
  1204. var n, r, i = e[t];
  1205. if (i && "object" == typeof i)
  1206. for (n in i)
  1207. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1208. void 0 !== r ? i[n] = r : delete i[n]);
  1209. return reviver.call(e, t, i)
  1210. }
  1211. var j;
  1212. if (text = String(text),
  1213. cx.lastIndex = 0,
  1214. cx.test(text) && (text = text.replace(cx, function(e) {
  1215. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1216. })),
  1217. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1218. return j = eval("(" + text + ")"),
  1219. "function" == typeof reviver ? walk({
  1220. "": j
  1221. }, "") : j;
  1222. throw new SyntaxError("JSON.parse")
  1223. }
  1224. )
  1225. }(),
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("domready", Keen.utils, function(e) {
  1229. function t(e) {
  1230. for (d = 1; e = r.shift(); )
  1231. e()
  1232. }
  1233. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1234. return o[l] && o[l](s, n = function() {
  1235. o.removeEventListener(s, n, i),
  1236. t()
  1237. }
  1238. , i),
  1239. c && o.attachEvent(u, n = function() {
  1240. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1241. t())
  1242. }
  1243. ),
  1244. e = c ? function(t) {
  1245. self != top ? d ? t() : r.push(t) : function() {
  1246. try {
  1247. a.doScroll("left")
  1248. } catch (n) {
  1249. return setTimeout(function() {
  1250. e(t)
  1251. }, 50)
  1252. }
  1253. t()
  1254. }()
  1255. }
  1256. : function(e) {
  1257. d ? e() : r.push(e)
  1258. }
  1259. });
  1260. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1261. if (loaded && cached) {
  1262. clients = cached.clients || {},
  1263. ready = cached.ready || [];
  1264. for (var instance in clients)
  1265. if (clients.hasOwnProperty(instance)) {
  1266. var client = clients[instance];
  1267. for (var method in Keen.prototype)
  1268. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1269. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1270. ,
  1271. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1272. ,
  1273. client._config && (client.configure.call(client, client._config),
  1274. delete client._config),
  1275. client._setGlobalProperties) {
  1276. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1277. client.setGlobalProperties.apply(client, globals[i]);
  1278. delete client._setGlobalProperties
  1279. }
  1280. if (client._addEvent) {
  1281. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1282. client.addEvent.apply(client, queue[i]);
  1283. delete client._addEvent
  1284. }
  1285. var callback = client._on || [];
  1286. if (client._on) {
  1287. for (var i = 0; i < callback.length; i++)
  1288. client.on.apply(client, callback[i]);
  1289. client.trigger("ready"),
  1290. delete client._on
  1291. }
  1292. }
  1293. for (var i = 0; i < ready.length; i++) {
  1294. var callback = ready[i];
  1295. Keen.on("ready", function() {
  1296. callback()
  1297. })
  1298. }
  1299. }
  1300. return Keen.loaded && setTimeout(function() {
  1301. Keen.utils.domready(function() {
  1302. Keen.trigger("ready")
  1303. })
  1304. }, 0),
  1305. Keen
  1306. });
  1307. !function() {
  1308. var t = window.analytics = window.analytics || [];
  1309. if (!t.initialize) {
  1310. if (t.invoked)
  1311. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1312. t.invoked = !0,
  1313. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1314. t.factory = function(e) {
  1315. return function() {
  1316. var n = Array.prototype.slice.call(arguments);
  1317. return n.unshift(e),
  1318. t.push(n),
  1319. t
  1320. }
  1321. }
  1322. ;
  1323. for (var e = 0; e < t.methods.length; e++) {
  1324. var n = t.methods[e];
  1325. t[n] = t.factory(n)
  1326. }
  1327. t.load = function(t) {
  1328. var e = document.createElement("script");
  1329. e.type = "text/javascript",
  1330. e.async = !0,
  1331. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1332. var n = document.getElementsByTagName("script")[0];
  1333. n.parentNode.insertBefore(e, n)
  1334. }
  1335. ,
  1336. t.SNIPPET_VERSION = "4.0.0"
  1337. }
  1338. }();
  1339. !function(i, e) {
  1340. "use strict";
  1341. var s = ""
  1342. , r = "?"
  1343. , o = "function"
  1344. , a = "undefined"
  1345. , n = "object"
  1346. , t = "major"
  1347. , d = "model"
  1348. , w = "name"
  1349. , l = "type"
  1350. , p = "vendor"
  1351. , m = "version"
  1352. , c = "architecture"
  1353. , u = "console"
  1354. , g = "mobile"
  1355. , f = "tablet"
  1356. , h = "smarttv"
  1357. , b = {
  1358. has: function(i, e) {
  1359. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1360. },
  1361. lowerize: function(i) {
  1362. return i.toLowerCase()
  1363. }
  1364. }
  1365. , y = {
  1366. rgx: function() {
  1367. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1368. var c = m[p]
  1369. , u = m[p + 1];
  1370. if (typeof i === a) {
  1371. i = {};
  1372. for (t in u)
  1373. d = u[t],
  1374. typeof d === n ? i[d[0]] = e : i[d] = e
  1375. }
  1376. for (s = r = 0; s < c.length; s++)
  1377. if (w = c[s].exec(this.getUA())) {
  1378. for (t = 0; t < u.length; t++)
  1379. l = w[++r],
  1380. d = u[t],
  1381. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1382. break
  1383. }
  1384. if (w)
  1385. break
  1386. }
  1387. return i
  1388. },
  1389. str: function(i, s) {
  1390. for (var o in s)
  1391. if (typeof s[o] === n && s[o].length > 0) {
  1392. for (var a = 0; a < s[o].length; a++)
  1393. if (b.has(s[o][a], i))
  1394. return o === r ? e : o
  1395. } else if (b.has(s[o], i))
  1396. return o === r ? e : o;
  1397. return i
  1398. }
  1399. }
  1400. , v = {
  1401. browser: {
  1402. oldsafari: {
  1403. major: {
  1404. 1: ["/8", "/1", "/3"],
  1405. 2: "/4",
  1406. "?": "/"
  1407. },
  1408. version: {
  1409. "1.0": "/8",
  1410. 1.2: "/1",
  1411. 1.3: "/3",
  1412. "2.0": "/412",
  1413. "2.0.2": "/416",
  1414. "2.0.3": "/417",
  1415. "2.0.4": "/419",
  1416. "?": "/"
  1417. }
  1418. }
  1419. },
  1420. device: {
  1421. sprint: {
  1422. model: {
  1423. "Evo Shift 4G": "7373KT"
  1424. },
  1425. vendor: {
  1426. HTC: "APA",
  1427. Sprint: "Sprint"
  1428. }
  1429. }
  1430. },
  1431. os: {
  1432. windows: {
  1433. version: {
  1434. ME: "4.90",
  1435. "NT 3.11": "NT3.51",
  1436. "NT 4.0": "NT4.0",
  1437. 2e3: "NT 5.0",
  1438. XP: ["NT 5.1", "NT 5.2"],
  1439. Vista: "NT 6.0",
  1440. 7: "NT 6.1",
  1441. 8: "NT 6.2",
  1442. 8.1: "NT 6.3",
  1443. RT: "ARM"
  1444. }
  1445. }
  1446. }
  1447. }
  1448. , k = {
  1449. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1450. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1451. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1452. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1453. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1454. }
  1455. , x = function(e) {
  1456. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1457. return this instanceof x ? (this.getBrowser = function() {
  1458. return y.rgx.apply(this, k.browser)
  1459. }
  1460. ,
  1461. this.getCPU = function() {
  1462. return y.rgx.apply(this, k.cpu)
  1463. }
  1464. ,
  1465. this.getDevice = function() {
  1466. return y.rgx.apply(this, k.device)
  1467. }
  1468. ,
  1469. this.getEngine = function() {
  1470. return y.rgx.apply(this, k.engine)
  1471. }
  1472. ,
  1473. this.getOS = function() {
  1474. return y.rgx.apply(this, k.os)
  1475. }
  1476. ,
  1477. this.getResult = function() {
  1478. return {
  1479. ua: this.getUA(),
  1480. browser: this.getBrowser(),
  1481. engine: this.getEngine(),
  1482. os: this.getOS(),
  1483. device: this.getDevice(),
  1484. cpu: this.getCPU()
  1485. }
  1486. }
  1487. ,
  1488. this.getUA = function() {
  1489. return r
  1490. }
  1491. ,
  1492. this.setUA = function(i) {
  1493. return r = i,
  1494. this
  1495. }
  1496. ,
  1497. void this.setUA(r)) : new x(e).getResult()
  1498. };
  1499. if (typeof exports !== a)
  1500. typeof module !== a && module.exports && (exports = module.exports = x),
  1501. exports.UAParser = x;
  1502. else if (i.UAParser = x,
  1503. typeof define === o && define.amd && define(function() {
  1504. return x
  1505. }),
  1506. typeof i.jQuery !== a) {
  1507. var A = i.jQuery
  1508. , _ = new x;
  1509. A.ua = _.getResult(),
  1510. A.ua.get = function() {
  1511. return _.getUA()
  1512. }
  1513. ,
  1514. A.ua.set = function(i) {
  1515. _.setUA(i);
  1516. var e = _.getResult();
  1517. for (var s in e)
  1518. A.ua[s] = e[s]
  1519. }
  1520. }
  1521. }(this);
  1522. window.Modernizr = function(n, e, t) {
  1523. function o(n) {
  1524. d.cssText = n
  1525. }
  1526. function r(n, e) {
  1527. return typeof n === e
  1528. }
  1529. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1530. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1531. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1532. return e in n && r(n.constructor.prototype[e], "undefined")
  1533. }
  1534. : function(n, e) {
  1535. return v.call(n, e)
  1536. }
  1537. ,
  1538. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1539. var e = this;
  1540. if ("function" != typeof e)
  1541. throw new TypeError;
  1542. var t = b.call(arguments, 1)
  1543. , o = function() {
  1544. if (this instanceof o) {
  1545. var r = function() {};
  1546. r.prototype = e.prototype;
  1547. var i = new r
  1548. , c = e.apply(i, t.concat(b.call(arguments)));
  1549. return Object(c) === c ? c : i
  1550. }
  1551. return e.apply(n, t.concat(b.call(arguments)))
  1552. };
  1553. return o
  1554. }
  1555. ),
  1556. y.webgl = function() {
  1557. return !!n.WebGLRenderingContext
  1558. }
  1559. ;
  1560. for (var h in y)
  1561. u(y, h) && (c = h.toLowerCase(),
  1562. f[c] = y[h](),
  1563. w.push((f[c] ? "" : "no-") + c));
  1564. return f.addTest = function(n, e) {
  1565. if ("object" == typeof n)
  1566. for (var o in n)
  1567. u(n, o) && f.addTest(o, n[o]);
  1568. else {
  1569. if (n = n.toLowerCase(),
  1570. f[n] !== t)
  1571. return f;
  1572. e = "function" == typeof e ? e() : e,
  1573. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1574. f[n] = e
  1575. }
  1576. return f
  1577. }
  1578. ,
  1579. o(""),
  1580. p = i = null,
  1581. f._version = a,
  1582. f
  1583. }(this, this.document);
  1584. !function(e, t, a) {
  1585. "use strict";
  1586. function n(t, h, m) {
  1587. function H(a) {
  1588. var n = 0
  1589. , i = Ee.length;
  1590. if (Ce.old = e.extend({}, Ce),
  1591. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1592. ke = Be[ge.horizontal ? "width" : "height"](),
  1593. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1594. Ee.length = 0,
  1595. Ce.start = 0,
  1596. Ce.end = q(ze - Ie, 0),
  1597. Re) {
  1598. n = Ne.length,
  1599. qe = Pe.children(ge.itemSelector),
  1600. Ne.length = 0;
  1601. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1602. ze = 0,
  1603. qe.each(function(t, a) {
  1604. var n = e(a)
  1605. , i = a.getBoundingClientRect()
  1606. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1607. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1608. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1609. , h = l + d + p
  1610. , m = !d || !p
  1611. , g = {};
  1612. g.el = a,
  1613. g.size = m ? l : h,
  1614. g.half = g.size / 2,
  1615. g.start = ze + (m ? d : 0),
  1616. g.center = g.start - E(Ie / 2 - g.size / 2),
  1617. g.end = g.start - Ie + g.size,
  1618. t || (ze += s),
  1619. ze += h,
  1620. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1621. t === v && (g.end += o,
  1622. ze += o,
  1623. f = m ? p : 0),
  1624. Ne.push(g),
  1625. r = g
  1626. }),
  1627. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1628. ze -= f,
  1629. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1630. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1631. }
  1632. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1633. Q(),
  1634. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1635. Te = d(Te, ge.minHandleSize, ke),
  1636. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1637. xe.end = ke - Te,
  1638. it || j()),
  1639. !we && Ie > 0) {
  1640. var p = Ce.start
  1641. , h = "";
  1642. if (Re)
  1643. e.each(Ne, function(e, t) {
  1644. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1645. Ee.push(p),
  1646. p += Ie,
  1647. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1648. });
  1649. else
  1650. for (; p - Ie < Ce.end; )
  1651. Ee.push(p),
  1652. p += Ie;
  1653. if (De[0] && i !== Ee.length) {
  1654. for (var m = 0; m < Ee.length; m++)
  1655. h += ge.pageBuilder.call(ye, m);
  1656. Ae = De.html(h).children(),
  1657. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1658. }
  1659. }
  1660. if (Oe.slideeSize = ze,
  1661. Oe.frameSize = Ie,
  1662. Oe.sbSize = ke,
  1663. Oe.handleSize = Te,
  1664. Re) {
  1665. a && null != ge.startAt && (W(ge.startAt),
  1666. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1667. var g = Ne[Oe.activeItem];
  1668. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1669. } else
  1670. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1671. pe("load")
  1672. }
  1673. function X(e, t, a) {
  1674. if (Re && at.released && !a) {
  1675. var n = $(e)
  1676. , i = e > Ce.start && e < Ce.end;
  1677. Le ? (i && (e = Ne[n.centerItem].center),
  1678. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1679. }
  1680. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1681. et.start = +new Date,
  1682. et.time = 0,
  1683. et.from = Ce.cur,
  1684. et.to = e,
  1685. et.delta = e - Ce.cur,
  1686. et.tweesing = at.tweese || at.init && !at.slidee,
  1687. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1688. at.tweese = 0,
  1689. e !== Ce.dest && (Ce.dest = e,
  1690. pe("change"),
  1691. it || Y()),
  1692. K(),
  1693. Q(),
  1694. Z(),
  1695. F()
  1696. }
  1697. function Y() {
  1698. if (ye.initialized) {
  1699. if (!it)
  1700. return it = w(Y),
  1701. void (at.released && pe("moveStart"));
  1702. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1703. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1704. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1705. et.to === Ce.cur ? (Ce.cur = et.to,
  1706. at.tweese = it = 0) : it = w(Y),
  1707. pe("move"),
  1708. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1709. !it && at.released && pe("moveEnd"),
  1710. j()
  1711. }
  1712. }
  1713. function j() {
  1714. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1715. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1716. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1717. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1718. }
  1719. function F() {
  1720. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1721. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1722. pe("activePage", _e.page))
  1723. }
  1724. function M() {
  1725. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1726. ot = at.init ? w(M) : 0,
  1727. tt.now = +new Date,
  1728. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1729. X(at.init ? tt.pos : E(tt.pos)),
  1730. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1731. tt.lastTime = tt.now
  1732. }
  1733. function L(e, t, n) {
  1734. if ("boolean" === i(t) && (n = t,
  1735. t = a),
  1736. t === a)
  1737. X(Ce[e], n);
  1738. else {
  1739. if (Le && "center" !== e)
  1740. return;
  1741. var r = ye.getPos(t);
  1742. r && X(r[e], n, !Le)
  1743. }
  1744. }
  1745. function R(e) {
  1746. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1747. }
  1748. function U(e) {
  1749. return R(l(e) && 0 > e ? e + Ne.length : e)
  1750. }
  1751. function W(e, t) {
  1752. var a = R(e);
  1753. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1754. qe.eq(a).addClass(ge.activeClass),
  1755. _e.active = Oe.activeItem = a,
  1756. Z(),
  1757. pe("active", a)),
  1758. a)
  1759. }
  1760. function $(e) {
  1761. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1762. var t = {}
  1763. , a = Me ? 0 : Ie / 2;
  1764. if (!we)
  1765. for (var n = 0, i = Ee.length; i > n; n++) {
  1766. if (e >= Ce.end || n === Ee.length - 1) {
  1767. t.activePage = Ee.length - 1;
  1768. break
  1769. }
  1770. if (e <= Ee[n] + a) {
  1771. t.activePage = n;
  1772. break
  1773. }
  1774. }
  1775. if (Re) {
  1776. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1777. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1778. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1779. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1780. s = c;
  1781. break
  1782. }
  1783. t.firstItem = l(r) ? r : 0,
  1784. t.centerItem = l(o) ? o : t.firstItem,
  1785. t.lastItem = l(s) ? s : t.centerItem
  1786. }
  1787. return t
  1788. }
  1789. function Q(t) {
  1790. e.extend(Oe, $(t))
  1791. }
  1792. function Z() {
  1793. var e = Ce.dest <= Ce.start
  1794. , t = Ce.dest >= Ce.end
  1795. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1796. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1797. Je.is("button,input") && Je.prop("disabled", e),
  1798. Ke.is("button,input") && Ke.prop("disabled", t),
  1799. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1800. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1801. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1802. Qe.is("button,input") && Qe.prop("disabled", e),
  1803. $e.is("button,input") && $e.prop("disabled", t)),
  1804. Re && null != Oe.activeItem) {
  1805. var n = 0 === Oe.activeItem
  1806. , i = Oe.activeItem >= Ne.length - 1
  1807. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1808. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1809. Ze.is("button,input") && Ze.prop("disabled", n),
  1810. Ge.is("button,input") && Ge.prop("disabled", i),
  1811. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1812. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1813. }
  1814. }
  1815. function G(e, t, a) {
  1816. if (e = U(e),
  1817. t = U(t),
  1818. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1819. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1820. var n = t > e ? e : a ? t : t - 1
  1821. , i = e > t ? e : a ? t + 1 : t
  1822. , r = e > t;
  1823. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1824. H()
  1825. }
  1826. }
  1827. function J(e, t) {
  1828. for (var a = 0, n = Ve[e].length; n > a; a++)
  1829. if (Ve[e][a] === t)
  1830. return a;
  1831. return -1
  1832. }
  1833. function K() {
  1834. at.released && !ye.isPaused && ye.resume()
  1835. }
  1836. function V(e) {
  1837. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1838. }
  1839. function _() {
  1840. at.history[0] = at.history[1],
  1841. at.history[1] = at.history[2],
  1842. at.history[2] = at.history[3],
  1843. at.history[3] = at.delta
  1844. }
  1845. function ee(e) {
  1846. at.released = 0,
  1847. at.source = e,
  1848. at.slidee = "slidee" === e
  1849. }
  1850. function te(t) {
  1851. var a = "touchstart" === t.type
  1852. , n = t.data.source
  1853. , i = "slidee" === n;
  1854. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1855. ee(n),
  1856. at.init = 0,
  1857. at.$source = e(t.target),
  1858. at.touch = a,
  1859. at.pointer = a ? t.originalEvent.touches[0] : t,
  1860. at.initX = at.pointer.pageX,
  1861. at.initY = at.pointer.pageY,
  1862. at.initPos = i ? Ce.cur : xe.cur,
  1863. at.start = +new Date,
  1864. at.time = 0,
  1865. at.path = 0,
  1866. at.delta = 0,
  1867. at.locked = 0,
  1868. at.history = [0, 0, 0, 0],
  1869. at.pathToLock = i ? a ? 30 : 10 : 0,
  1870. b.on(a ? z : I, ae),
  1871. ye.pause(1),
  1872. (i ? Pe : Se).addClass(ge.draggedClass),
  1873. pe("moveStart"),
  1874. i && (rt = setInterval(_, 10)))
  1875. }
  1876. function ae(e) {
  1877. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1878. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1879. at.pathX = at.pointer.pageX - at.initX,
  1880. at.pathY = at.pointer.pageY - at.initY,
  1881. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1882. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1883. at.released || !(at.path < 1)) {
  1884. if (!at.init) {
  1885. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1886. return ne();
  1887. at.init = 1
  1888. }
  1889. r(e),
  1890. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1891. at.$source.on(B, s)),
  1892. at.released && (ne(),
  1893. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1894. at.delta += at.swing,
  1895. at.tweese = x(at.swing) > 10)),
  1896. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1897. }
  1898. }
  1899. function ne() {
  1900. clearInterval(rt),
  1901. at.released = !0,
  1902. b.off(at.touch ? z : I, ae),
  1903. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1904. setTimeout(function() {
  1905. at.$source.off(B, s)
  1906. }),
  1907. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1908. ye.resume(1),
  1909. at.init = 0
  1910. }
  1911. function ie(t) {
  1912. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1913. }
  1914. function re() {
  1915. ye.stop(),
  1916. b.off("mouseup", re)
  1917. }
  1918. function se(e) {
  1919. switch (r(e),
  1920. this) {
  1921. case $e[0]:
  1922. case Qe[0]:
  1923. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1924. b.on("mouseup", re);
  1925. break;
  1926. case Ze[0]:
  1927. ye.prev();
  1928. break;
  1929. case Ge[0]:
  1930. ye.next();
  1931. break;
  1932. case Je[0]:
  1933. ye.prevPage();
  1934. break;
  1935. case Ke[0]:
  1936. ye.nextPage()
  1937. }
  1938. }
  1939. function oe(e) {
  1940. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1941. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1942. Re ? (p = +new Date,
  1943. nt.last < p - nt.resetTime && (nt.delta = 0),
  1944. nt.last = p,
  1945. nt.delta += nt.curDelta,
  1946. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1947. nt.delta %= 1),
  1948. nt.finalDelta) : nt.curDelta
  1949. }
  1950. function le(e) {
  1951. e.originalEvent[g] = ye;
  1952. var t = +new Date;
  1953. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1954. return void (O = t);
  1955. if (ge.scrollBy && Ce.start !== Ce.end) {
  1956. var a = oe(e.originalEvent);
  1957. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1958. ye.slideBy(ge.scrollBy * a)
  1959. }
  1960. }
  1961. function ce(e) {
  1962. ge.clickBar && e.target === Be[0] && (r(e),
  1963. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1964. }
  1965. function de(e) {
  1966. if (ge.keyboardNavBy)
  1967. switch (e.which) {
  1968. case ge.horizontal ? 37 : 38:
  1969. r(e),
  1970. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1971. break;
  1972. case ge.horizontal ? 39 : 40:
  1973. r(e),
  1974. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1975. }
  1976. }
  1977. function ue(e) {
  1978. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1979. }
  1980. function fe() {
  1981. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1982. }
  1983. function ve(e) {
  1984. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1985. }
  1986. function pe(e, t) {
  1987. if (Ve[e]) {
  1988. for (me = Ve[e].length,
  1989. T.length = 0,
  1990. he = 0; me > he; he++)
  1991. T.push(Ve[e][he]);
  1992. for (he = 0; me > he; he++)
  1993. T[he].call(ye, e, t)
  1994. }
  1995. }
  1996. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1997. start: 0,
  1998. center: 0,
  1999. end: 0,
  2000. cur: 0,
  2001. dest: 0
  2002. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2003. start: 0,
  2004. end: 0,
  2005. cur: 0
  2006. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2007. firstItem: 0,
  2008. lastItem: 0,
  2009. centerItem: 0,
  2010. activeItem: null,
  2011. activePage: 0
  2012. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2013. released: 1
  2014. }, nt = {
  2015. last: 0,
  2016. delta: 0,
  2017. resetTime: 200
  2018. }, it = 0, rt = 0, st = 0, ot = 0;
  2019. we || (t = be[0]),
  2020. ye.initialized = 0,
  2021. ye.frame = t,
  2022. ye.slidee = Pe[0],
  2023. ye.pos = Ce,
  2024. ye.rel = Oe,
  2025. ye.items = Ne,
  2026. ye.pages = Ee,
  2027. ye.isPaused = 0,
  2028. ye.options = ge,
  2029. ye.dragging = at,
  2030. ye.reload = function() {
  2031. H()
  2032. }
  2033. ,
  2034. ye.getPos = function(e) {
  2035. if (Re) {
  2036. var t = R(e);
  2037. return -1 !== t && Ne[t]
  2038. }
  2039. var a = Pe.find(e).eq(0);
  2040. if (a[0]) {
  2041. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2042. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2043. return {
  2044. start: n,
  2045. center: n - Ie / 2 + i / 2,
  2046. end: n - Ie + i,
  2047. size: i
  2048. }
  2049. }
  2050. return !1
  2051. }
  2052. ,
  2053. ye.moveBy = function(e) {
  2054. tt.speed = e,
  2055. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2056. tt.startPos = Ce.cur,
  2057. ee("button"),
  2058. at.init = 1,
  2059. pe("moveStart"),
  2060. y(ot),
  2061. M())
  2062. }
  2063. ,
  2064. ye.stop = function() {
  2065. "button" === at.source && (at.init = 0,
  2066. at.released = 1)
  2067. }
  2068. ,
  2069. ye.prev = function() {
  2070. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2071. }
  2072. ,
  2073. ye.next = function() {
  2074. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2075. }
  2076. ,
  2077. ye.prevPage = function() {
  2078. ye.activatePage(Oe.activePage - 1)
  2079. }
  2080. ,
  2081. ye.nextPage = function() {
  2082. ye.activatePage(Oe.activePage + 1)
  2083. }
  2084. ,
  2085. ye.slideBy = function(e, t) {
  2086. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2087. }
  2088. ,
  2089. ye.slideTo = function(e, t) {
  2090. X(e, t)
  2091. }
  2092. ,
  2093. ye.toStart = function(e, t) {
  2094. L("start", e, t)
  2095. }
  2096. ,
  2097. ye.toEnd = function(e, t) {
  2098. L("end", e, t)
  2099. }
  2100. ,
  2101. ye.toCenter = function(e, t) {
  2102. L("center", e, t)
  2103. }
  2104. ,
  2105. ye.getIndex = R,
  2106. ye.activate = function(e, t) {
  2107. var a = W(e);
  2108. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2109. }
  2110. ,
  2111. ye.activatePage = function(e, t) {
  2112. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2113. }
  2114. ,
  2115. ye.resume = function(e) {
  2116. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2117. st ? st = clearTimeout(st) : pe("resume"),
  2118. st = setTimeout(function() {
  2119. switch (pe("cycle"),
  2120. ge.cycleBy) {
  2121. case "items":
  2122. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2123. break;
  2124. case "pages":
  2125. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2126. }
  2127. }, ge.cycleInterval))
  2128. }
  2129. ,
  2130. ye.pause = function(e) {
  2131. e < ye.isPaused || (ye.isPaused = e || 100,
  2132. st && (st = clearTimeout(st),
  2133. pe("pause")))
  2134. }
  2135. ,
  2136. ye.toggle = function() {
  2137. ye[st ? "pause" : "resume"]()
  2138. }
  2139. ,
  2140. ye.set = function(t, a) {
  2141. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2142. }
  2143. ,
  2144. ye.add = function(t, a) {
  2145. var n = e(t);
  2146. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2147. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2148. H()
  2149. }
  2150. ,
  2151. ye.remove = function(t) {
  2152. if (Re) {
  2153. var a = U(t);
  2154. if (a > -1) {
  2155. qe.eq(a).remove();
  2156. var n = a === Oe.activeItem;
  2157. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2158. H(),
  2159. n && (_e.active = null,
  2160. ye.activate(Oe.activeItem))
  2161. }
  2162. } else
  2163. e(t).remove(),
  2164. H()
  2165. }
  2166. ,
  2167. ye.moveAfter = function(e, t) {
  2168. G(e, t, 1)
  2169. }
  2170. ,
  2171. ye.moveBefore = function(e, t) {
  2172. G(e, t)
  2173. }
  2174. ,
  2175. ye.on = function(e, t) {
  2176. if ("object" === i(e))
  2177. for (var a in e)
  2178. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2179. else if ("function" === i(t))
  2180. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2181. Ve[n[r]] = Ve[n[r]] || [],
  2182. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2183. else if ("array" === i(t))
  2184. for (var o = 0, l = t.length; l > o; o++)
  2185. ye.on(e, t[o])
  2186. }
  2187. ,
  2188. ye.one = function(e, t) {
  2189. function a() {
  2190. t.apply(ye, arguments),
  2191. ye.off(e, a)
  2192. }
  2193. ye.on(e, a)
  2194. }
  2195. ,
  2196. ye.off = function(e, t) {
  2197. if (t instanceof Array)
  2198. for (var a = 0, n = t.length; n > a; a++)
  2199. ye.off(e, t[a]);
  2200. else
  2201. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2202. if (Ve[i[r]] = Ve[i[r]] || [],
  2203. null == t)
  2204. Ve[i[r]].length = 0;
  2205. else {
  2206. var o = J(i[r], t);
  2207. -1 !== o && Ve[i[r]].splice(o, 1)
  2208. }
  2209. }
  2210. ,
  2211. ye.destroy = function() {
  2212. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2213. b.off("keydown", de),
  2214. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2215. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2216. De.empty(),
  2217. we || (be.off("." + g),
  2218. He.restore(),
  2219. Xe.restore(),
  2220. Ye.restore(),
  2221. je.restore(),
  2222. e.removeData(t, g)),
  2223. Ne.length = Ee.length = 0,
  2224. _e = {},
  2225. ye.initialized = 0,
  2226. ye
  2227. }
  2228. ,
  2229. ye.init = function() {
  2230. if (!ye.initialized) {
  2231. ye.on(m);
  2232. var e = ["overflow", "position"]
  2233. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2234. He.save.apply(He, e),
  2235. Ye.save.apply(Ye, e),
  2236. Xe.save.apply(Xe, t),
  2237. je.save.apply(je, t);
  2238. var a = Se;
  2239. return we || (a = a.add(Pe),
  2240. be.css("overflow", "hidden"),
  2241. f || "static" !== be.css("position") || be.css("position", "relative")),
  2242. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2243. a.css({
  2244. position: "absolute"
  2245. })),
  2246. ge.forward && $e.on(S, se),
  2247. ge.backward && Qe.on(S, se),
  2248. ge.prev && Ze.on(B, se),
  2249. ge.next && Ge.on(B, se),
  2250. ge.prevPage && Je.on(B, se),
  2251. ge.nextPage && Ke.on(B, se),
  2252. Ue.on(C, le),// C是 "wheel.sly" 滚动监听
  2253. Be[0] && Be.on(B, ce),
  2254. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2255. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2256. We.on(P, {
  2257. source: "slidee"
  2258. }, te),
  2259. Se && Se.on(P, {
  2260. source: "handle"
  2261. }, te),
  2262. b.on("keydown", de),
  2263. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2264. be.on("scroll." + g, o)),
  2265. ye.initialized = 1,
  2266. H(!0),
  2267. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2268. ye
  2269. }
  2270. }
  2271. }
  2272. function i(e) {
  2273. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2274. }
  2275. function r(e, t) {
  2276. e.preventDefault(),
  2277. t && e.stopPropagation()
  2278. }
  2279. function s(t) {
  2280. r(t, 1),
  2281. e(this).off(t.type, s)
  2282. }
  2283. function o() {
  2284. this.scrollLeft = 0,
  2285. this.scrollTop = 0
  2286. }
  2287. function l(e) {
  2288. return !isNaN(parseFloat(e)) && isFinite(e)
  2289. }
  2290. function c(e, t) {
  2291. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2292. }
  2293. function d(e, t, a) {
  2294. return t > e ? t : e > a ? a : e
  2295. }
  2296. function u(e) {
  2297. var t = {};
  2298. return t.style = {},
  2299. t.save = function() {
  2300. if (e && e.nodeType) {
  2301. for (var a = 0; a < arguments.length; a++)
  2302. t.style[arguments[a]] = e.style[arguments[a]];
  2303. return t
  2304. }
  2305. }
  2306. ,
  2307. t.restore = function() {
  2308. if (e && e.nodeType) {
  2309. for (var a in t.style)
  2310. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2311. return t
  2312. }
  2313. }
  2314. ,
  2315. t
  2316. }
  2317. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2318. b.on(C, function(e) {
  2319. var t = e.originalEvent[g]
  2320. , a = +new Date;
  2321. (!t || t.options.scrollHijack < a - O) && (O = a)
  2322. }),
  2323. function(e) {
  2324. function t(e) {
  2325. var t = (new Date).getTime()
  2326. , n = Math.max(0, 16 - (t - a))
  2327. , i = setTimeout(e, n);
  2328. return a = t,
  2329. i
  2330. }
  2331. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2332. var a = (new Date).getTime()
  2333. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2334. y = function(t) {
  2335. n.call(e, t)
  2336. }
  2337. }(window),
  2338. function() {
  2339. function e(e) {
  2340. for (var n = 0, i = t.length; i > n; n++) {
  2341. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2342. if (null != a.style[r])
  2343. return r
  2344. }
  2345. }
  2346. var t = ["", "webkit", "moz", "ms", "o"]
  2347. , a = document.createElement("div");
  2348. f = e("transform"),
  2349. v = e("perspective") ? "translateZ(0) " : ""
  2350. }(),
  2351. t[m] = n,
  2352. e.fn[h] = function(t, a) {
  2353. var r, s;
  2354. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2355. s = Array.prototype.slice.call(arguments, 1)),
  2356. t = {}),
  2357. this.each(function(i, o) {
  2358. var l = e.data(o, g);
  2359. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2360. })
  2361. }
  2362. ,
  2363. n.defaults = {
  2364. slidee: null,
  2365. horizontal: !1,
  2366. itemNav: null,
  2367. itemSelector: null,
  2368. smart: !1,
  2369. activateOn: null,
  2370. activateMiddle: !1,
  2371. scrollSource: null,
  2372. scrollBy: 0,
  2373. scrollHijack: 300,
  2374. scrollTrap: !1,
  2375. dragSource: null,
  2376. mouseDragging: !1,
  2377. touchDragging: !1,
  2378. releaseSwing: !1,
  2379. swingSpeed: .2,
  2380. elasticBounds: !1,
  2381. interactive: null,
  2382. scrollBar: null,
  2383. dragHandle: !1,
  2384. dynamicHandle: !1,
  2385. minHandleSize: 50,
  2386. clickBar: !1,
  2387. syncSpeed: .5,
  2388. pagesBar: null,
  2389. activatePageOn: null,
  2390. pageBuilder: function(e) {
  2391. return "<li>" + (e + 1) + "</li>"
  2392. },
  2393. forward: null,
  2394. backward: null,
  2395. prev: null,
  2396. next: null,
  2397. prevPage: null,
  2398. nextPage: null,
  2399. cycleBy: null,
  2400. cycleInterval: 5e3,
  2401. pauseOnHover: !1,
  2402. startPaused: !1,
  2403. moveBy: 300,
  2404. speed: 0,
  2405. easing: "swing",
  2406. startAt: null,
  2407. keyboardNavBy: null,
  2408. draggedClass: "dragged",
  2409. activeClass: "active",
  2410. disabledClass: "disabled"
  2411. }
  2412. }(jQuery, window);
  2413. !function e(t, i, n) {
  2414. function r(a, s) {
  2415. if (!i[a]) {
  2416. if (!t[a]) {
  2417. var l = "function" == typeof require && require;
  2418. if (!s && l)
  2419. return l(a, !0);
  2420. if (o)
  2421. return o(a, !0);
  2422. var c = new Error("Cannot find module '" + a + "'");
  2423. throw c.code = "MODULE_NOT_FOUND",
  2424. c
  2425. }
  2426. var h = i[a] = {
  2427. exports: {}
  2428. };
  2429. t[a][0].call(h.exports, function(e) {
  2430. var i = t[a][1][e];
  2431. return r(i ? i : e)
  2432. }, h, h.exports, e, t, i, n)
  2433. }
  2434. return i[a].exports
  2435. }
  2436. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2437. r(n[a]);
  2438. return r
  2439. }({
  2440. 1: [function(e, t, i) {
  2441. (function(i) {
  2442. "use strict";
  2443. function n(e) {
  2444. this.player = null,
  2445. this.director = null,
  2446. this.modelManager = null,
  2447. this.container = null,
  2448. this.tagManager = null,
  2449. this.fadeInSpeed = e,
  2450. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2451. }
  2452. var r = e("three")
  2453. , o = e("./util/logger")
  2454. , a = (e("./util/common"),
  2455. e("./enum/PlayerEvents"))
  2456. , s = e("./enum/DirectorEvents")
  2457. , l = e("./settings")
  2458. , c = e("./enum/Viewmode")
  2459. , h = (e("./enum/WarpStyle"),
  2460. e("./enum/BlackoutStyle"),
  2461. e("./enum/ModelManagerEvents"))
  2462. , u = e("./enum/tagEvents")
  2463. , d = e("./util/transitions")
  2464. , p = e("./util/lerp")
  2465. , f = new o(i);
  2466. //window.THREE = r;
  2467. n.prototype.init = function(e, t, i, n, r) {
  2468. window.app = this;
  2469. this.player = t,
  2470. this.director = e,
  2471. this.modelManager = i,
  2472. this.tagManager = n,
  2473. this.container = r,
  2474. this.updateModel(),
  2475. this.bindEvents()
  2476. }
  2477. ,
  2478. n.prototype.bindEvents = function() {
  2479. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2480. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2481. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2482. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2483. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2484. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2485. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2486. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2487. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2488. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2489. }
  2490. ,
  2491. n.prototype.updateModel = function() {
  2492. //模型this.model
  2493. this.model = this.modelManager.getActiveModel()
  2494. }
  2495. ,
  2496. n.prototype.handleWarpStarted = function() {
  2497. this.hidePlayerReticule()
  2498. }
  2499. ,
  2500. n.prototype.ontagActivated = function() {
  2501. this.hidePlayerReticule()
  2502. }
  2503. ,
  2504. n.prototype.onNavigationTotag = function() {
  2505. this.hidePlayerReticule()
  2506. }
  2507. ,
  2508. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2509. var n = this.modelManager.getActiveModel()
  2510. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2511. n.fadePanoMarkers(r),
  2512. n.setMode(t)
  2513. }
  2514. ,
  2515. n.prototype.handlePlayerModeChanged = function(e, t) {
  2516. var i = this.modelManager.getActiveModel()
  2517. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2518. i.setSide(n),
  2519. i.setMode(t)
  2520. }
  2521. ,
  2522. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2523. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2524. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2525. }
  2526. ,
  2527. n.prototype.handleActionInterruption = function() {}
  2528. ,
  2529. n.prototype.handleStartInside = function(e) {
  2530. var t = l[this.player.mode]
  2531. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2532. this.fadeIn(this.fadeInSpeed),
  2533. this.model.alpha = 0,
  2534. this.model.skybox.material.uniforms.opacity.value = 1,
  2535. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2536. var n = this.player.reticule;
  2537. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2538. }
  2539. ,
  2540. n.prototype.handleStartOutside = function(e) {
  2541. this.fadeIn(e)
  2542. }
  2543. ,
  2544. n.prototype.fadeIn = function(e) {
  2545. null !== e && void 0 !== e || (e = 2e3,
  2546. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2547. $(this.container).fadeIn(e)
  2548. }
  2549. ,
  2550. n.prototype.hidePlayerReticule = function() {
  2551. this.player.reticule.hide()
  2552. }
  2553. ,
  2554. t.exports = n
  2555. }
  2556. ).call(this, "/js/DisplayController.js")
  2557. }
  2558. , {
  2559. "./enum/BlackoutStyle": 18,
  2560. "./enum/DirectorEvents": 23,
  2561. "./enum/tagEvents": 32,
  2562. "./enum/ModelManagerEvents": 33,
  2563. "./enum/PlayerEvents": 40,
  2564. "./enum/Viewmode": 51,
  2565. "./enum/WarpStyle": 52,
  2566. "./settings": 166,
  2567. "./util/common": 185,
  2568. "./util/lerp": 188,
  2569. "./util/logger": 189,
  2570. "./util/transitions": 195,
  2571. three: 217
  2572. }],
  2573. 2: [function(e, t, i) {
  2574. "use strict";
  2575. function n() {
  2576. this.baseStartTime = performance.timing.navigationStart,
  2577. this.loadingStartTime = null,
  2578. this.waitingStartTime = null,
  2579. this.appReadyTime = null
  2580. }
  2581. n.prototype.setBaseStartTime = function(e) {
  2582. this.baseStartTime = e || Date.now()
  2583. }
  2584. ,
  2585. n.prototype.setWaitingStartTime = function(e) {
  2586. this.waitingStartTime = e || Date.now()
  2587. }
  2588. ,
  2589. n.prototype.setLoadingStartTime = function(e) {
  2590. this.loadingStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setAppReadyTime = function(e) {
  2594. this.appReadyTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.calcFullLoadingTime = function() {
  2598. var e = this.appReadyTime - this.baseStartTime;
  2599. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2600. e
  2601. }
  2602. ,
  2603. t.exports = n
  2604. }
  2605. , {}],
  2606. 3: [function(e, t, i) {
  2607. (function(i) {
  2608. "use strict";
  2609. function n() {
  2610. return 100 * Math.random()
  2611. }
  2612. var r = e("./util/logger")
  2613. , o = e("./util/browser")
  2614. , a = new r(i)
  2615. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2616. initialized: !1,
  2617. init: function(e, t) {
  2618. if (t = t || {},
  2619. !this.initialized) {
  2620. this.initialized = !0,
  2621. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2622. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2623. for (var i in e) {
  2624. var r = i.match("^sc_tilegen_([0-9]+)$");
  2625. r && (s.tilegen = n() < parseInt(r[1]));
  2626. var l = i.match("^sc_imgopt_([0-9]+)$");
  2627. l && (s.imgopt = n() < parseInt(l[1]))
  2628. }
  2629. for (var c in t)
  2630. s[c] = t[c],
  2631. a.debug("A/B override:", c, s[c])
  2632. }
  2633. },
  2634. changeIfTileGenerating: function(e) {
  2635. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2636. e += ""),
  2637. e
  2638. },
  2639. changeIfImageOptimzing: function(e) {
  2640. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2641. e += ""),
  2642. e
  2643. },
  2644. tilegen: !1,
  2645. imgopt: !1
  2646. };
  2647. t.exports = s
  2648. }
  2649. ).call(this, "/js/ab.js")
  2650. }
  2651. , {
  2652. "./util/browser": 182,
  2653. "./util/logger": 189
  2654. }],
  2655. 4: [function(e, t, i) {
  2656. (function(i) {
  2657. "use strict";
  2658. function n() {
  2659. return {
  2660. addons: [{
  2661. name: "keen:ua_parser",
  2662. input: {
  2663. ua_string: "user_agent"
  2664. },
  2665. output: "parsed_user_agent"
  2666. }]
  2667. }
  2668. }
  2669. function r(e, t, i, n) {
  2670. function r(t) {
  2671. l[t.sid] = !0;
  2672. var i = t.billboard.media && t.billboard.media.type
  2673. , n = {
  2674. tag_id: t.sid,
  2675. tags_visited: Object.keys(l).length,
  2676. tag_count: Object.keys(e.tags).length,
  2677. tag_view_count: ++E,
  2678. has_media: !!i
  2679. };
  2680. i && (n.media_type = i),
  2681. u("tag_opened", n)
  2682. }
  2683. var l = {}
  2684. , h = Date.now() - N
  2685. , f = null;
  2686. n && (f = Date.now() - window.navigationStart);
  2687. var g;
  2688. try {
  2689. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2690. } catch (e) {
  2691. g = !1
  2692. }
  2693. var v, A = e.supportsVR;
  2694. A || (v = "VR disabled at the model/account level",
  2695. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2696. u("model_loaded", {
  2697. duration: h,
  2698. duration_from_navigation_start: f,
  2699. has_hlr: g,
  2700. has_vr: A,
  2701. vr_reason: v
  2702. });
  2703. var I = 0;
  2704. e.panos.forEach(function(e) {
  2705. e.on("enter", function() {
  2706. c("pano_viewed", {
  2707. pano_id: e.id,
  2708. pano_view_count: ++I,
  2709. alignment_type: e.alignmentType,
  2710. interaction_source: O,
  2711. navigation_source: p
  2712. })
  2713. })
  2714. });
  2715. var E = 0;
  2716. for (var T in e.tags)
  2717. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2718. t.on("tour_auto", function(e) {
  2719. p = "tour_" + e
  2720. }),
  2721. t.on("tour_manual", function(e) {
  2722. O = "gui-" + e,
  2723. p = "tour_manual"
  2724. }),
  2725. i.on(C.InteractionKey, function() {
  2726. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2727. }),
  2728. i.on(C.InteractionDirect, function() {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2730. }),
  2731. o(t),
  2732. a(),
  2733. s()
  2734. }
  2735. function o(e) {
  2736. I.on(T.OPENED, function() {
  2737. c("showcase_share_intent", {
  2738. pano_id: e.currentPano && e.currentPano.id
  2739. })
  2740. }),
  2741. I.on(T.LINK_CLICKED, function(t) {
  2742. c("showcase_share_action", {
  2743. channel: t.channel,
  2744. pano_id: e.currentPano && e.currentPano.id
  2745. })
  2746. }),
  2747. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2748. c("showcase_share_origin_link_clicked")
  2749. })
  2750. }
  2751. function a() {}
  2752. function s() {
  2753. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2754. gui_action: "click_vr_button"
  2755. })),
  2756. b.on(S.LAUNCH, function(e) {
  2757. c("showcase_gui", {
  2758. gui_action: "launch_vr",
  2759. vr_platform: e.vr_platform,
  2760. vr_app: e.vr_app
  2761. })
  2762. }),
  2763. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2764. gui_action: "vr_modal_prev"
  2765. })),
  2766. b.on(S.NEXT, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: e.nextAction
  2769. })
  2770. }),
  2771. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_close"
  2773. })),
  2774. b.on(S.falseICECHOSEN, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.name + " "
  2777. })
  2778. }),
  2779. b.on(S.STORE, function(e) {
  2780. c("showcase_gui", {
  2781. gui_action: "launch_store",
  2782. store: e
  2783. })
  2784. })
  2785. }
  2786. function l(e, t) {
  2787. if (f)
  2788. try {
  2789. f.addEvent(e, v.extendObject({
  2790. host: window.location.host,
  2791. keen: n(),
  2792. user_agent: "${keen.user_agent}",
  2793. referrer: {
  2794. url: v.normalizeUrl(document.referrer),
  2795. domain: v.domainFromUrl(document.referrer),
  2796. url_original: document.referrer
  2797. },
  2798. embedded: m.inIframe(),
  2799. is_mobile: m.isMobile(),
  2800. version: "2.25.6-0-gd87e5b1"
  2801. }, t))
  2802. } catch (e) {
  2803. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2804. }
  2805. }
  2806. function c(e, t) {
  2807. if (t = t || {},
  2808. L)
  2809. try {
  2810. window.analytics.track(e, v.extendObject(t, B), {
  2811. context: {
  2812. app: {
  2813. name: "showcase",
  2814. version: "2.25.6-0-gd87e5b1"
  2815. },
  2816. screen: {
  2817. width: window.screen.width,
  2818. height: window.screen.height,
  2819. density: window.devicePixelRatio
  2820. }
  2821. }
  2822. })
  2823. } catch (t) {
  2824. console.warn("Failed to send data to segment for " + e)
  2825. }
  2826. }
  2827. function h(e, t) {
  2828. if (t = t || {},
  2829. navigator.sendBeacon && L)
  2830. try {
  2831. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2832. event: e,
  2833. anonymousId: window.analytics.user().anonymousId(),
  2834. properties: v.extendObject(t, B),
  2835. writeKey: L,
  2836. sentAt: Date.now(),
  2837. type: "track",
  2838. context: {
  2839. userAgent: m.userAgent(),
  2840. library: {
  2841. name: "showcase-beacon",
  2842. version: "2.25.6-0-gd87e5b1"
  2843. },
  2844. app: {
  2845. name: "showcase",
  2846. version: "2.25.6-0-gd87e5b1"
  2847. }
  2848. }
  2849. }))
  2850. } catch (e) {
  2851. console.warn("Failed to send async segment request")
  2852. }
  2853. }
  2854. function u(e, t) {
  2855. t = t || {},
  2856. c(e, t)
  2857. }
  2858. function d(e, t) {
  2859. O = e === C.InteractionGui ? "gui-" + t : e,
  2860. p = "self_guided"
  2861. }
  2862. var p, f, g = (e("three"),
  2863. e("./util/ajax"),
  2864. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2865. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2866. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2867. t.exports = {
  2868. report: function(e, t, i, n) {
  2869. l("Session starts", {
  2870. model: e,
  2871. status: t,
  2872. loadtime: Date.now() - (N || Date.now()),
  2873. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2874. autoplay: i,
  2875. quickstart: n,
  2876. ab_tilegen: g.tilegen,
  2877. ab_imgopt: g.imgopt
  2878. })
  2879. },
  2880. impression: function(e) {
  2881. e = e || {};
  2882. var t = void 0 === e.isVisible || e.isVisible
  2883. , i = (void 0 !== e.immediate && e.immediate,
  2884. window.location.search.substr(1).split("&"));
  2885. u("impression", {
  2886. visible: t,
  2887. url_params: i
  2888. })
  2889. },
  2890. initKeen: function(e) {
  2891. return e.token && e.appId ? void (f = new Keen({
  2892. projectId: e.appId,
  2893. writeKey: e.token,
  2894. readKey: "",
  2895. requestType: "xhr"
  2896. })) : void P.warn("no keen token/appId")
  2897. },
  2898. initSegment: function(e) {
  2899. return e.token ? (L = e.token,
  2900. window.analytics.load(e.token),
  2901. B = {
  2902. model_id: e.model,
  2903. start_source: e.startSource,
  2904. autoplay: e.autoplay,
  2905. quickstart: e.quickstart,
  2906. language_tag: A.languageTag,
  2907. is_mobile: m.isMobile(),
  2908. iframe: m.inIframe(),
  2909. aspect_ratio: m.aspectRatio(),
  2910. session_id: F,
  2911. window: {
  2912. width: $("#player").width(),
  2913. height: $("#player").height()
  2914. },
  2915. platform: {
  2916. browser: {
  2917. name: $.ua.browser.name,
  2918. major: $.ua.browser.major,
  2919. version: $.ua.browser.version
  2920. },
  2921. os: {
  2922. name: $.ua.os.name,
  2923. version: $.ua.os.version
  2924. },
  2925. device: {
  2926. vendor: $.ua.device.vendor,
  2927. model: $.ua.device.model,
  2928. type: $.ua.device.type
  2929. }
  2930. }
  2931. },
  2932. D = Math.random() < A.analytics.sessionTrackingRate,
  2933. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2934. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2935. },
  2936. sessionStart: function(e) {
  2937. P.debug("analytics user_session_start"),
  2938. c("session_started"),
  2939. N = Date.now(),
  2940. window.addEventListener("unload", function() {
  2941. h("session_ended", {
  2942. duration: Date.now() - N
  2943. })
  2944. })
  2945. },
  2946. modelLoaded: function(e, t, i, n) {
  2947. r(e, t, i, n)
  2948. },
  2949. loadComplete: function(e) {
  2950. var t = {
  2951. time_to_app_start: e
  2952. };
  2953. c("load_times", t)
  2954. },
  2955. track: function(e, t) {
  2956. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2957. c(e, t))
  2958. },
  2959. trackAlways: function(e, t) {
  2960. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2961. c(e, t)
  2962. },
  2963. getSessionId: function() {
  2964. return F
  2965. },
  2966. updateInteraction: d
  2967. }
  2968. }
  2969. ).call(this, "/js/analytics.js")
  2970. }
  2971. , {
  2972. "./ab": 3,
  2973. "./enum/ControlEvents": 21,
  2974. "./enum/PlayerEvents": 40,
  2975. "./enum/VROption": 47,
  2976. "./enum/VRPlatforms": 49,
  2977. "./enum/Viewmode": 51,
  2978. "./gui/sharing/ShareEvents": 76,
  2979. "./gui/sharing/modal": 77,
  2980. "./gui/title/TitleEvents": 80,
  2981. "./gui/title/titleBar": 82,
  2982. "./gui/vr/vrEvent": 85,
  2983. "./gui/vr/vrModal": 87,
  2984. "./localization/localize": 108,
  2985. "./tag/Billboard/BillboardEvent": 120,
  2986. "./settings": 166,
  2987. "./util/ajax": 181,
  2988. "./util/browser": 182,
  2989. "./util/common": 185,
  2990. "./util/logger": 189,
  2991. three: 217
  2992. }],
  2993. 5: [function(e, t, i) {
  2994. "use strict";
  2995. function n() {
  2996. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2997. this.controls = null
  2998. }
  2999. var r = e("three")
  3000. , o = e("../constants")
  3001. , a = e("../util/cameraLight");
  3002. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3003. n.prototype.updateAspect = function(e) {
  3004. this.aspect = e,
  3005. this.updateProjectionMatrix()
  3006. }
  3007. ,
  3008. t.exports = n
  3009. }
  3010. , {
  3011. "../constants": 8,
  3012. "../util/cameraLight": 184,
  3013. three: 217
  3014. }],
  3015. 6: [function(e, t, i) {
  3016. "use strict";
  3017. function n() {
  3018. var e = $("#player").width() / $("#player").height();
  3019. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3020. this.controls = null,
  3021. this.updateAspect(e)
  3022. }
  3023. var r = e("three")
  3024. , o = e("../constants");
  3025. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3026. n.prototype.updateAspect = function(e) {
  3027. this.aspect = e,
  3028. this.top = o.orthoBase / e,
  3029. this.bottom = -o.orthoBase / e,
  3030. this.updateProjectionMatrix()
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {
  3036. "../constants": 8,
  3037. three: 217
  3038. }],
  3039. 7: [function(e, t, i) {
  3040. "use strict";
  3041. function n() {
  3042. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3043. this.controls = null
  3044. }
  3045. var r = e("three")
  3046. , o = e("../settings")
  3047. , a = e("../util/cameraLight");
  3048. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3049. n.prototype.updateAspect = function(e) {
  3050. this.aspect = e,
  3051. this.updateProjectionMatrix()
  3052. }
  3053. ,
  3054. t.exports = n
  3055. }
  3056. , {
  3057. "../settings": 166,
  3058. "../util/cameraLight": 184,
  3059. three: 217
  3060. }],
  3061. 8: [function(e, t, i) {
  3062. "use strict";
  3063. t.exports = {
  3064. signedUrlDefaultExpireTime: 24e4,
  3065. signedUrlCheckInterval: 1e4,
  3066. signedUrlRefreshBuffer: 15e3,
  3067. dollhouseFOV: 70,
  3068. dollhouseNear: 1,
  3069. dollhouseFar: 5e3,
  3070. insideFOV: 70,
  3071. insideFOVMax: 120,
  3072. insideNear: .1,
  3073. insideFar: 5e3,
  3074. insideLookSpeed: .12,
  3075. insideLookLimitUp: 40, //视角
  3076. insideLookLimitDown: -40,
  3077. orthoNear: 1,
  3078. orthoFar: 5e3,
  3079. orthoBase: 10,
  3080. narrowLandscapeHeight: 290,
  3081. reallyNarrowLandscapeHeight: 250,
  3082. visionTilingStartDate: new Date("8/26/2016"),
  3083. visionTilingStartVersion: "1.1.407.13667",
  3084. windowHeightHighQualityThreshold: 900,
  3085. tourStepDelayDefault: 3500,
  3086. tourStepDelaySlideShow: 5e3,
  3087. workshopApsect: 9 / 16,
  3088. highQualityMaxZoom: 2,
  3089. ultraHighQualityMaxZoom: 3
  3090. }
  3091. }
  3092. , {}],
  3093. 9: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. this.activeControl = null,
  3097. this.controls = {},
  3098. this.cameras = {}
  3099. }
  3100. var r = e("./PanoramaControls")
  3101. , o = e("./DollhouseControls")
  3102. , a = e("./FloorplanControls")
  3103. , s = e("../cameras/PanoramaCamera")
  3104. , l = e("../cameras/DollhouseCamera")
  3105. , c = e("../cameras/FloorplanCamera")
  3106. , h = e("events").EventEmitter
  3107. , u = e("../enum/ControlEvents")
  3108. , d = e("../enum/ModelManagerEvents")
  3109. , p = e("../enum/Viewmode")
  3110. , f = e("../settings");
  3111. n.prototype = Object.create(h.prototype),
  3112. n.prototype.init = function(e, t) {
  3113. this.setUpControls(),
  3114. this.bindEvents(e, t)
  3115. }
  3116. ,
  3117. n.prototype.activateControls = function(e) {
  3118. this.activeControl && (this.activeControl.reset(),
  3119. this.activeControl.enabled = !1),
  3120. this.controls[e] && (this.controls[e].enabled = !0),
  3121. this.activeControl = this.controls[e]
  3122. }
  3123. ,
  3124. n.prototype.setUpControls = function() {
  3125. var e = {}
  3126. , t = {}
  3127. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3128. , n = [s, l, c]
  3129. , h = [r, o, a];
  3130. i.forEach(function(i, r) {
  3131. e[i] = new n[r],
  3132. t[i] = new h[r](e[i]),
  3133. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3134. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3135. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3136. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3137. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3138. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3139. }
  3140. .bind(this)),
  3141. this.controls = t,
  3142. this.cameras = e
  3143. }
  3144. ,
  3145. n.prototype.bindEvents = function(e, t) {
  3146. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3148. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3150. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3151. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3152. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3153. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3154. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3155. e.addEventListener("contextmenu", function(e) {
  3156. e.preventDefault()
  3157. }),
  3158. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3159. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3160. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3161. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3162. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3163. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3164. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3165. t.on(d.ActiveModelChanged, function(e) {
  3166. this.setModelForControls(e.model)
  3167. }
  3168. .bind(this))
  3169. }
  3170. ,
  3171. n.prototype.setModelForControls = function(e) {
  3172. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3173. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3174. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3175. this.controls[e].setBounds(t)
  3176. }
  3177. .bind(this))
  3178. }
  3179. ,
  3180. n.prototype.onMouseDown = function(e) {
  3181. e.preventDefault(),
  3182. this.activeControl && this.activeControl.onMouseDown(e)
  3183. }
  3184. ,
  3185. n.prototype.onMouseMove = function(e) {
  3186. e.preventDefault(),
  3187. this.activeControl && this.activeControl.onMouseMove(e)
  3188. }
  3189. ,
  3190. n.prototype.onMouseUp = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseUp(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseOver = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseOver(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseWheel = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseWheel(e)
  3203. }
  3204. ,
  3205. n.prototype.onTouchStart = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onTouchStart(e);
  3208. var hotList = $('#hotListWrap')[0];
  3209. hotList.classList.remove('hotListActive');
  3210. $('#hotListContent ul .active').removeClass('active');
  3211. $('#hotList')[0].classList.remove('active')
  3212. }
  3213. ,
  3214. n.prototype.onTouchMove = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onTouchMove(e)
  3217. }
  3218. ,
  3219. n.prototype.onTouchEnd = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onTouchEnd(e)
  3222. }
  3223. ,
  3224. n.prototype.onPointerDown = function(e) {
  3225. if (e.preventDefault(),
  3226. this.activeControl)
  3227. switch (e.pointerType) {
  3228. case "mouse":
  3229. this.activeControl.onMouseDown(e);
  3230. break;
  3231. default:
  3232. this.activeControl.onPointerDown(e)
  3233. }
  3234. }
  3235. ,
  3236. n.prototype.onPointerMove = function(e) {
  3237. if (e.preventDefault(),
  3238. this.activeControl)
  3239. switch (e.pointerType) {
  3240. case "mouse":
  3241. this.activeControl.onMouseMove(e);
  3242. break;
  3243. default:
  3244. this.activeControl.onPointerMove(e)
  3245. }
  3246. }
  3247. ,
  3248. n.prototype.onPointerUp = function(e) {
  3249. if (e.preventDefault(),
  3250. this.activeControl)
  3251. switch (e.pointerType) {
  3252. case "mouse":
  3253. this.activeControl.onMouseUp(e);
  3254. break;
  3255. default:
  3256. this.activeControl.onPointerUp(e)
  3257. }
  3258. }
  3259. ,
  3260. n.prototype.onPointerCancel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3263. }
  3264. ,
  3265. n.prototype.onKeyDown = function(e) {
  3266. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3267. this.activeControl && this.activeControl.onKeyDown(e))
  3268. }
  3269. ,
  3270. n.prototype.onKeyUp = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onKeyUp(e)
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../cameras/DollhouseCamera": 5,
  3279. "../cameras/FloorplanCamera": 6,
  3280. "../cameras/PanoramaCamera": 7,
  3281. "../enum/ControlEvents": 21,
  3282. "../enum/ModelManagerEvents": 33,
  3283. "../enum/Viewmode": 51,
  3284. "../settings": 166,
  3285. "./DollhouseControls": 10,
  3286. "./FloorplanControls": 11,
  3287. "./PanoramaControls": 13,
  3288. events: 202
  3289. }],
  3290. 10: [function(e, t, i) {
  3291. "use strict";
  3292. function n(e) {
  3293. a.call(this, e),
  3294. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3295. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3296. this.minDistance = o.dollhouseDefault.minDistance,
  3297. this.maxDistance = o.dollhouseDefault.maxDistance,
  3298. this.adjustedMinDistance = this.minDistance,
  3299. this.adjustedMaxDistance = this.maxDistance
  3300. }
  3301. var r = e("three")
  3302. , o = e("../settings")
  3303. , a = e("./OutsideControls");
  3304. n.prototype = Object.create(a.prototype),
  3305. n.prototype.pan = function(e, t) {
  3306. this.camera.updateMatrix();
  3307. var i = this.camera.position.clone().sub(this.target).length();
  3308. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3309. this.panLeft(2 * e * i / $("#player").height()),
  3310. this.panUp(-2 * t * i / $("#player").height())
  3311. }
  3312. ,
  3313. n.prototype.updateZoom = function() {
  3314. var e = this.offset.length();
  3315. return e * this.scale
  3316. }
  3317. ,
  3318. n.prototype.setZoomBounds = function(e) {
  3319. var t = e.min.distanceTo(e.max);
  3320. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3321. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3322. this.minDistance = this.adjustedMinDistance,
  3323. this.maxDistance = this.adjustedMaxDistance
  3324. }
  3325. ,
  3326. n.prototype.resetRanges = function(e, t) {
  3327. e ? (this.minDistance = Math.min(e, this.minDistance),
  3328. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3329. this.maxDistance = this.adjustedMaxDistance),
  3330. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3331. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3332. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3333. }
  3334. ,
  3335. n.prototype.toJSON = function() {
  3336. return a.prototype.toJSON.call(this)
  3337. }
  3338. ,
  3339. t.exports = n
  3340. }
  3341. , {
  3342. "../settings": 166,
  3343. "./OutsideControls": 12,
  3344. three: 217
  3345. }],
  3346. 11: [function(e, t, i) {
  3347. "use strict";
  3348. function n(e) {
  3349. a.call(this, e),
  3350. this.minDistance = 15,
  3351. this.maxDistance = 50,
  3352. this.noRotateUpDown = !0,
  3353. this.minPolarAngle = 0,
  3354. this.maxPolarAngle = 0,
  3355. this.mouseActions[l.LEFT] = s.PAN,
  3356. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3357. this.mouseActions[l.RIGHT] = s.ROTATE,
  3358. this.touchActions[1] = s.PAN,
  3359. this.touchActions[2] = s.ROTATE_DOLLY,
  3360. this.absoluteScale = 1,
  3361. this.currentScale = 1
  3362. }
  3363. var r = e("three")
  3364. , o = e("../settings")
  3365. , a = e("./OutsideControls")
  3366. , s = e("../enum/ControlActions")
  3367. , l = e("../enum/MouseButton")
  3368. , c = e("../util/math")
  3369. , h = e("../util/browser");
  3370. n.prototype = Object.create(a.prototype),
  3371. n.prototype.zoomToContain = function(e) {
  3372. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3373. this.currentScale = this.absoluteScale
  3374. }
  3375. ,
  3376. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3377. let defaultRatio = 1.2 , absoluteScale
  3378. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3379. var angle = parseFloat(_settings.floorPlanAngle)
  3380. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3381. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3382. var screenSize = Math.min($("#player").width(), $("#player").height())
  3383. var maxSize = 800;//模型最大占据像素
  3384. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3385. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3386. }else{
  3387. var t = Math.max(modelSize.x, modelSize.z)
  3388. , i = Math.min(modelSize.x, modelSize.z)
  3389. , n = Math.max(t, i * this.camera.aspect)
  3390. , r = Math.max(i, t * this.camera.aspect);
  3391. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3392. }
  3393. return absoluteScale
  3394. },
  3395. /* n.prototype.rotateToView = function(e, t) {
  3396. var i = 0
  3397. , n = h.aspectRatio() < 1
  3398. , r = e.x < e.z;
  3399. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3400. this.rotateLeft(i),
  3401. this.update(0)
  3402. },
  3403. */
  3404. n.prototype.rotateToView = function(modelSize, direction) {
  3405. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3406. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3407. i = parseFloat(_settings.floorPlanAngle)
  3408. }else{
  3409. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3410. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3411. {
  3412. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3413. {
  3414. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3415. }
  3416. //(第二种情况) 不做处理
  3417. }
  3418. else if(direction.x > 0)
  3419. {
  3420. i = Math.PI / 2;
  3421. }
  3422. else
  3423. {
  3424. i = -Math.PI / 2;
  3425. }
  3426. }
  3427. if(_settings.angleShift2d){
  3428. i += THREE.Math.degToRad(_settings.angleShift2d)
  3429. }
  3430. this.rotateLeft(i);
  3431. this.update(0);
  3432. }
  3433. ,
  3434. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3435. this.rotateLeft(angle + this.lon);
  3436. this.update(0);
  3437. }
  3438. ,
  3439. n.prototype.pan = function(e, t) {
  3440. this.camera.updateMatrix(),
  3441. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3442. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3443. }
  3444. ,
  3445. n.prototype.updateZoom = function() {
  3446. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3447. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3448. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3449. this.camera.left = -o.orthoBase * this.currentScale,
  3450. this.camera.right = o.orthoBase * this.currentScale,
  3451. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3452. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3453. this.camera.updateProjectionMatrix(),
  3454. this.offset.length()
  3455. }
  3456. ,
  3457. n.prototype.toJSON = function() {
  3458. var e = new r.Quaternion
  3459. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3460. , i = new r.Quaternion;
  3461. return function() {
  3462. var n = a.prototype.toJSON.call(this);
  3463. return e.copy(n.camera_quaternion),
  3464. i.copy(t),
  3465. i.multiply(e),
  3466. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3467. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3468. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3469. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3470. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3471. n
  3472. }
  3473. }(),
  3474. t.exports = n
  3475. }
  3476. , {
  3477. "../enum/ControlActions": 20,
  3478. "../enum/MouseButton": 34,
  3479. "../settings": 166,
  3480. "../util/browser": 182,
  3481. "../util/math": 190,
  3482. "./OutsideControls": 12,
  3483. three: 217
  3484. }],
  3485. 12: [function(e, t, i) {
  3486. "use strict";
  3487. function n(e) {
  3488. this.camera = e,
  3489. this.camera.controls = this,
  3490. this.enabled = !1,
  3491. this.target = new r.Vector3,
  3492. this.targetBounds = new r.Box3,
  3493. this.zoomSpeed = 1,
  3494. this.minDistance = 0,
  3495. this.maxDistance = 1 / 0,
  3496. this.noRotateUpDown = !1,
  3497. this.rotateSpeed = 1,
  3498. this.keyboardZoomSpeed = 0,
  3499. this.keyPanSpeed = 7,
  3500. this.autoRotate = !1,
  3501. this.autoRotateSpeed = 2,
  3502. this.autoPan = !1,
  3503. this.autoPanPosition = new r.Vector3,
  3504. this.minPolarAngle = r.Math.degToRad(25),
  3505. this.maxPolarAngle = r.Math.degToRad(65),
  3506. this.rotationAcceleration = new r.Vector2,
  3507. this.rotationSpeed = new r.Vector2,
  3508. this.panAcceleration = new r.Vector2,
  3509. this.panSpeed = new r.Vector2,
  3510. this.rotateStart = new r.Vector2,
  3511. this.rotateEnd = new r.Vector2,
  3512. this.rotateDelta = new r.Vector2,
  3513. this.panStart = new r.Vector2,
  3514. this.panEnd = new r.Vector2,
  3515. this.panDelta = new r.Vector2,
  3516. this.panOffset = new r.Vector3,
  3517. this.offset = new r.Vector3,
  3518. this.dollyStart = new r.Vector2,
  3519. this.dollyEnd = new r.Vector2,
  3520. this.dollyDelta = new r.Vector2,
  3521. this.phiDelta = 0,
  3522. this.thetaDelta = 0,
  3523. this.scale = 1,
  3524. this.panVector = new r.Vector3,
  3525. this.lastPosition = new r.Vector3,
  3526. this.state = c.NONE,
  3527. this.mouseActions = {},
  3528. this.mouseActions[h.LEFT] = c.ROTATE,
  3529. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3530. this.mouseActions[h.RIGHT] = c.PAN,
  3531. this.touchActions = {},
  3532. this.touchActions[1] = c.ROTATE,
  3533. this.touchActions[2] = c.PAN_DOLLY,
  3534. this.lastMoveTime = 0,
  3535. this.pointersLimit = 2,
  3536. this.pointers = []
  3537. }
  3538. var r = e("three")
  3539. , o = e("../settings")
  3540. , a = e("../util/common")
  3541. , s = e("../util/math")
  3542. , l = e("../enum/Vectors")
  3543. , c = e("../enum/ControlActions")
  3544. , h = e("../enum/MouseButton")
  3545. , u = e("../enum/Keys")
  3546. , d = e("../enum/ControlEvents")
  3547. , p = e("events").EventEmitter
  3548. , f = 1e-6;
  3549. n.prototype = Object.create(p.prototype),
  3550. n.prototype.setBounds = function(e) {
  3551. this.targetBounds = e
  3552. }
  3553. ,
  3554. n.prototype.isEngaged = function() {
  3555. return this.state !== c.NONE
  3556. }
  3557. ,
  3558. n.prototype.rotateLeft = function(e) {
  3559. void 0 === e && (e = this.getAutoRotationAngle()),
  3560. this.thetaDelta -= e
  3561. }
  3562. ,
  3563. n.prototype.rotateUp = function(e) {
  3564. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3565. this.phiDelta -= e)
  3566. }
  3567. ,
  3568. n.prototype.panLeft = function(e) {
  3569. var t = this.camera.matrix.elements;
  3570. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3571. this.panOffset.multiplyScalar(-e),
  3572. this.panVector.add(this.panOffset)
  3573. }
  3574. ,
  3575. n.prototype.panUp = function(e) {
  3576. var t = this.camera.matrix.elements;
  3577. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3578. this.panOffset.multiplyScalar(-e),
  3579. this.panVector.add(this.panOffset)
  3580. }
  3581. ,
  3582. n.prototype.startRotating = function(e, t) {
  3583. e && this.navRotationAcc("x", e),
  3584. t && this.navRotationAcc("y", t)
  3585. }
  3586. ,
  3587. n.prototype.stopRotating = function(e) {
  3588. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3589. this.navRotationAcc("x", 0),
  3590. this.navRotationAcc("y", 0)
  3591. }
  3592. ,
  3593. n.prototype.setAutoPanPosition = function(e, t) {
  3594. var i = new r.Vector3
  3595. , n = new r.Vector3;
  3596. return function(e, t) {
  3597. i.copy(this.camera.position),
  3598. void 0 === e && null === e || i.setX(e),
  3599. void 0 === t && null === t || i.setZ(t);
  3600. var r = this.camera.position.distanceTo(this.target)
  3601. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3602. this.targetClamped = !1,
  3603. n.copy(i).addScaledVector(o, r),
  3604. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3605. i.copy(n).addScaledVector(o, -r),
  3606. this.targetClamped = !0),
  3607. this.autoPanPosition.x = i.x,
  3608. this.autoPanPosition.z = i.z,
  3609. this.autoPan && this.stopAutoPanning()
  3610. }
  3611. }(),
  3612. n.prototype.stopAutoPanning = function() {
  3613. var e = this.autoPan;
  3614. this.autoPan = !1,
  3615. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3616. }
  3617. ,
  3618. n.prototype.dollyIn = function(e) {
  3619. void 0 === e && (e = this.getZoomScale()),
  3620. this.scale /= e
  3621. }
  3622. ,
  3623. n.prototype.dollyOut = function(e) {
  3624. void 0 === e && (e = this.getZoomScale()),
  3625. this.scale *= e
  3626. }
  3627. ,
  3628. n.prototype.updatePan = function(e) {
  3629. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3630. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3631. this.autoPan) {
  3632. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3633. t.setY(0).clampLength(0, 50 * e),
  3634. this.target.add(t),
  3635. this.camera.position.add(t),
  3636. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3637. this.stopAutoPanning())
  3638. }
  3639. }
  3640. ,
  3641. n.prototype.update = function(e) {
  3642. e || (e = 1 / 60)
  3643. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3644. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3645. this.rotateLeft(-this.rotationSpeed.x),
  3646. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3647. this.updatePan(e);
  3648. var t = this.camera.position;
  3649. this.offset.copy(t).sub(this.target);
  3650. var i = Math.atan2(this.offset.x, this.offset.z)
  3651. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3652. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3653. i += this.thetaDelta,
  3654. n += this.phiDelta,
  3655. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3656. n = Math.max(f, Math.min(Math.PI - f, n));
  3657. this.lon = i, this.lat = n//add
  3658. var r = this.updateZoom();
  3659. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3660. this.target.add(this.panVector),
  3661. this.targetBounds.clampPoint(this.target, this.target),
  3662. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3663. this.offset.y = r * Math.cos(n),
  3664. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3665. t.copy(this.target).add(this.offset),
  3666. this.camera.lookAt(this.target),
  3667. this.thetaDelta = 0,
  3668. this.phiDelta = 0,
  3669. this.scale = 1,
  3670. this.panVector.set(0, 0, 0),
  3671. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3672. }
  3673. ,
  3674. n.prototype.getAutoRotationAngle = function() {
  3675. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3676. }
  3677. ,
  3678. n.prototype.getZoomScale = function() {
  3679. return Math.pow(.95, this.zoomSpeed)
  3680. }
  3681. ,
  3682. n.prototype.onMouseDown = function(e) {
  3683. if (this.enabled) {
  3684. switch (e.preventDefault(),
  3685. this.stopAutoPanning(),
  3686. this.mouseDown = !0,
  3687. this.state = this.mouseActions[e.button],
  3688. this.state) {
  3689. case c.ROTATE:
  3690. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3691. this.rotationSpeed.set(0, 0);
  3692. break;
  3693. case c.DOLLY:
  3694. this.dollyStart.set(e.clientX, e.clientY);
  3695. break;
  3696. case c.PAN:
  3697. this.panStart.set(e.clientX, e.clientY)
  3698. }
  3699. this.emit(d.InputStart, "mouse")
  3700. }
  3701. }
  3702. ,
  3703. n.prototype.onMouseMove = function(e) {
  3704. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3705. switch (e.preventDefault(),
  3706. this.state) {
  3707. case c.ROTATE:
  3708. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3709. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3710. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3711. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3712. this.rotateStart.copy(this.rotateEnd);
  3713. break;
  3714. case c.DOLLY:
  3715. this.dollyEnd.set(e.clientX, e.clientY),
  3716. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3717. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3718. t.call(this),
  3719. this.dollyStart.copy(this.dollyEnd);
  3720. break;
  3721. case c.PAN:
  3722. this.panEnd.set(e.clientX, e.clientY),
  3723. this.panDelta.subVectors(this.panEnd, this.panStart),
  3724. this.pan(this.panDelta.x, this.panDelta.y),
  3725. this.panStart.copy(this.panEnd)
  3726. }
  3727. this.emit(d.Move, "mouse"),
  3728. this.lastMoveTime = e.timeStamp,
  3729. this.update()
  3730. }
  3731. }
  3732. ,
  3733. n.prototype.onMouseUp = function(e) {
  3734. this.enabled && (this.mouseDown = !1,
  3735. this.state = c.NONE,
  3736. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3737. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3738. this.update(),
  3739. this.rotationAcceleration.set(0, 0),
  3740. this.rotateDelta.set(0, 0)))
  3741. }
  3742. ,
  3743. n.prototype.onMouseOver = function(e) {
  3744. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3745. }
  3746. ,
  3747. n.prototype.onMouseWheel = function(e) {
  3748. if (this.enabled && o.useWheel) {
  3749. this.emit(d.Move, "wheel");
  3750. var t = e.wheelDelta || -e.detail
  3751. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3752. i.call(this),
  3753. this.update()
  3754. }
  3755. }
  3756. ,
  3757. n.prototype.onKeyDown = function(e) {
  3758. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3759. this.handleKeyDown(e.which)))
  3760. }
  3761. ,
  3762. n.prototype.navRotationAcc = function(e, t) {
  3763. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3764. }
  3765. ,
  3766. n.prototype.navPanAcc = function(e, t) {
  3767. this.stopAutoPanning(),
  3768. this.panAcceleration[e] = t
  3769. }
  3770. ,
  3771. n.prototype.handleKeyDown = function(e) {
  3772. var t = !0;
  3773. switch (e) {
  3774. case u.UPARROW:
  3775. case u.I:
  3776. this.navRotationAcc("y", 1);
  3777. break;
  3778. case u.DOWNARROW:
  3779. case u.K:
  3780. this.navRotationAcc("y", -1);
  3781. break;
  3782. case u.LEFTARROW:
  3783. case u.J:
  3784. this.navRotationAcc("x", -1);
  3785. break;
  3786. case u.RIGHTARROW:
  3787. case u.L:
  3788. this.navRotationAcc("x", 1);
  3789. break;
  3790. case u.W:
  3791. this.navPanAcc("y", 1);
  3792. break;
  3793. case u.S:
  3794. this.navPanAcc("y", -1);
  3795. break;
  3796. case u.A:
  3797. this.navPanAcc("x", -1);
  3798. break;
  3799. case u.D:
  3800. this.navPanAcc("x", 1);
  3801. break;
  3802. default:
  3803. t = !1
  3804. }
  3805. t && this.emit(d.Move, "key")
  3806. }
  3807. ,
  3808. n.prototype.onKeyUp = function(e) {
  3809. this.enabled && (e.preventDefault(),
  3810. e.stopPropagation(),
  3811. this.handleKeyUp(e.which))
  3812. }
  3813. ,
  3814. n.prototype.handleKeyUp = function(e) {
  3815. switch (e) {
  3816. case u.I:
  3817. case u.K:
  3818. case u.UPARROW:
  3819. case u.DOWNARROW:
  3820. this.keyboardZoomSpeed = 0,
  3821. this.rotationAcceleration.y = 0;
  3822. break;
  3823. case u.J:
  3824. case u.L:
  3825. case u.LEFTARROW:
  3826. case u.RIGHTARROW:
  3827. this.rotationAcceleration.x = 0;
  3828. break;
  3829. case u.S:
  3830. case u.W:
  3831. this.panAcceleration.y = 0;
  3832. break;
  3833. case u.A:
  3834. case u.D:
  3835. this.panAcceleration.x = 0
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.onTouchStart = function(e) {
  3840. if (this.enabled || this.state === c.NONE) {
  3841. e.preventDefault(),
  3842. e.stopPropagation(),
  3843. this.stopAutoPanning();
  3844. var t = function() {
  3845. if (2 === e.touches.length) {
  3846. var t = e.touches[0].pageX - e.touches[1].pageX
  3847. , i = e.touches[0].pageY - e.touches[1].pageY;
  3848. this.dollyStart.set(t, i)
  3849. }
  3850. }
  3851. .bind(this)
  3852. , i = function() {
  3853. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3854. }
  3855. .bind(this)
  3856. , n = function() {
  3857. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3858. }
  3859. .bind(this);
  3860. switch (this.state = this.touchActions[e.touches.length],
  3861. this.state) {
  3862. case c.PAN_DOLLY:
  3863. t();
  3864. case c.PAN:
  3865. i();
  3866. break;
  3867. case c.ROTATE_DOLLY:
  3868. t();
  3869. case c.ROTATE:
  3870. n()
  3871. }
  3872. this.rotationSpeed.set(0, 0),
  3873. this.emit(d.InputStart, "touch")
  3874. }
  3875. }
  3876. ,
  3877. n.prototype.onTouchMove = function(e) {
  3878. if (this.enabled && this.state !== c.NONE) {
  3879. e.preventDefault(),
  3880. e.stopPropagation();
  3881. var t = function() {
  3882. var t = e.touches[0].pageX - e.touches[1].pageX
  3883. , i = e.touches[0].pageY - e.touches[1].pageY;
  3884. this.dollyEnd.set(t, i);
  3885. var n = this.dollyStart.length() - this.dollyEnd.length();
  3886. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3887. this.dollyStart.copy(this.dollyEnd)
  3888. }
  3889. .bind(this)
  3890. , i = function() {
  3891. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3892. this.panDelta.subVectors(this.panEnd, this.panStart),
  3893. this.pan(this.panDelta.x, this.panDelta.y),
  3894. this.panStart.copy(this.panEnd),
  3895. this.rotateDelta.set(0, 0)
  3896. }
  3897. .bind(this)
  3898. , n = function() {
  3899. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3900. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3901. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3902. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3903. this.rotateStart.copy(this.rotateEnd)
  3904. }
  3905. .bind(this)
  3906. , r = function() {
  3907. if (2 === e.touches.length) {
  3908. var i = window.devicePixelRatio || 1
  3909. , r = e.touches[1].pageX - e.touches[0].pageX
  3910. , s = e.touches[1].pageY - e.touches[0].pageY
  3911. , l = Math.sqrt(r * r + s * s)
  3912. , h = Math.abs(this.dollyStart.length() - l);
  3913. if (h > o.input.touchMoveThreshold * i)
  3914. this.state = c.DOLLY,
  3915. t();
  3916. else {
  3917. var u = a.average(e.touches, "pageX")
  3918. , d = a.average(e.touches, "pageY")
  3919. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3920. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3921. this.rotateStart.set(u, d),
  3922. n())
  3923. }
  3924. }
  3925. }
  3926. .bind(this);
  3927. switch (this.state) {
  3928. case c.PAN_DOLLY:
  3929. t();
  3930. case c.PAN:
  3931. i();
  3932. break;
  3933. case c.ROTATE_DOLLY:
  3934. r();
  3935. break;
  3936. case c.DOLLY:
  3937. t();
  3938. break;
  3939. case c.ROTATE:
  3940. n();
  3941. break;
  3942. default:
  3943. this.state = c.NONE
  3944. }
  3945. this.lastMoveTime = e.timeStamp,
  3946. this.emit(d.Move, "touch")
  3947. }
  3948. }
  3949. ,
  3950. n.prototype.onTouchEnd = function(e) {
  3951. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3952. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3953. this.state = c.NONE,
  3954. this.update(),
  3955. this.rotationAcceleration.set(0, 0),
  3956. this.rotateDelta.set(0, 0))
  3957. }
  3958. ,
  3959. n.prototype.onPointerDown = function(e) {
  3960. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3961. id: e.pointerId,
  3962. pageX: e.pageX,
  3963. pageY: e.pageY
  3964. }),
  3965. e.touches = this.pointers,
  3966. this.onTouchStart(e)),
  3967. this.emit(d.InputStart, "pointer"))
  3968. }
  3969. ,
  3970. n.prototype.onPointerMove = function(e) {
  3971. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3972. e.pointerId === t.id && (t.pageX = e.pageX,
  3973. t.pageY = e.pageY)
  3974. }),
  3975. e.touches = this.pointers,
  3976. this.onTouchMove(e))
  3977. }
  3978. ,
  3979. n.prototype.onPointerUp = function(e) {
  3980. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3981. e.pointerId === t.id && this.pointers.splice(i, 1)
  3982. }
  3983. .bind(this)),
  3984. e.touches = this.pointers,
  3985. this.onTouchEnd(e))
  3986. }
  3987. ,
  3988. n.prototype.reset = function() {
  3989. this.state = c.NONE,
  3990. this.stopAutoPanning(),
  3991. this.rotationSpeed.set(0, 0),
  3992. this.rotationAcceleration.set(0, 0),
  3993. this.panSpeed.set(0, 0),
  3994. this.panAcceleration.set(0, 0)
  3995. }
  3996. ,
  3997. n.prototype.toJSON = function() {
  3998. var e = {
  3999. camera_position: {
  4000. x: s.toPrecision(this.camera.position.x, 4),
  4001. y: s.toPrecision(this.camera.position.y, 4),
  4002. z: s.toPrecision(this.camera.position.z, 4)
  4003. },
  4004. camera_quaternion: {
  4005. x: s.toPrecision(this.camera.quaternion.x, 4),
  4006. y: s.toPrecision(this.camera.quaternion.y, 4),
  4007. z: s.toPrecision(this.camera.quaternion.z, 4),
  4008. w: s.toPrecision(this.camera.quaternion.w, 4)
  4009. }
  4010. };
  4011. return e
  4012. }
  4013. ,
  4014. t.exports = n
  4015. }
  4016. , {
  4017. "../enum/ControlActions": 20,
  4018. "../enum/ControlEvents": 21,
  4019. "../enum/Keys": 30,
  4020. "../enum/MouseButton": 34,
  4021. "../enum/Vectors": 50,
  4022. "../settings": 166,
  4023. "../util/common": 185,
  4024. "../util/math": 190,
  4025. events: 202,
  4026. three: 217
  4027. }],
  4028. 13: [function(e, t, i) {
  4029. (function(i) {
  4030. "use strict";
  4031. function n(e) {
  4032. this.camera = e,
  4033. this.camera.controls = this,
  4034. this.target = new r.Vector3(0,0,0),
  4035. this.lookVector = new r.Vector3,
  4036. this.lookSpeed = .05,
  4037. this.rotationAcc = new r.Vector2,
  4038. this.rotationSpeed = new r.Vector2,
  4039. this.lat = 0,
  4040. this.lon = 0,
  4041. this.phi = 0,
  4042. this.theta = 0,
  4043. this.enabled = !1,
  4044. this.locked = !1,
  4045. this.pointer = new r.Vector2(0,0),
  4046. this.rotationHistory = [],
  4047. this.rotationDifference = new r.Vector2,
  4048. this.pointerDragOn = !1,
  4049. this.pointerDragStart = new r.Vector2(0,0),
  4050. this.pinchDistance = 0,
  4051. this.moveStart = new r.Vector2,
  4052. this.moveTolerance = .01,
  4053. this.pointersLimit = 2,
  4054. this.pointers = []
  4055. }
  4056. var r = e("three")
  4057. , o = e("../util/logger")
  4058. , a = e("../settings")
  4059. , s = e("../util/common")
  4060. , l = e("../util/math")
  4061. , c = (e("../enum/Vectors"),
  4062. e("../enum/MouseButton"))
  4063. , h = e("../enum/Keys")
  4064. , u = e("../enum/ControlEvents")
  4065. , d = e("events").EventEmitter;
  4066. new o(i);
  4067. n.prototype = Object.create(d.prototype),
  4068. n.prototype.usable = function() {
  4069. return this.enabled && !this.locked
  4070. }
  4071. ,
  4072. /* n.prototype.lookAt = function(e) {
  4073. var t = this.camera.position.clone().sub(e)
  4074. , i = Math.atan(t.z / t.x);
  4075. i += t.x < 0 ? Math.PI : 0,
  4076. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4077. this.lon = r.Math.radToDeg(i) + 180;
  4078. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4079. , o = Math.atan(t.y / n);
  4080. this.lat = -r.Math.radToDeg(o)
  4081. }
  4082. */
  4083. n.prototype.lookAt = function(aim, dir) {
  4084. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4085. var i = Math.atan(t.z / t.x);
  4086. i += t.x < 0 ? Math.PI : 0;
  4087. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4088. this.lon = r.Math.radToDeg(i) + 180;
  4089. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4090. o = Math.atan(t.y / n);
  4091. this.lat = -r.Math.radToDeg(o);
  4092. }
  4093. ,
  4094. n.prototype.startRotationFrom = function(e, t) {
  4095. l.convertScreenPositionToNDC(e, t, this.pointer),
  4096. this.pointerDragOn = !0,
  4097. this.pointerDragStart.copy(this.pointer),
  4098. this.moveStart.copy(this.pointer),
  4099. this.rotationHistory = [],
  4100. this.rotationSpeed.set(0, 0)
  4101. }
  4102. ,
  4103. n.prototype.onMouseOver = function(e) {
  4104. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4105. }
  4106. ,
  4107. n.prototype.onTouchStart = function(e) {
  4108. if (this.usable()) {
  4109. switch (e.preventDefault(),
  4110. e.stopPropagation(),
  4111. e.touches.length) {
  4112. case 1:
  4113. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4114. break;
  4115. case 2:
  4116. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4117. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4118. this.pinchDistance = Math.sqrt(t * t + i * i)
  4119. }
  4120. this.emit(u.InputStart, "touch")
  4121. }
  4122. }
  4123. ,
  4124. n.prototype.onPointerDown = function(e) {
  4125. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4126. id: e.pointerId,
  4127. clientX: e.clientX,
  4128. clientY: e.clientY
  4129. }),
  4130. e.touches = this.pointers,
  4131. this.onTouchStart(e),
  4132. this.emit(u.InputStart, "pointer"))
  4133. }
  4134. ,
  4135. n.prototype.onMouseDown = function(e) {
  4136. if (this.usable()) {
  4137. switch (e.preventDefault(),
  4138. e.stopPropagation(),
  4139. e.button) {
  4140. case c.LEFT:
  4141. this.startRotationFrom(e.clientX, e.clientY)
  4142. }
  4143. SoundManager.pause('tour',true) // zeg 点击场景时停止语音
  4144. this.emit(u.InputStart, "mouse")
  4145. }
  4146. }
  4147. ,
  4148. n.prototype.updateRotation = function() {
  4149. if (this.usable() && this.pointerDragOn) {
  4150. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4151. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4152. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4153. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4154. , o = Math.atan2(e.y, i)
  4155. , a = Math.atan2(t.y, n);
  4156. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4157. e.y = 0,
  4158. t.y = 0;
  4159. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4160. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4161. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4162. this.pointerDragStart.copy(this.pointer)
  4163. }
  4164. }
  4165. ,
  4166. n.prototype.onMouseMove = function(e) {
  4167. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4168. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4169. }
  4170. ,
  4171. n.prototype.onTouchMove = function(e) {
  4172. if (this.usable())
  4173. switch (this.emit(u.Move, "touch"),
  4174. e.touches.length) {
  4175. case 1:
  4176. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4177. break;
  4178. case 2:
  4179. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4180. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4181. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4182. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4183. this.emit(u.Pinch, n),
  4184. this.pinchDistance -= n)
  4185. }
  4186. }
  4187. ,
  4188. n.prototype.onPointerMove = function(e) {
  4189. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4190. e.pointerId === t.id && (t.clientX = e.clientX,
  4191. t.clientY = e.clientY)
  4192. }),
  4193. e.touches = this.pointers,
  4194. this.onTouchMove(e))
  4195. }
  4196. ,
  4197. n.prototype.endRotation = function() {
  4198. this.pointerDragOn = !1;
  4199. var e = s.averageVectors(this.rotationHistory);
  4200. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4201. }
  4202. ,
  4203. n.prototype.onTouchEnd = function(e) {
  4204. this.usable() && (e.preventDefault(),
  4205. e.stopPropagation(),
  4206. this.endRotation())
  4207. }
  4208. ,
  4209. n.prototype.onMouseUp = function(e) {
  4210. this.usable() && (e.preventDefault(),
  4211. e.stopPropagation(),
  4212. this.endRotation())
  4213. }
  4214. ,
  4215. n.prototype.onPointerUp = function(e) {
  4216. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4217. e.pointerId === t.id && this.pointers.splice(i, 1)
  4218. }
  4219. .bind(this)),
  4220. e.touches = this.pointers,
  4221. this.onTouchEnd(e))
  4222. }
  4223. ,
  4224. /* n.prototype.getLimitAngleAtPano = function(defaultAngle, pano){
  4225. let limitUpAtPano = a.upDownAngleLimitPanos?.[pano.id]
  4226. let insideLookLimitUp = limitUpAtPano?.up != void 0 ? limitUpAtPano?.up : defaultAngle
  4227. return insideLookLimitUp
  4228. } */
  4229. n.prototype.update = function(e) {
  4230. this.lon,
  4231. this.lat;
  4232. for (this.updateRotation(),
  4233. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4234. this.rotationHistory.shift();
  4235. this.lon += this.rotationDifference.x,
  4236. this.lat += this.rotationDifference.y,
  4237. this.rotationDifference.set(0, 0)
  4238. //改
  4239. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4240. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4241. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4242. this.lon += this.rotationSpeed.x * e,
  4243. this.lat += this.rotationSpeed.y * e
  4244. let insideLookLimitDown = this.insideLookLimitDown != void 0 ? this.insideLookLimitDown : a.insideLookLimitDown
  4245. let insideLookLimitUp = this.insideLookLimitUp != void 0 ? this.insideLookLimitUp : a.insideLookLimitUp
  4246. /* insideLookLimitUp = this.getLimitAngleAtPano(insideLookLimitUp, player.currentPano)
  4247. if(player.flying && player.nextPano){//过渡渐变
  4248. let insideLookLimitUp2 = this.getLimitAngleAtPano(insideLookLimitUp, player.nextPano)
  4249. if(insideLookLimitUp2 != insideLookLimitUp){
  4250. let object = transitions.funcs.find(e=>e.name == 'camFly')
  4251. if(object){
  4252. let r = object.current / object.duration
  4253. insideLookLimitUp = math.linearClamp(r,[0,1],[insideLookLimitUp,insideLookLimitUp2])
  4254. }else{
  4255. console.error('?????????????')
  4256. //insideLookLimitUp = insideLookLimitUp2
  4257. }
  4258. }
  4259. } */
  4260. insideLookLimitDown = insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4261. insideLookLimitUp = insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4262. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4263. this.phi = r.Math.degToRad(90 - this.lat),
  4264. this.theta = r.Math.degToRad(this.lon),
  4265. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4266. this.lookVector.y = Math.cos(this.phi),
  4267. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4268. this.target.copy(this.lookVector).add(this.camera.position),
  4269. this.camera.lookAt(this.target)
  4270. }
  4271. ,
  4272. n.prototype.onMouseWheel = function(e) {
  4273. if (this.usable()) {
  4274. var t = e.wheelDelta || -e.detail;
  4275. this.emit(u.InteractionDirect),
  4276. this.emit(u.Scroll, t)
  4277. }
  4278. }
  4279. ,
  4280. n.prototype.onKeyDown = function(e) {
  4281. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4282. this.handleKeyDown(e.which)))
  4283. }
  4284. ,
  4285. n.prototype.handleKeyDown = function(e) {
  4286. var t = function(e, t) {
  4287. this.rotationAcc[e] = t
  4288. }
  4289. .bind(this);
  4290. this.emit(u.InteractionKey);
  4291. var i = !0;
  4292. switch (e) {
  4293. case h.LEFTARROW:
  4294. case h.J:
  4295. t("x", -1);
  4296. break;
  4297. case h.RIGHTARROW:
  4298. case h.L:
  4299. t("x", 1);
  4300. break;
  4301. case h.I:
  4302. t("y", 1);
  4303. break;
  4304. case h.K:
  4305. t("y", -1);
  4306. break;
  4307. default:
  4308. i = !1
  4309. }
  4310. i && this.emit(u.Move, "key")
  4311. }
  4312. ,
  4313. n.prototype.onKeyUp = function(e) {
  4314. this.usable() && (e.preventDefault(),
  4315. e.stopPropagation(),
  4316. this.handleKeyUp(e.which))
  4317. }
  4318. ,
  4319. n.prototype.handleKeyUp = function(e) {
  4320. switch (e) {
  4321. case h.LEFTARROW:
  4322. case h.J:
  4323. case h.RIGHTARROW:
  4324. case h.L:
  4325. this.rotationAcc.x = 0;
  4326. break;
  4327. case h.I:
  4328. case h.K:
  4329. this.rotationAcc.y = 0
  4330. }
  4331. }
  4332. ,
  4333. n.prototype.startRotating = function(e, t) {
  4334. e && (this.rotationAcc.x = e),
  4335. t && (this.rotationAcc.y = t)
  4336. }
  4337. ,
  4338. n.prototype.stopRotating = function(e) {
  4339. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4340. this.rotationAcc.set(0, 0)
  4341. }
  4342. ,
  4343. n.prototype.reset = function() {
  4344. this.pointerDragOn = !1,
  4345. this.rotationAcc.set(0, 0),
  4346. this.rotationSpeed.set(0, 0),
  4347. this.pointers = []
  4348. }
  4349. ,
  4350. n.prototype.toJSON = function() {
  4351. var e = {
  4352. camera_position: {
  4353. x: l.toPrecision(this.camera.position.x, 4),
  4354. y: l.toPrecision(this.camera.position.y, 4),
  4355. z: l.toPrecision(this.camera.position.z, 4)
  4356. },
  4357. camera_quaternion: {
  4358. x: l.toPrecision(this.camera.quaternion.x, 4),
  4359. y: l.toPrecision(this.camera.quaternion.y, 4),
  4360. z: l.toPrecision(this.camera.quaternion.z, 4),
  4361. w: l.toPrecision(this.camera.quaternion.w, 4)
  4362. }
  4363. };
  4364. return e
  4365. }
  4366. ,
  4367. n.prototype.setStateFromJSON = function(e) {
  4368. this.camera.position.copy(e.camera_position),
  4369. this.camera.quaternion.copy(e.camera_quaternion)
  4370. }
  4371. ,
  4372. t.exports = n
  4373. }
  4374. ).call(this, "/js/controls/PanoramaControls.js")
  4375. }
  4376. , {
  4377. "../enum/ControlEvents": 21,
  4378. "../enum/Keys": 30,
  4379. "../enum/MouseButton": 34,
  4380. "../enum/Vectors": 50,
  4381. "../settings": 166,
  4382. "../util/common": 185,
  4383. "../util/logger": 189,
  4384. "../util/math": 190,
  4385. events: 202,
  4386. three: 217
  4387. }],
  4388. 14: [function(e, t, i) {
  4389. (function(i) {
  4390. "use strict";
  4391. var n = e("three")
  4392. , r = e("../enum/Viewmode")
  4393. , o = e("../util/logger")
  4394. , a = new o(i);
  4395. t.exports = {
  4396. serialize: function(e) {
  4397. return encodeURI(JSON.stringify(e))
  4398. },
  4399. deserialize: function(e) {
  4400. function t(e) {
  4401. function t(e, t) {
  4402. return e && "number" == typeof t && !isNaN(t)
  4403. }
  4404. return e.reduce(t, !0)
  4405. }
  4406. try {
  4407. var i = JSON.parse(decodeURI(e))
  4408. , o = {
  4409. mode: r.fromInt(i.camera_mode),
  4410. panoId: i.scan_id,
  4411. position: (new n.Vector3).copy(i.camera_position),
  4412. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4413. zoom: i.ortho_zoom,
  4414. floorVisibility: i.floor_visibility
  4415. }
  4416. , s = o.position;
  4417. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4418. var l = o.quaternion;
  4419. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4420. o
  4421. } catch (i) {
  4422. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4423. try {
  4424. var c = e.split(",")
  4425. , h = {
  4426. x: parseFloat(c[2]),
  4427. y: parseFloat(c[3]),
  4428. z: parseFloat(c[4])
  4429. }
  4430. , u = {
  4431. x: parseFloat(c[5]),
  4432. y: parseFloat(c[6]),
  4433. z: parseFloat(c[7]),
  4434. w: parseFloat(c[8])
  4435. };
  4436. return t([h.x, h.y, h.z]) || (h.x = 0,
  4437. h.y = 0,
  4438. h.z = 0),
  4439. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4440. u.y = 0,
  4441. u.z = 0,
  4442. u.w = 1),
  4443. {
  4444. mode: r.fromInt(c[0]),
  4445. panoId: c[1],
  4446. position: (new n.Vector3).copy(h),
  4447. quaternion: (new n.Quaternion).copy(u)
  4448. }
  4449. } catch (t) {
  4450. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4451. }
  4452. }
  4453. return null
  4454. }
  4455. }
  4456. }
  4457. ).call(this, "/js/controls/serializer.js")
  4458. }
  4459. , {
  4460. "../enum/Viewmode": 51,
  4461. "../util/logger": 189,
  4462. three: 217
  4463. }],
  4464. 15: [function(e, t, i) {
  4465. (function(i) {
  4466. "use strict";
  4467. function n() {
  4468. this.endlessLoop = a.warp.loop,
  4469. this.clock = new r.Clock(!0),
  4470. this.model = null,
  4471. this.player = null,
  4472. this.currentItem = null,
  4473. this.destinationItem = null,
  4474. this.tourIsPlaying = !1,
  4475. this.transitionStage = y.None,
  4476. this.nextFunc = null,
  4477. this.onTheBus = !1,
  4478. this.tourInProgress = !1,
  4479. this.reachSource = null,
  4480. this.interrupted = !1,
  4481. this.nItems = 0,
  4482. this.walkingSectionPaused = !1
  4483. }
  4484. var r = e("three")
  4485. , o = e("./util/logger")
  4486. , a = e("./settings")
  4487. , s = e("./util/transitions")
  4488. , l = e("events").EventEmitter
  4489. , c = e("./enum/Viewmode")
  4490. , h = e("./analytics")
  4491. , u = e("./enum/WarpStyle")
  4492. , s = e("./util/transitions")
  4493. , d = (e("./model/ModelManager"),
  4494. e("./enum/ModelManagerEvents"))
  4495. , p = e("./enum/DirectorEvents")
  4496. , f = e("./enum/PlayerEvents")
  4497. , g = (e("./enum/ControlEvents"),
  4498. e("./enum/BlackoutStyle"))
  4499. , m = e("./enum/PathDiscardMode")
  4500. , v = e("./enum/PathDisplayMode")
  4501. , A = (e("./player"),
  4502. new o(i))
  4503. , y = Object.freeze({
  4504. None: 0,
  4505. Moving: 1,
  4506. Aiming: 2,
  4507. Interlude: 3
  4508. })
  4509. , C = Object.freeze({
  4510. Forward: 1,
  4511. NoChange: 0,
  4512. Backwards: -1
  4513. })
  4514. , I = s.getUniqueId();
  4515. n.prototype = Object.create(l.prototype),
  4516. n.prototype.init = function(e, t) {
  4517. this.player = e,
  4518. this.modelManager = t,
  4519. this.updateModel(),
  4520. this.resetAll(),
  4521. this.bindEvents()
  4522. // // zeg 查询pano对应的导览片段
  4523. // if(!this.panoIdMap) {
  4524. // this.panoIdMap = new Map()
  4525. // this.model.heroLocations.forEach( (value, index) => {
  4526. // // value.heroLocations.forEach( hl => {
  4527. // if(!value.heroLocations) return
  4528. // let hl = value.heroLocations[0]
  4529. // let arr = this.panoIdMap.get(hl.panoId)
  4530. // if(arr){
  4531. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4532. // } else {
  4533. // this.panoIdMap.set(hl.panoId, [index])
  4534. // }
  4535. // // })
  4536. // })
  4537. // }
  4538. }
  4539. ,
  4540. n.prototype.resetAll = function() {
  4541. if (this.currentItem = null,
  4542. this.destinationItem = null,
  4543. this.tourIsPlaying = !1,
  4544. //this.bgmReplay(),//xzw
  4545. this.transitionStage = y.None,
  4546. this.nextFunc = null,
  4547. this.onTheBus = !1,
  4548. this.reachSource = null,
  4549. this.interrupted = !1,
  4550. this.model) {
  4551. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4552. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4553. } else
  4554. this.defaultWarpStyle = u.BLACK,
  4555. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4556. this.resetSpecialTransition()
  4557. }
  4558. ,
  4559. n.prototype.updateModel = function() {
  4560. this.model = this.modelManager.getActiveModel(),
  4561. this.nItems = this.model.heroLocations.length
  4562. }
  4563. ,
  4564. n.prototype.bindEvents = function() {
  4565. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4566. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4567. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4568. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4569. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4570. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4571. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4572. this.player.once(f.Move, function() {
  4573. s.cancelById(I)
  4574. })
  4575. }
  4576. ,
  4577. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4578. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4579. this.pauseWalkingSection(),
  4580. this.player.fastForwardActivePanoFlight(),
  4581. !0/* ) */
  4582. }
  4583. ,
  4584. n.prototype.handlePlayerMove = function(e) {
  4585. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4586. this.emit("update.controls")
  4587. }
  4588. ,
  4589. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4590. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4591. this.emit("update.controls"))
  4592. }
  4593. ,
  4594. n.prototype.handlePlayerModeChanged = function(e, t) {
  4595. this.intermediateState() || e === t || (this.onTheBus = !1,
  4596. this.emit("update.controls"))
  4597. }
  4598. ,
  4599. n.prototype.handlePlayerInputStart = function(e) {
  4600. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4601. }
  4602. ,
  4603. n.prototype.handlePlayerFlyingStarted = function() {
  4604. this.clearWalkingSectionPaused()
  4605. }
  4606. ,
  4607. n.prototype.describe = function() {
  4608. return {
  4609. nItems: this.nItems,
  4610. currentItem: this.currentItem,
  4611. destinationItem: this.destinationItem,
  4612. tourIsPlaying: this.tourIsPlaying,
  4613. onTheBus: this.onTheBus,
  4614. endlessLoop: this.endlessLoop,
  4615. viewMode: this.player.mode,
  4616. inTransition: this._inTransition(),
  4617. transitionStage: this.transitionStage,
  4618. tourInProgress: this.tourInProgress
  4619. }
  4620. }
  4621. ,
  4622. n.prototype._inTransition = function() {
  4623. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4624. }
  4625. ,
  4626. n.prototype.bounceable = function() {
  4627. var e = this.clock.getDelta();
  4628. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4629. }
  4630. ,
  4631. n.prototype.itemCompare = function(item1, item2, type){//add
  4632. if(type == 'equal'){//==
  4633. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4634. }else if(type == 'less'){//<
  4635. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4636. }
  4637. }
  4638. n.prototype.currentMoveDirection = function() {
  4639. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4640. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4641. }
  4642. ,
  4643. n.prototype.clearPath = function() {
  4644. this._inTransition() || this.player.path.discardPathObject()
  4645. }
  4646. ,
  4647. n.prototype.allFloors = function() {
  4648. this.model.toggleAllFloors()
  4649. }
  4650. ,
  4651. n.prototype.actionComplete = function(e) {
  4652. if (this.interrupted = !1,
  4653. this.transitionStage = y.None,
  4654. this.resetSpecialTransition(),
  4655. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4656. this.tourIsPlaying || (this.player.disablePreRendering(),
  4657. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4658. this.emit("update.controls"),
  4659. this.nextFunc) {
  4660. var t = this.nextFunc;
  4661. this.nextFunc = null,
  4662. t()
  4663. }
  4664. }
  4665. ,
  4666. n.prototype.awaitCompletion = function(e, t) {
  4667. this.nextFunc = t,
  4668. e()
  4669. }
  4670. ,
  4671. n.prototype.updateSuccessFunction = function(e) {
  4672. this.nextFunc = e
  4673. }
  4674. ,
  4675. n.prototype.interrupt = function(e, t) {//滑动屏幕或按下键盘等
  4676. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4677. this.tourIsPlaying = !1,
  4678. //this.bgmReplay(),//xzw
  4679. this.interrupted = !0,
  4680. this.nextFunc = null,
  4681. this.emit(p.ActionInterrupted),
  4682. null !== e && void 0 !== e || (e = g.BEGINNING),
  4683. this.player.interruptAndFastForward(e, t),
  4684. !0)
  4685. }
  4686. ,
  4687. n.prototype.wouldInterrupt = function() {
  4688. return this.transitionStage !== y.None
  4689. }
  4690. ,
  4691. n.prototype.intermediateState = function() {
  4692. return this.transitionStage !== y.None
  4693. }
  4694. ,
  4695. n.prototype.isInterrupted = function() {
  4696. return this.interrupted
  4697. }
  4698. ,
  4699. n.prototype.pauseWalkingSection = function() {
  4700. this.walkingSectionPaused = !0
  4701. }
  4702. ,
  4703. n.prototype.clearWalkingSectionPaused = function() {
  4704. this.walkingSectionPaused = !1
  4705. }
  4706. ,
  4707. n.prototype.autoTour = function() {
  4708. var e = Date.now();
  4709. this.model.auxDataPromise.then(function() {
  4710. e = Date.now() - e;
  4711. var t = a.warp.auto
  4712. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4713. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4714. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4715. done: function() {
  4716. this.playTour()
  4717. }
  4718. .bind(this),
  4719. name: "_atr",
  4720. id: I
  4721. })
  4722. }
  4723. .bind(this))
  4724. }
  4725. ,
  4726. n.prototype.atDestinationPano = function(pano) {
  4727. if(null === this.destinationItem)return !1;
  4728. pano = pano || this.player.currentPano
  4729. if(!pano){
  4730. return !1;
  4731. }
  4732. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4733. return destination && destination.panoId == pano.id
  4734. }
  4735. ,
  4736. n.prototype.redirectToItem = function(e, t) {
  4737. if (null === e || void 0 === e)
  4738. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4739. if (!this.wouldInterrupt())
  4740. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4741. if (this.player.mode === c.TRANSITIONING)
  4742. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4743. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4744. var i = function() {
  4745. s.setTimeout(function() {
  4746. this.setDestinationItem(e),
  4747. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4748. }
  4749. .bind(this), 0)
  4750. }
  4751. .bind(this);
  4752. this.interrupt(g.END, 0),
  4753. this.updateSuccessFunction(i)
  4754. }
  4755. ,
  4756. n.prototype.useSpecialTransition = function(e) {
  4757. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4758. this.nextWarpStyle = u.BLACK
  4759. }
  4760. ,
  4761. n.prototype.resetSpecialTransition = function() {
  4762. this.nextWarpStyle = this.defaultWarpStyle
  4763. }
  4764. ,
  4765. n.prototype.arrivedAtDestination = function(e) {
  4766. if (this.player.flying || this.player.isWarping())
  4767. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4768. else {
  4769. this.transitionStage = y.Aiming;
  4770. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4771. this.player.model.fadePanoMarkers(0),
  4772. this.awaitCompletion(function() {
  4773. this.resetSpecialTransition(),
  4774. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4775. }
  4776. .bind(this), t)
  4777. }
  4778. }
  4779. ,
  4780. n.prototype.goToDestination = function(e, t, i, n) {
  4781. //音频
  4782. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4783. // zeg 手动导览不播放音频
  4784. if(musicInfo && musicInfo.music && !e){
  4785. let musicType = localStorage.getItem('xunirole') || 'male'
  4786. let isMale = musicType.indexOf('female') < 0
  4787. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4788. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4789. let src = fixMusic
  4790. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4791. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4792. let audioSrc2 = common.getFileNameFromUrl(src)
  4793. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4794. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4795. SoundManager.play('tour',null,0) // currentTime = 0;
  4796. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4797. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4798. }
  4799. }else{//很可能是该folder的起始
  4800. SoundManager.play('tour', manage.dealURL(src))
  4801. }
  4802. }
  4803. let oldPos = this.player.position.clone();
  4804. let oldPano = this.player.currentPano
  4805. if (this.onTheBus = !0,
  4806. this.emit("update.controls"),
  4807. this.player.updateLastView(),
  4808. !n && this.atDestinationPano()){
  4809. /*
  4810. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4811. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4812. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4813. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4814. } */
  4815. return void this.arrivedAtDestination(!0);
  4816. }
  4817. if (this.player.flying || this.player.isWarping())
  4818. A.warn("Cannot go to new destination while player is flying or warping.");
  4819. else {
  4820. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4821. , o = null
  4822. , a1 = null;
  4823. if (r.isPano()) {
  4824. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4825. //var walk = window.DATA.black ? 'black' : 'walk';
  4826. //若是点击item,直接瞬间过渡。
  4827. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4828. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4829. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4830. o = this.arrivedAtDestination.bind(this, !0)
  4831. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4832. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4833. }
  4834. } else{
  4835. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4836. o = this.arrivedAtDestination.bind(this, !1);
  4837. }
  4838. this.transitionStage = y.Moving,
  4839. this.model.fadePanoMarkers(0),
  4840. this.awaitCompletion(function() {
  4841. a1();
  4842. }
  4843. .bind(this), o),
  4844. this.emit("update.controls")
  4845. }
  4846. }
  4847. ,
  4848. n.prototype.tourInterlude = function() {
  4849. if (h.trackAlways("reach_highlight", {
  4850. reach_source: this.reachSource
  4851. }),
  4852. this.model.fadePanoMarkers(0),
  4853. this.emit("update.controls"),
  4854. this.tourIsPlaying)
  4855. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4856. void this.awaitCompletion(function() {
  4857. this.transitionStage = y.Interlude,
  4858. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4859. }
  4860. .bind(this), function(){
  4861. this.currentItem = [0,0],
  4862. this.stopTour(true),
  4863. this.emit(p.TourEnd)
  4864. }.bind(this)),
  4865. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4866. this.transitionStage = y.Interlude,
  4867. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4868. }
  4869. .bind(this), this.goNext.bind(this))
  4870. }
  4871. ,
  4872. n.prototype.findNearestItem = function(endToStart=true){//找到离currentPano最近的导览
  4873. /* if(this.atDestinationPano(this.player.currentPano)){//在终点直接从头。但有的场景可能不希望如此,就想跳到所属的展区开始。
  4874. return [0,0] //2023.7.7发现在点击item后播放会从头开始
  4875. } */
  4876. //注:没有判断此刻是否在panorama模式,就使用currentPano
  4877. var result = {item:[0,0], dis:Infinity};
  4878. var compare = (location, item)=>{
  4879. if(location.panoId != void 0 && location.panoId!= "outside"){
  4880. var pano = this.model.panos.index[location.panoId];
  4881. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4882. if(dis<result.dis){
  4883. result.item = item, result.dis = dis
  4884. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4885. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4886. result.item = item, result.dis = dis
  4887. } */
  4888. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4889. result.item = item, result.dis = dis
  4890. }
  4891. }
  4892. }
  4893. }
  4894. this.model.heroLocations.forEach((e,i)=>{
  4895. if(e.heroLocations){
  4896. /* e.heroLocations.forEach((a,j)=>{
  4897. compare(a, [i,j])
  4898. }) */
  4899. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4900. location && compare(location, [i,0]) //跳到此区域开头
  4901. }else{
  4902. compare(e, [i,0])
  4903. }
  4904. })
  4905. if(endToStart && this.atEndOfTour(result.item)){ //如果是最后一个点,直接跳到开头,否则导览开始就在终点的话不会从头开始
  4906. return [0,0] //但注意最后是区域的话result.item是区域开头,除非站在最末最末尾的位置,上面的atDestinationPano直接返回
  4907. }
  4908. return result.item
  4909. }
  4910. n.prototype.playTour = function() {
  4911. if (!this.bounceable() && this.model.heroLocations.length) {
  4912. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4913. // if(!this.currentItem) this.currentItem = []
  4914. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4915. // // zeg 从当前pano进行自动导览
  4916. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4917. // // this.model.heroLocations.forEach( (value, index) => {
  4918. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4919. // // currentPanoDestinations.push(index)
  4920. // // }
  4921. // // })
  4922. // if(!currentPanoDestinations) {
  4923. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4924. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4925. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4926. // for(var i = 0; i < neighbourIndex.length; i++) {
  4927. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4928. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4929. // }
  4930. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4931. // }
  4932. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4933. // this.currentItem[0] = currentPanoDestinations[0]
  4934. // }
  4935. // }
  4936. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4937. this.tourInProgress = !0,
  4938. this.reachSource = "play",
  4939. this.tourIsPlaying = !0,
  4940. this.wasZoomEnabled = this.player.zoomEnabled,
  4941. this.player.zoomEnabled = !1,
  4942. this.resetSpecialTransition(),
  4943. this.emit("update.controls"),
  4944. this.emit(p.TourStart),
  4945. this.player.enablePreRendering(),
  4946. // this.currentItem[1] = null,
  4947. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4948. this.goToDestination()) : /* this.goNext() */(this.tourAdvance(0) ,this.goToDestination()))) //xzw: 不要直接跳到下一个点开始,从当前点开始,否则当一段区域内只有一个导览时播放会立刻跳到下一个缩略图进行。
  4949. }
  4950. }
  4951. n.prototype.playTourNearBy = function() {//就近导览
  4952. if (!this.bounceable()){
  4953. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4954. this.tourInProgress = !0,
  4955. this.reachSource = "play",
  4956. this.tourIsPlaying = !0,
  4957. this.wasZoomEnabled = this.player.zoomEnabled,
  4958. this.player.zoomEnabled = !1,
  4959. this.resetSpecialTransition(),
  4960. this.emit("update.controls"),
  4961. this.emit(p.TourStart),
  4962. this.player.enablePreRendering(),
  4963. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4964. this.goToDestination()) : this.goNext())) */
  4965. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4966. }
  4967. }
  4968. ,
  4969. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4970. } */
  4971. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4972. SoundManager.pause('tour',true), // zeg 自动导览暂停时同时停止语音
  4973. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4974. this.tourIsPlaying = !1,
  4975. this.interrupt(),
  4976. this.clearWalkingSectionPaused(),
  4977. this.resetSpecialTransition(),
  4978. this.emit("update.controls"))
  4979. }
  4980. ,
  4981. n.prototype.endTourProgress = function() {
  4982. this.tourInProgress = !1,
  4983. this.emit("update.controls"),
  4984. this.emit(p.TourEnd)
  4985. }
  4986. ,
  4987. n.prototype.goToHighlight = function(e) {
  4988. if (this.wouldInterrupt())
  4989. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4990. else {
  4991. if (A.debug("<tour.goto " + e + ">"),
  4992. this.isInterrupted())
  4993. return;
  4994. this.clearWalkingSectionPaused(),
  4995. this.setDestinationItem(e),
  4996. this.useSpecialTransition("Hilight")
  4997. this.goToDestination(true),//add true
  4998. h.trackAlways("reach_highlight", {
  4999. reach_source: "thumb"
  5000. })
  5001. }
  5002. }
  5003. ,
  5004. n.prototype.prevHighlight = function() {
  5005. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5006. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5007. this.reachSource = "prev",
  5008. this.goPrev()))
  5009. }
  5010. ,
  5011. n.prototype.nextHighlight = function() {
  5012. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5013. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5014. this.reachSource = "next",
  5015. this.goNext()))
  5016. }
  5017. ,
  5018. n.prototype.changeMode = function(e) {
  5019. var t = $.Deferred()
  5020. , i = t.resolve.bind(t)
  5021. , n = t.reject.bind(t);
  5022. this.emit(p.StartModeChange);
  5023. var r = function() {
  5024. return this.clearWalkingSectionPaused(),
  5025. !!this.wouldInterrupt() && (this.interrupt(),
  5026. !0)
  5027. }
  5028. .bind(this);
  5029. if (!r()) {
  5030. switch (e) {
  5031. case c.PANORAMA:
  5032. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5033. break;
  5034. case c.DOLLHOUSE:
  5035. case c.FLOORPLAN:
  5036. this.player.flyToNewMode({
  5037. mode: e
  5038. }).done(i).fail(n);
  5039. break;
  5040. case c.OUTDOOR:
  5041. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5042. }
  5043. return t.promise()
  5044. }
  5045. }
  5046. ,
  5047. n.prototype.atEndOfTour = function(currentItem=this.currentItem) {
  5048. var end = currentItem && currentItem[0] >= this.nItems - 1;
  5049. if(end){
  5050. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5051. if(heroLocations){
  5052. end = currentItem[1] >= heroLocations.length - 1
  5053. }
  5054. }
  5055. return end;
  5056. }
  5057. ,
  5058. n.prototype.firstDestination = function() {
  5059. //return 0 < this.nItems ? 0 : null
  5060. return 0 < this.nItems ? [0,0]: null
  5061. }
  5062. ,
  5063. n.prototype.finalDestination = function() {
  5064. //return 0 < this.nItems ? this.nItems - 1 : null
  5065. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5066. }
  5067. ,
  5068. n.prototype.goPrev = function() {
  5069. this.tourAdvance(-1)
  5070. }
  5071. ,
  5072. n.prototype.goNext = function() {
  5073. this.tourAdvance(1)
  5074. }
  5075. ,
  5076. n.prototype.setDestinationItem = function(e) {
  5077. this.destinationItem = e,
  5078. this.emit("update.controls")
  5079. }
  5080. ,
  5081. n.prototype.setCurrentItem = function(e) {
  5082. this.currentItem = e,
  5083. this.emit("update.controls")
  5084. }
  5085. ,
  5086. n.prototype.nextItem = function(currentItem) {
  5087. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5088. if(currentItem == void 0)return this.firstDestination()
  5089. var currentLocation = this.model.heroLocations[currentItem[0]];
  5090. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5091. var item;
  5092. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5093. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5094. }else{
  5095. item = [currentItem[0] , currentItem[1]+1]
  5096. }
  5097. if(item[0] >= this.nItems ){
  5098. item = this.firstDestination()
  5099. }
  5100. return item;
  5101. //暂时不理会endlessLoop,默认为false
  5102. }
  5103. ,
  5104. n.prototype.prevItem = function(currentItem) {
  5105. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5106. if(currentItem == void 0)return this.firstDestination()
  5107. var item;
  5108. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5109. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5110. else{
  5111. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5112. if(this.currentItem[1] == 0){//子目录中第一个
  5113. return [currentItem[0] - 1, lastChildNum-1]
  5114. }else{
  5115. return [currentItem[0], currentItem[1]-1]
  5116. }
  5117. }
  5118. }
  5119. ,
  5120. n.prototype.tourAdvance = function(e) {//e是1或-1 或 0
  5121. A.debug("tourAdvance(" + e + ")")
  5122. if(null === this.currentItem || void 0 === this.currentItem){
  5123. this.setDestinationItem(this.firstDestination())
  5124. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5125. }else{
  5126. var item = this.currentItem
  5127. if(e == 1){
  5128. item = this.nextItem(this.currentItem)
  5129. }else if(e == -1){
  5130. item = this.prevItem(this.currentItem)
  5131. }
  5132. this.setDestinationItem(item)
  5133. }
  5134. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')/* [0] < 0 */){
  5135. this.useSpecialTransition("reverse-looping to end")
  5136. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5137. this.useSpecialTransition("looping back to start")
  5138. }
  5139. /* var momentTour = this.getMomentTour(this.destinationItem);
  5140. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5141. var zoomLevel = this.player.zoomLevel;
  5142. this.player.zoomEnabled = true;
  5143. var zoom = function(e, d) {
  5144. this.player.zoomTo((1-e)*zoomLevel, true)
  5145. }.bind(this)
  5146. s.start(zoom, 1500, function(){
  5147. }, 0, d.easeOutQuad, "zoom")
  5148. } */
  5149. this.goToDestination()
  5150. }
  5151. ,
  5152. n.prototype.getMomentTour = function(destinationItem) {//add
  5153. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5154. if(!destinationItem) return wholeMomentTour
  5155. else{
  5156. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5157. if(currentLocation.momentTour)return currentLocation.momentTour;
  5158. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5159. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5160. }
  5161. }
  5162. ,
  5163. t.exports = n
  5164. }
  5165. ).call(this, "/js/director.js")
  5166. }
  5167. , {
  5168. "./analytics": 4,
  5169. "./enum/BlackoutStyle": 18,
  5170. "./enum/ControlEvents": 21,
  5171. "./enum/DirectorEvents": 23,
  5172. "./enum/ModelManagerEvents": 33,
  5173. "./enum/PathDiscardMode": 38,
  5174. "./enum/PathDisplayMode": 39,
  5175. "./enum/PlayerEvents": 40,
  5176. "./enum/Viewmode": 51,
  5177. "./enum/WarpStyle": 52,
  5178. "./model/ModelManager": 140,
  5179. "./player": 155,
  5180. "./settings": 166,
  5181. "./util/logger": 189,
  5182. "./util/transitions": 195,
  5183. events: 202,
  5184. three: 217
  5185. }],
  5186. 16: [function(e, t, i) {
  5187. "use strict";
  5188. var n = e("three")
  5189. , r = e("./enum/Viewmode")
  5190. , o = (e("./settings"),
  5191. e("./util/transitions"))
  5192. , a = e("./enum/PlayerEvents")
  5193. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5194. , l = new n.ShaderPass(n.VerticalBlurShader);
  5195. l.renderToScreen = !0;
  5196. var c = $("#player").width() / $("#player").height();
  5197. isNaN(c) && (c = 1);
  5198. var h = {
  5199. currentBlur: 0,
  5200. aspect: c,
  5201. blurStrength: 1,
  5202. hblurPass: s,
  5203. vblurPass: l,
  5204. fastTranMaskPass : new n.TransitionPass()
  5205. ,
  5206. bindEvents: function(e) {
  5207. e.on(a.ModeChanged, function(e, t) {
  5208. e === r.PANORAMA && (o.cancel(h.blur),
  5209. o.cancel(h.addBlur),
  5210. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5211. })
  5212. },
  5213. blur: function(e) {
  5214. h.currentBlur = e;
  5215. var t = e * h.blurStrength;
  5216. l.uniforms.v.value = t / 512 * h.aspect,
  5217. s.uniforms.h.value = t / 512
  5218. },
  5219. addBlur: function(e) {
  5220. e = Math.max(e, h.currentBlur),
  5221. h.blur(e)
  5222. },
  5223. removeBlur: function(e) {
  5224. e = Math.min(1 - e, h.currentBlur),
  5225. h.blur(e)
  5226. }
  5227. };
  5228. h.blur(0),
  5229. t.exports = h
  5230. }
  5231. , {
  5232. "./enum/PlayerEvents": 40,
  5233. "./enum/Viewmode": 51,
  5234. "./settings": 166,
  5235. "./util/transitions": 195,
  5236. three: 217
  5237. }],
  5238. 17: [function(e, t, i) {
  5239. "use strict";
  5240. t.exports = {
  5241. UNKNOWN: 0,
  5242. ALIGNED: 1,
  5243. UNALIGNED: 2,
  5244. PLACED: 3
  5245. }
  5246. }
  5247. , {}],
  5248. 18: [function(e, t, i) {
  5249. "use strict";
  5250. t.exports = {
  5251. NONE: 0,
  5252. MIDDLE: 1,
  5253. END: 2,
  5254. BEGINNING: 3,
  5255. FADEIN: 4
  5256. }
  5257. }
  5258. , {}],
  5259. 19: [function(e, t, i) {
  5260. "use strict";
  5261. var n = e("three");
  5262. t.exports = {
  5263. newBlue: new n.Color(4967932),
  5264. altBlue: new n.Color(47355),
  5265. tagDefault: new n.Color(223357),
  5266. classicBlue: new n.Color(53759),
  5267. mpYellow: new n.Color(16502016),
  5268. mpOrange: new n.Color(16428055),
  5269. mpBlue: new n.Color(12096),
  5270. mpLtGrey: new n.Color(13751252),
  5271. mpDkGrey: new n.Color(10000019),
  5272. mpRed: new n.Color(12525854),
  5273. mpOrangeDesat: new n.Color(16764529),
  5274. mpBlueDesat: new n.Color(4034734),
  5275. mpRedDesat: new n.Color(14705505),
  5276. white: new n.Color(16777215),
  5277. black: new n.Color(0),
  5278. _desat: function(e, t) {
  5279. var i = t || .3
  5280. , r = (new n.Color).copy(e).getHSL();
  5281. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5282. },
  5283. _darken: function(e, t) {
  5284. var i = t || .2
  5285. , r = e.getHSL();
  5286. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5287. }
  5288. }
  5289. }
  5290. , {
  5291. three: 217
  5292. }],
  5293. 20: [function(e, t, i) {
  5294. "use strict";
  5295. t.exports = {
  5296. NONE: -1,
  5297. ROTATE: 0,
  5298. DOLLY: 1,
  5299. PAN: 2,
  5300. ROTATE_DOLLY: 3,
  5301. PAN_DOLLY: 4
  5302. }
  5303. }
  5304. , {}],
  5305. 21: [function(e, t, i) {
  5306. "use strict";
  5307. t.exports = {
  5308. Move: "move",
  5309. InteractionDirect: "interaction.direct",
  5310. InteractionKey: "interaction.key",
  5311. InteractionGui: "interaction.gui",
  5312. FlyInDirection: "fly.direction",
  5313. InputStart: "input.start",
  5314. Pinch: "input.pinch",
  5315. Scroll: "input.scroll",
  5316. AutoPanInterrupt: "autopan.interrupt",
  5317. AutoPanComplete: "autopan.complete",
  5318. AutoPanClamped: "autopan.clamped",
  5319. LongTap: "longtap"
  5320. }
  5321. }
  5322. , {}],
  5323. 22: [function(e, t, i) {
  5324. "use strict";
  5325. t.exports = Object.freeze({
  5326. FORWARD: "FORWARD",
  5327. LEFT: "LEFT",
  5328. RIGHT: "RIGHT",
  5329. BACK: "BACK",
  5330. UP: "UP",
  5331. DOWN: "DOWN"
  5332. })
  5333. }
  5334. , {}],
  5335. 23: [function(e, t, i) {
  5336. "use strict";
  5337. t.exports = {
  5338. ActionInterrupted: "action.interrupted",
  5339. TourStart: "tour.start",
  5340. TourEnd: "tour.end",
  5341. StartModeChange: "mode.startChange"
  5342. }
  5343. }
  5344. , {}],
  5345. 24: [function(e, t, i) {
  5346. "use strict";
  5347. t.exports = Object.freeze({
  5348. None: 0,
  5349. Queued: 1,
  5350. ForceQueued: 2,
  5351. Downloading: 3,
  5352. Downloaded: 4,
  5353. DownloadFailed: 5
  5354. })
  5355. }
  5356. , {}],
  5357. 25: [function(e, t, i) {
  5358. "use strict";
  5359. t.exports = {
  5360. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5361. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5362. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5363. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5364. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5365. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5366. }
  5367. }
  5368. , {}],
  5369. 26: [function(e, t, i) {
  5370. "use strict";
  5371. t.exports = {
  5372. Texture2D: 0,
  5373. TextureCube: 1
  5374. }
  5375. }
  5376. , {}],
  5377. 27: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. SMALL: "small",
  5381. LARGE: "large"
  5382. }
  5383. }
  5384. , {}],
  5385. 28: [function(e, t, i) {
  5386. "use strict";
  5387. var n = e("./Viewmode")
  5388. , r = {
  5389. LANDING: {},
  5390. NAVIGATION: "navigation",
  5391. MORE_HELP: "moreHelp",
  5392. TOUR_INTERACTION: {}
  5393. };
  5394. r.LANDING[n.PANORAMA] = "panorama.landing",
  5395. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5396. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5397. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5398. r.TOUR_INTERACTION.standard = "standard.tour",
  5399. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5400. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5401. t.exports = r
  5402. }
  5403. , {
  5404. "./Viewmode": 51
  5405. }],
  5406. 29: [function(e, t, i) {
  5407. "use strict";
  5408. var n = {
  5409. UP: 1,
  5410. DOWN: -1,
  5411. LEFT: "L",
  5412. RIGHT: "R",
  5413. FORWARD: "F",
  5414. BACK: "B",
  5415. reverse: {},
  5416. opposite: function(e) {
  5417. return this.reverse[e.toString()]
  5418. }
  5419. };
  5420. !function() {
  5421. n.reverse[n.UP] = n.DOWN,
  5422. n.reverse[n.DOWN] = n.UP,
  5423. n.reverse[n.LEFT] = n.RIGHT,
  5424. n.reverse[n.RIGHT] = n.LEFT,
  5425. n.reverse[n.FORWARD] = n.BACK,
  5426. n.reverse[n.BACK] = n.FORWARD
  5427. }(),
  5428. t.exports = n
  5429. }
  5430. , {}],
  5431. 30: [function(e, t, i) {
  5432. "use strict";
  5433. var n = e("../util/browser")
  5434. , r = {
  5435. ZERO: 48,
  5436. ONE: 49,
  5437. TWO: 50,
  5438. THREE: 51,
  5439. FOUR: 52,
  5440. FIVE: 53,
  5441. SIX: 54,
  5442. SEVEN: 55,
  5443. EIGHT: 56,
  5444. NINE: 57,
  5445. LEFTARROW: 37,
  5446. UPARROW: 38,
  5447. RIGHTARROW: 39,
  5448. DOWNARROW: 40,
  5449. A: 65,
  5450. B: 66,
  5451. C: 67,
  5452. D: 68,
  5453. E: 69,
  5454. F: 70,
  5455. G: 71,
  5456. H: 72,
  5457. I: 73,
  5458. J: 74,
  5459. K: 75,
  5460. L: 76,
  5461. M: 77,
  5462. N: 78,
  5463. O: 79,
  5464. P: 80,
  5465. Q: 81,
  5466. R: 82,
  5467. S: 83,
  5468. T: 84,
  5469. U: 85,
  5470. V: 86,
  5471. W: 87,
  5472. X: 88,
  5473. Y: 89,
  5474. Z: 90,
  5475. SPACE: 32,
  5476. RETURN: 13,
  5477. SEMICOLON: 186,
  5478. PLUSEQUALS: 187,
  5479. DASHUNDERSCORE: 189,
  5480. OPENBRACKET: 219
  5481. };
  5482. n.detectFirefox() && (r.SEMICOLON = 59,
  5483. r.PLUSEQUALS = 61,
  5484. r.DASHUNDERSCORE = 173),
  5485. t.exports = r
  5486. }
  5487. , {
  5488. "../util/browser": 182
  5489. }],
  5490. 31: [function(e, t, i) {
  5491. "use strict";
  5492. t.exports = {
  5493. EN_US: "en-US",
  5494. ES_MX: "es-MX",
  5495. FR_FR: "fr-FR",
  5496. DE_DE: "de-DE",
  5497. RU_RU: "ru-RU",
  5498. CN_CN: "cn-CN",
  5499. JP_JP: "jp-JP"
  5500. }
  5501. }
  5502. , {}],
  5503. 32: [function(e, t, i) {
  5504. "use strict";
  5505. t.exports = {
  5506. TagActivated: "tag.activated",
  5507. TagDismissed: "tag.dismissed",
  5508. TagNavigation: "tag.navigation"
  5509. }
  5510. }
  5511. , {}],
  5512. 33: [function(e, t, i) {
  5513. "use strict";
  5514. t.exports = {
  5515. ModelAdded: "model-added",
  5516. ActiveModelChanged: "active-model-changed"
  5517. }
  5518. }
  5519. , {}],
  5520. 34: [function(e, t, i) {
  5521. "use strict";
  5522. t.exports = {
  5523. LEFT: 0,
  5524. MIDDLE: 1,
  5525. RIGHT: 2
  5526. }
  5527. }
  5528. , {}],
  5529. 35: [function(e, t, i) {
  5530. "use strict";
  5531. t.exports = {
  5532. PanoRenderComplete: "panorama.render.complete",
  5533. TileRenderFailure: "panorama.tile.render.failed",
  5534. TileRenderSuccess: "panorama.tile.render.success",
  5535. TileUploadAttempted: "panorama.tile.upload.attempted",
  5536. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5537. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5538. }
  5539. }
  5540. , {}],
  5541. 36: [function(e, t, i) {
  5542. "use strict";
  5543. t.exports = {
  5544. BASE: 1,
  5545. STANDARD: 2,
  5546. HIGH: 3,
  5547. ULTRAHIGH: 4
  5548. }
  5549. }
  5550. , {}],
  5551. 37: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. LoadComplete: "panorama.load.complete",
  5555. LoadFailed: "panorama.load.failed",
  5556. TileLoaded: "panorama.tile.loaded"
  5557. }
  5558. }
  5559. , {}],
  5560. 38: [function(e, t, i) {
  5561. "use strict";
  5562. t.exports = Object.freeze({
  5563. Standard: 0,
  5564. Slow: 1,
  5565. Retain: 2
  5566. })
  5567. }
  5568. , {}],
  5569. 39: [function(e, t, i) {
  5570. "use strict";
  5571. t.exports = Object.freeze({
  5572. Show: 0,
  5573. Hide: 1,
  5574. Retain: 2
  5575. })
  5576. }
  5577. , {}],
  5578. 40: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = {
  5581. Move: "move",
  5582. MoveComplete: "move.complete",
  5583. ModeChanged: "mode.changed",
  5584. ModeChanging: "mode.changing",
  5585. PanoChosen: "pano.chosen",
  5586. ClosestPanoChanging: "closest.pano.changing",
  5587. WarpStarted: "warp.started",
  5588. WarpInterrupted: "warp.interrupted",
  5589. WarpEnded: "warp.ended",
  5590. FlyinFinished: "flyin.finished",
  5591. FlyingStarted: "flying.started",
  5592. FlyingInterrupted: "flying.interrupted",
  5593. FlyingEnded: "flying.ended",
  5594. Ready: "ready",
  5595. StartInside: "start.inside",
  5596. StartOutside: "start.outside",
  5597. ViewChanged: "view.changed",
  5598. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5599. InputStart: "input.start"
  5600. }
  5601. }
  5602. , {}],
  5603. 41: [function(e, t, i) {
  5604. "use strict";
  5605. t.exports = Object.freeze({
  5606. DEFAULT: 0,
  5607. PANOMARKERS: 1,
  5608. RETICULE: 2,
  5609. TAG: 3
  5610. })
  5611. }
  5612. , {}],
  5613. 42: [function(e, t, i) {
  5614. "use strict";
  5615. t.exports = {
  5616. visibleFloor: 1,
  5617. ghostFloor: 3,
  5618. boundingSkybox: 1,
  5619. panoMarker: 2,
  5620. reticule: 3,
  5621. tagStem: 4,
  5622. tagDisc: 5,
  5623. ribbon: 100
  5624. }
  5625. }
  5626. , {}],
  5627. 43: [function(e, t, i) {
  5628. "use strict";
  5629. t.exports = {
  5630. ContextCreated: "scene-renderer-context-created",
  5631. AfterRender: "after-render",
  5632. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5633. }
  5634. }
  5635. , {}],
  5636. 44: [function(e, t, i) {
  5637. "use strict";
  5638. t.exports = {
  5639. IDLE: "idle",
  5640. BROWSE: "browse",
  5641. EXAMINE: "examine"
  5642. }
  5643. }
  5644. , {}],
  5645. 45: [function(e, t, i) {
  5646. "use strict";
  5647. t.exports = {
  5648. TileDownloadSuccess: "tiledownloader.download.success",
  5649. TileDownloadFailure: "tiledownloader.download.failure",
  5650. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5651. }
  5652. }
  5653. , {}],
  5654. 46: [function(e, t, i) {
  5655. "use strict";
  5656. t.exports = {
  5657. CardboardAndroid: "googlevr",
  5658. GearVR: "gearvr",
  5659. CardboardIOS: "googlevrios",
  5660. Cardboard: "googlevr"
  5661. }
  5662. }
  5663. , {}],
  5664. 47: [function(e, t, i) {
  5665. "use strict";
  5666. t.exports = {
  5667. NONE: 0,
  5668. CONTEXTUAL: 1,
  5669. ANDROID: 2
  5670. }
  5671. }
  5672. , {}],
  5673. 48: [function(e, t, i) {
  5674. "use strict";
  5675. var n = {
  5676. Title: 0,
  5677. Cardboard: 1
  5678. }
  5679. , r = {
  5680. Title: 0,
  5681. Cardboard: 1,
  5682. Gear: 2
  5683. };
  5684. !function() {
  5685. [n, r].forEach(function(e) {
  5686. e.pageCount = Object.keys(e).length
  5687. })
  5688. }(),
  5689. t.exports.ios = n,
  5690. t.exports.standard = r
  5691. }
  5692. , {}],
  5693. 49: [function(e, t, i) {
  5694. "use strict";
  5695. t.exports = {
  5696. Android: "android",
  5697. IOS: "ios",
  5698. Desktop: "desktop",
  5699. UnsupportedAndroid: "android-unsupported"
  5700. }
  5701. }
  5702. , {}],
  5703. 50: [function(e, t, i) {
  5704. "use strict";
  5705. var n = e("three");
  5706. t.exports = {
  5707. UP: new n.Vector3(0,1,0),
  5708. DOWN: new n.Vector3(0,-1,0),
  5709. LEFT: new n.Vector3(-1,0,0),
  5710. RIGHT: new n.Vector3(1,0,0),
  5711. FORWARD: new n.Vector3(0,0,-1),
  5712. BACK: new n.Vector3(0,0,1)
  5713. }
  5714. }
  5715. , {
  5716. three: 217
  5717. }],
  5718. 51: [function(e, t, i) {
  5719. "use strict";
  5720. var n = e("../exception/ViewmodeConvertException")
  5721. , r = e("./coreViewmodes")
  5722. , o = e("../util/common")
  5723. , a = {
  5724. MESH: "mesh",
  5725. OUTDOOR: "outdoor",
  5726. TRANSITIONING: "transitioning",
  5727. toInt: function(e) {
  5728. switch (e) {
  5729. case this.PANORAMA:
  5730. return 1;
  5731. case this.DOLLHOUSE:
  5732. return 2;
  5733. case this.FLOORPLAN:
  5734. return 3;
  5735. case this.OUTDOOR:
  5736. return 4;
  5737. case this.TRANSITIONING:
  5738. return -1
  5739. }
  5740. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5741. },
  5742. fromInt: function(e) {
  5743. switch (e) {
  5744. case "1":
  5745. case 1:
  5746. return this.PANORAMA;
  5747. case "2":
  5748. case 2:
  5749. return this.DOLLHOUSE;
  5750. case "3":
  5751. case 3:
  5752. return this.FLOORPLAN;
  5753. case "4":
  5754. case 4:
  5755. return this.OUTDOOR
  5756. }
  5757. throw new n("No known conversion for int to viewmode for int: " + e)
  5758. },
  5759. convertWorkshopModeInt: function(e) {
  5760. switch (e) {
  5761. case "0":
  5762. case 0:
  5763. case undefined: //xzw add
  5764. return this.PANORAMA;
  5765. case "1":
  5766. case 1:
  5767. return this.FLOORPLAN;
  5768. case "2":
  5769. case 2:
  5770. return this.DOLLHOUSE;
  5771. case "3":
  5772. case 3:
  5773. return this.MESH
  5774. }
  5775. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5776. }
  5777. };
  5778. o.extendObject(a, r),
  5779. t.exports = a
  5780. }
  5781. , {
  5782. "../exception/ViewmodeConvertException": 58,
  5783. "../util/common": 185,
  5784. "./coreViewmodes": 54
  5785. }],
  5786. 52: [function(e, t, i) {
  5787. "use strict";
  5788. t.exports = {
  5789. BLACK: "black",
  5790. STD: "std",
  5791. WALK: "walk"
  5792. }
  5793. }
  5794. , {}],
  5795. 53: [function(e, t, i) {
  5796. "use strict";
  5797. t.exports = {
  5798. ZoomIn: "zoom.in",
  5799. ZoomOut: "zoom.out",
  5800. ZoomMax: "zoom.max",
  5801. ZoomMin: "zoom.min"
  5802. }
  5803. }
  5804. , {}],
  5805. 54: [function(e, t, i) {
  5806. "use strict";
  5807. t.exports = {
  5808. PANORAMA: "panorama",
  5809. DOLLHOUSE: "dollhouse",
  5810. FLOORPLAN: "floorplan"
  5811. }
  5812. }
  5813. , {}],
  5814. 55: [function(e, t, i) {
  5815. "use strict";
  5816. function n(e) {
  5817. this.message = e
  5818. }
  5819. t.exports = n
  5820. }
  5821. , {}],
  5822. 56: [function(e, t, i) {
  5823. "use strict";
  5824. function n(e) {
  5825. r.call(this, e)
  5826. }
  5827. var r = e("./BasicException");
  5828. n.prototype = Object.create(r.prototype),
  5829. t.exports = n
  5830. }
  5831. , {
  5832. "./BasicException": 55
  5833. }],
  5834. 57: [function(e, t, i) {
  5835. "use strict";
  5836. function n(e) {
  5837. r.call(this, e)
  5838. }
  5839. var r = e("./BasicException");
  5840. n.prototype = Object.create(r.prototype),
  5841. t.exports = n
  5842. }
  5843. , {
  5844. "./BasicException": 55
  5845. }],
  5846. 58: [function(e, t, i) {
  5847. "use strict";
  5848. function n(e) {
  5849. r.call(this, e)
  5850. }
  5851. var r = e("./BasicException");
  5852. n.prototype = Object.create(r.prototype),
  5853. t.exports = n
  5854. }
  5855. , {
  5856. "./BasicException": 55
  5857. }],
  5858. 59: [function(e, t, i) {
  5859. (function(i) {
  5860. "use strict";
  5861. function n(e) {
  5862. var t = {};
  5863. if (e) {
  5864. var i = e.flags;
  5865. if (i)
  5866. for (var n in i)
  5867. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5868. return t
  5869. }
  5870. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5871. null
  5872. }
  5873. var r = e("./util/ajax")
  5874. , o = e("./util/showcase")
  5875. , a = e("./util/logger")
  5876. , s = ""
  5877. , l = new a(i)
  5878. , c = {};
  5879. t.exports = {
  5880. loadFeatureFlags: function(e) {
  5881. var t = $.Deferred();
  5882. return r.get(e.urlBase + s, {
  5883. responseType: "json",
  5884. prefetchFrom: "user",
  5885. auth: o.getAuthorizationHeader()
  5886. }).done(function(e) {
  5887. c = n(e),
  5888. c ? t.resolve(c) : t.reject("loading-failed")
  5889. }).fail(function() {
  5890. l.debug("Retrieval of feature flags failed."),
  5891. t.reject("loading-failed")
  5892. }),
  5893. t.promise()
  5894. },
  5895. getFlags: function() {
  5896. return c
  5897. },
  5898. updateDependentSettings: function(e, t) {
  5899. e = e || c,
  5900. e.labels && (t.labels.enabled = !0),
  5901. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5902. e.showcase_sdk && (t.sdkInit = !0),
  5903. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5904. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5905. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5906. e.hide_sc_sharing && (t.share.enabled = !1)
  5907. }
  5908. }
  5909. }
  5910. ).call(this, "/js/featureflags.js")
  5911. }
  5912. , {
  5913. "./util/ajax": 181,
  5914. "./util/logger": 189,
  5915. "./util/showcase": 193
  5916. }],
  5917. 60: [function(e, t, i) {
  5918. "use strict";
  5919. var n = (e("../util/common"),
  5920. {
  5921. status: 0,
  5922. set: function(e) {
  5923. if (isNaN(e))
  5924. return !1;
  5925. var t = $('.progressbar');
  5926. 0 > e && (e = 0);
  5927. e > 100 && (e = 100);
  5928. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5929. var barperc = e*width;
  5930. var perc = Math.round(e);
  5931. var labelpos = (parseInt(barperc)-15);
  5932. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5933. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5934. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5935. this.status = e
  5936. },
  5937. done: function(e) {
  5938. return e || this.status ? (this.status = null,
  5939. this.set(100)) : this
  5940. }
  5941. });
  5942. t.exports.circleLoader = n
  5943. }
  5944. , {
  5945. "../util/common": 185
  5946. }],
  5947. 61: [function(e, t, i) {
  5948. "use strict";
  5949. t.exports = Object.freeze({
  5950. CLOSE: "modal.closer.close"
  5951. })
  5952. }
  5953. , {}],
  5954. 62: [function(e, t, i) {
  5955. "use strict";
  5956. function n(e, t) {
  5957. t && (t.stopPropagation(),
  5958. t.preventDefault()),
  5959. e && this.emit(l.CLOSE, e),
  5960. g.reset()
  5961. }
  5962. function r(e, t) {
  5963. function i() {
  5964. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5965. t !== f && (f = t,
  5966. t ? (e.classList.add("closeByFooter"),
  5967. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5968. h.classList.remove("closeByFooter")))
  5969. }
  5970. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5971. }
  5972. var o = e("../../settings")
  5973. , a = (e("../../tag/Media/MediaEvent"),
  5974. e("../../util/browser"))
  5975. , s = e("../../util/common")
  5976. , l = e("./ModalCloserEvent")
  5977. , c = e("events").EventEmitter
  5978. , h = document.getElementsByClassName("footer")[0]
  5979. , u = h.querySelectorAll(".close")[0]
  5980. , d = null
  5981. , p = null
  5982. , f = null
  5983. , g = (a.isMobile(),
  5984. {
  5985. open: function(e) {
  5986. e && (r(e),
  5987. d && u.removeEventListener("click", d, !0),
  5988. d = n.bind(this, e.id),
  5989. u.addEventListener("click", d, !0),
  5990. p && window.removeEventListener("resize", p, !0),
  5991. p = r.bind(this, e),
  5992. window.addEventListener("resize", p, !0))
  5993. },
  5994. reset: function() {
  5995. h.classList.remove("closeByFooter"),
  5996. u.removeEventListener("click", d, !0),
  5997. window.removeEventListener("resize", p, !0),
  5998. d = p = f = null
  5999. }
  6000. });
  6001. s.extendObject(g, c.prototype),
  6002. t.exports = g
  6003. }
  6004. , {
  6005. "../../tag/Media/MediaEvent": 131,
  6006. "../../settings": 166,
  6007. "../../util/browser": 182,
  6008. "../../util/common": 185,
  6009. "./ModalCloserEvent": 61,
  6010. events: 202
  6011. }],
  6012. 63: [function(e, t, i) {
  6013. "use strict";
  6014. function n(e, t, i) {
  6015. var n = new r.GUI({
  6016. width: 400
  6017. })
  6018. , u = n.addFolder("Flydown from Dollhouse");
  6019. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6020. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6021. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6022. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6023. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6024. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6025. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6026. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6027. var d = n.addFolder("Transition between panos");
  6028. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6029. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6030. h.transition.flyTime = 0,
  6031. d.__controllers.forEach(function(e) {
  6032. e.updateDisplay()
  6033. })
  6034. }),
  6035. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6036. h.transition.flySpeed = 0,
  6037. d.__controllers.forEach(function(e) {
  6038. e.updateDisplay()
  6039. })
  6040. }),
  6041. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6042. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6043. d.add(h.transition, "movementEasing", Object.keys(a));
  6044. var p = n.addFolder("Path Display");
  6045. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6046. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6047. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6048. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6049. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6050. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6051. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6052. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6053. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6054. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6055. h.path.color = l[h.path.color],
  6056. h.path.colorUp = l._desat(h.path.color),
  6057. h.path.colorDown = l.darken(h.path.color)
  6058. }),
  6059. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6060. h.reticuleColor = l[h.reticuleColor]
  6061. });
  6062. var f = n.addFolder("Warping")
  6063. , g = f.addFolder("Warp/Teleport");
  6064. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6065. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6066. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6067. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6068. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6069. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6070. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6071. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6072. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6073. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6074. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6075. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6076. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6077. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6078. h.path.typ = c[h.path.typ]
  6079. }),
  6080. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6081. t.endlessLoop = h.warp.loop
  6082. }),
  6083. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6084. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6085. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6086. var m = f.addFolder("Long Warp Only");
  6087. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6088. h.warp.flySpeed = 0,
  6089. m.__controllers.forEach(function(e) {
  6090. e.updateDisplay()
  6091. })
  6092. }),
  6093. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6094. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6095. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6096. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6097. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6098. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6099. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6100. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6101. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6102. var v = n.addFolder("Warp Esoterica");
  6103. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6104. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6105. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6106. h.warp.minWarpTime = 0,
  6107. v.__controllers.forEach(function(e) {
  6108. e.updateDisplay()
  6109. })
  6110. }),
  6111. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6112. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6113. v.add(h.warp, "movementEasing", Object.keys(a));
  6114. var A = n.addFolder("Misc");
  6115. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6116. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6117. }),
  6118. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6119. i.cameras[s.PANORAMA].fov = h.insideFOV
  6120. }),
  6121. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6122. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6123. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6124. var y = n.addFolder("Navigation");
  6125. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6126. h.navigation.panoScores || e.panos.forEach(function(e) {
  6127. e.floor.remove(e.text3d),
  6128. e.text3d = null
  6129. })
  6130. }),
  6131. y.add(h.navigation, "mouseDirection"),
  6132. y.add(h.navigation, "filterStrictness", 0, 1),
  6133. y.add(h.navigation, "angleFactor", -60, 0),
  6134. y.add(h.navigation, "directionFactor", 1, 20),
  6135. y.add(h.navigation, "distanceFactor", -5, 5),
  6136. y.add(h.navigation, "optionalityFactor", .1, 10);
  6137. var C = n.addFolder("tags")
  6138. , I = C.addFolder("Tag Creation");
  6139. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6140. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6141. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6142. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6143. var E = C.addFolder("Visibility");
  6144. E.add(h.tags.visibility, "anyDistance"),
  6145. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6146. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6147. E.add(h.tags.visibility, "hideViaFloor"),
  6148. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6149. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6150. var b = C.addFolder("Disc Parameters");
  6151. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6152. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6153. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6154. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6155. }),
  6156. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6157. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6158. }),
  6159. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6160. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6161. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6162. var w = C.addFolder("Navigate");
  6163. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6164. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6165. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6166. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6167. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6168. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6169. var _ = n.addFolder("Debug");
  6170. _.add(h, "wireframe").onFinishChange(function() {
  6171. e.chunks.forEach(function(t) {
  6172. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6173. t.wireframeTwin.material.depthWrite = !1,
  6174. t.wireframeTwin.material.depthTest = !1,
  6175. t.wireframeTwin.material.opacity = .5,
  6176. t.wireframeTwin.material.transparent = !0),
  6177. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6178. })
  6179. }),
  6180. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6181. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6182. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6183. e.skybox.wireframe = null)
  6184. }),
  6185. _.add(h, "showSweeps").onFinishChange(function() {
  6186. e.setSweepVisibility(h.showSweeps)
  6187. }),
  6188. _.add(h, "showMesh").onFinishChange(function() {
  6189. e.chunks.forEach(function(e) {
  6190. e.visible = h.showMesh
  6191. })
  6192. }),
  6193. _.add(h, "showFloors").onFinishChange(function() {
  6194. e.floors.forEach(function(e) {
  6195. e.collider.children.forEach(function(e) {
  6196. e.material.visible = h.showFloors
  6197. })
  6198. })
  6199. }),
  6200. _.add(h, "showSkyboxes").onFinishChange(function() {
  6201. e.panos.forEach(function(e) {
  6202. e.skyboxMesh.visible = h.showSkyboxes
  6203. })
  6204. }),
  6205. _.add(h, "showNeighbors").onChange(function() {}),
  6206. _.add(e, "alpha", 0, 1)
  6207. }
  6208. var r = e("../lib/dat.gui")
  6209. , o = e("three")
  6210. , a = e("../util/easing")
  6211. , s = e("../enum/Viewmode")
  6212. , l = e("../enum/Colors")
  6213. , c = e("../enum/WarpStyle")
  6214. , h = e("../settings");
  6215. e("../tag/tag");
  6216. r.GUI.prototype.removeFolder = function(e) {
  6217. var t = this.__folders[e];
  6218. t && (t.close(),
  6219. this.__ul.removeChild(t.domElement.parentNode),
  6220. delete this.__folders[e],
  6221. this.onResize())
  6222. }
  6223. ,
  6224. t.exports.toggle = n
  6225. }
  6226. , {
  6227. "../enum/Colors": 19,
  6228. "../enum/Viewmode": 51,
  6229. "../enum/WarpStyle": 52,
  6230. "../lib/dat.gui": 93,
  6231. "../tag/tag": 123,
  6232. "../settings": 166,
  6233. "../util/easing": 186,
  6234. three: 217
  6235. }],
  6236. 64: [function(e, t, i) {
  6237. (function(i) {
  6238. "use strict";
  6239. function n(e, t, i, n) {
  6240. $(".gui-error .error-problem-text").text(e),
  6241. $(".gui-error .error-solution-text").text(t),
  6242. $(".gui-error .error-explanation").text(i),
  6243. $(".gui-error .error-actions").html(n),
  6244. $(window).resize(),
  6245. $(".gui-error").fadeIn(),
  6246. $("#bottom-logo").fadeIn()
  6247. }
  6248. function r(e) {
  6249. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6250. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6251. s.isMobile() || $("[rel=tiletip]").tooltip({
  6252. placement: "bottom",
  6253. delay: {
  6254. show: 50,
  6255. hide: 0
  6256. },
  6257. trigger: "hover",
  6258. viewport: {
  6259. selector: "body",
  6260. padding: 10
  6261. }
  6262. })
  6263. }
  6264. function o() {
  6265. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6266. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6267. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6268. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6269. e.preventDefault(),
  6270. e.stopPropagation(),
  6271. r(" ")
  6272. })
  6273. }
  6274. function a(e) {
  6275. if ($("head title").text(c.pageTitle),
  6276. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6277. $("#gui-loading").fadeOut(250),
  6278. $("#quick-blackout").hide(),
  6279. l.track("showcase_error", {
  6280. error_key: e
  6281. }),
  6282. h.locale || h.init(),
  6283. "webgl-unsupported" === e)
  6284. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6285. else if ("webgl-ios" === e)
  6286. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6287. else if ("webgl-safari" === e)
  6288. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6289. else if ("webgl-generic" === e)
  6290. o();
  6291. else if ("missing-urls" === e)
  6292. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6293. else if ("loading-failed" === e)
  6294. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6295. else {
  6296. if ("loading-failed-maintenance" !== e)
  6297. return void d.error("Unhandled error: " + e);
  6298. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6299. }
  6300. }
  6301. var s = e("./../util/browser")
  6302. , l = e("./../analytics")
  6303. , c = e("./../settings")
  6304. , h = e("../localization/localize")
  6305. , u = e("./../util/logger")
  6306. , d = new u(i)
  6307. , p = '"https://support.port.com/hc/articles/208220058"';
  6308. t.exports.error = a
  6309. }
  6310. ).call(this, "/js/gui/error.js")
  6311. }
  6312. , {
  6313. "../localization/localize": 108,
  6314. "./../analytics": 4,
  6315. "./../settings": 166,
  6316. "./../util/browser": 182,
  6317. "./../util/logger": 189
  6318. }],
  6319. 65: [function(e, t, i) {
  6320. (function(i) {
  6321. "use strict";
  6322. function n() {
  6323. Ue = [],
  6324. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6325. Ue.push(".hideTarget", ".pinTop.right")
  6326. }
  6327. function r() {
  6328. for (var e in je)
  6329. if (je.hasOwnProperty(e)) {
  6330. var t = je[e];
  6331. if (!t.visible)
  6332. for (var i = 0; i < t.elements.length; i++)
  6333. $(t.elements[i]).hide()
  6334. }
  6335. je.highlight.visible && $(".pinBottom-container").addClass("highlightExists"),
  6336. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6337. n()
  6338. }
  6339. function o(e, t) {
  6340. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6341. $("#gui-zoomin").toggle(i),
  6342. $("#gui-zoomout").toggle(i)
  6343. }
  6344. function a() {
  6345. c(),
  6346. $(".pinBottom-container").toggleClass("open"),
  6347. $("#drawer").toggleClass("open"),
  6348. $(".footer").toggleClass("open"),
  6349. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6350. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6351. ie.resetDrawer()),
  6352. setTimeout(function() {
  6353. $("#pullTab").toggleClass("opened");
  6354. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6355. $(".pinBottom-container").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6356. }
  6357. function s(e) {
  6358. var t;
  6359. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6360. t = e.position().top + e.outerHeight(),
  6361. e.attr("style", "display: none"));
  6362. var i = $("#player").outerHeight()
  6363. , n = i - 130;
  6364. return n < t + 25
  6365. }
  6366. function l(e) {
  6367. "touchstart" === e.type && e.preventDefault(),
  6368. e.stopPropagation()
  6369. }
  6370. function c() {
  6371. W && (W.reload(),
  6372. W.init())
  6373. }
  6374. function h(e) {
  6375. ne.show(e),
  6376. r()
  6377. }
  6378. function u(e) {
  6379. ne.progress(e)
  6380. }
  6381. function d(e, t, i) {
  6382. var n = t.player;
  6383. $("#gui-thumb").fadeOut(2500),
  6384. ne.hide(function() {
  6385. Ge = !1
  6386. }),
  6387. me.init(e, i),
  6388. de.finishSetup(Object.keys(e.tags).length),
  6389. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6390. var s = function() {
  6391. i.dismissExaminedTag(),
  6392. i.disableHovering()
  6393. };
  6394. Ae.on(ye.OPENED, s),
  6395. Ce.on(Me.OPENED, s),
  6396. he.on(ue.OPENED, s),
  6397. fe.on(ge.OPENED, s);
  6398. var l = i.enableHovering.bind(i);
  6399. if (Ae.on(ye.CLOSED, l),
  6400. Ce.on(Me.CLOSED, l),
  6401. he.on(ue.CLOSED, l),
  6402. fe.on(ge.CLOSED, l),
  6403. Q.labels.enabled && Object.keys(e.labels).length,
  6404. (!settings.extractFloor || !settings.extractFloor[number]) && e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6405. C(e.currentFloor, n.mode)),
  6406. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6407. r(),
  6408. o(t, t.player),
  6409. $("#gui").fadeIn(1500),
  6410. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6411. a(),
  6412. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6413. }, 2e3),
  6414. !K.isMobile())
  6415. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6416. $(c[h]).addClass("hasHover");
  6417. O(e),
  6418. de.setupToggling();
  6419. //xzw:
  6420. window.editHotPanel && editHotPanel();
  6421. //czj
  6422. navBorderRadius(e);
  6423. //czj 编辑界面
  6424. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6425. window.EditTools && new EditTools(n.sceneRenderer);
  6426. }
  6427. function navBorderRadius(e){
  6428. var pullTab = $("#pullTab"),
  6429. mobileRadius = {
  6430. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6431. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6432. },
  6433. topRadius = {
  6434. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6435. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6436. };
  6437. function BorderRadius(bottom,top){
  6438. $("#gui-modes-map > div:visible:last").css(bottom);
  6439. if(pullTab.is(':visible')){
  6440. $(".viewContainer > div:visible:first").css(top);
  6441. }else{
  6442. $("#gui-modes-map > div:visible:first").css(top);
  6443. }
  6444. }
  6445. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6446. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6447. }else{
  6448. BorderRadius(topRadius.bottom,topRadius.top);
  6449. }
  6450. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6451. if(window.DATA.model.special || window.DATA.special){
  6452. window.specialScene && specialScene.special().afterImplement();
  6453. }
  6454. }
  6455. function p(e) {
  6456. e || (e = 0),
  6457. We = !1,
  6458. window.setTimeout(function() {
  6459. We || (ze = !0,
  6460. $("#gui-spinner").stop(!0, !0).show())
  6461. }
  6462. .bind(this), e)
  6463. }
  6464. function f() {
  6465. $("#gui-spinner").stop(!0, !0),
  6466. $("#gui-spinner").fadeOut(1e3),
  6467. We = !0,
  6468. ze = !1
  6469. }
  6470. function g(e, t) {
  6471. var i = e.mode
  6472. , n = t || e.currentPano;
  6473. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6474. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6475. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6476. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6477. Q.show360Views.enabled && !n.isAligned() ? (
  6478. $(".gui-floor").addClass("hidden"),
  6479. $("#gui-modes-outside").addClass("desktop-only")) : (
  6480. $(".gui-floor").removeClass("hidden"),
  6481. $("#gui-modes-outside").removeClass("desktop-only")),
  6482. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6483. Be = i,
  6484. $("#gui-modes-outside").addClass("hidden"),
  6485. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6486. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6487. }
  6488. function m(e, t) {
  6489. var i = t.player;
  6490. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6491. l(e),
  6492. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6493. J.track("USER", {
  6494. event_type: "showcase_gui",
  6495. gui_action: "click_inside_mode_button"
  6496. }),
  6497. t.changeMode(_e.PANORAMA);
  6498. }),
  6499. $("#gui-modes-outside").find("a").on("click", function(e) {
  6500. l(e),
  6501. J.track("showcase_gui", {
  6502. gui_action: "click_outside_mode_button"
  6503. }),
  6504. t.changeMode(Be)
  6505. }),
  6506. $("#gui-modes-floorplan").on("click", function(e) {
  6507. l(e),
  6508. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6509. gui_action: "click_floorplan_mode_button"
  6510. }),
  6511. t.changeMode(_e.FLOORPLAN));
  6512. }),
  6513. $("#gui-modes-dollhouse").on("click", function(e) {
  6514. l(e),
  6515. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6516. gui_action: "click_dollhouse_mode_button"
  6517. }),
  6518. t.changeMode(_e.DOLLHOUSE));
  6519. })
  6520. }
  6521. function v(e, t) {
  6522. function i() {
  6523. document.getElementById("vr").classList.remove("hidden"),
  6524. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6525. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6526. $(".improper-embed").toggleClass("hidden", !1),
  6527. r())
  6528. }, function(e) {
  6529. r()
  6530. }) : r()
  6531. }
  6532. function n(i) {
  6533. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6534. Ie.init(e.data, t, i, q),
  6535. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6536. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6537. }
  6538. function r() {
  6539. De.info("WebVR support not found, VR button activates native app VR modal"),
  6540. Ae.init(e.data, q),
  6541. Ae.on(ye.OPENED, function() {
  6542. var e = document.getElementById("vr-modal");
  6543. return function() {
  6544. Ze("vr"),
  6545. le.open(e)
  6546. }
  6547. }()),
  6548. Ae.on(ye.CLOSED, le.reset)
  6549. }
  6550. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6551. /*********************** 方奕卓 VR功能事件监听 ********************/
  6552. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6553. switch (Q.vr.option) {
  6554. case Pe.CONTEXTUAL:
  6555. i();
  6556. break;
  6557. case Pe.ANDROID:
  6558. K.detectAndroid() && i();
  6559. break;
  6560. case Pe.NONE:
  6561. }
  6562. }
  6563. }
  6564. function A(e, t) {
  6565. $("#play").on("mousedown touchstart", function(e) {
  6566. l(e);
  6567. Ze("tour");
  6568. ve.play();
  6569. J.trackAlways("showcase_gui", {
  6570. gui_action: "play_highlights"
  6571. })
  6572. }),
  6573. window.startAndPlay = function(e) {
  6574. // l(e);
  6575. Ze("tour");
  6576. ve.play();
  6577. J.trackAlways("showcase_gui", {
  6578. gui_action: "play_highlights"
  6579. })
  6580. };
  6581. $("#pause").on("mousedown touchstart", function(e) {
  6582. l(e),
  6583. ve.pause(),
  6584. J.trackAlways("showcase_gui", {
  6585. gui_action: "pause_highlights"
  6586. })
  6587. }),
  6588. $("#gui-zoomin").find("a").on("click", function(e) {
  6589. l(e),
  6590. t.player.zoomInIncrementally()
  6591. }),
  6592. $("#gui-zoomout").find("a").on("click", function(e) {
  6593. l(e),
  6594. t.player.zoomOutIncrementally()
  6595. })
  6596. }
  6597. function y(e, t) {
  6598. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6599. if(getQueryVariable('m') === '372') continue;
  6600. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6601. $(".gui-floor").find(".container").prepend(r)
  6602. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6603. }
  6604. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6605. i.on("click", function(e) {
  6606. l(e),
  6607. Ze("floor"),
  6608. i.toggleClass("open")
  6609. }),
  6610. $(".floorChoice").on("click", function(e) {
  6611. l(e);
  6612. var n = $(this).data("index");
  6613. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6614. t.player.gotoFloor(n),
  6615. J.track("showcase_gui", {
  6616. gui_action: "click_floor_select_button",
  6617. interaction_source: "gui"
  6618. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6619. Ze("move"),
  6620. t.allFloors(),
  6621. J.track("showcase_gui", {
  6622. gui_action: "click_toggle_all_floors_button",
  6623. interaction_source: "gui"
  6624. })),
  6625. i.removeClass("open")
  6626. })
  6627. }
  6628. function C(e, t) {
  6629. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6630. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6631. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6632. $(".floorChoice").removeClass("active"),
  6633. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6634. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6635. $(".floorChoice").removeClass("active"),
  6636. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6637. }
  6638. function I(e) {
  6639. return e.describe().inTransition
  6640. }
  6641. function b(e, t, i) {
  6642. Fe = e.heroLocations.length;
  6643. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6644. , r = 100 / Fe + "%"
  6645. , o = $("#thumb-container")
  6646. , a = $("#progressBar");
  6647. $("#status").find(".totalSteps").text(Fe);
  6648. for (var s = 0; s < Fe; s++) {
  6649. var c = e.heroLocations[s]
  6650. , h = $(n);
  6651. var thumbUrl
  6652. if(c.heroLocations){//有子项,选第一张截图
  6653. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6654. }else{
  6655. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6656. }
  6657. h.attr("data-index", s)
  6658. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6659. if (c.name) {
  6660. var u = $('<div class="overlay"></div>').text(c.name);
  6661. h.prepend(u)
  6662. }
  6663. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6664. var d = e.panos.get(c.panoId)
  6665. , p = d && !d.isAligned()
  6666. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6667. h.prepend(f)
  6668. }
  6669. o.append(h),
  6670. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6671. }
  6672. j = 144 * Fe,
  6673. Y = 111 * Fe,
  6674. $(".thumbImg").on("mouseover", function() {
  6675. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6676. }),
  6677. $(".thumbImg").on("mouseout", function() {
  6678. t.clearPath()
  6679. }),
  6680. $(".thumbImg").on("click", function(e) {
  6681. l(e);
  6682. var i = $(this);
  6683. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6684. J.trackAlways("showcase_gui", {
  6685. gui_action: "click_highlight"
  6686. }),
  6687. t.goToHighlight([i.data("index"),0])//改
  6688. }),
  6689. $(".previous").find("a").on("click", function(e) {
  6690. l(e),
  6691. J.trackAlways("showcase_gui", {
  6692. gui_action: "prev_highlight"
  6693. }),
  6694. t.prevHighlight()
  6695. }),
  6696. $(".next").find("a").on("click", function(e) {
  6697. l(e),
  6698. J.trackAlways("showcase_gui", {
  6699. gui_action: "next_highlight"
  6700. }),
  6701. t.nextHighlight()
  6702. }),
  6703. $("#drawer").on("mouseleave", function(e) {
  6704. l(e);
  6705. var t;
  6706. try {
  6707. t = new MouseEvent("mouseup",{
  6708. clientX: e.clientX,
  6709. clientY: e.clientY,
  6710. screenX: e.screenX,
  6711. screenY: e.screenY
  6712. })
  6713. } catch (i) {
  6714. t = document.createEvent("MouseEvents"),
  6715. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6716. }
  6717. document.dispatchEvent(t)
  6718. }),
  6719. W = new Sly($("#scrollFrame"),{
  6720. horizontal: !0,
  6721. itemNav: "centered",
  6722. smart: !0,
  6723. scrollTrap: !0,
  6724. scrollBy: 1,
  6725. mouseDragging: !0,
  6726. touchDragging: !0,
  6727. speed: 300,
  6728. dragHandle: !0,
  6729. dynamicHandle: !0,
  6730. clickBar: !0,
  6731. scrollBar: $("#scroller"),
  6732. activateOn: null
  6733. }).init(),
  6734. W.on("active", function(e, t) {
  6735. Ve = t,
  6736. Ze("tour"),
  6737. $(".step").removeClass("active"),
  6738. $("#status").find(".curIdx").text(t + 1);
  6739. for (var i = 0; i <= t; i++)
  6740. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6741. }),
  6742. w()
  6743. //add :
  6744. let scrollFrame = $(W.frame)
  6745. scrollFrame.on("wheel.sly", function() {
  6746. lastMoveScrollTime = Date.now()
  6747. })
  6748. let dragstart
  6749. /* scrollFrame.on("pointerdown", function() {
  6750. dragstart = true
  6751. })
  6752. scrollFrame.on("pointerup", function() {
  6753. dragstart = false
  6754. }) */
  6755. scrollFrame.on("pointermove", function() {
  6756. //if(dragstart){
  6757. lastMoveScrollTime = Date.now()
  6758. //}
  6759. })
  6760. }
  6761. function w() {
  6762. var e = $("#player").width() - 20
  6763. , t = $("#scroller")
  6764. , i = $("#drawer")
  6765. , n = $(".pinBottom-container");
  6766. if ($("#player").width() < 488 || $("#player").height() < 488)
  6767. t.addClass("hidden"),
  6768. i.addClass("noScroll"),
  6769. n.addClass("noScroll");
  6770. else {
  6771. var r = j > e
  6772. , o = !i.hasClass("noScroll")
  6773. , a = r !== o;
  6774. a && (t.toggleClass("hidden"),
  6775. i.toggleClass("noScroll"),
  6776. n.toggleClass("noScroll"))
  6777. }
  6778. }
  6779. function _(e) {
  6780. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6781. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6782. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6783. }
  6784. function T(e) {
  6785. function t(t, i) {
  6786. return !!e.player_options[t] && e[i || t]
  6787. }
  6788. $(".model-title").text(e.name);
  6789. var i = Q.pageTitle;
  6790. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6791. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6792. document.title = i ,
  6793. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6794. delay: {
  6795. show: 50,
  6796. hide: 0
  6797. },
  6798. trigger: "hover",
  6799. html: !1,
  6800. viewport: {
  6801. selector: "body",
  6802. padding: 10
  6803. }
  6804. }),
  6805. K.inIframe() && document.getElementsByClassName("pinBottom-container-container")[0].classList.add("embed")),
  6806. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6807. de.populate({
  6808. name: t("model_name", "name"),
  6809. coBrand: t("presented_by"),
  6810. description: t("model_summary", "summary") || "暂无内容",
  6811. contactName: t("contact_name"),
  6812. address: t("address"),
  6813. phone: t("contact_phone"),
  6814. formattedPhone: e.formatted_contact_phone,
  6815. email: t("contact_email"),
  6816. url: t("external_url"),
  6817. socialSharing: e.enable_social_sharing && e.is_public
  6818. })
  6819. }
  6820. function x(e, t, i, n, r, o) {
  6821. function a() {
  6822. o.setLoadingStartTime(),
  6823. H(),
  6824. r ? (re.showMessage(t, i, je.coBrand.visible),
  6825. l()) : h(l)
  6826. }
  6827. var s = $.Deferred()
  6828. , l = s.resolve.bind(s);
  6829. return Ge = !0,
  6830. O(e),
  6831. e.data.player_options && _(e.data.player_options),
  6832. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6833. Re.localizeGUI(),
  6834. T(e.data),
  6835. r || $(".quick").addClass("hidden"),
  6836. //e.data.image && !r && E(e.data.image),
  6837. n ? (J.impression(),
  6838. a()) : (o.setWaitingStartTime(),
  6839. oe.show(r, a)),
  6840. s
  6841. }
  6842. function S(e, t, i, n, r, a, s) {
  6843. q = s,
  6844. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6845. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6846. ae.init(),
  6847. re.init(e, a),
  6848. Oe.init(e, t, n),
  6849. $(".icon").on("mouseover", function() {
  6850. t.player && t.player.reticule.hide()
  6851. }),
  6852. m(e, t),
  6853. A(e, t),
  6854. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6855. Ce.on(Me.OPENED, function() {
  6856. var e = document.getElementById("share-modal");
  6857. return function() {
  6858. Ze("share"),
  6859. le.open(e)
  6860. }
  6861. }()),
  6862. Ce.on(Me.CLOSED, le.reset)),
  6863. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6864. je.tourControls.visible = !1),
  6865. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6866. z(),
  6867. g(i),
  6868. v(e, r),
  6869. e.on("floor.changed", C),
  6870. e.on("waiting", R.bind(this, e)),
  6871. e.on("waiting-done", P.bind(this, e)),
  6872. i.on(xe.ModeChanged, function(e, n) {
  6873. g(i),
  6874. o(t, i),
  6875. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6876. he.updateMode(n)
  6877. }),
  6878. n.on(Se.Move, Ze.bind(this, "move")),
  6879. i.on(xe.Ready, function() {
  6880. ie.init(n, i, i.tagManager, t),
  6881. i.on(xe.ModeChanged, function(e, t) {
  6882. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6883. })
  6884. }),
  6885. i.on(xe.PanoChosen, function(e, t) {
  6886. g(i, t),
  6887. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6888. }),
  6889. le.on(ce.CLOSE, function(e) {
  6890. switch (e) {
  6891. case "vr-modal":
  6892. Ae.dismiss();
  6893. break;
  6894. case "share-modal":
  6895. Ce.hide();
  6896. break;
  6897. case "terms-modal":
  6898. fe.hide()
  6899. }
  6900. });
  6901. var l = $("#play").eq(0)
  6902. , c = $("#pause").eq(0)
  6903. , h = $(".pinBottom-container").toArray()
  6904. , u = $("#drawer").eq(0)
  6905. , d = $("#playHead").eq(0)
  6906. , p = $("#progressBar").eq(0)
  6907. , f = $("#thumb-container").eq(0)
  6908. , y = f.children()
  6909. , I = p.children();
  6910. t.on("update.controls", function() {//导览控制
  6911. var n = t.describe();
  6912. if(n.tourIsPlaying || i.isWarping()){
  6913. if(je.tourControls.visible){
  6914. l.hide() //play button
  6915. c.show() //pause button
  6916. }
  6917. if(n.tourInProgress){
  6918. h.forEach(function(e) {
  6919. e.classList.add("playing")
  6920. }),
  6921. u.addClass("playing"),
  6922. d.addClass("playing")
  6923. }
  6924. }else{
  6925. if(je.tourControls.visible){
  6926. l.show(),
  6927. c.hide()
  6928. }
  6929. if(!n.tourInProgress){
  6930. ve.stopTour(),
  6931. h.forEach(function(e) {
  6932. e.classList.remove("playing")
  6933. }),
  6934. u.removeClass("playing"),
  6935. d.removeClass("playing")
  6936. }
  6937. }
  6938. var r, a, s;
  6939. if (null !== n.currentItem) {
  6940. var p, f;
  6941. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6942. n.onTheBus ? (p = "active",
  6943. f = "recent") : (f = "active",
  6944. p = "recent");
  6945. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6946. /* for (r = 0; r < e.heroLocations.length; r += 1)
  6947. s = y.eq(r),
  6948. a = I.eq(r),
  6949. s.removeClass(f),
  6950. a.removeClass(f),
  6951. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6952. a.addClass(p),
  6953. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6954. a.addClass(p)) : (s.removeClass(p),
  6955. a.removeClass(p)) */
  6956. for (r = 0; r < e.heroLocations.length; r += 1){
  6957. s = y.eq(r),
  6958. a = I.eq(r),
  6959. s.removeClass(f),
  6960. a.removeClass(f);
  6961. if(n.onTheBus && r === n.destinationItem[0]){
  6962. s.addClass(p)
  6963. a.addClass(p)
  6964. if(Date.now() - lastMoveScrollTime > 2000){ //add 如果一段时间内用户不操作scrollbar,才focus回这个item
  6965. W.activate(r) // scrollbar slide to this
  6966. }
  6967. }else{
  6968. n.onTheBus && g && r === n.currentItem[0] ?
  6969. (s.addClass(p), a.addClass(p)) :
  6970. (s.removeClass(p), a.removeClass(p))
  6971. }
  6972. }
  6973. } else
  6974. for (r = 0; r < e.heroLocations.length; r += 1)
  6975. s = y.eq(r),
  6976. a = I.eq(r),
  6977. s.removeClass("active recent"),
  6978. a.removeClass("active recent");
  6979. o(t, i)
  6980. }),
  6981. document.addEventListener("keydown", function(n) {
  6982. switch (J.updateInteraction(Se.InteractionKey),
  6983. n.which) {
  6984. case we.ZERO:
  6985. Q.debug && e.toggleAlpha();
  6986. break;
  6987. case we.NINE:
  6988. Q.debug && se.toggle();
  6989. break;
  6990. case we.ONE:
  6991. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6992. break;
  6993. case we.TWO:
  6994. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6995. break;
  6996. case we.THREE:
  6997. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6998. break;
  6999. case we.FOUR:
  7000. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7001. break;
  7002. case we.SPACE:
  7003. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7004. break;
  7005. case we.RETURN:
  7006. Q.debug && e.toggleExplodeUp();
  7007. break;
  7008. case we.P:
  7009. k();
  7010. break;
  7011. case we.U:
  7012. B();
  7013. break;
  7014. case we.X:
  7015. Q.debug && e.toggleExplode();
  7016. break;
  7017. case we.PLUSEQUALS:
  7018. t.player.activatePersistentZooming(!0),
  7019. ie.hideUi();
  7020. break;
  7021. case we.DASHUNDERSCORE:
  7022. t.player.activatePersistentZooming(!1),
  7023. ie.hideUi();
  7024. break;
  7025. case we.SEVEN:
  7026. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7027. break;
  7028. case we.EIGHT:
  7029. t.player.decreaseZoomSpeed();
  7030. break;
  7031. case we.NINE:
  7032. t.player.increaseZoomSpeed()
  7033. }
  7034. return i && i.reticule.hide(),
  7035. !0
  7036. }
  7037. .bind(this)),
  7038. document.addEventListener("keyup", function(e) {
  7039. switch (e.which) {
  7040. case we.PLUSEQUALS:
  7041. t.player.deactivatePersistentZooming();
  7042. break;
  7043. case we.DASHUNDERSCORE:
  7044. t.player.deactivatePersistentZooming()
  7045. }
  7046. }
  7047. .bind(this)),
  7048. F(e),
  7049. L(e, t.player),
  7050. M(i),
  7051. te.setAutoPlay(e.heroCount()),
  7052. he.init(i, a.mode),
  7053. he.on(ue.OPENED, Ze.bind(this, "help")),
  7054. fe.init(),
  7055. fe.on(ge.OPENED, function() {
  7056. var e = document.getElementById("terms-modal");
  7057. return function() {
  7058. Ze("terms"),
  7059. le.open(e)
  7060. }
  7061. }()),
  7062. fe.on(ge.CLOSED, le.reset),
  7063. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7064. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7065. Q.profiling.enabled && se.show(),
  7066. ve.init(t)
  7067. }
  7068. function M(e) {
  7069. var t = function(e, t) {
  7070. $(e).find("a").each(function(e, i) {
  7071. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7072. i.style.pointerEvents = t ? "auto" : "none"
  7073. })
  7074. }
  7075. , i = function() {
  7076. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7077. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7078. };
  7079. e.on(Ne.ZoomMax, function() {
  7080. t("#gui-zoomin", !1),
  7081. t("#gui-zoomout", !0)
  7082. }),
  7083. e.on(Ne.ZoomMin, function() {
  7084. t("#gui-zoomin", !0),
  7085. t("#gui-zoomout", !1)
  7086. }),
  7087. e.on(Ne.ZoomIn, function() {
  7088. t("#gui-zoomout", !0)
  7089. }),
  7090. e.on(Ne.ZoomOut, function() {
  7091. t("#gui-zoomin", !0)
  7092. }),
  7093. i()
  7094. }
  7095. function R(e) {
  7096. O(e)
  7097. }
  7098. function P(e) {
  7099. O(e)
  7100. }
  7101. function O(e) {
  7102. var t = e.waitQueue.length;
  7103. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7104. }
  7105. function L(e, t) {
  7106. He = {
  7107. gui: null,
  7108. visible: !1,
  7109. model: e,
  7110. player: t
  7111. }
  7112. }
  7113. function D(e, t) {
  7114. function i() {
  7115. var i = t.toJSON();
  7116. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7117. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7118. }
  7119. var n = {}
  7120. , r = new Le.GUI({
  7121. autoPlace: !0,
  7122. width: "60%"
  7123. });
  7124. i(),
  7125. t.on(xe.ViewChanged, i),
  7126. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7127. r.domElement.id = "datLinks";
  7128. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7129. return o.forEach(function(e) {
  7130. if (!K.detectSafari()) {
  7131. var t = document.createElement("button");
  7132. t.classList.add("btn-deep-link"),
  7133. t.innerText = Re.MENU_COPY,
  7134. e.nextSibling.appendChild(t);
  7135. var i = function() {
  7136. alert(Re.LINK_ALERT_COPY),
  7137. t.hide()
  7138. };
  7139. t.addEventListener("click", function(e) {
  7140. try {
  7141. var t = e.target.parentNode.childNodes[0];
  7142. t.select();
  7143. var n = document.execCommand("copy");
  7144. t.blur(),
  7145. n || i()
  7146. } catch (e) {
  7147. i()
  7148. }
  7149. })
  7150. }
  7151. }),
  7152. $(r.__closeButton).hide(),
  7153. r
  7154. }
  7155. function N(e) {
  7156. He.gui || (He.gui = D(He.model, He.player)),
  7157. He.visible = e,
  7158. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7159. }
  7160. function B() {
  7161. N(!He.visible)
  7162. }
  7163. function F(e) {
  7164. ke = {
  7165. gui: null,
  7166. visible: !1,
  7167. model: e
  7168. }
  7169. }
  7170. function V(e) {
  7171. var t = new Le.GUI;
  7172. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7173. e.setSweepVisibility(Q.showSweeps)
  7174. }),
  7175. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7176. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7177. Q.transition.flySpeed = 0,
  7178. t.__controllers.forEach(function(e) {
  7179. e.updateDisplay()
  7180. })
  7181. }),
  7182. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7183. $(t.__closeButton).hide(),
  7184. t
  7185. }
  7186. function U(e) {
  7187. ke.gui || (ke.gui = V(ke.model)),
  7188. ke.visible = e,
  7189. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7190. }
  7191. function k() {
  7192. U(!ke.visible)
  7193. }
  7194. function H() {
  7195. function e(e) {
  7196. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7197. }
  7198. $("body").css("touch-action", "none"),
  7199. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7200. // e.preventDefault()
  7201. });
  7202. var t = document.getElementById("terms-text")
  7203. , i = document.getElementById("more-help-wrapper")
  7204. , n = (document.getElementById("navigation-help-wrapper"),
  7205. document.getElementById("help-dialog"),
  7206. document.getElementById("tag-billboards"));
  7207. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7208. document.body.addEventListener("DOMMouseScroll", e)),
  7209. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7210. e.stopPropagation()
  7211. })
  7212. }
  7213. function G(e, t) {
  7214. for (var i = []; e; )
  7215. i.push(e),
  7216. e = e.parentNode;
  7217. for (; t && i.indexOf(t) === -1; )
  7218. t = t.parentNode;
  7219. return t
  7220. }
  7221. function z() {
  7222. var e, t = function(t) {
  7223. e = 0 === t.button || 1 === t.which ? t.target : null
  7224. }, i = function(t) {
  7225. e !== t.target && (e = G(e, t.target));
  7226. var i = document.getElementById("gui-parent");
  7227. if (G(i, e) !== i && (e = null),
  7228. e) {
  7229. var n;
  7230. try {
  7231. n = new MouseEvent("click",t)
  7232. } catch (e) {
  7233. n = document.createEvent("MouseEvents"),
  7234. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7235. }
  7236. n.syntheticClick = !0,
  7237. e.dispatchEvent(n),
  7238. e = null
  7239. }
  7240. };
  7241. document.body.addEventListener("mousedown", t, !0),
  7242. document.body.addEventListener("mouseup", i, !0),
  7243. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7244. e.syntheticClick || (e.stopPropagation(),
  7245. "A" === e.target.nodeName && e.preventDefault())
  7246. }, !0)
  7247. }
  7248. var lastMoveScrollTime = 0;//add
  7249. var W, j, Y, X, Z, q, K = (e("three"),
  7250. e("../util/ajax"),
  7251. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7252. e("../util/camera"),
  7253. e("../util/logger")), te = (e("../objects/Snapshot"),
  7254. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7255. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7256. e("../enum/PathDisplayMode"),
  7257. e("../enum/DirectorEvents"),
  7258. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7259. e("../enum/WarpStyle"),
  7260. e("../enum/AlignmentType"),
  7261. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7262. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7263. coBrand: {
  7264. visible: !0,
  7265. elements: [".co-brand", "#loaderCoBrand"]
  7266. },
  7267. help: {
  7268. visible: !0,
  7269. elements: [".nav-help", "#nav-help"]
  7270. },
  7271. tourControls: {
  7272. visible: !0,
  7273. elements: [".next", ".previous", "#play"]
  7274. },
  7275. highlight: {
  7276. visible: !0,
  7277. elements: ["#drawer", "#pullTab"]
  7278. },
  7279. share: {
  7280. visible: !0,
  7281. elements: [".socialButton", "#share"]
  7282. },
  7283. fullScreen: {
  7284. visible: !0,
  7285. elements: ["#gui-fullscreen"]
  7286. },
  7287. floors: {
  7288. visible: !0,
  7289. elements: [".gui-floor"]
  7290. }
  7291. }, Ye = function() {
  7292. var e = document.getElementById("drawer");
  7293. return function() {
  7294. $("#player").height() < 400 && e.classList.contains("open") && a()
  7295. }
  7296. }(), Xe = function() {
  7297. var e = document.getElementById("meta-info");
  7298. return function() {
  7299. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7300. }
  7301. }(), Ze = function(e) {
  7302. function t() {
  7303. u.classList.contains("expand") && de.toggleMeta(!0)
  7304. }
  7305. function i() {
  7306. fe.hide()
  7307. }
  7308. function n() {
  7309. he.close()
  7310. }
  7311. function r() {
  7312. Ae.dismiss()
  7313. }
  7314. function o() {
  7315. p.hasClass("open") && a(!0)
  7316. }
  7317. function l() {
  7318. Ce.hide()
  7319. }
  7320. function c() {
  7321. f.hasClass("open") && f.removeClass("open")
  7322. }
  7323. function h() {
  7324. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7325. }
  7326. var u = document.getElementById("meta-info")
  7327. , d = document.getElementById("interaction-modal")
  7328. , p = $("#drawer").eq(0)
  7329. , f = $(".gui-floor").eq(0)
  7330. , g = $(".vr-popup").eq(0);
  7331. return function(e) {
  7332. switch (e) {
  7333. case "info":
  7334. i(),
  7335. n(),
  7336. Ye(),
  7337. l(),
  7338. c(),
  7339. r(),
  7340. h();
  7341. break;
  7342. case "terms":
  7343. t(),
  7344. n(),
  7345. o(),
  7346. l(),
  7347. c(),
  7348. r(),
  7349. h();
  7350. break;
  7351. case "help":
  7352. t(),
  7353. i(),
  7354. l(),
  7355. c(),
  7356. r(),
  7357. h();
  7358. break;
  7359. case "vr":
  7360. t(),
  7361. i(),
  7362. l(),
  7363. c(),
  7364. n(),
  7365. h(),
  7366. s(g) && o();
  7367. break;
  7368. case "highlights":
  7369. Xe(),
  7370. i(),
  7371. l(),
  7372. c();
  7373. break;
  7374. case "share":
  7375. t(),
  7376. i(),
  7377. n(),
  7378. c(),
  7379. r(),
  7380. h();
  7381. break;
  7382. case "floor":
  7383. i(),
  7384. l(),
  7385. r();
  7386. break;
  7387. case "view":
  7388. c(),
  7389. l(),
  7390. i(),
  7391. r();
  7392. break;
  7393. case "tour":
  7394. i(),
  7395. l(),
  7396. c(),
  7397. r();
  7398. break;
  7399. case "move":
  7400. i(),
  7401. l(),
  7402. c(),
  7403. r();
  7404. break;
  7405. case "resize":
  7406. t(),
  7407. Ye(),
  7408. c();
  7409. break;
  7410. case "tag":
  7411. i(),
  7412. n(),
  7413. l(),
  7414. c(),
  7415. r()
  7416. }
  7417. }
  7418. }();
  7419. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7420. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7421. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7422. setTimeout(function() {
  7423. $(".icon:visible").hide().show(0)
  7424. }, 100)
  7425. }),
  7426. $("#gui-fullscreen").find("a").on("click", function(e) {
  7427. l(e),
  7428. K.requestFullscreen($("body")[0]),
  7429. J.track("showcase_gui", {
  7430. gui_action: "click_enter_fullscreen",
  7431. interaction_source: "gui"
  7432. })
  7433. //czj
  7434. //W.reload()
  7435. }),
  7436. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7437. l(e),
  7438. K.exitFullscreen(),
  7439. J.track("showcase_gui", {
  7440. gui_action: "click_exit_fullscreen",
  7441. interaction_source: "gui"
  7442. })
  7443. })
  7444. $(window).on("resize", function(e) {
  7445. var t = e.target.innerHeight
  7446. , i = e.target.innerWidth;
  7447. t === X && i === Z || (je.highlight.visible && w(),
  7448. Ze("resize"),
  7449. $(".pinTop.right").removeClass("hideUnderMeta"),
  7450. c(),
  7451. X = t,
  7452. Z = i)
  7453. }).resize(),
  7454. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7455. $("#pullTab").on("click", function(e) {
  7456. l(e),
  7457. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7458. gui_action: "hide_highlight_reel"
  7459. }),
  7460. $(this).addClass("open").children("img").attr("src",$(this).children("img").data('default-url'))) : (J.trackAlways("showcase_gui", {
  7461. gui_action: "show_highlight_reel"
  7462. }),
  7463. $(this).removeClass("open").children("img").attr("src",$(this).children("img").data('active-url')));
  7464. a()
  7465. });
  7466. /***********************方奕卓 热点列表事件监听 ************************/
  7467. if(window.DATA.showHotListSta) {
  7468. $('#hotList').css('display', '');
  7469. $('#hotList').on('click',function(e){
  7470. l(e);
  7471. var hotList = $('#hotListWrap')[0];
  7472. var isActive = hotList.classList.contains('hotListActive');
  7473. if(isActive){
  7474. hotList.classList.remove('hotListActive');
  7475. this.classList.remove('active')
  7476. }else{
  7477. hotList.classList.add('hotListActive');
  7478. this.classList.add('active')
  7479. }
  7480. }),
  7481. $('#hotListContent ul').on('mouseover', function(e){
  7482. l(e);
  7483. var target = e.target;
  7484. var hotList = document.getElementById('hotListWrap');
  7485. if(target.tagName === 'SPAN'){
  7486. var targetParent = target.parentElement.parentElement;
  7487. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7488. hotList.style.width = target.offsetWidth + 116 + 'px';
  7489. }else{
  7490. hotList.style.width = '';
  7491. }
  7492. }else if(target.tagName === 'LI'){
  7493. var targetParent = target.parentElement;
  7494. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7495. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7496. }else{
  7497. hotList.style.width = ''
  7498. }
  7499. }else {
  7500. hotList.style.width = '';
  7501. }
  7502. });
  7503. $('#hotListContent ul').on('click', function(e){
  7504. l(e);
  7505. this.preElem && this.preElem.classList.remove('active');
  7506. if(e.target.tagName === 'SPAN'){
  7507. e.target.parentElement.classList.add('active');
  7508. e.target.parentElement.hot && e.target.parentElement.hot.examine( ); // 打开热点
  7509. this.preElem = e.target.parentElement;
  7510. }else{
  7511. e.target.classList.add('active');
  7512. e.target.hot && e.target.hot.examine( ); // 打开热点
  7513. this.preElem = e.target;
  7514. }
  7515. })
  7516. $('#hotListClose').on('click', function(e){
  7517. l(e);
  7518. var hotList = $('#hotListWrap')[0];
  7519. hotList.classList.remove('hotListActive');
  7520. $('#hotListContent ul .active').removeClass('active');
  7521. $('#hotList')[0].classList.remove('active')
  7522. })
  7523. }
  7524. /*****************************************************************/
  7525. $("#more-menu-button").on("click", function(e) {
  7526. l(e);
  7527. var t = $("#more-menu");
  7528. t.toggleClass("open")
  7529. }),
  7530. t.exports.init = S,
  7531. t.exports.startLoading = x,
  7532. t.exports.endLoading = d,
  7533. t.exports.onProgress = u
  7534. }
  7535. ).call(this, "/js/gui/gui.js")
  7536. }
  7537. , {
  7538. "../analytics": 4,
  7539. "../controls/serializer": 14,
  7540. "../enum/AlignmentType": 17,
  7541. "../enum/BlackoutStyle": 18,
  7542. "../enum/ControlEvents": 21,
  7543. "../enum/DirectorEvents": 23,
  7544. "../enum/Keys": 30,
  7545. "../enum/PathDiscardMode": 38,
  7546. "../enum/PathDisplayMode": 39,
  7547. "../enum/PlayerEvents": 40,
  7548. "../enum/VROption": 47,
  7549. "../enum/Vectors": 50,
  7550. "../enum/Viewmode": 51,
  7551. "../enum/WarpStyle": 52,
  7552. "../enum/ZoomEvents": 53,
  7553. "../lib/dat.gui": 93,
  7554. "../localization/localize": 108,
  7555. "../tag/Media/MediaEvent": 131,
  7556. "../objects/Snapshot": 153,
  7557. "../settings": 166,
  7558. "../util/ajax": 181,
  7559. "../util/browser": 182,
  7560. "../util/camera": 183,
  7561. "../util/logger": 189,
  7562. "../util/showcase": 193,
  7563. "../util/transitions": 195,
  7564. "./closer/ModalCloserEvent": 61,
  7565. "./closer/modalCloser": 62,
  7566. "./help/HelpEvent": 66,
  7567. "./help/help": 67,
  7568. "./helpManager": 68,
  7569. "./immersiveMode": 69,
  7570. "./konami": 70,
  7571. "./landingScreen": 71,
  7572. "./loadingScreen": 72,
  7573. "./memoryUsage": 73,
  7574. "./playButton": 74,
  7575. "./populateModal": 75,
  7576. "./sharing/ShareEvents": 76,
  7577. "./sharing/modal": 77,
  7578. "./terms/TermsEvent": 78,
  7579. "./terms/terms": 79,
  7580. "./title/TitleEvents": 80,
  7581. "./title/tagToggle": 81,
  7582. "./title/titleBar": 82,
  7583. "./tourInteraction": 84,
  7584. "./vr/vrEvent": 85,
  7585. "./vr/vrModal": 87,
  7586. "./webvr/WebVrEvent": 88,
  7587. "./webvr/webVRgui": 89,
  7588. three: 217
  7589. }],
  7590. 66: [function(e, t, i) {
  7591. "use strict";
  7592. t.exports = Object.freeze({
  7593. OPENED: "help.opened",
  7594. CLOSED: "help.closed"
  7595. })
  7596. }
  7597. , {}],
  7598. 67: [function(e, t, i) {
  7599. "use strict";
  7600. function n() {
  7601. g.on("click", function(e) {
  7602. if (S && S !== l.TRANSITIONING) {
  7603. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7604. t && !M ? R.close() : r()
  7605. }
  7606. }),
  7607. w.on("click", function(e) {
  7608. R.close()
  7609. }),
  7610. E.on("click", function(e) {
  7611. S && S !== l.TRANSITIONING && (s(),
  7612. o())
  7613. }),
  7614. b.on("click", function(e) {
  7615. s(),
  7616. a()
  7617. })
  7618. }
  7619. function r() {
  7620. S && S !== l.TRANSITIONING && (M = !0,
  7621. setTimeout(function() {
  7622. M = !1
  7623. }, d.help.modalStayDuration),
  7624. R.emit(h.OPENED),
  7625. m.addClass("open " + S),
  7626. g.addClass("open"),
  7627. s(),
  7628. o(),
  7629. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7630. y.classList.add("fadeIn"))
  7631. }
  7632. function o() {
  7633. E.addClass("underline-tab"),
  7634. u.fill(_, c.NAVIGATION, S),
  7635. m.addClass(S)
  7636. }
  7637. function a() {
  7638. b.addClass("underline-tab"),
  7639. u.fill(T, c.MORE_HELP),
  7640. m.addClass("more-help")
  7641. }
  7642. function s(e, t) {
  7643. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7644. I.forEach(function(e) {
  7645. e.classList.remove("underline-tab")
  7646. })
  7647. }
  7648. var l = e("../../enum/Viewmode")
  7649. , c = e("../../enum/HelpModalType")
  7650. , h = e("./HelpEvent")
  7651. , u = (e("../helpManager"),
  7652. e("./../populateModal"))
  7653. , d = e("../../settings")
  7654. , p = e("../../util/common")
  7655. , f = e("events").EventEmitter
  7656. , g = $(".footer-help").eq(0)
  7657. , m = $("#help-dialog").eq(0)
  7658. , v = document.querySelector("#quick-logo")
  7659. , A = document.querySelector("#loaderCoBrand")
  7660. , y = document.querySelector("#help-dialog")
  7661. , C = document.querySelector(".footer")
  7662. , I = $(".help-tabs").children().toArray()
  7663. , E = $(".navigation-tab").eq(0)
  7664. , b = $(".more-help-tab").eq(0)
  7665. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7666. m.find(".close").eq(0))
  7667. , _ = m.find(".interactions").toArray()
  7668. , T = m.find(".ui-instructions").toArray()
  7669. , x = l.PANORAMA
  7670. , S = l.PANORAMA
  7671. , M = !1
  7672. , R = {
  7673. init: function(e, t) {
  7674. S = t,
  7675. x = t,
  7676. [y, A, v, C].forEach(function(e) {
  7677. e.classList.add(u.deviceType)
  7678. }),
  7679. n()
  7680. },
  7681. close: function() {
  7682. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7683. g.removeClass("open"),
  7684. m.removeClass("open"),
  7685. y.classList.contains("fadeIn"))) {
  7686. y.classList.remove("fadeIn");
  7687. var e = S === l.TRANSITIONING ? x : S;
  7688. u.clear(_, c.NAVIGATION, e)
  7689. }
  7690. },
  7691. updateMode: function(e) {
  7692. x = S,
  7693. S = e
  7694. }
  7695. };
  7696. p.extendObject(R, f.prototype),
  7697. t.exports = R
  7698. }
  7699. , {
  7700. "../../enum/HelpModalType": 28,
  7701. "../../enum/Viewmode": 51,
  7702. "../../settings": 166,
  7703. "../../util/common": 185,
  7704. "../helpManager": 68,
  7705. "./../populateModal": 75,
  7706. "./HelpEvent": 66,
  7707. events: 202
  7708. }],
  7709. 68: [function(e, t, i) {
  7710. (function(i) {
  7711. "use strict";
  7712. var n = e("../util/browser")
  7713. , r = e("./../util/logger")
  7714. , o = e("./../settings")
  7715. , a = new r(i)
  7716. , s = function() {
  7717. var e;
  7718. try {
  7719. return e = window.localStorage.getItem("visitCount") || "0",
  7720. e = (parseFloat(e) + 1).toString(),
  7721. window.localStorage.setItem("visitCount", e),
  7722. a.debug("visitCount = " + e),
  7723. e
  7724. } catch (t) {
  7725. e = "1",
  7726. a.debug("couldn't set local storage")
  7727. }
  7728. }()
  7729. , l = !1;
  7730. t.exports = {
  7731. isHelpDisabled: function() {
  7732. return "0" === n.valueFromHash("help", null) || l
  7733. },
  7734. isLargeHelpEnabled: function() {
  7735. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7736. },
  7737. isSmallHelpEnabled: function() {
  7738. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7739. },
  7740. isHelpEnabled: function() {
  7741. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7742. },
  7743. setAutoPlay: function(e) {
  7744. l = o.warp.auto >= 0 && e > 1
  7745. }
  7746. }
  7747. }
  7748. ).call(this, "/js/gui/helpManager.js")
  7749. }
  7750. , {
  7751. "../util/browser": 182,
  7752. "./../settings": 166,
  7753. "./../util/logger": 189
  7754. }],
  7755. 69: [function(e, t, i) {
  7756. "use strict";
  7757. function n(e, t, i, n) {
  7758. F = n,
  7759. r(e, t, i, F),
  7760. o(),
  7761. N = t.mode
  7762. }
  7763. function r(e, t, i, n) {
  7764. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7765. e.controls[t].on(v.Move, a),
  7766. e.controls[t].on(v.LongTap, c)
  7767. }),
  7768. M.on("mousewheel DOMMouseScroll", a),
  7769. i.on(m.TagActivated, a),
  7770. i.on(m.TagNavigation, a),
  7771. t.on(A.FlyingEnded, s),
  7772. t.on(A.ModeChanging, function(e, t) {
  7773. B = t !== C.PANORAMA && e !== C.PANORAMA
  7774. }),
  7775. t.on(A.ModeChanged, function(e, i) {
  7776. N = t.mode,
  7777. i !== C.TRANSITIONING ? l() : a("modeChange")
  7778. }),
  7779. n.on(y.TourStart, function() {
  7780. L = !0,
  7781. a()
  7782. }),
  7783. n.on(y.TourEnd, function() {
  7784. L = !1,
  7785. l()
  7786. }),
  7787. n.on(y.ActionInterrupted, function() {
  7788. L = !1
  7789. }),
  7790. R.addEventListener("touchend", function() {
  7791. $("#pullTab").hasClass("opened") && !L && l()
  7792. }, !0)
  7793. }
  7794. function o() {
  7795. p.isMobile() ? (b.forEach(function(e) {
  7796. e.classList.add("mobile")
  7797. }),
  7798. w.click(l)) : (b.forEach(function(e) {
  7799. e.addEventListener("mouseleave", function() {
  7800. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7801. }, !0)
  7802. }),
  7803. M.mouseleave(function() {
  7804. b[0].classList.contains("detectHover") && l()
  7805. }))
  7806. }
  7807. function a(e) {
  7808. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7809. P = !0,
  7810. g.close(),
  7811. h(e),
  7812. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7813. _.hasClass("playing") || (b.forEach(function(e) {
  7814. e.classList.add("detectHover")
  7815. }),
  7816. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7817. }
  7818. function s() {
  7819. _.hasClass("playing") || (clearTimeout(O),
  7820. O = setTimeout(l, f.immersive.timeToShowAgain))
  7821. }
  7822. function l() {
  7823. clearTimeout(O),
  7824. P = !1,
  7825. I.forEach(function(e) {
  7826. e.classList.remove("drawerOpen")
  7827. }),
  7828. L || E.forEach(function(e) {
  7829. e.classList.remove("duringTour")
  7830. }),
  7831. b.forEach(function(e) {
  7832. e.classList.remove("detectHover")
  7833. })
  7834. }
  7835. function c() {
  7836. P ? l() : a(),
  7837. D = !0,
  7838. setTimeout(function() {
  7839. D = !1
  7840. }, f.immersive.uiStayDuration)
  7841. }
  7842. function h(e) {
  7843. !d(e) && L ? E.forEach(function(e) {
  7844. e.classList.remove("drawerOpen"),
  7845. e.classList.add("duringTour")
  7846. }) : _.hasClass("open") ? E.forEach(function(e) {
  7847. e.classList.remove("duringTour"),
  7848. e.classList.add("drawerOpen")
  7849. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7850. e.classList.add("fadeOut")
  7851. })
  7852. }
  7853. function u() {
  7854. T.hasClass("duringTour") || (L = !1,
  7855. a("gui"),
  7856. l())
  7857. }
  7858. function d(e) {
  7859. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7860. }
  7861. var p = e("../util/browser")
  7862. , f = e("../settings")
  7863. , g = e("./help/help")
  7864. , m = e("../enum/tagEvents")
  7865. , v = e("../enum/ControlEvents")
  7866. , A = e("../enum/PlayerEvents")
  7867. , y = e("../enum/DirectorEvents")
  7868. , A = e("../enum/PlayerEvents")
  7869. , C = e("../enum/Viewmode")
  7870. , I = $(".pinTop.left, .pinBottom-container-container, #drawer-container, #drawer, .footer").toArray()
  7871. , E = $(".pinBottom-container-container, #drawer-container, .footer").toArray()
  7872. , b = $("#hover-bottom, #hover-top").toArray()
  7873. , w = ($("#pullTab").eq(0),
  7874. $("#playHead").eq(0),
  7875. $(".pinBottom-container-container").eq(0))
  7876. , _ = $("#drawer").eq(0)
  7877. , T = $("#drawer-container").eq(0)
  7878. , x = $("#meta-info").eq(0)
  7879. , S = $(".pinTop.left").eq(0)
  7880. , M = $("#player").eq(0)
  7881. , R = document.getElementById("pullTab")
  7882. , P = !1
  7883. , O = null
  7884. , L = !1
  7885. , D = !1
  7886. , N = null
  7887. , B = !1
  7888. , F = null;
  7889. t.exports.init = n,
  7890. t.exports.hideUi = a,
  7891. t.exports.resetDrawer = u
  7892. }
  7893. , {
  7894. "../enum/ControlEvents": 21,
  7895. "../enum/DirectorEvents": 23,
  7896. "../enum/tagEvents": 32,
  7897. "../enum/PlayerEvents": 40,
  7898. "../enum/Viewmode": 51,
  7899. "../settings": 166,
  7900. "../util/browser": 182,
  7901. "./help/help": 67
  7902. }],
  7903. 70: [function(e, t, i) {
  7904. (function(i) {
  7905. "use strict";
  7906. function n(e, t, i) {
  7907. l.debug("konami has the modelInstance");
  7908. var n = [];
  7909. $(window).on("keydown", function(e) {
  7910. n.push(e.which),
  7911. n.length > o.secretPanelWord.length && n.shift(),
  7912. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7913. o.debug = !0)
  7914. }),
  7915. $(window).on("keydown", function n(r) {
  7916. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7917. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7918. })
  7919. }
  7920. var r = e("./../util/logger")
  7921. , o = e("./../settings")
  7922. , a = e("./debug")
  7923. , s = e("./../util/common")
  7924. , l = (e("./gui"),
  7925. new r(i));
  7926. o.console && $("body").append('<div id="debug-console"></div>'),
  7927. t.exports.init = n
  7928. }
  7929. ).call(this, "/js/gui/konami.js")
  7930. }
  7931. , {
  7932. "./../settings": 166,
  7933. "./../util/common": 185,
  7934. "./../util/logger": 189,
  7935. "./debug": 63,
  7936. "./gui": 65
  7937. }],
  7938. 71: [function(e, t, i) {
  7939. "use strict";
  7940. function n(e, t) {
  7941. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7942. }
  7943. function r(e) {
  7944. var t = $.Deferred();
  7945. e || t.resolve();
  7946. var i = c.startupFlyinDelay;
  7947. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7948. setTimeout(t.resolve.bind(t), i),
  7949. t
  7950. }
  7951. function o(e, t, i) {
  7952. var n = 0;
  7953. c.quickstart.enabled && (a(i),
  7954. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7955. var r = function() {
  7956. e.once(g.Move, l),
  7957. t.once(f.TourStart, l)
  7958. };
  7959. s(n, r)
  7960. }
  7961. function a(e) {
  7962. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7963. v.before(y),
  7964. A = $(".quick-brand").toArray()),*/
  7965. m.addClass("fadeOut"),
  7966. setTimeout(function() {
  7967. A.forEach(function(e) {
  7968. e.classList.add("fadeIn")
  7969. })
  7970. }, c.quickstart.showTextDelay),
  7971. setTimeout(function() {
  7972. A.forEach(function(e) {
  7973. e.classList.add("fadeOut")
  7974. })
  7975. }, c.quickstart.fadeOutDelay),
  7976. !0
  7977. }
  7978. function s(e, t) {
  7979. setTimeout(function() {
  7980. if (h.isHelpEnabled()) {
  7981. if (t(),
  7982. u.init(),
  7983. C.addClass("fadeIn landing " + u.deviceType),
  7984. h.isSmallHelpEnabled())
  7985. return void C.addClass("small");
  7986. u.fill(I, d.LANDING[E]),
  7987. C.addClass(E)
  7988. }
  7989. }, e)
  7990. //csz 用户引导界面
  7991. var helpData = {
  7992. "pc":["./images/pc_step1.png","./images/pc_step2.png","./images/pc_step3.png"],
  7993. "mobile":["./images/phone_step1.png","./images/phone_step2.png","./images/phone_step3.png"]
  7994. }
  7995. var navIcon = $(".nav-icon .icon");
  7996. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7997. function paging(id){
  7998. id.on("click",function(){
  7999. var navPage = null;
  8000. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8001. if(navPage > helpData.length || navPage < 1) return false
  8002. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8003. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8004. }else{
  8005. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8006. }
  8007. })
  8008. };
  8009. paging($(".next-button"));
  8010. paging($(".prev-button"));
  8011. }
  8012. function l() {
  8013. u.clear(I, d.LANDING[E]),
  8014. C.removeClass("fadeIn")
  8015. }
  8016. var c = e("../settings")
  8017. , h = (e("./help/help"),
  8018. e("./helpManager"))
  8019. , u = e("./populateModal")
  8020. , d = e("../enum/HelpModalType")
  8021. , p = e("../enum/Viewmode")
  8022. , f = e("../enum/DirectorEvents")
  8023. , g = e("../enum/PlayerEvents")
  8024. , m = $("#quick-blackout").eq(0)
  8025. , v = $("#quick-logo").eq(0)
  8026. , A = $(".quick-brand").toArray()
  8027. , y = $("#loaderCoBrand").eq(0)
  8028. , C = $("#interaction-modal").eq(0)
  8029. , I = C.find(".interaction").toArray()
  8030. , E = ($("#model-title, .pinBottom-container-container, #drawer-container, #drawer, .footer").toArray(),
  8031. "");
  8032. t.exports.delayLanding = r,
  8033. t.exports.showMessage = o,
  8034. t.exports.init = n,
  8035. t.exports.dismissModal = l
  8036. }
  8037. , {
  8038. "../enum/DirectorEvents": 23,
  8039. "../enum/HelpModalType": 28,
  8040. "../enum/PlayerEvents": 40,
  8041. "../enum/Viewmode": 51,
  8042. "../settings": 166,
  8043. "./help/help": 67,
  8044. "./helpManager": 68,
  8045. "./populateModal": 75
  8046. }],
  8047. 72: [function(e, t, i) {
  8048. "use strict";
  8049. var n = e("./circleLoader").circleLoader;
  8050. t.exports = {
  8051. element: $("#gui-loading"),
  8052. hide: function(e) {
  8053. n.done(),
  8054. this.element.fadeOut(1500, e)
  8055. },
  8056. show: function(e) {
  8057. this.element.fadeIn(500, function() {
  8058. this.element.css("display", "table"),
  8059. e && e()
  8060. }
  8061. .bind(this))
  8062. },
  8063. progress: function(e) {
  8064. n.set(e)
  8065. }
  8066. }
  8067. }
  8068. , {
  8069. "./circleLoader": 60
  8070. }],
  8071. 73: [function(e, t, i) {
  8072. "use strict";
  8073. var n = e("../settings")
  8074. , r = $("#memory-info")
  8075. , o = r.find("#memory-gpu")
  8076. , a = !1;
  8077. t.exports = {
  8078. show: function() {
  8079. n.profiling.enabled && (r.show(),
  8080. a = !0)
  8081. },
  8082. hide: function() {
  8083. r.hide(),
  8084. a = !1
  8085. },
  8086. toggle: function() {
  8087. a ? this.hide() : this.show()
  8088. },
  8089. update: function(e) {
  8090. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8091. }
  8092. }
  8093. }
  8094. , {
  8095. "../settings": 166
  8096. }],
  8097. 74: [function(e, t, i) {
  8098. "use strict";
  8099. var n = e("../util/browser")
  8100. , r = e("../analytics");
  8101. e("../settings");
  8102. t.exports = {
  8103. show: function(e, t) {
  8104. $("#gui-message").fadeOut(500, function() {
  8105. t()
  8106. })
  8107. }
  8108. }
  8109. }
  8110. , {
  8111. "../analytics": 4,
  8112. "../settings": 166,
  8113. "../util/browser": 182
  8114. }],
  8115. 75: [function(e, t, i) {
  8116. "use strict";
  8117. function n(e, t, i, n) {
  8118. function r(e) {
  8119. return e.classList.contains(a)
  8120. }
  8121. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8122. //for (var a in o) {
  8123. //var s = e.find(r);
  8124. //for (var l in o[a]) {
  8125. //var c = o[a][l];
  8126. //if ("top-info" === l || "bottom-info" === l) {
  8127. //var h = n ? c : "";
  8128. //czj 注释掉第一次打开的用户引导
  8129. //s.querySelector("." + l).textContent = h
  8130. //} else {
  8131. //var u = n ? c : "";
  8132. //, d = s.querySelector("." + l);
  8133. //d.src = u,
  8134. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8135. //}
  8136. //}
  8137. //}
  8138. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8139. // p.forEach(function(e) {
  8140. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8141. // })
  8142. }
  8143. var r = e("../util/browser")
  8144. , o = e("../localization/localize")
  8145. , a = e("../enum/HelpModalType")
  8146. , s = (e("../enum/HelpModalSize"),
  8147. e("../enum/Viewmode"));
  8148. t.exports = {
  8149. init: function() {
  8150. if (!this.hasInitialized) {
  8151. this.hasInitialized = !0,
  8152. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8153. this.assets = {},
  8154. this.assets[a.LANDING[s.PANORAMA]] = {
  8155. desktop: {
  8156. left: {
  8157. "top-info": o.ROTATE,
  8158. "big-image": "images/nav_help_mouse_drag_left.png",
  8159. keyboard: "images/nav_help_keyboard_left_right.png"
  8160. },
  8161. middle: {
  8162. "top-info": o.MOVE,
  8163. "big-image": "images/nav_help_mouse_click.png",
  8164. keyboard: "images/nav_help_keyboard_up_down.png"
  8165. },
  8166. right: {
  8167. "top-info": o.ZOOM,
  8168. "big-image": "images/nav_help_mouse_zoom.png",
  8169. keyboard: "images/nav_help_zoom_keys.png"
  8170. }
  8171. },
  8172. mobile: {
  8173. left: {
  8174. "top-info": o.ROTATE,
  8175. "big-image": "images/nav_help_gesture_drag.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.MOVE,
  8179. "big-image": "images/nav_help_gesture_tap.png"
  8180. },
  8181. right: {
  8182. "top-info": o.ZOOM,
  8183. "big-image": "images/nav_help_gesture_pinch.png"
  8184. }
  8185. }
  8186. },
  8187. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8188. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8189. desktop: {
  8190. left: {
  8191. "top-info": o.ROTATE,
  8192. "big-image": "images/nav_help_mouse_drag_left.png",
  8193. keyboard: "images/nav_help_keyboard_left_right.png"
  8194. },
  8195. middle: {
  8196. "top-info": o.MOVE,
  8197. "big-image": "images/nav_help_mouse_position_right.png"
  8198. }
  8199. },
  8200. mobile: {
  8201. left: {
  8202. "top-info": o.ROTATE,
  8203. "big-image": "images/nav_help_gesture_drag.png"
  8204. },
  8205. middle: {
  8206. "top-info": o.MOVE,
  8207. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8208. }
  8209. }
  8210. },
  8211. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8212. desktop: {
  8213. left: {
  8214. "top-info": o.MOVE,
  8215. "big-image": "images/nav_help_mouse_position_left.png"
  8216. },
  8217. middle: {
  8218. "top-info": o.ROTATE,
  8219. "big-image": "images/nav_help_mouse_drag_right.png",
  8220. keyboard: "images/nav_help_keyboard_left_right.png"
  8221. }
  8222. },
  8223. mobile: {
  8224. left: {
  8225. "top-info": o.MOVE,
  8226. "big-image": "images/nav_help_gesture_position.png"
  8227. },
  8228. middle: {
  8229. "top-info": o.ROTATE,
  8230. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8231. }
  8232. }
  8233. };
  8234. var e = {
  8235. "top-info": o.INSIDE,
  8236. "big-image": "images/nav_help_click_inside.png",
  8237. keyboard: "images/nav_help_inside_key.png"
  8238. };
  8239. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8240. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8241. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8242. var t = {
  8243. "top-info": o.INSIDE,
  8244. "big-image": "images/nav_help_tap_inside.png"
  8245. };
  8246. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8247. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8248. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8249. this.assets[a.NAVIGATION] = {},
  8250. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8251. desktop: {
  8252. left: {
  8253. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8254. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8255. "big-image": "images/nav_help_mouse_drag_left.png",
  8256. keyboard: "images/nav_help_keyboard_left_right.png"
  8257. },
  8258. middle: {
  8259. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8260. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8261. "big-image": "images/nav_help_mouse_click.png",
  8262. keyboard: "images/nav_help_keyboard_up_down.png"
  8263. },
  8264. right: {
  8265. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8266. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8267. "big-image": "images/nav_help_mouse_zoom.png",
  8268. keyboard: "images/nav_help_zoom_keys.png"
  8269. }
  8270. },
  8271. mobile: {
  8272. left: {
  8273. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8274. "big-image": "images/nav_help_gesture_drag.png"
  8275. },
  8276. middle: {
  8277. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8278. "big-image": "images/nav_help_gesture_tap.png"
  8279. },
  8280. right: {
  8281. "top-info": o.HELP_MOBILE_3,
  8282. "big-image": "images/nav_help_gesture_pinch.png"
  8283. }
  8284. }
  8285. },
  8286. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8287. desktop: {
  8288. left: {
  8289. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8290. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8291. "big-image": "images/nav_help_mouse_drag_left.png",
  8292. keyboard: "images/nav_help_keyboard_all.png"
  8293. },
  8294. middle: {
  8295. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8296. "big-image": "images/nav_help_mouse_position_right.png"
  8297. },
  8298. right: {
  8299. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8300. "big-image": "images/nav_help_mouse_zoom.png"
  8301. }
  8302. },
  8303. mobile: {
  8304. left: {
  8305. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8306. "big-image": "images/nav_help_gesture_drag.png"
  8307. },
  8308. middle: {
  8309. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8310. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8311. },
  8312. right: {
  8313. "top-info": o.HELP_MOBILE_3,
  8314. "big-image": "images/nav_help_gesture_pinch.png"
  8315. }
  8316. }
  8317. },
  8318. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8319. desktop: {
  8320. left: {
  8321. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8322. "big-image": "images/nav_help_mouse_position_left.png"
  8323. },
  8324. middle: {
  8325. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8326. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8327. "big-image": "images/nav_help_mouse_drag_right.png",
  8328. keyboard: "images/nav_help_keyboard_left_right.png"
  8329. },
  8330. right: {
  8331. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8332. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8333. "big-image": "images/nav_help_mouse_zoom.png",
  8334. keyboard: "images/nav_help_keyboard_up_down.png"
  8335. }
  8336. },
  8337. mobile: {
  8338. left: {
  8339. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8340. "big-image": "images/nav_help_gesture_position.png"
  8341. },
  8342. middle: {
  8343. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8344. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8345. },
  8346. right: {
  8347. "top-info": o.HELP_MOBILE_3,
  8348. "big-image": "images/nav_help_gesture_pinch.png"
  8349. }
  8350. }
  8351. },
  8352. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8353. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8354. "top-info": o.HELP_DESKTOP_360_2A,
  8355. "bottom-info": o.HELP_DESKTOP_360_2B,
  8356. "big-image": "images/nav_help_click_inside.png",
  8357. keyboard: "images/nav_help_inside_key.png"
  8358. },
  8359. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8360. "top-info": o.HELP_MOBILE_360_2,
  8361. "big-image": "images/nav_help_tap_inside.png"
  8362. },
  8363. this.assets[a.MORE_HELP] = {
  8364. desktop: {
  8365. "more-help-hlr": {
  8366. "top-info": o.HELP_MORE_HLR_A,
  8367. "big-image": "images/nav_help_expand.svg",
  8368. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8369. },
  8370. "more-help-dollhouse": {
  8371. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8372. "big-image": "images/nav_help_dollhouse.svg",
  8373. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8374. },
  8375. "more-help-floors": {
  8376. "top-info": o.HELP_MORE_FLOORS_A,
  8377. "big-image": "images/nav_help_floor picker.svg",
  8378. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8379. },
  8380. "more-help-tag": {
  8381. "top-info": o.HELP_MORE_TAG_A,
  8382. "big-image": "images/nav_help_tag.svg",
  8383. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8384. },
  8385. "more-help-zoom": {
  8386. "top-info": o.HELP_MORE_ZOOM_A,
  8387. "big-image": "images/nav_help_zoom.svg",
  8388. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8389. },
  8390. "more-help-tour": {
  8391. "top-info": o.HELP_MORE_TOUR_A,
  8392. "big-image": "images/nav_help_play.png",
  8393. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8394. },
  8395. "more-help-inside": {
  8396. "top-info": o.HELP_MORE_INSIDE_A,
  8397. "big-image": "images/nav_help_inside.svg",
  8398. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8399. },
  8400. "more-help-vr": {
  8401. "top-info": o.HELP_MORE_VR_A,
  8402. "big-image": "images/nav_help_vr.svg",
  8403. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8404. },
  8405. "more-help-360": {
  8406. "top-info": o.HELP_MORE_360_A,
  8407. "big-image": "images/nav_help_360.svg",
  8408. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8409. },
  8410. "more-help-fullscreen": {
  8411. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8412. "big-image": "images/nav_help_fullscreen.svg",
  8413. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8414. }
  8415. },
  8416. mobile: {
  8417. "more-help-hlr": {
  8418. "top-info": o.HELP_MORE_HLR_A,
  8419. "big-image": "images/nav_help_expand.svg",
  8420. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8421. },
  8422. "more-help-dollhouse": {
  8423. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8424. "big-image": "images/nav_help_dollhouse.svg",
  8425. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8426. },
  8427. "more-help-floors": {
  8428. "top-info": o.HELP_MORE_FLOORS_A,
  8429. "big-image": "images/nav_help_floor picker.svg",
  8430. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8431. },
  8432. "more-help-tag": {
  8433. "top-info": o.HELP_MORE_TAG_A,
  8434. "big-image": "images/nav_help_tag.svg",
  8435. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8436. },
  8437. "more-help-tour": {
  8438. "top-info": o.HELP_MORE_TOUR_A,
  8439. "big-image": "images/nav_help_play.png",
  8440. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8441. },
  8442. "more-help-inside": {
  8443. "top-info": o.HELP_MORE_INSIDE_A,
  8444. "big-image": "images/nav_help_inside.svg",
  8445. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8446. },
  8447. "more-help-vr": {
  8448. "top-info": o.HELP_MORE_VR_A,
  8449. "big-image": "images/webvr.svg",
  8450. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8451. },
  8452. "more-help-360": {
  8453. "top-info": o.HELP_MORE_360_A,
  8454. "big-image": "images/nav_help_360.svg",
  8455. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8456. }
  8457. }
  8458. },
  8459. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8460. desktop: {
  8461. left: {
  8462. "top-info": o.ROTATE,
  8463. "big-image": "images/nav_help_mouse_drag_left.png",
  8464. keyboard: "images/nav_help_keyboard_left_right.png"
  8465. },
  8466. middle: {
  8467. "top-info": o.MOVE,
  8468. "big-image": "images/nav_help_mouse_click.png",
  8469. keyboard: "images/nav_help_keyboard_up_down.png"
  8470. },
  8471. right: {
  8472. "top-info": o.PLAY,
  8473. "big-image": "images/Desktop-help-play-button.svg",
  8474. keyboard: "images/Desktop-help-spacebar-2.svg"
  8475. }
  8476. },
  8477. mobile: {
  8478. left: {
  8479. "top-info": o.ROTATE,
  8480. "big-image": "images/nav_help_gesture_drag.png"
  8481. },
  8482. middle: {
  8483. "top-info": o.MOVE,
  8484. "big-image": "images/nav_help_gesture_tap.png"
  8485. },
  8486. right: {
  8487. "top-info": o.PLAY,
  8488. "big-image": "images/mobile-help-play-button.svg"
  8489. }
  8490. }
  8491. },
  8492. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8493. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8494. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8495. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8496. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8497. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8498. }
  8499. },
  8500. fill: function(e, t, i) {
  8501. n.call(this, e, t, i, !0)
  8502. },
  8503. clear: function(e, t, i) {
  8504. n.call(this, e, t, i, !1)
  8505. }
  8506. }
  8507. }
  8508. , {
  8509. "../enum/HelpModalSize": 27,
  8510. "../enum/HelpModalType": 28,
  8511. "../enum/Viewmode": 51,
  8512. "../localization/localize": 108,
  8513. "../util/browser": 182
  8514. }],
  8515. 76: [function(e, t, i) {
  8516. "use strict";
  8517. t.exports = Object.freeze({
  8518. OPENED: "share.open",
  8519. CLOSED: "share.closed",
  8520. LINK_CLICKED: "share.linked"
  8521. })
  8522. }
  8523. , {}],
  8524. 77: [function(e, t, i) {
  8525. "use strict";
  8526. function n(e) {
  8527. function t(t, i) {
  8528. var n = window.screenY + ($("#player").height() - i) / 2
  8529. , r = window.screenX + ($("#player").width() - t) / 2
  8530. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8531. I.emit(l.LINK_CLICKED, {
  8532. channel: e
  8533. }),
  8534. window.open(C[e], "shareWindow", o)
  8535. }
  8536. switch (e) {
  8537. case y.FACEBOOK:
  8538. t(580, 420);
  8539. break;
  8540. case y.TWITTER:
  8541. t(550, 440);
  8542. break;
  8543. case y.MAIL:
  8544. I.emit(l.LINK_CLICKED, {
  8545. channel: "email"
  8546. }),
  8547. window.open(C[e], "_blank");
  8548. break;
  8549. case y.LINKEDIN:
  8550. }
  8551. }
  8552. function r(e) {
  8553. I.emit(l.LINK_CLICKED, {
  8554. channel: "copylink"
  8555. });
  8556. var t = document.createRange();
  8557. t.selectNodeContents(v);
  8558. var i = window.getSelection();
  8559. i.removeAllRanges(),
  8560. i.addRange(t),
  8561. document.execCommand("copy"),
  8562. A.classList.remove("hidden"),
  8563. v.classList.add("highlighted")
  8564. }
  8565. function o(e) {
  8566. e && (e.stopPropagation(),
  8567. e.target === v) || (window.getSelection().removeAllRanges(),
  8568. v.classList.remove("highlighted"),
  8569. A.classList.add("hidden"))
  8570. }
  8571. var a = e("../../util/browser")
  8572. , s = e("../../localization/localize")
  8573. , l = e("./ShareEvents")
  8574. , c = e("../../util/common")
  8575. , h = e("events").EventEmitter
  8576. , u = document.getElementById("sharing")
  8577. , d = document.getElementById("share-modal")
  8578. , p = document.getElementById("share-close")
  8579. , f = document.getElementById("facebook-share")
  8580. , g = document.getElementById("twitter-share")
  8581. , m = document.getElementById("mail-share")
  8582. , v = document.getElementById("share-url-text")
  8583. , A = document.getElementById("copy-success")
  8584. , y = Object.freeze({
  8585. FACEBOOK: "facebook",
  8586. TWITTER: "twitter",
  8587. MAIL: "mail",
  8588. LINKEDIN: "linkedin"
  8589. })
  8590. , C = {};
  8591. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8592. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8593. C[y.MAIL] = "mailto:?subject=";
  8594. var I = {
  8595. init: function(e) {
  8596. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8597. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8598. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8599. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8600. u.addEventListener("click", this.toggle.bind(this)),
  8601. p.addEventListener("click", this.hide.bind(this)),
  8602. v.addEventListener("click", r),
  8603. d.addEventListener("click", o),
  8604. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8605. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8606. m.addEventListener("click", n.bind(this, y.MAIL)),
  8607. v.textContent = window.location.href + "&utm_source=4",
  8608. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8609. u.classList.remove("hidden")
  8610. },
  8611. show: function() {
  8612. this.emit(l.OPENED),
  8613. d.classList.add("fadeIn")
  8614. },
  8615. hide: function() {
  8616. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8617. document.selection && document.selection.empty(),
  8618. window.getSelection().removeAllRanges(),
  8619. o(),
  8620. d.classList.remove("fadeIn"))
  8621. },
  8622. toggle: function() {
  8623. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8624. }
  8625. };
  8626. c.extendObject(I, h.prototype),
  8627. t.exports = I
  8628. }
  8629. , {
  8630. "../../localization/localize": 108,
  8631. "../../util/browser": 182,
  8632. "../../util/common": 185,
  8633. "./ShareEvents": 76,
  8634. events: 202
  8635. }],
  8636. 78: [function(e, t, i) {
  8637. "use strict";
  8638. t.exports = Object.freeze({
  8639. OPENED: "terms.opened",
  8640. CLOSED: "terms.closed"
  8641. })
  8642. }
  8643. , {}],
  8644. 79: [function(e, t, i) {
  8645. "use strict";
  8646. var n = e("./TermsEvent")
  8647. , r = e("../../localization/localize")
  8648. , o = e("../../analytics")
  8649. , a = e("../../util/ajax")
  8650. , s = e("../../util/common")
  8651. , l = e("events").EventEmitter
  8652. , c = document.getElementById("terms-modal")
  8653. , h = {
  8654. init: function() {
  8655. $(".footer-terms").on("click", function(e) {
  8656. e.preventDefault(),
  8657. this.show()
  8658. }
  8659. .bind(this)),
  8660. $("#terms-modal .close").on("click", this.hide.bind(this))
  8661. },
  8662. show: function() {
  8663. this.emit(n.OPENED),
  8664. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8665. var t = $("#terms-text").html(e);
  8666. o.track("showcase_gui", {
  8667. gui_action: "click_terms_button",
  8668. interaction_source: "gui"
  8669. }),
  8670. t.find("a").attr("target", "_blank")
  8671. }).fail(function() {
  8672. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8673. }),
  8674. c.classList.add("fadeIn")
  8675. },
  8676. hide: function(e) {
  8677. e && e.preventDefault(),
  8678. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8679. c.classList.remove("fadeIn")
  8680. }
  8681. };
  8682. s.extendObject(h, l.prototype),
  8683. t.exports = h
  8684. }
  8685. , {
  8686. "../../analytics": 4,
  8687. "../../localization/localize": 108,
  8688. "../../util/ajax": 181,
  8689. "../../util/common": 185,
  8690. "./TermsEvent": 78,
  8691. events: 202
  8692. }],
  8693. 80: [function(e, t, i) {
  8694. "use strict";
  8695. t.exports = Object.freeze({
  8696. OPEN_INFO: "title.open.info",
  8697. CLOSE_INFO: "title.close.info",
  8698. SHOW_INFO: "title.show.info",
  8699. HIDE_INFO: "title.hide.info",
  8700. LINK_CLICKED: "title.link.click",
  8701. CONTACT_LINK_CLICKED: "title.contact.click",
  8702. ORIGIN_LINK_CLICKED: "title.origin.click"
  8703. })
  8704. }
  8705. , {}],
  8706. 81: [function(e, t, i) {
  8707. "use strict";
  8708. function n(e, t) {
  8709. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8710. }
  8711. function r(e, t) {
  8712. function i(i) {
  8713. e.shouldShowtags = "show" === this.value,
  8714. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8715. }
  8716. document.getElementById("tag-toggles").classList.remove("hidden"),
  8717. document.getElementById("radio-tag-show").checked = !0;
  8718. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8719. n[r].addEventListener("change", i)
  8720. }
  8721. var o = e("../../settings");
  8722. t.exports.init = n
  8723. }
  8724. , {
  8725. "../../settings": 166
  8726. }],
  8727. 82: [function(e, t, i) {
  8728. (function(i) {
  8729. "use strict";
  8730. function n(e, t) {
  8731. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8732. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8733. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8734. document.getElementById("gui-name").classList.add("noCoBrand"),
  8735. document.getElementById("cobrandTitle").classList.add("hidden")),
  8736. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8737. !1)
  8738. }
  8739. function r(e) {
  8740. return e ? (L = !0,
  8741. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8742. }
  8743. function o(e, t, i, n) {
  8744. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8745. return void T.classList.add("hidden");
  8746. L = !0;
  8747. var r = []
  8748. , o = c(r, "<br>");
  8749. if (e && o('<span id="contactName">' + e + "</span>"),
  8750. t) {
  8751. var a = n || t
  8752. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8753. o(s)
  8754. }
  8755. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8756. r[0] = "",
  8757. x.innerHTML = r.join("")
  8758. }
  8759. function a(e) {
  8760. if ("string" == typeof e)
  8761. try {
  8762. e = JSON.parse(e)
  8763. } catch (e) {
  8764. return y.warn("Unable to parse address data"),
  8765. void S.parentElement.classList.add("hidden")
  8766. }
  8767. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8768. return void S.parentElement.classList.add("hidden");
  8769. L = !0;
  8770. var t = []
  8771. , i = c(t, " ");
  8772. e.address_1 && i(e.address_1),
  8773. e.address_2 && i(e.address_2),
  8774. e.city && i(e.city, ", "),
  8775. e.state && i(e.state, ", "),
  8776. e.zip && i(e.zip, e.state ? " " : ", "),
  8777. t[0] = "",
  8778. S.innerText = t.join("")
  8779. }
  8780. function s(e) {
  8781. var t = document.createElement("a");
  8782. return t.id = "url",
  8783. t.target = "_blank",
  8784. t.href = e,
  8785. t.innerText = e,
  8786. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8787. t
  8788. }
  8789. function l(e) {
  8790. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8791. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8792. P.appendChild(s(e)),
  8793. O.forEach(function(e) {
  8794. e.classList.add("share-link")
  8795. }),
  8796. !0)
  8797. }
  8798. function c(e, t) {
  8799. var i = e
  8800. , n = t;
  8801. return function(e, t) {
  8802. i.push(t || n, e)
  8803. }
  8804. }
  8805. function h() {
  8806. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8807. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8808. var e = [].slice.call(_.querySelectorAll("a"));
  8809. e.forEach(function(e) {
  8810. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8811. });
  8812. var t = [].slice.call(T.querySelectorAll("a"));
  8813. t.forEach(function(e) {
  8814. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8815. contact_type: e.getAttribute("id")
  8816. }))
  8817. })
  8818. }
  8819. var u = e("../../util/browser")
  8820. , d = e("../../util/common")
  8821. , p = e("../../util/logger")
  8822. , f = e("../../localization/localize")
  8823. , g = e("./titleBarSettings")
  8824. , m = e("../../settings")
  8825. , v = e("./TitleEvents")
  8826. , A = e("events").EventEmitter
  8827. , y = new p(i)
  8828. , C = document.querySelector(".pinTop.left")
  8829. , I = document.getElementsByClassName("title-container")[0]
  8830. , E = document.getElementById("title-toggle").querySelector("i")
  8831. , b = document.getElementById("meta-info-wrapper")
  8832. , w = document.getElementById("meta-info")
  8833. , _ = document.getElementById("meta-description")
  8834. , T = document.getElementsByClassName("contact-info")[0]
  8835. , x = document.getElementById("contact-data")
  8836. , S = document.getElementById("addressTxt")
  8837. , M = document.getElementById("tag-toggles")
  8838. , R = document.getElementById("share-origin")
  8839. , P = document.getElementById("share-link-wrapper")
  8840. , O = [w, b, I]
  8841. , L = !1
  8842. , D = !1
  8843. , N = {
  8844. populate: function(e) {
  8845. if (n(window.DATA.name, e.coBrand)) {
  8846. if (r(e.description),
  8847. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8848. a(e.address),
  8849. L) {
  8850. var t = document.createElement("br");
  8851. M.insertBefore(t, M.firstElementChild)
  8852. }
  8853. e.socialSharing && m.share.enabled && (D = l(e.url))
  8854. }
  8855. },
  8856. finishSetup: function(e) {
  8857. L = L || !!e,
  8858. h(),
  8859. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8860. },
  8861. toggleMeta: function(e, t) {
  8862. var title = document.getElementById("model-title");
  8863. t && t.preventDefault();
  8864. var i = w.classList.contains("expand");
  8865. e && !i || (i ? (O.forEach(function(e) {
  8866. e.classList.remove("expand")
  8867. }),
  8868. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8869. e.classList.add("expand");
  8870. }),
  8871. title.classList.add("expand"),
  8872. this.emit(v.OPEN_INFO)))
  8873. },
  8874. setupToggling: function() {
  8875. b.style.height = w.offsetHeight + "px",
  8876. w.addEventListener("transitionend", function() {
  8877. b.style.height = w.offsetHeight + "px"
  8878. })
  8879. },
  8880. toggleTitle: function(e) {
  8881. e && e.preventDefault(),
  8882. C.classList.contains("closed") ? (C.classList.add("open"),
  8883. E.classList.remove("icon-dpad-right"),
  8884. E.classList.add("icon-dpad-left"),
  8885. this.emit(v.SHOW_INFO),
  8886. setTimeout(function() {
  8887. C.classList.remove("closed"),
  8888. C.classList.remove("open")
  8889. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8890. E.classList.remove("icon-dpad-left"),
  8891. E.classList.add("icon-dpad-right"),
  8892. this.emit(v.HIDE_INFO))
  8893. }
  8894. };
  8895. d.extendObject(N, A.prototype),
  8896. t.exports = N
  8897. }
  8898. ).call(this, "/js/gui/title/titleBar.js")
  8899. }
  8900. , {
  8901. "../../localization/localize": 108,
  8902. "../../settings": 166,
  8903. "../../util/browser": 182,
  8904. "../../util/common": 185,
  8905. "../../util/logger": 189,
  8906. "./TitleEvents": 80,
  8907. "./titleBarSettings": 83,
  8908. events: 202
  8909. }],
  8910. 83: [function(e, t, i) {
  8911. "use strict";
  8912. t.exports = Object.freeze({
  8913. minTooltipCharacters: 19,
  8914. removeAnimationClasses: 500
  8915. })
  8916. }
  8917. , {}],
  8918. 84: [function(e, t, i) {
  8919. "use strict";
  8920. function n(e) {
  8921. C = e,
  8922. P.forEach(function(e) {
  8923. b.addEventListener(e, u.bind(this, !1), !0),
  8924. w.addEventListener(e, u.bind(this, !0), !0),
  8925. E.addEventListener(e, stopTour2, !0)
  8926. S.forEach(function(t) {//会触发导览停止
  8927. t.addEventListener(e, stopTour, !0)
  8928. })
  8929. $("#drawer img").on(e, stopTour)
  8930. })
  8931. document.addEventListener("keydown", u.bind(this, !1), !0)
  8932. C.on(v.TourStart, function() {
  8933. E.classList.add("playing")
  8934. })
  8935. }
  8936. function play() {//r
  8937. settings.playTourNearBy ? C.playTourNearBy() : C.playTour()
  8938. I && clearTimeout(I),
  8939. d(),
  8940. _.removeClass("fadeIn")
  8941. }
  8942. function stopTour2() {//o
  8943. E.classList.contains("playing") && (C.stopTour(),
  8944. _.addClass("fadeIn"),
  8945. setTimeout(function() {
  8946. _.removeClass("fadeIn")
  8947. }, p.tourInteraction.showPauseButton),
  8948. O || (clearTimeout(I),
  8949. I = setTimeout(h, p.tourInteraction.showModal)),
  8950. setTimeout(function() {
  8951. E.classList.remove("playing")
  8952. }, p.tourInteraction.allowNextClick))
  8953. }
  8954. function stopTour() { //a
  8955. C.tourInProgress && (C.stopTour(),
  8956. C.endTourProgress(),
  8957. E.classList.remove("playing"))
  8958. }
  8959. function togglePlay() {//s
  8960. T.is(":visible") ? play() : stopTour2()
  8961. }
  8962. function l() {
  8963. x.hasClass("playing") && (clearTimeout(I),
  8964. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8965. }
  8966. function c() {
  8967. E.classList.remove("playing"),
  8968. h()
  8969. }
  8970. function h() {//去掉导览结束时的提示
  8971. /* if (!p.tourInteraction.disabled) {
  8972. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8973. M.addClass("fadeIn tour " + m.deviceType);
  8974. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8975. if (!p.tourInteraction.smallModal) {
  8976. var t;
  8977. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8978. m.fill(R, A.TOUR_INTERACTION[t]),
  8979. M.addClass(t)
  8980. }
  8981. M.addClass(e)
  8982. } */
  8983. }
  8984. function u(e, t) {
  8985. if (t) {
  8986. var i = "keydown" === t.type
  8987. , n = t.which === f.SPACE || C.tourIsPlaying;
  8988. i && n || e || (O = !0),
  8989. C.atEndOfTour() && d(),
  8990. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"), d(), t.which !== f.SPACE && stopTour()),
  8991. i && n && togglePlay() //空格键播放或暂停
  8992. }
  8993. }
  8994. function d() {
  8995. M.removeClass("fadeIn")
  8996. }
  8997. var p = (e("../util/browser"),
  8998. e("../settings"))
  8999. , f = e("../enum/Keys")
  9000. , g = e("../enum/Viewmode")
  9001. , m = (e("./helpManager"),
  9002. e("./populateModal"))
  9003. , v = e("../enum/DirectorEvents")
  9004. , A = e("../enum/HelpModalType")
  9005. , y = e("../enum/HelpModalSize")
  9006. , C = null
  9007. , I = null
  9008. , E = document.getElementById("pause-overlay")
  9009. , b = document.getElementById("player")
  9010. , w = document.getElementById("gui")
  9011. , _ = $("#pause-icon").eq(0)
  9012. , T = $("#play").eq(0)
  9013. , x = $("#playHead").eq(0)
  9014. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9015. , M = $("#interaction-modal").eq(0)
  9016. , R = $("#interaction-modal .interaction").toArray()
  9017. , P = ["touchstart", "mousedown", "pointerdown"]
  9018. , O = !1;
  9019. t.exports.init = n,
  9020. t.exports.play = play,
  9021. t.exports.pause = stopTour2,
  9022. t.exports.pauseWithoutCTA = stopTour,
  9023. t.exports.togglePlay = togglePlay,
  9024. t.exports.stopTour = l,
  9025. t.exports.dismissModal = d
  9026. }
  9027. , {
  9028. "../enum/DirectorEvents": 23,
  9029. "../enum/HelpModalSize": 27,
  9030. "../enum/HelpModalType": 28,
  9031. "../enum/Keys": 30,
  9032. "../enum/Viewmode": 51,
  9033. "../settings": 166,
  9034. "../util/browser": 182,
  9035. "./helpManager": 68,
  9036. "./populateModal": 75
  9037. }],
  9038. 85: [function(e, t, i) {
  9039. "use strict";
  9040. t.exports = Object.freeze({
  9041. OPENED: "vr.modal.opened",
  9042. LAUNCH: "vr.modal.launch",
  9043. CLOSED: "vr.modal.closed",
  9044. NEXT: "vr.modal.next",
  9045. PREV: "vr.modal.prev",
  9046. STORE: "vr.modal.store",
  9047. falseICECHOSEN: "vr.modal.device"
  9048. })
  9049. }
  9050. , {}],
  9051. 86: [function(e, t, i) {
  9052. "use strict";
  9053. function n(e, t, i) {
  9054. function n(e, t, n, r) {
  9055. function o() {
  9056. return p + "&m=" + t + "&display=" + e
  9057. }
  9058. function s() {
  9059. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9060. , t = "&utm_source=" + u
  9061. , n = "&utm_showcase_session_id=" + i;
  9062. return e + t + n
  9063. }
  9064. function l() {
  9065. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9066. }
  9067. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9068. }
  9069. function r(e, t, i, r) {
  9070. var o = "https://api.branch.io/v1/url"
  9071. , a = n(e, t, i, r)
  9072. , s = {
  9073. responseType: "json",
  9074. data: {
  9075. branch_key: h.appConfig.branch_key,
  9076. data: {
  9077. m: t,
  9078. full_url: a,
  9079. $desktop_url: m,
  9080. $og_app_id: "331853976762864119",
  9081. $og_title: i,
  9082. $og_description: r,
  9083. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9084. $canonical_url: window.location.href
  9085. }
  9086. }
  9087. };
  9088. c.post(o, s).done(function(t) {
  9089. f[e] = t.url
  9090. }).fail(function(t) {
  9091. f[e] = t
  9092. }
  9093. .bind(this, a))
  9094. }
  9095. function o(e, t, i) {
  9096. for (var r in s) {
  9097. var o = s[r]
  9098. , a = n(o, e, t, i);
  9099. f[o] = a
  9100. }
  9101. }
  9102. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9103. , d = g + "/vr/dlist/?ret=" + u
  9104. , p = g + "/vr/show/?ret=" + u
  9105. , m = "";
  9106. switch (e) {
  9107. case l.IOS:
  9108. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9109. break;
  9110. default:
  9111. o(t.sid, t.name, t.summary)
  9112. }
  9113. }
  9114. function r(e) {
  9115. var t = f[e];
  9116. window.open(t, "_blank")
  9117. }
  9118. function o(e) {
  9119. var t = u[e];
  9120. window.open(t, "_blank")
  9121. }
  9122. var a = e("../../util/browser")
  9123. , s = e("../../enum/VRApps")
  9124. , l = e("../../enum/VRPlatforms")
  9125. , c = e("../../util/ajax")
  9126. , h = e("../../settings")
  9127. , u = {};
  9128. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9129. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9130. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9131. for (var d in s) {
  9132. var p = s[d];
  9133. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9134. }
  9135. var f = {}
  9136. , g = function() {
  9137. var e = window.location.host;
  9138. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9139. "https://" + e
  9140. }();
  9141. t.exports.init = n,
  9142. t.exports.launch = r,
  9143. t.exports.launchStore = o
  9144. }
  9145. , {
  9146. "../../enum/VRApps": 46,
  9147. "../../enum/VRPlatforms": 49,
  9148. "../../settings": 166,
  9149. "../../util/ajax": 181,
  9150. "../../util/browser": 182
  9151. }],
  9152. 87: [function(e, t, i) {
  9153. "use strict";
  9154. function n(e) {
  9155. var t;
  9156. switch (e) {
  9157. case m.IOS:
  9158. return t = p.iosVersion(),
  9159. t.major > 9 || 9 === t.major && t.minor >= 1;
  9160. case m.Android:
  9161. return t = p.androidVersion(),
  9162. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9163. }
  9164. return !1
  9165. }
  9166. function r(e, t) {
  9167. function i(e) {
  9168. K.emit(A.STORE, {
  9169. type: e
  9170. }),
  9171. f.launchStore(e)
  9172. }
  9173. function r(e) {
  9174. switch (e !== _.pageCount && (a(e),
  9175. N.text(e + 1 + " / " + _.pageCount)),
  9176. e) {
  9177. case _.Title:
  9178. O.css("display", "none"),
  9179. L.text(u[e]),
  9180. o(s);
  9181. break;
  9182. case _.Cardboard:
  9183. O.css("display", "block"),
  9184. L.text(u[e]),
  9185. M.filter(".cardboard").off(),
  9186. M.filter(".gearvr").off(),
  9187. c(e, s),
  9188. h(H, X, Z);
  9189. break;
  9190. case _.Gear:
  9191. L.text(u[e]),
  9192. c(e, s),
  9193. T.addClass("lastPage"),
  9194. h(G, X, Z);
  9195. break;
  9196. case _.pageCount:
  9197. T.removeClass("fadeIn"),
  9198. K.emit(A.CLOSED)
  9199. }
  9200. B.filter("[src='']").hide()
  9201. }
  9202. var s = function() {
  9203. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9204. w = ".show-supported",
  9205. m.Android) : (T.addClass("unsupported"),
  9206. w = ".show-unsupported",
  9207. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9208. w = ".show-ios",
  9209. _ = v.ios,
  9210. m.IOS) : (T.addClass("desktop"),
  9211. w = ".show-desktop",
  9212. m.Desktop)
  9213. }();
  9214. f.init(s, e, t),
  9215. s !== m.Desktop && T.addClass("mobile");
  9216. var l = function(e) {
  9217. K.emit(A.LAUNCH, {
  9218. vr_platform: s,
  9219. vr_app: e
  9220. }),
  9221. f.launch(e)
  9222. };
  9223. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9224. q.gear = l.bind(this, g.GearVR),
  9225. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9226. d(),
  9227. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9228. $(w).show();
  9229. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9230. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9231. s === m.IOS && (u.splice(1, 1),
  9232. y.splice(1, 1)),
  9233. $("#vr").on("click", function(e) {
  9234. e.preventDefault();
  9235. player.FlyToMode("panorama", ()=>{
  9236. if(!window.vrEnabled) { // 开启VR
  9237. window.vrEnabled = true;
  9238. this.classList.add('active');
  9239. $('#gui div').not('#vrOff').addClass('vrHide');
  9240. $('#vrOffImg').css({'display':'inline-block'});
  9241. }else{
  9242. }
  9243. })
  9244. });
  9245. let exitVR = function(){
  9246. $('#gui div').not('#vrOff').removeClass('vrHide');
  9247. $('#vrOffImg').css({'display':'none'});
  9248. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9249. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9250. }
  9251. $('#vrOff').on('click', function(){
  9252. window.vrEnabled = false;
  9253. exitVR()
  9254. })
  9255. window.bus.addEventListener('exitWebXR',(e)=>{
  9256. exitVR()
  9257. })
  9258. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9259. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9260. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9261. $("span.modelLink").text(I),
  9262. O.on("click", function(e) {
  9263. K.emit(A.PREV),
  9264. b--,
  9265. r(b)
  9266. }),
  9267. L.on("click", function(e) {
  9268. L.text();
  9269. K.emit(A.NEXT, {
  9270. nextAction: y[b]
  9271. }),
  9272. b++,
  9273. r(b)
  9274. }),
  9275. T.find(".close").on("click", K.dismiss)
  9276. }
  9277. function o(e) {
  9278. switch (e) {
  9279. case m.Android:
  9280. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9281. M.filter(".gearvr").off().on("click", q.gear),
  9282. s(H, G, "logo-button", "same-line");
  9283. break;
  9284. case m.UnsupportedAndroid:
  9285. s("", z, "", "");
  9286. break;
  9287. case m.IOS:
  9288. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9289. s(H, "", "logo-button", "");
  9290. break;
  9291. case m.Desktop:
  9292. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9293. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9294. s(H, G, "logo-button", "same-line"),
  9295. Q.cardboard()
  9296. }
  9297. }
  9298. function a(e) {
  9299. $(".p1, .p2, .p3").hide(),
  9300. x.insertAfter(S),
  9301. T.removeClass("front-page"),
  9302. T.removeClass("details-page"),
  9303. T.removeClass("lastPage"),
  9304. M.removeClass("logo-button"),
  9305. M.removeClass("same-line"),
  9306. S.removeClass("headsetOptions"),
  9307. R.attr("src", ""),
  9308. R.filter(".second").removeClass("gear"),
  9309. R.css("display", "inline-block"),
  9310. R.off(),
  9311. P.filter(".second").css("display", ""),
  9312. D.css("display", "none"),
  9313. $(".p" + (e + 1) + w).show(),
  9314. R.filter(".third").insertBefore(P.filter(".third"))
  9315. }
  9316. function s(e, t, i, n) {
  9317. T.addClass("front-page"),
  9318. R.filter(".first").attr("src", e),
  9319. R.filter(".second").attr("src", t),
  9320. M.filter(".first").addClass(i),
  9321. M.filter(".second").addClass(i),
  9322. M.addClass(n),
  9323. ".show-desktop" === w && S.insertAfter(x)
  9324. }
  9325. function l(e, t, i) {
  9326. S.addClass("headsetOptions"),
  9327. M.off(),
  9328. R.filter(".second").attr("src", t),
  9329. D.css("display", "block"),
  9330. P.filter(".second").css("display", "none"),
  9331. D.on("click", function() {
  9332. a(_.Title),
  9333. o(m.Desktop)
  9334. }),
  9335. e && (K.emit(A.falseICECHOSEN, {
  9336. name: g.GearVR
  9337. }),
  9338. R.filter(".first").attr("src", e),
  9339. R.filter(".second").addClass("gear"),
  9340. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9341. Q.gearvr()),
  9342. i && (K.emit(A.falseICECHOSEN, {
  9343. name: g.Cardboard
  9344. }),
  9345. R.filter(".third").attr("src", i),
  9346. R.filter(".third").show(),
  9347. R.filter(".third").insertAfter(R.filter(".second")),
  9348. R.filter(".third").addClass("link"),
  9349. R.filter(".second").addClass("link"),
  9350. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9351. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9352. Q.cardboard())
  9353. }
  9354. function c(e, t) {
  9355. switch (t) {
  9356. case m.IOS:
  9357. X = Y,
  9358. Z = j;
  9359. break;
  9360. case m.Desktop:
  9361. e === _.Cardboard ? (X = F,
  9362. Z = U,
  9363. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9364. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9365. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9366. Z = "");
  9367. break;
  9368. default:
  9369. e === _.Cardboard ? (X = z,
  9370. Z = j) : (X = k,
  9371. Z = W)
  9372. }
  9373. }
  9374. function h(e, t, i) {
  9375. T.find(".inner").addClass("details-page"),
  9376. T.addClass("details-page"),
  9377. R.filter(".first").attr("src", e),
  9378. R.filter(".second").attr("src", t),
  9379. R.filter(".third").attr("src", i)
  9380. }
  9381. function u() {
  9382. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9383. K.emit(A.CLOSED))
  9384. }
  9385. function d() {
  9386. var e = p.aspectRatio() > 1 && p.isMobile();
  9387. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9388. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9389. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9390. }
  9391. var p = e("../../util/browser")
  9392. , f = e("./vrLink")
  9393. , g = e("../../enum/VRApps")
  9394. , m = e("../../enum/VRPlatforms")
  9395. , v = e("../../enum/VRPages")
  9396. , A = e("./vrEvent")
  9397. , y = (e("../../settings"),
  9398. e("../../constants"))
  9399. , C = e("../../localization/localize")
  9400. , I = e("../../util/common")
  9401. , E = e("events").EventEmitter
  9402. , b = 0
  9403. , w = null
  9404. , _ = v.standard
  9405. , T = $(".vr-popup")
  9406. , x = T.find(".vr-popup-body")
  9407. , S = T.find(".vr-images")
  9408. , M = T.find(".img-container")
  9409. , R = T.find(".vr-sm-image")
  9410. , P = M.find(".vr-img-caption")
  9411. , O = $(".vr-buttons").find(".prev-button")
  9412. , L = $(".vr-buttons").find(".next-button")
  9413. , D = S.find(".front-close")
  9414. , N = $(".vr-page")
  9415. , B = T.find("img")
  9416. , F = "images/apple-store.png"
  9417. , V = "images/badge-oculus.png"
  9418. , U = "images/badge-cardboard.png"
  9419. , k = "images/logo-samsung.png"
  9420. , H = "images/headset-cardboard.png"
  9421. , G = "images/headset-gearvr.png"
  9422. , z = "images/ico-android-robot.png"
  9423. , W = "images/ico-gearvr.png"
  9424. , j = "images/ico-vr.png"
  9425. , Y = "images/apple-logo-white.svg"
  9426. , X = null
  9427. , Z = null
  9428. , q = {}
  9429. , K = {
  9430. init: r,
  9431. dismiss: u,
  9432. isDeviceSupported: n
  9433. };
  9434. I.extendObject(K, E.prototype),
  9435. $(window).resize(d);
  9436. var Q = function() {
  9437. var e = P.filter(".first").find(".cardboard")
  9438. , t = P.filter(".first").find(".gearvr");
  9439. return {
  9440. cardboard: function() {
  9441. t.addClass("hidden"),
  9442. e.removeClass("hidden")
  9443. },
  9444. gearvr: function() {
  9445. e.addClass("hidden"),
  9446. t.removeClass("hidden")
  9447. }
  9448. }
  9449. }();
  9450. t.exports = K
  9451. }
  9452. , {
  9453. "../../constants": 8,
  9454. "../../enum/VRApps": 46,
  9455. "../../enum/VRPages": 48,
  9456. "../../enum/VRPlatforms": 49,
  9457. "../../localization/localize": 108,
  9458. "../../settings": 166,
  9459. "../../util/browser": 182,
  9460. "../../util/common": 185,
  9461. "./vrEvent": 85,
  9462. "./vrLink": 86,
  9463. events: 202
  9464. }],
  9465. 88: [function(e, t, i) {
  9466. "use strict";
  9467. t.exports = Object.freeze({
  9468. OPENED: "webvr.modal.opened",
  9469. SHOW_TERMS: "webvr.footer.show.terms"
  9470. })
  9471. }
  9472. , {}],
  9473. 89: [function(e, t, i) {
  9474. (function(i) {
  9475. "use strict";
  9476. function n(e, t, i, n) {
  9477. function r(e) {
  9478. e.preventDefault(),
  9479. a(e.currentTarget.id)
  9480. }
  9481. function a(e) {
  9482. ne[e](),
  9483. Object.keys(ne).map(function(t, i) {
  9484. $("#" + t).toggleClass("tabs-underlined", t === e)
  9485. })
  9486. }
  9487. y = i,
  9488. v = t,
  9489. w.init(E.Android, e, n),
  9490. m();
  9491. var l = new RegExp("daydream","i")
  9492. , c = l.test(y.displayName);
  9493. c ? (a("tabdaydream"),
  9494. B.filter(".device-headset-side").attr("src", H),
  9495. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9496. B.filter(".device-headset-side").attr("src", Y),
  9497. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9498. $("#vr").on("click", function(e) {
  9499. e.preventDefault(),
  9500. g("click_webvr_button"),
  9501. L.is(":hidden") && (ie.emit(_.OPENED),
  9502. o())
  9503. }),
  9504. $(".webvr-popup .close").on("click", function(e) {
  9505. e.preventDefault(),
  9506. D.hasClass("hidden") ? (g("webvr_help_close"),
  9507. p()) : s()
  9508. }),
  9509. $("#tabcardboard").on("click", r),
  9510. $("#tabdaydream").on("click", r),
  9511. $("#tabnative").on("click", r),
  9512. $(".webvr-popup .open-with-app").on("click", function(e) {
  9513. e.preventDefault(),
  9514. g("webvr_learn_more"),
  9515. a("tabnative"),
  9516. p()
  9517. }),
  9518. $(".webvr-popup .help").on("click", function(e) {
  9519. e.preventDefault(),
  9520. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9521. p()
  9522. }),
  9523. $(".webvr-popup .terms").on("click", function(e) {
  9524. e.preventDefault(),
  9525. g("webvr_click_terms"),
  9526. s(),
  9527. ie.emit(_.SHOW_TERMS)
  9528. }),
  9529. F.on("click", function(e) {
  9530. e.preventDefault(),
  9531. g(ee),
  9532. window.open(J, "_blank")
  9533. }),
  9534. V.on("click", function(e) {
  9535. e.preventDefault(),
  9536. g("webvr_phone_link"),
  9537. window.open(te, "_blank")
  9538. }),
  9539. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9540. e.preventDefault(),
  9541. g("webvr_cardboard_link"),
  9542. w.launch(b.CardboardAndroid)
  9543. }),
  9544. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9545. e.preventDefault(),
  9546. g("webvr_oculus_link"),
  9547. w.launch(b.GearVR)
  9548. })
  9549. }
  9550. function r() {
  9551. function e() {
  9552. y.isPresenting || (f(),
  9553. window.removeEventListener("vrdisplaypresentchange", e))
  9554. }
  9555. R.info("Headset mounted"),
  9556. v.suspend();
  9557. var t = document.createElement("canvas");
  9558. for (t.getContext("webgl"),
  9559. t.className = "webvr-canvas",
  9560. document.bgColor = "#000",
  9561. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9562. document.body.removeChild(document.body.firstChild);
  9563. document.body.appendChild(t),
  9564. g("webvr_enter_app"),
  9565. y.requestPresent([{
  9566. source: t,
  9567. predistorted: !0
  9568. }]).catch(function(t) {
  9569. R.error("Failed to present: " + t),
  9570. g("webvr_exit_calibrate"),
  9571. e()
  9572. }),
  9573. A.then(function() {
  9574. window.dispatchEvent(new Event("vrapp-start"))
  9575. }),
  9576. window.addEventListener("vrdisplaypresentchange", e)
  9577. }
  9578. function o() {
  9579. O.fadeOut(I.guiAnimationSpeed),
  9580. L.fadeIn(I.guiAnimationSpeed),
  9581. a()
  9582. }
  9583. function a() {
  9584. if (!A) {
  9585. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9586. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9587. A = new Promise(function(e, i) {
  9588. var n = document.createElement("script");
  9589. n.type = "text/javascript",
  9590. n.src = t,
  9591. n.onload = e,
  9592. document.head.appendChild(n)
  9593. }
  9594. )
  9595. }
  9596. D.find(".enter-button").on("click", r)
  9597. }
  9598. function s() {
  9599. g("webvr_modal_close"),
  9600. D.find(".enter-button").off("click", r),
  9601. L.fadeOut(I.guiAnimationSpeed, function() {
  9602. D.toggleClass("hidden", !1),
  9603. N.toggleClass("hidden", !0),
  9604. C.exitFullscreen()
  9605. }),
  9606. O.fadeIn(I.guiAnimationSpeed)
  9607. }
  9608. function l() {
  9609. k.toggleClass("hidden", !1),
  9610. U.toggleClass("hidden", !0)
  9611. }
  9612. function c() {
  9613. k.toggleClass("hidden", !0),
  9614. U.toggleClass("hidden", !1)
  9615. }
  9616. function h() {
  9617. B.filter(".device-headset").attr("src", G),
  9618. B.filter(".device-phone").attr("src", z),
  9619. J = Z,
  9620. ee = K,
  9621. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9622. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9623. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9624. c()
  9625. }
  9626. function u() {
  9627. B.filter(".badge-cardboard").attr("src", j),
  9628. B.filter(".badge-oculus").attr("src", X),
  9629. l()
  9630. }
  9631. function d() {
  9632. B.filter(".device-headset").attr("src", Y),
  9633. B.filter(".device-phone").attr("src", W),
  9634. J = q,
  9635. ee = Q,
  9636. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9637. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9638. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9639. c()
  9640. }
  9641. function p() {
  9642. D.toggleClass("hidden"),
  9643. N.toggleClass("hidden")
  9644. }
  9645. function f() {
  9646. R.info("exiting webVR"),
  9647. g("webvr_exit_app"),
  9648. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9649. }
  9650. function g(e) {
  9651. var t = C.isLandscape() ? "landscape" : "portrait";
  9652. T.trackAlways("showcase_gui", {
  9653. gui_action: e,
  9654. orientation: t
  9655. })
  9656. }
  9657. function m() {
  9658. var e = C.isLandscape();
  9659. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9660. }
  9661. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9662. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9663. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9664. init: n
  9665. }, ne = {
  9666. tabcardboard: d,
  9667. tabdaydream: h,
  9668. tabnative: u
  9669. };
  9670. S.extendObject(ie, P.prototype),
  9671. $(window).resize(m),
  9672. t.exports = ie
  9673. }
  9674. ).call(this, "/js/gui/webvr/webVRgui.js")
  9675. }
  9676. , {
  9677. "../../analytics": 4,
  9678. "../../constants": 8,
  9679. "../../enum/VRApps": 46,
  9680. "../../enum/VRPlatforms": 49,
  9681. "../../localization/localize": 108,
  9682. "../../settings": 166,
  9683. "../../util/browser": 182,
  9684. "../../util/common": 185,
  9685. "../../util/logger": 189,
  9686. "./../gui": 65,
  9687. "./../vr/vrLink": 86,
  9688. "./WebVrEvent": 88,
  9689. events: 202
  9690. }],
  9691. 90: [function(e, t, i) {
  9692. "use strict";
  9693. function n(e, t, i, n, o) {
  9694. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9695. this.roomId = o || "",
  9696. this.labelId = e,
  9697. this.position = (new r.Vector3).copy(t),
  9698. this.text = i
  9699. }
  9700. var r = e("three")
  9701. , o = e("../util/browser");
  9702. n.prototype.build = function() {
  9703. var e = window.document.createElement("div");
  9704. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9705. var t = window.document.createElement("div");
  9706. t.setAttribute("class", "gui-floorplan-label-text");
  9707. var i = window.document.createTextNode(this.text);
  9708. t.appendChild(i),
  9709. e.appendChild(t),
  9710. window.document.body.appendChild(e),
  9711. this.labelGui = e,
  9712. this.textBlock = t,
  9713. $(this.labelGui).hide();
  9714. var n = window.getComputedStyle(this.labelGui);
  9715. this.initialTransform = n.transform || n.webkitTransform
  9716. }
  9717. ,
  9718. t.exports = n
  9719. }
  9720. , {
  9721. "../util/browser": 182,
  9722. three: 217
  9723. }],
  9724. 91: [function(e, t, i) {
  9725. "use strict";
  9726. function n() {
  9727. this.player = null,
  9728. this.modelManager = null,
  9729. this.container = null
  9730. }
  9731. var r = e("three")
  9732. , o = (e("../util/common"),
  9733. e("../enum/PlayerEvents"))
  9734. , a = (e("../enum/DirectorEvents"),
  9735. e("../enum/ModelManagerEvents"))
  9736. , s = e("../settings")
  9737. , l = e("../enum/Viewmode")
  9738. , c = (e("../enum/WarpStyle"),
  9739. e("../util/transitions"),
  9740. e("../util/lerp"),
  9741. e("../util/browser"));
  9742. //场景初始化
  9743. n.prototype.init = function(e, t, i) {
  9744. this.player = e,
  9745. this.modelManager = t,
  9746. this.container = i,
  9747. this.updateModel(),
  9748. this.bindEvents()
  9749. }
  9750. ,
  9751. n.prototype.bindEvents = function() {
  9752. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9753. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9754. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9755. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9756. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9757. }
  9758. ,
  9759. n.prototype.updateModel = function() {
  9760. this.model = this.modelManager.getActiveModel()
  9761. }
  9762. ,
  9763. n.prototype.handlePlayerViewChanged = function() {
  9764. this.updateLabelVisibility(),
  9765. this.updateLabelDisplay()
  9766. }
  9767. ,
  9768. n.prototype.getLabelsForFloor = function(e, t) {
  9769. return t = t || [],
  9770. t.length = 0,
  9771. this.model.labels.forEach(function(i) {
  9772. this.labelVisibleForFloor(i, e) && t.push(i)
  9773. }
  9774. .bind(this)),
  9775. t
  9776. }
  9777. ,
  9778. n.prototype.getLabelsForCurrentFloor = function(e) {
  9779. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9780. }
  9781. ,
  9782. n.prototype.labelVisibleForFloor = function(e, t) {
  9783. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9784. if (!this.model.showingLabels || !e.labelGui || !i)
  9785. return !1;
  9786. var n = e.floorId === this.model.floors.size() - 1;
  9787. return this.model.allFloorsVisible ? n : e.floorId === t
  9788. }
  9789. ,
  9790. n.prototype.updateLabelVisibility = function(e) {
  9791. this.model.labels.forEach(function(e) {
  9792. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9793. }
  9794. .bind(this))
  9795. }
  9796. ,
  9797. n.prototype.showAllLabels = function(e, t) {
  9798. this.model.labels.forEach(function(i) {
  9799. this.showLabel(i, e, t)
  9800. }
  9801. .bind(this))
  9802. }
  9803. ,
  9804. n.prototype.hideAllLabels = function(e, t) {
  9805. this.model.labels.forEach(function(i) {
  9806. this.hideLabel(i, e, t)
  9807. }
  9808. .bind(this))
  9809. }
  9810. ,
  9811. n.prototype.showLabel = function(e, t, i) {
  9812. this.model.showingLabels && (e.visible || (e.visible = !0,
  9813. e.labelGui.style.display = "block",
  9814. e.labelGui.style.opacity = 0,
  9815. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9816. }
  9817. ,
  9818. n.prototype.hideLabel = function(e, t, i) {
  9819. e.visible && (e.visible = !1,
  9820. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9821. }
  9822. ,
  9823. n.prototype.supportedMode = function() {
  9824. return this.player.mode === l.FLOORPLAN
  9825. }
  9826. ,
  9827. n.prototype.updateLabelDisplay = function() {
  9828. var e = (new r.Vector3,
  9829. new r.Vector3,
  9830. []);
  9831. return function() {
  9832. var t = this.player.getLabelScaleFactor()
  9833. , i = .6
  9834. , n = 1.2
  9835. , r = (1 - t) * n + i
  9836. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9837. this.getLabelsForCurrentFloor(e);
  9838. for (var a = 0; a < e.length; a++) {
  9839. var l = e[a];
  9840. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9841. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9842. }
  9843. }
  9844. }(),
  9845. n.prototype.updateProjectedGuiElement = function() {
  9846. var e = new r.Vector3;
  9847. new r.Vector3;
  9848. return function(t, i, n, r, o) {
  9849. i.style.fontSize = 100 * o + "%";
  9850. var a = $("#player").width()
  9851. , s = $("#player").height()
  9852. , l = .5 * a
  9853. , c = .5 * s;
  9854. e.copy(n),
  9855. e.project(this.player.camera);
  9856. var h = e.x * l + l
  9857. , u = -(e.y * c) + c;
  9858. h -= t.offsetWidth / 2,
  9859. u -= t.offsetHeight / 2,
  9860. t.style.left = h + "px",
  9861. t.style.top = u + "px"
  9862. }
  9863. }(),
  9864. n.prototype.handleStartInside = function(e) {
  9865. this.updateLabelVisibility()
  9866. }
  9867. ,
  9868. n.prototype.handleStartOutside = function() {
  9869. this.updateLabelVisibility()
  9870. }
  9871. ,
  9872. t.exports = n
  9873. }
  9874. , {
  9875. "../enum/DirectorEvents": 23,
  9876. "../enum/ModelManagerEvents": 33,
  9877. "../enum/PlayerEvents": 40,
  9878. "../enum/Viewmode": 51,
  9879. "../enum/WarpStyle": 52,
  9880. "../settings": 166,
  9881. "../util/browser": 182,
  9882. "../util/common": 185,
  9883. "../util/lerp": 188,
  9884. "../util/transitions": 195,
  9885. three: 217
  9886. }],
  9887. 92: [function(e, t, i) {
  9888. "use strict";
  9889. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9890. if (null == this)
  9891. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9892. if ("function" != typeof e)
  9893. throw new TypeError("predicate must be a function");
  9894. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9895. if (t = i[o],
  9896. e.call(r, t, o, i))
  9897. return o;
  9898. return -1
  9899. }
  9900. ),
  9901. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9902. value: function(e) {
  9903. if (null == this)
  9904. throw new TypeError('"this" is null or not defined');
  9905. var t = Object(this)
  9906. , i = t.length >>> 0;
  9907. if ("function" != typeof e)
  9908. throw new TypeError("predicate must be a function");
  9909. for (var n = arguments[1], r = 0; r < i; ) {
  9910. var o = t[r];
  9911. if (e.call(n, o, r, t))
  9912. return o;
  9913. r++
  9914. }
  9915. }
  9916. })
  9917. }
  9918. , {}],
  9919. 93: [function(e, t, i) {
  9920. "use strict";
  9921. var n = n || {};
  9922. t.exports = n,
  9923. n.gui = n.gui || {},
  9924. n.utils = n.utils || {},
  9925. n.controllers = n.controllers || {},
  9926. n.dom = n.dom || {},
  9927. n.color = n.color || {},
  9928. n.utils.css = function() {
  9929. return {
  9930. load: function(e, t) {
  9931. t = t || document;
  9932. var i = t.createElement("link");
  9933. i.type = "text/css",
  9934. i.rel = "stylesheet",
  9935. i.href = e,
  9936. t.getElementsByTagName("head")[0].appendChild(i)
  9937. },
  9938. inject: function(e, t) {
  9939. t = t || document;
  9940. var i = document.createElement("style");
  9941. i.type = "text/css",
  9942. i.innerHTML = e,
  9943. t.getElementsByTagName("head")[0].appendChild(i)
  9944. }
  9945. }
  9946. }(),
  9947. n.utils.common = function() {
  9948. var e = Array.prototype.forEach
  9949. , t = Array.prototype.slice;
  9950. return {
  9951. BREAK: {},
  9952. extend: function(e) {
  9953. return this.each(t.call(arguments, 1), function(t) {
  9954. for (var i in t)
  9955. this.isUndefined(t[i]) || (e[i] = t[i])
  9956. }, this),
  9957. e
  9958. },
  9959. defaults: function(e) {
  9960. return this.each(t.call(arguments, 1), function(t) {
  9961. for (var i in t)
  9962. this.isUndefined(e[i]) && (e[i] = t[i])
  9963. }, this),
  9964. e
  9965. },
  9966. compose: function() {
  9967. var e = t.call(arguments);
  9968. return function() {
  9969. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9970. i = [e[n].apply(this, i)];
  9971. return i[0]
  9972. }
  9973. },
  9974. each: function(t, i, n) {
  9975. if (t)
  9976. if (e && t.forEach && t.forEach === e)
  9977. t.forEach(i, n);
  9978. else if (t.length === t.length + 0) {
  9979. for (var r = 0, o = t.length; r < o; r++)
  9980. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9981. return
  9982. } else
  9983. for (var r in t)
  9984. if (i.call(n, t[r], r) === this.BREAK)
  9985. return
  9986. },
  9987. defer: function(e) {
  9988. setTimeout(e, 0)
  9989. },
  9990. toArray: function(e) {
  9991. return e.toArray ? e.toArray() : t.call(e)
  9992. },
  9993. isUndefined: function(e) {
  9994. return void 0 === e
  9995. },
  9996. isNull: function(e) {
  9997. return null === e
  9998. },
  9999. isNaN: function(e) {
  10000. return e !== e
  10001. },
  10002. isArray: Array.isArray || function(e) {
  10003. return e.constructor === Array
  10004. }
  10005. ,
  10006. isObject: function(e) {
  10007. return e === Object(e)
  10008. },
  10009. isNumber: function(e) {
  10010. return e === e + 0
  10011. },
  10012. isString: function(e) {
  10013. return e === e + ""
  10014. },
  10015. isBoolean: function(e) {
  10016. return e === !1 || e === !0
  10017. },
  10018. isFunction: function(e) {
  10019. return "[object Function]" === Object.prototype.toString.call(e)
  10020. }
  10021. }
  10022. }(),
  10023. n.controllers.Controller = function(e) {
  10024. var t = function(e, t) {
  10025. this.initialValue = e[t],
  10026. this.domElement = document.createElement("div"),
  10027. this.object = e,
  10028. this.property = t,
  10029. this.__onChange = void 0,
  10030. this.__onFinishChange = void 0
  10031. };
  10032. return e.extend(t.prototype, {
  10033. onChange: function(e) {
  10034. return this.__onChange = e,
  10035. this
  10036. },
  10037. onFinishChange: function(e) {
  10038. return this.__onFinishChange = e,
  10039. this
  10040. },
  10041. setValue: function(e) {
  10042. return this.object[this.property] = e,
  10043. this.__onChange && this.__onChange.call(this, e),
  10044. this.updateDisplay(),
  10045. this
  10046. },
  10047. getValue: function() {
  10048. return this.object[this.property]
  10049. },
  10050. updateDisplay: function() {
  10051. return this
  10052. },
  10053. isModified: function() {
  10054. return this.initialValue !== this.getValue()
  10055. }
  10056. }),
  10057. t
  10058. }(n.utils.common),
  10059. n.dom.dom = function(e) {
  10060. function t(t) {
  10061. if ("0" === t || e.isUndefined(t))
  10062. return 0;
  10063. var i = t.match(r);
  10064. return e.isNull(i) ? 0 : parseFloat(i[1])
  10065. }
  10066. var i = {
  10067. HTMLEvents: ["change"],
  10068. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10069. KeyboardEvents: ["keydown"]
  10070. }
  10071. , n = {};
  10072. e.each(i, function(t, i) {
  10073. e.each(t, function(e) {
  10074. n[e] = i
  10075. })
  10076. });
  10077. var r = /(\d+(\.\d+)?)px/
  10078. , o = {
  10079. makeSelectable: function(e, t) {
  10080. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10081. return !1
  10082. }
  10083. : function() {}
  10084. ,
  10085. e.style.MozUserSelect = t ? "auto" : "none",
  10086. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10087. e.unselectable = t ? "on" : "off")
  10088. },
  10089. makeFullscreen: function(t, i, n) {
  10090. e.isUndefined(i) && (i = !0),
  10091. e.isUndefined(n) && (n = !0),
  10092. t.style.position = "absolute",
  10093. i && (t.style.left = 0,
  10094. t.style.right = 0),
  10095. n && (t.style.top = 0,
  10096. t.style.bottom = 0)
  10097. },
  10098. fakeEvent: function(t, i, r, o) {
  10099. r = r || {};
  10100. var a = n[i];
  10101. if (!a)
  10102. throw new Error("Event type " + i + " not supported.");
  10103. var s = document.createEvent(a);
  10104. switch (a) {
  10105. case "MouseEvents":
  10106. var l = r.x || r.clientX || 0
  10107. , c = r.y || r.clientY || 0;
  10108. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10109. break;
  10110. case "KeyboardEvents":
  10111. var h = s.initKeyboardEvent || s.initKeyEvent;
  10112. e.defaults(r, {
  10113. cancelable: !0,
  10114. ctrlKey: !1,
  10115. altKey: !1,
  10116. shiftKey: !1,
  10117. metaKey: !1,
  10118. keyCode: void 0,
  10119. charCode: void 0
  10120. }),
  10121. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10122. break;
  10123. default:
  10124. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10125. }
  10126. e.defaults(s, o),
  10127. t.dispatchEvent(s)
  10128. },
  10129. bind: function(e, t, i, n) {
  10130. return n = n || !1,
  10131. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10132. o
  10133. },
  10134. unbind: function(e, t, i, n) {
  10135. return n = n || !1,
  10136. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10137. o
  10138. },
  10139. addClass: function(e, t) {
  10140. if (void 0 === e.className)
  10141. e.className = t;
  10142. else if (e.className !== t) {
  10143. var i = e.className.split(/ +/);
  10144. i.indexOf(t) == -1 && (i.push(t),
  10145. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10146. }
  10147. return o
  10148. },
  10149. removeClass: function(e, t) {
  10150. if (t)
  10151. if (void 0 === e.className)
  10152. ;
  10153. else if (e.className === t)
  10154. e.removeAttribute("class");
  10155. else {
  10156. var i = e.className.split(/ +/)
  10157. , n = i.indexOf(t);
  10158. n != -1 && (i.splice(n, 1),
  10159. e.className = i.join(" "))
  10160. }
  10161. else
  10162. e.className = void 0;
  10163. return o
  10164. },
  10165. hasClass: function(e, t) {
  10166. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10167. },
  10168. getWidth: function(e) {
  10169. var i = getComputedStyle(e);
  10170. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10171. },
  10172. getHeight: function(e) {
  10173. var i = getComputedStyle(e);
  10174. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10175. },
  10176. getOffset: function(e) {
  10177. var t = {
  10178. left: 0,
  10179. top: 0
  10180. };
  10181. if (e.offsetParent)
  10182. do
  10183. t.left += e.offsetLeft,
  10184. t.top += e.offsetTop;
  10185. while (e = e.offsetParent);return t
  10186. },
  10187. isActive: function(e) {
  10188. return e === document.activeElement && (e.type || e.href)
  10189. }
  10190. };
  10191. return o
  10192. }(n.utils.common),
  10193. n.controllers.OptionController = function(e, t, i) {
  10194. var n = function(e, r, o) {
  10195. n.superclass.call(this, e, r);
  10196. var a = this;
  10197. if (this.__select = document.createElement("select"),
  10198. i.isArray(o)) {
  10199. var s = {};
  10200. i.each(o, function(e) {
  10201. s[e] = e
  10202. }),
  10203. o = s
  10204. }
  10205. i.each(o, function(e, t) {
  10206. var i = document.createElement("option");
  10207. i.innerHTML = t,
  10208. i.setAttribute("value", e),
  10209. a.__select.appendChild(i)
  10210. }),
  10211. this.updateDisplay(),
  10212. t.bind(this.__select, "change", function() {
  10213. var e = this.options[this.selectedIndex].value;
  10214. a.setValue(e)
  10215. }),
  10216. this.domElement.appendChild(this.__select)
  10217. };
  10218. return n.superclass = e,
  10219. i.extend(n.prototype, e.prototype, {
  10220. setValue: function(e) {
  10221. var t = n.superclass.prototype.setValue.call(this, e);
  10222. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10223. t
  10224. },
  10225. updateDisplay: function() {
  10226. return this.__select.value = this.getValue(),
  10227. n.superclass.prototype.updateDisplay.call(this)
  10228. }
  10229. }),
  10230. n
  10231. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10232. n.controllers.NumberController = function(e, t) {
  10233. function i(e) {
  10234. return e = e.toString(),
  10235. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10236. }
  10237. var n = function(e, r, o) {
  10238. n.superclass.call(this, e, r),
  10239. o = o || {},
  10240. this.__min = o.min,
  10241. this.__max = o.max,
  10242. this.__step = o.step,
  10243. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10244. this.__precision = i(this.__impliedStep)
  10245. };
  10246. return n.superclass = e,
  10247. t.extend(n.prototype, e.prototype, {
  10248. setValue: function(e) {
  10249. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10250. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10251. n.superclass.prototype.setValue.call(this, e)
  10252. },
  10253. min: function(e) {
  10254. return this.__min = e,
  10255. this
  10256. },
  10257. max: function(e) {
  10258. return this.__max = e,
  10259. this
  10260. },
  10261. step: function(e) {
  10262. return this.__step = e,
  10263. this.__impliedStep = e,
  10264. this.__precision = i(e),
  10265. this
  10266. }
  10267. }),
  10268. n
  10269. }(n.controllers.Controller, n.utils.common),
  10270. n.controllers.NumberControllerBox = function(e, t, i) {
  10271. function n(e, t) {
  10272. var i = Math.pow(10, t);
  10273. return Math.round(e * i) / i
  10274. }
  10275. var r = function(e, n, o) {
  10276. function a() {
  10277. var e = parseFloat(d.__input.value);
  10278. i.isNaN(e) || d.setValue(e)
  10279. }
  10280. function s() {
  10281. a(),
  10282. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10283. }
  10284. function l(e) {
  10285. t.bind(window, "mousemove", c),
  10286. t.bind(window, "mouseup", h),
  10287. u = e.clientY
  10288. }
  10289. function c(e) {
  10290. var t = u - e.clientY;
  10291. d.setValue(d.getValue() + t * d.__impliedStep),
  10292. u = e.clientY
  10293. }
  10294. function h() {
  10295. t.unbind(window, "mousemove", c),
  10296. t.unbind(window, "mouseup", h)
  10297. }
  10298. this.__truncationSuspended = !1,
  10299. r.superclass.call(this, e, n, o);
  10300. var u, d = this;
  10301. this.__input = document.createElement("input"),
  10302. this.__input.setAttribute("type", "text"),
  10303. t.bind(this.__input, "change", a),
  10304. t.bind(this.__input, "blur", s),
  10305. t.bind(this.__input, "mousedown", l),
  10306. t.bind(this.__input, "keydown", function(e) {
  10307. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10308. this.blur(),
  10309. d.__truncationSuspended = !1)
  10310. }),
  10311. this.updateDisplay(),
  10312. this.domElement.appendChild(this.__input)
  10313. };
  10314. return r.superclass = e,
  10315. i.extend(r.prototype, e.prototype, {
  10316. updateDisplay: function() {
  10317. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10318. r.superclass.prototype.updateDisplay.call(this)
  10319. }
  10320. }),
  10321. r
  10322. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10323. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10324. function o(e, t, i, n, r) {
  10325. return n + (r - n) * ((e - t) / (i - t))
  10326. }
  10327. var a = function(e, i, n, r, s) {
  10328. function l(e) {
  10329. t.bind(window, "mousemove", c),
  10330. t.bind(window, "mouseup", h),
  10331. c(e)
  10332. }
  10333. function c(e) {
  10334. e.preventDefault();
  10335. var i = t.getOffset(u.__background)
  10336. , n = t.getWidth(u.__background);
  10337. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10338. !1
  10339. }
  10340. function h() {
  10341. t.unbind(window, "mousemove", c),
  10342. t.unbind(window, "mouseup", h),
  10343. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10344. }
  10345. a.superclass.call(this, e, i, {
  10346. min: n,
  10347. max: r,
  10348. step: s
  10349. });
  10350. var u = this;
  10351. this.__background = document.createElement("div"),
  10352. this.__foreground = document.createElement("div"),
  10353. t.bind(this.__background, "mousedown", l),
  10354. t.addClass(this.__background, "slider"),
  10355. t.addClass(this.__foreground, "slider-fg"),
  10356. this.updateDisplay(),
  10357. this.__background.appendChild(this.__foreground),
  10358. this.domElement.appendChild(this.__background)
  10359. };
  10360. return a.superclass = e,
  10361. a.useDefaultStyles = function() {
  10362. i.inject(r)
  10363. }
  10364. ,
  10365. n.extend(a.prototype, e.prototype, {
  10366. updateDisplay: function() {
  10367. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10368. return this.__foreground.style.width = 100 * e + "%",
  10369. a.superclass.prototype.updateDisplay.call(this)
  10370. }
  10371. }),
  10372. a
  10373. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10374. n.controllers.FunctionController = function(e, t, i) {
  10375. var n = function(e, i, r) {
  10376. n.superclass.call(this, e, i);
  10377. var o = this;
  10378. this.__button = document.createElement("div"),
  10379. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10380. t.bind(this.__button, "click", function(e) {
  10381. return e.preventDefault(),
  10382. o.fire(),
  10383. !1
  10384. }),
  10385. t.addClass(this.__button, "button"),
  10386. this.domElement.appendChild(this.__button)
  10387. };
  10388. return n.superclass = e,
  10389. i.extend(n.prototype, e.prototype, {
  10390. fire: function() {
  10391. this.__onChange && this.__onChange.call(this),
  10392. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10393. this.getValue().call(this.object)
  10394. }
  10395. }),
  10396. n
  10397. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10398. n.controllers.BooleanController = function(e, t, i) {
  10399. var n = function(e, i) {
  10400. function r() {
  10401. o.setValue(!o.__prev)
  10402. }
  10403. n.superclass.call(this, e, i);
  10404. var o = this;
  10405. this.__prev = this.getValue(),
  10406. this.__checkbox = document.createElement("input"),
  10407. this.__checkbox.setAttribute("type", "checkbox"),
  10408. t.bind(this.__checkbox, "change", r, !1),
  10409. this.domElement.appendChild(this.__checkbox),
  10410. this.updateDisplay()
  10411. };
  10412. return n.superclass = e,
  10413. i.extend(n.prototype, e.prototype, {
  10414. setValue: function(e) {
  10415. var t = n.superclass.prototype.setValue.call(this, e);
  10416. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10417. this.__prev = this.getValue(),
  10418. t
  10419. },
  10420. updateDisplay: function() {
  10421. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10422. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10423. n.superclass.prototype.updateDisplay.call(this)
  10424. }
  10425. }),
  10426. n
  10427. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10428. n.color.toString = function(e) {
  10429. return function(t) {
  10430. if (1 == t.a || e.isUndefined(t.a)) {
  10431. for (var i = t.hex.toString(16); i.length < 6; )
  10432. i = "0" + i;
  10433. return "#" + i
  10434. }
  10435. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10436. }
  10437. }(n.utils.common),
  10438. n.color.interpret = function(e, t) {
  10439. var i, n, r = function() {
  10440. n = !1;
  10441. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10442. return t.each(o, function(r) {
  10443. if (r.litmus(e))
  10444. return t.each(r.conversions, function(r, o) {
  10445. if (i = r.read(e),
  10446. n === !1 && i !== !1)
  10447. return n = i,
  10448. i.conversionName = o,
  10449. i.conversion = r,
  10450. t.BREAK
  10451. }),
  10452. t.BREAK
  10453. }),
  10454. n
  10455. }, o = [{
  10456. litmus: t.isString,
  10457. conversions: {
  10458. THREE_CHAR_HEX: {
  10459. read: function(e) {
  10460. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10461. return null !== t && {
  10462. space: "HEX",
  10463. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10464. }
  10465. },
  10466. write: e
  10467. },
  10468. SIX_CHAR_HEX: {
  10469. read: function(e) {
  10470. var t = e.match(/^#([A-F0-9]{6})$/i);
  10471. return null !== t && {
  10472. space: "HEX",
  10473. hex: parseInt("0x" + t[1].toString())
  10474. }
  10475. },
  10476. write: e
  10477. },
  10478. CSS_RGB: {
  10479. read: function(e) {
  10480. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10481. return null !== t && {
  10482. space: "RGB",
  10483. r: parseFloat(t[1]),
  10484. g: parseFloat(t[2]),
  10485. b: parseFloat(t[3])
  10486. }
  10487. },
  10488. write: e
  10489. },
  10490. CSS_RGBA: {
  10491. read: function(e) {
  10492. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10493. return null !== t && {
  10494. space: "RGB",
  10495. r: parseFloat(t[1]),
  10496. g: parseFloat(t[2]),
  10497. b: parseFloat(t[3]),
  10498. a: parseFloat(t[4])
  10499. }
  10500. },
  10501. write: e
  10502. }
  10503. }
  10504. }, {
  10505. litmus: t.isNumber,
  10506. conversions: {
  10507. HEX: {
  10508. read: function(e) {
  10509. return {
  10510. space: "HEX",
  10511. hex: e,
  10512. conversionName: "HEX"
  10513. }
  10514. },
  10515. write: function(e) {
  10516. return e.hex
  10517. }
  10518. }
  10519. }
  10520. }, {
  10521. litmus: t.isArray,
  10522. conversions: {
  10523. RGB_ARRAY: {
  10524. read: function(e) {
  10525. return 3 == e.length && {
  10526. space: "RGB",
  10527. r: e[0],
  10528. g: e[1],
  10529. b: e[2]
  10530. }
  10531. },
  10532. write: function(e) {
  10533. return [e.r, e.g, e.b]
  10534. }
  10535. },
  10536. RGBA_ARRAY: {
  10537. read: function(e) {
  10538. return 4 == e.length && {
  10539. space: "RGB",
  10540. r: e[0],
  10541. g: e[1],
  10542. b: e[2],
  10543. a: e[3]
  10544. }
  10545. },
  10546. write: function(e) {
  10547. return [e.r, e.g, e.b, e.a]
  10548. }
  10549. }
  10550. }
  10551. }, {
  10552. litmus: t.isObject,
  10553. conversions: {
  10554. RGBA_OBJ: {
  10555. read: function(e) {
  10556. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10557. space: "RGB",
  10558. r: e.r,
  10559. g: e.g,
  10560. b: e.b,
  10561. a: e.a
  10562. }
  10563. },
  10564. write: function(e) {
  10565. return {
  10566. r: e.r,
  10567. g: e.g,
  10568. b: e.b,
  10569. a: e.a
  10570. }
  10571. }
  10572. },
  10573. RGB_OBJ: {
  10574. read: function(e) {
  10575. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10576. space: "RGB",
  10577. r: e.r,
  10578. g: e.g,
  10579. b: e.b
  10580. }
  10581. },
  10582. write: function(e) {
  10583. return {
  10584. r: e.r,
  10585. g: e.g,
  10586. b: e.b
  10587. }
  10588. }
  10589. },
  10590. HSVA_OBJ: {
  10591. read: function(e) {
  10592. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10593. space: "HSV",
  10594. h: e.h,
  10595. s: e.s,
  10596. v: e.v,
  10597. a: e.a
  10598. }
  10599. },
  10600. write: function(e) {
  10601. return {
  10602. h: e.h,
  10603. s: e.s,
  10604. v: e.v,
  10605. a: e.a
  10606. }
  10607. }
  10608. },
  10609. HSV_OBJ: {
  10610. read: function(e) {
  10611. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10612. space: "HSV",
  10613. h: e.h,
  10614. s: e.s,
  10615. v: e.v
  10616. }
  10617. },
  10618. write: function(e) {
  10619. return {
  10620. h: e.h,
  10621. s: e.s,
  10622. v: e.v
  10623. }
  10624. }
  10625. }
  10626. }
  10627. }];
  10628. return r
  10629. }(n.color.toString, n.utils.common),
  10630. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10631. function g(e, t, i, o) {
  10632. if (void 0 === t[i])
  10633. throw new Error("Object " + t + ' has no property "' + i + '"');
  10634. var a;
  10635. if (o.color)
  10636. a = new h(t,i);
  10637. else {
  10638. var s = [t, i].concat(o.factoryArgs);
  10639. a = n.apply(e, s)
  10640. }
  10641. o.before instanceof r && (o.before = o.before.__li),
  10642. A(e, a),
  10643. p.addClass(a.domElement, "c");
  10644. var l = document.createElement("span");
  10645. p.addClass(l, "property-name"),
  10646. l.innerHTML = a.property;
  10647. var c = document.createElement("div");
  10648. c.appendChild(l),
  10649. c.appendChild(a.domElement);
  10650. var u = m(e, c, o.before);
  10651. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10652. p.addClass(u, typeof a.getValue()),
  10653. v(e, u, a),
  10654. e.__controllers.push(a),
  10655. a
  10656. }
  10657. function m(e, t, i) {
  10658. var n = document.createElement("li");
  10659. return t && n.appendChild(t),
  10660. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10661. e.onResize(),
  10662. n
  10663. }
  10664. function v(e, t, i) {
  10665. if (i.__li = t,
  10666. i.__gui = e,
  10667. f.extend(i, {
  10668. options: function(t) {
  10669. return arguments.length > 1 ? (i.remove(),
  10670. g(e, i.object, i.property, {
  10671. before: i.__li.nextElementSibling,
  10672. factoryArgs: [f.toArray(arguments)]
  10673. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10674. g(e, i.object, i.property, {
  10675. before: i.__li.nextElementSibling,
  10676. factoryArgs: [t]
  10677. })) : void 0
  10678. },
  10679. name: function(e) {
  10680. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10681. i
  10682. },
  10683. listen: function() {
  10684. return i.__gui.listen(i),
  10685. i
  10686. },
  10687. remove: function() {
  10688. return i.__gui.remove(i),
  10689. i
  10690. }
  10691. }),
  10692. i instanceof l) {
  10693. var n = new s(i.object,i.property,{
  10694. min: i.__min,
  10695. max: i.__max,
  10696. step: i.__step
  10697. });
  10698. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10699. var t = i[e]
  10700. , r = n[e];
  10701. i[e] = n[e] = function() {
  10702. var e = Array.prototype.slice.call(arguments);
  10703. return t.apply(i, e),
  10704. r.apply(n, e)
  10705. }
  10706. }),
  10707. p.addClass(t, "has-slider"),
  10708. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10709. } else if (i instanceof s) {
  10710. var r = function(t) {
  10711. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10712. g(e, i.object, i.property, {
  10713. before: i.__li.nextElementSibling,
  10714. factoryArgs: [i.__min, i.__max, i.__step]
  10715. })) : t
  10716. };
  10717. i.min = f.compose(r, i.min),
  10718. i.max = f.compose(r, i.max)
  10719. } else
  10720. i instanceof o ? (p.bind(t, "click", function() {
  10721. p.fakeEvent(i.__checkbox, "click")
  10722. }),
  10723. p.bind(i.__checkbox, "click", function(e) {
  10724. e.stopPropagation()
  10725. })) : i instanceof a ? (p.bind(t, "click", function() {
  10726. p.fakeEvent(i.__button, "click")
  10727. }),
  10728. p.bind(t, "mouseover", function() {
  10729. p.addClass(i.__button, "hover")
  10730. }),
  10731. p.bind(t, "mouseout", function() {
  10732. p.removeClass(i.__button, "hover")
  10733. })) : i instanceof h && (p.addClass(t, "color"),
  10734. i.updateDisplay = f.compose(function(e) {
  10735. return t.style.borderLeftColor = i.__color.toString(),
  10736. e
  10737. }, i.updateDisplay),
  10738. i.updateDisplay());
  10739. i.setValue = f.compose(function(t) {
  10740. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10741. t
  10742. }, i.setValue)
  10743. }
  10744. function A(e, t) {
  10745. var i = e.getRoot()
  10746. , n = i.__rememberedObjects.indexOf(t.object);
  10747. if (n != -1) {
  10748. var r = i.__rememberedObjectIndecesToControllers[n];
  10749. if (void 0 === r && (r = {},
  10750. i.__rememberedObjectIndecesToControllers[n] = r),
  10751. r[t.property] = t,
  10752. i.load && i.load.remembered) {
  10753. var o, a = i.load.remembered;
  10754. if (a[e.preset])
  10755. o = a[e.preset];
  10756. else {
  10757. if (!a[L])
  10758. return;
  10759. o = a[L]
  10760. }
  10761. if (o[n] && void 0 !== o[n][t.property]) {
  10762. var s = o[n][t.property];
  10763. t.initialValue = s,
  10764. t.setValue(s)
  10765. }
  10766. }
  10767. }
  10768. }
  10769. function y(e, t) {
  10770. return document.location.href + "." + t
  10771. }
  10772. function C(e) {
  10773. var t = e.__save_row = document.createElement("li");
  10774. p.addClass(e.domElement, "has-save"),
  10775. e.__ul.insertBefore(t, e.__ul.firstChild),
  10776. p.addClass(t, "save-row");
  10777. var i = document.createElement("span");
  10778. i.innerHTML = "&nbsp;",
  10779. p.addClass(i, "button gears");
  10780. var n = document.createElement("span");
  10781. n.innerHTML = "Save",
  10782. p.addClass(n, "button"),
  10783. p.addClass(n, "save");
  10784. var r = document.createElement("span");
  10785. r.innerHTML = "New",
  10786. p.addClass(r, "button"),
  10787. p.addClass(r, "save-as");
  10788. var o = document.createElement("span");
  10789. o.innerHTML = "Revert",
  10790. p.addClass(o, "button"),
  10791. p.addClass(o, "revert");
  10792. var a = e.__preset_select = document.createElement("select");
  10793. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10794. w(e, i, i == e.preset)
  10795. }) : w(e, L, !1),
  10796. p.bind(a, "change", function() {
  10797. for (var t = 0; t < e.__preset_select.length; t++)
  10798. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10799. e.preset = this.value
  10800. }),
  10801. t.appendChild(a),
  10802. t.appendChild(i),
  10803. t.appendChild(n),
  10804. t.appendChild(r),
  10805. t.appendChild(o),
  10806. D) {
  10807. var s = document.getElementById("dg-save-locally")
  10808. , l = document.getElementById("dg-local-explain");
  10809. s.style.display = "block";
  10810. var c = document.getElementById("dg-local-storage");
  10811. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10812. var h = function() {
  10813. l.style.display = e.useLocalStorage ? "block" : "none"
  10814. };
  10815. h(),
  10816. p.bind(c, "change", function() {
  10817. e.useLocalStorage = !e.useLocalStorage,
  10818. h()
  10819. })
  10820. }
  10821. var u = document.getElementById("dg-new-constructor");
  10822. p.bind(u, "keydown", function(e) {
  10823. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10824. }),
  10825. p.bind(i, "click", function() {
  10826. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10827. S.show(),
  10828. u.focus(),
  10829. u.select()
  10830. }),
  10831. p.bind(n, "click", function() {
  10832. e.save()
  10833. }),
  10834. p.bind(r, "click", function() {
  10835. var t = prompt("Enter a new preset name.");
  10836. t && e.saveAs(t)
  10837. }),
  10838. p.bind(o, "click", function() {
  10839. e.revert()
  10840. })
  10841. }
  10842. function I(e) {
  10843. function t(t) {
  10844. return t.preventDefault(),
  10845. r = t.clientX,
  10846. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10847. p.bind(window, "mousemove", i),
  10848. p.bind(window, "mouseup", n),
  10849. !1
  10850. }
  10851. function i(t) {
  10852. return t.preventDefault(),
  10853. e.width += r - t.clientX,
  10854. e.onResize(),
  10855. r = t.clientX,
  10856. !1
  10857. }
  10858. function n() {
  10859. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10860. p.unbind(window, "mousemove", i),
  10861. p.unbind(window, "mouseup", n)
  10862. }
  10863. e.__resize_handle = document.createElement("div"),
  10864. f.extend(e.__resize_handle.style, {
  10865. width: "6px",
  10866. marginLeft: "-3px",
  10867. height: "200px",
  10868. cursor: "ew-resize",
  10869. position: "absolute"
  10870. });
  10871. var r;
  10872. p.bind(e.__resize_handle, "mousedown", t),
  10873. p.bind(e.__closeButton, "mousedown", t),
  10874. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10875. }
  10876. function E(e, t) {
  10877. e.domElement.style.width = t + "px",
  10878. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10879. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10880. }
  10881. function b(e, t) {
  10882. var i = {};
  10883. return f.each(e.__rememberedObjects, function(n, r) {
  10884. var o = {}
  10885. , a = e.__rememberedObjectIndecesToControllers[r];
  10886. f.each(a, function(e, i) {
  10887. o[i] = t ? e.initialValue : e.getValue()
  10888. }),
  10889. i[r] = o
  10890. }),
  10891. i
  10892. }
  10893. function w(e, t, i) {
  10894. var n = document.createElement("option");
  10895. n.innerHTML = t,
  10896. n.value = t,
  10897. e.__preset_select.appendChild(n),
  10898. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10899. }
  10900. function _(e) {
  10901. for (var t = 0; t < e.__preset_select.length; t++)
  10902. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10903. }
  10904. function T(e, t) {
  10905. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10906. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10907. }
  10908. function x(e) {
  10909. 0 != e.length && u(function() {
  10910. x(e)
  10911. }),
  10912. f.each(e, function(e) {
  10913. e.updateDisplay()
  10914. })
  10915. }
  10916. e.inject(i);
  10917. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10918. try {
  10919. return "localStorage"in window && null !== window.localStorage
  10920. } catch (e) {
  10921. return !1
  10922. }
  10923. }(), N = !0, B = !1, F = [], V = function(e) {
  10924. function t() {
  10925. var e = i.getRoot();
  10926. e.width += 1,
  10927. f.defer(function() {
  10928. e.width -= 1
  10929. })
  10930. }
  10931. var i = this;
  10932. this.domElement = document.createElement("div"),
  10933. this.__ul = document.createElement("ul"),
  10934. this.domElement.appendChild(this.__ul),
  10935. p.addClass(this.domElement, R),
  10936. this.__folders = {},
  10937. this.__controllers = [],
  10938. this.__rememberedObjects = [],
  10939. this.__rememberedObjectIndecesToControllers = [],
  10940. this.__listening = [],
  10941. e = e || {},
  10942. e = f.defaults(e, {
  10943. autoPlace: !0,
  10944. width: V.DEFAULT_WIDTH
  10945. }),
  10946. e = f.defaults(e, {
  10947. resizable: e.autoPlace,
  10948. hideable: e.autoPlace
  10949. }),
  10950. f.isUndefined(e.load) ? e.load = {
  10951. preset: L
  10952. } : e.preset && (e.load.preset = e.preset),
  10953. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10954. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10955. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10956. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10957. if (Object.defineProperties(this, {
  10958. parent: {
  10959. get: function() {
  10960. return e.parent
  10961. }
  10962. },
  10963. scrollable: {
  10964. get: function() {
  10965. return e.scrollable
  10966. }
  10967. },
  10968. autoPlace: {
  10969. get: function() {
  10970. return e.autoPlace
  10971. }
  10972. },
  10973. preset: {
  10974. get: function() {
  10975. return i.parent ? i.getRoot().preset : e.load.preset
  10976. },
  10977. set: function(t) {
  10978. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10979. _(this),
  10980. i.revert()
  10981. }
  10982. },
  10983. width: {
  10984. get: function() {
  10985. return e.width
  10986. },
  10987. set: function(t) {
  10988. e.width = t,
  10989. E(i, t)
  10990. }
  10991. },
  10992. name: {
  10993. get: function() {
  10994. return e.name
  10995. },
  10996. set: function(t) {
  10997. e.name = t,
  10998. a && (a.innerHTML = e.name)
  10999. }
  11000. },
  11001. closed: {
  11002. get: function() {
  11003. return e.closed
  11004. },
  11005. set: function(t) {
  11006. e.closed = t,
  11007. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11008. this.onResize(),
  11009. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11010. }
  11011. },
  11012. load: {
  11013. get: function() {
  11014. return e.load
  11015. }
  11016. },
  11017. useLocalStorage: {
  11018. get: function() {
  11019. return r
  11020. },
  11021. set: function(e) {
  11022. D && (r = e,
  11023. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11024. localStorage.setItem(y(i, "isLocal"), e))
  11025. }
  11026. }
  11027. }),
  11028. f.isUndefined(e.parent)) {
  11029. if (e.closed = !1,
  11030. p.addClass(this.domElement, V.CLASS_MAIN),
  11031. p.makeSelectable(this.domElement, !1),
  11032. D && r) {
  11033. i.useLocalStorage = !0;
  11034. var o = localStorage.getItem(y(this, "gui"));
  11035. o && (e.load = JSON.parse(o))
  11036. }
  11037. this.__closeButton = document.createElement("div"),
  11038. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11039. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11040. this.domElement.appendChild(this.__closeButton),
  11041. p.bind(this.__closeButton, "click", function() {
  11042. i.closed = !i.closed
  11043. })
  11044. } else {
  11045. void 0 === e.closed && (e.closed = !0);
  11046. var a = document.createTextNode(e.name);
  11047. p.addClass(a, "controller-name");
  11048. var s = m(i, a)
  11049. , l = function(e) {
  11050. return e.preventDefault(),
  11051. i.closed = !i.closed,
  11052. !1
  11053. };
  11054. p.addClass(this.__ul, V.CLASS_CLOSED),
  11055. p.addClass(s, "title"),
  11056. p.bind(s, "click", l),
  11057. e.closed || (this.closed = !1)
  11058. }
  11059. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11060. p.addClass(M, R),
  11061. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11062. document.body.appendChild(M),
  11063. N = !1),
  11064. M.appendChild(this.domElement),
  11065. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11066. this.parent || E(i, e.width)),
  11067. p.bind(window, "resize", function() {
  11068. i.onResize()
  11069. }),
  11070. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11071. i.onResize()
  11072. }),
  11073. p.bind(this.__ul, "transitionend", function() {
  11074. i.onResize()
  11075. }),
  11076. p.bind(this.__ul, "oTransitionEnd", function() {
  11077. i.onResize()
  11078. }),
  11079. this.onResize(),
  11080. e.resizable && I(this),
  11081. n = function() {
  11082. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11083. }
  11084. ,
  11085. this.saveToLocalStorageIfPossible = n;
  11086. i.getRoot();
  11087. e.parent || t()
  11088. };
  11089. return V.toggleHide = function() {
  11090. B = !B,
  11091. f.each(F, function(e) {
  11092. e.domElement.style.zIndex = B ? -999 : 999,
  11093. e.domElement.style.opacity = B ? 0 : 1
  11094. })
  11095. }
  11096. ,
  11097. V.CLASS_AUTO_PLACE = "a",
  11098. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11099. V.CLASS_MAIN = "main",
  11100. V.CLASS_CONTROLLER_ROW = "cr",
  11101. V.CLASS_TOO_TALL = "taller-than-window",
  11102. V.CLASS_CLOSED = "closed",
  11103. V.CLASS_CLOSE_BUTTON = "close-button",
  11104. V.CLASS_DRAG = "drag",
  11105. V.DEFAULT_WIDTH = 245,
  11106. V.TEXT_CLOSED = "Close Controls",
  11107. V.TEXT_OPEN = "Open Controls",
  11108. p.bind(window, "keydown", function(e) {
  11109. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11110. }, !1),
  11111. f.extend(V.prototype, {
  11112. add: function(e, t) {
  11113. return g(this, e, t, {
  11114. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11115. })
  11116. },
  11117. addColor: function(e, t) {
  11118. return g(this, e, t, {
  11119. color: !0
  11120. })
  11121. },
  11122. remove: function(e) {
  11123. this.__ul.removeChild(e.__li),
  11124. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11125. var t = this;
  11126. f.defer(function() {
  11127. t.onResize()
  11128. })
  11129. },
  11130. destroy: function() {
  11131. this.autoPlace && M.removeChild(this.domElement)
  11132. },
  11133. addFolder: function(e) {
  11134. if (void 0 !== this.__folders[e])
  11135. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11136. var t = {
  11137. name: e,
  11138. parent: this
  11139. };
  11140. t.autoPlace = this.autoPlace,
  11141. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11142. t.load = this.load.folders[e]);
  11143. var i = new V(t);
  11144. this.__folders[e] = i;
  11145. var n = m(this, i.domElement);
  11146. return p.addClass(n, "folder"),
  11147. i
  11148. },
  11149. open: function() {
  11150. this.closed = !1
  11151. },
  11152. close: function() {
  11153. this.closed = !0
  11154. },
  11155. onResize: function() {
  11156. var e = this.getRoot();
  11157. if (e.scrollable) {
  11158. var t = p.getOffset(e.__ul).top
  11159. , i = 0;
  11160. f.each(e.__ul.childNodes, function(t) {
  11161. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11162. }),
  11163. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11164. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11165. e.__ul.style.height = "auto")
  11166. }
  11167. e.__resize_handle && f.defer(function() {
  11168. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11169. }),
  11170. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11171. },
  11172. remember: function() {
  11173. if (f.isUndefined(S) && (S = new d,
  11174. S.domElement.innerHTML = t),
  11175. this.parent)
  11176. throw new Error("You can only call remember on a top level GUI.");
  11177. var e = this;
  11178. f.each(Array.prototype.slice.call(arguments), function(t) {
  11179. 0 == e.__rememberedObjects.length && C(e),
  11180. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11181. }),
  11182. this.autoPlace && E(this, this.width)
  11183. },
  11184. getRoot: function() {
  11185. for (var e = this; e.parent; )
  11186. e = e.parent;
  11187. return e
  11188. },
  11189. getSaveObject: function() {
  11190. var e = this.load;
  11191. return e.closed = this.closed,
  11192. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11193. e.remembered || (e.remembered = {}),
  11194. e.remembered[this.preset] = b(this)),
  11195. e.folders = {},
  11196. f.each(this.__folders, function(t, i) {
  11197. e.folders[i] = t.getSaveObject()
  11198. }),
  11199. e
  11200. },
  11201. save: function() {
  11202. this.load.remembered || (this.load.remembered = {}),
  11203. this.load.remembered[this.preset] = b(this),
  11204. T(this, !1),
  11205. this.saveToLocalStorageIfPossible()
  11206. },
  11207. saveAs: function(e) {
  11208. this.load.remembered || (this.load.remembered = {},
  11209. this.load.remembered[L] = b(this, !0)),
  11210. this.load.remembered[e] = b(this),
  11211. this.preset = e,
  11212. w(this, e, !0),
  11213. this.saveToLocalStorageIfPossible()
  11214. },
  11215. revert: function(e) {
  11216. f.each(this.__controllers, function(t) {
  11217. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11218. }, this),
  11219. f.each(this.__folders, function(e) {
  11220. e.revert(e)
  11221. }),
  11222. e || T(this.getRoot(), !1)
  11223. },
  11224. listen: function(e) {
  11225. var t = 0 == this.__listening.length;
  11226. this.__listening.push(e),
  11227. t && x(this.__listening)
  11228. }
  11229. }),
  11230. V
  11231. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11232. return function(s, l) {
  11233. var c = s[l];
  11234. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11235. min: arguments[2],
  11236. max: arguments[3]
  11237. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11238. }
  11239. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11240. var n = function(e, i) {
  11241. function r() {
  11242. a.setValue(a.__input.value)
  11243. }
  11244. function o() {
  11245. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11246. }
  11247. n.superclass.call(this, e, i);
  11248. var a = this;
  11249. this.__input = document.createElement("input"),
  11250. this.__input.setAttribute("type", "text"),
  11251. t.bind(this.__input, "keyup", r),
  11252. t.bind(this.__input, "change", r),
  11253. t.bind(this.__input, "blur", o),
  11254. t.bind(this.__input, "keydown", function(e) {
  11255. 13 === e.keyCode && this.blur()
  11256. }),
  11257. this.updateDisplay(),
  11258. this.domElement.appendChild(this.__input)
  11259. };
  11260. return n.superclass = e,
  11261. i.extend(n.prototype, e.prototype, {
  11262. updateDisplay: function() {
  11263. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11264. n.superclass.prototype.updateDisplay.call(this)
  11265. }
  11266. }),
  11267. n
  11268. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11269. function o(e, t, i, n) {
  11270. e.style.background = "",
  11271. r.each(l, function(r) {
  11272. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11273. })
  11274. }
  11275. function a(e) {
  11276. e.style.background = "",
  11277. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11278. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11279. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11280. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11281. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11282. }
  11283. var s = function(e, l) {
  11284. function c(e) {
  11285. p(e),
  11286. t.bind(window, "mousemove", p),
  11287. t.bind(window, "mouseup", h)
  11288. }
  11289. function h() {
  11290. t.unbind(window, "mousemove", p),
  11291. t.unbind(window, "mouseup", h)
  11292. }
  11293. function u() {
  11294. var e = n(this.value);
  11295. e !== !1 ? (g.__color.__state = e,
  11296. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11297. }
  11298. function d() {
  11299. t.unbind(window, "mousemove", f),
  11300. t.unbind(window, "mouseup", d)
  11301. }
  11302. function p(e) {
  11303. e.preventDefault();
  11304. var i = t.getWidth(g.__saturation_field)
  11305. , n = t.getOffset(g.__saturation_field)
  11306. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11307. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11308. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11309. r > 1 ? r = 1 : r < 0 && (r = 0),
  11310. g.__color.v = o,
  11311. g.__color.s = r,
  11312. g.setValue(g.__color.toOriginal()),
  11313. !1
  11314. }
  11315. function f(e) {
  11316. e.preventDefault();
  11317. var i = t.getHeight(g.__hue_field)
  11318. , n = t.getOffset(g.__hue_field)
  11319. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11320. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11321. g.__color.h = 360 * r,
  11322. g.setValue(g.__color.toOriginal()),
  11323. !1
  11324. }
  11325. s.superclass.call(this, e, l),
  11326. this.__color = new i(this.getValue()),
  11327. this.__temp = new i(0);
  11328. var g = this;
  11329. this.domElement = document.createElement("div"),
  11330. t.makeSelectable(this.domElement, !1),
  11331. this.__selector = document.createElement("div"),
  11332. this.__selector.className = "selector",
  11333. this.__saturation_field = document.createElement("div"),
  11334. this.__saturation_field.className = "saturation-field",
  11335. this.__field_knob = document.createElement("div"),
  11336. this.__field_knob.className = "field-knob",
  11337. this.__field_knob_border = "2px solid ",
  11338. this.__hue_knob = document.createElement("div"),
  11339. this.__hue_knob.className = "hue-knob",
  11340. this.__hue_field = document.createElement("div"),
  11341. this.__hue_field.className = "hue-field",
  11342. this.__input = document.createElement("input"),
  11343. this.__input.type = "text",
  11344. this.__input_textShadow = "0 1px 1px ",
  11345. t.bind(this.__input, "keydown", function(e) {
  11346. 13 === e.keyCode && u.call(this)
  11347. }),
  11348. t.bind(this.__input, "blur", u),
  11349. t.bind(this.__selector, "mousedown", function(e) {
  11350. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11351. t.removeClass(g.__selector, "drag")
  11352. })
  11353. });
  11354. var m = document.createElement("div");
  11355. r.extend(this.__selector.style, {
  11356. width: "122px",
  11357. height: "102px",
  11358. padding: "3px",
  11359. backgroundColor: "#222",
  11360. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11361. }),
  11362. r.extend(this.__field_knob.style, {
  11363. position: "absolute",
  11364. width: "12px",
  11365. height: "12px",
  11366. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11367. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11368. borderRadius: "12px",
  11369. zIndex: 1
  11370. }),
  11371. r.extend(this.__hue_knob.style, {
  11372. position: "absolute",
  11373. width: "15px",
  11374. height: "2px",
  11375. borderRight: "4px solid #fff",
  11376. zIndex: 1
  11377. }),
  11378. r.extend(this.__saturation_field.style, {
  11379. width: "100px",
  11380. height: "100px",
  11381. border: "1px solid #555",
  11382. marginRight: "3px",
  11383. display: "inline-block",
  11384. cursor: "pointer"
  11385. }),
  11386. r.extend(m.style, {
  11387. width: "100%",
  11388. height: "100%",
  11389. background: "none"
  11390. }),
  11391. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11392. r.extend(this.__hue_field.style, {
  11393. width: "15px",
  11394. height: "100px",
  11395. display: "inline-block",
  11396. border: "1px solid #555",
  11397. cursor: "ns-resize"
  11398. }),
  11399. a(this.__hue_field),
  11400. r.extend(this.__input.style, {
  11401. outline: "none",
  11402. textAlign: "center",
  11403. color: "#fff",
  11404. border: 0,
  11405. fontWeight: "bold",
  11406. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11407. }),
  11408. t.bind(this.__saturation_field, "mousedown", c),
  11409. t.bind(this.__field_knob, "mousedown", c),
  11410. t.bind(this.__hue_field, "mousedown", function(e) {
  11411. f(e),
  11412. t.bind(window, "mousemove", f),
  11413. t.bind(window, "mouseup", d)
  11414. }),
  11415. this.__saturation_field.appendChild(m),
  11416. this.__selector.appendChild(this.__field_knob),
  11417. this.__selector.appendChild(this.__saturation_field),
  11418. this.__selector.appendChild(this.__hue_field),
  11419. this.__hue_field.appendChild(this.__hue_knob),
  11420. this.domElement.appendChild(this.__input),
  11421. this.domElement.appendChild(this.__selector),
  11422. this.updateDisplay()
  11423. };
  11424. s.superclass = e,
  11425. r.extend(s.prototype, e.prototype, {
  11426. updateDisplay: function() {
  11427. var e = n(this.getValue());
  11428. if (e !== !1) {
  11429. var t = !1;
  11430. r.each(i.COMPONENTS, function(i) {
  11431. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11432. return t = !0,
  11433. {}
  11434. }, this),
  11435. t && r.extend(this.__color.__state, e)
  11436. }
  11437. r.extend(this.__temp.__state, this.__color.__state),
  11438. this.__temp.a = 1;
  11439. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11440. , s = 255 - a;
  11441. r.extend(this.__field_knob.style, {
  11442. marginLeft: 100 * this.__color.s - 7 + "px",
  11443. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11444. backgroundColor: this.__temp.toString(),
  11445. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11446. }),
  11447. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11448. this.__temp.s = 1,
  11449. this.__temp.v = 1,
  11450. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11451. r.extend(this.__input.style, {
  11452. backgroundColor: this.__input.value = this.__color.toString(),
  11453. color: "rgb(" + a + "," + a + "," + a + ")",
  11454. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11455. })
  11456. }
  11457. });
  11458. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11459. return s
  11460. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11461. function r(e, t, i) {
  11462. Object.defineProperty(e, t, {
  11463. get: function() {
  11464. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11465. this.__state[t])
  11466. },
  11467. set: function(e) {
  11468. "RGB" !== this.__state.space && (a(this, t, i),
  11469. this.__state.space = "RGB"),
  11470. this.__state[t] = e
  11471. }
  11472. })
  11473. }
  11474. function o(e, t) {
  11475. Object.defineProperty(e, t, {
  11476. get: function() {
  11477. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11478. this.__state[t])
  11479. },
  11480. set: function(e) {
  11481. "HSV" !== this.__state.space && (s(this),
  11482. this.__state.space = "HSV"),
  11483. this.__state[t] = e
  11484. }
  11485. })
  11486. }
  11487. function a(e, i, r) {
  11488. if ("HEX" === e.__state.space)
  11489. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11490. else {
  11491. if ("HSV" !== e.__state.space)
  11492. throw "Corrupted color state";
  11493. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11494. }
  11495. }
  11496. function s(e) {
  11497. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11498. n.extend(e.__state, {
  11499. s: i.s,
  11500. v: i.v
  11501. }),
  11502. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11503. }
  11504. var l = function() {
  11505. if (this.__state = e.apply(this, arguments),
  11506. this.__state === !1)
  11507. throw "Failed to interpret color arguments";
  11508. this.__state.a = this.__state.a || 1
  11509. };
  11510. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11511. n.extend(l.prototype, {
  11512. toString: function() {
  11513. return i(this)
  11514. },
  11515. toOriginal: function() {
  11516. return this.__state.conversion.write(this)
  11517. }
  11518. }),
  11519. r(l.prototype, "r", 2),
  11520. r(l.prototype, "g", 1),
  11521. r(l.prototype, "b", 0),
  11522. o(l.prototype, "h"),
  11523. o(l.prototype, "s"),
  11524. o(l.prototype, "v"),
  11525. Object.defineProperty(l.prototype, "a", {
  11526. get: function() {
  11527. return this.__state.a
  11528. },
  11529. set: function(e) {
  11530. this.__state.a = e
  11531. }
  11532. }),
  11533. Object.defineProperty(l.prototype, "hex", {
  11534. get: function() {
  11535. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11536. this.__state.hex
  11537. },
  11538. set: function(e) {
  11539. this.__state.space = "HEX",
  11540. this.__state.hex = e
  11541. }
  11542. }),
  11543. l
  11544. }(n.color.interpret, n.color.math = function() {
  11545. var e;
  11546. return {
  11547. hsv_to_rgb: function(e, t, i) {
  11548. var n = Math.floor(e / 60) % 6
  11549. , r = e / 60 - Math.floor(e / 60)
  11550. , o = i * (1 - t)
  11551. , a = i * (1 - r * t)
  11552. , s = i * (1 - (1 - r) * t)
  11553. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11554. return {
  11555. r: 255 * l[0],
  11556. g: 255 * l[1],
  11557. b: 255 * l[2]
  11558. }
  11559. },
  11560. rgb_to_hsv: function(e, t, i) {
  11561. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11562. return 0 == a ? {
  11563. h: NaN,
  11564. s: 0,
  11565. v: 0
  11566. } : (r = s / a,
  11567. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11568. n /= 6,
  11569. n < 0 && (n += 1),
  11570. {
  11571. h: 360 * n,
  11572. s: r,
  11573. v: a / 255
  11574. })
  11575. },
  11576. rgb_to_hex: function(e, t, i) {
  11577. var n = this.hex_with_component(0, 2, e);
  11578. return n = this.hex_with_component(n, 1, t),
  11579. n = this.hex_with_component(n, 0, i)
  11580. },
  11581. component_from_hex: function(e, t) {
  11582. return e >> 8 * t & 255
  11583. },
  11584. hex_with_component: function(t, i, n) {
  11585. return n << (e = 8 * i) | t & ~(255 << e)
  11586. }
  11587. }
  11588. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11589. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11590. window.setTimeout(e, 1e3 / 60)
  11591. }
  11592. }(), n.dom.CenteredDiv = function(e, t) {
  11593. var i = function() {
  11594. this.backgroundElement = document.createElement("div"),
  11595. t.extend(this.backgroundElement.style, {
  11596. backgroundColor: "rgba(0,0,0,0.8)",
  11597. top: 0,
  11598. left: 0,
  11599. display: "none",
  11600. zIndex: "1000",
  11601. opacity: 0,
  11602. WebkitTransition: "opacity 0.2s linear"
  11603. }),
  11604. e.makeFullscreen(this.backgroundElement),
  11605. this.backgroundElement.style.position = "fixed",
  11606. this.domElement = document.createElement("div"),
  11607. t.extend(this.domElement.style, {
  11608. position: "fixed",
  11609. display: "none",
  11610. zIndex: "1001",
  11611. opacity: 0,
  11612. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11613. }),
  11614. document.body.appendChild(this.backgroundElement),
  11615. document.body.appendChild(this.domElement);
  11616. var i = this;
  11617. e.bind(this.backgroundElement, "click", function() {
  11618. i.hide()
  11619. })
  11620. };
  11621. return i.prototype.show = function() {
  11622. var e = this;
  11623. this.backgroundElement.style.display = "block",
  11624. this.domElement.style.display = "block",
  11625. this.domElement.style.opacity = 0,
  11626. this.domElement.style.webkitTransform = "scale(1.1)",
  11627. this.layout(),
  11628. t.defer(function() {
  11629. e.backgroundElement.style.opacity = 1,
  11630. e.domElement.style.opacity = 1,
  11631. e.domElement.style.webkitTransform = "scale(1)"
  11632. })
  11633. }
  11634. ,
  11635. i.prototype.hide = function() {
  11636. var t = this
  11637. , i = function() {
  11638. t.domElement.style.display = "none",
  11639. t.backgroundElement.style.display = "none",
  11640. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11641. e.unbind(t.domElement, "transitionend", i),
  11642. e.unbind(t.domElement, "oTransitionEnd", i)
  11643. };
  11644. e.bind(this.domElement, "webkitTransitionEnd", i),
  11645. e.bind(this.domElement, "transitionend", i),
  11646. e.bind(this.domElement, "oTransitionEnd", i),
  11647. this.backgroundElement.style.opacity = 0,
  11648. this.domElement.style.opacity = 0,
  11649. this.domElement.style.webkitTransform = "scale(1.1)"
  11650. }
  11651. ,
  11652. i.prototype.layout = function() {
  11653. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11654. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11655. }
  11656. ,
  11657. i
  11658. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11659. }
  11660. , {}],
  11661. 94: [function(e, t, i) {
  11662. (function(e) {
  11663. "use strict";
  11664. function i(t) {
  11665. function i(e) {
  11666. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11667. var n = _((t[i] * e + 50) / 100);
  11668. n < 1 ? n = 1 : n > 255 && (n = 255),
  11669. T[G[i]] = n
  11670. }
  11671. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11672. var a = _((r[o] * e + 50) / 100);
  11673. a < 1 ? a = 1 : a > 255 && (a = 255),
  11674. x[G[o]] = a
  11675. }
  11676. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11677. for (var h = 0; h < 8; h++)
  11678. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11679. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11680. l++
  11681. }
  11682. function n(e, t) {
  11683. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11684. for (var a = 1; a <= e[o]; a++)
  11685. r[t[n]] = [],
  11686. r[t[n]][0] = i,
  11687. r[t[n]][1] = o,
  11688. n++,
  11689. i++;
  11690. i *= 2
  11691. }
  11692. return r
  11693. }
  11694. function r() {
  11695. C = n(z, W),
  11696. I = n(X, Z),
  11697. E = n(j, Y),
  11698. b = n(q, K)
  11699. }
  11700. function o() {
  11701. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11702. for (var n = e; n < t; n++)
  11703. P[32767 + n] = i,
  11704. R[32767 + n] = [],
  11705. R[32767 + n][1] = i,
  11706. R[32767 + n][0] = n;
  11707. for (var r = -(t - 1); r <= -e; r++)
  11708. P[32767 + r] = i,
  11709. R[32767 + r] = [],
  11710. R[32767 + r][1] = i,
  11711. R[32767 + r][0] = t - 1 + r;
  11712. e <<= 1,
  11713. t <<= 1
  11714. }
  11715. }
  11716. function a() {
  11717. for (var e = 0; e < 256; e++)
  11718. H[e] = 19595 * e,
  11719. H[e + 256 >> 0] = 38470 * e,
  11720. H[e + 512 >> 0] = 7471 * e + 32768,
  11721. H[e + 768 >> 0] = -11059 * e,
  11722. H[e + 1024 >> 0] = -21709 * e,
  11723. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11724. H[e + 1536 >> 0] = -27439 * e,
  11725. H[e + 1792 >> 0] = -5329 * e
  11726. }
  11727. function s(e) {
  11728. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11729. t & 1 << i && (N |= 1 << B),
  11730. i--,
  11731. B--,
  11732. B < 0 && (255 == N ? (l(255),
  11733. l(0)) : l(N),
  11734. B = 7,
  11735. N = 0)
  11736. }
  11737. function l(e) {
  11738. D.push(e)
  11739. }
  11740. function c(e) {
  11741. l(e >> 8 & 255),
  11742. l(255 & e)
  11743. }
  11744. function h(e, t) {
  11745. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11746. for (h = 0; h < d; ++h) {
  11747. i = e[u],
  11748. n = e[u + 1],
  11749. r = e[u + 2],
  11750. o = e[u + 3],
  11751. a = e[u + 4],
  11752. s = e[u + 5],
  11753. l = e[u + 6],
  11754. c = e[u + 7];
  11755. var f = i + c
  11756. , g = i - c
  11757. , m = n + l
  11758. , v = n - l
  11759. , A = r + s
  11760. , y = r - s
  11761. , C = o + a
  11762. , I = o - a
  11763. , E = f + C
  11764. , b = f - C
  11765. , w = m + A
  11766. , _ = m - A;
  11767. e[u] = E + w,
  11768. e[u + 4] = E - w;
  11769. var T = .707106781 * (_ + b);
  11770. e[u + 2] = b + T,
  11771. e[u + 6] = b - T,
  11772. E = I + y,
  11773. w = y + v,
  11774. _ = v + g;
  11775. var x = .382683433 * (E - _)
  11776. , S = .5411961 * E + x
  11777. , M = 1.306562965 * _ + x
  11778. , R = .707106781 * w
  11779. , P = g + R
  11780. , L = g - R;
  11781. e[u + 5] = L + S,
  11782. e[u + 3] = L - S,
  11783. e[u + 1] = P + M,
  11784. e[u + 7] = P - M,
  11785. u += 8
  11786. }
  11787. for (u = 0,
  11788. h = 0; h < d; ++h) {
  11789. i = e[u],
  11790. n = e[u + 8],
  11791. r = e[u + 16],
  11792. o = e[u + 24],
  11793. a = e[u + 32],
  11794. s = e[u + 40],
  11795. l = e[u + 48],
  11796. c = e[u + 56];
  11797. var D = i + c
  11798. , N = i - c
  11799. , B = n + l
  11800. , F = n - l
  11801. , V = r + s
  11802. , U = r - s
  11803. , k = o + a
  11804. , H = o - a
  11805. , G = D + k
  11806. , z = D - k
  11807. , W = B + V
  11808. , j = B - V;
  11809. e[u] = G + W,
  11810. e[u + 32] = G - W;
  11811. var Y = .707106781 * (j + z);
  11812. e[u + 16] = z + Y,
  11813. e[u + 48] = z - Y,
  11814. G = H + U,
  11815. W = U + F,
  11816. j = F + N;
  11817. var X = .382683433 * (G - j)
  11818. , Z = .5411961 * G + X
  11819. , q = 1.306562965 * j + X
  11820. , K = .707106781 * W
  11821. , Q = N + K
  11822. , J = N - K;
  11823. e[u + 40] = J + Z,
  11824. e[u + 24] = J - Z,
  11825. e[u + 8] = Q + q,
  11826. e[u + 56] = Q - q,
  11827. u++
  11828. }
  11829. var $;
  11830. for (h = 0; h < p; ++h)
  11831. $ = e[h] * t[h],
  11832. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11833. return O
  11834. }
  11835. function u() {
  11836. c(65504),
  11837. c(16),
  11838. l(74),
  11839. l(70),
  11840. l(73),
  11841. l(70),
  11842. l(0),
  11843. l(1),
  11844. l(1),
  11845. l(0),
  11846. c(1),
  11847. c(1),
  11848. l(0),
  11849. l(0)
  11850. }
  11851. function d(e, t) {
  11852. c(65472),
  11853. c(17),
  11854. l(8),
  11855. c(t),
  11856. c(e),
  11857. l(3),
  11858. l(1),
  11859. l(17),
  11860. l(0),
  11861. l(2),
  11862. l(17),
  11863. l(1),
  11864. l(3),
  11865. l(17),
  11866. l(1)
  11867. }
  11868. function p() {
  11869. c(65499),
  11870. c(132),
  11871. l(0);
  11872. for (var e = 0; e < 64; e++)
  11873. l(T[e]);
  11874. l(1);
  11875. for (var t = 0; t < 64; t++)
  11876. l(x[t])
  11877. }
  11878. function f() {
  11879. c(65476),
  11880. c(418),
  11881. l(0);
  11882. for (var e = 0; e < 16; e++)
  11883. l(z[e + 1]);
  11884. for (var t = 0; t <= 11; t++)
  11885. l(W[t]);
  11886. l(16);
  11887. for (var i = 0; i < 16; i++)
  11888. l(j[i + 1]);
  11889. for (var n = 0; n <= 161; n++)
  11890. l(Y[n]);
  11891. l(1);
  11892. for (var r = 0; r < 16; r++)
  11893. l(X[r + 1]);
  11894. for (var o = 0; o <= 11; o++)
  11895. l(Z[o]);
  11896. l(17);
  11897. for (var a = 0; a < 16; a++)
  11898. l(q[a + 1]);
  11899. for (var s = 0; s <= 161; s++)
  11900. l(K[s])
  11901. }
  11902. function g() {
  11903. c(65498),
  11904. c(12),
  11905. l(3),
  11906. l(1),
  11907. l(0),
  11908. l(2),
  11909. l(17),
  11910. l(3),
  11911. l(17),
  11912. l(0),
  11913. l(63),
  11914. l(0)
  11915. }
  11916. function m(e, t, i, n, r) {
  11917. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11918. L[G[f]] = p[f];
  11919. var g = L[0] - i;
  11920. i = L[0],
  11921. 0 == g ? s(n[0]) : (o = 32767 + g,
  11922. s(n[P[o]]),
  11923. s(R[o]));
  11924. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11925. ;
  11926. if (0 == m)
  11927. return s(a),
  11928. i;
  11929. for (var v, A = 1; A <= m; ) {
  11930. for (var y = A; 0 == L[A] && A <= m; ++A)
  11931. ;
  11932. var C = A - y;
  11933. if (C >= c) {
  11934. v = C >> 4;
  11935. for (var I = 1; I <= v; ++I)
  11936. s(l);
  11937. C &= 15
  11938. }
  11939. o = 32767 + L[A],
  11940. s(r[(C << 4) + P[o]]),
  11941. s(R[o]),
  11942. A++
  11943. }
  11944. return m != u && s(a),
  11945. i
  11946. }
  11947. function v() {
  11948. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11949. k[t] = e(t)
  11950. }
  11951. function A(e) {
  11952. if (e <= 0 && (e = 1),
  11953. e > 100 && (e = 100),
  11954. w != e) {
  11955. var t = 0;
  11956. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11957. i(t),
  11958. w = e
  11959. }
  11960. }
  11961. function y() {
  11962. var e = (new Date).getTime();
  11963. t || (t = 50),
  11964. v(),
  11965. r(),
  11966. o(),
  11967. a(),
  11968. A(t);
  11969. (new Date).getTime() - e
  11970. }
  11971. var C, I, E, b, w, _ = (Math.round,
  11972. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11973. this.encode = function(t, i) {
  11974. var n = ((new Date).getTime(),
  11975. i.quality);
  11976. n && A(n),
  11977. D = new Array,
  11978. N = 0,
  11979. B = 7,
  11980. c(65496),
  11981. u(),
  11982. p(),
  11983. d(t.width, t.height),
  11984. f(),
  11985. g();
  11986. var r = 0
  11987. , o = 0
  11988. , a = 0;
  11989. N = 0,
  11990. B = 7,
  11991. this.encode.displayName = "_encode_";
  11992. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11993. for (l = 0; l < G; ) {
  11994. for (w = G * z + l,
  11995. _ = w,
  11996. T = -1,
  11997. x = 0,
  11998. R = 0; R < 64; R++)
  11999. x = (k ? 63 - R : R) >> 3,
  12000. T = 4 * (7 & R),
  12001. _ = w + x * G + T,
  12002. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12003. l + T >= G && (_ -= l + T - G + 4),
  12004. h = P[_++],
  12005. v = P[_++],
  12006. y = P[_++],
  12007. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12008. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12009. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12010. r = m(F, S, r, C, E),
  12011. o = m(V, M, o, I, b),
  12012. a = m(U, M, a, I, b),
  12013. l += 32
  12014. }
  12015. z += W
  12016. }
  12017. if (B >= 0) {
  12018. var j = [];
  12019. j[1] = B + 1,
  12020. j[0] = (1 << B + 1) - 1,
  12021. s(j)
  12022. }
  12023. return c(65497),
  12024. new e(D)
  12025. }
  12026. ,
  12027. y()
  12028. }
  12029. function n(e, t) {
  12030. t = t || {},
  12031. t.quality = t.quality || 50;
  12032. var n = t.quality
  12033. , r = new i(n)
  12034. , o = r.encode(e, t);
  12035. return {
  12036. data: o,
  12037. width: e.width,
  12038. height: e.height
  12039. }
  12040. }
  12041. t.exports.encode = n
  12042. }
  12043. ).call(this, e("buffer").Buffer)
  12044. }
  12045. , {
  12046. buffer: 198
  12047. }],
  12048. 95: [function(e, t, i) {
  12049. "use strict";
  12050. !function() {
  12051. if ("performance"in window == !1 && (window.performance = {}),
  12052. Date.now = Date.now || function() {
  12053. return (new Date).getTime()
  12054. }
  12055. ,
  12056. "now"in window.performance == !1) {
  12057. var e = Date.now();
  12058. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12059. window.performance.now = function() {
  12060. return Date.now() - e
  12061. }
  12062. }
  12063. }()
  12064. }
  12065. , {}],
  12066. 96: [function(e, t, i) {
  12067. "use strict";
  12068. var n = e("three");
  12069. n.EffectComposer = function(e, t) {
  12070. if (this.renderer = e,
  12071. void 0 === t) {
  12072. var i = {
  12073. minFilter: n.LinearFilter,
  12074. magFilter: n.LinearFilter,
  12075. format: n.RGBAFormat,
  12076. stencilBuffer: !1
  12077. }
  12078. , r = e.getSize();
  12079. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12080. }
  12081. this.renderTarget1 = t,
  12082. this.renderTarget2 = t.clone(),
  12083. this.writeBuffer = this.renderTarget1,
  12084. this.readBuffer = this.renderTarget2,
  12085. this.passes = [],
  12086. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12087. this.copyPass = new n.ShaderPass(n.CopyShader)
  12088. }
  12089. ,
  12090. n.EffectComposer.prototype = {
  12091. swapBuffers: function() {
  12092. var e = this.readBuffer;
  12093. this.readBuffer = this.writeBuffer,
  12094. this.writeBuffer = e
  12095. },
  12096. addPass: function(e) {
  12097. this.passes.push(e)
  12098. },
  12099. insertPass: function(e, t) {
  12100. this.passes.splice(t, 0, e)
  12101. },
  12102. render: function(e) {
  12103. this.writeBuffer = this.renderTarget1,
  12104. this.readBuffer = this.renderTarget2;
  12105. var t, i, r = !1, o = this.passes.length;
  12106. for (i = 0; i < o; i++)
  12107. if (t = this.passes[i],
  12108. t.enabled) {
  12109. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12110. t.needsSwap) {
  12111. if (r) {
  12112. var a = this.renderer.context;
  12113. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12114. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12115. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12116. }
  12117. this.swapBuffers()
  12118. }
  12119. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12120. }
  12121. },
  12122. reset: function(e) {
  12123. if (void 0 === e) {
  12124. var t = this.renderer.getSize();
  12125. e = this.renderTarget1.clone(),
  12126. e.setSize(t.width, t.height)
  12127. }
  12128. this.renderTarget1.dispose(),
  12129. this.renderTarget2.dispose(),
  12130. this.renderTarget1 = e,
  12131. this.renderTarget2 = e.clone(),
  12132. this.writeBuffer = this.renderTarget1,
  12133. this.readBuffer = this.renderTarget2
  12134. },
  12135. setSize: function(e, t) {
  12136. this.renderTarget1.setSize(e, t),
  12137. this.renderTarget2.setSize(e, t)
  12138. this.passes.forEach(a=>{//add for TransitionPass
  12139. a.setSize && a.setSize(e, t)
  12140. })
  12141. }
  12142. }
  12143. }
  12144. , {
  12145. three: 217
  12146. }],
  12147. 97: [function(e, t, i) {
  12148. "use strict";
  12149. var n = e("three");
  12150. n.MaskPass = function(e, t) {
  12151. this.scene = e,
  12152. this.camera = t,
  12153. this.enabled = !0,
  12154. this.clear = !0,
  12155. this.needsSwap = !1,
  12156. this.inverse = !1
  12157. }
  12158. ,
  12159. n.MaskPass.prototype = {
  12160. render: function(e, t, i, n) {
  12161. var r = e.context;
  12162. r.colorMask(!1, !1, !1, !1),
  12163. r.depthMask(!1);
  12164. var o, a;
  12165. this.inverse ? (o = 0,
  12166. a = 1) : (o = 1,
  12167. a = 0),
  12168. r.enable(r.STENCIL_TEST),
  12169. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12170. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12171. r.clearStencil(a),
  12172. e.render(this.scene, this.camera, i, this.clear),
  12173. e.render(this.scene, this.camera, t, this.clear),
  12174. r.colorMask(!0, !0, !0, !0),
  12175. r.depthMask(!0),
  12176. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12177. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12178. }
  12179. },
  12180. n.ClearMaskPass = function() {
  12181. this.enabled = !0
  12182. }
  12183. ,
  12184. n.ClearMaskPass.prototype = {
  12185. render: function(e, t, i, n) {
  12186. var r = e.context;
  12187. r.disable(r.STENCIL_TEST)
  12188. }
  12189. }
  12190. }
  12191. , {
  12192. three: 217
  12193. }],
  12194. 98: [function(e, t, i) {
  12195. "use strict";
  12196. var n = e("three");
  12197. n.RenderPass = function(e, t, i, r, o) {
  12198. this.scene = e,
  12199. this.camera = t,
  12200. this.overrideMaterial = i,
  12201. this.clearColor = r,
  12202. this.clearAlpha = void 0 !== o ? o : 1,
  12203. this.oldClearColor = new n.Color,
  12204. this.oldClearAlpha = 1,
  12205. this.enabled = !0,
  12206. this.clear = !0,
  12207. this.needsSwap = !1
  12208. }
  12209. ,
  12210. n.RenderPass.prototype = {
  12211. render: function(e, t, i, n) {
  12212. this.scene.overrideMaterial = this.overrideMaterial,
  12213. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12214. this.oldClearAlpha = e.getClearAlpha(),
  12215. e.setClearColor(this.clearColor, this.clearAlpha)),
  12216. e.render(this.scene, this.camera, i, this.clear),
  12217. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12218. this.scene.overrideMaterial = null
  12219. }
  12220. }
  12221. }
  12222. , {
  12223. three: 217
  12224. }],
  12225. 99: [function(e, t, i) {
  12226. "use strict";
  12227. var n = e("three");
  12228. n.ShaderPass = function(e, t) {
  12229. this.textureID = void 0 !== t ? t : "tDiffuse",
  12230. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12231. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12232. this.material = new n.ShaderMaterial({
  12233. defines: e.defines || {},
  12234. uniforms: this.uniforms,
  12235. vertexShader: e.vertexShader,
  12236. fragmentShader: e.fragmentShader
  12237. })),
  12238. this.renderToScreen = !1,
  12239. this.enabled = !0,
  12240. this.needsSwap = !0,
  12241. this.clear = !1,
  12242. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12243. this.scene = new n.Scene,
  12244. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12245. this.scene.add(this.quad)
  12246. }
  12247. ,
  12248. n.ShaderPass.prototype = {
  12249. render: function(e, t, i, n) {
  12250. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12251. this.quad.material = this.material,
  12252. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12253. }
  12254. }
  12255. }
  12256. , {
  12257. three: 217
  12258. }],
  12259. 100: [function(e, t, i) {
  12260. "use strict";
  12261. var n = e("three");
  12262. n.CopyShader = {
  12263. uniforms: {
  12264. tDiffuse: {
  12265. type: "t",
  12266. value: null
  12267. },
  12268. opacity: {
  12269. type: "f",
  12270. value: 1
  12271. }
  12272. },
  12273. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12274. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12275. }
  12276. }
  12277. , {
  12278. three: 217
  12279. }],
  12280. 101: [function(e, t, i) {
  12281. "use strict";
  12282. var n = e("three");
  12283. n.HorizontalBlurShader = {
  12284. uniforms: {
  12285. tDiffuse: {
  12286. type: "t",
  12287. value: null
  12288. },
  12289. h: {
  12290. type: "f",
  12291. value: 1 / 512
  12292. }
  12293. },
  12294. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12295. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12296. }
  12297. }
  12298. , {
  12299. three: 217
  12300. }],
  12301. 102: [function(e, t, i) {
  12302. "use strict";
  12303. var n = e("three");
  12304. n.VerticalBlurShader = {
  12305. uniforms: {
  12306. tDiffuse: {
  12307. type: "t",
  12308. value: null
  12309. },
  12310. v: {
  12311. type: "f",
  12312. value: 1 / 512
  12313. }
  12314. },
  12315. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12316. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12317. }
  12318. }
  12319. , {
  12320. three: 217
  12321. }],
  12322. 103: [function(e, t, i) {
  12323. "use strict";
  12324. var n = e("three");
  12325. !function() {
  12326. if ("performance"in window == 0 && (window.performance = {}),
  12327. "now"in window.performance == 0) {
  12328. var e = Date.now();
  12329. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12330. window.performance.now = function() {
  12331. return Date.now() - e
  12332. }
  12333. }
  12334. }(),
  12335. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12336. var t, i = this.extensions, r = this.context;
  12337. if (e === n.RepeatWrapping)
  12338. return r.REPEAT;
  12339. if (e === n.ClampToEdgeWrapping)
  12340. return r.CLAMP_TO_EDGE;
  12341. if (e === n.MirroredRepeatWrapping)
  12342. return r.MIRRORED_REPEAT;
  12343. if (e === n.NearestFilter)
  12344. return r.NEAREST;
  12345. if (e === n.NearestMipMapNearestFilter)
  12346. return r.NEAREST_MIPMAP_NEAREST;
  12347. if (e === n.NearestMipMapLinearFilter)
  12348. return r.NEAREST_MIPMAP_LINEAR;
  12349. if (e === n.LinearFilter)
  12350. return r.LINEAR;
  12351. if (e === n.LinearMipMapNearestFilter)
  12352. return r.LINEAR_MIPMAP_NEAREST;
  12353. if (e === n.LinearMipMapLinearFilter)
  12354. return r.LINEAR_MIPMAP_LINEAR;
  12355. if (e === n.UnsignedByteType)
  12356. return r.UNSIGNED_BYTE;
  12357. if (e === n.UnsignedShort4444Type)
  12358. return r.UNSIGNED_SHORT_4_4_4_4;
  12359. if (e === n.UnsignedShort5551Type)
  12360. return r.UNSIGNED_SHORT_5_5_5_1;
  12361. if (e === n.UnsignedShort565Type)
  12362. return r.UNSIGNED_SHORT_5_6_5;
  12363. if (e === n.ByteType)
  12364. return r.BYTE;
  12365. if (e === n.ShortType)
  12366. return r.SHORT;
  12367. if (e === n.UnsignedShortType)
  12368. return r.UNSIGNED_SHORT;
  12369. if (e === n.IntType)
  12370. return r.INT;
  12371. if (e === n.UnsignedIntType)
  12372. return r.UNSIGNED_INT;
  12373. if (e === n.FloatType)
  12374. return r.FLOAT;
  12375. if (t = i.get("OES_texture_half_float"),
  12376. null !== t && e === n.HalfFloatType)
  12377. return t.HALF_FLOAT_OES;
  12378. if (e === n.AlphaFormat)
  12379. return r.ALPHA;
  12380. if (e === n.RGBFormat)
  12381. return r.RGB;
  12382. if (e === n.RGBAFormat)
  12383. return r.RGBA;
  12384. if (e === n.LuminanceFormat)
  12385. return r.LUMINANCE;
  12386. if (e === n.LuminanceAlphaFormat)
  12387. return r.LUMINANCE_ALPHA;
  12388. if (e === n.AddEquation)
  12389. return r.FUNC_ADD;
  12390. if (e === n.SubtractEquation)
  12391. return r.FUNC_SUBTRACT;
  12392. if (e === n.ReverseSubtractEquation)
  12393. return r.FUNC_REVERSE_SUBTRACT;
  12394. if (e === n.ZeroFactor)
  12395. return r.ZERO;
  12396. if (e === n.OneFactor)
  12397. return r.ONE;
  12398. if (e === n.SrcColorFactor)
  12399. return r.SRC_COLOR;
  12400. if (e === n.OneMinusSrcColorFactor)
  12401. return r.ONE_MINUS_SRC_COLOR;
  12402. if (e === n.SrcAlphaFactor)
  12403. return r.SRC_ALPHA;
  12404. if (e === n.OneMinusSrcAlphaFactor)
  12405. return r.ONE_MINUS_SRC_ALPHA;
  12406. if (e === n.DstAlphaFactor)
  12407. return r.DST_ALPHA;
  12408. if (e === n.OneMinusDstAlphaFactor)
  12409. return r.ONE_MINUS_DST_ALPHA;
  12410. if (e === n.DstColorFactor)
  12411. return r.DST_COLOR;
  12412. if (e === n.OneMinusDstColorFactor)
  12413. return r.ONE_MINUS_DST_COLOR;
  12414. if (e === n.SrcAlphaSaturateFactor)
  12415. return r.SRC_ALPHA_SATURATE;
  12416. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12417. null !== t) {
  12418. if (e === n.RGB_S3TC_DXT1_Format)
  12419. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12420. if (e === n.RGBA_S3TC_DXT1_Format)
  12421. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12422. if (e === n.RGBA_S3TC_DXT3_Format)
  12423. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12424. if (e === n.RGBA_S3TC_DXT5_Format)
  12425. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12426. }
  12427. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12428. null !== t) {
  12429. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12430. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12431. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12432. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12433. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12434. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12435. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12436. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12437. }
  12438. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12439. null !== t && e === n.RGB_ETC1_Format)
  12440. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12441. if (t = i.get("EXT_blend_minmax"),
  12442. null !== t) {
  12443. if (e === n.MinEquation)
  12444. return t.MIN_EXT;
  12445. if (e === n.MaxEquation)
  12446. return t.MAX_EXT
  12447. }
  12448. return 0
  12449. }
  12450. ,
  12451. n.WebGLState = function(e, t, i) {
  12452. var r = this
  12453. , o = new n.Vector4
  12454. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12455. , s = new Uint8Array(a)
  12456. , l = new Uint8Array(a)
  12457. , c = new Uint8Array(a)
  12458. , h = {}
  12459. , u = null
  12460. , d = null
  12461. , p = null
  12462. , f = null
  12463. , g = null
  12464. , m = null
  12465. , v = null
  12466. , A = null
  12467. , y = !1
  12468. , C = null
  12469. , I = null
  12470. , E = null
  12471. , b = null
  12472. , w = null
  12473. , _ = null
  12474. , T = null
  12475. , x = null
  12476. , S = null
  12477. , M = null
  12478. , R = null
  12479. , P = null
  12480. , O = null
  12481. , L = null
  12482. , D = null
  12483. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12484. , B = void 0
  12485. , F = {}
  12486. , V = new n.Vector4
  12487. , U = null
  12488. , k = null
  12489. , H = new n.Vector4
  12490. , G = new n.Vector4;
  12491. this.init = function() {
  12492. this.clearColor(0, 0, 0, 1),
  12493. this.clearDepth(1),
  12494. this.clearStencil(0),
  12495. this.enable(e.DEPTH_TEST),
  12496. e.depthFunc(e.LEQUAL),
  12497. e.frontFace(e.CCW),
  12498. e.cullFace(e.BACK),
  12499. this.enable(e.CULL_FACE),
  12500. this.enable(e.BLEND),
  12501. e.blendEquation(e.FUNC_ADD),
  12502. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12503. }
  12504. ,
  12505. this.initAttributes = function() {
  12506. for (var e = 0, t = s.length; e < t; e++)
  12507. s[e] = 0
  12508. }
  12509. ,
  12510. this.enableAttribute = function(i) {
  12511. if (s[i] = 1,
  12512. 0 === l[i] && (e.enableVertexAttribArray(i),
  12513. l[i] = 1),
  12514. 0 !== c[i]) {
  12515. var n = t.get("ANGLE_instanced_arrays");
  12516. n.vertexAttribDivisorANGLE(i, 0),
  12517. c[i] = 0
  12518. }
  12519. }
  12520. ,
  12521. this.enableAttributeAndDivisor = function(t, i, n) {
  12522. s[t] = 1,
  12523. 0 === l[t] && (e.enableVertexAttribArray(t),
  12524. l[t] = 1),
  12525. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12526. c[t] = i)
  12527. }
  12528. ,
  12529. this.disableUnusedAttributes = function() {
  12530. for (var t = 0, i = l.length; t < i; t++)
  12531. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12532. l[t] = 0)
  12533. }
  12534. ,
  12535. this.enable = function(t) {
  12536. h[t] !== !0 && (e.enable(t),
  12537. h[t] = !0)
  12538. }
  12539. ,
  12540. this.disable = function(t) {
  12541. h[t] !== !1 && (e.disable(t),
  12542. h[t] = !1)
  12543. }
  12544. ,
  12545. this.getCompressedTextureFormats = function() {
  12546. if (null === u && (u = [],
  12547. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12548. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12549. u.push(i[n]);
  12550. return u
  12551. }
  12552. ,
  12553. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12554. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12555. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12556. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12557. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12558. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12559. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12560. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12561. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12562. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12563. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12564. d = t,
  12565. y = h),
  12566. t === n.CustomBlending ? (s = s || r,
  12567. l = l || o,
  12568. c = c || a,
  12569. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12570. p = r,
  12571. m = s),
  12572. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12573. f = o,
  12574. g = a,
  12575. v = l,
  12576. A = c)) : (p = null,
  12577. f = null,
  12578. g = null,
  12579. m = null,
  12580. v = null,
  12581. A = null)
  12582. }
  12583. ,
  12584. this.setDepthFunc = function(t) {
  12585. if (C !== t) {
  12586. if (t)
  12587. switch (t) {
  12588. case n.NeverDepth:
  12589. e.depthFunc(e.NEVER);
  12590. break;
  12591. case n.AlwaysDepth:
  12592. e.depthFunc(e.ALWAYS);
  12593. break;
  12594. case n.LessDepth:
  12595. e.depthFunc(e.LESS);
  12596. break;
  12597. case n.LessEqualDepth:
  12598. e.depthFunc(e.LEQUAL);
  12599. break;
  12600. case n.EqualDepth:
  12601. e.depthFunc(e.EQUAL);
  12602. break;
  12603. case n.GreaterEqualDepth:
  12604. e.depthFunc(e.GEQUAL);
  12605. break;
  12606. case n.GreaterDepth:
  12607. e.depthFunc(e.GREATER);
  12608. break;
  12609. case n.NotEqualDepth:
  12610. e.depthFunc(e.NOTEQUAL);
  12611. break;
  12612. default:
  12613. e.depthFunc(e.LEQUAL)
  12614. }
  12615. else
  12616. e.depthFunc(e.LEQUAL);
  12617. C = t
  12618. }
  12619. }
  12620. ,
  12621. this.setDepthTest = function(t) {
  12622. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12623. }
  12624. ,
  12625. this.setDepthWrite = function(t) {
  12626. I !== t && (e.depthMask(t),
  12627. I = t)
  12628. }
  12629. ,
  12630. this.setColorWrite = function(t) {
  12631. E !== t && (e.colorMask(t, t, t, t),
  12632. E = t)
  12633. }
  12634. ,
  12635. this.setStencilFunc = function(t, i, n) {
  12636. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12637. w = t,
  12638. _ = i,
  12639. T = n)
  12640. }
  12641. ,
  12642. this.setStencilOp = function(t, i, n) {
  12643. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12644. x = t,
  12645. S = i,
  12646. M = n)
  12647. }
  12648. ,
  12649. this.setStencilTest = function(t) {
  12650. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12651. }
  12652. ,
  12653. this.setStencilWrite = function(t) {
  12654. b !== t && (e.stencilMask(t),
  12655. b = t)
  12656. }
  12657. ,
  12658. this.setFlipSided = function(t) {
  12659. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12660. R = t)
  12661. }
  12662. ,
  12663. this.setLineWidth = function(t) {
  12664. t !== P && (e.lineWidth(t),
  12665. P = t)
  12666. }
  12667. ,
  12668. this.setPolygonOffset = function(t, i, n) {
  12669. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12670. !t || O === i && L === n || (e.polygonOffset(i, n),
  12671. O = i,
  12672. L = n)
  12673. }
  12674. ,
  12675. this.getScissorTest = function() {
  12676. return D
  12677. }
  12678. ,
  12679. this.setScissorTest = function(t) {
  12680. D = t,
  12681. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12682. }
  12683. ,
  12684. this.activeTexture = function(t) {
  12685. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12686. B !== t && (e.activeTexture(t),
  12687. B = t)
  12688. }
  12689. ,
  12690. this.bindTexture = function(t, i) {
  12691. void 0 === B && r.activeTexture();
  12692. var n = F[B];
  12693. void 0 === n && (n = {
  12694. type: void 0,
  12695. texture: void 0
  12696. },
  12697. F[B] = n),
  12698. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12699. n.type = t,
  12700. n.texture = i)
  12701. }
  12702. ,
  12703. this.compressedTexImage2D = function() {
  12704. try {
  12705. e.compressedTexImage2D.apply(e, arguments)
  12706. } catch (e) {
  12707. console.error(e)
  12708. }
  12709. }
  12710. ,
  12711. this.texImage2D = function() {
  12712. try {
  12713. e.texImage2D.apply(e, arguments)
  12714. } catch (e) {
  12715. console.error(e)
  12716. }
  12717. }
  12718. ,
  12719. this.clearColor = function(t, i, n, r) {
  12720. o.set(t, i, n, r),
  12721. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12722. V.copy(o))
  12723. }
  12724. ,
  12725. this.clearDepth = function(t) {
  12726. U !== t && (e.clearDepth(t),
  12727. U = t)
  12728. }
  12729. ,
  12730. this.clearStencil = function(t) {
  12731. k !== t && (e.clearStencil(t),
  12732. k = t)
  12733. }
  12734. ,
  12735. this.scissor = function(t) {
  12736. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12737. H.copy(t))
  12738. }
  12739. ,
  12740. this.viewport = function(t) {
  12741. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12742. G.copy(t))
  12743. }
  12744. ,
  12745. this.reset = function() {
  12746. for (var t = 0; t < l.length; t++)
  12747. 1 === l[t] && (e.disableVertexAttribArray(t),
  12748. l[t] = 0);
  12749. h = {},
  12750. u = null,
  12751. B = void 0,
  12752. F = {},
  12753. d = null,
  12754. E = null,
  12755. I = null,
  12756. b = null,
  12757. R = null
  12758. }
  12759. }
  12760. }
  12761. , {
  12762. three: 217
  12763. }],
  12764. 104: [function(e, t, i) {
  12765. (function(i, n) {
  12766. "use strict";
  12767. function r(e) {
  12768. this.urls = e;
  12769. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12770. this.builder = a.loadProto(t),
  12771. this.decoder = this.builder.build("binary_mesh")
  12772. }
  12773. var o = e("three")
  12774. , a = e("protobufjs")
  12775. , s = e("../util/logger")
  12776. , l = (e("../util/common"),
  12777. e("../util/ajax"))
  12778. , c = e("../objects/Chunk")
  12779. , h = new s(n);
  12780. r.prototype = {
  12781. constructor: r,
  12782. load: function(e, t, i, n) {
  12783. return h.time("download"),
  12784. l.get(e, {
  12785. responseType: "arraybuffer"
  12786. }).done(function(r) {
  12787. h.timeEnd("download"),
  12788. this.parse(r, e, t, i, n)
  12789. }
  12790. .bind(this)).fail(n)
  12791. },
  12792. parse: function(e, t, i, n, r) {
  12793. var o = this.readProtobuf(e);
  12794. if (!o)
  12795. return r();
  12796. try {
  12797. h.time("convert to webgl"),
  12798. this.convertProtobufToSceneObject(o, t, i, n, r),
  12799. h.timeEnd("convert to webgl")
  12800. } catch (e) {
  12801. return h.error("failed parsing .dam"),
  12802. h.error(e.message),
  12803. r()
  12804. }
  12805. },
  12806. readProtobuf: function(e) {
  12807. var t;
  12808. try {
  12809. h.time("parse proto"),
  12810. t = this.decoder.decode(e),
  12811. h.timeEnd("parse proto")
  12812. } catch (e) {
  12813. return h.error("failed parsing proto for .dam"),
  12814. h.error(e.message),
  12815. null
  12816. }
  12817. return t
  12818. },
  12819. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12820. function a(e) {
  12821. var i = new o.BufferGeometry;
  12822. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12823. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12824. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12825. i.applyMatrix(s),
  12826. i.computeBoundingBox(),
  12827. new c({
  12828. geometry: i,
  12829. textureName: e.material_name,
  12830. name: e.chunk_name,
  12831. meshUrl: t
  12832. })
  12833. }
  12834. if (0 === e.chunk.length)
  12835. return h.warn("No chunks in damfile..."),
  12836. i([]);
  12837. var s = new o.Matrix4;
  12838. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12839. var l = e.chunk.map(a);
  12840. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12841. r())
  12842. }
  12843. },
  12844. t.exports = r
  12845. }
  12846. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12847. }
  12848. , {
  12849. "../objects/Chunk": 144,
  12850. "../util/ajax": 181,
  12851. "../util/common": 185,
  12852. "../util/logger": 189,
  12853. buffer: 198,
  12854. protobufjs: 214,
  12855. three: 217
  12856. }],
  12857. 105: [function(e, t, i) {
  12858. (function(i) {
  12859. "use strict";
  12860. var n = (e("three"),
  12861. e("../settings"),
  12862. e("../util/browser"),
  12863. e("./DamLoader"))
  12864. , r = e("../util/logger")
  12865. , o = (e("../ab"),
  12866. new r(i));
  12867. t.exports = {
  12868. getLoaders: function() {
  12869. return [["_50k", ".dam", n], ["", ".dam", n]]
  12870. },
  12871. load: function(e, t, i, n, r, a) {
  12872. var s = this.getLoaders();
  12873. a = a || 0;
  12874. var l = s[a];
  12875. if (!l)
  12876. return void (r && r("No suitable model file found..."));
  12877. var c = l[0]
  12878. , h = l[1]
  12879. , u = new l[2](t)
  12880. , d = t.get(e + c + h);
  12881. d ? (o.debug("Trying " + c + h),
  12882. u.load(d, i, n, function() {
  12883. this.load(e, t, i, n, r, ++a)
  12884. }
  12885. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12886. this.load(e, t, i, n, r, ++a))
  12887. }
  12888. }
  12889. }
  12890. ).call(this, "/js/loaders/ModelLoader.js")
  12891. }
  12892. , {
  12893. "../ab": 3,
  12894. "../settings": 166,
  12895. "../util/browser": 182,
  12896. "../util/logger": 189,
  12897. "./DamLoader": 104,
  12898. three: 217
  12899. }],
  12900. 106: [function(e, t, i) {
  12901. (function(i) {
  12902. "use strict";
  12903. var n = e("../util/common")
  12904. , r = e("../util/texture")
  12905. , o = e("../util/browser")
  12906. , a = e("../util/logger")
  12907. , s = e("../settings")
  12908. , l = new a(i);
  12909. t.exports = {
  12910. load: function(e, t) {
  12911. function i(e, i) {
  12912. e || (t.push(i),
  12913. p++,
  12914. d.notify(p, a),
  12915. p === a && d.resolve())
  12916. }
  12917. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12918. return $.when();
  12919. var a = n.countUnique(e.chunks.map(function(e) {
  12920. return e.textureName
  12921. }))
  12922. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12923. , h = "_50k" === c ? "high" : "low";
  12924. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12925. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12926. h = "low"));
  12927. //经常没有low的贴图,这里要不要去掉转low的?? xzw
  12928. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12929. , d = $.Deferred()
  12930. , p = 0;
  12931. return e.chunks.forEach(function(t) {
  12932. if (!t.material.map && t.textureName) {
  12933. var n = e.urls.get(u + t.textureName);
  12934. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12935. }
  12936. }),
  12937. d.promise()
  12938. }
  12939. }
  12940. }
  12941. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12942. }
  12943. , {
  12944. "../settings": 166,
  12945. "../util/browser": 182,
  12946. "../util/common": 185,
  12947. "../util/logger": 189,
  12948. "../util/texture": 194
  12949. }],
  12950. 107: [function(e, t, i) {
  12951. (function(i, n) {
  12952. "use strict";
  12953. function r(e) {
  12954. this.model = e,
  12955. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12956. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12957. var t = i("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", "base64")
  12958. , n = o.loadProto(t);
  12959. this.decoder = n.build("VisionModeldata")
  12960. }
  12961. var o = e("protobufjs")
  12962. , a = e("../util/ajax")
  12963. , s = (e("../util/common"),
  12964. e("../util/math"))
  12965. , l = e("../util/logger")
  12966. , c = new l(n);
  12967. r.prototype.load = function() {
  12968. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12969. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12970. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12971. $.when([]))
  12972. }
  12973. ,
  12974. r.prototype.loadVisionModelData = function() {
  12975. return a.get(this.modelDataPath, {
  12976. responseType: "arraybuffer"
  12977. }).then(function(e) {
  12978. var t;
  12979. try {
  12980. t = this.decoder.decode(e)
  12981. } catch (e) {
  12982. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12983. this.loadSweepLocationsCSV()
  12984. }
  12985. var i = t.sweepLocations.map(function(e) {
  12986. return {
  12987. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12988. position: {
  12989. x: e.pose.translation.x,
  12990. y: e.pose.translation.y,
  12991. z: e.pose.translation.z
  12992. },
  12993. quaternion: {
  12994. x: e.pose.rotation.x,
  12995. y: e.pose.rotation.y,
  12996. z: e.pose.rotation.z,
  12997. w: e.pose.rotation.w
  12998. },
  12999. puck: {
  13000. x: e.puck.x,
  13001. y: e.puck.y,
  13002. z: e.puck.z
  13003. },
  13004. floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group,
  13005. neighbours: e.visibles,
  13006. alignmentType: e.alignment_type
  13007. }
  13008. }).map(function(e) {
  13009. return e.position = s.convertVisionVector(e.position),
  13010. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13011. e.puck = s.convertVisionVector(e.puck),
  13012. e
  13013. });
  13014. return i.forEach(function(e) {
  13015. e.neighbours = e.neighbours.map(function(e) {
  13016. return i[e].uuid
  13017. })
  13018. }),
  13019. i
  13020. }
  13021. .bind(this), function() {
  13022. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13023. this.loadSweepLocationsCSV()
  13024. }
  13025. .bind(this))
  13026. }
  13027. ,
  13028. r.prototype.loadSweepLocationsCSV = function() {
  13029. return a.get(this.sweepLocationsPath).then(function(e) {
  13030. var t = e.split("\n").map(function(e) {
  13031. return e.split(", ")
  13032. }).filter(function(e) {
  13033. return e.length > 1
  13034. }).map(function(e) {
  13035. return {
  13036. uuid: e[0],
  13037. position: {
  13038. x: parseFloat(e[1]),
  13039. y: parseFloat(e[2]),
  13040. z: parseFloat(e[3])
  13041. },
  13042. quaternion: {
  13043. x: parseFloat(e[4]),
  13044. y: parseFloat(e[5]),
  13045. z: parseFloat(e[6]),
  13046. w: parseFloat(e[7])
  13047. }
  13048. }
  13049. }).map(function(e) {
  13050. return e.position = s.convertVisionVector(e.position),
  13051. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13052. e
  13053. });
  13054. return t
  13055. }).fail(function() {
  13056. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13057. })
  13058. }
  13059. ,
  13060. t.exports = r
  13061. }
  13062. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13063. }
  13064. , {
  13065. "../util/ajax": 181,
  13066. "../util/common": 185,
  13067. "../util/logger": 189,
  13068. "../util/math": 190,
  13069. buffer: 198,
  13070. protobufjs: 214
  13071. }],
  13072. 108: [function(e, t, i) {
  13073. (function(i) {
  13074. "use strict";
  13075. function n() {
  13076. this.locale = null
  13077. }
  13078. var r = e("../settings")
  13079. , o = e("../util/common")
  13080. , a = e("../util/logger")
  13081. , s = e("../enum/Locale")
  13082. , l = new a(i);
  13083. n.prototype.init = function() {
  13084. var t;
  13085. switch (r.languageTag) {
  13086. case null:
  13087. case "en":
  13088. case s.EN_US:
  13089. this.locale = s.EN_US,
  13090. t = e("./strings-en-US");
  13091. break;
  13092. case "es":
  13093. case s.ES_MX:
  13094. this.locale = s.ES_MX,
  13095. t = e("./strings-es-MX");
  13096. break;
  13097. case "fr":
  13098. case s.FR_FR:
  13099. this.locale = s.FR_FR,
  13100. t = e("./strings-fr-FR");
  13101. break;
  13102. case "de":
  13103. case s.DE_DE:
  13104. this.locale = s.DE_DE,
  13105. t = e("./strings-de-DE");
  13106. break;
  13107. case "ru":
  13108. case s.RU_RU:
  13109. this.locale = s.RU_RU,
  13110. t = e("./strings-ru-RU");
  13111. break;
  13112. case "cn":
  13113. case s.CN_CN:
  13114. this.locale = s.CN_CN,
  13115. t = e("./strings-cn-CN");
  13116. break;
  13117. case "jp":
  13118. case s.JP_JP:
  13119. this.locale = s.JP_JP,
  13120. t = e("./strings-jp-JP");
  13121. break;
  13122. default:
  13123. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13124. this.locale = s.EN_US,
  13125. t = e("./strings-en-US")
  13126. }
  13127. l.info("Using locale '" + this.locale + "'"),
  13128. o.extendObject(this, t)
  13129. }
  13130. ,
  13131. n.prototype.localizeGUI = function() {
  13132. var e = document.querySelector("#gui-parent");
  13133. this.localizeTree(e),
  13134. this.localizeLoadingText()
  13135. }
  13136. ,
  13137. n.prototype.localizeLoadingText = function() {
  13138. // var e = document.querySelector("#loader-cont")
  13139. // , t = e.getAttribute("title");
  13140. // e.removeAttribute("title"),
  13141. // e.setAttribute("data-status", t),
  13142. // e.classList.add(this.locale),
  13143. document.querySelector("#help-dialog").classList.add(this.locale),
  13144. document.querySelector("#interaction-modal").classList.add(this.locale),
  13145. document.querySelector("#gui").classList.add(this.locale);
  13146. }
  13147. ,
  13148. n.prototype.localizeTree = function(e) {
  13149. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13150. if (e.nodeType === Node.TEXT_NODE)
  13151. t = e.data.match(n),
  13152. t && (i = t[1],
  13153. e.data = this.localizeText(i) || i);
  13154. else if (e.nodeType === Node.ELEMENT_NODE) {
  13155. var r = e.getAttribute("title");
  13156. r && (t = r.match(n),
  13157. t && (i = t[1],
  13158. e.setAttribute("title", this.localizeText(i) || i)))
  13159. }
  13160. for (e = e.firstChild; e; )
  13161. this.localizeTree(e),
  13162. e = e.nextSibling
  13163. }
  13164. ,
  13165. n.prototype.localizeText = function(t) {
  13166. var i = this[t];
  13167. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13168. i = e("./strings-en-US")[t]),
  13169. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13170. i
  13171. }
  13172. ,
  13173. t.exports = new n
  13174. }
  13175. ).call(this, "/js/localization/localize.js")
  13176. }
  13177. , {
  13178. "../enum/Locale": 31,
  13179. "../settings": 166,
  13180. "../util/common": 185,
  13181. "../util/logger": 189,
  13182. "./strings-cn-CN": 109,
  13183. "./strings-de-DE": 110,
  13184. "./strings-en-US": 111,
  13185. "./strings-es-MX": 112,
  13186. "./strings-fr-FR": 113,
  13187. "./strings-jp-JP": 114,
  13188. "./strings-ru-RU": 115
  13189. }],
  13190. 109: [function(e, t, i) {
  13191. "use strict";
  13192. t.exports = {
  13193. PAGE_TITLE: "",
  13194. LOADING: "正在加载",
  13195. PRESENTED_BY_CAPS: "呈现者:",
  13196. POWERED_BY: "技术支持:",
  13197. POWERED_BY_CAPS: "技术支持:",
  13198. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13199. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13200. PRESENTED_BY: "呈现者:",
  13201. MORE: "更多 ",
  13202. LESS: "更少 ",
  13203. TAG_CONTENT: "tag™ 内容",
  13204. SHOW: "显示",
  13205. HIDE: "隐藏",
  13206. DOLLHOUSE: "场景屋",
  13207. FLOOR_PLAN: "楼层平面图",
  13208. OPEN_HIGHLIGHTS: "打开精彩片段",
  13209. CLOSE_HIGHLIGHTS: "关闭",
  13210. PREVIOUS: "上一个",
  13211. PLAY: "播放",
  13212. PAUSE: "暂停",
  13213. NEXT: "下一个",
  13214. EXPLORE_3D_SPACE: "探索 3D 空间",
  13215. VIEW_DOLLHOUSE: "观看场景屋",
  13216. SOCIAL_SHARING: "分享这个空间",
  13217. VIEW_IN_VR: "以 VR 观看",
  13218. VIEW_FULLSCREEN: "全屏观看",
  13219. EXIT_FULLSCREEN: " 退出全屏",
  13220. ZOOM_IN: "放大",
  13221. ZOOM_OUT: "缩小",
  13222. FLOOR_NAME: "楼层",
  13223. FLOOR_ALL: "ALL",
  13224. FLOOR_Lang: ["Floor",""],
  13225. TERMS: "条款",
  13226. PORT_TERMS: "port 条款",
  13227. TERMS_OF_USE: "使用条款",
  13228. CLOSE_TERMS: "关闭",
  13229. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13230. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13231. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13232. WEBVR_ENTER_WEBVR: "进入 VR",
  13233. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13234. WEBVR_LEARN_MORE: "了解更多",
  13235. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13236. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13237. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13238. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13239. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13240. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13241. VR_LEARN_MORE_CAPS: "了解更多",
  13242. VR_PREVIOUS_CAPS: "上一个’,",
  13243. VR_NEXT_CAPS: "下一个",
  13244. VR_GOT_IT_CAPS: "明白了",
  13245. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13246. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13247. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13248. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13249. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13250. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13251. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13252. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13253. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13254. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13255. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13256. VR_APP: "port VR 应用程序",
  13257. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13258. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13259. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13260. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13261. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13262. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13263. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13264. VR_ANDROID_DVICES: "Android 设备",
  13265. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13266. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13267. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13268. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13269. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13270. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13271. VR_DOWNLOAD_HERE: "在此下载",
  13272. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13273. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13274. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13275. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13276. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13277. SHARE_TO: "分享到",
  13278. SHARE_LINK: "直接链接",
  13279. SHARE_EXPLORE: "探索",
  13280. SHARE_AT: "在",
  13281. SHARE_WITH: "使用",
  13282. SHARE_3D: "以 3D",
  13283. SHARE_COPIED: "已复制!",
  13284. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13285. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13286. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13287. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13288. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13289. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13290. ERROR_GENERIC_ACTIONS_3: " 或",
  13291. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13292. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13293. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13294. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13295. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13296. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13297. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13298. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13299. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13300. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13301. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13302. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13303. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13304. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13305. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13306. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13307. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13308. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13309. LINK_TO_LOCATION: "地点链接",
  13310. MENU_COPY: "复制",
  13311. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13312. ROTATE: "旋转",
  13313. MOVE: "移动",
  13314. INSIDE: "内部",
  13315. ZOOM: "缩放",
  13316. HELP: "小帮手",
  13317. HELP_NAVIGATION_TAB: "导航",
  13318. HELP_MORE_HELP_TAB: "更多帮助",
  13319. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13320. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13321. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13322. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13323. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13324. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13325. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13326. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13327. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13328. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13329. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13330. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13331. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13332. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13333. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13334. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13335. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13336. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13337. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13338. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13339. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13340. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13341. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13342. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13343. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13344. HELP_MORE_HLR_A: "精彩片段集锦",
  13345. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13346. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13347. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13348. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13349. HELP_MORE_FLOORS_A: "楼层选择器",
  13350. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13351. HELP_MORE_TAG_A: "tag™ 贴文",
  13352. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13353. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13354. HELP_MORE_ZOOM_A: "缩放控件",
  13355. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13356. HELP_MORE_TOUR_A: "导览控件",
  13357. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13358. HELP_MORE_INSIDE_A: "内部视图",
  13359. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13360. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13361. HELP_MORE_VR_A: "VR 模式",
  13362. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13363. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13364. HELP_MORE_360_A: "360° 视图",
  13365. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13366. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13367. HELP_MORE_FULLSCREEN_A: "全屏",
  13368. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13369. CLOSE: "关闭"
  13370. }
  13371. }
  13372. , {}],
  13373. 110: [function(e, t, i) {
  13374. "use strict";
  13375. t.exports = {
  13376. PAGE_TITLE: "",
  13377. LOADING: "Lädt",
  13378. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13379. POWERED_BY: "Angetrieben von",
  13380. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13381. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13382. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13383. PRESENTED_BY: "Präsentiert von ",
  13384. MORE: "Mehr ",
  13385. LESS: "Weniger ",
  13386. TAG_CONTENT: "tag™ Inhalt",
  13387. SHOW: "Anzeigen",
  13388. HIDE: "Verbergen",
  13389. DOLLHOUSE: "Puppenhaus",
  13390. FLOOR_PLAN: "Grundriss",
  13391. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13392. CLOSE_HIGHLIGHTS: "Schließen",
  13393. PREVIOUS: "Vorheriges",
  13394. PLAY: "Abspielen",
  13395. PAUSE: "Pausieren",
  13396. NEXT: "Nächstes",
  13397. EXPLORE_3D_SPACE: "Innenraum betreten",
  13398. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13399. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13400. VIEW_IN_VR: "In VR ansehen",
  13401. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13402. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13403. ZOOM_IN: "Vergrößern",
  13404. ZOOM_OUT: "Verkleinern",
  13405. FLOOR_NAME: "Etage ",
  13406. FLOOR_ALL: "Alle",
  13407. TERMS: "Bedingungen",
  13408. PORT_TERMS: "port Bedingungen",
  13409. TERMS_OF_USE: "Nutzungsbedingungen",
  13410. TERMS_TEXT_FILE: "terms-de-DE.html",
  13411. CLOSE_TERMS: "Schließen",
  13412. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13413. HELP: "Hilfe",
  13414. HELP_NAVIGATION_TAB: "Navigation",
  13415. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13416. CLOSE: "Schließen",
  13417. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13418. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13419. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13420. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13421. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13422. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13423. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13424. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13425. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13426. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13427. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13428. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13429. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13430. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13431. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13432. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13433. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13434. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13435. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13436. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13437. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13438. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13439. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13440. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13441. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13442. HELP_MORE_HLR_A: "Liste das Highlight",
  13443. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13444. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13445. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13446. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13447. HELP_MORE_FLOORS_A: "Etage auswählen",
  13448. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13449. HELP_MORE_TAG_A: "tag™ Posts",
  13450. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13451. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13452. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13453. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13454. HELP_MORE_TOUR_A: "Tour Steuerung",
  13455. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13456. HELP_MORE_INSIDE_A: "Innenansicht",
  13457. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13458. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13459. HELP_MORE_VR_A: "VR Modus",
  13460. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13461. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13462. HELP_MORE_360_A: "360° Views Ansicht ",
  13463. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13464. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13465. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13466. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13467. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13468. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13469. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13470. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13471. WEBVR_LEARN_MORE: "Mehr Infos",
  13472. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13473. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13474. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13475. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13476. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13477. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13478. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13479. VR_APP: "port VR App",
  13480. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13481. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13482. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13483. VR_APP_FOR_ANDROID: "port VR app für Android",
  13484. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13485. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13486. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13487. VR_PREVIOUS_CAPS: "ZURÜCK",
  13488. VR_NEXT_CAPS: "WEITER",
  13489. VR_GOT_IT_CAPS: "VERSTANDEN",
  13490. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13491. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13492. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13493. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13494. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13495. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13496. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13497. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13498. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13499. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13500. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13501. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13502. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13503. VR_ANDROID_DVICES: "Android Geräte",
  13504. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13505. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13506. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13507. VR_DOWNLOAD_HERE: "Hier runterladen",
  13508. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13509. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13510. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13511. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13512. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13513. SHARE_TO: "Teilen auf",
  13514. SHARE_LINK: "Direkter Link",
  13515. SHARE_EXPLORE: "Umsehen",
  13516. SHARE_AT: "auf",
  13517. SHARE_WITH: "mit",
  13518. SHARE_3D: "in 3D",
  13519. SHARE_COPIED: "Kopiert!",
  13520. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13521. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13522. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13523. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13524. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13525. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13526. ERROR_GENERIC_ACTIONS_3: " oder ",
  13527. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13528. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13529. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13530. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13531. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13532. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13533. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13534. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13535. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13536. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13537. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13538. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13539. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13540. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13541. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13542. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13543. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13544. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13545. LINK_TO_LOCATION: "Link zu",
  13546. MENU_COPY: "Kopieren",
  13547. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13548. ROTATE: "Drehen",
  13549. INSIDE: "Drinnen",
  13550. MOVE: "Bewegen",
  13551. ZOOM: "Vergrößern"
  13552. }
  13553. }
  13554. , {}],
  13555. 111: [function(e, t, i) {
  13556. "use strict";
  13557. t.exports = {
  13558. PAGE_TITLE: "",
  13559. LOADING: "Loading",
  13560. PRESENTED_BY_CAPS: "PRESENTED BY",
  13561. POWERED_BY: "powered by ",
  13562. POWERED_BY_CAPS: "POWERED BY",
  13563. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13564. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13565. PRESENTED_BY: "Presented by ",
  13566. MORE: "More ",
  13567. LESS: "Less ",
  13568. TAG_CONTENT: "tag™ Content",
  13569. SHOW: "Show",
  13570. HIDE: "Hide",
  13571. DOLLHOUSE: "Dollhouse",
  13572. FLOOR_PLAN: "Floor plan",
  13573. OPEN_HIGHLIGHTS: "Open Highlights",
  13574. CLOSE_HIGHLIGHTS: "Close",
  13575. PREVIOUS: "Previous",
  13576. PLAY: "Play",
  13577. PAUSE: "Pause",
  13578. NEXT: "Next",
  13579. EXPLORE_3D_SPACE: "Explore 3D Space",
  13580. VIEW_DOLLHOUSE: "View dollhouse",
  13581. SOCIAL_SHARING: "Share this Space",
  13582. VIEW_IN_VR: "View in VR",
  13583. VIEW_FULLSCREEN: "全屏",
  13584. EXIT_FULLSCREEN: "退出全屏",
  13585. ZOOM_IN: "Zoom in",
  13586. ZOOM_OUT: "Zoom out",
  13587. FLOOR_NAME: "Floor ",
  13588. FLOOR_ALL: "全部",
  13589. TERMS: "Terms",
  13590. PORT_TERMS: "port terms",
  13591. TERMS_OF_USE: "Terms of Use",
  13592. TERMS_TEXT_FILE: "terms-en-US.html",
  13593. CLOSE_TERMS: "Close",
  13594. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13595. HELP: "Help",
  13596. HELP_NAVIGATION_TAB: "Navigation",
  13597. HELP_MORE_HELP_TAB: "More Help",
  13598. CLOSE: "Close",
  13599. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13600. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13601. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13602. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13603. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13604. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13605. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13606. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13607. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13608. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13609. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13610. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13611. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13612. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13613. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13614. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13615. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13616. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13617. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13618. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13619. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13620. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13621. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13622. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13623. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13624. HELP_MORE_HLR_A: "Highlight Reel",
  13625. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13626. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13627. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13628. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13629. HELP_MORE_FLOORS_A: "Floor Selector",
  13630. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13631. HELP_MORE_TAG_A: "tag™ Posts",
  13632. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13633. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13634. HELP_MORE_ZOOM_A: "Zoom Controls",
  13635. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13636. HELP_MORE_TOUR_A: "Tour Controls",
  13637. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13638. HELP_MORE_INSIDE_A: "Inside View",
  13639. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13640. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13641. HELP_MORE_VR_A: "VR Mode",
  13642. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13643. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13644. HELP_MORE_360_A: "360° Views",
  13645. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13646. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13647. HELP_MORE_FULLSCREEN_A: "Full screen",
  13648. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13649. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13650. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13651. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13652. WEBVR_ENTER_WEBVR: "ENTER VR",
  13653. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13654. WEBVR_LEARN_MORE: "Learn more",
  13655. WEBVR_VIEW_SPACE: "View Space in VR",
  13656. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13657. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13658. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13659. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13660. VR_PREVIOUS_CAPS: "PREVIOUS",
  13661. VR_NEXT_CAPS: "NEXT",
  13662. VR_GOT_IT_CAPS: "GOT IT",
  13663. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13664. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13665. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13666. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13667. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13668. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13669. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13670. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13671. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13672. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13673. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13674. VR_APP: "port VR App",
  13675. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13676. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13677. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13678. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13679. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13680. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13681. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13682. VR_ANDROID_DVICES: "Android Devices",
  13683. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13684. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13685. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13686. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13687. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13688. VR_APP_OPEN: "Open with the port VR app instead",
  13689. VR_DOWNLOAD_HERE: "Download here",
  13690. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13691. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13692. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13693. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13694. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13695. SHARE_TO: "Share to",
  13696. SHARE_LINK: "Direct Link",
  13697. SHARE_EXPLORE: "Explore ",
  13698. SHARE_AT: "at",
  13699. SHARE_WITH: "with",
  13700. SHARE_3D: " in 3D",
  13701. SHARE_COPIED: "Copied!",
  13702. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13703. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13704. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13705. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13706. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13707. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13708. ERROR_GENERIC_ACTIONS_3: " or ",
  13709. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13710. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13711. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13712. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13713. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13714. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13715. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13716. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13717. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13718. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13719. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13720. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13721. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13722. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13723. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13724. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13725. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13726. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13727. LINK_TO_LOCATION: "Link to location",
  13728. MENU_COPY: "Copy",
  13729. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13730. ROTATE: "Rotate",
  13731. INSIDE: "Inside",
  13732. MOVE: "Move",
  13733. ZOOM: "Zoom"
  13734. }
  13735. }
  13736. , {}],
  13737. 112: [function(e, t, i) {
  13738. "use strict";
  13739. t.exports = {
  13740. PAGE_TITLE: "",
  13741. LOADING: "Cargando",
  13742. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13743. POWERED_BY: "potenciando por ",
  13744. POWERED_BY_CAPS: "POTENCIADO POR ",
  13745. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13746. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13747. PRESENTED_BY: "Presentado por ",
  13748. MORE: "Más ",
  13749. LESS: "Menos ",
  13750. TAG_CONTENT: "Contenido de tag™",
  13751. SHOW: "Mostrar",
  13752. HIDE: "Ocultar",
  13753. DOLLHOUSE: "Dollhouse",
  13754. FLOOR_PLAN: "Planos",
  13755. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13756. CLOSE_HIGHLIGHTS: "Cerrar",
  13757. PREVIOUS: "Anterior",
  13758. PLAY: "Play",
  13759. PAUSE: "Pausa",
  13760. NEXT: "Siguiente",
  13761. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13762. VIEW_DOLLHOUSE: "Ver dollhouse",
  13763. SOCIAL_SHARING: "Compartir este espacio",
  13764. VIEW_IN_VR: "Ver en realidad virtual",
  13765. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13766. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13767. ZOOM_IN: "Acercar",
  13768. ZOOM_OUT: "Alejar",
  13769. FLOOR_NAME: "Piso ",
  13770. FLOOR_ALL: "Todas",
  13771. TERMS: "Condiciones",
  13772. PORT_TERMS: "port términos de uso",
  13773. TERMS_OF_USE: "Términos de uso",
  13774. TERMS_TEXT_FILE: "terms-es-MX.html",
  13775. CLOSE_TERMS: "Cerrar",
  13776. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13777. HELP: "Ayuda",
  13778. HELP_NAVIGATION_TAB: "Navegación",
  13779. HELP_MORE_HELP_TAB: "Más Ayuda",
  13780. CLOSE: "Cerrar",
  13781. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13782. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13783. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13784. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13785. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13786. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13787. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13788. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13789. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13790. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13791. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13792. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13793. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13794. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13795. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13796. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13797. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13798. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13799. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13800. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13801. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13802. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13803. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13804. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13805. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13806. HELP_MORE_HLR_A: "Galería destacada",
  13807. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13808. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13809. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13810. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13811. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13812. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13813. HELP_MORE_TAG_A: "tag™ Posts",
  13814. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13815. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13816. HELP_MORE_ZOOM_A: "Controles de zoom",
  13817. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13818. HELP_MORE_TOUR_A: "Controles de recorrido",
  13819. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13820. HELP_MORE_INSIDE_A: "Vista interior",
  13821. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13822. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13823. HELP_MORE_VR_A: "Modo de realidad virtual",
  13824. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13825. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13826. HELP_MORE_360_A: "360° Views",
  13827. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13828. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13829. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13830. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13831. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13832. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13833. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13834. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13835. WEBVR_LEARN_MORE: "Más información",
  13836. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13837. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13838. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13839. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13840. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13841. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13842. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13843. VR_APP: "port VR App",
  13844. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13845. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13846. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13847. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13848. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13849. VR_PREVIOUS_CAPS: "ANTERIOR",
  13850. VR_NEXT_CAPS: "SIGUIENTE",
  13851. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13852. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13853. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13854. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13855. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13856. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13857. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13858. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13859. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13860. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13861. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13862. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13863. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13864. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13865. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13866. VR_ANDROID_DVICES: "Dispositivos Android",
  13867. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13868. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13869. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13870. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13871. VR_DOWNLOAD_HERE: "Descargar aquí",
  13872. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13873. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13874. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13875. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13876. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13877. SHARE_TO: "Compartir en",
  13878. SHARE_LINK: "Enlace directo",
  13879. SHARE_EXPLORE: "Explorar ",
  13880. SHARE_AT: "en",
  13881. SHARE_WITH: "con",
  13882. SHARE_3D: " en 3D",
  13883. SHARE_COPIED: "¡Copiado!",
  13884. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13885. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13886. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13887. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13888. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13889. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13890. ERROR_GENERIC_ACTIONS_3: " o ",
  13891. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13892. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13893. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13894. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13895. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13896. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13897. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13898. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13899. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13900. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13901. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13902. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13903. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13904. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13905. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13906. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13907. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13908. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13909. LINK_TO_LOCATION: "Enlace a la ubicación",
  13910. MENU_COPY: "Copiar",
  13911. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13912. ROTATE: "Girar",
  13913. INSIDE: "Interior",
  13914. MOVE: "Moverse",
  13915. ZOOM: "Acercar o alejar"
  13916. }
  13917. }
  13918. , {}],
  13919. 113: [function(e, t, i) {
  13920. "use strict";
  13921. t.exports = {
  13922. PAGE_TITLE: "",
  13923. LOADING: "Chargement",
  13924. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13925. POWERED_BY: "alimenté par ",
  13926. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13927. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13928. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13929. PRESENTED_BY: "Présenté par ",
  13930. MORE: "Plus ",
  13931. LESS: "Moins ",
  13932. TAG_CONTENT: "Contenu tag™",
  13933. SHOW: "Montrer",
  13934. HIDE: "Cacher",
  13935. DOLLHOUSE: "Dollhouse",
  13936. FLOOR_PLAN: "Plan de sol",
  13937. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13938. CLOSE_HIGHLIGHTS: "Fermer",
  13939. PREVIOUS: "Précédent",
  13940. PLAY: "Lecture",
  13941. PAUSE: "Pause",
  13942. NEXT: "Suivant",
  13943. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13944. VIEW_DOLLHOUSE: "Voir dollhouse",
  13945. SOCIAL_SHARING: "Partager cet espace",
  13946. VIEW_IN_VR: "Voir en VR",
  13947. VIEW_FULLSCREEN: "Plein écran",
  13948. EXIT_FULLSCREEN: "Fermer plein écran",
  13949. ZOOM_IN: "Zoom avant",
  13950. ZOOM_OUT: "Zoom arrière",
  13951. FLOOR_NAME: "Étage ",
  13952. FLOOR_ALL: "Tous",
  13953. TERMS: "Mentions légales",
  13954. PORT_TERMS: "port mentions légales",
  13955. TERMS_OF_USE: "Conditions d'utilisation",
  13956. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13957. CLOSE_TERMS: "Fermer",
  13958. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13959. HELP: "Aide",
  13960. HELP_NAVIGATION_TAB: "Navigation",
  13961. HELP_MORE_HELP_TAB: "Aide",
  13962. CLOSE: "Fermer",
  13963. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13964. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13965. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13966. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13967. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13968. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13969. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13970. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13971. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13972. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13973. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13974. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13975. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13976. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13977. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13978. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13979. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13980. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13981. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13982. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13983. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13984. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13985. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13986. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13987. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13988. HELP_MORE_HLR_A: "Carrousel",
  13989. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13990. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13991. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13992. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13993. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13994. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13995. HELP_MORE_TAG_A: "tag™ Posts",
  13996. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13997. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13998. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13999. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14000. HELP_MORE_TOUR_A: "Commandes de la visite",
  14001. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14002. HELP_MORE_INSIDE_A: "Vue intérieure",
  14003. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14004. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14005. HELP_MORE_VR_A: "Mode RV",
  14006. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14007. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14008. HELP_MORE_360_A: "Vues 360°",
  14009. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14010. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14011. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14012. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14013. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14014. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14015. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14016. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14017. WEBVR_LEARN_MORE: "En savoir plus",
  14018. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14019. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14020. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14021. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14022. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14023. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14024. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14025. VR_NEXT_CAPS: "SUIVANT",
  14026. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14027. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14028. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14029. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14030. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14031. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14032. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14033. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14034. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14035. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14036. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14037. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14038. VR_APP: "port VR App",
  14039. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14040. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14041. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14042. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14043. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14044. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14045. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14046. VR_ANDROID_DVICES: "Appareils Android",
  14047. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14048. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14049. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14050. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14051. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14052. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14053. VR_DOWNLOAD_HERE: "Télécharger ici",
  14054. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14055. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14056. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14057. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14058. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14059. SHARE_TO: "Partager sur",
  14060. SHARE_LINK: "Lien direct",
  14061. SHARE_EXPLORE: "Explorer ",
  14062. SHARE_AT: "à",
  14063. SHARE_WITH: "avec",
  14064. SHARE_3D: " en 3D",
  14065. SHARE_COPIED: "Copié!",
  14066. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14067. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14068. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14069. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14070. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14071. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14072. ERROR_GENERIC_ACTIONS_3: " ou ",
  14073. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14074. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14075. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14076. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14077. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14078. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14079. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14080. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14081. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14082. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14083. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14084. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14085. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14086. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14087. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14088. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14089. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14090. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14091. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14092. MENU_COPY: "Copie",
  14093. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14094. ROTATE: "Faire pivoter",
  14095. INSIDE: "Intérieure",
  14096. MOVE: "Se déplacer",
  14097. ZOOM: "Zoom"
  14098. }
  14099. }
  14100. , {}],
  14101. 114: [function(e, t, i) {
  14102. "use strict";
  14103. t.exports = {
  14104. PAGE_TITLE: "",
  14105. LOADING: "読み込み中",
  14106. PRESENTED_BY_CAPS: "PRESENTED BY",
  14107. POWERED_BY: "powered by",
  14108. POWERED_BY_CAPS: "POWERED BY",
  14109. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14110. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14111. PRESENTED_BY: "Presented by ",
  14112. MORE: "全て表示 ",
  14113. LESS: "閉じる ",
  14114. TAG_CONTENT: "tag™コンテンツ ",
  14115. SHOW: "表示",
  14116. HIDE: "非表示",
  14117. DOLLHOUSE: "ドールハウス",
  14118. FLOOR_PLAN: "フロアプラン",
  14119. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14120. CLOSE_HIGHLIGHTS: "閉じる",
  14121. PREVIOUS: "前へ",
  14122. PLAY: "再生",
  14123. PAUSE: "一時停止",
  14124. NEXT: "次へ",
  14125. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14126. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14127. SOCIAL_SHARING: "このSpaceを共有する",
  14128. VIEW_IN_VR: "VRで表示",
  14129. VIEW_FULLSCREEN: "フルスクリーン表示",
  14130. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14131. ZOOM_IN: "ズームイン",
  14132. ZOOM_OUT: "ズームアウト",
  14133. FLOOR_NAME: "フロア ",
  14134. FLOOR_ALL: "すべて",
  14135. TERMS: "規約",
  14136. PORT_TERMS: "port規約",
  14137. TERMS_OF_USE: "利用規約",
  14138. CLOSE_TERMS: "閉じる",
  14139. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14140. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14141. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14142. WEBVR_ENTER_WEBVR: "VRに入る",
  14143. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14144. WEBVR_LEARN_MORE: "もっと詳しく",
  14145. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14146. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14147. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14148. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14149. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14150. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14151. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14152. VR_PREVIOUS_CAPS: "前へ",
  14153. VR_NEXT_CAPS: "次へ",
  14154. VR_GOT_IT_CAPS: "了解",
  14155. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14156. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14157. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14158. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14159. VR_WHAT_YOU_NEED: "必要なもの",
  14160. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14161. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14162. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14163. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14164. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14165. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14166. VR_APP: "port VRアプリ",
  14167. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14168. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14169. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14170. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14171. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14172. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14173. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14174. VR_ANDROID_DVICES: "Androidデバイス",
  14175. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14176. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14177. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14178. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14179. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14180. VR_APP_OPEN: "port VRアプリで開く",
  14181. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14182. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14183. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14184. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14185. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14186. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14187. SHARE_TO: "共有先",
  14188. SHARE_LINK: "ダイレクトリンク",
  14189. SHARE_EXPLORE: "探索",
  14190. SHARE_AT: "場所",
  14191. SHARE_WITH: "使用アプリ",
  14192. SHARE_3D: "3Dで",
  14193. SHARE_COPIED: "コピーされました!",
  14194. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14195. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14196. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14197. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14198. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14199. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14200. ERROR_GENERIC_ACTIONS_3: "または",
  14201. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14202. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14203. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14204. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14205. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14206. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14207. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14208. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14209. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14210. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14211. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14212. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14213. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14214. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14215. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14216. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14217. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14218. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14219. LINK_TO_LOCATION: "ロケーションへのリンク",
  14220. MENU_COPY: "コピー",
  14221. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14222. ROTATE: "回転",
  14223. MOVE: "移動",
  14224. INSIDE: "内側",
  14225. ZOOM: "ズーム",
  14226. HELP: "ヘルプ",
  14227. HELP_NAVIGATION_TAB: "ナビゲーション",
  14228. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14229. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14230. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14231. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14232. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14233. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14234. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14235. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14236. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14237. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14238. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14239. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14240. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14241. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14242. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14243. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14244. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14245. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14246. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14247. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14248. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14249. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14250. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14251. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14252. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14253. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14254. HELP_MORE_HLR_A: "ハイライト",
  14255. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14256. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14257. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14258. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14259. HELP_MORE_FLOORS_A: "フロアセレクター",
  14260. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14261. HELP_MORE_TAG_A: "tag™ Posts",
  14262. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14263. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14264. HELP_MORE_ZOOM_A: "ズームコントロール",
  14265. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14266. HELP_MORE_TOUR_A: "ツアーコントロール",
  14267. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14268. HELP_MORE_INSIDE_A: "内側ビュー",
  14269. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14270. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14271. HELP_MORE_VR_A: "VRモード",
  14272. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14273. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14274. HELP_MORE_360_A: "360° Views",
  14275. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14276. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14277. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14278. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14279. CLOSE: "閉じる"
  14280. }
  14281. }
  14282. , {}],
  14283. 115: [function(e, t, i) {
  14284. "use strict";
  14285. t.exports = {
  14286. PAGE_TITLE: "",
  14287. LOADING: "Загрузка",
  14288. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14289. POWERED_BY: "разработано на платформе ",
  14290. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14291. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14292. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14293. PRESENTED_BY: "Представлено ",
  14294. MORE: "Больше ",
  14295. LESS: "Меньше ",
  14296. TAG_CONTENT: "tag™ Контент",
  14297. SHOW: "Показать",
  14298. HIDE: "Скрыть",
  14299. DOLLHOUSE: "Dollhouse",
  14300. FLOOR_PLAN: "Планировка",
  14301. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14302. CLOSE_HIGHLIGHTS: "Закрыть",
  14303. PREVIOUS: "Предыдущий",
  14304. PLAY: "Воспроизвести",
  14305. PAUSE: "Пауза",
  14306. NEXT: "Следующий",
  14307. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14308. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14309. SOCIAL_SHARING: "Поделиться этой моделью",
  14310. VIEW_IN_VR: "Посмотреть в VR",
  14311. VIEW_FULLSCREEN: "Полный экран",
  14312. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14313. ZOOM_IN: "Увеличить",
  14314. ZOOM_OUT: "Уменьшить",
  14315. FLOOR_NAME: "Этаж ",
  14316. FLOOR_ALL: "Все",
  14317. TERMS: "Условия",
  14318. PORT_TERMS: "Правила пользования",
  14319. TERMS_OF_USE: "Условия использования",
  14320. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14321. CLOSE_TERMS: "Закрыть",
  14322. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14323. HELP: "Помощь",
  14324. HELP_NAVIGATION_TAB: "Навигация",
  14325. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14326. CLOSE: "Закрыть",
  14327. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14328. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14329. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14330. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14331. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14332. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14333. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14334. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14335. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14336. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14337. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14338. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14339. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14340. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14341. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14342. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14343. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14344. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14345. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14346. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14347. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14348. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14349. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14350. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14351. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14352. HELP_MORE_HLR_A: "Фотоколлаж",
  14353. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14354. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14355. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14356. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14357. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14358. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14359. HELP_MORE_TAG_A: "tag™ Posts",
  14360. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14361. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14362. HELP_MORE_ZOOM_A: "Масштаб",
  14363. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14364. HELP_MORE_TOUR_A: "Управление Туром",
  14365. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14366. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14367. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14368. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14369. HELP_MORE_VR_A: "Режим VR",
  14370. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14371. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14372. HELP_MORE_360_A: "360° Views",
  14373. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14374. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14375. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14376. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14377. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14378. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14379. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14380. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14381. WEBVR_LEARN_MORE: "Узнать больше",
  14382. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14383. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14384. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14385. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14386. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14387. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14388. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14389. VR_APP: "port VR App",
  14390. VR_APP_OPEN: "Или открыть через приложение port VR",
  14391. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14392. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14393. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14394. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14395. VR_VIEW_SPACE: "Запустить модель в VR",
  14396. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14397. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14398. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14399. VR_GOT_IT_CAPS: "ЯСНО",
  14400. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14401. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14402. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14403. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14404. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14405. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14406. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14407. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14408. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14409. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14410. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14411. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14412. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14413. VR_ANDROID_DVICES: "Android устройства",
  14414. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14415. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14416. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14417. VR_DOWNLOAD_HERE: "Скачать здесь",
  14418. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14419. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14420. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14421. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14422. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14423. SHARE_TO: "Поделиться",
  14424. SHARE_LINK: "Прямая ссылка",
  14425. SHARE_EXPLORE: "просмотреть",
  14426. SHARE_AT: "на",
  14427. SHARE_WITH: "с",
  14428. SHARE_3D: "в 3D",
  14429. SHARE_COPIED: "Скопировано!",
  14430. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14431. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14432. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14433. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14434. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14435. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14436. ERROR_GENERIC_ACTIONS_3: " или ",
  14437. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14438. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14439. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14440. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14441. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14442. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14443. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14444. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14445. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14446. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14447. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14448. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14449. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14450. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14451. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14452. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14453. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14454. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14455. LINK_TO_LOCATION: "Ссылка на местоположение",
  14456. MENU_COPY: "Копировать",
  14457. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14458. ROTATE: "Вращать",
  14459. MOVE: "Передвигаться",
  14460. INSIDE: "Вид изнутри",
  14461. ZOOM: "Масштаб"
  14462. }
  14463. }
  14464. , {}],
  14465. 116: [function(e, t, i) {//main.js
  14466. (function(t) {
  14467. "use strict";
  14468. var modelProgressBase = 0.4;
  14469. var progressUpdate = function(e){ // 0 <= e <= 1
  14470. console.log('e1:'+e)
  14471. e = Math.round(modelProgressBase * e * 100);
  14472. console.log('e2:'+e)
  14473. var t = $('.progressbar');
  14474. t.find('.bar').css('width',e+'%');
  14475. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14476. t.find('.perc').text(e +'%'); //具体数字的百分比
  14477. }
  14478. $('#gui-loading').fadeIn(200);
  14479. progressUpdate(0.1)
  14480. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14481. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14482. var data = matcher(e);
  14483. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14484. data.user = {
  14485. "is_authenticated": false,
  14486. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14487. }
  14488. try{//处理一下导览数据
  14489. data.model.images = data.model.images.filter(e=>{
  14490. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14491. if(e.locations)e.locations = e.locations.filter(e=>e)
  14492. if(e.locations && e.locations.length == 0)return;
  14493. return e
  14494. })
  14495. }catch(e){console.log(e) }
  14496. window.DATA = data;
  14497. data.model.summary = data.summary
  14498. data.model.name = data.name
  14499. for(let i in data){
  14500. data[i] == "false" && (data[i] = false)
  14501. }
  14502. progressUpdate(0.7);
  14503. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14504. if(data.weixinDesc){
  14505. g_weixinObj.desc = data.weixinDesc;
  14506. }
  14507. if(data.shareImgUrl){
  14508. g_weixinObj.imgUrl = data.shareImgUrl
  14509. }
  14510. window.wx && manage.weixinShare();
  14511. //初始画面
  14512. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14513. function E(e) {
  14514. $("<img/>").attr("src", e).on("load", function() {
  14515. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14516. $(this).remove()
  14517. })
  14518. }
  14519. //背景
  14520. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14521. settings.bgImg = settings.bgImg || data.bgImg || null
  14522. if(settings.bgImg){
  14523. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14524. "background-position": "center center"
  14525. })
  14526. }
  14527. {//初始化导览时间
  14528. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14529. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14530. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14531. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14532. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14533. }
  14534. settings.playTourNearBy = !DATA.tourFromStart
  14535. }
  14536. {//其他
  14537. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14538. _settings.angleShift2d = DATA.angleShift2d || 0
  14539. if(DATA.insideLookLimit){
  14540. _settings.insideLookLimitDown = DATA.insideLookLimit[0]
  14541. _settings.insideLookLimitUp = DATA.insideLookLimit[1]
  14542. }
  14543. /* _settings.upDownAngleLimitPanos = {
  14544. 25:{up:30},
  14545. 26:{up:30},
  14546. 27:{up:30},
  14547. 28:{up:30},
  14548. 29:{up:30},
  14549. 30:{up:30},
  14550. 31:{up:30},
  14551. 32:{up:30},
  14552. 33:{up:24},
  14553. 34:{up:30},
  14554. 35:{up:30},
  14555. 36:{up:30},
  14556. 37:{up:30},
  14557. 38:{up:30},
  14558. 39:{up:30}
  14559. } */
  14560. }
  14561. if (data.showCad){
  14562. $.ajax({
  14563. url: 'https://super.4dage.com/data/'+ window.number +'/floor.json',
  14564. method: 'GET',
  14565. success(res) {
  14566. grendCAD(res, document.documentElement, data.cadSignColor, data.cadBorderColor, data.cadBorderWidth)
  14567. }
  14568. })
  14569. }
  14570. }).fail(e=>{
  14571. alert("缺少someData文件,请检查场景码是否正确。")
  14572. })
  14573. function StartLoad(){//当加载完data后
  14574. function i() {
  14575. var e = window.number//Y.getModelIDFromQueryString();
  14576. if (!e)
  14577. return b(null, "loading-failed");
  14578. var t = Y.parseSidUrl(e)
  14579. , i = l()
  14580. , a = c()
  14581. , s = o()
  14582. , u = V.quickstart.enabled
  14583. , g = null
  14584. , m = null
  14585. , v = null
  14586. , w = null
  14587. , T = null
  14588. , x = null
  14589. , S = null
  14590. , M = null
  14591. , R = null
  14592. , P = null
  14593. , O = null
  14594. , L = null
  14595. , N = new ue;
  14596. r(s);
  14597. h({ //MP开头写法
  14598. urlBase: t.urlBase
  14599. }).then(function() {
  14600. return re.init(),
  14601. d(t, e) //getModel and load
  14602. }).then(function(e) {
  14603. progressUpdate(0.9)
  14604. return P = e,
  14605. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14606. startSource: i,
  14607. autoplay: V.autoplay,
  14608. quickstart: u
  14609. }),
  14610. P.urls.init()
  14611. }).then(function() {
  14612. return P.loadPanos()
  14613. }).then(function() {
  14614. m = X.getStartCameraOptions(P, P.panos),
  14615. S = A(P),
  14616. O = y(u, m.mode),
  14617. v = O.controls,
  14618. w = O.player,
  14619. T = O.director,
  14620. x = O.tagManager,
  14621. M = O.tileDownloader,
  14622. R = O.qualityManager,
  14623. L = O.panoRenderer,
  14624. C(P, S, O, s),
  14625. w.director = T,//xzw add
  14626. P.supportsTiles && M.start(),
  14627. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14628. u = !1);
  14629. var e = null;
  14630. if (u) {
  14631. de.warn("Quickstart engaged. Hold on to your knickers.");
  14632. var t = v.controls[D.PANORAMA];
  14633. g = new ie(R,S.scene,S.camera,t,s),
  14634. _(S, s, P),
  14635. e = g.load(m).then(function() {
  14636. S.addComponent(g),
  14637. S.once(le.AfterRender, function() {
  14638. de.warn("First render after quickstart load finished.")
  14639. })
  14640. })
  14641. }
  14642. window.flyToFirst = function(){//xzw add
  14643. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14644. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14645. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14646. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14647. };
  14648. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14649. }).then(function() {
  14650. return f(P, U.onProgress, i, !u, a)
  14651. }).then(function() {
  14652. if (m.quickstart = u,
  14653. I(P, S, O, s),
  14654. S.started || _(S, s, P),
  14655. H.modelLoaded(P, w, v, V.autoplay),
  14656. E(w, P, m, V.autoplay).done(function() {
  14657. T.autoTour()
  14658. }),
  14659. !P.supportsTiles) {
  14660. var e = new Z(P,w);
  14661. e.start()
  14662. }
  14663. u && (S.removeComponent(g),
  14664. g.destroy(),
  14665. m.pano.enter()),
  14666. U.init(P, T, w, v, S, m, H.getSessionId()),
  14667. U.endLoading(P, T, x),
  14668. S.once(le.AfterRender, function() {
  14669. N.setAppReadyTime();
  14670. var e = N.calcFullLoadingTime();
  14671. de.warn("Total load time: " + e / 1e3),
  14672. H.loadComplete(e),
  14673. de.warn("First render after model load finished.")
  14674. try {
  14675. window.evt && window.dispatchEvent(window.evt);
  14676. parent.postMessage({
  14677. cmd: "loaded",
  14678. }, "*")
  14679. } catch (err) {}
  14680. }),
  14681. S.on(le.MemoryUsageUpdated, n)
  14682. }).fail(b.bind(this, e))
  14683. }
  14684. function n(e) {
  14685. ce.update(e)
  14686. }
  14687. function r(e) {
  14688. de.info("Version", "2.25.6-0-gd87e5b1"),
  14689. q.defaultMaxListeners = 1e3,
  14690. a(e),
  14691. s()
  14692. }
  14693. function o() {
  14694. return document.getElementById("player")
  14695. }
  14696. function a(e) {
  14697. e.addEventListener("dragenter", T, !1),
  14698. e.addEventListener("dragover", T, !1)
  14699. }
  14700. function s() {
  14701. F.valueFromHash("title", !0) || $(document).ready(function() {
  14702. var e = $(".model-title");
  14703. e.hide()
  14704. })
  14705. }
  14706. function l() {
  14707. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14708. }
  14709. function c() {
  14710. return {
  14711. panoElementsToLoad: 6,
  14712. modelElementsToLoad: 0,
  14713. totalElementsLoaded: 0,
  14714. totalElementsToLoad: 0,
  14715. totalPercentageLoaded: 0,
  14716. progressCallback: null
  14717. }
  14718. }
  14719. function h(e) {
  14720. return K.loadFeatureFlags(e).done(function(e) {
  14721. K.updateDependentSettings(e, V)
  14722. })
  14723. }
  14724. // function u(e) {
  14725. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14726. // responseType: "json",
  14727. // prefetchFrom: "config"
  14728. // }).then(function(e) {
  14729. // return e ? void j.extendObject(V.appConfig, e) : {}
  14730. // }, function(e) {
  14731. // return de.warn("Failed loading runtime config, using defaults."),
  14732. // $.when({})
  14733. // })
  14734. // }
  14735. function d(e, t) {
  14736. var i = B.getModel({
  14737. url: t,
  14738. floors: F.valueFromHash("f", !0),
  14739. autoload: !1
  14740. })
  14741. ;
  14742. return $.when(i, n).then(null, function(e) {
  14743. return this
  14744. })
  14745. }
  14746. function p(e, t, i, n, r) {
  14747. de.info("Model data loaded"),
  14748. de.debug("UUID: " + e.data.job.uuid),
  14749. J.init(K.getFlags()),
  14750. i && H.initKeen({
  14751. token: i,
  14752. appId: n
  14753. }),
  14754. H.initSegment({
  14755. model: e.sid,
  14756. version: "2.25.6-0-gd87e5b1",
  14757. startSource: r.startSource,
  14758. token: t,
  14759. autoplay: r.autoplay,
  14760. quickstart: r.quickstart
  14761. })
  14762. }
  14763. function f(e, t, i, n, r) {
  14764. return r.progressCallback = t,
  14765. H.sessionStart(),
  14766. e.load(n).progress(g.bind(this, r))
  14767. }
  14768. function g(e, t) {
  14769. e.modelElementsToLoad = t[1],
  14770. v(e),
  14771. m(e)
  14772. }
  14773. function m(e) {
  14774. e.totalElementsLoaded++,
  14775. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14776. //----许钟文-----------------模型进度条向后调整
  14777. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14778. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14779. //console.log('pro:'+e.totalPercentageLoaded)
  14780. //---------------------------
  14781. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14782. }
  14783. function v(e) {
  14784. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14785. }
  14786. function A(e) {
  14787. var t = new x.PerspectiveCamera;
  14788. t.layers.enable(he.PANOMARKERS),
  14789. t.layers.enable(he.RETICULE),
  14790. t.layers.enable(he.TAG);
  14791. var i = new x.Scene
  14792. , n = new x.AmbientLight(16777215);
  14793. i.add(n),
  14794. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14795. side: x.DoubleSide
  14796. })),
  14797. i.plane.position.y = 0,
  14798. i.plane.rotateX(-Math.PI / 2),
  14799. i.plane.material.visible = !1,
  14800. i.add(i.plane),
  14801. i.updateMatrixWorld(),
  14802. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14803. if (e.metadata && e.metadata.camera_position) {
  14804. var t = e.metadata.camera_position
  14805. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14806. n.position = t.clone(),
  14807. i.add(n);
  14808. var r = e.metadata.camera_quaternion
  14809. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14810. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14811. }
  14812. }),
  14813. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14814. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14815. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14816. //背景
  14817. if(!settings.transparentBg && !settings.bgImg){
  14818. i.skybox = new W
  14819. i.add(i.skybox)
  14820. }
  14821. var r = new te(i,t,z);
  14822. return r
  14823. }
  14824. function y(e, t) {
  14825. var i = e ? 1 : 1e3
  14826. , n = J.tilegen || J.imgopt ? 6 : 2;
  14827. n = F.valueFromHash("tileconc", n);
  14828. var r = new ne
  14829. , o = new ae({
  14830. concurrentDownloads: n
  14831. })
  14832. , a = new se
  14833. , s = new P
  14834. , l = new M
  14835. , c = new S(t)
  14836. , h = new R
  14837. , u = new O(i)
  14838. , d = new L
  14839. , p = new oe;
  14840. return {
  14841. qualityManager: r,
  14842. panoRenderer: a,
  14843. tileDownloader: o,
  14844. player: c,
  14845. director: l,
  14846. modelManager: s,
  14847. tagManager: p,
  14848. displayController: u,
  14849. labelDisplayController: d,
  14850. controls: h
  14851. }
  14852. }
  14853. function C(e, t, i, n) {
  14854. var r = i.controls
  14855. , o = i.qualityManager
  14856. , a = i.panoRenderer
  14857. , s = i.tileDownloader
  14858. , l = i.modelManager;
  14859. r.init(n, l),
  14860. ee.init(i.director, r, i.player, l, t),
  14861. o.init(l),
  14862. s.init(o),
  14863. a.init(t, s, o),
  14864. l.init(s, a, o),
  14865. l.addModel(e),
  14866. t.addComponent(G)
  14867. }
  14868. function I(e, t, i, n) {
  14869. var r = i.qualityManager
  14870. , o = i.panoRenderer
  14871. , a = i.tileDownloader
  14872. , s = i.modelManager
  14873. , l = i.player
  14874. , c = i.director
  14875. , h = i.tagManager
  14876. , u = i.displayController
  14877. , d = i.labelDisplayController
  14878. , p = i.controls;
  14879. t.scene.add(e),
  14880. t.qualityManager = r;
  14881. var f = {
  14882. camera: t.camera,
  14883. director: c,
  14884. modelManager: s,
  14885. tileDownloader: a,
  14886. panoRenderer: o,
  14887. qualityManager: r,
  14888. tagManager: h,
  14889. container: n,
  14890. controls: p
  14891. };
  14892. l.init(f),
  14893. l.setScene(t.scene),
  14894. h.init(s, l),
  14895. c.init(l, s),
  14896. u.init(c, l, s, h, n),
  14897. d.init(l, s, n),
  14898. z.bindEvents(l),
  14899. t.addComponent(h),
  14900. t.addComponent(l),
  14901. t.addComponent(o),
  14902. l.sceneRenderer = t; //xzw add 方便resize
  14903. }
  14904. function E(e, t, i, n) {
  14905. return de.info("Starting player in " + i.mode),
  14906. H.report(t.sid, "started-playing", n, i.quickstart),
  14907. e.start(i)
  14908. }
  14909. function b(e, t) {
  14910. de.error(t),
  14911. k.error(t),
  14912. H.report(e, "error-" + t)
  14913. }
  14914. function w(e) {
  14915. var t = F.details();
  14916. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14917. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14918. H.report(e, "error-webgl-generic"))
  14919. }
  14920. function _(e, t, i) {
  14921. try {
  14922. e.start(t)
  14923. } catch (e) {
  14924. throw de.warn(e.message),
  14925. w(i.sid),
  14926. e
  14927. }
  14928. }
  14929. function T(e) {
  14930. e.stopPropagation(),
  14931. e.preventDefault()
  14932. }
  14933. // EDIT: 判断someData 有没有hoticon字段 修改热点的样式
  14934. if (window.hoticon) {
  14935. g_HotImage = {
  14936. point: window.hoticon.default,
  14937. point2: window.hoticon.higt
  14938. }
  14939. } else if (window.DATA.hoticon){
  14940. g_HotImage = {
  14941. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14942. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14943. } ;
  14944. }
  14945. //czj 判断someData 有没有backgroundMusic 添加音乐
  14946. if (window.DATA.backgroundMusic && window.isLocal) {
  14947. window.DATA.backgroundMusic = manage.dealURL(window.DATA.backgroundMusic)
  14948. }else if (g_version === "one"){
  14949. window.DATA.backgroundMusic = manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3")
  14950. }
  14951. if (window.DATA.backgroundMusic) {
  14952. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14953. $("#volume").show();
  14954. }
  14955. //隐藏公司logo
  14956. if(window.DATA.loadlogo){
  14957. showLogo();
  14958. }
  14959. e("./lib/three75-shim"),
  14960. e("./lib/array-polyfill"),
  14961. e("./lib/performance-polyfill"),
  14962. e("./lib/shaders/CopyShader.js"),
  14963. e("./lib/shaders/HorizontalBlurShader.js"),
  14964. e("./lib/shaders/VerticalBlurShader.js"),
  14965. e("./lib/postprocessing/EffectComposer.js"),
  14966. e("./lib/postprocessing/RenderPass.js"),
  14967. e("./lib/postprocessing/MaskPass.js"),
  14968. e("./lib/postprocessing/ShaderPass.js"),
  14969. window.Promise || (window.Promise = e("promise-polyfill"));
  14970. var x = e("three")
  14971. , _x = e("three")
  14972. , S = (e("./util/sentry"),
  14973. e("./player"))
  14974. , M = e("./director")
  14975. , R = e("./controls/CameraControls")
  14976. , P = e("./model/ModelManager")
  14977. , O = e("./DisplayController")
  14978. , L = e("./label/LabelDisplayController")
  14979. , D = e("./enum/Viewmode")
  14980. , N = e("./util/logger")
  14981. , B = e("./showcase")
  14982. , F = e("./util/browser")
  14983. , V = e("./settings")
  14984. , U = e("./gui/gui")
  14985. , k = e("./gui/error")
  14986. , H = e("./analytics")
  14987. , G = e("./util/transitions")
  14988. , z = e("./effects")
  14989. , W = e("./objects/Skybox")
  14990. , j = e("./util/common")
  14991. , Y = (e("./util/PanoramaCollection"),
  14992. e("./util/math"),
  14993. e("./util/showcase"))
  14994. , X = e("./util/camera")
  14995. , Z = (e("./objects/Panorama"),
  14996. e("./cameras/PanoramaCamera"),
  14997. e("./preloaders"))
  14998. , q = e("events").EventEmitter
  14999. , K = e("./featureflags")
  15000. , Q = (e("./util/lerp"),
  15001. e("./util/ajax"))
  15002. , J = e("./ab")
  15003. , ee = e("./sdk/automation.js")
  15004. , te = e("./scene/SceneRenderer")
  15005. , ie = e("./scene/QuickstartManager")
  15006. , ne = e("./tile/QualityManager.js")
  15007. , re = e("./localization/localize")
  15008. , oe = e("./tag/tagManager")
  15009. , ae = e("./tile/TileDownloader")
  15010. , se = e("./tile/PanoRenderer")
  15011. , le = (e("./enum/PanoSizeClass"),
  15012. e("./enum/PanoramaEvents"),
  15013. e("./enum/SceneRendererEvents"))
  15014. , ce = e("./gui/memoryUsage")
  15015. , he = e("./enum/RenderLayers")
  15016. , ue = e("./TimingData")
  15017. , de = new N(t);
  15018. N.level = V.logLevel,
  15019. N.consoleEnabled = V.console,
  15020. i()
  15021. }
  15022. }
  15023. ).call(this, "/js/main.js")
  15024. }
  15025. , {
  15026. "./DisplayController": 1,
  15027. "./TimingData": 2,
  15028. "./ab": 3,
  15029. "./analytics": 4,
  15030. "./cameras/PanoramaCamera": 7,
  15031. "./controls/CameraControls": 9,
  15032. "./director": 15,
  15033. "./effects": 16,
  15034. "./enum/PanoSizeClass": 36,
  15035. "./enum/PanoramaEvents": 37,
  15036. "./enum/RenderLayers": 41,
  15037. "./enum/SceneRendererEvents": 43,
  15038. "./enum/Viewmode": 51,
  15039. "./featureflags": 59,
  15040. "./gui/error": 64,
  15041. "./gui/gui": 65,
  15042. "./gui/memoryUsage": 73,
  15043. "./label/LabelDisplayController": 91,
  15044. "./lib/array-polyfill": 92,
  15045. "./lib/performance-polyfill": 95,
  15046. "./lib/postprocessing/EffectComposer.js": 96,
  15047. "./lib/postprocessing/MaskPass.js": 97,
  15048. "./lib/postprocessing/RenderPass.js": 98,
  15049. "./lib/postprocessing/ShaderPass.js": 99,
  15050. "./lib/shaders/CopyShader.js": 100,
  15051. "./lib/shaders/HorizontalBlurShader.js": 101,
  15052. "./lib/shaders/VerticalBlurShader.js": 102,
  15053. "./lib/three75-shim": 103,
  15054. "./localization/localize": 108,
  15055. "./tag/tagManager": 124,
  15056. "./model/ModelManager": 140,
  15057. "./objects/Panorama": 148,
  15058. "./objects/Skybox": 152,
  15059. "./player": 155,
  15060. "./preloaders": 156,
  15061. "./scene/QuickstartManager": 157,
  15062. "./scene/SceneRenderer": 158,
  15063. "./sdk/automation.js": 164,
  15064. "./settings": 166,
  15065. "./showcase": 168,
  15066. "./tile/PanoRenderer": 169,
  15067. "./tile/QualityManager.js": 170,
  15068. "./tile/TileDownloader": 171,
  15069. "./util/PanoramaCollection": 178,
  15070. "./util/ajax": 181,
  15071. "./util/browser": 182,
  15072. "./util/camera": 183,
  15073. "./util/common": 185,
  15074. "./util/lerp": 188,
  15075. "./util/logger": 189,
  15076. "./util/math": 190,
  15077. "./util/sentry": 192,
  15078. "./util/showcase": 193,
  15079. "./util/transitions": 195,
  15080. events: 202,
  15081. "promise-polyfill": 213,
  15082. three: 217
  15083. }],
  15084. 117: [function(e, t, i) {
  15085. "use strict";
  15086. function n(e) {
  15087. e = e || {}
  15088. r.RawShaderMaterial.call(this, a.extendObject({
  15089. fragmentShader: o.cube.fragmentShader,
  15090. vertexShader: o.cube.vertexShader,
  15091. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15092. name: "CubemapMaterial",
  15093. }, e))
  15094. }
  15095. var r = e("three")
  15096. , o = e("../shaders")
  15097. , a = e("../util/common");
  15098. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15099. n.prototype.constructor = n,
  15100. t.exports = n
  15101. }
  15102. , {
  15103. "../shaders": 167,
  15104. "../util/common": 185,
  15105. three: 217
  15106. }],
  15107. 118: [function(e, t, i) {
  15108. "use strict";
  15109. function n(e) {
  15110. e = e || {}
  15111. r.RawShaderMaterial.call(this, a.extendObject({
  15112. fragmentShader: o.model.fragmentShader,
  15113. vertexShader: o.model.vertexShader,
  15114. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15115. name: "ModelTextureMaterial",
  15116. }, e))
  15117. }
  15118. var r = e("three")
  15119. , o = e("../shaders")
  15120. , a = e("../util/common");
  15121. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15122. n.prototype.constructor = n,
  15123. n.prototype.setProjectedPanos = function(e, t, i) {
  15124. i && (this.uniforms.progress.value = 0),
  15125. e.ensureSkyboxReadyForRender(),
  15126. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15127. this.uniforms.pano0Position.value.copy(e.position),
  15128. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15129. t.ensureSkyboxReadyForRender(),
  15130. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15131. this.uniforms.pano1Position.value.copy(t.position),
  15132. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15133. }
  15134. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15135. this.uniforms.eyeDir.value.copy(dir)
  15136. this.uniforms.eyePos.value.copy(pos)
  15137. }
  15138. n.prototype.setBendCameraQua = function(matrix) {//加
  15139. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15140. } */
  15141. ,
  15142. t.exports = n
  15143. }
  15144. , {
  15145. "../shaders": 167,
  15146. "../util/common": 185,
  15147. three: 217
  15148. }],
  15149. 119: [function(e, t, i) {
  15150. (function(i) {
  15151. "use strict";
  15152. function n(e, t, i, n) {
  15153. this.div = null,
  15154. this.body = null,
  15155. this.label = e,
  15156. this.description = t,
  15157. this.parsedDescription = [],
  15158. this.media = i || {
  15159. type: null
  15160. },
  15161. this.loadingSpinner = null,
  15162. this.parser = new r({
  15163. supportLinks: !u.valueFromHash("mls"),
  15164. keepLinkLabels: !0
  15165. }),
  15166. this.state = I.CLOSED,
  15167. this.orientation = "",
  15168. this.initialTransform = "",
  15169. this.hovering = !1,
  15170. this.openTransition = null,
  15171. this.closeTransition = null,
  15172. this.openPromise = null,
  15173. this.closePromise = null,
  15174. this.animationTransition = null,
  15175. this.animationScale = 0
  15176. }
  15177. var r = e("../Parser/DescriptionParser")
  15178. , o = e("../Media/Link")
  15179. , a = e("../Media/Image")
  15180. , s = e("../Media/EmbedlyPlayer")
  15181. , l = e("../Media/EmbedlyEmbed")
  15182. , c = e("../../util/transitions")
  15183. , h = e("../../util/lerp")
  15184. , u = e("../../util/browser")
  15185. , d = e("./BillboardEvent")
  15186. , p = e("../Media/MediaEvent")
  15187. , f = e("../Parser/DescriptionChunkType")
  15188. , g = e("events").EventEmitter
  15189. , m = e("./billboardSettings")
  15190. , v = e("./overlaySettings")
  15191. , A = e("../../util/logger")
  15192. , y = new A(i)
  15193. , C = document.getElementById("tag-billboards");
  15194. C.addEventListener("touchend", function(e) {
  15195. C.style.pointerEvents = "none"
  15196. }),
  15197. C.addEventListener("touchcancel", function(e) {
  15198. C.style.pointerEvents = "none"
  15199. });
  15200. var I = {
  15201. CLOSED: "closed",
  15202. OPENING: "opening",
  15203. OPEN: "open",
  15204. CLOSING: "closing",
  15205. ACTIVE: "active"
  15206. };
  15207. n.prototype = Object.create(g.prototype),
  15208. n.prototype.build = function(e) {
  15209. this.parsedDescription = this.parser.parse(this.description);
  15210. var t = document.createElement("div");
  15211. t.className = "tag-container has-hotzone",
  15212. this.div = t,
  15213. this.body = document.createElement("div"),
  15214. this.body.className = "tag-body";
  15215. var i = document.createElement("div");
  15216. i.classList.add("tag-content");
  15217. var n = document.createElement("div");
  15218. n.classList.add("tag-text-content");
  15219. var r = document.createElement("div");
  15220. r.className = "tag-label",
  15221. r.textContent = this.label,
  15222. n.appendChild(r);
  15223. var o = document.createElement("div");
  15224. o.className = "tag-desc",
  15225. n.appendChild(o),
  15226. i.appendChild(n),
  15227. this.body.appendChild(i),
  15228. this.appendDescriptionElements(this.parsedDescription, o),
  15229. this.appendMedia(),
  15230. t.appendChild(this.body),
  15231. C.appendChild(t),
  15232. this.bindEvents(t, this.body)
  15233. }
  15234. ,
  15235. n.prototype.bindEvents = function(e, t) {
  15236. var i = function(e) {
  15237. return function(t) {
  15238. if (!this.div.classList.contains("overlay")) {
  15239. var i, n = document.getElementById("player");
  15240. try {
  15241. i = new MouseEvent(e,t)
  15242. } catch (n) {
  15243. i = document.createEvent("MouseEvents"),
  15244. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15245. }
  15246. n.dispatchEvent(i)
  15247. }
  15248. }
  15249. };
  15250. t.addEventListener("mousedown", function(e) {
  15251. e.stopPropagation()
  15252. }),
  15253. t.addEventListener("mouseup", function(e) {
  15254. e.stopPropagation()
  15255. }),
  15256. e.addEventListener("touchstart", function(e) {
  15257. C.style.pointerEvents = "auto"
  15258. }),
  15259. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15260. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15261. t.addEventListener("mouseover", function(t) {
  15262. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15263. }
  15264. .bind(this)),
  15265. e.addEventListener("mouseenter", function(e) {
  15266. this.state !== I.CLOSING && (this.hovering = !0,
  15267. this.emit(d.ENTER))
  15268. }
  15269. .bind(this)),
  15270. e.addEventListener("mouseleave", function(e) {
  15271. this.hovering = !1,
  15272. this.emit(d.LEAVE)
  15273. }
  15274. .bind(this)),
  15275. e.addEventListener("gesturestart", function(e) {
  15276. e.preventDefault()
  15277. });
  15278. var n = e.querySelector(".tag-text-content")
  15279. , r = 0;
  15280. n.addEventListener("touchstart", function(e) {
  15281. r = e.changedTouches[0].clientY
  15282. }),
  15283. n.addEventListener("touchmove", function(t) {
  15284. function i(e) {
  15285. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15286. }
  15287. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15288. }),
  15289. e.addEventListener("touchmove", function(e) {
  15290. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15291. })
  15292. }
  15293. ,
  15294. n.prototype.appendDescriptionElements = function(e, t) {
  15295. e.length > 0 && this.div.classList.add("has-text"),
  15296. e.forEach(function(e, i) {
  15297. switch (e.type) {
  15298. case f.TEXT:
  15299. t.appendChild(this.createTextElement(e.text));
  15300. break;
  15301. case f.LINK:
  15302. t.appendChild(this.createLinkElement(e.link))
  15303. }
  15304. }
  15305. .bind(this))
  15306. }
  15307. ,
  15308. n.prototype.appendLoadingSpinner = function() {
  15309. this.loadingSpinner = document.createElement("div"),
  15310. this.loadingSpinner.classList.add("loading-spinner");
  15311. var e = document.createElement("div");
  15312. e.classList.add("gui-spinner-icon"),
  15313. this.loadingSpinner.appendChild(e),
  15314. this.body.appendChild(this.loadingSpinner)
  15315. }
  15316. ,
  15317. n.prototype.onMediaLoadFinished = function() {
  15318. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15319. this.applyOrientation(this.orientation),
  15320. this.loadingSpinner = null)
  15321. }
  15322. ,
  15323. n.prototype.appendMedia = function() {
  15324. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15325. this.appendLoadingSpinner();
  15326. var e = document.createElement("div");
  15327. e.classList.add("tag-media-content");
  15328. var t = document.createElement("i");
  15329. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15330. t.classList.add(e)
  15331. }),
  15332. this.body.appendChild(t),
  15333. this.body.appendChild(e),
  15334. this.media.type) {
  15335. case f.IMAGE:
  15336. e.appendChild(this.createImageElement(this.media, this.body));
  15337. break;
  15338. case f.VIDEO:
  15339. e.appendChild(this.createVideoElement(this.media, this.body));
  15340. break;
  15341. case f.RICH:
  15342. e.appendChild(this.createEmbedElement(this.media, this.body))
  15343. }
  15344. }
  15345. }
  15346. ,
  15347. n.prototype.createTextElement = function(e) {
  15348. var t = document.createElement("span");
  15349. return t.textContent = e,
  15350. t
  15351. }
  15352. ;
  15353. n.prototype.createLinkElement = function(e) {
  15354. var t = new o(e);
  15355. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15356. t.createDomElement()
  15357. }
  15358. ,
  15359. n.prototype.createImageElement = function(e, t) {
  15360. function i() {
  15361. function e() {
  15362. m || (r.classList.remove("view-image"),
  15363. c.classList.add("overlay"),
  15364. i(),
  15365. window.addEventListener("resize", b),
  15366. c.addEventListener("click", a),
  15367. g.addEventListener("click", l),
  15368. f.addEventListener("click", s),
  15369. m = !0,
  15370. o.emit(p.IMAGE_OPENED))
  15371. }
  15372. function i() {
  15373. t.classList.add("show-info"),
  15374. h.classList.remove("collapsible"),
  15375. h.style.height = "";
  15376. var e = parseFloat(getComputedStyle(I).lineHeight)
  15377. , i = y + e
  15378. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15379. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15380. , s = a
  15381. , l = s * n.aspect;
  15382. l > r && (l = r,
  15383. s = l / n.aspect),
  15384. s > a && (s = a,
  15385. l = s * n.aspect),
  15386. l += C,
  15387. s += C + i,
  15388. t.style.width = l + "px",
  15389. t.style.height = s + "px",
  15390. u.style.paddingTop = e + C + "px",
  15391. o.description.length > 0 && (h.classList.add("collapsible"),
  15392. h.style.height = h.clientHeight + 12 + "px",
  15393. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15394. }
  15395. function a(e) {
  15396. e.target === c && s()
  15397. }
  15398. function s() {
  15399. m && (m = !1,
  15400. r.classList.add("view-image"),
  15401. c.classList.remove("overlay"),
  15402. h.style.height = "",
  15403. u.style.paddingTop = "",
  15404. t.style.width = "",
  15405. t.style.height = "",
  15406. window.removeEventListener("resize", b),
  15407. c.removeEventListener("click", a),
  15408. g.removeEventListener("click", l),
  15409. f.removeEventListener("click", s),
  15410. o.emit(p.IMAGE_CLOSED),
  15411. o.close(!0))
  15412. }
  15413. function l(e) {
  15414. t.classList.toggle("show-info")
  15415. }
  15416. var c = o.div
  15417. , h = c.getElementsByClassName("tag-content")[0]
  15418. , u = c.getElementsByClassName("tag-media-content")[0]
  15419. , f = t.getElementsByClassName("close")[0]
  15420. , g = h.getElementsByClassName("tag-label")[0];
  15421. c.classList.add("has-image"),
  15422. r.classList.add("view-image"),
  15423. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15424. o.applyOrientation(o.orientation);
  15425. var m = !1
  15426. , A = getComputedStyle(h)
  15427. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15428. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15429. , I = h.querySelector(".tag-label")
  15430. , E = h.querySelector(".tag-desc")
  15431. , b = function() {
  15432. var e, t, n = 0;
  15433. return function() {
  15434. clearInterval(e),
  15435. clearTimeout(t),
  15436. e = setInterval(function() {
  15437. var e = c.clientHeight;
  15438. n !== e && (i(),
  15439. n = e)
  15440. }, 100),
  15441. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15442. }
  15443. }();
  15444. n.on(p.IMAGE_OPENING, e),
  15445. o.on(d.ACTIVATE, e),
  15446. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15447. o.on(d.CLOSING, s)
  15448. }
  15449. var n = new a
  15450. , r = n.createDomElement();
  15451. this.once(d.OPENED, function() {
  15452. n.load(e.src).then(i).catch(function(t) {
  15453. y.warn("Failed to load image:", e.src),
  15454. y.warn("with error:", t)
  15455. }).then(this.onMediaLoadFinished.bind(this))
  15456. });
  15457. var o = this;
  15458. return r
  15459. }
  15460. ,
  15461. n.prototype.createVideoElement = function(e, t) {
  15462. var i = new s({
  15463. autoPlay: !0,
  15464. autoResume: !0,
  15465. startMuted: !1,
  15466. loop: !1
  15467. })
  15468. , n = i.createDomElement();
  15469. return this.once(d.OPENED, function() {
  15470. i.load(e.src).then(function() {
  15471. this.div.classList.add("has-video"),
  15472. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15473. i.play()),
  15474. this.on(d.OPENING, i.show.bind(i)),
  15475. this.on(d.OPENED, i.play.bind(i)),
  15476. this.on(d.CLOSING, i.pause.bind(i)),
  15477. this.on(d.CLOSED, i.hide.bind(i))
  15478. }
  15479. .bind(this)).catch(function(t) {
  15480. y.warn("Failed to embed video:", e.src),
  15481. y.warn("with error:", t)
  15482. }).then(this.onMediaLoadFinished.bind(this))
  15483. }
  15484. .bind(this)),
  15485. n
  15486. }
  15487. ,
  15488. n.prototype.createEmbedElement = function(e, t) {
  15489. var i = new l
  15490. , n = i.createDomElement();
  15491. return this.once(d.OPENED, function() {
  15492. i.load(e.src).then(function() {
  15493. this.div.classList.add("has-embed"),
  15494. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15495. this.applyOrientation(this.orientation),
  15496. this.on(d.OPENING, i.show.bind(i)),
  15497. this.on(d.CLOSED, i.hide.bind(i))
  15498. }
  15499. .bind(this)).catch(function(t) {
  15500. y.warn("Failed to embed:", e.src),
  15501. y.warn("with error:", t)
  15502. }).then(this.onMediaLoadFinished.bind(this))
  15503. }
  15504. .bind(this)),
  15505. n
  15506. }
  15507. ,
  15508. n.prototype.open = function(e) {
  15509. return this.openPromise = $.Deferred(),
  15510. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15511. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15512. this.state !== I.OPEN && (this.emit(d.OPENING),
  15513. e && this.emit(d.ACTIVATING),
  15514. this.state = I.OPENING,
  15515. this.animateOpen(function() {
  15516. e && this.setActiveState(),
  15517. this.openPromise.resolve()
  15518. }
  15519. .bind(this)))
  15520. }
  15521. .bind(this), m.animation.openDelay),
  15522. c.cancel(this.closeTransition),
  15523. this.closePromise && this.closePromise.reject(),
  15524. this.closeTransition = void 0,
  15525. this.openPromise.promise())
  15526. }
  15527. ,
  15528. n.prototype.close = function(e) {
  15529. return this.closePromise = $.Deferred(),
  15530. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15531. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15532. this.state = I.CLOSING,
  15533. this.animateClose())
  15534. }
  15535. .bind(this), m.animation.closeDelay)),
  15536. c.cancel(this.openTransition),
  15537. this.openPromise && this.openPromise.reject(),
  15538. this.openTransition = void 0,
  15539. this.closePromise.resolve(),
  15540. this.closePromise.promise())
  15541. }
  15542. ,
  15543. n.prototype.setActiveState = function() {
  15544. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15545. this.emit(d.ACTIVATE),
  15546. this.div.classList.remove("has-hotzone"))
  15547. }
  15548. ,
  15549. n.prototype.animateOpen = function(e) {
  15550. if (this.state === I.OPENING) {
  15551. if (c.cancel(this.animationTransition),
  15552. u.detectSamsungNative())
  15553. return this.boardOrientation = null,
  15554. this.div.style.visibility = "visible",
  15555. this.emit(d.OPENED),
  15556. this.state = I.OPEN,
  15557. void (e && e());
  15558. this.div.style.webkitTransform = "scale(0)",
  15559. this.div.style.transform = "scale(0)",
  15560. this.div.style.visibility = "visible",
  15561. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15562. this.emit(d.OPENED),
  15563. this.state = I.OPEN,
  15564. e && e()
  15565. }
  15566. .bind(this))
  15567. }
  15568. }
  15569. ,
  15570. n.prototype.animateClose = function(e) {
  15571. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15572. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15573. this.emit(d.CLOSED),
  15574. this.state = I.CLOSED,
  15575. this.div.style.visibility = "hidden",
  15576. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15577. e && e()
  15578. }
  15579. .bind(this)))
  15580. }
  15581. ,
  15582. n.prototype.needsUpdate = function() {
  15583. return this.state !== I.CLOSED
  15584. }
  15585. ,
  15586. n.prototype.update = function(e, t) {
  15587. if (this.needsUpdate()) {
  15588. var i = (this.updateOrientation(e),
  15589. this.calcScale(t))
  15590. , n = {
  15591. x: (e.x + 1) * $("#player").width() / 2,
  15592. y: (e.y + 1) * $("#player").height() / 2
  15593. };
  15594. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15595. this.div.style.webkitTransform = this.div.screenTransform,
  15596. this.div.style.transform = this.div.screenTransform
  15597. }
  15598. }
  15599. ,
  15600. n.prototype.getDimensions = function() {
  15601. return this.div.getBoundingClientRect()
  15602. }
  15603. ,
  15604. n.prototype.calcScale = function(e) {
  15605. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15606. }
  15607. ,
  15608. n.prototype.updateOrientation = function(e) {
  15609. if (this.state !== I.ACTIVE) {
  15610. var t = 1 / 3
  15611. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15612. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15613. , r = "";
  15614. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15615. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15616. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15617. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15618. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15619. }
  15620. }
  15621. ,
  15622. n.prototype.applyOrientation = function(e) {
  15623. this.div.style.transform = this.div.style.webkitTransform = "",
  15624. this.div.classList.remove("tag-container-" + this.orientation),
  15625. this.div.classList.add("tag-container-" + e);
  15626. var t = window.getComputedStyle(this.div);
  15627. this.initialTransform = t.transform || t.webkitTransform,
  15628. "none" === this.initialTransform && (this.initialTransform = "");
  15629. var i = t.transform.slice(7, -1).split(",")
  15630. , n = -i[4]
  15631. , r = -i[5];
  15632. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15633. this.div.style.transformOrigin = n + "px " + r + "px",
  15634. this.orientation = e
  15635. }
  15636. ,
  15637. t.exports = n
  15638. }
  15639. ).call(this, "/js/tag/Billboard/Billboard.js")
  15640. }
  15641. , {
  15642. "../../util/browser": 182,
  15643. "../../util/lerp": 188,
  15644. "../../util/logger": 189,
  15645. "../../util/transitions": 195,
  15646. "../Media/EmbedlyEmbed": 125,
  15647. "../Media/EmbedlyPlayer": 126,
  15648. "../Media/Image": 128,
  15649. "../Media/Link": 129,
  15650. "../Media/MediaEvent": 131,
  15651. "../Parser/DescriptionChunkType": 133,
  15652. "../Parser/DescriptionParser": 134,
  15653. "./BillboardEvent": 120,
  15654. "./billboardSettings": 121,
  15655. "./overlaySettings": 122,
  15656. events: 202
  15657. }],
  15658. 120: [function(e, t, i) {
  15659. "use strict";
  15660. t.exports = Object.freeze({
  15661. ENTER: "billboard.enter",
  15662. LEAVE: "billboard.leave",
  15663. OPENING: "billboard.opening",
  15664. OPENED: "billboard.open",
  15665. CLOSING: "billboard.closing",
  15666. CLOSED: "billboard.closed",
  15667. ACTIVATING: "billboard.activating",
  15668. ACTIVATE: "billboard.activate"
  15669. })
  15670. }
  15671. , {}],
  15672. 121: [function(e, t, i) {
  15673. "use strict";
  15674. t.exports = Object.freeze({
  15675. animation: Object.freeze({
  15676. hoverOnClosing: !1,
  15677. openDelay: 100,
  15678. closeDelay: 50,
  15679. openDuration: 200,
  15680. closeDuration: 100
  15681. }),
  15682. boardToDiscRatio: 1.2
  15683. })
  15684. }
  15685. , {}],
  15686. 122: [function(e, t, i) {
  15687. "use strict";
  15688. t.exports = Object.freeze({
  15689. boundaryWidth: 30,
  15690. boundaryHeight: 0
  15691. })
  15692. }
  15693. , {}],
  15694. 123: [function(e, t, i) {//tag
  15695. (function(i) {
  15696. "use strict";
  15697. function n(e, t, i) {
  15698. var n = i.version || "0";
  15699. "0" !== n && I.info("tag defined using version " + n),
  15700. this.model = e,
  15701. this.sid = t,
  15702. this.color = (new r.Color).set(i.color || l.tagDefault),
  15703. this.hoverColor = l._darken(this.color, .2),
  15704. this.floor = null,
  15705. this.floorIndex = i.floor,
  15706. this.mode = s.PANORAMA,
  15707. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15708. this.obj3d = null,
  15709. this.disc = null,
  15710. this.materials = {
  15711. disc: null,
  15712. pole: null
  15713. },
  15714. this.position = (new r.Vector3).copy(i.position),
  15715. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15716. this.discWorldPosition = null,
  15717. this.discScale = .05,
  15718. this.poleEnabled = i.stem.enabled,
  15719. this.billboard = new o(i.label,i.description,i.media,this),
  15720. this.visibleTransition = null,
  15721. this.hoveringDisc = !1
  15722. }
  15723. var r = e("three")
  15724. , o = e("./Billboard/Billboard")
  15725. , a = e("../settings")
  15726. , s = e("../enum/Viewmode")
  15727. , l = e("../enum/Colors")
  15728. , c = e("../enum/RenderLayers")
  15729. , h = e("../enum/RenderOrder")
  15730. , u = (e("../util/common"),
  15731. e("../util/math"))
  15732. , d = e("../util/texture")
  15733. , p = e("../objects/Panorama")
  15734. , f = e("../shaders")
  15735. , g = e("../util/transitions")
  15736. , m = e("../util/lerp")
  15737. , v = e("../util/easing")
  15738. , A = e("./Billboard/BillboardEvent")
  15739. , y = e("events").EventEmitter
  15740. , C = e("../util/logger")
  15741. , I = new C(i)
  15742. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15743. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15744. , w = new r.PlaneBufferGeometry(1,1);
  15745. n.prototype = Object.create(y.prototype),
  15746. n.raycaster = new r.Raycaster,
  15747. n.prototype.bindEvents = function() {
  15748. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15749. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15750. }
  15751. ,
  15752. n.prototype.build = function() {
  15753. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15754. this.floor && (this.billboard.build(this.model.sid),
  15755. this.obj3d = this.buildObject3D(),
  15756. this.floor.add(this.obj3d)),
  15757. this
  15758. }
  15759. ,
  15760. n.prototype.buildObject3D = function() {
  15761. var e = new r.Object3D;
  15762. e.position.copy(this.position);
  15763. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15764. t.bg.value = b,
  15765. t.mask.value = E,
  15766. t.color.value.copy(this.color),
  15767. this.materials.disc = new r.RawShaderMaterial({
  15768. transparent: !0,
  15769. vertexShader: f.tagDisc.vertexShader,
  15770. fragmentShader: f.tagDisc.fragmentShader,
  15771. uniforms: t
  15772. }),
  15773. this.disc = new r.Mesh(w,this.materials.disc),
  15774. this.disc.layers.set(c.TAG),
  15775. this.disc.position.copy(this.discPosition),
  15776. this.disc.renderOrder = h.tagDisc,
  15777. this.disc.tag = this;
  15778. var i = this.buildPole();
  15779. return i.layers.set(c.TAG),
  15780. i.renderOrder = h.tagStem,
  15781. e.add(i),
  15782. e.layers.set(c.TAG),
  15783. e.add(this.disc)
  15784. }
  15785. ,
  15786. n.prototype.buildPole = function() {
  15787. var e = new r.BufferGeometry
  15788. , t = new Float32Array(6);
  15789. return t[0] = t[1] = t[2] = 0,
  15790. t[3] = this.discPosition.x,
  15791. t[4] = this.discPosition.y,
  15792. t[5] = this.discPosition.z,
  15793. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15794. this.materials.pole = new r.LineBasicMaterial({
  15795. linewidth: a.tags.pole.width,
  15796. color: a.tags.pole.color,
  15797. opacity: 0,
  15798. visible: this.poleEnabled,
  15799. transparent: !0,
  15800. depthWrite: !1
  15801. }),
  15802. new r.Line(e,this.materials.pole)
  15803. }
  15804. ,
  15805. n.prototype.setFreeState = function(e) {
  15806. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15807. this.materials.disc.uniforms.color.value = this.color
  15808. }
  15809. .bind(this))
  15810. }
  15811. ,
  15812. n.prototype.setHoverState = function(e) {
  15813. this.billboard.open(e),
  15814. this.materials.disc.uniforms.color.value = this.hoverColor
  15815. }
  15816. ,
  15817. n.prototype.hide = function(e, t) {
  15818. var i = $.Deferred();
  15819. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15820. return i.resolve().promise();
  15821. e = e || 0,
  15822. t = t || 0,
  15823. g.cancel(this.visibleTransition);
  15824. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15825. , r = t + e
  15826. , o = t / r;
  15827. return this.visibleTransition = g.start(function(e) {
  15828. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15829. , i = m.property(e.materials.pole, "opacity", 0);
  15830. return function(n) {
  15831. t(n),
  15832. e.materials.pole && i(n)
  15833. }
  15834. }(this), r * n, function() {
  15835. i.resolve()
  15836. }, o, v[a.warp.blendEasing]),
  15837. i.promise()
  15838. }
  15839. ,
  15840. n.prototype.show = function(e, t) {
  15841. var i = $.Deferred();
  15842. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15843. return i.resolve().promise();
  15844. e = e || 0,
  15845. t = t || 0,
  15846. g.cancel(this.visibleTransition);
  15847. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15848. , r = t + e
  15849. , o = t / r;
  15850. return this.visibleTransition = g.start(function(e) {
  15851. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15852. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15853. return function(n) {
  15854. t(n),
  15855. e.materials.pole && i(n)
  15856. }
  15857. }(this), r * n, function() {
  15858. i.resolve()
  15859. }, o, v[a.warp.blendEasing]),
  15860. i.promise()
  15861. }
  15862. ,
  15863. n.prototype.closestPanoTowardTag = function(e, t) {
  15864. var i = []
  15865. , o = []
  15866. , l = this.disc.getWorldPosition();
  15867. if (e === s.PANORAMA) {
  15868. var c = .5
  15869. , h = t.position.clone().sub(l).normalize();
  15870. i.push(p.filters.isPanoAligned()),
  15871. i.push(p.filters.isNeighbourPanoTo(t)),
  15872. i.push(p.filters.inPanoDirection(l, h, c)),
  15873. o.push(p.scoreFunctions.direction(l, h))
  15874. }
  15875. var u = new r.Vector3
  15876. , d = function(e) {
  15877. u.copy(l).sub(e.position);
  15878. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15879. , i = a.tags.navigate.tiltTolerance;
  15880. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15881. }
  15882. , f = function(e) {
  15883. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15884. };
  15885. i.push(f, d),
  15886. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15887. var g = this.model.panos.sortByScore(i, o);
  15888. if (a.tags.navigate.lineOfSight) {
  15889. for (var m = 0; m < g.length; m++) {
  15890. var v = g[m].item
  15891. , A = v.position.distanceTo(l);
  15892. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15893. return null;
  15894. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15895. var y = n.raycaster.intersectObjects(this.model.colliders);
  15896. if (0 === y.length || y[0].distance > A)
  15897. return v
  15898. }
  15899. return null
  15900. }
  15901. return g.length > 0 && g[0].item
  15902. }
  15903. ,
  15904. n.prototype.examine = function(e) {
  15905. var t = e.mode
  15906. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15907. , n = this.disc.getWorldPosition();
  15908. this.billboard.setActiveState();
  15909. var o = function() {
  15910. var t = this.billboard.getDimensions()
  15911. , n = new r.Vector3;
  15912. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15913. n.unproject(e.camera),
  15914. e.flyToPano({
  15915. pano: i,
  15916. lookAtPoint: n
  15917. })
  15918. }
  15919. .bind(this);
  15920. if (t === s.PANORAMA)
  15921. if (i !== e.currentPano) {
  15922. var l = {
  15923. pano: i,
  15924. lookAtPoint: n,
  15925. duration: null,
  15926. maxDistanceOverride: null,
  15927. skipWarpingCheck: !1
  15928. };
  15929. e.flyToPano(l, o)
  15930. } else
  15931. setTimeout(function() {
  15932. this.billboard.open().then(function() {
  15933. o()
  15934. })
  15935. }
  15936. .bind(this), 0);
  15937. else {
  15938. var c = {
  15939. pano: i
  15940. };
  15941. if (n) {
  15942. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15943. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15944. }
  15945. c.callback = o,
  15946. c.duration = 1500,
  15947. c.mode = s.PANORAMA,
  15948. e.flyToNewMode(c)
  15949. }
  15950. }
  15951. ,
  15952. n.prototype.update = function(e, t) {
  15953. var i = new r.Vector3;
  15954. return function(e, t) {
  15955. this.discWorldPosition = this.disc.getWorldPosition(),
  15956. this.updateDisc(e, t),
  15957. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15958. i.z < 1 && (i.y *= -1,
  15959. this.billboard.update(i, this.getDiscRadius(i, t))))
  15960. }
  15961. }(),
  15962. n.prototype.updateDisc = function(e, t) {
  15963. var i = new r.Vector3
  15964. , o = new r.Vector3
  15965. , l = new r.Vector3
  15966. , c = new r.Vector3
  15967. , h = new r.Vector3;
  15968. return function(e, t) {
  15969. var u = a.tags.visibility
  15970. , d = a.tags.disc.scale
  15971. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15972. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15973. this.obj3d.visible) {
  15974. this.disc.quaternion.copy(t.quaternion);
  15975. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15976. i.copy(this.discWorldPosition).project(t),
  15977. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15978. l.set(f / 2, 0, 0).add(o),
  15979. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15980. h.copy(c).unproject(t);
  15981. var g = h.distanceTo(this.discWorldPosition)
  15982. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15983. this.discScale = g * m,
  15984. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15985. }
  15986. }
  15987. }(),
  15988. n.prototype.getDiscRadius = function(e, t) {
  15989. var i = new r.Vector3;
  15990. return function(e, t) {
  15991. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15992. Math.abs(e.x - i.x) * $("#player").width()
  15993. }
  15994. }(),
  15995. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15996. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15997. }
  15998. ,
  15999. n.prototype.offScreen = function(e, t) {
  16000. var i = e.getWorldPosition().project(t);
  16001. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16002. }
  16003. ,
  16004. n.viewportScale = function() {
  16005. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16006. n.viewportHeight = $("#player").height(),
  16007. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16008. n.currentViewportScale
  16009. }
  16010. ,
  16011. t.exports = n
  16012. }
  16013. ).call(this, "/js/tag/tag.js")
  16014. }
  16015. , {
  16016. "../enum/Colors": 19,
  16017. "../enum/RenderLayers": 41,
  16018. "../enum/RenderOrder": 42,
  16019. "../enum/Viewmode": 51,
  16020. "../objects/Panorama": 148,
  16021. "../settings": 166,
  16022. "../shaders": 167,
  16023. "../util/common": 185,
  16024. "../util/easing": 186,
  16025. "../util/lerp": 188,
  16026. "../util/logger": 189,
  16027. "../util/math": 190,
  16028. "../util/texture": 194,
  16029. "../util/transitions": 195,
  16030. "./Billboard/Billboard": 119,
  16031. "./Billboard/BillboardEvent": 120,
  16032. events: 202,
  16033. three: 217
  16034. }],
  16035. 124: [function(e, t, i) {
  16036. (function(i) {
  16037. "use strict";
  16038. function n() {
  16039. this.tagState = y.IDLE,
  16040. this.intersectTag = null,
  16041. this.hoveredTag = null,
  16042. this.activeTag = null,
  16043. this.tagDiscs = [],
  16044. this.raycaster = new r.Raycaster,
  16045. this.modelManager = null,
  16046. this.player = null,
  16047. this.totaltags = 0,
  16048. this.navigatingViaTag = !1,
  16049. this.enabled = !1
  16050. }
  16051. var r = e("three")
  16052. , o = e("../util/logger")
  16053. , a = e("../util/common")
  16054. , s = e("../controls/serializer")
  16055. , l = e("../objects/Snapshot")
  16056. , c = e("../settings")
  16057. , h = e("./Billboard/BillboardEvent")
  16058. , u = e("./Media/MediaEvent")
  16059. , d = e("./Media/LinkType")
  16060. , p = e("../enum/Viewmode")
  16061. , f = e("../enum/WarpStyle")
  16062. , g = e("../enum/BlackoutStyle")
  16063. , m = e("../enum/ModelManagerEvents")
  16064. , v = e("../enum/tagEvents")
  16065. , A = e("../enum/PlayerEvents")
  16066. , y = (e("../util/lerp"),
  16067. e("../enum/TagStates"))
  16068. , C = e("events").EventEmitter
  16069. , I = new o(i);
  16070. a.extend(n, C),
  16071. n.prototype.init = function(e, t) {
  16072. this.modelManager = e,
  16073. this.player = t,
  16074. this.updateModel(),
  16075. this.bindEvents()
  16076. }
  16077. ,
  16078. n.prototype.update = function(e) {
  16079. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16080. }
  16081. ,
  16082. n.prototype.updateTags = function(e, t, i, n) {
  16083. for (var r in this.model.tags)
  16084. this.model.tags[r].update(e, t, i, n)
  16085. }
  16086. ,
  16087. n.prototype.updateModel = function() {
  16088. this.model = this.modelManager.getActiveModel(),
  16089. this.gettagsFromModel(),
  16090. this.totaltags = Object.keys(this.model.tags).length
  16091. }
  16092. ,
  16093. n.prototype.gettagsFromModel = function() {
  16094. this.tagDiscs = [];
  16095. for (var e in this.model.tags) {
  16096. var t = this.model.tags[e].disc;
  16097. t && this.tagDiscs.push(t)
  16098. }
  16099. }
  16100. ,
  16101. n.prototype.bindEvents = function() {
  16102. function e() {
  16103. Object.keys(this.model.tags).forEach(function(e) {
  16104. var t = this.model.tags[e];
  16105. t.bindEvents(),
  16106. t.billboard.on(u.LINK_CLICK, function(e) {
  16107. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16108. }
  16109. .bind(this)),
  16110. t.billboard.on(u.IMAGE_OPENED, function() {
  16111. this.tagState = y.EXAMINE,
  16112. this.emit(u.IMAGE_OPENED)
  16113. }
  16114. .bind(this)),
  16115. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16116. }
  16117. .bind(this))
  16118. }
  16119. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16120. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16121. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16122. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16123. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16124. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16125. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16126. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16127. e.call(this)
  16128. }
  16129. ,
  16130. n.prototype.navigateViaLink = function(e) {
  16131. var t = s.deserialize(e);
  16132. if (t)
  16133. if (t.mode === p.PANORAMA) {
  16134. try {
  16135. this.player.model.panos.get(t.panoId)
  16136. } catch (e) {
  16137. return void I.warn("Unable to find panorama location", t.panoId)
  16138. }
  16139. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16140. } else {
  16141. var i = {
  16142. cameraMode: t.mode,
  16143. position: t.position,
  16144. quaternion: t.quaternion,
  16145. scanId: t.panoId,
  16146. orthoZoom: t.zoom,
  16147. floorVisibility: t.floorVisibility,
  16148. thumbUrl: null,
  16149. name: null
  16150. };
  16151. this.player.flyToNewMode({
  16152. mode: t.mode,
  16153. duration: c.warp.outsideTime,
  16154. warpDest: new l(i),
  16155. force: !0
  16156. })
  16157. }
  16158. }
  16159. ,
  16160. n.prototype.handleWarpStart = function(e, t, i, n) {
  16161. this.dismissExaminedTag(),
  16162. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16163. e && (i = g.END),
  16164. this.hideShowTagsForBlackoutStyle(i, n))
  16165. }
  16166. ,
  16167. n.prototype.handleWarpInterruption = function(e, t, i) {
  16168. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16169. this.hideShowTagsForBlackoutStyle(t, i)
  16170. }
  16171. ,
  16172. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16173. var i = 0
  16174. , n = 0
  16175. , r = t / 2;
  16176. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16177. e) {
  16178. case g.END:
  16179. this.hideAlltags(r);
  16180. break;
  16181. case g.BEGINNING:
  16182. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16183. break;
  16184. case g.NONE:
  16185. break;
  16186. case g.MIDDLE:
  16187. i = r,
  16188. n = r,
  16189. this.hideAlltags(n),
  16190. setTimeout(function() {
  16191. this.showAlltags(i)
  16192. }
  16193. .bind(this), n);
  16194. break;
  16195. case g.FADEIN:
  16196. setTimeout(function() {
  16197. this.showAlltags(r)
  16198. }
  16199. .bind(this), r)
  16200. }
  16201. }
  16202. ,
  16203. n.prototype.onPlayerModeChanging = function(e, t) {
  16204. t !== p.PANORAMA && this.dismissExaminedTag(),
  16205. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16206. var i = t !== p.OUTDOOR;
  16207. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16208. }
  16209. ,
  16210. n.prototype.onPanoChange = function(e, t) {
  16211. var i = this.navigatingViaTag;
  16212. if (this.navigatingViaTag = !1,
  16213. !i) {
  16214. this.dismissExaminedTag();
  16215. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16216. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16217. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16218. }
  16219. }
  16220. ,
  16221. n.prototype.onPlayerReady = function(e, t, i) {
  16222. this.startAlltags(e, t ? i : null)
  16223. }
  16224. ,
  16225. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16226. this.updateClosestTags(e)
  16227. }
  16228. ,
  16229. n.prototype.dismissExaminedTag = function() {
  16230. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16231. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16232. this.hoveredTag = null)
  16233. }
  16234. ,
  16235. n.prototype.startAlltags = function(e, t) {
  16236. this.model.shouldShowtags = c.tags.enabled,
  16237. this.enabled = !0,
  16238. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16239. t && setTimeout(function() {
  16240. this.activateTag(this.model.getTagBySid(t))
  16241. }
  16242. .bind(this), c.tags.startup.fadeInDuration / 2))
  16243. }
  16244. ,
  16245. n.prototype.showAlltags = function(e, t, i) {
  16246. function n() {
  16247. o++,
  16248. o === this.totaltags && (this.model.tagsShown = !0,
  16249. r.resolve())
  16250. }
  16251. var r = $.Deferred();
  16252. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16253. return r.resolve().promise();
  16254. var o = 0;
  16255. for (var a in this.model.tags) {
  16256. var s = this.model.tags[a];
  16257. s.show(e, t).done(n.bind(this))
  16258. }
  16259. return r.promise()
  16260. }
  16261. ,
  16262. n.prototype.hideAlltags = function(e, t) {
  16263. function i() {
  16264. r++,
  16265. r === this.totaltags && (this.model.tagsShown = !1,
  16266. n.resolve())
  16267. }
  16268. var n = $.Deferred()
  16269. , r = 0;
  16270. for (var o in this.model.tags) {
  16271. var a = this.model.tags[o];
  16272. a.hide(e, t).done(i.bind(this)),
  16273. a === this.activeTag && this.dismissActiveTag()
  16274. }
  16275. return n.promise()
  16276. }
  16277. ,
  16278. n.prototype.enableHovering = function() {
  16279. this.enabled = !0
  16280. }
  16281. ,
  16282. n.prototype.disableHovering = function() {
  16283. this.enabled = !1
  16284. }
  16285. ,
  16286. n.prototype.activateTag = function(e, t) {
  16287. t = t || y.EXAMINE,
  16288. this.activeTag = e,
  16289. this.activeTag.hoveringDisc = !0,
  16290. this.activeTag.setHoverState(t === y.EXAMINE),
  16291. this.tagState = t,
  16292. this.emit(v.TagActivated, e)
  16293. }
  16294. ,
  16295. n.prototype.dismissActiveTag = function() {
  16296. this.activeTag.hoveringDisc = !1,
  16297. this.activeTag.setFreeState(!0);
  16298. var e = this.activeTag;
  16299. this.activeTag = null,
  16300. this.tagState = y.IDLE,
  16301. this.emit(v.TagDismissed, e)
  16302. }
  16303. ,
  16304. n.prototype.clickedOnTag = function(e) {
  16305. var t = function() {
  16306. this.navigatingViaTag = !0,
  16307. this.activeTag.examine(this.player),
  16308. this.emit(v.TagNavigation, this.activeTag)
  16309. }
  16310. .bind(this);
  16311. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16312. this.activeTag = this.intersectTag,
  16313. t(),
  16314. !0) : (this.dismissActiveTag(),
  16315. !1)
  16316. }
  16317. ,
  16318. n.prototype.intersecttag = function() {
  16319. var e = new r.Vector3
  16320. , t = new r.Vector3
  16321. , i = new r.Vector3;
  16322. return function(n, r, o) {
  16323. if (!this.enabled)
  16324. return null;
  16325. var a = null
  16326. , s = this.tagDiscs.filter(function(e) {
  16327. return e.parent.visible
  16328. });
  16329. if (s.length > 0) {
  16330. var l = this.model.floors.reduce(function(e, t) {
  16331. return t.hidden ? e : e.concat(t.collider.children)
  16332. }, s);
  16333. e.set(n.x, n.y, -1).unproject(o),
  16334. t.set(n.x, n.y, 1).unproject(o),
  16335. i.copy(t).sub(e).normalize(),
  16336. this.raycaster.set(e, i);
  16337. var c = this.raycaster.intersectObjects(l);
  16338. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16339. }
  16340. return this.intersectTag = a,
  16341. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16342. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16343. this.hoveredTag = a
  16344. }
  16345. .bind(this)),
  16346. a.billboard.on(h.LEAVE, function() {
  16347. this.hoveredTag = null
  16348. }
  16349. .bind(this))),
  16350. this.activateTag(a, y.BROWSE))),
  16351. a
  16352. }
  16353. }(),
  16354. n.prototype.rankedtagInDirection = function() {
  16355. var e = []
  16356. , t = []
  16357. , i = new r.Vector3
  16358. , n = new r.Vector3
  16359. , o = new r.Vector3;
  16360. return function(r, a, s, l) {
  16361. var c = 0;
  16362. t.length = 0;
  16363. for (var h = 0; h < this.closesttags.length; h++) {
  16364. var u = this.closesttags[h];
  16365. n.copy(u.position),
  16366. n.add(u.discPosition),
  16367. i.copy(a),
  16368. i.sub(n).negate(),
  16369. i.normalize();
  16370. var d = i.dot(l);
  16371. if (d >= 0) {
  16372. o.copy(n),
  16373. o.project(s);
  16374. var p = this.intersecttag(o, !1, s);
  16375. if (p) {
  16376. if (c >= e.length)
  16377. for (var f = 0; f < 64; f++)
  16378. e.push({
  16379. tag: u,
  16380. dot: d
  16381. });
  16382. var g = e[c];
  16383. g.tag = u,
  16384. g.dot = d,
  16385. g.position = math.projectPositionToCanvas(n, s),
  16386. t.push(g),
  16387. c++
  16388. }
  16389. }
  16390. }
  16391. return t.sort(function(e, t) {
  16392. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16393. }),
  16394. r < t.length ? t[r].tag : null
  16395. }
  16396. }(),
  16397. n.prototype.updateClosestTags = function() {
  16398. var e = new r.Vector3
  16399. , t = 30;
  16400. return function(i) {
  16401. this.closesttags || (this.closesttags = []),
  16402. this.closesttags.length = 0;
  16403. var n = this.model.tags;
  16404. if (n)
  16405. for (var r in n)
  16406. if (n.hasOwnProperty(r)) {
  16407. var o = n[r]
  16408. , a = o.position;
  16409. e.copy(i),
  16410. e.sub(a).negate();
  16411. var s = e.lengthSq();
  16412. s < t && this.closesttags.push(o)
  16413. }
  16414. }
  16415. }(),
  16416. t.exports = n
  16417. }
  16418. ).call(this, "/js/tag/tagManager.js")
  16419. }
  16420. , {
  16421. "../controls/serializer": 14,
  16422. "../enum/BlackoutStyle": 18,
  16423. "../enum/tagEvents": 32,
  16424. "../enum/ModelManagerEvents": 33,
  16425. "../enum/PlayerEvents": 40,
  16426. "../enum/TagStates": 44,
  16427. "../enum/Viewmode": 51,
  16428. "../enum/WarpStyle": 52,
  16429. "../objects/Snapshot": 153,
  16430. "../settings": 166,
  16431. "../util/common": 185,
  16432. "../util/lerp": 188,
  16433. "../util/logger": 189,
  16434. "./Billboard/BillboardEvent": 120,
  16435. "./Media/LinkType": 130,
  16436. "./Media/MediaEvent": 131,
  16437. events: 202,
  16438. three: 217
  16439. }],
  16440. 125: [function(e, t, i) {
  16441. (function(i) {
  16442. "use strict";
  16443. function n() {
  16444. this.embedWrapper = null,
  16445. this.embedElement = null
  16446. }
  16447. var r = e("../../util/ajax")
  16448. , o = e("./mediaSettings")
  16449. , a = e("../../settings")
  16450. , s = e("../../util/logger")
  16451. , l = new s(i);
  16452. n.prototype.createDomElement = function() {
  16453. return this.embedWrapper = document.createElement("div"),
  16454. this.embedWrapper.classList.add("tag-embed"),
  16455. this.embedWrapper.classList.add("hidden"),
  16456. this.embedWrapper
  16457. }
  16458. ,
  16459. n.prototype.load = function(e) {
  16460. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16461. return new Promise(function(e, i) {
  16462. r.get(t).then(function(t) {
  16463. if (t = JSON.parse(t),
  16464. t.html && t.html.indexOf("<script") === -1) {
  16465. this.embedWrapper.innerHTML = t.html;
  16466. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16467. if (this.embedWrapper.style.width = n + "px",
  16468. t.height) {
  16469. var r = t.height / t.width;
  16470. this.embedWrapper.style.height = n * r + "px"
  16471. }
  16472. this.embedElement = this.embedWrapper.firstChild;
  16473. var a = [];
  16474. try {
  16475. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16476. } catch (e) {
  16477. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16478. }
  16479. a.forEach(function(e) {
  16480. e.setAttribute("target", "_blank")
  16481. }),
  16482. this.embedElement.classList.add("hidden"),
  16483. this.embedWrapper.classList.remove("hidden"),
  16484. e()
  16485. } else
  16486. i("Not a valid embed")
  16487. }
  16488. .bind(this), function(e) {
  16489. i(e.response)
  16490. })
  16491. }
  16492. .bind(this))
  16493. }
  16494. ,
  16495. n.prototype.show = function() {
  16496. this.embedElement && this.embedElement.classList.remove("hidden")
  16497. }
  16498. ,
  16499. n.prototype.hide = function() {
  16500. this.embedElement && this.embedElement.classList.add("hidden")
  16501. }
  16502. ,
  16503. t.exports = n
  16504. }
  16505. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16506. }
  16507. , {
  16508. "../../settings": 166,
  16509. "../../util/ajax": 181,
  16510. "../../util/logger": 189,
  16511. "./mediaSettings": 132
  16512. }],
  16513. 126: [function(e, t, i) {
  16514. (function(i) {
  16515. "use strict";
  16516. function n(e) {
  16517. o.call(this),
  16518. this.options = e,
  16519. this.playerControls = null,
  16520. this.state = s.NOT_READY
  16521. }
  16522. var r = e("../../util/browser")
  16523. , o = e("./EmbedlyEmbed")
  16524. , a = e("../../util/logger")
  16525. , s = (new a(i),
  16526. Object.freeze({
  16527. NOT_READY: "player.not.ready",
  16528. CUED: "player.cued",
  16529. PLAYING: "player.playing",
  16530. PAUSED: "player.paused"
  16531. }));
  16532. n.prototype = Object.create(o.prototype),
  16533. n.prototype.createDomElement = function() {
  16534. return this.embedWrapper = document.createElement("div"),
  16535. this.embedWrapper.classList.add("tag-video"),
  16536. this.embedWrapper.classList.add("hidden"),
  16537. this.embedWrapper
  16538. }
  16539. ,
  16540. n.prototype.load = function(e) {
  16541. var t = function() {
  16542. function e(e) {
  16543. this.playerState = s.CUED,
  16544. this.options.startMuted && this.playerControls.mute()
  16545. }
  16546. function t(e) {
  16547. this.playerState = e
  16548. }
  16549. function i(e) {
  16550. this.playerControls.setCurrentTime(0),
  16551. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16552. }
  16553. this.playerControls = new playerjs.Player(this.embedElement),
  16554. this.playerControls.on("ready", e.bind(this)),
  16555. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16556. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16557. this.playerControls.on("ended", i.bind(this))
  16558. }
  16559. .bind(this);
  16560. return o.prototype.load.call(this, e).then(t.bind(this))
  16561. }
  16562. ,
  16563. n.prototype.play = function() {
  16564. var e = r.isMobile();
  16565. return function() {
  16566. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16567. }
  16568. }(),
  16569. n.prototype.pause = function() {
  16570. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16571. }
  16572. ,
  16573. t.exports = n
  16574. }
  16575. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16576. }
  16577. , {
  16578. "../../util/browser": 182,
  16579. "../../util/logger": 189,
  16580. "./EmbedlyEmbed": 125
  16581. }],
  16582. 127: [function(e, t, i) {
  16583. (function(i) {
  16584. "use strict";
  16585. function n(e) {
  16586. function t() {
  16587. return a.debug("requesting file from embedly:", e.href),
  16588. r.get(e.href, {
  16589. responseType: e.responseType
  16590. }).then(function(t) {
  16591. return a.debug("requesting file finished:", e.href),
  16592. t
  16593. })
  16594. }
  16595. function i() {}
  16596. return s = new Promise(function(e, n) {
  16597. s.catch(i).then(function() {
  16598. t().then(e, n)
  16599. })
  16600. }
  16601. )
  16602. }
  16603. var r = e("../../util/ajax")
  16604. , o = (e("./mediaSettings"),
  16605. e("../../util/logger"))
  16606. , a = new o(i)
  16607. , s = Promise.resolve();
  16608. t.exports.enqueue = n
  16609. }
  16610. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16611. }
  16612. , {
  16613. "../../util/ajax": 181,
  16614. "../../util/logger": 189,
  16615. "./mediaSettings": 132
  16616. }],
  16617. 128: [function(e, t, i) {
  16618. (function(i) {
  16619. "use strict";
  16620. function n() {
  16621. this.imageWrapper = null,
  16622. this.width = 0,
  16623. this.height = 0,
  16624. this.aspect = 1
  16625. }
  16626. var r = e("./MediaEvent")
  16627. , o = e("./EmbedlyQueue")
  16628. , a = e("events").EventEmitter
  16629. , s = e("../../util/logger")
  16630. , l = e("../../settings");
  16631. new s(i);
  16632. n.prototype = Object.create(a.prototype),
  16633. n.prototype.createDomElement = function() {
  16634. return this.imageWrapper = document.createElement("div"),
  16635. this.imageWrapper.classList.add("tag-image"),
  16636. this.imageWrapper.classList.add("hidden"),
  16637. this.imageWrapper.addEventListener("click", function(e) {
  16638. e.stopPropagation(),
  16639. this.emit(r.IMAGE_OPENING),
  16640. this.imageWrapper.style.pointerEvents = "none"
  16641. }
  16642. .bind(this)),
  16643. this.imageWrapper
  16644. }
  16645. ,
  16646. n.prototype.onClosed = function() {
  16647. this.imageWrapper.style.pointerEvents = "auto"
  16648. }
  16649. ,
  16650. n.prototype.load = function(e) {
  16651. var t = Math.max(window.screen.height, window.screen.width)
  16652. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16653. return new Promise(function(e, t) {
  16654. function n(t) {
  16655. var i = t.target;
  16656. this.width = i.naturalWidth,
  16657. this.height = i.naturalHeight,
  16658. this.aspect = this.width / this.height;
  16659. var n = t.target.src;
  16660. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16661. this.imageWrapper.style.width = this.width + "px",
  16662. this.imageWrapper.style.height = this.height + "px",
  16663. this.imageWrapper.classList.remove("hidden"),
  16664. e()
  16665. }
  16666. o.enqueue({
  16667. href: i,
  16668. responseType: "arraybuffer"
  16669. }).then(function(e) {
  16670. var t = new Uint8Array(e)
  16671. , i = new Blob([t])
  16672. , r = new window.Image;
  16673. r.addEventListener("load", n.bind(this));
  16674. var o = URL.createObjectURL(i);
  16675. r.src = o
  16676. }
  16677. .bind(this), t)
  16678. }
  16679. .bind(this))
  16680. }
  16681. ,
  16682. t.exports = n
  16683. }
  16684. ).call(this, "/js/tag/Media/Image.js")
  16685. }
  16686. , {
  16687. "../../settings": 166,
  16688. "../../util/logger": 189,
  16689. "./EmbedlyQueue": 127,
  16690. "./MediaEvent": 131,
  16691. events: 202
  16692. }],
  16693. 129: [function(e, t, i) {
  16694. "use strict";
  16695. function n(e) {
  16696. this.label = e.label,
  16697. this.href = e.url,
  16698. this.type = this.updateLinkForType(),
  16699. this.domElement = null,
  16700. this.id = c++
  16701. }
  16702. var r = e("./LinkType")
  16703. , o = e("./MediaEvent")
  16704. , a = e("../../util/browser")
  16705. , s = e("../../analytics")
  16706. , l = e("events").EventEmitter
  16707. , c = 0;
  16708. n.prototype = Object.create(l.prototype),
  16709. n.prototype.updateLinkForType = function() {
  16710. function e(e) {
  16711. var t = new RegExp("[#&?]start=([^#&?]*)")
  16712. , i = t.exec(e);
  16713. return i[1]
  16714. }
  16715. function t(e) {
  16716. return e + "&play=1"
  16717. }
  16718. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16719. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16720. r.NAVIGATION) : (this.href = t(this.href),
  16721. r.MODEL) : r.EXT_LINK
  16722. }
  16723. ;
  16724. var h = {};
  16725. n.prototype.createDomElement = function() {
  16726. function e(e) {
  16727. switch (e.stopPropagation(),
  16728. h[this.id] = !0,
  16729. s.trackAlways("click_tag_link", {
  16730. link_type: this.type,
  16731. link_count: c,
  16732. links_clicked: Object.keys(h).length
  16733. }),
  16734. this.type) {
  16735. case r.MODEL:
  16736. window.location.replace(this.href);
  16737. break;
  16738. case r.EXT_LINK:
  16739. window.open(this.href, "_blank")
  16740. }
  16741. this.emit(o.LINK_CLICK, {
  16742. type: this.type,
  16743. url: this.href
  16744. })
  16745. }
  16746. if (this.domElement = document.createElement("a"),
  16747. this.domElement.classList.add("tag-link"),
  16748. this.domElement.textContent = this.label,
  16749. this.type === r.EXT_LINK) {
  16750. this.domElement.textContent += " ";
  16751. var t = document.createElement("i");
  16752. t.classList.add("icon-ext-link"),
  16753. t.title = "Link to external web site",
  16754. this.domElement.appendChild(t)
  16755. }
  16756. return this.domElement.addEventListener("click", e.bind(this)),
  16757. this.domElement
  16758. }
  16759. ,
  16760. t.exports = n
  16761. }
  16762. , {
  16763. "../../analytics": 4,
  16764. "../../util/browser": 182,
  16765. "./LinkType": 130,
  16766. "./MediaEvent": 131,
  16767. events: 202
  16768. }],
  16769. 130: [function(e, t, i) {
  16770. "use strict";
  16771. t.exports = {
  16772. NAVIGATION: "navigation",
  16773. MODEL: "model",
  16774. EXT_LINK: "ext-link"
  16775. }
  16776. }
  16777. , {}],
  16778. 131: [function(e, t, i) {
  16779. "use strict";
  16780. t.exports = Object.freeze({
  16781. LINK_CLICK: "mtmedia.link",
  16782. IMAGE_LOADED: "mtmedia.image.loaded",
  16783. IMAGE_OPENING: "mtmedia.image.opening",
  16784. IMAGE_OPENED: "mtmedia.image.opened",
  16785. IMAGE_CLOSING: "mtmedia.image.closing",
  16786. IMAGE_CLOSED: "mtmedia.image.closed",
  16787. VIDEO_START: "mtmedia.video.start",
  16788. VIDEO_PAUSE: "mtmedia.video.pause",
  16789. VIDEO_ENDED: "mtmedia.video.end"
  16790. })
  16791. }
  16792. , {}],
  16793. 132: [function(e, t, i) {
  16794. "use strict";
  16795. t.exports = Object.freeze({
  16796. maxEmbedWidth: 350,
  16797. defaultAspectRatio: .75
  16798. })
  16799. }
  16800. , {}],
  16801. 133: [function(e, t, i) {
  16802. "use strict";
  16803. t.exports = Object.freeze({
  16804. TEXT: "text",
  16805. LINK: "link",
  16806. IMAGE: "photo",
  16807. VIDEO: "video",
  16808. RICH: "rich"
  16809. })
  16810. }
  16811. , {}],
  16812. 134: [function(e, t, i) {
  16813. "use strict";
  16814. function n(e) {
  16815. this.capabilities = {
  16816. links: {
  16817. enable: e.supportLinks,
  16818. keepLabels: e.keepLinkLabels
  16819. }
  16820. }
  16821. }
  16822. var r = e("./DescriptionChunkType");
  16823. n.prototype.parse = function(e, t) {
  16824. var i = []
  16825. , n = e.split("[").map(function(e, t) {
  16826. return 0 === t ? e : "[" + e
  16827. });
  16828. return n.forEach(function(e) {
  16829. var n = this.findMarkdown(e);
  16830. if (n) {
  16831. if (n.url.indexOf("javascript:") !== -1)
  16832. return;
  16833. this.addLinkChunk(i, n, t),
  16834. this.addTextChunk(i, e.slice(n.markdown.length))
  16835. } else
  16836. this.addTextChunk(i, e)
  16837. }
  16838. .bind(this)),
  16839. i
  16840. }
  16841. ,
  16842. n.prototype.findMarkdown = function(e) {
  16843. var t = /\[([^\]]*)\]\((.*)\)/
  16844. , i = e.match(t);
  16845. if (i) {
  16846. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16847. 0 !== r); )
  16848. o++;
  16849. var a = n.length - o;
  16850. return {
  16851. markdown: i[0].substring(0, i[0].length - a),
  16852. label: i[1],
  16853. url: i[2].substring(0, o)
  16854. }
  16855. }
  16856. }
  16857. ,
  16858. n.prototype.addTextChunk = function(e, t) {
  16859. 0 !== t.length && e.push({
  16860. type: r.TEXT,
  16861. text: t
  16862. })
  16863. }
  16864. ,
  16865. n.prototype.addLinkChunk = function(e, t) {
  16866. if (!this.capabilities.links.enable)
  16867. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16868. var i = {
  16869. label: t.label,
  16870. url: t.url
  16871. };
  16872. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16873. e.push({
  16874. type: r.LINK,
  16875. link: i
  16876. })
  16877. }
  16878. ,
  16879. t.exports = n
  16880. }
  16881. , {
  16882. "./DescriptionChunkType": 133
  16883. }],
  16884. 135: [function(e, t, i) {
  16885. (function(i) {
  16886. "use strict";
  16887. var n = e("../util/logger")
  16888. , r = new n(i)
  16889. , o = {
  16890. parseIdsFromChunkName: function(e, t) {
  16891. t.floorId = o.parseFloor(e),
  16892. t.roomId = o.parseRoom(e)
  16893. },
  16894. parseFloor: function(e) {
  16895. var t = e.match(/_group([0-9]+)/);
  16896. if (!t)
  16897. return 0;
  16898. try {
  16899. return parseInt(t[1], 10)
  16900. } catch (e) {
  16901. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16902. 0
  16903. }
  16904. },
  16905. parseRoom: function(e) {
  16906. var t = e.match(/_sub([0-9]+)/);
  16907. if (!t)
  16908. return -1;
  16909. try {
  16910. return parseInt(t[1], 10)
  16911. } catch (e) {
  16912. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16913. 0
  16914. }
  16915. }
  16916. };
  16917. t.exports = o
  16918. }
  16919. ).call(this, "/js/model/Chunks.js")
  16920. }
  16921. , {
  16922. "../util/logger": 189
  16923. }],
  16924. 136: [function(e, t, i) {
  16925. (function(i) {
  16926. "use strict";
  16927. function n(e) {
  16928. s.call(this),
  16929. this.model = e,
  16930. this.exploded = !1
  16931. }
  16932. var r = e("../objects/Floor")
  16933. , o = (e("../settings"),
  16934. e("../util/logger"))
  16935. , a = e("../util/transitions")
  16936. , s = e("../util/IndexedCollection")
  16937. , l = e("../util/common")
  16938. , c = e("../util/easing");
  16939. new o(i);
  16940. l.inherit(n, s),
  16941. n.prototype.add = function(e) {
  16942. s.prototype.add.call(this, e),
  16943. this.model.add(e)
  16944. }
  16945. ,
  16946. n.prototype.getIndex = function(e) {
  16947. return e.floorIndex
  16948. }
  16949. ,
  16950. n.prototype.build = function() {
  16951. this.list.forEach(function(e) {
  16952. e.build()
  16953. })
  16954. }
  16955. ,
  16956. n.prototype.size = function() {
  16957. return this.length
  16958. }
  16959. ,
  16960. n.prototype.sort = function() {
  16961. s.prototype.sort.call(this, function(e, t) {
  16962. return e.floorIndex - t.floorIndex
  16963. })
  16964. }
  16965. ,
  16966. n.prototype.nextFloor = function(e, t) {
  16967. return this.index[e.floorIndex + t] || null
  16968. }
  16969. ,
  16970. n.prototype.getFloorAtPoint = function(e) {
  16971. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16972. var r = this.list[n]
  16973. , o = r.distanceToPoint(e);
  16974. (!t || i > o) && (i = o,
  16975. t = r)
  16976. }
  16977. return t
  16978. }
  16979. ,
  16980. n.prototype.getOrMakeFloor = function(e) {
  16981. var t = this.index[e];
  16982. return t || (t = new r(this.model,e),
  16983. this.add(t)),
  16984. t
  16985. }
  16986. ,
  16987. n.prototype.hide = function() {
  16988. this.list.forEach(function(e) {
  16989. e.hide()
  16990. })
  16991. }
  16992. ,
  16993. n.prototype.show = function() {
  16994. this.list.forEach(function(e) {
  16995. e.show()
  16996. })
  16997. }
  16998. ,
  16999. n.prototype.names = function() {
  17000. return this.list.reduce(function(e, t) {
  17001. return e.concat(t.name)
  17002. }, [])
  17003. }
  17004. ,
  17005. n.prototype.toggleExplodeHorizontal = function() {
  17006. function e(e, t) {
  17007. r.copy(e.position),
  17008. e.position.x = i[e.floorIndex] * t,
  17009. e.position.y = 1 * e.floorIndex * t,
  17010. r.sub(e.position).multiplyScalar(-1),
  17011. e.panos.forEach(function(e) {
  17012. e.translate(r)
  17013. })
  17014. }
  17015. var t, i = [], n = 0;
  17016. this.list.forEach(function(e, r, o) {
  17017. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17018. n += t,
  17019. i[r] = n
  17020. }),
  17021. i = i.map(function(e) {
  17022. return e - n / 2
  17023. });
  17024. var r = this.list[0].position.clone();
  17025. this.exploded ? this.list.forEach(function(t) {
  17026. a.start(function(i) {
  17027. e(t, 1 - i)
  17028. }, 1500, null, 0, c.easeOutExpo)
  17029. }) : this.list.forEach(function(t) {
  17030. a.start(function(i) {
  17031. e(t, i)
  17032. }, 1500, null, 0, c.easeOutExpo)
  17033. }),
  17034. this.exploded = !this.exploded
  17035. }
  17036. ,
  17037. n.prototype.toggleExplodeVertical = function() {
  17038. function e(e, i) {
  17039. var n = n.copy(e.position);
  17040. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17041. n.sub(e.position).multiplyScalar(-1),
  17042. e.panos.forEach(function(e) {
  17043. e.translate(n)
  17044. })
  17045. }
  17046. var t = this.model.size;
  17047. this.list[0].position.clone();
  17048. this.exploded ? this.list.forEach(function(t) {
  17049. a.start(function(i) {
  17050. e(t, 1 - i)
  17051. }, 1500, null, 0, c.easeOutExpo)
  17052. }) : this.list.forEach(function(t) {
  17053. a.start(function(i) {
  17054. e(t, i)
  17055. }, 1500, null, 0, c.easeOutExpo)
  17056. }),
  17057. this.exploded = !this.exploded
  17058. }
  17059. ,
  17060. t.exports = n
  17061. }
  17062. ).call(this, "/js/model/FloorCollection.js")
  17063. }
  17064. , {
  17065. "../objects/Floor": 146,
  17066. "../settings": 166,
  17067. "../util/IndexedCollection": 175,
  17068. "../util/common": 185,
  17069. "../util/easing": 186,
  17070. "../util/logger": 189,
  17071. "../util/transitions": 195
  17072. }],
  17073. 137: [function(e, t, i) {
  17074. (function(i) {
  17075. "use strict";
  17076. function n() {
  17077. c.call(this)
  17078. }
  17079. var r = e("../settings")
  17080. , o = e("../util/logger")
  17081. , a = e("../enum/Viewmode")
  17082. , s = e("../objects/Snapshot")
  17083. , l = (e("../util/math"),
  17084. e("../util/common"))
  17085. , c = e("../util/IndexedCollection")
  17086. , h = new o(i);
  17087. l.inherit(n, c),
  17088. n.prototype.getImage = function(e) {
  17089. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17090. }
  17091. ,
  17092. n.prototype.filterByModesAndReel = function(e, t) {
  17093. for (var i = [], n = 0; n < t.length; n += 1) {
  17094. var r = t[n]
  17095. , o = this.index[r.sid];
  17096. o && i.push(o)
  17097. }
  17098. var s = e[a.DOLLHOUSE]
  17099. , l = e[a.FLOORPLAN];
  17100. i = i.filter(function(e) {
  17101. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17102. return !0;
  17103. var t;
  17104. try {
  17105. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17106. } catch (e) {
  17107. return h.debug(e.message),
  17108. !1
  17109. }
  17110. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17111. }),
  17112. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17113. this.list = i,
  17114. this.reIndex()
  17115. }
  17116. ,
  17117. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17118. if (0 === this.list.length)
  17119. return [];
  17120. var locations = [];
  17121. var deal = (info, container)=>{
  17122. var src = info.thumbnail_signed_src,
  17123. o = info.name || "";
  17124. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17125. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17126. let a = panos.get(info.metadata.scan_id);
  17127. if (a && !a.isAligned()) return
  17128. }
  17129. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17130. if (cameraMode === a.MESH) return
  17131. if(window.isLocal)src = manage.dealURL(src)
  17132. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17133. var l = {
  17134. cameraMode: cameraMode,
  17135. position: info.metadata.camera_position,
  17136. quaternion: info.metadata.camera_quaternion,
  17137. zoom: info.metadata.zoom,
  17138. panoId: info.metadata.scan_id,
  17139. orthoZoom: info.metadata.ortho_zoom,
  17140. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17141. thumbUrl: src,
  17142. name: n.filterImageName(o),
  17143. sid: info.sid
  17144. }
  17145. var item = new s(l);
  17146. item.momentTour = info.momentTour
  17147. item.dontRot = info.dontRot
  17148. item.rotTime = info.rotTime
  17149. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17150. container.push(item)
  17151. return item
  17152. }
  17153. }
  17154. this.list.forEach(image=>{
  17155. if(image.images){
  17156. var folder = $.extend({}, image )
  17157. folder.heroLocations = [];
  17158. image.images.list.forEach(child=>{
  17159. deal(child, folder.heroLocations);
  17160. })
  17161. folder.musicInfo = folder.musicInfo || {}
  17162. locations.push(folder)
  17163. delete folder.images;
  17164. delete folder.locations;
  17165. }else{
  17166. var item = deal(image, locations);
  17167. }
  17168. })
  17169. return locations
  17170. }
  17171. ,
  17172. n.prototype.getIndex = function(e) {
  17173. return e.sid
  17174. }
  17175. ,
  17176. n.filterImageName = function(e) {
  17177. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17178. }
  17179. ,
  17180. t.exports = n
  17181. }
  17182. ).call(this, "/js/model/ImageCollection.js")
  17183. }
  17184. , {
  17185. "../enum/Viewmode": 51,
  17186. "../objects/Snapshot": 153,
  17187. "../settings": 166,
  17188. "../util/IndexedCollection": 175,
  17189. "../util/common": 185,
  17190. "../util/logger": 189,
  17191. "../util/math": 190
  17192. }],
  17193. 138: [function(e, t, i) {
  17194. (function(i) {
  17195. "use strict";
  17196. function n() {
  17197. u.call(this)
  17198. }
  17199. var r = e("../label/Label")
  17200. , o = e("../settings")
  17201. , a = e("../util/logger")
  17202. , s = e("../util/math")
  17203. , l = e("../util/ajax")
  17204. , c = e("./RoomCollection")
  17205. , h = e("../util/common")
  17206. , u = e("../util/IndexedCollection");
  17207. new a(i);
  17208. h.inherit(n, u),
  17209. n.prototype.getIndex = function(e) {
  17210. return e.labelId
  17211. }
  17212. ,
  17213. n.prototype.associateWithRooms = function(e) {
  17214. this.forEach(function(t) {
  17215. e.forEach(function(e) {
  17216. e.roomId === t.roomId && (t.room = e)
  17217. })
  17218. })
  17219. }
  17220. ,
  17221. n.prototype.createFromLabelData = function(e) {
  17222. e.forEach(function(e) {
  17223. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17224. t = c.generateRoomId(e.floorId, t);
  17225. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17226. i.position = s.convertWorkshopVector(i.position),
  17227. this.add(i),
  17228. i.build()
  17229. }
  17230. .bind(this))
  17231. }
  17232. ,
  17233. n.prototype.load = function(e, t) {
  17234. return l.get(e, {
  17235. responseType: "json",
  17236. auth: t ? o.authorizationHeader : null
  17237. }).done(function(e) {
  17238. var t = [];
  17239. for (var i in e) {
  17240. var n = e[i];
  17241. t.push(n)
  17242. }
  17243. this.createFromLabelData(t)
  17244. }
  17245. .bind(this))
  17246. }
  17247. ,
  17248. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17249. var t = -1;
  17250. if (e) {
  17251. if(typeof e == 'number'){//add
  17252. t = parseInt(e)
  17253. }else{
  17254. var i = e.split("_");
  17255. t = parseInt(i[0])
  17256. }
  17257. }
  17258. return t
  17259. },
  17260. t.exports = n
  17261. }
  17262. ).call(this, "/js/model/LabelCollection.js")
  17263. }
  17264. , {
  17265. "../label/Label": 90,
  17266. "../settings": 166,
  17267. "../util/IndexedCollection": 175,
  17268. "../util/ajax": 181,
  17269. "../util/common": 185,
  17270. "../util/logger": 189,
  17271. "../util/math": 190,
  17272. "./RoomCollection": 141
  17273. }],
  17274. 139: [function(e, t, i) {
  17275. (function(i) {
  17276. "use strict";
  17277. function n(e, t) {
  17278. o.Object3D.call(this)
  17279. this.sid = window.number;//t.sid,
  17280. this.data = t,
  17281. this.options = e,
  17282. this.urls = new s(e.urlFiles),
  17283. this.isPublic = void 0 !== t.is_public && t.is_public,
  17284. //创建heroLocations
  17285. this.images = new _(this),
  17286. this.images.extend(t.images),
  17287. this.images.forEach((info)=>{
  17288. if(info.locations){
  17289. info.images = new _(this);
  17290. info.images.extend(info.locations)
  17291. }
  17292. })
  17293. this.heroLocations = []
  17294. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17295. this.outdoorPanoLocations = [],
  17296. this.floors = new d(this),
  17297. this.floorsEnabled = void 0 === e.floors || e.floors,
  17298. this.changingFloor = !1,
  17299. this.chunks = [],
  17300. this.panos = new A,
  17301. this.colliders = [],
  17302. this.loadPanosPromise = null,
  17303. this.loadMeshTexturesPromise = null,
  17304. this.auxDataPromise = null,
  17305. this.meshTexturesLoaded = !1,
  17306. this.meshTextures = [],
  17307. this.tags = {},
  17308. this.tagsShown = !1,
  17309. this.shouldShowtags = !1,
  17310. this.has360Views = !1,
  17311. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17312. this.supportedModes = {},
  17313. this.supportedModes[c.PANORAMA] = !0,
  17314. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17315. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17316. this.supportedModes[c.TRANSITIONING] = !0,
  17317. this.supportsTiles = this.configureTiling(),
  17318. // this.supportsVR = t.is_vr,
  17319. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17320. this.mode = c.DOLLHOUSE,
  17321. this.size = null,
  17322. this.center = null,
  17323. this.boundingBox = new o.Box3,
  17324. this.currentFloor = null,
  17325. this.allFloorsVisible = !0,
  17326. this.projectedPano0 = null,
  17327. this.projectedPano1 = null,
  17328. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17329. this.addFloor(new u(this,t,e.trim()))
  17330. }
  17331. .bind(this)),
  17332. this.waitQueue = [],
  17333. this.on("load", function(e) {
  17334. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17335. return !e.isLoadedCallback()
  17336. }),
  17337. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17338. }
  17339. .bind(this)),
  17340. this.setupCustomProperties()
  17341. this.hots = {};
  17342. }
  17343. function r() {
  17344. try {
  17345. var e = document.createElement("canvas")
  17346. , t = e.getContext("webgl");
  17347. t || (t = e.getContext("experimental-webgl"));
  17348. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17349. return i
  17350. } catch (e) {
  17351. return 0
  17352. }
  17353. }
  17354. var o = e("three")
  17355. , a = e("../util/ajax")
  17356. , s = e("../util/ModelUrls")
  17357. , l = e("../objects/BoundingTextureSkybox")
  17358. , c = e("../enum/Viewmode")
  17359. , h = e("../enum/RenderOrder")
  17360. , u = (e("../enum/AlignmentType"),
  17361. e("../objects/Floor"))
  17362. , d = e("./FloorCollection")
  17363. , p = e("../objects/Chunk")
  17364. , f = (e("../objects/Room"),
  17365. e("../objects/Snapshot"),
  17366. e("../label/Label"),
  17367. e("../util/math"),
  17368. e("../settings"))
  17369. ,ss = e("../shaders")
  17370. , g = e("../util/logger")
  17371. , m = e("../tag/tag")
  17372. , v = (e("../tag/tagManager"),
  17373. e("../objects/Panorama"))
  17374. , A = e("../util/PanoramaCollection")
  17375. , y = e("../loaders/ModelLoader")
  17376. , C = e("../loaders/ModelTextureLoader")
  17377. , I = e("../loaders/SweepDataLoader")
  17378. , E = e("../util/transitions")
  17379. , b = e("../util/common")
  17380. , es = e("../util/easing")
  17381. ,lerp = e("../util/lerp")
  17382. ,tex = e("../util/texture")
  17383. , w = e("./../util/browser")
  17384. , _ = e("./ImageCollection")
  17385. , T = e("./RoomCollection")
  17386. , x = e("./LabelCollection")
  17387. , S = e("./Chunks")
  17388. , cameraLight = e("./util/cameraLight")
  17389. , M = e("./../util/showcase")
  17390. , R = e("../exception/BasicException")
  17391. , P = (e("../constants")
  17392. ,e("events").EventEmitter)
  17393. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17394. //,Hot = e("hot")
  17395. , O = new g(i);
  17396. n.prototype = Object.create(o.Object3D.prototype),
  17397. b.extend(n, P),
  17398. n.prototype.setupCustomProperties = function() {
  17399. var e = f.modelAlpha;
  17400. Object.defineProperty(this, "alpha", {
  17401. get: function() {
  17402. return e
  17403. },
  17404. set: function(t) {
  17405. e = t
  17406. //console.log(t)
  17407. this.chunks.forEach(function(chunk) {
  17408. if (chunk.material && chunk.material.uniforms.modelAlpha) {
  17409. chunk.material.uniforms.modelAlpha.value = e
  17410. //修改一下defines,为了在不需要map时不加载map。 by xzw
  17411. /* if (e>0) {
  17412. if (!('useModelMap' in chunk.material.defines)) {
  17413. chunk.material.defines.useModelMap = ''
  17414. chunk.material.needsUpdate = true
  17415. console.log('add useModelMap')
  17416. }
  17417. } else {
  17418. if ('useModelMap' in chunk.material.defines) {
  17419. delete chunk.material.defines.useModelMap
  17420. chunk.material.needsUpdate = true
  17421. chunk.material.uniforms.map.value.dispose() //防止崩溃(但是因为这样飞出要等待时间所以被去掉了)
  17422. console.log('delete useModelMap')
  17423. }
  17424. } */
  17425. }
  17426. })
  17427. }
  17428. })
  17429. }
  17430. ,
  17431. n.prototype.configureTiling = function() {
  17432. var e = r();
  17433. if (e < 2048)
  17434. return !1;
  17435. O.warn("Max cube texture size: " + e);
  17436. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17437. var i = f.tiling.tilingFlagNames[t];
  17438. if ("1" === w.valueFromHash(i, null))
  17439. return !0;
  17440. if ("0" === w.valueFromHash(i, null))
  17441. return !1
  17442. }
  17443. //--------------------------------------------许钟文-------------------------------------------
  17444. //return true;
  17445. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17446. //--------------------------------------------e n d -------------------------------------------
  17447. }
  17448. ,
  17449. n.prototype.toggleAlpha = function() {
  17450. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17451. }
  17452. ,
  17453. n.prototype.load = function(e) {
  17454. var t = function() {
  17455. return $.when(this.loadPanos(), this.loadMesh())
  17456. }
  17457. , i = this.urls.init().then(t.bind(this));
  17458. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17459. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17460. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17461. }
  17462. ,
  17463. n.prototype.loadMesh = function() {
  17464. function e(e) {
  17465. O.error(e),
  17466. n.reject("loading-failed")
  17467. }
  17468. function t(e, t) {
  17469. n.notify(e, t)
  17470. }
  17471. function i(e, t) {
  17472. if (0 === e.length) {
  17473. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17474. r.supportedModes[c.DOLLHOUSE] = !1,
  17475. r.supportedModes[c.FLOORPLAN] = !1;
  17476. var i = new p({
  17477. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17478. });
  17479. i.material.visible = !1,
  17480. i.rotateX(-Math.PI / 2),
  17481. i.geometry.computeBoundingBox(),
  17482. e = [i]
  17483. }
  17484. e.forEach(function(e) {
  17485. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17486. r.addChunk(t, e)
  17487. }),
  17488. r.floors.sort(),
  17489. n.resolve(r)
  17490. }
  17491. var n = $.Deferred()
  17492. , r = this;
  17493. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17494. n.promise()
  17495. }
  17496. ,
  17497. n.prototype.loadMeshTextures = function() {
  17498. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17499. this.meshTexturesLoaded = !0
  17500. }
  17501. .bind(this)),
  17502. this.loadTexturesPromise)
  17503. }
  17504. ,
  17505. /* n.prototype.loadtags = function() {//xzw改
  17506. var e = $.Deferred();
  17507. if (!f.tags.enabled)
  17508. return e.resolve();
  17509. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17510. t = "data/" + this.sid + "/tags.json"
  17511. return a.get(t, {
  17512. responseType: "json",
  17513. auth: this.isPublic ? null : f.authorizationHeader
  17514. }).done(function(t) {
  17515. var i = 0
  17516. , n = 0;
  17517. for (var r in t) {
  17518. var o = t[r];
  17519. o.enabled && (n++,
  17520. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17521. i++))
  17522. }
  17523. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17524. e.resolve()
  17525. }
  17526. .bind(this)).fail(function() {
  17527. O.warn("Getting tags failed, not displaying tags."),
  17528. e.resolve()
  17529. }),
  17530. e
  17531. } */
  17532. n.prototype.shineHots = function(){ //xzw
  17533. E.trigger({
  17534. func: function(e) {
  17535. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17536. for(var i in this.hots){
  17537. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17538. }
  17539. }.bind(this),
  17540. cycling: true,
  17541. duration: 3000,
  17542. //easing: "easeInOutQuad",
  17543. name: "hotShine"
  17544. })
  17545. },
  17546. /* n.prototype.loadOverlays = function(overlays){
  17547. var overlays = window.data2 && window.data2.overlays
  17548. overlays && overlays.forEach((info)=>{
  17549. new Overlay(info)
  17550. })
  17551. Overlay.load()
  17552. }
  17553. */
  17554. n.prototype.loadhots = function() {//xzw
  17555. initHot(this)
  17556. this.roomLabels = []
  17557. this.hotsCount = 0;
  17558. var r = $.Deferred();
  17559. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17560. return a.get(t, {
  17561. responseType: "json",
  17562. auth: this.isPublic ? null : f.authorizationHeader
  17563. }).done(function(e) {
  17564. window.data2 = e;
  17565. if(!e){
  17566. console.error("data2 is null")
  17567. }else{
  17568. g_data2 = hotMatcher(e);
  17569. let create = ()=>{
  17570. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17571. if(e.hots){
  17572. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17573. sids.forEach((sid)=>{
  17574. e.hots[sid].sid = sid
  17575. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17576. })
  17577. }
  17578. if(e.overlays){
  17579. e.overlays.forEach((info)=>{
  17580. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17581. new Hot(info, 'byOverlay')
  17582. })
  17583. }
  17584. Hot.createHotList();
  17585. Hot.startLoad()
  17586. {
  17587. let maxCount = browser.isMobile() ? 200000 : 400000
  17588. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17589. //let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17590. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17591. if(c > maxCount){ //防止加载时间过长,分批计算
  17592. console.log('hot分批setVisiblePanos')
  17593. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17594. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17595. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17596. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17597. if(noVisiHots.length){
  17598. let i = 0
  17599. let hotVisiInterval = setInterval(()=>{
  17600. noVisiHots[i].setVisiblePanos();
  17601. i++;
  17602. if(i>=noVisiHots.length){
  17603. clearInterval(hotVisiInterval)
  17604. }
  17605. }, dur)
  17606. }
  17607. }
  17608. }
  17609. if(DATA.roomLabels){
  17610. DATA.roomLabels.forEach((data)=>{
  17611. this.roomLabels.push(new RoomLabel(data))
  17612. })
  17613. }
  17614. }
  17615. if(player.currentPano){
  17616. create()
  17617. }else{
  17618. let f = ()=>{
  17619. window.bus.removeEventListener('playerAndModelReady',f)
  17620. create()
  17621. }
  17622. window.bus.addEventListener('playerAndModelReady',f)
  17623. }
  17624. g_index = w.valueFromHash("m");
  17625. }
  17626. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17627. /* var dataJsPromise = $.Deferred();
  17628. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17629. a.get(dataJsUrl,{
  17630. responseType: "json",
  17631. auth: this.isPublic ? null : f.authorizationHeader
  17632. }).done(function(data) {
  17633. window.hotData = data;
  17634. this.createHotItem(data, this.hots);
  17635. for(let i in this.hots){//add
  17636. data[i] && this.hots[i].initStyleImg(data[i]);
  17637. }
  17638. dataJsPromise.resolve();
  17639. }.bind(this)).fail(function(){
  17640. console.log('Data.js is empty');
  17641. dataJsPromise.resolve();
  17642. }) */
  17643. r.resolve();
  17644. }.bind(this)).fail(function() {
  17645. console.log('没有热点');
  17646. r.resolve()
  17647. }),
  17648. r
  17649. }
  17650. ,
  17651. n.prototype.loadPanos = function() {
  17652. if (this.loadPanosPromise)
  17653. return this.loadPanosPromise;
  17654. var e = new I(this);
  17655. return this.loadPanosPromise = e.load().then(function(e) {
  17656. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17657. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17658. else console.log(e.uuid)
  17659. }
  17660. .bind(this))),
  17661. this.panos.extend(e.map(function(e) {
  17662. return new v(this,e.uuid,e,this.supportsTiles)
  17663. }
  17664. .bind(this))),
  17665. this.panos.forEach(function(e) {
  17666. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17667. var i = this.panos.get(t);
  17668. i && this.panos.setNeighbour(e, i, !0)
  17669. }
  17670. .bind(this)),
  17671. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17672. }
  17673. .bind(this)),
  17674. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17675. this.supportedModes[c.PANORAMA] = !1),
  17676. $.when(this)
  17677. }
  17678. .bind(this)),
  17679. this.loadPanosPromise
  17680. }
  17681. ,
  17682. n.prototype.loadHighlightReel = function() {//xzw
  17683. var e = $.Deferred()
  17684. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17685. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17686. return a.get(t, {
  17687. responseType: "json",
  17688. auth: this.isPublic ? null : f.authorizationHeader
  17689. }).done(function(t) {
  17690. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17691. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17692. e.resolve()
  17693. }
  17694. .bind(this)).fail(function() {
  17695. O.warn("Getting highlight reel failed, no highlights available"),
  17696. e.resolve()
  17697. }),
  17698. e
  17699. }
  17700. ,
  17701. n.prototype.waitForLoad = function(e, t) {
  17702. t() || (this.waitQueue.push({
  17703. object: e,
  17704. isLoadedCallback: t
  17705. }),
  17706. 1 === this.waitQueue.length && this.emit("waiting"))
  17707. }
  17708. ,
  17709. n.prototype.hide = function() {
  17710. this.floors.hide()
  17711. }
  17712. ,
  17713. n.prototype.show = function() {
  17714. this.floors.show()
  17715. }
  17716. ,
  17717. n.prototype.floorNames = function() {
  17718. return this.floors.names()
  17719. }
  17720. ,
  17721. n.prototype.warpDestFloors = function(e, t) {
  17722. if (!e || this.floors.length !== e.length)
  17723. return void this.toggleAllFloors(!0);
  17724. var i = e.findIndex(function(e) {
  17725. return e
  17726. }
  17727. .bind(this));
  17728. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17729. }
  17730. ,
  17731. n.prototype.setFloor = function(e, t, i) {
  17732. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17733. this.allFloorsVisible = !1,
  17734. this._setFloor(e, t, i)
  17735. }
  17736. ,
  17737. n.prototype.toggleAllFloors = function(e) {
  17738. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17739. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17740. this._setFloor(this.currentFloor)
  17741. }
  17742. ,
  17743. n.prototype._setFloor = function(e, t, i) {
  17744. t = t || this.mode,
  17745. this.emit("floor.changed", e, t, this.currentFloor),
  17746. this.currentFloor = e;
  17747. var n;
  17748. if (t === c.PANORAMA) {
  17749. if (this.show(),
  17750. this.shouldShowtags && this.tagsShown)
  17751. for (n in this.tags)
  17752. this.tags[n].show(f.showFloorDuration)
  17753. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17754. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17755. }
  17756. .bind(this)),
  17757. this.shouldShowtags && this.tagsShown))
  17758. for (n in this.tags) {
  17759. var r = this.tags[n];
  17760. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17761. }
  17762. var o = this
  17763. , a = e;
  17764. E.start(function() {}, f.showFloorDelay, function() {
  17765. o.floors.forEach(function(e) {
  17766. e.chunks.forEach(function(t) {
  17767. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17768. })
  17769. })
  17770. }
  17771. .bind(this))
  17772. }
  17773. ,
  17774. n.prototype.toggleExplode = function() {
  17775. this.floors.toggleExplodeHorizontal()
  17776. }
  17777. ,
  17778. n.prototype.toggleExplodeUp = function() {
  17779. this.floors.toggleExplodeVertical()
  17780. }
  17781. ,
  17782. n.prototype.nextFloor = function(e) {
  17783. return this.floors.nextFloor(this.currentFloor, e)
  17784. }
  17785. ,
  17786. n.prototype.addFloor = function(e) {
  17787. this.floors.add(e)
  17788. }
  17789. ,
  17790. n.prototype.getFloorAtPoint = function(e) {
  17791. return this.floors.getFloorAtPoint(e)
  17792. }
  17793. ,
  17794. n.prototype.getTagBySid = function(e) {
  17795. return this.tags[e]
  17796. }
  17797. ,
  17798. n.prototype.addChunk = function(e, t) {
  17799. this.floors.getOrMakeFloor(e).addChunk(t),
  17800. this.chunks.push(t)
  17801. }
  17802. ,
  17803. n.prototype.setMode = function(e) {
  17804. if (!this.supportedModes[e])
  17805. throw new R("Mode not supported for this model: " + e);
  17806. this.mode = e;
  17807. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17808. this.chunks.forEach(function(t) {
  17809. t.setMode(e)
  17810. })
  17811. }
  17812. ,
  17813. n.prototype.build = function() {
  17814. this.heroLocations = this.images.getHeroLocations(this.panos);
  17815. var e = function() {
  17816. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17817. }
  17818. .bind(this)();
  17819. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17820. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17821. }
  17822. .bind(this)) || e,
  17823. null === this.heroImage && O.warn("No hero image defined."),
  17824. this.currentFloor = this.floors.last(),
  17825. this.floors.build(),
  17826. this.colliders = this.floors.reduce(function(e, t) {
  17827. return e.concat(t.collider.children)
  17828. }, []),
  17829. this.panos.forEach(function(e) {
  17830. e.build1(),
  17831. e.on("enter", function() {
  17832. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17833. }
  17834. .bind(this))
  17835. }
  17836. .bind(this))
  17837. //有很多场景的floorPosition在地面之下,导致marker看不到,所以探测一下
  17838. let time1 = performance.now()
  17839. let downVec = new THREE.Vector3(0,-1,0)
  17840. this.panos.forEach((pano)=>{
  17841. player.raycaster.set(pano.position, downVec);
  17842. let collider = pano.floor.collider.children
  17843. let n = player.raycaster.intersectObjects(collider , true );//add true
  17844. if(n && n[0]){
  17845. if(n[0].point.y - pano.floorPosition.y > 0.03){
  17846. //console.error(`${pano.id}, 探测高度${n[0].point.y.toPrecision(5)} 原高度 ${pano.floorPosition.y.toPrecision(5)}, 相差 ${(n[0].point.y - pano.floorPosition.y).toPrecision(5)}`)
  17847. pano.originFloorY = pano.floorPosition.y
  17848. pano.floorPosition.y = n[0].point.y
  17849. }
  17850. }
  17851. //是否需要排除一下相差过高的?因为可能探测到的是长椅这样的
  17852. })
  17853. let time2 = performance.now()
  17854. console.log('探测时间',time2-time1)
  17855. this.panos.forEach(function(e) {
  17856. e.build2()
  17857. }),
  17858. this.floors.forEach(function(e) {
  17859. this.boundingBox.union(e.boundingBox)
  17860. }
  17861. .bind(this)),
  17862. this.size = this.boundingBox.size(),
  17863. this.center = this.boundingBox.center(),
  17864. this.floors.forEach(function(e) {
  17865. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17866. }
  17867. .bind(this)),
  17868. this.panos.populate_path_graph(),
  17869. this.skybox = new l(this.boundingBox),
  17870. this.skybox.matrixWorldNeedsUpdate = !0,
  17871. this.add(this.skybox);
  17872. //因为一部分漫游点在模型外
  17873. {
  17874. let bounding = new THREE.Box3 //不包含pano的bound
  17875. this.floors.list.forEach(floor=>{
  17876. bounding.union(floor.conservativeBoundingBox)
  17877. })
  17878. this.boundWithoutPanos = bounding
  17879. this.sizeWithoutPanos = bounding.size()
  17880. this.centerWithoutPanos = bounding.center()
  17881. /* 如果想居中模型, bound不加pano:
  17882. this.boundingBox = bounding
  17883. this.size = bounding.size()
  17884. this.center = bounding.center() */
  17885. }
  17886. this.createFloorLogo()
  17887. return O.debug("Done building model"),
  17888. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17889. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17890. this.buildRooms(),
  17891. this.labels.associateWithRooms(this.rooms),
  17892. $.when(this)
  17893. }
  17894. ,
  17895. n.prototype.createFloorLogo = function(){
  17896. console.log('createFloorLogo')
  17897. if(this.floorLogos || !settings.floorlogoURL)return;
  17898. var url = settings.floorlogoURL
  17899. var map = tex.load(url);//可以追加done
  17900. this.floorLogos = [];
  17901. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17902. var material = new o.MeshBasicMaterial({
  17903. opacity:0,
  17904. map:map,
  17905. side: o.DoubleSide,
  17906. transparent: !0,
  17907. depthWrite: !1,
  17908. depthTest:false//改 在chunk\skybox外也可看到
  17909. });
  17910. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17911. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17912. //logo.scale.set(s,s,s);
  17913. logo.position.set(0,-1.5,0);
  17914. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17915. logo.renderOrder = 100;//cover the videoSkybox
  17916. //logo.layers.set(0)
  17917. this.add(logo);
  17918. this.floorLogos.push(logo);
  17919. }
  17920. this.floorLogos[1].visible = false;
  17921. }
  17922. n.prototype.adjustfloorLogoHeight = function(o){
  17923. var h = player.currentPano.floorPosition.y + 0.01;
  17924. this.floorLogos[1].position.setY(h);
  17925. this.floorLogos[0].position.setY(h);
  17926. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17927. },
  17928. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17929. if(!this.floorLogos) return;
  17930. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17931. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17932. if(!o.dur){//立刻
  17933. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17934. this.floorLogos[o.index].material.opacity = o.opa;
  17935. }else{
  17936. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17937. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17938. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17939. }
  17940. },
  17941. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17942. var lastQ, lastP;
  17943. var equals = function(v1, v2, min){
  17944. return Math.abs(v1-v2) < min
  17945. }
  17946. var isSame = function(now, last, k){//如果和上次相同就不改变
  17947. if(!last)return false;
  17948. var R = k.sceneRenderer;
  17949. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17950. //暂时:
  17951. var min = 0.0008
  17952. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17953. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17954. return same;
  17955. }
  17956. return function(Q, k){
  17957. if(!Q)return;
  17958. /* if(Config.ifFish && window.lowFPS){
  17959. this.fLCompute++;
  17960. if(R.AFPS < 38){
  17961. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17962. else if(k.flying && k.fLCompute%2 !=1) return;
  17963. k.fLCompute %= 4;
  17964. }else if(R.AFPS < 45){
  17965. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17966. else if(k.flying && k.fLCompute%2 !=1) return;
  17967. k.fLCompute %= 6;
  17968. }else{
  17969. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17970. //else if(k.flying && k.fLCompute%2 !=1) return;
  17971. k.fLCompute %= 2;
  17972. }
  17973. } */
  17974. var sameQ, sameP, quaternion, visible;
  17975. for(var i=0;i<2;i++){
  17976. var logo = this.floorLogos[i];
  17977. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17978. visible = true;
  17979. }
  17980. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17981. var c = k.cameraControls.activeControl;
  17982. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17983. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17984. for(var i=0;i<2;i++){
  17985. var logo = this.floorLogos[i];
  17986. if(!sameQ){
  17987. if(!quaternion){
  17988. var a = new THREE.Vector3(0,0,-1);
  17989. a.applyQuaternion(Q);
  17990. a.setY(0);
  17991. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17992. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17993. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17994. quaternion.multiply(a);
  17995. }
  17996. logo.quaternion.copy(quaternion);
  17997. }
  17998. }
  17999. }
  18000. }()
  18001. n.prototype.loadLabels = function() {//xzw
  18002. this.labels = new x(this);
  18003. var e = $.Deferred();
  18004. //加载俯视图的标签 注释这个备注就会加载
  18005. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18006. window.DATA.showingLabels ? this.showingLabels = true : '';
  18007. if (!this.showingLabels)
  18008. return e.resolve();
  18009. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18010. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18011. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18012. O.warn("Getting labels failed, not displaying labels."),
  18013. e.resolve()
  18014. }),
  18015. e
  18016. }
  18017. ,
  18018. n.prototype.buildRooms = function() {
  18019. this.rooms = new T(this),
  18020. this.rooms.createFromChunks(this.chunks),
  18021. this.rooms.calcRoomBoundaries()
  18022. }
  18023. ,
  18024. n.prototype.updateProjectedPanos = function() {
  18025. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18026. }
  18027. ,
  18028. n.prototype.setProjectedPanos = function(e, t, i) {
  18029. void 0 !== i && null !== i || (i = !0),
  18030. i = !!i,
  18031. this.projectedPano0 = e,
  18032. this.projectedPano1 = t,
  18033. this.skybox.material.setProjectedPanos(e, t, i),
  18034. this.chunks.forEach(function(n) {
  18035. n.materialInside.setProjectedPanos(e, t, i)
  18036. })
  18037. }
  18038. ,
  18039. n.prototype.setSide = function(e) {
  18040. this.floors.forEach(function(t) {
  18041. t.collider.material.side = e
  18042. })
  18043. }
  18044. ,
  18045. n.prototype.heroCount = function() {
  18046. return this.heroLocations ? this.heroLocations.length : 0
  18047. }
  18048. ,
  18049. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18050. if (e[0] < 0)
  18051. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18052. null;
  18053. if (this.heroCount() < 1)
  18054. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18055. null;
  18056. var t = this.heroLocations[e[0]];
  18057. if(t.heroLocations && e[1]!=void 0){
  18058. t = t.heroLocations[e[1]];
  18059. }
  18060. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18061. null) : t
  18062. }
  18063. ,
  18064. n.prototype.findPanoramicHero = function() {
  18065. for (var e in this.heroLocations)
  18066. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18067. return this.heroLocations[e];
  18068. return null
  18069. }
  18070. ,
  18071. n.prototype.listImagePanos = function() {
  18072. var e = []
  18073. , t = this;
  18074. return this.images.forEach(function(i) {
  18075. if (i.metadata && i.metadata.scan_id) {
  18076. var n = t.panos.get(i.metadata.scan_id);
  18077. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18078. }
  18079. }),
  18080. e
  18081. }
  18082. ,
  18083. n.prototype.fadePanoMarkers = function(/* e, t */opacity, dur, o = {}) {//改
  18084. //this.panos.fadeMarkerOpacity(e, t)
  18085. if(window.DATA.hideFloorMarker)return
  18086. var currentPano = player.currentPano
  18087. opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示
  18088. var hideWhenFlyOut = () => {
  18089. var shows = [],
  18090. hides = []
  18091. player.model.panos.forEach(pano => {
  18092. hides.push(pano)
  18093. })
  18094. this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }])
  18095. }
  18096. if (opacity == 0) {
  18097. hideWhenFlyOut()
  18098. } else {
  18099. if (player.mode == 'panorama' && currentPano) {
  18100. var shows = [], hides = []
  18101. player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏
  18102. if (currentPano.neighbourPanos[pano.id]) {
  18103. shows.push(pano)
  18104. } else {
  18105. hides.push(pano)
  18106. }
  18107. })
  18108. this.panos.fadeMarkerOpacity(opacity, dur, [
  18109. { toOp: opacity, member: shows },
  18110. { toOp: 0, member: hides },
  18111. ])
  18112. } else if (player.modeTran.split('-')[1] != 'panorama') {
  18113. //飞出后marker隐藏
  18114. hideWhenFlyOut()
  18115. }
  18116. }
  18117. }
  18118. ,
  18119. n.prototype.setSweepVisibility = function(e) {
  18120. this.panos.forEach(function(t) {
  18121. t.marker && (t.marker.visible = e)
  18122. })
  18123. }
  18124. ,
  18125. n.prototype.outsideAllowed = function() {
  18126. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18127. }
  18128. ,
  18129. n.prototype.addHighMapCube = function() {
  18130. //创建8*8的tile cube
  18131. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  18132. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  18133. var cube = new THREE.Object3D()
  18134. cube.tiles = []
  18135. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  18136. var face = new THREE.Object3D()
  18137. for (var i = 0; i < 8; i++) {
  18138. for (var j = 0; j < 8; j++) {
  18139. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  18140. tile.position.set(i - 3.5, j - 3.5, -4)
  18141. if (highMapAddColor) {
  18142. tile.material.opacity = 0.4
  18143. var colorHue = Math.random()
  18144. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  18145. }
  18146. tile.material.transparent = true
  18147. tile.material.depthTest /* = tile.material.depthWrite */ = false //防止chunk比cube近从而被遮 且能不遮住box视频和热点等
  18148. tile.visible = false
  18149. tile.tileX = i
  18150. tile.tileY = j
  18151. tile.cubeFace = cubeIndex
  18152. tile.renderOrder = 2//RenderOrder.highTileCube
  18153. cube.tiles.push(tile)
  18154. face.add(tile)
  18155. }
  18156. }
  18157. switch (cubeIndex) {
  18158. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  18159. face.rotation.set(0, Math.PI / 2, 0)
  18160. break
  18161. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  18162. face.rotation.set(0, -Math.PI / 2, 0)
  18163. break
  18164. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  18165. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18166. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  18167. face.quaternion.copy(rot1).multiply(rot2)
  18168. //face.rotation.set(Math.PI/2,0,0);
  18169. break
  18170. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  18171. //face.rotation.set(-Math.PI/2,0,0);
  18172. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18173. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  18174. face.quaternion.copy(rot1).multiply(rot2)
  18175. break
  18176. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  18177. face.rotation.set(0, Math.PI, 0)
  18178. break
  18179. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  18180. face.rotation.set(0, 0, 0)
  18181. }
  18182. face.scale.set(1, -1, 1)
  18183. cube.add(face)
  18184. }
  18185. cube.name = 'highMapCube'
  18186. this.highMapCube = cube
  18187. this.add(cube)
  18188. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  18189. this.highMapCube.visible = false
  18190. this.highMapCube.texLoadedCount = 0
  18191. player.once("pano.chosen",()=>{//wait sceneRenderer
  18192. player.sceneRenderer.on('after-render', e => {
  18193. if (this.highMapCube.visibleTiles) {
  18194. this.updateTiles()
  18195. }
  18196. if (player && player.lastFrameChanged) {
  18197. common.intervalTool.isWaiting(
  18198. 'update4kTiles',
  18199. () => {
  18200. let vectorForward = player.getDirection()
  18201. this.updateTiles(vectorForward)
  18202. },
  18203. 500
  18204. )
  18205. }
  18206. })
  18207. })
  18208. }
  18209. }
  18210. /*
  18211. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  18212. */
  18213. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  18214. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18215. return !!tile.material.map
  18216. }
  18217. n.prototype.updateTiles = function(direction) {
  18218. if (!this.highMapCube || !this.highMapCube.visible) return
  18219. if (this.highMapCube.tiles.filter(e => e.image).length <= 10) return //加载的太少了
  18220. //performance.mark('updateTiles-start')
  18221. if (direction) {
  18222. let camera = player.cameraControls.cameras.panorama
  18223. let hfov = THREE.Math.degToRad(cameraLight.getHFOVForCamera(camera, $("#player").width(), $("#player").height())) / 2
  18224. let vfov = THREE.Math.degToRad(camera.fov) / 2
  18225. /* let hcos = Math.cos(hfov / 2)
  18226. let vcos = Math.cos(vfov / 2) */
  18227. let list = this.highMapCube.tiles
  18228. list.forEach(e => {
  18229. //屏幕外的不显示
  18230. let pos = e.getWorldPosition(new THREE.Vector3())
  18231. let dir = new THREE.Vector3().subVectors(pos, this.highMapCube.position).normalize()
  18232. let hcos_ = dir.clone().setY(direction.y).normalize().dot(direction) //在direction的斜面上水平角度差
  18233. let hRad = Math.acos(hcos_)
  18234. let vRad = -200
  18235. if (hRad > hfov + 0.08) {
  18236. e.score = -100
  18237. } else {
  18238. vRad = Math.abs(Math.acos(dir.y) - Math.acos(direction.y))
  18239. if (vRad > vfov + 0.08) {
  18240. e.score = -100
  18241. } else {
  18242. e.score = -(hRad / hfov + vRad / vfov)
  18243. }
  18244. }
  18245. e.scores = hRad.toFixed(3) + ', ' + vRad.toFixed(3)
  18246. if (e.score == -100) {
  18247. this.resetTile(e)
  18248. }
  18249. })
  18250. this.highMapCube.visibleTiles = list.filter(e => e.score > -100)
  18251. /* this.highMapCube.visibleTiles.sort((e,b)=>{return e.score-b.score})
  18252. this.highMapCube.visibleTiles = this.highMapCube.visibleTiles.slice(0,10)
  18253. */
  18254. //list.forEach(e=>e.scoreLabel.setText(e.scores))
  18255. }
  18256. let needRecover = this.highMapCube.visibleTiles.filter(e => !e.material.map)
  18257. if (needRecover.length) {
  18258. let maxCount = 1//common.getBestCount({ name: '4kmaxTileRecover', minCount: 0, maxCount: 2, durBound1: 1.5, durBound2: 6, ifLog: false, maxHistory: 2 })
  18259. let count = 0
  18260. needRecover.forEach((e, i) => {
  18261. //只更新若干个,因为太耗时了, 其余的等下帧更新
  18262. if (count >= maxCount) return
  18263. let r = this.recoverTile(e)
  18264. if (r) count++
  18265. })
  18266. }
  18267. }
  18268. n.prototype.getHighImage = function(image, cubeFace, tileX, tileY){
  18269. this.gotSomeHighImg = true; //标记,需要马上updateTiles
  18270. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18271. tile.image = image //先记录下来
  18272. }
  18273. n.prototype.updateHighMap = function(image, cubeFace, tileX, tileY) {
  18274. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18275. if (image) tile.image = image //先记录下来
  18276. if (tile.material.map) return
  18277. if (this.highMapCube.visibleTiles && !this.highMapCube.visibleTiles.includes(tile) ) {
  18278. return
  18279. }
  18280. //简易创建贴图
  18281. /* var tex = this.$app.core.get('SceneRenderer').initSizedTexture2D(512, THREE.ClampToEdgeWrapping)
  18282. //var loaded = this.$app.core.get('Player').model.isHighMapLoaded(tile.cubeFace, tile.tileX, tile.tileY)
  18283. this.$app.core.get('SceneRenderer').uploadTexture2D(image, tex, 0, 0, 512, 512) //只替换tex对应的img,不新建
  18284. */
  18285. var tex = new THREE.Texture()
  18286. tex.image = image
  18287. tex.flipY = false
  18288. tex.wrapS = tex.wrapT = THREE.ClampToEdgeWrapping
  18289. tex.generateMipmaps = false
  18290. tex.minFilter = THREE.LinearFilter
  18291. tex.needsUpdate = true
  18292. tile.material.map = tex
  18293. if (highMapAddColor) {
  18294. tile.material.opacity = 1
  18295. }
  18296. tile.visible = true
  18297. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18298. //console.log( {level:1} , 'updateHighMap', cubeFace, tileX, tileY)
  18299. }
  18300. n.prototype.recoverTile = function(tile) {
  18301. if (tile.material.map) return
  18302. if (tile.image) {
  18303. this.updateHighMap(tile.image, tile.cubeFace, tile.tileX, tile.tileY)
  18304. return true
  18305. } else {
  18306. //console.log('no image')
  18307. }
  18308. }
  18309. n.prototype.resetTile = function(tile, kill) {
  18310. if (kill) {
  18311. //完全消灭
  18312. tile.image = null
  18313. }
  18314. let map = tile.material.map
  18315. if (map) {
  18316. map.dispose() //这句其实无效。本来可以使用three自带的deallocateTexture(texture),但因为创建的方式不是普通的new Texture,所以并没有onTextureDispose的侦听,故要自己写
  18317. map.loaded = !1
  18318. map.version = 0
  18319. //这两句才是真正释放贴图资源的 ,类似app.sceneRenderer.deallocateCubeTexture(tile.material.map)
  18320. var h = player.sceneRenderer.renderer.properties.get(map)
  18321. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18322. tile.material.map = null
  18323. if (highMapAddColor) {
  18324. tile.material.opacity = 0.4
  18325. }
  18326. tile.material.needsUpdate = true
  18327. tile.visible = false
  18328. //this.highMapCube.texLoadedCount --
  18329. //console.log({level:1},'resetTile'/* , tile.cubeFace, tile.tileX, tile.tileY */)
  18330. }
  18331. }
  18332. n.prototype.resetHighMap = function() {
  18333. if (!this.highMapCube) return
  18334. this.highMapCube.children.forEach(e =>
  18335. e.children.forEach(tile => {
  18336. this.resetTile(tile, true)
  18337. })
  18338. )
  18339. //this.highMapCube.texLoadedCount = 0
  18340. this.highMapCube.visibleTiles = null
  18341. this.hideHighMap()
  18342. }
  18343. n.prototype.setHighMap = function(pano) {
  18344. if (!this.highMapCube) return
  18345. this.highMapCube.position.copy(pano.position)
  18346. this.highMapCube.quaternion.copy(pano.quaternion)
  18347. }
  18348. n.prototype.showHighMap = function() {
  18349. if (!this.highMapCube) return
  18350. this.highMapCube.visible = true
  18351. }
  18352. n.prototype.hideHighMap = function() {
  18353. if (!this.highMapCube) return
  18354. this.highMapCube.visible = false
  18355. }
  18356. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18357. t.exports = n
  18358. }
  18359. ).call(this, "/js/model/Model.js")
  18360. }
  18361. , {
  18362. "../constants": 8,
  18363. "../enum/AlignmentType": 17,
  18364. "../enum/RenderOrder": 42,
  18365. "../enum/Viewmode": 51,
  18366. "../exception/BasicException": 55,
  18367. "../label/Label": 90,
  18368. "../loaders/ModelLoader": 105,
  18369. "../loaders/ModelTextureLoader": 106,
  18370. "../loaders/SweepDataLoader": 107,
  18371. "../tag/tag": 123,
  18372. "./util/cameraLight": 184,
  18373. "../tag/tagManager": 124,
  18374. "../objects/BoundingTextureSkybox": 143,
  18375. "../objects/Chunk": 144,
  18376. "../objects/Floor": 146,
  18377. "../objects/Panorama": 148,
  18378. "../objects/Room": 150,
  18379. "../objects/Snapshot": 153,
  18380. "../settings": 166,
  18381. "../shaders": 167,
  18382. "../util/ModelUrls": 177,
  18383. "../util/PanoramaCollection": 178,
  18384. "../util/ajax": 181,
  18385. "../util/common": 185,
  18386. "../util/easing": 186,
  18387. "../util/lerp": 188,
  18388. "../util/logger": 189,
  18389. "../util/math": 190,
  18390. "../util/texture": 194,
  18391. "../util/transitions": 195,
  18392. "./../util/browser": 182,
  18393. "./../util/showcase": 193,
  18394. "./Chunks": 135,
  18395. "./FloorCollection": 136,
  18396. "./ImageCollection": 137,
  18397. "./LabelCollection": 138,
  18398. "./RoomCollection": 141,
  18399. events: 202,
  18400. three: 217,
  18401. "hot": "hot" ,
  18402. "../enum/GLCubeFaces":25 ,
  18403. }],
  18404. 140: [function(e, t, i) {
  18405. "use strict";
  18406. function n() {
  18407. this.modelMap = {},
  18408. this.activeModel = null,
  18409. this.modelCount = 0,
  18410. this.tileDownloader = null,
  18411. this.panoRenderer = null
  18412. }
  18413. var r = (e("three"),
  18414. e("../util/common"))
  18415. , o = e("../exception/BasicException")
  18416. , a = e("../enum/ModelManagerEvents")
  18417. , s = e("../enum/PanoRendererEvents")
  18418. , l = e("events").EventEmitter;
  18419. n.prototype.init = function(e, t, i) {
  18420. this.tileDownloader = e,
  18421. this.panoRenderer = t,
  18422. this.qualityManager = i,
  18423. this.bindEvents()
  18424. }
  18425. ,
  18426. n.prototype.bindEvents = function() {
  18427. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18428. }
  18429. ,
  18430. n.prototype.onTileRendered = function(e, t, i, n) {}
  18431. ,
  18432. n.prototype.addModel = function(e) {
  18433. this.modelMap[e.sid] = e,
  18434. 0 === this.modelCount && this.activateModel(e.sid),
  18435. this.modelCount++,
  18436. this.emit(a.ModelAdded)
  18437. }
  18438. ,
  18439. n.prototype.getModel = function(e) {
  18440. return this.modelMap[e]
  18441. }
  18442. ,
  18443. n.prototype.activateModel = function(e) {
  18444. var t = this.modelMap[e];
  18445. if (!t)
  18446. throw new o("Tried to activate invalid model!");
  18447. var i = this.activeModel;
  18448. this.activeModel = t,
  18449. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18450. this.tileDownloader.setUrls(t.urls),
  18451. t.panos.forEach(function(e) {
  18452. e.attachToPanoRenderer(this.panoRenderer),
  18453. e.tileDownloader = this.tileDownloader,
  18454. e.qualityManager = this.qualityManager
  18455. }
  18456. .bind(this)),
  18457. this.emit(a.ActiveModelChanged, {
  18458. oldModel: i,
  18459. model: t
  18460. })
  18461. }
  18462. ,
  18463. n.prototype.getActiveModel = function() {
  18464. return this.activeModel
  18465. }
  18466. ,
  18467. r.extend(n, l),
  18468. t.exports = n
  18469. }
  18470. , {
  18471. "../enum/ModelManagerEvents": 33,
  18472. "../enum/PanoRendererEvents": 35,
  18473. "../exception/BasicException": 55,
  18474. "../util/common": 185,
  18475. events: 202,
  18476. three: 217
  18477. }],
  18478. 141: [function(e, t, i) {
  18479. (function(i) {
  18480. "use strict";
  18481. function n() {
  18482. s.call(this)
  18483. }
  18484. var r = e("../objects/Room")
  18485. , o = (e("../settings"),
  18486. e("../util/logger"))
  18487. , a = (e("../util/transitions"),
  18488. e("../util/easing"),
  18489. e("../util/common"))
  18490. , s = e("../util/IndexedCollection")
  18491. , l = e("./Chunks");
  18492. new o(i);
  18493. a.inherit(n, s),
  18494. n.prototype.getIndex = function(e) {
  18495. return e.roomId
  18496. }
  18497. ,
  18498. n.prototype.calcRoomBoundaries = function() {
  18499. this.forEach(function(e) {
  18500. e.calcBoundaries()
  18501. })
  18502. }
  18503. ,
  18504. n.prototype.createFromChunks = function(e) {
  18505. var t = {
  18506. floorId: -1,
  18507. roomId: -1
  18508. }
  18509. , i = {};
  18510. e.forEach(function(e) {
  18511. l.parseIdsFromChunkName(e.name, t);
  18512. var o = i[t.roomId];
  18513. if (!o) {
  18514. var a = n.generateRoomId(t.floorId, t.roomId);
  18515. o = new r(t.floorId,a),
  18516. this.add(o),
  18517. i[t.roomId] = o
  18518. }
  18519. o.addChunk(e)
  18520. }
  18521. .bind(this)),
  18522. this.calcRoomBoundaries()
  18523. }
  18524. ,
  18525. n.generateRoomId = function(e, t) {
  18526. return e + "_" + t
  18527. }
  18528. ,
  18529. t.exports = n
  18530. }
  18531. ).call(this, "/js/model/RoomCollection.js")
  18532. }
  18533. , {
  18534. "../objects/Room": 150,
  18535. "../settings": 166,
  18536. "../util/IndexedCollection": 175,
  18537. "../util/common": 185,
  18538. "../util/easing": 186,
  18539. "../util/logger": 189,
  18540. "../util/transitions": 195,
  18541. "./Chunks": 135
  18542. }],
  18543. 142: [function(e, t, i) {
  18544. "use strict";
  18545. function n(e, t, i) {
  18546. e = e.clone().expandByScalar(0.01);//改
  18547. var n = e.size()
  18548. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18549. o.boundingBox = e,
  18550. r.Mesh.call(this, o, t),
  18551. this.position.copy(e.center()),
  18552. this.frustumCulled = !1,
  18553. i && this.add(new r.WireframeHelper(this))
  18554. }
  18555. var r = e("three");
  18556. n.prototype = Object.create(r.Mesh.prototype),
  18557. n.prototype.constructor = n,
  18558. t.exports = n
  18559. }
  18560. , {
  18561. three: 217
  18562. }],
  18563. 143: [function(e, t, i) {
  18564. (function(i) {
  18565. "use strict";
  18566. function n(e) {
  18567. h.time("Computing a nice bounding cubemap");
  18568. var t = new a({
  18569. side: r.BackSide,
  18570. transparent: !0
  18571. });
  18572. t.uniforms.modelAlpha.value = 0,
  18573. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18574. this.renderOrder = l.boundingSkybox,
  18575. o.call(this, e, t),
  18576. h.timeEnd("Computing a nice bounding cubemap")
  18577. }
  18578. var r = e("three")
  18579. , o = (e("../enum/Viewmode"),
  18580. e("../shaders"),
  18581. e("./BoundingMesh"))
  18582. , a = e("../materials/ModelTextureMaterial")
  18583. , s = e("../settings")
  18584. , l = e("../enum/RenderOrder")
  18585. , c = e("../util/logger")
  18586. , h = new c(i);
  18587. n.prototype = Object.create(o.prototype),
  18588. n.prototype.constructor = n,
  18589. t.exports = n
  18590. }
  18591. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18592. }
  18593. , {
  18594. "../enum/RenderOrder": 42,
  18595. "../enum/Viewmode": 51,
  18596. "../materials/ModelTextureMaterial": 118,
  18597. "../settings": 166,
  18598. "../shaders": 167,
  18599. "../util/logger": 189,
  18600. "./BoundingMesh": 142,
  18601. three: 217
  18602. }],
  18603. 144: [function(e, t, i) {
  18604. "use strict";
  18605. function n(e) {
  18606. this.materialInside = new s({
  18607. side: r.DoubleSide
  18608. });
  18609. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18610. this.materialOutside = new r.RawShaderMaterial({
  18611. fragmentShader: o.modelOutside.fragmentShader,
  18612. vertexShader: o.modelOutside.vertexShader,
  18613. uniforms: t,
  18614. side: r.FrontSide,
  18615. name: "chunkOut"
  18616. }),
  18617. r.Mesh.call(this, e.geometry, this.materialInside),
  18618. this.name = e.name || "",
  18619. this.textureName = e.textureName,
  18620. this.meshUrl = e.meshUrl
  18621. }
  18622. var r = e("three")
  18623. , o = e("../shaders")
  18624. , a = e("../enum/Viewmode")
  18625. , s = e("../materials/ModelTextureMaterial");
  18626. n.prototype = Object.create(r.Mesh.prototype),
  18627. n.prototype.setTextureMap = function(e) {
  18628. this.materialInside.uniforms.map.value = e,
  18629. this.materialOutside.uniforms.map.value = e
  18630. }
  18631. ,
  18632. n.prototype.setMode = function(e) {
  18633. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18634. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18635. t.transparent = this.material.transparent,
  18636. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18637. this.material = t
  18638. }
  18639. ,
  18640. t.exports = n
  18641. }
  18642. , {
  18643. "../enum/Viewmode": 51,
  18644. "../materials/ModelTextureMaterial": 118,
  18645. "../shaders": 167,
  18646. three: 217
  18647. }],
  18648. 145: [function(e, t, i) {
  18649. "use strict";
  18650. function n(e) {
  18651. this.chunksize = e || 10,
  18652. this.chunks = {},
  18653. this.boundingBoxes = {},
  18654. this.children = [],
  18655. this.offset = new r.Vector3(0,.5,0),
  18656. this.material = new r.MeshBasicMaterial({
  18657. color: 16777215 * Math.random(),
  18658. side: r.DoubleSide
  18659. })
  18660. }
  18661. var r = e("three");
  18662. e("../enum/Viewmode");
  18663. n.prototype.add = function(e) {
  18664. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18665. m ? (t = m.position.array,
  18666. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18667. n = e.faces);
  18668. var v = new r.Vector3;
  18669. if (i)
  18670. for (o = 0,
  18671. a = i.length; o < a; o += 3) {
  18672. var A = 3 * i[o]
  18673. , y = 3 * i[o + 1]
  18674. , C = 3 * i[o + 2];
  18675. s = (t[A] + t[y] + t[C]) / 3,
  18676. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18677. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18678. h = Math.floor(s / this.chunksize),
  18679. u = Math.floor(l / this.chunksize),
  18680. d = Math.floor(c / this.chunksize),
  18681. p = h + "." + u + "." + d,
  18682. p in this.chunks ? (g = this.chunks[p],
  18683. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18684. f = this.boundingBoxes[p] = new r.Box3),
  18685. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18686. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18687. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18688. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18689. }
  18690. else
  18691. for (o = 0,
  18692. a = t.length; o < a; o += 9)
  18693. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18694. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18695. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18696. h = Math.floor(s / this.chunksize),
  18697. u = Math.floor(l / this.chunksize),
  18698. d = Math.floor(c / this.chunksize),
  18699. p = h + "." + u + "." + d,
  18700. p in this.chunks ? (g = this.chunks[p],
  18701. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18702. f = this.boundingBoxes[p] = new r.Box3),
  18703. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18704. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18705. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18706. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18707. }
  18708. ,
  18709. n.prototype.build = function() {
  18710. var e = new r.Object3D;
  18711. e.material = this.material;
  18712. for (var t in this.chunks) {
  18713. var i = this.chunks[t]
  18714. , n = new r.BufferGeometry;
  18715. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18716. n.boundingBox = this.boundingBoxes[t];
  18717. var o = new r.Mesh(n,this.material);
  18718. o.material.visible = !1,
  18719. e.add(o),
  18720. this.chunks[t] = []
  18721. }
  18722. return e
  18723. }
  18724. ,
  18725. t.exports = n
  18726. }
  18727. , {
  18728. "../enum/Viewmode": 51,
  18729. three: 217
  18730. }],
  18731. 146: [function(e, t, i) {
  18732. "use strict";
  18733. var r = e("three")
  18734. , o = e("../settings")
  18735. , a = e("../util/common")
  18736. , s = e("../util/lerp")
  18737. , l = e("./ChunkedCollider")
  18738. , c = e("../util/transitions")
  18739. , h = e("../util/easing")
  18740. , u = (e("../objects/Panorama"),
  18741. e("../enum/RenderOrder"))
  18742. , d = e("../localization/localize");
  18743. function n(e, t, i) {
  18744. r.Object3D.call(this),
  18745. this.model = e,
  18746. this.floorIndex = t,
  18747. this.lang = o.languageTag,
  18748. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18749. this.panos = [],
  18750. this.chunks = [],
  18751. this.colliderBuilder = new l(3),
  18752. this.collider = null,
  18753. this.center = null,
  18754. this.boundingBox = new r.Box3,
  18755. this.size = null,
  18756. this.hidden = !1,
  18757. this.conservativeBoundingBox = new r.Box3,
  18758. this.debugColor = 16777215 * Math.random(),
  18759. this.transition = null
  18760. }
  18761. n.prototype = Object.create(r.Object3D.prototype),
  18762. n.prototype.enter = function(e) {
  18763. this.model.setFloor(this, e)
  18764. }
  18765. ,
  18766. n.prototype.hide = function(e) {
  18767. if (!this.hidden || this.transition) {
  18768. this.chunks.forEach(function(e) {
  18769. e.material.transparent = !0
  18770. }),
  18771. c.cancel(this.transition);
  18772. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18773. , i = e ? 0 : o.hideFloorDelay / t;
  18774. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18775. this.hidden = !0
  18776. }
  18777. .bind(this), i, h.easeInOutQuad)
  18778. }
  18779. }
  18780. ,
  18781. n.prototype.show = function(e) {
  18782. if (this.hidden || this.transition) {
  18783. this.hidden = !1,
  18784. c.cancel(this.transition);
  18785. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18786. , i = e ? 0 : o.showFloorDelay / t;
  18787. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18788. this.hidden || this.chunks.forEach(function(e) {
  18789. e.material.transparent = !1
  18790. })
  18791. }
  18792. .bind(this), i, h.easeInOutQuad)
  18793. }
  18794. }
  18795. ,
  18796. n.prototype.toggle = function(e, t) {
  18797. e = void 0 === e ? this.hidden : e,
  18798. e ? this.show(t) : this.hide(t)
  18799. }
  18800. ,
  18801. n.prototype.containsPoint = function(e) {
  18802. return this.collider.children.some(function(t) {
  18803. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18804. t.geometry.boundingBox.containsPoint(e)
  18805. })
  18806. }
  18807. ,
  18808. n.prototype.distanceToPoint = function(e) {
  18809. var t = null
  18810. , i = 1 / 0;
  18811. return this.collider.children.forEach(function(n) {
  18812. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18813. var r = n.geometry.boundingBox.distanceToPoint(e);
  18814. (!t || i > r) && (i = r,
  18815. t = n)
  18816. }),
  18817. i
  18818. }
  18819. ,
  18820. n.prototype.addChunk = function(e) {
  18821. e.renderOrder = u.ghostFloor,
  18822. this.add(e),
  18823. this.chunks.push(e),
  18824. this.boundingBox.union(e.geometry.boundingBox),
  18825. this.size = this.boundingBox.size(),
  18826. this.colliderBuilder.add(e.geometry)
  18827. }
  18828. ,
  18829. n.prototype.addPano = function(e) {
  18830. this.panos.push(e),
  18831. this.add(e.skyboxMesh),
  18832. e.marker && this.add(e.marker);
  18833. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18834. var t = new r.Vector3(1,1,1)
  18835. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18836. this.boundingBox.union(i)
  18837. }
  18838. }
  18839. ,
  18840. n.prototype.build = function() {
  18841. this.collider = this.colliderBuilder.build(!0),
  18842. this.add(this.collider),
  18843. this.center = this.boundingBox.center(),
  18844. this.conservativeBoundingBox.copy(this.boundingBox),
  18845. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18846. return e.geometry.boundingBox.min.y
  18847. }), 5),
  18848. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18849. return e.geometry.boundingBox.max.y
  18850. }), 5)
  18851. if(!settings.extractFloor || !settings.extractFloor[window.number]){
  18852. this.colliderBuilder = null
  18853. }
  18854. }
  18855. ,
  18856. n.prototype.toShortString = function() {
  18857. return a.nth(this.floorIndex + 1)
  18858. }
  18859. ,
  18860. n.prototype.toString = function() {
  18861. return this.name
  18862. }
  18863. ,
  18864. n.prototype.constructor = n, //add
  18865. t.exports = n
  18866. }
  18867. , {
  18868. "../enum/RenderOrder": 42,
  18869. "../localization/localize": 108,
  18870. "./strings-cn-CN": 109,
  18871. "../objects/Panorama": 148,
  18872. "../settings": 166,
  18873. "../util/common": 185,
  18874. "../util/easing": 186,
  18875. "../util/lerp": 188,
  18876. "../util/transitions": 195,
  18877. "./ChunkedCollider": 145,
  18878. three: 217
  18879. }],
  18880. 147: [function(e, t, i) {
  18881. "use strict";
  18882. function n(e) {
  18883. this.player = e,
  18884. this.obj3d = null,
  18885. this.UP = new r.Vector3(0,1,0)
  18886. }
  18887. var r = e("three")
  18888. , o = e("../settings");
  18889. n.prototype.prefs = {
  18890. linewidth: 3,
  18891. height: .07,
  18892. opacity: .45,
  18893. endScale: .05
  18894. },
  18895. n.prototype.discard = function() {
  18896. if (this.obj3d) {
  18897. var e = this.obj3d.parent;
  18898. e && e.remove(this.obj3d)
  18899. }
  18900. this.obj3d = null
  18901. }
  18902. ,
  18903. n.prototype.draw = function() {
  18904. if (this.discard(),
  18905. o.showNeighbors) {
  18906. var e = this.player.currentPano.floor;
  18907. this.obj3d = new r.Object3D;
  18908. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18909. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18910. i.y += this.prefs.height;
  18911. var n = .1525
  18912. , a = .127
  18913. , s = .0127
  18914. , l = .1
  18915. , c = .19
  18916. , h = .2032
  18917. , u = .2286
  18918. , d = .255
  18919. , p = new r.Matrix4;
  18920. for (var f in t)
  18921. if (t[f]) {
  18922. var g = this.player.model.panos.get(f)
  18923. , m = (g.position.clone().sub(this.player.model.position),
  18924. g.position.clone().sub(g.floorPosition))
  18925. , v = g.floorPosition.clone().sub(this.player.model.position);
  18926. v.y += this.prefs.height;
  18927. var A = new r.Geometry;
  18928. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18929. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18930. p.identity().setPosition(m),
  18931. A.applyMatrix(p),
  18932. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18933. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18934. p.lookAt(v, i, this.UP).setPosition(v),
  18935. A.applyMatrix(p),
  18936. A.vertices.push(v, i);
  18937. var y = new r.Line(A,new r.LineBasicMaterial({
  18938. color: g.debugColor.getHex(),
  18939. transparent: !0,
  18940. opacity: this.prefs.opacity,
  18941. depthWrite: !1,
  18942. name: "sLine" + f,
  18943. linewidth: this.prefs.linewidth
  18944. }));
  18945. this.obj3d.add(y)
  18946. }
  18947. e.add(this.obj3d)
  18948. }
  18949. }
  18950. ,
  18951. n.prototype.update = function() {
  18952. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18953. }
  18954. ,
  18955. t.exports = n
  18956. }
  18957. , {
  18958. "../settings": 166,
  18959. three: 217
  18960. }],
  18961. 148: [function(e, t, i) {
  18962. (function(i) {
  18963. "use strict";
  18964. function n(e, t, i, n) {
  18965. this.model = e,
  18966. this.id = t,
  18967. this.alignmentType = i.alignmentType || l.ALIGNED,
  18968. this.neighbourUUIDs = i.neighbours || null,
  18969. this.neighbourPanos = null,
  18970. this.floor = null,
  18971. this.floorIndex = i.floor,
  18972. this.failedLoadingAt = 0,
  18973. this.maxLoadRetries = 4,
  18974. this.origin = i.position.clone(),
  18975. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18976. this.quaternion = i.quaternion.clone(),
  18977. this.skyboxMesh = new r.Mesh(E),
  18978. this.skyboxMesh.position.copy(this.position),
  18979. this.skyboxMesh.quaternion.copy(this.quaternion),
  18980. this.skyboxMesh.name = "skybox",
  18981. this.skyboxMesh.visible = !1,
  18982. this.skyboxMesh.updateMatrix(),
  18983. this.skyboxMesh.updateMatrixWorld(),
  18984. this.marker = null,
  18985. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18986. if(this.isAligned() ){
  18987. this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18988. map: w,
  18989. side: r.DoubleSide,
  18990. opacity: 0,
  18991. transparent: !0,
  18992. depthWrite: !1
  18993. })),
  18994. this.marker.visible = false //改:先不显示,之后根据opacity显示
  18995. this.marker.renderOrder = s.panoMarker,
  18996. this.marker.name = "marker",
  18997. this.marker.pano = this,
  18998. this.marker.layers.set(v.PANOMARKERS),
  18999. this.marker.updateMatrixWorld()
  19000. if(!window.DATA.hideFloorMarker){//xzw
  19001. let opa = this.marker.material.opacity
  19002. Object.defineProperty(this.marker.material, 'opacity', {
  19003. get: function () {
  19004. return opa
  19005. },
  19006. set: (o)=>{
  19007. opa = o
  19008. convertTool.updateVisible(this.marker, 'hideWhenZeroOpa', o > 0)
  19009. //if(o==0)console.log('o==0',this.id,this.marker.visible)
  19010. //console.log(o,this.id,this.marker.visible)
  19011. },
  19012. })
  19013. }
  19014. a.colorMarkerOnLoad && this.on("load", function() {
  19015. this.marker.material.color.set(65280)
  19016. })
  19017. }
  19018. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19019. this.floorPosition = i.puck ? i.puck.clone() : null,
  19020. this.tiled = n,
  19021. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19022. this.solidSkybox.flipY = !1,
  19023. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19024. this.solidSkybox.magFilter = r.LinearFilter,
  19025. this.solidSkybox.generateMipmaps = !1)),
  19026. this.zoomed = !1,
  19027. this.panoRenderer = null,
  19028. this.qualityManager = null,
  19029. this.tileDownloader = null,
  19030. this.tiledPanoRenderTarget = null,
  19031. this.minimumTiledPanoLoaded = !1,
  19032. this.highestPartialTileRenderOpCompleted = 0,
  19033. this.highestFullTileRenderOpCompleted = 0,
  19034. this.shouldRedrawOnBaseLoaded = !1,
  19035. this.lockUntilRenderingComplete = !1,
  19036. a.colorMarkerOnLoad && this.on("load", function() {
  19037. this.marker.material.color.set(65280)
  19038. });
  19039. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19040. var e = new r.TextureLoader;
  19041. e.setCrossOrigin(!0);
  19042. var g = e.load("images/texture.jpg");
  19043. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19044. color: 16777215,
  19045. transparent: !0,
  19046. opacity: .75,
  19047. map: g
  19048. })),
  19049. this.vrMarker.boluoType = "vr",
  19050. this.vrMarker.position.z = 1,
  19051. this.vrMarker.enabled = !0,
  19052. this.vrMarker.visible = !1,
  19053. window.vrMarkers = window.vrMarkers || [],
  19054. window.vrMarkers.push(this.vrMarker),
  19055. this.marker && this.marker.add(this.vrMarker),
  19056. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19057. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19058. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19059. this.adjustAngleEnable) {
  19060. var i = new r.Quaternion;
  19061. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19062. this.skyboxMesh.quaternion.multiply(i);
  19063. var m = new r.Quaternion;
  19064. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19065. this.skyboxMesh.quaternion.multiply(m);
  19066. var n = new r.Quaternion;
  19067. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19068. this.skyboxMesh.quaternion.multiply(n),
  19069. this.skyboxMesh.updateMatrix(),
  19070. this.skyboxMesh.updateMatrixWorld(),
  19071. this.model.updateProjectedPanos()
  19072. }
  19073. /**************************************************************************************************************************************/
  19074. }
  19075. var r = e("three")
  19076. , o = e("../util/logger")
  19077. , a = e("../settings")
  19078. , s = (e("../enum/Viewmode"),
  19079. e("../enum/RenderOrder"))
  19080. , l = e("../enum/AlignmentType")
  19081. , c = (e("../util/common"),
  19082. e("../util/transitions"))
  19083. , h = e("../util/lerp")
  19084. , u = e("../util/ajax")
  19085. , d = e("../util/texture")
  19086. , p = e("../util/panorama")
  19087. , f = (e("../enum/TileDownloaderEvents"),
  19088. e("../enum/PanoramaEvents"))
  19089. , g = e("../enum/PanoRendererEvents")
  19090. , m = e("../enum/PanoSizeClass")
  19091. , v = e("../enum/RenderLayers")
  19092. , A = (e("../scene/SceneRenderer"),
  19093. e("../enum/GLCubeFaces"),
  19094. e("../exception/BasicException"))
  19095. , y = e("../tile/TileUtils")
  19096. , C = e("events").EventEmitter
  19097. , I = new o(i)
  19098. , E = new r.SphereBufferGeometry(.1)
  19099. , b = new r.PlaneBufferGeometry(.35,.35,1,1)
  19100. , w = d.load("images/marker.png");
  19101. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  19102. n.prototype = Object.create(C.prototype),
  19103. n.prototype.enter = function() {
  19104. var e = null;
  19105. return function() {
  19106. this.setZoomed(!1),
  19107. this.emit("enter", {
  19108. oldPano: e,
  19109. newPano: this
  19110. }),
  19111. e = this
  19112. this.model.setHighMap(this) //add
  19113. }
  19114. }(),
  19115. n.prototype.exit = function() {
  19116. this.tiled ? (this.clearWaitDeferreds(),
  19117. this.minimumTiledPanoLoaded = !1,
  19118. this.tiledPanoRenderTarget = null,
  19119. this.setZoomed(!1),
  19120. this.panoRenderer.deactivateTiledPano(this),
  19121. this.highestPartialTileRenderOpCompleted = 0,
  19122. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19123. this.solidSkybox.loaded = !1,
  19124. this.solidSkybox.version = 0),
  19125. this.emit("exit")
  19126. }
  19127. ,
  19128. n.prototype.hoverOn = function(e) {
  19129. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19130. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19131. }
  19132. ,
  19133. n.prototype.hoverOff = function(e) {
  19134. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19135. }
  19136. ,
  19137. n.prototype.build1 = function() {
  19138. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19139. this.floor.addPano(this),
  19140. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19141. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19142. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19143. }
  19144. ,
  19145. n.prototype.build2 = function() {
  19146. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19147. this.height = this.position.distanceTo(this.floorPosition),
  19148. this.placeMarker()
  19149. }
  19150. ,
  19151. n.prototype.interpolateFloorPosition = function() {
  19152. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19153. return !!e.floorPosition
  19154. }).sort(function(e, t) {
  19155. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19156. }
  19157. .bind(this))
  19158. , t = this.position.clone();
  19159. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19160. t
  19161. }
  19162. ,
  19163. n.prototype.raycastFloorPosition = function() {
  19164. I.warn("Performance warning: Raycasting to find floor position");
  19165. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19166. , t = e.intersectObjects(this.model.colliders);
  19167. return t.length ? t[0].point : null
  19168. }
  19169. ,
  19170. n.prototype.raycastToFindFloor = function() {
  19171. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19172. return function() {
  19173. I.warn("Performance warning: Raycasting to find floor index");
  19174. for (var t = 0; t < e.length; t++) {
  19175. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19176. , n = i.intersectObjects(this.model.colliders);
  19177. if (n.length)
  19178. return n[0].object.parent.parent
  19179. }
  19180. return null
  19181. }
  19182. }(),
  19183. n.prototype.placeMarker = function() {
  19184. this.marker && (this.marker.position.copy(this.floorPosition),
  19185. //this.fixedFloorY != void 0 && this.marker.position.setY(this.fixedFloorY),//add
  19186. this.marker.position.y += settings.markerHeight,
  19187. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19188. }
  19189. ,
  19190. n.prototype.translate = function(e) {
  19191. this.position.add(e),
  19192. this.floorPosition.add(e)
  19193. }
  19194. ,
  19195. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19196. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19197. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19198. }
  19199. ,
  19200. n.prototype.attachToPanoRenderer = function(e) {
  19201. this.panoRenderer = e,
  19202. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19203. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19204. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19205. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19206. }
  19207. ;
  19208. var _ = {};
  19209. n.prototype.getWaitDeferred = function(e) {
  19210. var t = _[this.id];
  19211. t || (t = {},
  19212. _[this.id] = t);
  19213. var i = t[e];
  19214. return i || (i = {
  19215. deferred: $.Deferred(),
  19216. active: !1
  19217. },
  19218. t[e] = i),
  19219. i
  19220. }
  19221. ,
  19222. n.prototype.resetWaitDeferred = function(e) {
  19223. var t = this.getWaitDeferred(e);
  19224. t.active = !1,
  19225. t.deferred = $.Deferred()
  19226. }
  19227. ,
  19228. n.prototype.clearWaitDeferreds = function() {
  19229. var e = _[this.id];
  19230. e || (e = {},
  19231. _[this.id] = e);
  19232. for (var t in e)
  19233. if (e.hasOwnProperty(t)) {
  19234. var i = e[t];
  19235. i.active = !1,
  19236. i.deferred = $.Deferred()
  19237. }
  19238. }
  19239. ,
  19240. n.prototype.loadTiledPano = function() {
  19241. var e = (new r.Vector3,
  19242. [])
  19243. , t = [];
  19244. return function(i, n, r, o, a, s) {
  19245. null !== o && void 0 !== o || (o = !0),
  19246. null !== a && void 0 !== a || (a = !0);
  19247. var l = this.getWaitDeferred(i)
  19248. , c = l.deferred
  19249. , h = null
  19250. , u = null;
  19251. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19252. u = r.vFov)),
  19253. !this.isLoaded(i)) {
  19254. if (!l.active) {
  19255. if (l.active = !0,
  19256. r) {
  19257. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19258. e[this.id + ":" + i] = {
  19259. tileCount: 0,
  19260. targetTileCount: d
  19261. },
  19262. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19263. }
  19264. t[this.id] || (t[this.id] = !0,
  19265. this.on(f.LoadComplete, function(e, t) {
  19266. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19267. var i = this.getWaitDeferred(e).deferred;
  19268. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19269. this.resetWaitDeferred(e))
  19270. }
  19271. .bind(this)),
  19272. this.on(f.LoadFailed, function(e) {
  19273. var t = this.getWaitDeferred(e).deferred;
  19274. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19275. this.resetWaitDeferred(e))
  19276. }
  19277. .bind(this)),
  19278. this.on(f.TileLoaded, function(t, i, n) {
  19279. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19280. var r = this.getWaitDeferred(t).deferred;
  19281. if (r && "pending" === r.state()) {
  19282. r.notify(t, i, n);
  19283. var o = e[this.id + ":" + t];
  19284. o && (o.tileCount++,
  19285. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19286. r.resolve(t, n),
  19287. this.resetWaitDeferred(t)))
  19288. }
  19289. }
  19290. .bind(this)))
  19291. }
  19292. this.tileDownloader.clearForceQueue(),
  19293. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19294. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, Math.min(2048, this.qualityManager.getMaxNavPanoSize()) , o), //不要超过2048否则漫游到下一个点时卡顿
  19295. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19296. }
  19297. return c.promise()
  19298. }
  19299. }(),
  19300. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19301. if (e === this.id) {
  19302. var n = this.qualityManager.getPanoSize(m.BASE);
  19303. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19304. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19305. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19306. }
  19307. }
  19308. ,
  19309. n.prototype.onTileRendered = function(e, t, i, n) {
  19310. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19311. }
  19312. ,
  19313. n.prototype.onPanoRendered = function(e, t, i, n) {
  19314. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19315. this.updateSkyboxForZoomLevel(),
  19316. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19317. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19318. this.emit("load", t),
  19319. this.model.emit("load", this),
  19320. this.emit(f.LoadComplete, t, i))
  19321. }
  19322. ,
  19323. n.prototype.setZoomed = function(e) {
  19324. this.zoomed = e,
  19325. this.updateSkyboxForZoomLevel()
  19326. if(e){ //add
  19327. if(player.qualityManager.getNavZoomClass() != '1k' ){
  19328. this.model.showHighMap()
  19329. }
  19330. }else{
  19331. this.model.hideHighMap()
  19332. }
  19333. }
  19334. ,
  19335. n.prototype.ensureSkyboxReadyForRender = function() {
  19336. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19337. this.solidSkybox.loaded = !0)
  19338. }
  19339. ,
  19340. n.prototype.updateSkyboxForZoomLevel = function() {
  19341. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19342. }
  19343. ,
  19344. n.prototype.getSkyboxTexture = function() {
  19345. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19346. if(!this.tiled){
  19347. return this.solidSkybox
  19348. }
  19349. if(this.minimumTiledPanoLoaded)
  19350. {
  19351. if(this.zoomed && (this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize|| player.qualityManager.getNavZoomClass() == '4k' ))//change 如果放大后和不放大都是2k就不用这个
  19352. {
  19353. return this.panoRenderer.zoomRenderTarget.texture;
  19354. }
  19355. else
  19356. {
  19357. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19358. return this.tiledPanoRenderTarget.texture;
  19359. }
  19360. }
  19361. else
  19362. {
  19363. return null;
  19364. }
  19365. }
  19366. ,
  19367. n.prototype.onTileRenderFail = function(e, t, i) {
  19368. e === this.id && this.emit(f.LoadFailed, t)
  19369. }
  19370. ,
  19371. n.prototype.isLoaded = function(e) {
  19372. if (this.tiled) {
  19373. if (e && "string" == typeof e)
  19374. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19375. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19376. }
  19377. if (e && "number" == typeof e)
  19378. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19379. return !!this.solidSkybox.high || e in this.solidSkybox
  19380. }
  19381. ,
  19382. n.prototype.loadCube = function(e) {
  19383. if (this.isLoaded(e))
  19384. return I.info("Skipping load of pano, already loaded"),
  19385. $.when();
  19386. this.emit("loading", e),
  19387. this.model.emit("loading", this);
  19388. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19389. , i = t.filter(function(e) {
  19390. return !e
  19391. });
  19392. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19393. e = "high",
  19394. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19395. var n = 0
  19396. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19397. return u.getImage(t[i])
  19398. }
  19399. .bind(this));
  19400. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19401. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19402. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19403. this.solidSkybox.low = null),
  19404. this.solidSkybox.needsUpdate = !0,
  19405. this.emit("load", e),
  19406. this.model.emit("load", this),
  19407. this
  19408. }
  19409. .bind(this), function() {
  19410. I.error("Downloading cubemap for pano", this.id, "failed"),
  19411. this.failedLoadingAt = Date.now()
  19412. }
  19413. .bind(this), function() {
  19414. return $.when(++n, 6)
  19415. })
  19416. }
  19417. ,
  19418. n.raycastsSkipped = 0,
  19419. n.raycastsDone = 0,
  19420. n.prototype.findNeighourPanos = function() {
  19421. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19422. this.model.panos.forEach(function(e) {
  19423. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19424. var t = this.position.distanceTo(e.position);
  19425. if (t > a.panoramaNeighbourMaxDistance)
  19426. return this.model.panos.setNeighbour(this, e, !1),
  19427. void n.raycastsSkipped++;
  19428. var i = e.position.clone().sub(this.position).normalize()
  19429. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19430. , s = o.intersectObjects(this.model.colliders);
  19431. n.raycastsDone++,
  19432. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19433. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19434. }
  19435. }
  19436. .bind(this)),
  19437. this.model.panos.neighbourMap[this.id]
  19438. }
  19439. ,
  19440. n.prototype.worldPosition = function() {
  19441. return this.position
  19442. }
  19443. ,
  19444. n.prototype.addLabel = function() {
  19445. this.removeLabel()
  19446. this.label = new TextSprite({
  19447. sizeInfo: {
  19448. minSize: 100,
  19449. maxSize: 200,
  19450. nearBound: 0.7,
  19451. farBound: 10, //Math.max(20, player.model.size.length() / 3),
  19452. farBoundPlan: 100,
  19453. },
  19454. backgroundColor: { r: 255, g: 255, b: 255, a: 0.4 },
  19455. textColor: { r: 0, g: 0, b: 0, a: 1 },
  19456. borderRadius: 15,
  19457. renderOrder: 5,
  19458. text: this.id //`${this.id}-f${this.floorIndex}`
  19459. })
  19460. let position = this.floorPosition.clone()
  19461. position.y += 0.2
  19462. this.label.position.copy(position)
  19463. this.floor.add(this.label)
  19464. },
  19465. n.prototype.removeLabel = function() {
  19466. this.label && (this.floor.remove(this.label), this.label.material.dispose(), (this.label = null))
  19467. },
  19468. /* n.prototype.addTextSprite = function(e, t) {
  19469. this.removeTextSprite();
  19470. var i = document.createElement("canvas")
  19471. , n = i.getContext("2d");
  19472. i.width = 256,
  19473. i.height = 256;
  19474. var o = "Arial"
  19475. , a = 60;
  19476. n.font = "bold " + a + "px " + o,
  19477. n.fillStyle = "white";
  19478. var s = n.measureText(e).width;
  19479. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19480. var l = new r.Texture(i);
  19481. l.needsUpdate = !0;
  19482. var c = new r.SpriteMaterial({
  19483. map: l,
  19484. color: t || 16428055
  19485. });
  19486. this.text3d = new r.Sprite(c),
  19487. this.text3d.position.copy(this.skyboxMesh.position),
  19488. this.floor.add(this.text3d)
  19489. }
  19490. ,
  19491. n.prototype.removeTextSprite = function() {
  19492. this.text3d && (this.floor.remove(this.text3d),
  19493. this.text3d = null)
  19494. }*/
  19495. n.prototype.isAligned = function() {
  19496. return this.alignmentType === l.ALIGNED
  19497. }
  19498. ,
  19499. n.filters = {
  19500. inDirection: function(e, t, i) {
  19501. return function(n) {
  19502. var r = n.position.clone().sub(e).normalize();
  19503. return r.dot(t) > i
  19504. }
  19505. },
  19506. inFloorDirection: function(e, t, i) {
  19507. return function(n) {
  19508. var r = n.floorPosition.clone().sub(e).normalize();
  19509. return r.dot(t) > i
  19510. }
  19511. },
  19512. inPanoDirection: function(e, t, i) {
  19513. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19514. function(n) {
  19515. var r = n.floorPosition.clone().sub(e).normalize()
  19516. , o = n.position.clone().sub(e).normalize();
  19517. return r.dot(t) > i || o.dot(t) > i
  19518. }
  19519. },
  19520. atFloor: function(e) {
  19521. return function(t) {
  19522. return !e || t.floor === e
  19523. }
  19524. },
  19525. not: function(e) {
  19526. return function(t) {
  19527. return t !== e
  19528. }
  19529. },
  19530. notIn: function(e) {
  19531. return function(t) {
  19532. return e.indexOf(t) === -1
  19533. }
  19534. },
  19535. isLoaded: function() {
  19536. return function(e) {
  19537. return e.isLoaded()
  19538. }
  19539. },
  19540. isNotLoaded: function() {
  19541. return function(e) {
  19542. return !e.isLoaded()
  19543. }
  19544. },
  19545. isCloseEnoughTo: function(e, t) {
  19546. return function(i) {
  19547. return e.distanceTo(i.floorPosition) < t
  19548. }
  19549. },
  19550. hasMinimumHeightDifferenceTo: function(e, t) {
  19551. return function(i) {
  19552. return Math.abs(i.position.y - e.y) > t
  19553. }
  19554. },
  19555. isNotBehindNormal: function(e, t) {
  19556. var i = new r.Vector3;
  19557. return t = t.clone(),
  19558. function(n) {
  19559. var r = i.copy(n.position).sub(e).normalize();
  19560. return r.dot(t) > 0
  19561. }
  19562. },
  19563. isNeighbourPanoTo: function(e) {
  19564. return function(t) {
  19565. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19566. }
  19567. },
  19568. isNeighbourOfNeighbourTo: function(e) {
  19569. return function(t) {
  19570. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19571. var n = e.model.panos.get(i);
  19572. return !!n && n.neighbourPanos[t.id]
  19573. })
  19574. }
  19575. },
  19576. isNotRecentlyFailed: function(e) {
  19577. return function(t) {
  19578. return Date.now() - t.failedLoadingAt > e
  19579. }
  19580. },
  19581. isOnVisibleFloor: function() {
  19582. return function(e) {
  19583. return !e.floor.hidden
  19584. }
  19585. },
  19586. isPanoAligned: function() {
  19587. return function(e) {
  19588. return e.isAligned()
  19589. }
  19590. }
  19591. },
  19592. n.sortFunctions = {
  19593. distanceToPoint: function(e) {
  19594. return function(t, i) {
  19595. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19596. }
  19597. },
  19598. floorDistanceToPoint: function(e) {
  19599. return function(t, i) {
  19600. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19601. }
  19602. },
  19603. choose: function(e) {
  19604. return function(t, i) {
  19605. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19606. }
  19607. }
  19608. },
  19609. n.scoreFunctions = {
  19610. distance: function(e, t) {
  19611. return t = t || a.navigation.distanceFactor,
  19612. function(i) {
  19613. return e ? e.position.distanceTo(i.position) * t : 0
  19614. }
  19615. },
  19616. distanceSquared: function(e, t) {
  19617. return t = t || a.navigation.distanceFactor,
  19618. function(i) {
  19619. return e ? e.position.distanceToSquared(i.position) * t : 0
  19620. }
  19621. },
  19622. direction: function(e, t) {
  19623. return function(i) {
  19624. var n = i.position.clone().sub(e).normalize();
  19625. return n.dot(t) * a.navigation.directionFactor
  19626. }
  19627. },
  19628. angle: function(e, t) {
  19629. return function(i) {
  19630. var n = i.position.clone().sub(e).normalize();
  19631. return n.angleTo(t) * a.navigation.angleFactor
  19632. }
  19633. },
  19634. inFieldOfView: function(e, t) {
  19635. return function(i) {
  19636. var n = i.position.clone().sub(e).normalize();
  19637. return n.dot(t) > .75 ? 10 : -1
  19638. }
  19639. },
  19640. optionality: function(e) {
  19641. return function(t) {
  19642. var i = t.neighbourUUIDs.filter(function(t) {
  19643. return !(t in e.neighbourUUIDs) && t !== e.id
  19644. });
  19645. return i.length * a.navigation.optionalityFactor
  19646. }
  19647. },
  19648. penalizeHeightDifferenceUnder: function(e, t) {
  19649. return function(i) {
  19650. return e.y - i.position.y < t ? -20 : 0
  19651. }
  19652. }
  19653. },
  19654. t.exports = n
  19655. }
  19656. ).call(this, "/js/objects/Panorama.js")
  19657. }
  19658. , {
  19659. "../enum/AlignmentType": 17,
  19660. "../enum/GLCubeFaces": 25,
  19661. "../enum/PanoRendererEvents": 35,
  19662. "../enum/PanoSizeClass": 36,
  19663. "../enum/PanoramaEvents": 37,
  19664. "../enum/RenderLayers": 41,
  19665. "../enum/RenderOrder": 42,
  19666. "../enum/TileDownloaderEvents": 45,
  19667. "../enum/Viewmode": 51,
  19668. "../exception/BasicException": 55,
  19669. "../scene/SceneRenderer": 158,
  19670. "../settings": 166,
  19671. "../tile/TileUtils": 174,
  19672. "../util/ajax": 181,
  19673. "../util/common": 185,
  19674. "../util/lerp": 188,
  19675. "../util/logger": 189,
  19676. "../util/panorama": 191,
  19677. "../util/texture": 194,
  19678. "../util/transitions": 195,
  19679. events: 202,
  19680. three: 217
  19681. }],
  19682. 149: [function(e, t, i) {
  19683. "use strict";
  19684. function n(e) {
  19685. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19686. t.map.value = d,
  19687. t.opacity.value = 0,
  19688. t.color.value.set(o.reticuleColor),
  19689. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19690. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19691. side: r.DoubleSide,
  19692. depthWrite: !1,
  19693. depthTest: !1,
  19694. transparent: !0,
  19695. vertexShader: c.waypoint.vertexShader,
  19696. fragmentShader: c.waypoint.fragmentShader,
  19697. uniforms: t,
  19698. name: "waypoint",
  19699. opacity: 0,
  19700. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19701. })),
  19702. this.layers.set(h.RETICULE),
  19703. this.renderOrder = u.reticule,
  19704. this.player = e,
  19705. this.direction = new r.Vector3,
  19706. this.hidden = !0,
  19707. this.mouseLastMoveTime = Date.now()
  19708. }
  19709. var r = e("three")
  19710. , o = e("../settings")
  19711. , a = e("../util/transitions")
  19712. , s = e("../util/texture")
  19713. , l = e("../util/lerp")
  19714. , c = e("../shaders")
  19715. , h = e("../enum/RenderLayers")
  19716. , u = e("../enum/RenderOrder")
  19717. , d = s.load("images/reticule.png");
  19718. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19719. n.prototype = Object.create(r.Mesh.prototype),
  19720. n.prototype.move = function(e, t, i) {
  19721. this.hidden = i,
  19722. this.mouseLastMoveTime = Date.now()
  19723. }
  19724. ,
  19725. n.prototype.hide = function() {
  19726. this.hidden || (this.hidden = !0,
  19727. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19728. }
  19729. ,
  19730. n.prototype.show = function() {
  19731. this.hidden = !1,
  19732. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19733. }
  19734. ,
  19735. n.prototype.update = function() {
  19736. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19737. }
  19738. ,
  19739. n.prototype.updatePosition = function(e, t) {
  19740. if (!this.hidden) {
  19741. if (!t)
  19742. return this.hide();
  19743. var i = t.point
  19744. , n = e.distanceTo(i)
  19745. , r = 1 + .01 * n;
  19746. n < 1 && (r -= 1 - n),
  19747. this.show(),
  19748. this.scale.set(r, r, r),
  19749. this.direction = this.direction.multiplyScalar(.8),
  19750. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19751. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19752. this.lookAt(this.position.clone().add(this.direction))
  19753. }
  19754. }
  19755. ,
  19756. n.prototype.writeAstag = function() {
  19757. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19758. , t = new Date;
  19759. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19760. var i = {
  19761. enabled: !0,
  19762. version: "0",
  19763. created: t.toISOString(),
  19764. created_by: "APITest",
  19765. position: this.position.clone(),
  19766. stem: {
  19767. enabled: o.tags.pole.enabled,
  19768. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19769. },
  19770. label: "tag " + this.tagCount,
  19771. description: "Description " + e,
  19772. floor: function(e) {
  19773. if (e.currentFloor) {
  19774. var t = e.floors.indexOf(e.currentFloor);
  19775. return t > -1 ? t : void 0
  19776. }
  19777. }(this.player.model),
  19778. type: "info",
  19779. metadata: {
  19780. preferred_camera: {
  19781. mode: this.player.mode
  19782. }
  19783. }
  19784. };
  19785. console.log("--------------------------"),
  19786. console.log(JSON.stringify(i));
  19787. var n = this.player.model.addtag(e, i).build();
  19788. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19789. n.visible || n.show(o.tags.startup.fadeInDuration))
  19790. }
  19791. ,
  19792. t.exports = n
  19793. }
  19794. , {
  19795. "../enum/RenderLayers": 41,
  19796. "../enum/RenderOrder": 42,
  19797. "../settings": 166,
  19798. "../shaders": 167,
  19799. "../util/lerp": 188,
  19800. "../util/texture": 194,
  19801. "../util/transitions": 195,
  19802. three: 217
  19803. }],
  19804. 150: [function(e, t, i) {
  19805. "use strict";
  19806. function n(e, t) {
  19807. this.chunks = [],
  19808. this.floorId = e,
  19809. this.roomId = t,
  19810. this.position = new r.Vector3
  19811. }
  19812. var r = e("three");
  19813. n.prototype.addChunk = function(e) {
  19814. this.chunks.push(e)
  19815. }
  19816. ,
  19817. n.prototype.calcBoundaries = function() {
  19818. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19819. var s = this.chunks[a]
  19820. , l = s.geometry.attributes.position;
  19821. if (l)
  19822. for (var c = 0; c < l.array.length; c += 3)
  19823. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19824. t.add(e),
  19825. 0 === c ? (i.copy(e),
  19826. n.copy(e)) : (i.max(e),
  19827. n.min(e)),
  19828. o++
  19829. }
  19830. o > 0 ? (t.multiplyScalar(1 / o),
  19831. this.average = t) : this.average = null,
  19832. this.boundsMax = i,
  19833. this.boundsMin = n,
  19834. this.center = new r.Vector3,
  19835. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19836. }
  19837. ,
  19838. t.exports = n
  19839. }
  19840. , {
  19841. three: 217
  19842. }],
  19843. 151: [function(e, t, i) {
  19844. (function(i) {
  19845. "use strict";
  19846. function n(e, t, i) {
  19847. this.obj3d = null,
  19848. this.nodes = [],
  19849. this.colorHull = [],
  19850. this.shortPaths = {},
  19851. this.floorHull = null,
  19852. this.cameraHull = null,
  19853. this.floorPathDistance = 0,
  19854. this.floorCurvePoints = null,
  19855. this.floorCurveColors = null,
  19856. this.camCurvePoints = null,
  19857. this.warpDestHeroLoc = null,
  19858. this.warpDestPano = null,
  19859. this.warpPathPoints = null,
  19860. this.warpPathLengths = [0],
  19861. this.warpLength = 0,
  19862. this.closeWarpDistance = 4,
  19863. this.UP = A.UP.clone(),
  19864. this.longestStep = 0,
  19865. this.upcomingTransType = null,
  19866. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19867. this.prevNextDist = 0,
  19868. this.nextI = 0,
  19869. this.activeTransType = null,
  19870. this.lastTransType = null,
  19871. this.bunnyObj = null,
  19872. this.director = e,
  19873. this.player = t,
  19874. this.playerControls = i,
  19875. this.modelManager = t.modelManager,
  19876. this.updateModel(),
  19877. this.updateDefaultsFromModelData(),
  19878. this.bindEvents(),
  19879. this.warping = !1,
  19880. this.waitingToWarp = !1,
  19881. this.warpInterrupted = !1,
  19882. this.warpInterruptionBlackoutStyle = null,
  19883. this.warpInterruptionTravelTime = null
  19884. }
  19885. var r = e("three")
  19886. , o = e("../util/logger")
  19887. , a = e("../enum/Viewmode")
  19888. , s = e("../enum/RenderOrder")
  19889. , l = e("../enum/WarpStyle")
  19890. , c = e("../settings")
  19891. , h = e("../util/math")
  19892. , u = e("../util/lerp")
  19893. , d = e("../util/easing")
  19894. , p = e("../util/transitions")
  19895. , f = e("../objects/Snapshot")
  19896. , g = e("../effects")
  19897. , m = e("../shaders")
  19898. , v = (e("../gui/gui"),
  19899. e("../util/texture"))
  19900. , A = e("../enum/Vectors")
  19901. , y = (e("../model/ModelManager"),
  19902. new o(i))
  19903. , C = e("../enum/PlayerEvents")
  19904. , I = e("../enum/BlackoutStyle")
  19905. , E = e("../enum/ModelManagerEvents")
  19906. , b = e("../constants")
  19907. , w = {
  19908. path: v.loadBase64("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")
  19911. };
  19912. n.prototype.setScene = function(e) {
  19913. this.createCpm(e),
  19914. this.createBunnyObj(e)
  19915. }
  19916. ,
  19917. n.prototype.updateModel = function() {
  19918. this.model = this.modelManager.getActiveModel()
  19919. }
  19920. ,
  19921. n.prototype.bindEvents = function() {
  19922. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19923. }
  19924. ,
  19925. n.prototype.updateDefaultsFromModelData = function() {
  19926. this.model.data
  19927. }
  19928. ,
  19929. n.prototype.pointPathDistance = function(e) {
  19930. for (var t = 0, i = 1; i < e.length; i += 1)
  19931. t += e[i - 1].distanceTo(e[i]);
  19932. return t
  19933. }
  19934. ,
  19935. n.prototype.pointPathLengths = function(e) {
  19936. for (var t = [0], i = 1; i < e.length; i += 1)
  19937. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19938. return t
  19939. }
  19940. ,
  19941. n.prototype.interpAlongPath = function(e, t, i) {
  19942. var n, o = new r.Vector3, a = t[t.length - 1];
  19943. if (i < 1) {
  19944. n = i * a;
  19945. for (var s = 1; s < t.length; s += 1)
  19946. if (t[s] > n) {
  19947. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19948. return o.copy(e[s]),
  19949. o.sub(e[s - 1]),
  19950. o.multiplyScalar(l),
  19951. o.add(e[s - 1]),
  19952. o
  19953. }
  19954. } else
  19955. o.copy(e[e.length - 1]);
  19956. return o
  19957. }
  19958. ,
  19959. n.prototype.pathHeight = function() {
  19960. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19961. }
  19962. ,
  19963. n.prototype.createBunnyObj = function(e) {
  19964. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19965. this.bunnyObj.visible = c.warp.showBunny),
  19966. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19967. e.add(this.bunnyObj)
  19968. }
  19969. ,
  19970. n.prototype.createCpm = function(e) {
  19971. if (!this.currentPanoMarker) {
  19972. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19973. t.material.uniforms.opacity.value = 0,
  19974. this.currentPanoMarker = {
  19975. mesh: t,
  19976. placed: !1
  19977. }
  19978. }
  19979. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19980. this.placeCpm(),
  19981. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19982. }
  19983. ,
  19984. n.prototype.placeCpm = function() {
  19985. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19986. var e = this.player.currentPano.floor;
  19987. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19988. e.add(this.currentPanoMarker.mesh)),
  19989. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19990. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19991. this.currentPanoMarker.placed = !0
  19992. } else
  19993. this.popOutCpm()
  19994. }
  19995. ,
  19996. n.prototype.fadeInCpm = function(e) {
  19997. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19998. }
  19999. ,
  20000. n.prototype.fadeOutCpm = function(e) {
  20001. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20002. }
  20003. ,
  20004. n.prototype.popInCpm = function() {
  20005. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20006. }
  20007. ,
  20008. n.prototype.popOutCpm = function() {
  20009. this.fadeOutCpm(2)
  20010. }
  20011. ,
  20012. n.prototype.brushPrefs = {
  20013. linewidth: 7,
  20014. strokeWidth: 15,
  20015. cvSegments: 48,
  20016. paveStep: .1,
  20017. paveWidth: .2,
  20018. lookBlendDist: 3,
  20019. maxTurn: r.Math.degToRad(2)
  20020. },
  20021. n.prototype.panoPathDistance = function(e) {
  20022. var t = this.model.panos;
  20023. if (!e || e.length < 2)
  20024. return 0;
  20025. for (var i = [], n = 0; n < e.length; n += 1)
  20026. i.push(t.get(e[n]).floorPosition);
  20027. return this.pointPathDistance(i)
  20028. }
  20029. ,
  20030. n.prototype.loadTileTexture = function(e) {
  20031. var t = v.load(e, function(t) {
  20032. t.wrapS = r.RepeatWrapping,
  20033. t.wrapT = r.RepeatWrapping,
  20034. t.needsUpdate = !0,
  20035. y.debug('path texture "' + e + '" is ready')
  20036. }, function() {
  20037. y.error('path texture "' + e + '" failed')
  20038. });
  20039. return t.mapping = r.UVMapping,
  20040. t
  20041. }
  20042. ,
  20043. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20044. var a = {
  20045. cameraMode: n,
  20046. position: e,
  20047. quaternion: t,
  20048. panoId: i,
  20049. orthoZoom: o,
  20050. floorVisibility: r,
  20051. thumbUrl: null,
  20052. name: null
  20053. };
  20054. return new f(a)
  20055. }
  20056. ,
  20057. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20058. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20059. }
  20060. ,
  20061. n.prototype.setWarpDestination = function(e) {
  20062. this.warpDestHeroLoc = e
  20063. }
  20064. ,
  20065. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20066. var t = this.getHeroDescriptorByHeroIndex(e);
  20067. return null !== t && (this.setWarpDestination(t),
  20068. !0)
  20069. }
  20070. ,
  20071. n.prototype.setWarpDestinationByPano = function(e, t) {
  20072. var i = this.model.panos.get(e.id);
  20073. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20074. }
  20075. ,
  20076. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20077. var i = this.model.panos.get(e);
  20078. if (i) {
  20079. t = t || new r.Quaternion;
  20080. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20081. return this.setWarpDestination(n),
  20082. !0
  20083. }
  20084. return !1
  20085. }
  20086. ,
  20087. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20088. var t = this.model.heroCount();
  20089. /* if (null !== this.warpDestHeroLoc && t < 2)
  20090. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20091. this.model.getHeroDescriptorByIndex(0); */
  20092. var i = this.model.getHeroDescriptorByIndex(e);
  20093. if (i) {
  20094. var n = i.isPano() ? i.panoId : i.cameraMode;
  20095. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20096. }
  20097. return i
  20098. }
  20099. ,
  20100. n.prototype.getHeroDescriptorByPano = function(e) {
  20101. var t = this.model.panos.get(e.id);
  20102. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20103. }
  20104. ,
  20105. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20106. var t = this.getHeroIndexFromPanoId(e);
  20107. return this.getHeroDescriptorByHeroIndex(t)
  20108. }
  20109. ,
  20110. n.prototype.getHeroIndexFromPanoId = function(e) {
  20111. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20112. var i = this.model.heroLocations[t]
  20113. , n = this.getHeroId(i);
  20114. if (n && n === e)
  20115. return t
  20116. }
  20117. return -1
  20118. }
  20119. ,
  20120. n.prototype.getHeroPano = function(e) {
  20121. if (null === e)
  20122. return y.warn("getHeroPano(): no destination"),
  20123. null;
  20124. var t = this.getHeroId(e)
  20125. , i = this.model.panos.get(t);
  20126. return void 0 === i && (i = null,
  20127. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20128. i
  20129. }
  20130. ,
  20131. n.prototype.getHeroId = function(e) {
  20132. return e.panoId
  20133. }
  20134. ,
  20135. n.prototype.setWarpDestPano = function() {
  20136. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20137. this.warpDestPano
  20138. }
  20139. ,
  20140. n.prototype.brushToWarpPano = function(e, t) {
  20141. if (this.discardPathObject(),
  20142. !this.setWarpDestPano())
  20143. return !1;
  20144. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20145. !this.warpDestPano)
  20146. return y.info("No brush"),
  20147. !1;
  20148. if (!this.player.currentPano)
  20149. return y.debug("No current pano, visibility undefined"),
  20150. !1;
  20151. if (!this.warpDestPano)
  20152. return y.info("No wPano, visibility undefined"),
  20153. !1;
  20154. if (!this.warpDestPano.isAligned())
  20155. return y.debug("Cannot brush to unaligned pano"),
  20156. !1;
  20157. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20158. , n = !0;
  20159. if (this.player.currentPano.id === this.warpDestPano.id)
  20160. y.debug("Already at destination pano");
  20161. else {
  20162. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20163. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20164. this.obj3d = new r.Object3D,
  20165. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20166. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20167. e = t) : (this.setPathHulls(this.nodes),
  20168. this.setFloorCurves(),
  20169. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20170. this.player.currentPano.floor.add(this.obj3d);
  20171. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20172. , s = e === l.STD;
  20173. if (!n && (i || s)) {
  20174. if (o) {
  20175. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20176. this.obj3d.add(h)
  20177. }
  20178. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20179. this.obj3d.add(u)
  20180. }
  20181. this.appearSlow()
  20182. }
  20183. return this.upcomingTransType = e,
  20184. !n
  20185. }
  20186. ,
  20187. n.prototype.findShortestPath = function(e, t) {
  20188. if (!e || !t)
  20189. return null;
  20190. var i = c.warp.walkExtraPanosDistance
  20191. , n = e.id + ":" + t.id + ":" + i;
  20192. if (this.shortPaths.hasOwnProperty(n))
  20193. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20194. var r = t.id + ":" + e.id + ":" + i;
  20195. if (this.shortPaths.hasOwnProperty(r))
  20196. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20197. var o = this.model.panos.aStarSearch(e, t);
  20198. return this.model.panos.includeNodesNearPath(o, i),
  20199. this.shortPaths[n] = o ? o.slice() : null,
  20200. o
  20201. }
  20202. ,
  20203. n.prototype.makePathHulls = function(e) {
  20204. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20205. t = u.get(e[0]),
  20206. r = t.floor.floorIndex;
  20207. for (var d = 0; d < e.length; d += 1)
  20208. t = u.get(e[d]),
  20209. i = t.floorPosition.clone().sub(this.model.position),
  20210. i.y += this.pathHeight(),
  20211. s.push(i),
  20212. l.push(t.position.clone()),
  20213. n = t.floor.floorIndex,
  20214. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20215. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20216. o > a && (a = o));
  20217. return a > this.longestStep && (this.longestStep = a,
  20218. y.debug("path contains " + a + " meter segment")),
  20219. {
  20220. floor: s,
  20221. camera: l,
  20222. color: h
  20223. }
  20224. }
  20225. ,
  20226. n.prototype.makeFloorCurves = function(e, t, i) {
  20227. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20228. , o = this.pointPathDistance(e) - 2 * n
  20229. , s = e.slice(0)
  20230. , l = s[1].clone().sub(s[0]);
  20231. l.y = 0,
  20232. l.normalize().multiplyScalar(n),
  20233. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20234. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20235. l.y = 0,
  20236. l.normalize().multiplyScalar(n),
  20237. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20238. var h = new r.CatmullRomCurve3(s)
  20239. , u = Math.floor(o / i);
  20240. u = 4 * Math.floor(u / 4),
  20241. u = Math.max(4, u);
  20242. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20243. f = 0,
  20244. d = g[A].distanceTo(e[0]);
  20245. for (var y = 1; y < e.length; y += 1)
  20246. v.copy(g[A]).sub(e[y]),
  20247. v.y *= 4,
  20248. p = v.length(),
  20249. p < d && (f = y);
  20250. m.push(t[f])
  20251. }
  20252. return {
  20253. distance: o,
  20254. points: g,
  20255. colors: m
  20256. }
  20257. }
  20258. ,
  20259. n.prototype.makeCameraCurvePoints = function(e, t) {
  20260. var i = this.pointPathDistance(e)
  20261. , n = new r.CatmullRomCurve3(e);
  20262. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20263. }
  20264. ,
  20265. n.prototype.makeCameraCurveTangents = function(e, t) {
  20266. var i = this.pointPathDistance(e)
  20267. , n = new r.CatmullRomCurve3(e)
  20268. , o = Math.max(2, Math.floor(i / t));
  20269. o || (o = 5);
  20270. for (var a = [], s = 0; s <= o; s++)
  20271. a.push(n.getTangentAt(s / o));
  20272. return a
  20273. }
  20274. ,
  20275. n.prototype.setPathHulls = function(e) {
  20276. var t = this.makePathHulls(e);
  20277. this.floorHull = t.floor,
  20278. this.cameraHull = t.camera,
  20279. this.colorHull = t.color
  20280. }
  20281. ,
  20282. n.prototype.setFloorCurves = function() {
  20283. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20284. this.floorPathDistance = e.distance,
  20285. this.floorCurvePoints = e.points,
  20286. this.floorCurveColors = e.colors
  20287. }
  20288. ,
  20289. n.prototype.setCameraCurvePoints = function() {
  20290. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20291. }
  20292. ,
  20293. n.prototype.chooseWarpPath = function(e) {
  20294. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20295. if (this.player.currentPano === this.warpDestPano || !e)
  20296. return this.warpPathPoints = null,
  20297. this.warpLength = 0,
  20298. !1;
  20299. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20300. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20301. t = this.warpDestPano.position.clone().sub(o.position),
  20302. i = t.clone().negate(),
  20303. t.multiplyScalar(.15).add(o.position),
  20304. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20305. t.y = o.position.y,
  20306. i.y = this.warpDestPano.position.y,
  20307. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20308. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20309. this.setCameraCurvePoints(),
  20310. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20311. this.warpLength = 0,
  20312. this.warpPathLengths = [0];
  20313. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20314. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20315. var p = s.length();
  20316. s.y *= c.warp.climbEffort;
  20317. var f = s.length() / p;
  20318. if (d > 1) {
  20319. s.setY(0).normalize(),
  20320. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20321. var g = Math.min(1, s.dot(l))
  20322. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20323. f = Math.max(m, f)
  20324. }
  20325. this.warpLength += p * f,
  20326. this.warpPathLengths[d] = this.warpLength
  20327. }
  20328. return !0
  20329. }
  20330. ,
  20331. n.prototype.drawPathRibbon = function(e, t) {
  20332. this.bunnyObj.visible = c.warp.showBunny;
  20333. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20334. h.copy(e[u]),
  20335. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20336. h.normalize(),
  20337. n.crossVectors(h, A.UP),
  20338. n.multiplyScalar(i);
  20339. var d = (new r.Vector3).copy(e[u]).add(o);
  20340. d.sub(n),
  20341. l.vertices.push(d),
  20342. d = (new r.Vector3).copy(e[u]).add(o),
  20343. d.add(n),
  20344. l.vertices.push(d)
  20345. }
  20346. var p, f = 0;
  20347. for (u = 0; u < e.length - 1; u += 1) {
  20348. var g = 2 * u
  20349. , v = f;
  20350. f += e[u + 1].distanceTo(e[u]);
  20351. var y = f
  20352. , C = t[u]
  20353. , I = t[u + 1];
  20354. p = new r.Face3(g,g + 1,g + 2),
  20355. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20356. l.faces.push(p),
  20357. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20358. p = new r.Face3(g + 2,g + 1,g + 3),
  20359. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20360. l.faces.push(p),
  20361. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20362. }
  20363. l.computeFaceNormals(),
  20364. l.computeVertexNormals();
  20365. var E, b;
  20366. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20367. b.map.value = w.path,
  20368. b.opacity.value = 0,
  20369. b.color.value.set(c.path.color),
  20370. E = new r.RawShaderMaterial({
  20371. side: r.DoubleSide,
  20372. depthWrite: !1,
  20373. transparent: !0,
  20374. vertexShader: m.ribbon.vertexShader,
  20375. fragmentShader: m.ribbon.fragmentShader,
  20376. uniforms: b,
  20377. name: "ribbonT",
  20378. opacity: 0
  20379. })) : E = new r.MeshBasicMaterial({
  20380. color: 16777215,
  20381. side: r.DoubleSide,
  20382. name: "ribbonOut",
  20383. vertexColors: r.VertexColors
  20384. });
  20385. var _ = new r.Mesh(l,E);
  20386. _.renderOrder = 10
  20387. return _.name = "ribbon",
  20388. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20389. _
  20390. }
  20391. ,
  20392. n.prototype.drawPathPavement = function(e) {
  20393. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20394. s.copy(e[l]),
  20395. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20396. s.normalize(),
  20397. n.crossVectors(s, A.UP),
  20398. n.multiplyScalar(this.brushPrefs.paveWidth),
  20399. t = (new r.Vector3).copy(e[l]),
  20400. t.sub(n),
  20401. o.vertices.push(t),
  20402. o.vertices.push((new r.Vector3).copy(e[l])),
  20403. t = (new r.Vector3).copy(e[l]),
  20404. t.add(n),
  20405. o.vertices.push(t);
  20406. var h, u, d;
  20407. for (l = 0; l < e.length - 1; l += 1)
  20408. h = 3 * l + 1,
  20409. u = l * i,
  20410. d = u + i,
  20411. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20412. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20413. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20414. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20415. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20416. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20417. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20418. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20419. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20420. color: c.path.color,
  20421. side: r.DoubleSide,
  20422. transparent: !0,
  20423. depthWrite: !1,
  20424. opacity: 0,
  20425. name: "paveT",
  20426. map: w.path
  20427. }) : new r.MeshBasicMaterial({
  20428. color: c.path.color,
  20429. side: r.DoubleSide,
  20430. transparent: !0,
  20431. depthWrite: !1,
  20432. opacity: 1,
  20433. name: "paveO",
  20434. map: w.path
  20435. });
  20436. return new r.Mesh(o,p)
  20437. }
  20438. ,
  20439. n.prototype.hintPrefs = {
  20440. rad: .18,
  20441. width: .0125,
  20442. depth: .0625,
  20443. setBack: -.04,
  20444. markRad: .25,
  20445. markInnerRad: .16
  20446. },
  20447. n.prototype.makeWaypointObj = function(e, t) {
  20448. var i = new r.Geometry
  20449. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20450. , o = this.pathHeight();
  20451. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20452. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20453. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20454. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20455. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20456. s.map.value = e,
  20457. s.opacity.value = 0,
  20458. s.color.value.set(c.path.color);
  20459. var l = {
  20460. side: r.DoubleSide,
  20461. depthWrite: !1,
  20462. transparent: !0,
  20463. vertexShader: m.waypoint.vertexShader,
  20464. fragmentShader: m.waypoint.fragmentShader,
  20465. uniforms: s,
  20466. name: "waypoint",
  20467. opacity: 0
  20468. };
  20469. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20470. l.name = "wayPtOut");
  20471. var h = new r.RawShaderMaterial(l)
  20472. , u = new r.Mesh(i,h);
  20473. return u.name = t,
  20474. u
  20475. }
  20476. ,
  20477. n.prototype.makeStartMarker = function(e, t) {
  20478. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20479. i.y = 0,
  20480. i.normalize();
  20481. var n = Math.acos(i.x)
  20482. , o = this.makeWaypointObj(w.pathStart, "Start");
  20483. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20484. o.position.copy(e),
  20485. o
  20486. }
  20487. ,
  20488. n.prototype.makeEndMarker = function(e) {
  20489. var t = this.makeWaypointObj(w.pathEnd, "End")
  20490. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20491. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20492. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20493. t.position.copy(e),
  20494. t
  20495. }
  20496. ,
  20497. n.prototype.pathClean = function(e) {
  20498. if (e) {
  20499. for (var t in e.children)
  20500. this.pathClean(e.children[t]);
  20501. e.geometry && e.geometry.dispose(),
  20502. e.material && e.material.dispose()
  20503. }
  20504. }
  20505. ,
  20506. n.prototype.discardPathObject = function() {
  20507. if (this.obj3d) {
  20508. var e = this.obj3d.parent;
  20509. e && e.remove(this.obj3d),
  20510. this.pathClean(this.obj3d)
  20511. }
  20512. this.obj3d = null,
  20513. this.popInCpm()
  20514. }
  20515. ,
  20516. n.prototype.discardSlow = function() {
  20517. if (this.obj3d) {
  20518. if (this.player.mode !== a.PANORAMA)
  20519. return void this.discardPathObject();
  20520. for (var e, t = this, i = 0, n = function() {
  20521. this.discardPathObject()
  20522. }
  20523. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20524. e = t.obj3d.children[r],
  20525. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20526. i += 1,
  20527. n = null);
  20528. 0 === i && this.discardPathObject(),
  20529. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20530. }
  20531. }
  20532. ,
  20533. n.prototype.appearSlow = function() {
  20534. var e, t = this;
  20535. this.fadeOutCpm(c.path.fadeInTime);
  20536. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20537. e = t.obj3d.children[n],
  20538. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20539. }
  20540. ,
  20541. n.prototype.update = function() {
  20542. this.obj3d && this.obj3d.updateMatrixWorld()
  20543. }
  20544. ,
  20545. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20546. var t = r.Math.degToRad(c.warp.burnsAngle);
  20547. if (this.player.mode === a.PANORAMA) {
  20548. var i = this.burnsDir * t;
  20549. if (this.upcomingTransType === l.BLACK)
  20550. return i;
  20551. var n = e;
  20552. if (null === n)
  20553. return y.warn("Transition request for non-highlight"),
  20554. i;
  20555. var o = this.getHeroDescriptorByHeroIndex(n);
  20556. if (null === o)
  20557. return i;
  20558. if (!o.isPano())
  20559. return i;
  20560. var s = this.getHeroPano(o)
  20561. , h = this.playerControls.cameras[a.PANORAMA]
  20562. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20563. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20564. , p = function(e) {
  20565. var i = Math.acos(Math.min(1, e.dot(u)))
  20566. , n = (new r.Vector3).crossVectors(u, e);
  20567. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20568. };
  20569. if (s === this.player.currentPano)
  20570. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20571. var f = this.findShortestPath(this.player.currentPano, s);
  20572. if (void 0 === f || null === f || f.length < 1)
  20573. return y.debug("Empty path ahead..."),
  20574. i;
  20575. var g = this.makePathHulls(f)
  20576. , m = new r.CatmullRomCurve3(g.camera)
  20577. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20578. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20579. }
  20580. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20581. }
  20582. ,
  20583. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20584. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20585. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20586. var n = new r.Euler
  20587. , o = new r.Vector3;
  20588. y.debug("Starting wait: " + (void 0 !== t));
  20589. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20590. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20591. , h = function() {
  20592. this.endWarpState(),
  20593. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20594. t && t()
  20595. }
  20596. .bind(this)
  20597. , u = function(e, t) {
  20598. if (this.warpInterrupted)
  20599. return h(),
  20600. !0;
  20601. var r = t || 1e3 / 60;
  20602. if (c.warp.doBurns && !currentLocation.dontRot )
  20603. if (this.player.mode === a.PANORAMA) {
  20604. var l = this.playerControls.cameras[a.PANORAMA];
  20605. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20606. var u = i == 0 ? s : r * s / i;
  20607. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20608. n.y += u,
  20609. o.set(0, 0, -1),
  20610. o.applyEuler(n),
  20611. o.add(l.position),
  20612. l.controls.lookAt(o),
  20613. l.controls.lookVector.copy(o)
  20614. ,l.lookAt(o)
  20615. } else
  20616. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20617. }
  20618. .bind(this);
  20619. this.startWarpState(),
  20620. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20621. }
  20622. ,
  20623. n.prototype.warpToNonPano = function(e) {
  20624. if (this.discardPathObject(),
  20625. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20626. var t = function() {
  20627. e && e()
  20628. }
  20629. .bind(this);
  20630. this.player.flyToNewMode({
  20631. mode: this.warpDestHeroLoc.cameraMode,
  20632. duration: c.warp.outsideTime,
  20633. warpDest: this.warpDestHeroLoc,
  20634. callback: t,
  20635. force: !0
  20636. })
  20637. } else
  20638. y.warn("no warp destination!!!"),
  20639. e && e()
  20640. }
  20641. ,
  20642. n.prototype._resetWarpShaderParams = function(e) {//
  20643. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20644. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20645. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20646. delete e.material.defines.newBlack;
  20647. e.material.needsUpdate = true
  20648. } */
  20649. }
  20650. ,
  20651. n.prototype._clearWarpShading = function() {
  20652. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20653. this._resetWarpShaderParams(e[t]),
  20654. e[t].visible = !0;
  20655. this._resetWarpShaderParams(this.model.skybox)
  20656. }
  20657. ,
  20658. n.prototype._warpStopFlying = function() {
  20659. this.activeTransType = null,
  20660. this.placeCpm()
  20661. }
  20662. ,
  20663. n.prototype._wrapupTravelOnlyBits = function() {
  20664. this._warpStopFlying(),
  20665. this.warpPathPoints && (this.player.currentPano.exit(),
  20666. this.warpDestPano.enter(),
  20667. this.player.currentPano = this.warpDestPano),
  20668. this.player.spider.draw(),
  20669. this.placeCpm()
  20670. }
  20671. ,
  20672. n.prototype._wrapupTravel = function(e) {
  20673. this._wrapupTravelOnlyBits(),
  20674. this.warpCameraAim(e)
  20675. }
  20676. ,
  20677. n.prototype._wrapupWarpShading = function(e) {
  20678. this._clearWarpShading(),
  20679. this._wrapupTravel(e)
  20680. }
  20681. ,
  20682. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20683. t !== I.END && this._clearWarpShading(),
  20684. this._wrapupTravelOnlyBits(),
  20685. this.upcomingTransType = null,
  20686. e && e()
  20687. }
  20688. ,
  20689. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20690. var i = this.warpDestHeroLoc.quaternion
  20691. , n = this.playerControls.cameras[a.PANORAMA]
  20692. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20693. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20694. , l = s.dot(o)
  20695. , u = r.Math.radToDeg(Math.acos(l))
  20696. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20697. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20698. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20699. m.y = h.constrainedTurn(m.y),
  20700. this.burnsDir = Math.sign(m.y);
  20701. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20702. , A = new r.Vector3
  20703. , C = function(e, t) {
  20704. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20705. v.y = g.y + e * m.y,
  20706. v.z = g.z + e * m.z,
  20707. A.set(0, 0, -1),
  20708. A.applyEuler(v),
  20709. A.add(n.position),
  20710. n.controls.lookAt(A),
  20711. n.controls.lookVector.copy(A),
  20712. void n.lookAt(A))
  20713. }
  20714. .bind(this);
  20715. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20716. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20717. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20718. ):
  20719. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20720. ,void (t && t())
  20721. ) */
  20722. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20723. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20724. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20725. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20726. ,void (t && t())
  20727. )
  20728. }
  20729. ,
  20730. n.prototype._warpBendAim = function(e, t, i, n) {
  20731. var o = n || 0
  20732. , s = this.playerControls.cameras[a.PANORAMA]
  20733. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20734. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20735. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20736. f.y = h.constrainedTurn(f.y);
  20737. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20738. f.x = g * Math.sign(f.x),
  20739. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20740. this.burnsDir = Math.sign(f.y),
  20741. g *= Math.sign(f.y),
  20742. f.y = g;
  20743. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20744. , v = new r.Vector3
  20745. , A = function(e, t) {
  20746. if (e < .5)
  20747. m.x = u.x + e * f.x,
  20748. m.y = u.y + e * f.y,
  20749. m.z = u.z + e * f.z;
  20750. else {
  20751. var i = (1 - e) * c.warp.softBendEnd;
  20752. m.x = l.x - i * f.x,
  20753. m.y = l.y - i * f.y,
  20754. m.z = l.z - i * f.z
  20755. }
  20756. v.set(0, 0, -1),
  20757. v.applyEuler(m),
  20758. v.add(s.position);
  20759. s.controls.lookAt(v),
  20760. s.controls.lookVector.copy(v),
  20761. s.lookAt(v);
  20762. }
  20763. .bind(this);
  20764. if(window.DATA.momentTourBlackNewType){
  20765. A(1)
  20766. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20767. }
  20768. ,
  20769. n.prototype._warpStepCameraAim = function(e, t, i) {
  20770. var n = this.playerControls.cameras[a.PANORAMA]
  20771. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20772. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20773. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20774. l.y = h.constrainedTurn(l.y),
  20775. this.burnsDir = Math.sign(l.y);
  20776. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20777. , f = new r.Vector3
  20778. , g = function(e, t) {
  20779. e < .5 ? u.copy(s) : u.copy(o),
  20780. f.set(0, 0, -1),
  20781. f.applyEuler(u),
  20782. f.add(n.position),
  20783. n.controls.lookAt(f),
  20784. n.controls.lookVector.copy(f),
  20785. n.lookAt(f)
  20786. }
  20787. .bind(this);
  20788. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20789. }
  20790. ,
  20791. n.prototype.setBurnsDir = function() {
  20792. var e = this.playerControls.cameras[a.PANORAMA]
  20793. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20794. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20795. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20796. n.y = h.constrainedTurn(n.y),
  20797. this.burnsDir = Math.sign(n.y)
  20798. }
  20799. ,
  20800. n.prototype.stepWarpPath = function(firstPos, e ) {
  20801. var i = this.playerControls.cameras[a.PANORAMA];
  20802. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20803. if (!n){
  20804. return i.position.copy(this.warpDestPano.position),
  20805. !0;
  20806. }
  20807. /* if (!this.warpPathPoints)
  20808. return i.position.copy(this.warpDestPano.position),
  20809. !0;
  20810. var n = this.warpPathPoints[0] */
  20811. var o = this.warpDestPano.position;
  20812. /* console.log(firstPos)
  20813. console.log(o) */
  20814. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20815. var s = new r.Vector3;
  20816. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20817. i.position.copy(s)
  20818. } else
  20819. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20820. }
  20821. ,
  20822. n.prototype.interruptAndFastForward = function(e, t) {
  20823. this.warping && (this.warpInterrupted = !0,
  20824. this.warpInterruptionBlackoutStyle = e,
  20825. this.warpInterruptionTravelTime = t,
  20826. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20827. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20828. }
  20829. ,
  20830. n.prototype.warpCameraAim = function(e) {
  20831. var t = c.warp.minWarpTime;
  20832. if (this.upcomingTransType === l.BLACK)
  20833. t = c.warp.teleportTime;
  20834. else {
  20835. var i = this.playerControls.cameras[a.PANORAMA]
  20836. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20837. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20838. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20839. s.y = h.constrainedTurn(s.y);
  20840. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20841. t = Math.max(t, u)
  20842. }
  20843. var d = function() {
  20844. this._warpStopFlying(),
  20845. this.discardSlow(),
  20846. e && e()
  20847. }
  20848. .bind(this);
  20849. this._warpCameraAim(t, d)
  20850. }
  20851. ,
  20852. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20853. this.model.skybox.material.uniforms.blackout.value = n;
  20854. var r = u.uniform(this.model.skybox, "progress", 1)
  20855. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20856. , a = !1
  20857. , s = function() {
  20858. if (this.warpInterrupted)
  20859. return a = !0,
  20860. !0
  20861. }
  20862. .bind(this)
  20863. , l = function(e, t) {
  20864. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20865. !0) : void r(e, t)
  20866. }
  20867. .bind(this)
  20868. , h = function(e, t) {
  20869. return i && a ? (o(0),
  20870. !0) : void o(e, t)
  20871. }
  20872. .bind(this);
  20873. p.start(s, e, null, t, null, "safeHaltWatch"),
  20874. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20875. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20876. }
  20877. ,
  20878. n.prototype.warpTravel_STD = function(e) {
  20879. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20880. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20881. w += this.warpLength * c.warp.timePerMeter,
  20882. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20883. var _ = !1
  20884. , T = this.warpDestHeroLoc.quaternion
  20885. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20886. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20887. , M = S.dot(x)
  20888. , R = r.Math.radToDeg(Math.acos(M))
  20889. , P = function(e) {
  20890. var t = o
  20891. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20892. return i
  20893. }
  20894. , O = function() {
  20895. return E.lookAt(C, t, A.UP),
  20896. s.setFromRotationMatrix(E, c.warp.eOrder),
  20897. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20898. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20899. h.constrainedTurn(b.y)
  20900. }
  20901. .bind(this)
  20902. , L = function(e, t) {
  20903. if (this.warpInterrupted)
  20904. return _ = !0,
  20905. !0
  20906. }
  20907. .bind(this)
  20908. , D = function(e, t) {
  20909. return _ || !this.warpPathPoints ? (g.blur(0),
  20910. !0) : void g.blur(e)
  20911. }
  20912. .bind(this)
  20913. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20914. , B = function(e, t) {
  20915. return _ || !this.warpPathPoints ? (N(0),
  20916. !0) : void N(e, t)
  20917. }
  20918. .bind(this)
  20919. , F = function(e, t) {
  20920. if (!this.warpPathPoints)
  20921. return n.position.copy(this.warpDestPano.position),
  20922. !0;
  20923. if (_)
  20924. return !0;
  20925. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20926. n.position.copy(i),
  20927. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20928. }
  20929. .bind(this)
  20930. , V = function(e, n) {
  20931. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20932. !0)
  20933. }
  20934. .bind(this)
  20935. , U = function(e, o) {
  20936. if (_)
  20937. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20938. !0;
  20939. if (!this.warpPathPoints)
  20940. return !0;
  20941. var a = this.warpLength * e
  20942. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20943. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20944. c.warp.matchCam && (l *= 1 - u),
  20945. E.lookAt(C, t, A.UP),
  20946. s.setFromRotationMatrix(E, c.warp.eOrder),
  20947. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20948. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20949. b.y = h.constrainedTurn(b.y),
  20950. s.x = m.x + l * b.x,
  20951. s.y = m.y + l * b.y,
  20952. s.z = m.z + l * b.z,
  20953. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20954. b.y = h.constrainedTurn(b.y);
  20955. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20956. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20957. v.x = v.x + b.x * c.warp.turnFriction,
  20958. v.y = v.y + b.y * c.warp.turnFriction,
  20959. v.z = v.z + b.z * c.warp.turnFriction,
  20960. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20961. var p = t.clone().sub(C).normalize();
  20962. if (R < c.warp.maxAimRotation && u > 0) {
  20963. var g = 1 - u;
  20964. p.x = p.x * g + u * S.x,
  20965. p.y = p.y * g + u * S.y,
  20966. p.z = p.z * g + u * S.z,
  20967. p.normalize()
  20968. }
  20969. this.bunnyObj.position.copy(n.position).add(p),
  20970. f.set(0, 0, -1).applyEuler(v).normalize(),
  20971. f.multiplyScalar(8),
  20972. f.add(n.position),
  20973. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20974. n.controls.lookVector.copy(f),
  20975. n.lookAt(f))
  20976. }
  20977. .bind(this)
  20978. , k = function() {
  20979. _ ? (this.discardSlow(),
  20980. this.upcomingTransType = l.BLACK,
  20981. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20982. }
  20983. .bind(this);
  20984. V(0);
  20985. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20986. w += H;
  20987. var G = H / w;
  20988. this.warpCommonParameters(w, G, !0, I.NONE),
  20989. p.start(L, w, null, 0, null, "_haltWatcher"),
  20990. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20991. p.start(D, w, null, G, P, "blurring")),
  20992. p.start(B, w, null, G, P, "modelAlpha"),
  20993. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20994. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20995. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20996. }
  20997. ,
  20998. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20999. var r = e || 0;
  21000. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21001. //add
  21002. player.model.hotGroup.visible = false
  21003. var done = ()=>{
  21004. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:0, callback:()=>{
  21005. player.model.hotGroup.visible = true
  21006. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21007. }})
  21008. }
  21009. if(window.DATA.momentTourBlackNewType){
  21010. player.sceneRenderer.effects.fastTranMaskPass.start(player.sceneRenderer)
  21011. var camera = this.playerControls.cameras[a.PANORAMA];
  21012. var end = this.warpDestHeroLoc.position
  21013. camera.position.copy(end)
  21014. setTimeout(()=>{
  21015. player.sceneRenderer.effects.fastTranMaskPass.stop()
  21016. this.wrapupWarpShadingOnly(n, i);
  21017. done()
  21018. },t)
  21019. }else{
  21020. var o = function() {
  21021. this.wrapupWarpShadingOnly(n, i);
  21022. done()
  21023. }
  21024. .bind(this);
  21025. var firstPos = this.player.position.clone()//add
  21026. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21027. }
  21028. this.warpCommonParameters(t, r, !1, i)
  21029. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21030. if(window.DATA.momentTourBlackNewType){
  21031. e.material.uniforms.blackout.value = 5//i 改
  21032. //e.material.defines.newBlack = ''
  21033. //e.material.needsUpdate = true
  21034. }else{
  21035. e.material.uniforms.blackout.value = i
  21036. }
  21037. }),
  21038. this._warpBendAim(null, t, null, r);
  21039. }
  21040. ,
  21041. n.prototype.flightStepWalk = function(e, t, i) {
  21042. var n = .001
  21043. , o = 1
  21044. , a = 1.2
  21045. , s = new r.Vector3
  21046. , h = new r.Vector3
  21047. , u = function(e, t) {
  21048. //导览速度
  21049. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21050. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21051. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21052. h.copy(A.FORWARD),
  21053. this.player.getDirection(h),
  21054. s.copy(t).sub(e.position).normalize();
  21055. var l = s.dot(h)
  21056. , u = Math.acos(l)
  21057. , d = u / r;
  21058. d > n && (r *= d / n,
  21059. u < o && (r *= a))
  21060. return r / DATA.tourWalkSpeed * 100 // 改
  21061. };
  21062. return function(e, t, i) {
  21063. if (this.warpInterrupted)
  21064. i && i();
  21065. else if (this.activeTransType !== l.WALK)
  21066. this._clearWarpShading(),
  21067. this._warpStopFlying(),
  21068. this.player.spider.draw(),
  21069. this.placeCpm(),
  21070. i && i();
  21071. else if (this.player.currentPano !== e) {
  21072. var n = {
  21073. pano: e,
  21074. lookAtPoint: t,
  21075. duration: null,
  21076. maxDistanceOverride: c.warp.walkMaxDist,
  21077. skipWarpingCheck: !1,
  21078. constantMoveSpeed: !0
  21079. };
  21080. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21081. n.zoomLevel = this.warpDestHeroLoc.zoom
  21082. }
  21083. n.duration = u.call(this, e, t),
  21084. this.player.nonInterruptingFlyToPano(n, i)
  21085. } else
  21086. i && i()
  21087. }
  21088. }(),
  21089. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21090. return this.flightStepWalk.bind(this, e, t, i)
  21091. }
  21092. ,
  21093. n.prototype.warpTravel_WALK = function() {
  21094. var e = [];
  21095. return function(t) {
  21096. var i = this.player.model.panos;
  21097. e.length = 0;
  21098. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21099. var s = this.nodes[a]
  21100. , l = i.get(s);
  21101. a === this.nodes.length - 1;
  21102. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21103. n && o || (e.push(s),
  21104. n = l)
  21105. }
  21106. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21107. var h = e.length
  21108. , u = i.get(e[h - 1])
  21109. , d = new Array(h + 1);
  21110. d[d.length - 1] = function() {
  21111. t && t()
  21112. }
  21113. .bind(this);
  21114. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21115. var g = e[p];
  21116. u = i.get(g);
  21117. var m = new r.Vector3;
  21118. this.getLookAtForWalkingTourNode(e, p, m),
  21119. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21120. p--
  21121. }
  21122. d[0]()
  21123. }
  21124. }(),
  21125. n.prototype.getLookAtForWalkingTourNode = function() {
  21126. var e = new r.Vector3
  21127. , t = new r.Vector3
  21128. , i = new r.Vector3
  21129. , n = new r.Vector3
  21130. , o = new r.Vector3
  21131. , a = .65
  21132. , s = .75
  21133. , l = .2
  21134. , c = .4
  21135. , h = .2
  21136. , u = 3;
  21137. return function(r, d, p) {
  21138. var f = r.length;
  21139. if (d >= f)
  21140. return !1;
  21141. var g = 1
  21142. , m = 1;
  21143. t.set(0, 0, 0),
  21144. o.set(0, 0, 0);
  21145. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21146. if (v = this.player.model.panos.get(r[A]),
  21147. this.getOrientationForWalkingTourNode(r, A, i),
  21148. A === d && e.copy(i),
  21149. n.copy(i),
  21150. A > d) {
  21151. var y = n.dot(e) < a;
  21152. g *= y ? l : s,
  21153. m *= y ? h : c
  21154. }
  21155. i.multiplyScalar(g),
  21156. t.add(i),
  21157. o.lerp(v.position, m)
  21158. }
  21159. return t.normalize(),
  21160. p.copy(o),
  21161. p.add(t),
  21162. !0
  21163. }
  21164. }(),
  21165. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21166. var n = e.length;
  21167. if (t >= n)
  21168. return !1;
  21169. if (t === n - 1)
  21170. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21171. else {
  21172. var r = this.player.model.panos.get(e[t])
  21173. , o = this.player.model.panos.get(e[t + 1]);
  21174. i.copy(o.position).sub(r.position)
  21175. }
  21176. return i.normalize(),
  21177. !0
  21178. }
  21179. ,
  21180. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21181. if (this.activeTransType = this.upcomingTransType,
  21182. this.lastTransType = this.activeTransType,
  21183. this.upcomingTransType = null,
  21184. !e) {
  21185. var r = function() {
  21186. this._wrapupTravel(n)
  21187. }
  21188. .bind(this)
  21189. , o = {
  21190. pano: this.warpDestPano,
  21191. lookAtPoint: null,
  21192. duration: null,
  21193. maxDistanceOverride: null,
  21194. skipWarpingCheck: !1
  21195. };
  21196. return void this.player.flyToPano(o, r)
  21197. }
  21198. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21199. this._clearWarpShading(),
  21200. this._warpStopFlying(),
  21201. this.player.spider.draw(),
  21202. this.placeCpm(),
  21203. n && n()
  21204. }
  21205. .bind(this)) : this.warpTravel_STD(n)
  21206. }
  21207. ,
  21208. n.prototype.startWarpState = function() {
  21209. this.warping = !0,
  21210. this.warpInterrupted = !1,
  21211. this.warpInterruptionBlackoutStyle = null,
  21212. this.warpInterruptionTravelTime = null
  21213. }
  21214. ,
  21215. n.prototype.endWarpState = function() {
  21216. this.warping = !1
  21217. }
  21218. ,
  21219. n.prototype.warpToPano = function(e, t, i, n) {
  21220. if (this.warping)
  21221. return void y.warn("Cannot warp when already warping");
  21222. if (this.upcomingTransType = e,
  21223. this.activeTransType = null,
  21224. !this.setWarpDestPano())
  21225. return this.upcomingTransType = null,
  21226. void this.warpToNonPano(n);
  21227. if (this.player.mode !== a.PANORAMA)
  21228. return this.upcomingTransType = null,
  21229. this.discardSlow(),
  21230. void this.player.flyToNewMode({
  21231. mode: a.PANORAMA,
  21232. pano: this.warpDestPano,
  21233. duration: c.warp.outsideTime,
  21234. warpDest: this.warpDestHeroLoc,
  21235. callback: n,
  21236. force: !0
  21237. });
  21238. if (!this.warpDestPano)
  21239. return y.warn("no warp destination, callback dropped"),
  21240. void (this.upcomingTransType = null);
  21241. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21242. , o = this.chooseWarpPath(r);
  21243. if (o && this.upcomingTransType !== l.WALK) {
  21244. var s = function() {
  21245. this.waitingToWarp = !1,
  21246. this.warpToPano(e, t, i, n)
  21247. }
  21248. .bind(this);
  21249. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21250. return void (this.waitingToWarp = !0)
  21251. }
  21252. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21253. this.player.currentPano = this.warpDestPano,
  21254. this.placeCpm(),
  21255. this.fadeOutCpm(c.path.fadeOutTime),
  21256. this.player.spider.draw()),
  21257. y.debug("Warping to pano ", this.warpDestPano.position),
  21258. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21259. this.startWarpState();
  21260. var h = function() {
  21261. this.endWarpState(),
  21262. n && n()
  21263. }
  21264. .bind(this);
  21265. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21266. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21267. }
  21268. ,
  21269. t.exports = n
  21270. }
  21271. ).call(this, "/js/objects/ShowPath.js")
  21272. }
  21273. , {
  21274. "../constants": 8,
  21275. "../effects": 16,
  21276. "../enum/BlackoutStyle": 18,
  21277. "../enum/ModelManagerEvents": 33,
  21278. "../enum/PlayerEvents": 40,
  21279. "../enum/RenderOrder": 42,
  21280. "../enum/Vectors": 50,
  21281. "../enum/Viewmode": 51,
  21282. "../enum/WarpStyle": 52,
  21283. "../gui/gui": 65,
  21284. "../model/ModelManager": 140,
  21285. "../objects/Snapshot": 153,
  21286. "../settings": 166,
  21287. "../shaders": 167,
  21288. "../util/easing": 186,
  21289. "../util/lerp": 188,
  21290. "../util/logger": 189,
  21291. "../util/math": 190,
  21292. "../util/texture": 194,
  21293. "../util/transitions": 195,
  21294. three: 217
  21295. }],
  21296. 152: [function(e, t, i) {
  21297. "use strict";
  21298. function n() {
  21299. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21300. , t = new r.RawShaderMaterial({
  21301. fragmentShader: o.skysphere.fragmentShader,
  21302. vertexShader: o.skysphere.vertexShader,
  21303. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21304. side: r.BackSide,
  21305. name: "skysphere"
  21306. });
  21307. t.uniforms.radius.value = e.parameters.radius,
  21308. r.Mesh.call(this, e, t)
  21309. }
  21310. var r = e("three")
  21311. , o = e("../shaders")
  21312. , a = e("../settings");
  21313. n.prototype = Object.create(r.Mesh.prototype),
  21314. n.prototype.constructor = n,
  21315. t.exports = n
  21316. }
  21317. , {
  21318. "../settings": 166,
  21319. "../shaders": 167,
  21320. three: 217
  21321. }],
  21322. 153: [function(e, t, i) {
  21323. (function(i) {
  21324. "use strict";
  21325. function n(e) {
  21326. o.call(this, e),
  21327. this.sid = e.sid,//xzw add
  21328. this.panoId = e.panoId,
  21329. this.orthoZoom = e.orthoZoom,
  21330. this.floorVisibility = e.floorVisibility,
  21331. this.thumbUrl = e.thumbUrl,
  21332. this.name = e.name,
  21333. this.zoom = e.zoom
  21334. }
  21335. var r = (e("three"),
  21336. e("../util/logger"))
  21337. , o = (e("../settings"),
  21338. e("../enum/Viewmode"),
  21339. e("../util/common"),
  21340. e("../util/transitions"),
  21341. e("../util/lerp"),
  21342. e("../util/ajax"),
  21343. e("../util/texture"),
  21344. e("./View"));
  21345. e("events").EventEmitter,
  21346. new r(i);
  21347. n.prototype = Object.create(o.prototype),
  21348. n.prototype.isPano = function() {
  21349. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21350. }
  21351. ,
  21352. t.exports = n
  21353. }
  21354. ).call(this, "/js/objects/Snapshot.js")
  21355. }
  21356. , {
  21357. "../enum/Viewmode": 51,
  21358. "../settings": 166,
  21359. "../util/ajax": 181,
  21360. "../util/common": 185,
  21361. "../util/lerp": 188,
  21362. "../util/logger": 189,
  21363. "../util/texture": 194,
  21364. "../util/transitions": 195,
  21365. "./View": 154,
  21366. events: 202,
  21367. three: 217
  21368. }],
  21369. 154: [function(e, t, i) {
  21370. (function(i) {
  21371. "use strict";
  21372. function n(e) {
  21373. e = e || {},
  21374. this.position = new r.Vector3,
  21375. this.quaternion = new r.Quaternion,
  21376. this.update(e)
  21377. }
  21378. var r = e("three")
  21379. , o = e("../util/logger")
  21380. , a = (e("../settings"),
  21381. e("../enum/Viewmode"),
  21382. e("../util/common"),
  21383. e("../util/transitions"),
  21384. e("../util/lerp"),
  21385. e("../util/ajax"),
  21386. e("../util/texture"),
  21387. e("events").EventEmitter);
  21388. new o(i);
  21389. n.prototype = Object.create(a.prototype),
  21390. n.prototype.isValid = function() {
  21391. return !!this.cameraMode
  21392. }
  21393. ,
  21394. n.prototype.update = function(e) {
  21395. return this.cameraMode = e.cameraMode || this.cameraMode,
  21396. this.pano = e.pano || this.pano,
  21397. e.position && this.position.copy(e.position),
  21398. e.quaternion && this.quaternion.copy(e.quaternion),
  21399. this
  21400. }
  21401. ,
  21402. t.exports = n
  21403. }
  21404. ).call(this, "/js/objects/View.js")
  21405. }
  21406. , {
  21407. "../enum/Viewmode": 51,
  21408. "../settings": 166,
  21409. "../util/ajax": 181,
  21410. "../util/common": 185,
  21411. "../util/lerp": 188,
  21412. "../util/logger": 189,
  21413. "../util/texture": 194,
  21414. "../util/transitions": 195,
  21415. events: 202,
  21416. three: 217
  21417. }],
  21418. 155: [function(e, t, i) {//player.js
  21419. (function(i) {
  21420. "use strict";
  21421. function n(e) {
  21422. this.currentPano = null,
  21423. this.nextPano = null,
  21424. this.camera = null,
  21425. this.paused = !1,
  21426. this.flying = !1,
  21427. this.sceneIntersectionPlane = null,
  21428. this.target = new r.Vector3,
  21429. this.mouse = new r.Vector3(1.1,1.1,.5),
  21430. this.mouseAtMouseDown = new r.Vector2,
  21431. this.mouseCouldBeClickToMove = !1,
  21432. this.mouseLastMoveTime = Date.now(),
  21433. this.mouseDown = !1,
  21434. this.mouseDownTimer = null,
  21435. this.couldBeLongTap = !1,
  21436. this.containsMouse = !1, //
  21437. this.isTouchEvent = !1,
  21438. this.isPanoHover = !1,
  21439. this.reticule = new a(this),
  21440. this.panoMarkers = [],
  21441. this.spider = new h(this),
  21442. this.quaternion = new r.Quaternion,
  21443. this.position = new r.Vector3(15,10,15),
  21444. this.previousState = null,
  21445. this.lastInsideView = new c,
  21446. this.last360View = new c,
  21447. this.raycaster = new r.Raycaster,
  21448. this.intersect = null,
  21449. this.lastChangeTime = Date.now(),
  21450. this.history = new I,
  21451. this.cameraControls = null,
  21452. this.path = null,
  21453. this.model = null,
  21454. this.domElement = null,
  21455. this.cachedPanoCandidates = null,
  21456. this.basePanoSize = 0,
  21457. this.standardPanoSize = 0,
  21458. this.highPanoSize = 0,
  21459. this.ultraHighPanoSize = 0,
  21460. this.zoomLevel = 1,
  21461. this.zooming = 0,
  21462. this.zoomSpeed = .5,
  21463. this.scrollZoomSpeed = .06,
  21464. this.zoomSpeedAdjust = .05,
  21465. this.defaultZoomIncrement = .2,
  21466. this.baseFov = f.insideFOV,
  21467. this.zoomFov = this.baseFov,
  21468. this.zoomEnabled = !0,
  21469. this.preRenderingEnabled = !1,
  21470. this.setupCustomProperties(e),
  21471. this.zoomStats = new L
  21472. window.player = this
  21473. this.modeTran = ''
  21474. }
  21475. var r = e("three")
  21476. , o = e("./util/logger")
  21477. , a = e("./objects/Reticule")
  21478. , s = e("./objects/Panorama")
  21479. , l = e("./objects/ShowPath")
  21480. , c = e("./objects/View")
  21481. , h = (e("./objects/Snapshot"),
  21482. e("./objects/NSpider"))
  21483. , u = e("./enum/Viewmode")
  21484. , d = (e("./enum/TagStates"),
  21485. e("./enum/Vectors"))
  21486. , p = e("./enum/Keys")
  21487. , f = (e("./enum/AlignmentType"),
  21488. e("./settings"))
  21489. , g = e("./util/common")
  21490. , m = (e("./util/browser"),
  21491. e("./util/math"))
  21492. , v = e("./util/lerp")
  21493. , A = e("./util/easing")
  21494. , y = e("./util/transitions")
  21495. , C = e("events").EventEmitter
  21496. , I = (e("./shaders"),
  21497. e("./util/history"))
  21498. , E = (e("./util/camera"),
  21499. e("./model/ModelManager"),
  21500. e("./enum/PathDiscardMode"))
  21501. , b = e("./enum/PathDisplayMode")
  21502. , w = e("./enum/PlayerEvents")
  21503. , _ = e("./enum/ControlEvents")
  21504. , T = e("./enum/ModelManagerEvents")
  21505. , x = e("./enum/WarpStyle")
  21506. , S = e("./enum/BlackoutStyle")
  21507. , M = e("./exception/BasicException")
  21508. , R = e("./enum/PanoSizeClass")
  21509. , P = (e("./tile/TileDownloader"),
  21510. e("./tile/TilePrioritizer"))
  21511. , O = (e("./enum/PanoramaEvents"),
  21512. e("./enum/ZoomEvents"))
  21513. , L = e("./util/ZoomStats")
  21514. , D = e("./constants")
  21515. , N = e("./util/common")
  21516. , B = e("./util/cameraLight")
  21517. //, Hot = e('hot')
  21518. , F = new o(i)
  21519. , V = Object.freeze({
  21520. FlyToPano: y.getUniqueId(),
  21521. FlyToNewMode: y.getUniqueId(),
  21522. FlyToSameMode: y.getUniqueId(),
  21523. FlyToViewFloor: y.getUniqueId(),
  21524. LookTransition: y.getUniqueId(),
  21525. ZoomTransition: y.getUniqueId()
  21526. });
  21527. n.prototype = Object.create(C.prototype),
  21528. n.prototype.init = function(e) {
  21529. this.modelManager = e.modelManager,
  21530. this.tileDownloader = e.tileDownloader,
  21531. this.panoRenderer = e.panoRenderer,
  21532. this.qualityManager = e.qualityManager,
  21533. this.domElement = e.container,
  21534. this.camera = e.camera,
  21535. this.tagManager = e.tagManager,
  21536. this.cameraControls = e.controls,
  21537. this.path = new l(e.director,this,e.controls),
  21538. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21539. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21540. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21541. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21542. this.tileDownloader.processPriorityQueue = !1,
  21543. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21544. this.bindEvents(e.container),
  21545. this.updateModel()
  21546. //this.guider2 = new PanTransGuide(this)
  21547. }
  21548. //xzw add: 截图
  21549. function dataURLtoBlob(dataurl) {
  21550. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21551. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21552. while(n--){
  21553. u8arr[n] = bstr.charCodeAt(n);
  21554. };
  21555. return new Blob([u8arr], {type:mime});
  21556. }
  21557. n.prototype.screenShot = function(o){
  21558. if(this.flying || this.flyingToTag) return;
  21559. var R = this.sceneRenderer;
  21560. R.updateScreenSize(o);
  21561. for(var i in this.model.panos.index){
  21562. if(!this.model.panos.index[i].marker) continue;
  21563. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21564. this.model.panos.index[i].marker.visible = false;
  21565. }
  21566. for(var i in this.model.hots){
  21567. this.model.hots[i].mesh.visible = false;
  21568. }
  21569. this.reticule.visible = false;
  21570. this.reticule.forceUnvisible = true;
  21571. this.path.currentPanoMarker.mesh.visible = false;
  21572. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21573. R.renderer.clear(true,true,true);
  21574. R.renderer.render(R.scene, R.camera);
  21575. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21576. o.f && o.f(imgData)
  21577. R.updateScreenSize({resize:true});
  21578. this.reticule.visible = true;
  21579. for(var i in this.model.hots){
  21580. this.model.hots[i].mesh.visible = true;
  21581. }
  21582. for(var i in this.model.panos.index){
  21583. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21584. }
  21585. this.path.currentPanoMarker.mesh.visible = true;
  21586. R.renderer.render(R.scene, R.camera);
  21587. }.bind(this),30) //这个数字不能太小
  21588. }
  21589. var scaleImg = e("scaleImg");
  21590. var ResizeImg = function(img, option){
  21591. var img2; //不能直接改img 否则可能触发第二次img.onload
  21592. var compress = function(ratio,type){
  21593. var image = img2 || img;
  21594. var c = document.createElement('canvas');
  21595. c.width = image.width; c.height = image.height;
  21596. var ctx = c.getContext('2d');
  21597. ctx.drawImage(image,0,0,image.width,image.height);
  21598. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21599. }
  21600. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21601. var image = img2 || img;
  21602. var blob = dataURLtoBlob(image.src);
  21603. if(option.maxWeight && blob.size > option.maxWeight){
  21604. compress(option.maxWeight/blob.size, "jpeg")
  21605. blob = dataURLtoBlob(image.src);
  21606. }
  21607. if(!img2){
  21608. img2 = new Image();
  21609. }
  21610. img2.base64Src = image.src;
  21611. img2.src = window.URL.createObjectURL(blob);
  21612. }
  21613. var oldSize = Math.max(img.width, img.height);
  21614. if(option.toType != "png"){//不是非要png的话
  21615. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21616. if(oldSize > option.maxSize){
  21617. compress(option.maxSize/oldSize, "jpeg");
  21618. }
  21619. reCom();
  21620. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21621. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21622. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21623. reCom();
  21624. }
  21625. }
  21626. }else{
  21627. //?貌似png会越压缩越大?
  21628. }
  21629. return img2 || img;
  21630. }
  21631. var _fixType=function(type) {
  21632. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21633. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21634. return 'image/' + r;
  21635. };
  21636. var saveFile=function(data, filename){
  21637. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21638. save_link.href = data;
  21639. save_link.download = filename;
  21640. var event = document.createEvent('MouseEvents');
  21641. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21642. save_link.dispatchEvent(event);
  21643. };
  21644. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21645. var info = this.getSnapAngleInfo();
  21646. var str = ',{\r\t' + info;
  21647. var arg = arguments[0];
  21648. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21649. if (arg && arg.__callback) {
  21650. return arg.__callback(imgData, info)
  21651. }
  21652. var img = new Image();
  21653. img.src = imgData;
  21654. img.onload = function(){
  21655. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21656. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21657. var filename = "snap" + (new Date()).getTime();
  21658. saveFile(img2.src,filename + ".jpg");
  21659. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21660. str +=('\r\t"sid":"'+filename+'",');
  21661. str +=('\r\t"name":"'+filename+'"\r}');
  21662. logData(str)
  21663. }
  21664. }});
  21665. }
  21666. ,
  21667. n.prototype.getSnapAngleInfo = function(){
  21668. var info = {};
  21669. var str = '"metadata":{';
  21670. var q = this.camera.quaternion.clone();
  21671. switch (this.mode) {
  21672. case "panorama":
  21673. info.scan_id = this.currentPano.id;
  21674. str += ('"scan_id":"'+this.currentPano.id+'",');
  21675. break;
  21676. case "floorplan":
  21677. info.camera_mode = 1;
  21678. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21679. q.multiply(this.camera.quaternion);
  21680. str += ('"camera_mode":1,');
  21681. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21682. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21683. break;
  21684. case "dollhouse":
  21685. info.camera_mode = 2;
  21686. str += ('"camera_mode":2,');
  21687. break;
  21688. }
  21689. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21690. console.log(info.camera_position)
  21691. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21692. /**fyz 对相机截屏的角度进行校对 */
  21693. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21694. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21695. out.x *= -1;
  21696. out.w *= -1;
  21697. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21698. }else{
  21699. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21700. }
  21701. info.zoom = this.zoomLevel;
  21702. console.log(info.camera_quaternion)
  21703. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21704. // fyz 扩展编辑页面, 加上导览点缩放值
  21705. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21706. return str;
  21707. }
  21708. //------end
  21709. n.prototype.setupCustomProperties = function(e) {
  21710. var t = e || u.PANORAMA;
  21711. Object.defineProperty(this, "mode", {
  21712. get: function() {
  21713. return t
  21714. },
  21715. set: function(e) {
  21716. var i = t;
  21717. t = e,
  21718. this.onModeUpdated(i, t)
  21719. }
  21720. })
  21721. }
  21722. ,
  21723. n.prototype.isInMode = function() {
  21724. for (var e = 0; e < arguments.length; e++)
  21725. if (this.mode === arguments[e])
  21726. return !0;
  21727. return !1
  21728. }
  21729. ,
  21730. n.prototype.isOutsideMode = function(e) {
  21731. return e = e || this.mode,
  21732. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21733. }
  21734. ,
  21735. n.prototype.is360View = function(e, t) {
  21736. return e === u.PANORAMA && t && !t.isAligned()
  21737. }
  21738. ,
  21739. n.prototype.setScene = function(e) {
  21740. this.sceneIntersectionPlane = e.plane,
  21741. this.path.setScene(e),
  21742. this.moveReticuleToScene(e)
  21743. }
  21744. ,
  21745. n.prototype.moveReticuleToScene = function(e) {
  21746. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21747. e.add(this.reticule)
  21748. }
  21749. ,
  21750. n.prototype.updateModel = function() {
  21751. function e(e, t, n) {
  21752. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21753. }
  21754. function t(e, t) {
  21755. if (this.mode === u.DOLLHOUSE) {
  21756. var n = e ? this.model.center.y : n = t.center.y;
  21757. i.call(this, n)
  21758. }
  21759. }
  21760. function i(e) {
  21761. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21762. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21763. , n = t.position.y + (e - i.target.y)
  21764. , r = f.showFloorDuration + f.showFloorDelay;
  21765. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21766. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21767. }
  21768. this.model = this.modelManager.getActiveModel(),
  21769. this.model.on("floor.changed", e.bind(this)),
  21770. this.model.on("allfloors.toggled", t.bind(this)),
  21771. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21772. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21773. var e2 = this;
  21774. this.model.panos.list.forEach(function(a) {
  21775. a.vrMarker.addEventListener("click", function() {
  21776. e2.flyToPano({
  21777. pano: a
  21778. })
  21779. })
  21780. })
  21781. /********************************************************************************************************************************************/
  21782. this.model.addHighMapCube()//add
  21783. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21784. }
  21785. ,
  21786. n.prototype.updateModelDependentData = function() {
  21787. this.cameraControls.setModelForControls(this.model),
  21788. this.getPanoMarkersFromModel(this.model)
  21789. }
  21790. ,
  21791. n.prototype.onModelChanged = function() {
  21792. this.updateModel(),
  21793. this.updateModelDependentData()
  21794. }
  21795. ,
  21796. n.prototype.getPanoMarkersFromModel = function(e) {
  21797. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21798. return t.marker ? e.concat(t.marker) : e
  21799. }, [])
  21800. }
  21801. ,
  21802. n.prototype.handleControlMove = function(e) {
  21803. this.emit(w.Move, e)
  21804. }
  21805. ,
  21806. n.prototype.handleControlInputStart = function(e) {
  21807. this.emit(w.InputStart, e)
  21808. }
  21809. ,
  21810. n.prototype.onModeUpdated = function(e, t) {
  21811. this.cameraControls.activateControls(t),
  21812. this.emit(w.ModeChanged, e, t)
  21813. }
  21814. ,
  21815. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21816. return this.path.warping
  21817. }
  21818. ,
  21819. n.prototype.isWaitingToWarp = function() {
  21820. return this.path.waitingToWarp
  21821. }
  21822. ,
  21823. n.prototype.getLabelScaleFactor = function() {
  21824. if (this.isOutsideMode()) {
  21825. var e = 10
  21826. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21827. return t
  21828. }
  21829. return .5
  21830. }
  21831. ,
  21832. /* n.prototype.changeMusic = function() {//xzw add
  21833. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21834. } */
  21835. n.prototype.bindEvents = function(e) {
  21836. e !== document && e.setAttribute("tabindex", -1),
  21837. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21838. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21839. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21840. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21841. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21842. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21843. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21844. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21845. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21846. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21847. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21848. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21849. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21850. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21851. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21852. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21853. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21854. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21855. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21856. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21857. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21858. // lzb
  21859. window.getSeft && getSeft(this);
  21860. }
  21861. ,
  21862. n.prototype.onMouseDown = function(e) {
  21863. e.currentTarget !== document && e.currentTarget.focus(),
  21864. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21865. this.updateIntersect())
  21866. }
  21867. ,
  21868. n.prototype.onMouseMove = function(e) {
  21869. this.isTouchEvent = !1,
  21870. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21871. }
  21872. ,
  21873. n.prototype.onMouseOver = function(e) {
  21874. this.containsMouse = !0,
  21875. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21876. }
  21877. ,
  21878. n.prototype.onMouseOut = function(e) {
  21879. this.containsMouse = !1
  21880. }
  21881. ,
  21882. n.prototype.onMouseUp = function(e) {
  21883. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21884. }
  21885. ,
  21886. n.prototype.onTouchStart = function(e) {
  21887. if (e.currentTarget !== document && e.currentTarget.focus(),
  21888. !this.mouseDown) {
  21889. this.couldBeLongTap = !0;
  21890. var t = g.average(e.changedTouches, "clientX")
  21891. , i = g.average(e.changedTouches, "clientY");
  21892. this.handleInputStart.call(this, t, i, !0),
  21893. this.mouseDownTimer = setTimeout(function() {
  21894. this.updateIntersect(),
  21895. this.handleInputEnd.call(this, t, i, !0)
  21896. }
  21897. .bind(this), f.input.longTapThreshold)
  21898. }
  21899. }
  21900. ,
  21901. n.prototype.onTouchMove = function(e) {
  21902. var t = g.average(e.changedTouches, "clientX")
  21903. , i = g.average(e.changedTouches, "clientY");
  21904. this.handleInputMove.call(this, t, i, !0)
  21905. }
  21906. ,
  21907. n.prototype.onTouchEnd = function(e) {
  21908. if (clearTimeout(this.mouseDownTimer),
  21909. this.mouseDown) {
  21910. this.couldBeLongTap = !1,
  21911. this.updateIntersect();
  21912. var t = g.average(e.changedTouches, "clientX")
  21913. , i = g.average(e.changedTouches, "clientY");
  21914. this.handleInputEnd.call(this, t, i, !0)
  21915. }
  21916. //add
  21917. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21918. this.intersectHot = null
  21919. Hot.mobileAutoPlay(this)
  21920. }
  21921. ,
  21922. n.prototype.onPointerDown = function(e) {
  21923. return e.currentTarget !== document && e.currentTarget.focus(),
  21924. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21925. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21926. void (this.mouseDownTimer = setTimeout(function() {
  21927. this.updateIntersect(),
  21928. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21929. }
  21930. .bind(this), f.input.longTapThreshold)))
  21931. }
  21932. ,
  21933. n.prototype.onPointerMove = function(e) {
  21934. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21935. }
  21936. ,
  21937. n.prototype.onPointerUp = function(e) {
  21938. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21939. this.couldBeLongTap = !1,
  21940. this.updateIntersect(),
  21941. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21942. }
  21943. ,
  21944. n.prototype.onPointerOut = function(e) {
  21945. this.mouseDown = !1
  21946. }
  21947. ,
  21948. n.prototype.onPointerCancel = function(e) {
  21949. this.mouseDown = !1
  21950. }
  21951. ,
  21952. n.prototype.onKeyDown = function(e) {
  21953. var t = function() {
  21954. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21955. }
  21956. .bind(this)
  21957. , i = e.which;
  21958. switch (i) {
  21959. case p.F:
  21960. t(),
  21961. this.changeFloor(-1);
  21962. break;
  21963. case p.R:
  21964. t(),
  21965. this.changeFloor(1)
  21966. }
  21967. if (this.mode === u.PANORAMA)
  21968. switch (i) {
  21969. case p.UPARROW:
  21970. case p.W:
  21971. this.flyLocalDirection(d.FORWARD.clone());
  21972. break;
  21973. case p.DOWNARROW:
  21974. case p.S:
  21975. this.flyLocalDirection(d.BACK.clone());
  21976. break;
  21977. case p.A:
  21978. this.flyLocalDirection(d.LEFT.clone());
  21979. break;
  21980. case p.D:
  21981. this.flyLocalDirection(d.RIGHT.clone())
  21982. }
  21983. }
  21984. ,
  21985. n.prototype.handleScrollPinchZoom = function() {
  21986. return function(e) {
  21987. var t = e
  21988. , i = this.zoomLevel;
  21989. this.zoomBy(t),
  21990. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21991. }
  21992. }(),
  21993. n.prototype.handleControlPinch = function(e) {
  21994. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21995. }
  21996. ,
  21997. n.prototype.handleControlScroll = function(e) {
  21998. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21999. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22000. }
  22001. ,
  22002. n.prototype.handleInputStart = function(e, t, i) {
  22003. //许钟文加
  22004. var pad = this.handelPadding(e, t);
  22005. e = pad.x;
  22006. t = pad.y;
  22007. this.isTouchEvent = i,
  22008. m.convertScreenPositionToNDC(e, t, this.mouse),
  22009. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22010. this.mouseCouldBeClickToMove = !0,
  22011. this.mouseDown = !0;
  22012. Hot.mobileAutoPlay(this)
  22013. }
  22014. ,
  22015. n.prototype.handelPadding = function(x, y) {
  22016. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22017. if (!this.pad)
  22018. this.pad = {//可以直接用$("#player")[0].getBoundingClientRect() , 因为body没有offset
  22019. x: dom.getOffset("left", $("#player")[0]),
  22020. y: dom.getOffset("top", $("#player")[0])
  22021. }
  22022. return {
  22023. x: x - this.pad.x,
  22024. y: y - this.pad.y
  22025. }
  22026. }
  22027. n.prototype.handleInputMove = function(e, t, i) {
  22028. //许钟文加
  22029. var pad = this.handelPadding(e, t);
  22030. e = pad.x;
  22031. t = pad.y;
  22032. this.isTouchEvent = i,
  22033. m.convertScreenPositionToNDC(e, t, this.mouse),
  22034. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22035. this.couldBeLongTap = !1,
  22036. clearTimeout(this.mouseDownTimer)),
  22037. this.mouseLastMoveTime = Date.now(),
  22038. this.reticule.move(e, t, i)
  22039. }
  22040. ,
  22041. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22042. if (this.isTouchEvent = i,
  22043. this.mouseDown = !1,
  22044. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22045. !i && this.couldBeLongTap)
  22046. return !0;
  22047. if (this.handleLongTap())
  22048. return !0;
  22049. /* if(this.director.tourIsPlaying){
  22050. return !0;
  22051. } */
  22052. if (this.mouseCouldBeClickToMove) {
  22053. if (this.flying)
  22054. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType), //停止导览
  22055. !0;
  22056. //add----
  22057. if(this.checkHotClick())//add
  22058. return !0;
  22059. if(this.hoveringPlane){
  22060. this.clickOverlay(this.hoveringPlane)
  22061. return;
  22062. }
  22063. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22064. this.history.invalidate(),
  22065. this.intersect)
  22066. return this.flyToPanoClosestToMouse();
  22067. if (this.mode === u.PANORAMA) {
  22068. var n = this.closestPanoInDirection(this.getMouseDirection());
  22069. return n ? this.flyToPano({
  22070. pano: n
  22071. }) : this.bump(this.getMouseDirection())
  22072. }
  22073. }
  22074. //this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode) //xzw 删,否则拖拽后就不高亮了
  22075. }
  22076. ,
  22077. n.prototype.handleLongTap = function() {
  22078. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22079. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22080. !0
  22081. }
  22082. ,
  22083. n.prototype.checktagClick = function() {
  22084. if (this.tagManager.intersectTag) {
  22085. var e = this.isTouchEvent
  22086. , t = this.tagManager.clickedOnTag(e, this);
  22087. return e || t || y.cancelById(V.LookTransition),
  22088. !0
  22089. }
  22090. if (this.tagManager.activeTag)
  22091. return this.tagManager.dismissActiveTag(),
  22092. !1
  22093. }
  22094. ,
  22095. n.prototype.rankedtagInDirection = function(e, t) {
  22096. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22097. }
  22098. ,
  22099. n.prototype.start = function(e) {
  22100. //-------------------
  22101. //-------------------
  22102. var t = e.mode
  22103. , i = e.pano
  22104. , n = e.position
  22105. , rr = e.quaternion
  22106. , o = e.tag
  22107. , a = e.quickstart
  22108. , s = $.Deferred();
  22109. this.updateModelDependentData(),
  22110. this.updateFromControls(),
  22111. this.findDefaultViews();
  22112. var l = this.is360View(t, i);
  22113. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22114. s.done(function(e) {
  22115. this.emit(w.Ready, l, e, o)
  22116. }
  22117. .bind(this)),
  22118. s.promise()
  22119. }
  22120. ,
  22121. n.prototype.startOutside = function(e, t) {
  22122. var i = e.mode
  22123. , n = e.pano
  22124. , r = e.position
  22125. , o = e.quaternion
  22126. , a = e.zoom
  22127. , s = e.floorVisibility
  22128. , l = e.tag;
  22129. this.emit(w.StartOutside, f[i].transitionTime),
  22130. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22131. y.cancelById(V.FlyToViewFloor),
  22132. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22133. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22134. }
  22135. ,
  22136. n.prototype.startInside = function(e, t, i, n, r) {
  22137. r = r || $.Deferred(),
  22138. this.currentPano = e;
  22139. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22140. this.ready = true
  22141. var o = e && !e.isAligned();
  22142. if (t = o ? e.position : t || e.position,
  22143. i = i || e.quaternion,
  22144. e) {
  22145. var a = this.startInside.bind(this, e, t, i, n, r);
  22146. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22147. return
  22148. }
  22149. //add
  22150. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22151. //this.updateHotVisible()
  22152. Hot.updateVisibles([this.currentPano])
  22153. this.modeTran = "panorama-panorama"
  22154. return this.mode = u.PANORAMA,
  22155. e.floor.enter(this.mode),
  22156. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22157. this.switchCameraMode(this.mode, i),
  22158. this.emit(w.StartInside, o),
  22159. r.resolve(!0),
  22160. r
  22161. }
  22162. ,
  22163. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22164. if (r = r || $.Deferred(),
  22165. this.dollhouseMode(),
  22166. !e)
  22167. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22168. r.resolve(!1),
  22169. r;
  22170. t = t || e.position;
  22171. var o = i || this.cameraControls.activeControl.camera.quaternion
  22172. , a = e.position;
  22173. return this.fitDollhouse(a, t, o),
  22174. setTimeout(function(t) {
  22175. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22176. var n = {
  22177. mode: u.PANORAMA,
  22178. pano: e,
  22179. quaternion: i,
  22180. callback: function() {
  22181. this.emit(w.FlyinFinished),
  22182. r.resolve(!0)
  22183. }
  22184. .bind(this)
  22185. };
  22186. this.flyToNewMode(n)
  22187. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22188. r
  22189. }
  22190. ,
  22191. n.prototype.checkAndWaitForPanoLoad = function() {
  22192. var e = {}
  22193. , t = {}
  22194. , i = 5e3
  22195. , n = function() {
  22196. for (var n in e)
  22197. if (e.hasOwnProperty(n) && e[n]) {
  22198. var r = performance.now() - t[n];
  22199. if (r < i)
  22200. return !0
  22201. }
  22202. return !1
  22203. };
  22204. return function(r, o, a, s, l, c, h, u, d, p) {
  22205. if (n())
  22206. return !0;
  22207. var f = function(t, i, n) {
  22208. N.delayOneFrame(function() {
  22209. e[t] = !1,
  22210. l && l(i, n)
  22211. }
  22212. .bind(this))
  22213. }
  22214. .bind(this, r.id)
  22215. , g = function(t, i) {
  22216. N.delayOneFrame(function() {
  22217. e[t] = !1,
  22218. c && c(i)
  22219. }
  22220. .bind(this))
  22221. }
  22222. .bind(this, r.id);
  22223. try {
  22224. return null !== u && void 0 !== u || (u = !0),
  22225. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22226. e[r.id] && (t[r.id] = performance.now()),
  22227. e[r.id]
  22228. } catch (n) {
  22229. throw e[r.id] = !1,
  22230. t[r.id] = performance.now() - i,
  22231. n
  22232. }
  22233. }
  22234. }(),
  22235. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22236. if (!e)
  22237. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22238. return r && this.model.waitForLoad(e, function() {
  22239. return e.isLoaded(i)
  22240. }),
  22241. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22242. !0)
  22243. }
  22244. ,
  22245. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22246. var e = new r.Vector3;
  22247. return function(t, i, n, r, o, a, s, l) {
  22248. if (!t)
  22249. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22250. return e.copy(d.FORWARD),
  22251. this.getDirection(e),
  22252. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22253. return t.isLoaded(i)
  22254. }),
  22255. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22256. n && n(e, t)
  22257. }
  22258. .bind(this)).fail(function(e) {
  22259. r && r(e)
  22260. }
  22261. .bind(this)).progress(function(e, t, i) {
  22262. o && o(e, t, i)
  22263. }
  22264. .bind(this)),
  22265. !0)
  22266. }
  22267. }(),
  22268. n.prototype.switchCameraMode = function(e, t) {
  22269. var i = this.cameraControls.controls[e]
  22270. , n = i.camera;
  22271. switch (e) {
  22272. case u.PANORAMA:
  22273. n.position.copy(this.currentPano.position);
  22274. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22275. i.lookAt(o.add(n.position));
  22276. break;
  22277. case u.DOLLHOUSE:
  22278. /* var a = this.position.clone();
  22279. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22280. n.position.copy(a),
  22281. i.target.copy(this.target.clone().setY(this.model.center.y));
  22282. break; */
  22283. //for多楼层 且 让模型刚好适应屏幕
  22284. var box = this.model.boundingBox.clone();
  22285. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22286. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22287. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22288. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22289. //console.log(boxSize.x,distance, boxSize.length() / 2)
  22290. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22291. if(this.mode === u.PANORAMA){
  22292. i.target.copy(this.model.center);
  22293. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22294. }else{
  22295. i.target.copy(this.target.clone().setY(this.model.center.y))
  22296. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22297. }
  22298. vec.multiplyScalar(distance )
  22299. n.position.copy(i.target.clone().add(vec))
  22300. break
  22301. case u.FLOORPLAN:
  22302. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22303. i.target.copy(this.model.center).setY(0),
  22304. i.zoomToContain(this.model.size),
  22305. i.rotateToView(this.model.size, this.getDirection())
  22306. }
  22307. i.update(0)
  22308. }
  22309. ,
  22310. n.prototype.update = function() {
  22311. var e = (new r.Vector3,
  22312. {})
  22313. , t = [];
  22314. return function(i) {
  22315. this.updatePersistentZooming(i),
  22316. this.updateFromControls(i),
  22317. this.getCurrentNodePanos(t)
  22318. this.lastFrameChanged = false
  22319. if(this.hasChanged(e) ) {
  22320. this.lastFrameChanged = e.cameraChanged3 ? 'level3' : e.cameraChanged2 ? 'level2' : e.cameraChanged ? 'level1' : false
  22321. this.lastChangeTime = Date.now(),
  22322. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22323. this.emit(w.ViewChanged, e),
  22324. // 注意: player.cameraControls.activeControl.camera 的 matrix是错的
  22325. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22326. }
  22327. if(e.cameraChanged2){ //变化要更大些
  22328. }
  22329. if(e.cameraChanged){
  22330. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22331. /* for(var i in this.model.hots){
  22332. this.model.hots[i].updateTitle(this)
  22333. } */
  22334. Hot.updateHots()
  22335. }
  22336. this.model.supportsTiles && (this.updateTileDownloader(t),
  22337. this.updatePanoRenderer(t)),
  22338. this.updatePreRendering(t),
  22339. this.reticule.update(),
  22340. this.path.update(),
  22341. this.spider.update(),
  22342. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22343. this.updateControlLocks(),
  22344. this.model.supportsTiles && this.updateZoomPano()
  22345. }
  22346. }(),
  22347. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22348. var lastMode, lastPano;
  22349. return function(){
  22350. var mode = this.mode;
  22351. var pano = mode == "panorama" ? this.currentPano : "";
  22352. if(mode != "panorama" || pano != lastPano){
  22353. overlay.noBlock = null
  22354. }
  22355. this.overlayGroup.children.forEach((overlay)=>{
  22356. if(overlay.overlayType == "video" ){
  22357. var matrix = overlay.plane.matrixWorld;
  22358. var inSight = false;
  22359. var cameraDir = this.getDirection();
  22360. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22361. var vertexes = []
  22362. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22363. for(let i=0; i<4; i++){
  22364. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22365. vertexes.push(vertex)
  22366. if(overlay.noBlock == null){
  22367. if(!m.ifShelter(vertex)){
  22368. overlay.noBlock = true
  22369. }
  22370. inSight = true; break;
  22371. }else{
  22372. overlay.noBlock = true
  22373. }
  22374. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22375. inSight = true; break;
  22376. }
  22377. }
  22378. }
  22379. overlay.inSight = inSight
  22380. if(!inSight)overlay.plane.material.map.image.pause()
  22381. else overlay.plane.material.map.image.play()//maybe fail
  22382. }
  22383. })
  22384. lastMode = mode, lastPano = pano
  22385. }
  22386. }() */
  22387. n.prototype.updatePersistentZooming = function(e) {
  22388. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22389. }
  22390. ,
  22391. n.prototype.updateControlLocks = function() {
  22392. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22393. }
  22394. ,
  22395. n.prototype.updatePanoRenderer = function() {
  22396. var e = new r.Vector3;
  22397. return function(t) {
  22398. var i = this.nextPano || this.currentPano;
  22399. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22400. this.getDirection(e),
  22401. this.panoRenderer.updateDirection(e))
  22402. }
  22403. }(),
  22404. n.prototype.cleanupInactivePanos = function() {
  22405. var e = []
  22406. , t = [];
  22407. return function() {
  22408. e.length = 0,
  22409. e.push(this.currentPano),
  22410. this.nextPano && e.push(this.nextPano),
  22411. t.length = 0;
  22412. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22413. t.push(this.panoRenderer.activePanos[i]);
  22414. for (var n = 0; n < t.length; n++) {
  22415. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22416. r.id === e[a].id && (o = !1);
  22417. o && r.exit()
  22418. }
  22419. }
  22420. }(),
  22421. n.prototype.updatePreRendering = function() {
  22422. var e = {};
  22423. return function(t) {
  22424. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22425. var i = this.nextPano || this.currentPano;
  22426. if (i && t && t.length > 1) {
  22427. var n = t.findIndex(function(e) {
  22428. if (e.id === i.id)
  22429. return !0
  22430. });
  22431. if (n >= 0 && n + 1 < t.length) {
  22432. var r = t[n + 1];
  22433. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22434. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22435. window.setTimeout(function(t) {
  22436. e[t.id] = !1
  22437. }
  22438. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22439. }
  22440. .bind(this, r), f.tiling.panoPreRenderDelay),
  22441. e[r.id] = !0)
  22442. }
  22443. }
  22444. }
  22445. }
  22446. }(),
  22447. n.prototype.enablePreRendering = function() {
  22448. this.preRenderingEnabled = !0
  22449. }
  22450. ,
  22451. n.prototype.disablePreRendering = function() {
  22452. this.preRenderingEnabled = !1,
  22453. this.cleanupInactivePanos()
  22454. }
  22455. ,
  22456. n.prototype.updateTileDownloader = function() {
  22457. var e = new r.Vector3;
  22458. return function(t) {
  22459. var i = this.nextPano || this.currentPano;
  22460. i && (e.copy(d.FORWARD),
  22461. this.getDirection(e),
  22462. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22463. this.tileDownloader.processPriorityQueue = !0)
  22464. }
  22465. }(),
  22466. n.prototype.updateFromControls = function(e) {
  22467. null !== e && void 0 !== e || (e = 0),
  22468. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22469. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22470. this.position.copy(this.cameraControls.activeControl.camera.position),
  22471. this.target.copy(this.cameraControls.activeControl.target),
  22472. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22473. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22474. this.camera.position.copy(this.position),
  22475. this.camera.quaternion.copy(this.quaternion),
  22476. this.camera.updateMatrix(),
  22477. this.camera.updateMatrixWorld()
  22478. }
  22479. ,
  22480. n.prototype.hasChanged = function(e) {
  22481. if (!this.previousState)
  22482. {
  22483. this.previousState = {
  22484. allFloorsVisible: this.model.allFloorsVisible,
  22485. position: this.position.clone(),
  22486. quaternion: this.quaternion.clone(),
  22487. mouse: this.mouse.clone(),
  22488. //labelScaleFactor: this.getLabelScaleFactor(),
  22489. currentFloor: this.model.currentFloor,
  22490. projectionMatrix: this.camera.projectionMatrix.clone(),
  22491. worldMatrix: this.camera.matrixWorld.clone(),
  22492. mode: this.mode,
  22493. modelPosition: this.model.position.clone(),
  22494. modelCenter: this.model.center.clone(),
  22495. zoomLevel: this.zoomLevel
  22496. };
  22497. e.cameraChanged = e.cameraChanged2 = true;
  22498. return !0;
  22499. }
  22500. //许钟文改 分成相机是否改变cameraChanged 和其他
  22501. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22502. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22503. e.cameraChanged = !a;
  22504. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22505. e.moved = !this.position.equals(this.previousState.position),
  22506. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22507. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22508. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22509. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22510. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22511. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22512. e.modeChanged = this.mode !== this.previousState.mode,
  22513. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22514. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22515. e.nextPanoActive = null !== this.nextPano,
  22516. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel
  22517. /* if(e.cameraChanged){//
  22518. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22519. }else e.cameraChanged2 = false */
  22520. if(e.cameraChanged){
  22521. e.cameraChanged2 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 5) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22522. e.cameraChanged3 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 3)
  22523. } else {
  22524. e.cameraChanged2 = false
  22525. e.cameraChanged3 = false
  22526. }
  22527. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22528. this.previousState.position.copy(this.position),
  22529. this.previousState.quaternion.copy(this.quaternion),
  22530. this.previousState.mouse.copy(this.mouse),
  22531. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22532. this.previousState.currentFloor = this.model.currentFloor,
  22533. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22534. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22535. this.previousState.mode = this.mode,
  22536. this.previousState.modelPosition.copy(this.model.position),
  22537. this.previousState.modelCenter.copy(this.model.center),
  22538. this.previousState.zoomLevel = this.zoomLevel;
  22539. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22540. return !t
  22541. }
  22542. ,
  22543. n.prototype.updateIntersect = function() {
  22544. var e = this.flying || this.isWarping()
  22545. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22546. , i = y.getById(V.LookTransition)
  22547. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22548. {//clear:
  22549. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22550. this.intersectHot = null
  22551. CursorDeal.remove('hoverHot')
  22552. }
  22553. var deal = ()=>{
  22554. if(this.intersect && this.intersect.object.visible ){
  22555. if("hotSprite" == this.intersect.object.type){
  22556. this.intersectHot = this.intersect.object
  22557. while(!(this.intersectHot instanceof Hot)){
  22558. this.intersectHot = this.intersectHot.parent
  22559. }
  22560. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22561. this.intersectHot.setHoverState(true)
  22562. }
  22563. }
  22564. }
  22565. if(this.model.hotGroup){
  22566. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22567. let colliders = this.model.floors.reduce(function(e, t) {
  22568. return t.hidden ? e : e.concat(t.collider.children)
  22569. }, this.mode === 'panorama' ? this.panoMarkers : [])
  22570. this.intersect = this.getMouseIntersect(null, hots.concat(colliders/* this.model.colliders */));
  22571. if(this.intersect){
  22572. deal()
  22573. let intersect = this.intersect
  22574. if(this.intersectHot){
  22575. this.intersect = null
  22576. CursorDeal.add('hoverHot')
  22577. }else{
  22578. if(intersect.object.parent.parent.hidden ){//楼层已隐藏
  22579. this.intersect = null
  22580. }
  22581. }
  22582. }
  22583. }else{
  22584. this.intersect = this.getMouseIntersect()
  22585. }
  22586. this.intersect && this.updateClosestPano(this.intersect),
  22587. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22588. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22589. }
  22590. ,
  22591. n.prototype.checkHotClick = function() {
  22592. if(this.intersectHot){
  22593. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22594. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22595. }
  22596. this.intersectHot.examine(this)
  22597. return true;
  22598. }
  22599. },
  22600. n.prototype.getMouseDirection = function(e) {
  22601. e = e || this.mouse;
  22602. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22603. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22604. return i.sub(t).normalize()
  22605. }
  22606. ,
  22607. n.prototype.hoverOverlay = function(mesh){
  22608. if(!mesh){
  22609. this.hoveringPlane = null;
  22610. $("#player").css("cursor",this.currentCursor || "" );
  22611. }else{
  22612. var overlay = mesh.parent;
  22613. $("#player").css("cursor","pointer");
  22614. this.hoveringPlane = overlay;
  22615. return true;
  22616. }
  22617. },
  22618. n.prototype.clickOverlay = function(overlay){
  22619. if(this.openOverlay && !overlay)return;
  22620. var plane = overlay.plane;
  22621. /* if(overlay.overlayType == "video"){
  22622. if(plane.material.map.image.paused) plane.material.map.image.play()
  22623. else plane.material.map.image.pause()
  22624. } */
  22625. if(overlay.overlayType == "video"){
  22626. overlay.switchPlay(!!overlay.pausedByUser)
  22627. }
  22628. /* if(window.EditOverlay &&EditOverlay.editing){
  22629. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22630. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22631. EditOverlay.endAddPlane();
  22632. EditOverlay.updateOverlayPanel(overlay)
  22633. EditOverlay.controlSelectOverlay(overlay)
  22634. return;
  22635. } */
  22636. },
  22637. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22638. e = e || this.mouse.clone(),
  22639. t = t || this.model.floors.reduce(function(e, t) {
  22640. return t.hidden ? e : e.concat(t.collider.children)
  22641. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22642. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22643. this.raycaster.set(i, this.getMouseDirection(e));
  22644. var n = this.raycaster.intersectObjects(t, true);//add true
  22645. var o = n[0];
  22646. if(o){
  22647. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22648. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22649. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22650. o.horizontal = .8 < o.normal.y);
  22651. return o
  22652. }
  22653. }
  22654. ,
  22655. n.prototype.updateClosestPano = function(e) {
  22656. var t = [s.filters.isPanoAligned()];
  22657. if (this.mode === u.PANORAMA) {
  22658. if (!this.currentPano)
  22659. return;
  22660. t.push(s.filters.not(this.currentPano)),
  22661. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22662. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22663. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22664. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22665. } else{
  22666. t.push(s.filters.isOnVisibleFloor()),
  22667. t.push(this.checkHasNeighbor)//add
  22668. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22669. }
  22670. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22671. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22672. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22673. this.closestPano = i,
  22674. this.closestPano && this.mode == 'panorama' ? CursorDeal.add('hoverPano' ) : CursorDeal.remove('hoverPano' ) //add
  22675. ) : this.isPanoHover = !1
  22676. }
  22677. ,
  22678. n.prototype.dollhouseMode = function(e, t) {
  22679. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22680. this.mode = u.DOLLHOUSE,
  22681. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22682. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22683. , n = new r.Vector3(15,10,15);
  22684. if (e && t) {
  22685. var o = d.FORWARD.clone().applyQuaternion(t)
  22686. , a = this.model.center.clone().sub(e)
  22687. , s = a.dot(o);
  22688. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22689. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22690. }
  22691. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22692. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22693. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22694. this.updateFromControls(),
  22695. this.model.alpha = 1,
  22696. this.model.skybox.material.uniforms.opacity.value = 0
  22697. }
  22698. ,
  22699. n.prototype.insideMode = function(e, t) {
  22700. var i = $.Deferred()
  22701. , n = t || null;
  22702. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22703. var r = [s.filters.isPanoAligned()];
  22704. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22705. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22706. this.flyToNewMode({
  22707. mode: u.PANORAMA,
  22708. pano: e,
  22709. callback: n
  22710. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22711. } else {
  22712. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22713. i.reject(o)
  22714. }
  22715. return i.promise()
  22716. }
  22717. ,
  22718. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22719. //if(urlHasValue('oldEntry')){
  22720. //搬自一代。
  22721. var maxY = this.model.boundingBox.max.y;
  22722. var n = d.FORWARD.clone().applyQuaternion(i)
  22723. , i = n.clone().add(e);
  22724. this.cameraControls.activeControl.target.copy(i),
  22725. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22726. //return;
  22727. /* //this.camera.position.copy(this.model.center);
  22728. //this.camera.updateMatrixWorld()
  22729. this.switchCameraMode("dollhouse", i) */
  22730. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22731. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22732. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22733. this.cameraControls.activeControl.target.copy(n).add(e);
  22734. var o = d.RIGHT.clone().applyQuaternion(i)
  22735. , a = d.UP.clone()
  22736. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22737. , l = this.model.boundingBox.max.clone()
  22738. , c = this.model.boundingBox.min.clone()
  22739. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22740. , u = 0
  22741. , p = 0
  22742. , g = 0;
  22743. h.forEach(function(e, t, i) {
  22744. var n = Math.abs(e.dot(o))
  22745. , r = e.dot(s);
  22746. n > u && (u = n,
  22747. p = r),
  22748. r > g && (g = r)
  22749. });
  22750. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22751. , v = s.clone().multiplyScalar(p).add(t)
  22752. , A = s.clone().multiplyScalar(g).add(t);
  22753. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22754. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22755. p = Math.max(p, 10),
  22756. g = Math.max(g, 10);
  22757. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22758. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22759. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22760. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22761. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22762. */
  22763. }
  22764. ,
  22765. n.prototype.floorplanMode = function(e, t, i) {
  22766. this.mode = u.FLOORPLAN;
  22767. var n = this.cameraControls.controls[u.FLOORPLAN];
  22768. n.reset();
  22769. var r = e ? e : this.model.center;
  22770. if (n.target.copy(r).setY(0),
  22771. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22772. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22773. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22774. t) {
  22775. var o = d.LEFT.clone().applyQuaternion(t);
  22776. n.rotateLeft(-Math.atan2(o.x, o.z))
  22777. } else
  22778. n.rotateToView(this.model.size, this.getDirection());
  22779. n.update(0)
  22780. }
  22781. ,
  22782. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22783. return e.skipWarpingCheck = !0,
  22784. this.flyToPano(e, t)
  22785. }
  22786. ,
  22787. n.prototype.updateMarkerVisi = function() {//加
  22788. if(this.mode != "panorama")return;
  22789. this.model.panos.list.forEach((pano)=>{
  22790. if(!pano.marker)return;
  22791. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22792. })
  22793. }
  22794. ,
  22795. /* n.prototype.updateHotVisible = function(pano){
  22796. var hots = this.model.hots;
  22797. pano = pano || this.currentPano;
  22798. for (var index in hots){
  22799. var visible;
  22800. if(this.mode != "panorama"){
  22801. visible = true;
  22802. }else{
  22803. //hots[index].mesh.material.depthTest = false;
  22804. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22805. }
  22806. hots[index].mesh.visible = visible;
  22807. }
  22808. } */
  22809. n.prototype.flyToPano = function(e, t) {
  22810. var i = e.pano
  22811. , aim = e.lookAtPoint
  22812. , aimQua = e.quaternion //ADD
  22813. , o = e.duration
  22814. , a = e.aimDuration
  22815. , s = e.maxDistanceOverride
  22816. , l = e.skipWarpingCheck
  22817. , c = e.constantMoveSpeed
  22818. , h = null
  22819. , p = null
  22820. if (aim){
  22821. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22822. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22823. }
  22824. else aimQua = aimQua
  22825. var zoomLevel = e.zoomLevel || 1 //add
  22826. if(this.flying) return t && t(e)
  22827. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22828. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22829. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22830. t && t(),
  22831. !1;
  22832. if (this.updateLastView(),
  22833. this.mode !== u.PANORAMA) {
  22834. var m;
  22835. void this.flyToNewMode({
  22836. mode: u.PANORAMA,
  22837. pano: i,
  22838. duration: o,
  22839. quaternion: aimQua ,
  22840. callback: t
  22841. })
  22842. }
  22843. if (!i || (h = g.deepExtend(e),
  22844. p = function() {
  22845. N.delayOneFrame(function() {
  22846. this.flyToPano(h, t)
  22847. }
  22848. .bind(this))
  22849. }
  22850. .bind(this),
  22851. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22852. var C = function(e) {
  22853. t && t(e)
  22854. }
  22855. .bind(this);
  22856. this.currentPano || (this.currentPano = i,
  22857. this.path.placeCpm(),
  22858. this.path.fadeOutCpm(f.path.fadeOutTime),
  22859. this.spider.draw());
  22860. var I = o;
  22861. if ("number" != typeof o) {
  22862. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22863. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22864. }
  22865. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22866. zoomLevel !== this.zoomLevel)
  22867. switch (f.zoom.transitionStyle) {
  22868. case 1:
  22869. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22870. break;
  22871. case 2:
  22872. return h = g.deepExtend(e),
  22873. p = this.flyToPano.bind(this, h, t),
  22874. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22875. }
  22876. if (aimQua) {
  22877. y.cancelById(V.LookTransition),
  22878. I *= f.transition.aimSlowFactor;
  22879. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22880. , S = b.clone()
  22881. , M = new r.Vector3;
  22882. if (i === this.currentPano) {
  22883. var R = d.FORWARD.clone().applyQuaternion(b)
  22884. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22885. , O = R.angleTo(P);
  22886. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22887. void y.start(function(e) {
  22888. S.copy(b),
  22889. v.quaternion(S, aimQua)(e),
  22890. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22891. this.cameraControls.activeControl.lookAt(M)
  22892. }
  22893. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22894. }
  22895. }
  22896. if (i === this.currentPano )
  22897. return void C();
  22898. this.flying = !0;
  22899. var L = this.position.clone()
  22900. , D = this.currentPano;
  22901. F.debug("Flying to pano ", i.position),
  22902. this.emit(w.PanoChosen, this.currentPano, i),
  22903. this.emit(w.FlyingStarted, i.position, L, i, D)
  22904. //---------before fly--------------- add
  22905. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22906. Hot.updateVisibles([this.currentPano, i],'every')
  22907. //地标变化
  22908. if(this.model.floorLogos){
  22909. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22910. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22911. //this.model.adjustfloorLogoHeight();
  22912. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22913. this.model.floorLogos[1].visible = true;
  22914. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22915. }
  22916. //=======================================
  22917. this.nextPano = i
  22918. let beginTran = ()=>{
  22919. aimQua && y.start(function(e) {
  22920. S.copy(b),
  22921. v.quaternion(S, aimQua)(e),
  22922. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22923. this.cameraControls.activeControl.lookAt(M)
  22924. }
  22925. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22926. var B = c ? null : A[f.transition.movementEasing];
  22927. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22928. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22929. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22930. this.flying = !1,
  22931. this.currentPano !== i && this.currentPano.exit(),
  22932. i.enter(),
  22933. this.currentPano = i,
  22934. this.nextPano = null,
  22935. this.path.placeCpm(),
  22936. this.path.fadeOutCpm(f.path.fadeOutTime),
  22937. this.spider.draw(),
  22938. this.emit(w.FlyingEnded, i.position, L, i, D),
  22939. this.updateMarkerVisi(),//add
  22940. C(e)
  22941. //add:
  22942. if(this.mode == "panorama" ){
  22943. if(this.model.floorLogos){
  22944. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22945. //this.model.adjustfloorLogoHeight()
  22946. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22947. this.model.floorLogos[1].visible = false;
  22948. }
  22949. this.model.fadePanoMarkers()//add
  22950. Hot.updateVisibles([this.currentPano])//add
  22951. }
  22952. }
  22953. .bind(this), 0, B, "camFly", V.FlyToPano)
  22954. }
  22955. if(!this.model.supportsTiles && i.getSkyboxTexture().image[0].width > 1024 /* || this.qualityManager.getMaxZoomClass() == '4k' */){
  22956. setTimeout(()=>{
  22957. beginTran()
  22958. }, 50) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  22959. }else{
  22960. beginTran()
  22961. }
  22962. }
  22963. }
  22964. ,
  22965. n.prototype.warpToPano = function(o={}) {
  22966. }
  22967. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22968. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22969. if(this.flying || this.isWarping() )return;
  22970. let pano = o.pano || this.model.panos.index[o.panoId]
  22971. if (this.mode !== u.PANORAMA) {
  22972. var m;
  22973. void this.flyToNewMode({
  22974. mode: u.PANORAMA,
  22975. pano ,
  22976. duration: o.duration,
  22977. quaternion: o.quaternion ,
  22978. //callback: t
  22979. })
  22980. }
  22981. let oldPos = this.position.clone();
  22982. let oldPano = this.currentPano
  22983. this.path.warpDestPano = pano
  22984. var retry = ()=>{
  22985. this.waitingToWarp = !1,
  22986. this.blackToPano(o)
  22987. }
  22988. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22989. return void (this.waitingToWarp = !0)
  22990. this.emit("pano.chosen", oldPano, pano)
  22991. this.flying = true
  22992. this.nextPano = pano //提前加载高清图片
  22993. this.path.warpDestHeroLoc = {
  22994. panoId : o.panoId,
  22995. position: pano.position,
  22996. quaternion: o.quaternion || this.quaternion.clone()
  22997. }
  22998. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22999. pano != this.currentPano && this.currentPano.exit()
  23000. pano.enter()
  23001. this.currentPano = pano
  23002. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23003. this.flying = false
  23004. this.nextPano = null
  23005. this.updateMarkerVisi();//add
  23006. } )
  23007. }
  23008. window._transitionPosId = 9999
  23009. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23010. y.cancelById(_transitionPosId)
  23011. var begin = function(object, pos, qua, scale){
  23012. if(pos){
  23013. if(!same(object.position, pos, 0.01)){
  23014. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23015. object.updateScale()
  23016. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23017. }
  23018. if(qua && !same(object.quaternion, qua, 1e-6)){
  23019. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23020. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23021. }
  23022. if(scale && !same(object.scale, scale, 0.001)){
  23023. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23024. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23025. }
  23026. }
  23027. }
  23028. var same = function(vec1, vec2, diff){
  23029. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23030. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23031. return s
  23032. }
  23033. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23034. for(let i in this.model.hots){//是否判断visible?
  23035. var hot = this.model.hots[i];
  23036. var panoData = hot.info.transformAtPanos[sid];
  23037. var useCustom = !panoData
  23038. //if(hot.usingTransformData || !useCustom){
  23039. var pos = useCustom ? hot.info.position : panoData.pos;
  23040. var qua = hot.isSprite ? null : (useCustom ? hot.info.quaternion : panoData.qua);
  23041. var scale = useCustom ? hot.info.scale : panoData.scale;
  23042. begin(hot, pos , qua, scale )
  23043. //}
  23044. //hot.usingTransformData = !useCustom;
  23045. }
  23046. if(o.callback){
  23047. setTimeout(()=>{
  23048. o.callback()
  23049. },o.dur + 16) ;//姑且这么写
  23050. }
  23051. }
  23052. window._tranOutsideFocus = 4399
  23053. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23054. console.log("focusPoint")
  23055. if(this.mode == "floorplan"){
  23056. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23057. var control = this.cameraControls.controls.floorplan;
  23058. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23059. var currentScale = control.absoluteScale;
  23060. var currentTarget = control.target.clone()
  23061. y.cancelById(window._tranOutsideFocus, true);
  23062. y.start(function(progress){
  23063. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23064. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23065. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23066. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23067. }else if(player.mode == "dollhouse"){
  23068. var control = player.cameraControls.controls.dollhouse;
  23069. var radius = o.radius || 8;
  23070. var currentTarget = control.target.clone()
  23071. var dir = control.offset.clone().normalize()
  23072. var currentRadius = control.offset.length();
  23073. y.cancelById(window._tranOutsideFocus, true);
  23074. y.start(function(progress){
  23075. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23076. let radius_ = radius*progress+currentRadius*(1-progress)
  23077. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23078. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23079. }else if(this.mode == 'panorama'){
  23080. this.flyToPano({
  23081. lookAtPoint: o.aim.clone() ,
  23082. pano: this.currentPano,
  23083. aimDuration: o.dur || 600
  23084. })
  23085. }
  23086. }
  23087. /*
  23088. 切换到某个模式后再执行函数
  23089. */
  23090. n.prototype.FlyToMode = function(mode, f1, duration){
  23091. var f2;
  23092. if (this.mode == mode) {
  23093. f1 && f1()
  23094. } else {
  23095. f2 = f1;
  23096. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23097. this.afterCModeFuc = function() {
  23098. /* objects.gui.modeChange[mode](null, {
  23099. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23100. }); */
  23101. this.afterCModeFuc = f2
  23102. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23103. //callback : f2
  23104. });
  23105. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23106. }.bind(this)
  23107. } else {
  23108. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23109. this.afterCModeFuc = f2;//飞入后执行
  23110. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23111. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23112. }catch(e){
  23113. console.log('FlyToMode遇到问题?')
  23114. }
  23115. }
  23116. }
  23117. }
  23118. n.prototype.fastForwardActivePanoFlight = function(e) {
  23119. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23120. y.adjustSpeed(V.FlyToPano, e)
  23121. y.adjustSpeed(V.LookTransition, e)
  23122. }
  23123. ,
  23124. n.prototype.flyToPanoClosestToMouse = function() {
  23125. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23126. this.intersect && this.updateClosestPano(this.intersect)),
  23127. this.closestPano)
  23128. return this.flyToPano({
  23129. pano: this.closestPano
  23130. });
  23131. var e = this.getMouseDirection();
  23132. this.flyDirection(e) || this.flyToPano({
  23133. pano: this.currentPano
  23134. })
  23135. }
  23136. ,
  23137. n.prototype.flyLocalDirection = function(e) {
  23138. var t = this.getDirection(e)
  23139. , i = 1 === e.z ? .4 : .75
  23140. , n = 1 === Math.abs(e.x);
  23141. return this.flyDirection(t, i, n)
  23142. }
  23143. ,
  23144. n.prototype.flyDirection = function(e, t, i) {
  23145. Hot.closePopup();//xzw add
  23146. var n = $.Deferred();
  23147. this.history.invalidate();
  23148. var r = this.closestPanoInDirection(e, t, i);
  23149. return r ? this.flyToPano({
  23150. pano: r
  23151. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23152. n.resolve(!1)),
  23153. n.promise()
  23154. }
  23155. ,
  23156. n.prototype.closestPanoInDirection = function(e, t, i) {
  23157. return this.rankedPanoInDirection(0, e, t, i)
  23158. }
  23159. ,
  23160. n.prototype.rankedPanoInDirection = function() {
  23161. var e = {
  23162. pano: null,
  23163. candidates: []
  23164. };
  23165. return function(t, i, n, r) {
  23166. t || (t = 0),
  23167. n = void 0 !== n ? n : .75;
  23168. var o = r ? "angle" : "direction";
  23169. return this.model.panos.findRankedByScore(t,
  23170. [s.filters.isPanoAligned(),
  23171. s.filters.not(this.currentPano),
  23172. s.filters.isNeighbourPanoTo(this.currentPano),
  23173. s.filters.inPanoDirection(this.position, i, n)],
  23174. [s.scoreFunctions.distanceSquared(this.currentPano),
  23175. s.scoreFunctions[o](this.position, i)], e),
  23176. this.cachedPanoCandidates = e.candidates,
  23177. e.pano
  23178. }
  23179. }(),
  23180. n.prototype.bump = function(e) {
  23181. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23182. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23183. if (s)
  23184. t = function() {
  23185. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23186. }
  23187. .bind(this),
  23188. i = function() {
  23189. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23190. }
  23191. .bind(this);
  23192. else {
  23193. var l = this.camera.position.clone()
  23194. , c = e.clone();
  23195. this.raycaster.set(l, c);
  23196. var h = this.model.floors.reduce(function(e, t) {
  23197. return e.concat(t.collider.children)
  23198. }, [])
  23199. , d = this.raycaster.intersectObjects(h)
  23200. , p = d.length > 0 ? d[0].distance / 25 : .04
  23201. , g = l.clone().add(c.multiplyScalar(p));
  23202. t = function() {
  23203. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23204. }
  23205. .bind(this),
  23206. i = function() {
  23207. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23208. }
  23209. .bind(this)
  23210. }
  23211. n = function() {
  23212. this.flying = !1
  23213. }
  23214. .bind(this),
  23215. this.flying = !0,
  23216. t()
  23217. }
  23218. }
  23219. ,
  23220. n.prototype.changeFloor = function(e) {
  23221. if (!this.is360View(this.mode, this.currentPano))
  23222. if (this.mode === u.PANORAMA) {
  23223. var t = this.history.reversePano(e);
  23224. t && t.isAligned() ? this.flyToPano({
  23225. pano: t
  23226. }) : this.changeFloorByScore(e)
  23227. } else
  23228. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23229. }
  23230. ,
  23231. n.prototype.changeFloorByScore = function() {
  23232. var e = {
  23233. pano: null,
  23234. candidates: []
  23235. };
  23236. return function(t) {
  23237. var i = this.model.nextFloor(t);
  23238. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23239. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23240. this.history.push(t, this.currentPano),
  23241. this.flyToPano({
  23242. pano: e.pano
  23243. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23244. }
  23245. }(),
  23246. n.prototype.gotoFloor = function(e) {
  23247. var t = e - this.model.currentFloor.floorIndex;
  23248. this.changeFloor(t)
  23249. }
  23250. ,
  23251. n.prototype.getDirection = function(e) {
  23252. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23253. e.applyQuaternion(this.camera.quaternion)
  23254. }
  23255. ,
  23256. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23257. if (o = o || $.Deferred(),
  23258. this.mode === u.TRANSITIONING)
  23259. return F.warn("should not be transitioning here"),
  23260. n && n(!1),
  23261. o.reject().promise();
  23262. var a = i || !1
  23263. , s = i ? i.position : this.position
  23264. , l = this.position.clone()
  23265. , c = this.currentPano;
  23266. if (F.debug("New pose in mode " + this.mode),
  23267. !e || (retryCallback = function() {
  23268. N.delayOneFrame(function() {
  23269. this.flyToSameMode(e, t, i, n, o)
  23270. }
  23271. .bind(this))
  23272. }
  23273. .bind(this),
  23274. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23275. var h = function() {
  23276. this.emit(w.FlyingEnded, s, l, e, c),
  23277. n && n(!0)
  23278. }
  23279. .bind(this)
  23280. , d = f[this.mode]
  23281. , p = void 0 !== t ? t : d.transitionTime
  23282. , g = new r.Vector3
  23283. , C = new r.Vector3;
  23284. if (this.emit(w.FlyingStarted, s, l, e, c),
  23285. this.mode === u.PANORAMA)
  23286. F.warn("we should not be here for panorama views");
  23287. else if (this.mode === u.DOLLHOUSE)
  23288. if (a) {
  23289. var I = new r.Vector3(0,1,0);
  23290. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23291. this.model.warpDestFloors(i.floorVisibility),
  23292. C.copy(i.position);
  23293. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23294. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23295. , _ = b.intersectObjects(this.model.colliders)
  23296. , T = 3;
  23297. _.length ? (g.copy(_[0].point),
  23298. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23299. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23300. var x = (new r.Matrix4).lookAt(C, g, I)
  23301. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23302. , M = g.distanceTo(C)
  23303. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23304. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23305. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23306. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23307. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23308. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23309. this.path.burnsDir = Math.sign(L.y);
  23310. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23311. , B = new r.Vector3;
  23312. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23313. y.start(function(e, t) {
  23314. D.x = P.x + e * L.x,
  23315. D.y = P.y + e * L.y,
  23316. D.z = P.z + e * L.z;
  23317. var i = O + e * (M - O);
  23318. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23319. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23320. }
  23321. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23322. y.start(function(e, t) {
  23323. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23324. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23325. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23326. }
  23327. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23328. } else
  23329. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23330. else if (this.path.placeCpm(),
  23331. this.path.fadeInCpm(f.path.fadeInTime),
  23332. i) {
  23333. this.model.warpDestFloors(i.floorVisibility);
  23334. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23335. , k = this.cameraControls.controls[u.FLOORPLAN]
  23336. , H = k.target.clone()
  23337. , G = i.position.clone().sub(H)
  23338. , z = U.position.clone().sub(k.target)
  23339. , W = z.length()
  23340. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23341. , Y = Math.atan2(k.offset.x, k.offset.z)
  23342. , X = Math.atan2(j.x, j.z)
  23343. , Z = k.absoluteScale
  23344. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23345. y.start(function(e, t) {
  23346. k.target.copy(G).multiplyScalar(e).add(H);
  23347. var i = Y + (X - Y) * e;
  23348. k.offset.x = W * Math.sin(i),
  23349. k.offset.z = W * Math.cos(i),
  23350. U.position.copy(k.target).add(k.offset),
  23351. k.absoluteScale = Z + e * (q - Z),
  23352. k.update(),
  23353. this.quaternion.copy(U.quaternion),
  23354. this.position.copy(U.position),
  23355. this.target.copy(k.target),
  23356. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23357. }
  23358. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23359. } else
  23360. F.info("flyToSameMode() funny floorplan view? skipping");
  23361. return y.setTimeout(function(e) {
  23362. this.mode = e,
  23363. h(),
  23364. o.resolve(!0)
  23365. }
  23366. .bind(this, this.mode), p, V.FlyToSameMode),
  23367. this.mode = u.TRANSITIONING,
  23368. o.promise()
  23369. }
  23370. }
  23371. ,
  23372. n.prototype.flyToNewMode = function(e, t) {
  23373. Hot.closePopup();//xzw add
  23374. e = e || {};
  23375. var i = e.mode
  23376. , n = e.pano
  23377. , o = e.duration
  23378. , a = e.warpDest
  23379. , s = e.callback
  23380. , l = e.force
  23381. , c = e.quaternion;
  23382. if (t = t || $.Deferred(),
  23383. this.isWarping())
  23384. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23385. s && s(!1),
  23386. t.reject("Cannot change mode during tour transition").promise();
  23387. if (this.mode === u.TRANSITIONING)
  23388. return s && s(!1),
  23389. t.reject("Cannot change mode during mode transition").promise();
  23390. if (i === this.mode)
  23391. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23392. t.promise()) : (s && s(!1),
  23393. t.reject("Already in " + i + " mode").promise());
  23394. var h = a || !1;
  23395. F.debug("Switching mode to " + i);
  23396. if (window.vrEnabled && i != 'panorama'){
  23397. return s && s(!1), t.reject("vr不允许飞出").promise();
  23398. }
  23399. var d = function() {
  23400. N.delayOneFrame(function() {
  23401. this.flyToNewMode(e, t)
  23402. }
  23403. .bind(this))
  23404. }
  23405. .bind(this);
  23406. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23407. return t.promise();
  23408. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23409. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23410. this.model.waitForLoad(this.model, function() {
  23411. return this.model.meshTexturesLoaded;
  23412. }
  23413. .bind(this)),
  23414. this.model.loadMeshTextures().done(d),
  23415. t.promise();
  23416. this.history.invalidate(),
  23417. this.updateLastView();
  23418. var p = this.mode
  23419. , C = this.cameraControls.cameras[i];
  23420. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23421. var I = void 0 !== o ? o : e.transitionTime;
  23422. this.emit(w.ModeChanging, p, i, n, I),
  23423. n && (this.currentPano = n),
  23424. this.switchCameraMode(i, c),
  23425. y.cancelById(V.LookTransition);
  23426. //before fly---------------------
  23427. this.modeTran = p + "-" + i; //add
  23428. if(this.mode == "panorama"){
  23429. if(this.model.floorLogos){
  23430. this.model.floorLogos[0].visible = false;
  23431. this.model.floorLogos[1].visible = false;
  23432. }
  23433. }
  23434. if(i == "panorama"){
  23435. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23436. }else{
  23437. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23438. }
  23439. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23440. this.ready = true
  23441. //------------------------------------
  23442. var beginTran = ()=>{
  23443. var _ = (new r.Vector3).copy(this.position);
  23444. if (i === u.PANORAMA){
  23445. this.emit(w.PanoChosen, n, n),
  23446. setTimeout(function() {
  23447. n.floor.enter(i)
  23448. }
  23449. .bind(this), I / 2),
  23450. this.path.fadeOutCpm(f.path.fadeOutTime);
  23451. if(this.model.floorLogos){
  23452. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23453. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23454. }
  23455. }else if (i === u.DOLLHOUSE) {
  23456. if (h && (this.model.stayPut = !0),
  23457. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23458. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23459. this.path.placeCpm(),
  23460. this.path.fadeInCpm(f.path.fadeInTime),
  23461. h) {
  23462. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23463. _.set(15, 10, 15);
  23464. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23465. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23466. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23467. P.length ? (T.copy(P[0].point),
  23468. _.copy(a.position),
  23469. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23470. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23471. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23472. _.add(this.model.position),
  23473. C.position.copy(_),
  23474. this.cameraControls.controls[u.DOLLHOUSE].update()
  23475. }
  23476. } else if (this.path.placeCpm(),
  23477. this.path.fadeInCpm(f.path.fadeInTime),
  23478. a) {
  23479. this.model.warpDestFloors(a.floorVisibility);
  23480. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23481. , L = this.cameraControls.controls[u.FLOORPLAN]
  23482. , D = O.position.clone().sub(L.target)
  23483. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23484. , U = Math.atan2(B.x, B.z);
  23485. L.target.copy(a.position);
  23486. var k = D.length();
  23487. L.offset.x = k * Math.sin(U),
  23488. L.offset.y = 0,
  23489. L.offset.z = k * Math.cos(U),
  23490. O.position.copy(L.target).add(L.offset);
  23491. L.target.clone().sub(C.position);
  23492. C.quaternion.copy(a.quaternion),
  23493. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23494. L.absoluteScale = L.currentScale,
  23495. L.update()
  23496. } else
  23497. this.model.currentFloor.enter(i);
  23498. var H = this.currentPano
  23499. , G = this.position.clone();
  23500. this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23501. this.flying = !0,
  23502. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23503. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23504. C.controls.update()),
  23505. e.blackoutStyle = S.FADEIN,
  23506. I = f.show360Views.transitionTime,
  23507. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23508. this.mode = i,
  23509. this.path && this.path.popOutCpm(),
  23510. e.blackoutStyle = S.END,
  23511. I = f.show360Views.transitionTime,
  23512. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23513. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23514. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23515. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23516. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23517. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23518. y.setTimeout(function() {
  23519. this.flying = !1,
  23520. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23521. this.currentPano.enter(),
  23522. this.path.placeCpm(),
  23523. this.path.fadeOutCpm(f.path.fadeOutTime),
  23524. this.spider.draw()),
  23525. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23526. this.mode = i,
  23527. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23528. //add:
  23529. this.updateMarkerVisi() ;
  23530. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23531. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23532. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23533. this.model.floorLogos[0].visible = true
  23534. )
  23535. if (this.afterCModeFuc) {
  23536. //手动加的函数
  23537. var cf = this.afterCModeFuc;
  23538. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23539. cf();
  23540. }
  23541. if(this.mode == u.PANORAMA){
  23542. Hot.updateVisibles([this.currentPano])
  23543. this.model.fadePanoMarkers()
  23544. }else{
  23545. Hot.updateVisibles(true)
  23546. this.model.hotGroup.children.forEach(overlay=>{
  23547. if(overlay.animateInfo){
  23548. GifTexDeal.start(overlay.animation)
  23549. }
  23550. })
  23551. }
  23552. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23553. t.resolve())
  23554. }
  23555. .bind(this), I, V.FlyToNewMode)
  23556. }
  23557. if( i == "panorama" && !this.model.supportsTiles && n.getSkyboxTexture().image[0].width > 1024){
  23558. setTimeout(()=>{
  23559. beginTran()
  23560. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  23561. }else{
  23562. beginTran()
  23563. }
  23564. this.mode = u.TRANSITIONING
  23565. //p == "panorama" && this.updateHotVisible(),
  23566. return t.promise()
  23567. }
  23568. ,
  23569. n.prototype.fade360View = function(e, t, i) {
  23570. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23571. $(this.domElement).fadeOut(.5 * e, function() {
  23572. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23573. this.model.alpha = i.modelAlpha,
  23574. this.position.copy(t.position),
  23575. this.quaternion.copy(t.quaternion),
  23576. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23577. $(this.domElement).fadeIn(.5 * e)
  23578. }
  23579. .bind(this))
  23580. }
  23581. ,
  23582. n.prototype.findDefaultViews = function() {
  23583. this.findDefaultView(this.lastInsideView, !0),
  23584. this.findDefaultView(this.last360View, !1)
  23585. }
  23586. ,
  23587. n.prototype.findDefaultView = function(e, t) {
  23588. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23589. if (e.cameraMode !== u.PANORAMA)
  23590. return !1;
  23591. var i = r.get(e.panoId);
  23592. return i && i.isAligned() === t
  23593. });
  23594. o >= 0 ? (i = r.get(n[o].panoId),
  23595. e.update({
  23596. cameraMode: u.PANORAMA,
  23597. pano: i,
  23598. position: n[o].position,
  23599. quaternion: n[o].quaternion
  23600. })) : (o = r.list.findIndex(function(e) {
  23601. return e.isAligned() === t
  23602. }),
  23603. o >= 0 ? (i = r.list[o],
  23604. e.update({
  23605. cameraMode: u.PANORAMA,
  23606. pano: i,
  23607. position: i.position
  23608. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23609. }
  23610. ,
  23611. n.prototype.updateLastView = function() {
  23612. if (this.mode === u.PANORAMA) {
  23613. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23614. e.update({
  23615. pano: this.currentPano,
  23616. position: this.position,
  23617. quaternion: this.quaternion
  23618. })
  23619. }
  23620. }
  23621. ,
  23622. n.prototype.goToLastView = function(e, t) {
  23623. var i = $.Deferred()
  23624. , n = i.resolve.bind(i)
  23625. , r = i.reject.bind(i)
  23626. , o = e ? this.lastInsideView : this.last360View;
  23627. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23628. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23629. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23630. mode: o.cameraMode,
  23631. pano: o.pano,
  23632. quaternion: o.quaternion,
  23633. callback: t
  23634. }).done(n).fail(r),
  23635. i.promise()
  23636. }
  23637. ,
  23638. n.prototype.fadeToView = function(e, t, i, n) {
  23639. var r = $.Deferred()
  23640. , o = r.resolve.bind(r)
  23641. , a = r.reject.bind(r);
  23642. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23643. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23644. a("Cannot go to illegal view"),
  23645. r.promise();
  23646. var s = (f[t.cameraMode],
  23647. function() {
  23648. $(this.domElement).fadeIn(.5 * i),
  23649. n && n(),
  23650. o()
  23651. }
  23652. .bind(this))
  23653. , l = e ? S.FADEIN : S.END;
  23654. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23655. $(this.domElement).fadeOut(.5 * i, function() {
  23656. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23657. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23658. pano: t.pano,
  23659. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23660. duration: 0
  23661. }, s) : this.flyToNewMode({
  23662. mode: t.cameraMode,
  23663. quaternion: t.quaternion,
  23664. duration: 0,
  23665. callback: s
  23666. })
  23667. }
  23668. .bind(this)),
  23669. r.promise()
  23670. }
  23671. ,
  23672. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23673. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23674. this.flying)
  23675. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23676. o && o(),
  23677. !1;
  23678. null !== e && void 0 !== e || (e = b.Show),
  23679. this.history.invalidate()
  23680. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23681. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23682. return this.emit(w.WarpStarted, a, i, n, r),
  23683. n = n || S.MIDDLE,
  23684. this.path.warpToPano(i, n, r, function() {
  23685. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23686. this.emit(w.WarpEnded, i),
  23687. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23688. o && o()
  23689. }
  23690. .bind(this)),
  23691. e === b.Hide && this.path.discardPathObject(),
  23692. !0
  23693. }
  23694. ,
  23695. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23696. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23697. s && s(),
  23698. !1)
  23699. }
  23700. ,
  23701. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23702. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23703. a && a(),
  23704. !1)
  23705. }
  23706. ,
  23707. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23708. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23709. }
  23710. ,
  23711. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23712. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23713. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23714. t && t(),
  23715. !1)
  23716. }
  23717. ,
  23718. n.prototype.aimTourCamera = function(e, t, i, n) {
  23719. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23720. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23721. }
  23722. ,
  23723. n.prototype.showPathToHeroLocation = function(e) {
  23724. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23725. }
  23726. ,
  23727. n.prototype.tourInterlude = function(e, t) {
  23728. this.history.invalidate();
  23729. this.path.discardSlow();
  23730. //xzw:
  23731. var defaultRotTime = DATA.tourRotTime * 1000
  23732. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23733. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23734. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23735. //zeg 标注一下
  23736. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23737. var rotTime
  23738. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23739. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23740. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23741. if(hasMusic){
  23742. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23743. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23744. rotTime = currentLocation0.musicInfo.time - current
  23745. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23746. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23747. }
  23748. }else{
  23749. rotTime = defaultRotTime
  23750. }
  23751. rotTime = Math.max(0, rotTime)
  23752. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23753. }else{
  23754. rotTime = currentLocation.rotTime * 1000
  23755. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23756. }
  23757. this.path.waitNextStep(e, function() {
  23758. t && t()
  23759. }.bind(this), rotTime)
  23760. }
  23761. ,
  23762. n.prototype.stopInterlude = function() {
  23763. this.interruptAndFastForward(null, 0)
  23764. }
  23765. ,
  23766. n.prototype.interruptAndFastForward = function(e, t) {
  23767. //Log('interruptAndFastForward' , '#f00')
  23768. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23769. this.flying && this.emit(w.FlyingInterrupted),
  23770. this.path.interruptAndFastForward(e, t)
  23771. }
  23772. ,
  23773. n.prototype.setSize = function(e, t) {
  23774. var i = e / t;
  23775. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23776. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23777. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23778. for (var r in this.cameraControls.cameras) {
  23779. var o = this.cameraControls.cameras[r];
  23780. o.fov = this.baseFov * (1 / this.zoomLevel),
  23781. o.updateAspect(i)
  23782. }
  23783. }
  23784. ,
  23785. n.prototype.toJSON = function() {
  23786. var e = {};
  23787. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23788. e.camera_mode = u.toInt(this.mode),
  23789. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23790. return e.hidden ? 0 : 1
  23791. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23792. e) : e
  23793. }
  23794. ,
  23795. n.prototype.getCurrentNodePanos = function(e) {
  23796. this.model.panos.map;
  23797. if (e.length = 0, this.path.nodes){
  23798. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23799. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23800. if(this.path.nodes.length){
  23801. e.push(this.model.panos.get(this.path.nodes[0]))
  23802. }
  23803. if(this.path.nodes.length>1){
  23804. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23805. }
  23806. }else{
  23807. for (var t = 0; t < this.path.nodes.length; t++) {
  23808. var i = this.path.nodes[t];
  23809. e.push(this.model.panos.get(i))
  23810. }
  23811. }
  23812. }
  23813. }
  23814. ,
  23815. n.prototype.zoomIncrementally = function(e) {
  23816. var t = this.zoomLevel;
  23817. this.zoomTo(this.zoomLevel + e),
  23818. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23819. }
  23820. ,
  23821. n.prototype.zoomInIncrementally = function(e) {
  23822. e = e || this.defaultZoomIncrement,
  23823. this.zoomIncrementally(e)
  23824. }
  23825. ,
  23826. n.prototype.zoomOutIncrementally = function(e) {
  23827. e = e || -this.defaultZoomIncrement,
  23828. this.zoomIncrementally(e)
  23829. }
  23830. ,
  23831. n.prototype.zoomBy = function(e) {
  23832. this.zoomTo(this.zoomLevel * e)
  23833. }
  23834. ,
  23835. n.prototype.zoomIn = function() {
  23836. this.zoomBy(1 + this.zoomSpeed)
  23837. }
  23838. ,
  23839. n.prototype.zoomOut = function() {
  23840. this.zoomBy(1 - this.zoomSpeed)
  23841. }
  23842. ,
  23843. n.prototype.zoomTo = function(e, t) {
  23844. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23845. if (e < f.zoom.min && (e = f.zoom.min),
  23846. e > f.zoom.max && (e = f.zoom.max),
  23847. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23848. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23849. e === f.zoom.min && this.emit(O.ZoomMin)),
  23850. this.cameraControls.activeControl) {
  23851. var i = this.cameraControls.activeControl.camera;
  23852. this.zoomLevel = e,
  23853. i.fov = this.baseFov * (1 / this.zoomLevel),
  23854. i.updateProjectionMatrix(),
  23855. this.zoomFov = i.fov
  23856. }
  23857. }
  23858. }
  23859. ,
  23860. n.prototype.increaseZoomSpeed = function() {
  23861. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23862. }
  23863. ,
  23864. n.prototype.decreaseZoomSpeed = function() {
  23865. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23866. }
  23867. ,
  23868. n.prototype.clampZoomSpeed = function(e) {
  23869. return e < 0 ? 0 : e
  23870. }
  23871. ,
  23872. n.prototype.activatePersistentZooming = function(e) {
  23873. this.zooming = e ? 1 : -1
  23874. }
  23875. ,
  23876. n.prototype.deactivatePersistentZooming = function() {
  23877. this.zooming = 0
  23878. }
  23879. ,
  23880. n.prototype.zoomDefault = function() {
  23881. this.zoomTo(1, !0)
  23882. }
  23883. ,
  23884. window.fovTranId = 333;//add
  23885. n.prototype.smoothZoomToDefault = function(e, t) {
  23886. y.cancelById(window.fovTranId)
  23887. var i, n = this.zoomLevel,
  23888. r = function(e) {
  23889. e > 1 && (e = 1),
  23890. i = n * (1 - e) + e,
  23891. this.zoomTo(i, !0)
  23892. }.bind(this),
  23893. o = function() {
  23894. this.zoomDefault(),
  23895. t && window.setTimeout(t, 50)
  23896. }.bind(this);
  23897. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23898. }
  23899. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23900. y.cancelById(window.fovTranId)
  23901. console.log("smoothZoomFovTo "+zoomLevel)
  23902. var i,
  23903. n = this.zoomLevel,
  23904. aimLevel = zoomLevel || this.baseFov / fov
  23905. if (n == aimLevel) return
  23906. var fun = function (e) {
  23907. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23908. this.zoomTo(i, !0)
  23909. }.bind(this)
  23910. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23911. }
  23912. n.prototype.updateZoomPano = function() {
  23913. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23914. let navTileClass = this.qualityManager.getNavZoomClass()
  23915. let tileClass = this.qualityManager.getMaxZoomClass()
  23916. if(navTileClass == '4k'){
  23917. var r = true
  23918. }else{
  23919. var levelThreshold1 = navTileClass == '1k' ? 1.1 : 1.5 , levelThreshold2 = 1.8 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23920. var t = this.zoomLevel > levelThreshold1
  23921. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23922. , n = !i && !this.isWarping()
  23923. , r = t //&& n ; // 允许flying状态下加载4K图
  23924. }
  23925. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23926. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23927. var o = function(pano, ifZoom) {
  23928. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23929. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23930. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23931. pano.setZoomed(ifZoom)
  23932. }.bind(this);
  23933. if(navTileClass == '4k'){
  23934. if (!this.currentPano.zoomed) {
  23935. o(this.currentPano, !0);
  23936. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23937. this.qualityManager.useUltraHighResolutionPanos && (f.zoom.max = D.ultraHighQualityMaxZoom);
  23938. o(this.currentPano, !0)
  23939. }
  23940. .bind(this));
  23941. }
  23942. }else{
  23943. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23944. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23945. this.currentPano.zoomed || o(this.currentPano, !0);
  23946. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23947. this.panoRenderer.enableHighQuality( function() {//开启2k
  23948. if(tileClass != '4k'){
  23949. o(this.currentPano, !0);
  23950. }
  23951. }.bind(this));
  23952. }else{
  23953. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23954. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23955. o(this.currentPano, !0)
  23956. }.bind(this));
  23957. }
  23958. } else {
  23959. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23960. }
  23961. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23962. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23963. var change = (zoomedFlag)=>{
  23964. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23965. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23966. //this.currentPano.setZoomed(t);//更新uniforms贴图
  23967. if(this.qualityManager.zoomLevelResolution == '4k'){
  23968. this.model.showHighMap()
  23969. }else{
  23970. this.model.hideHighMap()
  23971. }
  23972. }
  23973. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  23974. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  23975. change()
  23976. o(this.currentPano, t)
  23977. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  23978. change()
  23979. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  23980. change()
  23981. o(this.currentPano, t)
  23982. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  23983. change()
  23984. }
  23985. this.oldZoomLevel = this.zoomLevel
  23986. }
  23987. }
  23988. }
  23989. }
  23990. n.prototype.checkHasNeighbor = function(pano){//add
  23991. for(var i in pano.neighbourPanos ){
  23992. if(i == pano.id)continue;
  23993. if(pano.neighbourPanos[i]){
  23994. return true;
  23995. }
  23996. }
  23997. }
  23998. ,
  23999. t.exports = n
  24000. }
  24001. ).call(this, "/js/player.js")
  24002. }
  24003. , {
  24004. "./constants": 8,
  24005. "./enum/AlignmentType": 17,
  24006. "./enum/BlackoutStyle": 18,
  24007. "./enum/ControlEvents": 21,
  24008. "./enum/Keys": 30,
  24009. "./enum/ModelManagerEvents": 33,
  24010. "./enum/PanoSizeClass": 36,
  24011. "./enum/PanoramaEvents": 37,
  24012. "./enum/PathDiscardMode": 38,
  24013. "./enum/PathDisplayMode": 39,
  24014. "./enum/PlayerEvents": 40,
  24015. "./enum/TagStates": 44,
  24016. "./enum/Vectors": 50,
  24017. "./enum/Viewmode": 51,
  24018. "./enum/WarpStyle": 52,
  24019. "./enum/ZoomEvents": 53,
  24020. "./exception/BasicException": 55,
  24021. "./model/ModelManager": 140,
  24022. "./objects/NSpider": 147,
  24023. "./objects/Panorama": 148,
  24024. "./objects/Reticule": 149,
  24025. "./objects/ShowPath": 151,
  24026. "./objects/Snapshot": 153,
  24027. "./objects/View": 154,
  24028. "./settings": 166,
  24029. "./shaders": 167,
  24030. "./tile/TileDownloader": 171,
  24031. "./tile/TilePrioritizer": 172,
  24032. "./util/ZoomStats": 179,
  24033. "./util/browser": 182,
  24034. "./util/camera": 183,
  24035. "./util/cameraLight": 184,
  24036. "./util/common": 185,
  24037. "./util/easing": 186,
  24038. "./util/history": 187,
  24039. "./util/lerp": 188,
  24040. "./util/logger": 189,
  24041. "./util/math": 190,
  24042. "./util/transitions": 195,
  24043. "hot":"hot",
  24044. "scaleImg":"scaleImg",
  24045. events: 202,
  24046. three: 217
  24047. }],
  24048. "scaleImg":[function(t, e){// xzw
  24049. var OUTPUT = e;
  24050. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24051. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24052. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24053. return G.getImageData(0,0,s,f)}
  24054. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24055. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24056. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24057. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24058. else
  24059. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24060. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24061. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24062. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24063. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24064. W=new Float32Array(at);else
  24065. for(W=[],et=0;at>et;++et)
  24066. W[et]=0;for(b=0;w>b;b++)
  24067. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24068. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24069. delete p,h(),J=n(W)}
  24070. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24071. if("png-src"===i||"jpeg-src"===i)
  24072. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24073. return B}
  24074. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24075. OUTPUT.exports = c;
  24076. }, {}
  24077. ],
  24078. 156: [function(e, t, i) {
  24079. (function(i) {
  24080. "use strict";
  24081. function n(e, t) {
  24082. this.model = e,
  24083. this.panos = e.panos,
  24084. this.player = t,
  24085. this.imagePanos = this.listImagePanos(),
  24086. this.retryMinimumTime = 1e4
  24087. }
  24088. var r = (e("three"),
  24089. e("./enum/Viewmode"))
  24090. , o = (e("./settings"),
  24091. e("./objects/Panorama"))
  24092. , a = e("./util/logger")
  24093. , s = new a(i);
  24094. n.prototype.start = function() {
  24095. this.loadNextPano(function(e) {
  24096. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24097. setTimeout(function() {
  24098. this.start()
  24099. }
  24100. .bind(this), 1e3))
  24101. }
  24102. .bind(this))
  24103. }
  24104. ,
  24105. n.prototype.validLoadTarget = function(e) {
  24106. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24107. }
  24108. ,
  24109. n.prototype.listImagePanos = function() {
  24110. var e = []
  24111. , t = this;
  24112. return this.model.images.forEach(function(i) {
  24113. if (i.metadata && i.metadata.scan_id) {
  24114. var n = t.model.panos.get(i.metadata.scan_id);
  24115. n && !n.isLoaded("high") && e.push(n)
  24116. }
  24117. }),
  24118. e
  24119. }
  24120. ,
  24121. n.prototype.nextNotLoadedImage = function() {
  24122. for (; this.imagePanos.length > 0; ) {
  24123. var e = this.imagePanos[0];
  24124. if (!e.isLoaded("high"))
  24125. return e;
  24126. this.imagePanos.shift()
  24127. }
  24128. return null
  24129. }
  24130. ,
  24131. n.prototype.loadNextPano = function(e) {
  24132. var t, i, n = this.model.waitQueue.filter(function(e) {
  24133. return e.object instanceof o
  24134. });
  24135. n.length > 0 ? (t = n[0].object,
  24136. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24137. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24138. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24139. t = this.imagePanos[0],
  24140. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24141. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24142. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24143. s.debug("Preloading " + i + "-res pano " + t.id),
  24144. t.loadCube(i).done(e).fail(function() {
  24145. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24146. e()
  24147. })) : e && e(null)
  24148. }
  24149. ,
  24150. t.exports = n
  24151. }
  24152. ).call(this, "/js/preloaders.js")
  24153. }
  24154. , {
  24155. "./enum/Viewmode": 51,
  24156. "./objects/Panorama": 148,
  24157. "./settings": 166,
  24158. "./util/logger": 189,
  24159. three: 217
  24160. }],
  24161. 157: [function(e, t, i) {
  24162. (function(i) {
  24163. "use strict";
  24164. function n(e, t, i, n, r) {
  24165. this.qualityManager = e,
  24166. this.scene = t,
  24167. this.camera = i,
  24168. this.container = r,
  24169. this.controls = n,
  24170. this.controls.enabled = !0,
  24171. this.controls.locked = !0,
  24172. this.quickstartCamera = n.camera,
  24173. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24174. this.skybox = null
  24175. }
  24176. var r = e("three")
  24177. , o = e("../util/logger")
  24178. , a = e("../constants")
  24179. , s = (e("../util/transitions"),
  24180. e("../util/lerp"),
  24181. e("../util/easing"),
  24182. e("../enum/Vectors"))
  24183. , l = e("../enum/PanoSizeClass")
  24184. , c = (e("../materials/ModelTextureMaterial"),
  24185. e("../materials/CubemapMaterial"))
  24186. , h = (e("../cameras/PanoramaCamera"),
  24187. e("../controls/PanoramaControls"),
  24188. e("../tile/TileUtils"),
  24189. e("../util/camera"),
  24190. e("../util/cameraLight"))
  24191. , u = (e("../util/browser"),
  24192. e("../settings"),
  24193. e("../gui/helpManager"),
  24194. new o(i));
  24195. n.prototype.load = function(e) {
  24196. e.pano.shouldRedrawOnBaseLoaded = !0;
  24197. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24198. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24199. var a = this.qualityManager.getPanoSize(l.BASE)
  24200. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24201. if (e.pano.tiled) {
  24202. u.warn("Loading startPano, TILED", e.pano.id);
  24203. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24204. , p = this.quickstartCamera.fov;
  24205. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24206. t = e.pano.loadTiledPano(c, r, {
  24207. hFov: d,
  24208. vFov: p
  24209. }, !1, !1, !0),
  24210. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24211. } else
  24212. u.warn("Loading startPano", e.pano.id),
  24213. t = e.pano.loadCube("high");
  24214. return $.when(t).then(function() {
  24215. n.init(e.pano, e.quaternion),
  24216. e.pano.tiled ? i.done(function() {
  24217. e.pano.lockUntilRenderingComplete = !1,
  24218. this.controls.locked = !1
  24219. }
  24220. .bind(this)) : this.controls.locked = !1
  24221. }
  24222. .bind(this))
  24223. }
  24224. ,
  24225. n.prototype.init = function(e, t) {
  24226. u.info("Quickstart done loading, adding scene objects"),
  24227. e.lockUntilRenderingComplete = !0,
  24228. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24229. side: r.BackSide
  24230. })),
  24231. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24232. this.skybox.quaternion.copy(e.quaternion),
  24233. this.scene.add(this.skybox),
  24234. $(this.container).show()
  24235. }
  24236. ,
  24237. n.prototype.update = function(e) {
  24238. this.controls.update(e),
  24239. this.camera.copy(this.quickstartCamera)
  24240. }
  24241. ,
  24242. n.prototype.setSize = function(e, t) {
  24243. this.quickstartCamera.updateAspect(e / t)
  24244. }
  24245. ,
  24246. n.prototype.destroy = function() {
  24247. this.scene.remove(this.skybox)
  24248. }
  24249. ,
  24250. t.exports = n
  24251. }
  24252. ).call(this, "/js/scene/QuickstartManager.js")
  24253. }
  24254. , {
  24255. "../cameras/PanoramaCamera": 7,
  24256. "../constants": 8,
  24257. "../controls/PanoramaControls": 13,
  24258. "../enum/PanoSizeClass": 36,
  24259. "../enum/Vectors": 50,
  24260. "../gui/helpManager": 68,
  24261. "../materials/CubemapMaterial": 117,
  24262. "../materials/ModelTextureMaterial": 118,
  24263. "../settings": 166,
  24264. "../tile/TileUtils": 174,
  24265. "../util/browser": 182,
  24266. "../util/camera": 183,
  24267. "../util/cameraLight": 184,
  24268. "../util/easing": 186,
  24269. "../util/lerp": 188,
  24270. "../util/logger": 189,
  24271. "../util/transitions": 195,
  24272. three: 217
  24273. }],
  24274. 158: [function(e, t, i) {
  24275. "use strict";
  24276. function n(e, t, i) {
  24277. this.scene = e,
  24278. this.camera = t,
  24279. this.renderer = null,
  24280. this.effects = i,
  24281. this.animateCallback = null,
  24282. this.composer = null,
  24283. this.qualityManager = null,
  24284. e.renderWidth = 0,
  24285. e.renderHeight = 0,
  24286. this.updateClock = new r.Clock,
  24287. this.components = [],
  24288. this.updateListeners = [],
  24289. this.resizeListeners = [],
  24290. this.forceUpdateSize = !1,
  24291. this.started = !1,
  24292. this.textures = {},
  24293. this.suspendedObjects = []
  24294. }
  24295. var r = e("three")
  24296. , o = e("../shaders")
  24297. , a = e("../enum/SceneRendererEvents")
  24298. , s = e("../enum/GLTextureType")
  24299. , l = e("../enum/GLCubeFaces")
  24300. , c = e("../exception/BasicException")
  24301. , h = e("../exception/RendererCreationException")
  24302. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24303. , m = e("../util/browser")
  24304. /**************************************************************************************************************************************************/
  24305. , u = e("../settings")
  24306. , d = e("events").EventEmitter;
  24307. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24308. n.prototype = Object.create(d.prototype),
  24309. n.prototype.addComponent = function(e) {
  24310. this.components.push(e),
  24311. e.update && this.updateListeners.push(e),
  24312. e.setSize && (this.resizeListeners.push(e),
  24313. this.forceUpdateSize = !0)
  24314. }
  24315. ,
  24316. n.prototype.removeComponent = function(e) {
  24317. var t = function(t) {
  24318. return t !== e
  24319. };
  24320. this.components = this.components.filter(t),
  24321. this.updateListeners = this.updateListeners.filter(t),
  24322. this.resizeListeners = this.resizeListeners.filter(t)
  24323. }
  24324. ,
  24325. n.prototype.start = function(e) {
  24326. if (this.started)
  24327. throw new c("Can't start SceneRenderer, already started");
  24328. this.createContext(e),
  24329. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24330. m.isMobile() && this.boluoVrInit(),
  24331. /*******************************************************************************************************************************/
  24332. this.initComposer(),
  24333. this.started = !0,
  24334. (p = p.bind(this))()
  24335. }
  24336. ,
  24337. n.prototype.createContext = function(e) {
  24338. var transparent = !!(settings.transparentBg || settings.bgImg)
  24339. try {
  24340. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24341. this.renderer.autoClear = !0,
  24342. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24343. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24344. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24345. this.emit(a.ContextCreated)
  24346. } catch (e) {
  24347. throw new h("Unable to create a WebGL rendering context")
  24348. }
  24349. u.profiling.enabled && this.overrideTextures(),
  24350. e.appendChild(this.renderer.domElement)
  24351. /* window.stats = new Stats();
  24352. e.appendChild( stats.dom ); */
  24353. }
  24354. ,
  24355. n.prototype.overrideTextures = function() {
  24356. var e = this.renderer.context
  24357. , t = 0
  24358. , i = e.createTexture;
  24359. e.createTexture = function() {
  24360. var n = i.call(e);
  24361. return n.id = t++,
  24362. this.textures[n.id] = n,
  24363. n
  24364. }
  24365. .bind(this);
  24366. var n = e.texImage2D;
  24367. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24368. var d, p = this.getTextureTypeFromTarget(e, t);
  24369. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24370. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24371. h = a,
  24372. u = l,
  24373. o = u.naturalWidth,
  24374. a = u.naturalHeight,
  24375. n.call(e, t, i, r, c, h, u));
  24376. var f = this.textures[d.id];
  24377. f.width = p === s.TextureCube ? 6 * o : o,
  24378. f.height = a
  24379. }
  24380. .bind(this);
  24381. var r = e.deleteTexture;
  24382. e.deleteTexture = function(t) {
  24383. delete this.textures[t.id],
  24384. r.call(e, t)
  24385. }
  24386. .bind(this)
  24387. }
  24388. ,
  24389. n.prototype.updateTextureMemory = function() {
  24390. var e = null;
  24391. return function() {
  24392. var t = 0;
  24393. for (var i in this.textures) {
  24394. var n = this.textures[i];
  24395. n.width && n.height && (t += n.width * n.height * 4)
  24396. }
  24397. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24398. e = t
  24399. }
  24400. }(),
  24401. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24402. switch (t) {
  24403. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24404. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24405. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24406. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24407. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24408. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24409. return s.TextureCube;
  24410. case e.TEXTURE_2D:
  24411. return s.Texture2D;
  24412. default:
  24413. return null
  24414. }
  24415. }
  24416. ,
  24417. n.prototype.initComposer = function() {
  24418. this.composer = new r.EffectComposer(this.renderer),
  24419. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24420. //this.composer.addPass(this.effects.hblurPass),
  24421. //this.composer.addPass(this.effects.vblurPass)
  24422. this.composer.addPass(this.effects.fastTranMaskPass)//add
  24423. }
  24424. ,
  24425. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24426. this.renderWidth = e,
  24427. this.renderHeight = t,
  24428. this.effects.aspect = e / t,
  24429. /* this.renderer.setSize(e, t), -----MP */
  24430. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24431. this.composer.setSize(e, t);
  24432. for (var i = 0; i < this.resizeListeners.length; i++)
  24433. this.resizeListeners[i].setSize(e, t)
  24434. }
  24435. ,
  24436. n.prototype.render = function() {
  24437. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24438. this.effects.fastTranMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24439. }
  24440. /******************************************************************************************************徐世廷**********************************************************************/
  24441. var vrPermission = {};
  24442. var vrPermissionCallBack = function(info1,info2){
  24443. if(info1 == "reset"){
  24444. vrPermission = {};
  24445. }else{
  24446. vrPermission[info1] = info2
  24447. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24448. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24449. }
  24450. }
  24451. }
  24452. n.prototype.boluoVrInit = function() {
  24453. console.log("boluoVrInit")
  24454. //webxr.init(this.renderer)
  24455. this.isHuawei5X = m.detectHUAWEI5X(),
  24456. this.oldRenderer = this.renderer,
  24457. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24458. window.panoCamera = this.camera;
  24459. var a = this;
  24460. window._vrEnabled = !1,
  24461. Object.defineProperty(window, "vrEnabled", {
  24462. get: function() {
  24463. return window._vrEnabled
  24464. },
  24465. set: function(b) {
  24466. //if(webxr.xrType)return webxr.enterVR()
  24467. b = !!b
  24468. b ? (a.renderer = a.newRenderer,
  24469. window.vrMarkers.forEach(function(a) {
  24470. a.visible = !0
  24471. })) : (a.renderer = a.oldRenderer,
  24472. window.vrMarkers.forEach(function(a) {
  24473. a.visible = !1
  24474. })),
  24475. a.cursor.visible = b,
  24476. a.setSize(window.innerWidth, window.innerHeight),
  24477. window._vrEnabled = b
  24478. $('.cad').css('visibility',b?'hidden':'')
  24479. b ? browser.requestFullscreen(document.body) : browser.exitFullscreen()
  24480. if(b){
  24481. setTimeout(function(){
  24482. console.log("orientEnable"+window.orientEnable)
  24483. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24484. if(m.detectIOS()/* && m.detectSafari() */){
  24485. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24486. console.log("开始获取权限 major"+b.major)
  24487. if(b.major == 12 && b.minor>=2){
  24488. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24489. else{//app??
  24490. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24491. }
  24492. }else if(b.major >= 13){
  24493. if(!window.location.href.includes("https://")){
  24494. console.log("需要https");
  24495. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24496. return;
  24497. }
  24498. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24499. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24500. if(!window.vrEnabled || window.orientEnable)return;
  24501. vrPermissionCallBack("reset")
  24502. console.log(window.DeviceMotionEvent)
  24503. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24504. console.log("开始获取权限1")
  24505. ///注意:需要https 本地服务器permissionState会得到denied
  24506. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24507. console.log("permissionState1: "+permissionState)
  24508. vrPermissionCallBack("deviceMotion", permissionState)
  24509. }).catch(function(e){
  24510. vrPermissionCallBack("deviceMotion", false)
  24511. console.log(e)
  24512. })
  24513. }else{
  24514. console.log("window.DeviceMotionEvent undefined")
  24515. vrPermissionCallBack("deviceMotion", false)
  24516. }
  24517. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24518. console.log("开始获取权限2")
  24519. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24520. console.log("permissionState2: "+permissionState)
  24521. vrPermissionCallBack("deviceOrientation", permissionState)
  24522. }).catch(function(e){
  24523. vrPermissionCallBack("deviceOrientation", false)
  24524. console.log(e)
  24525. })
  24526. }else{
  24527. console.log("window.DeviceOrientationEvent undefined")
  24528. vrPermissionCallBack("deviceOrientation", false)
  24529. }
  24530. },hasFailed ? 0 : 150)
  24531. /* /* setTimeout(function(){
  24532. if(settings.vrEnabled && !window.orientEnable){
  24533. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24534. }
  24535. },4000) */
  24536. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24537. }else{
  24538. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24539. }
  24540. }else{
  24541. //已经触发了
  24542. }
  24543. },200);
  24544. }
  24545. }
  24546. }),
  24547. this.createCursor(.5, !1, 1, 16777215, 0);
  24548. var b = {
  24549. setSize: function(b, c) {
  24550. a.camera.aspect = b / c
  24551. }
  24552. };
  24553. this.resizeListeners.push(b),
  24554. this.vrLoadingInit()
  24555. }
  24556. ,
  24557. n.prototype.vrLoadingInit = function() {
  24558. var a = function(camera) {
  24559. var a = this
  24560. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24561. , c = new r.MeshBasicMaterial({
  24562. color: 4967932,
  24563. side: r.DoubleSide
  24564. })
  24565. , d = new r.Mesh(b,c);
  24566. this.mesh = d,
  24567. d.position.z = -2,
  24568. d.scale.set(.08, .08, .08),
  24569. d.visible = !1,
  24570. camera.add(d),
  24571. //window.player.camera.add(d),
  24572. a.enabled = !1,
  24573. this.update = function(b) {
  24574. 1 == a.enabled && (d.rotation.z += 15 * b)
  24575. }
  24576. }
  24577. , a = new a(this.camera);
  24578. window.Loading = a,
  24579. this.updateListeners.push(a)
  24580. }
  24581. ,
  24582. n.prototype.createCursor = function(a, b, c, d, e) {
  24583. var g, h = new r.SpriteMaterial({
  24584. opacity: c,
  24585. color: d,
  24586. transparent: b,
  24587. map: this.boluoGetTexture("images/cursor.png"),
  24588. needsUpdate: !0,
  24589. side: r.DoubleSide
  24590. });
  24591. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24592. h.map.repeat = new r.Vector2(1 / 17,1),
  24593. h.depthTest = !1,
  24594. h.blending = r.AdditiveBlending,
  24595. g = new r.Sprite(h),
  24596. // g.scale.set(a, a, a),
  24597. g.scale.set(.3,.3,.3)
  24598. g.position.z = -2,
  24599. g.visible = !1,
  24600. g.name = "cursor",
  24601. this.camera.add(g),
  24602. this.scene.add(this.camera),
  24603. this.cursor = g;
  24604. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24605. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24606. this.updateListeners.push(i)
  24607. }
  24608. ,
  24609. window.orientEnable = 0; //是否能触发deviceorientation
  24610. n.prototype.CursorAnimation = function(a, b, c) {
  24611. function d() {
  24612. g.orient = r.Math.degToRad(window.orientation || 0)
  24613. }
  24614. function e(a) {
  24615. if(!window.vrEnabled && window.orientEnable) return;
  24616. window.orientEnable || (window.orientEnable = 1);
  24617. var b = r.Math.degToRad(a.alpha)
  24618. , c = r.Math.degToRad(a.beta)
  24619. , d = r.Math.degToRad(a.gamma);
  24620. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24621. -1e3 === g.beta && (g.beta = c),
  24622. -1e3 === g.gamma && (g.gamma = d),
  24623. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24624. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24625. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24626. g.beta = c,
  24627. g.gamma = d),
  24628. n.vrDebug) {
  24629. $("#info-device-orientation").css("display", "block");
  24630. var e = "";
  24631. e += "alpha=(" + g.alpha + ")<BR/>",
  24632. e += "beta=(" + g.beta + ")<BR/>",
  24633. e += "gamma=" + g.gamma + "<BR/>",
  24634. document.getElementById("info-device-orientation").innerHTML = e
  24635. }
  24636. }
  24637. this.cursor = b,
  24638. this.raycaster = new r.Raycaster,
  24639. this.targetEventObj = {},
  24640. this.type = 1,
  24641. this.tweenFlag = !0;
  24642. var g = this;
  24643. this.target = c,
  24644. console.log(c.uuid),
  24645. this.euler = new r.Euler,
  24646. this.q0 = new r.Quaternion,
  24647. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24648. this.zee = new r.Vector3(0,0,1),
  24649. this.alpha = -1e3,
  24650. this.beta = -1e3,
  24651. this.gamma = -1e3,
  24652. this.orient = r.Math.degToRad(window.orientation || 0),
  24653. window.addEventListener("orientationchange", d),
  24654. window.addEventListener("deviceorientation", e),
  24655. this.setObjectQuaternion = function(a, b, d, e, f) {
  24656. g.euler.set(d, b, -e, "YXZ"),
  24657. a.setFromEuler(g.euler),
  24658. a.multiply(g.q1),
  24659. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24660. c.updateMatrixWorld()
  24661. }
  24662. ,
  24663. parent !== window && window.addEventListener("message", function(a) {
  24664. var b = JSON.parse(a.data)
  24665. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24666. b && b.alpha && b.beta && b.gamma && function(a) {
  24667. var c = r.Math.degToRad(b.alpha)
  24668. , d = r.Math.degToRad(b.beta)
  24669. , e = r.Math.degToRad(b.gamma);
  24670. a ? (-1e3 === g.alpha && (g.alpha = c),
  24671. -1e3 === g.beta && (g.beta = d),
  24672. -1e3 === g.gamma && (g.gamma = e),
  24673. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24674. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24675. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24676. g.beta = d,
  24677. g.gamma = e)
  24678. }(c)
  24679. }),
  24680. this.update = function(a) {
  24681. TWEEN.update()
  24682. if (window.vrEnabled) {
  24683. if (window.ifTest) this.triggerTargetEvent()//测试时不根据陀螺仪来转向
  24684. else {
  24685. console.log('his.update ')
  24686. this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient)
  24687. this.triggerTargetEvent()
  24688. }
  24689. }
  24690. }
  24691. ,
  24692. this.triggerTargetEvent = function() {
  24693. var a = this.choseObj()
  24694. , b = a ? a.object : void 0;
  24695. this.targetEventObj.currentObj = b,
  24696. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24697. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24698. b && b.enabled && this.startAnimate(function() {
  24699. this.clickCallback(b)
  24700. }
  24701. .bind(this))) : this.type,
  24702. this.targetEventObj.lastObj = b)
  24703. }
  24704. ,
  24705. this.choseObj = function() {
  24706. this.raycaster.setFromCamera({
  24707. x: 0,
  24708. y: 0
  24709. }, c);
  24710. var a = (this.raycaster.ray,
  24711. window.vrMarkers)
  24712. , b = this.raycaster.intersectObjects(a);
  24713. if (b.length > 0)
  24714. return b[0]
  24715. }
  24716. ,
  24717. this.clickCallback = function(a) {
  24718. this.runTHREEAction(a, "onclick")
  24719. }
  24720. ,
  24721. this.runTHREEAction = function(a, b) {
  24722. switch (b) {
  24723. case "onclick":
  24724. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24725. a()
  24726. });
  24727. break;
  24728. case "onhover":
  24729. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24730. a()
  24731. });
  24732. break;
  24733. case "onout":
  24734. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24735. a()
  24736. })
  24737. }
  24738. }
  24739. ,
  24740. this.startAnimate = function(a) {
  24741. this.tweenFlag && this.initAnimation(a)
  24742. }
  24743. ,
  24744. this.initAnimation = function(a) {
  24745. var b = this
  24746. , c = this.cursor.material.map.offset
  24747. , d = function(a) {
  24748. return Math.floor(17 * a) / 17
  24749. };
  24750. b.tweenFlag = !1,
  24751. this.cursorAnimate = new TWEEN.Tween(c).to({
  24752. x: 1
  24753. }, 1e3).onStart(function() {
  24754. b.tweenFlag = !1
  24755. }).onStop(function() {
  24756. b.tweenFlag = !0,
  24757. this.x = 0,
  24758. c.x = 0
  24759. }).onUpdate(function() {}).onComplete(function() {
  24760. a(),
  24761. c.x = 0,
  24762. setTimeout(function() {
  24763. b.tweenFlag = !0
  24764. }, 1500)
  24765. }),
  24766. this.cursorAnimate.easing(d),
  24767. this.cursorAnimate.start()
  24768. }
  24769. ,
  24770. this.autoCursorPosition = function(a) {
  24771. // var b = Math.abs(a.distance - 10);
  24772. // this.cursor.position.z = -b,
  24773. // b /= 10;
  24774. // alert(b);
  24775. // this.cursor.scale.set(b, b, b)
  24776. this.cursor.scale.set(.3,.3,.3)
  24777. }
  24778. }
  24779. ,
  24780. n.prototype.vrRenderer = function(a, b, c) {
  24781. var d = new b.vrCamera(c);
  24782. d.bananaAspect = .8,
  24783. this.width,
  24784. this.height;
  24785. var b = this;
  24786. this.setSize = function(c, d) {
  24787. a.setSize.call(this, c, d),
  24788. b.width = c,
  24789. b.height = d
  24790. }
  24791. ,
  24792. this.render = function(b, c, e, f) {
  24793. window.cameraQua = c.quaternion.clone();
  24794. var g, h;
  24795. if (c.__RESS__SKIP__STEREO__)
  24796. return a.render(b, c, e, f);
  24797. if ("PerspectiveCamera" === c.type)
  24798. g = d.cameraL,
  24799. h = d.cameraR,
  24800. b.updateMatrixWorld(),
  24801. null === c.parent && c.updateMatrixWorld(),
  24802. d.vrCameraUpdate(c);
  24803. else {
  24804. if ("OrthographicCamera" !== c.type)
  24805. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24806. g = h = c
  24807. }
  24808. a.setScissorTest(!0),
  24809. a.setScissor(0, 0, this.width / 2, this.height),
  24810. a.setViewport(0, 0, this.width / 2, this.height),
  24811. a.render.call(this, b, g, e, f),
  24812. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24813. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24814. a.render.call(this, b, h, e, f),
  24815. a.setScissorTest(!1)
  24816. }
  24817. ,
  24818. this.__proto__ = {
  24819. __proto__: a
  24820. }
  24821. }
  24822. ,
  24823. n.prototype.vrCamera = function(a) {
  24824. this.type = "StereoCamera",
  24825. this._aspect = 1,
  24826. this._overlap = .064,
  24827. this.cameraL = new r.PerspectiveCamera,
  24828. this.cameraL.layers.enable(1),
  24829. this.cameraL.near = 0.01,//xzw add
  24830. this.cameraL.matrixAutoUpdate = !1,
  24831. this.cameraR = new r.PerspectiveCamera,
  24832. this.cameraR.layers.enable(2),
  24833. this.cameraR.near = 0.01,//xzw add
  24834. this.cameraR.matrixAutoUpdate = !1,
  24835. this.eyeRight = new r.Matrix4,
  24836. this.eyeLeft = new r.Matrix4,
  24837. this.vrCameraNeedsUpdate = !0,
  24838. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24839. Object.defineProperty(this, "bananaAspect", {
  24840. get: function() {
  24841. return this._aspect
  24842. },
  24843. set: function(a) {
  24844. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24845. this._aspect = a
  24846. }
  24847. }),
  24848. Object.defineProperty(this, "overlap", {
  24849. get: function() {
  24850. return this._overlap
  24851. },
  24852. set: function(a) {
  24853. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24854. this._overlap = a
  24855. }
  24856. }),
  24857. this.vrCameraUpdate = function(a) {
  24858. this.vrCameraNeedsUpdate = true;
  24859. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24860. this.vrCameraNeedsUpdate) {
  24861. this.vrCameraNeedsUpdate = !1,
  24862. //console.debug("vrCameraUpdate"),
  24863. this.bananaFocus = a.focus,
  24864. this.bananaFov = a.fov,
  24865. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24866. this.bananaNear = a.near,
  24867. this.bananaFar = a.far,
  24868. //console.debug(a.aspect),
  24869. this.bananaFocus = 10;
  24870. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24871. this.eyeLeft.elements[12] = -e,
  24872. this.eyeRight.elements[12] = e,
  24873. b = -g * this.bananaReal_aspect + f,
  24874. c = g * this.bananaReal_aspect + f,
  24875. d.elements[0] = 2 * this.bananaNear / (c - b),
  24876. d.elements[8] = (c + b) / (c - b),
  24877. this.cameraL.projectionMatrix.copy(d),
  24878. b = -g * this.bananaReal_aspect - f,
  24879. c = g * this.bananaReal_aspect - f,
  24880. d.elements[0] = 2 * this.bananaNear / (c - b),
  24881. d.elements[8] = (c + b) / (c - b),
  24882. this.cameraR.projectionMatrix.copy(d)
  24883. }
  24884. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24885. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24886. }
  24887. }
  24888. ,
  24889. n.prototype.boluoGetTexture = function(a) {
  24890. var b = new r.TextureLoader;
  24891. return b.crossOrigin = "anonymous",
  24892. b.load(a)
  24893. }
  24894. /* let webxr = {
  24895. init(renderer) {
  24896. this.renderer = renderer
  24897. renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext());
  24898. renderer.xr.enabled = true
  24899. if ('xr' in navigator && 'isSessionSupported' in navigator.xr) {
  24900. //pico firefox
  24901. var mode = 'immersive-vr'
  24902. navigator.xr
  24903. .isSessionSupported(mode)
  24904. .then(supported => {
  24905. if (!supported) {
  24906. this.xrNotFound('isSessionSupported not supported')
  24907. } else {
  24908. this.xrType = 'xr' //showEnterXR();
  24909. }
  24910. })
  24911. .catch(this.xrNotFound.bind(this, 'isSessionSupported error'))
  24912. } else if ('getVRDisplays' in navigator) {
  24913. //pico 的vr browser是这个
  24914. console.log('getVRDisplays')
  24915. let setDevice = device => {
  24916. this.xrType = 'vr'
  24917. this.device = device
  24918. this.renderer.xr.setDevice(device) //新版是renderer.vr
  24919. }
  24920. window.addEventListener(
  24921. 'vrdisplayconnect',
  24922. function (event) {
  24923. setDevice(event.display)
  24924. },
  24925. false
  24926. )
  24927. window.addEventListener(
  24928. 'vrdisplaydisconnect',
  24929. function ( ) {
  24930. console.log('vrdisplaydisconnect')
  24931. window.bus.dispatchEvent({type:'exitWebXR'})
  24932. },
  24933. false
  24934. )
  24935. window.addEventListener(
  24936. 'vrdisplaypresentchange',
  24937. function (event) {
  24938. console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR')
  24939. event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'})
  24940. },
  24941. false
  24942. )
  24943. window.addEventListener(
  24944. 'vrdisplayactivate',
  24945. function (event) {
  24946. event.display.requestPresent([{ source: this.renderer.domElement }])
  24947. },
  24948. false
  24949. )
  24950. navigator
  24951. .getVRDisplays()
  24952. .then(function (displays) {
  24953. if (displays.length > 0) {
  24954. setDevice(displays[0])
  24955. } else {
  24956. this.xrNotFound('no displays')
  24957. }
  24958. })
  24959. .catch(this.xrNotFound.bind(this, 'getVRDisplays error'))
  24960. } else {
  24961. this.xrNotFound('xr not supported')
  24962. }
  24963. },
  24964. enterVR() {
  24965. if (!this.xrType) return //不支持
  24966. console.log('enterVR', this.xrType)
  24967. if (this.xrType == 'vr') {
  24968. this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }])
  24969. } else if (this.xrType == 'xr') {
  24970. if (this.currentSession == void 0) {
  24971. console.log('this.currentSession == void 0 ')
  24972. function getXRSessionInit(mode, options) {
  24973. var space = (options || {}).referenceSpaceType || 'local-floor'
  24974. var sessionInit = (options && options.sessionInit) || {}
  24975. // Nothing to do for default features.
  24976. if (space == 'viewer') return sessionInit
  24977. if (space == 'local' && mode.startsWith('immersive')) return sessionInit
  24978. // If the user already specified the space as an optional or required feature, don't do anything.
  24979. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit
  24980. if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit
  24981. // The user didn't request the reference space type as a feature. Add it to a shallow copy
  24982. // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to
  24983. // request it later.
  24984. var newInit = Object.assign({}, sessionInit)
  24985. newInit.requiredFeatures = [space]
  24986. if (sessionInit.requiredFeatures) {
  24987. newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures)
  24988. }
  24989. return newInit
  24990. }
  24991. let onSessionEnded = ( ) => {
  24992. console.log('onSessionEnded')
  24993. this.currentSession.removeEventListener('end', onSessionEnded)
  24994. setTimeout(()=>{
  24995. this.renderer.xr.setSession(null)
  24996. this.currentSession = null
  24997. window.bus.dispatchEvent({type:'exitWebXR'})
  24998. },1)//延迟原因:先使THREE里的onSessionEnded执行
  24999. }
  25000. let onSessionStarted = session => {
  25001. console.log('onSessionStarted')
  25002. session.addEventListener('end', onSessionEnded)
  25003. this.renderer.xr.setSession(session)
  25004. this.currentSession = session
  25005. }
  25006. var mode = 'immersive-vr'
  25007. var sessionInit = getXRSessionInit(mode)
  25008. navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted)
  25009. } else {
  25010. console.log('this.currentSession.end()', this.currentSession)
  25011. this.currentSession.end()
  25012. }
  25013. }
  25014. },
  25015. xrNotFound(text) {
  25016. console.log('xrNotFound:', text)
  25017. },
  25018. } */
  25019. /***********************************************************************************************************************************************************************************/
  25020. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25021. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25022. return function(o){
  25023. var render = false;
  25024. var ratio;
  25025. var w, h; //记录应当render的大小
  25026. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25027. w = o.width, h = o.height, render = true, ratio=1;
  25028. }else{
  25029. w = $('#player').width();
  25030. h = $('#player').height();
  25031. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25032. (w !== W || h !== H || this.forceUpdateSize) &&
  25033. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25034. }
  25035. if(render){
  25036. this.setSize(w, h, ratio);
  25037. this.forceUpdateSize = !1
  25038. }
  25039. }
  25040. }()
  25041. ,
  25042. n.prototype.updateComponents = function() {
  25043. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25044. this.updateListeners[t].update(e)
  25045. }
  25046. ,
  25047. n.prototype.suspend = function() {
  25048. this.started = !1,
  25049. this.suspendedObjects = this.scene.children.map(function(e) {
  25050. return this.scene.remove(e),
  25051. e
  25052. }
  25053. .bind(this)),
  25054. this.render()
  25055. }
  25056. ,
  25057. n.prototype.resume = function() {
  25058. this.suspendedObjects.forEach(function(e) {
  25059. this.scene.add(e)
  25060. }
  25061. .bind(this)),
  25062. this.suspendedObjects = [],
  25063. this.started = !0,
  25064. p()
  25065. }
  25066. ;
  25067. var p = function() {
  25068. this.started && (window.requestAnimationFrame(p),
  25069. this.updateScreenSize(), // fyz resize
  25070. this.updateComponents(),
  25071. this.updateTextureMemory(),
  25072. this.render(),
  25073. window.stats && (window.fps = stats.update()),
  25074. this.emit(a.AfterRender))
  25075. };
  25076. n.prototype.getImageData = function() {
  25077. var e = document.createElement("canvas")
  25078. , t = e.getContext("2d");
  25079. return function(i, n, r) {
  25080. return e.width === n && e.height === r || (e.width = n,
  25081. e.height = r),
  25082. t.drawImage(i, 0, 0, n, r),
  25083. t.getImageData(0, 0, n, r)
  25084. }
  25085. }(),
  25086. n.prototype.initSizedTexture2D = function(e, t, i) {
  25087. var n = this.renderer
  25088. , o = n.context
  25089. , a = n.state
  25090. , s = new r.Texture(null);
  25091. s.flipY = !1,
  25092. i !== !0 && (i = !1),
  25093. s.generateMipmaps = i;
  25094. var l = n.paramThreeToGL(s.format)
  25095. , c = n.paramThreeToGL(s.type)
  25096. , h = n.properties.get(s)
  25097. , u = o.createTexture();
  25098. a.bindTexture(o.TEXTURE_2D, u),
  25099. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25100. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25101. s.wrapS = t,
  25102. s.wrapT = t;
  25103. var d = n.paramThreeToGL(t);
  25104. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25105. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25106. i ? (s.magFilter = r.LinearFilter,
  25107. s.minFilter = r.LinearMipMapLinearFilter,
  25108. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25109. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25110. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25111. s.minFilter = r.LinearFilter,
  25112. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25113. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25114. a.bindTexture(o.TEXTURE_2D, null),
  25115. h.__webglTexture = u,
  25116. s
  25117. }
  25118. ,
  25119. n.prototype.initSizedCubeMap = function(e, t) {
  25120. var i = this.renderer
  25121. , n = i.context
  25122. , o = i.state
  25123. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25124. a.flipY = !1,
  25125. a.generateMipmaps = t;
  25126. var s = i.paramThreeToGL(a.format)
  25127. , l = i.paramThreeToGL(a.type)
  25128. , c = i.properties.get(a)
  25129. , h = n.createTexture();
  25130. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25131. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25132. for (var u = 0; u < 6; u++)
  25133. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25134. return t ? (a.magFilter = r.LinearFilter,
  25135. a.minFilter = r.LinearMipMapLinearFilter,
  25136. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25137. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25138. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25139. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25140. a.minFilter = r.LinearFilter,
  25141. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25142. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25143. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25144. c.__image__webglTextureCube = h,
  25145. a
  25146. }
  25147. ,
  25148. n.prototype.deallocateCubeTexture = function(e) {
  25149. var t = this.renderer
  25150. , i = t.context
  25151. , n = t.properties.get(e);
  25152. i.deleteTexture(n.__image__webglTextureCube)
  25153. }
  25154. ,
  25155. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25156. var a = this.renderer
  25157. , s = a.context
  25158. , l = a.state
  25159. , c = a.properties.get(t);
  25160. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25161. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25162. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25163. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25164. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25165. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25166. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25167. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25168. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25169. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25170. l.bindTexture(s.TEXTURE_2D, null)
  25171. }
  25172. ,
  25173. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25174. var s = this.renderer
  25175. , l = s.context
  25176. , c = s.state
  25177. , h = s.properties.get(t);
  25178. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25179. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25180. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25181. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25182. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25183. }
  25184. ,
  25185. n.prototype.rebuildMipMaps2D = function(e) {
  25186. var t = this.renderer
  25187. , i = t.context
  25188. , n = t.state;
  25189. t.properties.get(e);
  25190. i.generateMipmap(i.TEXTURE_2D),
  25191. n.bindTexture(i.TEXTURE_2D, null)
  25192. }
  25193. ,
  25194. n.prototype.rebuildMipMaps3D = function(e) {
  25195. var t = this.renderer
  25196. , i = t.context
  25197. , n = t.state
  25198. , r = t.properties.get(e);
  25199. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25200. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25201. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25202. }
  25203. ,
  25204. n.prototype.renderToCubeMap = function() {
  25205. var e = !1
  25206. , t = null
  25207. , i = null
  25208. , n = null
  25209. , a = null
  25210. , s = null
  25211. , l = 1;
  25212. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25213. var _ = this.renderer;
  25214. _.context;
  25215. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25216. i.position.z = 150,
  25217. t = new r.Scene,
  25218. t.add(i),
  25219. n = new r.ShaderMaterial({
  25220. uniforms: {
  25221. tDiffuse: {
  25222. type: "t",
  25223. value: null
  25224. },
  25225. alpha: {
  25226. type: "f",
  25227. value: 1
  25228. }
  25229. },
  25230. vertexShader: o.basicTextured.vertexShader,
  25231. fragmentShader: o.basicTextured.fragmentShader,
  25232. depthWrite: !1,
  25233. depthTest: !1,
  25234. side: r.DoubleSide
  25235. }),
  25236. a = new r.PlaneBufferGeometry(l,l),
  25237. s = new r.Mesh(a,n),
  25238. s.position.z = 0,
  25239. t.add(s),
  25240. e = !0);
  25241. var T = a.getAttribute("uv");
  25242. T.setDynamic(!0),
  25243. T.needsUpdate = !0;
  25244. var x = T.array
  25245. , S = p / u
  25246. , M = f / d
  25247. , R = g / u
  25248. , P = m / d;
  25249. x[0] = S,
  25250. x[1] = M + P,
  25251. x[2] = S + R,
  25252. x[3] = M + P,
  25253. x[4] = S,
  25254. x[5] = M,
  25255. x[6] = S + R,
  25256. x[7] = M;
  25257. var O = a.getAttribute("position");
  25258. O.setDynamic(!0),
  25259. O.needsUpdate = !0;
  25260. var L = O.array
  25261. , D = v / h.width - l / 2
  25262. , N = A / h.height - l / 2
  25263. , B = y / h.width
  25264. , F = C / h.height;
  25265. L[0] = D,
  25266. L[1] = N + F,
  25267. L[3] = D + B,
  25268. L[4] = N + F,
  25269. L[6] = D,
  25270. L[7] = N,
  25271. L[9] = D + B,
  25272. L[10] = N;
  25273. this.renderer.properties.get(c);
  25274. n.uniforms.tDiffuse.value = c,
  25275. n.blending = E || r.NoBlending,
  25276. n.transparent = !!b,
  25277. void 0 !== w && null !== w || (w = 1),
  25278. n.uniforms.alpha.value = w,
  25279. n.needUpdate = !0,
  25280. h.activeCubeFace = I,
  25281. h.viewport.set(0, 0, h.width, h.height);
  25282. var V = this.renderer.autoClear;
  25283. this.renderer.autoClear = !1,
  25284. this.renderer.render(t, i, h, !1),
  25285. this.renderer.autoClear = V
  25286. }
  25287. }(),
  25288. n.prototype.copyCubeMap = function() {
  25289. var e = !1
  25290. , t = null
  25291. , i = null
  25292. , a = null
  25293. , s = null
  25294. , l = null
  25295. , c = new r.Euler;
  25296. new r.Vector3;
  25297. return function(h, u, d, p, f, g, m, v, A) {
  25298. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  25299. this.renderer;
  25300. if (!e) {
  25301. var y = 2;
  25302. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25303. i.position.set(0, 0, 0),
  25304. t = new r.Scene,
  25305. t.add(i),
  25306. a = new r.ShaderMaterial({
  25307. uniforms: {
  25308. tDiffuse: {
  25309. type: "t",
  25310. value: null
  25311. },
  25312. alpha: {
  25313. type: "f",
  25314. value: 1
  25315. }
  25316. },
  25317. vertexShader: o.copyCubeMap.vertexShader,
  25318. fragmentShader: o.copyCubeMap.fragmentShader,
  25319. depthWrite: !1,
  25320. depthTest: !1,
  25321. side: r.DoubleSide
  25322. }),
  25323. s = new r.BoxGeometry(y,y,y),
  25324. l = new r.Mesh(s,a),
  25325. t.add(l),
  25326. e = !0
  25327. }
  25328. for (var C = 0; C < 6; C++)
  25329. n.getCubeOrientationForCubeFace(C, c),
  25330. l.rotation.copy(c),
  25331. l.matrixWorldNeedsUpdate = !0,
  25332. l.updateMatrixWorld(),
  25333. a.uniforms.tDiffuse.value = h,
  25334. a.blending = m || r.NoBlending,
  25335. a.transparent = !!v,
  25336. void 0 !== A && null !== A || (A = 1),
  25337. a.uniforms.alpha.value = A,
  25338. a.needUpdate = !0,
  25339. u.activeCubeFace = C,
  25340. u.viewport.set(0, 0, f, g),
  25341. this.renderer.render(t, i, u, !1)
  25342. }
  25343. }(),
  25344. n.getLookAtForCubeFace = function(e, t) {
  25345. switch (e) {
  25346. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25347. t.set(1, 0, 0);
  25348. break;
  25349. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25350. t.set(-1, 0, 0);
  25351. break;
  25352. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25353. t.set(0, 1, 0);
  25354. break;
  25355. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25356. t.set(0, -1, 0);
  25357. break;
  25358. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25359. t.set(0, 0, 1);
  25360. break;
  25361. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25362. t.set(0, 0, -1)
  25363. }
  25364. }
  25365. ,
  25366. n.getCubeOrientationForCubeFace = function(e, t) {
  25367. switch (e) {
  25368. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25369. t.set(0, -Math.PI / 2, 0);
  25370. break;
  25371. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25372. t.set(0, Math.PI / 2, 0);
  25373. break;
  25374. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25375. t.set(Math.PI / 2, Math.PI, 0);
  25376. break;
  25377. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25378. t.set(-Math.PI / 2, Math.PI, 0);
  25379. break;
  25380. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25381. t.set(0, -Math.PI, 0);
  25382. break;
  25383. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25384. t.set(0, 0, 0)
  25385. }
  25386. }
  25387. ,
  25388. t.exports = n
  25389. }
  25390. , {
  25391. "../enum/GLCubeFaces": 25,
  25392. "../enum/GLTextureType": 26,
  25393. "../enum/SceneRendererEvents": 43,
  25394. "../exception/BasicException": 55,
  25395. "../exception/RendererCreationException": 57,
  25396. "../settings": 166,
  25397. "../shaders": 167,
  25398. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25399. "../util/browser": 182,
  25400. /************************************************************************************************************************************************/
  25401. events: 202,
  25402. three: 217
  25403. }],
  25404. 159: [function(e, t, i) {
  25405. "use strict";
  25406. function n(e) {
  25407. this.messenger = new a(e),
  25408. this.clientKey = null
  25409. }
  25410. var r = e("../util/ajax")
  25411. , o = e("./PostMessageType")
  25412. , a = e("./postmessage")
  25413. , s = e("./VersionInfo")
  25414. , l = e("events").EventEmitter
  25415. , c = window.location.origin + "/api/v1/user/";
  25416. n.prototype = Object.create(l.prototype),
  25417. n.prototype.bindEvents = function() {
  25418. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25419. }
  25420. ,
  25421. n.prototype.waitForConnection = function() {
  25422. var e = new Promise(function(e, t) {
  25423. this.messenger.on(o.CONNECT, function(i) {
  25424. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25425. }
  25426. .bind(this))
  25427. }
  25428. .bind(this));
  25429. return e
  25430. }
  25431. ,
  25432. n.prototype.onConnectionReceived = function(e) {
  25433. return this.messenger.setTarget(e.source, e.origin),
  25434. this.verifyConnection(e).then(function(t, i) {
  25435. this.messenger.send({
  25436. type: o.ACCEPT,
  25437. toId: e.fromId,
  25438. warning: i
  25439. }),
  25440. this.clientKey = t,
  25441. this.messenger.removeAllListeners(o.CONNECT),
  25442. this.bindEvents()
  25443. }
  25444. .bind(this), function(t) {
  25445. this.messenger.send({
  25446. type: o.REJECT,
  25447. toId: e.fromId,
  25448. reason: t
  25449. }),
  25450. this.messenger.setTarget()
  25451. }
  25452. .bind(this))
  25453. }
  25454. ,
  25455. n.prototype.verifyConnection = function(e) {
  25456. return new Promise(function(t, i) {
  25457. var n;
  25458. if (s.isDeprecated(e.sdkVersion))
  25459. n = "这个版本正在被弃用";
  25460. else if (!s.isSupported(e.sdkVersion))
  25461. return i("不支持此版本的SDK");
  25462. var o = {
  25463. cache: !1,
  25464. headers: {
  25465. "X-port-Application-Key": e.applicationKey,
  25466. "X-port-Referrer": e.origin
  25467. }
  25468. };
  25469. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25470. }
  25471. )
  25472. }
  25473. ,
  25474. n.prototype.onMessageReceived = function(e) {
  25475. if (this.validateClientApplicationKey(e.applicationKey)) {
  25476. var t = this;
  25477. e.onDone = function(i) {
  25478. i.toId = e.fromId,
  25479. i.uid = e.uid,
  25480. i.type = o.RESPONSE,
  25481. t.messenger.send(i)
  25482. }
  25483. ,
  25484. this.emit(o.ACTION, e)
  25485. }
  25486. }
  25487. ,
  25488. n.prototype.validateClientApplicationKey = function(e) {
  25489. return this.clientKey === e
  25490. }
  25491. ,
  25492. n.prototype.sendEvent = function(e, t) {
  25493. this.messenger.send({
  25494. type: o.EVENT,
  25495. eventType: e,
  25496. eventData: t
  25497. })
  25498. }
  25499. ,
  25500. t.exports = n
  25501. }
  25502. , {
  25503. "../util/ajax": 181,
  25504. "./PostMessageType": 160,
  25505. "./VersionInfo": 163,
  25506. "./postmessage": 165,
  25507. events: 202
  25508. }],
  25509. 160: [function(e, t, i) {
  25510. "use strict";
  25511. t.exports = Object.freeze({
  25512. CONNECT: "postmessage.connect",
  25513. ACCEPT: "postmessage.accept",
  25514. REJECT: "postmessage.reject",
  25515. ACTION: "postmessage.action",
  25516. RESPONSE: "postmessage.response",
  25517. EVENT: "postmessage.event"
  25518. })
  25519. }
  25520. , {}],
  25521. 161: [function(e, t, i) {
  25522. "use strict";
  25523. t.exports = Object.freeze({
  25524. MOVE: "sdk.move",
  25525. ENTER_PANO: "sdk.enterpano",
  25526. MODEL_LOADED: "sdk.modelloaded"
  25527. })
  25528. }
  25529. , {}],
  25530. 162: [function(e, t, i) {
  25531. "use strict";
  25532. t.exports = Object.freeze({
  25533. FLY: "transition.fly",
  25534. FADEOUT: "transition.fade",
  25535. INSTANT: "transition.instant"
  25536. })
  25537. }
  25538. , {}],
  25539. 163: [function(e, t, i) {
  25540. "use strict";
  25541. t.exports = {
  25542. current: "1.0",
  25543. supported: ["1.0"],
  25544. deprecated: [],
  25545. isSupported: function(e) {
  25546. return this.supported.indexOf(e) !== -1
  25547. },
  25548. isDeprecated: function(e) {
  25549. return this.deprecated.indexOf(e) !== -1
  25550. },
  25551. isValid: function(e) {
  25552. return this.isSupported(e) || this.isDeprecated(e)
  25553. }
  25554. }
  25555. }
  25556. , {}],
  25557. 164: [function(e, t, i) {
  25558. (function(i) {
  25559. "use strict";
  25560. function n(e, t, i) {
  25561. e && (e = e.toLowerCase().trim());
  25562. var n = new I.UP.clone
  25563. , r = Math.PI / 3
  25564. , o = Math.PI / 2;
  25565. switch (e) {
  25566. case "left":
  25567. i.copy(t),
  25568. i.applyAxisAngle(n, o);
  25569. break;
  25570. case "right":
  25571. i.copy(t),
  25572. i.applyAxisAngle(n, -o);
  25573. break;
  25574. case "forwardleft":
  25575. i.copy(t),
  25576. i.applyAxisAngle(n, r);
  25577. break;
  25578. case "forwardright":
  25579. i.copy(t),
  25580. i.applyAxisAngle(n, -r);
  25581. break;
  25582. case "forward":
  25583. default:
  25584. i.copy(t)
  25585. }
  25586. return i
  25587. }
  25588. function r(e, t) {
  25589. if (e) {
  25590. var i = {
  25591. pano: e,
  25592. lookAtPoint: null,
  25593. duration: null,
  25594. maxDistanceOverride: null,
  25595. skipWarpingCheck: !1
  25596. };
  25597. this.player.flyToPano(i, function() {
  25598. t && t({
  25599. success: !0,
  25600. message: "Transition complete."
  25601. })
  25602. })
  25603. } else
  25604. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25605. t && t({
  25606. success: !1,
  25607. error: "Unable to find pano."
  25608. })
  25609. }
  25610. function o(e, t) {
  25611. var i = this.findRankedPano(e, t);
  25612. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25613. null)
  25614. }
  25615. function a(e, t) {
  25616. var i = this.findRankedtag(e, t);
  25617. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25618. null)
  25619. }
  25620. function s(e, t) {
  25621. t.copy(I.FORWARD),
  25622. e.getDirection(t)
  25623. }
  25624. function l(e) {
  25625. function t(e) {
  25626. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25627. return {
  25628. x: c.Math.radToDeg(t._x),
  25629. y: c.Math.radToDeg(t._y),
  25630. z: c.Math.radToDeg(t._z)
  25631. }
  25632. }
  25633. var i = function(e) {
  25634. return e.alignmentType !== m.ALIGNED ? null : {
  25635. x: e.position.x,
  25636. y: e.position.y,
  25637. z: e.position.z
  25638. }
  25639. };
  25640. return {
  25641. panos: e.panos.list.map(function(n) {
  25642. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25643. return {
  25644. uuid: n.id,
  25645. aligned: n.alignmentType === m.ALIGNED,
  25646. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25647. position: i(n),
  25648. rotation: t(n),
  25649. thumbnail: r
  25650. }
  25651. })
  25652. }
  25653. }
  25654. var c = e("three")
  25655. , h = e("./ApiHost")
  25656. , u = e("../util/logger")
  25657. , d = e("../util/common")
  25658. , p = e("../util/math")
  25659. , f = e("../enum/ModelManagerEvents")
  25660. , g = e("./PostMessageType")
  25661. , m = e("../enum/AlignmentType")
  25662. , v = e("../enum/Direction")
  25663. , A = e("./TransitionStyles")
  25664. , y = e("../util/panorama")
  25665. , C = e("../enum/GLCubeFaces")
  25666. , I = e("../enum/Vectors")
  25667. , E = e("../enum/Viewmode")
  25668. , b = e("../enum/WarpStyle")
  25669. , w = (e("../enum/Keys"),
  25670. e("../enum/PlayerEvents"))
  25671. , _ = e("../sdk/SdkEvents")
  25672. , I = e("../enum/Vectors")
  25673. , T = e("../enum/ControlEvents")
  25674. , x = e("../enum/RenderLayers")
  25675. , S = (e("../constants"),
  25676. e("../settings"))
  25677. , M = e("../lib/jpeg_encoder")
  25678. , R = new u(i)
  25679. , P = function() {
  25680. var e = function e() {
  25681. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25682. e.player.getDirection(e.playerDirection),
  25683. e.projectVectors();
  25684. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25685. if (e.angleTravelled += Math.abs(t),
  25686. e.angleTravelled >= Math.abs(e.angle)) {
  25687. if (e.active = !1,
  25688. e.onDone) {
  25689. var i = e.onDone;
  25690. i()
  25691. }
  25692. } else
  25693. e.lastFacingDirection.copy(e.playerDirection),
  25694. window.setTimeout(e, 4)
  25695. };
  25696. return e.active = !1,
  25697. e.angle = 0,
  25698. e.angleTravelled = 0,
  25699. e.playerDirection = new c.Vector3,
  25700. e.lastFacingDirection = new c.Vector3,
  25701. e.onDone = null,
  25702. e.player = null,
  25703. e.start = function(t, i, n, r) {
  25704. e.active = !0,
  25705. t && i && (i = 0),
  25706. e.angle = t || i,
  25707. e.xAngle = t,
  25708. e.yAngle = i,
  25709. e.angleTravelled = 0,
  25710. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25711. n.getDirection(e.playerDirection),
  25712. e.lastFacingDirection.copy(e.playerDirection),
  25713. e.projectVectors(),
  25714. e.onDone = r,
  25715. e.player = n,
  25716. e()
  25717. }
  25718. ,
  25719. e.projectVectors = function() {
  25720. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25721. e.lastFacingDirection.projectOnPlane(I.UP))
  25722. }
  25723. ,
  25724. e
  25725. }()
  25726. , O = function() {
  25727. var e = new c.Vector3;
  25728. return function(t) {
  25729. t ? (e.copy(t.position),
  25730. e.add(t.discPosition),
  25731. p.projectPositionToCanvas(e, this.player.camera, e),
  25732. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25733. }
  25734. }()
  25735. , L = function() {
  25736. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25737. }
  25738. , D = function() {
  25739. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25740. }
  25741. , N = function(e) {
  25742. var t = new c.Vector3;
  25743. return function(e) {
  25744. var i = this.player.getDirection();
  25745. t.copy(i);
  25746. var n = t.y;
  25747. t.y = 0,
  25748. t.normalize();
  25749. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25750. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25751. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25752. 0;
  25753. this.player.mode === E.DOLLHOUSE && (r = -r);
  25754. var o = L.call(this) - .1
  25755. , a = D.call(this) + .1
  25756. , s = r + e;
  25757. s > o ? s = o : s < a && (s = a);
  25758. var l = s - r;
  25759. return e > 0 && l < .01 && (l = 0),
  25760. e < 0 && l > -.01 && (l = 0),
  25761. l
  25762. }
  25763. }()
  25764. , B = function() {
  25765. var e = new c.Euler;
  25766. return function(t) {
  25767. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25768. {
  25769. position: {
  25770. x: t.position.x,
  25771. y: t.position.y,
  25772. z: t.position.z
  25773. },
  25774. rotation: {
  25775. x: c.Math.radToDeg(e.x),
  25776. y: c.Math.radToDeg(e.y),
  25777. z: 0
  25778. },
  25779. pano: t.currentPano ? t.currentPano.id : null,
  25780. mode: t.mode
  25781. }
  25782. }
  25783. }()
  25784. , F = null;
  25785. t.exports = {
  25786. init: function(e, t, i, n, r) {
  25787. V.init(e, t, i, r),
  25788. F = new Promise(function(e, t) {
  25789. i.on(w.Ready, function() {
  25790. e()
  25791. })
  25792. }
  25793. .bind(this));
  25794. var o = new h(window)
  25795. , a = o.waitForConnection();
  25796. a.then(function(e) {
  25797. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25798. });
  25799. var s = function() {
  25800. var e = Date.now();
  25801. return function() {
  25802. if (!(Date.now() - e < 100)) {
  25803. var t = B(i);
  25804. o.sendEvent(_.MOVE, {
  25805. state: t
  25806. }),
  25807. e = Date.now()
  25808. }
  25809. }
  25810. }();
  25811. i.on(w.Move, s),
  25812. i.on(w.ViewChanged, s),
  25813. n.on(f.ActiveModelChanged, function(e) {
  25814. function t(e) {
  25815. var t, i = e.newPano.id;
  25816. e.oldPano && (t = e.oldPano.id),
  25817. i !== t && o.sendEvent(_.ENTER_PANO, {
  25818. oldPano: t,
  25819. newPano: i
  25820. })
  25821. }
  25822. var i = e.model
  25823. , n = e.oldModel;
  25824. V.model = i,
  25825. a.then(function() {
  25826. o.sendEvent(_.MODEL_LOADED, {
  25827. metadata: l(i)
  25828. })
  25829. }),
  25830. n && n.panos.forEach(function(e) {
  25831. e.removeEventListener("enter", t)
  25832. }),
  25833. i.panos.forEach(function(e) {
  25834. e.on("enter", t)
  25835. })
  25836. })
  25837. }
  25838. };
  25839. var V = {
  25840. director: null,
  25841. player: null,
  25842. controls: null,
  25843. sceneRenderer: null,
  25844. model: null,
  25845. init: function(e, t, i, n) {
  25846. this.director = e,
  25847. this.player = i,
  25848. this.controls = t,
  25849. this.sceneRenderer = n
  25850. },
  25851. handleToObject: {},
  25852. objectToHandle: {},
  25853. handleCount: 0,
  25854. onMessageReceive: function(e) {
  25855. if (e) {
  25856. var t = e.targetFunction
  25857. , i = e.params
  25858. , n = e.onDone;
  25859. t && this[t] && this[t](i, n)
  25860. }
  25861. },
  25862. waitForInit: function(e, t) {
  25863. F.then(t.bind({
  25864. success: !0,
  25865. message: "Init complete."
  25866. }))
  25867. },
  25868. moveToPano: function(e, t) {
  25869. var i = new c.Euler(0,0,0,"YXZ")
  25870. , n = new c.Quaternion;
  25871. return function(e, t) {
  25872. var r = e.pano
  25873. , o = e.rotation
  25874. , a = e.transition;
  25875. if (!this.model)
  25876. return t({
  25877. success: !1,
  25878. error: "The model has not been loaded yet"
  25879. });
  25880. var s = this.model.panos.get(r);
  25881. if (!s)
  25882. return t({
  25883. success: !1,
  25884. error: r + " does not exist in this model"
  25885. });
  25886. if (!o)
  25887. return t({
  25888. sucess: !1,
  25889. erorr: o + " is not a valid rotation"
  25890. });
  25891. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25892. console.log(o.z);
  25893. var l = {
  25894. success: !0,
  25895. message: r
  25896. };
  25897. if (a === A.FADEOUT)
  25898. n.setFromEuler(i),
  25899. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25900. else {
  25901. var h, u;
  25902. a === A.INSTANT && (h = 0,
  25903. u = 0);
  25904. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25905. this.player.flyToPano({
  25906. pano: s,
  25907. lookAtPoint: d,
  25908. duration: h,
  25909. aimDuration: u
  25910. }, t.bind(this, l))
  25911. }
  25912. }
  25913. }(),
  25914. moveInDirection: function(e, t) {
  25915. var i = e.direction;
  25916. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25917. void (t && t({
  25918. success: !1,
  25919. error: "Invalid direction."
  25920. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25921. t(e ? {
  25922. success: !0,
  25923. message: "moved " + i
  25924. } : {
  25925. success: !1,
  25926. error: "Cannot move in direction: " + i
  25927. })
  25928. })
  25929. },
  25930. getPose: function(e, t) {
  25931. this.player.camera.position,
  25932. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25933. return t({
  25934. success: !0,
  25935. message: B(this.player)
  25936. })
  25937. },
  25938. takeScreenShot: function() {
  25939. var e = new c.PerspectiveCamera
  25940. , t = new c.WebGLRenderTarget;
  25941. return function(i, n) {
  25942. if (!i.resolution)
  25943. return n({
  25944. success: !1,
  25945. error: "An invalid resolution was specified"
  25946. });
  25947. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25948. var r = this.sceneRenderer.renderer.getSize();
  25949. i.resolution.width = r.width,
  25950. i.resolution.height = r.height
  25951. }
  25952. e.layers.set(x.DEFAULT),
  25953. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25954. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25955. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25956. var o = i.resolution.width
  25957. , a = i.resolution.height
  25958. , s = o / a;
  25959. e.position.copy(this.sceneRenderer.camera.position),
  25960. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25961. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25962. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25963. t.setSize(o, a),
  25964. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25965. var l = new Uint8Array(o * a * 4);
  25966. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25967. var c = M.encode({
  25968. data: l,
  25969. width: o,
  25970. height: a,
  25971. heading: 180,
  25972. pitch: 0
  25973. }, {
  25974. quality: 75,
  25975. flipY: !0
  25976. })
  25977. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25978. n({
  25979. success: !0,
  25980. message: h
  25981. })
  25982. }
  25983. }(),
  25984. findRankedPano: function(e, t) {
  25985. var i = new c.Vector3
  25986. , r = new c.Vector3;
  25987. return function(e, t) {
  25988. s(this.player, r),
  25989. n(t, r, i);
  25990. var o = this.player.rankedPanoInDirection(e, i);
  25991. if (o) {
  25992. var a = this.objectToHandle[o.id];
  25993. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25994. this.handleToObject[a] = o),
  25995. a
  25996. }
  25997. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25998. -1
  25999. }
  26000. }(),
  26001. findRankedtag: function(e, t) {
  26002. var i = new c.Vector3
  26003. , r = new c.Vector3;
  26004. return function(e, t) {
  26005. s(this.player, r),
  26006. n(t, r, i);
  26007. var o = this.player.rankedtagInDirection(e, i);
  26008. if (o) {
  26009. var a = this.objectToHandle[o.sid];
  26010. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26011. this.handleToObject[a] = o),
  26012. a
  26013. }
  26014. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26015. -1
  26016. }
  26017. }(),
  26018. clickNearesttag: function(e) {
  26019. this.clickRankedtag(0, e)
  26020. },
  26021. clickRankedtag: function(e, t) {
  26022. var i = a.call(this, e, t);
  26023. i && O.call(this, i)
  26024. },
  26025. clickNearestPano: function(e, t) {
  26026. this.clickRankedPano(0, e, t)
  26027. },
  26028. clickRankedPano: function(e, t, i) {
  26029. var n = o.call(this, e, t);
  26030. n ? r.call(this, n, i) : i(null)
  26031. },
  26032. clickPano: function(e, t) {
  26033. var i = this.handleTable[e];
  26034. i ? r.call(this, i, t) : t(null)
  26035. },
  26036. rotateDirection: function() {
  26037. return function(e, t) {
  26038. var i = e.direction
  26039. , n = e.angle;
  26040. if (!P.active) {
  26041. var r = 0
  26042. , o = 0
  26043. , a = 0
  26044. , s = 0;
  26045. if (!n || isNaN(n))
  26046. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26047. void (t && t({
  26048. success: !1,
  26049. error: "Invalid rotation angle."
  26050. }));
  26051. if (this.player.mode === E.TRANSITIONING)
  26052. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26053. void (t && t({
  26054. success: !1,
  26055. error: "Cannot rotate while transitioning"
  26056. }));
  26057. if (i === v.RIGHT || i === v.LEFT)
  26058. i === v.RIGHT && (n = -n),
  26059. r = n > 0 ? -1 : 1,
  26060. a = n;
  26061. else {
  26062. if (i !== v.UP && i !== v.DOWN)
  26063. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26064. void (t && t({
  26065. success: !1,
  26066. error: "Invalid direction for rotation."
  26067. }));
  26068. if (this.player.mode === E.FLOORPLAN)
  26069. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26070. void (t && t({
  26071. success: !1,
  26072. error: "Cannot rotate " + i + " in floorplan mode"
  26073. }));
  26074. if (i === v.DOWN && (n = -n),
  26075. n = N.call(this, n),
  26076. 0 === n)
  26077. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26078. void (t && t({
  26079. success: !1,
  26080. error: "Already at maximum rotation in direction: " + i
  26081. }));
  26082. o = n > 0 ? 1 : -1,
  26083. s = n
  26084. }
  26085. var l = n;
  26086. n = c.Math.degToRad(n),
  26087. a = c.Math.degToRad(a),
  26088. s = c.Math.degToRad(s);
  26089. var h = this.controls.activeControl
  26090. , u = function() {
  26091. h.stopRotating(!0),
  26092. t && t({
  26093. success: !0,
  26094. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26095. })
  26096. };
  26097. h.startRotating(r, o),
  26098. P.start(a, s, this.player, u)
  26099. }
  26100. }
  26101. }(),
  26102. rotate: function() {
  26103. var e = new c.Vector3
  26104. , t = new c.Vector3;
  26105. return function(i, n) {
  26106. var r = i.xAngle
  26107. , o = i.yAngle;
  26108. if (!P.active) {
  26109. if (r = r || 0,
  26110. o = o || 0,
  26111. isNaN(r) || isNaN(o))
  26112. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26113. void (n && n({
  26114. success: !1,
  26115. error: "Invalid rotation angle."
  26116. }));
  26117. if (this.player.mode === E.TRANSITIONING)
  26118. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26119. void (n && n({
  26120. success: !1,
  26121. error: "Cannot rotate while transitioning"
  26122. }));
  26123. Math.abs(r) < .01 && (r = 0),
  26124. Math.abs(o) < .01 && (o = 0);
  26125. var a = o;
  26126. o = N.call(this, o),
  26127. r = -r;
  26128. var s = a > 0 ? "UP" : "DOWN";
  26129. if (!r && a && !o)
  26130. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26131. void (n && n({
  26132. success: !1,
  26133. error: "Already at maximum rotation in direction: " + s
  26134. }));
  26135. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26136. var l = o;
  26137. o = c.Math.degToRad(o),
  26138. r = c.Math.degToRad(r),
  26139. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26140. this.player.getDirection(e),
  26141. t.copy(e).applyAxisAngle(I.UP, r),
  26142. t.applyAxisAngle(I.RIGHT, o);
  26143. var h = (e.angleTo(t),
  26144. r > 0 ? -1 : r < 0 ? 1 : 0)
  26145. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26146. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26147. var d = this.controls.activeControl
  26148. , p = function() {
  26149. d.stopRotating(!0),
  26150. n && n({
  26151. success: !0,
  26152. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26153. })
  26154. };
  26155. d.startRotating(h, u),
  26156. P.start(r, o, this.player, p)
  26157. }
  26158. }
  26159. }(),
  26160. panCamera: function(e, t) {
  26161. function i(e) {
  26162. switch (r.removeAllListeners(T.AutoPanComplete),
  26163. r.removeAllListeners(T.AutoPanInterrupt),
  26164. r.removeAllListeners(T.AutoPanClamped),
  26165. e) {
  26166. case T.AutoPanInterrupt:
  26167. t({
  26168. success: !0,
  26169. message: "Camera panning interrupted."
  26170. });
  26171. break;
  26172. case T.AutoPanClamped:
  26173. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26174. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26175. return void t({
  26176. success: !1,
  26177. error: "Already at edge of current model bounds."
  26178. });
  26179. var i = "The view point is outside the bounds for the current model. ";
  26180. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26181. console.warn(i)
  26182. }
  26183. case T.AutoPanComplete:
  26184. t({
  26185. success: !0,
  26186. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26187. })
  26188. }
  26189. }
  26190. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26191. return t({
  26192. success: !1,
  26193. error: "Camera panning is not available in the current mode: " + this.player.mode
  26194. });
  26195. var n = e.position
  26196. , r = this.player.control;
  26197. r.setAutoPanPosition(n.x, n.z),
  26198. r.autoPan = !0;
  26199. var o = function(e, t) {
  26200. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26201. };
  26202. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26203. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26204. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26205. },
  26206. click: function(e, t) {
  26207. var i = e.x
  26208. , n = e.y
  26209. , r = e.percentage;
  26210. r === !0 && (i = i / 100 * $("#player").width(),
  26211. n = n / 100 * $("#player").height()),
  26212. this.player.handleInputStart(i, n),
  26213. this.player.updateIntersect(),
  26214. this.player.handleInputEnd(i, n)
  26215. },
  26216. mouseOver: function(e, t) {
  26217. var i = e.x
  26218. , n = e.y
  26219. , r = e.percentage;
  26220. r === !0 && (i = i / 100 * $("#player").width(),
  26221. n = n / 100 * $("#player").height()),
  26222. this.player.handleInputMove(i, n),
  26223. this.player.updateIntersect()
  26224. },
  26225. moveToMode: function(e, t) {
  26226. function i(e) {
  26227. t(e ? {
  26228. success: !1,
  26229. error: "Failed to load new mode: " + e
  26230. } : {
  26231. success: !0,
  26232. message: "Moved to new mode: " + n
  26233. })
  26234. }
  26235. var n = e.mode;
  26236. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26237. i()
  26238. }, function(e) {
  26239. i(e)
  26240. }) : t({
  26241. success: !1,
  26242. error: "Invalid mode selection"
  26243. })
  26244. }
  26245. }
  26246. }
  26247. ).call(this, "/js/sdk/automation.js")
  26248. }
  26249. , {
  26250. "../constants": 8,
  26251. "../enum/AlignmentType": 17,
  26252. "../enum/ControlEvents": 21,
  26253. "../enum/Direction": 22,
  26254. "../enum/GLCubeFaces": 25,
  26255. "../enum/Keys": 30,
  26256. "../enum/ModelManagerEvents": 33,
  26257. "../enum/PlayerEvents": 40,
  26258. "../enum/RenderLayers": 41,
  26259. "../enum/Vectors": 50,
  26260. "../enum/Viewmode": 51,
  26261. "../enum/WarpStyle": 52,
  26262. "../lib/jpeg_encoder": 94,
  26263. "../sdk/SdkEvents": 161,
  26264. "../settings": 166,
  26265. "../util/common": 185,
  26266. "../util/logger": 189,
  26267. "../util/math": 190,
  26268. "../util/panorama": 191,
  26269. "./ApiHost": 159,
  26270. "./PostMessageType": 160,
  26271. "./TransitionStyles": 162,
  26272. three: 217
  26273. }],
  26274. 165: [function(e, t, i) {
  26275. "use strict";
  26276. function n(e) {
  26277. this.sourceWindow = e,
  26278. this.targetWindow = null,
  26279. this.targetOrigin = null,
  26280. this.id = Math.floor(1e5 * Math.random()),
  26281. this.bindEvents()
  26282. }
  26283. var r = e("./PostMessageType")
  26284. , o = e("events").EventEmitter;
  26285. n.prototype = Object.create(o.prototype),
  26286. n.prototype.bindEvents = function() {
  26287. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26288. }
  26289. ,
  26290. n.prototype.setTarget = function(e, t) {
  26291. this.targetWindow = e,
  26292. this.targetOrigin = t
  26293. }
  26294. ,
  26295. n.prototype.onPostmessageReceived = function(e) {
  26296. var t = e.origin || e.originalEvent.origin
  26297. , i = e.source;
  26298. switch (e.data.type) {
  26299. case r.CONNECT:
  26300. break;
  26301. case r.RESPONSE:
  26302. if (this.id !== e.data.toId)
  26303. return;
  26304. default:
  26305. if (!this.validateMessageOrigin(t))
  26306. return
  26307. }
  26308. var n = e.data;
  26309. n.source = i,
  26310. n.origin = t,
  26311. n.timestamp = Date.now(),
  26312. this.emit(e.data.type, n)
  26313. }
  26314. ,
  26315. n.prototype.validateMessageOrigin = function(e) {
  26316. return "*" === this.targetOrigin || e === this.targetOrigin
  26317. }
  26318. ,
  26319. n.prototype.send = function(e) {
  26320. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26321. this.targetWindow.postMessage(e, this.targetOrigin))
  26322. }
  26323. ,
  26324. t.exports = n
  26325. }
  26326. , {
  26327. "./PostMessageType": 160,
  26328. events: 202
  26329. }],
  26330. 166: [function(e, t, i) {
  26331. "use strict";
  26332. var n = e("three")
  26333. , r = e("./util/browser")
  26334. , o = e("./enum/Viewmode")
  26335. , a = e("./enum/VROption")
  26336. , s = e("./enum/Colors")
  26337. , l = e("./enum/WarpStyle")
  26338. , c = e("./util/easing")
  26339. , h = e("./util/common")
  26340. , u = e("./util/showcase")
  26341. , d = e("./constants")
  26342. , p = {
  26343. debug: !1,
  26344. version: "2.25.6-0-gd87e5b1",
  26345. languageTag: r.valueFromHash("lang", null),
  26346. pageTitle: "四维虚拟漫游",
  26347. authorizationHeader: u.getAuthorizationHeader(),
  26348. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26349. logLevel: r.valueFromHash("log", 2),
  26350. skyboxRadius: 2500,
  26351. modelBoundsPadding: 5,
  26352. showNeighbors: !1,
  26353. brand: r.valueFromHash("brand", !0),
  26354. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26355. startHighlights: r.valueFromHash("hl", -1),
  26356. specialEdition: r.valueFromHash("bn", 0),
  26357. useWheel: r.valueFromHash("wh", !0),
  26358. crossOrigin: "anonymous",
  26359. fancierTransition: !1,
  26360. wireframe: !1,
  26361. skyboxWireframe: !1,
  26362. modelAlpha: 1,
  26363. highlightPanoSelection: !1,
  26364. showSweeps: !0,
  26365. showSkyboxes: !1,
  26366. showMesh: !0,
  26367. showFloors: !1,
  26368. showFloorDuration: 300,
  26369. showFloorDelay: 300,
  26370. hideFloorDuration: 300,
  26371. hideFloorDelay: 0,
  26372. reticuleOpacityTransitionTime: 250,
  26373. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26374. markerOpacityTransitionTime: 500,
  26375. guiAnimationSpeed: 250,
  26376. highlightAnimationDuration: 500,
  26377. modelComponentLoadSpinnerDelay: 150,
  26378. captureErrors: !1,
  26379. maxMobileTextures: 6,
  26380. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26381. startupFlyinDelay: 3e3,
  26382. dollhouseDefault: {
  26383. minDistance: 15,
  26384. maxDistance: 50,
  26385. minPolarAngle: n.Math.degToRad(10),
  26386. maxPolarAngle: n.Math.degToRad(90)
  26387. },
  26388. hideReticuleTimeout: 1e3,
  26389. analytics: {
  26390. inactivityThreshold: 30,
  26391. sessionTrackingRate: .15,
  26392. maxTrackedErrors: 20,
  26393. sessionDurationPingFrequency: 10,
  26394. sessionDurationTimeout: 15
  26395. },
  26396. flydown: {
  26397. movementEasing: "easeInOutQuad",
  26398. movementDelay: .001,
  26399. rotationEasing: "easeInOutQuad",
  26400. rotationDelay: .5,
  26401. modelTextureDelay: .75,
  26402. skyboxDelay: .75
  26403. },
  26404. transition: {
  26405. flySpeed: .001,
  26406. flyTime: 750,
  26407. flytimeMaxDistanceThreshold: 5,
  26408. flytimeDistanceMultiplier: 150,
  26409. aimTime: 1500,
  26410. aimSlowFactor: 1.5,
  26411. blur: 0.8,
  26412. movementEasing: "easeInOutQuad",
  26413. blendEasing: "easeInOutQuad",
  26414. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26415. },
  26416. show360Views: {
  26417. enabled: !0,
  26418. transitionTime: 1e3
  26419. },
  26420. quickstart: {
  26421. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26422. animation: 1400,
  26423. showTextDelay: 500,
  26424. fadeOutDelay: 3e3,
  26425. fovChange: 10
  26426. },
  26427. appConfig: {
  26428. webvr_version: null,
  26429. segment_key: null,
  26430. embedly_key: null,
  26431. branch_key: null,
  26432. keen_write_key: null,
  26433. keen_project_id: null
  26434. },
  26435. vr: {
  26436. enabled: !0,
  26437. allowWebVR: !1,
  26438. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26439. },
  26440. share: {
  26441. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26442. },
  26443. input: {
  26444. longTapThreshold: 200,
  26445. moveToleranceNDC: 0.01,//.08,
  26446. touchMoveThreshold: 25
  26447. },
  26448. help: {
  26449. modalStayDuration: 600
  26450. },
  26451. immersive: {
  26452. timeToShowAgain: 1250,
  26453. uiStayDuration: 600
  26454. },
  26455. tourInteraction: {
  26456. disabled: "0" === r.valueFromHash("tourcta", null),
  26457. showPauseButton: 1e3,
  26458. showModal: 1500,
  26459. allowNextClick: 200,
  26460. largeModal: "1" === r.valueFromHash("tourcta", null),
  26461. smallModal: "2" === r.valueFromHash("tourcta", null)
  26462. },
  26463. labels: {
  26464. enabled: !1,
  26465. hideUntilStart: !0,
  26466. fadeInDuration: 250,
  26467. fadeInDelay: 250,
  26468. fadeOutDuration: 250,
  26469. fadeOutDelay: 0,
  26470. zoomHideThreshhold: {
  26471. mobile: r.isSmallScreen() ? .45 : .6,
  26472. desktop: 2
  26473. },
  26474. zoomTruncateThreshhold: {
  26475. mobile: r.isSmallScreen() ? .35 : .45,
  26476. desktop: .85
  26477. },
  26478. minLengthForTruncate: 16,
  26479. truncateLength: 12,
  26480. truncateSuffix: "..."
  26481. },
  26482. tags: {
  26483. enabled: r.valueFromHash("mt", 1),
  26484. startup: {
  26485. hideUntilStart: !0,
  26486. fadeInDuration: 500,
  26487. fadeInDelay: 100
  26488. },
  26489. visibility: {
  26490. anyDistance: !0,
  26491. visibleDistance: 8,
  26492. cameraClearance: .1,
  26493. alphaTestLevel: .05,
  26494. hideViaFloor: !0,
  26495. hideOffScreenDisc: !1,
  26496. hideOffScreenObject: !1
  26497. },
  26498. disc: {
  26499. opacity: 1,
  26500. disabledOpacity: .5,
  26501. scale: {
  26502. nearBound: 1.5,
  26503. farBound: 4.8,
  26504. linkFarBound: !1,
  26505. linkPercent: 40,
  26506. maxSize: 80,
  26507. minSize: 40,
  26508. baseViewportSize: 800,
  26509. responsiveness: 100
  26510. }
  26511. },
  26512. pole: {
  26513. enabled: !0,
  26514. height: .5,
  26515. width: 2,
  26516. opacity: .5,
  26517. color: "white"
  26518. },
  26519. navigate: {
  26520. nearestPano: !0,
  26521. lineOfSight: !0,
  26522. reactivate: !0,
  26523. aimAt: "disc",
  26524. tiltTolerance: 25,
  26525. rotateSpeedFactor: .6
  26526. }
  26527. },
  26528. path: {
  26529. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26530. colorUp: s._desat(s.newBlue, .5),
  26531. colorDown: s._darken(s.newBlue, .35),
  26532. opacity: .5,
  26533. style: "ribbon",
  26534. height: .025,
  26535. ribbonWidth: .24,
  26536. outsideHeight: .5,
  26537. waypointRadius: .5,
  26538. waypointIndoorRadius: .24,
  26539. waypointPulse: 1e3,
  26540. typ: l.BLACK,
  26541. meshFree: r.valueFromHash("mf", 1),
  26542. mapGuides: r.valueFromHash("guides", !0),
  26543. fadeInTime: 400,
  26544. fadeOutTime: 300
  26545. },
  26546. warp: {
  26547. nearPanoDist: .1,
  26548. matchCam: !1,
  26549. blur: .33,
  26550. fastTime: 1500,
  26551. teleportTime: 1500,//瞬间过渡的时间
  26552. flytimeDistanceMultiplier:150,//add
  26553. flyTime:750,//add
  26554. outsideTime: 2e3,
  26555. lookAheadMax: .3,
  26556. lookAheadDist: 2.5,
  26557. softPushDist: .37,
  26558. softPushEnd: .3,
  26559. softBendAngle: 8,
  26560. softBendTilt: 4,
  26561. softBendEnd: .3,
  26562. doBurns: true, //r.valueFromHash("kb", !0),
  26563. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26564. minBurnsAngle: 35,
  26565. minDownAngle: -35,
  26566. maxTurnPerSec: 280,
  26567. maxAimPerSec: 35,
  26568. minRotation: 12,
  26569. maxAimRotation: 33.2,
  26570. turnFriction: .2,
  26571. flySpeed: .01,
  26572. minWarpTime: 1200,
  26573. warpInterruptionRedirectTime: 500,
  26574. tourStepDelay: r.valueFromHash("st", 0),
  26575. walkDelay: 0,
  26576. walkMaxDist: 50,
  26577. walkMinDist: .8,
  26578. walkSlideShowThreshhold: 3000,
  26579. walkExtraPanosDistance: .4,
  26580. timePerMeter: 1200,
  26581. motionLeadTime: 5000,
  26582. movementEasing: "easeInOutQuad",
  26583. blendEasing: "easeInOutQuad",
  26584. showBunny: !1,
  26585. loop: r.valueFromHash("lp", !1),
  26586. auto: r.valueFromHash("ts", -1),
  26587. eOrder: 'YXZ', //"YXZ",
  26588. stepFactor: .25,
  26589. brakeStrength: 2,
  26590. minBrakeAngle: .1,
  26591. maxBrakeAngle: 1.8,
  26592. climbEffort: 4
  26593. },
  26594. rotationFriction: .05,
  26595. rotationAccelerationInside: 4.5,
  26596. rotationAccelerationOutside: .15,
  26597. rotationAfterMoveMultiplier: 40,
  26598. rotationAfterMoveHistoryCount: 5,
  26599. panFriction: .09,
  26600. panAccelerationOutside: 60,
  26601. onload: r.valueFromHash("onload", o.PANORAMA),
  26602. zoomNearLimit: .1,
  26603. zoomFarLimit: 50,
  26604. navigation: {
  26605. panoScores: !1,
  26606. mouseDirection: !0,
  26607. filterStrictness: .75,
  26608. angleFactor: -30,
  26609. directionFactor: 10,
  26610. distanceFactor: -1,
  26611. optionalityFactor: 3
  26612. },
  26613. sdkInit: !1,
  26614. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26615. console: r.valueFromHash("console", !1),
  26616. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26617. panoramaNeighbourMaxDistance: 5,
  26618. panoFloorClickRadius: .35,
  26619. showScreenshotLocations: !1,
  26620. showAxis: !1,
  26621. showNeighbourRaycasts: !1,
  26622. colorMarkerOnLoad: !1,
  26623. colorMarkerByFloor: !1,
  26624. tiling: {
  26625. panoPreRenderRepeatDelay: 2500,
  26626. panoPreRenderDelay: 500,
  26627. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26628. tilingFlagNames: ["usetiles", "tiles"],
  26629. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26630. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26631. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26632. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26633. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26634. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 1/* 2 */),
  26635. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26636. customCompression: r.valueFromHash("tilecustcomp", 0),
  26637. // mobileHighQualityOverride: !1,
  26638. mobileHighQualityOverride: 1,
  26639. allowUltraHighResolution: true
  26640. },
  26641. zoom: {
  26642. enabled: true,
  26643. forceOff: r.valueFromHash("nozoom", 0),
  26644. overridemax: r.valueFromHash("maxzoom", null),
  26645. overridemin: r.valueFromHash("minzoom", null),
  26646. max: d.highQualityMaxZoom,
  26647. min: 1,
  26648. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26649. activationThreshold: 1.1,
  26650. restoreTime: 500
  26651. },
  26652. profiling: {
  26653. enabled: r.valueFromHash("mem", !1)
  26654. }
  26655. };
  26656. p = h.deepExtend(p, d, {
  26657. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26658. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26659. panorama: {
  26660. transitionTime: 1e3,
  26661. modelAlpha: 0,
  26662. modelAlphaDelay: p.flydown.modelTextureDelay,
  26663. modelAlphaLength: 1,
  26664. skyboxOpacity: 1,
  26665. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26666. skyboxOpacityLength: .9,
  26667. fovLength: 1,
  26668. fovDelay: 0,
  26669. cameraMatrixDuration: .8,
  26670. cameraMatrixDelay: 0,
  26671. cameraMatrixEase: c.easeInCubic,
  26672. reticuleOpacity: 1,
  26673. markerOpacity: .3,
  26674. markerOpacityOnHover: 1
  26675. },
  26676. dollhouse: {
  26677. transitionTime: 1e3,
  26678. modelAlpha: 1,
  26679. modelAlphaDelay: 0,
  26680. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26681. skyboxOpacity: 0,
  26682. skyboxOpacityDelay: 0,
  26683. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26684. fovLength: 1,
  26685. fovDelay: 0,
  26686. cameraMatrixDuration: .8,
  26687. cameraMatrixDelay: .3,
  26688. cameraMatrixEase: c.easeInCubic,
  26689. reticuleOpacity: 1,
  26690. markerOpacity: 0,
  26691. markerOpacityOnHover: 0
  26692. },
  26693. floorplan: {
  26694. transitionTime: 1e3,
  26695. modelAlpha: 1,
  26696. modelAlphaDelay: 0,
  26697. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26698. skyboxOpacity: 0,
  26699. skyboxOpacityDelay: 0,
  26700. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26701. fovLength: 1,
  26702. fovDelay: 0,
  26703. cameraMatrixDuration: .5,
  26704. cameraMatrixDelay: 0,
  26705. cameraMatrixEase: c.easeOutCubic,
  26706. reticuleOpacity: 1,
  26707. markerOpacity: 0,
  26708. markerOpacityOnHover: 0,
  26709. cameraHeight: 50
  26710. },
  26711. transitioning: {
  26712. reticuleOpacity: 0,
  26713. markerOpacity: .3,
  26714. markerOpacityOnHover: 1
  26715. },
  26716. "floorplan-dollhouse": {
  26717. rotationDelay: 0,
  26718. rotationDuration: 1
  26719. },
  26720. "floorplan-panorama": {
  26721. rotationDelay: .5,
  26722. rotationDuration: 1
  26723. },
  26724. "dollhouse-panorama": {
  26725. rotationDelay: .5,
  26726. rotationDuration: 1
  26727. },
  26728. "dollhouse-floorplan": {
  26729. rotationDelay: 0,
  26730. rotationDuration: 1,
  26731. cameraMatrixDuration: 1.05,
  26732. cameraMatrixDelay: .5
  26733. },
  26734. "panorama-dollhouse": {
  26735. rotationDelay: 0,
  26736. rotationDuration: .5
  26737. },
  26738. "panorama-floorplan": {
  26739. transitionTime: 1500,
  26740. rotationDelay: 0,
  26741. rotationDuration: .5
  26742. }
  26743. }),
  26744. p.path.meshFree && (p.path.typ = l.WALK),
  26745. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26746. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26747. window._settings = t.exports = p
  26748. }
  26749. , {
  26750. "./constants": 8,
  26751. "./enum/Colors": 19,
  26752. "./enum/VROption": 47,
  26753. "./enum/Viewmode": 51,
  26754. "./enum/WarpStyle": 52,
  26755. "./util/browser": 182,
  26756. "./util/common": 185,
  26757. "./util/easing": 186,
  26758. "./util/showcase": 193,
  26759. three: 217
  26760. }],
  26761. 167: [function(e, t, i) {
  26762. "use strict";
  26763. var n = e("three")
  26764. , r = e("./settings")
  26765. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26766. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26767. t.exports = {
  26768. basicTextured: {
  26769. uniforms: {
  26770. tDiffuse: {
  26771. type: "t",
  26772. value: null
  26773. },
  26774. alpha: {
  26775. type: "f",
  26776. value: 1
  26777. }
  26778. },
  26779. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26780. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26781. },
  26782. copyCubeMap: {
  26783. uniforms: {
  26784. tDiffuse: {
  26785. type: "t",
  26786. value: null
  26787. },
  26788. alpha: {
  26789. type: "f",
  26790. value: 1
  26791. }
  26792. },
  26793. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26794. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26795. },
  26796. cube: {
  26797. uniforms: {
  26798. map: {
  26799. type: "t",
  26800. value: null
  26801. },
  26802. opacity: {
  26803. type: "f",
  26804. value: 1
  26805. }
  26806. },
  26807. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26808. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26809. },
  26810. model: {
  26811. uniforms: {
  26812. map: {
  26813. type: "t",
  26814. value: null
  26815. },
  26816. modelAlpha: {
  26817. type: "f",
  26818. value: r.modelAlpha
  26819. },
  26820. opacity: {
  26821. type: "f",
  26822. value: 1
  26823. },
  26824. progress: {
  26825. type: "f",
  26826. value: 0
  26827. },
  26828. blackout: {
  26829. type: "i",
  26830. value: 0
  26831. },
  26832. pano0Map: {
  26833. type: "t",
  26834. value: null
  26835. },
  26836. pano0Position: {
  26837. type: "v3",
  26838. value: new n.Vector3
  26839. },
  26840. pano0Matrix: {
  26841. type: "m4",
  26842. value: new n.Matrix4
  26843. },
  26844. pano1Map: {
  26845. type: "t",
  26846. value: null
  26847. },
  26848. pano1Position: {
  26849. type: "v3",
  26850. value: new n.Vector3
  26851. },
  26852. pano1Matrix: {
  26853. type: "m4",
  26854. value: new n.Matrix4
  26855. }
  26856. },
  26857. vertexShader: o + `uniform vec3 pano0Position;
  26858. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26859. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26860. varying vec3 vWorldPosition0;
  26861. varying vec3 vWorldPosition1;
  26862. uniform int blackout;
  26863. void main() {
  26864. vUv = uv;
  26865. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26866. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26867. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26868. vWorldPosition0.x *= -1.0;
  26869. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26870. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26871. vWorldPosition1.x *= -1.0;
  26872. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26873. }`,
  26874. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26875. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26876. void main() {
  26877. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26878. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26879. vec4 colorFromPanos;
  26880. if (blackout == 5){//add for TransitionPass
  26881. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26882. }else{
  26883. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26884. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26885. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26886. else if (blackout == 1) {
  26887. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26888. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26889. }
  26890. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26891. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26892. }
  26893. //#ifdef useModelMap //起不了作用为啥
  26894. if(modelAlpha>0.0){
  26895. vec4 colorFromTexture = texture2D( map, vUv );
  26896. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26897. }
  26898. //#endif
  26899. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26900. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26901. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26902. }`
  26903. },
  26904. hot:{
  26905. uniforms:{
  26906. color:{
  26907. type: "c",
  26908. value: new n.Color( 0xff2200 )
  26909. },
  26910. opac:{
  26911. type: "f",
  26912. value: 0
  26913. },
  26914. texture1:{
  26915. type: "t",
  26916. value: null
  26917. },
  26918. texture2:{
  26919. type: "t",
  26920. value: null
  26921. }
  26922. },
  26923. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26924. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26925. },
  26926. modelOutside: {
  26927. uniforms: {
  26928. map: {
  26929. type: "t",
  26930. value: null
  26931. },
  26932. opacity: {
  26933. type: "f",
  26934. value: 1
  26935. }
  26936. },
  26937. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26938. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26939. },
  26940. ribbon: {
  26941. uniforms: {
  26942. map: {
  26943. type: "t",
  26944. value: null
  26945. },
  26946. opacity: {
  26947. type: "f",
  26948. value: 1
  26949. },
  26950. color: {
  26951. type: "c",
  26952. value: new n.Color(r.path.color)
  26953. }
  26954. },
  26955. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26956. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26957. },
  26958. waypoint: {
  26959. uniforms: {
  26960. map: {
  26961. type: "t",
  26962. value: null
  26963. },
  26964. opacity: {
  26965. type: "f",
  26966. value: 1
  26967. },
  26968. pulse: {
  26969. type: "f",
  26970. value: 1
  26971. },
  26972. nearFade: {
  26973. type: "v2",
  26974. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26975. },
  26976. color: {
  26977. type: "c",
  26978. value: new n.Color(r.reticuleColor)
  26979. }
  26980. },
  26981. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26982. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26983. },
  26984. modelDebug: {
  26985. uniforms: {
  26986. map: {
  26987. type: "t",
  26988. value: null
  26989. },
  26990. modelAlpha: {
  26991. type: "f",
  26992. value: r.modelAlpha
  26993. },
  26994. depthmapRatio: {
  26995. type: "f",
  26996. value: 0
  26997. },
  26998. opacity: {
  26999. type: "f",
  27000. value: 1
  27001. },
  27002. progress: {
  27003. type: "f",
  27004. value: 0
  27005. },
  27006. considerOcclusion: {
  27007. type: "i",
  27008. value: r.fancierTransition
  27009. },
  27010. highlightPanoSelection: {
  27011. type: "i",
  27012. value: 0
  27013. },
  27014. useThirdPano: {
  27015. type: "i",
  27016. value: r.useThirdPano
  27017. },
  27018. pano0Map: {
  27019. type: "t",
  27020. value: null
  27021. },
  27022. pano0Depth: {
  27023. type: "t",
  27024. value: null
  27025. },
  27026. pano0Position: {
  27027. type: "v3",
  27028. value: new n.Vector3
  27029. },
  27030. pano0Matrix: {
  27031. type: "m4",
  27032. value: new n.Matrix4
  27033. },
  27034. pano0Weight: {
  27035. type: "f",
  27036. value: r.transition.pano0Weight
  27037. },
  27038. pano1Map: {
  27039. type: "t",
  27040. value: null
  27041. },
  27042. pano1Depth: {
  27043. type: "t",
  27044. value: null
  27045. },
  27046. pano1Position: {
  27047. type: "v3",
  27048. value: new n.Vector3
  27049. },
  27050. pano1Matrix: {
  27051. type: "m4",
  27052. value: new n.Matrix4
  27053. },
  27054. pano1Weight: {
  27055. type: "f",
  27056. value: r.transition.pano1Weight
  27057. },
  27058. pano2Map: {
  27059. type: "t",
  27060. value: null
  27061. },
  27062. pano2Depth: {
  27063. type: "t",
  27064. value: null
  27065. },
  27066. pano2Position: {
  27067. type: "v3",
  27068. value: new n.Vector3
  27069. },
  27070. pano2Matrix: {
  27071. type: "m4",
  27072. value: new n.Matrix4
  27073. },
  27074. pano2Weight: {
  27075. type: "f",
  27076. value: r.transition.pano2Weight
  27077. }
  27078. },
  27079. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27080. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27081. },
  27082. customDepth: {
  27083. uniforms: {
  27084. panoPosition: {
  27085. type: "v3",
  27086. value: new n.Vector3
  27087. }
  27088. },
  27089. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27090. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27091. },
  27092. skysphere: {
  27093. uniforms: {
  27094. radius: {
  27095. type: "f",
  27096. value: 0
  27097. }
  27098. },
  27099. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27100. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27101. },
  27102. tagDisc: {
  27103. uniforms: {
  27104. opacity: {
  27105. type: "f",
  27106. value: 0
  27107. },
  27108. color: {
  27109. type: "c",
  27110. value: new n.Color
  27111. },
  27112. bg: {
  27113. type: "t",
  27114. value: null
  27115. },
  27116. mask: {
  27117. type: "t",
  27118. value: null
  27119. }
  27120. },
  27121. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27122. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27123. }
  27124. }
  27125. }
  27126. , {
  27127. "./settings": 166,
  27128. three: 217
  27129. }],
  27130. 168: [function(e, t, i) {
  27131. (function(i) {
  27132. "use strict";
  27133. var n = e("three")
  27134. , r = (e("url"),
  27135. e("./util/ajax"))
  27136. , o = e("./settings")
  27137. , a = e("./util/logger")
  27138. , s = e("./util/math")
  27139. , l = e("./util/showcase")
  27140. , c = e("./objects/Panorama")
  27141. , h = new a(i)
  27142. , u = e("./model/Model")
  27143. , d = e("./shaders")
  27144. , p = e("./util/transitions")
  27145. , f = e("./objects/Chunk")
  27146. , g = e("./objects/Reticule")
  27147. , m = e("./objects/Skybox")
  27148. , v = e("./objects/Floor")
  27149. , A = e("./cameras/DollhouseCamera")
  27150. , y = e("./cameras/FloorplanCamera")
  27151. , C = e("./cameras/PanoramaCamera")
  27152. , I = e("./controls/DollhouseControls")
  27153. , E = e("./controls/FloorplanControls")
  27154. , b = e("./controls/PanoramaControls");
  27155. n.ImageUtils.crossOrigin = o.crossOrigin,
  27156. t.exports = {
  27157. shaders: d,
  27158. transitions: p,
  27159. Model: u,
  27160. Chunk: f,
  27161. Floor: v,
  27162. Skybox: m,
  27163. Reticule: g,
  27164. Panorama: c,
  27165. DollhouseCamera: A,
  27166. FloorplanCamera: y,
  27167. PanoramaCamera: C,
  27168. DollhouseControls: I,
  27169. FloorplanControls: E,
  27170. PanoramaControls: b,
  27171. getModel: function(e) {
  27172. if (!e.url)
  27173. throw 'getModel(): missing parameter "url"';
  27174. e.autoload = void 0 === e.autoload || e.autoload;
  27175. var t = l.parseSidUrl(e.url);
  27176. e.urlBase = t.urlBase,
  27177. e.urlModel = t.urlModel,
  27178. e.urlFiles = t.urlFiles;
  27179. var i = this._getPlatformError();
  27180. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27181. this._loadModel().then(this._buildModel.bind(this)))
  27182. },
  27183. _getPlatformError: function() {
  27184. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27185. },
  27186. _loadModel: function() {
  27187. return r.get(this.options.urlModel, {
  27188. responseType: "json",
  27189. prefetchFrom: "model",
  27190. auth: l.getAuthorizationHeader()
  27191. }).then(null, function() {
  27192. return h.warn("Model loading failed at initial metadata load"),
  27193. "loading-failed"
  27194. })
  27195. },
  27196. _buildModel: function(e) {
  27197. e = l.normalizeModeldata(e, s);
  27198. var t = new u(this.options,e);
  27199. return this.options.autoload ? t.load(!0) : $.when(t)
  27200. }
  27201. }
  27202. }
  27203. ).call(this, "/js/showcase.js")
  27204. }
  27205. , {
  27206. "./cameras/DollhouseCamera": 5,
  27207. "./cameras/FloorplanCamera": 6,
  27208. "./cameras/PanoramaCamera": 7,
  27209. "./controls/DollhouseControls": 10,
  27210. "./controls/FloorplanControls": 11,
  27211. "./controls/PanoramaControls": 13,
  27212. "./model/Model": 139,
  27213. "./objects/Chunk": 144,
  27214. "./objects/Floor": 146,
  27215. "./objects/Panorama": 148,
  27216. "./objects/Reticule": 149,
  27217. "./objects/Skybox": 152,
  27218. "./settings": 166,
  27219. "./shaders": 167,
  27220. "./util/ajax": 181,
  27221. "./util/logger": 189,
  27222. "./util/math": 190,
  27223. "./util/showcase": 193,
  27224. "./util/transitions": 195,
  27225. three: 217,
  27226. url: 208
  27227. }],
  27228. 169: [function(e, t, i) {
  27229. "use strict";
  27230. function n() {
  27231. var e = {
  27232. renderTarget: null,
  27233. inUse: !1,
  27234. size: -1,
  27235. pano: null
  27236. };
  27237. return e
  27238. }
  27239. function r(e) {
  27240. M.push(e)
  27241. }
  27242. function o(e) {
  27243. var t = n();
  27244. return t.inUse = !0,
  27245. t.size = e,
  27246. r(t),
  27247. t
  27248. }
  27249. function a(e) {
  27250. for (var t = 0; t < M.length; t++) {
  27251. var i = M[t];
  27252. if (!i.inUse && i.size === e)
  27253. return i.inUse = !0,
  27254. i
  27255. }
  27256. return null
  27257. }
  27258. function s(e) {
  27259. for (var t = 0; t < M.length; t++) {
  27260. var i = M[t];
  27261. if (i.renderTarget === e)
  27262. return i.inUse = !1,
  27263. !0
  27264. }
  27265. return !1
  27266. }
  27267. function l() {
  27268. this.tileDirectory = {},
  27269. this.activeRenderTargetDescriptors = {},
  27270. this.activePanos = [],
  27271. this.panoLODDescriptors = {},
  27272. this.panoDescriptors = {},
  27273. this.tileTrees = {},
  27274. this.sceneRenderer = null,
  27275. this.tileDownloader = null,
  27276. this.forceQueue = [],
  27277. this.uploadQueues = {},
  27278. this.uploadInterval = null,
  27279. this.uploadIntervalCancelled = !1,
  27280. this.usingTileOverlay = !1,
  27281. this.overlayTilesLoaded = !1,
  27282. this.overlayTileBase = null,
  27283. this.overlayTilesBasic = {},
  27284. this.overlayTilesEnhanced = {},
  27285. this.zoomRenderTarget = null,
  27286. this.zoomPano = null,
  27287. this.zoomingActive = !1,
  27288. this.zoomPanoId = null,
  27289. this.zoomPanoRenderingDisabled = !1,
  27290. this.direction = new h.Vector3,
  27291. this.initTime = -1,
  27292. this.maxBaseUploadsPerFrame = x,
  27293. this.maxNonBaseUploadsPerFrame = T
  27294. }
  27295. function c() {
  27296. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27297. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27298. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27299. }
  27300. /* function c() {
  27301. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27302. this.updateUploadQueue(1, 2),
  27303. w = 18,
  27304. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27305. } */
  27306. var h = e("three")
  27307. , u = e("../exception/BasicException")
  27308. , d = e("../settings")
  27309. , p = e("../enum/PanoSizeClass")
  27310. , f = (e("../objects/Panorama"),
  27311. e("../enum/PanoRendererEvents"))
  27312. , g = e("../enum/SceneRendererEvents")
  27313. , m = e("../enum/TileDownloaderEvents")
  27314. , v = e("../enum/Vectors")
  27315. , A = (e("../enum/GLCubeFaces"),
  27316. e("../objects/Panorama"),
  27317. e("./TileTree"))
  27318. , y = (e("./TileDownloader"),
  27319. e("./TilePrioritizer"))
  27320. , C = e("./TileUtils")
  27321. , p = e("../enum/PanoSizeClass")
  27322. , I = (e("../util/browser"),
  27323. e("../util/panorama"))
  27324. , E = e("events").EventEmitter
  27325. , b = !1
  27326. , w = d.tiling.uploadIntervalDelay
  27327. , _ = d.tiling.initialIntervalDelay
  27328. , T = d.tiling.maxNonBaseUploadsPerFrame
  27329. , x = d.tiling.maxBaseUploadsPerFrame
  27330. , S = {
  27331. Base: 0,
  27332. Remaining: 1
  27333. }
  27334. ,M = [];
  27335. window.targetList = M
  27336. l.prototype = Object.create(E.prototype),
  27337. l.prototype.init = function(e, t, i) {
  27338. this.sceneRenderer = e,
  27339. this.tileDownloader = t,
  27340. this.qualityManager = i,
  27341. this.bindEvents(),
  27342. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27343. this.initTime = performance.now()
  27344. }
  27345. ,
  27346. l.prototype.getActivePanoTextures = function(e) {
  27347. e = e || [];
  27348. for (var t = 0; t < M.length; t++) {
  27349. var i = M[t];
  27350. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27351. }
  27352. }
  27353. ,
  27354. l.prototype.hasQueuedTiles = function() {
  27355. var e = this.peekNextFromUploadQueue();
  27356. return null !== e && void 0 !== e
  27357. }
  27358. ,
  27359. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27360. return this.activeRenderTargetDescriptors[e]
  27361. }
  27362. ,
  27363. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27364. this.activeRenderTargetDescriptors[e] = t
  27365. }
  27366. ,
  27367. l.prototype.loadOverlayTiles = function() {
  27368. if (0 !== d.tiling.overlayStyle) {
  27369. var e = 0
  27370. , t = function(t, n, r) {
  27371. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27372. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27373. e++,
  27374. e === i.length && (this.overlayTilesLoaded = !0)
  27375. }
  27376. .bind(this)
  27377. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27378. i.forEach(function(e) {
  27379. this.tileDownloader.loadImage(e[0], 0, e[1])
  27380. }
  27381. .bind(this)),
  27382. this.usingTileOverlay = !0
  27383. } else
  27384. this.usingTileOverlay = !1
  27385. }
  27386. ,
  27387. l.prototype.bindEvents = function() {
  27388. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27389. }
  27390. ,
  27391. l.prototype.setupZoomRenderTarget = function() {
  27392. var targets = {};
  27393. return function(){
  27394. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  27395. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27396. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27397. return;
  27398. var e = this.zoomRenderTarget;
  27399. var size = this.qualityManager.getMaxZoomPanoSize()
  27400. if(size > this.qualityManager.maxRenderTargetSize){
  27401. return
  27402. }
  27403. if(targets[size]){
  27404. this.zoomRenderTarget = targets[size]
  27405. }else{
  27406. this.zoomRenderTarget = this.initTiledPano(size, true )//放大后不使用抗锯齿,否则消耗更多内存
  27407. targets[size] = this.zoomRenderTarget
  27408. }
  27409. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  27410. var t = e.width
  27411. , i = this.zoomRenderTarget.width;
  27412. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27413. e.texture.dispose(),
  27414. e.texture.loaded = !1,
  27415. e.texture.version = 0,
  27416. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27417. e.texture = null
  27418. }
  27419. this.zoomPanoRenderingDisabled = !1
  27420. } else
  27421. this.zoomPanoRenderingDisabled = !0
  27422. }
  27423. }()
  27424. ,
  27425. l.prototype.enableHighQuality = function(e) {
  27426. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27427. if (!this.qualityManager.highQualityModeStarted) {
  27428. this.setupZoomRenderTarget()
  27429. e()
  27430. this.qualityManager.highQualityModeStarted = true
  27431. }
  27432. }
  27433. ,
  27434. l.prototype.enableUltraHighQualityMode = function(e) {
  27435. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27436. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27437. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27438. t && (this.qualityManager.enableUltraHighQualityMode(),
  27439. this.setupZoomRenderTarget(),
  27440. e())
  27441. }
  27442. .bind(this))
  27443. }
  27444. }
  27445. ,
  27446. l.prototype.activateTiledPano = function(e, t, i) {
  27447. i && this.clearAllQueuedUploads();
  27448. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27449. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27450. this.linkAllTilesAndNodes(e);
  27451. var r = this.getActiveRenderTargetDescriptor(e.id)
  27452. , l = t;
  27453. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27454. !r || l !== r.size) {
  27455. if (r && s(r.renderTarget),
  27456. r = a(l),
  27457. !r) {
  27458. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27459. r = o(c.width),
  27460. r.renderTarget = c
  27461. }
  27462. r.pano = e,
  27463. this.resetPanoDescriptor(e.id),
  27464. this.resetPanoLODDescriptors(e.id),
  27465. this.resetRenderStatus(e.id, !0, !0)
  27466. }
  27467. this.setActiveRenderTargetDescriptor(e.id, r);
  27468. var h = i ? 0 : 1;
  27469. return this.updateActivePanos(e, h),
  27470. r.renderTarget
  27471. }
  27472. ,
  27473. l.prototype.deactivateTiledPano = function(e) {
  27474. var t = this.getActiveRenderTargetDescriptor(e.id);
  27475. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27476. this.setActiveRenderTargetDescriptor(e.id, null);
  27477. var i = this.getUploadQueueForPano(e.id);
  27478. this.clearUploadQueue(i),
  27479. this.updateActivePanos()
  27480. }
  27481. ,
  27482. l.prototype.updateActivePanos = function() {
  27483. var e = [];
  27484. return function(t, i) {
  27485. e.length = 0;
  27486. for (var n = 0; n < this.activePanos.length; n++) {
  27487. t && e.length === i && e.push(t);
  27488. var r = this.activePanos[n]
  27489. , o = this.getActiveRenderTargetDescriptor(r.id);
  27490. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27491. }
  27492. t && i >= e.length && e.push(t),
  27493. this.activePanos.length = 0,
  27494. this.activePanos.push.apply(this.activePanos, e)
  27495. }
  27496. }(),
  27497. l.prototype.getActivePanoCount = function() {
  27498. return this.activePanos.length
  27499. }
  27500. ,
  27501. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27502. var r = null;
  27503. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27504. for (var o = function(e, n, r, o) {
  27505. i && (n.tile.zoomUploaded = !1),
  27506. t && (n.tile.uploaded = !1)
  27507. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27508. var s = this.getTileTree(e, a);
  27509. s.breadthFirst({
  27510. callback: o.bind(this, a),
  27511. minLevel: r
  27512. })
  27513. }
  27514. }
  27515. ,
  27516. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27517. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27518. t.tile.zoomUploaded = t.tile.uploaded,
  27519. t.zoomCovered = t.covered
  27520. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27521. var r = this.getTileTree(e, n);
  27522. r.breadthFirst({
  27523. callback: i.bind(this, n),
  27524. maxLevel: t
  27525. })
  27526. }
  27527. }
  27528. ,
  27529. l.prototype.renderPanoTiles = function() {
  27530. var e = [];
  27531. return function(t, i, n, r) {
  27532. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27533. i = i || this.direction || v.FORWARD;
  27534. var o = this.getActiveRenderTargetDescriptor(t);
  27535. if (!this.isRenderTargetDescriptorValid(o))
  27536. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27537. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27538. var s = this.getTileTree(t, a);
  27539. e.length = 0,
  27540. s.breadthFirst({
  27541. saveVisited: e
  27542. });
  27543. for (var l = 0; l < e.length; l++) {
  27544. var c = e[l];
  27545. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27546. }
  27547. }
  27548. this.updateDirection(i)
  27549. }
  27550. }(),
  27551. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27552. return e && e.renderTarget
  27553. }
  27554. ,
  27555. l.prototype.isPanoActive = function(e) {
  27556. var t = this.getActiveRenderTargetDescriptor(e);
  27557. return this.isRenderTargetDescriptorValid(t)
  27558. }
  27559. ,
  27560. l.prototype.isPanoZoomed = function(e) {
  27561. return this.zoomingActive && this.zoomPanoId === e
  27562. }
  27563. ,
  27564. l.prototype.initTileTree = function(e, t, i) {
  27565. var n = this.tileTrees[e];
  27566. n || (n = [],
  27567. this.tileTrees[e] = n);
  27568. var r = n[t];
  27569. if (!r) {
  27570. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27571. r = new A(C.TILE_SIZE,o),
  27572. n[t] = r
  27573. }
  27574. }
  27575. ,
  27576. l.prototype.getTileTree = function(e, t) {
  27577. var i = this.tileTrees[e];
  27578. if (!i)
  27579. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27580. var n = i[t];
  27581. if (!n)
  27582. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27583. return n
  27584. }
  27585. ,
  27586. l.prototype.initTiledPano = function(e, antialias) {
  27587. var i = this.sceneRenderer.renderer
  27588. , n = (i.context,
  27589. new h.WebGLRenderTargetCube(e,e,{
  27590. stencilBuffer: !1
  27591. }))
  27592. , r = new h.CubeTexture([]);
  27593. n.texture = r,
  27594. r.image = [null, null, null, null, null, null],
  27595. r.flipY = !0,
  27596. //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和
  27597. antialias ? (r.generateMipmaps = !0,
  27598. r.magFilter = h.LinearFilter,
  27599. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27600. r.magFilter = h.LinearFilter,
  27601. r.minFilter = h.LinearFilter),
  27602. r.format = h.RGBAFormat,
  27603. i.setRenderTarget(n),
  27604. i.setRenderTarget(null);
  27605. var o = i.properties.get(r);
  27606. return o.__image__webglTextureCube = o.__webglTexture,
  27607. n
  27608. }
  27609. ,
  27610. l.prototype.getUploadQueueForPano = function(e) {
  27611. var t = this.uploadQueues[e];
  27612. return t || (t = [],
  27613. this.uploadQueues[e] = t),
  27614. t
  27615. }
  27616. ,
  27617. l.prototype.isTileUploaded = function(e) {
  27618. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27619. }
  27620. ,
  27621. l.prototype.setUploaded = function(e, t) {
  27622. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27623. }
  27624. ,
  27625. l.prototype.queueTileUpload = function(e, t, i) {
  27626. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27627. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27628. var r = this.getUploadQueueForPano(e.panoId);
  27629. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27630. e.uploadQueued = !0,
  27631. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27632. }
  27633. }
  27634. ,
  27635. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27636. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27637. }
  27638. ,
  27639. l.prototype.getTopUploadQueue = function() {
  27640. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27641. for (var n = 0; n < this.activePanos.length; n++)
  27642. if (e = this.activePanos[n],
  27643. t = this.getUploadQueueForPano(e.id),
  27644. t.length > 0)
  27645. switch (i) {
  27646. case S.Base:
  27647. if (0 === t[0].level)
  27648. return t;
  27649. break;
  27650. case S.Remaining:
  27651. return t
  27652. }
  27653. return null
  27654. }
  27655. ,
  27656. l.prototype.getNextFromUploadQueue = function() {
  27657. var e = function(e) {
  27658. var t = e.shift();
  27659. return t.uploadQueued = !1,
  27660. t
  27661. };
  27662. return function() {
  27663. if (this.forceQueue.length > 0)
  27664. return e(this.forceQueue);
  27665. var t = this.getTopUploadQueue();
  27666. return t && t.length > 0 ? e(t) : null
  27667. }
  27668. }(),
  27669. l.prototype.peekNextFromUploadQueue = function() {
  27670. if (this.forceQueue.length > 0)
  27671. return this.forceQueue[0];
  27672. var e = this.getTopUploadQueue();
  27673. return e && e.length > 0 ? e[0] : null
  27674. }
  27675. ,
  27676. l.prototype.clearAllQueuedUploads = function() {
  27677. this.clearAllUploadQueues(null, 0)
  27678. }
  27679. ,
  27680. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27681. this.clearAllUploadQueues(e, 0)
  27682. }
  27683. ,
  27684. l.prototype.clearAllUploadQueues = function(e, t) {
  27685. if (e)
  27686. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27687. this.clearUploadQueue(this.forceQueue, t, e);
  27688. else {
  27689. for (var i = 0; i < this.activePanos.length; i++) {
  27690. var n = this.activePanos[i];
  27691. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27692. }
  27693. this.clearUploadQueue(this.forceQueue, t)
  27694. }
  27695. }
  27696. ,
  27697. l.prototype.clearUploadQueue = function(e, t, i) {
  27698. void 0 !== t && null !== t || (t = 0);
  27699. for (var n = 0; n < e.length; ) {
  27700. var r = e[n];
  27701. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27702. e.splice(n, 1)) : n++
  27703. }
  27704. }
  27705. ,
  27706. l.prototype.refreshUploadInterval = function() {
  27707. var e = null;
  27708. return function(t) {
  27709. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27710. null !== t && void 0 !== t || (t = w),
  27711. b || (t = _),
  27712. this.uploadInterval = window.setTimeout(e, t),
  27713. this.uploadIntervalDelay = t)
  27714. }
  27715. }(),
  27716. l.prototype.update = function() {
  27717. var e = performance.now()
  27718. , t = 0;
  27719. return function() {
  27720. this.uploadIntervalCancelled = !0,
  27721. window.clearTimeout(this.uploadInterval),
  27722. this.uploadInterval = null;
  27723. var i = performance.now() - e;
  27724. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27725. e = performance.now()),
  27726. t++
  27727. }
  27728. }(),
  27729. l.prototype.updateUploadQueue = function(e, t) {
  27730. e || (e = 1);
  27731. for (var i = 0, n = 0; ; ) {
  27732. if (n >= t || i >= e)
  27733. break;
  27734. var r = this.getNextFromUploadQueue();
  27735. if (!r)
  27736. break;
  27737. if (0 !== r.level ? i++ : n++,
  27738. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27739. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27740. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27741. }
  27742. }
  27743. }
  27744. ,
  27745. l.prototype.updateDirection = function(e) {
  27746. if (e = e || this.direction) {
  27747. this.direction = e;
  27748. for (var t = 0; t < this.activePanos.length; t++) {
  27749. var i = this.activePanos[t]
  27750. , n = this.getUploadQueueForPano(i.id);
  27751. y.sortPanoTiles(n, i, this.direction)
  27752. }
  27753. }
  27754. }
  27755. ,
  27756. l.prototype.uploadTile = function() {
  27757. var e = {}
  27758. , t = (new h.Vector4,
  27759. d.tiling.overlayStyle);
  27760. //var failHistory = {};
  27761. return function(i, n) {
  27762. var r = i.panoId
  27763. , o = i.image
  27764. , a = i.tileSize
  27765. , s = i.panoSize
  27766. , l = i.tileIndex
  27767. , c = (i.faceTileIndex,
  27768. i.totalTiles)
  27769. , u = (i.face,
  27770. i.tileX)
  27771. , d = i.tileY
  27772. , p = !0
  27773. , g = !1
  27774. , m = (this.getPanoDescriptor(r),
  27775. this.getPanoLODDescriptor(r, s))
  27776. , v = this.getActiveRenderTargetDescriptor(r)
  27777. , A = v.renderTarget
  27778. , y = v.size;
  27779. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27780. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27781. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27782. g = !1),
  27783. n || (this.anyUploaded(i.node) && (p = !1,
  27784. g = !0),
  27785. this.isTileUploaded(i) && (p = !1,
  27786. g = !1)),
  27787. p) {
  27788. /* if(failHistory[''+r+s+l]){
  27789. console.log('uploadTile retry', r, s, l)
  27790. }
  27791. console.log('uploadTile 成功', r, s, l)
  27792. */
  27793. var C = u * a
  27794. , I = d * a
  27795. , E = a / s * y
  27796. , b = C / s * y
  27797. , w = I / s * y;
  27798. if (s > this.qualityManager.maxRenderTargetSize) {
  27799. player.model.getHighImage(o, i.cubeFace, u, d)
  27800. }else{
  27801. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27802. var _ = e[a]
  27803. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27804. if ( 1 === t || 2 === t) {
  27805. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27806. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27807. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27808. } else
  27809. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27810. }
  27811. m.uploadCount++,
  27812. this.emit(f.TileRenderSuccess, r, s, l, c),
  27813. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27814. this.setUploaded(i, !0),
  27815. this.addCoverageForNode(i.node)
  27816. } else{
  27817. this.setUploaded(i, !1);
  27818. //console.log('uploadTile 失败', r, s, l)
  27819. //failHistory[''+r+s+l] = true;
  27820. }
  27821. return i.uploadAttempted || (m.uploadAttempts++,
  27822. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27823. i.uploadAttempted = !0,
  27824. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27825. g
  27826. }
  27827. }(),
  27828. l.prototype.linkTileAndNode = function(e, t) {
  27829. t.tile = e,
  27830. e.node = t
  27831. }
  27832. ,
  27833. l.prototype.linkAllTilesAndNodes = function(e) {
  27834. for (var t = function(t, i, n, r, o) {
  27835. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27836. this.linkTileAndNode(a, n)
  27837. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27838. var n = this.getTileTree(e.id, i);
  27839. n.breadthFirst({
  27840. callback: t.bind(this, n, i)
  27841. })
  27842. }
  27843. }
  27844. ,
  27845. l.prototype.anyUploaded = function(e) {
  27846. if (!e)
  27847. return !1;
  27848. if (e.tile && this.isTileUploaded(e.tile))
  27849. return !0;
  27850. if (e.children)
  27851. for (var t = 0; t < e.children.length; t++) {
  27852. var i = e.children[t];
  27853. if (this.anyUploaded(i))
  27854. return !0
  27855. }
  27856. return !1
  27857. }
  27858. ,
  27859. l.prototype.setNodeCovered = function(e, t) {
  27860. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27861. }
  27862. ,
  27863. l.prototype.isNodeCovered = function(e) {
  27864. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27865. }
  27866. ,
  27867. l.prototype.addCoverageForNode = function(e) {
  27868. if (this.setNodeCovered(e, !0),
  27869. e.parent && e.covered) {
  27870. var t = e.parent;
  27871. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27872. }
  27873. }
  27874. ,
  27875. l.prototype.calcFullCoverage = function(e) {
  27876. var t = !1;
  27877. if (e.children)
  27878. for (var i = 0; i < e.children.length; i++) {
  27879. var n = e.children[i];
  27880. t = t || this.calcFullCoverage(n)
  27881. }
  27882. e.covered = e.tile.uploaded || t
  27883. }
  27884. ,
  27885. l.prototype.nodeSubcovered = function(e) {
  27886. if (!e.children)
  27887. return !1;
  27888. for (var t = 0; t < e.children.length; t++)
  27889. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27890. return !1;
  27891. return !0
  27892. }
  27893. ,
  27894. l.prototype.resetPanoDescriptor = function(e) {
  27895. this.getPanoDescriptor(e)
  27896. }
  27897. ,
  27898. l.prototype.getPanoDescriptor = function(e) {
  27899. var t = this.panoDescriptors[e];
  27900. return t || (t = {},
  27901. this.panoDescriptors[e] = t),
  27902. t
  27903. }
  27904. ,
  27905. l.prototype.resetPanoLODDescriptors = function(e) {
  27906. var t = this.getPanoLODDescriptors(e);
  27907. for (var i in t)
  27908. if (t.hasOwnProperty(i)) {
  27909. var n = t[i];
  27910. n.uploadCount = 0,
  27911. n.uploadAttempts = 0
  27912. }
  27913. }
  27914. ,
  27915. l.prototype.getPanoLODDescriptor = function(e, t) {
  27916. var i = this.getPanoLODDescriptors(e)
  27917. , n = i[t];
  27918. return n || (n = {
  27919. uploadCount: 0,
  27920. uploadAttempts: 0
  27921. },
  27922. i[t] = n),
  27923. n
  27924. }
  27925. ,
  27926. l.prototype.getPanoLODDescriptors = function(e) {
  27927. var t = this.panoLODDescriptors[e];
  27928. return t || (t = {},
  27929. this.panoLODDescriptors[e] = t),
  27930. t
  27931. }
  27932. ,
  27933. l.prototype.onTileDownloaded = function(e) {
  27934. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27935. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27936. if (i.downloaded = !0,
  27937. i.image = e.image,
  27938. i.panoSize = e.panoSize,
  27939. i.tileX = e.tileX,
  27940. i.tileY = e.tileY,
  27941. i.totalTiles = e.totalTiles,
  27942. i.tileIndex = e.tileIndex,
  27943. i.faceTileIndex = e.faceTileIndex,
  27944. i.face = e.face,
  27945. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27946. i.panoId = e.panoId,
  27947. i.tileSize = e.tileSize,
  27948. i.direction = (new h.Vector3).copy(e.direction),
  27949. i.node = null,
  27950. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27951. this.isPanoActive(i.panoId)) {
  27952. var n = this.getTileTree(i.panoId, i.face)
  27953. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27954. this.linkTileAndNode(i, r),
  27955. this.queueTileUpload(i, !0)
  27956. }
  27957. }
  27958. ,
  27959. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27960. var r = this.tileDirectory[e];
  27961. r || (r = {},
  27962. this.tileDirectory[e] = r);
  27963. var o = 16384 * t + 1024 * i + n
  27964. , a = r[o];
  27965. return a || (a = {
  27966. downloaded: !1,
  27967. uploaded: !1,
  27968. zoomUploaded: !1
  27969. },
  27970. r[o] = a),
  27971. a._key = e + ":" + t + ":" + i + ":" + n,
  27972. a._tileKey = o,
  27973. a
  27974. }
  27975. ,
  27976. l.prototype.setZoomingActive = function(e, t, i) {
  27977. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27978. this.zoomPanoId = t.id,
  27979. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27980. }
  27981. ,
  27982. l.prototype.updateZoomedPanoFromBase = function(e) {
  27983. if (!this.zoomPanoRenderingDisabled) {
  27984. var t = this.getActiveRenderTargetDescriptor(e.id);
  27985. if (t && t.renderTarget) {
  27986. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  27987. n = t.renderTarget
  27988. , r = t.size;
  27989. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27990. this.copyBaseRenderStatusToZoomed(e.id)
  27991. }
  27992. }
  27993. }
  27994. ,
  27995. t.exports = l
  27996. }
  27997. , {
  27998. "../enum/GLCubeFaces": 25,
  27999. "../enum/PanoRendererEvents": 35,
  28000. "../enum/PanoSizeClass": 36,
  28001. "../enum/SceneRendererEvents": 43,
  28002. "../enum/TileDownloaderEvents": 45,
  28003. "../enum/Vectors": 50,
  28004. "../exception/BasicException": 55,
  28005. "../objects/Panorama": 148,
  28006. "../settings": 166,
  28007. "../util/browser": 182,
  28008. "../util/panorama": 191,
  28009. "./TileDownloader": 171,
  28010. "./TilePrioritizer": 172,
  28011. "./TileTree": 173,
  28012. "./TileUtils": 174,
  28013. events: 202,
  28014. three: 217
  28015. }],
  28016. 170: [function(e, t, i) {
  28017. "use strict";
  28018. function n(e, t, i) {
  28019. this.maxNavPanoSize = -1,
  28020. this.maxZoomPanoSize = -1,
  28021. this.devicePixelDensity = e,
  28022. this.deviceScreenSize = t,
  28023. this.clientBandwidth = i,
  28024. this.panoSizeClassMap = {},
  28025. this.useHighResolutionPanos = !0,
  28026. this.useUltraHighResolutionPanos = !1,
  28027. this.modelHasUltraHighPanos = !1
  28028. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  28029. this.maxRenderTargetSize = Math.min( common.getMaxCubemapSize(), this.maxRenderTargetSize)//add
  28030. }
  28031. var r = e("../enum/PanoSizeClass")
  28032. , o = e("../settings")
  28033. , a = e("../util/browser")
  28034. , s = e("../constants")
  28035. , l = e("../util/showcase")
  28036. , c = e("../enum/ModelManagerEvents");
  28037. n.prototype.init = function(e) {
  28038. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28039. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28040. this.highSize = this.getPanoSize(r.HIGH),
  28041. this.standardSize = this.getPanoSize(r.STANDARD),
  28042. this.baseSize = this.getPanoSize(r.BASE),
  28043. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28044. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28045. this.updateMaximums(),
  28046. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28047. }
  28048. ,
  28049. n.prototype.updateFromModel = function(e) {
  28050. this.updateHighResolutionSettings(e),
  28051. this.updateUltraHighResolutionSettings(e)
  28052. }
  28053. ,
  28054. n.prototype.updateHighResolutionSettings = function(e) {
  28055. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28056. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28057. //this.useHighResolutionPanos = !0;
  28058. //----------------------e n d -----------------------------------------------------------------
  28059. this.updateMaximums()
  28060. }
  28061. ,
  28062. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28063. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28064. this.updateMaximums()
  28065. }
  28066. ,
  28067. n.prototype.enableUltraHighQualityMode = function() {
  28068. this.modelHasUltraHighPanos = !0,
  28069. this.updateUltraHighResolutionSettings(null)
  28070. }
  28071. ,
  28072. n.prototype.ultraHighQualityModeEnabled = function() {
  28073. return this.modelHasUltraHighPanos
  28074. }
  28075. ,
  28076. n.prototype.onModelChanged = function(e) {
  28077. this.updateFromModel(e.model),
  28078. this.updateMaximums()
  28079. }
  28080. ,
  28081. n.prototype.updateMaximums = function() {
  28082. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28083. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28084. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28085. }
  28086. ,
  28087. n.prototype.buildPanoSizeClassMap = function() {
  28088. this.panoSizeClassMap[r.BASE] = 512,
  28089. this.panoSizeClassMap[r.STANDARD] = 1024,
  28090. this.panoSizeClassMap[r.HIGH] = 2048,
  28091. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28092. }
  28093. ,
  28094. n.prototype.getPanoSize = function(e) {
  28095. return this.panoSizeClassMap[e]
  28096. }
  28097. ,
  28098. n.prototype.getMaxPossiblePanoSize = function() {
  28099. return this.getPanoSize(r.ULTRAHIGH)
  28100. }
  28101. ,
  28102. n.prototype.getMaxPanoSize = function() {
  28103. return this.maxZoomPanoSize
  28104. }
  28105. ,
  28106. n.prototype.getMaxNavPanoSize = function() {
  28107. return this.maxNavPanoSize
  28108. }
  28109. ,
  28110. n.prototype.getMaxZoomPanoSize = function() {
  28111. return this.maxZoomPanoSize
  28112. }
  28113. ,
  28114. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  28115. if(settings.mobileNavHigh)return r.HIGH //改
  28116. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28117. } */
  28118. n.prototype.detectDevice = function(){//add
  28119. if(a.isMobile()){
  28120. let area = $("#player").width() * $("#player").height()
  28121. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  28122. return 'mobile'
  28123. }else{
  28124. return 'bigMobile'
  28125. }
  28126. }else{
  28127. return 'pc'
  28128. }
  28129. }
  28130. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  28131. switch(this.getNavZoomClass()){
  28132. case '1k':
  28133. return r.STANDARD;
  28134. break;
  28135. case '2k':
  28136. default:
  28137. return r.HIGH;
  28138. case '4k':
  28139. return r.ULTRAHIGH;
  28140. }
  28141. }
  28142. ,
  28143. n.prototype.detectMaxNavPanoSize = function() {
  28144. var e = this.detectMaxNavPanoSizeClass();
  28145. return this.getPanoSize(e)
  28146. }
  28147. ,
  28148. n.prototype.getMaxZoomClass = function(){//add
  28149. let type = this.detectDevice()
  28150. let setting = settings.tileClass[type] //见manage.js的settings
  28151. return setting.max
  28152. }
  28153. n.prototype.getNavZoomClass = function(){//add
  28154. let type = this.detectDevice()
  28155. let setting = settings.tileClass[type]
  28156. return setting.nav
  28157. }
  28158. ,
  28159. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  28160. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  28161. if (this.zoomLevelResolution) {//有三个级别
  28162. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  28163. return this.getPanoSize(r.ULTRAHIGH)
  28164. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  28165. return this.getPanoSize(r.STANDARD)
  28166. } else {
  28167. return this.getPanoSize(r.HIGH)
  28168. }
  28169. } else {
  28170. let tileClass = this.getMaxZoomClass()
  28171. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  28172. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  28173. return this.getPanoSize(r.ULTRAHIGH);
  28174. }else{//'2k'
  28175. return this.getPanoSize(r.HIGH);
  28176. }
  28177. }
  28178. }
  28179. /* n.prototype.detectMaxZoomPanoSize = function() {
  28180. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28181. } */
  28182. ,
  28183. t.exports = n
  28184. }
  28185. , {
  28186. "../constants": 8,
  28187. "../enum/ModelManagerEvents": 33,
  28188. "../enum/PanoSizeClass": 36,
  28189. "../settings": 166,
  28190. "../util/browser": 182,
  28191. "../util/showcase": 193
  28192. }],
  28193. 171: [function(e, t, i) {
  28194. (function(i) {
  28195. "use strict";
  28196. function n(e) {
  28197. this.panos = null,
  28198. this.retryMinimumTime = 1e4,
  28199. this.urls = null,
  28200. this.panoLoadCallbacks = {},
  28201. this.downloadDescriptors = {},
  28202. this.priorityQueue = [],
  28203. this.forceQueue = [],
  28204. this.activeDownloads = [],
  28205. this.qualityManager = null,
  28206. this.tilePrioritizer = null,
  28207. this.refreshInterval = null,
  28208. this.processPriorityQueue = !1,
  28209. this.concurrentDownloads = e.concurrentDownloads || 1,
  28210. this.downloadTestResults = {}
  28211. }
  28212. var r = e("three")
  28213. , o = (e("../enum/Viewmode"),
  28214. e("../settings"))
  28215. , a = (e("../objects/Panorama"),
  28216. e("../util/logger"))
  28217. , s = (e("../enum/Vectors"),
  28218. e("../enum/PanoSizeClass"),
  28219. e("../enum/TileDownloaderEvents"))
  28220. , l = e("./TilePrioritizer")
  28221. , c = e("./TileUtils")
  28222. , h = (e("../enum/GLCubeFaces"),
  28223. e("../enum/DownloadStatus"))
  28224. , u = e("../util/panorama")
  28225. , d = e("../util/ajax")
  28226. , p = e("../ab")
  28227. , f = e("events").EventEmitter
  28228. , g = (new a(i),
  28229. Object.freeze({
  28230. Testing: 1,
  28231. Success: 2,
  28232. Fail: 3
  28233. }));
  28234. n.prototype = Object.create(f.prototype),
  28235. n.IDLE_REFRESH_DELAY = 500,
  28236. n.ACTIVE_REFRESH_DELAY = 16,
  28237. n.DOWNLOAD_RETRIES = 4,
  28238. n.prototype.init = function(e) {
  28239. this.qualityManager = e
  28240. }
  28241. ,
  28242. n.prototype.setUrls = function(e) {
  28243. this.urls = e
  28244. }
  28245. ,
  28246. n.prototype.setPanoData = function(e, t, i) {
  28247. this.panos = e,
  28248. this.imagePanos = t,
  28249. this.panoGroupId = i
  28250. }
  28251. ,
  28252. n.prototype.start = function() {
  28253. this.refreshUpdateInterval(0)
  28254. }
  28255. ,
  28256. n.prototype.stop = function() {
  28257. window.cancel(this.refreshInterval)
  28258. }
  28259. ,
  28260. n.prototype.refreshUpdateInterval = function(e) {
  28261. e || (e = 0),
  28262. this.refreshInterval = window.setTimeout(function() {
  28263. var e = this.update();
  28264. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28265. }
  28266. .bind(this), e)
  28267. }
  28268. ,
  28269. n.prototype.update = function() {
  28270. var e = this.forceQueue.length > 0;
  28271. return this.processQueueForDownloading(this.forceQueue),
  28272. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28273. this.priorityQueue.length > 0 && (e = !0),
  28274. this.processQueueForDownloading(this.priorityQueue)),
  28275. e
  28276. }
  28277. ,
  28278. n.prototype.forceQueueTilesForPano = function() {
  28279. var e = []
  28280. , t = [];
  28281. return function(i, n, r, o, a, s) {
  28282. e.length = 0;
  28283. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28284. var p = u[d];
  28285. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28286. }
  28287. if (r && e.length > 0) {
  28288. l.sortPanoTiles(e, i, r),
  28289. t.length = 0,
  28290. c.matchingTilesInDirection(i, n, r, o, a, t);
  28291. for (var f = 0, g = function(e) {
  28292. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28293. }; f < e.length; ) {
  28294. var m = e[f]
  28295. , v = t.findIndex(g);
  28296. v < 0 ? e.splice(f, 1) : f++
  28297. }
  28298. }
  28299. for (var A = 0; A < e.length; A++)
  28300. this.forceQueue.push(e[A]);
  28301. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28302. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28303. s && this.processQueueForDownloading(this.forceQueue, !0)
  28304. }
  28305. }(),
  28306. n.prototype.clearForceQueue = function() {
  28307. this.clearQueue(this.forceQueue)
  28308. }
  28309. ,
  28310. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28311. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28312. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28313. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28314. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28315. }
  28316. ,
  28317. n.prototype.clearQueue = function(e) {
  28318. this.setStatusForAllDescriptors(e, h.None),
  28319. e.length = 0
  28320. }
  28321. ,
  28322. n.prototype.clearFromQueue = function(e, t, i) {
  28323. for (var n = 0; n < e.length; n++) {
  28324. var r = e[n];
  28325. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28326. }
  28327. }
  28328. ,
  28329. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28330. for (var i = 0; i < e.length; i++) {
  28331. var n = e[i];
  28332. n && (n.status = t)
  28333. }
  28334. }
  28335. ,
  28336. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28337. for (var i = 0; i < e.length; i++) {
  28338. var n = e[i];
  28339. n && (n.status !== t ? n.status = t : e[i] = null)
  28340. }
  28341. }
  28342. ,
  28343. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28344. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28345. , n = i[t];
  28346. return n || (n = this.buildDownloadDescriptorArray(t),
  28347. i[t] = n,
  28348. this.initTileDownloadDescriptors(n, e, t)),
  28349. n
  28350. }
  28351. ,
  28352. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28353. var t = this.downloadDescriptors[e.id];
  28354. return t || (t = {},
  28355. this.downloadDescriptors[e.id] = t),
  28356. t
  28357. }
  28358. ,
  28359. n.prototype.processQueueForDownloading = function(e, t) {
  28360. if (this.cleanupActiveDownloads(),
  28361. this.activeDownloads.length < this.concurrentDownloads || t)
  28362. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28363. var o = e.shift();
  28364. o && (this.startDownload(o),
  28365. n++)
  28366. }
  28367. }
  28368. ,
  28369. n.prototype.testDownload = function(e, t, i) {
  28370. var n = this.downloadTestResults[e];
  28371. if (n)
  28372. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28373. this.downloadTestResults[e] = g.Testing;
  28374. var r = this.panos.list[0]
  28375. , o = this.getTileUrl(r.id, e, t, 0)
  28376. , a = function(t) {
  28377. this.downloadTestResults[e] = g.Success,
  28378. i(!0)
  28379. }
  28380. .bind(this)
  28381. , s = function() {
  28382. this.downloadTestResults[e] = g.Fail,
  28383. i(!1)
  28384. }
  28385. .bind(this);
  28386. this.loadImage(o, 0, a, s)
  28387. }
  28388. ,
  28389. n.prototype.startDownload = function(e) {
  28390. e.status = h.Downloading;
  28391. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28392. this.activeDownloads.push(e),
  28393. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28394. }
  28395. ,
  28396. n.prototype.downloadFailed = function(e, t) {}
  28397. ,
  28398. n.prototype.downloadComplete = function(e, t) {
  28399. if (e.panoGroupId === this.panoGroupId) {
  28400. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28401. e.status = h.Downloaded,
  28402. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28403. var n = {
  28404. panoId: e.pano.id,
  28405. image: t,
  28406. tileSize: e.tileSize,
  28407. panoSize: e.panoSize,
  28408. tileIndex: e.tileIndex,
  28409. faceTileIndex: e.faceTileIndex,
  28410. totalTiles: e.totalTiles,
  28411. face: e.face,
  28412. tileX: e.tileX,
  28413. tileY: e.tileY,
  28414. direction: e.direction
  28415. };
  28416. e.image = t,
  28417. this.emit(s.TileDownloadSuccess, n),
  28418. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28419. panoId: e.pano.id,
  28420. tileSize: e.tileSize,
  28421. panoSize: e.panoSize
  28422. },
  28423. this.emit(s.PanoDownloadComplete, n),
  28424. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28425. }
  28426. }
  28427. ,
  28428. n.prototype.cleanupActiveDownloads = function() {
  28429. var e = [];
  28430. return function() {
  28431. e.length = 0;
  28432. for (var t = 0; t < this.activeDownloads.length; t++) {
  28433. var i = this.activeDownloads[t];
  28434. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28435. }
  28436. this.activeDownloads.length = 0,
  28437. this.activeDownloads.push.apply(this.activeDownloads, e)
  28438. }
  28439. }(),
  28440. n.prototype.isPanoDownloaded = function(e, t) {
  28441. var i = this.getTileDownloadDescriptors(e, t);
  28442. if (i.length <= 0)
  28443. return !1;
  28444. for (var n = 0; n < i.length; n++) {
  28445. var r = i[n];
  28446. if (r.status !== h.Downloaded)
  28447. return !1
  28448. }
  28449. return !0
  28450. }
  28451. ,
  28452. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28453. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28454. this.panoLoadCallbacks[o] = {
  28455. onLoad: i,
  28456. onFail: n,
  28457. onProgress: r
  28458. }
  28459. }
  28460. ,
  28461. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28462. var i = e.id + ":" + t;
  28463. return this.panoLoadCallbacks[i]
  28464. }
  28465. ,
  28466. n.prototype.buildDownloadDescriptorArray = function(e) {
  28467. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28468. var r = this.buildDownloadDescriptor();
  28469. i.push(r)
  28470. }
  28471. return i
  28472. }
  28473. ,
  28474. n.prototype.buildDownloadDescriptor = function() {
  28475. var e = {
  28476. panoGroupId: null,
  28477. pano: null,
  28478. panoSize: -1,
  28479. tileSize: -1,
  28480. tileIndex: -1,
  28481. totalTiles: -1,
  28482. faceTileIndex: -1,
  28483. status: h.None,
  28484. url: null,
  28485. image: null,
  28486. direction: new r.Vector3,
  28487. face: -1,
  28488. cubeFace: -1,
  28489. tileX: -1,
  28490. tileY: -1
  28491. };
  28492. return e
  28493. }
  28494. ,
  28495. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28496. for (var n = 0; n < e.length; n++) {
  28497. var r = e[n];
  28498. this.initTileDownloadDescriptor(r, t, i, n)
  28499. }
  28500. }
  28501. ,
  28502. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28503. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28504. e.face = c.getFaceForTile(i, n),
  28505. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28506. e.panoGroupId = this.panoGroupId,
  28507. e.pano = t,
  28508. e.panoSize = i,
  28509. e.tileSize = r,
  28510. e.tileIndex = n,
  28511. e.totalTiles = c.getTileCountForSize(i),
  28512. e.status = h.None,
  28513. e.image = null,
  28514. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28515. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28516. }
  28517. ,
  28518. n.prototype.getTileUrl = function() {
  28519. var e = {
  28520. 256: "256",
  28521. 512: "512",
  28522. 1024: "1k",
  28523. 2048: "2k",
  28524. 4096: "4k"
  28525. }
  28526. , t = {
  28527. face: -1,
  28528. faceTileIndex: -1,
  28529. tileX: -1,
  28530. tileY: -1
  28531. };
  28532. return function(i, n, r, a) {
  28533. c.getTileLocation(n, a, t);
  28534. var s = Math.floor(n / r)
  28535. , l = s * s
  28536. , h = Math.floor(a / l)
  28537. , u = "";
  28538. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28539. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28540. return d = p.changeIfTileGenerating(d)
  28541. }
  28542. }(),
  28543. n.prototype.loadImage = function(e, t, i, n) {
  28544. d.getImage(e, t).then(function(e) {
  28545. i(e)
  28546. }).fail(n)
  28547. }
  28548. ,
  28549. t.exports = n
  28550. }
  28551. ).call(this, "/js/tile/TileDownloader.js")
  28552. }
  28553. , {
  28554. "../ab": 3,
  28555. "../enum/DownloadStatus": 24,
  28556. "../enum/GLCubeFaces": 25,
  28557. "../enum/PanoSizeClass": 36,
  28558. "../enum/TileDownloaderEvents": 45,
  28559. "../enum/Vectors": 50,
  28560. "../enum/Viewmode": 51,
  28561. "../objects/Panorama": 148,
  28562. "../settings": 166,
  28563. "../util/ajax": 181,
  28564. "../util/logger": 189,
  28565. "../util/panorama": 191,
  28566. "./TilePrioritizer": 172,
  28567. "./TileUtils": 174,
  28568. events: 202,
  28569. three: 217
  28570. }],
  28571. 172: [function(e, t, i) {
  28572. (function(i) {
  28573. "use strict";
  28574. function n(e, t, i, o, a) {
  28575. this.qualityManager = e,
  28576. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28577. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28578. this.baseSize = t,
  28579. this.standardSize = i,
  28580. this.highSize = o,
  28581. this.ultraHighSize = a,
  28582. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28583. }
  28584. var r = e("three")
  28585. , o = (e("../enum/Viewmode"),
  28586. e("../settings"),
  28587. e("../settings"),
  28588. e("../objects/Panorama"))
  28589. , a = e("../util/logger")
  28590. , s = (e("../enum/Vectors"),
  28591. e("../enum/PanoSizeClass"),
  28592. e("../enum/ModelManagerEvents"),
  28593. e("../enum/GLCubeFaces"),
  28594. e("../enum/DownloadStatus"))
  28595. , l = (e("../util/browser"),
  28596. e("./TileUtils"))
  28597. , c = e("../util/math")
  28598. , h = (e("events").EventEmitter,
  28599. new a(i),
  28600. Object.freeze({
  28601. None: 0,
  28602. DirectionalFOV: 1
  28603. }));
  28604. n.PriorityCriteria = function(e, t, i, n, o) {
  28605. this.pano = e,
  28606. this.cameraPosition = (new r.Vector3).copy(t),
  28607. this.cameraDir = (new r.Vector3).copy(i),
  28608. this.panoSpaceDir = (new r.Vector3).copy(n),
  28609. this.upcomingPanos = o,
  28610. this.copy = function(e) {
  28611. this.pano = e.pano,
  28612. this.cameraPosition.copy(e.cameraPosition),
  28613. this.cameraDir.copy(e.cameraDir),
  28614. this.panoSpaceDir.copy(e.panoSpaceDir),
  28615. this.upcomingPanos = o
  28616. }
  28617. ,
  28618. this.zoomingActive = !1
  28619. }
  28620. ,
  28621. n.DIRECTIONAL_FOV = 180,
  28622. n.DIRECTIONAL_FOV_NARROW = 120,
  28623. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28624. n.MAX_SCORED_PANOS_TOADD = 2,
  28625. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28626. n.DIRECTION_SCORE_STRICTNESS = .75,
  28627. n.appendQueue = function(e, t) {
  28628. if (e && t)
  28629. for (var i = 0; i < t.length; i++)
  28630. e.push(t[i])
  28631. }
  28632. ,
  28633. n.prototype.updateCriteria = function(e, t, i, n) {
  28634. this.priorityCriteria.pano = e,
  28635. this.priorityCriteria.cameraPosition.copy(t),
  28636. this.priorityCriteria.cameraDir.copy(i),
  28637. this.priorityCriteria.upcomingPanos = n,
  28638. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize()
  28639. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28640. if(!player.panoRenderer.isPanoZoomed(e.id)){ //xzw add,直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  28641. this.maxNavQuality = Math.min(2048, this.maxNavQuality)
  28642. this.maxZoomQuality = Math.min(2048, this.maxZoomQuality)
  28643. }
  28644. }
  28645. ,
  28646. n.prototype.filterAndPrioritize = function() {
  28647. var e = []
  28648. , t = []
  28649. , i = [];
  28650. return function(r, o, a) {
  28651. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28652. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28653. var s = this.baseSize
  28654. , l = this.standardSize
  28655. , c = this.highSize
  28656. , h = this.ultraHighSize;
  28657. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28658. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28659. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28660. i.length = 0,
  28661. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28662. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28663. n.appendQueue(r, i),
  28664. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28665. i.length = 0,
  28666. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28667. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28668. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28669. n.appendQueue(r, i),
  28670. i.length = 0,
  28671. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28672. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28673. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28674. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28675. n.appendQueue(r, i),
  28676. this.queueTilesForPanos(r, e, a, s)
  28677. }
  28678. }(),
  28679. n.prototype.canDownloadSize = function(e) {
  28680. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28681. }
  28682. ,
  28683. n.prototype.populateNeighborPanos = function(e, t, i) {
  28684. i = i || [],
  28685. i.length = 0;
  28686. var n = t.getNeighbours(e);
  28687. for (var r in n)
  28688. if (n.hasOwnProperty(r)) {
  28689. var o = t.get(r);
  28690. i.push(o)
  28691. }
  28692. return i
  28693. }
  28694. ,
  28695. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28696. i = i || [],
  28697. i.length = 0;
  28698. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28699. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28700. , c = t.sortByScore(s, l);
  28701. if (c)
  28702. for (var h = 0; h < c.length && h < a; h++) {
  28703. var u = c[h].item;
  28704. i.push(u)
  28705. }
  28706. return i
  28707. }
  28708. ,
  28709. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28710. for (var o = 0, a = 0; a < t.length; a++) {
  28711. var s = t[a]
  28712. , l = this.queueTilesForPano(e, i, s, n);
  28713. if (o += l > 0 ? 1 : 0,
  28714. r && o >= r)
  28715. break
  28716. }
  28717. return o
  28718. }
  28719. ,
  28720. n.prototype.queueTilesForPano = function() {
  28721. var e = {
  28722. filter: h.None
  28723. };
  28724. return function(t, i, n, r) {
  28725. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28726. }
  28727. }(),
  28728. n.prototype.queueTilesForPanosInDirection = function() {
  28729. var e = new r.Vector3;
  28730. return function(t, i, n, r, o, a, s, l) {
  28731. for (var h = 0, u = 0; u < n.length; u++) {
  28732. var d = n[u];
  28733. e.copy(d.position),
  28734. e.sub(o),
  28735. e.normalize();
  28736. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28737. , f = c.getFOVDotThreshold(s);
  28738. if (p >= f) {
  28739. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28740. if (h += g > 0 ? 1 : 0,
  28741. l && h >= l)
  28742. break
  28743. }
  28744. }
  28745. return h
  28746. }
  28747. }(),
  28748. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28749. for (var l = 0, c = 0; c < i.length; c++) {
  28750. var h = i[c]
  28751. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28752. if (l += u > 0 ? 1 : 0,
  28753. s && l >= s)
  28754. break
  28755. }
  28756. return l
  28757. }
  28758. ,
  28759. n.prototype.queueTilesInDirectionForPano = function() {
  28760. var e = {
  28761. filter: h.DirectionalFOV,
  28762. direction: new r.Vector3,
  28763. fov: 60
  28764. }
  28765. , t = new r.Vector3;
  28766. return function(i, n, r, o, a, s, c) {
  28767. return t.copy(s),
  28768. l.getRelativeDirection(r.quaternion, t),
  28769. e.direction.copy(t),
  28770. e.fov = c,
  28771. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28772. }
  28773. }(),
  28774. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28775. var e = [];
  28776. return function(t, i, n, r, o) {
  28777. var a = i.getTileDownloadDescriptors(n, r);
  28778. e.length = 0,
  28779. this.filterTileDownloadDescriptors(n, a, e, o);
  28780. for (var s = 0, l = 0; l < e.length; l++) {
  28781. var c = e[l];
  28782. c && (t.push(c),
  28783. s++)
  28784. }
  28785. return s
  28786. }
  28787. }(),
  28788. n.prototype.filterTileDownloadDescriptors = function() {
  28789. new r.Vector3;
  28790. return function(e, t, i, n) {
  28791. var r, o;
  28792. switch (n.filter) {
  28793. case h.DirectionalFOV:
  28794. for (r = 0; r < t.length; r++)
  28795. o = t[r],
  28796. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28797. break;
  28798. default:
  28799. for (r = 0; r < t.length; r++)
  28800. o = t[r],
  28801. i.push(o)
  28802. }
  28803. for (r = 0; r < i.length; r++)
  28804. o = i[r],
  28805. this.canIncludeDescriptor(o) || (i[r] = null)
  28806. }
  28807. }(),
  28808. n.prototype.canIncludeDescriptor = function(e) {
  28809. return e.status !== s.Downloading && e.status !== s.Downloaded
  28810. }
  28811. ,
  28812. n.prototype.canIncludePano = function(e, t) {
  28813. return !e.isLoaded(t)
  28814. }
  28815. ,
  28816. n.getFOVDotThreshold = function(e) {
  28817. return Math.cos(r.Math.degToRad(e / 2))
  28818. }
  28819. ;
  28820. var u = function() {
  28821. var e = function e(t, i) {
  28822. var n = e._panoSpaceDir
  28823. , r = e._fovThreshold
  28824. , o = e._fovThresholdNarrow
  28825. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28826. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28827. return t._dot = a,
  28828. i._dot = s,
  28829. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28830. };
  28831. return e._panoSpaceDir = new r.Vector3,
  28832. e._fovThreshold = -1,
  28833. e._fovThresholdNarrow = -1,
  28834. e
  28835. }();
  28836. n.sortPanoTiles = function(e, t, i) {
  28837. u._panoSpaceDir.copy(i),
  28838. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28839. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28840. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28841. e.sort(u)
  28842. }
  28843. ,
  28844. n.insertSortedPanoTile = function(e, t, i, r) {
  28845. u._panoSpaceDir.copy(r),
  28846. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28847. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28848. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28849. for (var o = -1, a = 0; a < e.length; a++) {
  28850. var s = u(t, e[a]);
  28851. if (s <= 0) {
  28852. o = a;
  28853. break
  28854. }
  28855. }
  28856. if (o === -1)
  28857. e[e.length] = t;
  28858. else {
  28859. for (var h = e.length; h > o; h--)
  28860. e[h] = e[h - 1];
  28861. e[o] = t
  28862. }
  28863. }
  28864. ,
  28865. n.prototype.setZoomingActive = function(e) {
  28866. e !== this.zoomingActive && (this.zoomingActive = e)
  28867. }
  28868. ,
  28869. t.exports = n
  28870. }
  28871. ).call(this, "/js/tile/TilePrioritizer.js")
  28872. }
  28873. , {
  28874. "../enum/DownloadStatus": 24,
  28875. "../enum/GLCubeFaces": 25,
  28876. "../enum/ModelManagerEvents": 33,
  28877. "../enum/PanoSizeClass": 36,
  28878. "../enum/Vectors": 50,
  28879. "../enum/Viewmode": 51,
  28880. "../objects/Panorama": 148,
  28881. "../settings": 166,
  28882. "../util/browser": 182,
  28883. "../util/logger": 189,
  28884. "../util/math": 190,
  28885. "./TileUtils": 174,
  28886. events: 202,
  28887. three: 217
  28888. }],
  28889. 173: [function(e, t, i) {
  28890. "use strict";
  28891. function n(e, t) {
  28892. this.levels = t,
  28893. this.tileSize = e,
  28894. this.root = null,
  28895. this.allNodes = [],
  28896. a(this)
  28897. }
  28898. function r(e, t) {
  28899. this.tree = e,
  28900. this.parent = t,
  28901. this.children = [],
  28902. this.id = ++u
  28903. }
  28904. function o(e, t, i, r, a, s, l, h) {
  28905. if (e) {
  28906. l = l || n.TraversalType.PreOrder;
  28907. var u = r * c + i;
  28908. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28909. s && s.push(e)),
  28910. e.children && 0 !== e.children.length) {
  28911. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28912. for (var g = 0; g < c; g++)
  28913. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28914. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28915. s && s.push(e))
  28916. }
  28917. }
  28918. }
  28919. function a(e) {
  28920. e.root = s(e, null, 0)
  28921. }
  28922. function s(e, t, i) {
  28923. if (i > e.levels)
  28924. return null;
  28925. var n = new r(e,t);
  28926. e.allNodes.push(n);
  28927. for (var o = 0; o < h; o++)
  28928. n.children[o] = s(e, n, i + 1);
  28929. return n
  28930. }
  28931. function l(e, t, i, n, r) {
  28932. if (!e)
  28933. return null;
  28934. if (0 === i)
  28935. return e;
  28936. if (!e.children || 0 === e.children.length)
  28937. return null;
  28938. var o = Math.pow(c, i)
  28939. , a = o / c
  28940. , s = n % a
  28941. , h = r % a
  28942. , u = Math.floor(r / a)
  28943. , d = Math.floor(n / a)
  28944. , p = u * c + d
  28945. , f = e.children[p];
  28946. return l(f, t + 1, i - 1, s, h)
  28947. }
  28948. var c = (e("three"),
  28949. e("./TileUtils"),
  28950. e("../objects/Panorama"),
  28951. e("../util/panorama"),
  28952. e("events").EventEmitter,
  28953. 2)
  28954. , h = c * c;
  28955. n.TraversalType = Object.freeze({
  28956. PreOrder: 0,
  28957. PostOrder: 1
  28958. });
  28959. var u = 0;
  28960. n.getLevelCountForSize = function(e, t) {
  28961. var i = 0;
  28962. for (t < e && (t = e); ; ) {
  28963. if (t /= c,
  28964. t < e)
  28965. break;
  28966. i++
  28967. }
  28968. return i
  28969. }
  28970. ,
  28971. n.getSizeForLevel = function(e, t) {
  28972. return Math.pow(c, t) * e
  28973. }
  28974. ,
  28975. n.prototype.getSubNode = function(e, t, i) {
  28976. (!t || e < this.tileSize) && (t = 0),
  28977. (!i || e < this.tileSize) && (i = 0),
  28978. e < this.tileSize && (e = this.tileSize);
  28979. var r = n.getLevelCountForSize(this.tileSize, e)
  28980. , o = l(this.root, 0, r, t, i);
  28981. return o
  28982. }
  28983. ,
  28984. n.prototype.breadthFirst = function(e) {
  28985. e = e || {};
  28986. var t = !!e.nullLevelEnd
  28987. , i = e.maxLevel
  28988. , n = e.minLevel
  28989. , r = e.callback
  28990. , o = e.saveVisited
  28991. , a = []
  28992. , s = {}
  28993. , l = 0
  28994. , c = 0;
  28995. for (a.push(this.root),
  28996. a.push(s); a.length > 0 && !(i && l > i); ) {
  28997. var h = a.shift();
  28998. if (h === s)
  28999. (!n || l >= n) && (r && t && r(null),
  29000. o && t && o.push(null)),
  29001. a.length > 0 && a.push(s),
  29002. l++,
  29003. c = 0;
  29004. else {
  29005. if (h.children)
  29006. for (var u = 0; u < h.children.length; u++) {
  29007. var d = h.children[u];
  29008. d && a.push(h.children[u])
  29009. }
  29010. var p = this.getFaceIndexFromNode(h);
  29011. (!n || l >= n) && (r && r(h, l, p),
  29012. o && o.push(h)),
  29013. c++
  29014. }
  29015. }
  29016. }
  29017. ,
  29018. n.prototype.getFaceIndexFromNode = function(e) {
  29019. if (!e)
  29020. return -1;
  29021. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  29022. var o = i.parent;
  29023. if (!o)
  29024. break;
  29025. for (var a = -1, s = 0; s < o.children.length; s++)
  29026. o.children[s] === i && (a = s);
  29027. var l = a % c
  29028. , h = Math.floor(a / c);
  29029. n = l * t + n,
  29030. r = h * t + r,
  29031. t *= c,
  29032. i = o
  29033. }
  29034. return r * t + n
  29035. }
  29036. ,
  29037. n.prototype.depthFirst = function(e, t, i) {
  29038. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  29039. }
  29040. ,
  29041. t.exports = n
  29042. }
  29043. , {
  29044. "../objects/Panorama": 148,
  29045. "../util/panorama": 191,
  29046. "./TileUtils": 174,
  29047. events: 202,
  29048. three: 217
  29049. }],
  29050. 174: [function(e, t, i) {
  29051. "use strict";
  29052. var n = e("../enum/GLCubeFaces")
  29053. , r = e("../util/MathLight")
  29054. , o = {};
  29055. o.TILE_SIZE = 512,
  29056. o.FACES_PER_PANO = 6,
  29057. o.LocationOnTile = {
  29058. Center: 0,
  29059. UpperLeft: 1,
  29060. UpperRight: 2,
  29061. LowerRight: 3,
  29062. LowerLeft: 4
  29063. },
  29064. o.getTileVector = function() {
  29065. return function(e, t, i, a, s, l, c, h) {
  29066. l = l || o.LocationOnTile.Center;
  29067. var u = e / t
  29068. , d = a / u;
  29069. s = -s + (u - 1);
  29070. var p = s / u
  29071. , f = t / e
  29072. , g = 2 * f
  29073. , m = g / 2
  29074. , v = 2 * d - 1 + m
  29075. , A = 2 * p - 1 + m;
  29076. switch (l) {
  29077. case o.LocationOnTile.UpperLeft:
  29078. v -= m,
  29079. A += m,
  29080. v += c * g;
  29081. break;
  29082. case o.LocationOnTile.UpperRight:
  29083. v += m,
  29084. A += m,
  29085. A -= c * g;
  29086. break;
  29087. case o.LocationOnTile.LowerRight:
  29088. v += m,
  29089. A -= m,
  29090. v -= c * g;
  29091. break;
  29092. case o.LocationOnTile.LowerLeft:
  29093. v -= m,
  29094. A -= m,
  29095. A += c * g;
  29096. break;
  29097. case o.LocationOnTile.Center:
  29098. }
  29099. switch (i) {
  29100. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29101. r.setVector(h, -1, A, -v);
  29102. break;
  29103. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29104. r.setVector(h, 1, A, v);
  29105. break;
  29106. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29107. r.setVector(h, -v, 1, -A);
  29108. break;
  29109. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29110. r.setVector(h, -v, -1, A);
  29111. break;
  29112. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29113. r.setVector(h, -v, A, 1);
  29114. break;
  29115. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29116. r.setVector(h, v, A, -1)
  29117. }
  29118. r.normalize(h)
  29119. }
  29120. }(),
  29121. o.getFaceForTile = function(e, t) {
  29122. var i = o.TILE_SIZE;
  29123. e < o.TILE_SIZE && (i = e);
  29124. var n = Math.floor(e / i)
  29125. , r = n * n;
  29126. return Math.floor(t / r)
  29127. }
  29128. ,
  29129. o.getTileLocation = function(e, t, i) {
  29130. var n = o.TILE_SIZE;
  29131. e < o.TILE_SIZE && (n = e);
  29132. var r = o.getFaceForTile(e, t)
  29133. , a = Math.floor(e / n)
  29134. , s = a * a
  29135. , l = t - r * s;
  29136. i.tileX = l % a,
  29137. i.tileY = Math.floor(l / a),
  29138. i.face = r,
  29139. i.faceTileIndex = l
  29140. }
  29141. ,
  29142. o.getTileCountForSize = function(e) {
  29143. if (e <= o.TILE_SIZE)
  29144. return o.FACES_PER_PANO;
  29145. var t = Math.floor(e / o.TILE_SIZE)
  29146. , i = t * t
  29147. , n = i * o.FACES_PER_PANO;
  29148. return n
  29149. }
  29150. ,
  29151. o.getRelativeDirection = function() {
  29152. var e = new r.Matrix4
  29153. , t = new r.Quaternion;
  29154. return function(i, n) {
  29155. t.copy(i),
  29156. t.inverse(),
  29157. e.makeRotationFromQuaternion(t),
  29158. e.applyToVector3(n),
  29159. r.normalize(n)
  29160. }
  29161. }(),
  29162. o.matchingTilesInDirection = function() {
  29163. var e = new r.Vector3
  29164. , t = new r.Vector3(0,0,-1)
  29165. , i = new r.Quaternion
  29166. , n = function(e, t) {
  29167. e.push({
  29168. face: t.face,
  29169. faceTileIndex: t.faceTileIndex,
  29170. tileX: t.tileX,
  29171. tileY: t.tileY
  29172. })
  29173. }
  29174. , a = function() {
  29175. var e = {
  29176. face: -1,
  29177. faceTileIndex: -1,
  29178. tileX: -1,
  29179. tileY: -1
  29180. };
  29181. return function(t, i, r) {
  29182. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29183. o.getTileLocation(t, l, e),
  29184. i && !i(e) || (s++,
  29185. r && n(r, e));
  29186. return s
  29187. }
  29188. }();
  29189. return function(n, s, l, c, h, u) {
  29190. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29191. o.getTileCountForSize(s);
  29192. if (!c && !h)
  29193. return a(s, null, u);
  29194. var p = !!h;
  29195. if (h = h || c,
  29196. h = Math.max(0, Math.min(h, 360)),
  29197. c = Math.max(0, Math.min(c, 360)),
  29198. r.copyVector(l, e),
  29199. o.getRelativeDirection(n.quaternion, e),
  29200. p) {
  29201. i.setFromUnitVectors(e, t);
  29202. var f = function(e) {
  29203. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29204. };
  29205. return a(s, f, u)
  29206. }
  29207. var g = function(t) {
  29208. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29209. };
  29210. return a(s, g, u)
  29211. }
  29212. }(),
  29213. o.isTileWithinFrustum = function() {
  29214. var e = new r.Vector3
  29215. , t = 1e-5;
  29216. return function(i, n, a, s, l, c, h, u) {
  29217. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29218. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29219. r.applyQuaternionToVector(c, e),
  29220. e.z >= -t)
  29221. I++;
  29222. else {
  29223. var w = -1 / e.z
  29224. , _ = e.x * w
  29225. , T = e.y * w;
  29226. T > d ? v++ : T < p && A++,
  29227. _ > f ? y++ : _ < g && C++,
  29228. E++
  29229. }
  29230. return A !== E && v !== E && y !== E && C !== E
  29231. }
  29232. }(),
  29233. o.isTileWithinFOV = function() {
  29234. var e = new r.Vector3
  29235. , t = new r.Vector3(0,1,0)
  29236. , i = new r.Vector3(1,0,0);
  29237. return function(n, a, s, l, c, h, u) {
  29238. var d = o.mapFaceToCubemapFace(s);
  29239. if (r.cross(h, t, i),
  29240. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29241. o.isWithinFOV(e, h, u, null))
  29242. return !0;
  29243. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29244. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29245. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29246. o.isWithinFOV(e, h, u, null))
  29247. return !0;
  29248. g += p
  29249. }
  29250. return !1
  29251. }
  29252. }(),
  29253. o.isWithinFOV = function() {
  29254. var e = new r.Vector3
  29255. , t = new r.Vector3;
  29256. return function(i, n, o, a) {
  29257. if (r.copyVector(i, t),
  29258. a) {
  29259. r.copyVector(a, e),
  29260. r.normalize(e);
  29261. var s = r.dot(e, i);
  29262. e.x *= s,
  29263. e.y *= s,
  29264. e.z *= s,
  29265. r.subVector(t, e)
  29266. }
  29267. var l = o / 2 * r.RADIANS_PER_DEGREE
  29268. , c = Math.cos(l)
  29269. , h = r.dot(t, n);
  29270. return h >= c
  29271. }
  29272. }(),
  29273. o.mapFaceToCubemapFace = function() {
  29274. var e = {
  29275. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29276. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29277. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29278. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29279. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29280. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29281. };
  29282. return function(t) {
  29283. return e[t]
  29284. }
  29285. }(),
  29286. t.exports = o
  29287. }
  29288. , {
  29289. "../enum/GLCubeFaces": 25,
  29290. "../util/MathLight": 176
  29291. }],
  29292. 175: [function(e, t, i) {
  29293. (function(i) {
  29294. "use strict";
  29295. function n() {
  29296. this.list = [],
  29297. this.index = {},
  29298. Object.defineProperty(this, "length", {
  29299. get: function() {
  29300. return this.list.length
  29301. }
  29302. })
  29303. }
  29304. var r = (e("./common"),
  29305. e("./logger"));
  29306. new r(i);
  29307. n.prototype.forEach = function(e) {
  29308. this.list.forEach(e)
  29309. }
  29310. ,
  29311. n.prototype.add = function(e) {
  29312. this.list.push(e),
  29313. this.index[this.getIndex(e)] = e
  29314. }
  29315. ,
  29316. n.prototype.getIndex = function(e) {
  29317. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29318. }
  29319. ,
  29320. n.prototype.extend = function(e) {
  29321. for (var t = 0; t < e.length; t++)
  29322. this.add(e[t])
  29323. }
  29324. ,
  29325. n.prototype.get = function(e) {
  29326. return this.index[e]
  29327. }
  29328. ,
  29329. n.prototype.first = function() {
  29330. return this.list[0]
  29331. }
  29332. ,
  29333. n.prototype.last = function() {
  29334. return this.list[this.list.length - 1]
  29335. }
  29336. ,
  29337. n.prototype.reIndex = function() {
  29338. this.index = {};
  29339. var e = this;
  29340. this.forEach(function(t) {
  29341. e.index[e.getIndex(t)] = t
  29342. })
  29343. }
  29344. ,
  29345. n.prototype.filter = function(e) {
  29346. var t = this.list.filter(e);
  29347. return this.reIndex(),
  29348. t
  29349. }
  29350. ,
  29351. n.prototype.reduce = function(e, t) {
  29352. return this.list.reduce(e, t)
  29353. }
  29354. ,
  29355. n.prototype.sort = function(e) {
  29356. return this.list.sort(e)
  29357. }
  29358. ,
  29359. n.prototype.indexOf = function(e) {
  29360. for (var t = 0; t < this.list.length; ++t)
  29361. if (this.list[t] === e)
  29362. return t;
  29363. return -1
  29364. }
  29365. ,
  29366. t.exports = n
  29367. }
  29368. ).call(this, "/js/util/IndexedCollection.js")
  29369. }
  29370. , {
  29371. "./common": 185,
  29372. "./logger": 189
  29373. }],
  29374. 176: [function(e, t, i) {
  29375. "use strict";
  29376. var n = e("../constants")
  29377. , r = {};
  29378. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29379. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29380. r.Vector3 = function(e, t, i) {
  29381. this.x = e || 0,
  29382. this.y = t || 0,
  29383. this.z = i || 0
  29384. }
  29385. ,
  29386. r.Matrix4 = function() {
  29387. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29388. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29389. }
  29390. ,
  29391. r.Matrix4.prototype = {
  29392. identity: function() {
  29393. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29394. this
  29395. },
  29396. copy: function(e) {
  29397. return this.elements.set(e.elements),
  29398. this
  29399. },
  29400. applyToVector3: function(e) {
  29401. var t = e.x
  29402. , i = e.y
  29403. , n = e.z
  29404. , r = this.elements;
  29405. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29406. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29407. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29408. this
  29409. },
  29410. getInverse: function(e, t) {
  29411. var i = this.elements
  29412. , n = e.elements
  29413. , r = n[0]
  29414. , o = n[1]
  29415. , a = n[2]
  29416. , s = n[3]
  29417. , l = n[4]
  29418. , c = n[5]
  29419. , h = n[6]
  29420. , u = n[7]
  29421. , d = n[8]
  29422. , p = n[9]
  29423. , f = n[10]
  29424. , g = n[11]
  29425. , m = n[12]
  29426. , v = n[13]
  29427. , A = n[14]
  29428. , y = n[15]
  29429. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29430. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29431. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29432. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29433. , w = r * C + o * I + a * E + s * b;
  29434. if (0 === w) {
  29435. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29436. if (t)
  29437. throw new Error(_);
  29438. return console.warn(_),
  29439. this.identity()
  29440. }
  29441. var T = 1 / w;
  29442. return i[0] = C * T,
  29443. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29444. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29445. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29446. i[4] = I * T,
  29447. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29448. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29449. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29450. i[8] = E * T,
  29451. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29452. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29453. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29454. i[12] = b * T,
  29455. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29456. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29457. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29458. this
  29459. },
  29460. makeRotationFromQuaternion: function(e) {
  29461. var t = this.elements
  29462. , i = e.x
  29463. , n = e.y
  29464. , r = e.z
  29465. , o = e.w
  29466. , a = i + i
  29467. , s = n + n
  29468. , l = r + r
  29469. , c = i * a
  29470. , h = i * s
  29471. , u = i * l
  29472. , d = n * s
  29473. , p = n * l
  29474. , f = r * l
  29475. , g = o * a
  29476. , m = o * s
  29477. , v = o * l;
  29478. return t[0] = 1 - (d + f),
  29479. t[4] = h - v,
  29480. t[8] = u + m,
  29481. t[1] = h + v,
  29482. t[5] = 1 - (c + f),
  29483. t[9] = p - g,
  29484. t[2] = u - m,
  29485. t[6] = p + g,
  29486. t[10] = 1 - (c + d),
  29487. t[3] = 0,
  29488. t[7] = 0,
  29489. t[11] = 0,
  29490. t[12] = 0,
  29491. t[13] = 0,
  29492. t[14] = 0,
  29493. t[15] = 1,
  29494. this
  29495. }
  29496. },
  29497. r.Quaternion = function(e, t, i, n) {
  29498. this._x = e || 0,
  29499. this._y = t || 0,
  29500. this._z = i || 0,
  29501. this._w = void 0 !== n ? n : 1
  29502. }
  29503. ,
  29504. r.Quaternion.prototype = {
  29505. get x() {
  29506. return this._x
  29507. },
  29508. set x(e) {
  29509. this._x = e
  29510. },
  29511. get y() {
  29512. return this._y
  29513. },
  29514. set y(e) {
  29515. this._y = e
  29516. },
  29517. get z() {
  29518. return this._z
  29519. },
  29520. set z(e) {
  29521. this._z = e
  29522. },
  29523. get w() {
  29524. return this._w
  29525. },
  29526. set w(e) {
  29527. this._w = e
  29528. },
  29529. copy: function(e) {
  29530. this._x = e.x,
  29531. this._y = e.y,
  29532. this._z = e.z,
  29533. this._w = e.w
  29534. },
  29535. inverse: function() {
  29536. return this.conjugate().normalize()
  29537. },
  29538. conjugate: function() {
  29539. return this._x *= -1,
  29540. this._y *= -1,
  29541. this._z *= -1,
  29542. this
  29543. },
  29544. length: function() {
  29545. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29546. },
  29547. normalize: function() {
  29548. var e = this.length();
  29549. return 0 === e ? (this._x = 0,
  29550. this._y = 0,
  29551. this._z = 0,
  29552. this._w = 1) : (e = 1 / e,
  29553. this._x = this._x * e,
  29554. this._y = this._y * e,
  29555. this._z = this._z * e,
  29556. this._w = this._w * e),
  29557. this
  29558. },
  29559. setFromAxisAngle: function(e, t) {
  29560. var i = t / 2
  29561. , n = Math.sin(i);
  29562. return this._x = e.x * n,
  29563. this._y = e.y * n,
  29564. this._z = e.z * n,
  29565. this._w = Math.cos(i),
  29566. this
  29567. },
  29568. setFromUnitVectors: function() {
  29569. var e, t, i = 1e-6;
  29570. return function(n, o) {
  29571. return void 0 === e && (e = new r.Vector3),
  29572. t = r.dot(n, o) + 1,
  29573. t < i ? (t = 0,
  29574. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29575. this._x = e.x,
  29576. this._y = e.y,
  29577. this._z = e.z,
  29578. this._w = t,
  29579. this.normalize()
  29580. }
  29581. }(),
  29582. multiply: function(e) {
  29583. return this.multiplyQuaternions(this, e)
  29584. },
  29585. premultiply: function(e) {
  29586. return this.multiplyQuaternions(e, this)
  29587. },
  29588. multiplyQuaternions: function(e, t) {
  29589. var i = e._x
  29590. , n = e._y
  29591. , r = e._z
  29592. , o = e._w
  29593. , a = t._x
  29594. , s = t._y
  29595. , l = t._z
  29596. , c = t._w;
  29597. return this._x = i * c + o * a + n * l - r * s,
  29598. this._y = n * c + o * s + r * a - i * l,
  29599. this._z = r * c + o * l + i * s - n * a,
  29600. this._w = o * c - i * a - n * s - r * l,
  29601. this
  29602. }
  29603. },
  29604. r.convertWorkshopVector = function(e) {
  29605. return new r.Vector3(-e.x,e.y,e.z)
  29606. }
  29607. ,
  29608. r.convertWorkshopQuaternion = function(e) {
  29609. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29610. }
  29611. ;
  29612. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29613. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29614. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29615. }
  29616. ,
  29617. r.convertWorkshopPanoramaQuaternion = function(e) {
  29618. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29619. }
  29620. ,
  29621. r.normalize = function(e) {
  29622. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29623. , i = Math.sqrt(t);
  29624. e.x /= i,
  29625. e.y /= i,
  29626. e.z /= i
  29627. }
  29628. ,
  29629. r.dot = function(e, t) {
  29630. return e.x * t.x + e.y * t.y + e.z * t.z
  29631. }
  29632. ,
  29633. r.cross = function(e, t, i) {
  29634. var n = e.x
  29635. , r = e.y
  29636. , o = e.z;
  29637. i.x = r * t.z - o * t.y,
  29638. i.y = o * t.x - n * t.z,
  29639. i.z = n * t.y - r * t.x
  29640. }
  29641. ,
  29642. r.setVector = function(e, t, i, n) {
  29643. e.x = t,
  29644. e.y = i,
  29645. e.z = n
  29646. }
  29647. ,
  29648. r.copyVector = function(e, t) {
  29649. t.x = e.x,
  29650. t.y = e.y,
  29651. t.z = e.z
  29652. }
  29653. ,
  29654. r.addVector = function(e, t) {
  29655. e.x += t.x,
  29656. e.y += t.y,
  29657. e.z += t.z
  29658. }
  29659. ,
  29660. r.subVector = function(e, t) {
  29661. e.x -= t.x,
  29662. e.y -= t.y,
  29663. e.z -= t.z
  29664. }
  29665. ,
  29666. r.applyQuaternionToVector = function(e, t) {
  29667. var i = t.x
  29668. , n = t.y
  29669. , r = t.z
  29670. , o = e.x
  29671. , a = e.y
  29672. , s = e.z
  29673. , l = e.w
  29674. , c = l * i + a * r - s * n
  29675. , h = l * n + s * i - o * r
  29676. , u = l * r + o * n - a * i
  29677. , d = -o * i - a * n - s * r;
  29678. t.x = c * l + d * -o + h * -s - u * -a,
  29679. t.y = h * l + d * -a + u * -o - c * -s,
  29680. t.z = u * l + d * -s + c * -a - h * -o
  29681. }
  29682. ,
  29683. r.angleBetweenVectors = function(e, t) {
  29684. return Math.acos(r.dot(e, t))
  29685. }
  29686. ,
  29687. t.exports = r
  29688. }
  29689. , {
  29690. "../constants": 8
  29691. }],
  29692. 177: [function(e, t, i) {
  29693. (function(i) {
  29694. "use strict";
  29695. function n(e) {
  29696. this.cache = null,
  29697. this.expires = 0
  29698. }
  29699. function r() {
  29700. this.baseUrl = null,
  29701. this.cache = null,
  29702. this.expires = 0
  29703. }
  29704. function o() {
  29705. this.baseUrl = null,
  29706. this.expires = 0
  29707. }
  29708. function a(e) {
  29709. this.initialLoadingPromise = null,
  29710. this.endpoint = e + "?type=3",
  29711. this.urlContainer = null,
  29712. this.authorizationHeader = h.getAuthorizationHeader(),
  29713. this.containerClasses = [o, r, n]
  29714. }
  29715. var s = e("./ajax")
  29716. , l = e("./logger")
  29717. , c = e("../constants")
  29718. , h = e("./showcase")
  29719. , u = (e("../ab"),
  29720. new l(i));
  29721. n.prototype = {
  29722. version: 1,
  29723. validate: function(e) {
  29724. return "catalog.json"in e && Object.keys(e).length > 0
  29725. },
  29726. update: function(e) {
  29727. return this.cache = e,
  29728. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29729. $.when()
  29730. },
  29731. get: function(e) {
  29732. return this.cache[e]
  29733. }
  29734. },
  29735. r.prototype = {
  29736. version: 2,
  29737. validate: function(e) {
  29738. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29739. },
  29740. update: function(e) {
  29741. return this.baseUrl = e["base.url"],
  29742. this.cache = e,
  29743. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29744. $.when()
  29745. },
  29746. get: function(e) {
  29747. var t = this.cache[e];
  29748. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29749. }
  29750. },
  29751. o.prototype = {
  29752. version: 3,
  29753. validate: function(e) {
  29754. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29755. },
  29756. update: function(e) {
  29757. return this.baseUrl = e.templates[0],
  29758. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29759. $.when()
  29760. },
  29761. get: function(e) {
  29762. return this.baseUrl.replace("{{filename}}", e)
  29763. }
  29764. },
  29765. a.prototype = {
  29766. init: function() {
  29767. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29768. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29769. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29770. this.refresh().done(function() {
  29771. u.debug("Refreshed")
  29772. }).fail(function() {
  29773. u.error("Failed url refresh, urls might go stale soon")
  29774. }))
  29775. }
  29776. .bind(this), c.signedUrlCheckInterval),
  29777. this.initialLoadingPromise = this.refresh(),
  29778. this.initialLoadingPromise)
  29779. },
  29780. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29781. e = e || {};
  29782. /*var t = void 0 === e.cache || e.cache;
  29783. return s.get( this.endpoint , { //file
  29784. responseType: "json",
  29785. prefetchFrom: t ? "files" : null,
  29786. cache: t,
  29787. auth: this.authorizationHeader
  29788. }).then(function(e) {
  29789. if (this.urlContainer && this.urlContainer.validate(e))
  29790. return this.urlContainer.update(e);
  29791. for (var i = 0; i < this.containerClasses.length; i++) {
  29792. var n = this.containerClasses[i]
  29793. , r = new n;
  29794. if (r.validate(e))
  29795. return u.info("Using urls version " + r.version),
  29796. this.urlContainer = r,
  29797. this.urlContainer.update(e)
  29798. }
  29799. return t ? this.refresh({
  29800. cache: !1
  29801. }) : $.Deferred().reject("missing-urls")
  29802. }
  29803. .bind(this), function(e) {
  29804. return "loading-failed"
  29805. }) */
  29806. return $.Deferred().resolve();
  29807. },
  29808. get: function(e) {
  29809. //return this.urlContainer.get(e)
  29810. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29811. }
  29812. },
  29813. t.exports = a
  29814. }
  29815. ).call(this, "/js/util/ModelUrls.js")
  29816. }
  29817. , {
  29818. "../ab": 3,
  29819. "../constants": 8,
  29820. "./ajax": 181,
  29821. "./logger": 189,
  29822. "./showcase": 193
  29823. }],
  29824. 178: [function(e, t, i) {
  29825. (function(i) {
  29826. "use strict";
  29827. function n() {
  29828. u.call(this),
  29829. this.neighbourMap = {},
  29830. this.map = null
  29831. }
  29832. var r = e("three")
  29833. , o = e("./common")
  29834. , a = e("../settings")
  29835. , s = e("../objects/Panorama")
  29836. , a = e("../settings")
  29837. , l = e("./aStar")
  29838. , c = e("./logger")
  29839. , h = new c(i)
  29840. , u = e("./IndexedCollection")
  29841. , d = e("./transitions");
  29842. o.inherit(n, u),
  29843. n.prototype.getIndex = function(e) {
  29844. return e.id
  29845. }
  29846. ,
  29847. n.prototype.find = function(e, t) {
  29848. var i = o.filterAll(this.list, e);
  29849. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29850. i = o.stableSort(i, e)
  29851. }),
  29852. i[0])
  29853. }
  29854. /* n.prototype.sortByScore = function(e, t) {
  29855. var i = o.filterAll(this.list, e);
  29856. return 0 === i.length ? null : i = i.map(function(e) {
  29857. return {
  29858. pano: e,
  29859. score: t.reduce(function(t, i) {
  29860. return t + i(e)
  29861. }, 0)
  29862. }
  29863. }).sort(function(e, t) {
  29864. return t.score - e.score;
  29865. })
  29866. } */
  29867. ,
  29868. n.prototype.sortByScore = function( request, rank){
  29869. return common.sortByScore(this.list, request, rank)
  29870. }
  29871. ,
  29872. n.prototype.lowestByScore = function(e, t, i) {
  29873. return this.findRankedByScore(0, e, t, i)
  29874. }
  29875. ,
  29876. n.prototype.findRankedByScore = function(e, t, i, n) {
  29877. n && (n.candidates = null,
  29878. n.pano = null),
  29879. e || (e = 0);
  29880. var r = this.sortByScore(t, i);
  29881. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29882. n.pano = r[e].item),
  29883. r[e].item)
  29884. }
  29885. ,
  29886. n.prototype.showPanoScores = function(e) {
  29887. this.list.forEach(function(e) {
  29888. e.removeTextSprite()
  29889. });
  29890. var t = 6344768;
  29891. e.forEach(function(e) {
  29892. e.pano.addTextSprite(e.score.toFixed(2), t),
  29893. t = 16428055
  29894. })
  29895. }
  29896. ,
  29897. n.prototype.isNeighbour = function(e, t) {
  29898. return this.neighbourMap[e.id][t.id]
  29899. }
  29900. ,
  29901. n.prototype.getNeighbours = function(e) {
  29902. return this.neighbourMap[e.id]
  29903. }
  29904. ,
  29905. n.prototype.setNeighbour = function(e, t, i) {
  29906. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29907. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29908. this.neighbourMap[e.id][e.id] = !0,
  29909. this.neighbourMap[t.id][t.id] = !0,
  29910. this.neighbourMap[e.id][t.id] = i,
  29911. this.neighbourMap[t.id][e.id] = i,
  29912. this.neighbourMap[e.id]
  29913. }
  29914. ,
  29915. n.prototype.findClosest = function(e, t) {
  29916. var i = [s.filters.isPanoAligned()];
  29917. return t && i.push(s.filters.inDirection(e, t, .75)),
  29918. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29919. }
  29920. ,
  29921. n.prototype.dualNeighbors = function(e, t) {
  29922. var i, n = [];
  29923. for (i in this.neighbourMap[e.id])
  29924. this.neighbourMap[t.id][i] && n.push(i);
  29925. return n
  29926. }
  29927. ,
  29928. n.prototype.populate_path_graph = function() {
  29929. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29930. for (e = 0; e < this.list.length; e += 1) {
  29931. o = this.list[e],
  29932. s = {},
  29933. l = !1,
  29934. i = o.neighbourPanos || o.findNeighourPanos();
  29935. for (t in i)
  29936. if (i[t]) {
  29937. a = this.index[t],
  29938. p.copy(o.floorPosition),
  29939. p.sub(a.floorPosition);
  29940. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29941. , v = (Math.abs(p.y) / Math.max(m, .01),
  29942. Math.max(0, Math.abs(p.y) - .2));
  29943. v > 0 ? (f += 1,
  29944. v = Math.pow(4 * v, 2),
  29945. m = Math.pow(m, 2),
  29946. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29947. n = p.length()),
  29948. s[a.id] = n,
  29949. l = !0
  29950. }
  29951. l ? u[o.id] = s : d += 1
  29952. }
  29953. this.map = u,
  29954. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29955. }
  29956. ,
  29957. n.prototype.aStarSearch = function(e, t) {
  29958. var i = Date.now()
  29959. , n = new l({
  29960. start: e,
  29961. isEnd: function(e) {
  29962. return e === t
  29963. },
  29964. neighbor: function(e) {
  29965. var t = e.neighbourPanos || e.findNeighourPanos()
  29966. , i = [];
  29967. for (var n in t)
  29968. t[n] && i.push(this.index[n]); //add: t[n] &&
  29969. return i
  29970. }
  29971. .bind(this),
  29972. distance: function(e, t) {
  29973. var i = this.map[e.id]
  29974. , n = i[t.id];
  29975. return n
  29976. }
  29977. .bind(this),
  29978. heuristic: function(e, t) {
  29979. return 1
  29980. }
  29981. .bind(this),
  29982. hash: function(e) {
  29983. return e.id
  29984. },
  29985. timeout: 5e3
  29986. });
  29987. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29988. "success" !== n.status)
  29989. return h.debug("Did not find A* path from " + e + " to " + t),
  29990. null;
  29991. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29992. var r = [];
  29993. return n.path.forEach(function(e) {
  29994. r.push(e.id)
  29995. }),
  29996. r
  29997. }
  29998. ,
  29999. n.prototype.includeNodesNearPath = function() {
  30000. var e = new r.Vector3
  30001. , t = new r.Vector3
  30002. , i = new r.Vector3
  30003. , n = new r.Vector3
  30004. , o = new r.Vector3
  30005. , a = new r.Vector3
  30006. , s = new r.Vector3
  30007. , l = new r.Vector3
  30008. , c = []
  30009. , h = new r.Vector3
  30010. , u = new r.Vector3;
  30011. return function(r, d) {
  30012. if (r)
  30013. for (var p = function(e, t, i) {
  30014. return o.copy(t).sub(e),
  30015. o.dot(i)
  30016. }, f = function(e, t) {
  30017. return p(h, e.position, i) - p(h, t.position, i)
  30018. }, g = 0; g < r.length - 1; ) {
  30019. var m = r[g]
  30020. , v = r[g + 1]
  30021. , A = this.index[m]
  30022. , y = this.index[v];
  30023. h.copy(A.position),
  30024. u.copy(y.position),
  30025. c.length = 0,
  30026. e.copy(u).sub(h),
  30027. i.copy(e).normalize();
  30028. for (var C = 0; C < this.list.length; C++) {
  30029. var I = this.list[C];
  30030. o.copy(I.position).sub(h);
  30031. var E = o.dot(i);
  30032. if (E > 0) {
  30033. s.copy(i),
  30034. s.multiplyScalar(E),
  30035. a.copy(o),
  30036. a.sub(s);
  30037. var b = a.length();
  30038. if (b < d) {
  30039. t.copy(e).negate(),
  30040. n.copy(t).normalize(),
  30041. l.copy(I.position).sub(u);
  30042. var w = l.dot(n);
  30043. w > 0 && c.push(I)
  30044. }
  30045. }
  30046. }
  30047. if (c.length > 0) {
  30048. c.sort(f);
  30049. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  30050. r[_] = r[_ - c.length];
  30051. for (var T = 0; T < c.length; T++)
  30052. r[T + g + 1] = c[T].id
  30053. }
  30054. g += c.length + 1
  30055. }
  30056. }
  30057. }(),
  30058. /* n.prototype. = function(e, t) {
  30059. var i = void 0 === e ? a.panorama.markerOpacity : e
  30060. , n = this.list.findIndex(function(e) {
  30061. return e.marker
  30062. });
  30063. if (!(n < 0)) {
  30064. var r = this.list[n].marker.material.opacity;
  30065. if (r !== e) {
  30066. var o = i - r;
  30067. d.trigger({
  30068. func: function(e, t) {
  30069. var i = r + e * o;
  30070. this.forEach(function(e) {
  30071. e.marker && (e.marker.material.opacity = i)
  30072. })
  30073. }
  30074. .bind(this),
  30075. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  30076. name: "_fpm"
  30077. })
  30078. }
  30079. }
  30080. } */
  30081. n.prototype.fadeMarkerOpacity = function(e, t, gr) {
  30082. d.cancelById('fadeMarkerOpacity')
  30083. var n = this.list.findIndex(function (e) {
  30084. //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置
  30085. return e.marker
  30086. })
  30087. if (n < 0) {
  30088. //logger.info('marker findIndex<0')
  30089. return
  30090. }
  30091. var group
  30092. var tran = function (list, index) {
  30093. list.member = list.member.filter(function (m) {
  30094. return m.marker && m.marker.material.opacity != list.toOp
  30095. })
  30096. transitions.trigger({
  30097. func: function (e, t) {
  30098. //e:0-1
  30099. list.member.forEach(function (m) {
  30100. var o = m.marker.oldOpacity
  30101. var i = o + e * (list.toOp - o)
  30102. m.marker && (m.marker.material.opacity = i)
  30103. })
  30104. }.bind(this),
  30105. duration: void 0 == t ? a.markerOpacityTransitionTime : t,
  30106. name: '_fpm_' + index,
  30107. id: 'fadeMarkerOpacity',
  30108. })
  30109. }
  30110. this.forEach(function (e) {
  30111. //先记录旧的opacity
  30112. e.marker && (e.marker.oldOpacity = e.marker.material.opacity)
  30113. })
  30114. group = gr
  30115. /* if (e > 0 && gr) {
  30116. group = gr
  30117. } else {
  30118. group = [
  30119. {
  30120. member: this.list,
  30121. toOp: 0,
  30122. },
  30123. ]
  30124. } */
  30125. for (var i = 0; i < group.length; i++) {
  30126. tran(group[i], i)
  30127. }
  30128. }
  30129. ,
  30130. t.exports = n
  30131. }
  30132. ).call(this, "/js/util/PanoramaCollection.js")
  30133. }
  30134. , {
  30135. "../objects/Panorama": 148,
  30136. "../settings": 166,
  30137. "./IndexedCollection": 175,
  30138. "./aStar": 180,
  30139. "./common": 185,
  30140. "./logger": 189,
  30141. "./transitions": 195,
  30142. three: 217
  30143. }],
  30144. 179: [function(e, t, i) {
  30145. "use strict";
  30146. function n() {
  30147. this.actionSequence = [],
  30148. this.actionSequenceInProgress = !1
  30149. }
  30150. function r(e, t, i, n) {
  30151. s.trackAlways("zoom_" + e, {
  30152. from: t,
  30153. to: i,
  30154. pano: n
  30155. })
  30156. }
  30157. function o(e, t) {
  30158. r("initial", 1, e, t)
  30159. }
  30160. function a(e, t, i) {
  30161. r("followup", e, t, i)
  30162. }
  30163. var s = e("../analytics");
  30164. n.prototype.reset = function(e) {
  30165. this.actionSequenceInProgress = !1,
  30166. this.actionSequence.length = 0
  30167. }
  30168. ,
  30169. n.prototype.addZoomAction = function() {
  30170. var e = null
  30171. , t = null
  30172. , i = !1
  30173. , n = function() {
  30174. if (e = null,
  30175. this.actionSequence.length > 0) {
  30176. var i = this.actionSequence[0].start
  30177. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30178. 1 === i ? o(n, t) : a(i, n, t)
  30179. }
  30180. this.reset()
  30181. };
  30182. return function(r, o, a) {
  30183. if (r !== o) {
  30184. i || (n = n.bind(this),
  30185. i = !0),
  30186. e && (window.clearTimeout(e),
  30187. e = null),
  30188. a === t && this.actionSequenceInProgress || (this.reset(),
  30189. t = a),
  30190. this.actionSequenceInProgress = !0;
  30191. var s = {
  30192. start: r,
  30193. end: o
  30194. };
  30195. this.actionSequence.push(s),
  30196. e = window.setTimeout(n, 150)
  30197. }
  30198. }
  30199. }(),
  30200. t.exports = n
  30201. }
  30202. , {
  30203. "../analytics": 4
  30204. }],
  30205. 180: [function(e, t, i) {
  30206. "use strict";
  30207. function n(e) {
  30208. void 0 === e.timeout && (e.timeout = 1 / 0);
  30209. var t = e.hash || o
  30210. , i = {
  30211. data: e.start,
  30212. g: 0,
  30213. h: e.heuristic(e.start)
  30214. }
  30215. , n = i;
  30216. i.f = i.h;
  30217. var h = new s
  30218. , u = new l(a)
  30219. , d = c();
  30220. u.push(i),
  30221. d.set(t(i.data), i);
  30222. for (var p = new Date; u.size(); ) {
  30223. if (new Date - p > e.timeout)
  30224. return {
  30225. status: "timeout",
  30226. cost: n.g,
  30227. path: r(n)
  30228. };
  30229. var f = u.pop();
  30230. if (d.delete(t(f.data)),
  30231. e.isEnd(f.data))
  30232. return {
  30233. status: "success",
  30234. cost: f.g,
  30235. path: r(f)
  30236. };
  30237. h.add(t(f.data));
  30238. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30239. var v = g[m];
  30240. if (!h.contains(t(v))) {
  30241. var A = f.g + e.distance(f.data, v)
  30242. , y = d.get(t(v))
  30243. , C = !1;
  30244. if (void 0 === y)
  30245. y = {
  30246. data: v
  30247. },
  30248. d.set(t(v), y);
  30249. else {
  30250. if (y.g < A)
  30251. continue;
  30252. C = !0
  30253. }
  30254. y.parent = f,
  30255. y.g = A,
  30256. y.h = e.heuristic(v),
  30257. y.f = A + y.h,
  30258. y.h < n.h && (n = y),
  30259. C ? u.heapify() : u.push(y)
  30260. }
  30261. }
  30262. }
  30263. return {
  30264. status: "noPath",
  30265. cost: n.g,
  30266. path: r(n)
  30267. }
  30268. }
  30269. function r(e) {
  30270. if (void 0 !== e.parent) {
  30271. var t = r(e.parent);
  30272. return t.push(e.data),
  30273. t
  30274. }
  30275. return [e.data]
  30276. }
  30277. function o(e) {
  30278. return e.toString()
  30279. }
  30280. function a(e, t) {
  30281. return e.f - t.f
  30282. }
  30283. var s = e("Set")
  30284. , l = e("heap")
  30285. , c = e("dict");
  30286. t.exports = n
  30287. }
  30288. , {
  30289. Set: 196,
  30290. dict: 210,
  30291. heap: 211
  30292. }],
  30293. 181: [function(e, t, i) {
  30294. (function(i) {
  30295. "use strict";
  30296. function n(e, t, i) {
  30297. var n = new XMLHttpRequest;
  30298. if (i && "withCredentials"in n)
  30299. n.open(e, t, i);
  30300. else if ("undefined" != typeof XDomainRequest)
  30301. n = new XDomainRequest,
  30302. n.open(e, t);
  30303. else {
  30304. if (i)
  30305. throw "Browser does not support CORS!";
  30306. n.open(e, t)
  30307. }
  30308. return n
  30309. }
  30310. function r(e, t, i) {
  30311. function o() {
  30312. u.warn("Retrying ", t),
  30313. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30314. }
  30315. function a(e, t) {
  30316. var i = e.response;
  30317. if ("json" === t && "object" != typeof i)
  30318. try {
  30319. i = JSON.parse(e.responseText)
  30320. } catch (e) {
  30321. return void c.reject({
  30322. error: "Failed parsing JSON"
  30323. })
  30324. }
  30325. else if ("image/jpeg" === t) {
  30326. var n = new Uint8Array(e.response)
  30327. , r = new Blob([n],{
  30328. type: "image/jpeg"
  30329. })
  30330. , o = URL.createObjectURL(r);
  30331. i = new Image,
  30332. i.src = o,
  30333. i.crossOrigin = "Anonymous",
  30334. i.onload = function() {
  30335. URL.revokeObjectURL(o)
  30336. }
  30337. }
  30338. return i
  30339. }
  30340. var s = n(e, t, !1);
  30341. if (i = i || {},
  30342. i.retries = void 0 !== i.retries ? i.retries : 0,
  30343. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30344. i.responseType)
  30345. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30346. s.responseType = i.responseType;
  30347. else {
  30348. if ("image/jpeg" !== i.responseType)
  30349. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30350. s.responseType = "arraybuffer"
  30351. }
  30352. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30353. i.auth && s.setRequestHeader("Authorization", i.auth),
  30354. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30355. s.setRequestHeader("Content-Type", "application/json")),
  30356. "object" == typeof i.headers)
  30357. for (var l in i.headers)
  30358. s.setRequestHeader(l, i.headers[l]);
  30359. var c = $.Deferred();
  30360. return s.onreadystatechange = function(e) {
  30361. if (4 === this.readyState)
  30362. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30363. i.retries++,
  30364. setTimeout(o, 1e3);
  30365. else if (200 === this.status) {
  30366. var t = a(this, i.responseType);
  30367. c.resolve(t)
  30368. } else
  30369. c.reject(this)
  30370. }
  30371. ,
  30372. s.onprogress = function(e) {
  30373. c.notify(e)
  30374. }
  30375. ,
  30376. s.send(i.data),
  30377. c.promise()
  30378. }
  30379. function o(e) {
  30380. return Object.keys(e).sort().map(function(t) {
  30381. return {
  30382. key: t,
  30383. value: e[t]
  30384. }
  30385. })
  30386. }
  30387. function a(e, t) {
  30388. var i = t.responseType || null
  30389. , n = t.auth || null
  30390. , r = t.prefetchFrom || null
  30391. , a = e + "__" + i + "__" + n + "__" + r;
  30392. return t.headers && o(t.headers).forEach(function(e) {
  30393. a += "__" + e.key + ":" + e.value
  30394. }),
  30395. a
  30396. }
  30397. function s(e, t) {
  30398. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30399. }
  30400. function l(e, t, i) {
  30401. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30402. }
  30403. var c = e("./logger")
  30404. , h = e("../ab")
  30405. , u = new c(i);
  30406. window.URL = window.URL || window.webkitURL,
  30407. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30408. window.DATA = window.DATA || {}
  30409. /* setTimeout(function() {//MP-- xzw delete
  30410. window.MP_REQUEST_CACHE = null,
  30411. window.DATA = {}
  30412. }, 6e4),
  30413. window.onpageshow = function(e) {
  30414. e.persisted && (window.MP_REQUEST_CACHE = null,
  30415. window.DATA = {})
  30416. } */
  30417. ,
  30418. t.exports = {
  30419. get: function(e, t) {
  30420. t = t || {};
  30421. var i = void 0 === t.cache || t.cache;
  30422. if (i) {
  30423. var n = s(e, t);
  30424. if (n)
  30425. return n
  30426. }
  30427. var o;
  30428. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30429. i && l(e, t, o),
  30430. o
  30431. },
  30432. post: function(e, t) {
  30433. return r("POST", e, t)
  30434. },
  30435. patch: function(e, t) {
  30436. return r("PATCH", e, t)
  30437. },
  30438. getImage: function(e, t) {
  30439. function i() {
  30440. u.warn("Retrying ", e),
  30441. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30442. }
  30443. var n = $.Deferred()
  30444. , r = new Image
  30445. , o = this;
  30446. return e = h.changeIfImageOptimzing(e),
  30447. null !== t && void 0 !== t || (t = 3),
  30448. r.onerror = function() {
  30449. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30450. }
  30451. ,
  30452. r.onload = function() {
  30453. n.resolve(r)
  30454. }
  30455. ,
  30456. r.crossOrigin = "anonymous",
  30457. r.src = e,
  30458. n
  30459. }
  30460. }
  30461. }
  30462. ).call(this, "/js/util/ajax.js")
  30463. }
  30464. , {
  30465. "../ab": 3,
  30466. "./logger": 189
  30467. }],
  30468. 182: [function(e, t, i) {
  30469. "use strict";
  30470. function n(e, t) {
  30471. var i = window.navigator.userAgent
  30472. , n = i.match(e);
  30473. return n = n ? n[1].split(t) : [],
  30474. {
  30475. major: parseInt(n[0]) || 0,
  30476. minor: parseInt(n[1]) || 0,
  30477. patch: parseInt(n[2]) || 0
  30478. }
  30479. }
  30480. var r = e("../exception/DeviceMismatchException");
  30481. t.exports = {
  30482. supportsFullscreen: function() {
  30483. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30484. },
  30485. isPointerLocked: function() {
  30486. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30487. },
  30488. requestFullscreen: function(e, t) {
  30489. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30490. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30491. },
  30492. requestPointerLock: function() {
  30493. var e;
  30494. if (document.fullscreenElement)
  30495. e = document.fullscreenElement();
  30496. else if (document.mozFullscreenElement)
  30497. e = document.mozFullscreenElement();
  30498. else if (document.mozFullScreenElement)
  30499. e = document.mozFullScreenElement();
  30500. else {
  30501. if (!document.webkitFullscreenElement)
  30502. return;
  30503. e = document.webkitFullscreenElement()
  30504. }
  30505. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30506. e.requestPointerLock(),
  30507. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30508. },
  30509. exitPointerLock: function() {
  30510. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30511. document.exitPointerLock()
  30512. },
  30513. exitFullscreen: function() {
  30514. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30515. },
  30516. details: function() {
  30517. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30518. return e ? {
  30519. name: e[1],
  30520. version: parseInt(e[2]),
  30521. platform: navigator.platform
  30522. } : {}
  30523. },
  30524. is: function(e) {
  30525. return this.details() && this.details().name === e
  30526. },
  30527. inIframe: function() {
  30528. return window.parent !== window
  30529. },
  30530. aspectRatio: function() {
  30531. var e = $("#player").width() / $("#player").height();
  30532. return isFinite(e) ? e : 0
  30533. },
  30534. userAgent: function() {
  30535. return window.navigator.userAgent
  30536. },
  30537. isLandscape: function() {
  30538. return this.isMobile && this.aspectRatio() > 1
  30539. },
  30540. isSmallScreen: function() {
  30541. var e = screen.width / window.devicePixelRatio;
  30542. return e < 240
  30543. },
  30544. detectIE: function() {
  30545. var e = window.navigator.userAgent
  30546. , t = e.indexOf("MSIE ");
  30547. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30548. },
  30549. detectSafari: function() {
  30550. var e = window.navigator.userAgent
  30551. , t = e.indexOf("Safari");
  30552. return t !== -1 && !this.detectChrome()
  30553. },
  30554. detectFirefox: function() {
  30555. var e = window.navigator.userAgent;
  30556. return e.indexOf("Firefox") !== -1
  30557. },
  30558. detectChrome: function() {
  30559. var e = window.navigator.userAgent;
  30560. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30561. },
  30562. detectOpera: function() {
  30563. var e = window.navigator.userAgent;
  30564. return e.indexOf("OPR") !== -1
  30565. },
  30566. detectIOS: function() {
  30567. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30568. },
  30569. detectIPad: function() {
  30570. var e = window.navigator.userAgent
  30571. , t = /iPad/;
  30572. return t.test(e)
  30573. },
  30574. detectIPod: function() {
  30575. var e = window.navigator.userAgent
  30576. , t = /iPod/;
  30577. return t.test(e)
  30578. },
  30579. detectIPhone: function() {
  30580. var e = window.navigator.userAgent
  30581. , t = /iPhone/;
  30582. return t.test(e)
  30583. },
  30584. detectAndroid: function() {
  30585. var e = window.navigator.userAgent;
  30586. return e.indexOf("Android") !== -1
  30587. },
  30588. detectAndroidMobile: function() {
  30589. var e = window.navigator.userAgent;
  30590. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30591. },
  30592. detectSamsungNative: function() {
  30593. var e = window.navigator.userAgent;
  30594. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30595. },
  30596. detectSamsungS6: function() {
  30597. var e = window.navigator.userAgent;
  30598. return e.indexOf("SM-G92") !== -1
  30599. },
  30600. /************************************************************fyz改from徐世廷*************************************************************/
  30601. detectHUAWEI5X: function() {
  30602. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30603. },
  30604. /*******************************************************************************************************************************/
  30605. detectWebVR: function() {
  30606. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30607. },
  30608. getVRDisplay: function() {
  30609. var e = $.Deferred();
  30610. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30611. t.length >= 1 && e.resolve(t[0]),
  30612. e.reject(null)
  30613. }),
  30614. e) : e.reject(null)
  30615. },
  30616. iosVersion: function() {
  30617. if (!this.detectIOS())
  30618. throw new r("Did not detect an iDevice");
  30619. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30620. , t = "_";
  30621. return n(e, t)
  30622. },
  30623. androidVersion: function() {
  30624. if (!this.detectAndroid())
  30625. throw new r("Did not detect an Android based device");
  30626. var e = /Android ((?:\d+\.?){1,3})/
  30627. , t = ".";
  30628. return n(e, t)
  30629. },
  30630. valueFromCookie: function(e, t) {
  30631. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30632. if (!i)
  30633. return t;
  30634. var n = i[1];
  30635. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30636. }
  30637. }
  30638. Object.assign(window.browser, t.exports)
  30639. t.exports = window.browser
  30640. }
  30641. , {
  30642. "../exception/DeviceMismatchException": 56
  30643. }],
  30644. 183: [function(e, t, i) {
  30645. (function(i) {
  30646. "use strict";
  30647. function n(e, t) {
  30648. var i = r(t);
  30649. var replaceAll = function (str, f, e) {
  30650. //f全部替换成e
  30651. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30652. return str.replace(reg, e);
  30653. };
  30654. var urlFirstView = c.valueFromHash('firstView');
  30655. if(urlFirstView){ //&firstView=pano:e98808cfdb894f33851c3b3d7d0a2679,qua:-0.015155019941222028,0.3253822291629593,0.005215708110435864,0.945446737862511&qs=1
  30656. try{
  30657. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30658. if(urlFirstView.includes('qua')){
  30659. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30660. urlFirstView += ']'
  30661. }else{
  30662. urlFirstView+='"'
  30663. }
  30664. urlFirstView = "{"+urlFirstView+"}"
  30665. let info = JSON.parse(urlFirstView);
  30666. i.pano = t.index[info.pano] //panos.get(info.pano)
  30667. if(!i.pano){
  30668. urlFirstView = false
  30669. console.error('检测到firstView但是 找不到该pano')
  30670. }else{
  30671. if(info.qua){
  30672. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30673. }else{
  30674. i.quaternion = new THREE.Quaternion()
  30675. }
  30676. i.zoom = -1;
  30677. i.mode = "panorama"
  30678. i.setByUrl = true
  30679. }
  30680. }catch(e){
  30681. urlFirstView = false
  30682. console.error('检测到firstView但是解析出错'+e)
  30683. }
  30684. }
  30685. if (Object.keys(i).length > 0)
  30686. return i;
  30687. if (e.heroImage)
  30688. i = o(e, t);
  30689. else if (window.DATA.camera_start) {
  30690. var n = window.DATA.camera_start;
  30691. try {
  30692. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30693. i.position = n.camera.position,
  30694. //i.quaternion = n.camera.quaternion,
  30695. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30696. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30697. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30698. d.debug("Using camera_start"),
  30699. d.debug("Modeldata pano: ", i.pano.quaternion),
  30700. d.debug("Camera start pano: ", n.pano.quaternion)),
  30701. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30702. } catch (e) {
  30703. d.warn(e.message)
  30704. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30705. }
  30706. }
  30707. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30708. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30709. i.pano = t.findClosest(i.position),
  30710. i.quaternion = i.pano.quaternion),
  30711. 0 === Object.keys(i).length) {
  30712. var a = t.list[0];
  30713. a && (i.mode = h.PANORAMA,
  30714. i.pano = a,
  30715. i.position = a.position,
  30716. i.quaternion = a.quaternion,
  30717. d.info("Starting at 1st pano " + a.id))
  30718. }
  30719. return i.mode = i.mode || h.DOLLHOUSE,
  30720. i
  30721. }
  30722. function r(e) {
  30723. var t = c.valueFromHash("start", "")
  30724. , i = {};
  30725. if ("" !== t) {
  30726. d.debug("Start override found in parameters, trying to parse..."),
  30727. i = a(t) || {};
  30728. var n = c.valueFromHash("tag", null);
  30729. n && (i.tag = n),
  30730. i.panoId && (i.pano = e.get(i.panoId))
  30731. }
  30732. return i
  30733. }
  30734. function o(e, t) {
  30735. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30736. return {};
  30737. var i = {}
  30738. , n = e.heroImage.metadata;
  30739. d.debug("Using start position from thumbnail image"),
  30740. i.position = n.camera_position,
  30741. i.quaternion = n.camera_quaternion;
  30742. try {
  30743. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30744. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30745. } catch (e) {
  30746. d.debug(e.message)
  30747. }
  30748. return i
  30749. }
  30750. function a(e) {
  30751. return s.deserialize(e)
  30752. }
  30753. var s = e("../controls/serializer")
  30754. , l = e("../util/math")
  30755. , c = e("./browser")
  30756. , h = e("../enum/Viewmode")
  30757. , u = e("../util/logger")
  30758. , th = e("three")//xzw
  30759. , d = new u(i);
  30760. t.exports = {
  30761. getStartCameraOptions: n
  30762. }
  30763. }
  30764. ).call(this, "/js/util/camera.js")
  30765. }
  30766. , {
  30767. "../controls/serializer": 14,
  30768. "../enum/Viewmode": 51,
  30769. "../util/logger": 189,
  30770. "../util/math": 190,
  30771. "./browser": 182,
  30772. "three": 217
  30773. }],
  30774. 184: [function(e, t, i) {
  30775. "use strict";
  30776. function n(e, t, i) {
  30777. return o(e.fov, t, i)
  30778. }
  30779. var r = e("./MathLight")
  30780. , o = function(e, t, i) {
  30781. var n = t
  30782. , o = i
  30783. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30784. return a
  30785. }
  30786. , a = function(e, t, i) {
  30787. var n = t
  30788. , o = i
  30789. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30790. return a
  30791. }
  30792. , s = function(e, t, i, n) {
  30793. var r = o(e, i, n);
  30794. return r > t ? a(t, i, n) : e
  30795. };
  30796. t.exports = {
  30797. clampVFOV: s,
  30798. getHFOVForCamera: n,
  30799. getHFOVFromVFOV: o,
  30800. getVFOVFromHFOV: a
  30801. }
  30802. window.MathLight = t.exports
  30803. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30804. var prec = Math.pow(10, - (precision || 4));
  30805. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30806. if(e1.w){
  30807. return s1 && Math.abs(e1.w - e2.w) < prec
  30808. }else return s1
  30809. }
  30810. }
  30811. , {
  30812. "./MathLight": 176
  30813. }],
  30814. 185: [function(e, t, i) {
  30815. "use strict";
  30816. var n = e("three");
  30817. t.exports = {
  30818. delayOneFrame: function(e) {
  30819. window.setTimeout(e, 1)
  30820. },
  30821. normalizeUrl: function(e) {
  30822. return e.replace("https://", "http://")
  30823. },
  30824. domainFromUrl: function(e) {
  30825. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30826. return t ? t[3] : e
  30827. },
  30828. average: function(e, t) {
  30829. if (0 === e.length)
  30830. return null;
  30831. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30832. var o = t ? e[r][t] : e[r];
  30833. i += o,
  30834. n++
  30835. }
  30836. return i / n
  30837. },
  30838. countUnique: function(e) {
  30839. for (var t = {}, i = 0; i < e.length; i++)
  30840. t[e[i]] = 1 + (t[e[i]] || 0);
  30841. return Object.keys(t).length
  30842. },
  30843. averageVectors: function(e, t) {
  30844. var i = new n.Vector3;
  30845. if (0 === e.length)
  30846. return i;
  30847. for (var r = 0, o = 0; o < e.length; o++) {
  30848. var a = t ? e[o][t] : e[o];
  30849. i.add(a),
  30850. r++
  30851. }
  30852. return i.divideScalar(r)
  30853. },
  30854. equalLists: function(e, t) {
  30855. if (e.length !== t.length)
  30856. return !1;
  30857. for (var i = 0; i < e.length; i++)
  30858. if (e[i] !== t[i])
  30859. return !1;
  30860. return !0
  30861. },
  30862. lowerMedian: function(e, t) {
  30863. if (0 === e.length)
  30864. return null;
  30865. t = t || 2,
  30866. e.sort(function(e, t) {
  30867. return e - t
  30868. });
  30869. var i = Math.floor(e.length / t);
  30870. return e[i]
  30871. },
  30872. stableSort: function(e, t) {
  30873. return e.map(function(e, t) {
  30874. return {
  30875. value: e,
  30876. index: t
  30877. }
  30878. }).sort(function(e, i) {
  30879. var n = t(e.value, i.value);
  30880. return 0 !== n ? n : e.index - i.index
  30881. }).map(function(e) {
  30882. return e.value
  30883. })
  30884. },
  30885. filterAll: function(e, t) {
  30886. return e.filter(function(e) {
  30887. return t.every(function(t) {
  30888. return t(e)
  30889. })
  30890. })
  30891. },
  30892. formatDate: function(e) {
  30893. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30894. },
  30895. formatDatetime: function(e) {
  30896. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30897. },
  30898. randomString: function(e) {
  30899. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30900. t += i.charAt(Math.floor(Math.random() * i.length));
  30901. return t
  30902. },
  30903. uint8ToBase64: function(e, t) {
  30904. t && "number" == typeof t || (t = 8192);
  30905. for (var i = [], n = 0; n < e.length; n += t)
  30906. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30907. return btoa(i.join(""))
  30908. },
  30909. uuid4: function e(t) {
  30910. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30911. },
  30912. nth: function(e) {
  30913. return e %= 10,
  30914. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30915. },
  30916. extendObject: function(e, t) {
  30917. return Object.keys(t).forEach(function(i) {
  30918. e[i] = t[i]
  30919. }),
  30920. e
  30921. },
  30922. deepExtend: function e(t) {
  30923. t = t || {};
  30924. for (var i = 1; i < arguments.length; i++) {
  30925. var n = arguments[i];
  30926. if (n)
  30927. for (var r in n)
  30928. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30929. }
  30930. return t
  30931. },
  30932. inherit: function(e, t) {
  30933. e.prototype = Object.create(t.prototype),
  30934. e.prototype.constructor = e
  30935. },
  30936. extend: function(e, t) {
  30937. for (var i in t.prototype)
  30938. e.prototype[i] = t.prototype[i]
  30939. }
  30940. ,
  30941. getFileNameFromUrl:function(url){
  30942. return url.split('/').pop();
  30943. },
  30944. },
  30945. Math.sign = function(e) {
  30946. return e < 0 ? -1 : 1
  30947. }
  30948. window.common = t.exports
  30949. expandCommon(common)
  30950. }
  30951. , {
  30952. three: 217
  30953. }],
  30954. 186: [function(e, t, i) {
  30955. "use strict";
  30956. var n = {};
  30957. n.linearTween = function(e, t, i, n) {
  30958. return i * e / n + t
  30959. }
  30960. ,
  30961. n.easeInQuad = function(e, t, i, n) {
  30962. return e /= n,
  30963. i * e * e + t
  30964. }
  30965. ,
  30966. n.easeOutQuad = function(e, t, i, n) {
  30967. return e /= n,
  30968. -i * e * (e - 2) + t
  30969. }
  30970. ,
  30971. n.easeInOutQuad = function(e, t, i, n) {
  30972. return e /= n / 2,
  30973. e < 1 ? i / 2 * e * e + t : (e--,
  30974. -i / 2 * (e * (e - 2) - 1) + t)
  30975. }
  30976. ,
  30977. n.easeInCubic = function(e, t, i, n) {
  30978. return e /= n,
  30979. i * e * e * e + t
  30980. }
  30981. ,
  30982. n.easeOutCubic = function(e, t, i, n) {
  30983. return e /= n,
  30984. e--,
  30985. i * (e * e * e + 1) + t
  30986. }
  30987. ,
  30988. n.easeInOutCubic = function(e, t, i, n) {
  30989. return e /= n / 2,
  30990. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30991. i / 2 * (e * e * e + 2) + t)
  30992. }
  30993. ,
  30994. n.easeInQuart = function(e, t, i, n) {
  30995. return e /= n,
  30996. i * e * e * e * e + t
  30997. }
  30998. ,
  30999. n.easeOutQuart = function(e, t, i, n) {
  31000. return e /= n,
  31001. e--,
  31002. -i * (e * e * e * e - 1) + t
  31003. }
  31004. ,
  31005. n.easeInOutQuart = function(e, t, i, n) {
  31006. return e /= n / 2,
  31007. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  31008. -i / 2 * (e * e * e * e - 2) + t)
  31009. }
  31010. ,
  31011. n.easeInQuint = function(e, t, i, n) {
  31012. return e /= n,
  31013. i * e * e * e * e * e + t
  31014. }
  31015. ,
  31016. n.easeOutQuint = function(e, t, i, n) {
  31017. return e /= n,
  31018. e--,
  31019. i * (e * e * e * e * e + 1) + t
  31020. }
  31021. ,
  31022. n.easeInOutQuint = function(e, t, i, n) {
  31023. return e /= n / 2,
  31024. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  31025. i / 2 * (e * e * e * e * e + 2) + t)
  31026. }
  31027. ,
  31028. n.easeInSine = function(e, t, i, n) {
  31029. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  31030. }
  31031. ,
  31032. n.easeOutSine = function(e, t, i, n) {
  31033. return i * Math.sin(e / n * (Math.PI / 2)) + t
  31034. }
  31035. ,
  31036. n.easeInOutSine = function(e, t, i, n) {
  31037. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  31038. }
  31039. ,
  31040. n.easeInExpo = function(e, t, i, n) {
  31041. return i * Math.pow(2, 10 * (e / n - 1)) + t
  31042. }
  31043. ,
  31044. n.easeOutExpo = function(e, t, i, n) {
  31045. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  31046. }
  31047. ,
  31048. n.easeInOutExpo = function(e, t, i, n) {
  31049. return e /= n / 2,
  31050. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  31051. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  31052. }
  31053. ,
  31054. n.easeInCirc = function(e, t, i, n) {
  31055. return e /= n,
  31056. -i * (Math.sqrt(1 - e * e) - 1) + t
  31057. }
  31058. ,
  31059. n.easeOutCirc = function(e, t, i, n) {
  31060. return e /= n,
  31061. e--,
  31062. i * Math.sqrt(1 - e * e) + t
  31063. }
  31064. ,
  31065. n.easeInOutCirc = function(e, t, i, n) {
  31066. return e /= n / 2,
  31067. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  31068. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  31069. }
  31070. ,
  31071. n.easeInElastic = function(e, t, i, n) {
  31072. var r = 1.70158
  31073. , o = 0
  31074. , a = i;
  31075. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31076. a < Math.abs(i) ? (a = i,
  31077. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31078. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  31079. }
  31080. ,
  31081. n.easeOutElastic = function(e, t, i, n) {
  31082. var r = 1.70158
  31083. , o = 0
  31084. , a = i;
  31085. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31086. a < Math.abs(i) ? (a = i,
  31087. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31088. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  31089. }
  31090. ,
  31091. n.easeInOutElastic = function(e, t, i, n) {
  31092. var r = 1.70158
  31093. , o = 0
  31094. , a = i;
  31095. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  31096. a < Math.abs(i) ? (a = i,
  31097. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31098. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  31099. }
  31100. ,
  31101. n.easeInBack = function(e, t, i, n, r) {
  31102. return void 0 === r && (r = 1.70158),
  31103. i * (e /= n) * e * ((r + 1) * e - r) + t
  31104. }
  31105. ,
  31106. n.easeOutBack = function(e, t, i, n, r) {
  31107. return void 0 === r && (r = 1.70158),
  31108. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  31109. }
  31110. ,
  31111. n.easeInOutBack = function(e, t, i, n, r) {
  31112. return void 0 === r && (r = 1.70158),
  31113. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  31114. }
  31115. ,
  31116. n.easeOutBounce = function(e, t, i, n) {
  31117. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  31118. }
  31119. ,
  31120. n.easeInBounce = function(e, t, i, r) {
  31121. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31122. }
  31123. ,
  31124. n.easeInOutBounce = function(e, t, i, r) {
  31125. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31126. }
  31127. ,
  31128. t.exports = n
  31129. window.easing = n
  31130. }
  31131. , {}],
  31132. 187: [function(e, t, i) {
  31133. "use strict";
  31134. function n() {
  31135. this.events = [],
  31136. this.valid = !1
  31137. }
  31138. var r = e("../enum/Joystick");
  31139. n.prototype.push = function(e, t) {
  31140. this.events.push({
  31141. direction: e,
  31142. pano: t
  31143. }),
  31144. this.valid = !0
  31145. }
  31146. ,
  31147. n.prototype.pop = function(e) {
  31148. var t = this.events.pop();
  31149. return this.events.length < 1 && (this.valid = !1),
  31150. t
  31151. }
  31152. ,
  31153. n.prototype.peek = function() {
  31154. return this.events.length ? this.events[this.events.length - 1] : {
  31155. direction: null,
  31156. pano: null
  31157. }
  31158. }
  31159. ,
  31160. n.prototype.invalidate = function() {
  31161. this.events = [],
  31162. this.valid = !1
  31163. }
  31164. ,
  31165. n.prototype.reversePano = function(e) {
  31166. if (!this.valid)
  31167. return null;
  31168. var t = this.peek();
  31169. return r.opposite(e) === t.direction ? (this.pop(),
  31170. t.pano) : null
  31171. }
  31172. ,
  31173. t.exports = n
  31174. }
  31175. , {
  31176. "../enum/Joystick": 29
  31177. }],
  31178. 188: [function(e, t, i) {
  31179. "use strict";
  31180. window.lerp = t.exports = {
  31181. vector: function(e, t) {
  31182. var i = e.clone();
  31183. return t = t.clone(),
  31184. function(n) {
  31185. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31186. }
  31187. },
  31188. quaternion: function(e, t) {
  31189. var i = e.clone();
  31190. return function(n) {
  31191. e.copy(i).slerp(t, n)
  31192. }
  31193. },
  31194. property: function(e, t, i, n) {
  31195. var r = e[t];
  31196. return function(o) {
  31197. e[t] = r * (1 - o) + i * o,
  31198. n && n(e[t])
  31199. }
  31200. },
  31201. uniform: function(e, t, i) {
  31202. var n = e.material.uniforms[t].value;
  31203. return function(r) {
  31204. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31205. }
  31206. },
  31207. matrix4: function(e, t) {
  31208. var i = e.clone();
  31209. return function(n) {
  31210. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31211. r[s] = o[s] * (1 - n) + a[s] * n
  31212. }
  31213. },
  31214. allUniforms: function(e, t, i) {
  31215. var n = e.map(function(e) {
  31216. return this.uniform(e, t, i)
  31217. }
  31218. .bind(this));
  31219. return function(e) {
  31220. n.forEach(function(t) {
  31221. t(e)
  31222. })
  31223. }
  31224. }
  31225. }
  31226. }
  31227. , {}],
  31228. 189: [function(e, t, i) {
  31229. "use strict";
  31230. function n(e) {
  31231. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31232. if (n.consoleEnabled) {
  31233. var h = function(e) {
  31234. $("#debug-console").append("<p>" + e + "</p>"),
  31235. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31236. };
  31237. t = function(e) {
  31238. h(Array.prototype.slice.call(arguments).join(" "))
  31239. }
  31240. ,
  31241. i = function(e) {
  31242. h(Array.prototype.slice.call(arguments).join(" "))
  31243. }
  31244. ,
  31245. o = function(e) {
  31246. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31247. }
  31248. ,
  31249. a = function(e) {
  31250. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31251. }
  31252. } else
  31253. console.log ? (t = console.log,
  31254. i = console.info ? console.info : console.log,
  31255. o = console.warn ? console.warn : console.log,
  31256. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31257. ;
  31258. var u = function(e) {
  31259. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31260. }
  31261. , d = function(t, i) {
  31262. if (r) {
  31263. var o = Array.prototype.slice.call(t).join(" ");
  31264. r.captureMessage(o, {
  31265. level: i,
  31266. path: e,
  31267. timestamp: n.timestamp()
  31268. })
  31269. }
  31270. }
  31271. , p = function(t, i) {
  31272. if (r) {
  31273. var o = Array.prototype.slice.call(t).join(" ");
  31274. r.captureException(new Error(o), {
  31275. level: i,
  31276. path: e,
  31277. timestamp: n.timestamp()
  31278. })
  31279. }
  31280. };
  31281. return {
  31282. debug: function() {
  31283. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31284. },
  31285. info: function() {
  31286. n.level >= n.levels.info && i.apply(console, u(arguments))
  31287. },
  31288. warn: function() {
  31289. d(arguments, "warn"),
  31290. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31291. },
  31292. error: function() {
  31293. p(arguments, "error"),
  31294. n.level >= n.levels.error && a.apply(console, u(arguments))
  31295. },
  31296. v3str: function(e, t) {
  31297. var i = void 0 === t ? 2 : t;
  31298. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31299. },
  31300. eulstr: function(e, t) {
  31301. var i = void 0 === t ? 2 : t;
  31302. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31303. },
  31304. time: function(e) {
  31305. n.level >= n.levels.debug && (c[e] = Date.now())
  31306. },
  31307. timeEnd: function(e) {
  31308. if (n.level >= n.levels.debug) {
  31309. var t = c[e];
  31310. if (!t)
  31311. return;
  31312. var i = (Date.now() - t) / 1e3;
  31313. this.debug(e, i + "s")
  31314. }
  31315. }
  31316. }
  31317. }
  31318. var r = window.Raven;
  31319. n.timestamp = function() {
  31320. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31321. }
  31322. ,
  31323. n.levels = {
  31324. debug: 3,
  31325. info: 2,
  31326. warn: 1,
  31327. error: 0
  31328. },
  31329. n.level = n.levels.info,
  31330. t.exports = n
  31331. }
  31332. , {}],
  31333. 190: [function(e, t, i) {
  31334. "use strict";
  31335. var n = e("three")
  31336. , r = e("../enum/GLCubeFaces")
  31337. , o = e("../constants");
  31338. t.exports = {
  31339. convertVisionVector: function(e) {
  31340. return new n.Vector3(e.x,e.z,-e.y)
  31341. },
  31342. convertVisionQuaternion: function(e) {
  31343. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31344. },
  31345. convertWorkshopVector: function(e) {
  31346. return new n.Vector3(-e.x,e.y,e.z)
  31347. },
  31348. convertWorkshopQuaternion: function(e) {
  31349. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31350. },
  31351. convertWorkshopPanoramaQuaternion: function(e) {
  31352. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31353. },
  31354. convertWorkshopOrthoZoom: function(e) {// xzw
  31355. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31356. //return e;
  31357. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31358. },
  31359. toPrecision: function(e, t) {//xzw change
  31360. var f = function(e, t){
  31361. var i = Math.pow(10, t);
  31362. return Math.round(e * i) / i
  31363. }
  31364. if(e instanceof Array){
  31365. for(var s=0; s<e.length; s++){
  31366. e[s] = f(e[s],t);
  31367. }
  31368. return e;
  31369. }
  31370. else return f(e,t)
  31371. },
  31372. isEmptyQuaternion: function(e) {
  31373. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31374. },
  31375. projectPositionToCanvas: function(e, t, i) {
  31376. i = i || new n.Vector3,
  31377. i.copy(e);
  31378. var r = .5 * $("#player").width()
  31379. , o = .5 * $("#player").height();
  31380. return i.project(t),
  31381. i.x = i.x * r + r,
  31382. i.y = -(i.y * o) + o,
  31383. i
  31384. },
  31385. convertScreenPositionToNDC: function(e, t, i) {
  31386. return i = i || new n.Vector2,
  31387. i.x = e / $("#player").width() * 2 - 1,
  31388. i.y = 2 * -(t / $("#player").height()) + 1,
  31389. i
  31390. },
  31391. constrainedTurn: function(e) {
  31392. var t = e % (2 * Math.PI);
  31393. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31394. },
  31395. getFOVDotThreshold: function(e) {
  31396. return Math.cos(n.Math.degToRad(e / 2))
  31397. },
  31398. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31399. switch (e) {
  31400. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31401. i.set(1, t.y, t.x);
  31402. break;
  31403. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31404. i.set(-1, t.y, -t.x);
  31405. break;
  31406. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31407. i.set(-t.x, 1, -t.y);
  31408. break;
  31409. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31410. i.set(-t.x, -1, t.y);
  31411. break;
  31412. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31413. i.set(-t.x, t.y, 1);
  31414. break;
  31415. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31416. i.set(t.x, t.y, -1)
  31417. }
  31418. n && i.normalize()
  31419. },
  31420. //add:
  31421. getPos2d : function(point, camera, dom){
  31422. var camera = camera ;
  31423. var dom = dom;
  31424. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31425. var x,y;
  31426. x = (pos.x + 1) / 2 * dom.clientWidth;
  31427. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31428. var inSight = x <= dom.clientWidth && x >= 0
  31429. && y <= dom.clientHeight && y >= 0
  31430. return {
  31431. pos: new THREE.Vector2(x,y),
  31432. vector: pos,
  31433. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31434. inSight : inSight //在屏幕范围内可见
  31435. };
  31436. },
  31437. getDirByLonLat: function(lon, lat) {
  31438. var dir = new THREE.Vector3();
  31439. var phi = THREE.Math.degToRad(90 - lat);
  31440. var theta = THREE.Math.degToRad(lon);
  31441. dir.x = Math.sin(phi) * Math.cos(theta);
  31442. dir.y = Math.cos(phi);
  31443. dir.z = Math.sin(phi) * Math.sin(theta);
  31444. return dir.negate();
  31445. }
  31446. }
  31447. window.math = t.exports
  31448. expandMath(math)
  31449. }
  31450. , {
  31451. "../constants": 8,
  31452. "../enum/GLCubeFaces": 25,
  31453. three: 217
  31454. }],
  31455. 191: [function(e, t, i) {
  31456. "use strict";
  31457. function n(e, t, i) {
  31458. return a.map(function(n, o) {
  31459. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31460. }
  31461. .bind(this))
  31462. }
  31463. function r(e) {
  31464. return s[e]
  31465. }
  31466. var o = e("../enum/GLCubeFaces")
  31467. , a = [0, 1, 2, 3, 4, 5]
  31468. , s = {
  31469. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31470. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31471. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31472. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31473. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31474. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31475. };
  31476. t.exports = {
  31477. mapFaceToCubemapFace: r,
  31478. getCubemapUrls: n
  31479. }
  31480. }
  31481. , {
  31482. "../enum/GLCubeFaces": 25
  31483. }],
  31484. 192: [function(e, t, i) {
  31485. "use strict";
  31486. t.exports = {
  31487. captureErrors: function(e, t, i) {
  31488. if ("Raven"in window) {
  31489. Raven.config(e, t).install(),
  31490. i && Raven.setTagsContext(i);
  31491. var n = console.warn
  31492. , r = console.error;
  31493. console.warn = function() {
  31494. var e = Array.prototype.slice.call(arguments);
  31495. Raven.captureMessage(e.join(" "), {
  31496. level: "warning"
  31497. }),
  31498. n.apply(console, e)
  31499. }
  31500. ,
  31501. console.error = function() {
  31502. var e = Array.prototype.slice.call(arguments);
  31503. Raven.captureException(new Error(e.join(" ")), {
  31504. level: "error"
  31505. }),
  31506. r.apply(console, e)
  31507. }
  31508. } else
  31509. console.error("Raven not found, not capturing errors.")
  31510. }
  31511. }
  31512. }
  31513. , {}],
  31514. 193: [function(e, t, i) {
  31515. (function(i) {
  31516. "use strict";
  31517. var n = e("./browser")
  31518. , r = e("../constants")
  31519. , o = e("url")
  31520. , a = e("./logger")
  31521. , ss = e('three')
  31522. , s = new a(i)
  31523. , l = {
  31524. getAuthorizationHeader: function() {
  31525. var e = n.valueFromHash("auth");
  31526. if (e)
  31527. return e.replace(",", " ");
  31528. var t = n.valueFromCookie("token");
  31529. return t ? "Token " + t : null
  31530. },
  31531. parseSidUrl: function(e) {
  31532. var t, i;
  31533. t=g_Prefix;
  31534. if (e = e || "",
  31535. e.match(/^https?/)) {
  31536. var n = o.parse(e);
  31537. t = g_Prefix,
  31538. i = e
  31539. } else{
  31540. //xzw 原先的不能用
  31541. //t = window.location.protocol + "//" + window.location.host, //MP
  31542. t = g_Prefix
  31543. //i = t + "/api/player/models/" + e; //MP
  31544. i = t + "data/" + e;
  31545. }
  31546. return {
  31547. urlBase: t,
  31548. urlModel: i,
  31549. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31550. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31551. }
  31552. },
  31553. getModelIDFromQueryString: function() {
  31554. return n.valueFromHash("model") || n.valueFromHash("m")
  31555. },
  31556. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31557. e = JSON.parse(JSON.stringify(e));
  31558. var i = null;
  31559. if (e.images.forEach(function(n) {
  31560. if(!n.metadata) return;
  31561. if ("string" == typeof n.metadata)
  31562. try {
  31563. n.metadata = JSON.parse(n.metadata)
  31564. } catch (e) {
  31565. s.warn("Unable to parse image metadata"),
  31566. n.metadata = null
  31567. }
  31568. else{
  31569. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31570. }
  31571. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31572. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31573. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31574. }else{
  31575. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31576. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31577. n.metadata.zoom = n.metadata.zoom || 1;
  31578. }
  31579. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31580. }),
  31581. //icon初始视角的:
  31582. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31583. var n = {};
  31584. n.pano = {
  31585. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31586. position: t.convertWorkshopVector(i.scan_position),
  31587. uuid: i.scan_id
  31588. },
  31589. n.camera = {
  31590. quaternion: i.camera_quaternion,
  31591. position: i.camera_position
  31592. },
  31593. e.startPano = n
  31594. }
  31595. return e
  31596. },
  31597. */
  31598. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31599. e = JSON.parse(JSON.stringify(e));
  31600. var i = null;
  31601. var deal = function(n) {
  31602. if(!n.metadata) return;
  31603. if ("string" == typeof n.metadata)
  31604. try {
  31605. n.metadata = JSON.parse(n.metadata)
  31606. } catch (e) {
  31607. s.warn("Unable to parse image metadata"),
  31608. n.metadata = null
  31609. }
  31610. else{
  31611. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31612. }
  31613. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31614. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31615. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31616. }else{
  31617. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31618. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31619. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31620. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31621. }
  31622. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31623. }
  31624. //改
  31625. e.images.forEach(info=>{
  31626. if(info.locations){
  31627. info.locations.forEach(a=>deal(a))
  31628. }else{
  31629. deal(info)
  31630. }
  31631. })
  31632. //icon初始视角的:
  31633. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31634. var n = {};
  31635. n.pano = {
  31636. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31637. position: t.convertWorkshopVector(i.scan_position),
  31638. uuid: i.scan_id
  31639. },
  31640. n.camera = {
  31641. quaternion: i.camera_quaternion,
  31642. position: i.camera_position
  31643. },
  31644. e.startPano = n
  31645. }
  31646. return e
  31647. },
  31648. visionVersionToInt: function() {
  31649. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31650. return function(t) {
  31651. if (!t)
  31652. throw new Error("Vision version is required");
  31653. var i = e.exec(t);
  31654. if (null === i)
  31655. throw new Error("String is not a vision version: " + t);
  31656. return parseInt(i[1])
  31657. }
  31658. }(),
  31659. modelDataPromisesTiles: function(e) {
  31660. var vision_version = e.vision_version || window.DATA.vision_version
  31661. if (vision_version)
  31662. try {
  31663. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31664. } catch (t) {
  31665. s.warn("Invalid vision version: " + vision_version)
  31666. }
  31667. // var t = e.created ? new Date(e.created) : null;
  31668. // return t && t >= r.visionTilingStartDate
  31669. return false
  31670. }
  31671. };
  31672. t.exports = l
  31673. }
  31674. ).call(this, "/js/util/showcase.js")
  31675. }
  31676. , {
  31677. "../constants": 8,
  31678. "./browser": 182,
  31679. "./logger": 189,
  31680. three:217,
  31681. url: 208
  31682. }],
  31683. 194: [function(e, t, i) {
  31684. "use strict";
  31685. var n = e("../util/ajax")
  31686. , r = e("three")
  31687. , o = e("../settings")
  31688. , a = {};
  31689. t.exports = {
  31690. load: function(e, t, i) {
  31691. var s = a[e];
  31692. return s ? (t && setTimeout(function() {
  31693. t(s)
  31694. }, 1),
  31695. s) : (s = new r.Texture,
  31696. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31697. s.magFilter = r.LinearFilter,
  31698. s.generateMipmaps = !1),
  31699. s.sourceFile = e,
  31700. a[e] = s,
  31701. n.getImage(e).then(function(e) {
  31702. s.image = e,
  31703. s.needsUpdate = !0,
  31704. t && t(s)
  31705. }).fail(i),
  31706. s)
  31707. },
  31708. loadBase64: function(e, t) {
  31709. t = t || "png";
  31710. var i = new r.Texture;
  31711. return i.image = document.createElement("img"),
  31712. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31713. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31714. i.magFilter = r.LinearFilter,
  31715. i.generateMipmaps = !1),
  31716. i.needsUpdate = !0,
  31717. i
  31718. },
  31719. isLoaded: function(e) {
  31720. return !!a[e]
  31721. }
  31722. }
  31723. window.Texture = t.exports
  31724. }
  31725. , {
  31726. "../settings": 166,
  31727. "../util/ajax": 181,
  31728. three: 217
  31729. }],
  31730. 195: [function(e, t, i) {
  31731. "use strict";
  31732. var n = e("./easing");
  31733. window.transitions = t.exports = {
  31734. globalDone: null,
  31735. funcs: [],
  31736. counter: 0,
  31737. uniqueID: 0,
  31738. start: function(e, t, i, r, o, a, s) {
  31739. return r = r || 0,
  31740. this.funcs.push({
  31741. func: e,
  31742. current: -r * Math.abs(t),
  31743. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31744. done: i,
  31745. easing: o || n.linearTween,
  31746. cycling: t < 0,
  31747. running: !0,
  31748. debug: r < 0,
  31749. name: a || "T" + this.counter,
  31750. id: void 0 === s ? this.counter : s,
  31751. paused: !1
  31752. }),
  31753. e(0, 16),
  31754. this.counter += 1,
  31755. e
  31756. },
  31757. trigger: function(e) {
  31758. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31759. , i = e.func || function() {}
  31760. , r = void 0 === e.duration ? 0 : e.duration;
  31761. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31762. var o = e.done || null
  31763. , a = e.easing || n.linearTween
  31764. , s = e.name || "R" + this.counter
  31765. , l = void 0 === e.id ? this.counter : e.id;
  31766. return this.start(i, r, o, t, a, s, l)
  31767. },
  31768. setTimeout: function(e, t, i) {
  31769. var n = void 0 === i ? this.counter : i;
  31770. return this.trigger({
  31771. done: e,
  31772. duration: void 0 === t ? 0 : t,
  31773. name: "O" + this.counter,
  31774. id: n
  31775. })
  31776. },
  31777. pause: function() {
  31778. this.paused = !0
  31779. },
  31780. resume: function() {
  31781. this.paused = !1
  31782. },
  31783. update: function(e) {
  31784. this.funcs.forEach(function(t) {
  31785. if (!(t.paused || (t.current += 1e3 * e,
  31786. t.current < 0)))
  31787. if (t.current >= t.duration && !t.cycling) {
  31788. var i = t.easing(1, 0, 1, 1);
  31789. t.func(i, 1e3 * e),
  31790. t.done && t.done(),
  31791. t.running = !1
  31792. } else {
  31793. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31794. , r = t.func(n, 1e3 * e) || !1;
  31795. r && (t.done && t.done(),
  31796. t.running = !1)
  31797. }
  31798. });
  31799. var t = this.funcs.length;
  31800. this.funcs = this.funcs.filter(function(e) {
  31801. return e.running
  31802. });
  31803. var i = this.funcs.length;
  31804. if (t > 0 && 0 === i && this.globalDone) {
  31805. var n = this.globalDone;
  31806. this.globalDone = null,
  31807. n()
  31808. }
  31809. },
  31810. adjustSpeed: function(e, t) {
  31811. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31812. var r = i[n];
  31813. r.duration /= t,
  31814. r.current /= t
  31815. }
  31816. },
  31817. getById: function(e) {
  31818. return this.funcs.filter(function(t) {
  31819. return e === t.id
  31820. })
  31821. },
  31822. get: function(e) {
  31823. for (var t = 0; t < this.funcs.length; t += 1)
  31824. if (this.funcs[t].func === e)
  31825. return this.funcs[t];
  31826. return null
  31827. },
  31828. isRunning: function(e) {
  31829. var t = this.get(e);
  31830. return null !== t && t.running
  31831. },
  31832. countActive: function() {
  31833. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31834. e += this.funcs[t].running;
  31835. return e
  31836. },
  31837. listActive: function() {
  31838. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31839. this.funcs[t].running && e.push(this.funcs[t].name);
  31840. return e
  31841. },
  31842. done: function(e) {
  31843. this.globalDone = e
  31844. },
  31845. cancelById: function(e) {
  31846. var t = void 0 === e ? 0 : e;
  31847. this.funcs = this.funcs.filter(function(e) {
  31848. return e.id !== t
  31849. })
  31850. },
  31851. cancel: function(e) {
  31852. this.funcs = this.funcs.filter(function(t) {
  31853. return t.func !== e
  31854. })
  31855. },
  31856. getUniqueId: function() {
  31857. return this.uniqueID -= 1,
  31858. this.uniqueID
  31859. }
  31860. }
  31861. }
  31862. , {
  31863. "./easing": 186
  31864. }],
  31865. 196: [function(e, t, i) {
  31866. function n(e) {
  31867. if (this.set = {},
  31868. this.infContains = function() {
  31869. return !0
  31870. }
  31871. ,
  31872. "object" == typeof e)
  31873. if (e instanceof Array)
  31874. for (var t = 0; t < e.length; t++)
  31875. this.set[e[t]] = !0;
  31876. else
  31877. this.set = e;
  31878. else if ("function" == typeof e)
  31879. this.infContains = e;
  31880. else if ("undefined" != typeof e)
  31881. throw new Error("set must be either an array or an object.")
  31882. }
  31883. t.exports = n,
  31884. n.prototype.contains = function(e) {
  31885. return !!this.set[e]
  31886. }
  31887. ,
  31888. n.prototype.has = n.prototype.contains,
  31889. n.prototype.add = function(e) {
  31890. if (1 == arguments.length)
  31891. this.set[e] = !0;
  31892. else
  31893. for (var t = 0; t < arguments.length; t++)
  31894. this.set[arguments[t]] = !0
  31895. }
  31896. ,
  31897. n.prototype.addAll = function(e) {
  31898. if ("object" != typeof e && !(e instanceof Array))
  31899. throw new Error("arr must be an array.");
  31900. for (var t = 0; t < e.length; t++)
  31901. this.add(e[t])
  31902. }
  31903. ,
  31904. n.prototype.remove = function(e) {
  31905. if (1 == arguments.length)
  31906. delete this.set[e];
  31907. else
  31908. for (var t = 0; t < arguments.length; t++)
  31909. delete this.set[arguments[t]]
  31910. }
  31911. ,
  31912. n.prototype.delete = n.prototype.remove,
  31913. n.prototype.clear = function() {
  31914. this.set = {}
  31915. }
  31916. ,
  31917. n.prototype.size = function() {
  31918. return Object.keys(this.set).length
  31919. }
  31920. ,
  31921. n.prototype.toString = function() {
  31922. return "{" + Object.keys(this.set).toString() + "}"
  31923. }
  31924. ,
  31925. n.prototype.toArray = function() {
  31926. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31927. }
  31928. ,
  31929. n.prototype["*values"] = n.prototype.toArray
  31930. }
  31931. , {}],
  31932. 197: [function(e, t, i) {}
  31933. , {}],
  31934. 198: [function(e, t, i) {
  31935. (function(t) {
  31936. "use strict";
  31937. function n() {
  31938. try {
  31939. var e = new Uint8Array(1);
  31940. return e.__proto__ = {
  31941. __proto__: Uint8Array.prototype,
  31942. foo: function() {
  31943. return 42
  31944. }
  31945. },
  31946. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31947. } catch (e) {
  31948. return !1
  31949. }
  31950. }
  31951. function r() {
  31952. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31953. }
  31954. function o(e, t) {
  31955. if (r() < t)
  31956. throw new RangeError("Invalid typed array length");
  31957. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31958. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31959. e.length = t),
  31960. e
  31961. }
  31962. function a(e, t, i) {
  31963. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31964. return new a(e,t,i);
  31965. if ("number" == typeof e) {
  31966. if ("string" == typeof t)
  31967. throw new Error("If encoding is specified then the first argument must be a string");
  31968. return h(this, e)
  31969. }
  31970. return s(this, e, t, i)
  31971. }
  31972. function s(e, t, i, n) {
  31973. if ("number" == typeof t)
  31974. throw new TypeError('"value" argument must not be a number');
  31975. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31976. }
  31977. function l(e) {
  31978. if ("number" != typeof e)
  31979. throw new TypeError('"size" argument must be a number');
  31980. if (e < 0)
  31981. throw new RangeError('"size" argument must not be negative')
  31982. }
  31983. function c(e, t, i, n) {
  31984. return l(t),
  31985. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31986. }
  31987. function h(e, t) {
  31988. if (l(t),
  31989. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31990. !a.TYPED_ARRAY_SUPPORT)
  31991. for (var i = 0; i < t; ++i)
  31992. e[i] = 0;
  31993. return e
  31994. }
  31995. function u(e, t, i) {
  31996. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31997. !a.isEncoding(i))
  31998. throw new TypeError('"encoding" must be a valid string encoding');
  31999. var n = 0 | v(t, i);
  32000. e = o(e, n);
  32001. var r = e.write(t, i);
  32002. return r !== n && (e = e.slice(0, r)),
  32003. e
  32004. }
  32005. function d(e, t) {
  32006. var i = t.length < 0 ? 0 : 0 | g(t.length);
  32007. e = o(e, i);
  32008. for (var n = 0; n < i; n += 1)
  32009. e[n] = 255 & t[n];
  32010. return e
  32011. }
  32012. function p(e, t, i, n) {
  32013. if (t.byteLength,
  32014. i < 0 || t.byteLength < i)
  32015. throw new RangeError("'offset' is out of bounds");
  32016. if (t.byteLength < i + (n || 0))
  32017. throw new RangeError("'length' is out of bounds");
  32018. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  32019. a.TYPED_ARRAY_SUPPORT ? (e = t,
  32020. e.__proto__ = a.prototype) : e = d(e, t),
  32021. e
  32022. }
  32023. function f(e, t) {
  32024. if (a.isBuffer(t)) {
  32025. var i = 0 | g(t.length);
  32026. return e = o(e, i),
  32027. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  32028. e)
  32029. }
  32030. if (t) {
  32031. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  32032. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  32033. if ("Buffer" === t.type && $(t.data))
  32034. return d(e, t.data)
  32035. }
  32036. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  32037. }
  32038. function g(e) {
  32039. if (e >= r())
  32040. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  32041. return 0 | e
  32042. }
  32043. function m(e) {
  32044. return +e != e && (e = 0),
  32045. a.alloc(+e)
  32046. }
  32047. function v(e, t) {
  32048. if (a.isBuffer(e))
  32049. return e.length;
  32050. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  32051. return e.byteLength;
  32052. "string" != typeof e && (e = "" + e);
  32053. var i = e.length;
  32054. if (0 === i)
  32055. return 0;
  32056. for (var n = !1; ; )
  32057. switch (t) {
  32058. case "ascii":
  32059. case "latin1":
  32060. case "binary":
  32061. return i;
  32062. case "utf8":
  32063. case "utf-8":
  32064. case void 0:
  32065. return j(e).length;
  32066. case "ucs2":
  32067. case "ucs-2":
  32068. case "utf16le":
  32069. case "utf-16le":
  32070. return 2 * i;
  32071. case "hex":
  32072. return i >>> 1;
  32073. case "base64":
  32074. return Z(e).length;
  32075. default:
  32076. if (n)
  32077. return j(e).length;
  32078. t = ("" + t).toLowerCase(),
  32079. n = !0
  32080. }
  32081. }
  32082. function A(e, t, i) {
  32083. var n = !1;
  32084. if ((void 0 === t || t < 0) && (t = 0),
  32085. t > this.length)
  32086. return "";
  32087. if ((void 0 === i || i > this.length) && (i = this.length),
  32088. i <= 0)
  32089. return "";
  32090. if (i >>>= 0,
  32091. t >>>= 0,
  32092. i <= t)
  32093. return "";
  32094. for (e || (e = "utf8"); ; )
  32095. switch (e) {
  32096. case "hex":
  32097. return L(this, t, i);
  32098. case "utf8":
  32099. case "utf-8":
  32100. return M(this, t, i);
  32101. case "ascii":
  32102. return P(this, t, i);
  32103. case "latin1":
  32104. case "binary":
  32105. return O(this, t, i);
  32106. case "base64":
  32107. return S(this, t, i);
  32108. case "ucs2":
  32109. case "ucs-2":
  32110. case "utf16le":
  32111. case "utf-16le":
  32112. return D(this, t, i);
  32113. default:
  32114. if (n)
  32115. throw new TypeError("Unknown encoding: " + e);
  32116. e = (e + "").toLowerCase(),
  32117. n = !0
  32118. }
  32119. }
  32120. function y(e, t, i) {
  32121. var n = e[t];
  32122. e[t] = e[i],
  32123. e[i] = n
  32124. }
  32125. function C(e, t, i, n, r) {
  32126. if (0 === e.length)
  32127. return -1;
  32128. if ("string" == typeof i ? (n = i,
  32129. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32130. i = +i,
  32131. isNaN(i) && (i = r ? 0 : e.length - 1),
  32132. i < 0 && (i = e.length + i),
  32133. i >= e.length) {
  32134. if (r)
  32135. return -1;
  32136. i = e.length - 1
  32137. } else if (i < 0) {
  32138. if (!r)
  32139. return -1;
  32140. i = 0
  32141. }
  32142. if ("string" == typeof t && (t = a.from(t, n)),
  32143. a.isBuffer(t))
  32144. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32145. if ("number" == typeof t)
  32146. return t &= 255,
  32147. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32148. throw new TypeError("val must be string, number or Buffer")
  32149. }
  32150. function I(e, t, i, n, r) {
  32151. function o(e, t) {
  32152. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32153. }
  32154. var a = 1
  32155. , s = e.length
  32156. , l = t.length;
  32157. if (void 0 !== n && (n = String(n).toLowerCase(),
  32158. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32159. if (e.length < 2 || t.length < 2)
  32160. return -1;
  32161. a = 2,
  32162. s /= 2,
  32163. l /= 2,
  32164. i /= 2
  32165. }
  32166. var c;
  32167. if (r) {
  32168. var h = -1;
  32169. for (c = i; c < s; c++)
  32170. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32171. if (h === -1 && (h = c),
  32172. c - h + 1 === l)
  32173. return h * a
  32174. } else
  32175. h !== -1 && (c -= c - h),
  32176. h = -1
  32177. } else
  32178. for (i + l > s && (i = s - l),
  32179. c = i; c >= 0; c--) {
  32180. for (var u = !0, d = 0; d < l; d++)
  32181. if (o(e, c + d) !== o(t, d)) {
  32182. u = !1;
  32183. break
  32184. }
  32185. if (u)
  32186. return c
  32187. }
  32188. return -1
  32189. }
  32190. function E(e, t, i, n) {
  32191. i = Number(i) || 0;
  32192. var r = e.length - i;
  32193. n ? (n = Number(n),
  32194. n > r && (n = r)) : n = r;
  32195. var o = t.length;
  32196. if (o % 2 !== 0)
  32197. throw new TypeError("Invalid hex string");
  32198. n > o / 2 && (n = o / 2);
  32199. for (var a = 0; a < n; ++a) {
  32200. var s = parseInt(t.substr(2 * a, 2), 16);
  32201. if (isNaN(s))
  32202. return a;
  32203. e[i + a] = s
  32204. }
  32205. return a
  32206. }
  32207. function b(e, t, i, n) {
  32208. return q(j(t, e.length - i), e, i, n)
  32209. }
  32210. function w(e, t, i, n) {
  32211. return q(Y(t), e, i, n)
  32212. }
  32213. function _(e, t, i, n) {
  32214. return w(e, t, i, n)
  32215. }
  32216. function T(e, t, i, n) {
  32217. return q(Z(t), e, i, n)
  32218. }
  32219. function x(e, t, i, n) {
  32220. return q(X(t, e.length - i), e, i, n)
  32221. }
  32222. function S(e, t, i) {
  32223. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32224. }
  32225. function M(e, t, i) {
  32226. i = Math.min(e.length, i);
  32227. for (var n = [], r = t; r < i; ) {
  32228. var o = e[r]
  32229. , a = null
  32230. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32231. if (r + s <= i) {
  32232. var l, c, h, u;
  32233. switch (s) {
  32234. case 1:
  32235. o < 128 && (a = o);
  32236. break;
  32237. case 2:
  32238. l = e[r + 1],
  32239. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32240. u > 127 && (a = u));
  32241. break;
  32242. case 3:
  32243. l = e[r + 1],
  32244. c = e[r + 2],
  32245. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32246. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32247. break;
  32248. case 4:
  32249. l = e[r + 1],
  32250. c = e[r + 2],
  32251. h = e[r + 3],
  32252. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32253. u > 65535 && u < 1114112 && (a = u))
  32254. }
  32255. }
  32256. null === a ? (a = 65533,
  32257. s = 1) : a > 65535 && (a -= 65536,
  32258. n.push(a >>> 10 & 1023 | 55296),
  32259. a = 56320 | 1023 & a),
  32260. n.push(a),
  32261. r += s
  32262. }
  32263. return R(n)
  32264. }
  32265. function R(e) {
  32266. var t = e.length;
  32267. if (t <= ee)
  32268. return String.fromCharCode.apply(String, e);
  32269. for (var i = "", n = 0; n < t; )
  32270. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32271. return i
  32272. }
  32273. function P(e, t, i) {
  32274. var n = "";
  32275. i = Math.min(e.length, i);
  32276. for (var r = t; r < i; ++r)
  32277. n += String.fromCharCode(127 & e[r]);
  32278. return n
  32279. }
  32280. function O(e, t, i) {
  32281. var n = "";
  32282. i = Math.min(e.length, i);
  32283. for (var r = t; r < i; ++r)
  32284. n += String.fromCharCode(e[r]);
  32285. return n
  32286. }
  32287. function L(e, t, i) {
  32288. var n = e.length;
  32289. (!t || t < 0) && (t = 0),
  32290. (!i || i < 0 || i > n) && (i = n);
  32291. for (var r = "", o = t; o < i; ++o)
  32292. r += W(e[o]);
  32293. return r
  32294. }
  32295. function D(e, t, i) {
  32296. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32297. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32298. return r
  32299. }
  32300. function N(e, t, i) {
  32301. if (e % 1 !== 0 || e < 0)
  32302. throw new RangeError("offset is not uint");
  32303. if (e + t > i)
  32304. throw new RangeError("Trying to access beyond buffer length")
  32305. }
  32306. function B(e, t, i, n, r, o) {
  32307. if (!a.isBuffer(e))
  32308. throw new TypeError('"buffer" argument must be a Buffer instance');
  32309. if (t > r || t < o)
  32310. throw new RangeError('"value" argument is out of bounds');
  32311. if (i + n > e.length)
  32312. throw new RangeError("Index out of range")
  32313. }
  32314. function F(e, t, i, n) {
  32315. t < 0 && (t = 65535 + t + 1);
  32316. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32317. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32318. }
  32319. function V(e, t, i, n) {
  32320. t < 0 && (t = 4294967295 + t + 1);
  32321. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32322. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32323. }
  32324. function U(e, t, i, n, r, o) {
  32325. if (i + n > e.length)
  32326. throw new RangeError("Index out of range");
  32327. if (i < 0)
  32328. throw new RangeError("Index out of range")
  32329. }
  32330. function k(e, t, i, n, r) {
  32331. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32332. J.write(e, t, i, n, 23, 4),
  32333. i + 4
  32334. }
  32335. function H(e, t, i, n, r) {
  32336. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32337. J.write(e, t, i, n, 52, 8),
  32338. i + 8
  32339. }
  32340. function G(e) {
  32341. if (e = z(e).replace(te, ""),
  32342. e.length < 2)
  32343. return "";
  32344. for (; e.length % 4 !== 0; )
  32345. e += "=";
  32346. return e
  32347. }
  32348. function z(e) {
  32349. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32350. }
  32351. function W(e) {
  32352. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32353. }
  32354. function j(e, t) {
  32355. t = t || 1 / 0;
  32356. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32357. if (i = e.charCodeAt(a),
  32358. i > 55295 && i < 57344) {
  32359. if (!r) {
  32360. if (i > 56319) {
  32361. (t -= 3) > -1 && o.push(239, 191, 189);
  32362. continue
  32363. }
  32364. if (a + 1 === n) {
  32365. (t -= 3) > -1 && o.push(239, 191, 189);
  32366. continue
  32367. }
  32368. r = i;
  32369. continue
  32370. }
  32371. if (i < 56320) {
  32372. (t -= 3) > -1 && o.push(239, 191, 189),
  32373. r = i;
  32374. continue
  32375. }
  32376. i = (r - 55296 << 10 | i - 56320) + 65536
  32377. } else
  32378. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32379. if (r = null,
  32380. i < 128) {
  32381. if ((t -= 1) < 0)
  32382. break;
  32383. o.push(i)
  32384. } else if (i < 2048) {
  32385. if ((t -= 2) < 0)
  32386. break;
  32387. o.push(i >> 6 | 192, 63 & i | 128)
  32388. } else if (i < 65536) {
  32389. if ((t -= 3) < 0)
  32390. break;
  32391. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32392. } else {
  32393. if (!(i < 1114112))
  32394. throw new Error("Invalid code point");
  32395. if ((t -= 4) < 0)
  32396. break;
  32397. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32398. }
  32399. }
  32400. return o
  32401. }
  32402. function Y(e) {
  32403. for (var t = [], i = 0; i < e.length; ++i)
  32404. t.push(255 & e.charCodeAt(i));
  32405. return t
  32406. }
  32407. function X(e, t) {
  32408. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32409. i = e.charCodeAt(a),
  32410. n = i >> 8,
  32411. r = i % 256,
  32412. o.push(r),
  32413. o.push(n);
  32414. return o
  32415. }
  32416. function Z(e) {
  32417. return Q.toByteArray(G(e))
  32418. }
  32419. function q(e, t, i, n) {
  32420. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32421. t[r + i] = e[r];
  32422. return r
  32423. }
  32424. function K(e) {
  32425. return e !== e
  32426. }
  32427. var Q = e("base64-js")
  32428. , J = e("ieee754")
  32429. , $ = e("isarray");
  32430. i.Buffer = a,
  32431. i.SlowBuffer = m,
  32432. i.INSPECT_MAX_BYTES = 50,
  32433. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32434. i.kMaxLength = r(),
  32435. a.poolSize = 8192,
  32436. a._augment = function(e) {
  32437. return e.__proto__ = a.prototype,
  32438. e
  32439. }
  32440. ,
  32441. a.from = function(e, t, i) {
  32442. return s(null, e, t, i)
  32443. }
  32444. ,
  32445. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32446. a.__proto__ = Uint8Array,
  32447. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32448. value: null,
  32449. configurable: !0
  32450. })),
  32451. a.alloc = function(e, t, i) {
  32452. return c(null, e, t, i)
  32453. }
  32454. ,
  32455. a.allocUnsafe = function(e) {
  32456. return h(null, e)
  32457. }
  32458. ,
  32459. a.allocUnsafeSlow = function(e) {
  32460. return h(null, e)
  32461. }
  32462. ,
  32463. a.isBuffer = function(e) {
  32464. return !(null == e || !e._isBuffer)
  32465. }
  32466. ,
  32467. a.compare = function(e, t) {
  32468. if (!a.isBuffer(e) || !a.isBuffer(t))
  32469. throw new TypeError("Arguments must be Buffers");
  32470. if (e === t)
  32471. return 0;
  32472. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32473. if (e[r] !== t[r]) {
  32474. i = e[r],
  32475. n = t[r];
  32476. break
  32477. }
  32478. return i < n ? -1 : n < i ? 1 : 0
  32479. }
  32480. ,
  32481. a.isEncoding = function(e) {
  32482. switch (String(e).toLowerCase()) {
  32483. case "hex":
  32484. case "utf8":
  32485. case "utf-8":
  32486. case "ascii":
  32487. case "latin1":
  32488. case "binary":
  32489. case "base64":
  32490. case "ucs2":
  32491. case "ucs-2":
  32492. case "utf16le":
  32493. case "utf-16le":
  32494. return !0;
  32495. default:
  32496. return !1
  32497. }
  32498. }
  32499. ,
  32500. a.concat = function(e, t) {
  32501. if (!$(e))
  32502. throw new TypeError('"list" argument must be an Array of Buffers');
  32503. if (0 === e.length)
  32504. return a.alloc(0);
  32505. var i;
  32506. if (void 0 === t)
  32507. for (t = 0,
  32508. i = 0; i < e.length; ++i)
  32509. t += e[i].length;
  32510. var n = a.allocUnsafe(t)
  32511. , r = 0;
  32512. for (i = 0; i < e.length; ++i) {
  32513. var o = e[i];
  32514. if (!a.isBuffer(o))
  32515. throw new TypeError('"list" argument must be an Array of Buffers');
  32516. o.copy(n, r),
  32517. r += o.length
  32518. }
  32519. return n
  32520. }
  32521. ,
  32522. a.byteLength = v,
  32523. a.prototype._isBuffer = !0,
  32524. a.prototype.swap16 = function() {
  32525. var e = this.length;
  32526. if (e % 2 !== 0)
  32527. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32528. for (var t = 0; t < e; t += 2)
  32529. y(this, t, t + 1);
  32530. return this
  32531. }
  32532. ,
  32533. a.prototype.swap32 = function() {
  32534. var e = this.length;
  32535. if (e % 4 !== 0)
  32536. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32537. for (var t = 0; t < e; t += 4)
  32538. y(this, t, t + 3),
  32539. y(this, t + 1, t + 2);
  32540. return this
  32541. }
  32542. ,
  32543. a.prototype.swap64 = function() {
  32544. var e = this.length;
  32545. if (e % 8 !== 0)
  32546. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32547. for (var t = 0; t < e; t += 8)
  32548. y(this, t, t + 7),
  32549. y(this, t + 1, t + 6),
  32550. y(this, t + 2, t + 5),
  32551. y(this, t + 3, t + 4);
  32552. return this
  32553. }
  32554. ,
  32555. a.prototype.toString = function() {
  32556. var e = 0 | this.length;
  32557. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32558. }
  32559. ,
  32560. a.prototype.equals = function(e) {
  32561. if (!a.isBuffer(e))
  32562. throw new TypeError("Argument must be a Buffer");
  32563. return this === e || 0 === a.compare(this, e)
  32564. }
  32565. ,
  32566. a.prototype.inspect = function() {
  32567. var e = ""
  32568. , t = i.INSPECT_MAX_BYTES;
  32569. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32570. this.length > t && (e += " ... ")),
  32571. "<Buffer " + e + ">"
  32572. }
  32573. ,
  32574. a.prototype.compare = function(e, t, i, n, r) {
  32575. if (!a.isBuffer(e))
  32576. throw new TypeError("Argument must be a Buffer");
  32577. if (void 0 === t && (t = 0),
  32578. void 0 === i && (i = e ? e.length : 0),
  32579. void 0 === n && (n = 0),
  32580. void 0 === r && (r = this.length),
  32581. t < 0 || i > e.length || n < 0 || r > this.length)
  32582. throw new RangeError("out of range index");
  32583. if (n >= r && t >= i)
  32584. return 0;
  32585. if (n >= r)
  32586. return -1;
  32587. if (t >= i)
  32588. return 1;
  32589. if (t >>>= 0,
  32590. i >>>= 0,
  32591. n >>>= 0,
  32592. r >>>= 0,
  32593. this === e)
  32594. return 0;
  32595. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32596. if (c[u] !== h[u]) {
  32597. o = c[u],
  32598. s = h[u];
  32599. break
  32600. }
  32601. return o < s ? -1 : s < o ? 1 : 0
  32602. }
  32603. ,
  32604. a.prototype.includes = function(e, t, i) {
  32605. return this.indexOf(e, t, i) !== -1
  32606. }
  32607. ,
  32608. a.prototype.indexOf = function(e, t, i) {
  32609. return C(this, e, t, i, !0)
  32610. }
  32611. ,
  32612. a.prototype.lastIndexOf = function(e, t, i) {
  32613. return C(this, e, t, i, !1)
  32614. }
  32615. ,
  32616. a.prototype.write = function(e, t, i, n) {
  32617. if (void 0 === t)
  32618. n = "utf8",
  32619. i = this.length,
  32620. t = 0;
  32621. else if (void 0 === i && "string" == typeof t)
  32622. n = t,
  32623. i = this.length,
  32624. t = 0;
  32625. else {
  32626. if (!isFinite(t))
  32627. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32628. t |= 0,
  32629. isFinite(i) ? (i |= 0,
  32630. void 0 === n && (n = "utf8")) : (n = i,
  32631. i = void 0)
  32632. }
  32633. var r = this.length - t;
  32634. if ((void 0 === i || i > r) && (i = r),
  32635. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32636. throw new RangeError("Attempt to write outside buffer bounds");
  32637. n || (n = "utf8");
  32638. for (var o = !1; ; )
  32639. switch (n) {
  32640. case "hex":
  32641. return E(this, e, t, i);
  32642. case "utf8":
  32643. case "utf-8":
  32644. return b(this, e, t, i);
  32645. case "ascii":
  32646. return w(this, e, t, i);
  32647. case "latin1":
  32648. case "binary":
  32649. return _(this, e, t, i);
  32650. case "base64":
  32651. return T(this, e, t, i);
  32652. case "ucs2":
  32653. case "ucs-2":
  32654. case "utf16le":
  32655. case "utf-16le":
  32656. return x(this, e, t, i);
  32657. default:
  32658. if (o)
  32659. throw new TypeError("Unknown encoding: " + n);
  32660. n = ("" + n).toLowerCase(),
  32661. o = !0
  32662. }
  32663. }
  32664. ,
  32665. a.prototype.toJSON = function() {
  32666. return {
  32667. type: "Buffer",
  32668. data: Array.prototype.slice.call(this._arr || this, 0)
  32669. }
  32670. }
  32671. ;
  32672. var ee = 4096;
  32673. a.prototype.slice = function(e, t) {
  32674. var i = this.length;
  32675. e = ~~e,
  32676. t = void 0 === t ? i : ~~t,
  32677. e < 0 ? (e += i,
  32678. e < 0 && (e = 0)) : e > i && (e = i),
  32679. t < 0 ? (t += i,
  32680. t < 0 && (t = 0)) : t > i && (t = i),
  32681. t < e && (t = e);
  32682. var n;
  32683. if (a.TYPED_ARRAY_SUPPORT)
  32684. n = this.subarray(e, t),
  32685. n.__proto__ = a.prototype;
  32686. else {
  32687. var r = t - e;
  32688. n = new a(r,void 0);
  32689. for (var o = 0; o < r; ++o)
  32690. n[o] = this[o + e]
  32691. }
  32692. return n
  32693. }
  32694. ,
  32695. a.prototype.readUIntLE = function(e, t, i) {
  32696. e |= 0,
  32697. t |= 0,
  32698. i || N(e, t, this.length);
  32699. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32700. n += this[e + o] * r;
  32701. return n
  32702. }
  32703. ,
  32704. a.prototype.readUIntBE = function(e, t, i) {
  32705. e |= 0,
  32706. t |= 0,
  32707. i || N(e, t, this.length);
  32708. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32709. n += this[e + --t] * r;
  32710. return n
  32711. }
  32712. ,
  32713. a.prototype.readUInt8 = function(e, t) {
  32714. return t || N(e, 1, this.length),
  32715. this[e]
  32716. }
  32717. ,
  32718. a.prototype.readUInt16LE = function(e, t) {
  32719. return t || N(e, 2, this.length),
  32720. this[e] | this[e + 1] << 8
  32721. }
  32722. ,
  32723. a.prototype.readUInt16BE = function(e, t) {
  32724. return t || N(e, 2, this.length),
  32725. this[e] << 8 | this[e + 1]
  32726. }
  32727. ,
  32728. a.prototype.readUInt32LE = function(e, t) {
  32729. return t || N(e, 4, this.length),
  32730. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32731. }
  32732. ,
  32733. a.prototype.readUInt32BE = function(e, t) {
  32734. return t || N(e, 4, this.length),
  32735. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32736. }
  32737. ,
  32738. a.prototype.readIntLE = function(e, t, i) {
  32739. e |= 0,
  32740. t |= 0,
  32741. i || N(e, t, this.length);
  32742. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32743. n += this[e + o] * r;
  32744. return r *= 128,
  32745. n >= r && (n -= Math.pow(2, 8 * t)),
  32746. n
  32747. }
  32748. ,
  32749. a.prototype.readIntBE = function(e, t, i) {
  32750. e |= 0,
  32751. t |= 0,
  32752. i || N(e, t, this.length);
  32753. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32754. o += this[e + --n] * r;
  32755. return r *= 128,
  32756. o >= r && (o -= Math.pow(2, 8 * t)),
  32757. o
  32758. }
  32759. ,
  32760. a.prototype.readInt8 = function(e, t) {
  32761. return t || N(e, 1, this.length),
  32762. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32763. }
  32764. ,
  32765. a.prototype.readInt16LE = function(e, t) {
  32766. t || N(e, 2, this.length);
  32767. var i = this[e] | this[e + 1] << 8;
  32768. return 32768 & i ? 4294901760 | i : i
  32769. }
  32770. ,
  32771. a.prototype.readInt16BE = function(e, t) {
  32772. t || N(e, 2, this.length);
  32773. var i = this[e + 1] | this[e] << 8;
  32774. return 32768 & i ? 4294901760 | i : i
  32775. }
  32776. ,
  32777. a.prototype.readInt32LE = function(e, t) {
  32778. return t || N(e, 4, this.length),
  32779. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32780. }
  32781. ,
  32782. a.prototype.readInt32BE = function(e, t) {
  32783. return t || N(e, 4, this.length),
  32784. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32785. }
  32786. ,
  32787. a.prototype.readFloatLE = function(e, t) {
  32788. return t || N(e, 4, this.length),
  32789. J.read(this, e, !0, 23, 4)
  32790. }
  32791. ,
  32792. a.prototype.readFloatBE = function(e, t) {
  32793. return t || N(e, 4, this.length),
  32794. J.read(this, e, !1, 23, 4)
  32795. }
  32796. ,
  32797. a.prototype.readDoubleLE = function(e, t) {
  32798. return t || N(e, 8, this.length),
  32799. J.read(this, e, !0, 52, 8)
  32800. }
  32801. ,
  32802. a.prototype.readDoubleBE = function(e, t) {
  32803. return t || N(e, 8, this.length),
  32804. J.read(this, e, !1, 52, 8)
  32805. }
  32806. ,
  32807. a.prototype.writeUIntLE = function(e, t, i, n) {
  32808. if (e = +e,
  32809. t |= 0,
  32810. i |= 0,
  32811. !n) {
  32812. var r = Math.pow(2, 8 * i) - 1;
  32813. B(this, e, t, i, r, 0)
  32814. }
  32815. var o = 1
  32816. , a = 0;
  32817. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32818. this[t + a] = e / o & 255;
  32819. return t + i
  32820. }
  32821. ,
  32822. a.prototype.writeUIntBE = function(e, t, i, n) {
  32823. if (e = +e,
  32824. t |= 0,
  32825. i |= 0,
  32826. !n) {
  32827. var r = Math.pow(2, 8 * i) - 1;
  32828. B(this, e, t, i, r, 0)
  32829. }
  32830. var o = i - 1
  32831. , a = 1;
  32832. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32833. this[t + o] = e / a & 255;
  32834. return t + i
  32835. }
  32836. ,
  32837. a.prototype.writeUInt8 = function(e, t, i) {
  32838. return e = +e,
  32839. t |= 0,
  32840. i || B(this, e, t, 1, 255, 0),
  32841. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32842. this[t] = 255 & e,
  32843. t + 1
  32844. }
  32845. ,
  32846. a.prototype.writeUInt16LE = function(e, t, i) {
  32847. return e = +e,
  32848. t |= 0,
  32849. i || B(this, e, t, 2, 65535, 0),
  32850. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32851. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32852. t + 2
  32853. }
  32854. ,
  32855. a.prototype.writeUInt16BE = function(e, t, i) {
  32856. return e = +e,
  32857. t |= 0,
  32858. i || B(this, e, t, 2, 65535, 0),
  32859. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32860. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32861. t + 2
  32862. }
  32863. ,
  32864. a.prototype.writeUInt32LE = function(e, t, i) {
  32865. return e = +e,
  32866. t |= 0,
  32867. i || B(this, e, t, 4, 4294967295, 0),
  32868. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32869. this[t + 2] = e >>> 16,
  32870. this[t + 1] = e >>> 8,
  32871. this[t] = 255 & e) : V(this, e, t, !0),
  32872. t + 4
  32873. }
  32874. ,
  32875. a.prototype.writeUInt32BE = function(e, t, i) {
  32876. return e = +e,
  32877. t |= 0,
  32878. i || B(this, e, t, 4, 4294967295, 0),
  32879. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32880. this[t + 1] = e >>> 16,
  32881. this[t + 2] = e >>> 8,
  32882. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32883. t + 4
  32884. }
  32885. ,
  32886. a.prototype.writeIntLE = function(e, t, i, n) {
  32887. if (e = +e,
  32888. t |= 0,
  32889. !n) {
  32890. var r = Math.pow(2, 8 * i - 1);
  32891. B(this, e, t, i, r - 1, -r)
  32892. }
  32893. var o = 0
  32894. , a = 1
  32895. , s = 0;
  32896. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32897. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32898. this[t + o] = (e / a >> 0) - s & 255;
  32899. return t + i
  32900. }
  32901. ,
  32902. a.prototype.writeIntBE = function(e, t, i, n) {
  32903. if (e = +e,
  32904. t |= 0,
  32905. !n) {
  32906. var r = Math.pow(2, 8 * i - 1);
  32907. B(this, e, t, i, r - 1, -r)
  32908. }
  32909. var o = i - 1
  32910. , a = 1
  32911. , s = 0;
  32912. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32913. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32914. this[t + o] = (e / a >> 0) - s & 255;
  32915. return t + i
  32916. }
  32917. ,
  32918. a.prototype.writeInt8 = function(e, t, i) {
  32919. return e = +e,
  32920. t |= 0,
  32921. i || B(this, e, t, 1, 127, -128),
  32922. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32923. e < 0 && (e = 255 + e + 1),
  32924. this[t] = 255 & e,
  32925. t + 1
  32926. }
  32927. ,
  32928. a.prototype.writeInt16LE = function(e, t, i) {
  32929. return e = +e,
  32930. t |= 0,
  32931. i || B(this, e, t, 2, 32767, -32768),
  32932. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32933. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32934. t + 2
  32935. }
  32936. ,
  32937. a.prototype.writeInt16BE = function(e, t, i) {
  32938. return e = +e,
  32939. t |= 0,
  32940. i || B(this, e, t, 2, 32767, -32768),
  32941. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32942. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32943. t + 2
  32944. }
  32945. ,
  32946. a.prototype.writeInt32LE = function(e, t, i) {
  32947. return e = +e,
  32948. t |= 0,
  32949. i || B(this, e, t, 4, 2147483647, -2147483648),
  32950. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32951. this[t + 1] = e >>> 8,
  32952. this[t + 2] = e >>> 16,
  32953. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32954. t + 4
  32955. }
  32956. ,
  32957. a.prototype.writeInt32BE = function(e, t, i) {
  32958. return e = +e,
  32959. t |= 0,
  32960. i || B(this, e, t, 4, 2147483647, -2147483648),
  32961. e < 0 && (e = 4294967295 + e + 1),
  32962. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32963. this[t + 1] = e >>> 16,
  32964. this[t + 2] = e >>> 8,
  32965. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32966. t + 4
  32967. }
  32968. ,
  32969. a.prototype.writeFloatLE = function(e, t, i) {
  32970. return k(this, e, t, !0, i)
  32971. }
  32972. ,
  32973. a.prototype.writeFloatBE = function(e, t, i) {
  32974. return k(this, e, t, !1, i)
  32975. }
  32976. ,
  32977. a.prototype.writeDoubleLE = function(e, t, i) {
  32978. return H(this, e, t, !0, i)
  32979. }
  32980. ,
  32981. a.prototype.writeDoubleBE = function(e, t, i) {
  32982. return H(this, e, t, !1, i)
  32983. }
  32984. ,
  32985. a.prototype.copy = function(e, t, i, n) {
  32986. if (i || (i = 0),
  32987. n || 0 === n || (n = this.length),
  32988. t >= e.length && (t = e.length),
  32989. t || (t = 0),
  32990. n > 0 && n < i && (n = i),
  32991. n === i)
  32992. return 0;
  32993. if (0 === e.length || 0 === this.length)
  32994. return 0;
  32995. if (t < 0)
  32996. throw new RangeError("targetStart out of bounds");
  32997. if (i < 0 || i >= this.length)
  32998. throw new RangeError("sourceStart out of bounds");
  32999. if (n < 0)
  33000. throw new RangeError("sourceEnd out of bounds");
  33001. n > this.length && (n = this.length),
  33002. e.length - t < n - i && (n = e.length - t + i);
  33003. var r, o = n - i;
  33004. if (this === e && i < t && t < n)
  33005. for (r = o - 1; r >= 0; --r)
  33006. e[r + t] = this[r + i];
  33007. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  33008. for (r = 0; r < o; ++r)
  33009. e[r + t] = this[r + i];
  33010. else
  33011. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  33012. return o
  33013. }
  33014. ,
  33015. a.prototype.fill = function(e, t, i, n) {
  33016. if ("string" == typeof e) {
  33017. if ("string" == typeof t ? (n = t,
  33018. t = 0,
  33019. i = this.length) : "string" == typeof i && (n = i,
  33020. i = this.length),
  33021. 1 === e.length) {
  33022. var r = e.charCodeAt(0);
  33023. r < 256 && (e = r)
  33024. }
  33025. if (void 0 !== n && "string" != typeof n)
  33026. throw new TypeError("encoding must be a string");
  33027. if ("string" == typeof n && !a.isEncoding(n))
  33028. throw new TypeError("Unknown encoding: " + n)
  33029. } else
  33030. "number" == typeof e && (e &= 255);
  33031. if (t < 0 || this.length < t || this.length < i)
  33032. throw new RangeError("Out of range index");
  33033. if (i <= t)
  33034. return this;
  33035. t >>>= 0,
  33036. i = void 0 === i ? this.length : i >>> 0,
  33037. e || (e = 0);
  33038. var o;
  33039. if ("number" == typeof e)
  33040. for (o = t; o < i; ++o)
  33041. this[o] = e;
  33042. else {
  33043. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  33044. , l = s.length;
  33045. for (o = 0; o < i - t; ++o)
  33046. this[o + t] = s[o % l]
  33047. }
  33048. return this
  33049. }
  33050. ;
  33051. var te = /[^+\/0-9A-Za-z-_]/g
  33052. }
  33053. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33054. }
  33055. , {
  33056. "base64-js": 199,
  33057. ieee754: 200,
  33058. isarray: 201
  33059. }],
  33060. 199: [function(e, t, i) {
  33061. "use strict";
  33062. function n(e) {
  33063. var t = e.length;
  33064. if (t % 4 > 0)
  33065. throw new Error("Invalid string. Length must be a multiple of 4");
  33066. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  33067. }
  33068. function r(e) {
  33069. return 3 * e.length / 4 - n(e)
  33070. }
  33071. function o(e) {
  33072. var t, i, r, o, a, s, l = e.length;
  33073. a = n(e),
  33074. s = new u(3 * l / 4 - a),
  33075. r = a > 0 ? l - 4 : l;
  33076. var c = 0;
  33077. for (t = 0,
  33078. i = 0; t < r; t += 4,
  33079. i += 3)
  33080. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  33081. s[c++] = o >> 16 & 255,
  33082. s[c++] = o >> 8 & 255,
  33083. s[c++] = 255 & o;
  33084. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  33085. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  33086. s[c++] = o >> 8 & 255,
  33087. s[c++] = 255 & o),
  33088. s
  33089. }
  33090. function a(e) {
  33091. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  33092. }
  33093. function s(e, t, i) {
  33094. for (var n, r = [], o = t; o < i; o += 3)
  33095. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  33096. r.push(a(n));
  33097. return r.join("")
  33098. }
  33099. function l(e) {
  33100. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  33101. o.push(s(e, l, l + a > h ? h : l + a));
  33102. return 1 === n ? (t = e[i - 1],
  33103. r += c[t >> 2],
  33104. r += c[t << 4 & 63],
  33105. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  33106. r += c[t >> 10],
  33107. r += c[t >> 4 & 63],
  33108. r += c[t << 2 & 63],
  33109. r += "="),
  33110. o.push(r),
  33111. o.join("")
  33112. }
  33113. i.byteLength = r,
  33114. i.toByteArray = o,
  33115. i.fromByteArray = l;
  33116. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  33117. c[p] = d[p],
  33118. h[d.charCodeAt(p)] = p;
  33119. h["-".charCodeAt(0)] = 62,
  33120. h["_".charCodeAt(0)] = 63
  33121. }
  33122. , {}],
  33123. 200: [function(e, t, i) {
  33124. i.read = function(e, t, i, n, r) {
  33125. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  33126. for (u += d,
  33127. o = p & (1 << -h) - 1,
  33128. p >>= -h,
  33129. h += s; h > 0; o = 256 * o + e[t + u],
  33130. u += d,
  33131. h -= 8)
  33132. ;
  33133. for (a = o & (1 << -h) - 1,
  33134. o >>= -h,
  33135. h += n; h > 0; a = 256 * a + e[t + u],
  33136. u += d,
  33137. h -= 8)
  33138. ;
  33139. if (0 === o)
  33140. o = 1 - c;
  33141. else {
  33142. if (o === l)
  33143. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33144. a += Math.pow(2, n),
  33145. o -= c
  33146. }
  33147. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33148. }
  33149. ,
  33150. i.write = function(e, t, i, n, r, o) {
  33151. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33152. for (t = Math.abs(t),
  33153. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33154. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33155. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33156. l *= 2),
  33157. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33158. t * l >= 2 && (a++,
  33159. l /= 2),
  33160. a + u >= h ? (s = 0,
  33161. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33162. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33163. a = 0)); r >= 8; e[i + p] = 255 & s,
  33164. p += f,
  33165. s /= 256,
  33166. r -= 8)
  33167. ;
  33168. for (a = a << r | s,
  33169. c += r; c > 0; e[i + p] = 255 & a,
  33170. p += f,
  33171. a /= 256,
  33172. c -= 8)
  33173. ;
  33174. e[i + p - f] |= 128 * g
  33175. }
  33176. }
  33177. , {}],
  33178. 201: [function(e, t, i) {
  33179. var n = {}.toString;
  33180. t.exports = Array.isArray || function(e) {
  33181. return "[object Array]" == n.call(e)
  33182. }
  33183. }
  33184. , {}],
  33185. 202: [function(e, t, i) {
  33186. function n() {
  33187. this._events = this._events || {},
  33188. this._maxListeners = this._maxListeners || void 0
  33189. }
  33190. function r(e) {
  33191. return "function" == typeof e
  33192. }
  33193. function o(e) {
  33194. return "number" == typeof e
  33195. }
  33196. function a(e) {
  33197. return "object" == typeof e && null !== e
  33198. }
  33199. function s(e) {
  33200. return void 0 === e
  33201. }
  33202. t.exports = n,
  33203. n.EventEmitter = n,
  33204. n.prototype._events = void 0,
  33205. n.prototype._maxListeners = void 0,
  33206. n.defaultMaxListeners = 10,
  33207. n.prototype.setMaxListeners = function(e) {
  33208. if (!o(e) || e < 0 || isNaN(e))
  33209. throw TypeError("n must be a positive number");
  33210. return this._maxListeners = e,
  33211. this
  33212. }
  33213. ,
  33214. n.prototype.emit = function(e) {
  33215. var t, i, n, o, l, c;
  33216. if (this._events || (this._events = {}),
  33217. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33218. if (t = arguments[1],
  33219. t instanceof Error)
  33220. throw t;
  33221. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33222. throw h.context = t,
  33223. h
  33224. }
  33225. if (i = this._events[e],
  33226. s(i))
  33227. return !1;
  33228. if (r(i))
  33229. switch (arguments.length) {
  33230. case 1:
  33231. i.call(this);
  33232. break;
  33233. case 2:
  33234. i.call(this, arguments[1]);
  33235. break;
  33236. case 3:
  33237. i.call(this, arguments[1], arguments[2]);
  33238. break;
  33239. default:
  33240. o = Array.prototype.slice.call(arguments, 1),
  33241. i.apply(this, o)
  33242. }
  33243. else if (a(i))
  33244. for (o = Array.prototype.slice.call(arguments, 1),
  33245. c = i.slice(),
  33246. n = c.length,
  33247. l = 0; l < n; l++)
  33248. c[l].apply(this, o);
  33249. return !0
  33250. }
  33251. ,
  33252. n.prototype.addListener = function(e, t) {
  33253. var i;
  33254. if (!r(t))
  33255. throw TypeError("listener must be a function");
  33256. return this._events || (this._events = {}),
  33257. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33258. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33259. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33260. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33261. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33262. "function" == typeof console.trace && console.trace())),
  33263. this
  33264. }
  33265. ,
  33266. n.prototype.on = n.prototype.addListener,
  33267. n.prototype.once = function(e, t) {
  33268. function i() {
  33269. this.removeListener(e, i),
  33270. n || (n = !0,
  33271. t.apply(this, arguments))
  33272. }
  33273. if (!r(t))
  33274. throw TypeError("listener must be a function");
  33275. var n = !1;
  33276. return i.listener = t,
  33277. this.on(e, i),
  33278. this
  33279. }
  33280. ,
  33281. n.prototype.removeListener = function(e, t) {
  33282. var i, n, o, s;
  33283. if (!r(t))
  33284. throw TypeError("listener must be a function");
  33285. if (!this._events || !this._events[e])
  33286. return this;
  33287. if (i = this._events[e],
  33288. o = i.length,
  33289. n = -1,
  33290. i === t || r(i.listener) && i.listener === t)
  33291. delete this._events[e],
  33292. this._events.removeListener && this.emit("removeListener", e, t);
  33293. else if (a(i)) {
  33294. for (s = o; s-- > 0; )
  33295. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33296. n = s;
  33297. break
  33298. }
  33299. if (n < 0)
  33300. return this;
  33301. 1 === i.length ? (i.length = 0,
  33302. delete this._events[e]) : i.splice(n, 1),
  33303. this._events.removeListener && this.emit("removeListener", e, t)
  33304. }
  33305. return this
  33306. }
  33307. ,
  33308. n.prototype.removeAllListeners = function(e) {
  33309. var t, i;
  33310. if (!this._events)
  33311. return this;
  33312. if (!this._events.removeListener)
  33313. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33314. this;
  33315. if (0 === arguments.length) {
  33316. for (t in this._events)
  33317. "removeListener" !== t && this.removeAllListeners(t);
  33318. return this.removeAllListeners("removeListener"),
  33319. this._events = {},
  33320. this
  33321. }
  33322. if (i = this._events[e],
  33323. r(i))
  33324. this.removeListener(e, i);
  33325. else if (i)
  33326. for (; i.length; )
  33327. this.removeListener(e, i[i.length - 1]);
  33328. return delete this._events[e],
  33329. this
  33330. }
  33331. ,
  33332. n.prototype.listeners = function(e) {
  33333. var t;
  33334. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33335. }
  33336. ,
  33337. n.prototype.listenerCount = function(e) {
  33338. if (this._events) {
  33339. var t = this._events[e];
  33340. if (r(t))
  33341. return 1;
  33342. if (t)
  33343. return t.length
  33344. }
  33345. return 0
  33346. }
  33347. ,
  33348. n.listenerCount = function(e, t) {
  33349. return e.listenerCount(t)
  33350. }
  33351. }
  33352. , {}],
  33353. 203: [function(e, t, i) {
  33354. function n() {
  33355. throw new Error("setTimeout has not been defined")
  33356. }
  33357. function r() {
  33358. throw new Error("clearTimeout has not been defined")
  33359. }
  33360. function o(e) {
  33361. if (u === setTimeout)
  33362. return setTimeout(e, 0);
  33363. if ((u === n || !u) && setTimeout)
  33364. return u = setTimeout,
  33365. setTimeout(e, 0);
  33366. try {
  33367. return u(e, 0)
  33368. } catch (t) {
  33369. try {
  33370. return u.call(null, e, 0)
  33371. } catch (t) {
  33372. return u.call(this, e, 0)
  33373. }
  33374. }
  33375. }
  33376. function a(e) {
  33377. if (d === clearTimeout)
  33378. return clearTimeout(e);
  33379. if ((d === r || !d) && clearTimeout)
  33380. return d = clearTimeout,
  33381. clearTimeout(e);
  33382. try {
  33383. return d(e)
  33384. } catch (t) {
  33385. try {
  33386. return d.call(null, e)
  33387. } catch (t) {
  33388. return d.call(this, e)
  33389. }
  33390. }
  33391. }
  33392. function s() {
  33393. m && f && (m = !1,
  33394. f.length ? g = f.concat(g) : v = -1,
  33395. g.length && l())
  33396. }
  33397. function l() {
  33398. if (!m) {
  33399. var e = o(s);
  33400. m = !0;
  33401. for (var t = g.length; t; ) {
  33402. for (f = g,
  33403. g = []; ++v < t; )
  33404. f && f[v].run();
  33405. v = -1,
  33406. t = g.length
  33407. }
  33408. f = null,
  33409. m = !1,
  33410. a(e)
  33411. }
  33412. }
  33413. function c(e, t) {
  33414. this.fun = e,
  33415. this.array = t
  33416. }
  33417. function h() {}
  33418. var u, d, p = t.exports = {};
  33419. !function() {
  33420. try {
  33421. u = "function" == typeof setTimeout ? setTimeout : n
  33422. } catch (e) {
  33423. u = n
  33424. }
  33425. try {
  33426. d = "function" == typeof clearTimeout ? clearTimeout : r
  33427. } catch (e) {
  33428. d = r
  33429. }
  33430. }();
  33431. var f, g = [], m = !1, v = -1;
  33432. p.nextTick = function(e) {
  33433. var t = new Array(arguments.length - 1);
  33434. if (arguments.length > 1)
  33435. for (var i = 1; i < arguments.length; i++)
  33436. t[i - 1] = arguments[i];
  33437. g.push(new c(e,t)),
  33438. 1 !== g.length || m || o(l)
  33439. }
  33440. ,
  33441. c.prototype.run = function() {
  33442. this.fun.apply(null, this.array)
  33443. }
  33444. ,
  33445. p.title = "browser",
  33446. p.browser = !0,
  33447. p.env = {},
  33448. p.argv = [],
  33449. p.version = "",
  33450. p.versions = {},
  33451. p.on = h,
  33452. p.addListener = h,
  33453. p.once = h,
  33454. p.off = h,
  33455. p.removeListener = h,
  33456. p.removeAllListeners = h,
  33457. p.emit = h,
  33458. p.binding = function(e) {
  33459. throw new Error("process.binding is not supported")
  33460. }
  33461. ,
  33462. p.cwd = function() {
  33463. return "/"
  33464. }
  33465. ,
  33466. p.chdir = function(e) {
  33467. throw new Error("process.chdir is not supported")
  33468. }
  33469. ,
  33470. p.umask = function() {
  33471. return 0
  33472. }
  33473. }
  33474. , {}],
  33475. 204: [function(e, t, i) {
  33476. (function(e) {
  33477. !function(n) {
  33478. function r(e) {
  33479. throw new RangeError(L[e])
  33480. }
  33481. function o(e, t) {
  33482. for (var i = e.length, n = []; i--; )
  33483. n[i] = t(e[i]);
  33484. return n
  33485. }
  33486. function a(e, t) {
  33487. var i = e.split("@")
  33488. , n = "";
  33489. i.length > 1 && (n = i[0] + "@",
  33490. e = i[1]),
  33491. e = e.replace(O, ".");
  33492. var r = e.split(".")
  33493. , a = o(r, t).join(".");
  33494. return n + a
  33495. }
  33496. function s(e) {
  33497. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33498. t = e.charCodeAt(r++),
  33499. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33500. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33501. r--)) : n.push(t);
  33502. return n
  33503. }
  33504. function l(e) {
  33505. return o(e, function(e) {
  33506. var t = "";
  33507. return e > 65535 && (e -= 65536,
  33508. t += B(e >>> 10 & 1023 | 55296),
  33509. e = 56320 | 1023 & e),
  33510. t += B(e)
  33511. }).join("")
  33512. }
  33513. function c(e) {
  33514. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33515. }
  33516. function h(e, t) {
  33517. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33518. }
  33519. function u(e, t, i) {
  33520. var n = 0;
  33521. for (e = i ? N(e / T) : e >> 1,
  33522. e += N(e / t); e > D * w >> 1; n += E)
  33523. e = N(e / D);
  33524. return N(n + (D + 1) * e / (e + _))
  33525. }
  33526. function d(e) {
  33527. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33528. for (i = e.lastIndexOf(M),
  33529. i < 0 && (i = 0),
  33530. n = 0; n < i; ++n)
  33531. e.charCodeAt(n) >= 128 && r("not-basic"),
  33532. g.push(e.charCodeAt(n));
  33533. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33534. for (a = v,
  33535. s = 1,
  33536. h = E; o >= m && r("invalid-input"),
  33537. d = c(e.charCodeAt(o++)),
  33538. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33539. v += d * s,
  33540. p = h <= y ? b : h >= y + w ? w : h - y,
  33541. !(d < p); h += E)
  33542. f = E - p,
  33543. s > N(I / f) && r("overflow"),
  33544. s *= f;
  33545. t = g.length + 1,
  33546. y = u(v - a, t, 0 == a),
  33547. N(v / t) > I - A && r("overflow"),
  33548. A += N(v / t),
  33549. v %= t,
  33550. g.splice(v++, 0, A)
  33551. }
  33552. return l(g)
  33553. }
  33554. function p(e) {
  33555. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33556. for (e = s(e),
  33557. m = e.length,
  33558. t = S,
  33559. i = 0,
  33560. a = x,
  33561. l = 0; l < m; ++l)
  33562. g = e[l],
  33563. g < 128 && C.push(B(g));
  33564. for (n = o = C.length,
  33565. o && C.push(M); n < m; ) {
  33566. for (c = I,
  33567. l = 0; l < m; ++l)
  33568. g = e[l],
  33569. g >= t && g < c && (c = g);
  33570. for (v = n + 1,
  33571. c - t > N((I - i) / v) && r("overflow"),
  33572. i += (c - t) * v,
  33573. t = c,
  33574. l = 0; l < m; ++l)
  33575. if (g = e[l],
  33576. g < t && ++i > I && r("overflow"),
  33577. g == t) {
  33578. for (d = i,
  33579. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33580. !(d < f); p += E)
  33581. y = d - f,
  33582. A = E - f,
  33583. C.push(B(h(f + y % A, 0))),
  33584. d = N(y / A);
  33585. C.push(B(h(d, 0))),
  33586. a = u(i, v, n == o),
  33587. i = 0,
  33588. ++n
  33589. }
  33590. ++i,
  33591. ++t
  33592. }
  33593. return C.join("")
  33594. }
  33595. function f(e) {
  33596. return a(e, function(e) {
  33597. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33598. })
  33599. }
  33600. function g(e) {
  33601. return a(e, function(e) {
  33602. return P.test(e) ? "xn--" + p(e) : e
  33603. })
  33604. }
  33605. var m = "object" == typeof i && i && !i.nodeType && i
  33606. , v = "object" == typeof t && t && !t.nodeType && t
  33607. , A = "object" == typeof e && e;
  33608. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33609. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33610. overflow: "Overflow: input needs wider integers to process",
  33611. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33612. "invalid-input": "Invalid input"
  33613. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33614. if (y = {
  33615. version: "1.4.1",
  33616. ucs2: {
  33617. decode: s,
  33618. encode: l
  33619. },
  33620. decode: d,
  33621. encode: p,
  33622. toASCII: g,
  33623. toUnicode: f
  33624. },
  33625. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33626. define("punycode", function() {
  33627. return y
  33628. });
  33629. else if (m && v)
  33630. if (t.exports == m)
  33631. v.exports = y;
  33632. else
  33633. for (C in y)
  33634. y.hasOwnProperty(C) && (m[C] = y[C]);
  33635. else
  33636. n.punycode = y
  33637. }(this)
  33638. }
  33639. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33640. }
  33641. , {}],
  33642. 205: [function(e, t, i) {
  33643. "use strict";
  33644. function n(e, t) {
  33645. return Object.prototype.hasOwnProperty.call(e, t)
  33646. }
  33647. t.exports = function(e, t, i, o) {
  33648. t = t || "&",
  33649. i = i || "=";
  33650. var a = {};
  33651. if ("string" != typeof e || 0 === e.length)
  33652. return a;
  33653. var s = /\+/g;
  33654. e = e.split(t);
  33655. var l = 1e3;
  33656. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33657. var c = e.length;
  33658. l > 0 && c > l && (c = l);
  33659. for (var h = 0; h < c; ++h) {
  33660. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33661. m >= 0 ? (u = g.substr(0, m),
  33662. d = g.substr(m + 1)) : (u = g,
  33663. d = ""),
  33664. p = decodeURIComponent(u),
  33665. f = decodeURIComponent(d),
  33666. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33667. }
  33668. return a
  33669. }
  33670. ;
  33671. var r = Array.isArray || function(e) {
  33672. return "[object Array]" === Object.prototype.toString.call(e)
  33673. }
  33674. }
  33675. , {}],
  33676. 206: [function(e, t, i) {
  33677. "use strict";
  33678. function n(e, t) {
  33679. if (e.map)
  33680. return e.map(t);
  33681. for (var i = [], n = 0; n < e.length; n++)
  33682. i.push(t(e[n], n));
  33683. return i
  33684. }
  33685. var r = function(e) {
  33686. switch (typeof e) {
  33687. case "string":
  33688. return e;
  33689. case "boolean":
  33690. return e ? "true" : "false";
  33691. case "number":
  33692. return isFinite(e) ? e : "";
  33693. default:
  33694. return ""
  33695. }
  33696. };
  33697. t.exports = function(e, t, i, s) {
  33698. return t = t || "&",
  33699. i = i || "=",
  33700. null === e && (e = void 0),
  33701. "object" == typeof e ? n(a(e), function(a) {
  33702. var s = encodeURIComponent(r(a)) + i;
  33703. return o(e[a]) ? n(e[a], function(e) {
  33704. return s + encodeURIComponent(r(e))
  33705. }).join(t) : s + encodeURIComponent(r(e[a]))
  33706. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33707. }
  33708. ;
  33709. var o = Array.isArray || function(e) {
  33710. return "[object Array]" === Object.prototype.toString.call(e)
  33711. }
  33712. , a = Object.keys || function(e) {
  33713. var t = [];
  33714. for (var i in e)
  33715. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33716. return t
  33717. }
  33718. }
  33719. , {}],
  33720. 207: [function(e, t, i) {
  33721. "use strict";
  33722. i.decode = i.parse = e("./decode"),
  33723. i.encode = i.stringify = e("./encode")
  33724. }
  33725. , {
  33726. "./decode": 205,
  33727. "./encode": 206
  33728. }],
  33729. 208: [function(e, t, i) {
  33730. "use strict";
  33731. function n() {
  33732. this.protocol = null,
  33733. this.slashes = null,
  33734. this.auth = null,
  33735. this.host = null,
  33736. this.port = null,
  33737. this.hostname = null,
  33738. this.hash = null,
  33739. this.search = null,
  33740. this.query = null,
  33741. this.pathname = null,
  33742. this.path = null,
  33743. this.href = null
  33744. }
  33745. function r(e, t, i) {
  33746. if (e && c.isObject(e) && e instanceof n)
  33747. return e;
  33748. var r = new n;
  33749. return r.parse(e, t, i),
  33750. r
  33751. }
  33752. function o(e) {
  33753. return c.isString(e) && (e = r(e)),
  33754. e instanceof n ? e.format() : n.prototype.format.call(e)
  33755. }
  33756. function a(e, t) {
  33757. return r(e, !1, !0).resolve(t)
  33758. }
  33759. function s(e, t) {
  33760. return e ? r(e, !1, !0).resolveObject(t) : t
  33761. }
  33762. var l = e("punycode")
  33763. , c = e("./util");
  33764. i.parse = r,
  33765. i.resolve = a,
  33766. i.resolveObject = s,
  33767. i.format = o,
  33768. i.Url = n;
  33769. var h = /^([a-z0-9.+-]+:)/i
  33770. , u = /:[0-9]*$/
  33771. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33772. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33773. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33774. , g = ["'"].concat(f)
  33775. , m = ["%", "/", "?", ";", "#"].concat(g)
  33776. , v = ["/", "?", "#"]
  33777. , A = 255
  33778. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33779. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33780. , I = {
  33781. javascript: !0,
  33782. "javascript:": !0
  33783. }
  33784. , E = {
  33785. javascript: !0,
  33786. "javascript:": !0
  33787. }
  33788. , b = {
  33789. http: !0,
  33790. https: !0,
  33791. ftp: !0,
  33792. gopher: !0,
  33793. file: !0,
  33794. "http:": !0,
  33795. "https:": !0,
  33796. "ftp:": !0,
  33797. "gopher:": !0,
  33798. "file:": !0
  33799. }
  33800. , w = e("querystring");
  33801. n.prototype.parse = function(e, t, i) {
  33802. if (!c.isString(e))
  33803. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33804. var n = e.indexOf("?")
  33805. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33806. , o = e.split(r)
  33807. , a = /\\/g;
  33808. o[0] = o[0].replace(a, "/"),
  33809. e = o.join(r);
  33810. var s = e;
  33811. if (s = s.trim(),
  33812. !i && 1 === e.split("#").length) {
  33813. var u = d.exec(s);
  33814. if (u)
  33815. return this.path = s,
  33816. this.href = s,
  33817. this.pathname = u[1],
  33818. u[2] ? (this.search = u[2],
  33819. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33820. this.query = {}),
  33821. this
  33822. }
  33823. var p = h.exec(s);
  33824. if (p) {
  33825. p = p[0];
  33826. var f = p.toLowerCase();
  33827. this.protocol = f,
  33828. s = s.substr(p.length)
  33829. }
  33830. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33831. var _ = "//" === s.substr(0, 2);
  33832. !_ || p && E[p] || (s = s.substr(2),
  33833. this.slashes = !0)
  33834. }
  33835. if (!E[p] && (_ || p && !b[p])) {
  33836. for (var T = -1, x = 0; x < v.length; x++) {
  33837. var S = s.indexOf(v[x]);
  33838. S !== -1 && (T === -1 || S < T) && (T = S)
  33839. }
  33840. var M, R;
  33841. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33842. R !== -1 && (M = s.slice(0, R),
  33843. s = s.slice(R + 1),
  33844. this.auth = decodeURIComponent(M)),
  33845. T = -1;
  33846. for (var x = 0; x < m.length; x++) {
  33847. var S = s.indexOf(m[x]);
  33848. S !== -1 && (T === -1 || S < T) && (T = S)
  33849. }
  33850. T === -1 && (T = s.length),
  33851. this.host = s.slice(0, T),
  33852. s = s.slice(T),
  33853. this.parseHost(),
  33854. this.hostname = this.hostname || "";
  33855. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33856. if (!P)
  33857. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33858. var D = O[x];
  33859. if (D && !D.match(y)) {
  33860. for (var N = "", B = 0, F = D.length; B < F; B++)
  33861. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33862. if (!N.match(y)) {
  33863. var V = O.slice(0, x)
  33864. , U = O.slice(x + 1)
  33865. , k = D.match(C);
  33866. k && (V.push(k[1]),
  33867. U.unshift(k[2])),
  33868. U.length && (s = "/" + U.join(".") + s),
  33869. this.hostname = V.join(".");
  33870. break
  33871. }
  33872. }
  33873. }
  33874. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33875. P || (this.hostname = l.toASCII(this.hostname));
  33876. var H = this.port ? ":" + this.port : ""
  33877. , G = this.hostname || "";
  33878. this.host = G + H,
  33879. this.href += this.host,
  33880. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33881. "/" !== s[0] && (s = "/" + s))
  33882. }
  33883. if (!I[f])
  33884. for (var x = 0, L = g.length; x < L; x++) {
  33885. var z = g[x];
  33886. if (s.indexOf(z) !== -1) {
  33887. var W = encodeURIComponent(z);
  33888. W === z && (W = escape(z)),
  33889. s = s.split(z).join(W)
  33890. }
  33891. }
  33892. var j = s.indexOf("#");
  33893. j !== -1 && (this.hash = s.substr(j),
  33894. s = s.slice(0, j));
  33895. var Y = s.indexOf("?");
  33896. if (Y !== -1 ? (this.search = s.substr(Y),
  33897. this.query = s.substr(Y + 1),
  33898. t && (this.query = w.parse(this.query)),
  33899. s = s.slice(0, Y)) : t && (this.search = "",
  33900. this.query = {}),
  33901. s && (this.pathname = s),
  33902. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33903. this.pathname || this.search) {
  33904. var H = this.pathname || ""
  33905. , X = this.search || "";
  33906. this.path = H + X
  33907. }
  33908. return this.href = this.format(),
  33909. this
  33910. }
  33911. ,
  33912. n.prototype.format = function() {
  33913. var e = this.auth || "";
  33914. e && (e = encodeURIComponent(e),
  33915. e = e.replace(/%3A/i, ":"),
  33916. e += "@");
  33917. var t = this.protocol || ""
  33918. , i = this.pathname || ""
  33919. , n = this.hash || ""
  33920. , r = !1
  33921. , o = "";
  33922. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33923. this.port && (r += ":" + this.port)),
  33924. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33925. var a = this.search || o && "?" + o || "";
  33926. return t && ":" !== t.substr(-1) && (t += ":"),
  33927. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33928. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33929. n && "#" !== n.charAt(0) && (n = "#" + n),
  33930. a && "?" !== a.charAt(0) && (a = "?" + a),
  33931. i = i.replace(/[?#]/g, function(e) {
  33932. return encodeURIComponent(e)
  33933. }),
  33934. a = a.replace("#", "%23"),
  33935. t + r + i + a + n
  33936. }
  33937. ,
  33938. n.prototype.resolve = function(e) {
  33939. return this.resolveObject(r(e, !1, !0)).format()
  33940. }
  33941. ,
  33942. n.prototype.resolveObject = function(e) {
  33943. if (c.isString(e)) {
  33944. var t = new n;
  33945. t.parse(e, !1, !0),
  33946. e = t
  33947. }
  33948. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33949. var a = r[o];
  33950. i[a] = this[a]
  33951. }
  33952. if (i.hash = e.hash,
  33953. "" === e.href)
  33954. return i.href = i.format(),
  33955. i;
  33956. if (e.slashes && !e.protocol) {
  33957. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33958. var h = s[l];
  33959. "protocol" !== h && (i[h] = e[h])
  33960. }
  33961. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33962. i.href = i.format(),
  33963. i
  33964. }
  33965. if (e.protocol && e.protocol !== i.protocol) {
  33966. if (!b[e.protocol]) {
  33967. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33968. var p = u[d];
  33969. i[p] = e[p]
  33970. }
  33971. return i.href = i.format(),
  33972. i
  33973. }
  33974. if (i.protocol = e.protocol,
  33975. e.host || E[e.protocol])
  33976. i.pathname = e.pathname;
  33977. else {
  33978. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33979. ;
  33980. e.host || (e.host = ""),
  33981. e.hostname || (e.hostname = ""),
  33982. "" !== f[0] && f.unshift(""),
  33983. f.length < 2 && f.unshift(""),
  33984. i.pathname = f.join("/")
  33985. }
  33986. if (i.search = e.search,
  33987. i.query = e.query,
  33988. i.host = e.host || "",
  33989. i.auth = e.auth,
  33990. i.hostname = e.hostname || e.host,
  33991. i.port = e.port,
  33992. i.pathname || i.search) {
  33993. var g = i.pathname || ""
  33994. , m = i.search || "";
  33995. i.path = g + m
  33996. }
  33997. return i.slashes = i.slashes || e.slashes,
  33998. i.href = i.format(),
  33999. i
  34000. }
  34001. var v = i.pathname && "/" === i.pathname.charAt(0)
  34002. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  34003. , y = A || v || i.host && e.pathname
  34004. , C = y
  34005. , I = i.pathname && i.pathname.split("/") || []
  34006. , f = e.pathname && e.pathname.split("/") || []
  34007. , w = i.protocol && !b[i.protocol];
  34008. if (w && (i.hostname = "",
  34009. i.port = null,
  34010. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  34011. i.host = "",
  34012. e.protocol && (e.hostname = null,
  34013. e.port = null,
  34014. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  34015. e.host = null),
  34016. y = y && ("" === f[0] || "" === I[0])),
  34017. A)
  34018. i.host = e.host || "" === e.host ? e.host : i.host,
  34019. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  34020. i.search = e.search,
  34021. i.query = e.query,
  34022. I = f;
  34023. else if (f.length)
  34024. I || (I = []),
  34025. I.pop(),
  34026. I = I.concat(f),
  34027. i.search = e.search,
  34028. i.query = e.query;
  34029. else if (!c.isNullOrUndefined(e.search)) {
  34030. if (w) {
  34031. i.hostname = i.host = I.shift();
  34032. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34033. _ && (i.auth = _.shift(),
  34034. i.host = i.hostname = _.shift())
  34035. }
  34036. return i.search = e.search,
  34037. i.query = e.query,
  34038. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34039. i.href = i.format(),
  34040. i
  34041. }
  34042. if (!I.length)
  34043. return i.pathname = null,
  34044. i.search ? i.path = "/" + i.search : i.path = null,
  34045. i.href = i.format(),
  34046. i;
  34047. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  34048. T = I[M],
  34049. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  34050. S++) : S && (I.splice(M, 1),
  34051. S--);
  34052. if (!y && !C)
  34053. for (; S--; S)
  34054. I.unshift("..");
  34055. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  34056. x && "/" !== I.join("/").substr(-1) && I.push("");
  34057. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  34058. if (w) {
  34059. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  34060. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34061. _ && (i.auth = _.shift(),
  34062. i.host = i.hostname = _.shift())
  34063. }
  34064. return y = y || i.host && I.length,
  34065. y && !R && I.unshift(""),
  34066. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  34067. i.path = null),
  34068. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34069. i.auth = e.auth || i.auth,
  34070. i.slashes = i.slashes || e.slashes,
  34071. i.href = i.format(),
  34072. i
  34073. }
  34074. ,
  34075. n.prototype.parseHost = function() {
  34076. var e = this.host
  34077. , t = u.exec(e);
  34078. t && (t = t[0],
  34079. ":" !== t && (this.port = t.substr(1)),
  34080. e = e.substr(0, e.length - t.length)),
  34081. e && (this.hostname = e)
  34082. }
  34083. }
  34084. , {
  34085. "./util": 209,
  34086. punycode: 204,
  34087. querystring: 207
  34088. }],
  34089. 209: [function(e, t, i) {
  34090. "use strict";
  34091. t.exports = {
  34092. isString: function(e) {
  34093. return "string" == typeof e
  34094. },
  34095. isObject: function(e) {
  34096. return "object" == typeof e && null !== e
  34097. },
  34098. isNull: function(e) {
  34099. return null === e
  34100. },
  34101. isNullOrUndefined: function(e) {
  34102. return null == e
  34103. }
  34104. }
  34105. }
  34106. , {}],
  34107. 210: [function(e, t, i) {
  34108. "use strict";
  34109. function n(e) {
  34110. return l + e
  34111. }
  34112. function r(e) {
  34113. return e.substring(l.length)
  34114. }
  34115. function o(e, t) {
  34116. for (var i in t)
  34117. Object.defineProperty(e, i, {
  34118. value: t[i],
  34119. configurable: !0,
  34120. writable: !0
  34121. })
  34122. }
  34123. function a(e) {
  34124. if ("string" != typeof e)
  34125. throw new TypeError("key must be a string.")
  34126. }
  34127. var s = Object.prototype.hasOwnProperty
  34128. , l = "~";
  34129. t.exports = function(e) {
  34130. var t = Object.create(null)
  34131. , i = 0
  34132. , l = {};
  34133. return o(l, {
  34134. get: function(e, i) {
  34135. a(e);
  34136. var r = n(e);
  34137. return r in t ? t[r] : i
  34138. },
  34139. set: function(e, r) {
  34140. a(e);
  34141. var o = n(e);
  34142. return o in t || ++i,
  34143. t[o] = r
  34144. },
  34145. has: function(e) {
  34146. return a(e),
  34147. n(e)in t
  34148. },
  34149. delete: function(e) {
  34150. a(e);
  34151. var r = n(e);
  34152. return r in t && (--i,
  34153. delete t[r],
  34154. !0)
  34155. },
  34156. clear: function() {
  34157. t = Object.create(null),
  34158. i = 0
  34159. },
  34160. forEach: function(e, i) {
  34161. if ("function" != typeof e)
  34162. throw new TypeError("`callback` must be a function");
  34163. for (var n in t)
  34164. if (s.call(t, n)) {
  34165. var o = r(n)
  34166. , a = t[n];
  34167. e.call(i, a, o, l)
  34168. }
  34169. }
  34170. }),
  34171. Object.defineProperty(l, "size", {
  34172. get: function() {
  34173. return i
  34174. },
  34175. configurable: !0
  34176. }),
  34177. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34178. l.set(t, e[t])
  34179. }),
  34180. l
  34181. }
  34182. }
  34183. , {}],
  34184. 211: [function(e, t, i) {
  34185. t.exports = e("./lib/heap")
  34186. }
  34187. , {
  34188. "./lib/heap": 212
  34189. }],
  34190. 212: [function(e, t, i) {
  34191. (function() {
  34192. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34193. r = Math.floor,
  34194. u = Math.min,
  34195. n = function(e, t) {
  34196. return e < t ? -1 : e > t ? 1 : 0
  34197. }
  34198. ,
  34199. h = function(e, t, i, o, a) {
  34200. var s;
  34201. if (null == i && (i = 0),
  34202. null == a && (a = n),
  34203. i < 0)
  34204. throw new Error("lo must be non-negative");
  34205. for (null == o && (o = e.length); i < o; )
  34206. s = r((i + o) / 2),
  34207. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34208. return [].splice.apply(e, [i, i - i].concat(t)),
  34209. t
  34210. }
  34211. ,
  34212. s = function(e, t, i) {
  34213. return null == i && (i = n),
  34214. e.push(t),
  34215. g(e, 0, e.length - 1, i)
  34216. }
  34217. ,
  34218. a = function(e, t) {
  34219. var i, r;
  34220. return null == t && (t = n),
  34221. i = e.pop(),
  34222. e.length ? (r = e[0],
  34223. e[0] = i,
  34224. m(e, 0, t)) : r = i,
  34225. r
  34226. }
  34227. ,
  34228. c = function(e, t, i) {
  34229. var r;
  34230. return null == i && (i = n),
  34231. r = e[0],
  34232. e[0] = t,
  34233. m(e, 0, i),
  34234. r
  34235. }
  34236. ,
  34237. l = function(e, t, i) {
  34238. var r;
  34239. return null == i && (i = n),
  34240. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34241. t = r[0],
  34242. e[0] = r[1],
  34243. m(e, 0, i)),
  34244. t
  34245. }
  34246. ,
  34247. o = function(e, t) {
  34248. var i, o, a, s, l, c;
  34249. for (null == t && (t = n),
  34250. s = function() {
  34251. c = [];
  34252. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34253. c.push(t);
  34254. return c
  34255. }
  34256. .apply(this).reverse(),
  34257. l = [],
  34258. o = 0,
  34259. a = s.length; o < a; o++)
  34260. i = s[o],
  34261. l.push(m(e, i, t));
  34262. return l
  34263. }
  34264. ,
  34265. f = function(e, t, i) {
  34266. var r;
  34267. if (null == i && (i = n),
  34268. r = e.indexOf(t),
  34269. r !== -1)
  34270. return g(e, 0, r, i),
  34271. m(e, r, i)
  34272. }
  34273. ,
  34274. d = function(e, t, i) {
  34275. var r, a, s, c, h;
  34276. if (null == i && (i = n),
  34277. a = e.slice(0, t),
  34278. !a.length)
  34279. return a;
  34280. for (o(a, i),
  34281. h = e.slice(t),
  34282. s = 0,
  34283. c = h.length; s < c; s++)
  34284. r = h[s],
  34285. l(a, r, i);
  34286. return a.sort(i).reverse()
  34287. }
  34288. ,
  34289. p = function(e, t, i) {
  34290. var r, s, l, c, d, p, f, g, m, v;
  34291. if (null == i && (i = n),
  34292. 10 * t <= e.length) {
  34293. if (c = e.slice(0, t).sort(i),
  34294. !c.length)
  34295. return c;
  34296. for (l = c[c.length - 1],
  34297. g = e.slice(t),
  34298. d = 0,
  34299. f = g.length; d < f; d++)
  34300. r = g[d],
  34301. i(r, l) < 0 && (h(c, r, 0, null, i),
  34302. c.pop(),
  34303. l = c[c.length - 1]);
  34304. return c
  34305. }
  34306. for (o(e, i),
  34307. v = [],
  34308. s = p = 0,
  34309. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34310. v.push(a(e, i));
  34311. return v
  34312. }
  34313. ,
  34314. g = function(e, t, i, r) {
  34315. var o, a, s;
  34316. for (null == r && (r = n),
  34317. o = e[i]; i > t && (s = i - 1 >> 1,
  34318. a = e[s],
  34319. r(o, a) < 0); )
  34320. e[i] = a,
  34321. i = s;
  34322. return e[i] = o
  34323. }
  34324. ,
  34325. m = function(e, t, i) {
  34326. var r, o, a, s, l;
  34327. for (null == i && (i = n),
  34328. o = e.length,
  34329. l = t,
  34330. a = e[t],
  34331. r = 2 * t + 1; r < o; )
  34332. s = r + 1,
  34333. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34334. e[t] = e[r],
  34335. t = r,
  34336. r = 2 * t + 1;
  34337. return e[t] = a,
  34338. g(e, l, t, i)
  34339. }
  34340. ,
  34341. e = function() {
  34342. function e(e) {
  34343. this.cmp = null != e ? e : n,
  34344. this.nodes = []
  34345. }
  34346. return e.push = s,
  34347. e.pop = a,
  34348. e.replace = c,
  34349. e.pushpop = l,
  34350. e.heapify = o,
  34351. e.updateItem = f,
  34352. e.nlargest = d,
  34353. e.nsmallest = p,
  34354. e.prototype.push = function(e) {
  34355. return s(this.nodes, e, this.cmp)
  34356. }
  34357. ,
  34358. e.prototype.pop = function() {
  34359. return a(this.nodes, this.cmp)
  34360. }
  34361. ,
  34362. e.prototype.peek = function() {
  34363. return this.nodes[0]
  34364. }
  34365. ,
  34366. e.prototype.contains = function(e) {
  34367. return this.nodes.indexOf(e) !== -1
  34368. }
  34369. ,
  34370. e.prototype.replace = function(e) {
  34371. return c(this.nodes, e, this.cmp)
  34372. }
  34373. ,
  34374. e.prototype.pushpop = function(e) {
  34375. return l(this.nodes, e, this.cmp)
  34376. }
  34377. ,
  34378. e.prototype.heapify = function() {
  34379. return o(this.nodes, this.cmp)
  34380. }
  34381. ,
  34382. e.prototype.updateItem = function(e) {
  34383. return f(this.nodes, e, this.cmp)
  34384. }
  34385. ,
  34386. e.prototype.clear = function() {
  34387. return this.nodes = []
  34388. }
  34389. ,
  34390. e.prototype.empty = function() {
  34391. return 0 === this.nodes.length
  34392. }
  34393. ,
  34394. e.prototype.size = function() {
  34395. return this.nodes.length
  34396. }
  34397. ,
  34398. e.prototype.clone = function() {
  34399. var t;
  34400. return t = new e,
  34401. t.nodes = this.nodes.slice(0),
  34402. t
  34403. }
  34404. ,
  34405. e.prototype.toArray = function() {
  34406. return this.nodes.slice(0)
  34407. }
  34408. ,
  34409. e.prototype.insert = e.prototype.push,
  34410. e.prototype.top = e.prototype.peek,
  34411. e.prototype.front = e.prototype.peek,
  34412. e.prototype.has = e.prototype.contains,
  34413. e.prototype.copy = e.prototype.clone,
  34414. e
  34415. }(),
  34416. function(e, n) {
  34417. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34418. }(this, function() {
  34419. return e
  34420. })
  34421. }
  34422. ).call(this)
  34423. }
  34424. , {}],
  34425. 213: [function(e, t, i) {
  34426. !function(e) {
  34427. function i() {}
  34428. function n(e, t) {
  34429. return function() {
  34430. e.apply(t, arguments)
  34431. }
  34432. }
  34433. function r(e) {
  34434. if ("object" != typeof this)
  34435. throw new TypeError("Promises must be constructed via new");
  34436. if ("function" != typeof e)
  34437. throw new TypeError("not a function");
  34438. this._state = 0,
  34439. this._handled = !1,
  34440. this._value = void 0,
  34441. this._deferreds = [],
  34442. h(e, this)
  34443. }
  34444. function o(e, t) {
  34445. for (; 3 === e._state; )
  34446. e = e._value;
  34447. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34448. void r._immediateFn(function() {
  34449. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34450. if (null === i)
  34451. return void (1 === e._state ? a : s)(t.promise, e._value);
  34452. var n;
  34453. try {
  34454. n = i(e._value)
  34455. } catch (e) {
  34456. return void s(t.promise, e)
  34457. }
  34458. a(t.promise, n)
  34459. }))
  34460. }
  34461. function a(e, t) {
  34462. try {
  34463. if (t === e)
  34464. throw new TypeError("A promise cannot be resolved with itself.");
  34465. if (t && ("object" == typeof t || "function" == typeof t)) {
  34466. var i = t.then;
  34467. if (t instanceof r)
  34468. return e._state = 3,
  34469. e._value = t,
  34470. void l(e);
  34471. if ("function" == typeof i)
  34472. return void h(n(i, t), e)
  34473. }
  34474. e._state = 1,
  34475. e._value = t,
  34476. l(e)
  34477. } catch (t) {
  34478. s(e, t)
  34479. }
  34480. }
  34481. function s(e, t) {
  34482. e._state = 2,
  34483. e._value = t,
  34484. l(e)
  34485. }
  34486. function l(e) {
  34487. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34488. e._handled || r._unhandledRejectionFn(e._value)
  34489. });
  34490. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34491. o(e, e._deferreds[t]);
  34492. e._deferreds = null
  34493. }
  34494. function c(e, t, i) {
  34495. this.onFulfilled = "function" == typeof e ? e : null,
  34496. this.onRejected = "function" == typeof t ? t : null,
  34497. this.promise = i
  34498. }
  34499. function h(e, t) {
  34500. var i = !1;
  34501. try {
  34502. e(function(e) {
  34503. i || (i = !0,
  34504. a(t, e))
  34505. }, function(e) {
  34506. i || (i = !0,
  34507. s(t, e))
  34508. })
  34509. } catch (e) {
  34510. if (i)
  34511. return;
  34512. i = !0,
  34513. s(t, e)
  34514. }
  34515. }
  34516. var u = setTimeout;
  34517. r.prototype.catch = function(e) {
  34518. return this.then(null, e)
  34519. }
  34520. ,
  34521. r.prototype.then = function(e, t) {
  34522. var n = new this.constructor(i);
  34523. return o(this, new c(e,t,n)),
  34524. n
  34525. }
  34526. ,
  34527. r.all = function(e) {
  34528. var t = Array.prototype.slice.call(e);
  34529. return new r(function(e, i) {
  34530. function n(o, a) {
  34531. try {
  34532. if (a && ("object" == typeof a || "function" == typeof a)) {
  34533. var s = a.then;
  34534. if ("function" == typeof s)
  34535. return void s.call(a, function(e) {
  34536. n(o, e)
  34537. }, i)
  34538. }
  34539. t[o] = a,
  34540. 0 === --r && e(t)
  34541. } catch (e) {
  34542. i(e)
  34543. }
  34544. }
  34545. if (0 === t.length)
  34546. return e([]);
  34547. for (var r = t.length, o = 0; o < t.length; o++)
  34548. n(o, t[o])
  34549. }
  34550. )
  34551. }
  34552. ,
  34553. r.resolve = function(e) {
  34554. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34555. t(e)
  34556. }
  34557. )
  34558. }
  34559. ,
  34560. r.reject = function(e) {
  34561. return new r(function(t, i) {
  34562. i(e)
  34563. }
  34564. )
  34565. }
  34566. ,
  34567. r.race = function(e) {
  34568. return new r(function(t, i) {
  34569. for (var n = 0, r = e.length; n < r; n++)
  34570. e[n].then(t, i)
  34571. }
  34572. )
  34573. }
  34574. ,
  34575. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34576. setImmediate(e)
  34577. }
  34578. || function(e) {
  34579. u(e, 0)
  34580. }
  34581. ,
  34582. r._unhandledRejectionFn = function(e) {
  34583. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34584. }
  34585. ,
  34586. r._setImmediateFn = function(e) {
  34587. r._immediateFn = e
  34588. }
  34589. ,
  34590. r._setUnhandledRejectionFn = function(e) {
  34591. r._unhandledRejectionFn = e
  34592. }
  34593. ,
  34594. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34595. }(this)
  34596. }
  34597. , {}],
  34598. 214: [function(e, t, i) {
  34599. (function(i) {
  34600. !function(i, n) {
  34601. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34602. }(this, function(t, n) {
  34603. "use strict";
  34604. var r = {};
  34605. return r.ByteBuffer = t,
  34606. r.Long = t.Long || null,
  34607. r.VERSION = "5.0.1",
  34608. r.WIRE_TYPES = {},
  34609. r.WIRE_TYPES.VARINT = 0,
  34610. r.WIRE_TYPES.BITS64 = 1,
  34611. r.WIRE_TYPES.LDELIM = 2,
  34612. r.WIRE_TYPES.STARTGROUP = 3,
  34613. r.WIRE_TYPES.ENDGROUP = 4,
  34614. r.WIRE_TYPES.BITS32 = 5,
  34615. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34616. r.TYPES = {
  34617. int32: {
  34618. name: "int32",
  34619. wireType: r.WIRE_TYPES.VARINT,
  34620. defaultValue: 0
  34621. },
  34622. uint32: {
  34623. name: "uint32",
  34624. wireType: r.WIRE_TYPES.VARINT,
  34625. defaultValue: 0
  34626. },
  34627. sint32: {
  34628. name: "sint32",
  34629. wireType: r.WIRE_TYPES.VARINT,
  34630. defaultValue: 0
  34631. },
  34632. int64: {
  34633. name: "int64",
  34634. wireType: r.WIRE_TYPES.VARINT,
  34635. defaultValue: r.Long ? r.Long.ZERO : void 0
  34636. },
  34637. uint64: {
  34638. name: "uint64",
  34639. wireType: r.WIRE_TYPES.VARINT,
  34640. defaultValue: r.Long ? r.Long.UZERO : void 0
  34641. },
  34642. sint64: {
  34643. name: "sint64",
  34644. wireType: r.WIRE_TYPES.VARINT,
  34645. defaultValue: r.Long ? r.Long.ZERO : void 0
  34646. },
  34647. bool: {
  34648. name: "bool",
  34649. wireType: r.WIRE_TYPES.VARINT,
  34650. defaultValue: !1
  34651. },
  34652. double: {
  34653. name: "double",
  34654. wireType: r.WIRE_TYPES.BITS64,
  34655. defaultValue: 0
  34656. },
  34657. string: {
  34658. name: "string",
  34659. wireType: r.WIRE_TYPES.LDELIM,
  34660. defaultValue: ""
  34661. },
  34662. bytes: {
  34663. name: "bytes",
  34664. wireType: r.WIRE_TYPES.LDELIM,
  34665. defaultValue: null
  34666. },
  34667. fixed32: {
  34668. name: "fixed32",
  34669. wireType: r.WIRE_TYPES.BITS32,
  34670. defaultValue: 0
  34671. },
  34672. sfixed32: {
  34673. name: "sfixed32",
  34674. wireType: r.WIRE_TYPES.BITS32,
  34675. defaultValue: 0
  34676. },
  34677. fixed64: {
  34678. name: "fixed64",
  34679. wireType: r.WIRE_TYPES.BITS64,
  34680. defaultValue: r.Long ? r.Long.UZERO : void 0
  34681. },
  34682. sfixed64: {
  34683. name: "sfixed64",
  34684. wireType: r.WIRE_TYPES.BITS64,
  34685. defaultValue: r.Long ? r.Long.ZERO : void 0
  34686. },
  34687. float: {
  34688. name: "float",
  34689. wireType: r.WIRE_TYPES.BITS32,
  34690. defaultValue: 0
  34691. },
  34692. enum: {
  34693. name: "enum",
  34694. wireType: r.WIRE_TYPES.VARINT,
  34695. defaultValue: 0
  34696. },
  34697. message: {
  34698. name: "message",
  34699. wireType: r.WIRE_TYPES.LDELIM,
  34700. defaultValue: null
  34701. },
  34702. group: {
  34703. name: "group",
  34704. wireType: r.WIRE_TYPES.STARTGROUP,
  34705. defaultValue: null
  34706. }
  34707. },
  34708. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34709. r.ID_MIN = 1,
  34710. r.ID_MAX = 536870911,
  34711. r.convertFieldsToCamelCase = !1,
  34712. r.populateAccessors = !0,
  34713. r.populateDefaults = !0,
  34714. r.Util = function() {
  34715. var t = {};
  34716. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34717. t.XHR = function() {
  34718. for (var e = [function() {
  34719. return new XMLHttpRequest
  34720. }
  34721. , function() {
  34722. return new ActiveXObject("Msxml2.XMLHTTP")
  34723. }
  34724. , function() {
  34725. return new ActiveXObject("Msxml3.XMLHTTP")
  34726. }
  34727. , function() {
  34728. return new ActiveXObject("Microsoft.XMLHTTP")
  34729. }
  34730. ], t = null, i = 0; i < e.length; i++) {
  34731. try {
  34732. t = e[i]()
  34733. } catch (e) {
  34734. continue
  34735. }
  34736. break
  34737. }
  34738. if (!t)
  34739. throw Error("XMLHttpRequest is not supported");
  34740. return t
  34741. }
  34742. ,
  34743. t.fetch = function(i, n) {
  34744. if (n && "function" != typeof n && (n = null),
  34745. t.IS_NODE) {
  34746. var r = e("fs");
  34747. if (n)
  34748. r.readFile(i, function(e, t) {
  34749. n(e ? null : "" + t)
  34750. });
  34751. else
  34752. try {
  34753. return r.readFileSync(i)
  34754. } catch (e) {
  34755. return null
  34756. }
  34757. } else {
  34758. var o = t.XHR();
  34759. if (o.open("GET", i, !!n),
  34760. o.setRequestHeader("Accept", "text/plain"),
  34761. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34762. !n)
  34763. return o.send(null),
  34764. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34765. if (o.onreadystatechange = function() {
  34766. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34767. }
  34768. ,
  34769. 4 == o.readyState)
  34770. return;
  34771. o.send(null)
  34772. }
  34773. }
  34774. ,
  34775. t.toCamelCase = function(e) {
  34776. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34777. return t.toUpperCase()
  34778. })
  34779. }
  34780. ,
  34781. t
  34782. }(),
  34783. r.Lang = {
  34784. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34785. RULE: /^(?:required|optional|repeated|map)$/,
  34786. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34787. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34788. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34789. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34790. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34791. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34792. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34793. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34794. NUMBER_OCT: /^0[0-7]+$/,
  34795. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34796. BOOL: /^(?:true|false)$/i,
  34797. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34798. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34799. WHITESPACE: /\s/,
  34800. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34801. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34802. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34803. },
  34804. r.DotProto = function(e, t) {
  34805. function i(e, i) {
  34806. var n = -1
  34807. , r = 1;
  34808. if ("-" == e.charAt(0) && (r = -1,
  34809. e = e.substring(1)),
  34810. t.NUMBER_DEC.test(e))
  34811. n = parseInt(e);
  34812. else if (t.NUMBER_HEX.test(e))
  34813. n = parseInt(e.substring(2), 16);
  34814. else {
  34815. if (!t.NUMBER_OCT.test(e))
  34816. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34817. n = parseInt(e.substring(1), 8)
  34818. }
  34819. if (n = r * n | 0,
  34820. !i && n < 0)
  34821. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34822. return n
  34823. }
  34824. function n(e) {
  34825. var i = 1;
  34826. if ("-" == e.charAt(0) && (i = -1,
  34827. e = e.substring(1)),
  34828. t.NUMBER_DEC.test(e))
  34829. return i * parseInt(e, 10);
  34830. if (t.NUMBER_HEX.test(e))
  34831. return i * parseInt(e.substring(2), 16);
  34832. if (t.NUMBER_OCT.test(e))
  34833. return i * parseInt(e.substring(1), 8);
  34834. if ("inf" === e)
  34835. return i * (1 / 0);
  34836. if ("nan" === e)
  34837. return NaN;
  34838. if (t.NUMBER_FLT.test(e))
  34839. return i * parseFloat(e);
  34840. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34841. }
  34842. function r(e, t, i) {
  34843. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34844. e[t].push(i))
  34845. }
  34846. var o = {}
  34847. , a = function(e) {
  34848. this.source = e + "",
  34849. this.index = 0,
  34850. this.line = 1,
  34851. this.stack = [],
  34852. this._stringOpen = null
  34853. }
  34854. , s = a.prototype;
  34855. s._readString = function() {
  34856. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34857. e.lastIndex = this.index - 1;
  34858. var i = e.exec(this.source);
  34859. if (!i)
  34860. throw Error("unterminated string");
  34861. return this.index = e.lastIndex,
  34862. this.stack.push(this._stringOpen),
  34863. this._stringOpen = null,
  34864. i[1]
  34865. }
  34866. ,
  34867. s.next = function() {
  34868. if (this.stack.length > 0)
  34869. return this.stack.shift();
  34870. if (this.index >= this.source.length)
  34871. return null;
  34872. if (null !== this._stringOpen)
  34873. return this._readString();
  34874. var e, i, n;
  34875. do {
  34876. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34877. if ("\n" === n && ++this.line,
  34878. ++this.index === this.source.length)
  34879. return null;
  34880. if ("/" === this.source.charAt(this.index))
  34881. if (++this.index,
  34882. "/" === this.source.charAt(this.index)) {
  34883. for (; "\n" !== this.source.charAt(++this.index); )
  34884. if (this.index == this.source.length)
  34885. return null;
  34886. ++this.index,
  34887. ++this.line,
  34888. e = !0
  34889. } else {
  34890. if ("*" !== (n = this.source.charAt(this.index)))
  34891. return "/";
  34892. do {
  34893. if ("\n" === n && ++this.line,
  34894. ++this.index === this.source.length)
  34895. return null;
  34896. i = n,
  34897. n = this.source.charAt(this.index)
  34898. } while ("*" !== i || "/" !== n);++this.index,
  34899. e = !0
  34900. }
  34901. } while (e);if (this.index === this.source.length)
  34902. return null;
  34903. var r = this.index;
  34904. t.DELIM.lastIndex = 0;
  34905. var o = t.DELIM.test(this.source.charAt(r++));
  34906. if (!o)
  34907. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34908. ++r;
  34909. var a = this.source.substring(this.index, this.index = r);
  34910. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34911. a
  34912. }
  34913. ,
  34914. s.peek = function() {
  34915. if (0 === this.stack.length) {
  34916. var e = this.next();
  34917. if (null === e)
  34918. return null;
  34919. this.stack.push(e)
  34920. }
  34921. return this.stack[0]
  34922. }
  34923. ,
  34924. s.skip = function(e) {
  34925. var t = this.next();
  34926. if (t !== e)
  34927. throw Error("illegal '" + t + "', '" + e + "' expected")
  34928. }
  34929. ,
  34930. s.omit = function(e) {
  34931. return this.peek() === e && (this.next(),
  34932. !0)
  34933. }
  34934. ,
  34935. s.toString = function() {
  34936. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34937. }
  34938. ,
  34939. o.Tokenizer = a;
  34940. var l = function(e) {
  34941. this.tn = new a(e),
  34942. this.proto3 = !1
  34943. }
  34944. , c = l.prototype;
  34945. return c.parse = function() {
  34946. var e, i, n = {
  34947. name: "[ROOT]",
  34948. package: null,
  34949. messages: [],
  34950. enums: [],
  34951. imports: [],
  34952. options: {},
  34953. services: []
  34954. }, r = !0;
  34955. try {
  34956. for (; e = this.tn.next(); )
  34957. switch (e) {
  34958. case "package":
  34959. if (!r || null !== n.package)
  34960. throw Error("unexpected 'package'");
  34961. if (e = this.tn.next(),
  34962. !t.TYPEREF.test(e))
  34963. throw Error("illegal package name: " + e);
  34964. this.tn.skip(";"),
  34965. n.package = e;
  34966. break;
  34967. case "import":
  34968. if (!r)
  34969. throw Error("unexpected 'import'");
  34970. e = this.tn.peek(),
  34971. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34972. e = this._readString(),
  34973. this.tn.skip(";"),
  34974. i || n.imports.push(e);
  34975. break;
  34976. case "syntax":
  34977. if (!r)
  34978. throw Error("unexpected 'syntax'");
  34979. this.tn.skip("="),
  34980. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34981. this.tn.skip(";");
  34982. break;
  34983. case "message":
  34984. this._parseMessage(n, null),
  34985. r = !1;
  34986. break;
  34987. case "enum":
  34988. this._parseEnum(n),
  34989. r = !1;
  34990. break;
  34991. case "option":
  34992. this._parseOption(n);
  34993. break;
  34994. case "service":
  34995. this._parseService(n);
  34996. break;
  34997. case "extend":
  34998. this._parseExtend(n);
  34999. break;
  35000. default:
  35001. throw Error("unexpected '" + e + "'")
  35002. }
  35003. } catch (e) {
  35004. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  35005. e
  35006. }
  35007. return delete n.name,
  35008. n
  35009. }
  35010. ,
  35011. l.parse = function(e) {
  35012. return new l(e).parse()
  35013. }
  35014. ,
  35015. c._readString = function() {
  35016. var e, t, i = "";
  35017. do {
  35018. if (t = this.tn.next(),
  35019. "'" !== t && '"' !== t)
  35020. throw Error("illegal string delimiter: " + t);
  35021. i += this.tn.next(),
  35022. this.tn.skip(t),
  35023. e = this.tn.peek()
  35024. } while ('"' === e || '"' === e);return i
  35025. }
  35026. ,
  35027. c._readValue = function(e) {
  35028. var i = this.tn.peek();
  35029. if ('"' === i || "'" === i)
  35030. return this._readString();
  35031. if (this.tn.next(),
  35032. t.NUMBER.test(i))
  35033. return n(i);
  35034. if (t.BOOL.test(i))
  35035. return "true" === i.toLowerCase();
  35036. if (e && t.TYPEREF.test(i))
  35037. return i;
  35038. throw Error("illegal value: " + i)
  35039. }
  35040. ,
  35041. c._parseOption = function(e, i) {
  35042. var n = this.tn.next()
  35043. , r = !1;
  35044. if ("(" === n && (r = !0,
  35045. n = this.tn.next()),
  35046. !t.TYPEREF.test(n))
  35047. throw Error("illegal option name: " + n);
  35048. var o = n;
  35049. r && (this.tn.skip(")"),
  35050. o = "(" + o + ")",
  35051. n = this.tn.peek(),
  35052. t.FQTYPEREF.test(n) && (o += n,
  35053. this.tn.next())),
  35054. this.tn.skip("="),
  35055. this._parseOptionValue(e, o),
  35056. i || this.tn.skip(";")
  35057. }
  35058. ,
  35059. c._parseOptionValue = function(e, i) {
  35060. var n = this.tn.peek();
  35061. if ("{" !== n)
  35062. r(e.options, i, this._readValue(!0));
  35063. else
  35064. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  35065. if (!t.NAME.test(n))
  35066. throw Error("illegal option name: " + i + "." + n);
  35067. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  35068. }
  35069. }
  35070. ,
  35071. c._parseService = function(e) {
  35072. var i = this.tn.next();
  35073. if (!t.NAME.test(i))
  35074. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  35075. var n = i
  35076. , r = {
  35077. name: n,
  35078. rpc: {},
  35079. options: {}
  35080. };
  35081. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35082. if ("option" === i)
  35083. this._parseOption(r);
  35084. else {
  35085. if ("rpc" !== i)
  35086. throw Error("illegal service token: " + i);
  35087. this._parseServiceRPC(r)
  35088. }
  35089. this.tn.omit(";"),
  35090. e.services.push(r)
  35091. }
  35092. ,
  35093. c._parseServiceRPC = function(e) {
  35094. var i = "rpc"
  35095. , n = this.tn.next();
  35096. if (!t.NAME.test(n))
  35097. throw Error("illegal rpc service method name: " + n);
  35098. var r = n
  35099. , o = {
  35100. request: null,
  35101. response: null,
  35102. request_stream: !1,
  35103. response_stream: !1,
  35104. options: {}
  35105. };
  35106. if (this.tn.skip("("),
  35107. n = this.tn.next(),
  35108. "stream" === n.toLowerCase() && (o.request_stream = !0,
  35109. n = this.tn.next()),
  35110. !t.TYPEREF.test(n))
  35111. throw Error("illegal rpc service request type: " + n);
  35112. if (o.request = n,
  35113. this.tn.skip(")"),
  35114. n = this.tn.next(),
  35115. "returns" !== n.toLowerCase())
  35116. throw Error("illegal rpc service request type delimiter: " + n);
  35117. if (this.tn.skip("("),
  35118. n = this.tn.next(),
  35119. "stream" === n.toLowerCase() && (o.response_stream = !0,
  35120. n = this.tn.next()),
  35121. o.response = n,
  35122. this.tn.skip(")"),
  35123. n = this.tn.peek(),
  35124. "{" === n) {
  35125. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  35126. if ("option" !== n)
  35127. throw Error("illegal rpc service token: " + n);
  35128. this._parseOption(o)
  35129. }
  35130. this.tn.omit(";")
  35131. } else
  35132. this.tn.skip(";");
  35133. "undefined" == typeof e[i] && (e[i] = {}),
  35134. e[i][r] = o
  35135. }
  35136. ,
  35137. c._parseMessage = function(e, n) {
  35138. var r = !!n
  35139. , o = this.tn.next()
  35140. , a = {
  35141. name: "",
  35142. fields: [],
  35143. enums: [],
  35144. messages: [],
  35145. options: {},
  35146. services: [],
  35147. oneofs: {}
  35148. };
  35149. if (!t.NAME.test(o))
  35150. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35151. for (a.name = o,
  35152. r && (this.tn.skip("="),
  35153. n.id = i(this.tn.next()),
  35154. a.isGroup = !0),
  35155. o = this.tn.peek(),
  35156. "[" === o && n && this._parseFieldOptions(n),
  35157. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35158. if (t.RULE.test(o))
  35159. this._parseMessageField(a, o);
  35160. else if ("oneof" === o)
  35161. this._parseMessageOneOf(a);
  35162. else if ("enum" === o)
  35163. this._parseEnum(a);
  35164. else if ("message" === o)
  35165. this._parseMessage(a);
  35166. else if ("option" === o)
  35167. this._parseOption(a);
  35168. else if ("service" === o)
  35169. this._parseService(a);
  35170. else if ("extensions" === o)
  35171. a.extensions = this._parseExtensionRanges();
  35172. else if ("reserved" === o)
  35173. this._parseIgnored();
  35174. else if ("extend" === o)
  35175. this._parseExtend(a);
  35176. else {
  35177. if (!t.TYPEREF.test(o))
  35178. throw Error("illegal message token: " + o);
  35179. if (!this.proto3)
  35180. throw Error("illegal field rule: " + o);
  35181. this._parseMessageField(a, "optional", o)
  35182. }
  35183. return this.tn.omit(";"),
  35184. e.messages.push(a),
  35185. a
  35186. }
  35187. ,
  35188. c._parseIgnored = function() {
  35189. for (; ";" !== this.tn.peek(); )
  35190. this.tn.next();
  35191. this.tn.skip(";")
  35192. }
  35193. ,
  35194. c._parseMessageField = function(e, n, r) {
  35195. if (!t.RULE.test(n))
  35196. throw Error("illegal message field rule: " + n);
  35197. var o, a = {
  35198. rule: n,
  35199. type: "",
  35200. name: "",
  35201. options: {},
  35202. id: 0
  35203. };
  35204. if ("map" === n) {
  35205. if (r)
  35206. throw Error("illegal type: " + r);
  35207. if (this.tn.skip("<"),
  35208. o = this.tn.next(),
  35209. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35210. throw Error("illegal message field type: " + o);
  35211. if (a.keytype = o,
  35212. this.tn.skip(","),
  35213. o = this.tn.next(),
  35214. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35215. throw Error("illegal message field: " + o);
  35216. if (a.type = o,
  35217. this.tn.skip(">"),
  35218. o = this.tn.next(),
  35219. !t.NAME.test(o))
  35220. throw Error("illegal message field name: " + o);
  35221. a.name = o,
  35222. this.tn.skip("="),
  35223. a.id = i(this.tn.next()),
  35224. o = this.tn.peek(),
  35225. "[" === o && this._parseFieldOptions(a),
  35226. this.tn.skip(";")
  35227. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35228. "group" === r) {
  35229. var s = this._parseMessage(e, a);
  35230. if (!/^[A-Z]/.test(s.name))
  35231. throw Error("illegal group name: " + s.name);
  35232. a.type = s.name,
  35233. a.name = s.name.toLowerCase(),
  35234. this.tn.omit(";")
  35235. } else {
  35236. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35237. throw Error("illegal message field type: " + r);
  35238. if (a.type = r,
  35239. o = this.tn.next(),
  35240. !t.NAME.test(o))
  35241. throw Error("illegal message field name: " + o);
  35242. a.name = o,
  35243. this.tn.skip("="),
  35244. a.id = i(this.tn.next()),
  35245. o = this.tn.peek(),
  35246. "[" === o && this._parseFieldOptions(a),
  35247. this.tn.skip(";")
  35248. }
  35249. return e.fields.push(a),
  35250. a
  35251. }
  35252. ,
  35253. c._parseMessageOneOf = function(e) {
  35254. var i = this.tn.next();
  35255. if (!t.NAME.test(i))
  35256. throw Error("illegal oneof name: " + i);
  35257. var n, r = i, o = [];
  35258. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35259. n = this._parseMessageField(e, "optional", i),
  35260. n.oneof = r,
  35261. o.push(n.id);
  35262. this.tn.omit(";"),
  35263. e.oneofs[r] = o
  35264. }
  35265. ,
  35266. c._parseFieldOptions = function(e) {
  35267. this.tn.skip("[");
  35268. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35269. i || this.tn.skip(","),
  35270. this._parseOption(e, !0),
  35271. i = !1;
  35272. this.tn.next()
  35273. }
  35274. ,
  35275. c._parseEnum = function(e) {
  35276. var n = {
  35277. name: "",
  35278. values: [],
  35279. options: {}
  35280. }
  35281. , r = this.tn.next();
  35282. if (!t.NAME.test(r))
  35283. throw Error("illegal name: " + r);
  35284. for (n.name = r,
  35285. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35286. if ("option" === r)
  35287. this._parseOption(n);
  35288. else {
  35289. if (!t.NAME.test(r))
  35290. throw Error("illegal name: " + r);
  35291. this.tn.skip("=");
  35292. var o = {
  35293. name: r,
  35294. id: i(this.tn.next(), !0)
  35295. };
  35296. r = this.tn.peek(),
  35297. "[" === r && this._parseFieldOptions({
  35298. options: {}
  35299. }),
  35300. this.tn.skip(";"),
  35301. n.values.push(o)
  35302. }
  35303. this.tn.omit(";"),
  35304. e.enums.push(n)
  35305. }
  35306. ,
  35307. c._parseExtensionRanges = function() {
  35308. var t, i, r, o = [];
  35309. do {
  35310. for (i = []; ; ) {
  35311. switch (t = this.tn.next()) {
  35312. case "min":
  35313. r = e.ID_MIN;
  35314. break;
  35315. case "max":
  35316. r = e.ID_MAX;
  35317. break;
  35318. default:
  35319. r = n(t)
  35320. }
  35321. if (i.push(r),
  35322. 2 === i.length)
  35323. break;
  35324. if ("to" !== this.tn.peek()) {
  35325. i.push(r);
  35326. break
  35327. }
  35328. this.tn.next()
  35329. }
  35330. o.push(i)
  35331. } while (this.tn.omit(","));return this.tn.skip(";"),
  35332. o
  35333. }
  35334. ,
  35335. c._parseExtend = function(e) {
  35336. var i = this.tn.next();
  35337. if (!t.TYPEREF.test(i))
  35338. throw Error("illegal extend reference: " + i);
  35339. var n = {
  35340. ref: i,
  35341. fields: []
  35342. };
  35343. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35344. if (t.RULE.test(i))
  35345. this._parseMessageField(n, i);
  35346. else {
  35347. if (!t.TYPEREF.test(i))
  35348. throw Error("illegal extend token: " + i);
  35349. if (!this.proto3)
  35350. throw Error("illegal field rule: " + i);
  35351. this._parseMessageField(n, "optional", i)
  35352. }
  35353. return this.tn.omit(";"),
  35354. e.messages.push(n),
  35355. n
  35356. }
  35357. ,
  35358. c.toString = function() {
  35359. return "Parser at line " + this.tn.line
  35360. }
  35361. ,
  35362. o.Parser = l,
  35363. o
  35364. }(r, r.Lang),
  35365. r.Reflect = function(e) {
  35366. function i(i) {
  35367. if ("string" == typeof i && (i = e.TYPES[i]),
  35368. "undefined" == typeof i.defaultValue)
  35369. throw Error("default value for type " + i.name + " is not supported");
  35370. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35371. }
  35372. function n(t, i) {
  35373. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35374. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35375. if ("string" == typeof t)
  35376. return e.Long.fromString(t, i || !1, 10);
  35377. if ("number" == typeof t)
  35378. return e.Long.fromNumber(t, i || !1);
  35379. throw Error("not convertible to Long")
  35380. }
  35381. function r(t, i) {
  35382. var n = i.readVarint32()
  35383. , o = 7 & n
  35384. , a = n >>> 3;
  35385. switch (o) {
  35386. case e.WIRE_TYPES.VARINT:
  35387. do
  35388. n = i.readUint8();
  35389. while (128 === (128 & n));break;
  35390. case e.WIRE_TYPES.BITS64:
  35391. i.offset += 8;
  35392. break;
  35393. case e.WIRE_TYPES.LDELIM:
  35394. n = i.readVarint32(),
  35395. i.offset += n;
  35396. break;
  35397. case e.WIRE_TYPES.STARTGROUP:
  35398. r(a, i);
  35399. break;
  35400. case e.WIRE_TYPES.ENDGROUP:
  35401. if (a === t)
  35402. return !1;
  35403. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35404. case e.WIRE_TYPES.BITS32:
  35405. i.offset += 4;
  35406. break;
  35407. default:
  35408. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35409. }
  35410. return !0
  35411. }
  35412. var o = {}
  35413. , a = function(e, t, i) {
  35414. this.builder = e,
  35415. this.parent = t,
  35416. this.name = i,
  35417. this.className
  35418. }
  35419. , s = a.prototype;
  35420. s.fqn = function() {
  35421. for (var e = this.name, t = this; ; ) {
  35422. if (t = t.parent,
  35423. null == t)
  35424. break;
  35425. e = t.name + "." + e
  35426. }
  35427. return e
  35428. }
  35429. ,
  35430. s.toString = function(e) {
  35431. return (e ? this.className + " " : "") + this.fqn()
  35432. }
  35433. ,
  35434. s.build = function() {
  35435. throw Error(this.toString(!0) + " cannot be built directly")
  35436. }
  35437. ,
  35438. o.T = a;
  35439. var l = function(e, t, i, n, r) {
  35440. a.call(this, e, t, i),
  35441. this.className = "Namespace",
  35442. this.children = [],
  35443. this.options = n || {},
  35444. this.syntax = r || "proto2"
  35445. }
  35446. , c = l.prototype = Object.create(a.prototype);
  35447. c.getChildren = function(e) {
  35448. if (e = e || null,
  35449. null == e)
  35450. return this.children.slice();
  35451. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35452. this.children[i]instanceof e && t.push(this.children[i]);
  35453. return t
  35454. }
  35455. ,
  35456. c.addChild = function(e) {
  35457. var t;
  35458. if (t = this.getChild(e.name))
  35459. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35460. t.name = t.originalName;
  35461. else {
  35462. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35463. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35464. e.name = e.originalName
  35465. }
  35466. this.children.push(e)
  35467. }
  35468. ,
  35469. c.getChild = function(e) {
  35470. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35471. if (this.children[i][t] === e)
  35472. return this.children[i];
  35473. return null
  35474. }
  35475. ,
  35476. c.resolve = function(e, t) {
  35477. var i = "string" == typeof e ? e.split(".") : e
  35478. , n = this
  35479. , r = 0;
  35480. if ("" === i[r]) {
  35481. for (; null !== n.parent; )
  35482. n = n.parent;
  35483. r++
  35484. }
  35485. var a;
  35486. do {
  35487. do {
  35488. if (!(n instanceof o.Namespace)) {
  35489. n = null;
  35490. break
  35491. }
  35492. if (a = n.getChild(i[r]),
  35493. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35494. n = null;
  35495. break
  35496. }
  35497. n = a,
  35498. r++
  35499. } while (r < i.length);if (null != n)
  35500. break;
  35501. if (null !== this.parent)
  35502. return this.parent.resolve(e, t)
  35503. } while (null != n);return n
  35504. }
  35505. ,
  35506. c.qn = function(e) {
  35507. var t = []
  35508. , i = e;
  35509. do
  35510. t.unshift(i.name),
  35511. i = i.parent;
  35512. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35513. var r = t.slice(t.length - n);
  35514. if (e === this.resolve(r, e instanceof o.Namespace))
  35515. return r.join(".")
  35516. }
  35517. return e.fqn()
  35518. }
  35519. ,
  35520. c.build = function() {
  35521. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35522. e = i[n],
  35523. e instanceof l && (t[e.name] = e.build());
  35524. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35525. value: this.buildOpt()
  35526. }),
  35527. t
  35528. }
  35529. ,
  35530. c.buildOpt = function() {
  35531. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35532. var r = t[i]
  35533. , o = this.options[t[i]];
  35534. e[r] = o
  35535. }
  35536. return e
  35537. }
  35538. ,
  35539. c.getOption = function(e) {
  35540. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35541. }
  35542. ,
  35543. o.Namespace = l;
  35544. var h = function(t, i, n, r) {
  35545. if (this.type = t,
  35546. this.resolvedType = i,
  35547. this.isMapKey = n,
  35548. this.syntax = r,
  35549. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35550. throw Error("Invalid map key type: " + t.name)
  35551. }
  35552. , u = h.prototype;
  35553. h.defaultFieldValue = i,
  35554. u.verifyValue = function(i) {
  35555. function r(e, t) {
  35556. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35557. }
  35558. var o = this;
  35559. switch (this.type) {
  35560. case e.TYPES.int32:
  35561. case e.TYPES.sint32:
  35562. case e.TYPES.sfixed32:
  35563. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35564. i > 4294967295 ? 0 | i : i;
  35565. case e.TYPES.uint32:
  35566. case e.TYPES.fixed32:
  35567. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35568. i < 0 ? i >>> 0 : i;
  35569. case e.TYPES.int64:
  35570. case e.TYPES.sint64:
  35571. case e.TYPES.sfixed64:
  35572. if (e.Long)
  35573. try {
  35574. return n(i, !1)
  35575. } catch (e) {
  35576. r(typeof i, e.message)
  35577. }
  35578. else
  35579. r(typeof i, "requires Long.js");
  35580. case e.TYPES.uint64:
  35581. case e.TYPES.fixed64:
  35582. if (e.Long)
  35583. try {
  35584. return n(i, !0)
  35585. } catch (e) {
  35586. r(typeof i, e.message)
  35587. }
  35588. else
  35589. r(typeof i, "requires Long.js");
  35590. case e.TYPES.bool:
  35591. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35592. i;
  35593. case e.TYPES.float:
  35594. case e.TYPES.double:
  35595. return "number" != typeof i && r(typeof i, "not a number"),
  35596. i;
  35597. case e.TYPES.string:
  35598. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35599. "" + i;
  35600. case e.TYPES.bytes:
  35601. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35602. case e.TYPES.enum:
  35603. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35604. for (l = 0; l < a.length; l++) {
  35605. if (a[l].name == i)
  35606. return a[l].id;
  35607. if (a[l].id == i)
  35608. return a[l].id
  35609. }
  35610. if ("proto3" === this.syntax)
  35611. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35612. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35613. i;
  35614. r(i, "not a valid enum value");
  35615. case e.TYPES.group:
  35616. case e.TYPES.message:
  35617. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35618. i instanceof this.resolvedType.clazz)
  35619. return i;
  35620. if (i instanceof e.Builder.Message) {
  35621. var s = {};
  35622. for (var l in i)
  35623. i.hasOwnProperty(l) && (s[l] = i[l]);
  35624. i = s
  35625. }
  35626. return new this.resolvedType.clazz(i)
  35627. }
  35628. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35629. }
  35630. ,
  35631. u.calculateLength = function(i, n) {
  35632. if (null === n)
  35633. return 0;
  35634. var r;
  35635. switch (this.type) {
  35636. case e.TYPES.int32:
  35637. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35638. case e.TYPES.uint32:
  35639. return t.calculateVarint32(n);
  35640. case e.TYPES.sint32:
  35641. return t.calculateVarint32(t.zigZagEncode32(n));
  35642. case e.TYPES.fixed32:
  35643. case e.TYPES.sfixed32:
  35644. case e.TYPES.float:
  35645. return 4;
  35646. case e.TYPES.int64:
  35647. case e.TYPES.uint64:
  35648. return t.calculateVarint64(n);
  35649. case e.TYPES.sint64:
  35650. return t.calculateVarint64(t.zigZagEncode64(n));
  35651. case e.TYPES.fixed64:
  35652. case e.TYPES.sfixed64:
  35653. return 8;
  35654. case e.TYPES.bool:
  35655. return 1;
  35656. case e.TYPES.enum:
  35657. return t.calculateVarint32(n);
  35658. case e.TYPES.double:
  35659. return 8;
  35660. case e.TYPES.string:
  35661. return r = t.calculateUTF8Bytes(n),
  35662. t.calculateVarint32(r) + r;
  35663. case e.TYPES.bytes:
  35664. if (n.remaining() < 0)
  35665. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35666. return t.calculateVarint32(n.remaining()) + n.remaining();
  35667. case e.TYPES.message:
  35668. return r = this.resolvedType.calculate(n),
  35669. t.calculateVarint32(r) + r;
  35670. case e.TYPES.group:
  35671. return r = this.resolvedType.calculate(n),
  35672. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35673. }
  35674. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35675. }
  35676. ,
  35677. u.encodeValue = function(i, n, r) {
  35678. if (null === n)
  35679. return r;
  35680. switch (this.type) {
  35681. case e.TYPES.int32:
  35682. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35683. break;
  35684. case e.TYPES.uint32:
  35685. r.writeVarint32(n);
  35686. break;
  35687. case e.TYPES.sint32:
  35688. r.writeVarint32ZigZag(n);
  35689. break;
  35690. case e.TYPES.fixed32:
  35691. r.writeUint32(n);
  35692. break;
  35693. case e.TYPES.sfixed32:
  35694. r.writeInt32(n);
  35695. break;
  35696. case e.TYPES.int64:
  35697. case e.TYPES.uint64:
  35698. r.writeVarint64(n);
  35699. break;
  35700. case e.TYPES.sint64:
  35701. r.writeVarint64ZigZag(n);
  35702. break;
  35703. case e.TYPES.fixed64:
  35704. r.writeUint64(n);
  35705. break;
  35706. case e.TYPES.sfixed64:
  35707. r.writeInt64(n);
  35708. break;
  35709. case e.TYPES.bool:
  35710. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35711. break;
  35712. case e.TYPES.enum:
  35713. r.writeVarint32(n);
  35714. break;
  35715. case e.TYPES.float:
  35716. r.writeFloat32(n);
  35717. break;
  35718. case e.TYPES.double:
  35719. r.writeFloat64(n);
  35720. break;
  35721. case e.TYPES.string:
  35722. r.writeVString(n);
  35723. break;
  35724. case e.TYPES.bytes:
  35725. if (n.remaining() < 0)
  35726. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35727. var o = n.offset;
  35728. r.writeVarint32(n.remaining()),
  35729. r.append(n),
  35730. n.offset = o;
  35731. break;
  35732. case e.TYPES.message:
  35733. var a = (new t).LE();
  35734. this.resolvedType.encode(n, a),
  35735. r.writeVarint32(a.offset),
  35736. r.append(a.flip());
  35737. break;
  35738. case e.TYPES.group:
  35739. this.resolvedType.encode(n, r),
  35740. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35741. break;
  35742. default:
  35743. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35744. }
  35745. return r
  35746. }
  35747. ,
  35748. u.decode = function(t, i, n) {
  35749. if (i != this.type.wireType)
  35750. throw Error("Unexpected wire type for element");
  35751. var r, o;
  35752. switch (this.type) {
  35753. case e.TYPES.int32:
  35754. return 0 | t.readVarint32();
  35755. case e.TYPES.uint32:
  35756. return t.readVarint32() >>> 0;
  35757. case e.TYPES.sint32:
  35758. return 0 | t.readVarint32ZigZag();
  35759. case e.TYPES.fixed32:
  35760. return t.readUint32() >>> 0;
  35761. case e.TYPES.sfixed32:
  35762. return 0 | t.readInt32();
  35763. case e.TYPES.int64:
  35764. return t.readVarint64();
  35765. case e.TYPES.uint64:
  35766. return t.readVarint64().toUnsigned();
  35767. case e.TYPES.sint64:
  35768. return t.readVarint64ZigZag();
  35769. case e.TYPES.fixed64:
  35770. return t.readUint64();
  35771. case e.TYPES.sfixed64:
  35772. return t.readInt64();
  35773. case e.TYPES.bool:
  35774. return !!t.readVarint32();
  35775. case e.TYPES.enum:
  35776. return t.readVarint32();
  35777. case e.TYPES.float:
  35778. return t.readFloat();
  35779. case e.TYPES.double:
  35780. return t.readDouble();
  35781. case e.TYPES.string:
  35782. return t.readVString();
  35783. case e.TYPES.bytes:
  35784. if (o = t.readVarint32(),
  35785. t.remaining() < o)
  35786. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35787. return r = t.clone(),
  35788. r.limit = r.offset + o,
  35789. t.offset += o,
  35790. r;
  35791. case e.TYPES.message:
  35792. return o = t.readVarint32(),
  35793. this.resolvedType.decode(t, o);
  35794. case e.TYPES.group:
  35795. return this.resolvedType.decode(t, -1, n)
  35796. }
  35797. throw Error("[INTERNAL] Illegal decode type")
  35798. }
  35799. ,
  35800. u.valueFromString = function(i) {
  35801. if (!this.isMapKey)
  35802. throw Error("valueFromString() called on non-map-key element");
  35803. switch (this.type) {
  35804. case e.TYPES.int32:
  35805. case e.TYPES.sint32:
  35806. case e.TYPES.sfixed32:
  35807. case e.TYPES.uint32:
  35808. case e.TYPES.fixed32:
  35809. return this.verifyValue(parseInt(i));
  35810. case e.TYPES.int64:
  35811. case e.TYPES.sint64:
  35812. case e.TYPES.sfixed64:
  35813. case e.TYPES.uint64:
  35814. case e.TYPES.fixed64:
  35815. return this.verifyValue(i);
  35816. case e.TYPES.bool:
  35817. return "true" === i;
  35818. case e.TYPES.string:
  35819. return this.verifyValue(i);
  35820. case e.TYPES.bytes:
  35821. return t.fromBinary(i)
  35822. }
  35823. }
  35824. ,
  35825. u.valueToString = function(t) {
  35826. if (!this.isMapKey)
  35827. throw Error("valueToString() called on non-map-key element");
  35828. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35829. }
  35830. ,
  35831. o.Element = h;
  35832. var d = function(e, t, i, n, r, o) {
  35833. l.call(this, e, t, i, n, o),
  35834. this.className = "Message",
  35835. this.extensions = void 0,
  35836. this.clazz = null,
  35837. this.isGroup = !!r,
  35838. this._fields = null,
  35839. this._fieldsById = null,
  35840. this._fieldsByName = null
  35841. }
  35842. , p = d.prototype = Object.create(l.prototype);
  35843. p.build = function(i) {
  35844. if (this.clazz && !i)
  35845. return this.clazz;
  35846. var n = function(e, i) {
  35847. function n(i, r, o, a) {
  35848. if (null === i || "object" != typeof i) {
  35849. if (a && a instanceof e.Reflect.Enum) {
  35850. var s = e.Reflect.Enum.getName(a.object, i);
  35851. if (null !== s)
  35852. return s
  35853. }
  35854. return i
  35855. }
  35856. if (t.isByteBuffer(i))
  35857. return r ? i.toBase64() : i.toBuffer();
  35858. if (e.Long.isLong(i))
  35859. return o ? i.toString() : e.Long.fromValue(i);
  35860. var l;
  35861. if (Array.isArray(i))
  35862. return l = [],
  35863. i.forEach(function(e, t) {
  35864. l[t] = n(e, r, o, a)
  35865. }),
  35866. l;
  35867. if (l = {},
  35868. i instanceof e.Map) {
  35869. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35870. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35871. return l
  35872. }
  35873. var u = i.$type
  35874. , d = void 0;
  35875. for (var p in i)
  35876. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35877. return l
  35878. }
  35879. var r = i.getChildren(e.Reflect.Message.Field)
  35880. , o = i.getChildren(e.Reflect.Message.OneOf)
  35881. , a = function(n, s) {
  35882. e.Builder.Message.call(this);
  35883. for (var l = 0, c = o.length; l < c; ++l)
  35884. this[o[l].name] = null;
  35885. for (l = 0,
  35886. c = r.length; l < c; ++l) {
  35887. var h = r[l];
  35888. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35889. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35890. }
  35891. if (arguments.length > 0) {
  35892. var u;
  35893. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35894. for (l = 0,
  35895. c = arguments.length; l < c; ++l)
  35896. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35897. else
  35898. this.$set(n)
  35899. }
  35900. }
  35901. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35902. s.add = function(t, n, r) {
  35903. var o = i._fieldsByName[t];
  35904. if (!r) {
  35905. if (!o)
  35906. throw Error(this + "#" + t + " is undefined");
  35907. if (!(o instanceof e.Reflect.Message.Field))
  35908. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35909. if (!o.repeated)
  35910. throw Error(this + "#" + t + " is not a repeated field");
  35911. n = o.verifyValue(n, !0)
  35912. }
  35913. return null === this[t] && (this[t] = []),
  35914. this[t].push(n),
  35915. this
  35916. }
  35917. ,
  35918. s.$add = s.add,
  35919. s.set = function(t, n, r) {
  35920. if (t && "object" == typeof t) {
  35921. r = n;
  35922. for (var o in t)
  35923. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35924. return this
  35925. }
  35926. var a = i._fieldsByName[t];
  35927. if (r)
  35928. this[t] = n;
  35929. else {
  35930. if (!a)
  35931. throw Error(this + "#" + t + " is not a field: undefined");
  35932. if (!(a instanceof e.Reflect.Message.Field))
  35933. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35934. this[a.name] = n = a.verifyValue(n)
  35935. }
  35936. if (a && a.oneof) {
  35937. var s = this[a.oneof.name];
  35938. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35939. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35940. }
  35941. return this
  35942. }
  35943. ,
  35944. s.$set = s.set,
  35945. s.get = function(t, n) {
  35946. if (n)
  35947. return this[t];
  35948. var r = i._fieldsByName[t];
  35949. if (!(r && r instanceof e.Reflect.Message.Field))
  35950. throw Error(this + "#" + t + " is not a field: undefined");
  35951. if (!(r instanceof e.Reflect.Message.Field))
  35952. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35953. return this[r.name]
  35954. }
  35955. ,
  35956. s.$get = s.get;
  35957. for (var l = 0; l < r.length; l++) {
  35958. var c = r[l];
  35959. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35960. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35961. return e.toUpperCase().replace("_", "")
  35962. });
  35963. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35964. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35965. return "_" + e
  35966. })
  35967. , r = function(t, i) {
  35968. return this[e.name] = i ? t : e.verifyValue(t),
  35969. this
  35970. }
  35971. , o = function() {
  35972. return this[e.name]
  35973. };
  35974. null === i.getChild("set" + t) && (s["set" + t] = r),
  35975. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35976. null === i.getChild("get" + t) && (s["get" + t] = o),
  35977. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35978. }(c)
  35979. }
  35980. s.encode = function(e, n) {
  35981. "boolean" == typeof e && (n = e,
  35982. e = void 0);
  35983. var r = !1;
  35984. e || (e = new t,
  35985. r = !0);
  35986. var o = e.littleEndian;
  35987. try {
  35988. return i.encode(this, e.LE(), n),
  35989. (r ? e.flip() : e).LE(o)
  35990. } catch (t) {
  35991. throw e.LE(o),
  35992. t
  35993. }
  35994. }
  35995. ,
  35996. a.encode = function(e, t, i) {
  35997. return new a(e).encode(t, i)
  35998. }
  35999. ,
  36000. s.calculate = function() {
  36001. return i.calculate(this)
  36002. }
  36003. ,
  36004. s.encodeDelimited = function(e, n) {
  36005. var r = !1;
  36006. e || (e = new t,
  36007. r = !0);
  36008. var o = (new t).LE();
  36009. return i.encode(this, o, n).flip(),
  36010. e.writeVarint32(o.remaining()),
  36011. e.append(o),
  36012. r ? e.flip() : e
  36013. }
  36014. ,
  36015. s.encodeAB = function() {
  36016. try {
  36017. return this.encode().toArrayBuffer()
  36018. } catch (e) {
  36019. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  36020. e
  36021. }
  36022. }
  36023. ,
  36024. s.toArrayBuffer = s.encodeAB,
  36025. s.encodeNB = function() {
  36026. try {
  36027. return this.encode().toBuffer()
  36028. } catch (e) {
  36029. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  36030. e
  36031. }
  36032. }
  36033. ,
  36034. s.toBuffer = s.encodeNB,
  36035. s.encode64 = function() {
  36036. try {
  36037. return this.encode().toBase64()
  36038. } catch (e) {
  36039. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  36040. e
  36041. }
  36042. }
  36043. ,
  36044. s.toBase64 = s.encode64,
  36045. s.encodeHex = function() {
  36046. try {
  36047. return this.encode().toHex()
  36048. } catch (e) {
  36049. throw e.encoded && (e.encoded = e.encoded.toHex()),
  36050. e
  36051. }
  36052. }
  36053. ,
  36054. s.toHex = s.encodeHex,
  36055. s.toRaw = function(e, t) {
  36056. return n(this, !!e, !!t, this.$type)
  36057. }
  36058. ,
  36059. s.encodeJSON = function() {
  36060. return JSON.stringify(n(this, !0, !0, this.$type))
  36061. }
  36062. ,
  36063. a.decode = function(e, n, r) {
  36064. "string" == typeof n && (r = n,
  36065. n = -1),
  36066. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  36067. e = t.isByteBuffer(e) ? e : t.wrap(e);
  36068. var o = e.littleEndian;
  36069. try {
  36070. var a = i.decode(e.LE());
  36071. return e.LE(o),
  36072. a
  36073. } catch (t) {
  36074. throw e.LE(o),
  36075. t
  36076. }
  36077. }
  36078. ,
  36079. a.decodeDelimited = function(e, n) {
  36080. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  36081. e = t.isByteBuffer(e) ? e : t.wrap(e),
  36082. e.remaining() < 1)
  36083. return null;
  36084. var r = e.offset
  36085. , o = e.readVarint32();
  36086. if (e.remaining() < o)
  36087. return e.offset = r,
  36088. null;
  36089. try {
  36090. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  36091. return e.offset += o,
  36092. a
  36093. } catch (t) {
  36094. throw e.offset += o,
  36095. t
  36096. }
  36097. }
  36098. ,
  36099. a.decode64 = function(e) {
  36100. return a.decode(e, "base64")
  36101. }
  36102. ,
  36103. a.decodeHex = function(e) {
  36104. return a.decode(e, "hex")
  36105. }
  36106. ,
  36107. a.decodeJSON = function(e) {
  36108. return new a(JSON.parse(e))
  36109. }
  36110. ,
  36111. s.toString = function() {
  36112. return i.toString()
  36113. }
  36114. ;
  36115. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  36116. value: i.buildOpt()
  36117. }),
  36118. Object.defineProperty(s, "$options", {
  36119. value: a.$options
  36120. }),
  36121. Object.defineProperty(a, "$type", {
  36122. value: i
  36123. }),
  36124. Object.defineProperty(s, "$type", {
  36125. value: i
  36126. })),
  36127. a
  36128. }(e, this);
  36129. this._fields = [],
  36130. this._fieldsById = {},
  36131. this._fieldsByName = {};
  36132. for (var r, o = 0, a = this.children.length; o < a; o++)
  36133. if (r = this.children[o],
  36134. r instanceof A || r instanceof d || r instanceof E) {
  36135. if (n.hasOwnProperty(r.name))
  36136. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36137. n[r.name] = r.build()
  36138. } else if (r instanceof d.Field)
  36139. r.build(),
  36140. this._fields.push(r),
  36141. this._fieldsById[r.id] = r,
  36142. this._fieldsByName[r.name] = r;
  36143. else if (!(r instanceof d.OneOf || r instanceof I))
  36144. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36145. return this.clazz = n
  36146. }
  36147. ,
  36148. p.encode = function(e, t, i) {
  36149. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36150. n = this._fields[a],
  36151. r = e[n.name],
  36152. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36153. if (null !== o) {
  36154. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36155. throw l.encoded = t,
  36156. l
  36157. }
  36158. return t
  36159. }
  36160. ,
  36161. p.calculate = function(e) {
  36162. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36163. if (t = this._fields[r],
  36164. i = e[t.name],
  36165. t.required && null === i)
  36166. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36167. n += t.calculate(i, e)
  36168. }
  36169. return n
  36170. }
  36171. ,
  36172. p.decode = function(t, i, n) {
  36173. i = "number" == typeof i ? i : -1;
  36174. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36175. if (o = t.readVarint32(),
  36176. a = 7 & o,
  36177. s = o >>> 3,
  36178. a === e.WIRE_TYPES.ENDGROUP) {
  36179. if (s !== n)
  36180. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36181. break
  36182. }
  36183. if (l = this._fieldsById[s]) {
  36184. if (l.repeated && !l.options.packed)
  36185. h[l.name].push(l.decode(a, t));
  36186. else if (l.map) {
  36187. var u = l.decode(a, t);
  36188. h[l.name].set(u[0], u[1])
  36189. } else if (h[l.name] = l.decode(a, t),
  36190. l.oneof) {
  36191. var d = h[l.oneof.name];
  36192. null !== d && d !== l.name && (h[d] = null),
  36193. h[l.oneof.name] = l.name
  36194. }
  36195. } else
  36196. switch (a) {
  36197. case e.WIRE_TYPES.VARINT:
  36198. t.readVarint32();
  36199. break;
  36200. case e.WIRE_TYPES.BITS32:
  36201. t.offset += 4;
  36202. break;
  36203. case e.WIRE_TYPES.BITS64:
  36204. t.offset += 8;
  36205. break;
  36206. case e.WIRE_TYPES.LDELIM:
  36207. var p = t.readVarint32();
  36208. t.offset += p;
  36209. break;
  36210. case e.WIRE_TYPES.STARTGROUP:
  36211. for (; r(s, t); )
  36212. ;
  36213. break;
  36214. default:
  36215. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36216. }
  36217. }
  36218. for (var f = 0, g = this._fields.length; f < g; ++f)
  36219. if (l = this._fields[f],
  36220. null === h[l.name])
  36221. if ("proto3" === this.syntax)
  36222. h[l.name] = l.defaultValue;
  36223. else {
  36224. if (l.required) {
  36225. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36226. throw m.decoded = h,
  36227. m
  36228. }
  36229. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36230. }
  36231. return h
  36232. }
  36233. ,
  36234. o.Message = d;
  36235. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36236. a.call(this, t, i, s),
  36237. this.className = "Message.Field",
  36238. this.required = "required" === n,
  36239. this.repeated = "repeated" === n,
  36240. this.map = "map" === n,
  36241. this.keyType = r || null,
  36242. this.type = o,
  36243. this.resolvedType = null,
  36244. this.id = l,
  36245. this.options = c || {},
  36246. this.defaultValue = null,
  36247. this.oneof = h || null,
  36248. this.syntax = u || "proto2",
  36249. this.originalName = this.name,
  36250. this.element = null,
  36251. this.keyElement = null,
  36252. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36253. }
  36254. , g = f.prototype = Object.create(a.prototype);
  36255. g.build = function() {
  36256. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36257. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36258. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36259. }
  36260. ,
  36261. g.verifyValue = function(t, i) {
  36262. function n(e, t) {
  36263. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36264. }
  36265. i = i || !1;
  36266. var r = this;
  36267. if (null === t)
  36268. return this.required && n(typeof t, "required"),
  36269. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36270. null;
  36271. var o;
  36272. if (this.repeated && !i) {
  36273. Array.isArray(t) || (t = [t]);
  36274. var a = [];
  36275. for (o = 0; o < t.length; o++)
  36276. a.push(this.element.verifyValue(t[o]));
  36277. return a
  36278. }
  36279. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36280. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36281. this.element.verifyValue(t))
  36282. }
  36283. ,
  36284. g.hasWirePresence = function(t, i) {
  36285. if ("proto3" !== this.syntax)
  36286. return null !== t;
  36287. if (this.oneof && i[this.oneof.name] === this.name)
  36288. return !0;
  36289. switch (this.type) {
  36290. case e.TYPES.int32:
  36291. case e.TYPES.sint32:
  36292. case e.TYPES.sfixed32:
  36293. case e.TYPES.uint32:
  36294. case e.TYPES.fixed32:
  36295. return 0 !== t;
  36296. case e.TYPES.int64:
  36297. case e.TYPES.sint64:
  36298. case e.TYPES.sfixed64:
  36299. case e.TYPES.uint64:
  36300. case e.TYPES.fixed64:
  36301. return 0 !== t.low || 0 !== t.high;
  36302. case e.TYPES.bool:
  36303. return t;
  36304. case e.TYPES.float:
  36305. case e.TYPES.double:
  36306. return 0 !== t;
  36307. case e.TYPES.string:
  36308. return t.length > 0;
  36309. case e.TYPES.bytes:
  36310. return t.remaining() > 0;
  36311. case e.TYPES.enum:
  36312. return 0 !== t;
  36313. case e.TYPES.message:
  36314. return null !== t;
  36315. default:
  36316. return !0
  36317. }
  36318. }
  36319. ,
  36320. g.encode = function(i, n, r) {
  36321. if (null === this.type || "object" != typeof this.type)
  36322. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36323. if (null === i || this.repeated && 0 == i.length)
  36324. return n;
  36325. try {
  36326. if (this.repeated) {
  36327. var o;
  36328. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36329. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36330. n.ensureCapacity(n.offset += 1);
  36331. var a = n.offset;
  36332. for (o = 0; o < i.length; o++)
  36333. this.element.encodeValue(this.id, i[o], n);
  36334. var s = n.offset - a
  36335. , l = t.calculateVarint32(s);
  36336. if (l > 1) {
  36337. var c = n.slice(a, n.offset);
  36338. a += l - 1,
  36339. n.offset = a,
  36340. n.append(c)
  36341. }
  36342. n.writeVarint32(s, a - l)
  36343. } else
  36344. for (o = 0; o < i.length; o++)
  36345. n.writeVarint32(this.id << 3 | this.type.wireType),
  36346. this.element.encodeValue(this.id, i[o], n)
  36347. } else
  36348. this.map ? i.forEach(function(i, r, o) {
  36349. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36350. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36351. n.writeVarint32(a),
  36352. n.writeVarint32(8 | this.keyType.wireType),
  36353. this.keyElement.encodeValue(1, r, n),
  36354. n.writeVarint32(16 | this.type.wireType),
  36355. this.element.encodeValue(2, i, n)
  36356. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36357. this.element.encodeValue(this.id, i, n))
  36358. } catch (e) {
  36359. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36360. }
  36361. return n
  36362. }
  36363. ,
  36364. g.calculate = function(i, n) {
  36365. if (i = this.verifyValue(i),
  36366. null === this.type || "object" != typeof this.type)
  36367. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36368. if (null === i || this.repeated && 0 == i.length)
  36369. return 0;
  36370. var r = 0;
  36371. try {
  36372. if (this.repeated) {
  36373. var o, a;
  36374. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36375. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36376. a = 0,
  36377. o = 0; o < i.length; o++)
  36378. a += this.element.calculateLength(this.id, i[o]);
  36379. r += t.calculateVarint32(a),
  36380. r += a
  36381. } else
  36382. for (o = 0; o < i.length; o++)
  36383. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36384. r += this.element.calculateLength(this.id, i[o])
  36385. } else
  36386. this.map ? i.forEach(function(i, n, o) {
  36387. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36388. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36389. r += t.calculateVarint32(a),
  36390. r += a
  36391. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36392. r += this.element.calculateLength(this.id, i))
  36393. } catch (e) {
  36394. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36395. }
  36396. return r
  36397. }
  36398. ,
  36399. g.decode = function(t, i, n) {
  36400. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36401. if (!a)
  36402. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36403. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36404. o = i.readVarint32(),
  36405. o = i.offset + o;
  36406. for (var s = []; i.offset < o; )
  36407. s.push(this.decode(this.type.wireType, i, !0));
  36408. return s
  36409. }
  36410. if (this.map) {
  36411. var l = h.defaultFieldValue(this.keyType);
  36412. if (r = h.defaultFieldValue(this.type),
  36413. o = i.readVarint32(),
  36414. i.remaining() < o)
  36415. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36416. var c = i.clone();
  36417. for (c.limit = c.offset + o,
  36418. i.offset += o; c.remaining() > 0; ) {
  36419. var u = c.readVarint32();
  36420. t = 7 & u;
  36421. var d = u >>> 3;
  36422. if (1 === d)
  36423. l = this.keyElement.decode(c, t, d);
  36424. else {
  36425. if (2 !== d)
  36426. throw Error("Unexpected tag in map field key/value submessage");
  36427. r = this.element.decode(c, t, d)
  36428. }
  36429. }
  36430. return [l, r]
  36431. }
  36432. return this.element.decode(i, t, this.id)
  36433. }
  36434. ,
  36435. o.Message.Field = f;
  36436. var m = function(e, t, i, n, r, o, a) {
  36437. f.call(this, e, t, i, null, n, r, o, a),
  36438. this.extension
  36439. };
  36440. m.prototype = Object.create(f.prototype),
  36441. o.Message.ExtensionField = m;
  36442. var v = function(e, t, i) {
  36443. a.call(this, e, t, i),
  36444. this.fields = []
  36445. };
  36446. o.Message.OneOf = v;
  36447. var A = function(e, t, i, n, r) {
  36448. l.call(this, e, t, i, n, r),
  36449. this.className = "Enum",
  36450. this.object = null
  36451. };
  36452. A.getName = function(e, t) {
  36453. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36454. if (e[i = n[r]] === t)
  36455. return i;
  36456. return null
  36457. }
  36458. ;
  36459. var y = A.prototype = Object.create(l.prototype);
  36460. y.build = function(t) {
  36461. if (this.object && !t)
  36462. return this.object;
  36463. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36464. i[n[r].name] = n[r].id;
  36465. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36466. value: this.buildOpt(),
  36467. enumerable: !1
  36468. }),
  36469. this.object = i
  36470. }
  36471. ,
  36472. o.Enum = A;
  36473. var C = function(e, t, i, n) {
  36474. a.call(this, e, t, i),
  36475. this.className = "Enum.Value",
  36476. this.id = n
  36477. };
  36478. C.prototype = Object.create(a.prototype),
  36479. o.Enum.Value = C;
  36480. var I = function(e, t, i, n) {
  36481. a.call(this, e, t, i),
  36482. this.field = n
  36483. };
  36484. I.prototype = Object.create(a.prototype),
  36485. o.Extension = I;
  36486. var E = function(e, t, i, n) {
  36487. l.call(this, e, t, i, n),
  36488. this.className = "Service",
  36489. this.clazz = null
  36490. }
  36491. , b = E.prototype = Object.create(l.prototype);
  36492. b.build = function(i) {
  36493. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36494. for (var n = function(t) {
  36495. e.Builder.Service.call(this),
  36496. this.rpcImpl = t || function(e, t, i) {
  36497. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36498. }
  36499. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36500. !function(e) {
  36501. r[e.name] = function(n, r) {
  36502. try {
  36503. try {
  36504. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36505. } catch (e) {
  36506. if (!(e instanceof TypeError))
  36507. throw e
  36508. }
  36509. if (null === n || "object" != typeof n)
  36510. throw Error("Illegal arguments");
  36511. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36512. this.rpcImpl(e.fqn(), n, function(t, n) {
  36513. if (t)
  36514. return void r(t);
  36515. null === n && (n = "");
  36516. try {
  36517. n = e.resolvedResponseType.clazz.decode(n)
  36518. } catch (e) {}
  36519. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36520. })
  36521. } catch (e) {
  36522. setTimeout(r.bind(this, e), 0)
  36523. }
  36524. }
  36525. ,
  36526. n[e.name] = function(t, i, r) {
  36527. new n(t)[e.name](i, r)
  36528. }
  36529. ,
  36530. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36531. value: e.buildOpt()
  36532. }),
  36533. Object.defineProperty(r[e.name], "$options", {
  36534. value: n[e.name].$options
  36535. }))
  36536. }(o[a]);
  36537. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36538. value: i.buildOpt()
  36539. }),
  36540. Object.defineProperty(r, "$options", {
  36541. value: n.$options
  36542. }),
  36543. Object.defineProperty(n, "$type", {
  36544. value: i
  36545. }),
  36546. Object.defineProperty(r, "$type", {
  36547. value: i
  36548. })),
  36549. n
  36550. }(e, this)
  36551. }
  36552. ,
  36553. o.Service = E;
  36554. var w = function(e, t, i, n) {
  36555. a.call(this, e, t, i),
  36556. this.className = "Service.Method",
  36557. this.options = n || {}
  36558. }
  36559. , _ = w.prototype = Object.create(a.prototype);
  36560. _.buildOpt = c.buildOpt,
  36561. o.Service.Method = w;
  36562. var T = function(e, t, i, n, r, o, a, s) {
  36563. w.call(this, e, t, i, s),
  36564. this.className = "Service.RPCMethod",
  36565. this.requestName = n,
  36566. this.responseName = r,
  36567. this.requestStream = o,
  36568. this.responseStream = a,
  36569. this.resolvedRequestType = null,
  36570. this.resolvedResponseType = null
  36571. };
  36572. return T.prototype = Object.create(w.prototype),
  36573. o.Service.RPCMethod = T,
  36574. o
  36575. }(r),
  36576. r.Builder = function(t, i, n) {
  36577. function r(e) {
  36578. e.messages && e.messages.forEach(function(t) {
  36579. t.syntax = e.syntax,
  36580. r(t)
  36581. }),
  36582. e.enums && e.enums.forEach(function(t) {
  36583. t.syntax = e.syntax
  36584. })
  36585. }
  36586. var o = function(e) {
  36587. this.ns = new n.Namespace(this,null,""),
  36588. this.ptr = this.ns,
  36589. this.resolved = !1,
  36590. this.result = null,
  36591. this.files = {},
  36592. this.importRoot = null,
  36593. this.options = e || {}
  36594. }
  36595. , a = o.prototype;
  36596. return o.isMessage = function(e) {
  36597. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36598. }
  36599. ,
  36600. o.isMessageField = function(e) {
  36601. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36602. }
  36603. ,
  36604. o.isEnum = function(e) {
  36605. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36606. }
  36607. ,
  36608. o.isService = function(e) {
  36609. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36610. }
  36611. ,
  36612. o.isExtend = function(e) {
  36613. return "string" == typeof e.ref
  36614. }
  36615. ,
  36616. a.reset = function() {
  36617. return this.ptr = this.ns,
  36618. this
  36619. }
  36620. ,
  36621. a.define = function(e) {
  36622. if ("string" != typeof e || !i.TYPEREF.test(e))
  36623. throw Error("illegal namespace: " + e);
  36624. return e.split(".").forEach(function(e) {
  36625. var t = this.ptr.getChild(e);
  36626. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36627. this.ptr = t
  36628. }, this),
  36629. this
  36630. }
  36631. ,
  36632. a.create = function(e) {
  36633. if (!e)
  36634. return this;
  36635. if (Array.isArray(e)) {
  36636. if (0 === e.length)
  36637. return this;
  36638. e = e.slice()
  36639. } else
  36640. e = [e];
  36641. for (var i = [e]; i.length > 0; ) {
  36642. if (e = i.pop(),
  36643. !Array.isArray(e))
  36644. throw Error("not a valid namespace: " + JSON.stringify(e));
  36645. for (; e.length > 0; ) {
  36646. var r = e.shift();
  36647. if (o.isMessage(r)) {
  36648. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36649. , s = {};
  36650. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36651. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36652. }, this),
  36653. r.fields && r.fields.forEach(function(e) {
  36654. if (null !== a.getChild(0 | e.id))
  36655. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36656. if (e.options && "object" != typeof e.options)
  36657. throw Error("illegal field options in " + a.name + "#" + e.name);
  36658. var t = null;
  36659. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36660. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36661. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36662. t && t.fields.push(e),
  36663. a.addChild(e)
  36664. }, this);
  36665. var l = [];
  36666. if (r.enums && r.enums.forEach(function(e) {
  36667. l.push(e)
  36668. }),
  36669. r.messages && r.messages.forEach(function(e) {
  36670. l.push(e)
  36671. }),
  36672. r.services && r.services.forEach(function(e) {
  36673. l.push(e)
  36674. }),
  36675. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36676. this.ptr.addChild(a),
  36677. l.length > 0) {
  36678. i.push(e),
  36679. e = l,
  36680. l = null,
  36681. this.ptr = a,
  36682. a = null;
  36683. continue
  36684. }
  36685. l = null
  36686. } else if (o.isEnum(r))
  36687. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36688. r.values.forEach(function(e) {
  36689. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36690. }, this),
  36691. this.ptr.addChild(a);
  36692. else if (o.isService(r))
  36693. a = new n.Service(this,this.ptr,r.name,r.options),
  36694. Object.keys(r.rpc).forEach(function(e) {
  36695. var t = r.rpc[e];
  36696. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36697. }, this),
  36698. this.ptr.addChild(a);
  36699. else {
  36700. if (!o.isExtend(r))
  36701. throw Error("not a valid definition: " + JSON.stringify(r));
  36702. if (a = this.ptr.resolve(r.ref, !0))
  36703. r.fields.forEach(function(e) {
  36704. if (null !== a.getChild(0 | e.id))
  36705. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36706. if (a.extensions) {
  36707. var i = !1;
  36708. if (a.extensions.forEach(function(t) {
  36709. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36710. }),
  36711. !i)
  36712. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36713. }
  36714. var r = e.name;
  36715. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36716. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36717. , s = new n.Extension(this,this.ptr,e.name,o);
  36718. o.extension = s,
  36719. this.ptr.addChild(s),
  36720. a.addChild(o)
  36721. }, this);
  36722. else if (!/\.?google\.protobuf\./.test(r.ref))
  36723. throw Error("extended message " + r.ref + " is not defined")
  36724. }
  36725. r = null,
  36726. a = null
  36727. }
  36728. e = null,
  36729. this.ptr = this.ptr.parent
  36730. }
  36731. return this.resolved = !1,
  36732. this.result = null,
  36733. this
  36734. }
  36735. ,
  36736. a.import = function(i, n) {
  36737. var o = "/";
  36738. if ("string" == typeof n) {
  36739. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36740. this.files[n] === !0)
  36741. return this.reset();
  36742. this.files[n] = !0
  36743. } else if ("object" == typeof n) {
  36744. var a = n.root;
  36745. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36746. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36747. var s = a + o + n.file;
  36748. if (this.files[s] === !0)
  36749. return this.reset();
  36750. this.files[s] = !0
  36751. }
  36752. if (i.imports && i.imports.length > 0) {
  36753. var l, c = !1;
  36754. "object" == typeof n ? (this.importRoot = n.root,
  36755. c = !0,
  36756. l = this.importRoot,
  36757. n = n.file,
  36758. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36759. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36760. o = "\\") : l = "." : l = null;
  36761. for (var h = 0; h < i.imports.length; h++)
  36762. if ("string" == typeof i.imports[h]) {
  36763. if (!l)
  36764. throw Error("cannot determine import root");
  36765. var u = i.imports[h];
  36766. if ("google/protobuf/descriptor.proto" === u)
  36767. continue;
  36768. if (u = l + o + u,
  36769. this.files[u] === !0)
  36770. continue;
  36771. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36772. var d = t.Util.fetch(u);
  36773. if (null === d)
  36774. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36775. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36776. } else
  36777. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36778. return t + "_import" + h + "." + i
  36779. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36780. c && (this.importRoot = null)
  36781. }
  36782. i.package && this.define(i.package),
  36783. i.syntax && r(i);
  36784. var p = this.ptr;
  36785. return i.options && Object.keys(i.options).forEach(function(e) {
  36786. p.options[e] = i.options[e]
  36787. }),
  36788. i.messages && (this.create(i.messages),
  36789. this.ptr = p),
  36790. i.enums && (this.create(i.enums),
  36791. this.ptr = p),
  36792. i.services && (this.create(i.services),
  36793. this.ptr = p),
  36794. i.extends && this.create(i.extends),
  36795. this.reset()
  36796. }
  36797. ,
  36798. a.resolveAll = function() {
  36799. var e;
  36800. if (null == this.ptr || "object" == typeof this.ptr.type)
  36801. return this;
  36802. if (this.ptr instanceof n.Namespace)
  36803. this.ptr.children.forEach(function(e) {
  36804. this.ptr = e,
  36805. this.resolveAll()
  36806. }, this);
  36807. else if (this.ptr instanceof n.Message.Field) {
  36808. if (i.TYPE.test(this.ptr.type))
  36809. this.ptr.type = t.TYPES[this.ptr.type];
  36810. else {
  36811. if (!i.TYPEREF.test(this.ptr.type))
  36812. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36813. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36814. !e)
  36815. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36816. if (this.ptr.resolvedType = e,
  36817. e instanceof n.Enum) {
  36818. if (this.ptr.type = t.TYPES.enum,
  36819. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36820. throw Error("proto3 message cannot reference proto2 enum")
  36821. } else {
  36822. if (!(e instanceof n.Message))
  36823. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36824. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36825. }
  36826. }
  36827. if (this.ptr.map) {
  36828. if (!i.TYPE.test(this.ptr.keyType))
  36829. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36830. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36831. }
  36832. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36833. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36834. throw Error("illegal service type in " + this.ptr.toString(!0));
  36835. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36836. !(e && e instanceof t.Reflect.Message))
  36837. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36838. if (this.ptr.resolvedRequestType = e,
  36839. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36840. !(e && e instanceof t.Reflect.Message))
  36841. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36842. this.ptr.resolvedResponseType = e
  36843. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36844. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36845. return this.reset()
  36846. }
  36847. ,
  36848. a.build = function(e) {
  36849. if (this.reset(),
  36850. this.resolved || (this.resolveAll(),
  36851. this.resolved = !0,
  36852. this.result = null),
  36853. null === this.result && (this.result = this.ns.build()),
  36854. !e)
  36855. return this.result;
  36856. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36857. if (!i[t[n]]) {
  36858. i = null;
  36859. break
  36860. }
  36861. i = i[t[n]]
  36862. }
  36863. return i
  36864. }
  36865. ,
  36866. a.lookup = function(e, t) {
  36867. return e ? this.ns.resolve(e, t) : this.ns
  36868. }
  36869. ,
  36870. a.toString = function() {
  36871. return "Builder"
  36872. }
  36873. ,
  36874. o.Message = function() {}
  36875. ,
  36876. o.Enum = function() {}
  36877. ,
  36878. o.Service = function() {}
  36879. ,
  36880. o
  36881. }(r, r.Lang, r.Reflect),
  36882. r.Map = function(e, t) {
  36883. function i(e) {
  36884. var t = 0;
  36885. return {
  36886. next: function() {
  36887. return t < e.length ? {
  36888. done: !1,
  36889. value: e[t++]
  36890. } : {
  36891. done: !0
  36892. }
  36893. }
  36894. }
  36895. }
  36896. var n = function(e, i) {
  36897. if (!e.map)
  36898. throw Error("field is not a map");
  36899. if (this.field = e,
  36900. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36901. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36902. this.map = {},
  36903. Object.defineProperty(this, "size", {
  36904. get: function() {
  36905. return Object.keys(this.map).length
  36906. }
  36907. }),
  36908. i)
  36909. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36910. var o = this.keyElem.valueFromString(n[r])
  36911. , a = this.valueElem.verifyValue(i[n[r]]);
  36912. this.map[this.keyElem.valueToString(o)] = {
  36913. key: o,
  36914. value: a
  36915. }
  36916. }
  36917. }
  36918. , r = n.prototype;
  36919. return r.clear = function() {
  36920. this.map = {}
  36921. }
  36922. ,
  36923. r.delete = function(e) {
  36924. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36925. , i = t in this.map;
  36926. return delete this.map[t],
  36927. i
  36928. }
  36929. ,
  36930. r.entries = function() {
  36931. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36932. t.push([(e = this.map[n[r]]).key, e.value]);
  36933. return i(t)
  36934. }
  36935. ,
  36936. r.keys = function() {
  36937. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36938. e.push(this.map[t[n]].key);
  36939. return i(e)
  36940. }
  36941. ,
  36942. r.values = function() {
  36943. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36944. e.push(this.map[t[n]].value);
  36945. return i(e)
  36946. }
  36947. ,
  36948. r.forEach = function(e, t) {
  36949. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36950. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36951. }
  36952. ,
  36953. r.set = function(e, t) {
  36954. var i = this.keyElem.verifyValue(e)
  36955. , n = this.valueElem.verifyValue(t);
  36956. return this.map[this.keyElem.valueToString(i)] = {
  36957. key: i,
  36958. value: n
  36959. },
  36960. this
  36961. }
  36962. ,
  36963. r.get = function(e) {
  36964. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36965. if (t in this.map)
  36966. return this.map[t].value
  36967. }
  36968. ,
  36969. r.has = function(e) {
  36970. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36971. return t in this.map
  36972. }
  36973. ,
  36974. n
  36975. }(r, r.Reflect),
  36976. r.loadProto = function(e, t, i) {
  36977. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36978. t = void 0),
  36979. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36980. }
  36981. ,
  36982. r.protoFromString = r.loadProto,
  36983. r.loadProtoFile = function(e, t, i) {
  36984. if (t && "object" == typeof t ? (i = t,
  36985. t = null) : t && "function" == typeof t || (t = null),
  36986. t)
  36987. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36988. if (null === n)
  36989. return void t(Error("Failed to fetch file"));
  36990. try {
  36991. t(null, r.loadProto(n, i, e))
  36992. } catch (e) {
  36993. t(e)
  36994. }
  36995. });
  36996. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36997. return null === n ? null : r.loadProto(n, i, e)
  36998. }
  36999. ,
  37000. r.protoFromFile = r.loadProtoFile,
  37001. r.newBuilder = function(e) {
  37002. return e = e || {},
  37003. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  37004. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  37005. new r.Builder(e)
  37006. }
  37007. ,
  37008. r.loadJson = function(e, t, i) {
  37009. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  37010. t = null),
  37011. t && "object" == typeof t || (t = r.newBuilder()),
  37012. "string" == typeof e && (e = JSON.parse(e)),
  37013. t.import(e, i),
  37014. t.resolveAll(),
  37015. t
  37016. }
  37017. ,
  37018. r.loadJsonFile = function(e, t, i) {
  37019. if (t && "object" == typeof t ? (i = t,
  37020. t = null) : t && "function" == typeof t || (t = null),
  37021. t)
  37022. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  37023. if (null === n)
  37024. return void t(Error("Failed to fetch file"));
  37025. try {
  37026. t(null, r.loadJson(JSON.parse(n), i, e))
  37027. } catch (e) {
  37028. t(e)
  37029. }
  37030. });
  37031. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  37032. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  37033. }
  37034. ,
  37035. r
  37036. })
  37037. }
  37038. ).call(this, e("_process"))
  37039. }
  37040. , {
  37041. _process: 203,
  37042. bytebuffer: 215,
  37043. fs: 197,
  37044. path: 197
  37045. }],
  37046. 215: [function(e, t, i) {
  37047. !function(i, n) {
  37048. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  37049. var t;
  37050. try {
  37051. t = e("long")
  37052. } catch (e) {}
  37053. return n(t)
  37054. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  37055. }(this, function(e) {
  37056. "use strict";
  37057. function t(e) {
  37058. var t = 0;
  37059. return function() {
  37060. return t < e.length ? e.charCodeAt(t++) : null
  37061. }
  37062. }
  37063. function i() {
  37064. var e = []
  37065. , t = [];
  37066. return function() {
  37067. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  37068. e.length = 0),
  37069. void Array.prototype.push.apply(e, arguments))
  37070. }
  37071. }
  37072. function n(e, t, i, n, r) {
  37073. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  37074. for (u += d,
  37075. o = p & (1 << -h) - 1,
  37076. p >>= -h,
  37077. h += s; h > 0; o = 256 * o + e[t + u],
  37078. u += d,
  37079. h -= 8)
  37080. ;
  37081. for (a = o & (1 << -h) - 1,
  37082. o >>= -h,
  37083. h += n; h > 0; a = 256 * a + e[t + u],
  37084. u += d,
  37085. h -= 8)
  37086. ;
  37087. if (0 === o)
  37088. o = 1 - c;
  37089. else {
  37090. if (o === l)
  37091. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  37092. a += Math.pow(2, n),
  37093. o -= c
  37094. }
  37095. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  37096. }
  37097. function r(e, t, i, n, r, o) {
  37098. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  37099. for (t = Math.abs(t),
  37100. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  37101. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  37102. t * (l = Math.pow(2, -a)) < 1 && (a--,
  37103. l *= 2),
  37104. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  37105. t * l >= 2 && (a++,
  37106. l /= 2),
  37107. a + u >= h ? (s = 0,
  37108. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  37109. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  37110. a = 0)); r >= 8; e[i + p] = 255 & s,
  37111. p += f,
  37112. s /= 256,
  37113. r -= 8)
  37114. ;
  37115. for (a = a << r | s,
  37116. c += r; c > 0; e[i + p] = 255 & a,
  37117. p += f,
  37118. a /= 256,
  37119. c -= 8)
  37120. ;
  37121. e[i + p - f] |= 128 * g
  37122. }
  37123. var o = function(e, t, i) {
  37124. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  37125. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  37126. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  37127. !i) {
  37128. if (e |= 0,
  37129. e < 0)
  37130. throw RangeError("Illegal capacity");
  37131. t = !!t,
  37132. i = !!i
  37133. }
  37134. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37135. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37136. this.offset = 0,
  37137. this.markedOffset = -1,
  37138. this.limit = e,
  37139. this.littleEndian = t,
  37140. this.noAssert = i
  37141. };
  37142. o.VERSION = "5.0.1",
  37143. o.LITTLE_ENDIAN = !0,
  37144. o.BIG_ENDIAN = !1,
  37145. o.DEFAULT_CAPACITY = 16,
  37146. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37147. o.DEFAULT_NOASSERT = !1,
  37148. o.Long = e || null;
  37149. var a = o.prototype;
  37150. a.__isByteBuffer__,
  37151. Object.defineProperty(a, "__isByteBuffer__", {
  37152. value: !0,
  37153. enumerable: !1,
  37154. configurable: !1
  37155. });
  37156. var s = new ArrayBuffer(0)
  37157. , l = String.fromCharCode;
  37158. o.accessor = function() {
  37159. return Uint8Array
  37160. }
  37161. ,
  37162. o.allocate = function(e, t, i) {
  37163. return new o(e,t,i)
  37164. }
  37165. ,
  37166. o.concat = function(e, t, i, n) {
  37167. "boolean" != typeof t && "string" == typeof t || (n = i,
  37168. i = t,
  37169. t = void 0);
  37170. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37171. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37172. r = e[s].limit - e[s].offset,
  37173. r > 0 && (a += r);
  37174. if (0 === a)
  37175. return new o(0,i,n);
  37176. var c, h = new o(a,i,n);
  37177. for (s = 0; s < l; )
  37178. c = e[s++],
  37179. r = c.limit - c.offset,
  37180. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37181. h.offset += r);
  37182. return h.limit = h.offset,
  37183. h.offset = 0,
  37184. h
  37185. }
  37186. ,
  37187. o.isByteBuffer = function(e) {
  37188. return (e && e.__isByteBuffer__) === !0
  37189. }
  37190. ,
  37191. o.type = function() {
  37192. return ArrayBuffer
  37193. }
  37194. ,
  37195. o.wrap = function(e, t, i, n) {
  37196. if ("string" != typeof t && (n = i,
  37197. i = t,
  37198. t = void 0),
  37199. "string" == typeof e)
  37200. switch ("undefined" == typeof t && (t = "utf8"),
  37201. t) {
  37202. case "base64":
  37203. return o.fromBase64(e, i);
  37204. case "hex":
  37205. return o.fromHex(e, i);
  37206. case "binary":
  37207. return o.fromBinary(e, i);
  37208. case "utf8":
  37209. return o.fromUTF8(e, i);
  37210. case "debug":
  37211. return o.fromDebug(e, i);
  37212. default:
  37213. throw Error("Unsupported encoding: " + t)
  37214. }
  37215. if (null === e || "object" != typeof e)
  37216. throw TypeError("Illegal buffer");
  37217. var r;
  37218. if (o.isByteBuffer(e))
  37219. return r = a.clone.call(e),
  37220. r.markedOffset = -1,
  37221. r;
  37222. if (e instanceof Uint8Array)
  37223. r = new o(0,i,n),
  37224. e.length > 0 && (r.buffer = e.buffer,
  37225. r.offset = e.byteOffset,
  37226. r.limit = e.byteOffset + e.byteLength,
  37227. r.view = new Uint8Array(e.buffer));
  37228. else if (e instanceof ArrayBuffer)
  37229. r = new o(0,i,n),
  37230. e.byteLength > 0 && (r.buffer = e,
  37231. r.offset = 0,
  37232. r.limit = e.byteLength,
  37233. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37234. else {
  37235. if ("[object Array]" !== Object.prototype.toString.call(e))
  37236. throw TypeError("Illegal buffer");
  37237. r = new o(e.length,i,n),
  37238. r.limit = e.length;
  37239. for (var s = 0; s < e.length; ++s)
  37240. r.view[s] = e[s]
  37241. }
  37242. return r
  37243. }
  37244. ,
  37245. a.writeBitSet = function(e, t) {
  37246. var i = "undefined" == typeof t;
  37247. if (i && (t = this.offset),
  37248. !this.noAssert) {
  37249. if (!(e instanceof Array))
  37250. throw TypeError("Illegal BitSet: Not an array");
  37251. if ("number" != typeof t || t % 1 !== 0)
  37252. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37253. if (t >>>= 0,
  37254. t < 0 || t + 0 > this.buffer.byteLength)
  37255. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37256. }
  37257. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37258. for (t += this.writeVarint32(o, t); a--; )
  37259. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37260. this.writeByte(n, t++);
  37261. if (s < o) {
  37262. var l = 0;
  37263. for (n = 0; s < o; )
  37264. n |= (1 & !!e[s++]) << l++;
  37265. this.writeByte(n, t++)
  37266. }
  37267. return i ? (this.offset = t,
  37268. this) : t - r
  37269. }
  37270. ,
  37271. a.readBitSet = function(e) {
  37272. var t = "undefined" == typeof e;
  37273. t && (e = this.offset);
  37274. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37275. for (e += n.length; o--; )
  37276. i = this.readByte(e++),
  37277. s[a++] = !!(1 & i),
  37278. s[a++] = !!(2 & i),
  37279. s[a++] = !!(4 & i),
  37280. s[a++] = !!(8 & i),
  37281. s[a++] = !!(16 & i),
  37282. s[a++] = !!(32 & i),
  37283. s[a++] = !!(64 & i),
  37284. s[a++] = !!(128 & i);
  37285. if (a < r) {
  37286. var l = 0;
  37287. for (i = this.readByte(e++); a < r; )
  37288. s[a++] = !!(i >> l++ & 1)
  37289. }
  37290. return t && (this.offset = e),
  37291. s
  37292. }
  37293. ,
  37294. a.readBytes = function(e, t) {
  37295. var i = "undefined" == typeof t;
  37296. if (i && (t = this.offset),
  37297. !this.noAssert) {
  37298. if ("number" != typeof t || t % 1 !== 0)
  37299. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37300. if (t >>>= 0,
  37301. t < 0 || t + e > this.buffer.byteLength)
  37302. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37303. }
  37304. var n = this.slice(t, t + e);
  37305. return i && (this.offset += e),
  37306. n
  37307. }
  37308. ,
  37309. a.writeBytes = a.append,
  37310. a.writeInt8 = function(e, t) {
  37311. var i = "undefined" == typeof t;
  37312. if (i && (t = this.offset),
  37313. !this.noAssert) {
  37314. if ("number" != typeof e || e % 1 !== 0)
  37315. throw TypeError("Illegal value: " + e + " (not an integer)");
  37316. if (e |= 0,
  37317. "number" != typeof t || t % 1 !== 0)
  37318. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37319. if (t >>>= 0,
  37320. t < 0 || t + 0 > this.buffer.byteLength)
  37321. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37322. }
  37323. t += 1;
  37324. var n = this.buffer.byteLength;
  37325. return t > n && this.resize((n *= 2) > t ? n : t),
  37326. t -= 1,
  37327. this.view[t] = e,
  37328. i && (this.offset += 1),
  37329. this
  37330. }
  37331. ,
  37332. a.writeByte = a.writeInt8,
  37333. a.readInt8 = function(e) {
  37334. var t = "undefined" == typeof e;
  37335. if (t && (e = this.offset),
  37336. !this.noAssert) {
  37337. if ("number" != typeof e || e % 1 !== 0)
  37338. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37339. if (e >>>= 0,
  37340. e < 0 || e + 1 > this.buffer.byteLength)
  37341. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37342. }
  37343. var i = this.view[e];
  37344. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37345. t && (this.offset += 1),
  37346. i
  37347. }
  37348. ,
  37349. a.readByte = a.readInt8,
  37350. a.writeUint8 = function(e, t) {
  37351. var i = "undefined" == typeof t;
  37352. if (i && (t = this.offset),
  37353. !this.noAssert) {
  37354. if ("number" != typeof e || e % 1 !== 0)
  37355. throw TypeError("Illegal value: " + e + " (not an integer)");
  37356. if (e >>>= 0,
  37357. "number" != typeof t || t % 1 !== 0)
  37358. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37359. if (t >>>= 0,
  37360. t < 0 || t + 0 > this.buffer.byteLength)
  37361. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37362. }
  37363. t += 1;
  37364. var n = this.buffer.byteLength;
  37365. return t > n && this.resize((n *= 2) > t ? n : t),
  37366. t -= 1,
  37367. this.view[t] = e,
  37368. i && (this.offset += 1),
  37369. this
  37370. }
  37371. ,
  37372. a.writeUInt8 = a.writeUint8,
  37373. a.readUint8 = function(e) {
  37374. var t = "undefined" == typeof e;
  37375. if (t && (e = this.offset),
  37376. !this.noAssert) {
  37377. if ("number" != typeof e || e % 1 !== 0)
  37378. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37379. if (e >>>= 0,
  37380. e < 0 || e + 1 > this.buffer.byteLength)
  37381. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37382. }
  37383. var i = this.view[e];
  37384. return t && (this.offset += 1),
  37385. i
  37386. }
  37387. ,
  37388. a.readUInt8 = a.readUint8,
  37389. a.writeInt16 = function(e, t) {
  37390. var i = "undefined" == typeof t;
  37391. if (i && (t = this.offset),
  37392. !this.noAssert) {
  37393. if ("number" != typeof e || e % 1 !== 0)
  37394. throw TypeError("Illegal value: " + e + " (not an integer)");
  37395. if (e |= 0,
  37396. "number" != typeof t || t % 1 !== 0)
  37397. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37398. if (t >>>= 0,
  37399. t < 0 || t + 0 > this.buffer.byteLength)
  37400. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37401. }
  37402. t += 2;
  37403. var n = this.buffer.byteLength;
  37404. return t > n && this.resize((n *= 2) > t ? n : t),
  37405. t -= 2,
  37406. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37407. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37408. this.view[t + 1] = 255 & e),
  37409. i && (this.offset += 2),
  37410. this
  37411. }
  37412. ,
  37413. a.writeShort = a.writeInt16,
  37414. a.readInt16 = function(e) {
  37415. var t = "undefined" == typeof e;
  37416. if (t && (e = this.offset),
  37417. !this.noAssert) {
  37418. if ("number" != typeof e || e % 1 !== 0)
  37419. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37420. if (e >>>= 0,
  37421. e < 0 || e + 2 > this.buffer.byteLength)
  37422. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37423. }
  37424. var i = 0;
  37425. return this.littleEndian ? (i = this.view[e],
  37426. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37427. i |= this.view[e + 1]),
  37428. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37429. t && (this.offset += 2),
  37430. i
  37431. }
  37432. ,
  37433. a.readShort = a.readInt16,
  37434. a.writeUint16 = function(e, t) {
  37435. var i = "undefined" == typeof t;
  37436. if (i && (t = this.offset),
  37437. !this.noAssert) {
  37438. if ("number" != typeof e || e % 1 !== 0)
  37439. throw TypeError("Illegal value: " + e + " (not an integer)");
  37440. if (e >>>= 0,
  37441. "number" != typeof t || t % 1 !== 0)
  37442. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37443. if (t >>>= 0,
  37444. t < 0 || t + 0 > this.buffer.byteLength)
  37445. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37446. }
  37447. t += 2;
  37448. var n = this.buffer.byteLength;
  37449. return t > n && this.resize((n *= 2) > t ? n : t),
  37450. t -= 2,
  37451. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37452. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37453. this.view[t + 1] = 255 & e),
  37454. i && (this.offset += 2),
  37455. this
  37456. }
  37457. ,
  37458. a.writeUInt16 = a.writeUint16,
  37459. a.readUint16 = function(e) {
  37460. var t = "undefined" == typeof e;
  37461. if (t && (e = this.offset),
  37462. !this.noAssert) {
  37463. if ("number" != typeof e || e % 1 !== 0)
  37464. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37465. if (e >>>= 0,
  37466. e < 0 || e + 2 > this.buffer.byteLength)
  37467. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37468. }
  37469. var i = 0;
  37470. return this.littleEndian ? (i = this.view[e],
  37471. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37472. i |= this.view[e + 1]),
  37473. t && (this.offset += 2),
  37474. i
  37475. }
  37476. ,
  37477. a.readUInt16 = a.readUint16,
  37478. a.writeInt32 = function(e, t) {
  37479. var i = "undefined" == typeof t;
  37480. if (i && (t = this.offset),
  37481. !this.noAssert) {
  37482. if ("number" != typeof e || e % 1 !== 0)
  37483. throw TypeError("Illegal value: " + e + " (not an integer)");
  37484. if (e |= 0,
  37485. "number" != typeof t || t % 1 !== 0)
  37486. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37487. if (t >>>= 0,
  37488. t < 0 || t + 0 > this.buffer.byteLength)
  37489. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37490. }
  37491. t += 4;
  37492. var n = this.buffer.byteLength;
  37493. return t > n && this.resize((n *= 2) > t ? n : t),
  37494. t -= 4,
  37495. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37496. this.view[t + 2] = e >>> 16 & 255,
  37497. this.view[t + 1] = e >>> 8 & 255,
  37498. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37499. this.view[t + 1] = e >>> 16 & 255,
  37500. this.view[t + 2] = e >>> 8 & 255,
  37501. this.view[t + 3] = 255 & e),
  37502. i && (this.offset += 4),
  37503. this
  37504. }
  37505. ,
  37506. a.writeInt = a.writeInt32,
  37507. a.readInt32 = function(e) {
  37508. var t = "undefined" == typeof e;
  37509. if (t && (e = this.offset),
  37510. !this.noAssert) {
  37511. if ("number" != typeof e || e % 1 !== 0)
  37512. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37513. if (e >>>= 0,
  37514. e < 0 || e + 4 > this.buffer.byteLength)
  37515. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37516. }
  37517. var i = 0;
  37518. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37519. i |= this.view[e + 1] << 8,
  37520. i |= this.view[e],
  37521. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37522. i |= this.view[e + 2] << 8,
  37523. i |= this.view[e + 3],
  37524. i += this.view[e] << 24 >>> 0),
  37525. i |= 0,
  37526. t && (this.offset += 4),
  37527. i
  37528. }
  37529. ,
  37530. a.readInt = a.readInt32,
  37531. a.writeUint32 = function(e, t) {
  37532. var i = "undefined" == typeof t;
  37533. if (i && (t = this.offset),
  37534. !this.noAssert) {
  37535. if ("number" != typeof e || e % 1 !== 0)
  37536. throw TypeError("Illegal value: " + e + " (not an integer)");
  37537. if (e >>>= 0,
  37538. "number" != typeof t || t % 1 !== 0)
  37539. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37540. if (t >>>= 0,
  37541. t < 0 || t + 0 > this.buffer.byteLength)
  37542. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37543. }
  37544. t += 4;
  37545. var n = this.buffer.byteLength;
  37546. return t > n && this.resize((n *= 2) > t ? n : t),
  37547. t -= 4,
  37548. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37549. this.view[t + 2] = e >>> 16 & 255,
  37550. this.view[t + 1] = e >>> 8 & 255,
  37551. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37552. this.view[t + 1] = e >>> 16 & 255,
  37553. this.view[t + 2] = e >>> 8 & 255,
  37554. this.view[t + 3] = 255 & e),
  37555. i && (this.offset += 4),
  37556. this
  37557. }
  37558. ,
  37559. a.writeUInt32 = a.writeUint32,
  37560. a.readUint32 = function(e) {
  37561. var t = "undefined" == typeof e;
  37562. if (t && (e = this.offset),
  37563. !this.noAssert) {
  37564. if ("number" != typeof e || e % 1 !== 0)
  37565. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37566. if (e >>>= 0,
  37567. e < 0 || e + 4 > this.buffer.byteLength)
  37568. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37569. }
  37570. var i = 0;
  37571. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37572. i |= this.view[e + 1] << 8,
  37573. i |= this.view[e],
  37574. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37575. i |= this.view[e + 2] << 8,
  37576. i |= this.view[e + 3],
  37577. i += this.view[e] << 24 >>> 0),
  37578. t && (this.offset += 4),
  37579. i
  37580. }
  37581. ,
  37582. a.readUInt32 = a.readUint32,
  37583. e && (a.writeInt64 = function(t, i) {
  37584. var n = "undefined" == typeof i;
  37585. if (n && (i = this.offset),
  37586. !this.noAssert) {
  37587. if ("number" == typeof t)
  37588. t = e.fromNumber(t);
  37589. else if ("string" == typeof t)
  37590. t = e.fromString(t);
  37591. else if (!(t && t instanceof e))
  37592. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37593. if ("number" != typeof i || i % 1 !== 0)
  37594. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37595. if (i >>>= 0,
  37596. i < 0 || i + 0 > this.buffer.byteLength)
  37597. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37598. }
  37599. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37600. i += 8;
  37601. var r = this.buffer.byteLength;
  37602. i > r && this.resize((r *= 2) > i ? r : i),
  37603. i -= 8;
  37604. var o = t.low
  37605. , a = t.high;
  37606. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37607. this.view[i + 2] = o >>> 16 & 255,
  37608. this.view[i + 1] = o >>> 8 & 255,
  37609. this.view[i] = 255 & o,
  37610. i += 4,
  37611. this.view[i + 3] = a >>> 24 & 255,
  37612. this.view[i + 2] = a >>> 16 & 255,
  37613. this.view[i + 1] = a >>> 8 & 255,
  37614. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37615. this.view[i + 1] = a >>> 16 & 255,
  37616. this.view[i + 2] = a >>> 8 & 255,
  37617. this.view[i + 3] = 255 & a,
  37618. i += 4,
  37619. this.view[i] = o >>> 24 & 255,
  37620. this.view[i + 1] = o >>> 16 & 255,
  37621. this.view[i + 2] = o >>> 8 & 255,
  37622. this.view[i + 3] = 255 & o),
  37623. n && (this.offset += 8),
  37624. this
  37625. }
  37626. ,
  37627. a.writeLong = a.writeInt64,
  37628. a.readInt64 = function(t) {
  37629. var i = "undefined" == typeof t;
  37630. if (i && (t = this.offset),
  37631. !this.noAssert) {
  37632. if ("number" != typeof t || t % 1 !== 0)
  37633. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37634. if (t >>>= 0,
  37635. t < 0 || t + 8 > this.buffer.byteLength)
  37636. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37637. }
  37638. var n = 0
  37639. , r = 0;
  37640. this.littleEndian ? (n = this.view[t + 2] << 16,
  37641. n |= this.view[t + 1] << 8,
  37642. n |= this.view[t],
  37643. n += this.view[t + 3] << 24 >>> 0,
  37644. t += 4,
  37645. r = this.view[t + 2] << 16,
  37646. r |= this.view[t + 1] << 8,
  37647. r |= this.view[t],
  37648. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37649. r |= this.view[t + 2] << 8,
  37650. r |= this.view[t + 3],
  37651. r += this.view[t] << 24 >>> 0,
  37652. t += 4,
  37653. n = this.view[t + 1] << 16,
  37654. n |= this.view[t + 2] << 8,
  37655. n |= this.view[t + 3],
  37656. n += this.view[t] << 24 >>> 0);
  37657. var o = new e(n,r,!1);
  37658. return i && (this.offset += 8),
  37659. o
  37660. }
  37661. ,
  37662. a.readLong = a.readInt64,
  37663. a.writeUint64 = function(t, i) {
  37664. var n = "undefined" == typeof i;
  37665. if (n && (i = this.offset),
  37666. !this.noAssert) {
  37667. if ("number" == typeof t)
  37668. t = e.fromNumber(t);
  37669. else if ("string" == typeof t)
  37670. t = e.fromString(t);
  37671. else if (!(t && t instanceof e))
  37672. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37673. if ("number" != typeof i || i % 1 !== 0)
  37674. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37675. if (i >>>= 0,
  37676. i < 0 || i + 0 > this.buffer.byteLength)
  37677. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37678. }
  37679. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37680. i += 8;
  37681. var r = this.buffer.byteLength;
  37682. i > r && this.resize((r *= 2) > i ? r : i),
  37683. i -= 8;
  37684. var o = t.low
  37685. , a = t.high;
  37686. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37687. this.view[i + 2] = o >>> 16 & 255,
  37688. this.view[i + 1] = o >>> 8 & 255,
  37689. this.view[i] = 255 & o,
  37690. i += 4,
  37691. this.view[i + 3] = a >>> 24 & 255,
  37692. this.view[i + 2] = a >>> 16 & 255,
  37693. this.view[i + 1] = a >>> 8 & 255,
  37694. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37695. this.view[i + 1] = a >>> 16 & 255,
  37696. this.view[i + 2] = a >>> 8 & 255,
  37697. this.view[i + 3] = 255 & a,
  37698. i += 4,
  37699. this.view[i] = o >>> 24 & 255,
  37700. this.view[i + 1] = o >>> 16 & 255,
  37701. this.view[i + 2] = o >>> 8 & 255,
  37702. this.view[i + 3] = 255 & o),
  37703. n && (this.offset += 8),
  37704. this
  37705. }
  37706. ,
  37707. a.writeUInt64 = a.writeUint64,
  37708. a.readUint64 = function(t) {
  37709. var i = "undefined" == typeof t;
  37710. if (i && (t = this.offset),
  37711. !this.noAssert) {
  37712. if ("number" != typeof t || t % 1 !== 0)
  37713. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37714. if (t >>>= 0,
  37715. t < 0 || t + 8 > this.buffer.byteLength)
  37716. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37717. }
  37718. var n = 0
  37719. , r = 0;
  37720. this.littleEndian ? (n = this.view[t + 2] << 16,
  37721. n |= this.view[t + 1] << 8,
  37722. n |= this.view[t],
  37723. n += this.view[t + 3] << 24 >>> 0,
  37724. t += 4,
  37725. r = this.view[t + 2] << 16,
  37726. r |= this.view[t + 1] << 8,
  37727. r |= this.view[t],
  37728. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37729. r |= this.view[t + 2] << 8,
  37730. r |= this.view[t + 3],
  37731. r += this.view[t] << 24 >>> 0,
  37732. t += 4,
  37733. n = this.view[t + 1] << 16,
  37734. n |= this.view[t + 2] << 8,
  37735. n |= this.view[t + 3],
  37736. n += this.view[t] << 24 >>> 0);
  37737. var o = new e(n,r,!0);
  37738. return i && (this.offset += 8),
  37739. o
  37740. }
  37741. ,
  37742. a.readUInt64 = a.readUint64),
  37743. a.writeFloat32 = function(e, t) {
  37744. var i = "undefined" == typeof t;
  37745. if (i && (t = this.offset),
  37746. !this.noAssert) {
  37747. if ("number" != typeof e)
  37748. throw TypeError("Illegal value: " + e + " (not a number)");
  37749. if ("number" != typeof t || t % 1 !== 0)
  37750. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37751. if (t >>>= 0,
  37752. t < 0 || t + 0 > this.buffer.byteLength)
  37753. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37754. }
  37755. t += 4;
  37756. var n = this.buffer.byteLength;
  37757. return t > n && this.resize((n *= 2) > t ? n : t),
  37758. t -= 4,
  37759. r(this.view, e, t, this.littleEndian, 23, 4),
  37760. i && (this.offset += 4),
  37761. this
  37762. }
  37763. ,
  37764. a.writeFloat = a.writeFloat32,
  37765. a.readFloat32 = function(e) {
  37766. var t = "undefined" == typeof e;
  37767. if (t && (e = this.offset),
  37768. !this.noAssert) {
  37769. if ("number" != typeof e || e % 1 !== 0)
  37770. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37771. if (e >>>= 0,
  37772. e < 0 || e + 4 > this.buffer.byteLength)
  37773. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37774. }
  37775. var i = n(this.view, e, this.littleEndian, 23, 4);
  37776. return t && (this.offset += 4),
  37777. i
  37778. }
  37779. ,
  37780. a.readFloat = a.readFloat32,
  37781. a.writeFloat64 = function(e, t) {
  37782. var i = "undefined" == typeof t;
  37783. if (i && (t = this.offset),
  37784. !this.noAssert) {
  37785. if ("number" != typeof e)
  37786. throw TypeError("Illegal value: " + e + " (not a number)");
  37787. if ("number" != typeof t || t % 1 !== 0)
  37788. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37789. if (t >>>= 0,
  37790. t < 0 || t + 0 > this.buffer.byteLength)
  37791. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37792. }
  37793. t += 8;
  37794. var n = this.buffer.byteLength;
  37795. return t > n && this.resize((n *= 2) > t ? n : t),
  37796. t -= 8,
  37797. r(this.view, e, t, this.littleEndian, 52, 8),
  37798. i && (this.offset += 8),
  37799. this
  37800. }
  37801. ,
  37802. a.writeDouble = a.writeFloat64,
  37803. a.readFloat64 = function(e) {
  37804. var t = "undefined" == typeof e;
  37805. if (t && (e = this.offset),
  37806. !this.noAssert) {
  37807. if ("number" != typeof e || e % 1 !== 0)
  37808. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37809. if (e >>>= 0,
  37810. e < 0 || e + 8 > this.buffer.byteLength)
  37811. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37812. }
  37813. var i = n(this.view, e, this.littleEndian, 52, 8);
  37814. return t && (this.offset += 8),
  37815. i
  37816. }
  37817. ,
  37818. a.readDouble = a.readFloat64,
  37819. o.MAX_VARINT32_BYTES = 5,
  37820. o.calculateVarint32 = function(e) {
  37821. return e >>>= 0,
  37822. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37823. }
  37824. ,
  37825. o.zigZagEncode32 = function(e) {
  37826. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37827. }
  37828. ,
  37829. o.zigZagDecode32 = function(e) {
  37830. return e >>> 1 ^ -(1 & e) | 0
  37831. }
  37832. ,
  37833. a.writeVarint32 = function(e, t) {
  37834. var i = "undefined" == typeof t;
  37835. if (i && (t = this.offset),
  37836. !this.noAssert) {
  37837. if ("number" != typeof e || e % 1 !== 0)
  37838. throw TypeError("Illegal value: " + e + " (not an integer)");
  37839. if (e |= 0,
  37840. "number" != typeof t || t % 1 !== 0)
  37841. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37842. if (t >>>= 0,
  37843. t < 0 || t + 0 > this.buffer.byteLength)
  37844. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37845. }
  37846. var n, r = o.calculateVarint32(e);
  37847. t += r;
  37848. var a = this.buffer.byteLength;
  37849. for (t > a && this.resize((a *= 2) > t ? a : t),
  37850. t -= r,
  37851. e >>>= 0; e >= 128; )
  37852. n = 127 & e | 128,
  37853. this.view[t++] = n,
  37854. e >>>= 7;
  37855. return this.view[t++] = e,
  37856. i ? (this.offset = t,
  37857. this) : r
  37858. }
  37859. ,
  37860. a.writeVarint32ZigZag = function(e, t) {
  37861. return this.writeVarint32(o.zigZagEncode32(e), t)
  37862. }
  37863. ,
  37864. a.readVarint32 = function(e) {
  37865. var t = "undefined" == typeof e;
  37866. if (t && (e = this.offset),
  37867. !this.noAssert) {
  37868. if ("number" != typeof e || e % 1 !== 0)
  37869. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37870. if (e >>>= 0,
  37871. e < 0 || e + 1 > this.buffer.byteLength)
  37872. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37873. }
  37874. var i, n = 0, r = 0;
  37875. do {
  37876. if (!this.noAssert && e > this.limit) {
  37877. var o = Error("Truncated");
  37878. throw o.truncated = !0,
  37879. o
  37880. }
  37881. i = this.view[e++],
  37882. n < 5 && (r |= (127 & i) << 7 * n),
  37883. ++n
  37884. } while (0 !== (128 & i));return r |= 0,
  37885. t ? (this.offset = e,
  37886. r) : {
  37887. value: r,
  37888. length: n
  37889. }
  37890. }
  37891. ,
  37892. a.readVarint32ZigZag = function(e) {
  37893. var t = this.readVarint32(e);
  37894. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37895. t
  37896. }
  37897. ,
  37898. e && (o.MAX_VARINT64_BYTES = 10,
  37899. o.calculateVarint64 = function(t) {
  37900. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37901. var i = t.toInt() >>> 0
  37902. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37903. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37904. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37905. }
  37906. ,
  37907. o.zigZagEncode64 = function(t) {
  37908. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37909. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37910. }
  37911. ,
  37912. o.zigZagDecode64 = function(t) {
  37913. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37914. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37915. }
  37916. ,
  37917. a.writeVarint64 = function(t, i) {
  37918. var n = "undefined" == typeof i;
  37919. if (n && (i = this.offset),
  37920. !this.noAssert) {
  37921. if ("number" == typeof t)
  37922. t = e.fromNumber(t);
  37923. else if ("string" == typeof t)
  37924. t = e.fromString(t);
  37925. else if (!(t && t instanceof e))
  37926. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37927. if ("number" != typeof i || i % 1 !== 0)
  37928. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37929. if (i >>>= 0,
  37930. i < 0 || i + 0 > this.buffer.byteLength)
  37931. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37932. }
  37933. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37934. var r = o.calculateVarint64(t)
  37935. , a = t.toInt() >>> 0
  37936. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37937. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37938. i += r;
  37939. var c = this.buffer.byteLength;
  37940. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37941. i -= r,
  37942. r) {
  37943. case 10:
  37944. this.view[i + 9] = l >>> 7 & 1;
  37945. case 9:
  37946. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37947. case 8:
  37948. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37949. case 7:
  37950. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37951. case 6:
  37952. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37953. case 5:
  37954. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37955. case 4:
  37956. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37957. case 3:
  37958. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37959. case 2:
  37960. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37961. case 1:
  37962. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37963. }
  37964. return n ? (this.offset += r,
  37965. this) : r
  37966. }
  37967. ,
  37968. a.writeVarint64ZigZag = function(e, t) {
  37969. return this.writeVarint64(o.zigZagEncode64(e), t)
  37970. }
  37971. ,
  37972. a.readVarint64 = function(t) {
  37973. var i = "undefined" == typeof t;
  37974. if (i && (t = this.offset),
  37975. !this.noAssert) {
  37976. if ("number" != typeof t || t % 1 !== 0)
  37977. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37978. if (t >>>= 0,
  37979. t < 0 || t + 1 > this.buffer.byteLength)
  37980. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37981. }
  37982. var n = t
  37983. , r = 0
  37984. , o = 0
  37985. , a = 0
  37986. , s = 0;
  37987. if (s = this.view[t++],
  37988. r = 127 & s,
  37989. 128 & s && (s = this.view[t++],
  37990. r |= (127 & s) << 7,
  37991. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37992. r |= (127 & s) << 14,
  37993. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37994. r |= (127 & s) << 21,
  37995. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37996. o = 127 & s,
  37997. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37998. o |= (127 & s) << 7,
  37999. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38000. o |= (127 & s) << 14,
  38001. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38002. o |= (127 & s) << 21,
  38003. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38004. a = 127 & s,
  38005. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38006. a |= (127 & s) << 7,
  38007. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  38008. throw Error("Buffer overrun");
  38009. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  38010. return i ? (this.offset = t,
  38011. l) : {
  38012. value: l,
  38013. length: t - n
  38014. }
  38015. }
  38016. ,
  38017. a.readVarint64ZigZag = function(t) {
  38018. var i = this.readVarint64(t);
  38019. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  38020. i
  38021. }
  38022. ),
  38023. a.writeCString = function(e, i) {
  38024. var n = "undefined" == typeof i;
  38025. n && (i = this.offset);
  38026. var r, o = e.length;
  38027. if (!this.noAssert) {
  38028. if ("string" != typeof e)
  38029. throw TypeError("Illegal str: Not a string");
  38030. for (r = 0; r < o; ++r)
  38031. if (0 === e.charCodeAt(r))
  38032. throw RangeError("Illegal str: Contains NULL-characters");
  38033. if ("number" != typeof i || i % 1 !== 0)
  38034. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38035. if (i >>>= 0,
  38036. i < 0 || i + 0 > this.buffer.byteLength)
  38037. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38038. }
  38039. o = h.calculateUTF16asUTF8(t(e))[1],
  38040. i += o + 1;
  38041. var a = this.buffer.byteLength;
  38042. return i > a && this.resize((a *= 2) > i ? a : i),
  38043. i -= o + 1,
  38044. h.encodeUTF16toUTF8(t(e), function(e) {
  38045. this.view[i++] = e
  38046. }
  38047. .bind(this)),
  38048. this.view[i++] = 0,
  38049. n ? (this.offset = i,
  38050. this) : o
  38051. }
  38052. ,
  38053. a.readCString = function(e) {
  38054. var t = "undefined" == typeof e;
  38055. if (t && (e = this.offset),
  38056. !this.noAssert) {
  38057. if ("number" != typeof e || e % 1 !== 0)
  38058. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38059. if (e >>>= 0,
  38060. e < 0 || e + 1 > this.buffer.byteLength)
  38061. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38062. }
  38063. var n, r = e, o = -1;
  38064. return h.decodeUTF8toUTF16(function() {
  38065. if (0 === o)
  38066. return null;
  38067. if (e >= this.limit)
  38068. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  38069. return o = this.view[e++],
  38070. 0 === o ? null : o
  38071. }
  38072. .bind(this), n = i(), !0),
  38073. t ? (this.offset = e,
  38074. n()) : {
  38075. string: n(),
  38076. length: e - r
  38077. }
  38078. }
  38079. ,
  38080. a.writeIString = function(e, i) {
  38081. var n = "undefined" == typeof i;
  38082. if (n && (i = this.offset),
  38083. !this.noAssert) {
  38084. if ("string" != typeof e)
  38085. throw TypeError("Illegal str: Not a string");
  38086. if ("number" != typeof i || i % 1 !== 0)
  38087. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38088. if (i >>>= 0,
  38089. i < 0 || i + 0 > this.buffer.byteLength)
  38090. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38091. }
  38092. var r, o = i;
  38093. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38094. i += 4 + r;
  38095. var a = this.buffer.byteLength;
  38096. if (i > a && this.resize((a *= 2) > i ? a : i),
  38097. i -= 4 + r,
  38098. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  38099. this.view[i + 2] = r >>> 16 & 255,
  38100. this.view[i + 1] = r >>> 8 & 255,
  38101. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  38102. this.view[i + 1] = r >>> 16 & 255,
  38103. this.view[i + 2] = r >>> 8 & 255,
  38104. this.view[i + 3] = 255 & r),
  38105. i += 4,
  38106. h.encodeUTF16toUTF8(t(e), function(e) {
  38107. this.view[i++] = e
  38108. }
  38109. .bind(this)),
  38110. i !== o + 4 + r)
  38111. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  38112. return n ? (this.offset = i,
  38113. this) : i - o
  38114. }
  38115. ,
  38116. a.readIString = function(e) {
  38117. var t = "undefined" == typeof e;
  38118. if (t && (e = this.offset),
  38119. !this.noAssert) {
  38120. if ("number" != typeof e || e % 1 !== 0)
  38121. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38122. if (e >>>= 0,
  38123. e < 0 || e + 4 > this.buffer.byteLength)
  38124. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38125. }
  38126. var i = e
  38127. , n = this.readUint32(e)
  38128. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  38129. return e += r.length,
  38130. t ? (this.offset = e,
  38131. r.string) : {
  38132. string: r.string,
  38133. length: e - i
  38134. }
  38135. }
  38136. ,
  38137. o.METRICS_CHARS = "c",
  38138. o.METRICS_BYTES = "b",
  38139. a.writeUTF8String = function(e, i) {
  38140. var n = "undefined" == typeof i;
  38141. if (n && (i = this.offset),
  38142. !this.noAssert) {
  38143. if ("number" != typeof i || i % 1 !== 0)
  38144. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38145. if (i >>>= 0,
  38146. i < 0 || i + 0 > this.buffer.byteLength)
  38147. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38148. }
  38149. var r, o = i;
  38150. r = h.calculateUTF16asUTF8(t(e))[1],
  38151. i += r;
  38152. var a = this.buffer.byteLength;
  38153. return i > a && this.resize((a *= 2) > i ? a : i),
  38154. i -= r,
  38155. h.encodeUTF16toUTF8(t(e), function(e) {
  38156. this.view[i++] = e
  38157. }
  38158. .bind(this)),
  38159. n ? (this.offset = i,
  38160. this) : i - o
  38161. }
  38162. ,
  38163. a.writeString = a.writeUTF8String,
  38164. o.calculateUTF8Chars = function(e) {
  38165. return h.calculateUTF16asUTF8(t(e))[0]
  38166. }
  38167. ,
  38168. o.calculateUTF8Bytes = function(e) {
  38169. return h.calculateUTF16asUTF8(t(e))[1]
  38170. }
  38171. ,
  38172. o.calculateString = o.calculateUTF8Bytes,
  38173. a.readUTF8String = function(e, t, n) {
  38174. "number" == typeof t && (n = t,
  38175. t = void 0);
  38176. var r = "undefined" == typeof n;
  38177. if (r && (n = this.offset),
  38178. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38179. !this.noAssert) {
  38180. if ("number" != typeof e || e % 1 !== 0)
  38181. throw TypeError("Illegal length: " + e + " (not an integer)");
  38182. if (e |= 0,
  38183. "number" != typeof n || n % 1 !== 0)
  38184. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38185. if (n >>>= 0,
  38186. n < 0 || n + 0 > this.buffer.byteLength)
  38187. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38188. }
  38189. var a, s = 0, l = n;
  38190. if (t === o.METRICS_CHARS) {
  38191. if (a = i(),
  38192. h.decodeUTF8(function() {
  38193. return s < e && n < this.limit ? this.view[n++] : null
  38194. }
  38195. .bind(this), function(e) {
  38196. ++s,
  38197. h.UTF8toUTF16(e, a)
  38198. }),
  38199. s !== e)
  38200. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38201. return r ? (this.offset = n,
  38202. a()) : {
  38203. string: a(),
  38204. length: n - l
  38205. }
  38206. }
  38207. if (t === o.METRICS_BYTES) {
  38208. if (!this.noAssert) {
  38209. if ("number" != typeof n || n % 1 !== 0)
  38210. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38211. if (n >>>= 0,
  38212. n < 0 || n + e > this.buffer.byteLength)
  38213. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38214. }
  38215. var c = n + e;
  38216. if (h.decodeUTF8toUTF16(function() {
  38217. return n < c ? this.view[n++] : null
  38218. }
  38219. .bind(this), a = i(), this.noAssert),
  38220. n !== c)
  38221. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38222. return r ? (this.offset = n,
  38223. a()) : {
  38224. string: a(),
  38225. length: n - l
  38226. }
  38227. }
  38228. throw TypeError("Unsupported metrics: " + t)
  38229. }
  38230. ,
  38231. a.readString = a.readUTF8String,
  38232. a.writeVString = function(e, i) {
  38233. var n = "undefined" == typeof i;
  38234. if (n && (i = this.offset),
  38235. !this.noAssert) {
  38236. if ("string" != typeof e)
  38237. throw TypeError("Illegal str: Not a string");
  38238. if ("number" != typeof i || i % 1 !== 0)
  38239. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38240. if (i >>>= 0,
  38241. i < 0 || i + 0 > this.buffer.byteLength)
  38242. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38243. }
  38244. var r, a, s = i;
  38245. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38246. a = o.calculateVarint32(r),
  38247. i += a + r;
  38248. var l = this.buffer.byteLength;
  38249. if (i > l && this.resize((l *= 2) > i ? l : i),
  38250. i -= a + r,
  38251. i += this.writeVarint32(r, i),
  38252. h.encodeUTF16toUTF8(t(e), function(e) {
  38253. this.view[i++] = e
  38254. }
  38255. .bind(this)),
  38256. i !== s + r + a)
  38257. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38258. return n ? (this.offset = i,
  38259. this) : i - s
  38260. }
  38261. ,
  38262. a.readVString = function(e) {
  38263. var t = "undefined" == typeof e;
  38264. if (t && (e = this.offset),
  38265. !this.noAssert) {
  38266. if ("number" != typeof e || e % 1 !== 0)
  38267. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38268. if (e >>>= 0,
  38269. e < 0 || e + 1 > this.buffer.byteLength)
  38270. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38271. }
  38272. var i = e
  38273. , n = this.readVarint32(e)
  38274. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38275. return e += r.length,
  38276. t ? (this.offset = e,
  38277. r.string) : {
  38278. string: r.string,
  38279. length: e - i
  38280. }
  38281. }
  38282. ,
  38283. a.append = function(e, t, i) {
  38284. "number" != typeof t && "string" == typeof t || (i = t,
  38285. t = void 0);
  38286. var n = "undefined" == typeof i;
  38287. if (n && (i = this.offset),
  38288. !this.noAssert) {
  38289. if ("number" != typeof i || i % 1 !== 0)
  38290. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38291. if (i >>>= 0,
  38292. i < 0 || i + 0 > this.buffer.byteLength)
  38293. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38294. }
  38295. e instanceof o || (e = o.wrap(e, t));
  38296. var r = e.limit - e.offset;
  38297. if (r <= 0)
  38298. return this;
  38299. i += r;
  38300. var a = this.buffer.byteLength;
  38301. return i > a && this.resize((a *= 2) > i ? a : i),
  38302. i -= r,
  38303. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38304. e.offset += r,
  38305. n && (this.offset += r),
  38306. this
  38307. }
  38308. ,
  38309. a.appendTo = function(e, t) {
  38310. return e.append(this, t),
  38311. this
  38312. }
  38313. ,
  38314. a.assert = function(e) {
  38315. return this.noAssert = !e,
  38316. this
  38317. }
  38318. ,
  38319. a.capacity = function() {
  38320. return this.buffer.byteLength
  38321. }
  38322. ,
  38323. a.clear = function() {
  38324. return this.offset = 0,
  38325. this.limit = this.buffer.byteLength,
  38326. this.markedOffset = -1,
  38327. this
  38328. }
  38329. ,
  38330. a.clone = function(e) {
  38331. var t = new o(0,this.littleEndian,this.noAssert);
  38332. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38333. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38334. t.view = this.view),
  38335. t.offset = this.offset,
  38336. t.markedOffset = this.markedOffset,
  38337. t.limit = this.limit,
  38338. t
  38339. }
  38340. ,
  38341. a.compact = function(e, t) {
  38342. if ("undefined" == typeof e && (e = this.offset),
  38343. "undefined" == typeof t && (t = this.limit),
  38344. !this.noAssert) {
  38345. if ("number" != typeof e || e % 1 !== 0)
  38346. throw TypeError("Illegal begin: Not an integer");
  38347. if (e >>>= 0,
  38348. "number" != typeof t || t % 1 !== 0)
  38349. throw TypeError("Illegal end: Not an integer");
  38350. if (t >>>= 0,
  38351. e < 0 || e > t || t > this.buffer.byteLength)
  38352. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38353. }
  38354. if (0 === e && t === this.buffer.byteLength)
  38355. return this;
  38356. var i = t - e;
  38357. if (0 === i)
  38358. return this.buffer = s,
  38359. this.view = null,
  38360. this.markedOffset >= 0 && (this.markedOffset -= e),
  38361. this.offset = 0,
  38362. this.limit = 0,
  38363. this;
  38364. var n = new ArrayBuffer(i)
  38365. , r = new Uint8Array(n);
  38366. return r.set(this.view.subarray(e, t)),
  38367. this.buffer = n,
  38368. this.view = r,
  38369. this.markedOffset >= 0 && (this.markedOffset -= e),
  38370. this.offset = 0,
  38371. this.limit = i,
  38372. this
  38373. }
  38374. ,
  38375. a.copy = function(e, t) {
  38376. if ("undefined" == typeof e && (e = this.offset),
  38377. "undefined" == typeof t && (t = this.limit),
  38378. !this.noAssert) {
  38379. if ("number" != typeof e || e % 1 !== 0)
  38380. throw TypeError("Illegal begin: Not an integer");
  38381. if (e >>>= 0,
  38382. "number" != typeof t || t % 1 !== 0)
  38383. throw TypeError("Illegal end: Not an integer");
  38384. if (t >>>= 0,
  38385. e < 0 || e > t || t > this.buffer.byteLength)
  38386. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38387. }
  38388. if (e === t)
  38389. return new o(0,this.littleEndian,this.noAssert);
  38390. var i = t - e
  38391. , n = new o(i,this.littleEndian,this.noAssert);
  38392. return n.offset = 0,
  38393. n.limit = i,
  38394. n.markedOffset >= 0 && (n.markedOffset -= e),
  38395. this.copyTo(n, 0, e, t),
  38396. n
  38397. }
  38398. ,
  38399. a.copyTo = function(e, t, i, n) {
  38400. var r, a;
  38401. if (!this.noAssert && !o.isByteBuffer(e))
  38402. throw TypeError("Illegal target: Not a ByteBuffer");
  38403. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38404. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38405. n = "undefined" == typeof n ? this.limit : 0 | n,
  38406. t < 0 || t > e.buffer.byteLength)
  38407. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38408. if (i < 0 || n > this.buffer.byteLength)
  38409. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38410. var s = n - i;
  38411. return 0 === s ? e : (e.ensureCapacity(t + s),
  38412. e.view.set(this.view.subarray(i, n), t),
  38413. r && (this.offset += s),
  38414. a && (e.offset += s),
  38415. this)
  38416. }
  38417. ,
  38418. a.ensureCapacity = function(e) {
  38419. var t = this.buffer.byteLength;
  38420. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38421. }
  38422. ,
  38423. a.fill = function(e, t, i) {
  38424. var n = "undefined" == typeof t;
  38425. if (n && (t = this.offset),
  38426. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38427. "undefined" == typeof t && (t = this.offset),
  38428. "undefined" == typeof i && (i = this.limit),
  38429. !this.noAssert) {
  38430. if ("number" != typeof e || e % 1 !== 0)
  38431. throw TypeError("Illegal value: " + e + " (not an integer)");
  38432. if (e |= 0,
  38433. "number" != typeof t || t % 1 !== 0)
  38434. throw TypeError("Illegal begin: Not an integer");
  38435. if (t >>>= 0,
  38436. "number" != typeof i || i % 1 !== 0)
  38437. throw TypeError("Illegal end: Not an integer");
  38438. if (i >>>= 0,
  38439. t < 0 || t > i || i > this.buffer.byteLength)
  38440. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38441. }
  38442. if (t >= i)
  38443. return this;
  38444. for (; t < i; )
  38445. this.view[t++] = e;
  38446. return n && (this.offset = t),
  38447. this
  38448. }
  38449. ,
  38450. a.flip = function() {
  38451. return this.limit = this.offset,
  38452. this.offset = 0,
  38453. this
  38454. }
  38455. ,
  38456. a.mark = function(e) {
  38457. if (e = "undefined" == typeof e ? this.offset : e,
  38458. !this.noAssert) {
  38459. if ("number" != typeof e || e % 1 !== 0)
  38460. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38461. if (e >>>= 0,
  38462. e < 0 || e + 0 > this.buffer.byteLength)
  38463. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38464. }
  38465. return this.markedOffset = e,
  38466. this
  38467. }
  38468. ,
  38469. a.order = function(e) {
  38470. if (!this.noAssert && "boolean" != typeof e)
  38471. throw TypeError("Illegal littleEndian: Not a boolean");
  38472. return this.littleEndian = !!e,
  38473. this
  38474. }
  38475. ,
  38476. a.LE = function(e) {
  38477. return this.littleEndian = "undefined" == typeof e || !!e,
  38478. this
  38479. }
  38480. ,
  38481. a.BE = function(e) {
  38482. return this.littleEndian = "undefined" != typeof e && !e,
  38483. this
  38484. }
  38485. ,
  38486. a.prepend = function(e, t, i) {
  38487. "number" != typeof t && "string" == typeof t || (i = t,
  38488. t = void 0);
  38489. var n = "undefined" == typeof i;
  38490. if (n && (i = this.offset),
  38491. !this.noAssert) {
  38492. if ("number" != typeof i || i % 1 !== 0)
  38493. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38494. if (i >>>= 0,
  38495. i < 0 || i + 0 > this.buffer.byteLength)
  38496. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38497. }
  38498. e instanceof o || (e = o.wrap(e, t));
  38499. var r = e.limit - e.offset;
  38500. if (r <= 0)
  38501. return this;
  38502. var a = r - i;
  38503. if (a > 0) {
  38504. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38505. , l = new Uint8Array(s);
  38506. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38507. this.buffer = s,
  38508. this.view = l,
  38509. this.offset += a,
  38510. this.markedOffset >= 0 && (this.markedOffset += a),
  38511. this.limit += a,
  38512. i += a
  38513. } else {
  38514. new Uint8Array(this.buffer)
  38515. }
  38516. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38517. e.offset = e.limit,
  38518. n && (this.offset -= r),
  38519. this
  38520. }
  38521. ,
  38522. a.prependTo = function(e, t) {
  38523. return e.prepend(this, t),
  38524. this
  38525. }
  38526. ,
  38527. a.printDebug = function(e) {
  38528. "function" != typeof e && (e = console.log.bind(console)),
  38529. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38530. }
  38531. ,
  38532. a.remaining = function() {
  38533. return this.limit - this.offset
  38534. }
  38535. ,
  38536. a.reset = function() {
  38537. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38538. this.markedOffset = -1) : this.offset = 0,
  38539. this
  38540. }
  38541. ,
  38542. a.resize = function(e) {
  38543. if (!this.noAssert) {
  38544. if ("number" != typeof e || e % 1 !== 0)
  38545. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38546. if (e |= 0,
  38547. e < 0)
  38548. throw RangeError("Illegal capacity: 0 <= " + e)
  38549. }
  38550. if (this.buffer.byteLength < e) {
  38551. var t = new ArrayBuffer(e)
  38552. , i = new Uint8Array(t);
  38553. i.set(this.view),
  38554. this.buffer = t,
  38555. this.view = i
  38556. }
  38557. return this
  38558. }
  38559. ,
  38560. a.reverse = function(e, t) {
  38561. if ("undefined" == typeof e && (e = this.offset),
  38562. "undefined" == typeof t && (t = this.limit),
  38563. !this.noAssert) {
  38564. if ("number" != typeof e || e % 1 !== 0)
  38565. throw TypeError("Illegal begin: Not an integer");
  38566. if (e >>>= 0,
  38567. "number" != typeof t || t % 1 !== 0)
  38568. throw TypeError("Illegal end: Not an integer");
  38569. if (t >>>= 0,
  38570. e < 0 || e > t || t > this.buffer.byteLength)
  38571. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38572. }
  38573. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38574. this)
  38575. }
  38576. ,
  38577. a.skip = function(e) {
  38578. if (!this.noAssert) {
  38579. if ("number" != typeof e || e % 1 !== 0)
  38580. throw TypeError("Illegal length: " + e + " (not an integer)");
  38581. e |= 0
  38582. }
  38583. var t = this.offset + e;
  38584. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38585. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38586. return this.offset = t,
  38587. this
  38588. }
  38589. ,
  38590. a.slice = function(e, t) {
  38591. if ("undefined" == typeof e && (e = this.offset),
  38592. "undefined" == typeof t && (t = this.limit),
  38593. !this.noAssert) {
  38594. if ("number" != typeof e || e % 1 !== 0)
  38595. throw TypeError("Illegal begin: Not an integer");
  38596. if (e >>>= 0,
  38597. "number" != typeof t || t % 1 !== 0)
  38598. throw TypeError("Illegal end: Not an integer");
  38599. if (t >>>= 0,
  38600. e < 0 || e > t || t > this.buffer.byteLength)
  38601. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38602. }
  38603. var i = this.clone();
  38604. return i.offset = e,
  38605. i.limit = t,
  38606. i
  38607. }
  38608. ,
  38609. a.toBuffer = function(e) {
  38610. var t = this.offset
  38611. , i = this.limit;
  38612. if (!this.noAssert) {
  38613. if ("number" != typeof t || t % 1 !== 0)
  38614. throw TypeError("Illegal offset: Not an integer");
  38615. if (t >>>= 0,
  38616. "number" != typeof i || i % 1 !== 0)
  38617. throw TypeError("Illegal limit: Not an integer");
  38618. if (i >>>= 0,
  38619. t < 0 || t > i || i > this.buffer.byteLength)
  38620. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38621. }
  38622. if (!e && 0 === t && i === this.buffer.byteLength)
  38623. return this.buffer;
  38624. if (t === i)
  38625. return s;
  38626. var n = new ArrayBuffer(i - t);
  38627. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38628. n
  38629. }
  38630. ,
  38631. a.toArrayBuffer = a.toBuffer,
  38632. a.toString = function(e, t, i) {
  38633. if ("undefined" == typeof e)
  38634. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38635. switch ("number" == typeof e && (e = "utf8",
  38636. t = e,
  38637. i = t),
  38638. e) {
  38639. case "utf8":
  38640. return this.toUTF8(t, i);
  38641. case "base64":
  38642. return this.toBase64(t, i);
  38643. case "hex":
  38644. return this.toHex(t, i);
  38645. case "binary":
  38646. return this.toBinary(t, i);
  38647. case "debug":
  38648. return this.toDebug();
  38649. case "columns":
  38650. return this.toColumns();
  38651. default:
  38652. throw Error("Unsupported encoding: " + e)
  38653. }
  38654. }
  38655. ;
  38656. var c = function() {
  38657. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38658. i[t[n]] = n;
  38659. return e.encode = function(e, i) {
  38660. for (var n, r; null !== (n = e()); )
  38661. i(t[n >> 2 & 63]),
  38662. r = (3 & n) << 4,
  38663. null !== (n = e()) ? (r |= n >> 4 & 15,
  38664. i(t[63 & (r | n >> 4 & 15)]),
  38665. r = (15 & n) << 2,
  38666. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38667. i(t[63 & n])) : (i(t[63 & r]),
  38668. i(61))) : (i(t[63 & r]),
  38669. i(61),
  38670. i(61))
  38671. }
  38672. ,
  38673. e.decode = function(e, t) {
  38674. function n(e) {
  38675. throw Error("Illegal character code: " + e)
  38676. }
  38677. for (var r, o, a; null !== (r = e()); )
  38678. if (o = i[r],
  38679. "undefined" == typeof o && n(r),
  38680. null !== (r = e()) && (a = i[r],
  38681. "undefined" == typeof a && n(r),
  38682. t(o << 2 >>> 0 | (48 & a) >> 4),
  38683. null !== (r = e()))) {
  38684. if (o = i[r],
  38685. "undefined" == typeof o) {
  38686. if (61 === r)
  38687. break;
  38688. n(r)
  38689. }
  38690. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38691. null !== (r = e())) {
  38692. if (a = i[r],
  38693. "undefined" == typeof a) {
  38694. if (61 === r)
  38695. break;
  38696. n(r)
  38697. }
  38698. t((3 & o) << 6 >>> 0 | a)
  38699. }
  38700. }
  38701. }
  38702. ,
  38703. e.test = function(e) {
  38704. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38705. }
  38706. ,
  38707. e
  38708. }();
  38709. a.toBase64 = function(e, t) {
  38710. if ("undefined" == typeof e && (e = this.offset),
  38711. "undefined" == typeof t && (t = this.limit),
  38712. e |= 0,
  38713. t |= 0,
  38714. e < 0 || t > this.capacity || e > t)
  38715. throw RangeError("begin, end");
  38716. var n;
  38717. return c.encode(function() {
  38718. return e < t ? this.view[e++] : null
  38719. }
  38720. .bind(this), n = i()),
  38721. n()
  38722. }
  38723. ,
  38724. o.fromBase64 = function(e, i) {
  38725. if ("string" != typeof e)
  38726. throw TypeError("str");
  38727. var n = new o(e.length / 4 * 3,i)
  38728. , r = 0;
  38729. return c.decode(t(e), function(e) {
  38730. n.view[r++] = e
  38731. }),
  38732. n.limit = r,
  38733. n
  38734. }
  38735. ,
  38736. o.btoa = function(e) {
  38737. return o.fromBinary(e).toBase64()
  38738. }
  38739. ,
  38740. o.atob = function(e) {
  38741. return o.fromBase64(e).toBinary()
  38742. }
  38743. ,
  38744. a.toBinary = function(e, t) {
  38745. if ("undefined" == typeof e && (e = this.offset),
  38746. "undefined" == typeof t && (t = this.limit),
  38747. e |= 0,
  38748. t |= 0,
  38749. e < 0 || t > this.capacity() || e > t)
  38750. throw RangeError("begin, end");
  38751. if (e === t)
  38752. return "";
  38753. for (var i = [], n = []; e < t; )
  38754. i.push(this.view[e++]),
  38755. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38756. i = []);
  38757. return n.join("") + String.fromCharCode.apply(String, i)
  38758. }
  38759. ,
  38760. o.fromBinary = function(e, t) {
  38761. if ("string" != typeof e)
  38762. throw TypeError("str");
  38763. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38764. if (i = e.charCodeAt(n),
  38765. i > 255)
  38766. throw RangeError("illegal char code: " + i);
  38767. a.view[n++] = i
  38768. }
  38769. return a.limit = r,
  38770. a
  38771. }
  38772. ,
  38773. a.toDebug = function(e) {
  38774. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38775. if (i !== -1 && (t = this.view[i],
  38776. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38777. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38778. ++i,
  38779. e && i > 0 && i % 16 === 0 && i !== n) {
  38780. for (; r.length < 51; )
  38781. r += " ";
  38782. a += r + o + "\n",
  38783. r = o = ""
  38784. }
  38785. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38786. }
  38787. if (e && " " !== r) {
  38788. for (; r.length < 51; )
  38789. r += " ";
  38790. a += r + o + "\n"
  38791. }
  38792. return e ? a : r
  38793. }
  38794. ,
  38795. o.fromDebug = function(e, t, i) {
  38796. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38797. switch (n = e.charAt(l++)) {
  38798. case "!":
  38799. if (!i) {
  38800. if (u || d || p) {
  38801. f = !0;
  38802. break
  38803. }
  38804. u = d = p = !0
  38805. }
  38806. s.offset = s.markedOffset = s.limit = c,
  38807. h = !1;
  38808. break;
  38809. case "|":
  38810. if (!i) {
  38811. if (u || p) {
  38812. f = !0;
  38813. break
  38814. }
  38815. u = p = !0
  38816. }
  38817. s.offset = s.limit = c,
  38818. h = !1;
  38819. break;
  38820. case "[":
  38821. if (!i) {
  38822. if (u || d) {
  38823. f = !0;
  38824. break
  38825. }
  38826. u = d = !0
  38827. }
  38828. s.offset = s.markedOffset = c,
  38829. h = !1;
  38830. break;
  38831. case "<":
  38832. if (!i) {
  38833. if (u) {
  38834. f = !0;
  38835. break
  38836. }
  38837. u = !0
  38838. }
  38839. s.offset = c,
  38840. h = !1;
  38841. break;
  38842. case "]":
  38843. if (!i) {
  38844. if (p || d) {
  38845. f = !0;
  38846. break
  38847. }
  38848. p = d = !0
  38849. }
  38850. s.limit = s.markedOffset = c,
  38851. h = !1;
  38852. break;
  38853. case ">":
  38854. if (!i) {
  38855. if (p) {
  38856. f = !0;
  38857. break
  38858. }
  38859. p = !0
  38860. }
  38861. s.limit = c,
  38862. h = !1;
  38863. break;
  38864. case "'":
  38865. if (!i) {
  38866. if (d) {
  38867. f = !0;
  38868. break
  38869. }
  38870. d = !0
  38871. }
  38872. s.markedOffset = c,
  38873. h = !1;
  38874. break;
  38875. case " ":
  38876. h = !1;
  38877. break;
  38878. default:
  38879. if (!i && h) {
  38880. f = !0;
  38881. break
  38882. }
  38883. if (r = parseInt(n + e.charAt(l++), 16),
  38884. !i && (isNaN(r) || r < 0 || r > 255))
  38885. throw TypeError("Illegal str: Not a debug encoded string");
  38886. s.view[c++] = r,
  38887. h = !0
  38888. }
  38889. if (f)
  38890. throw TypeError("Illegal str: Invalid symbol at " + l)
  38891. }
  38892. if (!i) {
  38893. if (!u || !p)
  38894. throw TypeError("Illegal str: Missing offset or limit");
  38895. if (c < s.buffer.byteLength)
  38896. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38897. }
  38898. return s
  38899. }
  38900. ,
  38901. a.toHex = function(e, t) {
  38902. if (e = "undefined" == typeof e ? this.offset : e,
  38903. t = "undefined" == typeof t ? this.limit : t,
  38904. !this.noAssert) {
  38905. if ("number" != typeof e || e % 1 !== 0)
  38906. throw TypeError("Illegal begin: Not an integer");
  38907. if (e >>>= 0,
  38908. "number" != typeof t || t % 1 !== 0)
  38909. throw TypeError("Illegal end: Not an integer");
  38910. if (t >>>= 0,
  38911. e < 0 || e > t || t > this.buffer.byteLength)
  38912. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38913. }
  38914. for (var i, n = new Array(t - e); e < t; )
  38915. i = this.view[e++],
  38916. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38917. return n.join("")
  38918. }
  38919. ,
  38920. o.fromHex = function(e, t, i) {
  38921. if (!i) {
  38922. if ("string" != typeof e)
  38923. throw TypeError("Illegal str: Not a string");
  38924. if (e.length % 2 !== 0)
  38925. throw TypeError("Illegal str: Length not a multiple of 2")
  38926. }
  38927. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38928. if (n = parseInt(e.substring(s, s + 2), 16),
  38929. !i && (!isFinite(n) || n < 0 || n > 255))
  38930. throw TypeError("Illegal str: Contains non-hex characters");
  38931. a.view[l++] = n
  38932. }
  38933. return a.limit = l,
  38934. a
  38935. }
  38936. ;
  38937. var h = function() {
  38938. var e = {};
  38939. return e.MAX_CODEPOINT = 1114111,
  38940. e.encodeUTF8 = function(e, t) {
  38941. var i = null;
  38942. for ("number" == typeof e && (i = e,
  38943. e = function() {
  38944. return null
  38945. }
  38946. ); null !== i || null !== (i = e()); )
  38947. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38948. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38949. t(i >> 6 & 63 | 128),
  38950. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38951. t(i >> 12 & 63 | 128),
  38952. t(i >> 6 & 63 | 128),
  38953. t(63 & i | 128)),
  38954. i = null
  38955. }
  38956. ,
  38957. e.decodeUTF8 = function(e, t) {
  38958. for (var i, n, r, o, a = function(e) {
  38959. e = e.slice(0, e.indexOf(null));
  38960. var t = Error(e.toString());
  38961. throw t.name = "TruncatedError",
  38962. t.bytes = e,
  38963. t
  38964. }; null !== (i = e()); )
  38965. if (0 === (128 & i))
  38966. t(i);
  38967. else if (192 === (224 & i))
  38968. null === (n = e()) && a([i, n]),
  38969. t((31 & i) << 6 | 63 & n);
  38970. else if (224 === (240 & i))
  38971. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38972. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38973. else {
  38974. if (240 !== (248 & i))
  38975. throw RangeError("Illegal starting byte: " + i);
  38976. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38977. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38978. }
  38979. }
  38980. ,
  38981. e.UTF16toUTF8 = function(e, t) {
  38982. for (var i, n = null; ; ) {
  38983. if (null === (i = null !== n ? n : e()))
  38984. break;
  38985. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38986. n = null) : t(i)
  38987. }
  38988. null !== n && t(n)
  38989. }
  38990. ,
  38991. e.UTF8toUTF16 = function(e, t) {
  38992. var i = null;
  38993. for ("number" == typeof e && (i = e,
  38994. e = function() {
  38995. return null
  38996. }
  38997. ); null !== i || null !== (i = e()); )
  38998. i <= 65535 ? t(i) : (i -= 65536,
  38999. t((i >> 10) + 55296),
  39000. t(i % 1024 + 56320)),
  39001. i = null
  39002. }
  39003. ,
  39004. e.encodeUTF16toUTF8 = function(t, i) {
  39005. e.UTF16toUTF8(t, function(t) {
  39006. e.encodeUTF8(t, i)
  39007. })
  39008. }
  39009. ,
  39010. e.decodeUTF8toUTF16 = function(t, i) {
  39011. e.decodeUTF8(t, function(t) {
  39012. e.UTF8toUTF16(t, i)
  39013. })
  39014. }
  39015. ,
  39016. e.calculateCodePoint = function(e) {
  39017. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  39018. }
  39019. ,
  39020. e.calculateUTF8 = function(e) {
  39021. for (var t, i = 0; null !== (t = e()); )
  39022. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  39023. return i
  39024. }
  39025. ,
  39026. e.calculateUTF16asUTF8 = function(t) {
  39027. var i = 0
  39028. , n = 0;
  39029. return e.UTF16toUTF8(t, function(e) {
  39030. ++i,
  39031. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  39032. }),
  39033. [i, n]
  39034. }
  39035. ,
  39036. e
  39037. }();
  39038. return a.toUTF8 = function(e, t) {
  39039. if ("undefined" == typeof e && (e = this.offset),
  39040. "undefined" == typeof t && (t = this.limit),
  39041. !this.noAssert) {
  39042. if ("number" != typeof e || e % 1 !== 0)
  39043. throw TypeError("Illegal begin: Not an integer");
  39044. if (e >>>= 0,
  39045. "number" != typeof t || t % 1 !== 0)
  39046. throw TypeError("Illegal end: Not an integer");
  39047. if (t >>>= 0,
  39048. e < 0 || e > t || t > this.buffer.byteLength)
  39049. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  39050. }
  39051. var n;
  39052. try {
  39053. h.decodeUTF8toUTF16(function() {
  39054. return e < t ? this.view[e++] : null
  39055. }
  39056. .bind(this), n = i())
  39057. } catch (i) {
  39058. if (e !== t)
  39059. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  39060. }
  39061. return n()
  39062. }
  39063. ,
  39064. o.fromUTF8 = function(e, i, n) {
  39065. if (!n && "string" != typeof e)
  39066. throw TypeError("Illegal str: Not a string");
  39067. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  39068. , a = 0;
  39069. return h.encodeUTF16toUTF8(t(e), function(e) {
  39070. r.view[a++] = e
  39071. }),
  39072. r.limit = a,
  39073. r
  39074. }
  39075. ,
  39076. o
  39077. })
  39078. }
  39079. , {
  39080. long: 216
  39081. }],
  39082. 216: [function(e, t, i) {
  39083. !function(i, n) {
  39084. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  39085. }(this, function() {
  39086. "use strict";
  39087. function e(e, t, i) {
  39088. this.low = 0 | e,
  39089. this.high = 0 | t,
  39090. this.unsigned = !!i
  39091. }
  39092. function t(e) {
  39093. return (e && e.__isLong__) === !0
  39094. }
  39095. function i(e, t) {
  39096. var i, n, o;
  39097. return t ? (e >>>= 0,
  39098. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  39099. o && (l[e] = i),
  39100. i)) : (e |= 0,
  39101. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  39102. o && (s[e] = i),
  39103. i))
  39104. }
  39105. function n(e, t) {
  39106. if (isNaN(e) || !isFinite(e))
  39107. return t ? m : g;
  39108. if (t) {
  39109. if (e < 0)
  39110. return m;
  39111. if (e >= d)
  39112. return I
  39113. } else {
  39114. if (e <= -p)
  39115. return E;
  39116. if (e + 1 >= p)
  39117. return C
  39118. }
  39119. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  39120. }
  39121. function r(t, i, n) {
  39122. return new e(t,i,n)
  39123. }
  39124. function o(e, t, i) {
  39125. if (0 === e.length)
  39126. throw Error("empty string");
  39127. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  39128. return g;
  39129. if ("number" == typeof t ? (i = t,
  39130. t = !1) : t = !!t,
  39131. i = i || 10,
  39132. i < 2 || 36 < i)
  39133. throw RangeError("radix");
  39134. var r;
  39135. if ((r = e.indexOf("-")) > 0)
  39136. throw Error("interior hyphen");
  39137. if (0 === r)
  39138. return o(e.substring(1), t, i).neg();
  39139. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39140. var h = Math.min(8, e.length - l)
  39141. , u = parseInt(e.substring(l, l + h), i);
  39142. if (h < 8) {
  39143. var d = n(c(i, h));
  39144. s = s.mul(d).add(n(u))
  39145. } else
  39146. s = s.mul(a),
  39147. s = s.add(n(u))
  39148. }
  39149. return s.unsigned = t,
  39150. s
  39151. }
  39152. function a(t) {
  39153. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39154. }
  39155. e.prototype.__isLong__,
  39156. Object.defineProperty(e.prototype, "__isLong__", {
  39157. value: !0,
  39158. enumerable: !1,
  39159. configurable: !1
  39160. }),
  39161. e.isLong = t;
  39162. var s = {}
  39163. , l = {};
  39164. e.fromInt = i,
  39165. e.fromNumber = n,
  39166. e.fromBits = r;
  39167. var c = Math.pow;
  39168. e.fromString = o,
  39169. e.fromValue = a;
  39170. var h = 1 << 24
  39171. , u = 4294967296
  39172. , d = 0x10000000000000000
  39173. , p = d / 2
  39174. , f = i(h)
  39175. , g = i(0);
  39176. e.ZERO = g;
  39177. var m = i(0, !0);
  39178. e.UZERO = m;
  39179. var v = i(1);
  39180. e.ONE = v;
  39181. var A = i(1, !0);
  39182. e.UONE = A;
  39183. var y = i(-1);
  39184. e.NEG_ONE = y;
  39185. var C = r(-1, 2147483647, !1);
  39186. e.MAX_VALUE = C;
  39187. var I = r(-1, -1, !0);
  39188. e.MAX_UNSIGNED_VALUE = I;
  39189. var E = r(0, -2147483648, !1);
  39190. e.MIN_VALUE = E;
  39191. var b = e.prototype;
  39192. return b.toInt = function() {
  39193. return this.unsigned ? this.low >>> 0 : this.low
  39194. }
  39195. ,
  39196. b.toNumber = function() {
  39197. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39198. }
  39199. ,
  39200. b.toString = function(e) {
  39201. if (e = e || 10,
  39202. e < 2 || 36 < e)
  39203. throw RangeError("radix");
  39204. if (this.isZero())
  39205. return "0";
  39206. if (this.isNegative()) {
  39207. if (this.eq(E)) {
  39208. var t = n(e)
  39209. , i = this.div(t)
  39210. , r = i.mul(t).sub(this);
  39211. return i.toString(e) + r.toInt().toString(e)
  39212. }
  39213. return "-" + this.neg().toString(e)
  39214. }
  39215. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39216. var l = a.div(o)
  39217. , h = a.sub(l.mul(o)).toInt() >>> 0
  39218. , u = h.toString(e);
  39219. if (a = l,
  39220. a.isZero())
  39221. return u + s;
  39222. for (; u.length < 6; )
  39223. u = "0" + u;
  39224. s = "" + u + s
  39225. }
  39226. }
  39227. ,
  39228. b.getHighBits = function() {
  39229. return this.high
  39230. }
  39231. ,
  39232. b.getHighBitsUnsigned = function() {
  39233. return this.high >>> 0
  39234. }
  39235. ,
  39236. b.getLowBits = function() {
  39237. return this.low
  39238. }
  39239. ,
  39240. b.getLowBitsUnsigned = function() {
  39241. return this.low >>> 0
  39242. }
  39243. ,
  39244. b.getNumBitsAbs = function() {
  39245. if (this.isNegative())
  39246. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39247. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39248. ;
  39249. return 0 != this.high ? t + 33 : t + 1
  39250. }
  39251. ,
  39252. b.isZero = function() {
  39253. return 0 === this.high && 0 === this.low
  39254. }
  39255. ,
  39256. b.isNegative = function() {
  39257. return !this.unsigned && this.high < 0
  39258. }
  39259. ,
  39260. b.isPositive = function() {
  39261. return this.unsigned || this.high >= 0
  39262. }
  39263. ,
  39264. b.isOdd = function() {
  39265. return 1 === (1 & this.low)
  39266. }
  39267. ,
  39268. b.isEven = function() {
  39269. return 0 === (1 & this.low)
  39270. }
  39271. ,
  39272. b.equals = function(e) {
  39273. return t(e) || (e = a(e)),
  39274. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39275. }
  39276. ,
  39277. b.eq = b.equals,
  39278. b.notEquals = function(e) {
  39279. return !this.eq(e)
  39280. }
  39281. ,
  39282. b.neq = b.notEquals,
  39283. b.lessThan = function(e) {
  39284. return this.comp(e) < 0
  39285. }
  39286. ,
  39287. b.lt = b.lessThan,
  39288. b.lessThanOrEqual = function(e) {
  39289. return this.comp(e) <= 0
  39290. }
  39291. ,
  39292. b.lte = b.lessThanOrEqual,
  39293. b.greaterThan = function(e) {
  39294. return this.comp(e) > 0
  39295. }
  39296. ,
  39297. b.gt = b.greaterThan,
  39298. b.greaterThanOrEqual = function(e) {
  39299. return this.comp(e) >= 0
  39300. }
  39301. ,
  39302. b.gte = b.greaterThanOrEqual,
  39303. b.compare = function(e) {
  39304. if (t(e) || (e = a(e)),
  39305. this.eq(e))
  39306. return 0;
  39307. var i = this.isNegative()
  39308. , n = e.isNegative();
  39309. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39310. }
  39311. ,
  39312. b.comp = b.compare,
  39313. b.negate = function() {
  39314. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39315. }
  39316. ,
  39317. b.neg = b.negate,
  39318. b.add = function(e) {
  39319. t(e) || (e = a(e));
  39320. var i = this.high >>> 16
  39321. , n = 65535 & this.high
  39322. , o = this.low >>> 16
  39323. , s = 65535 & this.low
  39324. , l = e.high >>> 16
  39325. , c = 65535 & e.high
  39326. , h = e.low >>> 16
  39327. , u = 65535 & e.low
  39328. , d = 0
  39329. , p = 0
  39330. , f = 0
  39331. , g = 0;
  39332. return g += s + u,
  39333. f += g >>> 16,
  39334. g &= 65535,
  39335. f += o + h,
  39336. p += f >>> 16,
  39337. f &= 65535,
  39338. p += n + c,
  39339. d += p >>> 16,
  39340. p &= 65535,
  39341. d += i + l,
  39342. d &= 65535,
  39343. r(f << 16 | g, d << 16 | p, this.unsigned)
  39344. }
  39345. ,
  39346. b.subtract = function(e) {
  39347. return t(e) || (e = a(e)),
  39348. this.add(e.neg())
  39349. }
  39350. ,
  39351. b.sub = b.subtract,
  39352. b.multiply = function(e) {
  39353. if (this.isZero())
  39354. return g;
  39355. if (t(e) || (e = a(e)),
  39356. e.isZero())
  39357. return g;
  39358. if (this.eq(E))
  39359. return e.isOdd() ? E : g;
  39360. if (e.eq(E))
  39361. return this.isOdd() ? E : g;
  39362. if (this.isNegative())
  39363. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39364. if (e.isNegative())
  39365. return this.mul(e.neg()).neg();
  39366. if (this.lt(f) && e.lt(f))
  39367. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39368. var i = this.high >>> 16
  39369. , o = 65535 & this.high
  39370. , s = this.low >>> 16
  39371. , l = 65535 & this.low
  39372. , c = e.high >>> 16
  39373. , h = 65535 & e.high
  39374. , u = e.low >>> 16
  39375. , d = 65535 & e.low
  39376. , p = 0
  39377. , m = 0
  39378. , v = 0
  39379. , A = 0;
  39380. return A += l * d,
  39381. v += A >>> 16,
  39382. A &= 65535,
  39383. v += s * d,
  39384. m += v >>> 16,
  39385. v &= 65535,
  39386. v += l * u,
  39387. m += v >>> 16,
  39388. v &= 65535,
  39389. m += o * d,
  39390. p += m >>> 16,
  39391. m &= 65535,
  39392. m += s * u,
  39393. p += m >>> 16,
  39394. m &= 65535,
  39395. m += l * h,
  39396. p += m >>> 16,
  39397. m &= 65535,
  39398. p += i * d + o * u + s * h + l * c,
  39399. p &= 65535,
  39400. r(v << 16 | A, p << 16 | m, this.unsigned)
  39401. }
  39402. ,
  39403. b.mul = b.multiply,
  39404. b.divide = function(e) {
  39405. if (t(e) || (e = a(e)),
  39406. e.isZero())
  39407. throw Error("division by zero");
  39408. if (this.isZero())
  39409. return this.unsigned ? m : g;
  39410. var i, r, o;
  39411. if (this.unsigned) {
  39412. if (e.unsigned || (e = e.toUnsigned()),
  39413. e.gt(this))
  39414. return m;
  39415. if (e.gt(this.shru(1)))
  39416. return A;
  39417. o = m
  39418. } else {
  39419. if (this.eq(E)) {
  39420. if (e.eq(v) || e.eq(y))
  39421. return E;
  39422. if (e.eq(E))
  39423. return v;
  39424. var s = this.shr(1);
  39425. return i = s.div(e).shl(1),
  39426. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39427. o = i.add(r.div(e)))
  39428. }
  39429. if (e.eq(E))
  39430. return this.unsigned ? m : g;
  39431. if (this.isNegative())
  39432. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39433. if (e.isNegative())
  39434. return this.div(e.neg()).neg();
  39435. o = g
  39436. }
  39437. for (r = this; r.gte(e); ) {
  39438. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39439. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39440. i -= h,
  39441. u = n(i, this.unsigned),
  39442. d = u.mul(e);
  39443. u.isZero() && (u = v),
  39444. o = o.add(u),
  39445. r = r.sub(d)
  39446. }
  39447. return o
  39448. }
  39449. ,
  39450. b.div = b.divide,
  39451. b.modulo = function(e) {
  39452. return t(e) || (e = a(e)),
  39453. this.sub(this.div(e).mul(e))
  39454. }
  39455. ,
  39456. b.mod = b.modulo,
  39457. b.not = function() {
  39458. return r(~this.low, ~this.high, this.unsigned)
  39459. }
  39460. ,
  39461. b.and = function(e) {
  39462. return t(e) || (e = a(e)),
  39463. r(this.low & e.low, this.high & e.high, this.unsigned)
  39464. }
  39465. ,
  39466. b.or = function(e) {
  39467. return t(e) || (e = a(e)),
  39468. r(this.low | e.low, this.high | e.high, this.unsigned)
  39469. }
  39470. ,
  39471. b.xor = function(e) {
  39472. return t(e) || (e = a(e)),
  39473. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39474. }
  39475. ,
  39476. b.shiftLeft = function(e) {
  39477. return t(e) && (e = e.toInt()),
  39478. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39479. }
  39480. ,
  39481. b.shl = b.shiftLeft,
  39482. b.shiftRight = function(e) {
  39483. return t(e) && (e = e.toInt()),
  39484. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39485. }
  39486. ,
  39487. b.shr = b.shiftRight,
  39488. b.shiftRightUnsigned = function(e) {
  39489. if (t(e) && (e = e.toInt()),
  39490. e &= 63,
  39491. 0 === e)
  39492. return this;
  39493. var i = this.high;
  39494. if (e < 32) {
  39495. var n = this.low;
  39496. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39497. }
  39498. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39499. }
  39500. ,
  39501. b.shru = b.shiftRightUnsigned,
  39502. b.toSigned = function() {
  39503. return this.unsigned ? r(this.low, this.high, !1) : this
  39504. }
  39505. ,
  39506. b.toUnsigned = function() {
  39507. return this.unsigned ? this : r(this.low, this.high, !0)
  39508. }
  39509. ,
  39510. b.toBytes = function(e) {
  39511. return e ? this.toBytesLE() : this.toBytesBE()
  39512. }
  39513. ,
  39514. b.toBytesLE = function() {
  39515. var e = this.high
  39516. , t = this.low;
  39517. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39518. }
  39519. ,
  39520. b.toBytesBE = function() {
  39521. var e = this.high
  39522. , t = this.low;
  39523. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39524. }
  39525. ,
  39526. e
  39527. })
  39528. }
  39529. , {}],
  39530. 217: [function(e, t, i) {
  39531. var n = {
  39532. REVISION: "75"
  39533. };
  39534. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39535. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39536. void 0 === Math.sign && (Math.sign = function(e) {
  39537. return e < 0 ? -1 : e > 0 ? 1 : +e
  39538. }
  39539. ),
  39540. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39541. get: function() {
  39542. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39543. }
  39544. }),
  39545. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39546. writable: !0,
  39547. configurable: !0,
  39548. value: function(e) {
  39549. "use strict";
  39550. if (void 0 === e || null === e)
  39551. throw new TypeError("Cannot convert first argument to object");
  39552. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39553. var r = arguments[i];
  39554. if (void 0 !== r && null !== r) {
  39555. r = Object(r);
  39556. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39557. var l = o[a]
  39558. , c = Object.getOwnPropertyDescriptor(r, l);
  39559. void 0 !== c && c.enumerable && (t[l] = r[l])
  39560. }
  39561. }
  39562. }
  39563. return t
  39564. }
  39565. }),
  39566. n.MOUSE = {
  39567. LEFT: 0,
  39568. MIDDLE: 1,
  39569. RIGHT: 2
  39570. },
  39571. n.CullFaceNone = 0,
  39572. n.CullFaceBack = 1,
  39573. n.CullFaceFront = 2,
  39574. n.CullFaceFrontBack = 3,
  39575. n.FrontFaceDirectionCW = 0,
  39576. n.FrontFaceDirectionCCW = 1,
  39577. n.BasicShadowMap = 0,
  39578. n.PCFShadowMap = 1,
  39579. n.PCFSoftShadowMap = 2,
  39580. n.FrontSide = 0,
  39581. n.BackSide = 1,
  39582. n.DoubleSide = 2,
  39583. n.FlatShading = 1,
  39584. n.SmoothShading = 2,
  39585. n.NoColors = 0,
  39586. n.FaceColors = 1,
  39587. n.VertexColors = 2,
  39588. n.NoBlending = 0,
  39589. n.NormalBlending = 1,
  39590. n.AdditiveBlending = 2,
  39591. n.SubtractiveBlending = 3,
  39592. n.MultiplyBlending = 4,
  39593. n.CustomBlending = 5,
  39594. n.AddEquation = 100,
  39595. n.SubtractEquation = 101,
  39596. n.ReverseSubtractEquation = 102,
  39597. n.MinEquation = 103,
  39598. n.MaxEquation = 104,
  39599. n.ZeroFactor = 200,
  39600. n.OneFactor = 201,
  39601. n.SrcColorFactor = 202,
  39602. n.OneMinusSrcColorFactor = 203,
  39603. n.SrcAlphaFactor = 204,
  39604. n.OneMinusSrcAlphaFactor = 205,
  39605. n.DstAlphaFactor = 206,
  39606. n.OneMinusDstAlphaFactor = 207,
  39607. n.DstColorFactor = 208,
  39608. n.OneMinusDstColorFactor = 209,
  39609. n.SrcAlphaSaturateFactor = 210,
  39610. n.NeverDepth = 0,
  39611. n.AlwaysDepth = 1,
  39612. n.LessDepth = 2,
  39613. n.LessEqualDepth = 3,
  39614. n.EqualDepth = 4,
  39615. n.GreaterEqualDepth = 5,
  39616. n.GreaterDepth = 6,
  39617. n.NotEqualDepth = 7,
  39618. n.MultiplyOperation = 0,
  39619. n.MixOperation = 1,
  39620. n.AddOperation = 2,
  39621. n.NoToneMapping = 0,
  39622. n.LinearToneMapping = 1,
  39623. n.ReinhardToneMapping = 2,
  39624. n.Uncharted2ToneMapping = 3,
  39625. n.CineonToneMapping = 4,
  39626. n.UVMapping = 300,
  39627. n.CubeReflectionMapping = 301,
  39628. n.CubeRefractionMapping = 302,
  39629. n.EquirectangularReflectionMapping = 303,
  39630. n.EquirectangularRefractionMapping = 304,
  39631. n.SphericalReflectionMapping = 305,
  39632. n.CubeUVReflectionMapping = 306,
  39633. n.CubeUVRefractionMapping = 307,
  39634. n.RepeatWrapping = 1e3,
  39635. n.ClampToEdgeWrapping = 1001,
  39636. n.MirroredRepeatWrapping = 1002,
  39637. n.NearestFilter = 1003,
  39638. n.NearestMipMapNearestFilter = 1004,
  39639. n.NearestMipMapLinearFilter = 1005,
  39640. n.LinearFilter = 1006,
  39641. n.LinearMipMapNearestFilter = 1007,
  39642. n.LinearMipMapLinearFilter = 1008,
  39643. n.UnsignedByteType = 1009,
  39644. n.ByteType = 1010,
  39645. n.ShortType = 1011,
  39646. n.UnsignedShortType = 1012,
  39647. n.IntType = 1013,
  39648. n.UnsignedIntType = 1014,
  39649. n.FloatType = 1015,
  39650. n.HalfFloatType = 1025,
  39651. n.UnsignedShort4444Type = 1016,
  39652. n.UnsignedShort5551Type = 1017,
  39653. n.UnsignedShort565Type = 1018,
  39654. n.AlphaFormat = 1019,
  39655. n.RGBFormat = 1020,
  39656. n.RGBAFormat = 1021,
  39657. n.LuminanceFormat = 1022,
  39658. n.LuminanceAlphaFormat = 1023,
  39659. n.RGBEFormat = n.RGBAFormat,
  39660. n.RGB_S3TC_DXT1_Format = 2001,
  39661. n.RGBA_S3TC_DXT1_Format = 2002,
  39662. n.RGBA_S3TC_DXT3_Format = 2003,
  39663. n.RGBA_S3TC_DXT5_Format = 2004,
  39664. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39665. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39666. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39667. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39668. n.RGB_ETC1_Format = 2151,
  39669. n.LoopOnce = 2200,
  39670. n.LoopRepeat = 2201,
  39671. n.LoopPingPong = 2202,
  39672. n.InterpolateDiscrete = 2300,
  39673. n.InterpolateLinear = 2301,
  39674. n.InterpolateSmooth = 2302,
  39675. n.ZeroCurvatureEnding = 2400,
  39676. n.ZeroSlopeEnding = 2401,
  39677. n.WrapAroundEnding = 2402,
  39678. n.TrianglesDrawMode = 0,
  39679. n.TriangleStripDrawMode = 1,
  39680. n.TriangleFanDrawMode = 2,
  39681. n.LinearEncoding = 3e3,
  39682. n.sRGBEncoding = 3001,
  39683. n.GammaEncoding = 3007,
  39684. n.RGBEEncoding = 3002,
  39685. n.LogLuvEncoding = 3003,
  39686. n.RGBM7Encoding = 3004,
  39687. n.RGBM16Encoding = 3005,
  39688. n.RGBDEncoding = 3006,
  39689. n.Color = function(e) {
  39690. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39691. }
  39692. ,
  39693. n.Color.prototype = {
  39694. constructor: n.Color,
  39695. r: 1,
  39696. g: 1,
  39697. b: 1,
  39698. set: function(e) {
  39699. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39700. this
  39701. },
  39702. setScalar: function(e) {
  39703. this.r = e,
  39704. this.g = e,
  39705. this.b = e
  39706. },
  39707. setHex: function(e) {
  39708. return e = Math.floor(e),
  39709. this.r = (e >> 16 & 255) / 255,
  39710. this.g = (e >> 8 & 255) / 255,
  39711. this.b = (255 & e) / 255,
  39712. this
  39713. },
  39714. setRGB: function(e, t, i) {
  39715. return this.r = e,
  39716. this.g = t,
  39717. this.b = i,
  39718. this
  39719. },
  39720. setHSL: function() {
  39721. function e(e, t, i) {
  39722. return i < 0 && (i += 1),
  39723. i > 1 && (i -= 1),
  39724. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39725. }
  39726. return function(t, i, r) {
  39727. if (t = n.Math.euclideanModulo(t, 1),
  39728. i = n.Math.clamp(i, 0, 1),
  39729. r = n.Math.clamp(r, 0, 1),
  39730. 0 === i)
  39731. this.r = this.g = this.b = r;
  39732. else {
  39733. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39734. , a = 2 * r - o;
  39735. this.r = e(a, o, t + 1 / 3),
  39736. this.g = e(a, o, t),
  39737. this.b = e(a, o, t - 1 / 3)
  39738. }
  39739. return this
  39740. }
  39741. }(),
  39742. setStyle: function(e) {
  39743. function t(t) {
  39744. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39745. }
  39746. var i;
  39747. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39748. var r, o = i[1], a = i[2];
  39749. switch (o) {
  39750. case "rgb":
  39751. case "rgba":
  39752. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39753. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39754. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39755. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39756. t(r[5]),
  39757. this;
  39758. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39759. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39760. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39761. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39762. t(r[5]),
  39763. this;
  39764. break;
  39765. case "hsl":
  39766. case "hsla":
  39767. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39768. var s = parseFloat(r[1]) / 360
  39769. , l = parseInt(r[2], 10) / 100
  39770. , c = parseInt(r[3], 10) / 100;
  39771. return t(r[5]),
  39772. this.setHSL(s, l, c)
  39773. }
  39774. }
  39775. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39776. var h = i[1]
  39777. , u = h.length;
  39778. if (3 === u)
  39779. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39780. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39781. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39782. this;
  39783. if (6 === u)
  39784. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39785. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39786. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39787. this
  39788. }
  39789. if (e && e.length > 0) {
  39790. var h = n.ColorKeywords[e];
  39791. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39792. }
  39793. return this
  39794. },
  39795. clone: function() {
  39796. return new this.constructor(this.r,this.g,this.b)
  39797. },
  39798. copy: function(e) {
  39799. return this.r = e.r,
  39800. this.g = e.g,
  39801. this.b = e.b,
  39802. this
  39803. },
  39804. copyGammaToLinear: function(e, t) {
  39805. return void 0 === t && (t = 2),
  39806. this.r = Math.pow(e.r, t),
  39807. this.g = Math.pow(e.g, t),
  39808. this.b = Math.pow(e.b, t),
  39809. this
  39810. },
  39811. copyLinearToGamma: function(e, t) {
  39812. void 0 === t && (t = 2);
  39813. var i = t > 0 ? 1 / t : 1;
  39814. return this.r = Math.pow(e.r, i),
  39815. this.g = Math.pow(e.g, i),
  39816. this.b = Math.pow(e.b, i),
  39817. this
  39818. },
  39819. convertGammaToLinear: function() {
  39820. var e = this.r
  39821. , t = this.g
  39822. , i = this.b;
  39823. return this.r = e * e,
  39824. this.g = t * t,
  39825. this.b = i * i,
  39826. this
  39827. },
  39828. convertLinearToGamma: function() {
  39829. return this.r = Math.sqrt(this.r),
  39830. this.g = Math.sqrt(this.g),
  39831. this.b = Math.sqrt(this.b),
  39832. this
  39833. },
  39834. getHex: function() {
  39835. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39836. },
  39837. getHexString: function() {
  39838. return ("000000" + this.getHex().toString(16)).slice(-6)
  39839. },
  39840. getHSL: function(e) {
  39841. var t, i, n = e || {
  39842. h: 0,
  39843. s: 0,
  39844. l: 0
  39845. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39846. if (l === s)
  39847. t = 0,
  39848. i = 0;
  39849. else {
  39850. var h = s - l;
  39851. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39852. s) {
  39853. case r:
  39854. t = (o - a) / h + (o < a ? 6 : 0);
  39855. break;
  39856. case o:
  39857. t = (a - r) / h + 2;
  39858. break;
  39859. case a:
  39860. t = (r - o) / h + 4
  39861. }
  39862. t /= 6
  39863. }
  39864. return n.h = t,
  39865. n.s = i,
  39866. n.l = c,
  39867. n
  39868. },
  39869. getStyle: function() {
  39870. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39871. },
  39872. offsetHSL: function(e, t, i) {
  39873. var n = this.getHSL();
  39874. return n.h += e,
  39875. n.s += t,
  39876. n.l += i,
  39877. this.setHSL(n.h, n.s, n.l),
  39878. this
  39879. },
  39880. add: function(e) {
  39881. return this.r += e.r,
  39882. this.g += e.g,
  39883. this.b += e.b,
  39884. this
  39885. },
  39886. addColors: function(e, t) {
  39887. return this.r = e.r + t.r,
  39888. this.g = e.g + t.g,
  39889. this.b = e.b + t.b,
  39890. this
  39891. },
  39892. addScalar: function(e) {
  39893. return this.r += e,
  39894. this.g += e,
  39895. this.b += e,
  39896. this
  39897. },
  39898. multiply: function(e) {
  39899. return this.r *= e.r,
  39900. this.g *= e.g,
  39901. this.b *= e.b,
  39902. this
  39903. },
  39904. multiplyScalar: function(e) {
  39905. return this.r *= e,
  39906. this.g *= e,
  39907. this.b *= e,
  39908. this
  39909. },
  39910. lerp: function(e, t) {
  39911. return this.r += (e.r - this.r) * t,
  39912. this.g += (e.g - this.g) * t,
  39913. this.b += (e.b - this.b) * t,
  39914. this
  39915. },
  39916. equals: function(e) {
  39917. return e.r === this.r && e.g === this.g && e.b === this.b
  39918. },
  39919. fromArray: function(e, t) {
  39920. return void 0 === t && (t = 0),
  39921. this.r = e[t],
  39922. this.g = e[t + 1],
  39923. this.b = e[t + 2],
  39924. this
  39925. },
  39926. toArray: function(e, t) {
  39927. return void 0 === e && (e = []),
  39928. void 0 === t && (t = 0),
  39929. e[t] = this.r,
  39930. e[t + 1] = this.g,
  39931. e[t + 2] = this.b,
  39932. e
  39933. }
  39934. },
  39935. n.ColorKeywords = {
  39936. aliceblue: 15792383,
  39937. antiquewhite: 16444375,
  39938. aqua: 65535,
  39939. aquamarine: 8388564,
  39940. azure: 15794175,
  39941. beige: 16119260,
  39942. bisque: 16770244,
  39943. black: 0,
  39944. blanchedalmond: 16772045,
  39945. blue: 255,
  39946. blueviolet: 9055202,
  39947. brown: 10824234,
  39948. burlywood: 14596231,
  39949. cadetblue: 6266528,
  39950. chartreuse: 8388352,
  39951. chocolate: 13789470,
  39952. coral: 16744272,
  39953. cornflowerblue: 6591981,
  39954. cornsilk: 16775388,
  39955. crimson: 14423100,
  39956. cyan: 65535,
  39957. darkblue: 139,
  39958. darkcyan: 35723,
  39959. darkgoldenrod: 12092939,
  39960. darkgray: 11119017,
  39961. darkgreen: 25600,
  39962. darkgrey: 11119017,
  39963. darkkhaki: 12433259,
  39964. darkmagenta: 9109643,
  39965. darkolivegreen: 5597999,
  39966. darkorange: 16747520,
  39967. darkorchid: 10040012,
  39968. darkred: 9109504,
  39969. darksalmon: 15308410,
  39970. darkseagreen: 9419919,
  39971. darkslateblue: 4734347,
  39972. darkslategray: 3100495,
  39973. darkslategrey: 3100495,
  39974. darkturquoise: 52945,
  39975. darkviolet: 9699539,
  39976. deeppink: 16716947,
  39977. deepskyblue: 49151,
  39978. dimgray: 6908265,
  39979. dimgrey: 6908265,
  39980. dodgerblue: 2003199,
  39981. firebrick: 11674146,
  39982. floralwhite: 16775920,
  39983. forestgreen: 2263842,
  39984. fuchsia: 16711935,
  39985. gainsboro: 14474460,
  39986. ghostwhite: 16316671,
  39987. gold: 16766720,
  39988. goldenrod: 14329120,
  39989. gray: 8421504,
  39990. green: 32768,
  39991. greenyellow: 11403055,
  39992. grey: 8421504,
  39993. honeydew: 15794160,
  39994. hotpink: 16738740,
  39995. indianred: 13458524,
  39996. indigo: 4915330,
  39997. ivory: 16777200,
  39998. khaki: 15787660,
  39999. lavender: 15132410,
  40000. lavenderblush: 16773365,
  40001. lawngreen: 8190976,
  40002. lemonchiffon: 16775885,
  40003. lightblue: 11393254,
  40004. lightcoral: 15761536,
  40005. lightcyan: 14745599,
  40006. lightgoldenrodyellow: 16448210,
  40007. lightgray: 13882323,
  40008. lightgreen: 9498256,
  40009. lightgrey: 13882323,
  40010. lightpink: 16758465,
  40011. lightsalmon: 16752762,
  40012. lightseagreen: 2142890,
  40013. lightskyblue: 8900346,
  40014. lightslategray: 7833753,
  40015. lightslategrey: 7833753,
  40016. lightsteelblue: 11584734,
  40017. lightyellow: 16777184,
  40018. lime: 65280,
  40019. limegreen: 3329330,
  40020. linen: 16445670,
  40021. magenta: 16711935,
  40022. maroon: 8388608,
  40023. mediumaquamarine: 6737322,
  40024. mediumblue: 205,
  40025. mediumorchid: 12211667,
  40026. mediumpurple: 9662683,
  40027. mediumseagreen: 3978097,
  40028. mediumslateblue: 8087790,
  40029. mediumspringgreen: 64154,
  40030. mediumturquoise: 4772300,
  40031. mediumvioletred: 13047173,
  40032. midnightblue: 1644912,
  40033. mintcream: 16121850,
  40034. mistyrose: 16770273,
  40035. moccasin: 16770229,
  40036. navajowhite: 16768685,
  40037. navy: 128,
  40038. oldlace: 16643558,
  40039. olive: 8421376,
  40040. olivedrab: 7048739,
  40041. orange: 16753920,
  40042. orangered: 16729344,
  40043. orchid: 14315734,
  40044. palegoldenrod: 15657130,
  40045. palegreen: 10025880,
  40046. paleturquoise: 11529966,
  40047. palevioletred: 14381203,
  40048. papayawhip: 16773077,
  40049. peachpuff: 16767673,
  40050. peru: 13468991,
  40051. pink: 16761035,
  40052. plum: 14524637,
  40053. powderblue: 11591910,
  40054. purple: 8388736,
  40055. red: 16711680,
  40056. rosybrown: 12357519,
  40057. royalblue: 4286945,
  40058. saddlebrown: 9127187,
  40059. salmon: 16416882,
  40060. sandybrown: 16032864,
  40061. seagreen: 3050327,
  40062. seashell: 16774638,
  40063. sienna: 10506797,
  40064. silver: 12632256,
  40065. skyblue: 8900331,
  40066. slateblue: 6970061,
  40067. slategray: 7372944,
  40068. slategrey: 7372944,
  40069. snow: 16775930,
  40070. springgreen: 65407,
  40071. steelblue: 4620980,
  40072. tan: 13808780,
  40073. teal: 32896,
  40074. thistle: 14204888,
  40075. tomato: 16737095,
  40076. turquoise: 4251856,
  40077. violet: 15631086,
  40078. wheat: 16113331,
  40079. white: 16777215,
  40080. whitesmoke: 16119285,
  40081. yellow: 16776960,
  40082. yellowgreen: 10145074
  40083. },
  40084. n.Quaternion = function(e, t, i, n) {
  40085. this._x = e || 0,
  40086. this._y = t || 0,
  40087. this._z = i || 0,
  40088. this._w = void 0 !== n ? n : 1
  40089. }
  40090. ,
  40091. n.Quaternion.prototype = {
  40092. constructor: n.Quaternion,
  40093. get x() {
  40094. return this._x
  40095. },
  40096. set x(e) {
  40097. this._x = e,
  40098. this.onChangeCallback()
  40099. },
  40100. get y() {
  40101. return this._y
  40102. },
  40103. set y(e) {
  40104. this._y = e,
  40105. this.onChangeCallback()
  40106. },
  40107. get z() {
  40108. return this._z
  40109. },
  40110. set z(e) {
  40111. this._z = e,
  40112. this.onChangeCallback()
  40113. },
  40114. get w() {
  40115. return this._w
  40116. },
  40117. set w(e) {
  40118. this._w = e,
  40119. this.onChangeCallback()
  40120. },
  40121. set: function(e, t, i, n) {
  40122. return this._x = e,
  40123. this._y = t,
  40124. this._z = i,
  40125. this._w = n,
  40126. this.onChangeCallback(),
  40127. this
  40128. },
  40129. clone: function() {
  40130. return new this.constructor(this._x,this._y,this._z,this._w)
  40131. },
  40132. copy: function(e) {
  40133. return this._x = e.x,
  40134. this._y = e.y,
  40135. this._z = e.z,
  40136. this._w = e.w,
  40137. this.onChangeCallback(),
  40138. this
  40139. },
  40140. setFromEuler: function(e, t) {
  40141. if (e instanceof n.Euler == !1)
  40142. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40143. var i = Math.cos(e._x / 2)
  40144. , r = Math.cos(e._y / 2)
  40145. , o = Math.cos(e._z / 2)
  40146. , a = Math.sin(e._x / 2)
  40147. , s = Math.sin(e._y / 2)
  40148. , l = Math.sin(e._z / 2)
  40149. , c = e.order;
  40150. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40151. this._y = i * s * o - a * r * l,
  40152. this._z = i * r * l + a * s * o,
  40153. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40154. this._y = i * s * o - a * r * l,
  40155. this._z = i * r * l - a * s * o,
  40156. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40157. this._y = i * s * o + a * r * l,
  40158. this._z = i * r * l + a * s * o,
  40159. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40160. this._y = i * s * o + a * r * l,
  40161. this._z = i * r * l - a * s * o,
  40162. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40163. this._y = i * s * o + a * r * l,
  40164. this._z = i * r * l - a * s * o,
  40165. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40166. this._y = i * s * o - a * r * l,
  40167. this._z = i * r * l + a * s * o,
  40168. this._w = i * r * o + a * s * l),
  40169. t !== !1 && this.onChangeCallback(),
  40170. this
  40171. },
  40172. setFromAxisAngle: function(e, t) {
  40173. var i = t / 2
  40174. , n = Math.sin(i);
  40175. return this._x = e.x * n,
  40176. this._y = e.y * n,
  40177. this._z = e.z * n,
  40178. this._w = Math.cos(i),
  40179. this.onChangeCallback(),
  40180. this
  40181. },
  40182. setFromRotationMatrix: function(e) {
  40183. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40184. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40185. this._w = .25 / t,
  40186. this._x = (h - l) * t,
  40187. this._y = (o - c) * t,
  40188. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40189. this._w = (h - l) / t,
  40190. this._x = .25 * t,
  40191. this._y = (r + a) / t,
  40192. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40193. this._w = (o - c) / t,
  40194. this._x = (r + a) / t,
  40195. this._y = .25 * t,
  40196. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40197. this._w = (a - r) / t,
  40198. this._x = (o + c) / t,
  40199. this._y = (l + h) / t,
  40200. this._z = .25 * t),
  40201. this.onChangeCallback(),
  40202. this
  40203. },
  40204. setFromUnitVectors: function() {
  40205. var e, t, i = 1e-6;
  40206. return function(r, o) {
  40207. return void 0 === e && (e = new n.Vector3),
  40208. t = r.dot(o) + 1,
  40209. t < i ? (t = 0,
  40210. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40211. this._x = e.x,
  40212. this._y = e.y,
  40213. this._z = e.z,
  40214. this._w = t,
  40215. this.normalize(),
  40216. this
  40217. }
  40218. }(),
  40219. inverse: function() {
  40220. return this.conjugate().normalize(),
  40221. this
  40222. },
  40223. conjugate: function() {
  40224. return this._x *= -1,
  40225. this._y *= -1,
  40226. this._z *= -1,
  40227. this.onChangeCallback(),
  40228. this
  40229. },
  40230. dot: function(e) {
  40231. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40232. },
  40233. lengthSq: function() {
  40234. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40235. },
  40236. length: function() {
  40237. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40238. },
  40239. normalize: function() {
  40240. var e = this.length();
  40241. return 0 === e ? (this._x = 0,
  40242. this._y = 0,
  40243. this._z = 0,
  40244. this._w = 1) : (e = 1 / e,
  40245. this._x = this._x * e,
  40246. this._y = this._y * e,
  40247. this._z = this._z * e,
  40248. this._w = this._w * e),
  40249. this.onChangeCallback(),
  40250. this
  40251. },
  40252. multiply: function(e, t) {
  40253. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40254. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40255. },
  40256. multiplyQuaternions: function(e, t) {
  40257. var i = e._x
  40258. , n = e._y
  40259. , r = e._z
  40260. , o = e._w
  40261. , a = t._x
  40262. , s = t._y
  40263. , l = t._z
  40264. , c = t._w;
  40265. return this._x = i * c + o * a + n * l - r * s,
  40266. this._y = n * c + o * s + r * a - i * l,
  40267. this._z = r * c + o * l + i * s - n * a,
  40268. this._w = o * c - i * a - n * s - r * l,
  40269. this.onChangeCallback(),
  40270. this
  40271. },
  40272. slerp: function(e, t) {
  40273. if (0 === t)
  40274. return this;
  40275. if (1 === t)
  40276. return this.copy(e);
  40277. var i = this._x
  40278. , n = this._y
  40279. , r = this._z
  40280. , o = this._w
  40281. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40282. if (a < 0 ? (this._w = -e._w,
  40283. this._x = -e._x,
  40284. this._y = -e._y,
  40285. this._z = -e._z,
  40286. a = -a) : this.copy(e),
  40287. a >= 1)
  40288. return this._w = o,
  40289. this._x = i,
  40290. this._y = n,
  40291. this._z = r,
  40292. this;
  40293. var s = Math.sqrt(1 - a * a);
  40294. if (Math.abs(s) < .001)
  40295. return this._w = .5 * (o + this._w),
  40296. this._x = .5 * (i + this._x),
  40297. this._y = .5 * (n + this._y),
  40298. this._z = .5 * (r + this._z),
  40299. this;
  40300. var l = Math.atan2(s, a)
  40301. , c = Math.sin((1 - t) * l) / s
  40302. , h = Math.sin(t * l) / s;
  40303. return this._w = o * c + this._w * h,
  40304. this._x = i * c + this._x * h,
  40305. this._y = n * c + this._y * h,
  40306. this._z = r * c + this._z * h,
  40307. this.onChangeCallback(),
  40308. this
  40309. },
  40310. equals: function(e) {
  40311. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40312. },
  40313. fromArray: function(e, t) {
  40314. return void 0 === t && (t = 0),
  40315. this._x = e[t],
  40316. this._y = e[t + 1],
  40317. this._z = e[t + 2],
  40318. this._w = e[t + 3],
  40319. this.onChangeCallback(),
  40320. this
  40321. },
  40322. toArray: function(e, t) {
  40323. return void 0 === e && (e = []),
  40324. void 0 === t && (t = 0),
  40325. e[t] = this._x,
  40326. e[t + 1] = this._y,
  40327. e[t + 2] = this._z,
  40328. e[t + 3] = this._w,
  40329. e
  40330. },
  40331. onChange: function(e) {
  40332. return this.onChangeCallback = e,
  40333. this
  40334. },
  40335. onChangeCallback: function() {}
  40336. },
  40337. Object.assign(n.Quaternion, {
  40338. slerp: function(e, t, i, n) {
  40339. return i.copy(e).slerp(t, n)
  40340. },
  40341. slerpFlat: function(e, t, i, n, r, o, a) {
  40342. var s = i[n + 0]
  40343. , l = i[n + 1]
  40344. , c = i[n + 2]
  40345. , h = i[n + 3]
  40346. , u = r[o + 0]
  40347. , d = r[o + 1]
  40348. , p = r[o + 2]
  40349. , f = r[o + 3];
  40350. if (h !== f || s !== u || l !== d || c !== p) {
  40351. var g = 1 - a
  40352. , m = s * u + l * d + c * p + h * f
  40353. , v = m >= 0 ? 1 : -1
  40354. , A = 1 - m * m;
  40355. if (A > Number.EPSILON) {
  40356. var y = Math.sqrt(A)
  40357. , C = Math.atan2(y, m * v);
  40358. g = Math.sin(g * C) / y,
  40359. a = Math.sin(a * C) / y
  40360. }
  40361. var I = a * v;
  40362. if (s = s * g + u * I,
  40363. l = l * g + d * I,
  40364. c = c * g + p * I,
  40365. h = h * g + f * I,
  40366. g === 1 - a) {
  40367. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40368. s *= E,
  40369. l *= E,
  40370. c *= E,
  40371. h *= E
  40372. }
  40373. }
  40374. e[t] = s,
  40375. e[t + 1] = l,
  40376. e[t + 2] = c,
  40377. e[t + 3] = h
  40378. }
  40379. }),
  40380. n.Vector2 = function(e, t) {
  40381. this.x = e || 0,
  40382. this.y = t || 0
  40383. }
  40384. ,
  40385. n.Vector2.prototype = {
  40386. constructor: n.Vector2,
  40387. get width() {
  40388. return this.x
  40389. },
  40390. set width(e) {
  40391. this.x = e
  40392. },
  40393. get height() {
  40394. return this.y
  40395. },
  40396. set height(e) {
  40397. this.y = e
  40398. },
  40399. set: function(e, t) {
  40400. return this.x = e,
  40401. this.y = t,
  40402. this
  40403. },
  40404. setScalar: function(e) {
  40405. return this.x = e,
  40406. this.y = e,
  40407. this
  40408. },
  40409. setX: function(e) {
  40410. return this.x = e,
  40411. this
  40412. },
  40413. setY: function(e) {
  40414. return this.y = e,
  40415. this
  40416. },
  40417. setComponent: function(e, t) {
  40418. switch (e) {
  40419. case 0:
  40420. this.x = t;
  40421. break;
  40422. case 1:
  40423. this.y = t;
  40424. break;
  40425. default:
  40426. throw new Error("index is out of range: " + e)
  40427. }
  40428. },
  40429. getComponent: function(e) {
  40430. switch (e) {
  40431. case 0:
  40432. return this.x;
  40433. case 1:
  40434. return this.y;
  40435. default:
  40436. throw new Error("index is out of range: " + e)
  40437. }
  40438. },
  40439. clone: function() {
  40440. return new this.constructor(this.x,this.y)
  40441. },
  40442. copy: function(e) {
  40443. return this.x = e.x,
  40444. this.y = e.y,
  40445. this
  40446. },
  40447. add: function(e, t) {
  40448. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40449. this.addVectors(e, t)) : (this.x += e.x,
  40450. this.y += e.y,
  40451. this)
  40452. },
  40453. addScalar: function(e) {
  40454. return this.x += e,
  40455. this.y += e,
  40456. this
  40457. },
  40458. addVectors: function(e, t) {
  40459. return this.x = e.x + t.x,
  40460. this.y = e.y + t.y,
  40461. this
  40462. },
  40463. addScaledVector: function(e, t) {
  40464. return this.x += e.x * t,
  40465. this.y += e.y * t,
  40466. this
  40467. },
  40468. sub: function(e, t) {
  40469. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40470. this.subVectors(e, t)) : (this.x -= e.x,
  40471. this.y -= e.y,
  40472. this)
  40473. },
  40474. subScalar: function(e) {
  40475. return this.x -= e,
  40476. this.y -= e,
  40477. this
  40478. },
  40479. subVectors: function(e, t) {
  40480. return this.x = e.x - t.x,
  40481. this.y = e.y - t.y,
  40482. this
  40483. },
  40484. multiply: function(e) {
  40485. return this.x *= e.x,
  40486. this.y *= e.y,
  40487. this
  40488. },
  40489. multiplyScalar: function(e) {
  40490. return isFinite(e) ? (this.x *= e,
  40491. this.y *= e) : (this.x = 0,
  40492. this.y = 0),
  40493. this
  40494. },
  40495. divide: function(e) {
  40496. return this.x /= e.x,
  40497. this.y /= e.y,
  40498. this
  40499. },
  40500. divideScalar: function(e) {
  40501. return this.multiplyScalar(1 / e)
  40502. },
  40503. min: function(e) {
  40504. return this.x = Math.min(this.x, e.x),
  40505. this.y = Math.min(this.y, e.y),
  40506. this
  40507. },
  40508. max: function(e) {
  40509. return this.x = Math.max(this.x, e.x),
  40510. this.y = Math.max(this.y, e.y),
  40511. this
  40512. },
  40513. clamp: function(e, t) {
  40514. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40515. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40516. this
  40517. },
  40518. clampScalar: function() {
  40519. var e, t;
  40520. return function(i, r) {
  40521. return void 0 === e && (e = new n.Vector2,
  40522. t = new n.Vector2),
  40523. e.set(i, i),
  40524. t.set(r, r),
  40525. this.clamp(e, t)
  40526. }
  40527. }(),
  40528. clampLength: function(e, t) {
  40529. var i = this.length();
  40530. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40531. this
  40532. },
  40533. floor: function() {
  40534. return this.x = Math.floor(this.x),
  40535. this.y = Math.floor(this.y),
  40536. this
  40537. },
  40538. ceil: function() {
  40539. return this.x = Math.ceil(this.x),
  40540. this.y = Math.ceil(this.y),
  40541. this
  40542. },
  40543. round: function() {
  40544. return this.x = Math.round(this.x),
  40545. this.y = Math.round(this.y),
  40546. this
  40547. },
  40548. roundToZero: function() {
  40549. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40550. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40551. this
  40552. },
  40553. negate: function() {
  40554. return this.x = -this.x,
  40555. this.y = -this.y,
  40556. this
  40557. },
  40558. dot: function(e) {
  40559. return this.x * e.x + this.y * e.y
  40560. },
  40561. lengthSq: function() {
  40562. return this.x * this.x + this.y * this.y
  40563. },
  40564. length: function() {
  40565. return Math.sqrt(this.x * this.x + this.y * this.y)
  40566. },
  40567. lengthManhattan: function() {
  40568. return Math.abs(this.x) + Math.abs(this.y)
  40569. },
  40570. normalize: function() {
  40571. return this.divideScalar(this.length())
  40572. },
  40573. angle: function() {
  40574. var e = Math.atan2(this.y, this.x);
  40575. return e < 0 && (e += 2 * Math.PI),
  40576. e
  40577. },
  40578. distanceTo: function(e) {
  40579. return Math.sqrt(this.distanceToSquared(e))
  40580. },
  40581. distanceToSquared: function(e) {
  40582. var t = this.x - e.x
  40583. , i = this.y - e.y;
  40584. return t * t + i * i
  40585. },
  40586. setLength: function(e) {
  40587. return this.multiplyScalar(e / this.length())
  40588. },
  40589. lerp: function(e, t) {
  40590. return this.x += (e.x - this.x) * t,
  40591. this.y += (e.y - this.y) * t,
  40592. this
  40593. },
  40594. lerpVectors: function(e, t, i) {
  40595. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40596. this
  40597. },
  40598. equals: function(e) {
  40599. return e.x === this.x && e.y === this.y
  40600. },
  40601. fromArray: function(e, t) {
  40602. return void 0 === t && (t = 0),
  40603. this.x = e[t],
  40604. this.y = e[t + 1],
  40605. this
  40606. },
  40607. toArray: function(e, t) {
  40608. return void 0 === e && (e = []),
  40609. void 0 === t && (t = 0),
  40610. e[t] = this.x,
  40611. e[t + 1] = this.y,
  40612. e
  40613. },
  40614. fromAttribute: function(e, t, i) {
  40615. return void 0 === i && (i = 0),
  40616. t = t * e.itemSize + i,
  40617. this.x = e.array[t],
  40618. this.y = e.array[t + 1],
  40619. this
  40620. },
  40621. rotateAround: function(e, t) {
  40622. var i = Math.cos(t)
  40623. , n = Math.sin(t)
  40624. , r = this.x - e.x
  40625. , o = this.y - e.y;
  40626. return this.x = r * i - o * n + e.x,
  40627. this.y = r * n + o * i + e.y,
  40628. this
  40629. }
  40630. },
  40631. n.Vector3 = function(e, t, i) {
  40632. this.x = e || 0,
  40633. this.y = t || 0,
  40634. this.z = i || 0
  40635. }
  40636. ,
  40637. n.Vector3.prototype = {
  40638. constructor: n.Vector3,
  40639. set: function(e, t, i) {
  40640. return this.x = e,
  40641. this.y = t,
  40642. this.z = i,
  40643. this
  40644. },
  40645. setScalar: function(e) {
  40646. return this.x = e,
  40647. this.y = e,
  40648. this.z = e,
  40649. this
  40650. },
  40651. setX: function(e) {
  40652. return this.x = e,
  40653. this
  40654. },
  40655. setY: function(e) {
  40656. return this.y = e,
  40657. this
  40658. },
  40659. setZ: function(e) {
  40660. return this.z = e,
  40661. this
  40662. },
  40663. setComponent: function(e, t) {
  40664. switch (e) {
  40665. case 0:
  40666. this.x = t;
  40667. break;
  40668. case 1:
  40669. this.y = t;
  40670. break;
  40671. case 2:
  40672. this.z = t;
  40673. break;
  40674. default:
  40675. throw new Error("index is out of range: " + e)
  40676. }
  40677. },
  40678. getComponent: function(e) {
  40679. switch (e) {
  40680. case 0:
  40681. return this.x;
  40682. case 1:
  40683. return this.y;
  40684. case 2:
  40685. return this.z;
  40686. default:
  40687. throw new Error("index is out of range: " + e)
  40688. }
  40689. },
  40690. clone: function() {
  40691. return new this.constructor(this.x,this.y,this.z)
  40692. },
  40693. copy: function(e) {
  40694. return this.x = e.x,
  40695. this.y = e.y,
  40696. this.z = e.z,
  40697. this
  40698. },
  40699. add: function(e, t) {
  40700. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40701. this.addVectors(e, t)) : (this.x += e.x,
  40702. this.y += e.y,
  40703. this.z += e.z,
  40704. this)
  40705. },
  40706. addScalar: function(e) {
  40707. return this.x += e,
  40708. this.y += e,
  40709. this.z += e,
  40710. this
  40711. },
  40712. addVectors: function(e, t) {
  40713. return this.x = e.x + t.x,
  40714. this.y = e.y + t.y,
  40715. this.z = e.z + t.z,
  40716. this
  40717. },
  40718. addScaledVector: function(e, t) {
  40719. return this.x += e.x * t,
  40720. this.y += e.y * t,
  40721. this.z += e.z * t,
  40722. this
  40723. },
  40724. sub: function(e, t) {
  40725. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40726. this.subVectors(e, t)) : (this.x -= e.x,
  40727. this.y -= e.y,
  40728. this.z -= e.z,
  40729. this)
  40730. },
  40731. subScalar: function(e) {
  40732. return this.x -= e,
  40733. this.y -= e,
  40734. this.z -= e,
  40735. this
  40736. },
  40737. subVectors: function(e, t) {
  40738. return this.x = e.x - t.x,
  40739. this.y = e.y - t.y,
  40740. this.z = e.z - t.z,
  40741. this
  40742. },
  40743. multiply: function(e, t) {
  40744. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40745. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40746. this.y *= e.y,
  40747. this.z *= e.z,
  40748. this)
  40749. },
  40750. multiplyScalar: function(e) {
  40751. return isFinite(e) ? (this.x *= e,
  40752. this.y *= e,
  40753. this.z *= e) : (this.x = 0,
  40754. this.y = 0,
  40755. this.z = 0),
  40756. this
  40757. },
  40758. multiplyVectors: function(e, t) {
  40759. return this.x = e.x * t.x,
  40760. this.y = e.y * t.y,
  40761. this.z = e.z * t.z,
  40762. this
  40763. },
  40764. applyEuler: function() {
  40765. var e;
  40766. return function(t) {
  40767. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40768. void 0 === e && (e = new n.Quaternion),
  40769. this.applyQuaternion(e.setFromEuler(t)),
  40770. this
  40771. }
  40772. }(),
  40773. applyAxisAngle: function() {
  40774. var e;
  40775. return function(t, i) {
  40776. return void 0 === e && (e = new n.Quaternion),
  40777. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40778. this
  40779. }
  40780. }(),
  40781. applyMatrix3: function(e) {
  40782. var t = this.x
  40783. , i = this.y
  40784. , n = this.z
  40785. , r = e.elements;
  40786. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40787. this.y = r[1] * t + r[4] * i + r[7] * n,
  40788. this.z = r[2] * t + r[5] * i + r[8] * n,
  40789. this
  40790. },
  40791. applyMatrix4: function(e) {
  40792. var t = this.x
  40793. , i = this.y
  40794. , n = this.z
  40795. , r = e.elements;
  40796. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40797. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40798. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40799. this
  40800. },
  40801. applyProjection: function(e) {
  40802. var t = this.x
  40803. , i = this.y
  40804. , n = this.z
  40805. , r = e.elements
  40806. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40807. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40808. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40809. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40810. this
  40811. },
  40812. applyQuaternion: function(e) {
  40813. var t = this.x
  40814. , i = this.y
  40815. , n = this.z
  40816. , r = e.x
  40817. , o = e.y
  40818. , a = e.z
  40819. , s = e.w
  40820. , l = s * t + o * n - a * i
  40821. , c = s * i + a * t - r * n
  40822. , h = s * n + r * i - o * t
  40823. , u = -r * t - o * i - a * n;
  40824. return this.x = l * s + u * -r + c * -a - h * -o,
  40825. this.y = c * s + u * -o + h * -r - l * -a,
  40826. this.z = h * s + u * -a + l * -o - c * -r,
  40827. this
  40828. },
  40829. project: function() {
  40830. var e;
  40831. return function(t) {
  40832. return void 0 === e && (e = new n.Matrix4),
  40833. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40834. this.applyProjection(e)
  40835. }
  40836. }(),
  40837. unproject: function() {
  40838. var e;
  40839. return function(t) {
  40840. return void 0 === e && (e = new n.Matrix4),
  40841. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40842. this.applyProjection(e)
  40843. }
  40844. }(),
  40845. transformDirection: function(e) {
  40846. var t = this.x
  40847. , i = this.y
  40848. , n = this.z
  40849. , r = e.elements;
  40850. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40851. this.y = r[1] * t + r[5] * i + r[9] * n,
  40852. this.z = r[2] * t + r[6] * i + r[10] * n,
  40853. this.normalize(),
  40854. this
  40855. },
  40856. divide: function(e) {
  40857. return this.x /= e.x,
  40858. this.y /= e.y,
  40859. this.z /= e.z,
  40860. this
  40861. },
  40862. divideScalar: function(e) {
  40863. return this.multiplyScalar(1 / e)
  40864. },
  40865. min: function(e) {
  40866. return this.x = Math.min(this.x, e.x),
  40867. this.y = Math.min(this.y, e.y),
  40868. this.z = Math.min(this.z, e.z),
  40869. this
  40870. },
  40871. max: function(e) {
  40872. return this.x = Math.max(this.x, e.x),
  40873. this.y = Math.max(this.y, e.y),
  40874. this.z = Math.max(this.z, e.z),
  40875. this
  40876. },
  40877. clamp: function(e, t) {
  40878. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40879. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40880. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40881. this
  40882. },
  40883. clampScalar: function() {
  40884. var e, t;
  40885. return function(i, r) {
  40886. return void 0 === e && (e = new n.Vector3,
  40887. t = new n.Vector3),
  40888. e.set(i, i, i),
  40889. t.set(r, r, r),
  40890. this.clamp(e, t)
  40891. }
  40892. }(),
  40893. clampLength: function(e, t) {
  40894. var i = this.length();
  40895. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40896. this
  40897. },
  40898. floor: function() {
  40899. return this.x = Math.floor(this.x),
  40900. this.y = Math.floor(this.y),
  40901. this.z = Math.floor(this.z),
  40902. this
  40903. },
  40904. ceil: function() {
  40905. return this.x = Math.ceil(this.x),
  40906. this.y = Math.ceil(this.y),
  40907. this.z = Math.ceil(this.z),
  40908. this
  40909. },
  40910. round: function() {
  40911. return this.x = Math.round(this.x),
  40912. this.y = Math.round(this.y),
  40913. this.z = Math.round(this.z),
  40914. this
  40915. },
  40916. roundToZero: function() {
  40917. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40918. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40919. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40920. this
  40921. },
  40922. negate: function() {
  40923. return this.x = -this.x,
  40924. this.y = -this.y,
  40925. this.z = -this.z,
  40926. this
  40927. },
  40928. dot: function(e) {
  40929. return this.x * e.x + this.y * e.y + this.z * e.z
  40930. },
  40931. lengthSq: function() {
  40932. return this.x * this.x + this.y * this.y + this.z * this.z
  40933. },
  40934. length: function() {
  40935. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40936. },
  40937. lengthManhattan: function() {
  40938. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40939. },
  40940. normalize: function() {
  40941. return this.divideScalar(this.length())
  40942. },
  40943. setLength: function(e) {
  40944. return this.multiplyScalar(e / this.length())
  40945. },
  40946. lerp: function(e, t) {
  40947. return this.x += (e.x - this.x) * t,
  40948. this.y += (e.y - this.y) * t,
  40949. this.z += (e.z - this.z) * t,
  40950. this
  40951. },
  40952. lerpVectors: function(e, t, i) {
  40953. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40954. this
  40955. },
  40956. cross: function(e, t) {
  40957. if (void 0 !== t)
  40958. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40959. this.crossVectors(e, t);
  40960. var i = this.x
  40961. , n = this.y
  40962. , r = this.z;
  40963. return this.x = n * e.z - r * e.y,
  40964. this.y = r * e.x - i * e.z,
  40965. this.z = i * e.y - n * e.x,
  40966. this
  40967. },
  40968. crossVectors: function(e, t) {
  40969. var i = e.x
  40970. , n = e.y
  40971. , r = e.z
  40972. , o = t.x
  40973. , a = t.y
  40974. , s = t.z;
  40975. return this.x = n * s - r * a,
  40976. this.y = r * o - i * s,
  40977. this.z = i * a - n * o,
  40978. this
  40979. },
  40980. projectOnVector: function() {
  40981. var e, t;
  40982. return function(i) {
  40983. return void 0 === e && (e = new n.Vector3),
  40984. e.copy(i).normalize(),
  40985. t = this.dot(e),
  40986. this.copy(e).multiplyScalar(t)
  40987. }
  40988. }(),
  40989. projectOnPlane: function() {
  40990. var e;
  40991. return function(t) {
  40992. return void 0 === e && (e = new n.Vector3),
  40993. e.copy(this).projectOnVector(t),
  40994. this.sub(e)
  40995. }
  40996. }(),
  40997. reflect: function() {
  40998. var e;
  40999. return function(t) {
  41000. return void 0 === e && (e = new n.Vector3),
  41001. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  41002. }
  41003. }(),
  41004. angleTo: function(e) {
  41005. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  41006. return Math.acos(n.Math.clamp(t, -1, 1))
  41007. },
  41008. distanceTo: function(e) {
  41009. return Math.sqrt(this.distanceToSquared(e))
  41010. },
  41011. distanceToSquared: function(e) {
  41012. var t = this.x - e.x
  41013. , i = this.y - e.y
  41014. , n = this.z - e.z;
  41015. return t * t + i * i + n * n
  41016. },
  41017. setFromSpherical: function(e) {
  41018. var t = Math.sin(e.phi) * e.radius;
  41019. return this.x = t * Math.sin(e.theta),
  41020. this.y = Math.cos(e.phi) * e.radius,
  41021. this.z = t * Math.cos(e.theta),
  41022. this
  41023. },
  41024. setFromMatrixPosition: function(e) {
  41025. return this.setFromMatrixColumn(e, 3)
  41026. },
  41027. setFromMatrixScale: function(e) {
  41028. var t = this.setFromMatrixColumn(e, 0).length()
  41029. , i = this.setFromMatrixColumn(e, 1).length()
  41030. , n = this.setFromMatrixColumn(e, 2).length();
  41031. return this.x = t,
  41032. this.y = i,
  41033. this.z = n,
  41034. this
  41035. },
  41036. setFromMatrixColumn: function(e, t) {
  41037. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  41038. e = arguments[1],
  41039. t = arguments[0]),
  41040. this.fromArray(e.elements, 4 * t)
  41041. },
  41042. equals: function(e) {
  41043. return e.x === this.x && e.y === this.y && e.z === this.z
  41044. },
  41045. fromArray: function(e, t) {
  41046. return void 0 === t && (t = 0),
  41047. this.x = e[t],
  41048. this.y = e[t + 1],
  41049. this.z = e[t + 2],
  41050. this
  41051. },
  41052. toArray: function(e, t) {
  41053. return void 0 === e && (e = []),
  41054. void 0 === t && (t = 0),
  41055. e[t] = this.x,
  41056. e[t + 1] = this.y,
  41057. e[t + 2] = this.z,
  41058. e
  41059. },
  41060. fromAttribute: function(e, t, i) {
  41061. return void 0 === i && (i = 0),
  41062. t = t * e.itemSize + i,
  41063. this.x = e.array[t],
  41064. this.y = e.array[t + 1],
  41065. this.z = e.array[t + 2],
  41066. this
  41067. }
  41068. },
  41069. n.Vector4 = function(e, t, i, n) {
  41070. this.x = e || 0,
  41071. this.y = t || 0,
  41072. this.z = i || 0,
  41073. this.w = void 0 !== n ? n : 1
  41074. }
  41075. ,
  41076. n.Vector4.prototype = {
  41077. constructor: n.Vector4,
  41078. set: function(e, t, i, n) {
  41079. return this.x = e,
  41080. this.y = t,
  41081. this.z = i,
  41082. this.w = n,
  41083. this
  41084. },
  41085. setScalar: function(e) {
  41086. return this.x = e,
  41087. this.y = e,
  41088. this.z = e,
  41089. this.w = e,
  41090. this
  41091. },
  41092. setX: function(e) {
  41093. return this.x = e,
  41094. this
  41095. },
  41096. setY: function(e) {
  41097. return this.y = e,
  41098. this
  41099. },
  41100. setZ: function(e) {
  41101. return this.z = e,
  41102. this
  41103. },
  41104. setW: function(e) {
  41105. return this.w = e,
  41106. this
  41107. },
  41108. setComponent: function(e, t) {
  41109. switch (e) {
  41110. case 0:
  41111. this.x = t;
  41112. break;
  41113. case 1:
  41114. this.y = t;
  41115. break;
  41116. case 2:
  41117. this.z = t;
  41118. break;
  41119. case 3:
  41120. this.w = t;
  41121. break;
  41122. default:
  41123. throw new Error("index is out of range: " + e)
  41124. }
  41125. },
  41126. getComponent: function(e) {
  41127. switch (e) {
  41128. case 0:
  41129. return this.x;
  41130. case 1:
  41131. return this.y;
  41132. case 2:
  41133. return this.z;
  41134. case 3:
  41135. return this.w;
  41136. default:
  41137. throw new Error("index is out of range: " + e)
  41138. }
  41139. },
  41140. clone: function() {
  41141. return new this.constructor(this.x,this.y,this.z,this.w)
  41142. },
  41143. copy: function(e) {
  41144. return this.x = e.x,
  41145. this.y = e.y,
  41146. this.z = e.z,
  41147. this.w = void 0 !== e.w ? e.w : 1,
  41148. this
  41149. },
  41150. add: function(e, t) {
  41151. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41152. this.addVectors(e, t)) : (this.x += e.x,
  41153. this.y += e.y,
  41154. this.z += e.z,
  41155. this.w += e.w,
  41156. this)
  41157. },
  41158. addScalar: function(e) {
  41159. return this.x += e,
  41160. this.y += e,
  41161. this.z += e,
  41162. this.w += e,
  41163. this
  41164. },
  41165. addVectors: function(e, t) {
  41166. return this.x = e.x + t.x,
  41167. this.y = e.y + t.y,
  41168. this.z = e.z + t.z,
  41169. this.w = e.w + t.w,
  41170. this
  41171. },
  41172. addScaledVector: function(e, t) {
  41173. return this.x += e.x * t,
  41174. this.y += e.y * t,
  41175. this.z += e.z * t,
  41176. this.w += e.w * t,
  41177. this
  41178. },
  41179. sub: function(e, t) {
  41180. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41181. this.subVectors(e, t)) : (this.x -= e.x,
  41182. this.y -= e.y,
  41183. this.z -= e.z,
  41184. this.w -= e.w,
  41185. this)
  41186. },
  41187. subScalar: function(e) {
  41188. return this.x -= e,
  41189. this.y -= e,
  41190. this.z -= e,
  41191. this.w -= e,
  41192. this
  41193. },
  41194. subVectors: function(e, t) {
  41195. return this.x = e.x - t.x,
  41196. this.y = e.y - t.y,
  41197. this.z = e.z - t.z,
  41198. this.w = e.w - t.w,
  41199. this
  41200. },
  41201. multiplyScalar: function(e) {
  41202. return isFinite(e) ? (this.x *= e,
  41203. this.y *= e,
  41204. this.z *= e,
  41205. this.w *= e) : (this.x = 0,
  41206. this.y = 0,
  41207. this.z = 0,
  41208. this.w = 0),
  41209. this
  41210. },
  41211. applyMatrix4: function(e) {
  41212. var t = this.x
  41213. , i = this.y
  41214. , n = this.z
  41215. , r = this.w
  41216. , o = e.elements;
  41217. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41218. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41219. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41220. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41221. this
  41222. },
  41223. divideScalar: function(e) {
  41224. return this.multiplyScalar(1 / e)
  41225. },
  41226. setAxisAngleFromQuaternion: function(e) {
  41227. this.w = 2 * Math.acos(e.w);
  41228. var t = Math.sqrt(1 - e.w * e.w);
  41229. return t < 1e-4 ? (this.x = 1,
  41230. this.y = 0,
  41231. this.z = 0) : (this.x = e.x / t,
  41232. this.y = e.y / t,
  41233. this.z = e.z / t),
  41234. this
  41235. },
  41236. setAxisAngleFromRotationMatrix: function(e) {
  41237. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41238. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41239. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41240. return this.set(1, 0, 0, 0),
  41241. this;
  41242. t = Math.PI;
  41243. var v = (l + 1) / 2
  41244. , A = (d + 1) / 2
  41245. , y = (m + 1) / 2
  41246. , C = (c + u) / 4
  41247. , I = (h + f) / 4
  41248. , E = (p + g) / 4;
  41249. return v > A && v > y ? v < o ? (i = 0,
  41250. n = .707106781,
  41251. r = .707106781) : (i = Math.sqrt(v),
  41252. n = C / i,
  41253. r = I / i) : A > y ? A < o ? (i = .707106781,
  41254. n = 0,
  41255. r = .707106781) : (n = Math.sqrt(A),
  41256. i = C / n,
  41257. r = E / n) : y < o ? (i = .707106781,
  41258. n = .707106781,
  41259. r = 0) : (r = Math.sqrt(y),
  41260. i = I / r,
  41261. n = E / r),
  41262. this.set(i, n, r, t),
  41263. this
  41264. }
  41265. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41266. return Math.abs(b) < .001 && (b = 1),
  41267. this.x = (g - p) / b,
  41268. this.y = (h - f) / b,
  41269. this.z = (u - c) / b,
  41270. this.w = Math.acos((l + d + m - 1) / 2),
  41271. this
  41272. },
  41273. min: function(e) {
  41274. return this.x = Math.min(this.x, e.x),
  41275. this.y = Math.min(this.y, e.y),
  41276. this.z = Math.min(this.z, e.z),
  41277. this.w = Math.min(this.w, e.w),
  41278. this
  41279. },
  41280. max: function(e) {
  41281. return this.x = Math.max(this.x, e.x),
  41282. this.y = Math.max(this.y, e.y),
  41283. this.z = Math.max(this.z, e.z),
  41284. this.w = Math.max(this.w, e.w),
  41285. this
  41286. },
  41287. clamp: function(e, t) {
  41288. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41289. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41290. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41291. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41292. this
  41293. },
  41294. clampScalar: function() {
  41295. var e, t;
  41296. return function(i, r) {
  41297. return void 0 === e && (e = new n.Vector4,
  41298. t = new n.Vector4),
  41299. e.set(i, i, i, i),
  41300. t.set(r, r, r, r),
  41301. this.clamp(e, t)
  41302. }
  41303. }(),
  41304. floor: function() {
  41305. return this.x = Math.floor(this.x),
  41306. this.y = Math.floor(this.y),
  41307. this.z = Math.floor(this.z),
  41308. this.w = Math.floor(this.w),
  41309. this
  41310. },
  41311. ceil: function() {
  41312. return this.x = Math.ceil(this.x),
  41313. this.y = Math.ceil(this.y),
  41314. this.z = Math.ceil(this.z),
  41315. this.w = Math.ceil(this.w),
  41316. this
  41317. },
  41318. round: function() {
  41319. return this.x = Math.round(this.x),
  41320. this.y = Math.round(this.y),
  41321. this.z = Math.round(this.z),
  41322. this.w = Math.round(this.w),
  41323. this
  41324. },
  41325. roundToZero: function() {
  41326. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41327. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41328. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41329. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41330. this
  41331. },
  41332. negate: function() {
  41333. return this.x = -this.x,
  41334. this.y = -this.y,
  41335. this.z = -this.z,
  41336. this.w = -this.w,
  41337. this
  41338. },
  41339. dot: function(e) {
  41340. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41341. },
  41342. lengthSq: function() {
  41343. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41344. },
  41345. length: function() {
  41346. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41347. },
  41348. lengthManhattan: function() {
  41349. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41350. },
  41351. normalize: function() {
  41352. return this.divideScalar(this.length())
  41353. },
  41354. setLength: function(e) {
  41355. return this.multiplyScalar(e / this.length())
  41356. },
  41357. lerp: function(e, t) {
  41358. return this.x += (e.x - this.x) * t,
  41359. this.y += (e.y - this.y) * t,
  41360. this.z += (e.z - this.z) * t,
  41361. this.w += (e.w - this.w) * t,
  41362. this
  41363. },
  41364. lerpVectors: function(e, t, i) {
  41365. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41366. this
  41367. },
  41368. equals: function(e) {
  41369. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41370. },
  41371. fromArray: function(e, t) {
  41372. return void 0 === t && (t = 0),
  41373. this.x = e[t],
  41374. this.y = e[t + 1],
  41375. this.z = e[t + 2],
  41376. this.w = e[t + 3],
  41377. this
  41378. },
  41379. toArray: function(e, t) {
  41380. return void 0 === e && (e = []),
  41381. void 0 === t && (t = 0),
  41382. e[t] = this.x,
  41383. e[t + 1] = this.y,
  41384. e[t + 2] = this.z,
  41385. e[t + 3] = this.w,
  41386. e
  41387. },
  41388. fromAttribute: function(e, t, i) {
  41389. return void 0 === i && (i = 0),
  41390. t = t * e.itemSize + i,
  41391. this.x = e.array[t],
  41392. this.y = e.array[t + 1],
  41393. this.z = e.array[t + 2],
  41394. this.w = e.array[t + 3],
  41395. this
  41396. }
  41397. },
  41398. n.Euler = function(e, t, i, r) {
  41399. this._x = e || 0,
  41400. this._y = t || 0,
  41401. this._z = i || 0,
  41402. this._order = r || n.Euler.DefaultOrder
  41403. }
  41404. ,
  41405. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41406. n.Euler.DefaultOrder = "XYZ",
  41407. n.Euler.prototype = {
  41408. constructor: n.Euler,
  41409. get x() {
  41410. return this._x
  41411. },
  41412. set x(e) {
  41413. this._x = e,
  41414. this.onChangeCallback()
  41415. },
  41416. get y() {
  41417. return this._y
  41418. },
  41419. set y(e) {
  41420. this._y = e,
  41421. this.onChangeCallback()
  41422. },
  41423. get z() {
  41424. return this._z
  41425. },
  41426. set z(e) {
  41427. this._z = e,
  41428. this.onChangeCallback()
  41429. },
  41430. get order() {
  41431. return this._order
  41432. },
  41433. set order(e) {
  41434. this._order = e,
  41435. this.onChangeCallback()
  41436. },
  41437. set: function(e, t, i, n) {
  41438. return this._x = e,
  41439. this._y = t,
  41440. this._z = i,
  41441. this._order = n || this._order,
  41442. this.onChangeCallback(),
  41443. this
  41444. },
  41445. clone: function() {
  41446. return new this.constructor(this._x,this._y,this._z,this._order)
  41447. },
  41448. copy: function(e) {
  41449. return this._x = e._x,
  41450. this._y = e._y,
  41451. this._z = e._z,
  41452. this._order = e._order,
  41453. this.onChangeCallback(),
  41454. this
  41455. },
  41456. setFromRotationMatrix: function(e, t, i) {
  41457. var r = n.Math.clamp
  41458. , o = e.elements
  41459. , a = o[0]
  41460. , s = o[4]
  41461. , l = o[8]
  41462. , c = o[1]
  41463. , h = o[5]
  41464. , u = o[9]
  41465. , d = o[2]
  41466. , p = o[6]
  41467. , f = o[10];
  41468. return t = t || this._order,
  41469. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41470. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41471. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41472. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41473. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41474. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41475. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41476. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41477. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41478. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41479. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41480. this._z = Math.atan2(c, a)) : (this._x = 0,
  41481. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41482. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41483. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41484. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41485. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41486. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41487. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41488. this._order = t,
  41489. i !== !1 && this.onChangeCallback(),
  41490. this
  41491. },
  41492. setFromQuaternion: function() {
  41493. var e;
  41494. return function(t, i, r) {
  41495. return void 0 === e && (e = new n.Matrix4),
  41496. e.makeRotationFromQuaternion(t),
  41497. this.setFromRotationMatrix(e, i, r),
  41498. this
  41499. }
  41500. }(),
  41501. setFromVector3: function(e, t) {
  41502. return this.set(e.x, e.y, e.z, t || this._order)
  41503. },
  41504. reorder: function() {
  41505. var e = new n.Quaternion;
  41506. return function(t) {
  41507. e.setFromEuler(this),
  41508. this.setFromQuaternion(e, t)
  41509. }
  41510. }(),
  41511. equals: function(e) {
  41512. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41513. },
  41514. fromArray: function(e) {
  41515. return this._x = e[0],
  41516. this._y = e[1],
  41517. this._z = e[2],
  41518. void 0 !== e[3] && (this._order = e[3]),
  41519. this.onChangeCallback(),
  41520. this
  41521. },
  41522. toArray: function(e, t) {
  41523. return void 0 === e && (e = []),
  41524. void 0 === t && (t = 0),
  41525. e[t] = this._x,
  41526. e[t + 1] = this._y,
  41527. e[t + 2] = this._z,
  41528. e[t + 3] = this._order,
  41529. e
  41530. },
  41531. toVector3: function(e) {
  41532. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41533. },
  41534. onChange: function(e) {
  41535. return this.onChangeCallback = e,
  41536. this
  41537. },
  41538. onChangeCallback: function() {}
  41539. },
  41540. n.Line3 = function(e, t) {
  41541. this.start = void 0 !== e ? e : new n.Vector3,
  41542. this.end = void 0 !== t ? t : new n.Vector3
  41543. }
  41544. ,
  41545. n.Line3.prototype = {
  41546. constructor: n.Line3,
  41547. set: function(e, t) {
  41548. return this.start.copy(e),
  41549. this.end.copy(t),
  41550. this
  41551. },
  41552. clone: function() {
  41553. return (new this.constructor).copy(this)
  41554. },
  41555. copy: function(e) {
  41556. return this.start.copy(e.start),
  41557. this.end.copy(e.end),
  41558. this
  41559. },
  41560. center: function(e) {
  41561. var t = e || new n.Vector3;
  41562. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41563. },
  41564. delta: function(e) {
  41565. var t = e || new n.Vector3;
  41566. return t.subVectors(this.end, this.start)
  41567. },
  41568. distanceSq: function() {
  41569. return this.start.distanceToSquared(this.end)
  41570. },
  41571. distance: function() {
  41572. return this.start.distanceTo(this.end)
  41573. },
  41574. at: function(e, t) {
  41575. var i = t || new n.Vector3;
  41576. return this.delta(i).multiplyScalar(e).add(this.start)
  41577. },
  41578. closestPointToPointParameter: function() {
  41579. var e = new n.Vector3
  41580. , t = new n.Vector3;
  41581. return function(i, r) {
  41582. e.subVectors(i, this.start),
  41583. t.subVectors(this.end, this.start);
  41584. var o = t.dot(t)
  41585. , a = t.dot(e)
  41586. , s = a / o;
  41587. return r && (s = n.Math.clamp(s, 0, 1)),
  41588. s
  41589. }
  41590. }(),
  41591. closestPointToPoint: function(e, t, i) {
  41592. var r = this.closestPointToPointParameter(e, t)
  41593. , o = i || new n.Vector3;
  41594. return this.delta(o).multiplyScalar(r).add(this.start)
  41595. },
  41596. applyMatrix4: function(e) {
  41597. return this.start.applyMatrix4(e),
  41598. this.end.applyMatrix4(e),
  41599. this
  41600. },
  41601. equals: function(e) {
  41602. return e.start.equals(this.start) && e.end.equals(this.end)
  41603. }
  41604. },
  41605. n.Box2 = function(e, t) {
  41606. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41607. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41608. }
  41609. ,
  41610. n.Box2.prototype = {
  41611. constructor: n.Box2,
  41612. set: function(e, t) {
  41613. return this.min.copy(e),
  41614. this.max.copy(t),
  41615. this
  41616. },
  41617. setFromPoints: function(e) {
  41618. this.makeEmpty();
  41619. for (var t = 0, i = e.length; t < i; t++)
  41620. this.expandByPoint(e[t]);
  41621. return this
  41622. },
  41623. setFromCenterAndSize: function() {
  41624. var e = new n.Vector2;
  41625. return function(t, i) {
  41626. var n = e.copy(i).multiplyScalar(.5);
  41627. return this.min.copy(t).sub(n),
  41628. this.max.copy(t).add(n),
  41629. this
  41630. }
  41631. }(),
  41632. clone: function() {
  41633. return (new this.constructor).copy(this)
  41634. },
  41635. copy: function(e) {
  41636. return this.min.copy(e.min),
  41637. this.max.copy(e.max),
  41638. this
  41639. },
  41640. makeEmpty: function() {
  41641. return this.min.x = this.min.y = +(1 / 0),
  41642. this.max.x = this.max.y = -(1 / 0),
  41643. this
  41644. },
  41645. isEmpty: function() {
  41646. return this.max.x < this.min.x || this.max.y < this.min.y
  41647. },
  41648. center: function(e) {
  41649. var t = e || new n.Vector2;
  41650. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41651. },
  41652. size: function(e) {
  41653. var t = e || new n.Vector2;
  41654. return t.subVectors(this.max, this.min)
  41655. },
  41656. expandByPoint: function(e) {
  41657. return this.min.min(e),
  41658. this.max.max(e),
  41659. this
  41660. },
  41661. expandByVector: function(e) {
  41662. return this.min.sub(e),
  41663. this.max.add(e),
  41664. this
  41665. },
  41666. expandByScalar: function(e) {
  41667. return this.min.addScalar(-e),
  41668. this.max.addScalar(e),
  41669. this
  41670. },
  41671. containsPoint: function(e) {
  41672. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41673. },
  41674. containsBox: function(e) {
  41675. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41676. },
  41677. getParameter: function(e, t) {
  41678. var i = t || new n.Vector2;
  41679. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41680. },
  41681. intersectsBox: function(e) {
  41682. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41683. },
  41684. clampPoint: function(e, t) {
  41685. var i = t || new n.Vector2;
  41686. return i.copy(e).clamp(this.min, this.max)
  41687. },
  41688. distanceToPoint: function() {
  41689. var e = new n.Vector2;
  41690. return function(t) {
  41691. var i = e.copy(t).clamp(this.min, this.max);
  41692. return i.sub(t).length()
  41693. }
  41694. }(),
  41695. intersect: function(e) {
  41696. return this.min.max(e.min),
  41697. this.max.min(e.max),
  41698. this
  41699. },
  41700. union: function(e) {
  41701. return this.min.min(e.min),
  41702. this.max.max(e.max),
  41703. this
  41704. },
  41705. translate: function(e) {
  41706. return this.min.add(e),
  41707. this.max.add(e),
  41708. this
  41709. },
  41710. equals: function(e) {
  41711. return e.min.equals(this.min) && e.max.equals(this.max)
  41712. }
  41713. },
  41714. n.Box3 = function(e, t) {
  41715. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41716. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41717. }
  41718. ,
  41719. n.Box3.prototype = {
  41720. constructor: n.Box3,
  41721. set: function(e, t) {
  41722. return this.min.copy(e),
  41723. this.max.copy(t),
  41724. this
  41725. },
  41726. setFromArray: function(e) {
  41727. this.makeEmpty();
  41728. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41729. var c = e[s]
  41730. , h = e[s + 1]
  41731. , u = e[s + 2];
  41732. c < t && (t = c),
  41733. h < i && (i = h),
  41734. u < n && (n = u),
  41735. c > r && (r = c),
  41736. h > o && (o = h),
  41737. u > a && (a = u)
  41738. }
  41739. this.min.set(t, i, n),
  41740. this.max.set(r, o, a)
  41741. },
  41742. setFromPoints: function(e) {
  41743. this.makeEmpty();
  41744. for (var t = 0, i = e.length; t < i; t++)
  41745. this.expandByPoint(e[t]);
  41746. return this
  41747. },
  41748. setFromCenterAndSize: function() {
  41749. var e = new n.Vector3;
  41750. return function(t, i) {
  41751. var n = e.copy(i).multiplyScalar(.5);
  41752. return this.min.copy(t).sub(n),
  41753. this.max.copy(t).add(n),
  41754. this
  41755. }
  41756. }(),
  41757. setFromObject: function() {
  41758. var e;
  41759. return function(t) {
  41760. void 0 === e && (e = new n.Box3);
  41761. var i = this;
  41762. return this.makeEmpty(),
  41763. t.updateMatrixWorld(!0),
  41764. t.traverse(function(t) {
  41765. var n = t.geometry;
  41766. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41767. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41768. e.applyMatrix4(t.matrixWorld),
  41769. i.union(e)))
  41770. }),
  41771. this
  41772. }
  41773. }(),
  41774. clone: function() {
  41775. return (new this.constructor).copy(this)
  41776. },
  41777. copy: function(e) {
  41778. return this.min.copy(e.min),
  41779. this.max.copy(e.max),
  41780. this
  41781. },
  41782. makeEmpty: function() {
  41783. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41784. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41785. this
  41786. },
  41787. isEmpty: function() {
  41788. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41789. },
  41790. center: function(e) {
  41791. var t = e || new n.Vector3;
  41792. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41793. },
  41794. size: function(e) {
  41795. var t = e || new n.Vector3;
  41796. return t.subVectors(this.max, this.min)
  41797. },
  41798. expandByPoint: function(e) {
  41799. return this.min.min(e),
  41800. this.max.max(e),
  41801. this
  41802. },
  41803. expandByVector: function(e) {
  41804. return this.min.sub(e),
  41805. this.max.add(e),
  41806. this
  41807. },
  41808. expandByScalar: function(e) {
  41809. return this.min.addScalar(-e),
  41810. this.max.addScalar(e),
  41811. this
  41812. },
  41813. containsPoint: function(e) {
  41814. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41815. },
  41816. containsBox: function(e) {
  41817. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41818. },
  41819. getParameter: function(e, t) {
  41820. var i = t || new n.Vector3;
  41821. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41822. },
  41823. intersectsBox: function(e) {
  41824. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41825. },
  41826. intersectsSphere: function() {
  41827. var e;
  41828. return function(t) {
  41829. return void 0 === e && (e = new n.Vector3),
  41830. this.clampPoint(t.center, e),
  41831. e.distanceToSquared(t.center) <= t.radius * t.radius
  41832. }
  41833. }(),
  41834. intersectsPlane: function(e) {
  41835. var t, i;
  41836. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41837. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41838. i = e.normal.x * this.min.x),
  41839. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41840. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41841. i += e.normal.y * this.min.y),
  41842. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41843. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41844. i += e.normal.z * this.min.z),
  41845. t <= e.constant && i >= e.constant
  41846. },
  41847. clampPoint: function(e, t) {
  41848. var i = t || new n.Vector3;
  41849. return i.copy(e).clamp(this.min, this.max)
  41850. },
  41851. distanceToPoint: function() {
  41852. var e = new n.Vector3;
  41853. return function(t) {
  41854. var i = e.copy(t).clamp(this.min, this.max);
  41855. return i.sub(t).length()
  41856. }
  41857. }(),
  41858. getBoundingSphere: function() {
  41859. var e = new n.Vector3;
  41860. return function(t) {
  41861. var i = t || new n.Sphere;
  41862. return i.center = this.center(),
  41863. i.radius = .5 * this.size(e).length(),
  41864. i
  41865. }
  41866. }(),
  41867. intersect: function(e) {
  41868. return this.min.max(e.min),
  41869. this.max.min(e.max),
  41870. this
  41871. },
  41872. union: function(e) {
  41873. return this.min.min(e.min),
  41874. this.max.max(e.max),
  41875. this
  41876. },
  41877. applyMatrix4: function() {
  41878. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41879. return function(t) {
  41880. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41881. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41882. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41883. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41884. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41885. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41886. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41887. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41888. this.makeEmpty(),
  41889. this.setFromPoints(e),
  41890. this
  41891. }
  41892. }(),
  41893. translate: function(e) {
  41894. return this.min.add(e),
  41895. this.max.add(e),
  41896. this
  41897. },
  41898. equals: function(e) {
  41899. return e.min.equals(this.min) && e.max.equals(this.max)
  41900. }
  41901. },
  41902. n.Matrix3 = function() {
  41903. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41904. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41905. }
  41906. ,
  41907. n.Matrix3.prototype = {
  41908. constructor: n.Matrix3,
  41909. set: function(e, t, i, n, r, o, a, s, l) {
  41910. var c = this.elements;
  41911. return c[0] = e,
  41912. c[1] = n,
  41913. c[2] = a,
  41914. c[3] = t,
  41915. c[4] = r,
  41916. c[5] = s,
  41917. c[6] = i,
  41918. c[7] = o,
  41919. c[8] = l,
  41920. this
  41921. },
  41922. identity: function() {
  41923. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41924. this
  41925. },
  41926. clone: function() {
  41927. return (new this.constructor).fromArray(this.elements)
  41928. },
  41929. copy: function(e) {
  41930. var t = e.elements;
  41931. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41932. this
  41933. },
  41934. setFromMatrix4: function(e) {
  41935. var t = e.elements;
  41936. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41937. this
  41938. },
  41939. applyToVector3Array: function() {
  41940. var e;
  41941. return function(t, i, r) {
  41942. void 0 === e && (e = new n.Vector3),
  41943. void 0 === i && (i = 0),
  41944. void 0 === r && (r = t.length);
  41945. for (var o = 0, a = i; o < r; o += 3,
  41946. a += 3)
  41947. e.fromArray(t, a),
  41948. e.applyMatrix3(this),
  41949. e.toArray(t, a);
  41950. return t
  41951. }
  41952. }(),
  41953. applyToBuffer: function() {
  41954. var e;
  41955. return function(t, i, r) {
  41956. void 0 === e && (e = new n.Vector3),
  41957. void 0 === i && (i = 0),
  41958. void 0 === r && (r = t.length / t.itemSize);
  41959. for (var o = 0, a = i; o < r; o++,
  41960. a++)
  41961. e.x = t.getX(a),
  41962. e.y = t.getY(a),
  41963. e.z = t.getZ(a),
  41964. e.applyMatrix3(this),
  41965. t.setXYZ(e.x, e.y, e.z);
  41966. return t
  41967. }
  41968. }(),
  41969. multiplyScalar: function(e) {
  41970. var t = this.elements;
  41971. return t[0] *= e,
  41972. t[3] *= e,
  41973. t[6] *= e,
  41974. t[1] *= e,
  41975. t[4] *= e,
  41976. t[7] *= e,
  41977. t[2] *= e,
  41978. t[5] *= e,
  41979. t[8] *= e,
  41980. this
  41981. },
  41982. determinant: function() {
  41983. var e = this.elements
  41984. , t = e[0]
  41985. , i = e[1]
  41986. , n = e[2]
  41987. , r = e[3]
  41988. , o = e[4]
  41989. , a = e[5]
  41990. , s = e[6]
  41991. , l = e[7]
  41992. , c = e[8];
  41993. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41994. },
  41995. getInverse: function(e, t) {
  41996. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41997. var i = e.elements
  41998. , r = this.elements
  41999. , o = i[0]
  42000. , a = i[1]
  42001. , s = i[2]
  42002. , l = i[3]
  42003. , c = i[4]
  42004. , h = i[5]
  42005. , u = i[6]
  42006. , d = i[7]
  42007. , p = i[8]
  42008. , f = p * c - h * d
  42009. , g = h * u - p * l
  42010. , m = d * l - c * u
  42011. , v = o * f + a * g + s * m;
  42012. if (0 === v) {
  42013. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  42014. if (t)
  42015. throw new Error(A);
  42016. return console.warn(A),
  42017. this.identity()
  42018. }
  42019. return r[0] = f,
  42020. r[1] = s * d - p * a,
  42021. r[2] = h * a - s * c,
  42022. r[3] = g,
  42023. r[4] = p * o - s * u,
  42024. r[5] = s * l - h * o,
  42025. r[6] = m,
  42026. r[7] = a * u - d * o,
  42027. r[8] = c * o - a * l,
  42028. this.multiplyScalar(1 / v)
  42029. },
  42030. transpose: function() {
  42031. var e, t = this.elements;
  42032. return e = t[1],
  42033. t[1] = t[3],
  42034. t[3] = e,
  42035. e = t[2],
  42036. t[2] = t[6],
  42037. t[6] = e,
  42038. e = t[5],
  42039. t[5] = t[7],
  42040. t[7] = e,
  42041. this
  42042. },
  42043. flattenToArrayOffset: function(e, t) {
  42044. var i = this.elements;
  42045. return e[t] = i[0],
  42046. e[t + 1] = i[1],
  42047. e[t + 2] = i[2],
  42048. e[t + 3] = i[3],
  42049. e[t + 4] = i[4],
  42050. e[t + 5] = i[5],
  42051. e[t + 6] = i[6],
  42052. e[t + 7] = i[7],
  42053. e[t + 8] = i[8],
  42054. e
  42055. },
  42056. getNormalMatrix: function(e) {
  42057. return this.setFromMatrix4(e).getInverse(this).transpose()
  42058. },
  42059. transposeIntoArray: function(e) {
  42060. var t = this.elements;
  42061. return e[0] = t[0],
  42062. e[1] = t[3],
  42063. e[2] = t[6],
  42064. e[3] = t[1],
  42065. e[4] = t[4],
  42066. e[5] = t[7],
  42067. e[6] = t[2],
  42068. e[7] = t[5],
  42069. e[8] = t[8],
  42070. this
  42071. },
  42072. fromArray: function(e) {
  42073. return this.elements.set(e),
  42074. this
  42075. },
  42076. toArray: function() {
  42077. var e = this.elements;
  42078. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  42079. }
  42080. },
  42081. n.Matrix4 = function() {
  42082. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  42083. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  42084. }
  42085. ,
  42086. n.Matrix4.prototype = {
  42087. constructor: n.Matrix4,
  42088. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  42089. var m = this.elements;
  42090. return m[0] = e,
  42091. m[4] = t,
  42092. m[8] = i,
  42093. m[12] = n,
  42094. m[1] = r,
  42095. m[5] = o,
  42096. m[9] = a,
  42097. m[13] = s,
  42098. m[2] = l,
  42099. m[6] = c,
  42100. m[10] = h,
  42101. m[14] = u,
  42102. m[3] = d,
  42103. m[7] = p,
  42104. m[11] = f,
  42105. m[15] = g,
  42106. this
  42107. },
  42108. identity: function() {
  42109. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42110. this
  42111. },
  42112. clone: function() {
  42113. return (new n.Matrix4).fromArray(this.elements)
  42114. },
  42115. copy: function(e) {
  42116. return this.elements.set(e.elements),
  42117. this
  42118. },
  42119. copyPosition: function(e) {
  42120. var t = this.elements
  42121. , i = e.elements;
  42122. return t[12] = i[12],
  42123. t[13] = i[13],
  42124. t[14] = i[14],
  42125. this
  42126. },
  42127. extractBasis: function(e, t, i) {
  42128. return e.setFromMatrixColumn(this, 0),
  42129. t.setFromMatrixColumn(this, 1),
  42130. i.setFromMatrixColumn(this, 2),
  42131. this
  42132. },
  42133. makeBasis: function(e, t, i) {
  42134. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42135. this
  42136. },
  42137. extractRotation: function() {
  42138. var e;
  42139. return function(t) {
  42140. void 0 === e && (e = new n.Vector3);
  42141. var i = this.elements
  42142. , r = t.elements
  42143. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42144. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42145. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42146. return i[0] = r[0] * o,
  42147. i[1] = r[1] * o,
  42148. i[2] = r[2] * o,
  42149. i[4] = r[4] * a,
  42150. i[5] = r[5] * a,
  42151. i[6] = r[6] * a,
  42152. i[8] = r[8] * s,
  42153. i[9] = r[9] * s,
  42154. i[10] = r[10] * s,
  42155. this
  42156. }
  42157. }(),
  42158. makeRotationFromEuler: function(e) {
  42159. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42160. var t = this.elements
  42161. , i = e.x
  42162. , r = e.y
  42163. , o = e.z
  42164. , a = Math.cos(i)
  42165. , s = Math.sin(i)
  42166. , l = Math.cos(r)
  42167. , c = Math.sin(r)
  42168. , h = Math.cos(o)
  42169. , u = Math.sin(o);
  42170. if ("XYZ" === e.order) {
  42171. var d = a * h
  42172. , p = a * u
  42173. , f = s * h
  42174. , g = s * u;
  42175. t[0] = l * h,
  42176. t[4] = -l * u,
  42177. t[8] = c,
  42178. t[1] = p + f * c,
  42179. t[5] = d - g * c,
  42180. t[9] = -s * l,
  42181. t[2] = g - d * c,
  42182. t[6] = f + p * c,
  42183. t[10] = a * l
  42184. } else if ("YXZ" === e.order) {
  42185. var m = l * h
  42186. , v = l * u
  42187. , A = c * h
  42188. , y = c * u;
  42189. t[0] = m + y * s,
  42190. t[4] = A * s - v,
  42191. t[8] = a * c,
  42192. t[1] = a * u,
  42193. t[5] = a * h,
  42194. t[9] = -s,
  42195. t[2] = v * s - A,
  42196. t[6] = y + m * s,
  42197. t[10] = a * l
  42198. } else if ("ZXY" === e.order) {
  42199. var m = l * h
  42200. , v = l * u
  42201. , A = c * h
  42202. , y = c * u;
  42203. t[0] = m - y * s,
  42204. t[4] = -a * u,
  42205. t[8] = A + v * s,
  42206. t[1] = v + A * s,
  42207. t[5] = a * h,
  42208. t[9] = y - m * s,
  42209. t[2] = -a * c,
  42210. t[6] = s,
  42211. t[10] = a * l
  42212. } else if ("ZYX" === e.order) {
  42213. var d = a * h
  42214. , p = a * u
  42215. , f = s * h
  42216. , g = s * u;
  42217. t[0] = l * h,
  42218. t[4] = f * c - p,
  42219. t[8] = d * c + g,
  42220. t[1] = l * u,
  42221. t[5] = g * c + d,
  42222. t[9] = p * c - f,
  42223. t[2] = -c,
  42224. t[6] = s * l,
  42225. t[10] = a * l
  42226. } else if ("YZX" === e.order) {
  42227. var C = a * l
  42228. , I = a * c
  42229. , E = s * l
  42230. , b = s * c;
  42231. t[0] = l * h,
  42232. t[4] = b - C * u,
  42233. t[8] = E * u + I,
  42234. t[1] = u,
  42235. t[5] = a * h,
  42236. t[9] = -s * h,
  42237. t[2] = -c * h,
  42238. t[6] = I * u + E,
  42239. t[10] = C - b * u
  42240. } else if ("XZY" === e.order) {
  42241. var C = a * l
  42242. , I = a * c
  42243. , E = s * l
  42244. , b = s * c;
  42245. t[0] = l * h,
  42246. t[4] = -u,
  42247. t[8] = c * h,
  42248. t[1] = C * u + b,
  42249. t[5] = a * h,
  42250. t[9] = I * u - E,
  42251. t[2] = E * u - I,
  42252. t[6] = s * h,
  42253. t[10] = b * u + C
  42254. }
  42255. return t[3] = 0,
  42256. t[7] = 0,
  42257. t[11] = 0,
  42258. t[12] = 0,
  42259. t[13] = 0,
  42260. t[14] = 0,
  42261. t[15] = 1,
  42262. this
  42263. },
  42264. makeRotationFromQuaternion: function(e) {
  42265. var t = this.elements
  42266. , i = e.x
  42267. , n = e.y
  42268. , r = e.z
  42269. , o = e.w
  42270. , a = i + i
  42271. , s = n + n
  42272. , l = r + r
  42273. , c = i * a
  42274. , h = i * s
  42275. , u = i * l
  42276. , d = n * s
  42277. , p = n * l
  42278. , f = r * l
  42279. , g = o * a
  42280. , m = o * s
  42281. , v = o * l;
  42282. return t[0] = 1 - (d + f),
  42283. t[4] = h - v,
  42284. t[8] = u + m,
  42285. t[1] = h + v,
  42286. t[5] = 1 - (c + f),
  42287. t[9] = p - g,
  42288. t[2] = u - m,
  42289. t[6] = p + g,
  42290. t[10] = 1 - (c + d),
  42291. t[3] = 0,
  42292. t[7] = 0,
  42293. t[11] = 0,
  42294. t[12] = 0,
  42295. t[13] = 0,
  42296. t[14] = 0,
  42297. t[15] = 1,
  42298. this
  42299. },
  42300. lookAt: function() {
  42301. var e, t, i;
  42302. return function(r, o, a) {
  42303. void 0 === e && (e = new n.Vector3),
  42304. void 0 === t && (t = new n.Vector3),
  42305. void 0 === i && (i = new n.Vector3);
  42306. var s = this.elements;
  42307. return i.subVectors(r, o).normalize(),
  42308. 0 === i.lengthSq() && (i.z = 1),
  42309. e.crossVectors(a, i).normalize(),
  42310. 0 === e.lengthSq() && (i.x += 1e-4,
  42311. e.crossVectors(a, i).normalize()),
  42312. t.crossVectors(i, e),
  42313. s[0] = e.x,
  42314. s[4] = t.x,
  42315. s[8] = i.x,
  42316. s[1] = e.y,
  42317. s[5] = t.y,
  42318. s[9] = i.y,
  42319. s[2] = e.z,
  42320. s[6] = t.z,
  42321. s[10] = i.z,
  42322. this
  42323. }
  42324. }(),
  42325. multiply: function(e, t) {
  42326. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42327. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42328. },
  42329. multiplyMatrices: function(e, t) {
  42330. var i = e.elements
  42331. , n = t.elements
  42332. , r = this.elements
  42333. , o = i[0]
  42334. , a = i[4]
  42335. , s = i[8]
  42336. , l = i[12]
  42337. , c = i[1]
  42338. , h = i[5]
  42339. , u = i[9]
  42340. , d = i[13]
  42341. , p = i[2]
  42342. , f = i[6]
  42343. , g = i[10]
  42344. , m = i[14]
  42345. , v = i[3]
  42346. , A = i[7]
  42347. , y = i[11]
  42348. , C = i[15]
  42349. , I = n[0]
  42350. , E = n[4]
  42351. , b = n[8]
  42352. , w = n[12]
  42353. , _ = n[1]
  42354. , T = n[5]
  42355. , x = n[9]
  42356. , S = n[13]
  42357. , M = n[2]
  42358. , R = n[6]
  42359. , P = n[10]
  42360. , O = n[14]
  42361. , L = n[3]
  42362. , D = n[7]
  42363. , N = n[11]
  42364. , B = n[15];
  42365. return r[0] = o * I + a * _ + s * M + l * L,
  42366. r[4] = o * E + a * T + s * R + l * D,
  42367. r[8] = o * b + a * x + s * P + l * N,
  42368. r[12] = o * w + a * S + s * O + l * B,
  42369. r[1] = c * I + h * _ + u * M + d * L,
  42370. r[5] = c * E + h * T + u * R + d * D,
  42371. r[9] = c * b + h * x + u * P + d * N,
  42372. r[13] = c * w + h * S + u * O + d * B,
  42373. r[2] = p * I + f * _ + g * M + m * L,
  42374. r[6] = p * E + f * T + g * R + m * D,
  42375. r[10] = p * b + f * x + g * P + m * N,
  42376. r[14] = p * w + f * S + g * O + m * B,
  42377. r[3] = v * I + A * _ + y * M + C * L,
  42378. r[7] = v * E + A * T + y * R + C * D,
  42379. r[11] = v * b + A * x + y * P + C * N,
  42380. r[15] = v * w + A * S + y * O + C * B,
  42381. this
  42382. },
  42383. multiplyToArray: function(e, t, i) {
  42384. var n = this.elements;
  42385. return this.multiplyMatrices(e, t),
  42386. i[0] = n[0],
  42387. i[1] = n[1],
  42388. i[2] = n[2],
  42389. i[3] = n[3],
  42390. i[4] = n[4],
  42391. i[5] = n[5],
  42392. i[6] = n[6],
  42393. i[7] = n[7],
  42394. i[8] = n[8],
  42395. i[9] = n[9],
  42396. i[10] = n[10],
  42397. i[11] = n[11],
  42398. i[12] = n[12],
  42399. i[13] = n[13],
  42400. i[14] = n[14],
  42401. i[15] = n[15],
  42402. this
  42403. },
  42404. multiplyScalar: function(e) {
  42405. var t = this.elements;
  42406. return t[0] *= e,
  42407. t[4] *= e,
  42408. t[8] *= e,
  42409. t[12] *= e,
  42410. t[1] *= e,
  42411. t[5] *= e,
  42412. t[9] *= e,
  42413. t[13] *= e,
  42414. t[2] *= e,
  42415. t[6] *= e,
  42416. t[10] *= e,
  42417. t[14] *= e,
  42418. t[3] *= e,
  42419. t[7] *= e,
  42420. t[11] *= e,
  42421. t[15] *= e,
  42422. this
  42423. },
  42424. applyToVector3Array: function() {
  42425. var e;
  42426. return function(t, i, r) {
  42427. void 0 === e && (e = new n.Vector3),
  42428. void 0 === i && (i = 0),
  42429. void 0 === r && (r = t.length);
  42430. for (var o = 0, a = i; o < r; o += 3,
  42431. a += 3)
  42432. e.fromArray(t, a),
  42433. e.applyMatrix4(this),
  42434. e.toArray(t, a);
  42435. return t
  42436. }
  42437. }(),
  42438. applyToBuffer: function() {
  42439. var e;
  42440. return function(t, i, r) {
  42441. void 0 === e && (e = new n.Vector3),
  42442. void 0 === i && (i = 0),
  42443. void 0 === r && (r = t.length / t.itemSize);
  42444. for (var o = 0, a = i; o < r; o++,
  42445. a++)
  42446. e.x = t.getX(a),
  42447. e.y = t.getY(a),
  42448. e.z = t.getZ(a),
  42449. e.applyMatrix4(this),
  42450. t.setXYZ(e.x, e.y, e.z);
  42451. return t
  42452. }
  42453. }(),
  42454. determinant: function() {
  42455. var e = this.elements
  42456. , t = e[0]
  42457. , i = e[4]
  42458. , n = e[8]
  42459. , r = e[12]
  42460. , o = e[1]
  42461. , a = e[5]
  42462. , s = e[9]
  42463. , l = e[13]
  42464. , c = e[2]
  42465. , h = e[6]
  42466. , u = e[10]
  42467. , d = e[14]
  42468. , p = e[3]
  42469. , f = e[7]
  42470. , g = e[11]
  42471. , m = e[15];
  42472. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42473. },
  42474. transpose: function() {
  42475. var e, t = this.elements;
  42476. return e = t[1],
  42477. t[1] = t[4],
  42478. t[4] = e,
  42479. e = t[2],
  42480. t[2] = t[8],
  42481. t[8] = e,
  42482. e = t[6],
  42483. t[6] = t[9],
  42484. t[9] = e,
  42485. e = t[3],
  42486. t[3] = t[12],
  42487. t[12] = e,
  42488. e = t[7],
  42489. t[7] = t[13],
  42490. t[13] = e,
  42491. e = t[11],
  42492. t[11] = t[14],
  42493. t[14] = e,
  42494. this
  42495. },
  42496. flattenToArrayOffset: function(e, t) {
  42497. var i = this.elements;
  42498. return e[t] = i[0],
  42499. e[t + 1] = i[1],
  42500. e[t + 2] = i[2],
  42501. e[t + 3] = i[3],
  42502. e[t + 4] = i[4],
  42503. e[t + 5] = i[5],
  42504. e[t + 6] = i[6],
  42505. e[t + 7] = i[7],
  42506. e[t + 8] = i[8],
  42507. e[t + 9] = i[9],
  42508. e[t + 10] = i[10],
  42509. e[t + 11] = i[11],
  42510. e[t + 12] = i[12],
  42511. e[t + 13] = i[13],
  42512. e[t + 14] = i[14],
  42513. e[t + 15] = i[15],
  42514. e
  42515. },
  42516. getPosition: function() {
  42517. var e;
  42518. return function() {
  42519. return void 0 === e && (e = new n.Vector3),
  42520. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42521. e.setFromMatrixColumn(this, 3)
  42522. }
  42523. }(),
  42524. setPosition: function(e) {
  42525. var t = this.elements;
  42526. return t[12] = e.x,
  42527. t[13] = e.y,
  42528. t[14] = e.z,
  42529. this
  42530. },
  42531. getInverse: function(e, t) {
  42532. var i = this.elements
  42533. , n = e.elements
  42534. , r = n[0]
  42535. , o = n[1]
  42536. , a = n[2]
  42537. , s = n[3]
  42538. , l = n[4]
  42539. , c = n[5]
  42540. , h = n[6]
  42541. , u = n[7]
  42542. , d = n[8]
  42543. , p = n[9]
  42544. , f = n[10]
  42545. , g = n[11]
  42546. , m = n[12]
  42547. , v = n[13]
  42548. , A = n[14]
  42549. , y = n[15]
  42550. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42551. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42552. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42553. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42554. , w = r * C + o * I + a * E + s * b;
  42555. if (0 === w) {
  42556. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42557. if (t)
  42558. throw new Error(_);
  42559. return console.warn(_),
  42560. this.identity()
  42561. }
  42562. return i[0] = C,
  42563. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42564. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42565. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42566. i[4] = I,
  42567. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42568. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42569. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42570. i[8] = E,
  42571. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42572. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42573. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42574. i[12] = b,
  42575. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42576. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42577. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42578. this.multiplyScalar(1 / w)
  42579. },
  42580. scale: function(e) {
  42581. var t = this.elements
  42582. , i = e.x
  42583. , n = e.y
  42584. , r = e.z;
  42585. return t[0] *= i,
  42586. t[4] *= n,
  42587. t[8] *= r,
  42588. t[1] *= i,
  42589. t[5] *= n,
  42590. t[9] *= r,
  42591. t[2] *= i,
  42592. t[6] *= n,
  42593. t[10] *= r,
  42594. t[3] *= i,
  42595. t[7] *= n,
  42596. t[11] *= r,
  42597. this
  42598. },
  42599. getMaxScaleOnAxis: function() {
  42600. var e = this.elements
  42601. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42602. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42603. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42604. return Math.sqrt(Math.max(t, i, n))
  42605. },
  42606. makeTranslation: function(e, t, i) {
  42607. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42608. this
  42609. },
  42610. makeRotationX: function(e) {
  42611. var t = Math.cos(e)
  42612. , i = Math.sin(e);
  42613. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42614. this
  42615. },
  42616. makeRotationY: function(e) {
  42617. var t = Math.cos(e)
  42618. , i = Math.sin(e);
  42619. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42620. this
  42621. },
  42622. makeRotationZ: function(e) {
  42623. var t = Math.cos(e)
  42624. , i = Math.sin(e);
  42625. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42626. this
  42627. },
  42628. makeRotationAxis: function(e, t) {
  42629. var i = Math.cos(t)
  42630. , n = Math.sin(t)
  42631. , r = 1 - i
  42632. , o = e.x
  42633. , a = e.y
  42634. , s = e.z
  42635. , l = r * o
  42636. , c = r * a;
  42637. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42638. this
  42639. },
  42640. makeScale: function(e, t, i) {
  42641. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42642. this
  42643. },
  42644. compose: function(e, t, i) {
  42645. return this.makeRotationFromQuaternion(t),
  42646. this.scale(i),
  42647. this.setPosition(e),
  42648. this
  42649. },
  42650. decompose: function() {
  42651. var e, t;
  42652. return function(i, r, o) {
  42653. void 0 === e && (e = new n.Vector3),
  42654. void 0 === t && (t = new n.Matrix4);
  42655. var a = this.elements
  42656. , s = e.set(a[0], a[1], a[2]).length()
  42657. , l = e.set(a[4], a[5], a[6]).length()
  42658. , c = e.set(a[8], a[9], a[10]).length()
  42659. , h = this.determinant();
  42660. h < 0 && (s = -s),
  42661. i.x = a[12],
  42662. i.y = a[13],
  42663. i.z = a[14],
  42664. t.elements.set(this.elements);
  42665. var u = 1 / s
  42666. , d = 1 / l
  42667. , p = 1 / c;
  42668. return t.elements[0] *= u,
  42669. t.elements[1] *= u,
  42670. t.elements[2] *= u,
  42671. t.elements[4] *= d,
  42672. t.elements[5] *= d,
  42673. t.elements[6] *= d,
  42674. t.elements[8] *= p,
  42675. t.elements[9] *= p,
  42676. t.elements[10] *= p,
  42677. r.setFromRotationMatrix(t),
  42678. o.x = s,
  42679. o.y = l,
  42680. o.z = c,
  42681. this
  42682. }
  42683. }(),
  42684. makeFrustum: function(e, t, i, n, r, o) {
  42685. var a = this.elements
  42686. , s = 2 * r / (t - e)
  42687. , l = 2 * r / (n - i)
  42688. , c = (t + e) / (t - e)
  42689. , h = (n + i) / (n - i)
  42690. , u = -(o + r) / (o - r)
  42691. , d = -2 * o * r / (o - r);
  42692. return a[0] = s,
  42693. a[4] = 0,
  42694. a[8] = c,
  42695. a[12] = 0,
  42696. a[1] = 0,
  42697. a[5] = l,
  42698. a[9] = h,
  42699. a[13] = 0,
  42700. a[2] = 0,
  42701. a[6] = 0,
  42702. a[10] = u,
  42703. a[14] = d,
  42704. a[3] = 0,
  42705. a[7] = 0,
  42706. a[11] = -1,
  42707. a[15] = 0,
  42708. this
  42709. },
  42710. makePerspective: function(e, t, i, r) {
  42711. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42712. , a = -o
  42713. , s = a * t
  42714. , l = o * t;
  42715. return this.makeFrustum(s, l, a, o, i, r)
  42716. },
  42717. makeOrthographic: function(e, t, i, n, r, o) {
  42718. var a = this.elements
  42719. , s = 1 / (t - e)
  42720. , l = 1 / (i - n)
  42721. , c = 1 / (o - r)
  42722. , h = (t + e) * s
  42723. , u = (i + n) * l
  42724. , d = (o + r) * c;
  42725. return a[0] = 2 * s,
  42726. a[4] = 0,
  42727. a[8] = 0,
  42728. a[12] = -h,
  42729. a[1] = 0,
  42730. a[5] = 2 * l,
  42731. a[9] = 0,
  42732. a[13] = -u,
  42733. a[2] = 0,
  42734. a[6] = 0,
  42735. a[10] = -2 * c,
  42736. a[14] = -d,
  42737. a[3] = 0,
  42738. a[7] = 0,
  42739. a[11] = 0,
  42740. a[15] = 1,
  42741. this
  42742. },
  42743. equals: function(e) {
  42744. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42745. if (t[n] !== i[n])
  42746. return !1;
  42747. return !0
  42748. },
  42749. fromArray: function(e) {
  42750. return this.elements.set(e),
  42751. this
  42752. },
  42753. toArray: function() {
  42754. var e = this.elements;
  42755. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42756. }
  42757. },
  42758. n.Ray = function(e, t) {
  42759. this.origin = void 0 !== e ? e : new n.Vector3,
  42760. this.direction = void 0 !== t ? t : new n.Vector3
  42761. }
  42762. ,
  42763. n.Ray.prototype = {
  42764. constructor: n.Ray,
  42765. set: function(e, t) {
  42766. return this.origin.copy(e),
  42767. this.direction.copy(t),
  42768. this
  42769. },
  42770. clone: function() {
  42771. return (new this.constructor).copy(this)
  42772. },
  42773. copy: function(e) {
  42774. return this.origin.copy(e.origin),
  42775. this.direction.copy(e.direction),
  42776. this
  42777. },
  42778. at: function(e, t) {
  42779. var i = t || new n.Vector3;
  42780. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42781. },
  42782. lookAt: function(e) {
  42783. this.direction.copy(e).sub(this.origin).normalize()
  42784. },
  42785. recast: function() {
  42786. var e = new n.Vector3;
  42787. return function(t) {
  42788. return this.origin.copy(this.at(t, e)),
  42789. this
  42790. }
  42791. }(),
  42792. closestPointToPoint: function(e, t) {
  42793. var i = t || new n.Vector3;
  42794. i.subVectors(e, this.origin);
  42795. var r = i.dot(this.direction);
  42796. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42797. },
  42798. distanceToPoint: function(e) {
  42799. return Math.sqrt(this.distanceSqToPoint(e))
  42800. },
  42801. distanceSqToPoint: function() {
  42802. var e = new n.Vector3;
  42803. return function(t) {
  42804. var i = e.subVectors(t, this.origin).dot(this.direction);
  42805. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42806. e.distanceToSquared(t))
  42807. }
  42808. }(),
  42809. distanceSqToSegment: function() {
  42810. var e = new n.Vector3
  42811. , t = new n.Vector3
  42812. , i = new n.Vector3;
  42813. return function(n, r, o, a) {
  42814. e.copy(n).add(r).multiplyScalar(.5),
  42815. t.copy(r).sub(n).normalize(),
  42816. i.copy(this.origin).sub(e);
  42817. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42818. if (m > 0)
  42819. if (s = d * f - p,
  42820. l = d * p - f,
  42821. h = u * m,
  42822. s >= 0)
  42823. if (l >= -h)
  42824. if (l <= h) {
  42825. var v = 1 / m;
  42826. s *= v,
  42827. l *= v,
  42828. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42829. } else
  42830. l = u,
  42831. s = Math.max(0, -(d * l + p)),
  42832. c = -s * s + l * (l + 2 * f) + g;
  42833. else
  42834. l = -u,
  42835. s = Math.max(0, -(d * l + p)),
  42836. c = -s * s + l * (l + 2 * f) + g;
  42837. else
  42838. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42839. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42840. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42841. l = Math.min(Math.max(-u, -f), u),
  42842. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42843. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42844. c = -s * s + l * (l + 2 * f) + g);
  42845. else
  42846. l = d > 0 ? -u : u,
  42847. s = Math.max(0, -(d * l + p)),
  42848. c = -s * s + l * (l + 2 * f) + g;
  42849. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42850. a && a.copy(t).multiplyScalar(l).add(e),
  42851. c
  42852. }
  42853. }(),
  42854. intersectSphere: function() {
  42855. var e = new n.Vector3;
  42856. return function(t, i) {
  42857. e.subVectors(t.center, this.origin);
  42858. var n = e.dot(this.direction)
  42859. , r = e.dot(e) - n * n
  42860. , o = t.radius * t.radius;
  42861. if (r > o)
  42862. return null;
  42863. var a = Math.sqrt(o - r)
  42864. , s = n - a
  42865. , l = n + a;
  42866. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42867. }
  42868. }(),
  42869. intersectsSphere: function(e) {
  42870. return this.distanceToPoint(e.center) <= e.radius
  42871. },
  42872. distanceToPlane: function(e) {
  42873. var t = e.normal.dot(this.direction);
  42874. if (0 === t)
  42875. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42876. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42877. return i >= 0 ? i : null
  42878. },
  42879. intersectPlane: function(e, t) {
  42880. var i = this.distanceToPlane(e);
  42881. return null === i ? null : this.at(i, t)
  42882. },
  42883. intersectsPlane: function(e) {
  42884. var t = e.distanceToPoint(this.origin);
  42885. if (0 === t)
  42886. return !0;
  42887. var i = e.normal.dot(this.direction);
  42888. return i * t < 0
  42889. },
  42890. intersectBox: function(e, t) {
  42891. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42892. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42893. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42894. n = (e.min.x - u.x) * l),
  42895. c >= 0 ? (r = (e.min.y - u.y) * c,
  42896. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42897. o = (e.min.y - u.y) * c),
  42898. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42899. (o < n || n !== n) && (n = o),
  42900. h >= 0 ? (a = (e.min.z - u.z) * h,
  42901. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42902. s = (e.min.z - u.z) * h),
  42903. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42904. (s < n || n !== n) && (n = s),
  42905. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42906. },
  42907. intersectsBox: function() {
  42908. var e = new n.Vector3;
  42909. return function(t) {
  42910. return null !== this.intersectBox(t, e)
  42911. }
  42912. }(),
  42913. intersectTriangle: function() {
  42914. var e = new n.Vector3
  42915. , t = new n.Vector3
  42916. , i = new n.Vector3
  42917. , r = new n.Vector3;
  42918. return function(n, o, a, s, l) {
  42919. t.subVectors(o, n),
  42920. i.subVectors(a, n),
  42921. r.crossVectors(t, i);
  42922. var c, h = this.direction.dot(r);
  42923. if (h > 0) {
  42924. if (s)
  42925. return null;
  42926. c = 1
  42927. } else {
  42928. if (!(h < 0))
  42929. return null;
  42930. c = -1,
  42931. h = -h
  42932. }
  42933. e.subVectors(this.origin, n);
  42934. var u = c * this.direction.dot(i.crossVectors(e, i));
  42935. if (u < 0)
  42936. return null;
  42937. var d = c * this.direction.dot(t.cross(e));
  42938. if (d < 0)
  42939. return null;
  42940. if (u + d > h)
  42941. return null;
  42942. var p = -c * e.dot(r);
  42943. return p < 0 ? null : this.at(p / h, l)
  42944. }
  42945. }(),
  42946. applyMatrix4: function(e) {
  42947. return this.direction.add(this.origin).applyMatrix4(e),
  42948. this.origin.applyMatrix4(e),
  42949. this.direction.sub(this.origin),
  42950. this.direction.normalize(),
  42951. this
  42952. },
  42953. equals: function(e) {
  42954. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42955. }
  42956. },
  42957. n.Sphere = function(e, t) {
  42958. this.center = void 0 !== e ? e : new n.Vector3,
  42959. this.radius = void 0 !== t ? t : 0
  42960. }
  42961. ,
  42962. n.Sphere.prototype = {
  42963. constructor: n.Sphere,
  42964. set: function(e, t) {
  42965. return this.center.copy(e),
  42966. this.radius = t,
  42967. this
  42968. },
  42969. setFromPoints: function() {
  42970. var e = new n.Box3;
  42971. return function(t, i) {
  42972. var n = this.center;
  42973. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42974. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42975. r = Math.max(r, n.distanceToSquared(t[o]));
  42976. return this.radius = Math.sqrt(r),
  42977. this
  42978. }
  42979. }(),
  42980. clone: function() {
  42981. return (new this.constructor).copy(this)
  42982. },
  42983. copy: function(e) {
  42984. return this.center.copy(e.center),
  42985. this.radius = e.radius,
  42986. this
  42987. },
  42988. empty: function() {
  42989. return this.radius <= 0
  42990. },
  42991. containsPoint: function(e) {
  42992. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42993. },
  42994. distanceToPoint: function(e) {
  42995. return e.distanceTo(this.center) - this.radius
  42996. },
  42997. intersectsSphere: function(e) {
  42998. var t = this.radius + e.radius;
  42999. return e.center.distanceToSquared(this.center) <= t * t
  43000. },
  43001. intersectsBox: function(e) {
  43002. return e.intersectsSphere(this)
  43003. },
  43004. intersectsPlane: function(e) {
  43005. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  43006. },
  43007. clampPoint: function(e, t) {
  43008. var i = this.center.distanceToSquared(e)
  43009. , r = t || new n.Vector3;
  43010. return r.copy(e),
  43011. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  43012. r.multiplyScalar(this.radius).add(this.center)),
  43013. r
  43014. },
  43015. getBoundingBox: function(e) {
  43016. var t = e || new n.Box3;
  43017. return t.set(this.center, this.center),
  43018. t.expandByScalar(this.radius),
  43019. t
  43020. },
  43021. applyMatrix4: function(e) {
  43022. return this.center.applyMatrix4(e),
  43023. this.radius = this.radius * e.getMaxScaleOnAxis(),
  43024. this
  43025. },
  43026. translate: function(e) {
  43027. return this.center.add(e),
  43028. this
  43029. },
  43030. equals: function(e) {
  43031. return e.center.equals(this.center) && e.radius === this.radius
  43032. }
  43033. },
  43034. n.Frustum = function(e, t, i, r, o, a) {
  43035. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  43036. }
  43037. ,
  43038. n.Frustum.prototype = {
  43039. constructor: n.Frustum,
  43040. set: function(e, t, i, n, r, o) {
  43041. var a = this.planes;
  43042. return a[0].copy(e),
  43043. a[1].copy(t),
  43044. a[2].copy(i),
  43045. a[3].copy(n),
  43046. a[4].copy(r),
  43047. a[5].copy(o),
  43048. this
  43049. },
  43050. clone: function() {
  43051. return (new this.constructor).copy(this)
  43052. },
  43053. copy: function(e) {
  43054. for (var t = this.planes, i = 0; i < 6; i++)
  43055. t[i].copy(e.planes[i]);
  43056. return this
  43057. },
  43058. setFromMatrix: function(e) {
  43059. var t = this.planes
  43060. , i = e.elements
  43061. , n = i[0]
  43062. , r = i[1]
  43063. , o = i[2]
  43064. , a = i[3]
  43065. , s = i[4]
  43066. , l = i[5]
  43067. , c = i[6]
  43068. , h = i[7]
  43069. , u = i[8]
  43070. , d = i[9]
  43071. , p = i[10]
  43072. , f = i[11]
  43073. , g = i[12]
  43074. , m = i[13]
  43075. , v = i[14]
  43076. , A = i[15];
  43077. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  43078. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  43079. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  43080. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  43081. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  43082. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  43083. this
  43084. },
  43085. intersectsObject: function() {
  43086. var e = new n.Sphere;
  43087. return function(t) {
  43088. var i = t.geometry;
  43089. return null === i.boundingSphere && i.computeBoundingSphere(),
  43090. e.copy(i.boundingSphere),
  43091. e.applyMatrix4(t.matrixWorld),
  43092. this.intersectsSphere(e)
  43093. }
  43094. }(),
  43095. intersectsSphere: function(e) {
  43096. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  43097. var o = t[r].distanceToPoint(i);
  43098. if (o < n)
  43099. return !1
  43100. }
  43101. return !0
  43102. },
  43103. intersectsBox: function() {
  43104. var e = new n.Vector3
  43105. , t = new n.Vector3;
  43106. return function(i) {
  43107. for (var n = this.planes, r = 0; r < 6; r++) {
  43108. var o = n[r];
  43109. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  43110. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  43111. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  43112. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  43113. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  43114. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  43115. var a = o.distanceToPoint(e)
  43116. , s = o.distanceToPoint(t);
  43117. if (a < 0 && s < 0)
  43118. return !1
  43119. }
  43120. return !0
  43121. }
  43122. }(),
  43123. containsPoint: function(e) {
  43124. for (var t = this.planes, i = 0; i < 6; i++)
  43125. if (t[i].distanceToPoint(e) < 0)
  43126. return !1;
  43127. return !0
  43128. }
  43129. },
  43130. n.Plane = function(e, t) {
  43131. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  43132. this.constant = void 0 !== t ? t : 0
  43133. }
  43134. ,
  43135. n.Plane.prototype = {
  43136. constructor: n.Plane,
  43137. set: function(e, t) {
  43138. return this.normal.copy(e),
  43139. this.constant = t,
  43140. this
  43141. },
  43142. setComponents: function(e, t, i, n) {
  43143. return this.normal.set(e, t, i),
  43144. this.constant = n,
  43145. this
  43146. },
  43147. setFromNormalAndCoplanarPoint: function(e, t) {
  43148. return this.normal.copy(e),
  43149. this.constant = -t.dot(this.normal),
  43150. this
  43151. },
  43152. setFromCoplanarPoints: function() {
  43153. var e = new n.Vector3
  43154. , t = new n.Vector3;
  43155. return function(i, n, r) {
  43156. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43157. return this.setFromNormalAndCoplanarPoint(o, i),
  43158. this
  43159. }
  43160. }(),
  43161. clone: function() {
  43162. return (new this.constructor).copy(this)
  43163. },
  43164. copy: function(e) {
  43165. return this.normal.copy(e.normal),
  43166. this.constant = e.constant,
  43167. this
  43168. },
  43169. normalize: function() {
  43170. var e = 1 / this.normal.length();
  43171. return this.normal.multiplyScalar(e),
  43172. this.constant *= e,
  43173. this
  43174. },
  43175. negate: function() {
  43176. return this.constant *= -1,
  43177. this.normal.negate(),
  43178. this
  43179. },
  43180. distanceToPoint: function(e) {
  43181. return this.normal.dot(e) + this.constant
  43182. },
  43183. distanceToSphere: function(e) {
  43184. return this.distanceToPoint(e.center) - e.radius
  43185. },
  43186. projectPoint: function(e, t) {
  43187. return this.orthoPoint(e, t).sub(e).negate()
  43188. },
  43189. orthoPoint: function(e, t) {
  43190. var i = this.distanceToPoint(e)
  43191. , r = t || new n.Vector3;
  43192. return r.copy(this.normal).multiplyScalar(i)
  43193. },
  43194. intersectLine: function() {
  43195. var e = new n.Vector3;
  43196. return function(t, i) {
  43197. var r = i || new n.Vector3
  43198. , o = t.delta(e)
  43199. , a = this.normal.dot(o);
  43200. if (0 !== a) {
  43201. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43202. if (!(s < 0 || s > 1))
  43203. return r.copy(o).multiplyScalar(s).add(t.start)
  43204. } else if (0 === this.distanceToPoint(t.start))
  43205. return r.copy(t.start)
  43206. }
  43207. }(),
  43208. intersectsLine: function(e) {
  43209. var t = this.distanceToPoint(e.start)
  43210. , i = this.distanceToPoint(e.end);
  43211. return t < 0 && i > 0 || i < 0 && t > 0
  43212. },
  43213. intersectsBox: function(e) {
  43214. return e.intersectsPlane(this)
  43215. },
  43216. intersectsSphere: function(e) {
  43217. return e.intersectsPlane(this)
  43218. },
  43219. coplanarPoint: function(e) {
  43220. var t = e || new n.Vector3;
  43221. return t.copy(this.normal).multiplyScalar(-this.constant)
  43222. },
  43223. applyMatrix4: function() {
  43224. var e = new n.Vector3
  43225. , t = new n.Vector3
  43226. , i = new n.Matrix3;
  43227. return function(n, r) {
  43228. var o = r || i.getNormalMatrix(n)
  43229. , a = e.copy(this.normal).applyMatrix3(o)
  43230. , s = this.coplanarPoint(t);
  43231. return s.applyMatrix4(n),
  43232. this.setFromNormalAndCoplanarPoint(a, s),
  43233. this
  43234. }
  43235. }(),
  43236. translate: function(e) {
  43237. return this.constant = this.constant - e.dot(this.normal),
  43238. this
  43239. },
  43240. equals: function(e) {
  43241. return e.normal.equals(this.normal) && e.constant === this.constant
  43242. }
  43243. },
  43244. n.Spherical = function(e, t, i) {
  43245. return this.radius = void 0 !== e ? e : 1,
  43246. this.phi = void 0 !== t ? t : 0,
  43247. this.theta = void 0 !== i ? i : 0,
  43248. this
  43249. }
  43250. ,
  43251. n.Spherical.prototype = {
  43252. constructor: n.Spherical,
  43253. set: function(e, t, i) {
  43254. this.radius = e,
  43255. this.phi = t,
  43256. this.theta = i
  43257. },
  43258. clone: function() {
  43259. return (new this.constructor).copy(this)
  43260. },
  43261. copy: function(e) {
  43262. return this.radius.copy(e.radius),
  43263. this.phi.copy(e.phi),
  43264. this.theta.copy(e.theta),
  43265. this
  43266. },
  43267. makeSafe: function() {
  43268. var e = 1e-6;
  43269. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43270. },
  43271. setFromVector3: function(e) {
  43272. return this.radius = e.length(),
  43273. 0 === this.radius ? (this.theta = 0,
  43274. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43275. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43276. this
  43277. }
  43278. },
  43279. n.Math = {
  43280. generateUUID: function() {
  43281. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43282. return function() {
  43283. for (var r = 0; r < 36; r++)
  43284. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43285. e = 15 & n,
  43286. n >>= 4,
  43287. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43288. return i.join("")
  43289. }
  43290. }(),
  43291. clamp: function(e, t, i) {
  43292. return Math.max(t, Math.min(i, e))
  43293. },
  43294. euclideanModulo: function(e, t) {
  43295. return (e % t + t) % t
  43296. },
  43297. mapLinear: function(e, t, i, n, r) {
  43298. return n + (e - t) * (r - n) / (i - t)
  43299. },
  43300. smoothstep: function(e, t, i) {
  43301. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43302. e * e * (3 - 2 * e))
  43303. },
  43304. smootherstep: function(e, t, i) {
  43305. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43306. e * e * e * (e * (6 * e - 15) + 10))
  43307. },
  43308. random16: function() {
  43309. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43310. Math.random()
  43311. },
  43312. randInt: function(e, t) {
  43313. return e + Math.floor(Math.random() * (t - e + 1))
  43314. },
  43315. randFloat: function(e, t) {
  43316. return e + Math.random() * (t - e)
  43317. },
  43318. randFloatSpread: function(e) {
  43319. return e * (.5 - Math.random())
  43320. },
  43321. degToRad: function() {
  43322. var e = Math.PI / 180;
  43323. return function(t) {
  43324. return t * e
  43325. }
  43326. }(),
  43327. radToDeg: function() {
  43328. var e = 180 / Math.PI;
  43329. return function(t) {
  43330. return t * e
  43331. }
  43332. }(),
  43333. isPowerOfTwo: function(e) {
  43334. return 0 === (e & e - 1) && 0 !== e
  43335. },
  43336. nearestPowerOfTwo: function(e) {
  43337. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43338. },
  43339. nextPowerOfTwo: function(e) {
  43340. return e--,
  43341. e |= e >> 1,
  43342. e |= e >> 2,
  43343. e |= e >> 4,
  43344. e |= e >> 8,
  43345. e |= e >> 16,
  43346. e++,
  43347. e
  43348. }
  43349. },
  43350. n.Spline = function(e) {
  43351. function t(e, t, i, n, r, o, a) {
  43352. var s = .5 * (i - e)
  43353. , l = .5 * (n - t);
  43354. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43355. }
  43356. this.points = e;
  43357. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43358. x: 0,
  43359. y: 0,
  43360. z: 0
  43361. };
  43362. this.initFromArray = function(e) {
  43363. this.points = [];
  43364. for (var t = 0; t < e.length; t++)
  43365. this.points[t] = {
  43366. x: e[t][0],
  43367. y: e[t][1],
  43368. z: e[t][2]
  43369. }
  43370. }
  43371. ,
  43372. this.getPoint = function(e) {
  43373. return i = (this.points.length - 1) * e,
  43374. r = Math.floor(i),
  43375. o = i - r,
  43376. d[0] = 0 === r ? r : r - 1,
  43377. d[1] = r,
  43378. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43379. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43380. l = this.points[d[0]],
  43381. c = this.points[d[1]],
  43382. h = this.points[d[2]],
  43383. u = this.points[d[3]],
  43384. a = o * o,
  43385. s = o * a,
  43386. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43387. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43388. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43389. p
  43390. }
  43391. ,
  43392. this.getControlPointsArray = function() {
  43393. var e, t, i = this.points.length, n = [];
  43394. for (e = 0; e < i; e++)
  43395. t = this.points[e],
  43396. n[e] = [t.x, t.y, t.z];
  43397. return n
  43398. }
  43399. ,
  43400. this.getLength = function(e) {
  43401. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43402. for (u[0] = 0,
  43403. e || (e = 100),
  43404. r = this.points.length * e,
  43405. c.copy(this.points[0]),
  43406. t = 1; t < r; t++)
  43407. i = t / r,
  43408. o = this.getPoint(i),
  43409. h.copy(o),
  43410. d += h.distanceTo(c),
  43411. c.copy(o),
  43412. a = (this.points.length - 1) * i,
  43413. s = Math.floor(a),
  43414. s !== l && (u[s] = d,
  43415. l = s);
  43416. return u[u.length] = d,
  43417. {
  43418. chunks: u,
  43419. total: d
  43420. }
  43421. }
  43422. ,
  43423. this.reparametrizeByArcLength = function(e) {
  43424. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43425. for (h.push(u.copy(this.points[0]).clone()),
  43426. t = 1; t < this.points.length; t++) {
  43427. for (s = d.chunks[t] - d.chunks[t - 1],
  43428. l = Math.ceil(e * s / d.total),
  43429. o = (t - 1) / (this.points.length - 1),
  43430. a = t / (this.points.length - 1),
  43431. i = 1; i < l - 1; i++)
  43432. r = o + i * (1 / l) * (a - o),
  43433. c = this.getPoint(r),
  43434. h.push(u.copy(c).clone());
  43435. h.push(u.copy(this.points[t]).clone())
  43436. }
  43437. this.points = h
  43438. }
  43439. }
  43440. ,
  43441. n.Triangle = function(e, t, i) {
  43442. this.a = void 0 !== e ? e : new n.Vector3,
  43443. this.b = void 0 !== t ? t : new n.Vector3,
  43444. this.c = void 0 !== i ? i : new n.Vector3
  43445. }
  43446. ,
  43447. n.Triangle.normal = function() {
  43448. var e = new n.Vector3;
  43449. return function(t, i, r, o) {
  43450. var a = o || new n.Vector3;
  43451. a.subVectors(r, i),
  43452. e.subVectors(t, i),
  43453. a.cross(e);
  43454. var s = a.lengthSq();
  43455. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43456. }
  43457. }(),
  43458. n.Triangle.barycoordFromPoint = function() {
  43459. var e = new n.Vector3
  43460. , t = new n.Vector3
  43461. , i = new n.Vector3;
  43462. return function(r, o, a, s, l) {
  43463. e.subVectors(s, o),
  43464. t.subVectors(a, o),
  43465. i.subVectors(r, o);
  43466. var c = e.dot(e)
  43467. , h = e.dot(t)
  43468. , u = e.dot(i)
  43469. , d = t.dot(t)
  43470. , p = t.dot(i)
  43471. , f = c * d - h * h
  43472. , g = l || new n.Vector3;
  43473. if (0 === f)
  43474. return g.set(-2, -1, -1);
  43475. var m = 1 / f
  43476. , v = (d * u - h * p) * m
  43477. , A = (c * p - h * u) * m;
  43478. return g.set(1 - v - A, A, v)
  43479. }
  43480. }(),
  43481. n.Triangle.containsPoint = function() {
  43482. var e = new n.Vector3;
  43483. return function(t, i, r, o) {
  43484. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43485. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43486. }
  43487. }(),
  43488. n.Triangle.prototype = {
  43489. constructor: n.Triangle,
  43490. set: function(e, t, i) {
  43491. return this.a.copy(e),
  43492. this.b.copy(t),
  43493. this.c.copy(i),
  43494. this
  43495. },
  43496. setFromPointsAndIndices: function(e, t, i, n) {
  43497. return this.a.copy(e[t]),
  43498. this.b.copy(e[i]),
  43499. this.c.copy(e[n]),
  43500. this
  43501. },
  43502. clone: function() {
  43503. return (new this.constructor).copy(this)
  43504. },
  43505. copy: function(e) {
  43506. return this.a.copy(e.a),
  43507. this.b.copy(e.b),
  43508. this.c.copy(e.c),
  43509. this
  43510. },
  43511. area: function() {
  43512. var e = new n.Vector3
  43513. , t = new n.Vector3;
  43514. return function() {
  43515. return e.subVectors(this.c, this.b),
  43516. t.subVectors(this.a, this.b),
  43517. .5 * e.cross(t).length()
  43518. }
  43519. }(),
  43520. midpoint: function(e) {
  43521. var t = e || new n.Vector3;
  43522. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43523. },
  43524. normal: function(e) {
  43525. return n.Triangle.normal(this.a, this.b, this.c, e)
  43526. },
  43527. plane: function(e) {
  43528. var t = e || new n.Plane;
  43529. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43530. },
  43531. barycoordFromPoint: function(e, t) {
  43532. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43533. },
  43534. containsPoint: function(e) {
  43535. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43536. },
  43537. equals: function(e) {
  43538. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43539. }
  43540. },
  43541. n.Interpolant = function(e, t, i, n) {
  43542. this.parameterPositions = e,
  43543. this._cachedIndex = 0,
  43544. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43545. this.sampleValues = t,
  43546. this.valueSize = i
  43547. }
  43548. ,
  43549. n.Interpolant.prototype = {
  43550. constructor: n.Interpolant,
  43551. evaluate: function(e) {
  43552. var t = this.parameterPositions
  43553. , i = this._cachedIndex
  43554. , n = t[i]
  43555. , r = t[i - 1];
  43556. e: {
  43557. t: {
  43558. var o;
  43559. i: {
  43560. n: if (!(e < n)) {
  43561. for (var a = i + 2; ; ) {
  43562. if (void 0 === n) {
  43563. if (e < r)
  43564. break n;
  43565. return i = t.length,
  43566. this._cachedIndex = i,
  43567. this.afterEnd_(i - 1, e, r)
  43568. }
  43569. if (i === a)
  43570. break;
  43571. if (r = n,
  43572. n = t[++i],
  43573. e < n)
  43574. break t
  43575. }
  43576. o = t.length;
  43577. break i
  43578. }
  43579. {
  43580. if (e >= r)
  43581. break e;
  43582. var s = t[1];
  43583. e < s && (i = 2,
  43584. r = s);
  43585. for (var a = i - 2; ; ) {
  43586. if (void 0 === r)
  43587. return this._cachedIndex = 0,
  43588. this.beforeStart_(0, e, n);
  43589. if (i === a)
  43590. break;
  43591. if (n = r,
  43592. r = t[--i - 1],
  43593. e >= r)
  43594. break t
  43595. }
  43596. o = i,
  43597. i = 0
  43598. }
  43599. }
  43600. for (; i < o; ) {
  43601. var l = i + o >>> 1;
  43602. e < t[l] ? o = l : i = l + 1
  43603. }
  43604. if (n = t[i],
  43605. r = t[i - 1],
  43606. void 0 === r)
  43607. return this._cachedIndex = 0,
  43608. this.beforeStart_(0, e, n);
  43609. if (void 0 === n)
  43610. return i = t.length,
  43611. this._cachedIndex = i,
  43612. this.afterEnd_(i - 1, r, e)
  43613. }
  43614. this._cachedIndex = i,
  43615. this.intervalChanged_(i, r, n)
  43616. }
  43617. return this.interpolate_(i, r, e, n)
  43618. },
  43619. settings: null,
  43620. DefaultSettings_: {},
  43621. getSettings_: function() {
  43622. return this.settings || this.DefaultSettings_
  43623. },
  43624. copySampleValue_: function(e) {
  43625. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43626. t[o] = i[r + o];
  43627. return t
  43628. },
  43629. interpolate_: function(e, t, i, n) {
  43630. throw new Error("call to abstract method")
  43631. },
  43632. intervalChanged_: function(e, t, i) {}
  43633. },
  43634. Object.assign(n.Interpolant.prototype, {
  43635. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43636. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43637. }),
  43638. n.CubicInterpolant = function(e, t, i, r) {
  43639. n.Interpolant.call(this, e, t, i, r),
  43640. this._weightPrev = -0,
  43641. this._offsetPrev = -0,
  43642. this._weightNext = -0,
  43643. this._offsetNext = -0
  43644. }
  43645. ,
  43646. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43647. constructor: n.CubicInterpolant,
  43648. DefaultSettings_: {
  43649. endingStart: n.ZeroCurvatureEnding,
  43650. endingEnd: n.ZeroCurvatureEnding
  43651. },
  43652. intervalChanged_: function(e, t, i) {
  43653. var r = this.parameterPositions
  43654. , o = e - 2
  43655. , a = e + 1
  43656. , s = r[o]
  43657. , l = r[a];
  43658. if (void 0 === s)
  43659. switch (this.getSettings_().endingStart) {
  43660. case n.ZeroSlopeEnding:
  43661. o = e,
  43662. s = 2 * t - i;
  43663. break;
  43664. case n.WrapAroundEnding:
  43665. o = r.length - 2,
  43666. s = t + r[o] - r[o + 1];
  43667. break;
  43668. default:
  43669. o = e,
  43670. s = i
  43671. }
  43672. if (void 0 === l)
  43673. switch (this.getSettings_().endingEnd) {
  43674. case n.ZeroSlopeEnding:
  43675. a = e,
  43676. l = 2 * i - t;
  43677. break;
  43678. case n.WrapAroundEnding:
  43679. a = 1,
  43680. l = i + r[1] - r[0];
  43681. break;
  43682. default:
  43683. a = e - 1,
  43684. l = t
  43685. }
  43686. var c = .5 * (i - t)
  43687. , h = this.valueSize;
  43688. this._weightPrev = c / (t - s),
  43689. this._weightNext = c / (l - i),
  43690. this._offsetPrev = o * h,
  43691. this._offsetNext = a * h
  43692. },
  43693. interpolate_: function(e, t, i, n) {
  43694. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43695. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43696. return r
  43697. }
  43698. }),
  43699. n.DiscreteInterpolant = function(e, t, i, r) {
  43700. n.Interpolant.call(this, e, t, i, r)
  43701. }
  43702. ,
  43703. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43704. constructor: n.DiscreteInterpolant,
  43705. interpolate_: function(e, t, i, n) {
  43706. return this.copySampleValue_(e - 1)
  43707. }
  43708. }),
  43709. n.LinearInterpolant = function(e, t, i, r) {
  43710. n.Interpolant.call(this, e, t, i, r)
  43711. }
  43712. ,
  43713. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43714. constructor: n.LinearInterpolant,
  43715. interpolate_: function(e, t, i, n) {
  43716. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43717. r[u] = o[l + u] * h + o[s + u] * c;
  43718. return r
  43719. }
  43720. }),
  43721. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43722. n.Interpolant.call(this, e, t, i, r)
  43723. }
  43724. ,
  43725. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43726. constructor: n.QuaternionLinearInterpolant,
  43727. interpolate_: function(e, t, i, r) {
  43728. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43729. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43730. return o
  43731. }
  43732. }),
  43733. n.Clock = function(e) {
  43734. this.autoStart = void 0 === e || e,
  43735. this.startTime = 0,
  43736. this.oldTime = 0,
  43737. this.elapsedTime = 0,
  43738. this.running = !1
  43739. }
  43740. ,
  43741. n.Clock.prototype = {
  43742. constructor: n.Clock,
  43743. start: function() {
  43744. this.startTime = performance.now(),
  43745. this.oldTime = this.startTime,
  43746. this.running = !0
  43747. },
  43748. stop: function() {
  43749. this.getElapsedTime(),
  43750. this.running = !1
  43751. },
  43752. getElapsedTime: function() {
  43753. return this.getDelta(),
  43754. this.elapsedTime
  43755. },
  43756. getDelta: function() {
  43757. var e = 0;
  43758. if (this.autoStart && !this.running && this.start(),
  43759. this.running) {
  43760. var t = performance.now();
  43761. e = .001 * (t - this.oldTime),
  43762. this.oldTime = t,
  43763. this.elapsedTime += e
  43764. }
  43765. return e
  43766. }
  43767. },
  43768. n.EventDispatcher = function() {}
  43769. ,
  43770. n.EventDispatcher.prototype = {
  43771. constructor: n.EventDispatcher,
  43772. apply: function(e) {
  43773. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43774. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43775. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43776. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43777. },
  43778. addEventListener: function(e, t) {
  43779. void 0 === this._listeners && (this._listeners = {});
  43780. var i = this._listeners;
  43781. void 0 === i[e] && (i[e] = []),
  43782. i[e].indexOf(t) === -1 && i[e].push(t)
  43783. },
  43784. hasEventListener: function(e, t) {
  43785. if (void 0 === this._listeners)
  43786. return !1;
  43787. var i = this._listeners;
  43788. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43789. },
  43790. removeEventListener: function(e, t) {
  43791. if (void 0 !== this._listeners) {
  43792. var i = this._listeners
  43793. , n = i[e];
  43794. if (void 0 !== n) {
  43795. var r = n.indexOf(t);
  43796. r !== -1 && n.splice(r, 1)
  43797. }
  43798. }
  43799. },
  43800. dispatchEvent: function(e) {
  43801. if (void 0 !== this._listeners) {
  43802. var t = this._listeners
  43803. , i = t[e.type];
  43804. if (void 0 !== i) {
  43805. e.target = this;
  43806. for (var n = [], r = i.length, o = 0; o < r; o++)
  43807. n[o] = i[o];
  43808. for (var o = 0; o < r; o++)
  43809. n[o].call(this, e)
  43810. }
  43811. }
  43812. }
  43813. },
  43814. n.Layers = function() {
  43815. this.mask = 1
  43816. }
  43817. ,
  43818. n.Layers.prototype = {
  43819. constructor: n.Layers,
  43820. set: function(e) {
  43821. this.mask = 1 << e
  43822. },
  43823. enable: function(e) {
  43824. this.mask |= 1 << e
  43825. },
  43826. toggle: function(e) {
  43827. this.mask ^= 1 << e
  43828. },
  43829. disable: function(e) {
  43830. this.mask &= ~(1 << e)
  43831. },
  43832. test: function(e) {
  43833. return 0 !== (this.mask & e.mask)
  43834. }
  43835. },
  43836. function(e) {
  43837. function t(e, t) {
  43838. return e.distance - t.distance
  43839. }
  43840. function i(e, t, n, r) {
  43841. if (e.visible !== !1 && (e.raycast(t, n),
  43842. r === !0))
  43843. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43844. i(o[a], t, n, !0)
  43845. }
  43846. e.Raycaster = function(t, i, n, r) {
  43847. this.ray = new e.Ray(t,i),
  43848. this.near = n || 0,
  43849. this.far = r || 1 / 0,
  43850. this.params = {
  43851. Mesh: {},
  43852. Line: {},
  43853. LOD: {},
  43854. Points: {
  43855. threshold: 1
  43856. },
  43857. Sprite: {}
  43858. },
  43859. Object.defineProperties(this.params, {
  43860. PointCloud: {
  43861. get: function() {
  43862. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43863. this.Points
  43864. }
  43865. }
  43866. })
  43867. }
  43868. ,
  43869. e.Raycaster.prototype = {
  43870. constructor: e.Raycaster,
  43871. linePrecision: 1,
  43872. set: function(e, t) {
  43873. this.ray.set(e, t)
  43874. },
  43875. setFromCamera: function(t, i) {
  43876. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43877. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43878. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43879. },
  43880. intersectObject: function(e, n) {
  43881. var r = [];
  43882. return i(e, this, r, n),
  43883. r.sort(t),
  43884. r
  43885. },
  43886. intersectObjects: function(e, n) {
  43887. var r = [];
  43888. if (Array.isArray(e) === !1)
  43889. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43890. r;
  43891. for (var o = 0, a = e.length; o < a; o++)
  43892. i(e[o], this, r, n);
  43893. return r.sort(t),
  43894. r
  43895. }
  43896. }
  43897. }(n),
  43898. n.Object3D = function() {
  43899. function e() {
  43900. o.setFromEuler(r, !1)
  43901. }
  43902. function t() {
  43903. r.setFromQuaternion(o, void 0, !1)
  43904. }
  43905. Object.defineProperty(this, "id", {
  43906. value: n.Object3DIdCount++
  43907. }),
  43908. this.uuid = n.Math.generateUUID(),
  43909. this.name = "",
  43910. this.type = "Object3D",
  43911. this.parent = null,
  43912. this.children = [],
  43913. this.up = n.Object3D.DefaultUp.clone();
  43914. var i = new n.Vector3
  43915. , r = new n.Euler
  43916. , o = new n.Quaternion
  43917. , a = new n.Vector3(1,1,1);
  43918. r.onChange(e),
  43919. o.onChange(t),
  43920. Object.defineProperties(this, {
  43921. position: {
  43922. enumerable: !0,
  43923. value: i
  43924. },
  43925. rotation: {
  43926. enumerable: !0,
  43927. value: r
  43928. },
  43929. quaternion: {
  43930. enumerable: !0,
  43931. value: o
  43932. },
  43933. scale: {
  43934. enumerable: !0,
  43935. value: a
  43936. },
  43937. modelViewMatrix: {
  43938. value: new n.Matrix4
  43939. },
  43940. normalMatrix: {
  43941. value: new n.Matrix3
  43942. }
  43943. }),
  43944. this.rotationAutoUpdate = !0,
  43945. this.matrix = new n.Matrix4,
  43946. this.matrixWorld = new n.Matrix4,
  43947. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43948. this.matrixWorldNeedsUpdate = !1,
  43949. this.layers = new n.Layers,
  43950. this.visible = !0,
  43951. this.castShadow = !1,
  43952. this.receiveShadow = !1,
  43953. this.frustumCulled = !0,
  43954. this.renderOrder = 0,
  43955. this.userData = {}
  43956. }
  43957. ,
  43958. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43959. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43960. n.Object3D.prototype = {
  43961. constructor: n.Object3D,
  43962. applyMatrix: function(e) {
  43963. this.matrix.multiplyMatrices(e, this.matrix),
  43964. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43965. },
  43966. setRotationFromAxisAngle: function(e, t) {
  43967. this.quaternion.setFromAxisAngle(e, t)
  43968. },
  43969. setRotationFromEuler: function(e) {
  43970. this.quaternion.setFromEuler(e, !0)
  43971. },
  43972. setRotationFromMatrix: function(e) {
  43973. this.quaternion.setFromRotationMatrix(e)
  43974. },
  43975. setRotationFromQuaternion: function(e) {
  43976. this.quaternion.copy(e)
  43977. },
  43978. rotateOnAxis: function() {
  43979. var e = new n.Quaternion;
  43980. return function(t, i) {
  43981. return e.setFromAxisAngle(t, i),
  43982. this.quaternion.multiply(e),
  43983. this
  43984. }
  43985. }(),
  43986. rotateX: function() {
  43987. var e = new n.Vector3(1,0,0);
  43988. return function(t) {
  43989. return this.rotateOnAxis(e, t)
  43990. }
  43991. }(),
  43992. rotateY: function() {
  43993. var e = new n.Vector3(0,1,0);
  43994. return function(t) {
  43995. return this.rotateOnAxis(e, t)
  43996. }
  43997. }(),
  43998. rotateZ: function() {
  43999. var e = new n.Vector3(0,0,1);
  44000. return function(t) {
  44001. return this.rotateOnAxis(e, t)
  44002. }
  44003. }(),
  44004. translateOnAxis: function() {
  44005. var e = new n.Vector3;
  44006. return function(t, i) {
  44007. return e.copy(t).applyQuaternion(this.quaternion),
  44008. this.position.add(e.multiplyScalar(i)),
  44009. this
  44010. }
  44011. }(),
  44012. translateX: function() {
  44013. var e = new n.Vector3(1,0,0);
  44014. return function(t) {
  44015. return this.translateOnAxis(e, t)
  44016. }
  44017. }(),
  44018. translateY: function() {
  44019. var e = new n.Vector3(0,1,0);
  44020. return function(t) {
  44021. return this.translateOnAxis(e, t)
  44022. }
  44023. }(),
  44024. translateZ: function() {
  44025. var e = new n.Vector3(0,0,1);
  44026. return function(t) {
  44027. return this.translateOnAxis(e, t)
  44028. }
  44029. }(),
  44030. localToWorld: function(e) {
  44031. return e.applyMatrix4(this.matrixWorld)
  44032. },
  44033. worldToLocal: function() {
  44034. var e = new n.Matrix4;
  44035. return function(t) {
  44036. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  44037. }
  44038. }(),
  44039. lookAt: function() {
  44040. var e = new n.Matrix4;
  44041. return function(t) {
  44042. e.lookAt(t, this.position, this.up),
  44043. this.quaternion.setFromRotationMatrix(e)
  44044. }
  44045. }(),
  44046. add: function(e) {
  44047. if (arguments.length > 1) {
  44048. for (var t = 0; t < arguments.length; t++)
  44049. this.add(arguments[t]);
  44050. return this
  44051. }
  44052. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  44053. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  44054. e.parent = this,
  44055. e.dispatchEvent({
  44056. type: "added"
  44057. }),
  44058. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  44059. this)
  44060. },
  44061. remove: function(e) {
  44062. if (arguments.length > 1)
  44063. for (var t = 0; t < arguments.length; t++)
  44064. this.remove(arguments[t]);
  44065. var i = this.children.indexOf(e);
  44066. i !== -1 && (e.parent = null,
  44067. e.dispatchEvent({
  44068. type: "removed"
  44069. }),
  44070. this.children.splice(i, 1))
  44071. },
  44072. getObjectById: function(e) {
  44073. return this.getObjectByProperty("id", e)
  44074. },
  44075. getObjectByName: function(e) {
  44076. return this.getObjectByProperty("name", e)
  44077. },
  44078. getObjectByProperty: function(e, t) {
  44079. if (this[e] === t)
  44080. return this;
  44081. for (var i = 0, n = this.children.length; i < n; i++) {
  44082. var r = this.children[i]
  44083. , o = r.getObjectByProperty(e, t);
  44084. if (void 0 !== o)
  44085. return o
  44086. }
  44087. },
  44088. getWorldPosition: function(e) {
  44089. var t = e || new n.Vector3;
  44090. return this.updateMatrixWorld(!0),
  44091. t.setFromMatrixPosition(this.matrixWorld)
  44092. },
  44093. getWorldQuaternion: function() {
  44094. var e = new n.Vector3
  44095. , t = new n.Vector3;
  44096. return function(i) {
  44097. var r = i || new n.Quaternion;
  44098. return this.updateMatrixWorld(!0),
  44099. this.matrixWorld.decompose(e, r, t),
  44100. r
  44101. }
  44102. }(),
  44103. getWorldRotation: function() {
  44104. var e = new n.Quaternion;
  44105. return function(t) {
  44106. var i = t || new n.Euler;
  44107. return this.getWorldQuaternion(e),
  44108. i.setFromQuaternion(e, this.rotation.order, !1)
  44109. }
  44110. }(),
  44111. getWorldScale: function() {
  44112. var e = new n.Vector3
  44113. , t = new n.Quaternion;
  44114. return function(i) {
  44115. var r = i || new n.Vector3;
  44116. return this.updateMatrixWorld(!0),
  44117. this.matrixWorld.decompose(e, t, r),
  44118. r
  44119. }
  44120. }(),
  44121. getWorldDirection: function() {
  44122. var e = new n.Quaternion;
  44123. return function(t) {
  44124. var i = t || new n.Vector3;
  44125. return this.getWorldQuaternion(e),
  44126. i.set(0, 0, 1).applyQuaternion(e)
  44127. }
  44128. }(),
  44129. raycast: function() {},
  44130. traverse: function(e) {
  44131. e(this);
  44132. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44133. t[i].traverse(e)
  44134. },
  44135. traverseVisible: function(e) {
  44136. if (this.visible !== !1) {
  44137. e(this);
  44138. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44139. t[i].traverseVisible(e)
  44140. }
  44141. },
  44142. traverseAncestors: function(e) {
  44143. var t = this.parent;
  44144. null !== t && (e(t),
  44145. t.traverseAncestors(e))
  44146. },
  44147. updateMatrix: function() {
  44148. this.matrix.compose(this.position, this.quaternion, this.scale),
  44149. this.matrixWorldNeedsUpdate = !0
  44150. },
  44151. updateMatrixWorld: function(e) {
  44152. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44153. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44154. this.matrixWorldNeedsUpdate = !1,
  44155. e = !0);
  44156. for (var t = 0, i = this.children.length; t < i; t++)
  44157. this.children[t].updateMatrixWorld(e)
  44158. },
  44159. toJSON: function(e) {
  44160. function t(e) {
  44161. var t = [];
  44162. for (var i in e) {
  44163. var n = e[i];
  44164. delete n.metadata,
  44165. t.push(n)
  44166. }
  44167. return t
  44168. }
  44169. var i = void 0 === e
  44170. , n = {};
  44171. i && (e = {
  44172. geometries: {},
  44173. materials: {},
  44174. textures: {},
  44175. images: {}
  44176. },
  44177. n.metadata = {
  44178. version: 4.4,
  44179. type: "Object",
  44180. generator: "Object3D.toJSON"
  44181. });
  44182. var r = {};
  44183. if (r.uuid = this.uuid,
  44184. r.type = this.type,
  44185. "" !== this.name && (r.name = this.name),
  44186. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44187. this.castShadow === !0 && (r.castShadow = !0),
  44188. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44189. this.visible === !1 && (r.visible = !1),
  44190. r.matrix = this.matrix.toArray(),
  44191. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44192. r.geometry = this.geometry.uuid),
  44193. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44194. r.material = this.material.uuid),
  44195. this.children.length > 0) {
  44196. r.children = [];
  44197. for (var o = 0; o < this.children.length; o++)
  44198. r.children.push(this.children[o].toJSON(e).object)
  44199. }
  44200. if (i) {
  44201. var a = t(e.geometries)
  44202. , s = t(e.materials)
  44203. , l = t(e.textures)
  44204. , c = t(e.images);
  44205. a.length > 0 && (n.geometries = a),
  44206. s.length > 0 && (n.materials = s),
  44207. l.length > 0 && (n.textures = l),
  44208. c.length > 0 && (n.images = c)
  44209. }
  44210. return n.object = r,
  44211. n
  44212. },
  44213. clone: function(e) {
  44214. return (new this.constructor).copy(this, e)
  44215. },
  44216. copy: function(e, t) {
  44217. if (void 0 === t && (t = !0),
  44218. this.name = e.name,
  44219. this.up.copy(e.up),
  44220. this.position.copy(e.position),
  44221. this.quaternion.copy(e.quaternion),
  44222. this.scale.copy(e.scale),
  44223. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44224. this.matrix.copy(e.matrix),
  44225. this.matrixWorld.copy(e.matrixWorld),
  44226. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44227. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44228. this.visible = e.visible,
  44229. this.castShadow = e.castShadow,
  44230. this.receiveShadow = e.receiveShadow,
  44231. this.frustumCulled = e.frustumCulled,
  44232. this.renderOrder = e.renderOrder,
  44233. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44234. t === !0)
  44235. for (var i = 0; i < e.children.length; i++) {
  44236. var n = e.children[i];
  44237. this.add(n.clone())
  44238. }
  44239. return this
  44240. }
  44241. },
  44242. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44243. n.Object3DIdCount = 0,
  44244. n.Face3 = function(e, t, i, r, o, a) {
  44245. this.a = e,
  44246. this.b = t,
  44247. this.c = i,
  44248. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44249. this.vertexNormals = Array.isArray(r) ? r : [],
  44250. this.color = o instanceof n.Color ? o : new n.Color,
  44251. this.vertexColors = Array.isArray(o) ? o : [],
  44252. this.materialIndex = void 0 !== a ? a : 0
  44253. }
  44254. ,
  44255. n.Face3.prototype = {
  44256. constructor: n.Face3,
  44257. clone: function() {
  44258. return (new this.constructor).copy(this)
  44259. },
  44260. copy: function(e) {
  44261. this.a = e.a,
  44262. this.b = e.b,
  44263. this.c = e.c,
  44264. this.normal.copy(e.normal),
  44265. this.color.copy(e.color),
  44266. this.materialIndex = e.materialIndex;
  44267. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44268. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44269. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44270. this.vertexColors[t] = e.vertexColors[t].clone();
  44271. return this
  44272. }
  44273. },
  44274. n.BufferAttribute = function(e, t) {
  44275. this.uuid = n.Math.generateUUID(),
  44276. this.array = e,
  44277. this.itemSize = t,
  44278. this.dynamic = !1,
  44279. this.updateRange = {
  44280. offset: 0,
  44281. count: -1
  44282. },
  44283. this.version = 0
  44284. }
  44285. ,
  44286. n.BufferAttribute.prototype = {
  44287. constructor: n.BufferAttribute,
  44288. get count() {
  44289. return this.array.length / this.itemSize
  44290. },
  44291. set needsUpdate(e) {
  44292. e === !0 && this.version++
  44293. },
  44294. setDynamic: function(e) {
  44295. return this.dynamic = e,
  44296. this
  44297. },
  44298. copy: function(e) {
  44299. return this.array = new e.array.constructor(e.array),
  44300. this.itemSize = e.itemSize,
  44301. this.dynamic = e.dynamic,
  44302. this
  44303. },
  44304. copyAt: function(e, t, i) {
  44305. e *= this.itemSize,
  44306. i *= t.itemSize;
  44307. for (var n = 0, r = this.itemSize; n < r; n++)
  44308. this.array[e + n] = t.array[i + n];
  44309. return this
  44310. },
  44311. copyArray: function(e) {
  44312. return this.array.set(e),
  44313. this
  44314. },
  44315. copyColorsArray: function(e) {
  44316. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44317. var a = e[r];
  44318. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44319. a = new n.Color),
  44320. t[i++] = a.r,
  44321. t[i++] = a.g,
  44322. t[i++] = a.b
  44323. }
  44324. return this
  44325. },
  44326. copyIndicesArray: function(e) {
  44327. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44328. var o = e[n];
  44329. t[i++] = o.a,
  44330. t[i++] = o.b,
  44331. t[i++] = o.c
  44332. }
  44333. return this
  44334. },
  44335. copyVector2sArray: function(e) {
  44336. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44337. var a = e[r];
  44338. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44339. a = new n.Vector2),
  44340. t[i++] = a.x,
  44341. t[i++] = a.y
  44342. }
  44343. return this
  44344. },
  44345. copyVector3sArray: function(e) {
  44346. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44347. var a = e[r];
  44348. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44349. a = new n.Vector3),
  44350. t[i++] = a.x,
  44351. t[i++] = a.y,
  44352. t[i++] = a.z
  44353. }
  44354. return this
  44355. },
  44356. copyVector4sArray: function(e) {
  44357. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44358. var a = e[r];
  44359. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44360. a = new n.Vector4),
  44361. t[i++] = a.x,
  44362. t[i++] = a.y,
  44363. t[i++] = a.z,
  44364. t[i++] = a.w
  44365. }
  44366. return this
  44367. },
  44368. set: function(e, t) {
  44369. return void 0 === t && (t = 0),
  44370. this.array.set(e, t),
  44371. this
  44372. },
  44373. getX: function(e) {
  44374. return this.array[e * this.itemSize]
  44375. },
  44376. setX: function(e, t) {
  44377. return this.array[e * this.itemSize] = t,
  44378. this
  44379. },
  44380. getY: function(e) {
  44381. return this.array[e * this.itemSize + 1]
  44382. },
  44383. setY: function(e, t) {
  44384. return this.array[e * this.itemSize + 1] = t,
  44385. this
  44386. },
  44387. getZ: function(e) {
  44388. return this.array[e * this.itemSize + 2]
  44389. },
  44390. setZ: function(e, t) {
  44391. return this.array[e * this.itemSize + 2] = t,
  44392. this
  44393. },
  44394. getW: function(e) {
  44395. return this.array[e * this.itemSize + 3]
  44396. },
  44397. setW: function(e, t) {
  44398. return this.array[e * this.itemSize + 3] = t,
  44399. this
  44400. },
  44401. setXY: function(e, t, i) {
  44402. return e *= this.itemSize,
  44403. this.array[e + 0] = t,
  44404. this.array[e + 1] = i,
  44405. this
  44406. },
  44407. setXYZ: function(e, t, i, n) {
  44408. return e *= this.itemSize,
  44409. this.array[e + 0] = t,
  44410. this.array[e + 1] = i,
  44411. this.array[e + 2] = n,
  44412. this
  44413. },
  44414. setXYZW: function(e, t, i, n, r) {
  44415. return e *= this.itemSize,
  44416. this.array[e + 0] = t,
  44417. this.array[e + 1] = i,
  44418. this.array[e + 2] = n,
  44419. this.array[e + 3] = r,
  44420. this
  44421. },
  44422. clone: function() {
  44423. return (new this.constructor).copy(this)
  44424. }
  44425. },
  44426. n.Int8Attribute = function(e, t) {
  44427. return new n.BufferAttribute(new Int8Array(e),t)
  44428. }
  44429. ,
  44430. n.Uint8Attribute = function(e, t) {
  44431. return new n.BufferAttribute(new Uint8Array(e),t)
  44432. }
  44433. ,
  44434. n.Uint8ClampedAttribute = function(e, t) {
  44435. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44436. }
  44437. ,
  44438. n.Int16Attribute = function(e, t) {
  44439. return new n.BufferAttribute(new Int16Array(e),t)
  44440. }
  44441. ,
  44442. n.Uint16Attribute = function(e, t) {
  44443. return new n.BufferAttribute(new Uint16Array(e),t)
  44444. }
  44445. ;
  44446. n.Int32Attribute = function(e, t) {
  44447. return new n.BufferAttribute(new Int32Array(e),t)
  44448. }
  44449. ;
  44450. n.Uint32Attribute = function(e, t) {
  44451. return new n.BufferAttribute(new Uint32Array(e),t)
  44452. }
  44453. ,
  44454. n.Float32Attribute = function(e, t) {
  44455. return new n.BufferAttribute(new Float32Array(e),t)
  44456. }
  44457. ,
  44458. n.Float64Attribute = function(e, t) {
  44459. return new n.BufferAttribute(new Float64Array(e),t)
  44460. }
  44461. ,
  44462. n.DynamicBufferAttribute = function(e, t) {
  44463. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44464. new n.BufferAttribute(e,t).setDynamic(!0)
  44465. }
  44466. ,
  44467. n.InstancedBufferAttribute = function(e, t, i) {
  44468. n.BufferAttribute.call(this, e, t),
  44469. this.meshPerAttribute = i || 1
  44470. }
  44471. ,
  44472. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44473. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44474. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44475. return n.BufferAttribute.prototype.copy.call(this, e),
  44476. this.meshPerAttribute = e.meshPerAttribute,
  44477. this
  44478. }
  44479. ,
  44480. n.InterleavedBuffer = function(e, t) {
  44481. this.uuid = n.Math.generateUUID(),
  44482. this.array = e,
  44483. this.stride = t,
  44484. this.dynamic = !1,
  44485. this.updateRange = {
  44486. offset: 0,
  44487. count: -1
  44488. },
  44489. this.version = 0
  44490. }
  44491. ,
  44492. n.InterleavedBuffer.prototype = {
  44493. constructor: n.InterleavedBuffer,
  44494. get length() {
  44495. return this.array.length
  44496. },
  44497. get count() {
  44498. return this.array.length / this.stride
  44499. },
  44500. set needsUpdate(e) {
  44501. e === !0 && this.version++
  44502. },
  44503. setDynamic: function(e) {
  44504. return this.dynamic = e,
  44505. this
  44506. },
  44507. copy: function(e) {
  44508. return this.array = new e.array.constructor(e.array),
  44509. this.stride = e.stride,
  44510. this.dynamic = e.dynamic,
  44511. this
  44512. },
  44513. copyAt: function(e, t, i) {
  44514. e *= this.stride,
  44515. i *= t.stride;
  44516. for (var n = 0, r = this.stride; n < r; n++)
  44517. this.array[e + n] = t.array[i + n];
  44518. return this
  44519. },
  44520. set: function(e, t) {
  44521. return void 0 === t && (t = 0),
  44522. this.array.set(e, t),
  44523. this
  44524. },
  44525. clone: function() {
  44526. return (new this.constructor).copy(this)
  44527. }
  44528. },
  44529. n.InstancedInterleavedBuffer = function(e, t, i) {
  44530. n.InterleavedBuffer.call(this, e, t),
  44531. this.meshPerAttribute = i || 1
  44532. }
  44533. ,
  44534. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44535. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44536. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44537. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44538. this.meshPerAttribute = e.meshPerAttribute,
  44539. this
  44540. }
  44541. ,
  44542. n.InterleavedBufferAttribute = function(e, t, i) {
  44543. this.uuid = n.Math.generateUUID(),
  44544. this.data = e,
  44545. this.itemSize = t,
  44546. this.offset = i
  44547. }
  44548. ,
  44549. n.InterleavedBufferAttribute.prototype = {
  44550. constructor: n.InterleavedBufferAttribute,
  44551. get length() {
  44552. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44553. this.array.length
  44554. },
  44555. get count() {
  44556. return this.data.count
  44557. },
  44558. setX: function(e, t) {
  44559. return this.data.array[e * this.data.stride + this.offset] = t,
  44560. this
  44561. },
  44562. setY: function(e, t) {
  44563. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44564. this
  44565. },
  44566. setZ: function(e, t) {
  44567. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44568. this
  44569. },
  44570. setW: function(e, t) {
  44571. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44572. this
  44573. },
  44574. getX: function(e) {
  44575. return this.data.array[e * this.data.stride + this.offset]
  44576. },
  44577. getY: function(e) {
  44578. return this.data.array[e * this.data.stride + this.offset + 1]
  44579. },
  44580. getZ: function(e) {
  44581. return this.data.array[e * this.data.stride + this.offset + 2]
  44582. },
  44583. getW: function(e) {
  44584. return this.data.array[e * this.data.stride + this.offset + 3]
  44585. },
  44586. setXY: function(e, t, i) {
  44587. return e = e * this.data.stride + this.offset,
  44588. this.data.array[e + 0] = t,
  44589. this.data.array[e + 1] = i,
  44590. this
  44591. },
  44592. setXYZ: function(e, t, i, n) {
  44593. return e = e * this.data.stride + this.offset,
  44594. this.data.array[e + 0] = t,
  44595. this.data.array[e + 1] = i,
  44596. this.data.array[e + 2] = n,
  44597. this
  44598. },
  44599. setXYZW: function(e, t, i, n, r) {
  44600. return e = e * this.data.stride + this.offset,
  44601. this.data.array[e + 0] = t,
  44602. this.data.array[e + 1] = i,
  44603. this.data.array[e + 2] = n,
  44604. this.data.array[e + 3] = r,
  44605. this
  44606. }
  44607. },
  44608. n.Geometry = function() {
  44609. Object.defineProperty(this, "id", {
  44610. value: n.GeometryIdCount++
  44611. }),
  44612. this.uuid = n.Math.generateUUID(),
  44613. this.name = "",
  44614. this.type = "Geometry",
  44615. this.vertices = [],
  44616. this.colors = [],
  44617. this.faces = [],
  44618. this.faceVertexUvs = [[]],
  44619. this.morphTargets = [],
  44620. this.morphNormals = [],
  44621. this.skinWeights = [],
  44622. this.skinIndices = [],
  44623. this.lineDistances = [],
  44624. this.boundingBox = null,
  44625. this.boundingSphere = null,
  44626. this.verticesNeedUpdate = !1,
  44627. this.elementsNeedUpdate = !1,
  44628. this.uvsNeedUpdate = !1,
  44629. this.normalsNeedUpdate = !1,
  44630. this.colorsNeedUpdate = !1,
  44631. this.lineDistancesNeedUpdate = !1,
  44632. this.groupsNeedUpdate = !1
  44633. }
  44634. ,
  44635. n.Geometry.prototype = {
  44636. constructor: n.Geometry,
  44637. applyMatrix: function(e) {
  44638. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44639. var o = this.vertices[i];
  44640. o.applyMatrix4(e)
  44641. }
  44642. for (var i = 0, r = this.faces.length; i < r; i++) {
  44643. var a = this.faces[i];
  44644. a.normal.applyMatrix3(t).normalize();
  44645. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44646. a.vertexNormals[s].applyMatrix3(t).normalize()
  44647. }
  44648. return null !== this.boundingBox && this.computeBoundingBox(),
  44649. null !== this.boundingSphere && this.computeBoundingSphere(),
  44650. this.verticesNeedUpdate = !0,
  44651. this.normalsNeedUpdate = !0,
  44652. this
  44653. },
  44654. rotateX: function() {
  44655. var e;
  44656. return function(t) {
  44657. return void 0 === e && (e = new n.Matrix4),
  44658. e.makeRotationX(t),
  44659. this.applyMatrix(e),
  44660. this
  44661. }
  44662. }(),
  44663. rotateY: function() {
  44664. var e;
  44665. return function(t) {
  44666. return void 0 === e && (e = new n.Matrix4),
  44667. e.makeRotationY(t),
  44668. this.applyMatrix(e),
  44669. this
  44670. }
  44671. }(),
  44672. rotateZ: function() {
  44673. var e;
  44674. return function(t) {
  44675. return void 0 === e && (e = new n.Matrix4),
  44676. e.makeRotationZ(t),
  44677. this.applyMatrix(e),
  44678. this
  44679. }
  44680. }(),
  44681. translate: function() {
  44682. var e;
  44683. return function(t, i, r) {
  44684. return void 0 === e && (e = new n.Matrix4),
  44685. e.makeTranslation(t, i, r),
  44686. this.applyMatrix(e),
  44687. this
  44688. }
  44689. }(),
  44690. scale: function() {
  44691. var e;
  44692. return function(t, i, r) {
  44693. return void 0 === e && (e = new n.Matrix4),
  44694. e.makeScale(t, i, r),
  44695. this.applyMatrix(e),
  44696. this
  44697. }
  44698. }(),
  44699. lookAt: function() {
  44700. var e;
  44701. return function(t) {
  44702. void 0 === e && (e = new n.Object3D),
  44703. e.lookAt(t),
  44704. e.updateMatrix(),
  44705. this.applyMatrix(e.matrix)
  44706. }
  44707. }(),
  44708. fromBufferGeometry: function(e) {
  44709. function t(e, t, r, o) {
  44710. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44711. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44712. , g = new n.Face3(e,t,r,a,f,o);
  44713. i.faces.push(g),
  44714. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44715. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44716. }
  44717. var i = this
  44718. , r = null !== e.index ? e.index.array : void 0
  44719. , o = e.attributes
  44720. , a = o.position.array
  44721. , s = void 0 !== o.normal ? o.normal.array : void 0
  44722. , l = void 0 !== o.color ? o.color.array : void 0
  44723. , c = void 0 !== o.uv ? o.uv.array : void 0
  44724. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44725. void 0 !== h && (this.faceVertexUvs[1] = []);
  44726. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44727. g += 2)
  44728. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44729. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44730. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44731. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44732. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44733. if (void 0 !== r) {
  44734. var m = e.groups;
  44735. if (m.length > 0)
  44736. for (var f = 0; f < m.length; f++)
  44737. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44738. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44739. else
  44740. for (var f = 0; f < r.length; f += 3)
  44741. t(r[f], r[f + 1], r[f + 2])
  44742. } else
  44743. for (var f = 0; f < a.length / 3; f += 3)
  44744. t(f, f + 1, f + 2);
  44745. return this.computeFaceNormals(),
  44746. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44747. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44748. this
  44749. },
  44750. center: function() {
  44751. this.computeBoundingBox();
  44752. var e = this.boundingBox.center().negate();
  44753. return this.translate(e.x, e.y, e.z),
  44754. e
  44755. },
  44756. normalize: function() {
  44757. this.computeBoundingSphere();
  44758. var e = this.boundingSphere.center
  44759. , t = this.boundingSphere.radius
  44760. , i = 0 === t ? 1 : 1 / t
  44761. , r = new n.Matrix4;
  44762. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44763. this.applyMatrix(r),
  44764. this
  44765. },
  44766. computeFaceNormals: function() {
  44767. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44768. var o = this.faces[i]
  44769. , a = this.vertices[o.a]
  44770. , s = this.vertices[o.b]
  44771. , l = this.vertices[o.c];
  44772. e.subVectors(l, s),
  44773. t.subVectors(a, s),
  44774. e.cross(t),
  44775. e.normalize(),
  44776. o.normal.copy(e)
  44777. }
  44778. },
  44779. computeVertexNormals: function(e) {
  44780. void 0 === e && (e = !0);
  44781. var t, i, r, o, a, s;
  44782. for (s = new Array(this.vertices.length),
  44783. t = 0,
  44784. i = this.vertices.length; t < i; t++)
  44785. s[t] = new n.Vector3;
  44786. if (e) {
  44787. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44788. for (r = 0,
  44789. o = this.faces.length; r < o; r++)
  44790. a = this.faces[r],
  44791. l = this.vertices[a.a],
  44792. c = this.vertices[a.b],
  44793. h = this.vertices[a.c],
  44794. u.subVectors(h, c),
  44795. d.subVectors(l, c),
  44796. u.cross(d),
  44797. s[a.a].add(u),
  44798. s[a.b].add(u),
  44799. s[a.c].add(u)
  44800. } else
  44801. for (r = 0,
  44802. o = this.faces.length; r < o; r++)
  44803. a = this.faces[r],
  44804. s[a.a].add(a.normal),
  44805. s[a.b].add(a.normal),
  44806. s[a.c].add(a.normal);
  44807. for (t = 0,
  44808. i = this.vertices.length; t < i; t++)
  44809. s[t].normalize();
  44810. for (r = 0,
  44811. o = this.faces.length; r < o; r++) {
  44812. a = this.faces[r];
  44813. var p = a.vertexNormals;
  44814. 3 === p.length ? (p[0].copy(s[a.a]),
  44815. p[1].copy(s[a.b]),
  44816. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44817. p[1] = s[a.b].clone(),
  44818. p[2] = s[a.c].clone())
  44819. }
  44820. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44821. },
  44822. computeMorphNormals: function() {
  44823. var e, t, i, r, o;
  44824. for (i = 0,
  44825. r = this.faces.length; i < r; i++)
  44826. for (o = this.faces[i],
  44827. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44828. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44829. e = 0,
  44830. t = o.vertexNormals.length; e < t; e++)
  44831. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44832. var a = new n.Geometry;
  44833. for (a.faces = this.faces,
  44834. e = 0,
  44835. t = this.morphTargets.length; e < t; e++) {
  44836. if (!this.morphNormals[e]) {
  44837. this.morphNormals[e] = {},
  44838. this.morphNormals[e].faceNormals = [],
  44839. this.morphNormals[e].vertexNormals = [];
  44840. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44841. for (i = 0,
  44842. r = this.faces.length; i < r; i++)
  44843. s = new n.Vector3,
  44844. l = {
  44845. a: new n.Vector3,
  44846. b: new n.Vector3,
  44847. c: new n.Vector3
  44848. },
  44849. c.push(s),
  44850. h.push(l)
  44851. }
  44852. var u = this.morphNormals[e];
  44853. a.vertices = this.morphTargets[e].vertices,
  44854. a.computeFaceNormals(),
  44855. a.computeVertexNormals();
  44856. var s, l;
  44857. for (i = 0,
  44858. r = this.faces.length; i < r; i++)
  44859. o = this.faces[i],
  44860. s = u.faceNormals[i],
  44861. l = u.vertexNormals[i],
  44862. s.copy(o.normal),
  44863. l.a.copy(o.vertexNormals[0]),
  44864. l.b.copy(o.vertexNormals[1]),
  44865. l.c.copy(o.vertexNormals[2])
  44866. }
  44867. for (i = 0,
  44868. r = this.faces.length; i < r; i++)
  44869. o = this.faces[i],
  44870. o.normal = o.__originalFaceNormal,
  44871. o.vertexNormals = o.__originalVertexNormals
  44872. },
  44873. computeTangents: function() {
  44874. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44875. },
  44876. computeLineDistances: function() {
  44877. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44878. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44879. this.lineDistances[i] = e
  44880. },
  44881. computeBoundingBox: function() {
  44882. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44883. this.boundingBox.setFromPoints(this.vertices)
  44884. },
  44885. computeBoundingSphere: function() {
  44886. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44887. this.boundingSphere.setFromPoints(this.vertices)
  44888. },
  44889. merge: function(e, t, i) {
  44890. if (e instanceof n.Geometry == !1)
  44891. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44892. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44893. void 0 === i && (i = 0),
  44894. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44895. for (var d = 0, p = s.length; d < p; d++) {
  44896. var f = s[d]
  44897. , g = f.clone();
  44898. void 0 !== t && g.applyMatrix4(t),
  44899. a.push(g)
  44900. }
  44901. for (d = 0,
  44902. p = c.length; d < p; d++) {
  44903. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44904. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44905. m.normal.copy(y.normal),
  44906. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44907. for (var E = 0, b = C.length; E < b; E++)
  44908. v = C[E].clone(),
  44909. void 0 !== r && v.applyMatrix3(r).normalize(),
  44910. m.vertexNormals.push(v);
  44911. m.color.copy(y.color);
  44912. for (var E = 0, b = I.length; E < b; E++)
  44913. A = I[E],
  44914. m.vertexColors.push(A.clone());
  44915. m.materialIndex = y.materialIndex + i,
  44916. l.push(m)
  44917. }
  44918. for (d = 0,
  44919. p = u.length; d < p; d++) {
  44920. var w = u[d]
  44921. , _ = [];
  44922. if (void 0 !== w) {
  44923. for (var E = 0, b = w.length; E < b; E++)
  44924. _.push(w[E].clone());
  44925. h.push(_)
  44926. }
  44927. }
  44928. },
  44929. mergeMesh: function(e) {
  44930. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44931. void this.merge(e.geometry, e.matrix))
  44932. },
  44933. mergeVertices: function() {
  44934. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44935. for (i = 0,
  44936. n = this.vertices.length; i < n; i++)
  44937. e = this.vertices[i],
  44938. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44939. void 0 === l[t] ? (l[t] = i,
  44940. c.push(this.vertices[i]),
  44941. h[i] = c.length - 1) : h[i] = h[l[t]];
  44942. var p = [];
  44943. for (i = 0,
  44944. n = this.faces.length; i < n; i++) {
  44945. r = this.faces[i],
  44946. r.a = h[r.a],
  44947. r.b = h[r.b],
  44948. r.c = h[r.c],
  44949. o = [r.a, r.b, r.c];
  44950. for (var f = -1, g = 0; g < 3; g++)
  44951. if (o[g] === o[(g + 1) % 3]) {
  44952. f = g,
  44953. p.push(i);
  44954. break
  44955. }
  44956. }
  44957. for (i = p.length - 1; i >= 0; i--) {
  44958. var m = p[i];
  44959. for (this.faces.splice(m, 1),
  44960. a = 0,
  44961. s = this.faceVertexUvs.length; a < s; a++)
  44962. this.faceVertexUvs[a].splice(m, 1)
  44963. }
  44964. var v = this.vertices.length - c.length;
  44965. return this.vertices = c,
  44966. v
  44967. },
  44968. sortFacesByMaterialIndex: function() {
  44969. function e(e, t) {
  44970. return e.materialIndex - t.materialIndex
  44971. }
  44972. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44973. t[n]._id = n;
  44974. t.sort(e);
  44975. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44976. a && a.length === i && (r = []),
  44977. s && s.length === i && (o = []);
  44978. for (var n = 0; n < i; n++) {
  44979. var l = t[n]._id;
  44980. r && r.push(a[l]),
  44981. o && o.push(s[l])
  44982. }
  44983. r && (this.faceVertexUvs[0] = r),
  44984. o && (this.faceVertexUvs[1] = o)
  44985. },
  44986. toJSON: function() {
  44987. function e(e, t, i) {
  44988. return i ? e | 1 << t : e & ~(1 << t)
  44989. }
  44990. function t(e) {
  44991. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44992. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44993. u.push(e.x, e.y, e.z),
  44994. d[t])
  44995. }
  44996. function i(e) {
  44997. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44998. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44999. p.push(e.getHex()),
  45000. f[t])
  45001. }
  45002. function n(e) {
  45003. var t = e.x.toString() + e.y.toString();
  45004. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  45005. g.push(e.x, e.y),
  45006. m[t])
  45007. }
  45008. var r = {
  45009. metadata: {
  45010. version: 4.4,
  45011. type: "Geometry",
  45012. generator: "Geometry.toJSON"
  45013. }
  45014. };
  45015. if (r.uuid = this.uuid,
  45016. r.type = this.type,
  45017. "" !== this.name && (r.name = this.name),
  45018. void 0 !== this.parameters) {
  45019. var o = this.parameters;
  45020. for (var a in o)
  45021. void 0 !== o[a] && (r[a] = o[a]);
  45022. return r
  45023. }
  45024. for (var s = [], l = 0; l < this.vertices.length; l++) {
  45025. var c = this.vertices[l];
  45026. s.push(c.x, c.y, c.z)
  45027. }
  45028. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  45029. var v = this.faces[l]
  45030. , A = !0
  45031. , y = !1
  45032. , C = void 0 !== this.faceVertexUvs[0][l]
  45033. , I = v.normal.length() > 0
  45034. , E = v.vertexNormals.length > 0
  45035. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  45036. , w = v.vertexColors.length > 0
  45037. , _ = 0;
  45038. if (_ = e(_, 0, 0),
  45039. _ = e(_, 1, A),
  45040. _ = e(_, 2, y),
  45041. _ = e(_, 3, C),
  45042. _ = e(_, 4, I),
  45043. _ = e(_, 5, E),
  45044. _ = e(_, 6, b),
  45045. _ = e(_, 7, w),
  45046. h.push(_),
  45047. h.push(v.a, v.b, v.c),
  45048. h.push(v.materialIndex),
  45049. C) {
  45050. var T = this.faceVertexUvs[0][l];
  45051. h.push(n(T[0]), n(T[1]), n(T[2]))
  45052. }
  45053. if (I && h.push(t(v.normal)),
  45054. E) {
  45055. var x = v.vertexNormals;
  45056. h.push(t(x[0]), t(x[1]), t(x[2]))
  45057. }
  45058. if (b && h.push(i(v.color)),
  45059. w) {
  45060. var S = v.vertexColors;
  45061. h.push(i(S[0]), i(S[1]), i(S[2]))
  45062. }
  45063. }
  45064. return r.data = {},
  45065. r.data.vertices = s,
  45066. r.data.normals = u,
  45067. p.length > 0 && (r.data.colors = p),
  45068. g.length > 0 && (r.data.uvs = [g]),
  45069. r.data.faces = h,
  45070. r
  45071. },
  45072. clone: function() {
  45073. return (new n.Geometry).copy(this)
  45074. },
  45075. copy: function(e) {
  45076. this.vertices = [],
  45077. this.faces = [],
  45078. this.faceVertexUvs = [[]];
  45079. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  45080. this.vertices.push(t[i].clone());
  45081. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  45082. this.faces.push(r[i].clone());
  45083. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  45084. var o = e.faceVertexUvs[i];
  45085. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  45086. for (var a = 0, s = o.length; a < s; a++) {
  45087. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  45088. var d = l[h];
  45089. c.push(d.clone())
  45090. }
  45091. this.faceVertexUvs[i].push(c)
  45092. }
  45093. }
  45094. return this
  45095. },
  45096. dispose: function() {
  45097. this.dispatchEvent({
  45098. type: "dispose"
  45099. })
  45100. }
  45101. },
  45102. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  45103. n.GeometryIdCount = 0,
  45104. n.DirectGeometry = function() {
  45105. Object.defineProperty(this, "id", {
  45106. value: n.GeometryIdCount++
  45107. }),
  45108. this.uuid = n.Math.generateUUID(),
  45109. this.name = "",
  45110. this.type = "DirectGeometry",
  45111. this.indices = [],
  45112. this.vertices = [],
  45113. this.normals = [],
  45114. this.colors = [],
  45115. this.uvs = [],
  45116. this.uvs2 = [],
  45117. this.groups = [],
  45118. this.morphTargets = {},
  45119. this.skinWeights = [],
  45120. this.skinIndices = [],
  45121. this.boundingBox = null,
  45122. this.boundingSphere = null,
  45123. this.verticesNeedUpdate = !1,
  45124. this.normalsNeedUpdate = !1,
  45125. this.colorsNeedUpdate = !1,
  45126. this.uvsNeedUpdate = !1,
  45127. this.groupsNeedUpdate = !1
  45128. }
  45129. ,
  45130. n.DirectGeometry.prototype = {
  45131. constructor: n.DirectGeometry,
  45132. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45133. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45134. computeFaceNormals: function() {
  45135. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45136. },
  45137. computeVertexNormals: function() {
  45138. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45139. },
  45140. computeGroups: function(e) {
  45141. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45142. var a = r[o];
  45143. a.materialIndex !== i && (i = a.materialIndex,
  45144. void 0 !== t && (t.count = 3 * o - t.start,
  45145. n.push(t)),
  45146. t = {
  45147. start: 3 * o,
  45148. materialIndex: i
  45149. })
  45150. }
  45151. void 0 !== t && (t.count = 3 * o - t.start,
  45152. n.push(t)),
  45153. this.groups = n
  45154. },
  45155. fromGeometry: function(e) {
  45156. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45157. if (c > 0) {
  45158. t = [];
  45159. for (var h = 0; h < c; h++)
  45160. t[h] = [];
  45161. this.morphTargets.position = t
  45162. }
  45163. var u, d = e.morphNormals, p = d.length;
  45164. if (p > 0) {
  45165. u = [];
  45166. for (var h = 0; h < p; h++)
  45167. u[h] = [];
  45168. this.morphTargets.normal = u
  45169. }
  45170. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45171. var A = i[h];
  45172. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45173. var y = A.vertexNormals;
  45174. if (3 === y.length)
  45175. this.normals.push(y[0], y[1], y[2]);
  45176. else {
  45177. var C = A.normal;
  45178. this.normals.push(C, C, C)
  45179. }
  45180. var I = A.vertexColors;
  45181. if (3 === I.length)
  45182. this.colors.push(I[0], I[1], I[2]);
  45183. else {
  45184. var E = A.color;
  45185. this.colors.push(E, E, E)
  45186. }
  45187. if (a === !0) {
  45188. var b = o[0][h];
  45189. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45190. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45191. }
  45192. if (s === !0) {
  45193. var b = o[1][h];
  45194. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45195. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45196. }
  45197. for (var w = 0; w < c; w++) {
  45198. var _ = l[w].vertices;
  45199. t[w].push(_[A.a], _[A.b], _[A.c])
  45200. }
  45201. for (var w = 0; w < p; w++) {
  45202. var T = d[w].vertexNormals[h];
  45203. u[w].push(T.a, T.b, T.c)
  45204. }
  45205. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45206. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45207. }
  45208. return this.computeGroups(e),
  45209. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45210. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45211. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45212. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45213. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45214. this
  45215. },
  45216. dispose: function() {
  45217. this.dispatchEvent({
  45218. type: "dispose"
  45219. })
  45220. }
  45221. },
  45222. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45223. n.BufferGeometry = function() {
  45224. Object.defineProperty(this, "id", {
  45225. value: n.GeometryIdCount++
  45226. }),
  45227. this.uuid = n.Math.generateUUID(),
  45228. this.name = "",
  45229. this.type = "BufferGeometry",
  45230. this.index = null,
  45231. this.attributes = {},
  45232. this.morphAttributes = {},
  45233. this.groups = [],
  45234. this.boundingBox = null,
  45235. this.boundingSphere = null,
  45236. this.drawRange = {
  45237. start: 0,
  45238. count: 1 / 0
  45239. }
  45240. }
  45241. ,
  45242. n.BufferGeometry.prototype = {
  45243. constructor: n.BufferGeometry,
  45244. getIndex: function() {
  45245. return this.index
  45246. },
  45247. setIndex: function(e) {
  45248. this.index = e
  45249. },
  45250. addAttribute: function(e, t) {
  45251. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45252. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45253. void this.setIndex(t)) : (this.attributes[e] = t,
  45254. this)
  45255. },
  45256. getAttribute: function(e) {
  45257. return this.attributes[e]
  45258. },
  45259. removeAttribute: function(e) {
  45260. return delete this.attributes[e],
  45261. this
  45262. },
  45263. addGroup: function(e, t, i) {
  45264. this.groups.push({
  45265. start: e,
  45266. count: t,
  45267. materialIndex: void 0 !== i ? i : 0
  45268. })
  45269. },
  45270. clearGroups: function() {
  45271. this.groups = []
  45272. },
  45273. setDrawRange: function(e, t) {
  45274. this.drawRange.start = e,
  45275. this.drawRange.count = t
  45276. },
  45277. applyMatrix: function(e) {
  45278. var t = this.attributes.position;
  45279. void 0 !== t && (e.applyToVector3Array(t.array),
  45280. t.needsUpdate = !0);
  45281. var i = this.attributes.normal;
  45282. if (void 0 !== i) {
  45283. var r = (new n.Matrix3).getNormalMatrix(e);
  45284. r.applyToVector3Array(i.array),
  45285. i.needsUpdate = !0
  45286. }
  45287. return null !== this.boundingBox && this.computeBoundingBox(),
  45288. null !== this.boundingSphere && this.computeBoundingSphere(),
  45289. this
  45290. },
  45291. rotateX: function() {
  45292. var e;
  45293. return function(t) {
  45294. return void 0 === e && (e = new n.Matrix4),
  45295. e.makeRotationX(t),
  45296. this.applyMatrix(e),
  45297. this
  45298. }
  45299. }(),
  45300. rotateY: function() {
  45301. var e;
  45302. return function(t) {
  45303. return void 0 === e && (e = new n.Matrix4),
  45304. e.makeRotationY(t),
  45305. this.applyMatrix(e),
  45306. this
  45307. }
  45308. }(),
  45309. rotateZ: function() {
  45310. var e;
  45311. return function(t) {
  45312. return void 0 === e && (e = new n.Matrix4),
  45313. e.makeRotationZ(t),
  45314. this.applyMatrix(e),
  45315. this
  45316. }
  45317. }(),
  45318. translate: function() {
  45319. var e;
  45320. return function(t, i, r) {
  45321. return void 0 === e && (e = new n.Matrix4),
  45322. e.makeTranslation(t, i, r),
  45323. this.applyMatrix(e),
  45324. this
  45325. }
  45326. }(),
  45327. scale: function() {
  45328. var e;
  45329. return function(t, i, r) {
  45330. return void 0 === e && (e = new n.Matrix4),
  45331. e.makeScale(t, i, r),
  45332. this.applyMatrix(e),
  45333. this
  45334. }
  45335. }(),
  45336. lookAt: function() {
  45337. var e;
  45338. return function(t) {
  45339. void 0 === e && (e = new n.Object3D),
  45340. e.lookAt(t),
  45341. e.updateMatrix(),
  45342. this.applyMatrix(e.matrix)
  45343. }
  45344. }(),
  45345. center: function() {
  45346. this.computeBoundingBox();
  45347. var e = this.boundingBox.center().negate();
  45348. return this.translate(e.x, e.y, e.z),
  45349. e
  45350. },
  45351. setFromObject: function(e) {
  45352. var t = e.geometry;
  45353. if (e instanceof n.Points || e instanceof n.Line) {
  45354. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45355. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45356. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45357. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45358. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45359. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45360. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45361. }
  45362. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45363. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45364. } else
  45365. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45366. return this
  45367. },
  45368. updateFromObject: function(e) {
  45369. var t = e.geometry;
  45370. if (e instanceof n.Mesh) {
  45371. var i = t.__directGeometry;
  45372. if (void 0 === i)
  45373. return this.fromGeometry(t);
  45374. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45375. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45376. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45377. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45378. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45379. t.verticesNeedUpdate = !1,
  45380. t.normalsNeedUpdate = !1,
  45381. t.colorsNeedUpdate = !1,
  45382. t.uvsNeedUpdate = !1,
  45383. t.groupsNeedUpdate = !1,
  45384. t = i
  45385. }
  45386. if (t.verticesNeedUpdate === !0) {
  45387. var r = this.attributes.position;
  45388. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45389. r.needsUpdate = !0),
  45390. t.verticesNeedUpdate = !1
  45391. }
  45392. if (t.normalsNeedUpdate === !0) {
  45393. var r = this.attributes.normal;
  45394. void 0 !== r && (r.copyVector3sArray(t.normals),
  45395. r.needsUpdate = !0),
  45396. t.normalsNeedUpdate = !1
  45397. }
  45398. if (t.colorsNeedUpdate === !0) {
  45399. var r = this.attributes.color;
  45400. void 0 !== r && (r.copyColorsArray(t.colors),
  45401. r.needsUpdate = !0),
  45402. t.colorsNeedUpdate = !1
  45403. }
  45404. if (t.uvsNeedUpdate) {
  45405. var r = this.attributes.uv;
  45406. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45407. r.needsUpdate = !0),
  45408. t.uvsNeedUpdate = !1
  45409. }
  45410. if (t.lineDistancesNeedUpdate) {
  45411. var r = this.attributes.lineDistance;
  45412. void 0 !== r && (r.copyArray(t.lineDistances),
  45413. r.needsUpdate = !0),
  45414. t.lineDistancesNeedUpdate = !1
  45415. }
  45416. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45417. this.groups = t.groups,
  45418. t.groupsNeedUpdate = !1),
  45419. this
  45420. },
  45421. fromGeometry: function(e) {
  45422. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45423. this.fromDirectGeometry(e.__directGeometry)
  45424. },
  45425. fromDirectGeometry: function(e) {
  45426. var t = new Float32Array(3 * e.vertices.length);
  45427. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45428. e.normals.length > 0) {
  45429. var i = new Float32Array(3 * e.normals.length);
  45430. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45431. }
  45432. if (e.colors.length > 0) {
  45433. var r = new Float32Array(3 * e.colors.length);
  45434. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45435. }
  45436. if (e.uvs.length > 0) {
  45437. var o = new Float32Array(2 * e.uvs.length);
  45438. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45439. }
  45440. if (e.uvs2.length > 0) {
  45441. var a = new Float32Array(2 * e.uvs2.length);
  45442. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45443. }
  45444. if (e.indices.length > 0) {
  45445. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45446. , l = new s(3 * e.indices.length);
  45447. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45448. }
  45449. this.groups = e.groups;
  45450. for (var c in e.morphTargets) {
  45451. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45452. var f = u[d]
  45453. , g = new n.Float32Attribute(3 * f.length,3);
  45454. h.push(g.copyVector3sArray(f))
  45455. }
  45456. this.morphAttributes[c] = h
  45457. }
  45458. if (e.skinIndices.length > 0) {
  45459. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45460. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45461. }
  45462. if (e.skinWeights.length > 0) {
  45463. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45464. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45465. }
  45466. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45467. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45468. this
  45469. },
  45470. computeBoundingBox: function() {
  45471. new n.Vector3;
  45472. return function() {
  45473. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45474. var e = this.attributes.position.array;
  45475. e && this.boundingBox.setFromArray(e),
  45476. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45477. this.boundingBox.max.set(0, 0, 0)),
  45478. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45479. }
  45480. }(),
  45481. computeBoundingSphere: function() {
  45482. var e = new n.Box3
  45483. , t = new n.Vector3;
  45484. return function() {
  45485. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45486. var i = this.attributes.position.array;
  45487. if (i) {
  45488. var r = this.boundingSphere.center;
  45489. e.setFromArray(i),
  45490. e.center(r);
  45491. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45492. t.fromArray(i, a),
  45493. o = Math.max(o, r.distanceToSquared(t));
  45494. this.boundingSphere.radius = Math.sqrt(o),
  45495. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45496. }
  45497. }
  45498. }(),
  45499. computeFaceNormals: function() {},
  45500. computeVertexNormals: function() {
  45501. var e = this.index
  45502. , t = this.attributes
  45503. , i = this.groups;
  45504. if (t.position) {
  45505. var r = t.position.array;
  45506. if (void 0 === t.normal)
  45507. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45508. else
  45509. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45510. o[a] = 0;
  45511. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45512. if (e) {
  45513. var v = e.array;
  45514. 0 === i.length && this.addGroup(0, v.length);
  45515. for (var A = 0, y = i.length; A < y; ++A)
  45516. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45517. l = 3 * v[a + 0],
  45518. c = 3 * v[a + 1],
  45519. h = 3 * v[a + 2],
  45520. d.fromArray(r, l),
  45521. p.fromArray(r, c),
  45522. f.fromArray(r, h),
  45523. g.subVectors(f, p),
  45524. m.subVectors(d, p),
  45525. g.cross(m),
  45526. u[l] += g.x,
  45527. u[l + 1] += g.y,
  45528. u[l + 2] += g.z,
  45529. u[c] += g.x,
  45530. u[c + 1] += g.y,
  45531. u[c + 2] += g.z,
  45532. u[h] += g.x,
  45533. u[h + 1] += g.y,
  45534. u[h + 2] += g.z
  45535. } else
  45536. for (var a = 0, s = r.length; a < s; a += 9)
  45537. d.fromArray(r, a),
  45538. p.fromArray(r, a + 3),
  45539. f.fromArray(r, a + 6),
  45540. g.subVectors(f, p),
  45541. m.subVectors(d, p),
  45542. g.cross(m),
  45543. u[a] = g.x,
  45544. u[a + 1] = g.y,
  45545. u[a + 2] = g.z,
  45546. u[a + 3] = g.x,
  45547. u[a + 4] = g.y,
  45548. u[a + 5] = g.z,
  45549. u[a + 6] = g.x,
  45550. u[a + 7] = g.y,
  45551. u[a + 8] = g.z;
  45552. this.normalizeNormals(),
  45553. t.normal.needsUpdate = !0
  45554. }
  45555. },
  45556. merge: function(e, t) {
  45557. if (e instanceof n.BufferGeometry == !1)
  45558. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45559. void 0 === t && (t = 0);
  45560. var i = this.attributes;
  45561. for (var r in i)
  45562. if (void 0 !== e.attributes[r])
  45563. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45564. u++)
  45565. a[u] = l[h];
  45566. return this
  45567. },
  45568. normalizeNormals: function() {
  45569. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45570. e = r[o],
  45571. t = r[o + 1],
  45572. i = r[o + 2],
  45573. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45574. r[o] *= n,
  45575. r[o + 1] *= n,
  45576. r[o + 2] *= n
  45577. },
  45578. toNonIndexed: function() {
  45579. if (null === this.index)
  45580. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45581. this;
  45582. var e = new n.BufferGeometry
  45583. , t = this.index.array
  45584. , i = this.attributes;
  45585. for (var r in i) {
  45586. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45587. c = t[u] * s;
  45588. for (var p = 0; p < s; p++)
  45589. l[h++] = a[c++]
  45590. }
  45591. e.addAttribute(r, new n.BufferAttribute(l,s))
  45592. }
  45593. return e
  45594. },
  45595. toJSON: function() {
  45596. var e = {
  45597. metadata: {
  45598. version: 4.4,
  45599. type: "BufferGeometry",
  45600. generator: "BufferGeometry.toJSON"
  45601. }
  45602. };
  45603. if (e.uuid = this.uuid,
  45604. e.type = this.type,
  45605. "" !== this.name && (e.name = this.name),
  45606. void 0 !== this.parameters) {
  45607. var t = this.parameters;
  45608. for (var i in t)
  45609. void 0 !== t[i] && (e[i] = t[i]);
  45610. return e
  45611. }
  45612. e.data = {
  45613. attributes: {}
  45614. };
  45615. var n = this.index;
  45616. if (null !== n) {
  45617. var r = Array.prototype.slice.call(n.array);
  45618. e.data.index = {
  45619. type: n.array.constructor.name,
  45620. array: r
  45621. }
  45622. }
  45623. var o = this.attributes;
  45624. for (var i in o) {
  45625. var a = o[i]
  45626. , r = Array.prototype.slice.call(a.array);
  45627. e.data.attributes[i] = {
  45628. itemSize: a.itemSize,
  45629. type: a.array.constructor.name,
  45630. array: r
  45631. }
  45632. }
  45633. var s = this.groups;
  45634. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45635. var l = this.boundingSphere;
  45636. return null !== l && (e.data.boundingSphere = {
  45637. center: l.center.toArray(),
  45638. radius: l.radius
  45639. }),
  45640. e
  45641. },
  45642. clone: function() {
  45643. return (new n.BufferGeometry).copy(this)
  45644. },
  45645. copy: function(e) {
  45646. var t = e.index;
  45647. null !== t && this.setIndex(t.clone());
  45648. var i = e.attributes;
  45649. for (var n in i) {
  45650. var r = i[n];
  45651. this.addAttribute(n, r.clone())
  45652. }
  45653. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45654. var l = o[a];
  45655. this.addGroup(l.start, l.count)
  45656. }
  45657. return this
  45658. },
  45659. dispose: function() {
  45660. this.dispatchEvent({
  45661. type: "dispose"
  45662. })
  45663. }
  45664. },
  45665. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45666. n.BufferGeometry.MaxIndex = 65535,
  45667. n.InstancedBufferGeometry = function() {
  45668. n.BufferGeometry.call(this),
  45669. this.type = "InstancedBufferGeometry",
  45670. this.maxInstancedCount = void 0
  45671. }
  45672. ,
  45673. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45674. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45675. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45676. this.groups.push({
  45677. start: e,
  45678. count: t,
  45679. instances: i
  45680. })
  45681. }
  45682. ,
  45683. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45684. var t = e.index;
  45685. null !== t && this.setIndex(t.clone());
  45686. var i = e.attributes;
  45687. for (var n in i) {
  45688. var r = i[n];
  45689. this.addAttribute(n, r.clone())
  45690. }
  45691. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45692. var l = o[a];
  45693. this.addGroup(l.start, l.count, l.instances)
  45694. }
  45695. return this
  45696. }
  45697. ,
  45698. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45699. n.Uniform = function(e, t) {
  45700. this.type = e,
  45701. this.value = t,
  45702. this.dynamic = !1
  45703. }
  45704. ,
  45705. n.Uniform.prototype = {
  45706. constructor: n.Uniform,
  45707. onUpdate: function(e) {
  45708. return this.dynamic = !0,
  45709. this.onUpdateCallback = e,
  45710. this
  45711. }
  45712. },
  45713. n.AnimationClip = function(e, t, i) {
  45714. this.name = e || n.Math.generateUUID(),
  45715. this.tracks = i,
  45716. this.duration = void 0 !== t ? t : -1,
  45717. this.duration < 0 && this.resetDuration(),
  45718. this.trim(),
  45719. this.optimize()
  45720. }
  45721. ,
  45722. n.AnimationClip.prototype = {
  45723. constructor: n.AnimationClip,
  45724. resetDuration: function() {
  45725. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45726. var r = this.tracks[i];
  45727. t = Math.max(t, r.times[r.times.length - 1])
  45728. }
  45729. this.duration = t
  45730. },
  45731. trim: function() {
  45732. for (var e = 0; e < this.tracks.length; e++)
  45733. this.tracks[e].trim(0, this.duration);
  45734. return this
  45735. },
  45736. optimize: function() {
  45737. for (var e = 0; e < this.tracks.length; e++)
  45738. this.tracks[e].optimize();
  45739. return this
  45740. }
  45741. },
  45742. Object.assign(n.AnimationClip, {
  45743. parse: function(e) {
  45744. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45745. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45746. return new n.AnimationClip(e.name,e.duration,t)
  45747. },
  45748. toJSON: function(e) {
  45749. for (var t = [], i = e.tracks, r = {
  45750. name: e.name,
  45751. duration: e.duration,
  45752. tracks: t
  45753. }, o = 0, a = i.length; o !== a; ++o)
  45754. t.push(n.KeyframeTrack.toJSON(i[o]));
  45755. return r
  45756. },
  45757. CreateFromMorphTargetSequence: function(e, t, i) {
  45758. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45759. var s = []
  45760. , l = [];
  45761. s.push((a + r - 1) % r, a, (a + 1) % r),
  45762. l.push(0, 1, 0);
  45763. var c = n.AnimationUtils.getKeyframeOrder(s);
  45764. s = n.AnimationUtils.sortedArray(s, 1, c),
  45765. l = n.AnimationUtils.sortedArray(l, 1, c),
  45766. 0 === s[0] && (s.push(r),
  45767. l.push(l[0])),
  45768. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45769. }
  45770. return new n.AnimationClip(e,-1,o)
  45771. },
  45772. findByName: function(e, t) {
  45773. for (var i = 0; i < e.length; i++)
  45774. if (e[i].name === t)
  45775. return e[i];
  45776. return null
  45777. },
  45778. CreateClipsFromMorphTargetSequences: function(e, t) {
  45779. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45780. var s = e[o]
  45781. , l = s.name.match(r);
  45782. if (l && l.length > 1) {
  45783. var c = l[1]
  45784. , h = i[c];
  45785. h || (i[c] = h = []),
  45786. h.push(s)
  45787. }
  45788. }
  45789. var u = [];
  45790. for (var c in i)
  45791. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45792. return u
  45793. },
  45794. parseAnimation: function(e, t, i) {
  45795. if (!e)
  45796. return console.error(" no animation in JSONLoader data"),
  45797. null;
  45798. for (var r = function(e, t, i, r, o) {
  45799. if (0 !== i.length) {
  45800. var a = []
  45801. , s = [];
  45802. n.AnimationUtils.flattenJSON(i, a, s, r),
  45803. 0 !== a.length && o.push(new e(t,a,s))
  45804. }
  45805. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45806. var u = c[h].keys;
  45807. if (u && 0 != u.length)
  45808. if (u[0].morphTargets) {
  45809. for (var d = {}, p = 0; p < u.length; p++)
  45810. if (u[p].morphTargets)
  45811. for (var f = 0; f < u[p].morphTargets.length; f++)
  45812. d[u[p].morphTargets[f]] = -1;
  45813. for (var g in d) {
  45814. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45815. var A = u[p];
  45816. m.push(A.time),
  45817. v.push(A.morphTarget === g ? 1 : 0)
  45818. }
  45819. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45820. }
  45821. s = d.length * (l || 1)
  45822. } else {
  45823. var y = ".bones[" + t[h].name + "]";
  45824. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45825. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45826. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45827. }
  45828. }
  45829. if (0 === o.length)
  45830. return null;
  45831. var C = new n.AnimationClip(a,s,o);
  45832. return C
  45833. }
  45834. }),
  45835. n.AnimationMixer = function(e) {
  45836. this._root = e,
  45837. this._initMemoryManager(),
  45838. this._accuIndex = 0,
  45839. this.time = 0,
  45840. this.timeScale = 1
  45841. }
  45842. ,
  45843. n.AnimationMixer.prototype = {
  45844. constructor: n.AnimationMixer,
  45845. clipAction: function(e, t) {
  45846. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45847. if (void 0 !== l) {
  45848. var c = l.actionByRoot[o];
  45849. if (void 0 !== c)
  45850. return c;
  45851. if (i = l.knownActions[0],
  45852. s = i._clip,
  45853. e !== a && e !== s)
  45854. throw new Error("Different clips with the same name detected!")
  45855. }
  45856. if (null === s)
  45857. return null;
  45858. var h = new n.AnimationMixer._Action(this,s,t);
  45859. return this._bindAction(h, i),
  45860. this._addInactiveAction(h, a, o),
  45861. h
  45862. },
  45863. existingAction: function(e, t) {
  45864. var i = t || this._root
  45865. , n = i.uuid
  45866. , r = "string" == typeof e ? e : e.name
  45867. , o = this._actionsByClip[r];
  45868. return void 0 !== o ? o.actionByRoot[n] || null : null
  45869. },
  45870. stopAllAction: function() {
  45871. var e = this._actions
  45872. , t = this._nActiveActions
  45873. , i = this._bindings
  45874. , n = this._nActiveBindings;
  45875. this._nActiveActions = 0,
  45876. this._nActiveBindings = 0;
  45877. for (var r = 0; r !== t; ++r)
  45878. e[r].reset();
  45879. for (var r = 0; r !== n; ++r)
  45880. i[r].useCount = 0;
  45881. return this
  45882. },
  45883. update: function(e) {
  45884. e *= this.timeScale;
  45885. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45886. var s = t[a];
  45887. s.enabled && s._update(n, e, r, o)
  45888. }
  45889. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45890. l[a].apply(o);
  45891. return this
  45892. },
  45893. getRoot: function() {
  45894. return this._root
  45895. },
  45896. uncacheClip: function(e) {
  45897. var t = this._actions
  45898. , i = e.name
  45899. , n = this._actionsByClip
  45900. , r = n[i];
  45901. if (void 0 !== r) {
  45902. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45903. var l = o[a];
  45904. this._deactivateAction(l);
  45905. var c = l._cacheIndex
  45906. , h = t[t.length - 1];
  45907. l._cacheIndex = null,
  45908. l._byClipCacheIndex = null,
  45909. h._cacheIndex = c,
  45910. t[c] = h,
  45911. t.pop(),
  45912. this._removeInactiveBindingsForAction(l)
  45913. }
  45914. delete n[i]
  45915. }
  45916. },
  45917. uncacheRoot: function(e) {
  45918. var t = e.uuid
  45919. , i = this._actionsByClip;
  45920. for (var n in i) {
  45921. var r = i[n].actionByRoot
  45922. , o = r[t];
  45923. void 0 !== o && (this._deactivateAction(o),
  45924. this._removeInactiveAction(o))
  45925. }
  45926. var a = this._bindingsByRootAndName
  45927. , s = a[t];
  45928. if (void 0 !== s)
  45929. for (var l in s) {
  45930. var c = s[l];
  45931. c.restoreOriginalState(),
  45932. this._removeInactiveBinding(c)
  45933. }
  45934. },
  45935. uncacheAction: function(e, t) {
  45936. var i = this.existingAction(e, t);
  45937. null !== i && (this._deactivateAction(i),
  45938. this._removeInactiveAction(i))
  45939. }
  45940. },
  45941. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45942. n.AnimationMixer._Action = function(e, t, i) {
  45943. this._mixer = e,
  45944. this._clip = t,
  45945. this._localRoot = i || null;
  45946. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45947. endingStart: n.ZeroCurvatureEnding,
  45948. endingEnd: n.ZeroCurvatureEnding
  45949. }, l = 0; l !== o; ++l) {
  45950. var c = r[l].createInterpolant(null);
  45951. a[l] = c,
  45952. c.settings = s
  45953. }
  45954. this._interpolantSettings = s,
  45955. this._interpolants = a,
  45956. this._propertyBindings = new Array(o),
  45957. this._cacheIndex = null,
  45958. this._byClipCacheIndex = null,
  45959. this._timeScaleInterpolant = null,
  45960. this._weightInterpolant = null,
  45961. this.loop = n.LoopRepeat,
  45962. this._loopCount = -1,
  45963. this._startTime = null,
  45964. this.time = 0,
  45965. this.timeScale = 1,
  45966. this._effectiveTimeScale = 1,
  45967. this.weight = 1,
  45968. this._effectiveWeight = 1,
  45969. this.repetitions = 1 / 0,
  45970. this.paused = !1,
  45971. this.enabled = !0,
  45972. this.clampWhenFinished = !1,
  45973. this.zeroSlopeAtStart = !0,
  45974. this.zeroSlopeAtEnd = !0
  45975. }
  45976. ,
  45977. n.AnimationMixer._Action.prototype = {
  45978. constructor: n.AnimationMixer._Action,
  45979. play: function() {
  45980. return this._mixer._activateAction(this),
  45981. this
  45982. },
  45983. stop: function() {
  45984. return this._mixer._deactivateAction(this),
  45985. this.reset()
  45986. },
  45987. reset: function() {
  45988. return this.paused = !1,
  45989. this.enabled = !0,
  45990. this.time = 0,
  45991. this._loopCount = -1,
  45992. this._startTime = null,
  45993. this.stopFading().stopWarping()
  45994. },
  45995. isRunning: function() {
  45996. this._startTime;
  45997. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45998. },
  45999. isScheduled: function() {
  46000. return this._mixer._isActiveAction(this)
  46001. },
  46002. startAt: function(e) {
  46003. return this._startTime = e,
  46004. this
  46005. },
  46006. setLoop: function(e, t) {
  46007. return this.loop = e,
  46008. this.repetitions = t,
  46009. this
  46010. },
  46011. setEffectiveWeight: function(e) {
  46012. return this.weight = e,
  46013. this._effectiveWeight = this.enabled ? e : 0,
  46014. this.stopFading()
  46015. },
  46016. getEffectiveWeight: function() {
  46017. return this._effectiveWeight
  46018. },
  46019. fadeIn: function(e) {
  46020. return this._scheduleFading(e, 0, 1)
  46021. },
  46022. fadeOut: function(e) {
  46023. return this._scheduleFading(e, 1, 0)
  46024. },
  46025. crossFadeFrom: function(e, t, i) {
  46026. this._mixer;
  46027. if (e.fadeOut(t),
  46028. this.fadeIn(t),
  46029. i) {
  46030. var n = this._clip.duration
  46031. , r = e._clip.duration
  46032. , o = r / n
  46033. , a = n / r;
  46034. e.warp(1, o, t),
  46035. this.warp(a, 1, t)
  46036. }
  46037. return this
  46038. },
  46039. crossFadeTo: function(e, t, i) {
  46040. return e.crossFadeFrom(this, t, i)
  46041. },
  46042. stopFading: function() {
  46043. var e = this._weightInterpolant;
  46044. return null !== e && (this._weightInterpolant = null,
  46045. this._mixer._takeBackControlInterpolant(e)),
  46046. this
  46047. },
  46048. setEffectiveTimeScale: function(e) {
  46049. return this.timeScale = e,
  46050. this._effectiveTimeScale = this.paused ? 0 : e,
  46051. this.stopWarping()
  46052. },
  46053. getEffectiveTimeScale: function() {
  46054. return this._effectiveTimeScale
  46055. },
  46056. setDuration: function(e) {
  46057. return this.timeScale = this._clip.duration / e,
  46058. this.stopWarping()
  46059. },
  46060. syncWith: function(e) {
  46061. return this.time = e.time,
  46062. this.timeScale = e.timeScale,
  46063. this.stopWarping()
  46064. },
  46065. halt: function(e) {
  46066. return this.warp(this._currentTimeScale, 0, e)
  46067. },
  46068. warp: function(e, t, i) {
  46069. var n = this._mixer
  46070. , r = n.time
  46071. , o = this._timeScaleInterpolant
  46072. , a = this.timeScale;
  46073. null === o && (o = n._lendControlInterpolant(),
  46074. this._timeScaleInterpolant = o);
  46075. var s = o.parameterPositions
  46076. , l = o.sampleValues;
  46077. return s[0] = r,
  46078. s[1] = r + i,
  46079. l[0] = e / a,
  46080. l[1] = t / a,
  46081. this
  46082. },
  46083. stopWarping: function() {
  46084. var e = this._timeScaleInterpolant;
  46085. return null !== e && (this._timeScaleInterpolant = null,
  46086. this._mixer._takeBackControlInterpolant(e)),
  46087. this
  46088. },
  46089. getMixer: function() {
  46090. return this._mixer
  46091. },
  46092. getClip: function() {
  46093. return this._clip
  46094. },
  46095. getRoot: function() {
  46096. return this._localRoot || this._mixer._root
  46097. },
  46098. _update: function(e, t, i, n) {
  46099. var r = this._startTime;
  46100. if (null !== r) {
  46101. var o = (e - r) * i;
  46102. if (o < 0 || 0 === i)
  46103. return;
  46104. this._startTime = null,
  46105. t = i * o
  46106. }
  46107. t *= this._updateTimeScale(e);
  46108. var a = this._updateTime(t)
  46109. , s = this._updateWeight(e);
  46110. if (s > 0)
  46111. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  46112. l[h].evaluate(a),
  46113. c[h].accumulate(n, s)
  46114. },
  46115. _updateWeight: function(e) {
  46116. var t = 0;
  46117. if (this.enabled) {
  46118. t = this.weight;
  46119. var i = this._weightInterpolant;
  46120. if (null !== i) {
  46121. var n = i.evaluate(e)[0];
  46122. t *= n,
  46123. e > i.parameterPositions[1] && (this.stopFading(),
  46124. 0 === n && (this.enabled = !1))
  46125. }
  46126. }
  46127. return this._effectiveWeight = t,
  46128. t
  46129. },
  46130. _updateTimeScale: function(e) {
  46131. var t = 0;
  46132. if (!this.paused) {
  46133. t = this.timeScale;
  46134. var i = this._timeScaleInterpolant;
  46135. if (null !== i) {
  46136. var n = i.evaluate(e)[0];
  46137. t *= n,
  46138. e > i.parameterPositions[1] && (this.stopWarping(),
  46139. 0 === t ? this.pause = !0 : this.timeScale = t)
  46140. }
  46141. }
  46142. return this._effectiveTimeScale = t,
  46143. t
  46144. },
  46145. _updateTime: function(e) {
  46146. var t = this.time + e;
  46147. if (0 === e)
  46148. return t;
  46149. var i = this._clip.duration
  46150. , r = this.loop
  46151. , o = this._loopCount
  46152. , a = !1;
  46153. switch (r) {
  46154. case n.LoopOnce:
  46155. if (o === -1 && (this.loopCount = 0,
  46156. this._setEndings(!0, !0, !1)),
  46157. t >= i)
  46158. t = i;
  46159. else {
  46160. if (!(t < 0))
  46161. break;
  46162. t = 0
  46163. }
  46164. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46165. this._mixer.dispatchEvent({
  46166. type: "finished",
  46167. action: this,
  46168. direction: e < 0 ? -1 : 1
  46169. });
  46170. break;
  46171. case n.LoopPingPong:
  46172. a = !0;
  46173. case n.LoopRepeat:
  46174. if (o === -1 && (e > 0 ? (o = 0,
  46175. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46176. t >= i || t < 0) {
  46177. var s = Math.floor(t / i);
  46178. t -= i * s,
  46179. o += Math.abs(s);
  46180. var l = this.repetitions - o;
  46181. if (l < 0) {
  46182. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46183. t = e > 0 ? i : 0,
  46184. this._mixer.dispatchEvent({
  46185. type: "finished",
  46186. action: this,
  46187. direction: e > 0 ? 1 : -1
  46188. });
  46189. break
  46190. }
  46191. if (0 === l) {
  46192. var c = e < 0;
  46193. this._setEndings(c, !c, a)
  46194. } else
  46195. this._setEndings(!1, !1, a);
  46196. this._loopCount = o,
  46197. this._mixer.dispatchEvent({
  46198. type: "loop",
  46199. action: this,
  46200. loopDelta: s
  46201. })
  46202. }
  46203. if (r === n.LoopPingPong && 1 === (1 & o))
  46204. return this.time = t,
  46205. i - t
  46206. }
  46207. return this.time = t,
  46208. t
  46209. },
  46210. _setEndings: function(e, t, i) {
  46211. var r = this._interpolantSettings;
  46212. i ? (r.endingStart = n.ZeroSlopeEnding,
  46213. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46214. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46215. },
  46216. _scheduleFading: function(e, t, i) {
  46217. var n = this._mixer
  46218. , r = n.time
  46219. , o = this._weightInterpolant;
  46220. null === o && (o = n._lendControlInterpolant(),
  46221. this._weightInterpolant = o);
  46222. var a = o.parameterPositions
  46223. , s = o.sampleValues;
  46224. return a[0] = r,
  46225. s[0] = t,
  46226. a[1] = r + e,
  46227. s[1] = i,
  46228. this
  46229. }
  46230. },
  46231. Object.assign(n.AnimationMixer.prototype, {
  46232. _bindAction: function(e, t) {
  46233. var i = e._localRoot || this._root
  46234. , r = e._clip.tracks
  46235. , o = r.length
  46236. , a = e._propertyBindings
  46237. , s = e._interpolants
  46238. , l = i.uuid
  46239. , c = this._bindingsByRootAndName
  46240. , h = c[l];
  46241. void 0 === h && (h = {},
  46242. c[l] = h);
  46243. for (var u = 0; u !== o; ++u) {
  46244. var d = r[u]
  46245. , p = d.name
  46246. , f = h[p];
  46247. if (void 0 !== f)
  46248. a[u] = f;
  46249. else {
  46250. if (f = a[u],
  46251. void 0 !== f) {
  46252. null === f._cacheIndex && (++f.referenceCount,
  46253. this._addInactiveBinding(f, l, p));
  46254. continue
  46255. }
  46256. var g = t && t._propertyBindings[u].binding.parsedPath;
  46257. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46258. ++f.referenceCount,
  46259. this._addInactiveBinding(f, l, p),
  46260. a[u] = f
  46261. }
  46262. s[u].resultBuffer = f.buffer
  46263. }
  46264. },
  46265. _activateAction: function(e) {
  46266. if (!this._isActiveAction(e)) {
  46267. if (null === e._cacheIndex) {
  46268. var t = (e._localRoot || this._root).uuid
  46269. , i = e._clip.name
  46270. , n = this._actionsByClip[i];
  46271. this._bindAction(e, n && n.knownActions[0]),
  46272. this._addInactiveAction(e, i, t)
  46273. }
  46274. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46275. var s = r[o];
  46276. 0 === s.useCount++ && (this._lendBinding(s),
  46277. s.saveOriginalState())
  46278. }
  46279. this._lendAction(e)
  46280. }
  46281. },
  46282. _deactivateAction: function(e) {
  46283. if (this._isActiveAction(e)) {
  46284. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46285. var r = t[i];
  46286. 0 === --r.useCount && (r.restoreOriginalState(),
  46287. this._takeBackBinding(r))
  46288. }
  46289. this._takeBackAction(e)
  46290. }
  46291. },
  46292. _initMemoryManager: function() {
  46293. this._actions = [],
  46294. this._nActiveActions = 0,
  46295. this._actionsByClip = {},
  46296. this._bindings = [],
  46297. this._nActiveBindings = 0,
  46298. this._bindingsByRootAndName = {},
  46299. this._controlInterpolants = [],
  46300. this._nActiveControlInterpolants = 0;
  46301. var e = this;
  46302. this.stats = {
  46303. actions: {
  46304. get total() {
  46305. return e._actions.length
  46306. },
  46307. get inUse() {
  46308. return e._nActiveActions
  46309. }
  46310. },
  46311. bindings: {
  46312. get total() {
  46313. return e._bindings.length
  46314. },
  46315. get inUse() {
  46316. return e._nActiveBindings
  46317. }
  46318. },
  46319. controlInterpolants: {
  46320. get total() {
  46321. return e._controlInterpolants.length
  46322. },
  46323. get inUse() {
  46324. return e._nActiveControlInterpolants
  46325. }
  46326. }
  46327. }
  46328. },
  46329. _isActiveAction: function(e) {
  46330. var t = e._cacheIndex;
  46331. return null !== t && t < this._nActiveActions
  46332. },
  46333. _addInactiveAction: function(e, t, i) {
  46334. var n = this._actions
  46335. , r = this._actionsByClip
  46336. , o = r[t];
  46337. if (void 0 === o)
  46338. o = {
  46339. knownActions: [e],
  46340. actionByRoot: {}
  46341. },
  46342. e._byClipCacheIndex = 0,
  46343. r[t] = o;
  46344. else {
  46345. var a = o.knownActions;
  46346. e._byClipCacheIndex = a.length,
  46347. a.push(e)
  46348. }
  46349. e._cacheIndex = n.length,
  46350. n.push(e),
  46351. o.actionByRoot[i] = e
  46352. },
  46353. _removeInactiveAction: function(e) {
  46354. var t = this._actions
  46355. , i = t[t.length - 1]
  46356. , n = e._cacheIndex;
  46357. i._cacheIndex = n,
  46358. t[n] = i,
  46359. t.pop(),
  46360. e._cacheIndex = null;
  46361. var r = e._clip.name
  46362. , o = this._actionsByClip
  46363. , a = o[r]
  46364. , s = a.knownActions
  46365. , l = s[s.length - 1]
  46366. , c = e._byClipCacheIndex;
  46367. l._byClipCacheIndex = c,
  46368. s[c] = l,
  46369. s.pop(),
  46370. e._byClipCacheIndex = null;
  46371. var h = a.actionByRoot
  46372. , u = (t._localRoot || this._root).uuid;
  46373. delete h[u],
  46374. 0 === s.length && delete o[r],
  46375. this._removeInactiveBindingsForAction(e)
  46376. },
  46377. _removeInactiveBindingsForAction: function(e) {
  46378. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46379. var r = t[i];
  46380. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46381. }
  46382. },
  46383. _lendAction: function(e) {
  46384. var t = this._actions
  46385. , i = e._cacheIndex
  46386. , n = this._nActiveActions++
  46387. , r = t[n];
  46388. e._cacheIndex = n,
  46389. t[n] = e,
  46390. r._cacheIndex = i,
  46391. t[i] = r
  46392. },
  46393. _takeBackAction: function(e) {
  46394. var t = this._actions
  46395. , i = e._cacheIndex
  46396. , n = --this._nActiveActions
  46397. , r = t[n];
  46398. e._cacheIndex = n,
  46399. t[n] = e,
  46400. r._cacheIndex = i,
  46401. t[i] = r
  46402. },
  46403. _addInactiveBinding: function(e, t, i) {
  46404. var n = this._bindingsByRootAndName
  46405. , r = n[t]
  46406. , o = this._bindings;
  46407. void 0 === r && (r = {},
  46408. n[t] = r),
  46409. r[i] = e,
  46410. e._cacheIndex = o.length,
  46411. o.push(e)
  46412. },
  46413. _removeInactiveBinding: function(e) {
  46414. var t = this._bindings
  46415. , i = e.binding
  46416. , n = i.rootNode.uuid
  46417. , r = i.path
  46418. , o = this._bindingsByRootAndName
  46419. , a = o[n]
  46420. , s = t[t.length - 1]
  46421. , l = e._cacheIndex;
  46422. s._cacheIndex = l,
  46423. t[l] = s,
  46424. t.pop(),
  46425. delete a[r];
  46426. e: {
  46427. for (var c in a)
  46428. break e;
  46429. delete o[n]
  46430. }
  46431. },
  46432. _lendBinding: function(e) {
  46433. var t = this._bindings
  46434. , i = e._cacheIndex
  46435. , n = this._nActiveBindings++
  46436. , r = t[n];
  46437. e._cacheIndex = n,
  46438. t[n] = e,
  46439. r._cacheIndex = i,
  46440. t[i] = r
  46441. },
  46442. _takeBackBinding: function(e) {
  46443. var t = this._bindings
  46444. , i = e._cacheIndex
  46445. , n = --this._nActiveBindings
  46446. , r = t[n];
  46447. e._cacheIndex = n,
  46448. t[n] = e,
  46449. r._cacheIndex = i,
  46450. t[i] = r
  46451. },
  46452. _lendControlInterpolant: function() {
  46453. var e = this._controlInterpolants
  46454. , t = this._nActiveControlInterpolants++
  46455. , i = e[t];
  46456. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46457. i.__cacheIndex = t,
  46458. e[t] = i),
  46459. i
  46460. },
  46461. _takeBackControlInterpolant: function(e) {
  46462. var t = this._controlInterpolants
  46463. , i = e.__cacheIndex
  46464. , n = --this._nActiveControlInterpolants
  46465. , r = t[n];
  46466. e.__cacheIndex = n,
  46467. t[n] = e,
  46468. r.__cacheIndex = i,
  46469. t[i] = r
  46470. },
  46471. _controlInterpolantsResultBuffer: new Float32Array(1)
  46472. }),
  46473. n.AnimationObjectGroup = function(e) {
  46474. this.uuid = n.Math.generateUUID(),
  46475. this._objects = Array.prototype.slice.call(arguments),
  46476. this.nCachedObjects_ = 0;
  46477. var t = {};
  46478. this._indicesByUUID = t;
  46479. for (var i = 0, r = arguments.length; i !== r; ++i)
  46480. t[arguments[i].uuid] = i;
  46481. this._paths = [],
  46482. this._parsedPaths = [],
  46483. this._bindings = [],
  46484. this._bindingsIndicesByPath = {};
  46485. var o = this;
  46486. this.stats = {
  46487. objects: {
  46488. get total() {
  46489. return o._objects.length
  46490. },
  46491. get inUse() {
  46492. return this.total - o.nCachedObjects_
  46493. }
  46494. },
  46495. get bindingsPerObject() {
  46496. return o._bindings.length
  46497. }
  46498. }
  46499. }
  46500. ,
  46501. n.AnimationObjectGroup.prototype = {
  46502. constructor: n.AnimationObjectGroup,
  46503. add: function(e) {
  46504. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46505. var d = arguments[h]
  46506. , p = d.uuid
  46507. , f = o[p];
  46508. if (void 0 === f) {
  46509. f = i++,
  46510. o[p] = f,
  46511. t.push(d);
  46512. for (var g = 0, m = c; g !== m; ++g)
  46513. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46514. } else if (f < r) {
  46515. var v = t[f]
  46516. , A = --r
  46517. , y = t[A];
  46518. o[y.uuid] = f,
  46519. t[f] = y,
  46520. o[p] = A,
  46521. t[A] = d;
  46522. for (var g = 0, m = c; g !== m; ++g) {
  46523. var C = l[g]
  46524. , I = C[A]
  46525. , E = C[f];
  46526. C[f] = I,
  46527. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46528. C[A] = E
  46529. }
  46530. } else
  46531. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46532. }
  46533. this.nCachedObjects_ = r
  46534. },
  46535. remove: function(e) {
  46536. for (var t = this._objects, i = (t.length,
  46537. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46538. var l = arguments[a]
  46539. , c = l.uuid
  46540. , h = n[c];
  46541. if (void 0 !== h && h >= i) {
  46542. var u = i++
  46543. , d = t[u];
  46544. n[d.uuid] = h,
  46545. t[h] = d,
  46546. n[c] = u,
  46547. t[u] = l;
  46548. for (var p = 0, f = o; p !== f; ++p) {
  46549. var g = r[p]
  46550. , m = g[u]
  46551. , v = g[h];
  46552. g[h] = m,
  46553. g[u] = v
  46554. }
  46555. }
  46556. }
  46557. this.nCachedObjects_ = i
  46558. },
  46559. uncache: function(e) {
  46560. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46561. var c = arguments[s]
  46562. , h = c.uuid
  46563. , u = r[h];
  46564. if (void 0 !== u)
  46565. if (delete r[h],
  46566. u < n) {
  46567. var d = --n
  46568. , p = t[d]
  46569. , f = --i
  46570. , g = t[f];
  46571. r[p.uuid] = u,
  46572. t[u] = p,
  46573. r[g.uuid] = d,
  46574. t[d] = g,
  46575. t.pop();
  46576. for (var m = 0, v = a; m !== v; ++m) {
  46577. var A = o[m]
  46578. , y = A[d]
  46579. , C = A[f];
  46580. A[u] = y,
  46581. A[d] = C,
  46582. A.pop()
  46583. }
  46584. } else {
  46585. var f = --i
  46586. , g = t[f];
  46587. r[g.uuid] = u,
  46588. t[u] = g,
  46589. t.pop();
  46590. for (var m = 0, v = a; m !== v; ++m) {
  46591. var A = o[m];
  46592. A[u] = A[f],
  46593. A.pop()
  46594. }
  46595. }
  46596. }
  46597. this.nCachedObjects_ = n
  46598. },
  46599. subscribe_: function(e, t) {
  46600. var i = this._bindingsIndicesByPath
  46601. , r = i[e]
  46602. , o = this._bindings;
  46603. if (void 0 !== r)
  46604. return o[r];
  46605. var a = this._paths
  46606. , s = this._parsedPaths
  46607. , l = this._objects
  46608. , c = l.length
  46609. , h = this.nCachedObjects_
  46610. , u = new Array(c);
  46611. r = o.length,
  46612. i[e] = r,
  46613. a.push(e),
  46614. s.push(t),
  46615. o.push(u);
  46616. for (var d = h, p = l.length; d !== p; ++d) {
  46617. var f = l[d];
  46618. u[d] = new n.PropertyBinding(f,e,t)
  46619. }
  46620. return u
  46621. },
  46622. unsubscribe_: function(e) {
  46623. var t = this._bindingsIndicesByPath
  46624. , i = t[e];
  46625. if (void 0 !== i) {
  46626. var n = this._paths
  46627. , r = this._parsedPaths
  46628. , o = this._bindings
  46629. , a = o.length - 1
  46630. , s = o[a]
  46631. , l = e[a];
  46632. t[l] = i,
  46633. o[i] = s,
  46634. o.pop(),
  46635. r[i] = r[a],
  46636. r.pop(),
  46637. n[i] = n[a],
  46638. n.pop()
  46639. }
  46640. }
  46641. },
  46642. n.AnimationUtils = {
  46643. arraySlice: function(e, t, i) {
  46644. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46645. },
  46646. convertArray: function(e, t, i) {
  46647. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46648. },
  46649. isTypedArray: function(e) {
  46650. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46651. },
  46652. getKeyframeOrder: function(e) {
  46653. function t(t, i) {
  46654. return e[t] - e[i]
  46655. }
  46656. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46657. n[r] = r;
  46658. return n.sort(t),
  46659. n
  46660. },
  46661. sortedArray: function(e, t, i) {
  46662. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46663. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46664. r[a++] = e[s + l];
  46665. return r
  46666. },
  46667. flattenJSON: function(e, t, i, n) {
  46668. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46669. o = e[r++];
  46670. if (void 0 !== o) {
  46671. var a = o[n];
  46672. if (void 0 !== a)
  46673. if (Array.isArray(a)) {
  46674. do
  46675. a = o[n],
  46676. void 0 !== a && (t.push(o.time),
  46677. i.push.apply(i, a)),
  46678. o = e[r++];
  46679. while (void 0 !== o)
  46680. } else if (void 0 !== a.toArray) {
  46681. do
  46682. a = o[n],
  46683. void 0 !== a && (t.push(o.time),
  46684. a.toArray(i, i.length)),
  46685. o = e[r++];
  46686. while (void 0 !== o)
  46687. } else
  46688. do
  46689. a = o[n],
  46690. void 0 !== a && (t.push(o.time),
  46691. i.push(a)),
  46692. o = e[r++];
  46693. while (void 0 !== o)
  46694. }
  46695. }
  46696. },
  46697. n.KeyframeTrack = function(e, t, i, r) {
  46698. if (void 0 === e)
  46699. throw new Error("track name is undefined");
  46700. if (void 0 === t || 0 === t.length)
  46701. throw new Error("no keyframes in track named " + e);
  46702. this.name = e,
  46703. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46704. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46705. this.setInterpolation(r || this.DefaultInterpolation),
  46706. this.validate(),
  46707. this.optimize()
  46708. }
  46709. ,
  46710. n.KeyframeTrack.prototype = {
  46711. constructor: n.KeyframeTrack,
  46712. TimeBufferType: Float32Array,
  46713. ValueBufferType: Float32Array,
  46714. DefaultInterpolation: n.InterpolateLinear,
  46715. InterpolantFactoryMethodDiscrete: function(e) {
  46716. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46717. },
  46718. InterpolantFactoryMethodLinear: function(e) {
  46719. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46720. },
  46721. InterpolantFactoryMethodSmooth: function(e) {
  46722. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46723. },
  46724. setInterpolation: function(e) {
  46725. var t = void 0;
  46726. switch (e) {
  46727. case n.InterpolateDiscrete:
  46728. t = this.InterpolantFactoryMethodDiscrete;
  46729. break;
  46730. case n.InterpolateLinear:
  46731. t = this.InterpolantFactoryMethodLinear;
  46732. break;
  46733. case n.InterpolateSmooth:
  46734. t = this.InterpolantFactoryMethodSmooth
  46735. }
  46736. if (void 0 === t) {
  46737. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46738. if (void 0 === this.createInterpolant) {
  46739. if (e === this.DefaultInterpolation)
  46740. throw new Error(i);
  46741. this.setInterpolation(this.DefaultInterpolation)
  46742. }
  46743. return void console.warn(i)
  46744. }
  46745. this.createInterpolant = t
  46746. },
  46747. getInterpolation: function() {
  46748. switch (this.createInterpolant) {
  46749. case this.InterpolantFactoryMethodDiscrete:
  46750. return n.InterpolateDiscrete;
  46751. case this.InterpolantFactoryMethodLinear:
  46752. return n.InterpolateLinear;
  46753. case this.InterpolantFactoryMethodSmooth:
  46754. return n.InterpolateSmooth
  46755. }
  46756. },
  46757. getValueSize: function() {
  46758. return this.values.length / this.times.length
  46759. },
  46760. shift: function(e) {
  46761. if (0 !== e)
  46762. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46763. t[i] += e;
  46764. return this
  46765. },
  46766. scale: function(e) {
  46767. if (1 !== e)
  46768. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46769. t[i] *= e;
  46770. return this
  46771. },
  46772. trim: function(e, t) {
  46773. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46774. ++o;
  46775. for (; a !== -1 && i[a] > t; )
  46776. --a;
  46777. if (++a,
  46778. 0 !== o || a !== r) {
  46779. o >= a && (a = Math.max(a, 1),
  46780. o = a - 1);
  46781. var s = this.getValueSize();
  46782. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46783. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46784. }
  46785. return this
  46786. },
  46787. validate: function() {
  46788. var e = !0
  46789. , t = this.getValueSize();
  46790. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46791. e = !1);
  46792. var i = this.times
  46793. , r = this.values
  46794. , o = i.length;
  46795. 0 === o && (console.error("track is empty", this),
  46796. e = !1);
  46797. for (var a = null, s = 0; s !== o; s++) {
  46798. var l = i[s];
  46799. if ("number" == typeof l && isNaN(l)) {
  46800. console.error("time is not a valid number", this, s, l),
  46801. e = !1;
  46802. break
  46803. }
  46804. if (null !== a && a > l) {
  46805. console.error("out of order keys", this, s, l, a),
  46806. e = !1;
  46807. break
  46808. }
  46809. a = l
  46810. }
  46811. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46812. for (var s = 0, c = r.length; s !== c; ++s) {
  46813. var h = r[s];
  46814. if (isNaN(h)) {
  46815. console.error("value is not a valid number", this, s, h),
  46816. e = !1;
  46817. break
  46818. }
  46819. }
  46820. return e
  46821. },
  46822. optimize: function() {
  46823. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46824. var s = !1
  46825. , l = e[o]
  46826. , c = e[o + 1];
  46827. if (l !== c && (1 !== o || l !== l[0]))
  46828. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46829. var f = t[h + p];
  46830. if (f !== t[u + p] || f !== t[d + p]) {
  46831. s = !0;
  46832. break
  46833. }
  46834. }
  46835. if (s) {
  46836. if (o !== r) {
  46837. e[r] = e[o];
  46838. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46839. t[m + p] = t[g + p]
  46840. }
  46841. ++r
  46842. }
  46843. }
  46844. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46845. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46846. this
  46847. }
  46848. },
  46849. Object.assign(n.KeyframeTrack, {
  46850. parse: function(e) {
  46851. if (void 0 === e.type)
  46852. throw new Error("track type undefined, can not parse");
  46853. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46854. if (void 0 === e.times) {
  46855. console.warn("legacy JSON format detected, converting");
  46856. var i = []
  46857. , r = [];
  46858. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46859. e.times = i,
  46860. e.values = r
  46861. }
  46862. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46863. },
  46864. toJSON: function(e) {
  46865. var t, i = e.constructor;
  46866. if (void 0 !== i.toJSON)
  46867. t = i.toJSON(e);
  46868. else {
  46869. t = {
  46870. name: e.name,
  46871. times: n.AnimationUtils.convertArray(e.times, Array),
  46872. values: n.AnimationUtils.convertArray(e.values, Array)
  46873. };
  46874. var r = e.getInterpolation();
  46875. r !== e.DefaultInterpolation && (t.interpolation = r)
  46876. }
  46877. return t.type = e.ValueTypeName,
  46878. t
  46879. },
  46880. _getTrackTypeForValueTypeName: function(e) {
  46881. switch (e.toLowerCase()) {
  46882. case "scalar":
  46883. case "double":
  46884. case "float":
  46885. case "number":
  46886. case "integer":
  46887. return n.NumberKeyframeTrack;
  46888. case "vector":
  46889. case "vector2":
  46890. case "vector3":
  46891. case "vector4":
  46892. return n.VectorKeyframeTrack;
  46893. case "color":
  46894. return n.ColorKeyframeTrack;
  46895. case "quaternion":
  46896. return n.QuaternionKeyframeTrack;
  46897. case "bool":
  46898. case "boolean":
  46899. return n.BooleanKeyframeTrack;
  46900. case "string":
  46901. return n.StringKeyframeTrack
  46902. }
  46903. throw new Error("Unsupported typeName: " + e)
  46904. }
  46905. }),
  46906. n.PropertyBinding = function(e, t, i) {
  46907. this.path = t,
  46908. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46909. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46910. this.rootNode = e
  46911. }
  46912. ,
  46913. n.PropertyBinding.prototype = {
  46914. constructor: n.PropertyBinding,
  46915. getValue: function(e, t) {
  46916. this.bind(),
  46917. this.getValue(e, t)
  46918. },
  46919. setValue: function(e, t) {
  46920. this.bind(),
  46921. this.setValue(e, t)
  46922. },
  46923. bind: function() {
  46924. var e = this.node
  46925. , t = this.parsedPath
  46926. , i = t.objectName
  46927. , r = t.propertyName
  46928. , o = t.propertyIndex;
  46929. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46930. this.node = e),
  46931. this.getValue = this._getValue_unavailable,
  46932. this.setValue = this._setValue_unavailable,
  46933. !e)
  46934. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46935. if (i) {
  46936. var a = t.objectIndex;
  46937. switch (i) {
  46938. case "materials":
  46939. if (!e.material)
  46940. return void console.error(" can not bind to material as node does not have a material", this);
  46941. if (!e.material.materials)
  46942. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46943. e = e.material.materials;
  46944. break;
  46945. case "bones":
  46946. if (!e.skeleton)
  46947. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46948. e = e.skeleton.bones;
  46949. for (var s = 0; s < e.length; s++)
  46950. if (e[s].name === a) {
  46951. a = s;
  46952. break
  46953. }
  46954. break;
  46955. default:
  46956. if (void 0 === e[i])
  46957. return void console.error(" can not bind to objectName of node, undefined", this);
  46958. e = e[i]
  46959. }
  46960. if (void 0 !== a) {
  46961. if (void 0 === e[a])
  46962. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46963. e = e[a]
  46964. }
  46965. }
  46966. var l = e[r];
  46967. if (!l) {
  46968. var c = t.nodeName;
  46969. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46970. }
  46971. var h = this.Versioning.None;
  46972. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46973. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46974. this.targetObject = e);
  46975. var u = this.BindingType.Direct;
  46976. if (void 0 !== o) {
  46977. if ("morphTargetInfluences" === r) {
  46978. if (!e.geometry)
  46979. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46980. if (!e.geometry.morphTargets)
  46981. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46982. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46983. if (e.geometry.morphTargets[s].name === o) {
  46984. o = s;
  46985. break
  46986. }
  46987. }
  46988. u = this.BindingType.ArrayElement,
  46989. this.resolvedProperty = l,
  46990. this.propertyIndex = o
  46991. } else
  46992. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46993. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46994. this.resolvedProperty = l) : this.propertyName = r;
  46995. this.getValue = this.GetterByBindingType[u],
  46996. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46997. },
  46998. unbind: function() {
  46999. this.node = null,
  47000. this.getValue = this._getValue_unbound,
  47001. this.setValue = this._setValue_unbound
  47002. }
  47003. },
  47004. Object.assign(n.PropertyBinding.prototype, {
  47005. _getValue_unavailable: function() {},
  47006. _setValue_unavailable: function() {},
  47007. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  47008. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  47009. BindingType: {
  47010. Direct: 0,
  47011. EntireArray: 1,
  47012. ArrayElement: 2,
  47013. HasFromToArray: 3
  47014. },
  47015. Versioning: {
  47016. None: 0,
  47017. NeedsUpdate: 1,
  47018. MatrixWorldNeedsUpdate: 2
  47019. },
  47020. GetterByBindingType: [function(e, t) {
  47021. e[t] = this.node[this.propertyName]
  47022. }
  47023. , function(e, t) {
  47024. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47025. e[t++] = i[n]
  47026. }
  47027. , function(e, t) {
  47028. e[t] = this.resolvedProperty[this.propertyIndex]
  47029. }
  47030. , function(e, t) {
  47031. this.resolvedProperty.toArray(e, t)
  47032. }
  47033. ],
  47034. SetterByBindingTypeAndVersioning: [[function(e, t) {
  47035. this.node[this.propertyName] = e[t]
  47036. }
  47037. , function(e, t) {
  47038. this.node[this.propertyName] = e[t],
  47039. this.targetObject.needsUpdate = !0
  47040. }
  47041. , function(e, t) {
  47042. this.node[this.propertyName] = e[t],
  47043. this.targetObject.matrixWorldNeedsUpdate = !0
  47044. }
  47045. ], [function(e, t) {
  47046. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47047. i[n] = e[t++]
  47048. }
  47049. , function(e, t) {
  47050. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47051. i[n] = e[t++];
  47052. this.targetObject.needsUpdate = !0
  47053. }
  47054. , function(e, t) {
  47055. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47056. i[n] = e[t++];
  47057. this.targetObject.matrixWorldNeedsUpdate = !0
  47058. }
  47059. ], [function(e, t) {
  47060. this.resolvedProperty[this.propertyIndex] = e[t]
  47061. }
  47062. , function(e, t) {
  47063. this.resolvedProperty[this.propertyIndex] = e[t],
  47064. this.targetObject.needsUpdate = !0
  47065. }
  47066. , function(e, t) {
  47067. this.resolvedProperty[this.propertyIndex] = e[t],
  47068. this.targetObject.matrixWorldNeedsUpdate = !0
  47069. }
  47070. ], [function(e, t) {
  47071. this.resolvedProperty.fromArray(e, t)
  47072. }
  47073. , function(e, t) {
  47074. this.resolvedProperty.fromArray(e, t),
  47075. this.targetObject.needsUpdate = !0
  47076. }
  47077. , function(e, t) {
  47078. this.resolvedProperty.fromArray(e, t),
  47079. this.targetObject.matrixWorldNeedsUpdate = !0
  47080. }
  47081. ]]
  47082. }),
  47083. n.PropertyBinding.Composite = function(e, t, i) {
  47084. var r = i || n.PropertyBinding.parseTrackName(t);
  47085. this._targetGroup = e,
  47086. this._bindings = e.subscribe_(t, r)
  47087. }
  47088. ,
  47089. n.PropertyBinding.Composite.prototype = {
  47090. constructor: n.PropertyBinding.Composite,
  47091. getValue: function(e, t) {
  47092. this.bind();
  47093. var i = this._targetGroup.nCachedObjects_
  47094. , n = this._bindings[i];
  47095. void 0 !== n && n.getValue(e, t)
  47096. },
  47097. setValue: function(e, t) {
  47098. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  47099. i[n].setValue(e, t)
  47100. },
  47101. bind: function() {
  47102. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47103. e[t].bind()
  47104. },
  47105. unbind: function() {
  47106. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47107. e[t].unbind()
  47108. }
  47109. },
  47110. n.PropertyBinding.create = function(e, t, i) {
  47111. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  47112. }
  47113. ,
  47114. n.PropertyBinding.parseTrackName = function(e) {
  47115. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  47116. , i = t.exec(e);
  47117. if (!i)
  47118. throw new Error("cannot parse trackName at all: " + e);
  47119. i.index === t.lastIndex && t.lastIndex++;
  47120. var n = {
  47121. nodeName: i[3],
  47122. objectName: i[5],
  47123. objectIndex: i[7],
  47124. propertyName: i[9],
  47125. propertyIndex: i[11]
  47126. };
  47127. if (null === n.propertyName || 0 === n.propertyName.length)
  47128. throw new Error("can not parse propertyName from trackName: " + e);
  47129. return n
  47130. }
  47131. ,
  47132. n.PropertyBinding.findNode = function(e, t) {
  47133. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47134. return e;
  47135. if (e.skeleton) {
  47136. var i = function(e) {
  47137. for (var i = 0; i < e.bones.length; i++) {
  47138. var n = e.bones[i];
  47139. if (n.name === t)
  47140. return n
  47141. }
  47142. return null
  47143. }
  47144. , n = i(e.skeleton);
  47145. if (n)
  47146. return n
  47147. }
  47148. if (e.children) {
  47149. var r = function(e) {
  47150. for (var i = 0; i < e.length; i++) {
  47151. var n = e[i];
  47152. if (n.name === t || n.uuid === t)
  47153. return n;
  47154. var o = r(n.children);
  47155. if (o)
  47156. return o
  47157. }
  47158. return null
  47159. }
  47160. , o = r(e.children);
  47161. if (o)
  47162. return o
  47163. }
  47164. return null
  47165. }
  47166. ,
  47167. n.PropertyMixer = function(e, t, i) {
  47168. this.binding = e,
  47169. this.valueSize = i;
  47170. var n, r = Float64Array;
  47171. switch (t) {
  47172. case "quaternion":
  47173. n = this._slerp;
  47174. break;
  47175. case "string":
  47176. case "bool":
  47177. r = Array,
  47178. n = this._select;
  47179. break;
  47180. default:
  47181. n = this._lerp
  47182. }
  47183. this.buffer = new r(4 * i),
  47184. this._mixBufferRegion = n,
  47185. this.cumulativeWeight = 0,
  47186. this.useCount = 0,
  47187. this.referenceCount = 0
  47188. }
  47189. ,
  47190. n.PropertyMixer.prototype = {
  47191. constructor: n.PropertyMixer,
  47192. accumulate: function(e, t) {
  47193. var i = this.buffer
  47194. , n = this.valueSize
  47195. , r = e * n + n
  47196. , o = this.cumulativeWeight;
  47197. if (0 === o) {
  47198. for (var a = 0; a !== n; ++a)
  47199. i[r + a] = i[a];
  47200. o = t
  47201. } else {
  47202. o += t;
  47203. var s = t / o;
  47204. this._mixBufferRegion(i, r, 0, s, n)
  47205. }
  47206. this.cumulativeWeight = o
  47207. },
  47208. apply: function(e) {
  47209. var t = this.valueSize
  47210. , i = this.buffer
  47211. , n = e * t + t
  47212. , r = this.cumulativeWeight
  47213. , o = this.binding;
  47214. if (this.cumulativeWeight = 0,
  47215. r < 1) {
  47216. var a = 3 * t;
  47217. this._mixBufferRegion(i, n, a, 1 - r, t)
  47218. }
  47219. for (var s = t, l = t + t; s !== l; ++s)
  47220. if (i[s] !== i[s + t]) {
  47221. o.setValue(i, n);
  47222. break
  47223. }
  47224. },
  47225. saveOriginalState: function() {
  47226. var e = this.binding
  47227. , t = this.buffer
  47228. , i = this.valueSize
  47229. , n = 3 * i;
  47230. e.getValue(t, n);
  47231. for (var r = i, o = n; r !== o; ++r)
  47232. t[r] = t[n + r % i];
  47233. this.cumulativeWeight = 0
  47234. },
  47235. restoreOriginalState: function() {
  47236. var e = 3 * this.valueSize;
  47237. this.binding.setValue(this.buffer, e)
  47238. },
  47239. _select: function(e, t, i, n, r) {
  47240. if (n >= .5)
  47241. for (var o = 0; o !== r; ++o)
  47242. e[t + o] = e[i + o]
  47243. },
  47244. _slerp: function(e, t, i, r, o) {
  47245. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47246. },
  47247. _lerp: function(e, t, i, n, r) {
  47248. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47249. var s = t + a;
  47250. e[s] = e[s] * o + e[i + a] * n
  47251. }
  47252. }
  47253. },
  47254. n.BooleanKeyframeTrack = function(e, t, i) {
  47255. n.KeyframeTrack.call(this, e, t, i)
  47256. }
  47257. ,
  47258. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47259. constructor: n.BooleanKeyframeTrack,
  47260. ValueTypeName: "bool",
  47261. ValueBufferType: Array,
  47262. DefaultInterpolation: n.IntepolateDiscrete,
  47263. InterpolantFactoryMethodLinear: void 0,
  47264. InterpolantFactoryMethodSmooth: void 0
  47265. }),
  47266. n.NumberKeyframeTrack = function(e, t, i, r) {
  47267. n.KeyframeTrack.call(this, e, t, i, r)
  47268. }
  47269. ,
  47270. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47271. constructor: n.NumberKeyframeTrack,
  47272. ValueTypeName: "number"
  47273. }),
  47274. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47275. n.KeyframeTrack.call(this, e, t, i, r)
  47276. }
  47277. ,
  47278. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47279. constructor: n.QuaternionKeyframeTrack,
  47280. ValueTypeName: "quaternion",
  47281. DefaultInterpolation: n.InterpolateLinear,
  47282. InterpolantFactoryMethodLinear: function(e) {
  47283. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47284. },
  47285. InterpolantFactoryMethodSmooth: void 0
  47286. }),
  47287. n.StringKeyframeTrack = function(e, t, i, r) {
  47288. n.KeyframeTrack.call(this, e, t, i, r)
  47289. }
  47290. ,
  47291. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47292. constructor: n.StringKeyframeTrack,
  47293. ValueTypeName: "string",
  47294. ValueBufferType: Array,
  47295. DefaultInterpolation: n.IntepolateDiscrete,
  47296. InterpolantFactoryMethodLinear: void 0,
  47297. InterpolantFactoryMethodSmooth: void 0
  47298. }),
  47299. n.VectorKeyframeTrack = function(e, t, i, r) {
  47300. n.KeyframeTrack.call(this, e, t, i, r)
  47301. }
  47302. ,
  47303. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47304. constructor: n.VectorKeyframeTrack,
  47305. ValueTypeName: "vector"
  47306. }),
  47307. n.Audio = function(e) {
  47308. n.Object3D.call(this),
  47309. this.type = "Audio",
  47310. this.context = e.context,
  47311. this.source = this.context.createBufferSource(),
  47312. this.source.onended = this.onEnded.bind(this),
  47313. this.gain = this.context.createGain(),
  47314. this.gain.connect(e.getInput()),
  47315. this.autoplay = !1,
  47316. this.startTime = 0,
  47317. this.playbackRate = 1,
  47318. this.isPlaying = !1,
  47319. this.hasPlaybackControl = !0,
  47320. this.sourceType = "empty",
  47321. this.filter = null
  47322. }
  47323. ,
  47324. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47325. n.Audio.prototype.constructor = n.Audio,
  47326. n.Audio.prototype.getOutput = function() {
  47327. return this.gain
  47328. }
  47329. ,
  47330. n.Audio.prototype.load = function(e) {
  47331. var t = new n.AudioBuffer(this.context);
  47332. return t.load(e),
  47333. this.setBuffer(t),
  47334. this
  47335. }
  47336. ,
  47337. n.Audio.prototype.setNodeSource = function(e) {
  47338. return this.hasPlaybackControl = !1,
  47339. this.sourceType = "audioNode",
  47340. this.source = e,
  47341. this.connect(),
  47342. this
  47343. }
  47344. ,
  47345. n.Audio.prototype.setBuffer = function(e) {
  47346. var t = this;
  47347. return e.onReady(function(e) {
  47348. t.source.buffer = e,
  47349. t.sourceType = "buffer",
  47350. t.autoplay && t.play()
  47351. }),
  47352. this
  47353. }
  47354. ,
  47355. n.Audio.prototype.play = function() {
  47356. if (this.isPlaying === !0)
  47357. return void console.warn("THREE.Audio: Audio is already playing.");
  47358. if (this.hasPlaybackControl === !1)
  47359. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47360. var e = this.context.createBufferSource();
  47361. e.buffer = this.source.buffer,
  47362. e.loop = this.source.loop,
  47363. e.onended = this.source.onended,
  47364. e.start(0, this.startTime),
  47365. e.playbackRate.value = this.playbackRate,
  47366. this.isPlaying = !0,
  47367. this.source = e,
  47368. this.connect()
  47369. }
  47370. ,
  47371. n.Audio.prototype.pause = function() {
  47372. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47373. void (this.startTime = this.context.currentTime))
  47374. }
  47375. ,
  47376. n.Audio.prototype.stop = function() {
  47377. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47378. void (this.startTime = 0))
  47379. }
  47380. ,
  47381. n.Audio.prototype.connect = function() {
  47382. null !== this.filter ? (this.source.connect(this.filter),
  47383. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47384. }
  47385. ,
  47386. n.Audio.prototype.disconnect = function() {
  47387. null !== this.filter ? (this.source.disconnect(this.filter),
  47388. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47389. }
  47390. ,
  47391. n.Audio.prototype.getFilter = function() {
  47392. return this.filter
  47393. }
  47394. ,
  47395. n.Audio.prototype.setFilter = function(e) {
  47396. void 0 === e && (e = null),
  47397. this.isPlaying === !0 ? (this.disconnect(),
  47398. this.filter = e,
  47399. this.connect()) : this.filter = e
  47400. }
  47401. ,
  47402. n.Audio.prototype.setPlaybackRate = function(e) {
  47403. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47404. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47405. }
  47406. ,
  47407. n.Audio.prototype.getPlaybackRate = function() {
  47408. return this.playbackRate
  47409. }
  47410. ,
  47411. n.Audio.prototype.onEnded = function() {
  47412. this.isPlaying = !1
  47413. }
  47414. ,
  47415. n.Audio.prototype.setLoop = function(e) {
  47416. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47417. }
  47418. ,
  47419. n.Audio.prototype.getLoop = function() {
  47420. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47421. !1) : this.source.loop
  47422. }
  47423. ,
  47424. n.Audio.prototype.setVolume = function(e) {
  47425. this.gain.gain.value = e
  47426. }
  47427. ,
  47428. n.Audio.prototype.getVolume = function() {
  47429. return this.gain.gain.value
  47430. }
  47431. ,
  47432. n.AudioAnalyser = function(e, t) {
  47433. this.analyser = e.context.createAnalyser(),
  47434. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47435. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47436. e.getOutput().connect(this.analyser)
  47437. }
  47438. ,
  47439. n.AudioAnalyser.prototype = {
  47440. constructor: n.AudioAnalyser,
  47441. getData: function() {
  47442. return this.analyser.getByteFrequencyData(this.data),
  47443. this.data
  47444. }
  47445. },
  47446. n.AudioBuffer = function(e) {
  47447. this.context = e,
  47448. this.ready = !1,
  47449. this.readyCallbacks = []
  47450. }
  47451. ,
  47452. n.AudioBuffer.prototype.load = function(e) {
  47453. var t = this
  47454. , i = new XMLHttpRequest;
  47455. return i.open("GET", e, !0),
  47456. i.responseType = "arraybuffer",
  47457. i.onload = function(e) {
  47458. t.context.decodeAudioData(this.response, function(e) {
  47459. t.buffer = e,
  47460. t.ready = !0;
  47461. for (var i = 0; i < t.readyCallbacks.length; i++)
  47462. t.readyCallbacks[i](t.buffer);
  47463. t.readyCallbacks = []
  47464. })
  47465. }
  47466. ,
  47467. i.send(),
  47468. this
  47469. }
  47470. ,
  47471. n.AudioBuffer.prototype.onReady = function(e) {
  47472. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47473. }
  47474. ,
  47475. n.PositionalAudio = function(e) {
  47476. n.Audio.call(this, e),
  47477. this.panner = this.context.createPanner(),
  47478. this.panner.connect(this.gain)
  47479. }
  47480. ,
  47481. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47482. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47483. n.PositionalAudio.prototype.getOutput = function() {
  47484. return this.panner
  47485. }
  47486. ,
  47487. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47488. this.panner.refDistance = e
  47489. }
  47490. ,
  47491. n.PositionalAudio.prototype.getRefDistance = function() {
  47492. return this.panner.refDistance
  47493. }
  47494. ,
  47495. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47496. this.panner.rolloffFactor = e
  47497. }
  47498. ,
  47499. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47500. return this.panner.rolloffFactor
  47501. }
  47502. ,
  47503. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47504. this.panner.distanceModel = e
  47505. }
  47506. ,
  47507. n.PositionalAudio.prototype.getDistanceModel = function() {
  47508. return this.panner.distanceModel
  47509. }
  47510. ,
  47511. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47512. this.panner.maxDistance = e
  47513. }
  47514. ,
  47515. n.PositionalAudio.prototype.getMaxDistance = function() {
  47516. return this.panner.maxDistance
  47517. }
  47518. ,
  47519. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47520. var e = new n.Vector3;
  47521. return function(t) {
  47522. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47523. e.setFromMatrixPosition(this.matrixWorld),
  47524. this.panner.setPosition(e.x, e.y, e.z)
  47525. }
  47526. }(),
  47527. n.AudioListener = function() {
  47528. n.Object3D.call(this),
  47529. this.type = "AudioListener",
  47530. this.context = new (window.AudioContext || window.webkitAudioContext),
  47531. this.gain = this.context.createGain(),
  47532. this.gain.connect(this.context.destination),
  47533. this.filter = null
  47534. }
  47535. ,
  47536. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47537. n.AudioListener.prototype.constructor = n.AudioListener,
  47538. n.AudioListener.prototype.getInput = function() {
  47539. return this.gain
  47540. }
  47541. ,
  47542. n.AudioListener.prototype.removeFilter = function() {
  47543. null !== this.filter && (this.gain.disconnect(this.filter),
  47544. this.filter.disconnect(this.context.destination),
  47545. this.gain.connect(this.context.destination),
  47546. this.filter = null)
  47547. }
  47548. ,
  47549. n.AudioListener.prototype.setFilter = function(e) {
  47550. null !== this.filter ? (this.gain.disconnect(this.filter),
  47551. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47552. this.filter = e,
  47553. this.gain.connect(this.filter),
  47554. this.filter.connect(this.context.destination)
  47555. }
  47556. ,
  47557. n.AudioListener.prototype.getFilter = function() {
  47558. return this.filter
  47559. }
  47560. ,
  47561. n.AudioListener.prototype.setMasterVolume = function(e) {
  47562. this.gain.gain.value = e
  47563. }
  47564. ,
  47565. n.AudioListener.prototype.getMasterVolume = function() {
  47566. return this.gain.gain.value
  47567. }
  47568. ,
  47569. n.AudioListener.prototype.updateMatrixWorld = function() {
  47570. var e = new n.Vector3
  47571. , t = new n.Quaternion
  47572. , i = new n.Vector3
  47573. , r = new n.Vector3;
  47574. return function(o) {
  47575. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47576. var a = this.context.listener
  47577. , s = this.up;
  47578. this.matrixWorld.decompose(e, t, i),
  47579. r.set(0, 0, -1).applyQuaternion(t),
  47580. a.setPosition(e.x, e.y, e.z),
  47581. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47582. }
  47583. }(),
  47584. n.Camera = function() {
  47585. n.Object3D.call(this),
  47586. this.type = "Camera",
  47587. this.matrixWorldInverse = new n.Matrix4,
  47588. this.projectionMatrix = new n.Matrix4
  47589. }
  47590. ,
  47591. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47592. n.Camera.prototype.constructor = n.Camera,
  47593. n.Camera.prototype.getWorldDirection = function() {
  47594. var e = new n.Quaternion;
  47595. return function(t) {
  47596. var i = t || new n.Vector3;
  47597. return this.getWorldQuaternion(e),
  47598. i.set(0, 0, -1).applyQuaternion(e)
  47599. }
  47600. }(),
  47601. n.Camera.prototype.lookAt = function() {
  47602. var e = new n.Matrix4;
  47603. return function(t) {
  47604. e.lookAt(this.position, t, this.up),
  47605. this.quaternion.setFromRotationMatrix(e)
  47606. }
  47607. }(),
  47608. n.Camera.prototype.clone = function() {
  47609. return (new this.constructor).copy(this)
  47610. }
  47611. ,
  47612. n.Camera.prototype.copy = function(e) {
  47613. return n.Object3D.prototype.copy.call(this, e),
  47614. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47615. this.projectionMatrix.copy(e.projectionMatrix),
  47616. this
  47617. }
  47618. ,
  47619. n.CubeCamera = function(e, t, i) {
  47620. n.Object3D.call(this),
  47621. this.type = "CubeCamera";
  47622. var r = 90
  47623. , o = 1
  47624. , a = new n.PerspectiveCamera(r,o,e,t);
  47625. a.up.set(0, -1, 0),
  47626. a.lookAt(new n.Vector3(1,0,0)),
  47627. this.add(a);
  47628. var s = new n.PerspectiveCamera(r,o,e,t);
  47629. s.up.set(0, -1, 0),
  47630. s.lookAt(new n.Vector3(-1,0,0)),
  47631. this.add(s);
  47632. var l = new n.PerspectiveCamera(r,o,e,t);
  47633. l.up.set(0, 0, 1),
  47634. l.lookAt(new n.Vector3(0,1,0)),
  47635. this.add(l);
  47636. var c = new n.PerspectiveCamera(r,o,e,t);
  47637. c.up.set(0, 0, -1),
  47638. c.lookAt(new n.Vector3(0,-1,0)),
  47639. this.add(c);
  47640. var h = new n.PerspectiveCamera(r,o,e,t);
  47641. h.up.set(0, -1, 0),
  47642. h.lookAt(new n.Vector3(0,0,1)),
  47643. this.add(h);
  47644. var u = new n.PerspectiveCamera(r,o,e,t);
  47645. u.up.set(0, -1, 0),
  47646. u.lookAt(new n.Vector3(0,0,-1)),
  47647. this.add(u);
  47648. var d = {
  47649. format: n.RGBFormat,
  47650. magFilter: n.LinearFilter,
  47651. minFilter: n.LinearFilter
  47652. };
  47653. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47654. this.updateCubeMap = function(e, t) {
  47655. null === this.parent && this.updateMatrixWorld();
  47656. var i = this.renderTarget
  47657. , n = i.texture.generateMipmaps;
  47658. i.texture.generateMipmaps = !1,
  47659. i.activeCubeFace = 0,
  47660. e.render(t, a, i),
  47661. i.activeCubeFace = 1,
  47662. e.render(t, s, i),
  47663. i.activeCubeFace = 2,
  47664. e.render(t, l, i),
  47665. i.activeCubeFace = 3,
  47666. e.render(t, c, i),
  47667. i.activeCubeFace = 4,
  47668. e.render(t, h, i),
  47669. i.texture.generateMipmaps = n,
  47670. i.activeCubeFace = 5,
  47671. e.render(t, u, i),
  47672. e.setRenderTarget(null)
  47673. }
  47674. }
  47675. ,
  47676. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47677. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47678. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47679. n.Camera.call(this),
  47680. this.type = "OrthographicCamera",
  47681. this.zoom = 1,
  47682. this.left = e,
  47683. this.right = t,
  47684. this.top = i,
  47685. this.bottom = r,
  47686. this.near = void 0 !== o ? o : .1,
  47687. this.far = void 0 !== a ? a : 2e3,
  47688. this.updateProjectionMatrix()
  47689. }
  47690. ,
  47691. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47692. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47693. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47694. var e = (this.right - this.left) / (2 * this.zoom)
  47695. , t = (this.top - this.bottom) / (2 * this.zoom)
  47696. , i = (this.right + this.left) / 2
  47697. , n = (this.top + this.bottom) / 2;
  47698. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47699. }
  47700. ,
  47701. n.OrthographicCamera.prototype.copy = function(e) {
  47702. return n.Camera.prototype.copy.call(this, e),
  47703. this.left = e.left,
  47704. this.right = e.right,
  47705. this.top = e.top,
  47706. this.bottom = e.bottom,
  47707. this.near = e.near,
  47708. this.far = e.far,
  47709. this.zoom = e.zoom,
  47710. this
  47711. }
  47712. ,
  47713. n.OrthographicCamera.prototype.toJSON = function(e) {
  47714. var t = n.Object3D.prototype.toJSON.call(this, e);
  47715. return t.object.zoom = this.zoom,
  47716. t.object.left = this.left,
  47717. t.object.right = this.right,
  47718. t.object.top = this.top,
  47719. t.object.bottom = this.bottom,
  47720. t.object.near = this.near,
  47721. t.object.far = this.far,
  47722. t
  47723. }
  47724. ,
  47725. n.PerspectiveCamera = function(e, t, i, r) {
  47726. n.Camera.call(this),
  47727. this.type = "PerspectiveCamera",
  47728. this.focalLength = 10,
  47729. this.zoom = 1,
  47730. this.fov = void 0 !== e ? e : 50,
  47731. this.aspect = void 0 !== t ? t : 1,
  47732. this.near = void 0 !== i ? i : .1,
  47733. this.far = void 0 !== r ? r : 2e3,
  47734. this.updateProjectionMatrix()
  47735. }
  47736. ,
  47737. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47738. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47739. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47740. void 0 === t && (t = 24),
  47741. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47742. this.updateProjectionMatrix()
  47743. }
  47744. ,
  47745. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47746. this.fullWidth = e,
  47747. this.fullHeight = t,
  47748. this.x = i,
  47749. this.y = n,
  47750. this.width = r,
  47751. this.height = o,
  47752. this.updateProjectionMatrix()
  47753. }
  47754. ,
  47755. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47756. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47757. if (this.fullWidth) {
  47758. var t = this.fullWidth / this.fullHeight
  47759. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47760. , r = -i
  47761. , o = t * r
  47762. , a = t * i
  47763. , s = Math.abs(a - o)
  47764. , l = Math.abs(i - r);
  47765. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47766. } else
  47767. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47768. }
  47769. ,
  47770. n.PerspectiveCamera.prototype.copy = function(e) {
  47771. return n.Camera.prototype.copy.call(this, e),
  47772. this.focalLength = e.focalLength,
  47773. this.zoom = e.zoom,
  47774. this.fov = e.fov,
  47775. this.aspect = e.aspect,
  47776. this.near = e.near,
  47777. this.far = e.far,
  47778. this
  47779. }
  47780. ,
  47781. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47782. var t = n.Object3D.prototype.toJSON.call(this, e);
  47783. return t.object.focalLength = this.focalLength,
  47784. t.object.zoom = this.zoom,
  47785. t.object.fov = this.fov,
  47786. t.object.aspect = this.aspect,
  47787. t.object.near = this.near,
  47788. t.object.far = this.far,
  47789. t
  47790. }
  47791. ,
  47792. n.StereoCamera = function() {
  47793. this.type = "StereoCamera",
  47794. this.aspect = 1,
  47795. this.cameraL = new n.PerspectiveCamera,
  47796. this.cameraL.layers.enable(1),
  47797. this.cameraL.matrixAutoUpdate = !1,
  47798. this.cameraR = new n.PerspectiveCamera,
  47799. this.cameraR.layers.enable(2),
  47800. this.cameraR.matrixAutoUpdate = !1
  47801. }
  47802. ,
  47803. n.StereoCamera.prototype = {
  47804. constructor: n.StereoCamera,
  47805. update: function() {
  47806. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47807. return function(l) {
  47808. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47809. if (c) {
  47810. e = l.focalLength,
  47811. t = l.fov,
  47812. i = l.aspect * this.aspect,
  47813. r = l.near,
  47814. o = l.far;
  47815. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47816. s.elements[12] = -p,
  47817. a.elements[12] = p,
  47818. h = -g * i + f,
  47819. u = g * i + f,
  47820. d.elements[0] = 2 * r / (u - h),
  47821. d.elements[8] = (u + h) / (u - h),
  47822. this.cameraL.projectionMatrix.copy(d),
  47823. h = -g * i - f,
  47824. u = g * i - f,
  47825. d.elements[0] = 2 * r / (u - h),
  47826. d.elements[8] = (u + h) / (u - h),
  47827. this.cameraR.projectionMatrix.copy(d)
  47828. }
  47829. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47830. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47831. }
  47832. }()
  47833. },
  47834. n.Light = function(e, t) {
  47835. n.Object3D.call(this),
  47836. this.type = "Light",
  47837. this.color = new n.Color(e),
  47838. this.intensity = void 0 !== t ? t : 1,
  47839. this.receiveShadow = void 0
  47840. }
  47841. ,
  47842. n.Light.prototype = Object.create(n.Object3D.prototype),
  47843. n.Light.prototype.constructor = n.Light,
  47844. n.Light.prototype.copy = function(e) {
  47845. return n.Object3D.prototype.copy.call(this, e),
  47846. this.color.copy(e.color),
  47847. this.intensity = e.intensity,
  47848. this
  47849. }
  47850. ,
  47851. n.Light.prototype.toJSON = function(e) {
  47852. var t = n.Object3D.prototype.toJSON.call(this, e);
  47853. return t.object.color = this.color.getHex(),
  47854. t.object.intensity = this.intensity,
  47855. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47856. void 0 !== this.distance && (t.object.distance = this.distance),
  47857. void 0 !== this.angle && (t.object.angle = this.angle),
  47858. void 0 !== this.decay && (t.object.decay = this.decay),
  47859. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47860. t
  47861. }
  47862. ,
  47863. n.LightShadow = function(e) {
  47864. this.camera = e,
  47865. this.bias = 0,
  47866. this.radius = 1,
  47867. this.mapSize = new n.Vector2(512,512),
  47868. this.map = null,
  47869. this.matrix = new n.Matrix4
  47870. }
  47871. ,
  47872. n.LightShadow.prototype = {
  47873. constructor: n.LightShadow,
  47874. copy: function(e) {
  47875. return this.camera = e.camera.clone(),
  47876. this.bias = e.bias,
  47877. this.radius = e.radius,
  47878. this.mapSize.copy(e.mapSize),
  47879. this
  47880. },
  47881. clone: function() {
  47882. return (new this.constructor).copy(this)
  47883. }
  47884. },
  47885. n.AmbientLight = function(e, t) {
  47886. n.Light.call(this, e, t),
  47887. this.type = "AmbientLight",
  47888. this.castShadow = void 0
  47889. }
  47890. ,
  47891. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47892. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47893. n.DirectionalLight = function(e, t) {
  47894. n.Light.call(this, e, t),
  47895. this.type = "DirectionalLight",
  47896. this.position.set(0, 1, 0),
  47897. this.updateMatrix(),
  47898. this.target = new n.Object3D,
  47899. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47900. }
  47901. ,
  47902. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47903. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47904. n.DirectionalLight.prototype.copy = function(e) {
  47905. return n.Light.prototype.copy.call(this, e),
  47906. this.target = e.target.clone(),
  47907. this.shadow = e.shadow.clone(),
  47908. this
  47909. }
  47910. ,
  47911. n.HemisphereLight = function(e, t, i) {
  47912. n.Light.call(this, e, i),
  47913. this.type = "HemisphereLight",
  47914. this.castShadow = void 0,
  47915. this.position.set(0, 1, 0),
  47916. this.updateMatrix(),
  47917. this.groundColor = new n.Color(t)
  47918. }
  47919. ,
  47920. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47921. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47922. n.HemisphereLight.prototype.copy = function(e) {
  47923. return n.Light.prototype.copy.call(this, e),
  47924. this.groundColor.copy(e.groundColor),
  47925. this
  47926. }
  47927. ,
  47928. n.PointLight = function(e, t, i, r) {
  47929. n.Light.call(this, e, t),
  47930. this.type = "PointLight",
  47931. this.distance = void 0 !== i ? i : 0,
  47932. this.decay = void 0 !== r ? r : 1,
  47933. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47934. }
  47935. ,
  47936. n.PointLight.prototype = Object.create(n.Light.prototype),
  47937. n.PointLight.prototype.constructor = n.PointLight,
  47938. Object.defineProperty(n.PointLight.prototype, "power", {
  47939. get: function() {
  47940. return 4 * this.intensity * Math.PI
  47941. },
  47942. set: function(e) {
  47943. this.intensity = e / (4 * Math.PI)
  47944. }
  47945. }),
  47946. n.PointLight.prototype.copy = function(e) {
  47947. return n.Light.prototype.copy.call(this, e),
  47948. this.distance = e.distance,
  47949. this.decay = e.decay,
  47950. this.shadow = e.shadow.clone(),
  47951. this
  47952. }
  47953. ,
  47954. n.SpotLight = function(e, t, i, r, o, a) {
  47955. n.Light.call(this, e, t),
  47956. this.type = "SpotLight",
  47957. this.position.set(0, 1, 0),
  47958. this.updateMatrix(),
  47959. this.target = new n.Object3D,
  47960. this.distance = void 0 !== i ? i : 0,
  47961. this.angle = void 0 !== r ? r : Math.PI / 3,
  47962. this.penumbra = void 0 !== o ? o : 0,
  47963. this.decay = void 0 !== a ? a : 1,
  47964. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47965. }
  47966. ,
  47967. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47968. n.SpotLight.prototype.constructor = n.SpotLight,
  47969. Object.defineProperty(n.SpotLight.prototype, "power", {
  47970. get: function() {
  47971. return this.intensity * Math.PI
  47972. },
  47973. set: function(e) {
  47974. this.intensity = e / Math.PI
  47975. }
  47976. }),
  47977. n.SpotLight.prototype.copy = function(e) {
  47978. return n.Light.prototype.copy.call(this, e),
  47979. this.distance = e.distance,
  47980. this.angle = e.angle,
  47981. this.penumbra = e.penumbra,
  47982. this.decay = e.decay,
  47983. this.target = e.target.clone(),
  47984. this.shadow = e.shadow.clone(),
  47985. this
  47986. }
  47987. ,
  47988. n.Cache = {
  47989. enabled: !1,
  47990. files: {},
  47991. add: function(e, t) {
  47992. this.enabled !== !1 && (this.files[e] = t)
  47993. },
  47994. get: function(e) {
  47995. if (this.enabled !== !1)
  47996. return this.files[e]
  47997. },
  47998. remove: function(e) {
  47999. delete this.files[e]
  48000. },
  48001. clear: function() {
  48002. this.files = {}
  48003. }
  48004. },
  48005. n.Loader = function() {
  48006. this.onLoadStart = function() {}
  48007. ,
  48008. this.onLoadProgress = function() {}
  48009. ,
  48010. this.onLoadComplete = function() {}
  48011. }
  48012. ,
  48013. n.Loader.prototype = {
  48014. constructor: n.Loader,
  48015. crossOrigin: void 0,
  48016. extractUrlBase: function(e) {
  48017. var t = e.split("/");
  48018. return 1 === t.length ? "./" : (t.pop(),
  48019. t.join("/") + "/")
  48020. },
  48021. initMaterials: function(e, t, i) {
  48022. for (var n = [], r = 0; r < e.length; ++r)
  48023. n[r] = this.createMaterial(e[r], t, i);
  48024. return n
  48025. },
  48026. createMaterial: function() {
  48027. var e, t, i;
  48028. return function(r, o, a) {
  48029. function s(e, i, r, s, c) {
  48030. var h, u = o + e, d = n.Loader.Handlers.get(u);
  48031. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  48032. h = t.load(u)),
  48033. void 0 !== i && (h.repeat.fromArray(i),
  48034. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  48035. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  48036. void 0 !== r && h.offset.fromArray(r),
  48037. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  48038. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  48039. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  48040. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  48041. void 0 !== c && (h.anisotropy = c);
  48042. var p = n.Math.generateUUID();
  48043. return l[p] = h,
  48044. p
  48045. }
  48046. void 0 === e && (e = new n.Color),
  48047. void 0 === t && (t = new n.TextureLoader),
  48048. void 0 === i && (i = new n.MaterialLoader);
  48049. var l = {}
  48050. , c = {
  48051. uuid: n.Math.generateUUID(),
  48052. type: "MeshLambertMaterial"
  48053. };
  48054. for (var h in r) {
  48055. var u = r[h];
  48056. switch (h) {
  48057. case "DbgColor":
  48058. case "DbgIndex":
  48059. case "opticalDensity":
  48060. case "illumination":
  48061. break;
  48062. case "DbgName":
  48063. c.name = u;
  48064. break;
  48065. case "blending":
  48066. c.blending = n[u];
  48067. break;
  48068. case "colorAmbient":
  48069. case "mapAmbient":
  48070. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  48071. break;
  48072. case "colorDiffuse":
  48073. c.color = e.fromArray(u).getHex();
  48074. break;
  48075. case "colorSpecular":
  48076. c.specular = e.fromArray(u).getHex();
  48077. break;
  48078. case "colorEmissive":
  48079. c.emissive = e.fromArray(u).getHex();
  48080. break;
  48081. case "specularCoef":
  48082. c.shininess = u;
  48083. break;
  48084. case "shading":
  48085. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  48086. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  48087. break;
  48088. case "mapDiffuse":
  48089. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  48090. break;
  48091. case "mapDiffuseRepeat":
  48092. case "mapDiffuseOffset":
  48093. case "mapDiffuseWrap":
  48094. case "mapDiffuseAnisotropy":
  48095. break;
  48096. case "mapLight":
  48097. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  48098. break;
  48099. case "mapLightRepeat":
  48100. case "mapLightOffset":
  48101. case "mapLightWrap":
  48102. case "mapLightAnisotropy":
  48103. break;
  48104. case "mapAO":
  48105. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  48106. break;
  48107. case "mapAORepeat":
  48108. case "mapAOOffset":
  48109. case "mapAOWrap":
  48110. case "mapAOAnisotropy":
  48111. break;
  48112. case "mapBump":
  48113. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  48114. break;
  48115. case "mapBumpScale":
  48116. c.bumpScale = u;
  48117. break;
  48118. case "mapBumpRepeat":
  48119. case "mapBumpOffset":
  48120. case "mapBumpWrap":
  48121. case "mapBumpAnisotropy":
  48122. break;
  48123. case "mapNormal":
  48124. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  48125. break;
  48126. case "mapNormalFactor":
  48127. c.normalScale = [u, u];
  48128. break;
  48129. case "mapNormalRepeat":
  48130. case "mapNormalOffset":
  48131. case "mapNormalWrap":
  48132. case "mapNormalAnisotropy":
  48133. break;
  48134. case "mapSpecular":
  48135. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48136. break;
  48137. case "mapSpecularRepeat":
  48138. case "mapSpecularOffset":
  48139. case "mapSpecularWrap":
  48140. case "mapSpecularAnisotropy":
  48141. break;
  48142. case "mapAlpha":
  48143. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48144. break;
  48145. case "mapAlphaRepeat":
  48146. case "mapAlphaOffset":
  48147. case "mapAlphaWrap":
  48148. case "mapAlphaAnisotropy":
  48149. break;
  48150. case "flipSided":
  48151. c.side = n.BackSide;
  48152. break;
  48153. case "doubleSided":
  48154. c.side = n.DoubleSide;
  48155. break;
  48156. case "transparency":
  48157. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48158. c.opacity = u;
  48159. break;
  48160. case "depthTest":
  48161. case "depthWrite":
  48162. case "colorWrite":
  48163. case "opacity":
  48164. case "reflectivity":
  48165. case "transparent":
  48166. case "visible":
  48167. case "wireframe":
  48168. c[h] = u;
  48169. break;
  48170. case "vertexColors":
  48171. u === !0 && (c.vertexColors = n.VertexColors),
  48172. "face" === u && (c.vertexColors = n.FaceColors);
  48173. break;
  48174. default:
  48175. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48176. }
  48177. }
  48178. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48179. "MeshPhongMaterial" !== c.type && delete c.specular,
  48180. c.opacity < 1 && (c.transparent = !0),
  48181. i.setTextures(l),
  48182. i.parse(c)
  48183. }
  48184. }()
  48185. },
  48186. n.Loader.Handlers = {
  48187. handlers: [],
  48188. add: function(e, t) {
  48189. this.handlers.push(e, t)
  48190. },
  48191. get: function(e) {
  48192. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48193. var r = t[i]
  48194. , o = t[i + 1];
  48195. if (r.test(e))
  48196. return o
  48197. }
  48198. return null
  48199. }
  48200. },
  48201. n.XHRLoader = function(e) {
  48202. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48203. }
  48204. ,
  48205. n.XHRLoader.prototype = {
  48206. constructor: n.XHRLoader,
  48207. load: function(e, t, i, r) {
  48208. void 0 !== this.path && (e = this.path + e);
  48209. var o = this
  48210. , a = n.Cache.get(e);
  48211. if (void 0 !== a)
  48212. return t && setTimeout(function() {
  48213. t(a)
  48214. }, 0),
  48215. a;
  48216. var s = new XMLHttpRequest;
  48217. return s.overrideMimeType("text/plain"),
  48218. s.open("GET", e, !0),
  48219. s.addEventListener("load", function(i) {
  48220. var a = i.target.response;
  48221. n.Cache.add(e, a),
  48222. 200 === this.status ? (t && t(a),
  48223. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48224. t && t(a),
  48225. o.manager.itemEnd(e)) : (r && r(i),
  48226. o.manager.itemError(e))
  48227. }, !1),
  48228. void 0 !== i && s.addEventListener("progress", function(e) {
  48229. i(e)
  48230. }, !1),
  48231. s.addEventListener("error", function(t) {
  48232. r && r(t),
  48233. o.manager.itemError(e)
  48234. }, !1),
  48235. void 0 !== this.responseType && (s.responseType = this.responseType),
  48236. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48237. s.send(null),
  48238. o.manager.itemStart(e),
  48239. s
  48240. },
  48241. setPath: function(e) {
  48242. this.path = e
  48243. },
  48244. setResponseType: function(e) {
  48245. this.responseType = e
  48246. },
  48247. setWithCredentials: function(e) {
  48248. this.withCredentials = e
  48249. }
  48250. },
  48251. n.FontLoader = function(e) {
  48252. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48253. }
  48254. ,
  48255. n.FontLoader.prototype = {
  48256. constructor: n.FontLoader,
  48257. load: function(e, t, i, r) {
  48258. var o = new n.XHRLoader(this.manager);
  48259. o.load(e, function(e) {
  48260. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48261. }, i, r)
  48262. }
  48263. },
  48264. n.ImageLoader = function(e) {
  48265. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48266. }
  48267. ,
  48268. n.ImageLoader.prototype = {
  48269. constructor: n.ImageLoader,
  48270. load: function(e, t, i, r) {
  48271. void 0 !== this.path && (e = this.path + e);
  48272. var o = this
  48273. , a = n.Cache.get(e);
  48274. if (void 0 !== a)
  48275. return o.manager.itemStart(e),
  48276. t ? setTimeout(function() {
  48277. t(a),
  48278. o.manager.itemEnd(e)
  48279. }, 0) : o.manager.itemEnd(e),
  48280. a;
  48281. var s = document.createElement("img");
  48282. return s.addEventListener("load", function(i) {
  48283. n.Cache.add(e, this),
  48284. t && t(this),
  48285. o.manager.itemEnd(e)
  48286. }, !1),
  48287. void 0 !== i && s.addEventListener("progress", function(e) {
  48288. i(e)
  48289. }, !1),
  48290. s.addEventListener("error", function(t) {
  48291. r && r(t),
  48292. o.manager.itemError(e)
  48293. }, !1),
  48294. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48295. o.manager.itemStart(e),
  48296. s.src = e,
  48297. s
  48298. },
  48299. setCrossOrigin: function(e) {
  48300. this.crossOrigin = e
  48301. },
  48302. setPath: function(e) {
  48303. this.path = e
  48304. }
  48305. },
  48306. n.JSONLoader = function(e) {
  48307. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48308. e = void 0),
  48309. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48310. this.withCredentials = !1
  48311. }
  48312. ,
  48313. n.JSONLoader.prototype = {
  48314. constructor: n.JSONLoader,
  48315. get statusDomElement() {
  48316. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48317. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48318. this._statusDomElement
  48319. },
  48320. load: function(e, t, i, r) {
  48321. var o = this
  48322. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48323. , s = new n.XHRLoader(this.manager);
  48324. s.setWithCredentials(this.withCredentials),
  48325. s.load(e, function(i) {
  48326. var n = JSON.parse(i)
  48327. , r = n.metadata;
  48328. if (void 0 !== r) {
  48329. var s = r.type;
  48330. if (void 0 !== s) {
  48331. if ("object" === s.toLowerCase())
  48332. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48333. if ("scene" === s.toLowerCase())
  48334. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48335. }
  48336. }
  48337. var l = o.parse(n, a);
  48338. t(l.geometry, l.materials)
  48339. }, i, r)
  48340. },
  48341. setTexturePath: function(e) {
  48342. this.texturePath = e
  48343. },
  48344. parse: function(e, t) {
  48345. function i(t) {
  48346. function i(e, t) {
  48347. return e & 1 << t
  48348. }
  48349. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48350. if (void 0 !== e.uvs) {
  48351. for (r = 0; r < e.uvs.length; r++)
  48352. e.uvs[r].length && B++;
  48353. for (r = 0; r < B; r++)
  48354. s.faceVertexUvs[r] = []
  48355. }
  48356. for (l = 0,
  48357. c = L.length; l < c; )
  48358. E = new n.Vector3,
  48359. E.x = L[l++] * t,
  48360. E.y = L[l++] * t,
  48361. E.z = L[l++] * t,
  48362. s.vertices.push(E);
  48363. for (l = 0,
  48364. c = O.length; l < c; )
  48365. if (f = O[l++],
  48366. g = i(f, 0),
  48367. m = i(f, 1),
  48368. v = i(f, 3),
  48369. A = i(f, 4),
  48370. y = i(f, 5),
  48371. C = i(f, 6),
  48372. I = i(f, 7),
  48373. g) {
  48374. if (w = new n.Face3,
  48375. w.a = O[l],
  48376. w.b = O[l + 1],
  48377. w.c = O[l + 3],
  48378. _ = new n.Face3,
  48379. _.a = O[l + 1],
  48380. _.b = O[l + 2],
  48381. _.c = O[l + 3],
  48382. l += 4,
  48383. m && (p = O[l++],
  48384. w.materialIndex = p,
  48385. _.materialIndex = p),
  48386. a = s.faces.length,
  48387. v)
  48388. for (r = 0; r < B; r++)
  48389. for (S = e.uvs[r],
  48390. s.faceVertexUvs[r][a] = [],
  48391. s.faceVertexUvs[r][a + 1] = [],
  48392. o = 0; o < 4; o++)
  48393. d = O[l++],
  48394. R = S[2 * d],
  48395. P = S[2 * d + 1],
  48396. M = new n.Vector2(R,P),
  48397. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48398. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48399. if (A && (u = 3 * O[l++],
  48400. w.normal.set(D[u++], D[u++], D[u]),
  48401. _.normal.copy(w.normal)),
  48402. y)
  48403. for (r = 0; r < 4; r++)
  48404. u = 3 * O[l++],
  48405. x = new n.Vector3(D[u++],D[u++],D[u]),
  48406. 2 !== r && w.vertexNormals.push(x),
  48407. 0 !== r && _.vertexNormals.push(x);
  48408. if (C && (h = O[l++],
  48409. T = N[h],
  48410. w.color.setHex(T),
  48411. _.color.setHex(T)),
  48412. I)
  48413. for (r = 0; r < 4; r++)
  48414. h = O[l++],
  48415. T = N[h],
  48416. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48417. 0 !== r && _.vertexColors.push(new n.Color(T));
  48418. s.faces.push(w),
  48419. s.faces.push(_)
  48420. } else {
  48421. if (b = new n.Face3,
  48422. b.a = O[l++],
  48423. b.b = O[l++],
  48424. b.c = O[l++],
  48425. m && (p = O[l++],
  48426. b.materialIndex = p),
  48427. a = s.faces.length,
  48428. v)
  48429. for (r = 0; r < B; r++)
  48430. for (S = e.uvs[r],
  48431. s.faceVertexUvs[r][a] = [],
  48432. o = 0; o < 3; o++)
  48433. d = O[l++],
  48434. R = S[2 * d],
  48435. P = S[2 * d + 1],
  48436. M = new n.Vector2(R,P),
  48437. s.faceVertexUvs[r][a].push(M);
  48438. if (A && (u = 3 * O[l++],
  48439. b.normal.set(D[u++], D[u++], D[u])),
  48440. y)
  48441. for (r = 0; r < 3; r++)
  48442. u = 3 * O[l++],
  48443. x = new n.Vector3(D[u++],D[u++],D[u]),
  48444. b.vertexNormals.push(x);
  48445. if (C && (h = O[l++],
  48446. b.color.setHex(N[h])),
  48447. I)
  48448. for (r = 0; r < 3; r++)
  48449. h = O[l++],
  48450. b.vertexColors.push(new n.Color(N[h]));
  48451. s.faces.push(b)
  48452. }
  48453. }
  48454. function r() {
  48455. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48456. if (e.skinWeights)
  48457. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48458. var o = e.skinWeights[i]
  48459. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48460. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48461. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48462. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48463. }
  48464. if (e.skinIndices)
  48465. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48466. var h = e.skinIndices[i]
  48467. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48468. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48469. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48470. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48471. }
  48472. s.bones = e.bones,
  48473. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48474. }
  48475. function o(t) {
  48476. if (void 0 !== e.morphTargets)
  48477. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48478. s.morphTargets[i] = {},
  48479. s.morphTargets[i].name = e.morphTargets[i].name,
  48480. s.morphTargets[i].vertices = [];
  48481. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48482. var h = new n.Vector3;
  48483. h.x = a[l] * t,
  48484. h.y = a[l + 1] * t,
  48485. h.z = a[l + 2] * t,
  48486. o.push(h)
  48487. }
  48488. }
  48489. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48490. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48491. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48492. u[i].color.fromArray(d, 3 * i)
  48493. }
  48494. }
  48495. function a() {
  48496. var t = []
  48497. , i = [];
  48498. void 0 !== e.animation && i.push(e.animation),
  48499. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48500. for (var r = 0; r < i.length; r++) {
  48501. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48502. o && t.push(o)
  48503. }
  48504. if (s.morphTargets) {
  48505. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48506. t = t.concat(a)
  48507. }
  48508. t.length > 0 && (s.animations = t)
  48509. }
  48510. var s = new n.Geometry
  48511. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48512. if (i(l),
  48513. r(),
  48514. o(l),
  48515. a(),
  48516. s.computeFaceNormals(),
  48517. s.computeBoundingSphere(),
  48518. void 0 === e.materials || 0 === e.materials.length)
  48519. return {
  48520. geometry: s
  48521. };
  48522. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48523. return {
  48524. geometry: s,
  48525. materials: c
  48526. }
  48527. }
  48528. },
  48529. n.LoadingManager = function(e, t, i) {
  48530. var n = this
  48531. , r = !1
  48532. , o = 0
  48533. , a = 0;
  48534. this.onStart = void 0,
  48535. this.onLoad = e,
  48536. this.onProgress = t,
  48537. this.onError = i,
  48538. this.itemStart = function(e) {
  48539. a++,
  48540. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48541. r = !0
  48542. }
  48543. ,
  48544. this.itemEnd = function(e) {
  48545. o++,
  48546. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48547. o === a && (r = !1,
  48548. void 0 !== n.onLoad && n.onLoad())
  48549. }
  48550. ,
  48551. this.itemError = function(e) {
  48552. void 0 !== n.onError && n.onError(e)
  48553. }
  48554. }
  48555. ,
  48556. n.DefaultLoadingManager = new n.LoadingManager,
  48557. n.BufferGeometryLoader = function(e) {
  48558. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48559. }
  48560. ,
  48561. n.BufferGeometryLoader.prototype = {
  48562. constructor: n.BufferGeometryLoader,
  48563. load: function(e, t, i, r) {
  48564. var o = this
  48565. , a = new n.XHRLoader(o.manager);
  48566. a.load(e, function(e) {
  48567. t(o.parse(JSON.parse(e)))
  48568. }, i, r)
  48569. },
  48570. parse: function(e) {
  48571. var t = new n.BufferGeometry
  48572. , i = e.data.index
  48573. , r = {
  48574. Int8Array: Int8Array,
  48575. Uint8Array: Uint8Array,
  48576. Uint8ClampedArray: Uint8ClampedArray,
  48577. Int16Array: Int16Array,
  48578. Uint16Array: Uint16Array,
  48579. Int32Array: Int32Array,
  48580. Uint32Array: Uint32Array,
  48581. Float32Array: Float32Array,
  48582. Float64Array: Float64Array
  48583. };
  48584. if (void 0 !== i) {
  48585. var o = new r[i.type](i.array);
  48586. t.setIndex(new n.BufferAttribute(o,1))
  48587. }
  48588. var a = e.data.attributes;
  48589. for (var s in a) {
  48590. var l = a[s]
  48591. , o = new r[l.type](l.array);
  48592. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48593. }
  48594. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48595. if (void 0 !== c)
  48596. for (var h = 0, u = c.length; h !== u; ++h) {
  48597. var d = c[h];
  48598. t.addGroup(d.start, d.count, d.materialIndex)
  48599. }
  48600. var p = e.data.boundingSphere;
  48601. if (void 0 !== p) {
  48602. var f = new n.Vector3;
  48603. void 0 !== p.center && f.fromArray(p.center),
  48604. t.boundingSphere = new n.Sphere(f,p.radius)
  48605. }
  48606. return t
  48607. }
  48608. },
  48609. n.MaterialLoader = function(e) {
  48610. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48611. this.textures = {}
  48612. }
  48613. ,
  48614. n.MaterialLoader.prototype = {
  48615. constructor: n.MaterialLoader,
  48616. load: function(e, t, i, r) {
  48617. var o = this
  48618. , a = new n.XHRLoader(o.manager);
  48619. a.load(e, function(e) {
  48620. t(o.parse(JSON.parse(e)))
  48621. }, i, r)
  48622. },
  48623. setTextures: function(e) {
  48624. this.textures = e
  48625. },
  48626. getTexture: function(e) {
  48627. var t = this.textures;
  48628. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48629. t[e]
  48630. },
  48631. parse: function(e) {
  48632. var t = new n[e.type];
  48633. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48634. void 0 !== e.name && (t.name = e.name),
  48635. void 0 !== e.color && t.color.setHex(e.color),
  48636. void 0 !== e.roughness && (t.roughness = e.roughness),
  48637. void 0 !== e.metalness && (t.metalness = e.metalness),
  48638. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48639. void 0 !== e.specular && t.specular.setHex(e.specular),
  48640. void 0 !== e.shininess && (t.shininess = e.shininess),
  48641. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48642. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48643. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48644. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48645. void 0 !== e.shading && (t.shading = e.shading),
  48646. void 0 !== e.blending && (t.blending = e.blending),
  48647. void 0 !== e.side && (t.side = e.side),
  48648. void 0 !== e.opacity && (t.opacity = e.opacity),
  48649. void 0 !== e.transparent && (t.transparent = e.transparent),
  48650. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48651. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48652. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48653. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48654. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48655. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48656. void 0 !== e.size && (t.size = e.size),
  48657. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48658. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48659. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48660. t.transparent = !0),
  48661. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48662. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48663. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48664. void 0 !== e.normalScale) {
  48665. var i = e.normalScale;
  48666. Array.isArray(i) === !1 && (i = [i, i]),
  48667. t.normalScale = (new n.Vector2).fromArray(i)
  48668. }
  48669. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48670. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48671. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48672. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48673. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48674. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48675. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48676. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48677. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48678. t.combine = n.MultiplyOperation),
  48679. e.reflectivity && (t.reflectivity = e.reflectivity),
  48680. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48681. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48682. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48683. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48684. void 0 !== e.materials)
  48685. for (var r = 0, o = e.materials.length; r < o; r++)
  48686. t.materials.push(this.parse(e.materials[r]));
  48687. return t
  48688. }
  48689. },
  48690. n.ObjectLoader = function(e) {
  48691. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48692. this.texturePath = ""
  48693. }
  48694. ,
  48695. n.ObjectLoader.prototype = {
  48696. constructor: n.ObjectLoader,
  48697. load: function(e, t, i, r) {
  48698. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48699. var o = this
  48700. , a = new n.XHRLoader(o.manager);
  48701. a.load(e, function(e) {
  48702. o.parse(JSON.parse(e), t)
  48703. }, i, r)
  48704. },
  48705. setTexturePath: function(e) {
  48706. this.texturePath = e
  48707. },
  48708. setCrossOrigin: function(e) {
  48709. this.crossOrigin = e
  48710. },
  48711. parse: function(e, t) {
  48712. var i = this.parseGeometries(e.geometries)
  48713. , n = this.parseImages(e.images, function() {
  48714. void 0 !== t && t(a)
  48715. })
  48716. , r = this.parseTextures(e.textures, n)
  48717. , o = this.parseMaterials(e.materials, r)
  48718. , a = this.parseObject(e.object, i, o);
  48719. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48720. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48721. a
  48722. },
  48723. parseGeometries: function(e) {
  48724. var t = {};
  48725. if (void 0 !== e)
  48726. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48727. var s, l = e[o];
  48728. switch (l.type) {
  48729. case "PlaneGeometry":
  48730. case "PlaneBufferGeometry":
  48731. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48732. break;
  48733. case "BoxGeometry":
  48734. case "BoxBufferGeometry":
  48735. case "CubeGeometry":
  48736. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48737. break;
  48738. case "CircleGeometry":
  48739. case "CircleBufferGeometry":
  48740. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48741. break;
  48742. case "CylinderGeometry":
  48743. case "CylinderBufferGeometry":
  48744. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48745. break;
  48746. case "SphereGeometry":
  48747. case "SphereBufferGeometry":
  48748. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48749. break;
  48750. case "DodecahedronGeometry":
  48751. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48752. break;
  48753. case "IcosahedronGeometry":
  48754. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48755. break;
  48756. case "OctahedronGeometry":
  48757. s = new n.OctahedronGeometry(l.radius,l.detail);
  48758. break;
  48759. case "TetrahedronGeometry":
  48760. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48761. break;
  48762. case "RingGeometry":
  48763. case "RingBufferGeometry":
  48764. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48765. break;
  48766. case "TorusGeometry":
  48767. case "TorusBufferGeometry":
  48768. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48769. break;
  48770. case "TorusKnotGeometry":
  48771. case "TorusKnotBufferGeometry":
  48772. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48773. break;
  48774. case "LatheGeometry":
  48775. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48776. break;
  48777. case "BufferGeometry":
  48778. s = r.parse(l);
  48779. break;
  48780. case "Geometry":
  48781. s = i.parse(l.data, this.texturePath).geometry;
  48782. break;
  48783. default:
  48784. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48785. continue
  48786. }
  48787. s.uuid = l.uuid,
  48788. void 0 !== l.name && (s.name = l.name),
  48789. t[l.uuid] = s
  48790. }
  48791. return t
  48792. },
  48793. parseMaterials: function(e, t) {
  48794. var i = {};
  48795. if (void 0 !== e) {
  48796. var r = new n.MaterialLoader;
  48797. r.setTextures(t);
  48798. for (var o = 0, a = e.length; o < a; o++) {
  48799. var s = r.parse(e[o]);
  48800. i[s.uuid] = s
  48801. }
  48802. }
  48803. return i
  48804. },
  48805. parseAnimations: function(e) {
  48806. for (var t = [], i = 0; i < e.length; i++) {
  48807. var r = n.AnimationClip.parse(e[i]);
  48808. t.push(r)
  48809. }
  48810. return t
  48811. },
  48812. parseImages: function(e, t) {
  48813. function i(e) {
  48814. return r.manager.itemStart(e),
  48815. s.load(e, function() {
  48816. r.manager.itemEnd(e)
  48817. })
  48818. }
  48819. var r = this
  48820. , o = {};
  48821. if (void 0 !== e && e.length > 0) {
  48822. var a = new n.LoadingManager(t)
  48823. , s = new n.ImageLoader(a);
  48824. s.setCrossOrigin(this.crossOrigin);
  48825. for (var l = 0, c = e.length; l < c; l++) {
  48826. var h = e[l]
  48827. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48828. o[h.uuid] = i(u)
  48829. }
  48830. }
  48831. return o
  48832. },
  48833. parseTextures: function(e, t) {
  48834. function i(e) {
  48835. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48836. n[e])
  48837. }
  48838. var r = {};
  48839. if (void 0 !== e)
  48840. for (var o = 0, a = e.length; o < a; o++) {
  48841. var s = e[o];
  48842. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48843. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48844. var l = new n.Texture(t[s.image]);
  48845. l.needsUpdate = !0,
  48846. l.uuid = s.uuid,
  48847. void 0 !== s.name && (l.name = s.name),
  48848. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48849. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48850. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48851. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48852. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48853. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48854. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48855. l.wrapT = i(s.wrap[1])),
  48856. r[s.uuid] = l
  48857. }
  48858. return r
  48859. },
  48860. parseObject: function() {
  48861. var e = new n.Matrix4;
  48862. return function(t, i, r) {
  48863. function o(e) {
  48864. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48865. i[e]
  48866. }
  48867. function a(e) {
  48868. if (void 0 !== e)
  48869. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48870. r[e]
  48871. }
  48872. var s;
  48873. switch (t.type) {
  48874. case "Scene":
  48875. s = new n.Scene;
  48876. break;
  48877. case "PerspectiveCamera":
  48878. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48879. break;
  48880. case "OrthographicCamera":
  48881. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48882. break;
  48883. case "AmbientLight":
  48884. s = new n.AmbientLight(t.color,t.intensity);
  48885. break;
  48886. case "DirectionalLight":
  48887. s = new n.DirectionalLight(t.color,t.intensity);
  48888. break;
  48889. case "PointLight":
  48890. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48891. break;
  48892. case "SpotLight":
  48893. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48894. break;
  48895. case "HemisphereLight":
  48896. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48897. break;
  48898. case "Mesh":
  48899. var l = o(t.geometry)
  48900. , c = a(t.material);
  48901. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48902. break;
  48903. case "LOD":
  48904. s = new n.LOD;
  48905. break;
  48906. case "Line":
  48907. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48908. break;
  48909. case "PointCloud":
  48910. case "Points":
  48911. s = new n.Points(o(t.geometry),a(t.material));
  48912. break;
  48913. case "Sprite":
  48914. s = new n.Sprite(a(t.material));
  48915. break;
  48916. case "Group":
  48917. s = new n.Group;
  48918. break;
  48919. default:
  48920. s = new n.Object3D
  48921. }
  48922. if (s.uuid = t.uuid,
  48923. void 0 !== t.name && (s.name = t.name),
  48924. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48925. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48926. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48927. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48928. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48929. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48930. void 0 !== t.visible && (s.visible = t.visible),
  48931. void 0 !== t.userData && (s.userData = t.userData),
  48932. void 0 !== t.children)
  48933. for (var h in t.children)
  48934. s.add(this.parseObject(t.children[h], i, r));
  48935. if ("LOD" === t.type)
  48936. for (var u = t.levels, d = 0; d < u.length; d++) {
  48937. var p = u[d]
  48938. , h = s.getObjectByProperty("uuid", p.object);
  48939. void 0 !== h && s.addLevel(h, p.distance)
  48940. }
  48941. return s
  48942. }
  48943. }()
  48944. },
  48945. n.TextureLoader = function(e) {
  48946. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48947. }
  48948. ,
  48949. n.TextureLoader.prototype = {
  48950. constructor: n.TextureLoader,
  48951. load: function(e, t, i, r) {
  48952. var o = new n.Texture
  48953. , a = new n.ImageLoader(this.manager);
  48954. return a.setCrossOrigin(this.crossOrigin),
  48955. a.setPath(this.path),
  48956. a.load(e, function(e) {
  48957. o.image = e,
  48958. o.needsUpdate = !0,
  48959. void 0 !== t && t(o)
  48960. }, i, r),
  48961. o
  48962. },
  48963. setCrossOrigin: function(e) {
  48964. this.crossOrigin = e
  48965. },
  48966. setPath: function(e) {
  48967. this.path = e
  48968. }
  48969. },
  48970. n.CubeTextureLoader = function(e) {
  48971. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48972. }
  48973. ,
  48974. n.CubeTextureLoader.prototype = {
  48975. constructor: n.CubeTextureLoader,
  48976. load: function(e, t, i, r) {
  48977. function o(i) {
  48978. s.load(e[i], function(e) {
  48979. a.images[i] = e,
  48980. l++,
  48981. 6 === l && (a.needsUpdate = !0,
  48982. t && t(a))
  48983. }, void 0, r)
  48984. }
  48985. var a = new n.CubeTexture
  48986. , s = new n.ImageLoader(this.manager);
  48987. s.setCrossOrigin(this.crossOrigin),
  48988. s.setPath(this.path);
  48989. for (var l = 0, c = 0; c < e.length; ++c)
  48990. o(c);
  48991. return a
  48992. },
  48993. setCrossOrigin: function(e) {
  48994. this.crossOrigin = e
  48995. },
  48996. setPath: function(e) {
  48997. this.path = e
  48998. }
  48999. },
  49000. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  49001. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  49002. this._parser = null
  49003. }
  49004. ,
  49005. n.BinaryTextureLoader.prototype = {
  49006. constructor: n.BinaryTextureLoader,
  49007. load: function(e, t, i, r) {
  49008. var o = this
  49009. , a = new n.DataTexture
  49010. , s = new n.XHRLoader(this.manager);
  49011. return s.setResponseType("arraybuffer"),
  49012. s.load(e, function(e) {
  49013. var i = o._parser(e);
  49014. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  49015. a.image.height = i.height,
  49016. a.image.data = i.data),
  49017. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  49018. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  49019. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  49020. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  49021. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  49022. void 0 !== i.format && (a.format = i.format),
  49023. void 0 !== i.type && (a.type = i.type),
  49024. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  49025. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  49026. a.needsUpdate = !0,
  49027. t && t(a, i))
  49028. }, i, r),
  49029. a
  49030. }
  49031. },
  49032. n.CompressedTextureLoader = function(e) {
  49033. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  49034. this._parser = null
  49035. }
  49036. ;
  49037. n.CompressedTextureLoader.prototype = {
  49038. constructor: n.CompressedTextureLoader,
  49039. load: function(e, t, i, r) {
  49040. function o(o) {
  49041. c.load(e[o], function(e) {
  49042. var i = a._parser(e, !0);
  49043. s[o] = {
  49044. width: i.width,
  49045. height: i.height,
  49046. format: i.format,
  49047. mipmaps: i.mipmaps
  49048. },
  49049. h += 1,
  49050. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49051. l.format = i.format,
  49052. l.needsUpdate = !0,
  49053. t && t(l))
  49054. }, i, r)
  49055. }
  49056. var a = this
  49057. , s = []
  49058. , l = new n.CompressedTexture;
  49059. l.image = s;
  49060. var c = new n.XHRLoader(this.manager);
  49061. if (c.setPath(this.path),
  49062. c.setResponseType("arraybuffer"),
  49063. Array.isArray(e))
  49064. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  49065. o(u);
  49066. else
  49067. c.load(e, function(e) {
  49068. var i = a._parser(e, !0);
  49069. if (i.isCubemap)
  49070. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  49071. s[o] = {
  49072. mipmaps: []
  49073. };
  49074. for (var c = 0; c < i.mipmapCount; c++)
  49075. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  49076. s[o].format = i.format,
  49077. s[o].width = i.width,
  49078. s[o].height = i.height
  49079. }
  49080. else
  49081. l.image.width = i.width,
  49082. l.image.height = i.height,
  49083. l.mipmaps = i.mipmaps;
  49084. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49085. l.format = i.format,
  49086. l.needsUpdate = !0,
  49087. t && t(l)
  49088. }, i, r);
  49089. return l
  49090. },
  49091. setPath: function(e) {
  49092. this.path = e
  49093. }
  49094. };
  49095. n.Material = function() {
  49096. Object.defineProperty(this, "id", {
  49097. value: n.MaterialIdCount++
  49098. }),
  49099. this.uuid = n.Math.generateUUID(),
  49100. this.name = "",
  49101. this.type = "Material",
  49102. this.side = n.FrontSide,
  49103. this.opacity = 1,
  49104. this.transparent = !1,
  49105. this.blending = n.NormalBlending,
  49106. this.blendSrc = n.SrcAlphaFactor,
  49107. this.blendDst = n.OneMinusSrcAlphaFactor,
  49108. this.blendEquation = n.AddEquation,
  49109. this.blendSrcAlpha = null,
  49110. this.blendDstAlpha = null,
  49111. this.blendEquationAlpha = null,
  49112. this.depthFunc = n.LessEqualDepth,
  49113. this.depthTest = !0,
  49114. this.depthWrite = !0,
  49115. this.colorWrite = !0,
  49116. this.precision = null,
  49117. this.polygonOffset = !1,
  49118. this.polygonOffsetFactor = 0,
  49119. this.polygonOffsetUnits = 0,
  49120. this.alphaTest = 0,
  49121. this.premultipliedAlpha = !1,
  49122. this.overdraw = 0,
  49123. this.visible = !0,
  49124. this._needsUpdate = !0
  49125. }
  49126. ,
  49127. n.Material.prototype = {
  49128. constructor: n.Material,
  49129. get needsUpdate() {
  49130. return this._needsUpdate
  49131. },
  49132. set needsUpdate(e) {
  49133. e === !0 && this.update(),
  49134. this._needsUpdate = e
  49135. },
  49136. setValues: function(e) {
  49137. if (void 0 !== e)
  49138. for (var t in e) {
  49139. var i = e[t];
  49140. if (void 0 !== i) {
  49141. var r = this[t];
  49142. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49143. } else
  49144. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49145. }
  49146. },
  49147. toJSON: function(e) {
  49148. function t(e) {
  49149. var t = [];
  49150. for (var i in e) {
  49151. var n = e[i];
  49152. delete n.metadata,
  49153. t.push(n)
  49154. }
  49155. return t
  49156. }
  49157. var i = void 0 === e;
  49158. i && (e = {
  49159. textures: {},
  49160. images: {}
  49161. });
  49162. var r = {
  49163. metadata: {
  49164. version: 4.4,
  49165. type: "Material",
  49166. generator: "Material.toJSON"
  49167. }
  49168. };
  49169. if (r.uuid = this.uuid,
  49170. r.type = this.type,
  49171. "" !== this.name && (r.name = this.name),
  49172. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49173. .5 !== this.roughness && (r.roughness = this.roughness),
  49174. .5 !== this.metalness && (r.metalness = this.metalness),
  49175. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49176. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49177. void 0 !== this.shininess && (r.shininess = this.shininess),
  49178. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49179. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49180. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49181. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49182. r.bumpScale = this.bumpScale),
  49183. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49184. r.normalScale = this.normalScale.toArray()),
  49185. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49186. r.displacementScale = this.displacementScale,
  49187. r.displacementBias = this.displacementBias),
  49188. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49189. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49190. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49191. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49192. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49193. r.reflectivity = this.reflectivity),
  49194. void 0 !== this.size && (r.size = this.size),
  49195. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49196. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49197. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49198. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49199. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49200. this.opacity < 1 && (r.opacity = this.opacity),
  49201. this.transparent === !0 && (r.transparent = this.transparent),
  49202. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49203. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49204. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49205. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49206. i) {
  49207. var o = t(e.textures)
  49208. , a = t(e.images);
  49209. o.length > 0 && (r.textures = o),
  49210. a.length > 0 && (r.images = a)
  49211. }
  49212. return r
  49213. },
  49214. clone: function() {
  49215. return (new this.constructor).copy(this)
  49216. },
  49217. copy: function(e) {
  49218. return this.name = e.name,
  49219. this.side = e.side,
  49220. this.opacity = e.opacity,
  49221. this.transparent = e.transparent,
  49222. this.blending = e.blending,
  49223. this.blendSrc = e.blendSrc,
  49224. this.blendDst = e.blendDst,
  49225. this.blendEquation = e.blendEquation,
  49226. this.blendSrcAlpha = e.blendSrcAlpha,
  49227. this.blendDstAlpha = e.blendDstAlpha,
  49228. this.blendEquationAlpha = e.blendEquationAlpha,
  49229. this.depthFunc = e.depthFunc,
  49230. this.depthTest = e.depthTest,
  49231. this.depthWrite = e.depthWrite,
  49232. this.colorWrite = e.colorWrite,
  49233. this.precision = e.precision,
  49234. this.polygonOffset = e.polygonOffset,
  49235. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49236. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49237. this.alphaTest = e.alphaTest,
  49238. this.premultipliedAlpha = e.premultipliedAlpha,
  49239. this.overdraw = e.overdraw,
  49240. this.visible = e.visible,
  49241. this
  49242. },
  49243. update: function() {
  49244. this.dispatchEvent({
  49245. type: "update"
  49246. })
  49247. },
  49248. dispose: function() {
  49249. this.dispatchEvent({
  49250. type: "dispose"
  49251. })
  49252. }
  49253. },
  49254. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49255. n.MaterialIdCount = 0,
  49256. n.LineBasicMaterial = function(e) {
  49257. n.Material.call(this),
  49258. this.type = "LineBasicMaterial",
  49259. this.color = new n.Color(16777215),
  49260. this.linewidth = 1,
  49261. this.linecap = "round",
  49262. this.linejoin = "round",
  49263. this.blending = n.NormalBlending,
  49264. this.vertexColors = n.NoColors,
  49265. this.fog = !0,
  49266. this.setValues(e)
  49267. }
  49268. ,
  49269. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49270. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49271. n.LineBasicMaterial.prototype.copy = function(e) {
  49272. return n.Material.prototype.copy.call(this, e),
  49273. this.color.copy(e.color),
  49274. this.linewidth = e.linewidth,
  49275. this.linecap = e.linecap,
  49276. this.linejoin = e.linejoin,
  49277. this.vertexColors = e.vertexColors,
  49278. this.fog = e.fog,
  49279. this
  49280. }
  49281. ,
  49282. n.LineDashedMaterial = function(e) {
  49283. n.Material.call(this),
  49284. this.type = "LineDashedMaterial",
  49285. this.color = new n.Color(16777215),
  49286. this.linewidth = 1,
  49287. this.scale = 1,
  49288. this.dashSize = 3,
  49289. this.gapSize = 1,
  49290. this.blending = n.NormalBlending,
  49291. this.vertexColors = n.NoColors,
  49292. this.fog = !0,
  49293. this.setValues(e)
  49294. }
  49295. ,
  49296. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49297. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49298. n.LineDashedMaterial.prototype.copy = function(e) {
  49299. return n.Material.prototype.copy.call(this, e),
  49300. this.color.copy(e.color),
  49301. this.linewidth = e.linewidth,
  49302. this.scale = e.scale,
  49303. this.dashSize = e.dashSize,
  49304. this.gapSize = e.gapSize,
  49305. this.vertexColors = e.vertexColors,
  49306. this.fog = e.fog,
  49307. this
  49308. }
  49309. ,
  49310. n.MeshBasicMaterial = function(e) {
  49311. n.Material.call(this),
  49312. this.type = "MeshBasicMaterial",
  49313. this.color = new n.Color(16777215),
  49314. this.map = null,
  49315. this.aoMap = null,
  49316. this.aoMapIntensity = 1,
  49317. this.specularMap = null,
  49318. this.alphaMap = null,
  49319. this.envMap = null,
  49320. this.combine = n.MultiplyOperation,
  49321. this.reflectivity = 1,
  49322. this.refractionRatio = .98,
  49323. this.fog = !0,
  49324. this.shading = n.SmoothShading,
  49325. this.blending = n.NormalBlending,
  49326. this.wireframe = !1,
  49327. this.wireframeLinewidth = 1,
  49328. this.wireframeLinecap = "round",
  49329. this.wireframeLinejoin = "round",
  49330. this.vertexColors = n.NoColors,
  49331. this.skinning = !1,
  49332. this.morphTargets = !1,
  49333. this.setValues(e)
  49334. }
  49335. ,
  49336. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49337. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49338. n.MeshBasicMaterial.prototype.copy = function(e) {
  49339. return n.Material.prototype.copy.call(this, e),
  49340. this.color.copy(e.color),
  49341. this.map = e.map,
  49342. this.aoMap = e.aoMap,
  49343. this.aoMapIntensity = e.aoMapIntensity,
  49344. this.specularMap = e.specularMap,
  49345. this.alphaMap = e.alphaMap,
  49346. this.envMap = e.envMap,
  49347. this.combine = e.combine,
  49348. this.reflectivity = e.reflectivity,
  49349. this.refractionRatio = e.refractionRatio,
  49350. this.fog = e.fog,
  49351. this.shading = e.shading,
  49352. this.wireframe = e.wireframe,
  49353. this.wireframeLinewidth = e.wireframeLinewidth,
  49354. this.wireframeLinecap = e.wireframeLinecap,
  49355. this.wireframeLinejoin = e.wireframeLinejoin,
  49356. this.vertexColors = e.vertexColors,
  49357. this.skinning = e.skinning,
  49358. this.morphTargets = e.morphTargets,
  49359. this
  49360. }
  49361. ,
  49362. n.MeshLambertMaterial = function(e) {
  49363. n.Material.call(this),
  49364. this.type = "MeshLambertMaterial",
  49365. this.color = new n.Color(16777215),
  49366. this.map = null,
  49367. this.lightMap = null,
  49368. this.lightMapIntensity = 1,
  49369. this.aoMap = null,
  49370. this.aoMapIntensity = 1,
  49371. this.emissive = new n.Color(0),
  49372. this.emissiveIntensity = 1,
  49373. this.emissiveMap = null,
  49374. this.specularMap = null,
  49375. this.alphaMap = null,
  49376. this.envMap = null,
  49377. this.combine = n.MultiplyOperation,
  49378. this.reflectivity = 1,
  49379. this.refractionRatio = .98,
  49380. this.fog = !0,
  49381. this.blending = n.NormalBlending,
  49382. this.wireframe = !1,
  49383. this.wireframeLinewidth = 1,
  49384. this.wireframeLinecap = "round",
  49385. this.wireframeLinejoin = "round",
  49386. this.vertexColors = n.NoColors,
  49387. this.skinning = !1,
  49388. this.morphTargets = !1,
  49389. this.morphNormals = !1,
  49390. this.setValues(e)
  49391. }
  49392. ,
  49393. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49394. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49395. n.MeshLambertMaterial.prototype.copy = function(e) {
  49396. return n.Material.prototype.copy.call(this, e),
  49397. this.color.copy(e.color),
  49398. this.map = e.map,
  49399. this.lightMap = e.lightMap,
  49400. this.lightMapIntensity = e.lightMapIntensity,
  49401. this.aoMap = e.aoMap,
  49402. this.aoMapIntensity = e.aoMapIntensity,
  49403. this.emissive.copy(e.emissive),
  49404. this.emissiveMap = e.emissiveMap,
  49405. this.emissiveIntensity = e.emissiveIntensity,
  49406. this.specularMap = e.specularMap,
  49407. this.alphaMap = e.alphaMap,
  49408. this.envMap = e.envMap,
  49409. this.combine = e.combine,
  49410. this.reflectivity = e.reflectivity,
  49411. this.refractionRatio = e.refractionRatio,
  49412. this.fog = e.fog,
  49413. this.wireframe = e.wireframe,
  49414. this.wireframeLinewidth = e.wireframeLinewidth,
  49415. this.wireframeLinecap = e.wireframeLinecap,
  49416. this.wireframeLinejoin = e.wireframeLinejoin,
  49417. this.vertexColors = e.vertexColors,
  49418. this.skinning = e.skinning,
  49419. this.morphTargets = e.morphTargets,
  49420. this.morphNormals = e.morphNormals,
  49421. this
  49422. }
  49423. ,
  49424. n.MeshPhongMaterial = function(e) {
  49425. n.Material.call(this),
  49426. this.type = "MeshPhongMaterial",
  49427. this.color = new n.Color(16777215),
  49428. this.specular = new n.Color(1118481),
  49429. this.shininess = 30,
  49430. this.map = null,
  49431. this.lightMap = null,
  49432. this.lightMapIntensity = 1,
  49433. this.aoMap = null,
  49434. this.aoMapIntensity = 1,
  49435. this.emissive = new n.Color(0),
  49436. this.emissiveIntensity = 1,
  49437. this.emissiveMap = null,
  49438. this.bumpMap = null,
  49439. this.bumpScale = 1,
  49440. this.normalMap = null,
  49441. this.normalScale = new n.Vector2(1,1),
  49442. this.displacementMap = null,
  49443. this.displacementScale = 1,
  49444. this.displacementBias = 0,
  49445. this.specularMap = null,
  49446. this.alphaMap = null,
  49447. this.envMap = null,
  49448. this.combine = n.MultiplyOperation,
  49449. this.reflectivity = 1,
  49450. this.refractionRatio = .98,
  49451. this.fog = !0,
  49452. this.shading = n.SmoothShading,
  49453. this.blending = n.NormalBlending,
  49454. this.wireframe = !1,
  49455. this.wireframeLinewidth = 1,
  49456. this.wireframeLinecap = "round",
  49457. this.wireframeLinejoin = "round",
  49458. this.vertexColors = n.NoColors,
  49459. this.skinning = !1,
  49460. this.morphTargets = !1,
  49461. this.morphNormals = !1,
  49462. this.setValues(e)
  49463. }
  49464. ,
  49465. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49466. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49467. n.MeshPhongMaterial.prototype.copy = function(e) {
  49468. return n.Material.prototype.copy.call(this, e),
  49469. this.color.copy(e.color),
  49470. this.specular.copy(e.specular),
  49471. this.shininess = e.shininess,
  49472. this.map = e.map,
  49473. this.lightMap = e.lightMap,
  49474. this.lightMapIntensity = e.lightMapIntensity,
  49475. this.aoMap = e.aoMap,
  49476. this.aoMapIntensity = e.aoMapIntensity,
  49477. this.emissive.copy(e.emissive),
  49478. this.emissiveMap = e.emissiveMap,
  49479. this.emissiveIntensity = e.emissiveIntensity,
  49480. this.bumpMap = e.bumpMap,
  49481. this.bumpScale = e.bumpScale,
  49482. this.normalMap = e.normalMap,
  49483. this.normalScale.copy(e.normalScale),
  49484. this.displacementMap = e.displacementMap,
  49485. this.displacementScale = e.displacementScale,
  49486. this.displacementBias = e.displacementBias,
  49487. this.specularMap = e.specularMap,
  49488. this.alphaMap = e.alphaMap,
  49489. this.envMap = e.envMap,
  49490. this.combine = e.combine,
  49491. this.reflectivity = e.reflectivity,
  49492. this.refractionRatio = e.refractionRatio,
  49493. this.fog = e.fog,
  49494. this.shading = e.shading,
  49495. this.wireframe = e.wireframe,
  49496. this.wireframeLinewidth = e.wireframeLinewidth,
  49497. this.wireframeLinecap = e.wireframeLinecap,
  49498. this.wireframeLinejoin = e.wireframeLinejoin,
  49499. this.vertexColors = e.vertexColors,
  49500. this.skinning = e.skinning,
  49501. this.morphTargets = e.morphTargets,
  49502. this.morphNormals = e.morphNormals,
  49503. this
  49504. }
  49505. ,
  49506. n.MeshStandardMaterial = function(e) {
  49507. n.Material.call(this),
  49508. this.type = "MeshStandardMaterial",
  49509. this.color = new n.Color(16777215),
  49510. this.roughness = .5,
  49511. this.metalness = .5,
  49512. this.map = null,
  49513. this.lightMap = null,
  49514. this.lightMapIntensity = 1,
  49515. this.aoMap = null,
  49516. this.aoMapIntensity = 1,
  49517. this.emissive = new n.Color(0),
  49518. this.emissiveIntensity = 1,
  49519. this.emissiveMap = null,
  49520. this.bumpMap = null,
  49521. this.bumpScale = 1,
  49522. this.normalMap = null,
  49523. this.normalScale = new n.Vector2(1,1),
  49524. this.displacementMap = null,
  49525. this.displacementScale = 1,
  49526. this.displacementBias = 0,
  49527. this.roughnessMap = null,
  49528. this.metalnessMap = null,
  49529. this.alphaMap = null,
  49530. this.envMap = null,
  49531. this.envMapIntensity = 1,
  49532. this.refractionRatio = .98,
  49533. this.fog = !0,
  49534. this.shading = n.SmoothShading,
  49535. this.blending = n.NormalBlending,
  49536. this.wireframe = !1,
  49537. this.wireframeLinewidth = 1,
  49538. this.wireframeLinecap = "round",
  49539. this.wireframeLinejoin = "round",
  49540. this.vertexColors = n.NoColors,
  49541. this.skinning = !1,
  49542. this.morphTargets = !1,
  49543. this.morphNormals = !1,
  49544. this.setValues(e)
  49545. }
  49546. ,
  49547. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49548. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49549. n.MeshStandardMaterial.prototype.copy = function(e) {
  49550. return n.Material.prototype.copy.call(this, e),
  49551. this.color.copy(e.color),
  49552. this.roughness = e.roughness,
  49553. this.metalness = e.metalness,
  49554. this.map = e.map,
  49555. this.lightMap = e.lightMap,
  49556. this.lightMapIntensity = e.lightMapIntensity,
  49557. this.aoMap = e.aoMap,
  49558. this.aoMapIntensity = e.aoMapIntensity,
  49559. this.emissive.copy(e.emissive),
  49560. this.emissiveMap = e.emissiveMap,
  49561. this.emissiveIntensity = e.emissiveIntensity,
  49562. this.bumpMap = e.bumpMap,
  49563. this.bumpScale = e.bumpScale,
  49564. this.normalMap = e.normalMap,
  49565. this.normalScale.copy(e.normalScale),
  49566. this.displacementMap = e.displacementMap,
  49567. this.displacementScale = e.displacementScale,
  49568. this.displacementBias = e.displacementBias,
  49569. this.roughnessMap = e.roughnessMap,
  49570. this.metalnessMap = e.metalnessMap,
  49571. this.alphaMap = e.alphaMap,
  49572. this.envMap = e.envMap,
  49573. this.envMapIntensity = e.envMapIntensity,
  49574. this.refractionRatio = e.refractionRatio,
  49575. this.fog = e.fog,
  49576. this.shading = e.shading,
  49577. this.wireframe = e.wireframe,
  49578. this.wireframeLinewidth = e.wireframeLinewidth,
  49579. this.wireframeLinecap = e.wireframeLinecap,
  49580. this.wireframeLinejoin = e.wireframeLinejoin,
  49581. this.vertexColors = e.vertexColors,
  49582. this.skinning = e.skinning,
  49583. this.morphTargets = e.morphTargets,
  49584. this.morphNormals = e.morphNormals,
  49585. this
  49586. }
  49587. ,
  49588. n.MeshDepthMaterial = function(e) {
  49589. n.Material.call(this),
  49590. this.type = "MeshDepthMaterial",
  49591. this.morphTargets = !1,
  49592. this.wireframe = !1,
  49593. this.wireframeLinewidth = 1,
  49594. this.setValues(e)
  49595. }
  49596. ,
  49597. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49598. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49599. n.MeshDepthMaterial.prototype.copy = function(e) {
  49600. return n.Material.prototype.copy.call(this, e),
  49601. this.wireframe = e.wireframe,
  49602. this.wireframeLinewidth = e.wireframeLinewidth,
  49603. this
  49604. }
  49605. ,
  49606. n.MeshNormalMaterial = function(e) {
  49607. n.Material.call(this, e),
  49608. this.type = "MeshNormalMaterial",
  49609. this.wireframe = !1,
  49610. this.wireframeLinewidth = 1,
  49611. this.morphTargets = !1,
  49612. this.setValues(e)
  49613. }
  49614. ,
  49615. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49616. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49617. n.MeshNormalMaterial.prototype.copy = function(e) {
  49618. return n.Material.prototype.copy.call(this, e),
  49619. this.wireframe = e.wireframe,
  49620. this.wireframeLinewidth = e.wireframeLinewidth,
  49621. this
  49622. }
  49623. ,
  49624. n.MultiMaterial = function(e) {
  49625. this.uuid = n.Math.generateUUID(),
  49626. this.type = "MultiMaterial",
  49627. this.materials = e instanceof Array ? e : [],
  49628. this.visible = !0
  49629. }
  49630. ,
  49631. n.MultiMaterial.prototype = {
  49632. constructor: n.MultiMaterial,
  49633. toJSON: function(e) {
  49634. for (var t = {
  49635. metadata: {
  49636. version: 4.2,
  49637. type: "material",
  49638. generator: "MaterialExporter"
  49639. },
  49640. uuid: this.uuid,
  49641. type: this.type,
  49642. materials: []
  49643. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49644. var o = i[n].toJSON(e);
  49645. delete o.metadata,
  49646. t.materials.push(o)
  49647. }
  49648. return t.visible = this.visible,
  49649. t
  49650. },
  49651. clone: function() {
  49652. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49653. e.materials.push(this.materials[t].clone());
  49654. return e.visible = this.visible,
  49655. e
  49656. }
  49657. },
  49658. n.PointsMaterial = function(e) {
  49659. n.Material.call(this),
  49660. this.type = "PointsMaterial",
  49661. this.color = new n.Color(16777215),
  49662. this.map = null,
  49663. this.size = 1,
  49664. this.sizeAttenuation = !0,
  49665. this.blending = n.NormalBlending,
  49666. this.vertexColors = n.NoColors,
  49667. this.fog = !0,
  49668. this.setValues(e)
  49669. }
  49670. ,
  49671. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49672. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49673. n.PointsMaterial.prototype.copy = function(e) {
  49674. return n.Material.prototype.copy.call(this, e),
  49675. this.color.copy(e.color),
  49676. this.map = e.map,
  49677. this.size = e.size,
  49678. this.sizeAttenuation = e.sizeAttenuation,
  49679. this.vertexColors = e.vertexColors,
  49680. this.fog = e.fog,
  49681. this
  49682. }
  49683. ,
  49684. n.ShaderMaterial = function(e) {
  49685. n.Material.call(this),
  49686. this.type = "ShaderMaterial",
  49687. this.defines = {},
  49688. this.uniforms = {},
  49689. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49690. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49691. this.shading = n.SmoothShading,
  49692. this.linewidth = 1,
  49693. this.wireframe = !1,
  49694. this.wireframeLinewidth = 1,
  49695. this.fog = !1,
  49696. this.lights = !1,
  49697. this.vertexColors = n.NoColors,
  49698. this.skinning = !1,
  49699. this.morphTargets = !1,
  49700. this.morphNormals = !1,
  49701. this.extensions = {
  49702. derivatives: !1,
  49703. fragDepth: !1,
  49704. drawBuffers: !1,
  49705. shaderTextureLOD: !1
  49706. },
  49707. this.defaultAttributeValues = {
  49708. color: [1, 1, 1],
  49709. uv: [0, 0],
  49710. uv2: [0, 0]
  49711. },
  49712. this.index0AttributeName = void 0,
  49713. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49714. this.setValues(e))
  49715. }
  49716. ,
  49717. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49718. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49719. n.ShaderMaterial.prototype.copy = function(e) {
  49720. return n.Material.prototype.copy.call(this, e),
  49721. this.fragmentShader = e.fragmentShader,
  49722. this.vertexShader = e.vertexShader,
  49723. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49724. this.defines = e.defines,
  49725. this.shading = e.shading,
  49726. this.wireframe = e.wireframe,
  49727. this.wireframeLinewidth = e.wireframeLinewidth,
  49728. this.fog = e.fog,
  49729. this.lights = e.lights,
  49730. this.vertexColors = e.vertexColors,
  49731. this.skinning = e.skinning,
  49732. this.morphTargets = e.morphTargets,
  49733. this.morphNormals = e.morphNormals,
  49734. this.extensions = e.extensions,
  49735. this
  49736. }
  49737. ,
  49738. n.ShaderMaterial.prototype.toJSON = function(e) {
  49739. var t = n.Material.prototype.toJSON.call(this, e);
  49740. return t.uniforms = this.uniforms,
  49741. t.vertexShader = this.vertexShader,
  49742. t.fragmentShader = this.fragmentShader,
  49743. t
  49744. }
  49745. ,
  49746. n.RawShaderMaterial = function(e) {
  49747. n.ShaderMaterial.call(this, e),
  49748. this.type = "RawShaderMaterial"
  49749. }
  49750. ,
  49751. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49752. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49753. n.SpriteMaterial = function(e) {
  49754. n.Material.call(this),
  49755. this.type = "SpriteMaterial",
  49756. this.color = new n.Color(16777215),
  49757. this.map = null,
  49758. this.rotation = 0,
  49759. this.fog = !1,
  49760. this.setValues(e)
  49761. }
  49762. ,
  49763. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49764. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49765. n.SpriteMaterial.prototype.copy = function(e) {
  49766. return n.Material.prototype.copy.call(this, e),
  49767. this.color.copy(e.color),
  49768. this.map = e.map,
  49769. this.rotation = e.rotation,
  49770. this.fog = e.fog,
  49771. this
  49772. }
  49773. ,
  49774. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49775. Object.defineProperty(this, "id", {
  49776. value: n.TextureIdCount++
  49777. }),
  49778. this.uuid = n.Math.generateUUID(),
  49779. this.name = "",
  49780. this.sourceFile = "",
  49781. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49782. this.mipmaps = [],
  49783. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49784. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49785. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49786. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49787. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49788. this.anisotropy = void 0 !== c ? c : 1,
  49789. this.format = void 0 !== s ? s : n.RGBAFormat,
  49790. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49791. this.offset = new n.Vector2(0,0),
  49792. this.repeat = new n.Vector2(1,1),
  49793. this.generateMipmaps = !0,
  49794. this.premultiplyAlpha = !1,
  49795. this.flipY = !0,
  49796. this.unpackAlignment = 4,
  49797. this.encoding = n.LinearEncoding,
  49798. this.version = 0,
  49799. this.onUpdate = null
  49800. }
  49801. ,
  49802. n.Texture.DEFAULT_IMAGE = void 0,
  49803. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49804. n.Texture.prototype = {
  49805. constructor: n.Texture,
  49806. set needsUpdate(e) {
  49807. e === !0 && this.version++
  49808. },
  49809. clone: function() {
  49810. return (new this.constructor).copy(this)
  49811. },
  49812. copy: function(e) {
  49813. return this.image = e.image,
  49814. this.mipmaps = e.mipmaps.slice(0),
  49815. this.mapping = e.mapping,
  49816. this.wrapS = e.wrapS,
  49817. this.wrapT = e.wrapT,
  49818. this.magFilter = e.magFilter,
  49819. this.minFilter = e.minFilter,
  49820. this.anisotropy = e.anisotropy,
  49821. this.format = e.format,
  49822. this.type = e.type,
  49823. this.offset.copy(e.offset),
  49824. this.repeat.copy(e.repeat),
  49825. this.generateMipmaps = e.generateMipmaps,
  49826. this.premultiplyAlpha = e.premultiplyAlpha,
  49827. this.flipY = e.flipY,
  49828. this.unpackAlignment = e.unpackAlignment,
  49829. this.encoding = e.encoding,
  49830. this
  49831. },
  49832. toJSON: function(e) {
  49833. function t(e) {
  49834. var t;
  49835. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49836. t.width = e.width,
  49837. t.height = e.height,
  49838. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49839. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49840. }
  49841. if (void 0 !== e.textures[this.uuid])
  49842. return e.textures[this.uuid];
  49843. var i = {
  49844. metadata: {
  49845. version: 4.4,
  49846. type: "Texture",
  49847. generator: "Texture.toJSON"
  49848. },
  49849. uuid: this.uuid,
  49850. name: this.name,
  49851. mapping: this.mapping,
  49852. repeat: [this.repeat.x, this.repeat.y],
  49853. offset: [this.offset.x, this.offset.y],
  49854. wrap: [this.wrapS, this.wrapT],
  49855. minFilter: this.minFilter,
  49856. magFilter: this.magFilter,
  49857. anisotropy: this.anisotropy
  49858. };
  49859. if (void 0 !== this.image) {
  49860. var r = this.image;
  49861. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49862. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49863. uuid: r.uuid,
  49864. url: t(r)
  49865. }),
  49866. i.image = r.uuid
  49867. }
  49868. return e.textures[this.uuid] = i,
  49869. i
  49870. },
  49871. dispose: function() {
  49872. this.dispatchEvent({
  49873. type: "dispose"
  49874. })
  49875. },
  49876. transformUv: function(e) {
  49877. if (this.mapping === n.UVMapping) {
  49878. if (e.multiply(this.repeat),
  49879. e.add(this.offset),
  49880. e.x < 0 || e.x > 1)
  49881. switch (this.wrapS) {
  49882. case n.RepeatWrapping:
  49883. e.x = e.x - Math.floor(e.x);
  49884. break;
  49885. case n.ClampToEdgeWrapping:
  49886. e.x = e.x < 0 ? 0 : 1;
  49887. break;
  49888. case n.MirroredRepeatWrapping:
  49889. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49890. }
  49891. if (e.y < 0 || e.y > 1)
  49892. switch (this.wrapT) {
  49893. case n.RepeatWrapping:
  49894. e.y = e.y - Math.floor(e.y);
  49895. break;
  49896. case n.ClampToEdgeWrapping:
  49897. e.y = e.y < 0 ? 0 : 1;
  49898. break;
  49899. case n.MirroredRepeatWrapping:
  49900. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49901. }
  49902. this.flipY && (e.y = 1 - e.y)
  49903. }
  49904. }
  49905. },
  49906. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49907. n.TextureIdCount = 0,
  49908. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49909. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49910. this.needsUpdate = !0
  49911. }
  49912. ,
  49913. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49914. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49915. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49916. e = void 0 !== e ? e : [],
  49917. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49918. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49919. this.flipY = !1
  49920. }
  49921. ,
  49922. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49923. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49924. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49925. get: function() {
  49926. return this.image
  49927. },
  49928. set: function(e) {
  49929. this.image = e
  49930. }
  49931. }),
  49932. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49933. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49934. this.image = {
  49935. width: t,
  49936. height: i
  49937. },
  49938. this.mipmaps = e,
  49939. this.flipY = !1,
  49940. this.generateMipmaps = !1
  49941. }
  49942. ,
  49943. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49944. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49945. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49946. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49947. this.image = {
  49948. data: e,
  49949. width: t,
  49950. height: i
  49951. },
  49952. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49953. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49954. this.flipY = !1,
  49955. this.generateMipmaps = !1
  49956. }
  49957. ,
  49958. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49959. n.DataTexture.prototype.constructor = n.DataTexture,
  49960. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49961. function h() {
  49962. requestAnimationFrame(h)
  49963. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49964. u.needsUpdate = !0
  49965. }
  49966. }
  49967. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49968. this.generateMipmaps = !1;
  49969. var u = this;
  49970. h()
  49971. }
  49972. ,
  49973. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49974. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49975. n.Group = function() {
  49976. n.Object3D.call(this),
  49977. this.type = "Group"
  49978. }
  49979. ,
  49980. n.Group.prototype = Object.create(n.Object3D.prototype),
  49981. n.Group.prototype.constructor = n.Group,
  49982. n.Points = function(e, t) {
  49983. n.Object3D.call(this),
  49984. this.type = "Points",
  49985. this.geometry = void 0 !== e ? e : new n.Geometry,
  49986. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49987. color: 16777215 * Math.random()
  49988. })
  49989. }
  49990. ,
  49991. n.Points.prototype = Object.create(n.Object3D.prototype),
  49992. n.Points.prototype.constructor = n.Points,
  49993. n.Points.prototype.raycast = function() {
  49994. var e = new n.Matrix4
  49995. , t = new n.Ray
  49996. , i = new n.Sphere;
  49997. return function(r, o) {
  49998. function a(e, i) {
  49999. var n = t.distanceSqToPoint(e);
  50000. if (n < d) {
  50001. var a = t.closestPointToPoint(e);
  50002. a.applyMatrix4(c);
  50003. var l = r.ray.origin.distanceTo(a);
  50004. if (l < r.near || l > r.far)
  50005. return;
  50006. o.push({
  50007. distance: l,
  50008. distanceToRay: Math.sqrt(n),
  50009. point: a.clone(),
  50010. index: i,
  50011. face: null,
  50012. object: s
  50013. })
  50014. }
  50015. }
  50016. var s = this
  50017. , l = this.geometry
  50018. , c = this.matrixWorld
  50019. , h = r.params.Points.threshold;
  50020. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50021. i.copy(l.boundingSphere),
  50022. i.applyMatrix4(c),
  50023. r.ray.intersectsSphere(i) !== !1) {
  50024. e.getInverse(c),
  50025. t.copy(r.ray).applyMatrix4(e);
  50026. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  50027. , d = u * u
  50028. , p = new n.Vector3;
  50029. if (l instanceof n.BufferGeometry) {
  50030. var f = l.index
  50031. , g = l.attributes
  50032. , m = g.position.array;
  50033. if (null !== f)
  50034. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  50035. var C = v[A];
  50036. p.fromArray(m, 3 * C),
  50037. a(p, C)
  50038. }
  50039. else
  50040. for (var A = 0, I = m.length / 3; A < I; A++)
  50041. p.fromArray(m, 3 * A),
  50042. a(p, A)
  50043. } else
  50044. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  50045. a(E[A], A)
  50046. }
  50047. }
  50048. }(),
  50049. n.Points.prototype.clone = function() {
  50050. return new this.constructor(this.geometry,this.material).copy(this)
  50051. }
  50052. ,
  50053. n.Line = function(e, t, i) {
  50054. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  50055. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  50056. this.type = "Line",
  50057. this.geometry = void 0 !== e ? e : new n.Geometry,
  50058. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  50059. color: 16777215 * Math.random()
  50060. })))
  50061. }
  50062. ,
  50063. n.Line.prototype = Object.create(n.Object3D.prototype),
  50064. n.Line.prototype.constructor = n.Line,
  50065. n.Line.prototype.raycast = function() {
  50066. var e = new n.Matrix4
  50067. , t = new n.Ray
  50068. , i = new n.Sphere;
  50069. return function(r, o) {
  50070. var a = r.linePrecision
  50071. , s = a * a
  50072. , l = this.geometry
  50073. , c = this.matrixWorld;
  50074. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50075. i.copy(l.boundingSphere),
  50076. i.applyMatrix4(c),
  50077. r.ray.intersectsSphere(i) !== !1) {
  50078. e.getInverse(c),
  50079. t.copy(r.ray).applyMatrix4(e);
  50080. var h = new n.Vector3
  50081. , u = new n.Vector3
  50082. , d = new n.Vector3
  50083. , p = new n.Vector3
  50084. , f = this instanceof n.LineSegments ? 2 : 1;
  50085. if (l instanceof n.BufferGeometry) {
  50086. var g = l.index
  50087. , m = l.attributes
  50088. , v = m.position.array;
  50089. if (null !== g)
  50090. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  50091. var I = A[y]
  50092. , E = A[y + 1];
  50093. h.fromArray(v, 3 * I),
  50094. u.fromArray(v, 3 * E);
  50095. var b = t.distanceSqToSegment(h, u, p, d);
  50096. if (!(b > s)) {
  50097. p.applyMatrix4(this.matrixWorld);
  50098. var w = r.ray.origin.distanceTo(p);
  50099. w < r.near || w > r.far || o.push({
  50100. distance: w,
  50101. point: d.clone().applyMatrix4(this.matrixWorld),
  50102. index: y,
  50103. face: null,
  50104. faceIndex: null,
  50105. object: this
  50106. })
  50107. }
  50108. }
  50109. else
  50110. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  50111. h.fromArray(v, 3 * y),
  50112. u.fromArray(v, 3 * y + 3);
  50113. var b = t.distanceSqToSegment(h, u, p, d);
  50114. if (!(b > s)) {
  50115. p.applyMatrix4(this.matrixWorld);
  50116. var w = r.ray.origin.distanceTo(p);
  50117. w < r.near || w > r.far || o.push({
  50118. distance: w,
  50119. point: d.clone().applyMatrix4(this.matrixWorld),
  50120. index: y,
  50121. face: null,
  50122. faceIndex: null,
  50123. object: this
  50124. })
  50125. }
  50126. }
  50127. } else if (l instanceof n.Geometry)
  50128. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  50129. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50130. if (!(b > s)) {
  50131. p.applyMatrix4(this.matrixWorld);
  50132. var w = r.ray.origin.distanceTo(p);
  50133. w < r.near || w > r.far || o.push({
  50134. distance: w,
  50135. point: d.clone().applyMatrix4(this.matrixWorld),
  50136. index: y,
  50137. face: null,
  50138. faceIndex: null,
  50139. object: this
  50140. })
  50141. }
  50142. }
  50143. }
  50144. }
  50145. }(),
  50146. n.Line.prototype.clone = function() {
  50147. return new this.constructor(this.geometry,this.material).copy(this)
  50148. }
  50149. ,
  50150. n.LineStrip = 0,
  50151. n.LinePieces = 1,
  50152. n.LineSegments = function(e, t) {
  50153. n.Line.call(this, e, t),
  50154. this.type = "LineSegments"
  50155. }
  50156. ,
  50157. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50158. n.LineSegments.prototype.constructor = n.LineSegments,
  50159. n.Mesh = function(e, t) {
  50160. n.Object3D.call(this),
  50161. this.type = "Mesh",
  50162. this.geometry = void 0 !== e ? e : new n.Geometry,
  50163. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50164. color: 16777215 * Math.random()
  50165. }),
  50166. this.drawMode = n.TrianglesDrawMode,
  50167. this.updateMorphTargets()
  50168. }
  50169. ,
  50170. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50171. n.Mesh.prototype.constructor = n.Mesh,
  50172. n.Mesh.prototype.setDrawMode = function(e) {
  50173. this.drawMode = e
  50174. }
  50175. ,
  50176. n.Mesh.prototype.updateMorphTargets = function() {
  50177. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50178. this.morphTargetBase = -1,
  50179. this.morphTargetInfluences = [],
  50180. this.morphTargetDictionary = {};
  50181. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50182. this.morphTargetInfluences.push(0),
  50183. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50184. }
  50185. }
  50186. ,
  50187. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50188. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50189. 0)
  50190. }
  50191. ,
  50192. n.Mesh.prototype.raycast = function() {
  50193. function e(e, t, i, r, o, a, s) {
  50194. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50195. o.multiplyScalar(m.x),
  50196. a.multiplyScalar(m.y),
  50197. s.multiplyScalar(m.z),
  50198. o.add(a).add(s),
  50199. o.clone()
  50200. }
  50201. function t(e, t, i, r, o, a, s) {
  50202. var l, c = e.material;
  50203. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50204. null === l)
  50205. return null;
  50206. A.copy(s),
  50207. A.applyMatrix4(e.matrixWorld);
  50208. var h = t.ray.origin.distanceTo(A);
  50209. return h < t.near || h > t.far ? null : {
  50210. distance: h,
  50211. point: A.clone(),
  50212. object: e
  50213. }
  50214. }
  50215. function i(i, r, o, a, h, u, d, m) {
  50216. s.fromArray(a, 3 * u),
  50217. l.fromArray(a, 3 * d),
  50218. c.fromArray(a, 3 * m);
  50219. var A = t(i, r, o, s, l, c, v);
  50220. return A && (h && (p.fromArray(h, 2 * u),
  50221. f.fromArray(h, 2 * d),
  50222. g.fromArray(h, 2 * m),
  50223. A.uv = e(v, s, l, c, p, f, g)),
  50224. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50225. A.faceIndex = u),
  50226. A
  50227. }
  50228. var r = new n.Matrix4
  50229. , o = new n.Ray
  50230. , a = new n.Sphere
  50231. , s = new n.Vector3
  50232. , l = new n.Vector3
  50233. , c = new n.Vector3
  50234. , h = new n.Vector3
  50235. , u = new n.Vector3
  50236. , d = new n.Vector3
  50237. , p = new n.Vector2
  50238. , f = new n.Vector2
  50239. , g = new n.Vector2
  50240. , m = new n.Vector3
  50241. , v = new n.Vector3
  50242. , A = new n.Vector3;
  50243. return function(m, A) {
  50244. var y = this.geometry
  50245. , C = this.material
  50246. , I = this.matrixWorld;
  50247. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50248. a.copy(y.boundingSphere),
  50249. a.applyMatrix4(I),
  50250. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50251. o.copy(m.ray).applyMatrix4(r),
  50252. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50253. var E, b;
  50254. if (y instanceof n.BufferGeometry) {
  50255. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50256. if (void 0 !== S.uv && (E = S.uv.array),
  50257. null !== x)
  50258. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50259. w = R[P],
  50260. _ = R[P + 1],
  50261. T = R[P + 2],
  50262. b = i(this, m, o, M, E, w, _, T),
  50263. b && (b.faceIndex = Math.floor(P / 3),
  50264. A.push(b));
  50265. else
  50266. for (var P = 0, O = M.length; P < O; P += 9)
  50267. w = P / 3,
  50268. _ = w + 1,
  50269. T = w + 2,
  50270. b = i(this, m, o, M, E, w, _, T),
  50271. b && (b.index = w,
  50272. A.push(b))
  50273. } else if (y instanceof n.Geometry) {
  50274. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50275. k.length > 0 && (E = k);
  50276. for (var H = 0, G = U.length; H < G; H++) {
  50277. var z = U[H]
  50278. , W = B === !0 ? F[z.materialIndex] : C;
  50279. if (void 0 !== W) {
  50280. if (L = V[z.a],
  50281. D = V[z.b],
  50282. N = V[z.c],
  50283. W.morphTargets === !0) {
  50284. var j = y.morphTargets
  50285. , Y = this.morphTargetInfluences;
  50286. s.set(0, 0, 0),
  50287. l.set(0, 0, 0),
  50288. c.set(0, 0, 0);
  50289. for (var X = 0, Z = j.length; X < Z; X++) {
  50290. var q = Y[X];
  50291. if (0 !== q) {
  50292. var K = j[X].vertices;
  50293. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50294. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50295. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50296. }
  50297. }
  50298. s.add(L),
  50299. l.add(D),
  50300. c.add(N),
  50301. L = s,
  50302. D = l,
  50303. N = c
  50304. }
  50305. if (b = t(this, m, o, L, D, N, v)) {
  50306. if (E) {
  50307. var Q = E[H];
  50308. p.copy(Q[0]),
  50309. f.copy(Q[1]),
  50310. g.copy(Q[2]),
  50311. b.uv = e(v, L, D, N, p, f, g)
  50312. }
  50313. b.face = z,
  50314. b.faceIndex = H,
  50315. A.push(b)
  50316. }
  50317. }
  50318. }
  50319. }
  50320. }
  50321. }
  50322. }(),
  50323. n.Mesh.prototype.clone = function() {
  50324. return new this.constructor(this.geometry,this.material).copy(this)
  50325. }
  50326. ,
  50327. n.Bone = function(e) {
  50328. n.Object3D.call(this),
  50329. this.type = "Bone",
  50330. this.skin = e
  50331. }
  50332. ,
  50333. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50334. n.Bone.prototype.constructor = n.Bone,
  50335. n.Bone.prototype.copy = function(e) {
  50336. return n.Object3D.prototype.copy.call(this, e),
  50337. this.skin = e.skin,
  50338. this
  50339. }
  50340. ,
  50341. n.Skeleton = function(e, t, i) {
  50342. if (this.useVertexTexture = void 0 === i || i,
  50343. this.identityMatrix = new n.Matrix4,
  50344. e = e || [],
  50345. this.bones = e.slice(0),
  50346. this.useVertexTexture) {
  50347. var r = Math.sqrt(4 * this.bones.length);
  50348. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50349. r = Math.max(r, 4),
  50350. this.boneTextureWidth = r,
  50351. this.boneTextureHeight = r,
  50352. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50353. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50354. } else
  50355. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50356. if (void 0 === t)
  50357. this.calculateInverses();
  50358. else if (this.bones.length === t.length)
  50359. this.boneInverses = t.slice(0);
  50360. else {
  50361. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50362. this.boneInverses = [];
  50363. for (var o = 0, a = this.bones.length; o < a; o++)
  50364. this.boneInverses.push(new n.Matrix4)
  50365. }
  50366. }
  50367. ,
  50368. n.Skeleton.prototype.calculateInverses = function() {
  50369. this.boneInverses = [];
  50370. for (var e = 0, t = this.bones.length; e < t; e++) {
  50371. var i = new n.Matrix4;
  50372. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50373. this.boneInverses.push(i)
  50374. }
  50375. }
  50376. ,
  50377. n.Skeleton.prototype.pose = function() {
  50378. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50379. e = this.bones[t],
  50380. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50381. for (var t = 0, i = this.bones.length; t < i; t++)
  50382. e = this.bones[t],
  50383. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50384. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50385. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50386. }
  50387. ,
  50388. n.Skeleton.prototype.update = function() {
  50389. var e = new n.Matrix4;
  50390. return function() {
  50391. for (var t = 0, i = this.bones.length; t < i; t++) {
  50392. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50393. e.multiplyMatrices(n, this.boneInverses[t]),
  50394. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50395. }
  50396. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50397. }
  50398. }(),
  50399. n.Skeleton.prototype.clone = function() {
  50400. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50401. }
  50402. ,
  50403. n.SkinnedMesh = function(e, t, i) {
  50404. n.Mesh.call(this, e, t),
  50405. this.type = "SkinnedMesh",
  50406. this.bindMode = "attached",
  50407. this.bindMatrix = new n.Matrix4,
  50408. this.bindMatrixInverse = new n.Matrix4;
  50409. var r = [];
  50410. if (this.geometry && void 0 !== this.geometry.bones) {
  50411. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50412. a = this.geometry.bones[s],
  50413. o = new n.Bone(this),
  50414. r.push(o),
  50415. o.name = a.name,
  50416. o.position.fromArray(a.pos),
  50417. o.quaternion.fromArray(a.rotq),
  50418. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50419. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50420. a = this.geometry.bones[s],
  50421. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50422. }
  50423. this.normalizeSkinWeights(),
  50424. this.updateMatrixWorld(!0),
  50425. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50426. }
  50427. ,
  50428. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50429. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50430. n.SkinnedMesh.prototype.bind = function(e, t) {
  50431. this.skeleton = e,
  50432. void 0 === t && (this.updateMatrixWorld(!0),
  50433. this.skeleton.calculateInverses(),
  50434. t = this.matrixWorld),
  50435. this.bindMatrix.copy(t),
  50436. this.bindMatrixInverse.getInverse(t)
  50437. }
  50438. ,
  50439. n.SkinnedMesh.prototype.pose = function() {
  50440. this.skeleton.pose()
  50441. }
  50442. ,
  50443. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50444. if (this.geometry instanceof n.Geometry)
  50445. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50446. var t = this.geometry.skinWeights[e]
  50447. , i = 1 / t.lengthManhattan();
  50448. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50449. }
  50450. else if (this.geometry instanceof n.BufferGeometry)
  50451. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50452. r.x = o.getX(e),
  50453. r.y = o.getY(e),
  50454. r.z = o.getZ(e),
  50455. r.w = o.getW(e);
  50456. var i = 1 / r.lengthManhattan();
  50457. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50458. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50459. }
  50460. }
  50461. ,
  50462. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50463. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50464. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50465. }
  50466. ,
  50467. n.SkinnedMesh.prototype.clone = function() {
  50468. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50469. }
  50470. ,
  50471. n.LOD = function() {
  50472. n.Object3D.call(this),
  50473. this.type = "LOD",
  50474. Object.defineProperties(this, {
  50475. levels: {
  50476. enumerable: !0,
  50477. value: []
  50478. },
  50479. objects: {
  50480. get: function() {
  50481. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50482. this.levels
  50483. }
  50484. }
  50485. })
  50486. }
  50487. ,
  50488. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50489. n.LOD.prototype.constructor = n.LOD,
  50490. n.LOD.prototype.addLevel = function(e, t) {
  50491. void 0 === t && (t = 0),
  50492. t = Math.abs(t);
  50493. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50494. ;
  50495. i.splice(n, 0, {
  50496. distance: t,
  50497. object: e
  50498. }),
  50499. this.add(e)
  50500. }
  50501. ,
  50502. n.LOD.prototype.getObjectForDistance = function(e) {
  50503. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50504. ;
  50505. return t[i - 1].object
  50506. }
  50507. ,
  50508. n.LOD.prototype.raycast = function() {
  50509. var e = new n.Vector3;
  50510. return function(t, i) {
  50511. e.setFromMatrixPosition(this.matrixWorld);
  50512. var n = t.ray.origin.distanceTo(e);
  50513. this.getObjectForDistance(n).raycast(t, i)
  50514. }
  50515. }(),
  50516. n.LOD.prototype.update = function() {
  50517. var e = new n.Vector3
  50518. , t = new n.Vector3;
  50519. return function(i) {
  50520. var n = this.levels;
  50521. if (n.length > 1) {
  50522. e.setFromMatrixPosition(i.matrixWorld),
  50523. t.setFromMatrixPosition(this.matrixWorld);
  50524. var r = e.distanceTo(t);
  50525. n[0].object.visible = !0;
  50526. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50527. n[o - 1].object.visible = !1,
  50528. n[o].object.visible = !0;
  50529. for (; o < a; o++)
  50530. n[o].object.visible = !1
  50531. }
  50532. }
  50533. }(),
  50534. n.LOD.prototype.copy = function(e) {
  50535. n.Object3D.prototype.copy.call(this, e, !1);
  50536. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50537. var o = t[i];
  50538. this.addLevel(o.object.clone(), o.distance)
  50539. }
  50540. return this
  50541. }
  50542. ,
  50543. n.LOD.prototype.toJSON = function(e) {
  50544. var t = n.Object3D.prototype.toJSON.call(this, e);
  50545. t.object.levels = [];
  50546. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50547. var a = i[r];
  50548. t.object.levels.push({
  50549. object: a.object.uuid,
  50550. distance: a.distance
  50551. })
  50552. }
  50553. return t
  50554. }
  50555. ,
  50556. n.Sprite = function() {
  50557. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50558. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50559. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50560. , r = new n.BufferGeometry;
  50561. return r.setIndex(new n.BufferAttribute(e,1)),
  50562. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50563. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50564. function(e) {
  50565. n.Object3D.call(this),
  50566. this.type = "Sprite",
  50567. this.geometry = r,
  50568. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50569. }
  50570. }(),
  50571. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50572. n.Sprite.prototype.constructor = n.Sprite,
  50573. n.Sprite.prototype.raycast = function() {
  50574. var e = new n.Vector3;
  50575. return function(t, i) {
  50576. e.setFromMatrixPosition(this.matrixWorld);
  50577. var n = t.ray.distanceSqToPoint(e)
  50578. , r = this.scale.x * this.scale.y;
  50579. n > r || i.push({
  50580. distance: Math.sqrt(n),
  50581. point: this.position,
  50582. face: null,
  50583. object: this
  50584. })
  50585. }
  50586. }(),
  50587. n.Sprite.prototype.clone = function() {
  50588. return new this.constructor(this.material).copy(this)
  50589. }
  50590. ,
  50591. n.Particle = n.Sprite,
  50592. n.LensFlare = function(e, t, i, r, o) {
  50593. n.Object3D.call(this),
  50594. this.lensFlares = [],
  50595. this.positionScreen = new n.Vector3,
  50596. this.customUpdateCallback = void 0,
  50597. void 0 !== e && this.add(e, t, i, r, o)
  50598. }
  50599. ,
  50600. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50601. n.LensFlare.prototype.constructor = n.LensFlare,
  50602. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50603. void 0 === t && (t = -1),
  50604. void 0 === i && (i = 0),
  50605. void 0 === a && (a = 1),
  50606. void 0 === o && (o = new n.Color(16777215)),
  50607. void 0 === r && (r = n.NormalBlending),
  50608. i = Math.min(i, Math.max(0, i)),
  50609. this.lensFlares.push({
  50610. texture: e,
  50611. size: t,
  50612. distance: i,
  50613. x: 0,
  50614. y: 0,
  50615. z: 0,
  50616. scale: 1,
  50617. rotation: 0,
  50618. opacity: a,
  50619. color: o,
  50620. blending: r
  50621. })
  50622. }
  50623. ,
  50624. n.LensFlare.prototype.updateLensFlares = function() {
  50625. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50626. for (e = 0; e < i; e++)
  50627. t = this.lensFlares[e],
  50628. t.x = this.positionScreen.x + n * t.distance,
  50629. t.y = this.positionScreen.y + r * t.distance,
  50630. t.wantedRotation = t.x * Math.PI * .25,
  50631. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50632. }
  50633. ,
  50634. n.LensFlare.prototype.copy = function(e) {
  50635. n.Object3D.prototype.copy.call(this, e),
  50636. this.positionScreen.copy(e.positionScreen),
  50637. this.customUpdateCallback = e.customUpdateCallback;
  50638. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50639. this.lensFlares.push(e.lensFlares[t]);
  50640. return this
  50641. }
  50642. ,
  50643. n.Scene = function() {
  50644. n.Object3D.call(this),
  50645. this.type = "Scene",
  50646. this.fog = null,
  50647. this.overrideMaterial = null,
  50648. this.autoUpdate = !0
  50649. }
  50650. ,
  50651. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50652. n.Scene.prototype.constructor = n.Scene,
  50653. n.Scene.prototype.copy = function(e, t) {
  50654. return n.Object3D.prototype.copy.call(this, e, t),
  50655. null !== e.fog && (this.fog = e.fog.clone()),
  50656. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50657. this.autoUpdate = e.autoUpdate,
  50658. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50659. this
  50660. }
  50661. ,
  50662. n.Fog = function(e, t, i) {
  50663. this.name = "",
  50664. this.color = new n.Color(e),
  50665. this.near = void 0 !== t ? t : 1,
  50666. this.far = void 0 !== i ? i : 1e3
  50667. }
  50668. ,
  50669. n.Fog.prototype.clone = function() {
  50670. return new n.Fog(this.color.getHex(),this.near,this.far)
  50671. }
  50672. ,
  50673. n.FogExp2 = function(e, t) {
  50674. this.name = "",
  50675. this.color = new n.Color(e),
  50676. this.density = void 0 !== t ? t : 25e-5
  50677. }
  50678. ,
  50679. n.FogExp2.prototype.clone = function() {
  50680. return new n.FogExp2(this.color.getHex(),this.density)
  50681. }
  50682. ,
  50683. n.ShaderChunk = {},
  50684. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50685. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50686. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50687. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50688. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50689. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50690. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50691. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50692. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50693. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50694. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50695. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50696. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50697. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50698. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50699. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50700. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50701. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50702. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50703. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50704. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50705. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50706. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50707. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50708. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50709. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50710. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50711. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50712. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50713. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50714. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50715. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50716. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50717. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50718. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50719. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50720. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50721. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50722. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50723. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50724. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50725. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50726. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50727. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50728. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50729. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50730. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50731. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50732. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50733. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50734. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50735. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50736. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50737. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50738. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50739. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50740. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50741. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50742. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50743. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50744. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50745. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50746. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50747. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50748. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50749. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50750. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50751. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50752. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50753. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50754. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50755. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50756. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50757. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50758. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50759. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50760. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50761. n.UniformsUtils = {
  50762. merge: function(e) {
  50763. for (var t = {}, i = 0; i < e.length; i++) {
  50764. var n = this.clone(e[i]);
  50765. for (var r in n)
  50766. t[r] = n[r]
  50767. }
  50768. return t
  50769. },
  50770. clone: function(e) {
  50771. var t = {};
  50772. for (var i in e) {
  50773. t[i] = {};
  50774. for (var r in e[i]) {
  50775. var o = e[i][r];
  50776. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50777. }
  50778. }
  50779. return t
  50780. }
  50781. },
  50782. n.UniformsLib = {
  50783. common: {
  50784. diffuse: {
  50785. type: "c",
  50786. value: new n.Color(15658734)
  50787. },
  50788. opacity: {
  50789. type: "f",
  50790. value: 1
  50791. },
  50792. map: {
  50793. type: "t",
  50794. value: null
  50795. },
  50796. offsetRepeat: {
  50797. type: "v4",
  50798. value: new n.Vector4(0,0,1,1)
  50799. },
  50800. specularMap: {
  50801. type: "t",
  50802. value: null
  50803. },
  50804. alphaMap: {
  50805. type: "t",
  50806. value: null
  50807. },
  50808. envMap: {
  50809. type: "t",
  50810. value: null
  50811. },
  50812. flipEnvMap: {
  50813. type: "f",
  50814. value: -1
  50815. },
  50816. reflectivity: {
  50817. type: "f",
  50818. value: 1
  50819. },
  50820. refractionRatio: {
  50821. type: "f",
  50822. value: .98
  50823. }
  50824. },
  50825. aomap: {
  50826. aoMap: {
  50827. type: "t",
  50828. value: null
  50829. },
  50830. aoMapIntensity: {
  50831. type: "f",
  50832. value: 1
  50833. }
  50834. },
  50835. lightmap: {
  50836. lightMap: {
  50837. type: "t",
  50838. value: null
  50839. },
  50840. lightMapIntensity: {
  50841. type: "f",
  50842. value: 1
  50843. }
  50844. },
  50845. emissivemap: {
  50846. emissiveMap: {
  50847. type: "t",
  50848. value: null
  50849. }
  50850. },
  50851. bumpmap: {
  50852. bumpMap: {
  50853. type: "t",
  50854. value: null
  50855. },
  50856. bumpScale: {
  50857. type: "f",
  50858. value: 1
  50859. }
  50860. },
  50861. normalmap: {
  50862. normalMap: {
  50863. type: "t",
  50864. value: null
  50865. },
  50866. normalScale: {
  50867. type: "v2",
  50868. value: new n.Vector2(1,1)
  50869. }
  50870. },
  50871. displacementmap: {
  50872. displacementMap: {
  50873. type: "t",
  50874. value: null
  50875. },
  50876. displacementScale: {
  50877. type: "f",
  50878. value: 1
  50879. },
  50880. displacementBias: {
  50881. type: "f",
  50882. value: 0
  50883. }
  50884. },
  50885. roughnessmap: {
  50886. roughnessMap: {
  50887. type: "t",
  50888. value: null
  50889. }
  50890. },
  50891. metalnessmap: {
  50892. metalnessMap: {
  50893. type: "t",
  50894. value: null
  50895. }
  50896. },
  50897. fog: {
  50898. fogDensity: {
  50899. type: "f",
  50900. value: 25e-5
  50901. },
  50902. fogNear: {
  50903. type: "f",
  50904. value: 1
  50905. },
  50906. fogFar: {
  50907. type: "f",
  50908. value: 2e3
  50909. },
  50910. fogColor: {
  50911. type: "c",
  50912. value: new n.Color(16777215)
  50913. }
  50914. },
  50915. lights: {
  50916. ambientLightColor: {
  50917. type: "fv",
  50918. value: []
  50919. },
  50920. directionalLights: {
  50921. type: "sa",
  50922. value: [],
  50923. properties: {
  50924. direction: {
  50925. type: "v3"
  50926. },
  50927. color: {
  50928. type: "c"
  50929. },
  50930. shadow: {
  50931. type: "i"
  50932. },
  50933. shadowBias: {
  50934. type: "f"
  50935. },
  50936. shadowRadius: {
  50937. type: "f"
  50938. },
  50939. shadowMapSize: {
  50940. type: "v2"
  50941. }
  50942. }
  50943. },
  50944. directionalShadowMap: {
  50945. type: "tv",
  50946. value: []
  50947. },
  50948. directionalShadowMatrix: {
  50949. type: "m4v",
  50950. value: []
  50951. },
  50952. spotLights: {
  50953. type: "sa",
  50954. value: [],
  50955. properties: {
  50956. color: {
  50957. type: "c"
  50958. },
  50959. position: {
  50960. type: "v3"
  50961. },
  50962. direction: {
  50963. type: "v3"
  50964. },
  50965. distance: {
  50966. type: "f"
  50967. },
  50968. coneCos: {
  50969. type: "f"
  50970. },
  50971. penumbraCos: {
  50972. type: "f"
  50973. },
  50974. decay: {
  50975. type: "f"
  50976. },
  50977. shadow: {
  50978. type: "i"
  50979. },
  50980. shadowBias: {
  50981. type: "f"
  50982. },
  50983. shadowRadius: {
  50984. type: "f"
  50985. },
  50986. shadowMapSize: {
  50987. type: "v2"
  50988. }
  50989. }
  50990. },
  50991. spotShadowMap: {
  50992. type: "tv",
  50993. value: []
  50994. },
  50995. spotShadowMatrix: {
  50996. type: "m4v",
  50997. value: []
  50998. },
  50999. pointLights: {
  51000. type: "sa",
  51001. value: [],
  51002. properties: {
  51003. color: {
  51004. type: "c"
  51005. },
  51006. position: {
  51007. type: "v3"
  51008. },
  51009. decay: {
  51010. type: "f"
  51011. },
  51012. distance: {
  51013. type: "f"
  51014. },
  51015. shadow: {
  51016. type: "i"
  51017. },
  51018. shadowBias: {
  51019. type: "f"
  51020. },
  51021. shadowRadius: {
  51022. type: "f"
  51023. },
  51024. shadowMapSize: {
  51025. type: "v2"
  51026. }
  51027. }
  51028. },
  51029. pointShadowMap: {
  51030. type: "tv",
  51031. value: []
  51032. },
  51033. pointShadowMatrix: {
  51034. type: "m4v",
  51035. value: []
  51036. },
  51037. hemisphereLights: {
  51038. type: "sa",
  51039. value: [],
  51040. properties: {
  51041. direction: {
  51042. type: "v3"
  51043. },
  51044. skyColor: {
  51045. type: "c"
  51046. },
  51047. groundColor: {
  51048. type: "c"
  51049. }
  51050. }
  51051. }
  51052. },
  51053. points: {
  51054. diffuse: {
  51055. type: "c",
  51056. value: new n.Color(15658734)
  51057. },
  51058. opacity: {
  51059. type: "f",
  51060. value: 1
  51061. },
  51062. size: {
  51063. type: "f",
  51064. value: 1
  51065. },
  51066. scale: {
  51067. type: "f",
  51068. value: 1
  51069. },
  51070. map: {
  51071. type: "t",
  51072. value: null
  51073. },
  51074. offsetRepeat: {
  51075. type: "v4",
  51076. value: new n.Vector4(0,0,1,1)
  51077. }
  51078. }
  51079. },
  51080. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  51081. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51082. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  51083. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51084. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  51085. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51086. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  51087. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  51088. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  51089. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51090. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51091. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  51092. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51093. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  51094. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51095. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51096. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51097. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51098. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51099. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51100. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  51101. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51102. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51103. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51104. n.ShaderLib = {
  51105. basic: {
  51106. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  51107. vertexShader: n.ShaderChunk.meshbasic_vert,
  51108. fragmentShader: n.ShaderChunk.meshbasic_frag
  51109. },
  51110. lambert: {
  51111. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51112. emissive: {
  51113. type: "c",
  51114. value: new n.Color(0)
  51115. }
  51116. }]),
  51117. vertexShader: n.ShaderChunk.meshlambert_vert,
  51118. fragmentShader: n.ShaderChunk.meshlambert_frag
  51119. },
  51120. phong: {
  51121. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51122. emissive: {
  51123. type: "c",
  51124. value: new n.Color(0)
  51125. },
  51126. specular: {
  51127. type: "c",
  51128. value: new n.Color(1118481)
  51129. },
  51130. shininess: {
  51131. type: "f",
  51132. value: 30
  51133. }
  51134. }]),
  51135. vertexShader: n.ShaderChunk.meshphong_vert,
  51136. fragmentShader: n.ShaderChunk.meshphong_frag
  51137. },
  51138. standard: {
  51139. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51140. emissive: {
  51141. type: "c",
  51142. value: new n.Color(0)
  51143. },
  51144. roughness: {
  51145. type: "f",
  51146. value: .5
  51147. },
  51148. metalness: {
  51149. type: "f",
  51150. value: 0
  51151. },
  51152. envMapIntensity: {
  51153. type: "f",
  51154. value: 1
  51155. }
  51156. }]),
  51157. vertexShader: n.ShaderChunk.meshstandard_vert,
  51158. fragmentShader: n.ShaderChunk.meshstandard_frag
  51159. },
  51160. points: {
  51161. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51162. vertexShader: n.ShaderChunk.points_vert,
  51163. fragmentShader: n.ShaderChunk.points_frag
  51164. },
  51165. dashed: {
  51166. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51167. scale: {
  51168. type: "f",
  51169. value: 1
  51170. },
  51171. dashSize: {
  51172. type: "f",
  51173. value: 1
  51174. },
  51175. totalSize: {
  51176. type: "f",
  51177. value: 2
  51178. }
  51179. }]),
  51180. vertexShader: n.ShaderChunk.linedashed_vert,
  51181. fragmentShader: n.ShaderChunk.linedashed_frag
  51182. },
  51183. depth: {
  51184. uniforms: {
  51185. mNear: {
  51186. type: "f",
  51187. value: 1
  51188. },
  51189. mFar: {
  51190. type: "f",
  51191. value: 2e3
  51192. },
  51193. opacity: {
  51194. type: "f",
  51195. value: 1
  51196. }
  51197. },
  51198. vertexShader: n.ShaderChunk.depth_vert,
  51199. fragmentShader: n.ShaderChunk.depth_frag
  51200. },
  51201. normal: {
  51202. uniforms: {
  51203. opacity: {
  51204. type: "f",
  51205. value: 1
  51206. }
  51207. },
  51208. vertexShader: n.ShaderChunk.normal_vert,
  51209. fragmentShader: n.ShaderChunk.normal_frag
  51210. },
  51211. cube: {
  51212. uniforms: {
  51213. tCube: {
  51214. type: "t",
  51215. value: null
  51216. },
  51217. tFlip: {
  51218. type: "f",
  51219. value: -1
  51220. }
  51221. },
  51222. vertexShader: n.ShaderChunk.cube_vert,
  51223. fragmentShader: n.ShaderChunk.cube_frag
  51224. },
  51225. equirect: {
  51226. uniforms: {
  51227. tEquirect: {
  51228. type: "t",
  51229. value: null
  51230. },
  51231. tFlip: {
  51232. type: "f",
  51233. value: -1
  51234. }
  51235. },
  51236. vertexShader: n.ShaderChunk.equirect_vert,
  51237. fragmentShader: n.ShaderChunk.equirect_frag
  51238. },
  51239. depthRGBA: {
  51240. uniforms: {},
  51241. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51242. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51243. },
  51244. distanceRGBA: {
  51245. uniforms: {
  51246. lightPos: {
  51247. type: "v3",
  51248. value: new n.Vector3(0,0,0)
  51249. }
  51250. },
  51251. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51252. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51253. }
  51254. },
  51255. n.WebGLRenderer = function(e) {
  51256. function t() {
  51257. return null === ye ? Oe : 1
  51258. }
  51259. function i(e, t, i, n) {
  51260. se === !0 && (e *= n,
  51261. t *= n,
  51262. i *= n),
  51263. Ye.clearColor(e, t, i, n)
  51264. }
  51265. function r() {
  51266. Ye.init(),
  51267. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51268. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51269. i(Se.r, Se.g, Se.b, Me)
  51270. }
  51271. function o() {
  51272. Ae = null,
  51273. be = null,
  51274. Ee = "",
  51275. Ie = -1,
  51276. Ye.reset()
  51277. }
  51278. function a(e) {
  51279. e.preventDefault(),
  51280. o(),
  51281. r(),
  51282. Xe.clear()
  51283. }
  51284. function s(e) {
  51285. var t = e.target;
  51286. t.removeEventListener("dispose", s),
  51287. h(t),
  51288. ke.textures--
  51289. }
  51290. function l(e) {
  51291. var t = e.target;
  51292. t.removeEventListener("dispose", l),
  51293. u(t),
  51294. ke.textures--
  51295. }
  51296. function c(e) {
  51297. var t = e.target;
  51298. t.removeEventListener("dispose", c),
  51299. d(t)
  51300. }
  51301. function h(e) {
  51302. var t = Xe.get(e);
  51303. if (e.image && t.__image__webglTextureCube)
  51304. Ge.deleteTexture(t.__image__webglTextureCube);
  51305. else {
  51306. if (void 0 === t.__webglInit)
  51307. return;
  51308. Ge.deleteTexture(t.__webglTexture)
  51309. }
  51310. Xe.delete(e)
  51311. }
  51312. function u(e) {
  51313. var t = Xe.get(e)
  51314. , i = Xe.get(e.texture);
  51315. if (e && void 0 !== i.__webglTexture) {
  51316. if (Ge.deleteTexture(i.__webglTexture),
  51317. e instanceof n.WebGLRenderTargetCube)
  51318. for (var r = 0; r < 6; r++)
  51319. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51320. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51321. else
  51322. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51323. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51324. Xe.delete(e.texture),
  51325. Xe.delete(e)
  51326. }
  51327. }
  51328. function d(e) {
  51329. p(e),
  51330. Xe.delete(e)
  51331. }
  51332. function p(e) {
  51333. var t = Xe.get(e).program;
  51334. e.program = void 0,
  51335. void 0 !== t && qe.releaseProgram(t)
  51336. }
  51337. function f(e, t, i, r) {
  51338. var o;
  51339. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51340. null === o))
  51341. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51342. void 0 === r && (r = 0),
  51343. Ye.initAttributes();
  51344. var a = i.attributes
  51345. , s = t.getAttributes()
  51346. , l = e.defaultAttributeValues;
  51347. for (var c in s) {
  51348. var h = s[c];
  51349. if (h >= 0) {
  51350. var u = a[c];
  51351. if (void 0 !== u) {
  51352. var d = u.itemSize
  51353. , p = Ze.getAttributeBuffer(u);
  51354. if (u instanceof n.InterleavedBufferAttribute) {
  51355. var f = u.data
  51356. , g = f.stride
  51357. , m = u.offset;
  51358. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51359. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51360. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51361. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51362. } else
  51363. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51364. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51365. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51366. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51367. } else if (void 0 !== l) {
  51368. var v = l[c];
  51369. if (void 0 !== v)
  51370. switch (v.length) {
  51371. case 2:
  51372. Ge.vertexAttrib2fv(h, v);
  51373. break;
  51374. case 3:
  51375. Ge.vertexAttrib3fv(h, v);
  51376. break;
  51377. case 4:
  51378. Ge.vertexAttrib4fv(h, v);
  51379. break;
  51380. default:
  51381. Ge.vertexAttrib1fv(h, v)
  51382. }
  51383. }
  51384. }
  51385. }
  51386. Ye.disableUnusedAttributes()
  51387. }
  51388. function g(e, t) {
  51389. return Math.abs(t[0]) - Math.abs(e[0])
  51390. }
  51391. function m(e, t) {
  51392. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51393. }
  51394. function v(e, t) {
  51395. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51396. }
  51397. function A(e, t, i, n, r) {
  51398. var o, a;
  51399. i.transparent ? (o = de,
  51400. a = ++pe) : (o = he,
  51401. a = ++ue);
  51402. var s = o[a];
  51403. void 0 !== s ? (s.id = e.id,
  51404. s.object = e,
  51405. s.geometry = t,
  51406. s.material = i,
  51407. s.z = Ve.z,
  51408. s.group = r) : (s = {
  51409. id: e.id,
  51410. object: e,
  51411. geometry: t,
  51412. material: i,
  51413. z: Ve.z,
  51414. group: r
  51415. },
  51416. o.push(s))
  51417. }
  51418. function y(e, t) {
  51419. if (e.visible !== !1) {
  51420. if (e.layers.test(t.layers))
  51421. if (e instanceof n.Light)
  51422. ce.push(e);
  51423. else if (e instanceof n.Sprite)
  51424. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51425. else if (e instanceof n.LensFlare)
  51426. me.push(e);
  51427. else if (e instanceof n.ImmediateRenderObject)
  51428. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51429. Ve.applyProjection(Fe)),
  51430. A(e, null, e.material, Ve.z, null);
  51431. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51432. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51433. var i = e.material;
  51434. if (i.visible === !0) {
  51435. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51436. Ve.applyProjection(Fe));
  51437. var r = Ze.update(e);
  51438. if (i instanceof n.MultiMaterial)
  51439. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51440. var c = o[s]
  51441. , h = a[c.materialIndex];
  51442. h.visible === !0 && A(e, r, h, Ve.z, c)
  51443. }
  51444. else
  51445. A(e, r, i, Ve.z, null)
  51446. }
  51447. }
  51448. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51449. y(u[s], t)
  51450. }
  51451. }
  51452. function C(e, t, i, r) {
  51453. for (var o = 0, a = e.length; o < a; o++) {
  51454. var s = e[o]
  51455. , l = s.object
  51456. , c = s.geometry
  51457. , h = void 0 === r ? s.material : r
  51458. , u = s.group;
  51459. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51460. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51461. l instanceof n.ImmediateRenderObject) {
  51462. E(h);
  51463. var d = w(t, i, h, l);
  51464. Ee = "",
  51465. l.render(function(e) {
  51466. ve.renderBufferImmediate(e, d, h)
  51467. })
  51468. } else
  51469. ve.renderBufferDirect(t, i, c, h, l, u)
  51470. }
  51471. }
  51472. function I(e, t, i) {
  51473. var r = Xe.get(e)
  51474. , o = qe.getParameters(e, Ue, t, i)
  51475. , a = qe.getProgramCode(e, o)
  51476. , s = r.program
  51477. , l = !0;
  51478. if (void 0 === s)
  51479. e.addEventListener("dispose", c);
  51480. else if (s.code !== a)
  51481. p(e);
  51482. else {
  51483. if (void 0 !== o.shaderID)
  51484. return;
  51485. l = !1
  51486. }
  51487. if (l) {
  51488. if (o.shaderID) {
  51489. var h = n.ShaderLib[o.shaderID];
  51490. r.__webglShader = {
  51491. name: e.type,
  51492. uniforms: n.UniformsUtils.clone(h.uniforms),
  51493. vertexShader: h.vertexShader,
  51494. fragmentShader: h.fragmentShader
  51495. }
  51496. } else
  51497. r.__webglShader = {
  51498. name: e.type,
  51499. uniforms: e.uniforms,
  51500. vertexShader: e.vertexShader,
  51501. fragmentShader: e.fragmentShader
  51502. };
  51503. e.__webglShader = r.__webglShader,
  51504. s = qe.acquireProgram(e, o, a),
  51505. r.program = s,
  51506. e.program = s
  51507. }
  51508. var u = s.getAttributes();
  51509. if (e.morphTargets) {
  51510. e.numSupportedMorphTargets = 0;
  51511. for (var d = 0; d < ve.maxMorphTargets; d++)
  51512. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51513. }
  51514. if (e.morphNormals) {
  51515. e.numSupportedMorphNormals = 0;
  51516. for (var d = 0; d < ve.maxMorphNormals; d++)
  51517. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51518. }
  51519. r.uniformsList = [];
  51520. var f = r.__webglShader.uniforms
  51521. , g = r.program.getUniforms();
  51522. for (var m in f) {
  51523. var v = g[m];
  51524. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51525. }
  51526. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51527. f.ambientLightColor.value = Ue.ambient,
  51528. f.directionalLights.value = Ue.directional,
  51529. f.spotLights.value = Ue.spot,
  51530. f.pointLights.value = Ue.point,
  51531. f.hemisphereLights.value = Ue.hemi,
  51532. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51533. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51534. f.spotShadowMap.value = Ue.spotShadowMap,
  51535. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51536. f.pointShadowMap.value = Ue.pointShadowMap,
  51537. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51538. r.hasDynamicUniforms = !1;
  51539. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51540. var C = r.uniformsList[A][0];
  51541. if (C.dynamic === !0) {
  51542. r.hasDynamicUniforms = !0;
  51543. break
  51544. }
  51545. }
  51546. }
  51547. function E(e) {
  51548. b(e),
  51549. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51550. Ye.setDepthFunc(e.depthFunc),
  51551. Ye.setDepthTest(e.depthTest),
  51552. Ye.setDepthWrite(e.depthWrite),
  51553. Ye.setColorWrite(e.colorWrite),
  51554. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51555. }
  51556. function b(e) {
  51557. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51558. Ye.setFlipSided(e.side === n.BackSide)
  51559. }
  51560. function w(e, t, i, r) {
  51561. xe = 0;
  51562. var o = Xe.get(i);
  51563. void 0 === o.program && (i.needsUpdate = !0),
  51564. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51565. i.needsUpdate && (I(i, t, r),
  51566. i.needsUpdate = !1);
  51567. var a = !1
  51568. , s = !1
  51569. , l = !1
  51570. , c = o.program
  51571. , h = c.getUniforms()
  51572. , u = o.__webglShader.uniforms;
  51573. if (c.id !== Ae && (Ge.useProgram(c.program),
  51574. Ae = c.id,
  51575. a = !0,
  51576. s = !0,
  51577. l = !0),
  51578. i.id !== Ie && (Ie = i.id,
  51579. s = !0),
  51580. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51581. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51582. e !== be && (be = e,
  51583. s = !0,
  51584. l = !0),
  51585. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51586. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51587. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51588. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51589. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51590. i.skinning)
  51591. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51592. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51593. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51594. if (void 0 !== h.boneTexture) {
  51595. var d = B();
  51596. Ge.uniform1i(h.boneTexture, d),
  51597. ve.setTexture(r.skeleton.boneTexture, d)
  51598. }
  51599. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51600. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51601. } else
  51602. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51603. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51604. t && i.fog && R(u, t),
  51605. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51606. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51607. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51608. u.mFar.value = e.far,
  51609. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51610. V(o.uniformsList)),
  51611. N(h, r),
  51612. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51613. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51614. c
  51615. }
  51616. function _(e, t, i) {
  51617. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51618. var a = e[r][0]
  51619. , s = a.onUpdateCallback;
  51620. void 0 !== s && (s.bind(a)(t, i),
  51621. n.push(e[r]))
  51622. }
  51623. V(n)
  51624. }
  51625. function T(e, t) {
  51626. e.opacity.value = t.opacity,
  51627. e.diffuse.value = t.color,
  51628. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51629. e.map.value = t.map,
  51630. e.specularMap.value = t.specularMap,
  51631. e.alphaMap.value = t.alphaMap,
  51632. t.aoMap && (e.aoMap.value = t.aoMap,
  51633. e.aoMapIntensity.value = t.aoMapIntensity);
  51634. var i;
  51635. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51636. void 0 !== i) {
  51637. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51638. var r = i.offset
  51639. , o = i.repeat;
  51640. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51641. }
  51642. e.envMap.value = t.envMap,
  51643. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51644. e.reflectivity.value = t.reflectivity,
  51645. e.refractionRatio.value = t.refractionRatio
  51646. }
  51647. function x(e, t) {
  51648. e.diffuse.value = t.color,
  51649. e.opacity.value = t.opacity
  51650. }
  51651. function S(e, t) {
  51652. e.dashSize.value = t.dashSize,
  51653. e.totalSize.value = t.dashSize + t.gapSize,
  51654. e.scale.value = t.scale
  51655. }
  51656. function M(e, t) {
  51657. if (e.diffuse.value = t.color,
  51658. e.opacity.value = t.opacity,
  51659. e.size.value = t.size * Oe,
  51660. e.scale.value = te.clientHeight / 2,
  51661. e.map.value = t.map,
  51662. null !== t.map) {
  51663. var i = t.map.offset
  51664. , n = t.map.repeat;
  51665. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51666. }
  51667. }
  51668. function R(e, t) {
  51669. e.fogColor.value = t.color,
  51670. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51671. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51672. }
  51673. function P(e, t) {
  51674. t.lightMap && (e.lightMap.value = t.lightMap,
  51675. e.lightMapIntensity.value = t.lightMapIntensity),
  51676. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51677. }
  51678. function O(e, t) {
  51679. e.specular.value = t.specular,
  51680. e.shininess.value = Math.max(t.shininess, 1e-4),
  51681. t.lightMap && (e.lightMap.value = t.lightMap,
  51682. e.lightMapIntensity.value = t.lightMapIntensity),
  51683. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51684. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51685. e.bumpScale.value = t.bumpScale),
  51686. t.normalMap && (e.normalMap.value = t.normalMap,
  51687. e.normalScale.value.copy(t.normalScale)),
  51688. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51689. e.displacementScale.value = t.displacementScale,
  51690. e.displacementBias.value = t.displacementBias)
  51691. }
  51692. function L(e, t) {
  51693. e.roughness.value = t.roughness,
  51694. e.metalness.value = t.metalness,
  51695. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51696. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51697. t.lightMap && (e.lightMap.value = t.lightMap,
  51698. e.lightMapIntensity.value = t.lightMapIntensity),
  51699. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51700. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51701. e.bumpScale.value = t.bumpScale),
  51702. t.normalMap && (e.normalMap.value = t.normalMap,
  51703. e.normalScale.value.copy(t.normalScale)),
  51704. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51705. e.displacementScale.value = t.displacementScale,
  51706. e.displacementBias.value = t.displacementBias),
  51707. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51708. }
  51709. function D(e, t) {
  51710. e.ambientLightColor.needsUpdate = t,
  51711. e.directionalLights.needsUpdate = t,
  51712. e.pointLights.needsUpdate = t,
  51713. e.spotLights.needsUpdate = t,
  51714. e.hemisphereLights.needsUpdate = t
  51715. }
  51716. function N(e, t) {
  51717. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51718. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51719. }
  51720. function B() {
  51721. var e = xe;
  51722. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51723. xe += 1,
  51724. e
  51725. }
  51726. function F(e, t, i, r) {
  51727. var o, a;
  51728. if ("1i" === t)
  51729. Ge.uniform1i(i, r);
  51730. else if ("1f" === t)
  51731. Ge.uniform1f(i, r);
  51732. else if ("2f" === t)
  51733. Ge.uniform2f(i, r[0], r[1]);
  51734. else if ("3f" === t)
  51735. Ge.uniform3f(i, r[0], r[1], r[2]);
  51736. else if ("4f" === t)
  51737. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51738. else if ("1iv" === t)
  51739. Ge.uniform1iv(i, r);
  51740. else if ("3iv" === t)
  51741. Ge.uniform3iv(i, r);
  51742. else if ("1fv" === t)
  51743. Ge.uniform1fv(i, r);
  51744. else if ("2fv" === t)
  51745. Ge.uniform2fv(i, r);
  51746. else if ("3fv" === t)
  51747. Ge.uniform3fv(i, r);
  51748. else if ("4fv" === t)
  51749. Ge.uniform4fv(i, r);
  51750. else if ("Matrix2fv" === t)
  51751. Ge.uniformMatrix2fv(i, !1, r);
  51752. else if ("Matrix3fv" === t)
  51753. Ge.uniformMatrix3fv(i, !1, r);
  51754. else if ("Matrix4fv" === t)
  51755. Ge.uniformMatrix4fv(i, !1, r);
  51756. else if ("i" === t)
  51757. Ge.uniform1i(i, r);
  51758. else if ("f" === t)
  51759. Ge.uniform1f(i, r);
  51760. else if ("v2" === t)
  51761. Ge.uniform2f(i, r.x, r.y);
  51762. else if ("v3" === t)
  51763. Ge.uniform3f(i, r.x, r.y, r.z);
  51764. else if ("v4" === t)
  51765. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51766. else if ("c" === t)
  51767. Ge.uniform3f(i, r.r, r.g, r.b);
  51768. else if ("s" === t) {
  51769. var s = e.properties;
  51770. for (var l in s) {
  51771. var c = s[l]
  51772. , h = i[l]
  51773. , u = r[l];
  51774. F(c, c.type, h, u)
  51775. }
  51776. } else if ("sa" === t)
  51777. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51778. for (var l in s) {
  51779. var c = s[l]
  51780. , h = i[d][l]
  51781. , u = r[d][l];
  51782. F(c, c.type, h, u)
  51783. }
  51784. else if ("iv1" === t)
  51785. Ge.uniform1iv(i, r);
  51786. else if ("iv" === t)
  51787. Ge.uniform3iv(i, r);
  51788. else if ("fv1" === t)
  51789. Ge.uniform1fv(i, r);
  51790. else if ("fv" === t)
  51791. Ge.uniform3fv(i, r);
  51792. else if ("v2v" === t) {
  51793. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51794. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51795. f += 2)
  51796. e._array[f + 0] = r[d].x,
  51797. e._array[f + 1] = r[d].y;
  51798. Ge.uniform2fv(i, e._array)
  51799. } else if ("v3v" === t) {
  51800. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51801. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51802. m += 3)
  51803. e._array[m + 0] = r[d].x,
  51804. e._array[m + 1] = r[d].y,
  51805. e._array[m + 2] = r[d].z;
  51806. Ge.uniform3fv(i, e._array)
  51807. } else if ("v4v" === t) {
  51808. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51809. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51810. v += 4)
  51811. e._array[v + 0] = r[d].x,
  51812. e._array[v + 1] = r[d].y,
  51813. e._array[v + 2] = r[d].z,
  51814. e._array[v + 3] = r[d].w;
  51815. Ge.uniform4fv(i, e._array)
  51816. } else if ("m2" === t)
  51817. Ge.uniformMatrix2fv(i, !1, r.elements);
  51818. else if ("m3" === t)
  51819. Ge.uniformMatrix3fv(i, !1, r.elements);
  51820. else if ("m3v" === t) {
  51821. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51822. for (var d = 0, g = r.length; d < g; d++)
  51823. r[d].flattenToArrayOffset(e._array, 9 * d);
  51824. Ge.uniformMatrix3fv(i, !1, e._array)
  51825. } else if ("m4" === t)
  51826. Ge.uniformMatrix4fv(i, !1, r.elements);
  51827. else if ("m4v" === t) {
  51828. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51829. for (var d = 0, g = r.length; d < g; d++)
  51830. r[d].flattenToArrayOffset(e._array, 16 * d);
  51831. Ge.uniformMatrix4fv(i, !1, e._array)
  51832. } else if ("t" === t) {
  51833. if (o = r,
  51834. a = B(),
  51835. Ge.uniform1i(i, a),
  51836. !o)
  51837. return;
  51838. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51839. } else if ("tv" === t) {
  51840. void 0 === e._array && (e._array = []);
  51841. for (var d = 0, g = e.value.length; d < g; d++)
  51842. e._array[d] = B();
  51843. Ge.uniform1iv(i, e._array);
  51844. for (var d = 0, g = e.value.length; d < g; d++)
  51845. o = e.value[d],
  51846. a = e._array[d],
  51847. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51848. } else
  51849. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51850. }
  51851. function V(e) {
  51852. for (var t = 0, i = e.length; t < i; t++) {
  51853. var n = e[t][0];
  51854. if (n.needsUpdate !== !1) {
  51855. var r = n.type
  51856. , o = e[t][1]
  51857. , a = n.value;
  51858. F(n, r, o, a)
  51859. }
  51860. }
  51861. }
  51862. function U(e, t) {
  51863. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51864. for (Ue.shadowsPointLight = 0,
  51865. i = 0,
  51866. r = e.length; i < r; i++)
  51867. if (o = e[i],
  51868. a = o.color,
  51869. s = o.intensity,
  51870. l = o.distance,
  51871. o instanceof n.AmbientLight)
  51872. c += a.r * s,
  51873. h += a.g * s,
  51874. u += a.b * s;
  51875. else if (o instanceof n.DirectionalLight) {
  51876. var A = Ke.get(o);
  51877. A.color.copy(o.color).multiplyScalar(o.intensity),
  51878. A.direction.setFromMatrixPosition(o.matrixWorld),
  51879. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51880. A.direction.sub(Ve),
  51881. A.direction.transformDirection(d),
  51882. A.shadow = o.castShadow,
  51883. o.castShadow && (A.shadowBias = o.shadow.bias,
  51884. A.shadowRadius = o.shadow.radius,
  51885. A.shadowMapSize = o.shadow.mapSize,
  51886. Ue.shadows[v++] = o),
  51887. Ue.directionalShadowMap[p] = o.shadow.map,
  51888. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51889. Ue.directional[p++] = A
  51890. } else if (o instanceof n.SpotLight) {
  51891. var A = Ke.get(o);
  51892. A.position.setFromMatrixPosition(o.matrixWorld),
  51893. A.position.applyMatrix4(d),
  51894. A.color.copy(a).multiplyScalar(s),
  51895. A.distance = l,
  51896. A.direction.setFromMatrixPosition(o.matrixWorld),
  51897. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51898. A.direction.sub(Ve),
  51899. A.direction.transformDirection(d),
  51900. A.coneCos = Math.cos(o.angle),
  51901. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51902. A.decay = 0 === o.distance ? 0 : o.decay,
  51903. A.shadow = o.castShadow,
  51904. o.castShadow && (A.shadowBias = o.shadow.bias,
  51905. A.shadowRadius = o.shadow.radius,
  51906. A.shadowMapSize = o.shadow.mapSize,
  51907. Ue.shadows[v++] = o),
  51908. Ue.spotShadowMap[g] = o.shadow.map,
  51909. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51910. Ue.spot[g++] = A
  51911. } else if (o instanceof n.PointLight) {
  51912. var A = Ke.get(o);
  51913. A.position.setFromMatrixPosition(o.matrixWorld),
  51914. A.position.applyMatrix4(d),
  51915. A.color.copy(o.color).multiplyScalar(o.intensity),
  51916. A.distance = o.distance,
  51917. A.decay = 0 === o.distance ? 0 : o.decay,
  51918. A.shadow = o.castShadow,
  51919. o.castShadow && (A.shadowBias = o.shadow.bias,
  51920. A.shadowRadius = o.shadow.radius,
  51921. A.shadowMapSize = o.shadow.mapSize,
  51922. Ue.shadows[v++] = o),
  51923. Ue.pointShadowMap[f] = o.shadow.map,
  51924. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51925. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51926. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51927. Ue.point[f++] = A
  51928. } else if (o instanceof n.HemisphereLight) {
  51929. var A = Ke.get(o);
  51930. A.direction.setFromMatrixPosition(o.matrixWorld),
  51931. A.direction.transformDirection(d),
  51932. A.direction.normalize(),
  51933. A.skyColor.copy(o.color).multiplyScalar(s),
  51934. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51935. Ue.hemi[m++] = A
  51936. }
  51937. Ue.ambient[0] = c,
  51938. Ue.ambient[1] = h,
  51939. Ue.ambient[2] = u,
  51940. Ue.directional.length = p,
  51941. Ue.spot.length = g,
  51942. Ue.point.length = f,
  51943. Ue.hemi.length = m,
  51944. Ue.shadows.length = v,
  51945. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51946. }
  51947. function k(e, t, i) {
  51948. var r;
  51949. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51950. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51951. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51952. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51953. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51954. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51955. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51956. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51957. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51958. r = We.get("EXT_texture_filter_anisotropic")) {
  51959. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51960. return;
  51961. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51962. return;
  51963. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51964. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51965. }
  51966. }
  51967. function H(e, t, i) {
  51968. void 0 === e.__webglInit && (e.__webglInit = !0,
  51969. t.addEventListener("dispose", s),
  51970. e.__webglTexture = Ge.createTexture(),
  51971. ke.textures++),
  51972. Ye.activeTexture(Ge.TEXTURE0 + i),
  51973. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51974. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51975. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51976. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51977. var r = G(t.image, je.maxTextureSize);
  51978. W(t) && z(r) === !1 && (r = j(r));
  51979. var o = z(r)
  51980. , a = ee(t.format)
  51981. , l = ee(t.type);
  51982. k(Ge.TEXTURE_2D, t, o);
  51983. var c, h = t.mipmaps;
  51984. if (t instanceof n.DataTexture)
  51985. if (h.length > 0 && o) {
  51986. for (var u = 0, d = h.length; u < d; u++)
  51987. c = h[u],
  51988. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51989. t.generateMipmaps = !1
  51990. } else
  51991. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51992. else if (t instanceof n.CompressedTexture)
  51993. for (var u = 0, d = h.length; u < d; u++)
  51994. c = h[u],
  51995. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51996. else if (h.length > 0 && o) {
  51997. for (var u = 0, d = h.length; u < d; u++)
  51998. c = h[u],
  51999. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  52000. t.generateMipmaps = !1
  52001. } else
  52002. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  52003. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52004. e.__version = t.version,
  52005. t.onUpdate && t.onUpdate(t)
  52006. }
  52007. function G(e, t) {
  52008. if (e.width > t || e.height > t) {
  52009. var i = t / Math.max(e.width, e.height)
  52010. , n = document.createElement("canvas");
  52011. n.width = Math.floor(e.width * i),
  52012. n.height = Math.floor(e.height * i);
  52013. var r = n.getContext("2d");
  52014. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  52015. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  52016. n
  52017. }
  52018. return e
  52019. }
  52020. function z(e) {
  52021. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  52022. }
  52023. function W(e) {
  52024. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  52025. }
  52026. function j(e) {
  52027. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  52028. var t = document.createElement("canvas");
  52029. t.width = n.Math.nearestPowerOfTwo(e.width),
  52030. t.height = n.Math.nearestPowerOfTwo(e.height);
  52031. var i = t.getContext("2d");
  52032. return i.drawImage(e, 0, 0, t.width, t.height),
  52033. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  52034. t
  52035. }
  52036. return e
  52037. }
  52038. function Y(e, t) {
  52039. var i = Xe.get(e);
  52040. if (6 === e.image.length)
  52041. if (e.version > 0 && i.__version !== e.version) {
  52042. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  52043. i.__image__webglTextureCube = Ge.createTexture(),
  52044. ke.textures++),
  52045. Ye.activeTexture(Ge.TEXTURE0 + t),
  52046. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  52047. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  52048. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  52049. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  52050. var c = a[0]
  52051. , h = z(c)
  52052. , u = ee(e.format)
  52053. , d = ee(e.type);
  52054. k(Ge.TEXTURE_CUBE_MAP, e, h);
  52055. for (var l = 0; l < 6; l++)
  52056. if (r)
  52057. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  52058. p = f[g],
  52059. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  52060. else
  52061. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  52062. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52063. i.__version = e.version,
  52064. e.onUpdate && e.onUpdate(e)
  52065. } else
  52066. Ye.activeTexture(Ge.TEXTURE0 + t),
  52067. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  52068. }
  52069. function X(e, t) {
  52070. Ye.activeTexture(Ge.TEXTURE0 + t),
  52071. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  52072. }
  52073. function Z(e, t, i, n) {
  52074. var r = ee(t.texture.format)
  52075. , o = ee(t.texture.type);
  52076. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  52077. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  52078. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  52079. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52080. }
  52081. function q(e, t) {
  52082. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  52083. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  52084. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  52085. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  52086. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  52087. }
  52088. function K(e) {
  52089. var t = Xe.get(e)
  52090. , i = e instanceof n.WebGLRenderTargetCube;
  52091. if (i) {
  52092. t.__webglDepthbuffer = [];
  52093. for (var r = 0; r < 6; r++)
  52094. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  52095. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  52096. q(t.__webglDepthbuffer[r], e)
  52097. } else
  52098. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  52099. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  52100. q(t.__webglDepthbuffer, e);
  52101. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52102. }
  52103. function Q(e) {
  52104. var t = Xe.get(e)
  52105. , i = Xe.get(e.texture);
  52106. e.addEventListener("dispose", l),
  52107. i.__webglTexture = Ge.createTexture(),
  52108. ke.textures++;
  52109. var r = e instanceof n.WebGLRenderTargetCube
  52110. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  52111. if (r) {
  52112. t.__webglFramebuffer = [];
  52113. for (var a = 0; a < 6; a++)
  52114. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  52115. } else
  52116. t.__webglFramebuffer = Ge.createFramebuffer();
  52117. if (r) {
  52118. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  52119. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  52120. for (var a = 0; a < 6; a++)
  52121. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  52122. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52123. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  52124. } else
  52125. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  52126. k(Ge.TEXTURE_2D, e.texture, o),
  52127. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  52128. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52129. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52130. e.depthBuffer && K(e)
  52131. }
  52132. function J(e) {
  52133. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52134. , i = Xe.get(e.texture).__webglTexture;
  52135. Ye.bindTexture(t, i),
  52136. Ge.generateMipmap(t),
  52137. Ye.bindTexture(t, null)
  52138. }
  52139. function $(e) {
  52140. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52141. }
  52142. function ee(e) {
  52143. var t;
  52144. if (e === n.RepeatWrapping)
  52145. return Ge.REPEAT;
  52146. if (e === n.ClampToEdgeWrapping)
  52147. return Ge.CLAMP_TO_EDGE;
  52148. if (e === n.MirroredRepeatWrapping)
  52149. return Ge.MIRRORED_REPEAT;
  52150. if (e === n.NearestFilter)
  52151. return Ge.NEAREST;
  52152. if (e === n.NearestMipMapNearestFilter)
  52153. return Ge.NEAREST_MIPMAP_NEAREST;
  52154. if (e === n.NearestMipMapLinearFilter)
  52155. return Ge.NEAREST_MIPMAP_LINEAR;
  52156. if (e === n.LinearFilter)
  52157. return Ge.LINEAR;
  52158. if (e === n.LinearMipMapNearestFilter)
  52159. return Ge.LINEAR_MIPMAP_NEAREST;
  52160. if (e === n.LinearMipMapLinearFilter)
  52161. return Ge.LINEAR_MIPMAP_LINEAR;
  52162. if (e === n.UnsignedByteType)
  52163. return Ge.UNSIGNED_BYTE;
  52164. if (e === n.UnsignedShort4444Type)
  52165. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52166. if (e === n.UnsignedShort5551Type)
  52167. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52168. if (e === n.UnsignedShort565Type)
  52169. return Ge.UNSIGNED_SHORT_5_6_5;
  52170. if (e === n.ByteType)
  52171. return Ge.BYTE;
  52172. if (e === n.ShortType)
  52173. return Ge.SHORT;
  52174. if (e === n.UnsignedShortType)
  52175. return Ge.UNSIGNED_SHORT;
  52176. if (e === n.IntType)
  52177. return Ge.INT;
  52178. if (e === n.UnsignedIntType)
  52179. return Ge.UNSIGNED_INT;
  52180. if (e === n.FloatType)
  52181. return Ge.FLOAT;
  52182. if (t = We.get("OES_texture_half_float"),
  52183. null !== t && e === n.HalfFloatType)
  52184. return t.HALF_FLOAT_OES;
  52185. if (e === n.AlphaFormat)
  52186. return Ge.ALPHA;
  52187. if (e === n.RGBFormat)
  52188. return Ge.RGB;
  52189. if (e === n.RGBAFormat)
  52190. return Ge.RGBA;
  52191. if (e === n.LuminanceFormat)
  52192. return Ge.LUMINANCE;
  52193. if (e === n.LuminanceAlphaFormat)
  52194. return Ge.LUMINANCE_ALPHA;
  52195. if (e === n.AddEquation)
  52196. return Ge.FUNC_ADD;
  52197. if (e === n.SubtractEquation)
  52198. return Ge.FUNC_SUBTRACT;
  52199. if (e === n.ReverseSubtractEquation)
  52200. return Ge.FUNC_REVERSE_SUBTRACT;
  52201. if (e === n.ZeroFactor)
  52202. return Ge.ZERO;
  52203. if (e === n.OneFactor)
  52204. return Ge.ONE;
  52205. if (e === n.SrcColorFactor)
  52206. return Ge.SRC_COLOR;
  52207. if (e === n.OneMinusSrcColorFactor)
  52208. return Ge.ONE_MINUS_SRC_COLOR;
  52209. if (e === n.SrcAlphaFactor)
  52210. return Ge.SRC_ALPHA;
  52211. if (e === n.OneMinusSrcAlphaFactor)
  52212. return Ge.ONE_MINUS_SRC_ALPHA;
  52213. if (e === n.DstAlphaFactor)
  52214. return Ge.DST_ALPHA;
  52215. if (e === n.OneMinusDstAlphaFactor)
  52216. return Ge.ONE_MINUS_DST_ALPHA;
  52217. if (e === n.DstColorFactor)
  52218. return Ge.DST_COLOR;
  52219. if (e === n.OneMinusDstColorFactor)
  52220. return Ge.ONE_MINUS_DST_COLOR;
  52221. if (e === n.SrcAlphaSaturateFactor)
  52222. return Ge.SRC_ALPHA_SATURATE;
  52223. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52224. null !== t) {
  52225. if (e === n.RGB_S3TC_DXT1_Format)
  52226. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52227. if (e === n.RGBA_S3TC_DXT1_Format)
  52228. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52229. if (e === n.RGBA_S3TC_DXT3_Format)
  52230. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52231. if (e === n.RGBA_S3TC_DXT5_Format)
  52232. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52233. }
  52234. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52235. null !== t) {
  52236. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52237. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52238. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52239. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52240. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52241. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52242. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52243. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52244. }
  52245. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52246. null !== t && e === n.RGB_ETC1_Format)
  52247. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52248. if (t = We.get("EXT_blend_minmax"),
  52249. null !== t) {
  52250. if (e === n.MinEquation)
  52251. return t.MIN_EXT;
  52252. if (e === n.MaxEquation)
  52253. return t.MAX_EXT
  52254. }
  52255. return 0
  52256. }
  52257. console.log("THREE.WebGLRenderer", n.REVISION),
  52258. e = e || {};
  52259. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52260. , ie = void 0 !== e.context ? e.context : null
  52261. , ne = void 0 !== e.alpha && e.alpha
  52262. , re = void 0 === e.depth || e.depth
  52263. , oe = void 0 === e.stencil || e.stencil
  52264. , ae = void 0 !== e.antialias && e.antialias
  52265. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52266. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52267. , ce = []
  52268. , he = []
  52269. , ue = -1
  52270. , de = []
  52271. , pe = -1
  52272. , fe = new Float32Array(8)
  52273. , ge = []
  52274. , me = [];
  52275. this.domElement = te,
  52276. this.context = null,
  52277. this.autoClear = !0,
  52278. this.autoClearColor = !0,
  52279. this.autoClearDepth = !0,
  52280. this.autoClearStencil = !0,
  52281. this.sortObjects = !0,
  52282. this.gammaFactor = 2,
  52283. this.gammaInput = !1,
  52284. this.gammaOutput = !1,
  52285. this.physicallyCorrectLights = !1,
  52286. this.toneMapping = n.LinearToneMapping,
  52287. this.toneMappingExposure = 1,
  52288. this.toneMappingWhitePoint = 1,
  52289. this.maxMorphTargets = 8,
  52290. this.maxMorphNormals = 4,
  52291. this.autoScaleCubemaps = !0;
  52292. var ve = this
  52293. , Ae = null
  52294. , ye = null
  52295. , Ce = null
  52296. , Ie = -1
  52297. , Ee = ""
  52298. , be = null
  52299. , we = new n.Vector4
  52300. , _e = null
  52301. , Te = new n.Vector4
  52302. , xe = 0
  52303. , Se = new n.Color(0)
  52304. , Me = 0
  52305. , Re = te.width
  52306. , Pe = te.height
  52307. , Oe = 1
  52308. , Le = new n.Vector4(0,0,Re,Pe)
  52309. , De = !1
  52310. , Ne = new n.Vector4(0,0,Re,Pe)
  52311. , Be = new n.Frustum
  52312. , Fe = new n.Matrix4
  52313. , Ve = new n.Vector3
  52314. , Ue = {
  52315. hash: "",
  52316. ambient: [0, 0, 0],
  52317. directional: [],
  52318. directionalShadowMap: [],
  52319. directionalShadowMatrix: [],
  52320. spot: [],
  52321. spotShadowMap: [],
  52322. spotShadowMatrix: [],
  52323. point: [],
  52324. pointShadowMap: [],
  52325. pointShadowMatrix: [],
  52326. hemi: [],
  52327. shadows: [],
  52328. shadowsPointLight: 0
  52329. }
  52330. , ke = {
  52331. geometries: 0,
  52332. textures: 0
  52333. }
  52334. , He = {
  52335. calls: 0,
  52336. vertices: 0,
  52337. faces: 0,
  52338. points: 0
  52339. };
  52340. this.info = {
  52341. render: He,
  52342. memory: ke,
  52343. programs: null
  52344. };
  52345. var Ge;
  52346. try {
  52347. var ze = {
  52348. alpha: ne,
  52349. depth: re,
  52350. stencil: oe,
  52351. antialias: ae,
  52352. premultipliedAlpha: se,
  52353. preserveDrawingBuffer: le
  52354. };
  52355. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52356. null === Ge)
  52357. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52358. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52359. return {
  52360. rangeMin: 1,
  52361. rangeMax: 1,
  52362. precision: 1
  52363. }
  52364. }
  52365. ),
  52366. te.addEventListener("webglcontextlost", a, !1)
  52367. } catch (e) {
  52368. console.error("THREE.WebGLRenderer: " + e)
  52369. }
  52370. var We = new n.WebGLExtensions(Ge);
  52371. We.get("OES_texture_float"),
  52372. We.get("OES_texture_float_linear"),
  52373. We.get("OES_texture_half_float"),
  52374. We.get("OES_texture_half_float_linear"),
  52375. We.get("OES_standard_derivatives"),
  52376. We.get("ANGLE_instanced_arrays"),
  52377. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52378. var je = new n.WebGLCapabilities(Ge,We,e)
  52379. , Ye = new n.WebGLState(Ge,We,ee)
  52380. , Xe = new n.WebGLProperties
  52381. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52382. , qe = new n.WebGLPrograms(this,je)
  52383. , Ke = new n.WebGLLights;
  52384. this.info.programs = qe.programs;
  52385. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52386. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52387. r(),
  52388. this.context = Ge,
  52389. this.capabilities = je,
  52390. this.extensions = We,
  52391. this.properties = Xe,
  52392. this.state = Ye;
  52393. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52394. this.shadowMap = $e;
  52395. var et = new n.SpritePlugin(this,ge)
  52396. , tt = new n.LensFlarePlugin(this,me);
  52397. this.getContext = function() {
  52398. return Ge
  52399. }
  52400. ,
  52401. this.getContextAttributes = function() {
  52402. return Ge.getContextAttributes()
  52403. }
  52404. ,
  52405. this.forceContextLoss = function() {
  52406. We.get("WEBGL_lose_context").loseContext()
  52407. }
  52408. ,
  52409. this.getMaxAnisotropy = function() {
  52410. var e;
  52411. return function() {
  52412. if (void 0 !== e)
  52413. return e;
  52414. var t = We.get("EXT_texture_filter_anisotropic");
  52415. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52416. }
  52417. }(),
  52418. this.getPrecision = function() {
  52419. return je.precision
  52420. }
  52421. ,
  52422. this.getPixelRatio = function() {
  52423. return Oe
  52424. }
  52425. ,
  52426. this.setPixelRatio = function(e) {
  52427. void 0 !== e && (Oe = e,
  52428. this.setSize(Ne.z, Ne.w, !1))
  52429. }
  52430. ,
  52431. this.getSize = function() {
  52432. return {
  52433. width: Re,
  52434. height: Pe
  52435. }
  52436. }
  52437. ,
  52438. this.setSize = function(e, t, i, devicePixelRatio) {
  52439. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52440. Re = e,
  52441. Pe = t,
  52442. te.width = e * Oe,
  52443. te.height = t * Oe,
  52444. i !== !1 && (te.style.width = e + "px",
  52445. te.style.height = t + "px"),
  52446. this.setViewport(0, 0, e, t)
  52447. }
  52448. ,
  52449. this.setViewport = function(e, t, i, n) {
  52450. Ye.viewport(Ne.set(e, t, i, n))
  52451. }
  52452. ,
  52453. this.setScissor = function(e, t, i, n) {
  52454. Ye.scissor(Le.set(e, t, i, n))
  52455. }
  52456. ,
  52457. this.setScissorTest = function(e) {
  52458. Ye.setScissorTest(De = e)
  52459. }
  52460. ,
  52461. this.getClearColor = function() {
  52462. return Se
  52463. }
  52464. ,
  52465. this.setClearColor = function(e, t) {
  52466. Se.set(e),
  52467. Me = void 0 !== t ? t : 1,
  52468. i(Se.r, Se.g, Se.b, Me)
  52469. }
  52470. ,
  52471. this.getClearAlpha = function() {
  52472. return Me
  52473. }
  52474. ,
  52475. this.setClearAlpha = function(e) {
  52476. Me = e,
  52477. i(Se.r, Se.g, Se.b, Me)
  52478. }
  52479. ,
  52480. this.clear = function(e, t, i) {
  52481. var n = 0;
  52482. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52483. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52484. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52485. Ge.clear(n)
  52486. }
  52487. ,
  52488. this.clearColor = function() {
  52489. this.clear(!0, !1, !1)
  52490. }
  52491. ,
  52492. this.clearDepth = function() {
  52493. this.clear(!1, !0, !1)
  52494. }
  52495. ,
  52496. this.clearStencil = function() {
  52497. this.clear(!1, !1, !0)
  52498. }
  52499. ,
  52500. this.clearTarget = function(e, t, i, n) {
  52501. this.setRenderTarget(e),
  52502. this.clear(t, i, n)
  52503. }
  52504. ,
  52505. this.resetGLState = o,
  52506. this.dispose = function() {
  52507. te.removeEventListener("webglcontextlost", a, !1)
  52508. }
  52509. ,
  52510. this.renderBufferImmediate = function(e, t, i) {
  52511. Ye.initAttributes();
  52512. var r = Xe.get(e);
  52513. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52514. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52515. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52516. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52517. var o = t.getAttributes();
  52518. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52519. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52520. Ye.enableAttribute(o.position),
  52521. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52522. e.hasNormals) {
  52523. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52524. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52525. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52526. var l = e.normalArray
  52527. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52528. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52529. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52530. l[a + 0] = c,
  52531. l[a + 1] = h,
  52532. l[a + 2] = u,
  52533. l[a + 3] = c,
  52534. l[a + 4] = h,
  52535. l[a + 5] = u,
  52536. l[a + 6] = c,
  52537. l[a + 7] = h,
  52538. l[a + 8] = u
  52539. }
  52540. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52541. Ye.enableAttribute(o.normal),
  52542. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52543. }
  52544. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52545. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52546. Ye.enableAttribute(o.uv),
  52547. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52548. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52549. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52550. Ye.enableAttribute(o.color),
  52551. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52552. Ye.disableUnusedAttributes(),
  52553. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52554. e.count = 0
  52555. }
  52556. ,
  52557. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52558. E(o);
  52559. var l = w(e, i, o, a)
  52560. , c = !1
  52561. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52562. h !== Ee && (Ee = h,
  52563. c = !0);
  52564. var u = a.morphTargetInfluences;
  52565. if (void 0 !== u) {
  52566. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52567. var v = u[p];
  52568. d.push([v, p])
  52569. }
  52570. d.sort(g),
  52571. d.length > 8 && (d.length = 8);
  52572. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52573. var v = d[p];
  52574. if (fe[p] = v[0],
  52575. 0 !== v[0]) {
  52576. var y = v[1];
  52577. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52578. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52579. } else
  52580. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52581. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52582. }
  52583. var C = l.getUniforms();
  52584. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52585. c = !0
  52586. }
  52587. var y = r.index
  52588. , I = r.attributes.position;
  52589. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52590. var b;
  52591. null !== y ? (b = Je,
  52592. b.setIndex(y)) : b = Qe,
  52593. c && (f(o, l, r),
  52594. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52595. var _ = 0
  52596. , T = 1 / 0;
  52597. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52598. var x = r.drawRange.start
  52599. , S = r.drawRange.count
  52600. , M = null !== s ? s.start : 0
  52601. , R = null !== s ? s.count : 1 / 0
  52602. , P = Math.max(_, x, M)
  52603. , O = Math.min(_ + T, x + S, M + R) - 1
  52604. , L = Math.max(0, O - P + 1);
  52605. if (a instanceof n.Mesh)
  52606. if (o.wireframe === !0)
  52607. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52608. b.setMode(Ge.LINES);
  52609. else
  52610. switch (a.drawMode) {
  52611. case n.TrianglesDrawMode:
  52612. b.setMode(Ge.TRIANGLES);
  52613. break;
  52614. case n.TriangleStripDrawMode:
  52615. b.setMode(Ge.TRIANGLE_STRIP);
  52616. break;
  52617. case n.TriangleFanDrawMode:
  52618. b.setMode(Ge.TRIANGLE_FAN)
  52619. }
  52620. else if (a instanceof n.Line) {
  52621. var D = o.linewidth;
  52622. void 0 === D && (D = 1),
  52623. Ye.setLineWidth(D * t()),
  52624. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52625. } else
  52626. a instanceof n.Points && b.setMode(Ge.POINTS);
  52627. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52628. }
  52629. ,
  52630. this.render = function(e, t, i, r) {
  52631. if (t instanceof n.Camera == !1)
  52632. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52633. var o = e.fog;
  52634. if (Ee = "",
  52635. Ie = -1,
  52636. be = null,
  52637. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52638. null === t.parent && t.updateMatrixWorld(),
  52639. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52640. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52641. Be.setFromMatrix(Fe),
  52642. ce.length = 0,
  52643. ue = -1,
  52644. pe = -1,
  52645. ge.length = 0,
  52646. me.length = 0,
  52647. y(e, t),
  52648. he.length = ue + 1,
  52649. de.length = pe + 1,
  52650. ve.sortObjects === !0 && (he.sort(m),
  52651. de.sort(v)),
  52652. U(ce, t),
  52653. $e.render(e, t),
  52654. He.calls = 0,
  52655. He.vertices = 0,
  52656. He.faces = 0,
  52657. He.points = 0,
  52658. void 0 === i && (i = null),
  52659. this.setRenderTarget(i),
  52660. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52661. e.overrideMaterial) {
  52662. var a = e.overrideMaterial;
  52663. C(he, t, o, a),
  52664. C(de, t, o, a)
  52665. } else
  52666. Ye.setBlending(n.NoBlending),
  52667. C(he, t, o),
  52668. C(de, t, o);
  52669. if (et.render(e, t),
  52670. tt.render(e, t, Te),
  52671. i) {
  52672. var s = i.texture;
  52673. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52674. }
  52675. Ye.setDepthTest(!0),
  52676. Ye.setDepthWrite(!0),
  52677. Ye.setColorWrite(!0)
  52678. }
  52679. ,
  52680. this.setFaceCulling = function(e, t) {
  52681. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52682. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52683. Ye.enable(Ge.CULL_FACE))
  52684. }
  52685. ,
  52686. this.setTexture = function(e, t) {
  52687. var i = Xe.get(e);
  52688. if (e.version > 0 && i.__version !== e.version) {
  52689. var n = e.image;
  52690. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52691. }
  52692. Ye.activeTexture(Ge.TEXTURE0 + t),
  52693. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52694. }
  52695. ,
  52696. this.getCurrentRenderTarget = function() {
  52697. return ye
  52698. }
  52699. ,
  52700. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52701. const renderTargetProperties = Xe.get( renderTarget );
  52702. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52703. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52704. },
  52705. this.setFramebuffer = function ( value ) {//add
  52706. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52707. Ce = value;
  52708. },
  52709. this.setRenderTarget = function(e) {
  52710. ye = e,
  52711. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52712. var t, i = e instanceof n.WebGLRenderTargetCube;
  52713. if (e) {
  52714. var r = Xe.get(e);
  52715. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52716. we.copy(e.scissor),
  52717. _e = e.scissorTest,
  52718. Te.copy(e.viewport)
  52719. } else
  52720. t = null,
  52721. we.copy(Le).multiplyScalar(Oe),
  52722. _e = De,
  52723. Te.copy(Ne).multiplyScalar(Oe);
  52724. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52725. Ce = t),
  52726. Ye.scissor(we),
  52727. Ye.setScissorTest(_e),
  52728. Ye.viewport(Te),
  52729. i) {
  52730. var o = Xe.get(e.texture);
  52731. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52732. }
  52733. }
  52734. ,
  52735. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52736. if (e instanceof n.WebGLRenderTarget == !1)
  52737. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52738. var s = Xe.get(e).__webglFramebuffer;
  52739. if (s) {
  52740. var l = !1;
  52741. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52742. l = !0);
  52743. try {
  52744. var c = e.texture;
  52745. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52746. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52747. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52748. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52749. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52750. } finally {
  52751. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52752. }
  52753. }
  52754. }
  52755. }
  52756. ,
  52757. n.WebGLRenderTarget = function(e, t, i) {
  52758. this.uuid = n.Math.generateUUID(),
  52759. this.width = e,
  52760. this.height = t,
  52761. this.scissor = new n.Vector4(0,0,e,t),
  52762. this.scissorTest = !1,
  52763. this.viewport = new n.Vector4(0,0,e,t),
  52764. i = i || {},
  52765. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52766. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52767. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52768. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52769. }
  52770. ,
  52771. n.WebGLRenderTarget.prototype = {
  52772. constructor: n.WebGLRenderTarget,
  52773. setSize: function(e, t) {
  52774. this.width === e && this.height === t || (this.width = e,
  52775. this.height = t,
  52776. this.dispose()),
  52777. this.viewport.set(0, 0, e, t),
  52778. this.scissor.set(0, 0, e, t)
  52779. },
  52780. clone: function() {
  52781. return (new this.constructor).copy(this)
  52782. },
  52783. copy: function(e) {
  52784. return this.width = e.width,
  52785. this.height = e.height,
  52786. this.viewport.copy(e.viewport),
  52787. this.texture = e.texture.clone(),
  52788. this.depthBuffer = e.depthBuffer,
  52789. this.stencilBuffer = e.stencilBuffer,
  52790. this
  52791. },
  52792. dispose: function() {
  52793. this.dispatchEvent({
  52794. type: "dispose"
  52795. })
  52796. }
  52797. },
  52798. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52799. n.WebGLRenderTargetCube = function(e, t, i) {
  52800. n.WebGLRenderTarget.call(this, e, t, i),
  52801. this.activeCubeFace = 0,
  52802. this.activeMipMapLevel = 0
  52803. }
  52804. ,
  52805. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52806. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52807. n.WebGLBufferRenderer = function(e, t, i) {
  52808. function r(e) {
  52809. s = e
  52810. }
  52811. function o(t, n) {
  52812. e.drawArrays(s, t, n),
  52813. i.calls++,
  52814. i.vertices += n,
  52815. s === e.TRIANGLES && (i.faces += n / 3)
  52816. }
  52817. function a(r) {
  52818. var o = t.get("ANGLE_instanced_arrays");
  52819. if (null === o)
  52820. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52821. var a = r.attributes.position
  52822. , l = 0;
  52823. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52824. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52825. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52826. i.calls++,
  52827. i.vertices += l * r.maxInstancedCount,
  52828. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52829. }
  52830. var s;
  52831. this.setMode = r,
  52832. this.render = o,
  52833. this.renderInstances = a
  52834. }
  52835. ,
  52836. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52837. function n(e) {
  52838. s = e
  52839. }
  52840. function r(i) {
  52841. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52842. c = 4) : (l = e.UNSIGNED_SHORT,
  52843. c = 2)
  52844. }
  52845. function o(t, n) {
  52846. e.drawElements(s, n, l, t * c),
  52847. i.calls++,
  52848. i.vertices += n,
  52849. s === e.TRIANGLES && (i.faces += n / 3)
  52850. }
  52851. function a(n, r, o) {
  52852. var a = t.get("ANGLE_instanced_arrays");
  52853. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52854. i.calls++,
  52855. i.vertices += o * n.maxInstancedCount,
  52856. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52857. }
  52858. var s, l, c;
  52859. this.setMode = n,
  52860. this.setIndex = r,
  52861. this.render = o,
  52862. this.renderInstances = a
  52863. }
  52864. ,
  52865. n.WebGLExtensions = function(e) {
  52866. var t = {};
  52867. this.get = function(i) {
  52868. if (void 0 !== t[i])
  52869. return t[i];
  52870. var n;
  52871. switch (i) {
  52872. case "EXT_texture_filter_anisotropic":
  52873. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52874. break;
  52875. case "WEBGL_compressed_texture_s3tc":
  52876. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52877. break;
  52878. case "WEBGL_compressed_texture_pvrtc":
  52879. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52880. break;
  52881. case "WEBGL_compressed_texture_etc1":
  52882. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52883. break;
  52884. default:
  52885. n = e.getExtension(i)
  52886. }
  52887. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52888. t[i] = n,
  52889. n
  52890. }
  52891. }
  52892. ,
  52893. n.WebGLCapabilities = function(e, t, i) {
  52894. function n(t) {
  52895. if ("highp" === t) {
  52896. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52897. return "highp";
  52898. t = "mediump"
  52899. }
  52900. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52901. }
  52902. this.getMaxPrecision = n,
  52903. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52904. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52905. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52906. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52907. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52908. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52909. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52910. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52911. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52912. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52913. this.vertexTextures = this.maxVertexTextures > 0,
  52914. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52915. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52916. var r = n(this.precision);
  52917. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52918. this.precision = r),
  52919. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52920. }
  52921. ,
  52922. n.WebGLGeometries = function(e, t, i) {
  52923. function r(e) {
  52924. var t = e.geometry;
  52925. if (void 0 !== h[t.id])
  52926. return h[t.id];
  52927. t.addEventListener("dispose", o);
  52928. var r;
  52929. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52930. r = t._bufferGeometry),
  52931. h[t.id] = r,
  52932. i.memory.geometries++,
  52933. r
  52934. }
  52935. function o(e) {
  52936. var n = e.target
  52937. , r = h[n.id];
  52938. null !== r.index && s(r.index),
  52939. l(r.attributes),
  52940. n.removeEventListener("dispose", o),
  52941. delete h[n.id];
  52942. var a = t.get(n);
  52943. a.wireframe && s(a.wireframe),
  52944. t.delete(n);
  52945. var c = t.get(r);
  52946. c.wireframe && s(c.wireframe),
  52947. t.delete(r),
  52948. i.memory.geometries--
  52949. }
  52950. function a(e) {
  52951. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52952. }
  52953. function s(t) {
  52954. var i = a(t);
  52955. void 0 !== i && (e.deleteBuffer(i),
  52956. c(t))
  52957. }
  52958. function l(e) {
  52959. for (var t in e)
  52960. s(e[t])
  52961. }
  52962. function c(e) {
  52963. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52964. }
  52965. var h = {};
  52966. this.get = r
  52967. }
  52968. ,
  52969. n.WebGLLights = function() {
  52970. var e = {};
  52971. this.get = function(t) {
  52972. if (void 0 !== e[t.id])
  52973. return e[t.id];
  52974. var i;
  52975. switch (t.type) {
  52976. case "DirectionalLight":
  52977. i = {
  52978. direction: new n.Vector3,
  52979. color: new n.Color,
  52980. shadow: !1,
  52981. shadowBias: 0,
  52982. shadowRadius: 1,
  52983. shadowMapSize: new n.Vector2
  52984. };
  52985. break;
  52986. case "SpotLight":
  52987. i = {
  52988. position: new n.Vector3,
  52989. direction: new n.Vector3,
  52990. color: new n.Color,
  52991. distance: 0,
  52992. coneCos: 0,
  52993. penumbraCos: 0,
  52994. decay: 0,
  52995. shadow: !1,
  52996. shadowBias: 0,
  52997. shadowRadius: 1,
  52998. shadowMapSize: new n.Vector2
  52999. };
  53000. break;
  53001. case "PointLight":
  53002. i = {
  53003. position: new n.Vector3,
  53004. color: new n.Color,
  53005. distance: 0,
  53006. decay: 0,
  53007. shadow: !1,
  53008. shadowBias: 0,
  53009. shadowRadius: 1,
  53010. shadowMapSize: new n.Vector2
  53011. };
  53012. break;
  53013. case "HemisphereLight":
  53014. i = {
  53015. direction: new n.Vector3,
  53016. skyColor: new n.Color,
  53017. groundColor: new n.Color
  53018. }
  53019. }
  53020. return e[t.id] = i,
  53021. i
  53022. }
  53023. }
  53024. ,
  53025. n.WebGLObjects = function(e, t, i) {
  53026. function r(t) {
  53027. var i = u.get(t);
  53028. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  53029. var r = i.index
  53030. , a = i.attributes;
  53031. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  53032. for (var s in a)
  53033. o(a[s], e.ARRAY_BUFFER);
  53034. var l = i.morphAttributes;
  53035. for (var s in l)
  53036. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  53037. o(c[h], e.ARRAY_BUFFER);
  53038. return i
  53039. }
  53040. function o(e, i) {
  53041. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  53042. , o = t.get(r);
  53043. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  53044. }
  53045. function a(t, i, n) {
  53046. t.__webglBuffer = e.createBuffer(),
  53047. e.bindBuffer(n, t.__webglBuffer);
  53048. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  53049. e.bufferData(n, i.array, r),
  53050. t.version = i.version
  53051. }
  53052. function s(t, i, n) {
  53053. e.bindBuffer(n, t.__webglBuffer),
  53054. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  53055. i.updateRange.count = 0),
  53056. t.version = i.version
  53057. }
  53058. function l(e) {
  53059. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  53060. }
  53061. function c(i) {
  53062. var r = t.get(i);
  53063. if (void 0 !== r.wireframe)
  53064. return r.wireframe;
  53065. var a = []
  53066. , s = i.index
  53067. , l = i.attributes
  53068. , c = l.position;
  53069. if (null !== s)
  53070. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  53071. var g = d[p + 0]
  53072. , m = d[p + 1]
  53073. , v = d[p + 2];
  53074. h(u, g, m) && a.push(g, m),
  53075. h(u, m, v) && a.push(m, v),
  53076. h(u, v, g) && a.push(v, g)
  53077. }
  53078. else
  53079. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  53080. var g = p + 0
  53081. , m = p + 1
  53082. , v = p + 2;
  53083. a.push(g, m, m, v, v, g)
  53084. }
  53085. var A = c.count > 65535 ? Uint32Array : Uint16Array
  53086. , y = new n.BufferAttribute(new A(a),1);
  53087. return o(y, e.ELEMENT_ARRAY_BUFFER),
  53088. r.wireframe = y,
  53089. y
  53090. }
  53091. function h(e, t, i) {
  53092. if (t > i) {
  53093. var n = t;
  53094. t = i,
  53095. i = n
  53096. }
  53097. var r = e[t];
  53098. return void 0 === r ? (e[t] = [i],
  53099. !0) : r.indexOf(i) === -1 && (r.push(i),
  53100. !0)
  53101. }
  53102. var u = new n.WebGLGeometries(e,t,i);
  53103. this.getAttributeBuffer = l,
  53104. this.getWireframeAttribute = c,
  53105. this.update = r
  53106. }
  53107. ,
  53108. n.WebGLProgram = function() {
  53109. function e(e) {
  53110. switch (e) {
  53111. case n.LinearEncoding:
  53112. return ["Linear", "( value )"];
  53113. case n.sRGBEncoding:
  53114. return ["sRGB", "( value )"];
  53115. case n.RGBEEncoding:
  53116. return ["RGBE", "( value )"];
  53117. case n.RGBM7Encoding:
  53118. return ["RGBM", "( value, 7.0 )"];
  53119. case n.RGBM16Encoding:
  53120. return ["RGBM", "( value, 16.0 )"];
  53121. case n.RGBDEncoding:
  53122. return ["RGBD", "( value, 256.0 )"];
  53123. case n.GammaEncoding:
  53124. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  53125. default:
  53126. throw new Error("unsupported encoding: " + e)
  53127. }
  53128. }
  53129. function t(t, i) {
  53130. var n = e(i);
  53131. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  53132. }
  53133. function i(t, i) {
  53134. var n = e(i);
  53135. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53136. }
  53137. function r(e, t) {
  53138. var i;
  53139. switch (t) {
  53140. case n.LinearToneMapping:
  53141. i = "Linear";
  53142. break;
  53143. case n.ReinhardToneMapping:
  53144. i = "Reinhard";
  53145. break;
  53146. case n.Uncharted2ToneMapping:
  53147. i = "Uncharted2";
  53148. break;
  53149. case n.CineonToneMapping:
  53150. i = "OptimizedCineon";
  53151. break;
  53152. default:
  53153. throw new Error("unsupported toneMapping: " + t)
  53154. }
  53155. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53156. }
  53157. function o(e, t, i) {
  53158. e = e || {};
  53159. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53160. return n.filter(c).join("\n")
  53161. }
  53162. function a(e) {
  53163. var t = [];
  53164. for (var i in e) {
  53165. var n = e[i];
  53166. n !== !1 && t.push("#define " + i + " " + n)
  53167. }
  53168. return t.join("\n")
  53169. }
  53170. function s(e, t, i) {
  53171. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53172. var a = e.getActiveUniform(t, o)
  53173. , s = a.name
  53174. , l = e.getUniformLocation(t, s)
  53175. , c = f.exec(s);
  53176. if (c) {
  53177. var h = c[1]
  53178. , u = c[2]
  53179. , d = n[h];
  53180. d || (d = n[h] = {}),
  53181. d[u] = l
  53182. } else if (c = g.exec(s)) {
  53183. var p = c[1]
  53184. , v = c[2]
  53185. , A = c[3]
  53186. , y = n[p];
  53187. y || (y = n[p] = []);
  53188. var C = y[v];
  53189. C || (C = y[v] = {}),
  53190. C[A] = l
  53191. } else if (c = m.exec(s)) {
  53192. var p = c[1];
  53193. n[p] = l
  53194. } else
  53195. n[s] = l
  53196. }
  53197. return n
  53198. }
  53199. function l(e, t, i) {
  53200. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53201. var a = e.getActiveAttrib(t, o)
  53202. , s = a.name;
  53203. n[s] = e.getAttribLocation(t, s)
  53204. }
  53205. return n
  53206. }
  53207. function c(e) {
  53208. return "" !== e
  53209. }
  53210. function h(e, t) {
  53211. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53212. }
  53213. function u(e) {
  53214. function t(e, t) {
  53215. var i = n.ShaderChunk[t];
  53216. if (void 0 === i)
  53217. throw new Error("Can not resolve #include <" + t + ">");
  53218. return u(i)
  53219. }
  53220. var i = /#include +<([\w\d.]+)>/g;
  53221. return e.replace(i, t)
  53222. }
  53223. function d(e) {
  53224. function t(e, t, i, n) {
  53225. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53226. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53227. return r
  53228. }
  53229. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53230. return e.replace(i, t)
  53231. }
  53232. var p = 0
  53233. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53234. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53235. , m = /^([\w\d_]+)\[0\]$/;
  53236. return function(e, f, g, m) {
  53237. var v = e.context
  53238. , A = g.extensions
  53239. , y = g.defines
  53240. , C = g.__webglShader.vertexShader
  53241. , I = g.__webglShader.fragmentShader
  53242. , E = "SHADOWMAP_TYPE_BASIC";
  53243. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53244. var b = "ENVMAP_TYPE_CUBE"
  53245. , w = "ENVMAP_MODE_REFLECTION"
  53246. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53247. if (m.envMap) {
  53248. switch (g.envMap.mapping) {
  53249. case n.CubeReflectionMapping:
  53250. case n.CubeRefractionMapping:
  53251. b = "ENVMAP_TYPE_CUBE";
  53252. break;
  53253. case n.CubeUVReflectionMapping:
  53254. case n.CubeUVRefractionMapping:
  53255. b = "ENVMAP_TYPE_CUBE_UV";
  53256. break;
  53257. case n.EquirectangularReflectionMapping:
  53258. case n.EquirectangularRefractionMapping:
  53259. b = "ENVMAP_TYPE_EQUIREC";
  53260. break;
  53261. case n.SphericalReflectionMapping:
  53262. b = "ENVMAP_TYPE_SPHERE"
  53263. }
  53264. switch (g.envMap.mapping) {
  53265. case n.CubeRefractionMapping:
  53266. case n.EquirectangularRefractionMapping:
  53267. w = "ENVMAP_MODE_REFRACTION"
  53268. }
  53269. switch (g.combine) {
  53270. case n.MultiplyOperation:
  53271. _ = "ENVMAP_BLENDING_MULTIPLY";
  53272. break;
  53273. case n.MixOperation:
  53274. _ = "ENVMAP_BLENDING_MIX";
  53275. break;
  53276. case n.AddOperation:
  53277. _ = "ENVMAP_BLENDING_ADD"
  53278. }
  53279. }
  53280. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53281. g instanceof n.RawShaderMaterial ? (T = "",
  53282. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53283. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53284. C = u(C, m),
  53285. C = h(C, m),
  53286. I = u(I, m),
  53287. I = h(I, m),
  53288. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53289. I = d(I));
  53290. var O = T + C
  53291. , L = x + I
  53292. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53293. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53294. v.attachShader(P, D),
  53295. v.attachShader(P, N),
  53296. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53297. v.linkProgram(P);
  53298. var B = v.getProgramInfoLog(P)
  53299. , F = v.getShaderInfoLog(D)
  53300. , V = v.getShaderInfoLog(N)
  53301. , U = !0
  53302. , k = !0;
  53303. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53304. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53305. k && (this.diagnostics = {
  53306. runnable: U,
  53307. material: g,
  53308. programLog: B,
  53309. vertexShader: {
  53310. log: F,
  53311. prefix: T
  53312. },
  53313. fragmentShader: {
  53314. log: V,
  53315. prefix: x
  53316. }
  53317. }),
  53318. v.deleteShader(D),
  53319. v.deleteShader(N);
  53320. var H;
  53321. this.getUniforms = function() {
  53322. return void 0 === H && (H = s(v, P)),
  53323. H
  53324. }
  53325. ;
  53326. var G;
  53327. return this.getAttributes = function() {
  53328. return void 0 === G && (G = l(v, P)),
  53329. G
  53330. }
  53331. ,
  53332. this.destroy = function() {
  53333. v.deleteProgram(P),
  53334. this.program = void 0
  53335. }
  53336. ,
  53337. Object.defineProperties(this, {
  53338. uniforms: {
  53339. get: function() {
  53340. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53341. this.getUniforms()
  53342. }
  53343. },
  53344. attributes: {
  53345. get: function() {
  53346. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53347. this.getAttributes()
  53348. }
  53349. }
  53350. }),
  53351. this.id = p++,
  53352. this.code = f,
  53353. this.usedTimes = 1,
  53354. this.program = P,
  53355. this.vertexShader = D,
  53356. this.fragmentShader = N,
  53357. this
  53358. }
  53359. }(),
  53360. n.WebGLPrograms = function(e, t) {
  53361. function i(e) {
  53362. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53363. return 1024;
  53364. var i = t.maxVertexUniforms
  53365. , r = Math.floor((i - 20) / 4)
  53366. , o = r;
  53367. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53368. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53369. o
  53370. }
  53371. function r(e, t) {
  53372. var i;
  53373. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53374. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53375. i
  53376. }
  53377. var o = []
  53378. , a = {
  53379. MeshDepthMaterial: "depth",
  53380. MeshNormalMaterial: "normal",
  53381. MeshBasicMaterial: "basic",
  53382. MeshLambertMaterial: "lambert",
  53383. MeshPhongMaterial: "phong",
  53384. MeshStandardMaterial: "standard",
  53385. LineBasicMaterial: "basic",
  53386. LineDashedMaterial: "dashed",
  53387. PointsMaterial: "points"
  53388. }
  53389. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53390. this.getParameters = function(o, s, l, c) {
  53391. var h = a[o.type]
  53392. , u = i(c)
  53393. , d = e.getPrecision();
  53394. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53395. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53396. var p = {
  53397. shaderID: h,
  53398. precision: d,
  53399. supportsVertexTextures: t.vertexTextures,
  53400. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53401. map: !!o.map,
  53402. mapEncoding: r(o.map, e.gammaInput),
  53403. envMap: !!o.envMap,
  53404. envMapMode: o.envMap && o.envMap.mapping,
  53405. envMapEncoding: r(o.envMap, e.gammaInput),
  53406. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53407. lightMap: !!o.lightMap,
  53408. aoMap: !!o.aoMap,
  53409. emissiveMap: !!o.emissiveMap,
  53410. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53411. bumpMap: !!o.bumpMap,
  53412. normalMap: !!o.normalMap,
  53413. displacementMap: !!o.displacementMap,
  53414. roughnessMap: !!o.roughnessMap,
  53415. metalnessMap: !!o.metalnessMap,
  53416. specularMap: !!o.specularMap,
  53417. alphaMap: !!o.alphaMap,
  53418. combine: o.combine,
  53419. vertexColors: o.vertexColors,
  53420. fog: l,
  53421. useFog: o.fog,
  53422. fogExp: l instanceof n.FogExp2,
  53423. flatShading: o.shading === n.FlatShading,
  53424. sizeAttenuation: o.sizeAttenuation,
  53425. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53426. skinning: o.skinning,
  53427. maxBones: u,
  53428. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53429. morphTargets: o.morphTargets,
  53430. morphNormals: o.morphNormals,
  53431. maxMorphTargets: e.maxMorphTargets,
  53432. maxMorphNormals: e.maxMorphNormals,
  53433. numDirLights: s.directional.length,
  53434. numPointLights: s.point.length,
  53435. numSpotLights: s.spot.length,
  53436. numHemiLights: s.hemi.length,
  53437. pointLightShadows: s.shadowsPointLight,
  53438. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53439. shadowMapType: e.shadowMap.type,
  53440. toneMapping: e.toneMapping,
  53441. physicallyCorrectLights: e.physicallyCorrectLights,
  53442. premultipliedAlpha: o.premultipliedAlpha,
  53443. alphaTest: o.alphaTest,
  53444. doubleSided: o.side === n.DoubleSide,
  53445. flipSided: o.side === n.BackSide
  53446. };
  53447. return p
  53448. }
  53449. ,
  53450. this.getProgramCode = function(e, t) {
  53451. var i = [];
  53452. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53453. i.push(e.vertexShader)),
  53454. void 0 !== e.defines)
  53455. for (var n in e.defines)
  53456. i.push(n),
  53457. i.push(e.defines[n]);
  53458. for (var r = 0; r < s.length; r++) {
  53459. var o = s[r];
  53460. i.push(o),
  53461. i.push(t[o])
  53462. }
  53463. return i.join()
  53464. }
  53465. ,
  53466. this.acquireProgram = function(t, i, r) {
  53467. for (var a, s = 0, l = o.length; s < l; s++) {
  53468. var c = o[s];
  53469. if (c.code === r) {
  53470. a = c,
  53471. ++a.usedTimes;
  53472. break
  53473. }
  53474. }
  53475. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53476. o.push(a)),
  53477. a
  53478. }
  53479. ,
  53480. this.releaseProgram = function(e) {
  53481. if (0 === --e.usedTimes) {
  53482. var t = o.indexOf(e);
  53483. o[t] = o[o.length - 1],
  53484. o.pop(),
  53485. e.destroy()
  53486. }
  53487. }
  53488. ,
  53489. this.programs = o
  53490. }
  53491. ,
  53492. n.WebGLProperties = function() {
  53493. var e = {};
  53494. this.get = function(t) {
  53495. var i = t.uuid
  53496. , n = e[i];
  53497. return void 0 === n && (n = {},
  53498. e[i] = n),
  53499. n
  53500. }
  53501. ,
  53502. this.delete = function(t) {
  53503. delete e[t.uuid]
  53504. }
  53505. ,
  53506. this.clear = function() {
  53507. e = {}
  53508. }
  53509. }
  53510. ,
  53511. n.WebGLShader = function() {
  53512. function e(e) {
  53513. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53514. t[i] = i + 1 + ": " + t[i];
  53515. return t.join("\n")
  53516. }
  53517. return function(t, i, n) {
  53518. var r = t.createShader(i);
  53519. return t.shaderSource(r, n),
  53520. t.compileShader(r),
  53521. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53522. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53523. r
  53524. }
  53525. }(),
  53526. n.WebGLShadowMap = function(e, t, i) {
  53527. function r(e, t, i, r) {
  53528. var o = e.geometry
  53529. , a = null
  53530. , s = v
  53531. , l = e.customDepthMaterial;
  53532. if (i && (s = A,
  53533. l = e.customDistanceMaterial),
  53534. l)
  53535. a = l;
  53536. else {
  53537. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53538. , h = e instanceof n.SkinnedMesh && t.skinning
  53539. , u = 0;
  53540. c && (u |= f),
  53541. h && (u |= g),
  53542. a = s[u]
  53543. }
  53544. return a.visible = t.visible,
  53545. a.wireframe = t.wireframe,
  53546. a.wireframeLinewidth = t.wireframeLinewidth,
  53547. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53548. a
  53549. }
  53550. function o(e, t, i) {
  53551. if (e.visible !== !1) {
  53552. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53553. var r = e.material;
  53554. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53555. p.push(e))
  53556. }
  53557. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53558. o(a[s], t, i)
  53559. }
  53560. }
  53561. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53562. var x = 0 !== (T & f)
  53563. , S = 0 !== (T & g)
  53564. , M = new n.ShaderMaterial({
  53565. uniforms: b,
  53566. vertexShader: E.vertexShader,
  53567. fragmentShader: E.fragmentShader,
  53568. morphTargets: x,
  53569. skinning: S
  53570. });
  53571. v[T] = M;
  53572. var R = new n.ShaderMaterial({
  53573. defines: {
  53574. USE_SHADOWMAP: ""
  53575. },
  53576. uniforms: _,
  53577. vertexShader: w.vertexShader,
  53578. fragmentShader: w.fragmentShader,
  53579. morphTargets: x,
  53580. skinning: S
  53581. });
  53582. A[T] = R
  53583. }
  53584. var P = this;
  53585. this.enabled = !1,
  53586. this.autoUpdate = !0,
  53587. this.needsUpdate = !1,
  53588. this.type = n.PCFShadowMap,
  53589. this.cullFace = n.CullFaceFront,
  53590. this.render = function(f, g) {
  53591. var m, v, A = t.shadows;
  53592. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53593. s.clearColor(1, 1, 1, 1),
  53594. s.disable(a.BLEND),
  53595. s.enable(a.CULL_FACE),
  53596. a.frontFace(a.CCW),
  53597. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53598. s.setDepthTest(!0),
  53599. s.setScissorTest(!1);
  53600. for (var E = 0, b = A.length; E < b; E++) {
  53601. var w = A[E]
  53602. , _ = w.shadow
  53603. , T = _.camera;
  53604. if (h.copy(_.mapSize),
  53605. w instanceof n.PointLight) {
  53606. m = 6,
  53607. v = !0;
  53608. var x = h.x
  53609. , S = h.y;
  53610. I[0].set(2 * x, S, x, S),
  53611. I[1].set(0, S, x, S),
  53612. I[2].set(3 * x, S, x, S),
  53613. I[3].set(x, S, x, S),
  53614. I[4].set(3 * x, 0, x, S),
  53615. I[5].set(x, 0, x, S),
  53616. h.x *= 4,
  53617. h.y *= 2
  53618. } else
  53619. m = 1,
  53620. v = !1;
  53621. if (null === _.map) {
  53622. var M = {
  53623. minFilter: n.NearestFilter,
  53624. magFilter: n.NearestFilter,
  53625. format: n.RGBAFormat
  53626. };
  53627. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53628. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53629. T.updateProjectionMatrix()
  53630. }
  53631. var R = _.map
  53632. , O = _.matrix;
  53633. d.setFromMatrixPosition(w.matrixWorld),
  53634. T.position.copy(d),
  53635. e.setRenderTarget(R),
  53636. e.clear();
  53637. for (var L = 0; L < m; L++) {
  53638. if (v) {
  53639. u.copy(T.position),
  53640. u.add(y[L]),
  53641. T.up.copy(C[L]),
  53642. T.lookAt(u);
  53643. var D = I[L];
  53644. s.viewport(D)
  53645. } else
  53646. u.setFromMatrixPosition(w.target.matrixWorld),
  53647. T.lookAt(u);
  53648. T.updateMatrixWorld(),
  53649. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53650. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53651. O.multiply(T.projectionMatrix),
  53652. O.multiply(T.matrixWorldInverse),
  53653. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53654. l.setFromMatrix(c),
  53655. p.length = 0,
  53656. o(f, g, T);
  53657. for (var N = 0, B = p.length; N < B; N++) {
  53658. var F = p[N]
  53659. , V = i.update(F)
  53660. , U = F.material;
  53661. if (U instanceof n.MultiMaterial)
  53662. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53663. var W = k[G]
  53664. , j = H[W.materialIndex];
  53665. if (j.visible === !0) {
  53666. var Y = r(F, j, v, d);
  53667. e.renderBufferDirect(T, null, V, Y, F, W)
  53668. }
  53669. }
  53670. else {
  53671. var Y = r(F, U, v, d);
  53672. e.renderBufferDirect(T, null, V, Y, F, null)
  53673. }
  53674. }
  53675. }
  53676. }
  53677. var X = e.getClearColor()
  53678. , Z = e.getClearAlpha();
  53679. e.setClearColor(X, Z),
  53680. s.enable(a.BLEND),
  53681. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53682. P.needsUpdate = !1
  53683. }
  53684. }
  53685. }
  53686. ,
  53687. n.WebGLState = function(e, t, i) {
  53688. var r = this
  53689. , o = new n.Vector4
  53690. , a = new Uint8Array(16)
  53691. , s = new Uint8Array(16)
  53692. , l = new Uint8Array(16)
  53693. , c = {}
  53694. , h = null
  53695. , u = null
  53696. , d = null
  53697. , p = null
  53698. , f = null
  53699. , g = null
  53700. , m = null
  53701. , v = null
  53702. , A = !1
  53703. , y = null
  53704. , C = null
  53705. , I = null
  53706. , E = null
  53707. , b = null
  53708. , w = null
  53709. , _ = null
  53710. , T = null
  53711. , x = null
  53712. , S = null
  53713. , M = null
  53714. , R = null
  53715. , P = null
  53716. , O = null
  53717. , L = null
  53718. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53719. , N = void 0
  53720. , B = {}
  53721. , F = new n.Vector4
  53722. , V = null
  53723. , U = null
  53724. , k = new n.Vector4
  53725. , H = new n.Vector4
  53726. , G = e.createTexture();
  53727. e.bindTexture(e.TEXTURE_2D, G),
  53728. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53729. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53730. this.init = function() {
  53731. this.clearColor(0, 0, 0, 1),
  53732. this.clearDepth(1),
  53733. this.clearStencil(0),
  53734. this.enable(e.DEPTH_TEST),
  53735. e.depthFunc(e.LEQUAL),
  53736. e.frontFace(e.CCW),
  53737. e.cullFace(e.BACK),
  53738. this.enable(e.CULL_FACE),
  53739. this.enable(e.BLEND),
  53740. e.blendEquation(e.FUNC_ADD),
  53741. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53742. }
  53743. ,
  53744. this.initAttributes = function() {
  53745. for (var e = 0, t = a.length; e < t; e++)
  53746. a[e] = 0
  53747. }
  53748. ,
  53749. this.enableAttribute = function(i) {
  53750. if (a[i] = 1,
  53751. 0 === s[i] && (e.enableVertexAttribArray(i),
  53752. s[i] = 1),
  53753. 0 !== l[i]) {
  53754. var n = t.get("ANGLE_instanced_arrays");
  53755. n.vertexAttribDivisorANGLE(i, 0),
  53756. l[i] = 0
  53757. }
  53758. }
  53759. ,
  53760. this.enableAttributeAndDivisor = function(t, i, n) {
  53761. a[t] = 1,
  53762. 0 === s[t] && (e.enableVertexAttribArray(t),
  53763. s[t] = 1),
  53764. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53765. l[t] = i)
  53766. }
  53767. ,
  53768. this.disableUnusedAttributes = function() {
  53769. for (var t = 0, i = s.length; t < i; t++)
  53770. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53771. s[t] = 0)
  53772. }
  53773. ,
  53774. this.enable = function(t) {
  53775. c[t] !== !0 && (e.enable(t),
  53776. c[t] = !0)
  53777. }
  53778. ,
  53779. this.disable = function(t) {
  53780. c[t] !== !1 && (e.disable(t),
  53781. c[t] = !1)
  53782. }
  53783. ,
  53784. this.getCompressedTextureFormats = function() {
  53785. if (null === h && (h = [],
  53786. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53787. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53788. h.push(i[n]);
  53789. return h
  53790. }
  53791. ,
  53792. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53793. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53794. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53795. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53796. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53797. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53798. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53799. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53800. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53801. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53802. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53803. u = t,
  53804. A = h),
  53805. t === n.CustomBlending ? (s = s || r,
  53806. l = l || o,
  53807. c = c || a,
  53808. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53809. d = r,
  53810. g = s),
  53811. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53812. p = o,
  53813. f = a,
  53814. m = l,
  53815. v = c)) : (d = null,
  53816. p = null,
  53817. f = null,
  53818. g = null,
  53819. m = null,
  53820. v = null)
  53821. }
  53822. ,
  53823. this.setDepthFunc = function(t) {
  53824. if (y !== t) {
  53825. if (t)
  53826. switch (t) {
  53827. case n.NeverDepth:
  53828. e.depthFunc(e.NEVER);
  53829. break;
  53830. case n.AlwaysDepth:
  53831. e.depthFunc(e.ALWAYS);
  53832. break;
  53833. case n.LessDepth:
  53834. e.depthFunc(e.LESS);
  53835. break;
  53836. case n.LessEqualDepth:
  53837. e.depthFunc(e.LEQUAL);
  53838. break;
  53839. case n.EqualDepth:
  53840. e.depthFunc(e.EQUAL);
  53841. break;
  53842. case n.GreaterEqualDepth:
  53843. e.depthFunc(e.GEQUAL);
  53844. break;
  53845. case n.GreaterDepth:
  53846. e.depthFunc(e.GREATER);
  53847. break;
  53848. case n.NotEqualDepth:
  53849. e.depthFunc(e.NOTEQUAL);
  53850. break;
  53851. default:
  53852. e.depthFunc(e.LEQUAL)
  53853. }
  53854. else
  53855. e.depthFunc(e.LEQUAL);
  53856. y = t
  53857. }
  53858. }
  53859. ,
  53860. this.setDepthTest = function(t) {
  53861. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53862. }
  53863. ,
  53864. this.setDepthWrite = function(t) {
  53865. C !== t && (e.depthMask(t),
  53866. C = t)
  53867. }
  53868. ,
  53869. this.setColorWrite = function(t) {
  53870. I !== t && (e.colorMask(t, t, t, t),
  53871. I = t)
  53872. }
  53873. ,
  53874. this.setStencilFunc = function(t, i, n) {
  53875. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53876. b = t,
  53877. w = i,
  53878. _ = n)
  53879. }
  53880. ,
  53881. this.setStencilOp = function(t, i, n) {
  53882. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53883. T = t,
  53884. x = i,
  53885. S = n)
  53886. }
  53887. ,
  53888. this.setStencilTest = function(t) {
  53889. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53890. }
  53891. ,
  53892. this.setStencilWrite = function(t) {
  53893. E !== t && (e.stencilMask(t),
  53894. E = t)
  53895. }
  53896. ,
  53897. this.setFlipSided = function(t) {
  53898. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53899. M = t)
  53900. }
  53901. ,
  53902. this.setLineWidth = function(t) {
  53903. t !== R && (e.lineWidth(t),
  53904. R = t)
  53905. }
  53906. ,
  53907. this.setPolygonOffset = function(t, i, n) {
  53908. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53909. !t || P === i && O === n || (e.polygonOffset(i, n),
  53910. P = i,
  53911. O = n)
  53912. }
  53913. ,
  53914. this.getScissorTest = function() {
  53915. return L
  53916. }
  53917. ,
  53918. this.setScissorTest = function(t) {
  53919. L = t,
  53920. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53921. }
  53922. ,
  53923. this.activeTexture = function(t) {
  53924. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53925. N !== t && (e.activeTexture(t),
  53926. N = t)
  53927. }
  53928. ,
  53929. this.bindTexture = function(t, i) {
  53930. void 0 === N && r.activeTexture();
  53931. var n = B[N];
  53932. void 0 === n && (n = {
  53933. type: void 0,
  53934. texture: void 0
  53935. },
  53936. B[N] = n),
  53937. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53938. n.type = t,
  53939. n.texture = i)
  53940. }
  53941. ,
  53942. this.compressedTexImage2D = function() {
  53943. try {
  53944. e.compressedTexImage2D.apply(e, arguments)
  53945. } catch (e) {
  53946. console.error(e)
  53947. }
  53948. }
  53949. ,
  53950. this.texImage2D = function() {
  53951. try {
  53952. e.texImage2D.apply(e, arguments)
  53953. } catch (e) {
  53954. console.error(e)
  53955. }
  53956. }
  53957. ,
  53958. this.clearColor = function(t, i, n, r) {
  53959. o.set(t, i, n, r),
  53960. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53961. F.copy(o))
  53962. }
  53963. ,
  53964. this.clearDepth = function(t) {
  53965. V !== t && (e.clearDepth(t),
  53966. V = t)
  53967. }
  53968. ,
  53969. this.clearStencil = function(t) {
  53970. U !== t && (e.clearStencil(t),
  53971. U = t)
  53972. }
  53973. ,
  53974. this.scissor = function(t) {
  53975. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53976. k.copy(t))
  53977. }
  53978. ,
  53979. this.viewport = function(t) {
  53980. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53981. H.copy(t))
  53982. }
  53983. ,
  53984. this.reset = function() {
  53985. for (var t = 0; t < s.length; t++)
  53986. 1 === s[t] && (e.disableVertexAttribArray(t),
  53987. s[t] = 0);
  53988. c = {},
  53989. h = null,
  53990. N = void 0,
  53991. B = {},
  53992. u = null,
  53993. I = null,
  53994. C = null,
  53995. E = null,
  53996. M = null
  53997. }
  53998. }
  53999. ,
  54000. n.LensFlarePlugin = function(e, t) {
  54001. function i() {
  54002. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  54003. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54004. o = p.createBuffer(),
  54005. a = p.createBuffer(),
  54006. p.bindBuffer(p.ARRAY_BUFFER, o),
  54007. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  54008. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54009. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  54010. u = p.createTexture(),
  54011. d = p.createTexture(),
  54012. f.bindTexture(p.TEXTURE_2D, u),
  54013. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  54014. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  54015. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  54016. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  54017. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  54018. f.bindTexture(p.TEXTURE_2D, d),
  54019. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  54020. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  54021. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  54022. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  54023. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  54024. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  54025. var i;
  54026. i = h ? {
  54027. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  54028. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  54029. } : {
  54030. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  54031. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  54032. },
  54033. s = r(i),
  54034. l = {
  54035. vertex: p.getAttribLocation(s, "position"),
  54036. uv: p.getAttribLocation(s, "uv")
  54037. },
  54038. c = {
  54039. renderType: p.getUniformLocation(s, "renderType"),
  54040. map: p.getUniformLocation(s, "map"),
  54041. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  54042. opacity: p.getUniformLocation(s, "opacity"),
  54043. color: p.getUniformLocation(s, "color"),
  54044. scale: p.getUniformLocation(s, "scale"),
  54045. rotation: p.getUniformLocation(s, "rotation"),
  54046. screenPosition: p.getUniformLocation(s, "screenPosition")
  54047. }
  54048. }
  54049. function r(t) {
  54050. var i = p.createProgram()
  54051. , n = p.createShader(p.FRAGMENT_SHADER)
  54052. , r = p.createShader(p.VERTEX_SHADER)
  54053. , o = "precision " + e.getPrecision() + " float;\n";
  54054. return p.shaderSource(n, o + t.fragmentShader),
  54055. p.shaderSource(r, o + t.vertexShader),
  54056. p.compileShader(n),
  54057. p.compileShader(r),
  54058. p.attachShader(i, n),
  54059. p.attachShader(i, r),
  54060. p.linkProgram(i),
  54061. i
  54062. }
  54063. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  54064. this.render = function(r, g, m) {
  54065. if (0 !== t.length) {
  54066. var v = new n.Vector3
  54067. , A = m.w / m.z
  54068. , y = .5 * m.z
  54069. , C = .5 * m.w
  54070. , I = 16 / m.w
  54071. , E = new n.Vector2(I * A,I)
  54072. , b = new n.Vector3(1,1,0)
  54073. , w = new n.Vector2(1,1);
  54074. void 0 === s && i(),
  54075. p.useProgram(s),
  54076. f.initAttributes(),
  54077. f.enableAttribute(l.vertex),
  54078. f.enableAttribute(l.uv),
  54079. f.disableUnusedAttributes(),
  54080. p.uniform1i(c.occlusionMap, 0),
  54081. p.uniform1i(c.map, 1),
  54082. p.bindBuffer(p.ARRAY_BUFFER, o),
  54083. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  54084. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  54085. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54086. f.disable(p.CULL_FACE),
  54087. f.setDepthWrite(!1);
  54088. for (var _ = 0, T = t.length; _ < T; _++) {
  54089. I = 16 / m.w,
  54090. E.set(I * A, I);
  54091. var x = t[_];
  54092. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  54093. v.applyMatrix4(g.matrixWorldInverse),
  54094. v.applyProjection(g.projectionMatrix),
  54095. b.copy(v),
  54096. w.x = b.x * y + y,
  54097. w.y = b.y * C + C,
  54098. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  54099. f.activeTexture(p.TEXTURE0),
  54100. f.bindTexture(p.TEXTURE_2D, null),
  54101. f.activeTexture(p.TEXTURE1),
  54102. f.bindTexture(p.TEXTURE_2D, u),
  54103. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54104. p.uniform1i(c.renderType, 0),
  54105. p.uniform2f(c.scale, E.x, E.y),
  54106. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54107. f.disable(p.BLEND),
  54108. f.enable(p.DEPTH_TEST),
  54109. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54110. f.activeTexture(p.TEXTURE0),
  54111. f.bindTexture(p.TEXTURE_2D, d),
  54112. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54113. p.uniform1i(c.renderType, 1),
  54114. f.disable(p.DEPTH_TEST),
  54115. f.activeTexture(p.TEXTURE1),
  54116. f.bindTexture(p.TEXTURE_2D, u),
  54117. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54118. x.positionScreen.copy(b),
  54119. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  54120. p.uniform1i(c.renderType, 2),
  54121. f.enable(p.BLEND);
  54122. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  54123. var R = x.lensFlares[S];
  54124. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  54125. b.y = R.y,
  54126. b.z = R.z,
  54127. I = R.size * R.scale / m.w,
  54128. E.x = I * A,
  54129. E.y = I,
  54130. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54131. p.uniform2f(c.scale, E.x, E.y),
  54132. p.uniform1f(c.rotation, R.rotation),
  54133. p.uniform1f(c.opacity, R.opacity),
  54134. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  54135. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54136. e.setTexture(R.texture, 1),
  54137. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54138. }
  54139. }
  54140. }
  54141. f.enable(p.CULL_FACE),
  54142. f.enable(p.DEPTH_TEST),
  54143. f.setDepthWrite(!0),
  54144. e.resetGLState()
  54145. }
  54146. }
  54147. }
  54148. ,
  54149. n.SpritePlugin = function(e, t) {
  54150. function i() {
  54151. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54152. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54153. a = d.createBuffer(),
  54154. s = d.createBuffer(),
  54155. d.bindBuffer(d.ARRAY_BUFFER, a),
  54156. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54157. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54158. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54159. l = r(),
  54160. c = {
  54161. position: d.getAttribLocation(l, "position"),
  54162. uv: d.getAttribLocation(l, "uv")
  54163. },
  54164. h = {
  54165. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54166. uvScale: d.getUniformLocation(l, "uvScale"),
  54167. rotation: d.getUniformLocation(l, "rotation"),
  54168. scale: d.getUniformLocation(l, "scale"),
  54169. color: d.getUniformLocation(l, "color"),
  54170. map: d.getUniformLocation(l, "map"),
  54171. opacity: d.getUniformLocation(l, "opacity"),
  54172. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54173. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54174. fogType: d.getUniformLocation(l, "fogType"),
  54175. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54176. fogNear: d.getUniformLocation(l, "fogNear"),
  54177. fogFar: d.getUniformLocation(l, "fogFar"),
  54178. fogColor: d.getUniformLocation(l, "fogColor"),
  54179. alphaTest: d.getUniformLocation(l, "alphaTest")
  54180. };
  54181. var i = document.createElement("canvas");
  54182. i.width = 8,
  54183. i.height = 8;
  54184. var o = i.getContext("2d");
  54185. o.fillStyle = "white",
  54186. o.fillRect(0, 0, 8, 8),
  54187. u = new n.Texture(i),
  54188. u.needsUpdate = !0
  54189. }
  54190. function r() {
  54191. var t = d.createProgram()
  54192. , i = d.createShader(d.VERTEX_SHADER)
  54193. , n = d.createShader(d.FRAGMENT_SHADER);
  54194. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54195. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54196. d.compileShader(i),
  54197. d.compileShader(n),
  54198. d.attachShader(t, i),
  54199. d.attachShader(t, n),
  54200. d.linkProgram(t),
  54201. t
  54202. }
  54203. function o(e, t) {
  54204. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54205. }
  54206. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54207. this.render = function(r, v) {
  54208. if (0 !== t.length) {
  54209. void 0 === l && i(),
  54210. d.useProgram(l),
  54211. p.initAttributes(),
  54212. p.enableAttribute(c.position),
  54213. p.enableAttribute(c.uv),
  54214. p.disableUnusedAttributes(),
  54215. p.disable(d.CULL_FACE),
  54216. p.enable(d.BLEND),
  54217. d.bindBuffer(d.ARRAY_BUFFER, a),
  54218. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54219. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54220. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54221. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54222. p.activeTexture(d.TEXTURE0),
  54223. d.uniform1i(h.map, 0);
  54224. var A = 0
  54225. , y = 0
  54226. , C = r.fog;
  54227. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54228. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54229. d.uniform1f(h.fogFar, C.far),
  54230. d.uniform1i(h.fogType, 1),
  54231. A = 1,
  54232. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54233. d.uniform1i(h.fogType, 2),
  54234. A = 2,
  54235. y = 2)) : (d.uniform1i(h.fogType, 0),
  54236. A = 0,
  54237. y = 0);
  54238. for (var I = 0, E = t.length; I < E; I++) {
  54239. var b = t[I];
  54240. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54241. b.z = -b.modelViewMatrix.elements[14]
  54242. }
  54243. t.sort(o);
  54244. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54245. var b = t[I]
  54246. , _ = b.material;
  54247. d.uniform1f(h.alphaTest, _.alphaTest),
  54248. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54249. b.matrixWorld.decompose(f, g, m),
  54250. w[0] = m.x,
  54251. w[1] = m.y;
  54252. var T = 0;
  54253. r.fog && _.fog && (T = y),
  54254. A !== T && (d.uniform1i(h.fogType, T),
  54255. A = T),
  54256. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54257. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54258. d.uniform2f(h.uvScale, 1, 1)),
  54259. d.uniform1f(h.opacity, _.opacity),
  54260. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54261. d.uniform1f(h.rotation, _.rotation),
  54262. d.uniform2fv(h.scale, w),
  54263. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54264. p.setDepthTest(_.depthTest),
  54265. p.setDepthWrite(_.depthWrite),
  54266. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54267. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54268. }
  54269. p.enable(d.CULL_FACE),
  54270. e.resetGLState()
  54271. }
  54272. }
  54273. }
  54274. ,
  54275. Object.defineProperties(n.Box2.prototype, {
  54276. empty: {
  54277. value: function() {
  54278. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54279. this.isEmpty()
  54280. }
  54281. },
  54282. isIntersectionBox: {
  54283. value: function(e) {
  54284. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54285. this.intersectsBox(e)
  54286. }
  54287. }
  54288. }),
  54289. Object.defineProperties(n.Box3.prototype, {
  54290. empty: {
  54291. value: function() {
  54292. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54293. this.isEmpty()
  54294. }
  54295. },
  54296. isIntersectionBox: {
  54297. value: function(e) {
  54298. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54299. this.intersectsBox(e)
  54300. }
  54301. },
  54302. isIntersectionSphere: {
  54303. value: function(e) {
  54304. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54305. this.intersectsSphere(e)
  54306. }
  54307. }
  54308. }),
  54309. Object.defineProperties(n.Matrix3.prototype, {
  54310. multiplyVector3: {
  54311. value: function(e) {
  54312. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54313. e.applyMatrix3(this)
  54314. }
  54315. },
  54316. multiplyVector3Array: {
  54317. value: function(e) {
  54318. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54319. this.applyToVector3Array(e)
  54320. }
  54321. }
  54322. }),
  54323. Object.defineProperties(n.Matrix4.prototype, {
  54324. extractPosition: {
  54325. value: function(e) {
  54326. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54327. this.copyPosition(e)
  54328. }
  54329. },
  54330. setRotationFromQuaternion: {
  54331. value: function(e) {
  54332. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54333. this.makeRotationFromQuaternion(e)
  54334. }
  54335. },
  54336. multiplyVector3: {
  54337. value: function(e) {
  54338. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54339. e.applyProjection(this)
  54340. }
  54341. },
  54342. multiplyVector4: {
  54343. value: function(e) {
  54344. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54345. e.applyMatrix4(this)
  54346. }
  54347. },
  54348. multiplyVector3Array: {
  54349. value: function(e) {
  54350. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54351. this.applyToVector3Array(e)
  54352. }
  54353. },
  54354. rotateAxis: {
  54355. value: function(e) {
  54356. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54357. e.transformDirection(this)
  54358. }
  54359. },
  54360. crossVector: {
  54361. value: function(e) {
  54362. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54363. e.applyMatrix4(this)
  54364. }
  54365. },
  54366. translate: {
  54367. value: function(e) {
  54368. console.error("THREE.Matrix4: .translate() has been removed.")
  54369. }
  54370. },
  54371. rotateX: {
  54372. value: function(e) {
  54373. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54374. }
  54375. },
  54376. rotateY: {
  54377. value: function(e) {
  54378. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54379. }
  54380. },
  54381. rotateZ: {
  54382. value: function(e) {
  54383. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54384. }
  54385. },
  54386. rotateByAxis: {
  54387. value: function(e, t) {
  54388. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54389. }
  54390. }
  54391. }),
  54392. Object.defineProperties(n.Plane.prototype, {
  54393. isIntersectionLine: {
  54394. value: function(e) {
  54395. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54396. this.intersectsLine(e)
  54397. }
  54398. }
  54399. }),
  54400. Object.defineProperties(n.Quaternion.prototype, {
  54401. multiplyVector3: {
  54402. value: function(e) {
  54403. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54404. e.applyQuaternion(this)
  54405. }
  54406. }
  54407. }),
  54408. Object.defineProperties(n.Ray.prototype, {
  54409. isIntersectionBox: {
  54410. value: function(e) {
  54411. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54412. this.intersectsBox(e)
  54413. }
  54414. },
  54415. isIntersectionPlane: {
  54416. value: function(e) {
  54417. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54418. this.intersectsPlane(e)
  54419. }
  54420. },
  54421. isIntersectionSphere: {
  54422. value: function(e) {
  54423. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54424. this.intersectsSphere(e)
  54425. }
  54426. }
  54427. }),
  54428. Object.defineProperties(n.Vector3.prototype, {
  54429. setEulerFromRotationMatrix: {
  54430. value: function() {
  54431. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54432. }
  54433. },
  54434. setEulerFromQuaternion: {
  54435. value: function() {
  54436. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54437. }
  54438. },
  54439. getPositionFromMatrix: {
  54440. value: function(e) {
  54441. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54442. this.setFromMatrixPosition(e)
  54443. }
  54444. },
  54445. getScaleFromMatrix: {
  54446. value: function(e) {
  54447. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54448. this.setFromMatrixScale(e)
  54449. }
  54450. },
  54451. getColumnFromMatrix: {
  54452. value: function(e, t) {
  54453. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54454. this.setFromMatrixColumn(e, t)
  54455. }
  54456. }
  54457. }),
  54458. n.Face4 = function(e, t, i, r, o, a, s) {
  54459. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54460. new n.Face3(e,t,i,o,a,s)
  54461. }
  54462. ,
  54463. n.Vertex = function(e, t, i) {
  54464. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54465. new n.Vector3(e,t,i)
  54466. }
  54467. ,
  54468. Object.defineProperties(n.Object3D.prototype, {
  54469. eulerOrder: {
  54470. get: function() {
  54471. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54472. this.rotation.order
  54473. },
  54474. set: function(e) {
  54475. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54476. this.rotation.order = e
  54477. }
  54478. },
  54479. getChildByName: {
  54480. value: function(e) {
  54481. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54482. this.getObjectByName(e)
  54483. }
  54484. },
  54485. renderDepth: {
  54486. set: function(e) {
  54487. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54488. }
  54489. },
  54490. translate: {
  54491. value: function(e, t) {
  54492. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54493. this.translateOnAxis(t, e)
  54494. }
  54495. },
  54496. useQuaternion: {
  54497. get: function() {
  54498. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54499. },
  54500. set: function(e) {
  54501. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54502. }
  54503. }
  54504. }),
  54505. Object.defineProperties(n, {
  54506. PointCloud: {
  54507. value: function(e, t) {
  54508. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54509. new n.Points(e,t)
  54510. }
  54511. },
  54512. ParticleSystem: {
  54513. value: function(e, t) {
  54514. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54515. new n.Points(e,t)
  54516. }
  54517. }
  54518. }),
  54519. Object.defineProperties(n.Light.prototype, {
  54520. onlyShadow: {
  54521. set: function(e) {
  54522. console.warn("THREE.Light: .onlyShadow has been removed.")
  54523. }
  54524. },
  54525. shadowCameraFov: {
  54526. set: function(e) {
  54527. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54528. this.shadow.camera.fov = e
  54529. }
  54530. },
  54531. shadowCameraLeft: {
  54532. set: function(e) {
  54533. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54534. this.shadow.camera.left = e
  54535. }
  54536. },
  54537. shadowCameraRight: {
  54538. set: function(e) {
  54539. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54540. this.shadow.camera.right = e
  54541. }
  54542. },
  54543. shadowCameraTop: {
  54544. set: function(e) {
  54545. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54546. this.shadow.camera.top = e
  54547. }
  54548. },
  54549. shadowCameraBottom: {
  54550. set: function(e) {
  54551. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54552. this.shadow.camera.bottom = e
  54553. }
  54554. },
  54555. shadowCameraNear: {
  54556. set: function(e) {
  54557. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54558. this.shadow.camera.near = e
  54559. }
  54560. },
  54561. shadowCameraFar: {
  54562. set: function(e) {
  54563. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54564. this.shadow.camera.far = e
  54565. }
  54566. },
  54567. shadowCameraVisible: {
  54568. set: function(e) {
  54569. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54570. }
  54571. },
  54572. shadowBias: {
  54573. set: function(e) {
  54574. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54575. this.shadow.bias = e
  54576. }
  54577. },
  54578. shadowDarkness: {
  54579. set: function(e) {
  54580. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54581. }
  54582. },
  54583. shadowMapWidth: {
  54584. set: function(e) {
  54585. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54586. this.shadow.mapSize.width = e
  54587. }
  54588. },
  54589. shadowMapHeight: {
  54590. set: function(e) {
  54591. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54592. this.shadow.mapSize.height = e
  54593. }
  54594. }
  54595. }),
  54596. Object.defineProperties(n.BufferAttribute.prototype, {
  54597. length: {
  54598. get: function() {
  54599. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54600. this.array.length
  54601. }
  54602. }
  54603. }),
  54604. Object.defineProperties(n.BufferGeometry.prototype, {
  54605. drawcalls: {
  54606. get: function() {
  54607. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54608. this.groups
  54609. }
  54610. },
  54611. offsets: {
  54612. get: function() {
  54613. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54614. this.groups
  54615. }
  54616. },
  54617. addIndex: {
  54618. value: function(e) {
  54619. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54620. this.setIndex(e)
  54621. }
  54622. },
  54623. addDrawCall: {
  54624. value: function(e, t, i) {
  54625. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54626. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54627. this.addGroup(e, t)
  54628. }
  54629. },
  54630. clearDrawCalls: {
  54631. value: function() {
  54632. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54633. this.clearGroups()
  54634. }
  54635. },
  54636. computeTangents: {
  54637. value: function() {
  54638. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54639. }
  54640. },
  54641. computeOffsets: {
  54642. value: function() {
  54643. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54644. }
  54645. }
  54646. }),
  54647. Object.defineProperties(n.Material.prototype, {
  54648. wrapAround: {
  54649. get: function() {
  54650. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54651. },
  54652. set: function(e) {
  54653. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54654. }
  54655. },
  54656. wrapRGB: {
  54657. get: function() {
  54658. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54659. new n.Color
  54660. }
  54661. }
  54662. }),
  54663. Object.defineProperties(n, {
  54664. PointCloudMaterial: {
  54665. value: function(e) {
  54666. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54667. new n.PointsMaterial(e)
  54668. }
  54669. },
  54670. ParticleBasicMaterial: {
  54671. value: function(e) {
  54672. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54673. new n.PointsMaterial(e)
  54674. }
  54675. },
  54676. ParticleSystemMaterial: {
  54677. value: function(e) {
  54678. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54679. new n.PointsMaterial(e)
  54680. }
  54681. }
  54682. }),
  54683. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54684. metal: {
  54685. get: function() {
  54686. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54687. !1
  54688. },
  54689. set: function(e) {
  54690. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54691. }
  54692. }
  54693. }),
  54694. Object.defineProperties(n.ShaderMaterial.prototype, {
  54695. derivatives: {
  54696. get: function() {
  54697. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54698. this.extensions.derivatives
  54699. },
  54700. set: function(e) {
  54701. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54702. this.extensions.derivatives = e
  54703. }
  54704. }
  54705. }),
  54706. Object.defineProperties(n.WebGLRenderer.prototype, {
  54707. supportsFloatTextures: {
  54708. value: function() {
  54709. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54710. this.extensions.get("OES_texture_float")
  54711. }
  54712. },
  54713. supportsHalfFloatTextures: {
  54714. value: function() {
  54715. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54716. this.extensions.get("OES_texture_half_float")
  54717. }
  54718. },
  54719. supportsStandardDerivatives: {
  54720. value: function() {
  54721. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54722. this.extensions.get("OES_standard_derivatives")
  54723. }
  54724. },
  54725. supportsCompressedTextureS3TC: {
  54726. value: function() {
  54727. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54728. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54729. }
  54730. },
  54731. supportsCompressedTexturePVRTC: {
  54732. value: function() {
  54733. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54734. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54735. }
  54736. },
  54737. supportsBlendMinMax: {
  54738. value: function() {
  54739. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54740. this.extensions.get("EXT_blend_minmax")
  54741. }
  54742. },
  54743. supportsVertexTextures: {
  54744. value: function() {
  54745. return this.capabilities.vertexTextures
  54746. }
  54747. },
  54748. supportsInstancedArrays: {
  54749. value: function() {
  54750. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54751. this.extensions.get("ANGLE_instanced_arrays")
  54752. }
  54753. },
  54754. enableScissorTest: {
  54755. value: function(e) {
  54756. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54757. this.setScissorTest(e)
  54758. }
  54759. },
  54760. initMaterial: {
  54761. value: function() {
  54762. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54763. }
  54764. },
  54765. addPrePlugin: {
  54766. value: function() {
  54767. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54768. }
  54769. },
  54770. addPostPlugin: {
  54771. value: function() {
  54772. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54773. }
  54774. },
  54775. updateShadowMap: {
  54776. value: function() {
  54777. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54778. }
  54779. },
  54780. shadowMapEnabled: {
  54781. get: function() {
  54782. return this.shadowMap.enabled
  54783. },
  54784. set: function(e) {
  54785. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54786. this.shadowMap.enabled = e
  54787. }
  54788. },
  54789. shadowMapType: {
  54790. get: function() {
  54791. return this.shadowMap.type
  54792. },
  54793. set: function(e) {
  54794. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54795. this.shadowMap.type = e
  54796. }
  54797. },
  54798. shadowMapCullFace: {
  54799. get: function() {
  54800. return this.shadowMap.cullFace
  54801. },
  54802. set: function(e) {
  54803. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54804. this.shadowMap.cullFace = e
  54805. }
  54806. }
  54807. }),
  54808. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54809. wrapS: {
  54810. get: function() {
  54811. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54812. this.texture.wrapS
  54813. },
  54814. set: function(e) {
  54815. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54816. this.texture.wrapS = e
  54817. }
  54818. },
  54819. wrapT: {
  54820. get: function() {
  54821. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54822. this.texture.wrapT
  54823. },
  54824. set: function(e) {
  54825. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54826. this.texture.wrapT = e
  54827. }
  54828. },
  54829. magFilter: {
  54830. get: function() {
  54831. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54832. this.texture.magFilter
  54833. },
  54834. set: function(e) {
  54835. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54836. this.texture.magFilter = e
  54837. }
  54838. },
  54839. minFilter: {
  54840. get: function() {
  54841. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54842. this.texture.minFilter
  54843. },
  54844. set: function(e) {
  54845. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54846. this.texture.minFilter = e
  54847. }
  54848. },
  54849. anisotropy: {
  54850. get: function() {
  54851. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54852. this.texture.anisotropy
  54853. },
  54854. set: function(e) {
  54855. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54856. this.texture.anisotropy = e
  54857. }
  54858. },
  54859. offset: {
  54860. get: function() {
  54861. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54862. this.texture.offset
  54863. },
  54864. set: function(e) {
  54865. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54866. this.texture.offset = e
  54867. }
  54868. },
  54869. repeat: {
  54870. get: function() {
  54871. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54872. this.texture.repeat
  54873. },
  54874. set: function(e) {
  54875. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54876. this.texture.repeat = e
  54877. }
  54878. },
  54879. format: {
  54880. get: function() {
  54881. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54882. this.texture.format
  54883. },
  54884. set: function(e) {
  54885. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54886. this.texture.format = e
  54887. }
  54888. },
  54889. type: {
  54890. get: function() {
  54891. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54892. this.texture.type
  54893. },
  54894. set: function(e) {
  54895. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54896. this.texture.type = e
  54897. }
  54898. },
  54899. generateMipmaps: {
  54900. get: function() {
  54901. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54902. this.texture.generateMipmaps
  54903. },
  54904. set: function(e) {
  54905. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54906. this.texture.generateMipmaps = e
  54907. }
  54908. }
  54909. }),
  54910. n.GeometryUtils = {
  54911. merge: function(e, t, i) {
  54912. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54913. var r;
  54914. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54915. r = t.matrix,
  54916. t = t.geometry),
  54917. e.merge(t, r, i)
  54918. },
  54919. center: function(e) {
  54920. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54921. e.center()
  54922. }
  54923. },
  54924. n.ImageUtils = {
  54925. crossOrigin: void 0,
  54926. loadTexture: function(e, t, i, r) {
  54927. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54928. var o = new n.TextureLoader;
  54929. o.setCrossOrigin(this.crossOrigin);
  54930. var a = o.load(e, i, void 0, r);
  54931. return t && (a.mapping = t),
  54932. a
  54933. },
  54934. loadTextureCube: function(e, t, i, r) {
  54935. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54936. var o = new n.CubeTextureLoader;
  54937. o.setCrossOrigin(this.crossOrigin);
  54938. var a = o.load(e, i, void 0, r);
  54939. return t && (a.mapping = t),
  54940. a
  54941. },
  54942. loadCompressedTexture: function() {
  54943. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54944. },
  54945. loadCompressedTextureCube: function() {
  54946. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54947. }
  54948. },
  54949. n.Projector = function() {
  54950. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54951. this.projectVector = function(e, t) {
  54952. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54953. e.project(t)
  54954. }
  54955. ,
  54956. this.unprojectVector = function(e, t) {
  54957. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54958. e.unproject(t)
  54959. }
  54960. ,
  54961. this.pickingRay = function(e, t) {
  54962. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54963. }
  54964. }
  54965. ,
  54966. n.CanvasRenderer = function() {
  54967. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54968. this.domElement = document.createElement("canvas"),
  54969. this.clear = function() {}
  54970. ,
  54971. this.render = function() {}
  54972. ,
  54973. this.setClearColor = function() {}
  54974. ,
  54975. this.setSize = function() {}
  54976. }
  54977. ,
  54978. n.MeshFaceMaterial = n.MultiMaterial,
  54979. n.CurveUtils = {
  54980. tangentQuadraticBezier: function(e, t, i, n) {
  54981. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54982. },
  54983. tangentCubicBezier: function(e, t, i, n, r) {
  54984. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54985. },
  54986. tangentSpline: function(e, t, i, n, r) {
  54987. var o = 6 * e * e - 6 * e
  54988. , a = 3 * e * e - 4 * e + 1
  54989. , s = -6 * e * e + 6 * e
  54990. , l = 3 * e * e - 2 * e;
  54991. return o + a + s + l
  54992. },
  54993. interpolate: function(e, t, i, n, r) {
  54994. var o = .5 * (i - e)
  54995. , a = .5 * (n - t)
  54996. , s = r * r
  54997. , l = r * s;
  54998. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54999. }
  55000. },
  55001. n.SceneUtils = {
  55002. createMultiMaterialObject: function(e, t) {
  55003. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  55004. i.add(new n.Mesh(e,t[r]));
  55005. return i
  55006. },
  55007. detach: function(e, t, i) {
  55008. e.applyMatrix(t.matrixWorld),
  55009. t.remove(e),
  55010. i.add(e)
  55011. },
  55012. attach: function(e, t, i) {
  55013. var r = new n.Matrix4;
  55014. r.getInverse(i.matrixWorld),
  55015. e.applyMatrix(r),
  55016. t.remove(e),
  55017. i.add(e)
  55018. }
  55019. },
  55020. n.ShapeUtils = {
  55021. area: function(e) {
  55022. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  55023. i += e[n].x * e[r].y - e[r].x * e[n].y;
  55024. return .5 * i
  55025. },
  55026. triangulate: function() {
  55027. function e(e, t, i, n, r, o) {
  55028. var a, s, l, c, h, u, d, p, f;
  55029. if (s = e[o[t]].x,
  55030. l = e[o[t]].y,
  55031. c = e[o[i]].x,
  55032. h = e[o[i]].y,
  55033. u = e[o[n]].x,
  55034. d = e[o[n]].y,
  55035. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  55036. return !1;
  55037. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  55038. for (g = u - c,
  55039. m = d - h,
  55040. v = s - u,
  55041. A = l - d,
  55042. y = c - s,
  55043. C = h - l,
  55044. a = 0; a < r; a++)
  55045. if (p = e[o[a]].x,
  55046. f = e[o[a]].y,
  55047. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  55048. E = f - l,
  55049. b = p - c,
  55050. w = f - h,
  55051. _ = p - u,
  55052. T = f - d,
  55053. M = g * w - m * b,
  55054. x = y * E - C * I,
  55055. S = v * T - A * _,
  55056. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  55057. return !1;
  55058. return !0
  55059. }
  55060. return function(t, i) {
  55061. var r = t.length;
  55062. if (r < 3)
  55063. return null;
  55064. var o, a, s, l = [], c = [], h = [];
  55065. if (n.ShapeUtils.area(t) > 0)
  55066. for (a = 0; a < r; a++)
  55067. c[a] = a;
  55068. else
  55069. for (a = 0; a < r; a++)
  55070. c[a] = r - 1 - a;
  55071. var u = r
  55072. , d = 2 * u;
  55073. for (a = u - 1; u > 2; ) {
  55074. if (d-- <= 0)
  55075. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  55076. i ? h : l;
  55077. if (o = a,
  55078. u <= o && (o = 0),
  55079. a = o + 1,
  55080. u <= a && (a = 0),
  55081. s = a + 1,
  55082. u <= s && (s = 0),
  55083. e(t, o, a, s, u, c)) {
  55084. var p, f, g, m, v;
  55085. for (p = c[o],
  55086. f = c[a],
  55087. g = c[s],
  55088. l.push([t[p], t[f], t[g]]),
  55089. h.push([c[o], c[a], c[s]]),
  55090. m = a,
  55091. v = a + 1; v < u; m++,
  55092. v++)
  55093. c[m] = c[v];
  55094. u--,
  55095. d = 2 * u
  55096. }
  55097. }
  55098. return i ? h : l
  55099. }
  55100. }(),
  55101. triangulateShape: function(e, t) {
  55102. function i(e, t, i) {
  55103. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  55104. }
  55105. function r(e, t, n, r, o) {
  55106. var a = t.x - e.x
  55107. , s = t.y - e.y
  55108. , l = r.x - n.x
  55109. , c = r.y - n.y
  55110. , h = e.x - n.x
  55111. , u = e.y - n.y
  55112. , d = s * l - a * c
  55113. , p = s * h - a * u;
  55114. if (Math.abs(d) > Number.EPSILON) {
  55115. var f;
  55116. if (d > 0) {
  55117. if (p < 0 || p > d)
  55118. return [];
  55119. if (f = c * h - l * u,
  55120. f < 0 || f > d)
  55121. return []
  55122. } else {
  55123. if (p > 0 || p < d)
  55124. return [];
  55125. if (f = c * h - l * u,
  55126. f > 0 || f < d)
  55127. return []
  55128. }
  55129. if (0 === f)
  55130. return !o || 0 !== p && p !== d ? [e] : [];
  55131. if (f === d)
  55132. return !o || 0 !== p && p !== d ? [t] : [];
  55133. if (0 === p)
  55134. return [n];
  55135. if (p === d)
  55136. return [r];
  55137. var g = f / d;
  55138. return [{
  55139. x: e.x + g * a,
  55140. y: e.y + g * s
  55141. }]
  55142. }
  55143. if (0 !== p || c * h !== l * u)
  55144. return [];
  55145. var m = 0 === a && 0 === s
  55146. , v = 0 === l && 0 === c;
  55147. if (m && v)
  55148. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55149. if (m)
  55150. return i(n, r, e) ? [e] : [];
  55151. if (v)
  55152. return i(e, t, n) ? [n] : [];
  55153. var A, y, C, I, E, b, w, _;
  55154. return 0 !== a ? (e.x < t.x ? (A = e,
  55155. C = e.x,
  55156. y = t,
  55157. I = t.x) : (A = t,
  55158. C = t.x,
  55159. y = e,
  55160. I = e.x),
  55161. n.x < r.x ? (E = n,
  55162. w = n.x,
  55163. b = r,
  55164. _ = r.x) : (E = r,
  55165. w = r.x,
  55166. b = n,
  55167. _ = n.x)) : (e.y < t.y ? (A = e,
  55168. C = e.y,
  55169. y = t,
  55170. I = t.y) : (A = t,
  55171. C = t.y,
  55172. y = e,
  55173. I = e.y),
  55174. n.y < r.y ? (E = n,
  55175. w = n.y,
  55176. b = r,
  55177. _ = r.y) : (E = r,
  55178. w = r.y,
  55179. b = n,
  55180. _ = n.y)),
  55181. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55182. }
  55183. function o(e, t, i, n) {
  55184. var r = t.x - e.x
  55185. , o = t.y - e.y
  55186. , a = i.x - e.x
  55187. , s = i.y - e.y
  55188. , l = n.x - e.x
  55189. , c = n.y - e.y
  55190. , h = r * s - o * a
  55191. , u = r * c - o * l;
  55192. if (Math.abs(h) > Number.EPSILON) {
  55193. var d = l * s - c * a;
  55194. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55195. }
  55196. return u > 0
  55197. }
  55198. function a(e, t) {
  55199. function i(e, t) {
  55200. var i = A.length - 1
  55201. , n = e - 1;
  55202. n < 0 && (n = i);
  55203. var r = e + 1;
  55204. r > i && (r = 0);
  55205. var a = o(A[e], A[n], A[r], s[t]);
  55206. if (!a)
  55207. return !1;
  55208. var l = s.length - 1
  55209. , c = t - 1;
  55210. c < 0 && (c = l);
  55211. var h = t + 1;
  55212. return h > l && (h = 0),
  55213. a = o(s[t], s[c], s[h], A[e]),
  55214. !!a
  55215. }
  55216. function n(e, t) {
  55217. var i, n, o;
  55218. for (i = 0; i < A.length; i++)
  55219. if (n = i + 1,
  55220. n %= A.length,
  55221. o = r(e, t, A[i], A[n], !0),
  55222. o.length > 0)
  55223. return !0;
  55224. return !1
  55225. }
  55226. function a(e, i) {
  55227. var n, o, a, s, l;
  55228. for (n = 0; n < y.length; n++)
  55229. for (o = t[y[n]],
  55230. a = 0; a < o.length; a++)
  55231. if (s = a + 1,
  55232. s %= o.length,
  55233. l = r(e, i, o[a], o[s], !0),
  55234. l.length > 0)
  55235. return !0;
  55236. return !1
  55237. }
  55238. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55239. y.push(I);
  55240. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55241. if (w--,
  55242. w < 0) {
  55243. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55244. break
  55245. }
  55246. for (c = b; c < A.length; c++) {
  55247. h = A[c],
  55248. l = -1;
  55249. for (var I = 0; I < y.length; I++)
  55250. if (d = y[I],
  55251. p = h.x + ":" + h.y + ":" + d,
  55252. void 0 === C[p]) {
  55253. s = t[d];
  55254. for (var _ = 0; _ < s.length; _++)
  55255. if (u = s[_],
  55256. i(c, _) && !n(h, u) && !a(h, u)) {
  55257. l = _,
  55258. y.splice(I, 1),
  55259. f = A.slice(0, c + 1),
  55260. g = A.slice(c),
  55261. m = s.slice(l),
  55262. v = s.slice(0, l + 1),
  55263. A = f.concat(m).concat(v).concat(g),
  55264. b = c;
  55265. break
  55266. }
  55267. if (l >= 0)
  55268. break;
  55269. C[p] = !0
  55270. }
  55271. if (l >= 0)
  55272. break
  55273. }
  55274. }
  55275. return A
  55276. }
  55277. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55278. Array.prototype.push.apply(f, t[g]);
  55279. for (s = 0,
  55280. l = f.length; s < l; s++)
  55281. u = f[s].x + ":" + f[s].y,
  55282. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55283. p[u] = s;
  55284. var v = a(e, t)
  55285. , A = n.ShapeUtils.triangulate(v, !1);
  55286. for (s = 0,
  55287. l = A.length; s < l; s++)
  55288. for (h = A[s],
  55289. c = 0; c < 3; c++)
  55290. u = h[c].x + ":" + h[c].y,
  55291. d = p[u],
  55292. void 0 !== d && (h[c] = d);
  55293. return A.concat()
  55294. },
  55295. isClockWise: function(e) {
  55296. return n.ShapeUtils.area(e) < 0
  55297. },
  55298. b2: function() {
  55299. function e(e, t) {
  55300. var i = 1 - e;
  55301. return i * i * t
  55302. }
  55303. function t(e, t) {
  55304. return 2 * (1 - e) * e * t
  55305. }
  55306. function i(e, t) {
  55307. return e * e * t
  55308. }
  55309. return function(n, r, o, a) {
  55310. return e(n, r) + t(n, o) + i(n, a)
  55311. }
  55312. }(),
  55313. b3: function() {
  55314. function e(e, t) {
  55315. var i = 1 - e;
  55316. return i * i * i * t
  55317. }
  55318. function t(e, t) {
  55319. var i = 1 - e;
  55320. return 3 * i * i * e * t
  55321. }
  55322. function i(e, t) {
  55323. var i = 1 - e;
  55324. return 3 * i * e * e * t
  55325. }
  55326. function n(e, t) {
  55327. return e * e * e * t
  55328. }
  55329. return function(r, o, a, s, l) {
  55330. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55331. }
  55332. }()
  55333. },
  55334. n.Curve = function() {}
  55335. ,
  55336. n.Curve.prototype = {
  55337. constructor: n.Curve,
  55338. getPoint: function(e) {
  55339. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55340. null
  55341. },
  55342. getPointAt: function(e) {
  55343. var t = this.getUtoTmapping(e);
  55344. return this.getPoint(t)
  55345. },
  55346. getPoints: function(e) {
  55347. e || (e = 5);
  55348. var t, i = [];
  55349. for (t = 0; t <= e; t++)
  55350. i.push(this.getPoint(t / e));
  55351. return i
  55352. },
  55353. getSpacedPoints: function(e) {
  55354. e || (e = 5);
  55355. var t, i = [];
  55356. for (t = 0; t <= e; t++)
  55357. i.push(this.getPointAt(t / e));
  55358. return i
  55359. },
  55360. getLength: function() {
  55361. var e = this.getLengths();
  55362. return e[e.length - 1]
  55363. },
  55364. getLengths: function(e) {
  55365. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55366. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55367. return this.cacheArcLengths;
  55368. this.needsUpdate = !1;
  55369. var t, i, n = [], r = this.getPoint(0), o = 0;
  55370. for (n.push(0),
  55371. i = 1; i <= e; i++)
  55372. t = this.getPoint(i / e),
  55373. o += t.distanceTo(r),
  55374. n.push(o),
  55375. r = t;
  55376. return this.cacheArcLengths = n,
  55377. n
  55378. },
  55379. updateArcLengths: function() {
  55380. this.needsUpdate = !0,
  55381. this.getLengths()
  55382. },
  55383. getUtoTmapping: function(e, t) {
  55384. var i, n = this.getLengths(), r = 0, o = n.length;
  55385. i = t ? t : e * n[o - 1];
  55386. for (var a, s = 0, l = o - 1; s <= l; )
  55387. if (r = Math.floor(s + (l - s) / 2),
  55388. a = n[r] - i,
  55389. a < 0)
  55390. s = r + 1;
  55391. else {
  55392. if (!(a > 0)) {
  55393. l = r;
  55394. break
  55395. }
  55396. l = r - 1
  55397. }
  55398. if (r = l,
  55399. n[r] === i) {
  55400. var c = r / (o - 1);
  55401. return c
  55402. }
  55403. var h = n[r]
  55404. , u = n[r + 1]
  55405. , d = u - h
  55406. , p = (i - h) / d
  55407. , c = (r + p) / (o - 1);
  55408. return c
  55409. },
  55410. getTangent: function(e) {
  55411. var t = 1e-4
  55412. , i = e - t
  55413. , n = e + t;
  55414. i < 0 && (i = 0),
  55415. n > 1 && (n = 1);
  55416. var r = this.getPoint(i)
  55417. , o = this.getPoint(n)
  55418. , a = o.clone().sub(r);
  55419. return a.normalize()
  55420. },
  55421. getTangentAt: function(e) {
  55422. var t = this.getUtoTmapping(e);
  55423. return this.getTangent(t)
  55424. }
  55425. },
  55426. n.Curve.create = function(e, t) {
  55427. return e.prototype = Object.create(n.Curve.prototype),
  55428. e.prototype.constructor = e,
  55429. e.prototype.getPoint = t,
  55430. e
  55431. }
  55432. ,
  55433. n.CurvePath = function() {
  55434. this.curves = [],
  55435. this.autoClose = !1
  55436. }
  55437. ,
  55438. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55439. n.CurvePath.prototype.constructor = n.CurvePath,
  55440. n.CurvePath.prototype.add = function(e) {
  55441. this.curves.push(e)
  55442. }
  55443. ,
  55444. n.CurvePath.prototype.closePath = function() {
  55445. var e = this.curves[0].getPoint(0)
  55446. , t = this.curves[this.curves.length - 1].getPoint(1);
  55447. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55448. }
  55449. ,
  55450. n.CurvePath.prototype.getPoint = function(e) {
  55451. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55452. if (i[n] >= t) {
  55453. var r = i[n] - t
  55454. , o = this.curves[n]
  55455. , a = 1 - r / o.getLength();
  55456. return o.getPointAt(a)
  55457. }
  55458. n++
  55459. }
  55460. return null
  55461. }
  55462. ,
  55463. n.CurvePath.prototype.getLength = function() {
  55464. var e = this.getCurveLengths();
  55465. return e[e.length - 1]
  55466. }
  55467. ,
  55468. n.CurvePath.prototype.getCurveLengths = function() {
  55469. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55470. return this.cacheLengths;
  55471. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55472. t += this.curves[i].getLength(),
  55473. e.push(t);
  55474. return this.cacheLengths = e,
  55475. e
  55476. }
  55477. ,
  55478. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55479. var t = this.getPoints(e);
  55480. return this.createGeometry(t)
  55481. }
  55482. ,
  55483. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55484. var t = this.getSpacedPoints(e);
  55485. return this.createGeometry(t)
  55486. }
  55487. ,
  55488. n.CurvePath.prototype.createGeometry = function(e) {
  55489. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55490. var o = e[i];
  55491. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55492. }
  55493. return t
  55494. }
  55495. ,
  55496. n.Font = function(e) {
  55497. this.data = e
  55498. }
  55499. ,
  55500. n.Font.prototype = {
  55501. constructor: n.Font,
  55502. generateShapes: function(e, t, i) {
  55503. function r(e) {
  55504. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55505. var c = o(i[l], n, r);
  55506. r += c.offset,
  55507. s.push(c.path)
  55508. }
  55509. return s
  55510. }
  55511. function o(e, t, r) {
  55512. var o = a.glyphs[e] || a.glyphs["?"];
  55513. if (o) {
  55514. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55515. if (o.o)
  55516. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55517. var _ = E[b++];
  55518. switch (_) {
  55519. case "m":
  55520. s = E[b++] * t + r,
  55521. l = E[b++] * t,
  55522. A.moveTo(s, l);
  55523. break;
  55524. case "l":
  55525. s = E[b++] * t + r,
  55526. l = E[b++] * t,
  55527. A.lineTo(s, l);
  55528. break;
  55529. case "q":
  55530. if (c = E[b++] * t + r,
  55531. h = E[b++] * t,
  55532. p = E[b++] * t + r,
  55533. f = E[b++] * t,
  55534. A.quadraticCurveTo(p, f, c, h),
  55535. v = y[y.length - 1]) {
  55536. u = v.x,
  55537. d = v.y;
  55538. for (var T = 1; T <= i; T++) {
  55539. var x = T / i;
  55540. C(x, u, p, c),
  55541. C(x, d, f, h)
  55542. }
  55543. }
  55544. break;
  55545. case "b":
  55546. if (c = E[b++] * t + r,
  55547. h = E[b++] * t,
  55548. p = E[b++] * t + r,
  55549. f = E[b++] * t,
  55550. g = E[b++] * t + r,
  55551. m = E[b++] * t,
  55552. A.bezierCurveTo(p, f, g, m, c, h),
  55553. v = y[y.length - 1]) {
  55554. u = v.x,
  55555. d = v.y;
  55556. for (var T = 1; T <= i; T++) {
  55557. var x = T / i;
  55558. I(x, u, p, g, c),
  55559. I(x, d, f, m, h)
  55560. }
  55561. }
  55562. }
  55563. }
  55564. return {
  55565. offset: o.ha * t,
  55566. path: A
  55567. }
  55568. }
  55569. }
  55570. void 0 === t && (t = 100),
  55571. void 0 === i && (i = 4);
  55572. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55573. Array.prototype.push.apply(l, s[c].toShapes());
  55574. return l
  55575. }
  55576. },
  55577. n.Path = function(e) {
  55578. n.CurvePath.call(this),
  55579. this.actions = [],
  55580. e && this.fromPoints(e)
  55581. }
  55582. ,
  55583. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55584. n.Path.prototype.constructor = n.Path,
  55585. n.Path.prototype.fromPoints = function(e) {
  55586. this.moveTo(e[0].x, e[0].y);
  55587. for (var t = 1, i = e.length; t < i; t++)
  55588. this.lineTo(e[t].x, e[t].y)
  55589. }
  55590. ,
  55591. n.Path.prototype.moveTo = function(e, t) {
  55592. this.actions.push({
  55593. action: "moveTo",
  55594. args: [e, t]
  55595. })
  55596. }
  55597. ,
  55598. n.Path.prototype.lineTo = function(e, t) {
  55599. var i = this.actions[this.actions.length - 1].args
  55600. , r = i[i.length - 2]
  55601. , o = i[i.length - 1]
  55602. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55603. this.curves.push(a),
  55604. this.actions.push({
  55605. action: "lineTo",
  55606. args: [e, t]
  55607. })
  55608. }
  55609. ,
  55610. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55611. var o = this.actions[this.actions.length - 1].args
  55612. , a = o[o.length - 2]
  55613. , s = o[o.length - 1]
  55614. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55615. this.curves.push(l),
  55616. this.actions.push({
  55617. action: "quadraticCurveTo",
  55618. args: [e, t, i, r]
  55619. })
  55620. }
  55621. ,
  55622. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55623. var s = this.actions[this.actions.length - 1].args
  55624. , l = s[s.length - 2]
  55625. , c = s[s.length - 1]
  55626. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55627. this.curves.push(h),
  55628. this.actions.push({
  55629. action: "bezierCurveTo",
  55630. args: [e, t, i, r, o, a]
  55631. })
  55632. }
  55633. ,
  55634. n.Path.prototype.splineThru = function(e) {
  55635. var t = Array.prototype.slice.call(arguments)
  55636. , i = this.actions[this.actions.length - 1].args
  55637. , r = i[i.length - 2]
  55638. , o = i[i.length - 1]
  55639. , a = [new n.Vector2(r,o)];
  55640. Array.prototype.push.apply(a, e);
  55641. var s = new n.SplineCurve(a);
  55642. this.curves.push(s),
  55643. this.actions.push({
  55644. action: "splineThru",
  55645. args: t
  55646. })
  55647. }
  55648. ,
  55649. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55650. var a = this.actions[this.actions.length - 1].args
  55651. , s = a[a.length - 2]
  55652. , l = a[a.length - 1];
  55653. this.absarc(e + s, t + l, i, n, r, o)
  55654. }
  55655. ,
  55656. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55657. this.absellipse(e, t, i, i, n, r, o)
  55658. }
  55659. ,
  55660. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55661. var l = this.actions[this.actions.length - 1].args
  55662. , c = l[l.length - 2]
  55663. , h = l[l.length - 1];
  55664. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55665. }
  55666. ,
  55667. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55668. var c = [e, t, i, r, o, a, s, l || 0]
  55669. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55670. this.curves.push(h);
  55671. var u = h.getPoint(1);
  55672. c.push(u.x),
  55673. c.push(u.y),
  55674. this.actions.push({
  55675. action: "ellipse",
  55676. args: c
  55677. })
  55678. }
  55679. ,
  55680. n.Path.prototype.getSpacedPoints = function(e) {
  55681. e || (e = 40);
  55682. for (var t = [], i = 0; i < e; i++)
  55683. t.push(this.getPoint(i / e));
  55684. return this.autoClose && t.push(t[0]),
  55685. t
  55686. }
  55687. ,
  55688. n.Path.prototype.getPoints = function(e) {
  55689. e = e || 12;
  55690. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55691. var A = this.actions[m]
  55692. , y = A.action
  55693. , C = A.args;
  55694. switch (y) {
  55695. case "moveTo":
  55696. g.push(new n.Vector2(C[0],C[1]));
  55697. break;
  55698. case "lineTo":
  55699. g.push(new n.Vector2(C[0],C[1]));
  55700. break;
  55701. case "quadraticCurveTo":
  55702. t = C[2],
  55703. i = C[3],
  55704. a = C[0],
  55705. s = C[1],
  55706. g.length > 0 ? (h = g[g.length - 1],
  55707. l = h.x,
  55708. c = h.y) : (h = this.actions[m - 1].args,
  55709. l = h[h.length - 2],
  55710. c = h[h.length - 1]);
  55711. for (var I = 1; I <= e; I++) {
  55712. var E = I / e;
  55713. u = p(E, l, a, t),
  55714. d = p(E, c, s, i),
  55715. g.push(new n.Vector2(u,d))
  55716. }
  55717. break;
  55718. case "bezierCurveTo":
  55719. t = C[4],
  55720. i = C[5],
  55721. a = C[0],
  55722. s = C[1],
  55723. r = C[2],
  55724. o = C[3],
  55725. g.length > 0 ? (h = g[g.length - 1],
  55726. l = h.x,
  55727. c = h.y) : (h = this.actions[m - 1].args,
  55728. l = h[h.length - 2],
  55729. c = h[h.length - 1]);
  55730. for (var I = 1; I <= e; I++) {
  55731. var E = I / e;
  55732. u = f(E, l, a, r, t),
  55733. d = f(E, c, s, o, i),
  55734. g.push(new n.Vector2(u,d))
  55735. }
  55736. break;
  55737. case "splineThru":
  55738. h = this.actions[m - 1].args;
  55739. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55740. , w = [b]
  55741. , _ = e * C[0].length;
  55742. w = w.concat(C[0]);
  55743. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55744. g.push(T.getPointAt(I / _));
  55745. break;
  55746. case "arc":
  55747. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55748. var E = I / N;
  55749. L || (E = 1 - E),
  55750. x = P + E * D,
  55751. u = S + R * Math.cos(x),
  55752. d = M + R * Math.sin(x),
  55753. g.push(new n.Vector2(u,d))
  55754. }
  55755. break;
  55756. case "ellipse":
  55757. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55758. 0 !== k && (B = Math.cos(k),
  55759. F = Math.sin(k));
  55760. for (var I = 1; I <= N; I++) {
  55761. var E = I / N;
  55762. if (L || (E = 1 - E),
  55763. x = P + E * D,
  55764. u = S + V * Math.cos(x),
  55765. d = M + U * Math.sin(x),
  55766. 0 !== k) {
  55767. var H = u
  55768. , G = d;
  55769. u = (H - S) * B - (G - M) * F + S,
  55770. d = (H - S) * F + (G - M) * B + M
  55771. }
  55772. g.push(new n.Vector2(u,d))
  55773. }
  55774. }
  55775. }
  55776. var z = g[g.length - 1];
  55777. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55778. this.autoClose && g.push(g[0]),
  55779. g
  55780. }
  55781. ,
  55782. n.Path.prototype.toShapes = function(e, t) {
  55783. function i(e) {
  55784. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55785. var a = e[r]
  55786. , s = a.args
  55787. , l = a.action;
  55788. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55789. i = new n.Path),
  55790. i[l].apply(i, s)
  55791. }
  55792. return 0 !== i.actions.length && t.push(i),
  55793. t
  55794. }
  55795. function r(e) {
  55796. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55797. var o = e[i]
  55798. , a = new n.Shape;
  55799. a.actions = o.actions,
  55800. a.curves = o.curves,
  55801. t.push(a)
  55802. }
  55803. return t
  55804. }
  55805. function o(e, t) {
  55806. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55807. var a = t[r]
  55808. , s = t[o]
  55809. , l = s.x - a.x
  55810. , c = s.y - a.y;
  55811. if (Math.abs(c) > Number.EPSILON) {
  55812. if (c < 0 && (a = t[o],
  55813. l = -l,
  55814. s = t[r],
  55815. c = -c),
  55816. e.y < a.y || e.y > s.y)
  55817. continue;
  55818. if (e.y === a.y) {
  55819. if (e.x === a.x)
  55820. return !0
  55821. } else {
  55822. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55823. if (0 === h)
  55824. return !0;
  55825. if (h < 0)
  55826. continue;
  55827. n = !n
  55828. }
  55829. } else {
  55830. if (e.y !== a.y)
  55831. continue;
  55832. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55833. return !0
  55834. }
  55835. }
  55836. return n
  55837. }
  55838. var a = n.ShapeUtils.isClockWise
  55839. , s = i(this.actions);
  55840. if (0 === s.length)
  55841. return [];
  55842. if (t === !0)
  55843. return r(s);
  55844. var l, c, h, u = [];
  55845. if (1 === s.length)
  55846. return c = s[0],
  55847. h = new n.Shape,
  55848. h.actions = c.actions,
  55849. h.curves = c.curves,
  55850. u.push(h),
  55851. u;
  55852. var d = !a(s[0].getPoints());
  55853. d = e ? !d : d;
  55854. var p, f = [], g = [], m = [], v = 0;
  55855. g[v] = void 0,
  55856. m[v] = [];
  55857. for (var A = 0, y = s.length; A < y; A++)
  55858. c = s[A],
  55859. p = c.getPoints(),
  55860. l = a(p),
  55861. l = e ? !l : l,
  55862. l ? (!d && g[v] && v++,
  55863. g[v] = {
  55864. s: new n.Shape,
  55865. p: p
  55866. },
  55867. g[v].s.actions = c.actions,
  55868. g[v].s.curves = c.curves,
  55869. d && v++,
  55870. m[v] = []) : m[v].push({
  55871. h: c,
  55872. p: p[0]
  55873. });
  55874. if (!g[0])
  55875. return r(s);
  55876. if (g.length > 1) {
  55877. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55878. f[E] = [];
  55879. for (var E = 0, b = g.length; E < b; E++)
  55880. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55881. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55882. o(T.p, g[S].p) && (E !== S && I.push({
  55883. froms: E,
  55884. tos: S,
  55885. hole: _
  55886. }),
  55887. x ? (x = !1,
  55888. f[S].push(T)) : C = !0);
  55889. x && f[E].push(T)
  55890. }
  55891. I.length > 0 && (C || (m = f))
  55892. }
  55893. for (var M, A = 0, R = g.length; A < R; A++) {
  55894. h = g[A].s,
  55895. u.push(h),
  55896. M = m[A];
  55897. for (var P = 0, O = M.length; P < O; P++)
  55898. h.holes.push(M[P].h)
  55899. }
  55900. return u
  55901. }
  55902. ,
  55903. n.Shape = function() {
  55904. n.Path.apply(this, arguments),
  55905. this.holes = []
  55906. }
  55907. ,
  55908. n.Shape.prototype = Object.create(n.Path.prototype),
  55909. n.Shape.prototype.constructor = n.Shape,
  55910. n.Shape.prototype.extrude = function(e) {
  55911. return new n.ExtrudeGeometry(this,e)
  55912. }
  55913. ,
  55914. n.Shape.prototype.makeGeometry = function(e) {
  55915. return new n.ShapeGeometry(this,e)
  55916. }
  55917. ,
  55918. n.Shape.prototype.getPointsHoles = function(e) {
  55919. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55920. t[i] = this.holes[i].getPoints(e);
  55921. return t
  55922. }
  55923. ,
  55924. n.Shape.prototype.extractAllPoints = function(e) {
  55925. return {
  55926. shape: this.getPoints(e),
  55927. holes: this.getPointsHoles(e)
  55928. }
  55929. }
  55930. ,
  55931. n.Shape.prototype.extractPoints = function(e) {
  55932. return this.extractAllPoints(e)
  55933. }
  55934. ,
  55935. n.LineCurve = function(e, t) {
  55936. this.v1 = e,
  55937. this.v2 = t
  55938. }
  55939. ,
  55940. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55941. n.LineCurve.prototype.constructor = n.LineCurve,
  55942. n.LineCurve.prototype.getPoint = function(e) {
  55943. var t = this.v2.clone().sub(this.v1);
  55944. return t.multiplyScalar(e).add(this.v1),
  55945. t
  55946. }
  55947. ,
  55948. n.LineCurve.prototype.getPointAt = function(e) {
  55949. return this.getPoint(e)
  55950. }
  55951. ,
  55952. n.LineCurve.prototype.getTangent = function(e) {
  55953. var t = this.v2.clone().sub(this.v1);
  55954. return t.normalize()
  55955. }
  55956. ,
  55957. n.QuadraticBezierCurve = function(e, t, i) {
  55958. this.v0 = e,
  55959. this.v1 = t,
  55960. this.v2 = i
  55961. }
  55962. ,
  55963. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55964. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55965. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55966. var t = n.ShapeUtils.b2;
  55967. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55968. }
  55969. ,
  55970. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55971. var t = n.CurveUtils.tangentQuadraticBezier;
  55972. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55973. }
  55974. ,
  55975. n.CubicBezierCurve = function(e, t, i, n) {
  55976. this.v0 = e,
  55977. this.v1 = t,
  55978. this.v2 = i,
  55979. this.v3 = n
  55980. }
  55981. ,
  55982. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55983. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55984. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55985. var t = n.ShapeUtils.b3;
  55986. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55987. }
  55988. ,
  55989. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55990. var t = n.CurveUtils.tangentCubicBezier;
  55991. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55992. }
  55993. ,
  55994. n.SplineCurve = function(e) {
  55995. this.points = void 0 == e ? [] : e
  55996. }
  55997. ,
  55998. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55999. n.SplineCurve.prototype.constructor = n.SplineCurve,
  56000. n.SplineCurve.prototype.getPoint = function(e) {
  56001. var t = this.points
  56002. , i = (t.length - 1) * e
  56003. , r = Math.floor(i)
  56004. , o = i - r
  56005. , a = t[0 === r ? r : r - 1]
  56006. , s = t[r]
  56007. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56008. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56009. , h = n.CurveUtils.interpolate;
  56010. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  56011. }
  56012. ,
  56013. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  56014. this.aX = e,
  56015. this.aY = t,
  56016. this.xRadius = i,
  56017. this.yRadius = n,
  56018. this.aStartAngle = r,
  56019. this.aEndAngle = o,
  56020. this.aClockwise = a,
  56021. this.aRotation = s || 0
  56022. }
  56023. ,
  56024. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  56025. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  56026. n.EllipseCurve.prototype.getPoint = function(e) {
  56027. var t = this.aEndAngle - this.aStartAngle;
  56028. t < 0 && (t += 2 * Math.PI),
  56029. t > 2 * Math.PI && (t -= 2 * Math.PI);
  56030. var i;
  56031. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  56032. var r = this.aX + this.xRadius * Math.cos(i)
  56033. , o = this.aY + this.yRadius * Math.sin(i);
  56034. if (0 !== this.aRotation) {
  56035. var a = Math.cos(this.aRotation)
  56036. , s = Math.sin(this.aRotation)
  56037. , l = r
  56038. , c = o;
  56039. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  56040. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  56041. }
  56042. return new n.Vector2(r,o)
  56043. }
  56044. ,
  56045. n.ArcCurve = function(e, t, i, r, o, a) {
  56046. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  56047. }
  56048. ,
  56049. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  56050. n.ArcCurve.prototype.constructor = n.ArcCurve,
  56051. n.LineCurve3 = n.Curve.create(function(e, t) {
  56052. this.v1 = e,
  56053. this.v2 = t
  56054. }, function(e) {
  56055. var t = new n.Vector3;
  56056. return t.subVectors(this.v2, this.v1),
  56057. t.multiplyScalar(e),
  56058. t.add(this.v1),
  56059. t
  56060. }),
  56061. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  56062. this.v0 = e,
  56063. this.v1 = t,
  56064. this.v2 = i
  56065. }, function(e) {
  56066. var t = n.ShapeUtils.b2;
  56067. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  56068. }),
  56069. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  56070. this.v0 = e,
  56071. this.v1 = t,
  56072. this.v2 = i,
  56073. this.v3 = n
  56074. }, function(e) {
  56075. var t = n.ShapeUtils.b3;
  56076. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  56077. }),
  56078. n.SplineCurve3 = n.Curve.create(function(e) {
  56079. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  56080. this.points = void 0 == e ? [] : e
  56081. }, function(e) {
  56082. var t = this.points
  56083. , i = (t.length - 1) * e
  56084. , r = Math.floor(i)
  56085. , o = i - r
  56086. , a = t[0 == r ? r : r - 1]
  56087. , s = t[r]
  56088. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56089. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56090. , h = n.CurveUtils.interpolate;
  56091. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  56092. }),
  56093. n.CatmullRomCurve3 = function() {
  56094. function e() {}
  56095. var t = new n.Vector3
  56096. , i = new e
  56097. , r = new e
  56098. , o = new e;
  56099. return e.prototype.init = function(e, t, i, n) {
  56100. this.c0 = e,
  56101. this.c1 = i,
  56102. this.c2 = -3 * e + 3 * t - 2 * i - n,
  56103. this.c3 = 2 * e - 2 * t + i + n
  56104. }
  56105. ,
  56106. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  56107. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  56108. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  56109. s *= o,
  56110. l *= o,
  56111. this.init(t, i, s, l)
  56112. }
  56113. ,
  56114. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  56115. this.init(t, i, r * (i - e), r * (n - t))
  56116. }
  56117. ,
  56118. e.prototype.calc = function(e) {
  56119. var t = e * e
  56120. , i = t * e;
  56121. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  56122. }
  56123. ,
  56124. n.Curve.create(function(e) {
  56125. this.points = e || [],
  56126. this.closed = !1
  56127. }, function(e) {
  56128. var a, s, l, c, h = this.points;
  56129. c = h.length,
  56130. c < 2 && console.log("duh, you need at least 2 points"),
  56131. a = (c - (this.closed ? 0 : 1)) * e,
  56132. s = Math.floor(a),
  56133. l = a - s,
  56134. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  56135. l = 1);
  56136. var u, d, p, f;
  56137. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56138. u = t),
  56139. d = h[s % c],
  56140. p = h[(s + 1) % c],
  56141. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56142. f = t),
  56143. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56144. var g = "chordal" === this.type ? .5 : .25
  56145. , m = Math.pow(u.distanceToSquared(d), g)
  56146. , v = Math.pow(d.distanceToSquared(p), g)
  56147. , A = Math.pow(p.distanceToSquared(f), g);
  56148. v < 1e-4 && (v = 1),
  56149. m < 1e-4 && (m = v),
  56150. A < 1e-4 && (A = v),
  56151. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56152. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56153. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56154. } else if ("catmullrom" === this.type) {
  56155. var y = void 0 !== this.tension ? this.tension : .5;
  56156. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56157. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56158. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56159. }
  56160. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56161. return C
  56162. })
  56163. }(),
  56164. n.ClosedSplineCurve3 = function(e) {
  56165. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56166. n.CatmullRomCurve3.call(this, e),
  56167. this.type = "catmullrom",
  56168. this.closed = !0
  56169. }
  56170. ,
  56171. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56172. n.BoxGeometry = function(e, t, i, r, o, a) {
  56173. n.Geometry.call(this),
  56174. this.type = "BoxGeometry",
  56175. this.parameters = {
  56176. width: e,
  56177. height: t,
  56178. depth: i,
  56179. widthSegments: r,
  56180. heightSegments: o,
  56181. depthSegments: a
  56182. },
  56183. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56184. this.mergeVertices()
  56185. }
  56186. ,
  56187. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56188. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56189. n.CubeGeometry = n.BoxGeometry,
  56190. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56191. function s(e, t, i) {
  56192. var n = 0;
  56193. return n += e * t * 2,
  56194. n += e * i * 2,
  56195. n += i * t * 2,
  56196. 4 * n
  56197. }
  56198. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56199. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56200. for (var L = O * b - _, D = 0; D < x; D++) {
  56201. var N = D * E - w;
  56202. P[e] = N * r,
  56203. P[t] = L * o,
  56204. P[i] = T,
  56205. p[m] = P.x,
  56206. p[m + 1] = P.y,
  56207. p[m + 2] = P.z,
  56208. P[e] = 0,
  56209. P[t] = 0,
  56210. P[i] = l > 0 ? 1 : -1,
  56211. f[m] = P.x,
  56212. f[m + 1] = P.y,
  56213. f[m + 2] = P.z,
  56214. g[v] = D / h,
  56215. g[v + 1] = 1 - O / u,
  56216. m += 3,
  56217. v += 2,
  56218. M += 1
  56219. }
  56220. for (O = 0; O < u; O++)
  56221. for (D = 0; D < h; D++) {
  56222. var B = y + D + x * O
  56223. , F = y + D + x * (O + 1)
  56224. , V = y + (D + 1) + x * (O + 1)
  56225. , U = y + (D + 1) + x * O;
  56226. d[A] = B,
  56227. d[A + 1] = F,
  56228. d[A + 2] = U,
  56229. d[A + 3] = F,
  56230. d[A + 4] = V,
  56231. d[A + 5] = U,
  56232. A += 6,
  56233. R += 6
  56234. }
  56235. c.addGroup(C, R, I),
  56236. C += R,
  56237. y += M
  56238. }
  56239. n.BufferGeometry.call(this),
  56240. this.type = "BoxBufferGeometry",
  56241. this.parameters = {
  56242. width: e,
  56243. height: t,
  56244. depth: i,
  56245. widthSegments: r,
  56246. heightSegments: o,
  56247. depthSegments: a
  56248. };
  56249. var c = this;
  56250. r = Math.floor(r) || 1,
  56251. o = Math.floor(o) || 1,
  56252. a = Math.floor(a) || 1;
  56253. var h = s(r, o, a)
  56254. , u = h / 4 * 6
  56255. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56256. , p = new Float32Array(3 * h)
  56257. , f = new Float32Array(3 * h)
  56258. , g = new Float32Array(2 * h)
  56259. , m = 0
  56260. , v = 0
  56261. , A = 0
  56262. , y = 0
  56263. , C = 0;
  56264. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56265. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56266. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56267. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56268. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56269. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56270. this.setIndex(new n.BufferAttribute(d,1)),
  56271. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56272. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56273. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56274. }
  56275. ,
  56276. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56277. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56278. n.CircleGeometry = function(e, t, i, r) {
  56279. n.Geometry.call(this),
  56280. this.type = "CircleGeometry",
  56281. this.parameters = {
  56282. radius: e,
  56283. segments: t,
  56284. thetaStart: i,
  56285. thetaLength: r
  56286. },
  56287. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56288. }
  56289. ,
  56290. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56291. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56292. n.CircleBufferGeometry = function(e, t, i, r) {
  56293. n.BufferGeometry.call(this),
  56294. this.type = "CircleBufferGeometry",
  56295. this.parameters = {
  56296. radius: e,
  56297. segments: t,
  56298. thetaStart: i,
  56299. thetaLength: r
  56300. },
  56301. e = e || 50,
  56302. t = void 0 !== t ? Math.max(3, t) : 8,
  56303. i = void 0 !== i ? i : 0,
  56304. r = void 0 !== r ? r : 2 * Math.PI;
  56305. var o = t + 2
  56306. , a = new Float32Array(3 * o)
  56307. , s = new Float32Array(3 * o)
  56308. , l = new Float32Array(2 * o);
  56309. s[2] = 1,
  56310. l[0] = .5,
  56311. l[1] = .5;
  56312. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56313. h += 3,
  56314. u += 2) {
  56315. var d = i + c / t * r;
  56316. a[h] = e * Math.cos(d),
  56317. a[h + 1] = e * Math.sin(d),
  56318. s[h + 2] = 1,
  56319. l[u] = (a[h] / e + 1) / 2,
  56320. l[u + 1] = (a[h + 1] / e + 1) / 2
  56321. }
  56322. for (var p = [], h = 1; h <= t; h++)
  56323. p.push(h, h + 1, 0);
  56324. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56325. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56326. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56327. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56328. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56329. }
  56330. ,
  56331. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56332. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56333. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56334. function c() {
  56335. var e = (r + 1) * (o + 1);
  56336. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56337. e
  56338. }
  56339. function h() {
  56340. var e = r * o * 2 * 3;
  56341. return a === !1 && (e += 2 * r * 3),
  56342. e
  56343. }
  56344. function u() {
  56345. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56346. for (c = 0; c <= o; c++) {
  56347. var p = []
  56348. , f = c / o
  56349. , b = f * (t - e) + e;
  56350. for (a = 0; a <= r; a++) {
  56351. var w = a / r;
  56352. u.x = b * Math.sin(w * l + s),
  56353. u.y = -f * i + E,
  56354. u.z = b * Math.cos(w * l + s),
  56355. m.setXYZ(y, u.x, u.y, u.z),
  56356. h.copy(u),
  56357. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56358. h.z = Math.cos(w * l + s)),
  56359. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56360. v.setXYZ(y, h.x, h.y, h.z),
  56361. A.setXY(y, w, 1 - f),
  56362. p.push(y),
  56363. y++
  56364. }
  56365. I.push(p)
  56366. }
  56367. for (a = 0; a < r; a++)
  56368. for (c = 0; c < o; c++) {
  56369. var _ = I[c][a]
  56370. , T = I[c + 1][a]
  56371. , x = I[c + 1][a + 1]
  56372. , S = I[c][a + 1];
  56373. g.setX(C, _),
  56374. C++,
  56375. g.setX(C, T),
  56376. C++,
  56377. g.setX(C, S),
  56378. C++,
  56379. g.setX(C, T),
  56380. C++,
  56381. g.setX(C, x),
  56382. C++,
  56383. g.setX(C, S),
  56384. C++
  56385. }
  56386. }
  56387. function d(i) {
  56388. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56389. for (a = y,
  56390. o = 1; o <= r; o++)
  56391. m.setXYZ(y, 0, E * p, 0),
  56392. v.setXYZ(y, 0, p, 0),
  56393. i === !0 ? (h.x = o / r,
  56394. h.y = 0) : (h.x = (o - 1) / r,
  56395. h.y = 1),
  56396. A.setXY(y, h.x, h.y),
  56397. y++;
  56398. for (c = y,
  56399. o = 0; o <= r; o++) {
  56400. var f = o / r;
  56401. u.x = d * Math.sin(f * l + s),
  56402. u.y = E * p,
  56403. u.z = d * Math.cos(f * l + s),
  56404. m.setXYZ(y, u.x, u.y, u.z),
  56405. v.setXYZ(y, 0, p, 0),
  56406. A.setXY(y, f, i === !0 ? 1 : 0),
  56407. y++
  56408. }
  56409. for (o = 0; o < r; o++) {
  56410. var I = a + o
  56411. , b = c + o;
  56412. i === !0 ? (g.setX(C, b),
  56413. C++,
  56414. g.setX(C, b + 1),
  56415. C++,
  56416. g.setX(C, I),
  56417. C++) : (g.setX(C, b + 1),
  56418. C++,
  56419. g.setX(C, b),
  56420. C++,
  56421. g.setX(C, I),
  56422. C++)
  56423. }
  56424. }
  56425. n.BufferGeometry.call(this),
  56426. this.type = "CylinderBufferGeometry",
  56427. this.parameters = {
  56428. radiusTop: e,
  56429. radiusBottom: t,
  56430. height: i,
  56431. radialSegments: r,
  56432. heightSegments: o,
  56433. openEnded: a,
  56434. thetaStart: s,
  56435. thetaLength: l
  56436. },
  56437. e = void 0 !== e ? e : 20,
  56438. t = void 0 !== t ? t : 20,
  56439. i = void 0 !== i ? i : 100,
  56440. r = Math.floor(r) || 8,
  56441. o = Math.floor(o) || 1,
  56442. a = void 0 !== a && a,
  56443. s = void 0 !== s ? s : 0,
  56444. l = void 0 !== l ? l : 2 * Math.PI;
  56445. var p = c()
  56446. , f = h()
  56447. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56448. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56449. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56450. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56451. , y = 0
  56452. , C = 0
  56453. , I = []
  56454. , E = i / 2;
  56455. u(),
  56456. a === !1 && (e > 0 && d(!0),
  56457. t > 0 && d(!1)),
  56458. this.setIndex(g),
  56459. this.addAttribute("position", m),
  56460. this.addAttribute("normal", v),
  56461. this.addAttribute("uv", A)
  56462. }
  56463. ,
  56464. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56465. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56466. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56467. n.Geometry.call(this),
  56468. this.type = "CylinderGeometry",
  56469. this.parameters = {
  56470. radiusTop: e,
  56471. radiusBottom: t,
  56472. height: i,
  56473. radialSegments: r,
  56474. heightSegments: o,
  56475. openEnded: a,
  56476. thetaStart: s,
  56477. thetaLength: l
  56478. },
  56479. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56480. this.mergeVertices()
  56481. }
  56482. ,
  56483. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56484. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56485. n.EdgesGeometry = function(e, t) {
  56486. function i(e, t) {
  56487. return e - t
  56488. }
  56489. n.BufferGeometry.call(this),
  56490. t = void 0 !== t ? t : 1;
  56491. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56492. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56493. r.fromBufferGeometry(e)) : r = e.clone(),
  56494. r.mergeVertices(),
  56495. r.computeFaceNormals();
  56496. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56497. for (var p = h[u], f = 0; f < 3; f++) {
  56498. a[0] = p[l[f]],
  56499. a[1] = p[l[(f + 1) % 3]],
  56500. a.sort(i);
  56501. var g = a.toString();
  56502. void 0 === s[g] ? s[g] = {
  56503. vert1: a[0],
  56504. vert2: a[1],
  56505. face1: u,
  56506. face2: void 0
  56507. } : s[g].face2 = u
  56508. }
  56509. var m = [];
  56510. for (var g in s) {
  56511. var v = s[g];
  56512. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56513. var A = c[v.vert1];
  56514. m.push(A.x),
  56515. m.push(A.y),
  56516. m.push(A.z),
  56517. A = c[v.vert2],
  56518. m.push(A.x),
  56519. m.push(A.y),
  56520. m.push(A.z)
  56521. }
  56522. }
  56523. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56524. }
  56525. ,
  56526. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56527. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56528. n.ExtrudeGeometry = function(e, t) {
  56529. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56530. this.type = "ExtrudeGeometry",
  56531. e = Array.isArray(e) ? e : [e],
  56532. this.addShapeList(e, t),
  56533. void this.computeFaceNormals())
  56534. }
  56535. ;
  56536. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56537. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56538. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56539. for (var i = e.length, n = 0; n < i; n++) {
  56540. var r = e[n];
  56541. this.addShape(r, t)
  56542. }
  56543. }
  56544. ,
  56545. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56546. function i(e, t, i) {
  56547. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56548. t.clone().multiplyScalar(i).add(e)
  56549. }
  56550. function r(e, t, i) {
  56551. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56552. if (Math.abs(d) > Number.EPSILON) {
  56553. var p = Math.sqrt(u)
  56554. , f = Math.sqrt(c * c + h * h)
  56555. , g = t.x - l / p
  56556. , m = t.y + s / p
  56557. , v = i.x - h / f
  56558. , A = i.y + c / f
  56559. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56560. r = g + s * y - e.x,
  56561. o = m + l * y - e.y;
  56562. var C = r * r + o * o;
  56563. if (C <= 2)
  56564. return new n.Vector2(r,o);
  56565. a = Math.sqrt(C / 2)
  56566. } else {
  56567. var I = !1;
  56568. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56569. I ? (r = -l,
  56570. o = s,
  56571. a = Math.sqrt(u)) : (r = s,
  56572. o = l,
  56573. a = Math.sqrt(u / 2))
  56574. }
  56575. return new n.Vector2(r / a,o / a)
  56576. }
  56577. function o() {
  56578. if (C) {
  56579. var e = 0
  56580. , t = z * e;
  56581. for (Y = 0; Y < W; Y++)
  56582. G = N[Y],
  56583. c(G[2] + t, G[1] + t, G[0] + t);
  56584. for (e = E + 2 * y,
  56585. t = z * e,
  56586. Y = 0; Y < W; Y++)
  56587. G = N[Y],
  56588. c(G[0] + t, G[1] + t, G[2] + t)
  56589. } else {
  56590. for (Y = 0; Y < W; Y++)
  56591. G = N[Y],
  56592. c(G[2], G[1], G[0]);
  56593. for (Y = 0; Y < W; Y++)
  56594. G = N[Y],
  56595. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56596. }
  56597. }
  56598. function a() {
  56599. var e = 0;
  56600. for (s(B, e),
  56601. e += B.length,
  56602. x = 0,
  56603. S = L.length; x < S; x++)
  56604. T = L[x],
  56605. s(T, e),
  56606. e += T.length
  56607. }
  56608. function s(e, t) {
  56609. var i, n;
  56610. for (Y = e.length; --Y >= 0; ) {
  56611. i = Y,
  56612. n = Y - 1,
  56613. n < 0 && (n = e.length - 1);
  56614. var r = 0
  56615. , o = E + 2 * y;
  56616. for (r = 0; r < o; r++) {
  56617. var a = z * r
  56618. , s = z * (r + 1)
  56619. , l = t + i + a
  56620. , c = t + n + a
  56621. , u = t + n + s
  56622. , d = t + i + s;
  56623. h(l, c, u, d, e, r, o, i, n)
  56624. }
  56625. }
  56626. }
  56627. function l(e, t, i) {
  56628. M.vertices.push(new n.Vector3(e,t,i))
  56629. }
  56630. function c(e, t, i) {
  56631. e += R,
  56632. t += R,
  56633. i += R,
  56634. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56635. var r = _.generateTopUV(M, e, t, i);
  56636. M.faceVertexUvs[0].push(r)
  56637. }
  56638. function h(e, t, i, r, o, a, s, l, c) {
  56639. e += R,
  56640. t += R,
  56641. i += R,
  56642. r += R,
  56643. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56644. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56645. var h = _.generateSideWallUV(M, e, t, i, r);
  56646. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56647. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56648. }
  56649. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56650. b && (u = b.getSpacedPoints(E),
  56651. w = !0,
  56652. C = !1,
  56653. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56654. p = new n.Vector3,
  56655. f = new n.Vector3,
  56656. g = new n.Vector3),
  56657. C || (y = 0,
  56658. v = 0,
  56659. A = 0);
  56660. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56661. if (D) {
  56662. for (O = O.reverse(),
  56663. x = 0,
  56664. S = L.length; x < S; x++)
  56665. T = L[x],
  56666. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56667. D = !1
  56668. }
  56669. var N = n.ShapeUtils.triangulateShape(O, L)
  56670. , B = O;
  56671. for (x = 0,
  56672. S = L.length; x < S; x++)
  56673. T = L[x],
  56674. O = O.concat(T);
  56675. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56676. Z++,
  56677. q++)
  56678. Z === X && (Z = 0),
  56679. q === X && (q = 0),
  56680. j[Y] = r(B[Y], B[Z], B[q]);
  56681. var K, Q = [], J = j.concat();
  56682. for (x = 0,
  56683. S = L.length; x < S; x++) {
  56684. for (T = L[x],
  56685. K = [],
  56686. Y = 0,
  56687. X = T.length,
  56688. Z = X - 1,
  56689. q = Y + 1; Y < X; Y++,
  56690. Z++,
  56691. q++)
  56692. Z === X && (Z = 0),
  56693. q === X && (q = 0),
  56694. K[Y] = r(T[Y], T[Z], T[q]);
  56695. Q.push(K),
  56696. J = J.concat(K)
  56697. }
  56698. for (F = 0; F < y; F++) {
  56699. for (U = F / y,
  56700. k = v * (1 - U),
  56701. V = A * Math.sin(U * Math.PI / 2),
  56702. Y = 0,
  56703. X = B.length; Y < X; Y++)
  56704. H = i(B[Y], j[Y], V),
  56705. l(H.x, H.y, -k);
  56706. for (x = 0,
  56707. S = L.length; x < S; x++)
  56708. for (T = L[x],
  56709. K = Q[x],
  56710. Y = 0,
  56711. X = T.length; Y < X; Y++)
  56712. H = i(T[Y], K[Y], V),
  56713. l(H.x, H.y, -k)
  56714. }
  56715. for (V = A,
  56716. Y = 0; Y < z; Y++)
  56717. H = C ? i(O[Y], J[Y], V) : O[Y],
  56718. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56719. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56720. g.copy(u[0]).add(f).add(p),
  56721. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56722. var $;
  56723. for ($ = 1; $ <= E; $++)
  56724. for (Y = 0; Y < z; Y++)
  56725. H = C ? i(O[Y], J[Y], V) : O[Y],
  56726. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56727. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56728. g.copy(u[$]).add(f).add(p),
  56729. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56730. for (F = y - 1; F >= 0; F--) {
  56731. for (U = F / y,
  56732. k = v * (1 - U),
  56733. V = A * Math.sin(U * Math.PI / 2),
  56734. Y = 0,
  56735. X = B.length; Y < X; Y++)
  56736. H = i(B[Y], j[Y], V),
  56737. l(H.x, H.y, m + k);
  56738. for (x = 0,
  56739. S = L.length; x < S; x++)
  56740. for (T = L[x],
  56741. K = Q[x],
  56742. Y = 0,
  56743. X = T.length; Y < X; Y++)
  56744. H = i(T[Y], K[Y], V),
  56745. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56746. }
  56747. o(),
  56748. a()
  56749. }
  56750. ,
  56751. n.ExtrudeGeometry.WorldUVGenerator = {
  56752. generateTopUV: function(e, t, i, r) {
  56753. var o = e.vertices
  56754. , a = o[t]
  56755. , s = o[i]
  56756. , l = o[r];
  56757. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56758. },
  56759. generateSideWallUV: function(e, t, i, r, o) {
  56760. var a = e.vertices
  56761. , s = a[t]
  56762. , l = a[i]
  56763. , c = a[r]
  56764. , h = a[o];
  56765. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56766. }
  56767. },
  56768. n.ShapeGeometry = function(e, t) {
  56769. n.Geometry.call(this),
  56770. this.type = "ShapeGeometry",
  56771. Array.isArray(e) === !1 && (e = [e]),
  56772. this.addShapeList(e, t),
  56773. this.computeFaceNormals()
  56774. }
  56775. ,
  56776. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56777. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56778. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56779. for (var i = 0, n = e.length; i < n; i++)
  56780. this.addShape(e[i], t);
  56781. return this
  56782. }
  56783. ,
  56784. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56785. void 0 === t && (t = {});
  56786. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56787. if (p) {
  56788. for (u = u.reverse(),
  56789. i = 0,
  56790. r = d.length; i < r; i++)
  56791. o = d[i],
  56792. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56793. p = !1
  56794. }
  56795. var f = n.ShapeUtils.triangulateShape(u, d);
  56796. for (i = 0,
  56797. r = d.length; i < r; i++)
  56798. o = d[i],
  56799. u = u.concat(o);
  56800. var g, m, v = u.length, A = f.length;
  56801. for (i = 0; i < v; i++)
  56802. g = u[i],
  56803. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56804. for (i = 0; i < A; i++) {
  56805. m = f[i];
  56806. var y = m[0] + c
  56807. , C = m[1] + c
  56808. , I = m[2] + c;
  56809. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56810. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56811. }
  56812. }
  56813. ,
  56814. n.LatheBufferGeometry = function(e, t, i, r) {
  56815. n.BufferGeometry.call(this),
  56816. this.type = "LatheBufferGeometry",
  56817. this.parameters = {
  56818. points: e,
  56819. segments: t,
  56820. phiStart: i,
  56821. phiLength: r
  56822. },
  56823. t = Math.floor(t) || 12,
  56824. i = i || 0,
  56825. r = r || 2 * Math.PI,
  56826. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56827. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56828. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56829. for (a = 0; a <= t; a++) {
  56830. var A = i + a * g * r
  56831. , y = Math.sin(A)
  56832. , C = Math.cos(A);
  56833. for (s = 0; s <= e.length - 1; s++)
  56834. m.x = e[s].x * y,
  56835. m.y = e[s].y,
  56836. m.z = e[s].x * C,
  56837. u.setXYZ(p, m.x, m.y, m.z),
  56838. v.x = a / t,
  56839. v.y = s / (e.length - 1),
  56840. d.setXY(p, v.x, v.y),
  56841. p++
  56842. }
  56843. for (a = 0; a < t; a++)
  56844. for (s = 0; s < e.length - 1; s++) {
  56845. o = s + a * e.length;
  56846. var I = o
  56847. , E = o + e.length
  56848. , b = o + e.length + 1
  56849. , w = o + 1;
  56850. h.setX(f, I),
  56851. f++,
  56852. h.setX(f, E),
  56853. f++,
  56854. h.setX(f, w),
  56855. f++,
  56856. h.setX(f, E),
  56857. f++,
  56858. h.setX(f, b),
  56859. f++,
  56860. h.setX(f, w),
  56861. f++
  56862. }
  56863. if (this.setIndex(h),
  56864. this.addAttribute("position", u),
  56865. this.addAttribute("uv", d),
  56866. this.computeVertexNormals(),
  56867. r === 2 * Math.PI) {
  56868. var _ = this.attributes.normal.array
  56869. , T = new n.Vector3
  56870. , x = new n.Vector3
  56871. , S = new n.Vector3;
  56872. for (o = t * e.length * 3,
  56873. a = 0,
  56874. s = 0; a < e.length; a++,
  56875. s += 3)
  56876. T.x = _[s + 0],
  56877. T.y = _[s + 1],
  56878. T.z = _[s + 2],
  56879. x.x = _[o + s + 0],
  56880. x.y = _[o + s + 1],
  56881. x.z = _[o + s + 2],
  56882. S.addVectors(T, x).normalize(),
  56883. _[s + 0] = _[o + s + 0] = S.x,
  56884. _[s + 1] = _[o + s + 1] = S.y,
  56885. _[s + 2] = _[o + s + 2] = S.z
  56886. }
  56887. }
  56888. ,
  56889. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56890. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56891. n.LatheGeometry = function(e, t, i, r) {
  56892. n.Geometry.call(this),
  56893. this.type = "LatheGeometry",
  56894. this.parameters = {
  56895. points: e,
  56896. segments: t,
  56897. phiStart: i,
  56898. phiLength: r
  56899. },
  56900. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56901. this.mergeVertices()
  56902. }
  56903. ,
  56904. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56905. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56906. n.PlaneGeometry = function(e, t, i, r) {
  56907. n.Geometry.call(this),
  56908. this.type = "PlaneGeometry",
  56909. this.parameters = {
  56910. width: e,
  56911. height: t,
  56912. widthSegments: i,
  56913. heightSegments: r
  56914. },
  56915. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56916. }
  56917. ,
  56918. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56919. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56920. n.PlaneBufferGeometry = function(e, t, i, r) {
  56921. n.BufferGeometry.call(this),
  56922. this.type = "PlaneBufferGeometry",
  56923. this.parameters = {
  56924. width: e,
  56925. height: t,
  56926. widthSegments: i,
  56927. heightSegments: r
  56928. };
  56929. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56930. for (var y = A * d - a, C = 0; C < c; C++) {
  56931. var I = C * u - o;
  56932. p[m] = I,
  56933. p[m + 1] = -y,
  56934. f[m + 2] = 1,
  56935. g[v] = C / s,
  56936. g[v + 1] = 1 - A / l,
  56937. m += 3,
  56938. v += 2
  56939. }
  56940. m = 0;
  56941. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56942. for (var C = 0; C < s; C++) {
  56943. var b = C + c * A
  56944. , w = C + c * (A + 1)
  56945. , _ = C + 1 + c * (A + 1)
  56946. , T = C + 1 + c * A;
  56947. E[m] = b,
  56948. E[m + 1] = w,
  56949. E[m + 2] = T,
  56950. E[m + 3] = w,
  56951. E[m + 4] = _,
  56952. E[m + 5] = T,
  56953. m += 6
  56954. }
  56955. this.setIndex(new n.BufferAttribute(E,1)),
  56956. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56957. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56958. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56959. }
  56960. ,
  56961. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56962. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56963. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56964. n.BufferGeometry.call(this),
  56965. this.type = "RingBufferGeometry",
  56966. this.parameters = {
  56967. innerRadius: e,
  56968. outerRadius: t,
  56969. thetaSegments: i,
  56970. phiSegments: r,
  56971. thetaStart: o,
  56972. thetaLength: a
  56973. },
  56974. e = e || 20,
  56975. t = t || 50,
  56976. o = void 0 !== o ? o : 0,
  56977. a = void 0 !== a ? a : 2 * Math.PI,
  56978. i = void 0 !== i ? Math.max(3, i) : 8,
  56979. r = void 0 !== r ? Math.max(1, r) : 1;
  56980. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56981. for (l = 0; l <= r; l++) {
  56982. for (c = 0; c <= i; c++)
  56983. s = o + c / i * a,
  56984. C.x = A * Math.cos(s),
  56985. C.y = A * Math.sin(s),
  56986. p.setXYZ(m, C.x, C.y, C.z),
  56987. f.setXYZ(m, 0, 0, 1),
  56988. I.x = (C.x / t + 1) / 2,
  56989. I.y = (C.y / t + 1) / 2,
  56990. g.setXY(m, I.x, I.y),
  56991. m++;
  56992. A += y
  56993. }
  56994. for (l = 0; l < r; l++) {
  56995. var E = l * (i + 1);
  56996. for (c = 0; c < i; c++) {
  56997. s = c + E;
  56998. var b = s
  56999. , w = s + i + 1
  57000. , _ = s + i + 2
  57001. , T = s + 1;
  57002. d.setX(v, b),
  57003. v++,
  57004. d.setX(v, w),
  57005. v++,
  57006. d.setX(v, _),
  57007. v++,
  57008. d.setX(v, b),
  57009. v++,
  57010. d.setX(v, _),
  57011. v++,
  57012. d.setX(v, T),
  57013. v++
  57014. }
  57015. }
  57016. this.setIndex(d),
  57017. this.addAttribute("position", p),
  57018. this.addAttribute("normal", f),
  57019. this.addAttribute("uv", g)
  57020. }
  57021. ,
  57022. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57023. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  57024. n.RingGeometry = function(e, t, i, r, o, a) {
  57025. n.Geometry.call(this),
  57026. this.type = "RingGeometry",
  57027. this.parameters = {
  57028. innerRadius: e,
  57029. outerRadius: t,
  57030. thetaSegments: i,
  57031. phiSegments: r,
  57032. thetaStart: o,
  57033. thetaLength: a
  57034. },
  57035. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  57036. }
  57037. ,
  57038. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  57039. n.RingGeometry.prototype.constructor = n.RingGeometry,
  57040. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  57041. n.Geometry.call(this),
  57042. this.type = "SphereGeometry",
  57043. this.parameters = {
  57044. radius: e,
  57045. widthSegments: t,
  57046. heightSegments: i,
  57047. phiStart: r,
  57048. phiLength: o,
  57049. thetaStart: a,
  57050. thetaLength: s
  57051. },
  57052. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  57053. }
  57054. ,
  57055. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  57056. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  57057. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  57058. n.BufferGeometry.call(this),
  57059. this.type = "SphereBufferGeometry",
  57060. this.parameters = {
  57061. radius: e,
  57062. widthSegments: t,
  57063. heightSegments: i,
  57064. phiStart: r,
  57065. phiLength: o,
  57066. thetaStart: a,
  57067. thetaLength: s
  57068. },
  57069. e = e || 50,
  57070. t = Math.max(3, Math.floor(t) || 8),
  57071. i = Math.max(2, Math.floor(i) || 6),
  57072. r = void 0 !== r ? r : 0,
  57073. o = void 0 !== o ? o : 2 * Math.PI,
  57074. a = void 0 !== a ? a : 0,
  57075. s = void 0 !== s ? s : Math.PI;
  57076. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  57077. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  57078. var C = y / t
  57079. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  57080. , E = e * Math.cos(a + A * s)
  57081. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  57082. g.set(I, E, b).normalize(),
  57083. h.setXYZ(p, I, E, b),
  57084. u.setXYZ(p, g.x, g.y, g.z),
  57085. d.setXY(p, C, 1 - A),
  57086. v.push(p),
  57087. p++
  57088. }
  57089. f.push(v)
  57090. }
  57091. for (var w = [], m = 0; m < i; m++)
  57092. for (var y = 0; y < t; y++) {
  57093. var _ = f[m][y + 1]
  57094. , T = f[m][y]
  57095. , x = f[m + 1][y]
  57096. , S = f[m + 1][y + 1];
  57097. (0 !== m || a > 0) && w.push(_, T, S),
  57098. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  57099. }
  57100. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  57101. this.addAttribute("position", h),
  57102. this.addAttribute("normal", u),
  57103. this.addAttribute("uv", d),
  57104. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  57105. }
  57106. ,
  57107. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57108. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  57109. n.TextGeometry = function(e, t) {
  57110. t = t || {};
  57111. var i = t.font;
  57112. if (i instanceof n.Font == !1)
  57113. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  57114. new n.Geometry;
  57115. var r = i.generateShapes(e, t.size, t.curveSegments);
  57116. t.amount = void 0 !== t.height ? t.height : 50,
  57117. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  57118. void 0 === t.bevelSize && (t.bevelSize = 8),
  57119. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  57120. n.ExtrudeGeometry.call(this, r, t),
  57121. this.type = "TextGeometry"
  57122. }
  57123. ,
  57124. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  57125. n.TextGeometry.prototype.constructor = n.TextGeometry,
  57126. n.TorusBufferGeometry = function(e, t, i, r, o) {
  57127. n.BufferGeometry.call(this),
  57128. this.type = "TorusBufferGeometry",
  57129. this.parameters = {
  57130. radius: e,
  57131. tube: t,
  57132. radialSegments: i,
  57133. tubularSegments: r,
  57134. arc: o
  57135. },
  57136. e = e || 100,
  57137. t = t || 40,
  57138. i = Math.floor(i) || 8,
  57139. r = Math.floor(r) || 6,
  57140. o = o || 2 * Math.PI;
  57141. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57142. for (a = 0; a <= i; a++)
  57143. for (s = 0; s <= r; s++) {
  57144. var C = s / r * o
  57145. , I = a / i * Math.PI * 2;
  57146. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57147. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57148. A.z = t * Math.sin(I),
  57149. u[f] = A.x,
  57150. u[f + 1] = A.y,
  57151. u[f + 2] = A.z,
  57152. v.x = e * Math.cos(C),
  57153. v.y = e * Math.sin(C),
  57154. y.subVectors(A, v).normalize(),
  57155. d[f] = y.x,
  57156. d[f + 1] = y.y,
  57157. d[f + 2] = y.z,
  57158. p[g] = s / r,
  57159. p[g + 1] = a / i,
  57160. f += 3,
  57161. g += 2
  57162. }
  57163. for (a = 1; a <= i; a++)
  57164. for (s = 1; s <= r; s++) {
  57165. var E = (r + 1) * a + s - 1
  57166. , b = (r + 1) * (a - 1) + s - 1
  57167. , w = (r + 1) * (a - 1) + s
  57168. , _ = (r + 1) * a + s;
  57169. h[m] = E,
  57170. h[m + 1] = b,
  57171. h[m + 2] = _,
  57172. h[m + 3] = b,
  57173. h[m + 4] = w,
  57174. h[m + 5] = _,
  57175. m += 6
  57176. }
  57177. this.setIndex(new n.BufferAttribute(h,1)),
  57178. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57179. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57180. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57181. }
  57182. ,
  57183. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57184. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57185. n.TorusGeometry = function(e, t, i, r, o) {
  57186. n.Geometry.call(this),
  57187. this.type = "TorusGeometry",
  57188. this.parameters = {
  57189. radius: e,
  57190. tube: t,
  57191. radialSegments: i,
  57192. tubularSegments: r,
  57193. arc: o
  57194. },
  57195. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57196. }
  57197. ,
  57198. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57199. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57200. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57201. function s(e, t, i, n, r) {
  57202. var o = Math.cos(e)
  57203. , a = Math.sin(e)
  57204. , s = i / t * e
  57205. , l = Math.cos(s);
  57206. r.x = n * (2 + l) * .5 * o,
  57207. r.y = n * (2 + l) * a * .5,
  57208. r.z = n * Math.sin(s) * .5
  57209. }
  57210. n.BufferGeometry.call(this),
  57211. this.type = "TorusKnotBufferGeometry",
  57212. this.parameters = {
  57213. radius: e,
  57214. tube: t,
  57215. tubularSegments: i,
  57216. radialSegments: r,
  57217. p: o,
  57218. q: a
  57219. },
  57220. e = e || 100,
  57221. t = t || 40,
  57222. i = Math.floor(i) || 64,
  57223. r = Math.floor(r) || 8,
  57224. o = o || 2,
  57225. a = a || 3;
  57226. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57227. for (l = 0; l <= i; ++l) {
  57228. var T = l / i * o * Math.PI * 2;
  57229. for (s(T, o, a, e, I),
  57230. s(T + .01, o, a, e, E),
  57231. w.subVectors(E, I),
  57232. _.addVectors(E, I),
  57233. b.crossVectors(w, _),
  57234. _.crossVectors(b, w),
  57235. b.normalize(),
  57236. _.normalize(),
  57237. c = 0; c <= r; ++c) {
  57238. var x = c / r * Math.PI * 2
  57239. , S = -t * Math.cos(x)
  57240. , M = t * Math.sin(x);
  57241. A.x = I.x + (S * _.x + M * b.x),
  57242. A.y = I.y + (S * _.y + M * b.y),
  57243. A.z = I.z + (S * _.z + M * b.z),
  57244. p.setXYZ(m, A.x, A.y, A.z),
  57245. y.subVectors(A, I).normalize(),
  57246. f.setXYZ(m, y.x, y.y, y.z),
  57247. C.x = l / i,
  57248. C.y = c / r,
  57249. g.setXY(m, C.x, C.y),
  57250. m++
  57251. }
  57252. }
  57253. for (c = 1; c <= i; c++)
  57254. for (l = 1; l <= r; l++) {
  57255. var R = (r + 1) * (c - 1) + (l - 1)
  57256. , P = (r + 1) * c + (l - 1)
  57257. , O = (r + 1) * c + l
  57258. , L = (r + 1) * (c - 1) + l;
  57259. d.setX(v, R),
  57260. v++,
  57261. d.setX(v, P),
  57262. v++,
  57263. d.setX(v, L),
  57264. v++,
  57265. d.setX(v, P),
  57266. v++,
  57267. d.setX(v, O),
  57268. v++,
  57269. d.setX(v, L),
  57270. v++
  57271. }
  57272. this.setIndex(d),
  57273. this.addAttribute("position", p),
  57274. this.addAttribute("normal", f),
  57275. this.addAttribute("uv", g)
  57276. }
  57277. ,
  57278. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57279. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57280. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57281. n.Geometry.call(this),
  57282. this.type = "TorusKnotGeometry",
  57283. this.parameters = {
  57284. radius: e,
  57285. tube: t,
  57286. tubularSegments: i,
  57287. radialSegments: r,
  57288. p: o,
  57289. q: a
  57290. },
  57291. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57292. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57293. this.mergeVertices()
  57294. }
  57295. ,
  57296. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57297. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57298. n.TubeGeometry = function(e, t, i, r, o, a) {
  57299. function s(e, t, i) {
  57300. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57301. }
  57302. n.Geometry.call(this),
  57303. this.type = "TubeGeometry",
  57304. this.parameters = {
  57305. path: e,
  57306. segments: t,
  57307. radius: i,
  57308. radialSegments: r,
  57309. closed: o,
  57310. taper: a
  57311. },
  57312. t = t || 64,
  57313. i = i || 1,
  57314. r = r || 8,
  57315. o = o || !1,
  57316. a = a || n.TubeGeometry.NoTaper;
  57317. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57318. for (this.tangents = D,
  57319. this.normals = N,
  57320. this.binormals = B,
  57321. v = 0; v < P; v++)
  57322. for (M[v] = [],
  57323. u = v / (P - 1),
  57324. m = e.getPointAt(u),
  57325. l = D[v],
  57326. c = N[v],
  57327. h = B[v],
  57328. p = i * a(u),
  57329. A = 0; A < r; A++)
  57330. d = A / r * 2 * Math.PI,
  57331. f = -p * Math.cos(d),
  57332. g = p * Math.sin(d),
  57333. O.copy(m),
  57334. O.x += f * c.x + g * h.x,
  57335. O.y += f * c.y + g * h.y,
  57336. O.z += f * c.z + g * h.z,
  57337. M[v][A] = s(O.x, O.y, O.z);
  57338. for (v = 0; v < t; v++)
  57339. for (A = 0; A < r; A++)
  57340. y = o ? (v + 1) % t : v + 1,
  57341. C = (A + 1) % r,
  57342. I = M[v][A],
  57343. E = M[y][A],
  57344. b = M[y][C],
  57345. w = M[v][C],
  57346. _ = new n.Vector2(v / t,A / r),
  57347. T = new n.Vector2((v + 1) / t,A / r),
  57348. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57349. S = new n.Vector2(v / t,(A + 1) / r),
  57350. this.faces.push(new n.Face3(I,E,w)),
  57351. this.faceVertexUvs[0].push([_, T, S]),
  57352. this.faces.push(new n.Face3(E,b,w)),
  57353. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57354. this.computeFaceNormals(),
  57355. this.computeVertexNormals()
  57356. }
  57357. ,
  57358. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57359. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57360. n.TubeGeometry.NoTaper = function(e) {
  57361. return 1
  57362. }
  57363. ,
  57364. n.TubeGeometry.SinusoidalTaper = function(e) {
  57365. return Math.sin(Math.PI * e)
  57366. }
  57367. ,
  57368. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57369. function r() {
  57370. f[0] = new n.Vector3,
  57371. g[0] = new n.Vector3,
  57372. a = Number.MAX_VALUE,
  57373. s = Math.abs(p[0].x),
  57374. l = Math.abs(p[0].y),
  57375. c = Math.abs(p[0].z),
  57376. s <= a && (a = s,
  57377. d.set(1, 0, 0)),
  57378. l <= a && (a = l,
  57379. d.set(0, 1, 0)),
  57380. c <= a && d.set(0, 0, 1),
  57381. m.crossVectors(p[0], d).normalize(),
  57382. f[0].crossVectors(p[0], m),
  57383. g[0].crossVectors(p[0], f[0])
  57384. }
  57385. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57386. for (this.tangents = p,
  57387. this.normals = f,
  57388. this.binormals = g,
  57389. h = 0; h < A; h++)
  57390. u = h / (A - 1),
  57391. p[h] = e.getTangentAt(u),
  57392. p[h].normalize();
  57393. for (r(),
  57394. h = 1; h < A; h++)
  57395. f[h] = f[h - 1].clone(),
  57396. g[h] = g[h - 1].clone(),
  57397. m.crossVectors(p[h - 1], p[h]),
  57398. m.length() > Number.EPSILON && (m.normalize(),
  57399. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57400. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57401. g[h].crossVectors(p[h], f[h]);
  57402. if (i)
  57403. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57404. o /= A - 1,
  57405. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57406. h = 1; h < A; h++)
  57407. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57408. g[h].crossVectors(p[h], f[h])
  57409. }
  57410. ,
  57411. n.PolyhedronGeometry = function(e, t, i, r) {
  57412. function o(e) {
  57413. var t = e.normalize().clone();
  57414. t.index = u.vertices.push(t) - 1;
  57415. var i = l(e) / 2 / Math.PI + .5
  57416. , r = c(e) / Math.PI + .5;
  57417. return t.uv = new n.Vector2(i,1 - r),
  57418. t
  57419. }
  57420. function a(e, t, i, r) {
  57421. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57422. u.faces.push(o),
  57423. C.copy(e).add(t).add(i).divideScalar(3);
  57424. var a = l(C);
  57425. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57426. }
  57427. function s(e, t) {
  57428. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57429. l[h] = [];
  57430. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57431. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57432. }
  57433. for (var h = 0; h < i; h++)
  57434. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57435. var m = Math.floor(g / 2);
  57436. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57437. }
  57438. }
  57439. function l(e) {
  57440. return Math.atan2(e.z, -e.x)
  57441. }
  57442. function c(e) {
  57443. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57444. }
  57445. function h(e, t, i) {
  57446. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57447. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57448. e.clone()
  57449. }
  57450. n.Geometry.call(this),
  57451. this.type = "PolyhedronGeometry",
  57452. this.parameters = {
  57453. vertices: e,
  57454. indices: t,
  57455. radius: i,
  57456. detail: r
  57457. },
  57458. i = i || 1,
  57459. r = r || 0;
  57460. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57461. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57462. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57463. m++) {
  57464. var v = f[t[d]]
  57465. , A = f[t[d + 1]]
  57466. , y = f[t[d + 2]];
  57467. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57468. }
  57469. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57470. s(g[d], r);
  57471. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57472. var I = this.faceVertexUvs[0][d]
  57473. , E = I[0].x
  57474. , b = I[1].x
  57475. , w = I[2].x
  57476. , _ = Math.max(E, b, w)
  57477. , T = Math.min(E, b, w);
  57478. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57479. b < .2 && (I[1].x += 1),
  57480. w < .2 && (I[2].x += 1))
  57481. }
  57482. for (var d = 0, p = this.vertices.length; d < p; d++)
  57483. this.vertices[d].multiplyScalar(i);
  57484. this.mergeVertices(),
  57485. this.computeFaceNormals(),
  57486. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57487. }
  57488. ,
  57489. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57490. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57491. n.DodecahedronGeometry = function(e, t) {
  57492. var i = (1 + Math.sqrt(5)) / 2
  57493. , r = 1 / i
  57494. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57495. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57496. n.PolyhedronGeometry.call(this, o, a, e, t),
  57497. this.type = "DodecahedronGeometry",
  57498. this.parameters = {
  57499. radius: e,
  57500. detail: t
  57501. }
  57502. }
  57503. ,
  57504. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57505. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57506. n.IcosahedronGeometry = function(e, t) {
  57507. var i = (1 + Math.sqrt(5)) / 2
  57508. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57509. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57510. n.PolyhedronGeometry.call(this, r, o, e, t),
  57511. this.type = "IcosahedronGeometry",
  57512. this.parameters = {
  57513. radius: e,
  57514. detail: t
  57515. }
  57516. }
  57517. ,
  57518. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57519. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57520. n.OctahedronGeometry = function(e, t) {
  57521. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57522. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57523. n.PolyhedronGeometry.call(this, i, r, e, t),
  57524. this.type = "OctahedronGeometry",
  57525. this.parameters = {
  57526. radius: e,
  57527. detail: t
  57528. }
  57529. }
  57530. ,
  57531. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57532. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57533. n.TetrahedronGeometry = function(e, t) {
  57534. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57535. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57536. n.PolyhedronGeometry.call(this, i, r, e, t),
  57537. this.type = "TetrahedronGeometry",
  57538. this.parameters = {
  57539. radius: e,
  57540. detail: t
  57541. }
  57542. }
  57543. ,
  57544. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57545. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57546. n.ParametricGeometry = function(e, t, i) {
  57547. n.Geometry.call(this),
  57548. this.type = "ParametricGeometry",
  57549. this.parameters = {
  57550. func: e,
  57551. slices: t,
  57552. stacks: i
  57553. };
  57554. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57555. for (r = 0; r <= i; r++)
  57556. for (l = r / i,
  57557. o = 0; o <= t; o++)
  57558. s = o / t,
  57559. a = e(s, l),
  57560. c.push(a);
  57561. var p, f, g, m, v, A, y, C;
  57562. for (r = 0; r < i; r++)
  57563. for (o = 0; o < t; o++)
  57564. p = r * d + o,
  57565. f = r * d + o + 1,
  57566. g = (r + 1) * d + o + 1,
  57567. m = (r + 1) * d + o,
  57568. v = new n.Vector2(o / t,r / i),
  57569. A = new n.Vector2((o + 1) / t,r / i),
  57570. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57571. C = new n.Vector2(o / t,(r + 1) / i),
  57572. h.push(new n.Face3(p,f,m)),
  57573. u.push([v, A, C]),
  57574. h.push(new n.Face3(f,g,m)),
  57575. u.push([A.clone(), y, C.clone()]);
  57576. this.computeFaceNormals(),
  57577. this.computeVertexNormals()
  57578. }
  57579. ,
  57580. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57581. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57582. n.WireframeGeometry = function(e) {
  57583. function t(e, t) {
  57584. return e - t
  57585. }
  57586. n.BufferGeometry.call(this);
  57587. var i = [0, 0]
  57588. , r = {}
  57589. , o = ["a", "b", "c"];
  57590. if (e instanceof n.Geometry) {
  57591. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57592. for (var d = s[h], p = 0; p < 3; p++) {
  57593. i[0] = d[o[p]],
  57594. i[1] = d[o[(p + 1) % 3]],
  57595. i.sort(t);
  57596. var f = i.toString();
  57597. void 0 === r[f] && (c[2 * l] = i[0],
  57598. c[2 * l + 1] = i[1],
  57599. r[f] = !0,
  57600. l++)
  57601. }
  57602. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57603. for (var p = 0; p < 2; p++) {
  57604. var m = a[c[2 * h + p]]
  57605. , v = 6 * h + 3 * p;
  57606. g[v + 0] = m.x,
  57607. g[v + 1] = m.y,
  57608. g[v + 2] = m.z
  57609. }
  57610. this.addAttribute("position", new n.BufferAttribute(g,3))
  57611. } else if (e instanceof n.BufferGeometry)
  57612. if (null !== e.index) {
  57613. var A = e.index.array
  57614. , a = e.attributes.position
  57615. , y = e.groups
  57616. , l = 0;
  57617. 0 === y.length && e.addGroup(0, A.length);
  57618. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57619. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57620. for (var p = 0; p < 3; p++) {
  57621. i[0] = A[h + p],
  57622. i[1] = A[h + (p + 1) % 3],
  57623. i.sort(t);
  57624. var f = i.toString();
  57625. void 0 === r[f] && (c[2 * l] = i[0],
  57626. c[2 * l + 1] = i[1],
  57627. r[f] = !0,
  57628. l++)
  57629. }
  57630. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57631. for (var p = 0; p < 2; p++) {
  57632. var v = 6 * h + 3 * p
  57633. , T = c[2 * h + p];
  57634. g[v + 0] = a.getX(T),
  57635. g[v + 1] = a.getY(T),
  57636. g[v + 2] = a.getZ(T)
  57637. }
  57638. this.addAttribute("position", new n.BufferAttribute(g,3))
  57639. } else {
  57640. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57641. for (var p = 0; p < 3; p++) {
  57642. var v = 18 * h + 6 * p
  57643. , S = 9 * h + 3 * p;
  57644. g[v + 0] = a[S],
  57645. g[v + 1] = a[S + 1],
  57646. g[v + 2] = a[S + 2];
  57647. var T = 9 * h + 3 * ((p + 1) % 3);
  57648. g[v + 3] = a[T],
  57649. g[v + 4] = a[T + 1],
  57650. g[v + 5] = a[T + 2]
  57651. }
  57652. this.addAttribute("position", new n.BufferAttribute(g,3))
  57653. }
  57654. }
  57655. ,
  57656. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57657. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57658. n.AxisHelper = function(e) {
  57659. e = e || 1;
  57660. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57661. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57662. , r = new n.BufferGeometry;
  57663. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57664. r.addAttribute("color", new n.BufferAttribute(i,3));
  57665. var o = new n.LineBasicMaterial({
  57666. vertexColors: n.VertexColors
  57667. });
  57668. n.LineSegments.call(this, r, o)
  57669. }
  57670. ,
  57671. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57672. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57673. n.ArrowHelper = function() {
  57674. var e = new n.Geometry;
  57675. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57676. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57677. return t.translate(0, -.5, 0),
  57678. function(i, r, o, a, s, l) {
  57679. n.Object3D.call(this),
  57680. void 0 === a && (a = 16776960),
  57681. void 0 === o && (o = 1),
  57682. void 0 === s && (s = .2 * o),
  57683. void 0 === l && (l = .2 * s),
  57684. this.position.copy(r),
  57685. this.line = new n.Line(e,new n.LineBasicMaterial({
  57686. color: a
  57687. })),
  57688. this.line.matrixAutoUpdate = !1,
  57689. this.add(this.line),
  57690. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57691. color: a
  57692. })),
  57693. this.cone.matrixAutoUpdate = !1,
  57694. this.add(this.cone),
  57695. this.setDirection(i),
  57696. this.setLength(o, s, l)
  57697. }
  57698. }(),
  57699. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57700. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57701. n.ArrowHelper.prototype.setDirection = function() {
  57702. var e, t = new n.Vector3;
  57703. return function(i) {
  57704. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57705. e = Math.acos(i.y),
  57706. this.quaternion.setFromAxisAngle(t, e))
  57707. }
  57708. }(),
  57709. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57710. void 0 === t && (t = .2 * e),
  57711. void 0 === i && (i = .2 * t),
  57712. this.line.scale.set(1, Math.max(0, e - t), 1),
  57713. this.line.updateMatrix(),
  57714. this.cone.scale.set(i, t, i),
  57715. this.cone.position.y = e,
  57716. this.cone.updateMatrix()
  57717. }
  57718. ,
  57719. n.ArrowHelper.prototype.setColor = function(e) {
  57720. this.line.material.color.set(e),
  57721. this.cone.material.color.set(e)
  57722. }
  57723. ,
  57724. n.BoxHelper = function(e) {
  57725. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57726. , i = new Float32Array(24)
  57727. , r = new n.BufferGeometry;
  57728. r.setIndex(new n.BufferAttribute(t,1)),
  57729. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57730. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57731. color: 16776960
  57732. })),
  57733. void 0 !== e && this.update(e)
  57734. }
  57735. ,
  57736. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57737. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57738. n.BoxHelper.prototype.update = function() {
  57739. var e = new n.Box3;
  57740. return function(t) {
  57741. if (e.setFromObject(t),
  57742. !e.isEmpty()) {
  57743. var i = e.min
  57744. , n = e.max
  57745. , r = this.geometry.attributes.position
  57746. , o = r.array;
  57747. o[0] = n.x,
  57748. o[1] = n.y,
  57749. o[2] = n.z,
  57750. o[3] = i.x,
  57751. o[4] = n.y,
  57752. o[5] = n.z,
  57753. o[6] = i.x,
  57754. o[7] = i.y,
  57755. o[8] = n.z,
  57756. o[9] = n.x,
  57757. o[10] = i.y,
  57758. o[11] = n.z,
  57759. o[12] = n.x,
  57760. o[13] = n.y,
  57761. o[14] = i.z,
  57762. o[15] = i.x,
  57763. o[16] = n.y,
  57764. o[17] = i.z,
  57765. o[18] = i.x,
  57766. o[19] = i.y,
  57767. o[20] = i.z,
  57768. o[21] = n.x,
  57769. o[22] = i.y,
  57770. o[23] = i.z,
  57771. r.needsUpdate = !0,
  57772. this.geometry.computeBoundingSphere()
  57773. }
  57774. }
  57775. }(),
  57776. n.BoundingBoxHelper = function(e, t) {
  57777. var i = void 0 !== t ? t : 8947848;
  57778. this.object = e,
  57779. this.box = new n.Box3,
  57780. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57781. color: i,
  57782. wireframe: !0
  57783. }))
  57784. }
  57785. ,
  57786. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57787. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57788. n.BoundingBoxHelper.prototype.update = function() {
  57789. this.box.setFromObject(this.object),
  57790. this.box.size(this.scale),
  57791. this.box.center(this.position)
  57792. }
  57793. ,
  57794. n.CameraHelper = function(e) {
  57795. function t(e, t, n) {
  57796. i(e, n),
  57797. i(t, n)
  57798. }
  57799. function i(e, t) {
  57800. r.vertices.push(new n.Vector3),
  57801. r.colors.push(new n.Color(t)),
  57802. void 0 === a[e] && (a[e] = []),
  57803. a[e].push(r.vertices.length - 1)
  57804. }
  57805. var r = new n.Geometry
  57806. , o = new n.LineBasicMaterial({
  57807. color: 16777215,
  57808. vertexColors: n.FaceColors
  57809. })
  57810. , a = {}
  57811. , s = 16755200
  57812. , l = 16711680
  57813. , c = 43775
  57814. , h = 16777215
  57815. , u = 3355443;
  57816. t("n1", "n2", s),
  57817. t("n2", "n4", s),
  57818. t("n4", "n3", s),
  57819. t("n3", "n1", s),
  57820. t("f1", "f2", s),
  57821. t("f2", "f4", s),
  57822. t("f4", "f3", s),
  57823. t("f3", "f1", s),
  57824. t("n1", "f1", s),
  57825. t("n2", "f2", s),
  57826. t("n3", "f3", s),
  57827. t("n4", "f4", s),
  57828. t("p", "n1", l),
  57829. t("p", "n2", l),
  57830. t("p", "n3", l),
  57831. t("p", "n4", l),
  57832. t("u1", "u2", c),
  57833. t("u2", "u3", c),
  57834. t("u3", "u1", c),
  57835. t("c", "t", h),
  57836. t("p", "c", u),
  57837. t("cn1", "cn2", u),
  57838. t("cn3", "cn4", u),
  57839. t("cf1", "cf2", u),
  57840. t("cf3", "cf4", u),
  57841. n.LineSegments.call(this, r, o),
  57842. this.camera = e,
  57843. this.camera.updateProjectionMatrix(),
  57844. this.matrix = e.matrixWorld,
  57845. this.matrixAutoUpdate = !1,
  57846. this.pointMap = a,
  57847. this.update()
  57848. }
  57849. ,
  57850. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57851. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57852. n.CameraHelper.prototype.update = function() {
  57853. function e(e, n, a, s) {
  57854. r.set(n, a, s).unproject(o);
  57855. var l = i[e];
  57856. if (void 0 !== l)
  57857. for (var c = 0, h = l.length; c < h; c++)
  57858. t.vertices[l[c]].copy(r)
  57859. }
  57860. var t, i, r = new n.Vector3, o = new n.Camera;
  57861. return function() {
  57862. t = this.geometry,
  57863. i = this.pointMap;
  57864. var n = 1
  57865. , r = 1;
  57866. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57867. e("c", 0, 0, -1),
  57868. e("t", 0, 0, 1),
  57869. e("n1", -n, -r, -1),
  57870. e("n2", n, -r, -1),
  57871. e("n3", -n, r, -1),
  57872. e("n4", n, r, -1),
  57873. e("f1", -n, -r, 1),
  57874. e("f2", n, -r, 1),
  57875. e("f3", -n, r, 1),
  57876. e("f4", n, r, 1),
  57877. e("u1", .7 * n, 1.1 * r, -1),
  57878. e("u2", .7 * -n, 1.1 * r, -1),
  57879. e("u3", 0, 2 * r, -1),
  57880. e("cf1", -n, 0, 1),
  57881. e("cf2", n, 0, 1),
  57882. e("cf3", 0, -r, 1),
  57883. e("cf4", 0, r, 1),
  57884. e("cn1", -n, 0, -1),
  57885. e("cn2", n, 0, -1),
  57886. e("cn3", 0, -r, -1),
  57887. e("cn4", 0, r, -1),
  57888. t.verticesNeedUpdate = !0
  57889. }
  57890. }(),
  57891. n.DirectionalLightHelper = function(e, t) {
  57892. n.Object3D.call(this),
  57893. this.light = e,
  57894. this.light.updateMatrixWorld(),
  57895. this.matrix = e.matrixWorld,
  57896. this.matrixAutoUpdate = !1,
  57897. t = t || 1;
  57898. var i = new n.Geometry;
  57899. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57900. var r = new n.LineBasicMaterial({
  57901. fog: !1
  57902. });
  57903. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57904. this.lightPlane = new n.Line(i,r),
  57905. this.add(this.lightPlane),
  57906. i = new n.Geometry,
  57907. i.vertices.push(new n.Vector3, new n.Vector3),
  57908. r = new n.LineBasicMaterial({
  57909. fog: !1
  57910. }),
  57911. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57912. this.targetLine = new n.Line(i,r),
  57913. this.add(this.targetLine),
  57914. this.update()
  57915. }
  57916. ,
  57917. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57918. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57919. n.DirectionalLightHelper.prototype.dispose = function() {
  57920. this.lightPlane.geometry.dispose(),
  57921. this.lightPlane.material.dispose(),
  57922. this.targetLine.geometry.dispose(),
  57923. this.targetLine.material.dispose()
  57924. }
  57925. ,
  57926. n.DirectionalLightHelper.prototype.update = function() {
  57927. var e = new n.Vector3
  57928. , t = new n.Vector3
  57929. , i = new n.Vector3;
  57930. return function() {
  57931. e.setFromMatrixPosition(this.light.matrixWorld),
  57932. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57933. i.subVectors(t, e),
  57934. this.lightPlane.lookAt(i),
  57935. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57936. this.targetLine.geometry.vertices[1].copy(i),
  57937. this.targetLine.geometry.verticesNeedUpdate = !0,
  57938. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57939. }
  57940. }(),
  57941. n.EdgesHelper = function(e, t, i) {
  57942. var r = void 0 !== t ? t : 16777215;
  57943. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57944. color: r
  57945. })),
  57946. this.matrix = e.matrixWorld,
  57947. this.matrixAutoUpdate = !1
  57948. }
  57949. ,
  57950. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57951. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57952. n.FaceNormalsHelper = function(e, t, i, r) {
  57953. this.object = e,
  57954. this.size = void 0 !== t ? t : 1;
  57955. var o = void 0 !== i ? i : 16776960
  57956. , a = void 0 !== r ? r : 1
  57957. , s = 0
  57958. , l = this.object.geometry;
  57959. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57960. var c = new n.BufferGeometry
  57961. , h = new n.Float32Attribute(2 * s * 3,3);
  57962. c.addAttribute("position", h),
  57963. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57964. color: o,
  57965. linewidth: a
  57966. })),
  57967. this.matrixAutoUpdate = !1,
  57968. this.update()
  57969. }
  57970. ,
  57971. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57972. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57973. n.FaceNormalsHelper.prototype.update = function() {
  57974. var e = new n.Vector3
  57975. , t = new n.Vector3
  57976. , i = new n.Matrix3;
  57977. return function() {
  57978. this.object.updateMatrixWorld(!0),
  57979. i.getNormalMatrix(this.object.matrixWorld);
  57980. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57981. var u = s[c]
  57982. , d = u.normal;
  57983. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57984. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57985. r.setXYZ(l, e.x, e.y, e.z),
  57986. l += 1,
  57987. r.setXYZ(l, t.x, t.y, t.z),
  57988. l += 1
  57989. }
  57990. return r.needsUpdate = !0,
  57991. this
  57992. }
  57993. }(),
  57994. n.GridHelper = function(e, t) {
  57995. var i = new n.Geometry
  57996. , r = new n.LineBasicMaterial({
  57997. vertexColors: n.VertexColors
  57998. });
  57999. this.color1 = new n.Color(4473924),
  58000. this.color2 = new n.Color(8947848);
  58001. for (var o = -e; o <= e; o += t) {
  58002. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  58003. var a = 0 === o ? this.color1 : this.color2;
  58004. i.colors.push(a, a, a, a)
  58005. }
  58006. n.LineSegments.call(this, i, r)
  58007. }
  58008. ,
  58009. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  58010. n.GridHelper.prototype.constructor = n.GridHelper,
  58011. n.GridHelper.prototype.setColors = function(e, t) {
  58012. this.color1.set(e),
  58013. this.color2.set(t),
  58014. this.geometry.colorsNeedUpdate = !0
  58015. }
  58016. ,
  58017. n.HemisphereLightHelper = function(e, t) {
  58018. n.Object3D.call(this),
  58019. this.light = e,
  58020. this.light.updateMatrixWorld(),
  58021. this.matrix = e.matrixWorld,
  58022. this.matrixAutoUpdate = !1,
  58023. this.colors = [new n.Color, new n.Color];
  58024. var i = new n.SphereGeometry(t,4,2);
  58025. i.rotateX(-Math.PI / 2);
  58026. for (var r = 0, o = 8; r < o; r++)
  58027. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  58028. var a = new n.MeshBasicMaterial({
  58029. vertexColors: n.FaceColors,
  58030. wireframe: !0
  58031. });
  58032. this.lightSphere = new n.Mesh(i,a),
  58033. this.add(this.lightSphere),
  58034. this.update()
  58035. }
  58036. ,
  58037. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  58038. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  58039. n.HemisphereLightHelper.prototype.dispose = function() {
  58040. this.lightSphere.geometry.dispose(),
  58041. this.lightSphere.material.dispose()
  58042. }
  58043. ,
  58044. n.HemisphereLightHelper.prototype.update = function() {
  58045. var e = new n.Vector3;
  58046. return function() {
  58047. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  58048. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  58049. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  58050. this.lightSphere.geometry.colorsNeedUpdate = !0
  58051. }
  58052. }(),
  58053. n.PointLightHelper = function(e, t) {
  58054. this.light = e,
  58055. this.light.updateMatrixWorld();
  58056. var i = new n.SphereGeometry(t,4,2)
  58057. , r = new n.MeshBasicMaterial({
  58058. wireframe: !0,
  58059. fog: !1
  58060. });
  58061. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58062. n.Mesh.call(this, i, r),
  58063. this.matrix = this.light.matrixWorld,
  58064. this.matrixAutoUpdate = !1
  58065. }
  58066. ,
  58067. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  58068. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  58069. n.PointLightHelper.prototype.dispose = function() {
  58070. this.geometry.dispose(),
  58071. this.material.dispose()
  58072. }
  58073. ,
  58074. n.PointLightHelper.prototype.update = function() {
  58075. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58076. }
  58077. ,
  58078. n.SkeletonHelper = function(e) {
  58079. this.bones = this.getBoneList(e);
  58080. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  58081. var r = this.bones[i];
  58082. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  58083. t.vertices.push(new n.Vector3),
  58084. t.colors.push(new n.Color(0,0,1)),
  58085. t.colors.push(new n.Color(0,1,0)))
  58086. }
  58087. t.dynamic = !0;
  58088. var o = new n.LineBasicMaterial({
  58089. vertexColors: n.VertexColors,
  58090. depthTest: !1,
  58091. depthWrite: !1,
  58092. transparent: !0
  58093. });
  58094. n.LineSegments.call(this, t, o),
  58095. this.root = e,
  58096. this.matrix = e.matrixWorld,
  58097. this.matrixAutoUpdate = !1,
  58098. this.update()
  58099. }
  58100. ,
  58101. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  58102. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  58103. n.SkeletonHelper.prototype.getBoneList = function(e) {
  58104. var t = [];
  58105. e instanceof n.Bone && t.push(e);
  58106. for (var i = 0; i < e.children.length; i++)
  58107. t.push.apply(t, this.getBoneList(e.children[i]));
  58108. return t
  58109. }
  58110. ,
  58111. n.SkeletonHelper.prototype.update = function() {
  58112. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  58113. var a = this.bones[o];
  58114. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  58115. e.vertices[r].setFromMatrixPosition(i),
  58116. i.multiplyMatrices(t, a.parent.matrixWorld),
  58117. e.vertices[r + 1].setFromMatrixPosition(i),
  58118. r += 2)
  58119. }
  58120. e.verticesNeedUpdate = !0,
  58121. e.computeBoundingSphere()
  58122. }
  58123. ,
  58124. n.SpotLightHelper = function(e) {
  58125. n.Object3D.call(this),
  58126. this.light = e,
  58127. this.light.updateMatrixWorld(),
  58128. this.matrix = e.matrixWorld,
  58129. this.matrixAutoUpdate = !1;
  58130. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  58131. t.translate(0, -.5, 0),
  58132. t.rotateX(-Math.PI / 2);
  58133. var i = new n.MeshBasicMaterial({
  58134. wireframe: !0,
  58135. fog: !1
  58136. });
  58137. this.cone = new n.Mesh(t,i),
  58138. this.add(this.cone),
  58139. this.update()
  58140. }
  58141. ,
  58142. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58143. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58144. n.SpotLightHelper.prototype.dispose = function() {
  58145. this.cone.geometry.dispose(),
  58146. this.cone.material.dispose()
  58147. }
  58148. ,
  58149. n.SpotLightHelper.prototype.update = function() {
  58150. var e = new n.Vector3
  58151. , t = new n.Vector3;
  58152. return function() {
  58153. var i = this.light.distance ? this.light.distance : 1e4
  58154. , n = i * Math.tan(this.light.angle);
  58155. this.cone.scale.set(n, n, i),
  58156. e.setFromMatrixPosition(this.light.matrixWorld),
  58157. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58158. this.cone.lookAt(t.sub(e)),
  58159. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58160. }
  58161. }(),
  58162. n.VertexNormalsHelper = function(e, t, i, r) {
  58163. this.object = e,
  58164. this.size = void 0 !== t ? t : 1;
  58165. var o = void 0 !== i ? i : 16711680
  58166. , a = void 0 !== r ? r : 1
  58167. , s = 0
  58168. , l = this.object.geometry;
  58169. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58170. var c = new n.BufferGeometry
  58171. , h = new n.Float32Attribute(2 * s * 3,3);
  58172. c.addAttribute("position", h),
  58173. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58174. color: o,
  58175. linewidth: a
  58176. })),
  58177. this.matrixAutoUpdate = !1,
  58178. this.update()
  58179. }
  58180. ,
  58181. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58182. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58183. n.VertexNormalsHelper.prototype.update = function() {
  58184. var e = new n.Vector3
  58185. , t = new n.Vector3
  58186. , i = new n.Matrix3;
  58187. return function() {
  58188. var r = ["a", "b", "c"];
  58189. this.object.updateMatrixWorld(!0),
  58190. i.getNormalMatrix(this.object.matrixWorld);
  58191. var o = this.object.matrixWorld
  58192. , a = this.geometry.attributes.position
  58193. , s = this.object.geometry;
  58194. if (s instanceof n.Geometry)
  58195. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58196. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58197. var m = l[p[r[f]]]
  58198. , v = p.vertexNormals[f];
  58199. e.copy(m).applyMatrix4(o),
  58200. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58201. a.setXYZ(h, e.x, e.y, e.z),
  58202. h += 1,
  58203. a.setXYZ(h, t.x, t.y, t.z),
  58204. h += 1
  58205. }
  58206. else if (s instanceof n.BufferGeometry)
  58207. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58208. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58209. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58210. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58211. a.setXYZ(h, e.x, e.y, e.z),
  58212. h += 1,
  58213. a.setXYZ(h, t.x, t.y, t.z),
  58214. h += 1;
  58215. return a.needsUpdate = !0,
  58216. this
  58217. }
  58218. }(),
  58219. n.WireframeHelper = function(e, t) {
  58220. var i = void 0 !== t ? t : 16777215;
  58221. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58222. color: i
  58223. })),
  58224. this.matrix = e.matrixWorld,
  58225. this.matrixAutoUpdate = !1
  58226. }
  58227. ,
  58228. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58229. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58230. n.ImmediateRenderObject = function(e) {
  58231. n.Object3D.call(this),
  58232. this.material = e,
  58233. this.render = function(e) {}
  58234. }
  58235. ,
  58236. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58237. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58238. n.MorphBlendMesh = function(e, t) {
  58239. n.Mesh.call(this, e, t),
  58240. this.animationsMap = {},
  58241. this.animationsList = [];
  58242. var i = this.geometry.morphTargets.length
  58243. , r = "__default"
  58244. , o = 0
  58245. , a = i - 1
  58246. , s = i / 1;
  58247. this.createAnimation(r, o, a, s),
  58248. this.setAnimationWeight(r, 1)
  58249. }
  58250. ,
  58251. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58252. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58253. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58254. var r = {
  58255. start: t,
  58256. end: i,
  58257. length: i - t + 1,
  58258. fps: n,
  58259. duration: (i - t) / n,
  58260. lastFrame: 0,
  58261. currentFrame: 0,
  58262. active: !1,
  58263. time: 0,
  58264. direction: 1,
  58265. weight: 1,
  58266. directionBackwards: !1,
  58267. mirroredLoop: !1
  58268. };
  58269. this.animationsMap[e] = r,
  58270. this.animationsList.push(r)
  58271. }
  58272. ,
  58273. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58274. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58275. var s = r.morphTargets[o]
  58276. , l = s.name.match(i);
  58277. if (l && l.length > 1) {
  58278. var c = l[1];
  58279. n[c] || (n[c] = {
  58280. start: 1 / 0,
  58281. end: -(1 / 0)
  58282. });
  58283. var h = n[c];
  58284. o < h.start && (h.start = o),
  58285. o > h.end && (h.end = o),
  58286. t || (t = c)
  58287. }
  58288. }
  58289. for (var c in n) {
  58290. var h = n[c];
  58291. this.createAnimation(c, h.start, h.end, e)
  58292. }
  58293. this.firstAnimation = t
  58294. }
  58295. ,
  58296. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58297. var t = this.animationsMap[e];
  58298. t && (t.direction = 1,
  58299. t.directionBackwards = !1)
  58300. }
  58301. ,
  58302. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58303. var t = this.animationsMap[e];
  58304. t && (t.direction = -1,
  58305. t.directionBackwards = !0)
  58306. }
  58307. ,
  58308. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58309. var i = this.animationsMap[e];
  58310. i && (i.fps = t,
  58311. i.duration = (i.end - i.start) / i.fps)
  58312. }
  58313. ,
  58314. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58315. var i = this.animationsMap[e];
  58316. i && (i.duration = t,
  58317. i.fps = (i.end - i.start) / i.duration)
  58318. }
  58319. ,
  58320. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58321. var i = this.animationsMap[e];
  58322. i && (i.weight = t)
  58323. }
  58324. ,
  58325. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58326. var i = this.animationsMap[e];
  58327. i && (i.time = t)
  58328. }
  58329. ,
  58330. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58331. var t = 0
  58332. , i = this.animationsMap[e];
  58333. return i && (t = i.time),
  58334. t
  58335. }
  58336. ,
  58337. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58338. var t = -1
  58339. , i = this.animationsMap[e];
  58340. return i && (t = i.duration),
  58341. t
  58342. }
  58343. ,
  58344. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58345. var t = this.animationsMap[e];
  58346. t ? (t.time = 0,
  58347. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58348. }
  58349. ,
  58350. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58351. var t = this.animationsMap[e];
  58352. t && (t.active = !1)
  58353. }
  58354. ,
  58355. n.MorphBlendMesh.prototype.update = function(e) {
  58356. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58357. var r = this.animationsList[t];
  58358. if (r.active) {
  58359. var o = r.duration / r.length;
  58360. r.time += r.direction * e,
  58361. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58362. r.time > r.duration && (r.time = r.duration,
  58363. r.directionBackwards = !0),
  58364. r.time < 0 && (r.time = 0,
  58365. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58366. r.time < 0 && (r.time += r.duration));
  58367. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58368. , s = r.weight;
  58369. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58370. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58371. this.morphTargetInfluences[a] = 0,
  58372. r.lastFrame = r.currentFrame,
  58373. r.currentFrame = a);
  58374. var l = r.time % o / o;
  58375. r.directionBackwards && (l = 1 - l),
  58376. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58377. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58378. }
  58379. }
  58380. }
  58381. ,
  58382. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58383. i.THREE = n) : this.THREE = n
  58384. window.THREE = n
  58385. getObjLoader()
  58386. initByTHREE(THREE)
  58387. //getWebXRManager()
  58388. }
  58389. , {}]
  58390. }, {}, [116]);
  58391. class PanTransGuide{
  58392. constructor(player){
  58393. this.player = player
  58394. this.currentIndex = 0
  58395. this.getNodes()
  58396. }
  58397. getNodes(){
  58398. this.nodes = []
  58399. let path = this.player.path
  58400. let last
  58401. this.player.model.heroLocations.forEach((e,i)=>{
  58402. if(i>0){
  58403. if(e.cameraMode != 'panorama')return
  58404. path.setWarpDestination(e)
  58405. path.setWarpDestPano()
  58406. let A = path.getHeroPano(last),
  58407. B = path.warpDestPano
  58408. if(e.momentTour == 'black' && A!=B){
  58409. path.nodes = [A.id,B.id];//直接加入
  58410. }else{
  58411. path.nodes = path.findShortestPath(A, B)
  58412. if(path.nodes == null){//两个点之间不相通
  58413. console.log('两个点之间不相通',A.id,B.id)
  58414. path.nodes = [A.id,B.id];//直接加入
  58415. }
  58416. }
  58417. let wholeDis = 0, disSections = []
  58418. path.nodes.forEach((cur,i)=>{
  58419. if(i==0)return
  58420. let prePano = this.player.model.panos.get(path.nodes[i-1])
  58421. let curPano = this.player.model.panos.get(cur)
  58422. let dis = prePano.position.distanceTo(curPano.position)
  58423. disSections.push(dis)
  58424. wholeDis += dis
  58425. },0)
  58426. let quaStart = last.quaternion
  58427. let quaEnd = e.quaternion
  58428. path.nodes.forEach((panoId,j)=>{
  58429. if(j == 0){
  58430. if(path.nodes.length == 1)return this.nodes.push({panoId,quaternion:quaEnd})//原地旋转
  58431. if(i > 0)return //和上一段末尾重复
  58432. return this.nodes.push({panoId,quaternion:quaStart})
  58433. }
  58434. let r = disSections[j-1] / wholeDis
  58435. let quaternion = quaStart.clone()
  58436. lerp.quaternion(quaternion, quaEnd)(r)
  58437. this.nodes.push({panoId, quaternion})
  58438. })
  58439. }
  58440. last = e
  58441. })
  58442. //path.setWarpDestinationByHeroIndex()
  58443. }
  58444. go(axis){
  58445. if(this.player.flying)return
  58446. let aimNode
  58447. let cur = this.nodes[this.currentIndex]
  58448. if(cur.panoId != this.player.currentPano.id){//已走动
  58449. let curs = this.nodes.filter(e=>e.panoId == this.player.currentPano)
  58450. curs.sort((a,b)=>{ //如果有多个,找到和currentIndex最接近的,可能是刚走过的
  58451. let indexA = this.nodes.indexOf(a)
  58452. let indexB = this.nodes.indexOf(b)
  58453. return Math.abs(indexA - this.currentIndex) < Math.abs(indexB - this.currentIndex)
  58454. })
  58455. cur = curs[0]
  58456. if(!cur){//不在道上 . 找离当前位置最近的node
  58457. let disMap = new Map
  58458. this.nodes.forEach(e=>{
  58459. disMap.set(e,player.currentPano.position.distanceToSquared(this.player.model.panos.get(e.panoId).position))
  58460. })
  58461. let sorted = this.nodes.slice().sort((a,b)=>{
  58462. return disMap.get(a) - disMap.get(b)
  58463. })
  58464. this.currentIndex = this.nodes.indexOf(sorted[0])//next
  58465. if(axis == 'prev'){
  58466. this.moveIndex(-1)
  58467. }
  58468. aimNode = this.nodes[this.currentIndex]
  58469. }
  58470. }
  58471. if(!aimNode){
  58472. this.moveIndex(axis == 'prev' ? -1 : 1)
  58473. aimNode = this.nodes[this.currentIndex]
  58474. }
  58475. let dis = this.player.model.panos.get(aimNode.panoId).position.distanceTo(this.player.position)
  58476. let moveStyle = dis < 10 ? "flyToPano" : "blackToPano"
  58477. this.player[moveStyle]({pano: this.player.model.panos.get(aimNode.panoId),quaternion:aimNode.quaternion})
  58478. }
  58479. moveIndex(step){
  58480. this.currentIndex += (step + this.nodes.length)
  58481. this.currentIndex %= this.nodes.length
  58482. return this.currentIndex
  58483. }
  58484. }
  58485. /*
  58486. function getWebXRManager(){
  58487. class ArrayCamera extends THREE.PerspectiveCamera {
  58488. constructor(array = []) {
  58489. super();
  58490. this.isArrayCamera = true;
  58491. this.cameras = array;
  58492. }
  58493. }
  58494. function WebGLAnimation() {
  58495. let context = null;
  58496. let isAnimating = false;
  58497. let animationLoop = null;
  58498. let requestId = null;
  58499. function onAnimationFrame(time, frame) {
  58500. animationLoop(time, frame);
  58501. requestId = context.requestAnimationFrame(onAnimationFrame);
  58502. }
  58503. return {
  58504. start: function () {
  58505. if (isAnimating === true) return;
  58506. if (animationLoop === null) return;
  58507. requestId = context.requestAnimationFrame(onAnimationFrame);
  58508. isAnimating = true;
  58509. },
  58510. stop: function () {
  58511. context.cancelAnimationFrame(requestId);
  58512. isAnimating = false;
  58513. },
  58514. setAnimationLoop: function (callback) {
  58515. animationLoop = callback;
  58516. },
  58517. setContext: function (value) {
  58518. context = value;
  58519. }
  58520. };
  58521. }
  58522. function WebXRManager( renderer, gl ) {
  58523. var scope = this;
  58524. var session = null;
  58525. // var framebufferScaleFactor = 1.0;
  58526. var referenceSpace = null;
  58527. var referenceSpaceType = 'local-floor';
  58528. var pose = null;
  58529. var controllers = [];
  58530. var sortedInputSources = [];
  58531. function isPresenting() {
  58532. return session !== null && referenceSpace !== null;
  58533. }
  58534. //
  58535. var cameraL = new THREE.PerspectiveCamera();
  58536. cameraL.layers.enable( 1 );
  58537. cameraL.viewport = new THREE.Vector4();
  58538. var cameraR = new THREE.PerspectiveCamera();
  58539. cameraR.layers.enable( 2 );
  58540. cameraR.viewport = new THREE.Vector4();
  58541. var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
  58542. cameraVR.layers.enable( 1 );
  58543. cameraVR.layers.enable( 2 );
  58544. //
  58545. this.enabled = false;
  58546. this.getController = function ( id ) {
  58547. var controller = controllers[ id ];
  58548. if ( controller === undefined ) {
  58549. controller = new THREE.Group();
  58550. controller.matrixAutoUpdate = false;
  58551. controller.visible = false;
  58552. controllers[ id ] = controller;
  58553. }
  58554. return controller;
  58555. };
  58556. //
  58557. function onSessionEvent( event ) {
  58558. for ( var i = 0; i < controllers.length; i ++ ) {
  58559. if ( sortedInputSources[ i ] === event.inputSource ) {
  58560. controllers[ i ].dispatchEvent( { type: event.type } );
  58561. }
  58562. }
  58563. }
  58564. function onSessionEnd() {
  58565. renderer.setFramebuffer( null );
  58566. renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830
  58567. animation.stop();
  58568. scope.dispatchEvent( { type: 'sessionend' } );
  58569. }
  58570. function onRequestReferenceSpace( value ) {
  58571. referenceSpace = value;
  58572. animation.setContext( session );
  58573. animation.start();
  58574. scope.dispatchEvent( { type: 'sessionstart' } );
  58575. }
  58576. this.setFramebufferScaleFactor = function ( ) {
  58577. // framebufferScaleFactor = value;
  58578. };
  58579. this.setReferenceSpaceType = function ( value ) {
  58580. referenceSpaceType = value;
  58581. };
  58582. this.getSession = function () {
  58583. return session;
  58584. };
  58585. this.setSession = function ( value ) {
  58586. session = value;
  58587. if ( session !== null ) {
  58588. session.addEventListener( 'select', onSessionEvent );
  58589. session.addEventListener( 'selectstart', onSessionEvent );
  58590. session.addEventListener( 'selectend', onSessionEvent );
  58591. session.addEventListener( 'end', onSessionEnd );
  58592. // eslint-disable-next-line no-undef
  58593. session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } );
  58594. session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace );
  58595. //
  58596. session.addEventListener( 'inputsourceschange', updateInputSources );
  58597. updateInputSources();
  58598. }
  58599. };
  58600. function updateInputSources() {
  58601. for ( var i = 0; i < controllers.length; i ++ ) {
  58602. sortedInputSources[ i ] = findInputSource( i );
  58603. }
  58604. }
  58605. function findInputSource( id ) {
  58606. var inputSources = session.inputSources;
  58607. for ( var i = 0; i < inputSources.length; i ++ ) {
  58608. var inputSource = inputSources[ i ];
  58609. var handedness = inputSource.handedness;
  58610. if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource;
  58611. if ( id === 1 && ( handedness === 'left' ) ) return inputSource;
  58612. }
  58613. }
  58614. //
  58615. function updateCamera( camera, parent ) {
  58616. if ( parent === null ) {
  58617. camera.matrixWorld.copy( camera.matrix );
  58618. } else {
  58619. camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
  58620. }
  58621. camera.matrixWorldInverse.getInverse( camera.matrixWorld );
  58622. }
  58623. this.getCamera = function ( camera ) {
  58624. if ( isPresenting() ) {
  58625. var parent = camera.parent;
  58626. var cameras = cameraVR.cameras;
  58627. updateCamera( cameraVR, parent );
  58628. for ( var i = 0; i < cameras.length; i ++ ) {
  58629. updateCamera( cameras[ i ], parent );
  58630. }
  58631. // update camera and its children
  58632. camera.matrixWorld.copy( cameraVR.matrixWorld );
  58633. var children = camera.children;
  58634. for ( var i = 0, l = children.length; i < l; i ++ ) {
  58635. children[ i ].updateMatrixWorld( true );
  58636. }
  58637. setProjectionFromUnion( cameraVR, cameraL, cameraR );
  58638. return cameraVR;
  58639. }
  58640. return camera;
  58641. };
  58642. this.isPresenting = isPresenting;
  58643. // Animation Loop
  58644. var onAnimationFrameCallback = null;
  58645. function onAnimationFrame( time, frame ) {
  58646. pose = frame.getViewerPose( referenceSpace );
  58647. if ( pose !== null ) {
  58648. var views = pose.views;
  58649. var baseLayer = session.renderState.baseLayer;
  58650. renderer.setFramebuffer( baseLayer.framebuffer );
  58651. for ( var i = 0; i < views.length; i ++ ) {
  58652. var view = views[ i ];
  58653. var viewport = baseLayer.getViewport( view );
  58654. var viewMatrix = view.transform.inverse.matrix;
  58655. var camera = cameraVR.cameras[ i ];
  58656. camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix );
  58657. camera.projectionMatrix.fromArray( view.projectionMatrix );
  58658. camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
  58659. if ( i === 0 ) {
  58660. cameraVR.matrix.copy( camera.matrix );
  58661. }
  58662. }
  58663. }
  58664. //
  58665. for ( var i = 0; i < controllers.length; i ++ ) {
  58666. var controller = controllers[ i ];
  58667. var inputSource = sortedInputSources[ i ];
  58668. if ( inputSource ) {
  58669. var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
  58670. if ( inputPose !== null ) {
  58671. controller.matrix.fromArray( inputPose.transform.matrix );
  58672. controller.matrix.decompose( controller.position, controller.rotation, controller.scale );
  58673. controller.visible = true;
  58674. continue;
  58675. }
  58676. }
  58677. controller.visible = false;
  58678. }
  58679. if ( onAnimationFrameCallback ) onAnimationFrameCallback( time );
  58680. }
  58681. var animation = new WebGLAnimation();
  58682. animation.setAnimationLoop( onAnimationFrame );
  58683. this.setAnimationLoop = function ( callback ) {
  58684. onAnimationFrameCallback = callback;
  58685. };
  58686. this.dispose = function () {};
  58687. // DEPRECATED
  58688. this.getStandingMatrix = function () {
  58689. console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' );
  58690. return new THREE.Matrix4();
  58691. };
  58692. this.getDevice = function () {
  58693. console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' );
  58694. };
  58695. this.setDevice = function () {
  58696. console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' );
  58697. };
  58698. this.setFrameOfReferenceType = function () {
  58699. console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' );
  58700. };
  58701. this.submitFrame = function () {};
  58702. }
  58703. Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype );
  58704. THREE.WebXRManager = WebXRManager
  58705. }
  58706. function getWebXRManager(){
  58707. class ArrayCamera extends THREE.PerspectiveCamera {
  58708. constructor(array = []) {
  58709. super();
  58710. this.isArrayCamera = true;
  58711. this.cameras = array;
  58712. }
  58713. }
  58714. class WebXRController {
  58715. constructor() {
  58716. this._targetRay = null;
  58717. this._grip = null;
  58718. this._hand = null;
  58719. }
  58720. getHandSpace() {
  58721. if (this._hand === null) {
  58722. this._hand = new THREE.Group();
  58723. this._hand.matrixAutoUpdate = false;
  58724. this._hand.visible = false;
  58725. this._hand.joints = {};
  58726. this._hand.inputState = {
  58727. pinching: false
  58728. };
  58729. }
  58730. return this._hand;
  58731. }
  58732. getTargetRaySpace() {
  58733. if (this._targetRay === null) {
  58734. this._targetRay = new THREE.Group();
  58735. this._targetRay.matrixAutoUpdate = false;
  58736. this._targetRay.visible = false;
  58737. this._targetRay.hasLinearVelocity = false;
  58738. this._targetRay.linearVelocity = new THREE.Vector3();
  58739. this._targetRay.hasAngularVelocity = false;
  58740. this._targetRay.angularVelocity = new THREE.Vector3();
  58741. }
  58742. return this._targetRay;
  58743. }
  58744. getGripSpace() {
  58745. if (this._grip === null) {
  58746. this._grip = new THREE.Group();
  58747. this._grip.matrixAutoUpdate = false;
  58748. this._grip.visible = false;
  58749. this._grip.hasLinearVelocity = false;
  58750. this._grip.linearVelocity = new THREE.Vector3();
  58751. this._grip.hasAngularVelocity = false;
  58752. this._grip.angularVelocity = new THREE.Vector3();
  58753. }
  58754. return this._grip;
  58755. }
  58756. dispatchEvent(event) {
  58757. if (this._targetRay !== null) {
  58758. this._targetRay.dispatchEvent(event);
  58759. }
  58760. if (this._grip !== null) {
  58761. this._grip.dispatchEvent(event);
  58762. }
  58763. if (this._hand !== null) {
  58764. this._hand.dispatchEvent(event);
  58765. }
  58766. return this;
  58767. }
  58768. disconnect(inputSource) {
  58769. this.dispatchEvent({
  58770. type: 'disconnected',
  58771. data: inputSource
  58772. });
  58773. if (this._targetRay !== null) {
  58774. this._targetRay.visible = false;
  58775. }
  58776. if (this._grip !== null) {
  58777. this._grip.visible = false;
  58778. }
  58779. if (this._hand !== null) {
  58780. this._hand.visible = false;
  58781. }
  58782. return this;
  58783. }
  58784. update(inputSource, frame, referenceSpace) {
  58785. let inputPose = null;
  58786. let gripPose = null;
  58787. let handPose = null;
  58788. const targetRay = this._targetRay;
  58789. const grip = this._grip;
  58790. const hand = this._hand;
  58791. if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
  58792. if (hand && inputSource.hand) {
  58793. handPose = true;
  58794. for (const inputjoint of inputSource.hand.values()) {
  58795. // Update the joints groups with the XRJoint poses
  58796. const jointPose = frame.getJointPose(inputjoint, referenceSpace);
  58797. if (hand.joints[inputjoint.jointName] === undefined) {
  58798. // The transform of this joint will be updated with the joint pose on each frame
  58799. const joint = new THREE.Group();
  58800. joint.matrixAutoUpdate = false;
  58801. joint.visible = false;
  58802. hand.joints[inputjoint.jointName] = joint; // ??
  58803. hand.add(joint);
  58804. }
  58805. const joint = hand.joints[inputjoint.jointName];
  58806. if (jointPose !== null) {
  58807. joint.matrix.fromArray(jointPose.transform.matrix);
  58808. joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
  58809. joint.jointRadius = jointPose.radius;
  58810. }
  58811. joint.visible = jointPose !== null;
  58812. } // Custom events
  58813. // Check pinchz
  58814. const indexTip = hand.joints['index-finger-tip'];
  58815. const thumbTip = hand.joints['thumb-tip'];
  58816. const distance = indexTip.position.distanceTo(thumbTip.position);
  58817. const distanceToPinch = 0.02;
  58818. const threshold = 0.005;
  58819. if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
  58820. hand.inputState.pinching = false;
  58821. this.dispatchEvent({
  58822. type: 'pinchend',
  58823. handedness: inputSource.handedness,
  58824. target: this
  58825. });
  58826. } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
  58827. hand.inputState.pinching = true;
  58828. this.dispatchEvent({
  58829. type: 'pinchstart',
  58830. handedness: inputSource.handedness,
  58831. target: this
  58832. });
  58833. }
  58834. } else {
  58835. if (grip !== null && inputSource.gripSpace) {
  58836. gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
  58837. if (gripPose !== null) {
  58838. grip.matrix.fromArray(gripPose.transform.matrix);
  58839. grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
  58840. if (gripPose.linearVelocity) {
  58841. grip.hasLinearVelocity = true;
  58842. grip.linearVelocity.copy(gripPose.linearVelocity);
  58843. } else {
  58844. grip.hasLinearVelocity = false;
  58845. }
  58846. if (gripPose.angularVelocity) {
  58847. grip.hasAngularVelocity = true;
  58848. grip.angularVelocity.copy(gripPose.angularVelocity);
  58849. } else {
  58850. grip.hasAngularVelocity = false;
  58851. }
  58852. }
  58853. }
  58854. }
  58855. if (targetRay !== null) {
  58856. inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
  58857. if (inputPose === null && gripPose !== null) {
  58858. inputPose = gripPose;
  58859. }
  58860. if (inputPose !== null) {
  58861. targetRay.matrix.fromArray(inputPose.transform.matrix);
  58862. targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
  58863. if (inputPose.linearVelocity) {
  58864. targetRay.hasLinearVelocity = true;
  58865. targetRay.linearVelocity.copy(inputPose.linearVelocity);
  58866. } else {
  58867. targetRay.hasLinearVelocity = false;
  58868. }
  58869. if (inputPose.angularVelocity) {
  58870. targetRay.hasAngularVelocity = true;
  58871. targetRay.angularVelocity.copy(inputPose.angularVelocity);
  58872. } else {
  58873. targetRay.hasAngularVelocity = false;
  58874. }
  58875. this.dispatchEvent(_moveEvent);
  58876. }
  58877. }
  58878. }
  58879. if (targetRay !== null) {
  58880. targetRay.visible = inputPose !== null;
  58881. }
  58882. if (grip !== null) {
  58883. grip.visible = gripPose !== null;
  58884. }
  58885. if (hand !== null) {
  58886. hand.visible = handPose !== null;
  58887. }
  58888. return this;
  58889. }
  58890. }
  58891. function WebGLAnimation() {
  58892. let context = null;
  58893. let isAnimating = false;
  58894. let animationLoop = null;
  58895. let requestId = null;
  58896. function onAnimationFrame(time, frame) {
  58897. animationLoop(time, frame);
  58898. requestId = context.requestAnimationFrame(onAnimationFrame);
  58899. }
  58900. return {
  58901. start: function () {
  58902. if (isAnimating === true) return;
  58903. if (animationLoop === null) return;
  58904. requestId = context.requestAnimationFrame(onAnimationFrame);
  58905. isAnimating = true;
  58906. },
  58907. stop: function () {
  58908. context.cancelAnimationFrame(requestId);
  58909. isAnimating = false;
  58910. },
  58911. setAnimationLoop: function (callback) {
  58912. animationLoop = callback;
  58913. },
  58914. setContext: function (value) {
  58915. context = value;
  58916. }
  58917. };
  58918. }
  58919. class WebXRManager extends THREE.EventDispatcher {
  58920. constructor(renderer, gl) {
  58921. super();
  58922. const scope = this;
  58923. let session = null;
  58924. let framebufferScaleFactor = 1.0;
  58925. let referenceSpace = null;
  58926. let referenceSpaceType = 'local-floor';
  58927. let customReferenceSpace = null;
  58928. let pose = null;
  58929. let glBinding = null;
  58930. let glProjLayer = null;
  58931. let glBaseLayer = null;
  58932. let xrFrame = null;
  58933. const attributes = gl.getContextAttributes();
  58934. let initialRenderTarget = null;
  58935. let newRenderTarget = null;
  58936. const controllers = [];
  58937. const controllerInputSources = []; //
  58938. const cameraL = new THREE.PerspectiveCamera();
  58939. cameraL.layers.enable(1);
  58940. cameraL.viewport = new THREE.Vector4();
  58941. const cameraR = new THREE.PerspectiveCamera();
  58942. cameraR.layers.enable(2);
  58943. cameraR.viewport = new THREE.Vector4();
  58944. const cameras = [cameraL, cameraR];
  58945. const cameraVR = new ArrayCamera();
  58946. cameraVR.layers.enable(1);
  58947. cameraVR.layers.enable(2);
  58948. let _currentDepthNear = null;
  58949. let _currentDepthFar = null; //
  58950. this.cameraAutoUpdate = true;
  58951. this.enabled = false;
  58952. this.isPresenting = false;
  58953. this.getController = function (index) {
  58954. let controller = controllers[index];
  58955. if (controller === undefined) {
  58956. controller = new WebXRController();
  58957. controllers[index] = controller;
  58958. }
  58959. return controller.getTargetRaySpace();
  58960. };
  58961. this.getControllerGrip = function (index) {
  58962. let controller = controllers[index];
  58963. if (controller === undefined) {
  58964. controller = new WebXRController();
  58965. controllers[index] = controller;
  58966. }
  58967. return controller.getGripSpace();
  58968. };
  58969. this.getHand = function (index) {
  58970. let controller = controllers[index];
  58971. if (controller === undefined) {
  58972. controller = new WebXRController();
  58973. controllers[index] = controller;
  58974. }
  58975. return controller.getHandSpace();
  58976. }; //
  58977. function onSessionEvent(event) {
  58978. const controllerIndex = controllerInputSources.indexOf(event.inputSource);
  58979. if (controllerIndex === -1) {
  58980. return;
  58981. }
  58982. const controller = controllers[controllerIndex];
  58983. if (controller !== undefined) {
  58984. controller.dispatchEvent({
  58985. type: event.type,
  58986. data: event.inputSource
  58987. });
  58988. }
  58989. }
  58990. function onSessionEnd() {
  58991. session.removeEventListener('select', onSessionEvent);
  58992. session.removeEventListener('selectstart', onSessionEvent);
  58993. session.removeEventListener('selectend', onSessionEvent);
  58994. session.removeEventListener('squeeze', onSessionEvent);
  58995. session.removeEventListener('squeezestart', onSessionEvent);
  58996. session.removeEventListener('squeezeend', onSessionEvent);
  58997. session.removeEventListener('end', onSessionEnd);
  58998. session.removeEventListener('inputsourceschange', onInputSourcesChange);
  58999. for (let i = 0; i < controllers.length; i++) {
  59000. const inputSource = controllerInputSources[i];
  59001. if (inputSource === null) continue;
  59002. controllerInputSources[i] = null;
  59003. controllers[i].disconnect(inputSource);
  59004. }
  59005. _currentDepthNear = null;
  59006. _currentDepthFar = null; // restore framebuffer/rendering state
  59007. renderer.setRenderTarget(initialRenderTarget);
  59008. glBaseLayer = null;
  59009. glProjLayer = null;
  59010. glBinding = null;
  59011. session = null;
  59012. newRenderTarget = null; //
  59013. animation.stop();
  59014. scope.isPresenting = false;
  59015. scope.dispatchEvent({
  59016. type: 'sessionend'
  59017. });
  59018. }
  59019. this.setFramebufferScaleFactor = function (value) {
  59020. framebufferScaleFactor = value;
  59021. if (scope.isPresenting === true) {
  59022. console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
  59023. }
  59024. };
  59025. this.setReferenceSpaceType = function (value) {
  59026. referenceSpaceType = value;
  59027. if (scope.isPresenting === true) {
  59028. console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
  59029. }
  59030. };
  59031. this.getReferenceSpace = function () {
  59032. return customReferenceSpace || referenceSpace;
  59033. };
  59034. this.setReferenceSpace = function (space) {
  59035. customReferenceSpace = space;
  59036. };
  59037. this.getBaseLayer = function () {
  59038. return glProjLayer !== null ? glProjLayer : glBaseLayer;
  59039. };
  59040. this.getBinding = function () {
  59041. return glBinding;
  59042. };
  59043. this.getFrame = function () {
  59044. return xrFrame;
  59045. };
  59046. this.getSession = function () {
  59047. return session;
  59048. };
  59049. this.setSession = async function (value) {
  59050. session = value;
  59051. if (session !== null) {
  59052. initialRenderTarget = renderer.getCurrentRenderTarget();
  59053. session.addEventListener('select', onSessionEvent);
  59054. session.addEventListener('selectstart', onSessionEvent);
  59055. session.addEventListener('selectend', onSessionEvent);
  59056. session.addEventListener('squeeze', onSessionEvent);
  59057. session.addEventListener('squeezestart', onSessionEvent);
  59058. session.addEventListener('squeezeend', onSessionEvent);
  59059. session.addEventListener('end', onSessionEnd);
  59060. session.addEventListener('inputsourceschange', onInputSourcesChange);
  59061. if (attributes.xrCompatible !== true) {
  59062. await gl.makeXRCompatible();
  59063. }
  59064. if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) {
  59065. const layerInit = {
  59066. antialias: session.renderState.layers === undefined ? attributes.antialias : true,
  59067. alpha: attributes.alpha,
  59068. depth: attributes.depth,
  59069. stencil: attributes.stencil,
  59070. framebufferScaleFactor: framebufferScaleFactor
  59071. };
  59072. glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
  59073. session.updateRenderState({
  59074. baseLayer: glBaseLayer
  59075. });
  59076. newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, {
  59077. format: THREE.RGBAFormat,
  59078. type: THREE.UnsignedByteType,
  59079. encoding: renderer.outputEncoding
  59080. });
  59081. } else {
  59082. let depthFormat = null;
  59083. let depthType = null;
  59084. let glDepthFormat = null;
  59085. if (attributes.depth) {
  59086. glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
  59087. depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
  59088. depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
  59089. }
  59090. const projectionlayerInit = {
  59091. colorFormat: gl.RGBA8,
  59092. depthFormat: glDepthFormat,
  59093. scaleFactor: framebufferScaleFactor
  59094. };
  59095. glBinding = new XRWebGLBinding(session, gl);
  59096. glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
  59097. session.updateRenderState({
  59098. layers: [glProjLayer]
  59099. });
  59100. newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, {
  59101. format: THREE.RGBAFormat,
  59102. type: THREE.UnsignedByteType,
  59103. depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat),
  59104. stencilBuffer: attributes.stencil,
  59105. encoding: renderer.outputEncoding,
  59106. samples: attributes.antialias ? 4 : 0
  59107. });
  59108. const renderTargetProperties = renderer.properties.get(newRenderTarget);
  59109. renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
  59110. }
  59111. newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
  59112. // Set foveation to maximum.
  59113. this.setFoveation(1.0);
  59114. customReferenceSpace = null;
  59115. referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
  59116. animation.setContext(session);
  59117. animation.start();
  59118. scope.isPresenting = true;
  59119. scope.dispatchEvent({
  59120. type: 'sessionstart'
  59121. });
  59122. }
  59123. };
  59124. function onInputSourcesChange(event) {
  59125. // Notify disconnected
  59126. for (let i = 0; i < event.removed.length; i++) {
  59127. const inputSource = event.removed[i];
  59128. const index = controllerInputSources.indexOf(inputSource);
  59129. if (index >= 0) {
  59130. controllerInputSources[index] = null;
  59131. controllers[index].dispatchEvent({
  59132. type: 'disconnected',
  59133. data: inputSource
  59134. });
  59135. }
  59136. } // Notify connected
  59137. for (let i = 0; i < event.added.length; i++) {
  59138. const inputSource = event.added[i];
  59139. let controllerIndex = controllerInputSources.indexOf(inputSource);
  59140. if (controllerIndex === -1) {
  59141. // Assign input source a controller that currently has no input source
  59142. for (let i = 0; i < controllers.length; i++) {
  59143. if (i >= controllerInputSources.length) {
  59144. controllerInputSources.push(inputSource);
  59145. controllerIndex = i;
  59146. break;
  59147. } else if (controllerInputSources[i] === null) {
  59148. controllerInputSources[i] = inputSource;
  59149. controllerIndex = i;
  59150. break;
  59151. }
  59152. } // If all controllers do currently receive input we ignore new ones
  59153. if (controllerIndex === -1) break;
  59154. }
  59155. const controller = controllers[controllerIndex];
  59156. if (controller) {
  59157. controller.dispatchEvent({
  59158. type: 'connected',
  59159. data: inputSource
  59160. });
  59161. }
  59162. }
  59163. } //
  59164. const cameraLPos = new THREE.Vector3();
  59165. const cameraRPos = new THREE.Vector3();
  59166. function setProjectionFromUnion(camera, cameraL, cameraR) {
  59167. cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
  59168. cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
  59169. const ipd = cameraLPos.distanceTo(cameraRPos);
  59170. const projL = cameraL.projectionMatrix.elements;
  59171. const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
  59172. // most likely identical top and bottom frustum extents.
  59173. // Use the left camera for these values.
  59174. const near = projL[14] / (projL[10] - 1);
  59175. const far = projL[14] / (projL[10] + 1);
  59176. const topFov = (projL[9] + 1) / projL[5];
  59177. const bottomFov = (projL[9] - 1) / projL[5];
  59178. const leftFov = (projL[8] - 1) / projL[0];
  59179. const rightFov = (projR[8] + 1) / projR[0];
  59180. const left = near * leftFov;
  59181. const right = near * rightFov; // Calculate the new camera's position offset from the
  59182. // left camera. xOffset should be roughly half `ipd`.
  59183. const zOffset = ipd / (-leftFov + rightFov);
  59184. const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
  59185. cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
  59186. camera.translateX(xOffset);
  59187. camera.translateZ(zOffset);
  59188. camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
  59189. camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
  59190. // the values so that the near plane's position does not change in world space,
  59191. // although must now be relative to the new union camera.
  59192. const near2 = near + zOffset;
  59193. const far2 = far + zOffset;
  59194. const left2 = left - xOffset;
  59195. const right2 = right + (ipd - xOffset);
  59196. const top2 = topFov * far / far2 * near2;
  59197. const bottom2 = bottomFov * far / far2 * near2;
  59198. camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
  59199. }
  59200. function updateCamera(camera, parent) {
  59201. if (parent === null) {
  59202. camera.matrixWorld.copy(camera.matrix);
  59203. } else {
  59204. camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
  59205. }
  59206. camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
  59207. }
  59208. this.updateCamera = function (camera) {
  59209. if (session === null) return;
  59210. cameraVR.near = cameraR.near = cameraL.near = camera.near;
  59211. cameraVR.far = cameraR.far = cameraL.far = camera.far;
  59212. if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
  59213. // Note that the new renderState won't apply until the next frame. See #18320
  59214. session.updateRenderState({
  59215. depthNear: cameraVR.near,
  59216. depthFar: cameraVR.far
  59217. });
  59218. _currentDepthNear = cameraVR.near;
  59219. _currentDepthFar = cameraVR.far;
  59220. }
  59221. const parent = camera.parent;
  59222. const cameras = cameraVR.cameras;
  59223. updateCamera(cameraVR, parent);
  59224. for (let i = 0; i < cameras.length; i++) {
  59225. updateCamera(cameras[i], parent);
  59226. }
  59227. cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
  59228. camera.position.copy(cameraVR.position);
  59229. camera.quaternion.copy(cameraVR.quaternion);
  59230. camera.scale.copy(cameraVR.scale);
  59231. camera.matrix.copy(cameraVR.matrix);
  59232. camera.matrixWorld.copy(cameraVR.matrixWorld);
  59233. const children = camera.children;
  59234. for (let i = 0, l = children.length; i < l; i++) {
  59235. children[i].updateMatrixWorld(true);
  59236. } // update projection matrix for proper view frustum culling
  59237. if (cameras.length === 2) {
  59238. setProjectionFromUnion(cameraVR, cameraL, cameraR);
  59239. } else {
  59240. // assume single camera setup (AR)
  59241. cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
  59242. }
  59243. };
  59244. this.getCamera = function () {
  59245. return cameraVR;
  59246. };
  59247. this.getFoveation = function () {
  59248. if (glProjLayer !== null) {
  59249. return glProjLayer.fixedFoveation;
  59250. }
  59251. if (glBaseLayer !== null) {
  59252. return glBaseLayer.fixedFoveation;
  59253. }
  59254. return undefined;
  59255. };
  59256. this.setFoveation = function (foveation) {
  59257. // 0 = no foveation = full resolution
  59258. // 1 = maximum foveation = the edges render at lower resolution
  59259. if (glProjLayer !== null) {
  59260. glProjLayer.fixedFoveation = foveation;
  59261. }
  59262. if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
  59263. glBaseLayer.fixedFoveation = foveation;
  59264. }
  59265. }; // Animation Loop
  59266. let onAnimationFrameCallback = null;
  59267. function onAnimationFrame(time, frame) {
  59268. pose = frame.getViewerPose(customReferenceSpace || referenceSpace);
  59269. xrFrame = frame;
  59270. if (pose !== null) {
  59271. const views = pose.views;
  59272. if (glBaseLayer !== null) {
  59273. renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer);
  59274. renderer.setRenderTarget(newRenderTarget);
  59275. }
  59276. let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
  59277. if (views.length !== cameraVR.cameras.length) {
  59278. cameraVR.cameras.length = 0;
  59279. cameraVRNeedsUpdate = true;
  59280. }
  59281. for (let i = 0; i < views.length; i++) {
  59282. const view = views[i];
  59283. let viewport = null;
  59284. if (glBaseLayer !== null) {
  59285. viewport = glBaseLayer.getViewport(view);
  59286. } else {
  59287. const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
  59288. viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes.
  59289. if (i === 0) {
  59290. renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture);
  59291. renderer.setRenderTarget(newRenderTarget);
  59292. }
  59293. }
  59294. let camera = cameras[i];
  59295. if (camera === undefined) {
  59296. camera = new THREE.PerspectiveCamera();
  59297. camera.layers.enable(i);
  59298. camera.viewport = new THREE.Vector4();
  59299. cameras[i] = camera;
  59300. }
  59301. camera.matrix.fromArray(view.transform.matrix);
  59302. camera.projectionMatrix.fromArray(view.projectionMatrix);
  59303. camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
  59304. if (i === 0) {
  59305. cameraVR.matrix.copy(camera.matrix);
  59306. }
  59307. if (cameraVRNeedsUpdate === true) {
  59308. cameraVR.cameras.push(camera);
  59309. }
  59310. }
  59311. } //
  59312. for (let i = 0; i < controllers.length; i++) {
  59313. const inputSource = controllerInputSources[i];
  59314. const controller = controllers[i];
  59315. if (inputSource !== null && controller !== undefined) {
  59316. controller.update(inputSource, frame, customReferenceSpace || referenceSpace);
  59317. }
  59318. }
  59319. if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
  59320. xrFrame = null;
  59321. }
  59322. const animation = new WebGLAnimation();
  59323. animation.setAnimationLoop(onAnimationFrame);
  59324. this.setAnimationLoop = function (callback) {
  59325. onAnimationFrameCallback = callback;
  59326. };
  59327. this.dispose = function () {};
  59328. }
  59329. }
  59330. THREE.WebXRManager = WebXRManager
  59331. } */
  59332. /*
  59333. var addMagnifier = function(){
  59334. class Magnifier extends THREE.Object3D {
  59335. constructor () {
  59336. super()
  59337. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  59338. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  59339. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  59340. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  59341. format: THREE.RGBAFormat ,
  59342. //type: THREE.FloatType,
  59343. //minFilter: THREE.NearestFilter,
  59344. //magFilter: THREE.NearestFilter,
  59345. } )
  59346. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59347. side: THREE.DoubleSide ,
  59348. map: this.renderTarget.texture ,
  59349. transparent:true,
  59350. depthTest: !1,
  59351. depthWrite: !1,
  59352. }))
  59353. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59354. side: THREE.DoubleSide ,
  59355. map: Texture.load('images/crosshair.png') ,
  59356. transparent:true,
  59357. depthTest: !1,
  59358. depthWrite: !1,
  59359. }))
  59360. this.add(this.mesh)
  59361. this.add(this.overlayMesh)
  59362. player.model.add(this);
  59363. player.magnifier = this;
  59364. }
  59365. update(aimPos){
  59366. const magDistance_ = 0.3;
  59367. var playerPos = player.position
  59368. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  59369. this.camera.position.copy(aimPos.clone().add(vec))
  59370. this.camera.lookAt(aimPos)
  59371. var playerCamera = player.camera
  59372. this.quaternion.copy(playerCamera.quaternion);
  59373. var pos2d = player.mouse.clone();
  59374. var shift = 400;
  59375. var clientHeight = player.domElement.clientHeight
  59376. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  59377. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  59378. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  59379. this.position.copy(newPos)
  59380. var renderer = player.sceneRenderer.renderer
  59381. var oldAutoClear = renderer.autoClear
  59382. renderer.autoClear = false
  59383. //renderer.clear( true, true, true );
  59384. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  59385. renderer.autoClear = oldAutoClear
  59386. }
  59387. }
  59388. new Magnifier()
  59389. }
  59390. */
  59391. /*
  59392. 笔记:
  59393. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  59394. {
  59395. //到导览中某个点位(假设点位不重复)
  59396. var id = 73
  59397. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  59398. var i = player.model.heroLocations.indexOf(p)
  59399. var p1 = p.heroLocations.find(e=>e.panoId == id)
  59400. var j = p.heroLocations.indexOf(p1)
  59401. player.director.goToHighlight([i,j])
  59402. }
  59403. 展示版导览改为就近导览,所以一开始并非第一个。如果在最后一个点上会自动从头开始
  59404. 关于pc-nav 4k
  59405. 两种选择,1 按照正常流程,因为nav为4k所以直接使用4k的tiledPanoRenderTarget, 但useUltraHighResolutionPanos需要开启才能达到4k,否则是2k。这样的话第一个点位需要手动重新替换tiledPanoRenderTarget,所以废弃
  59406. 2 使zoomed一直为true,直接使用zoomRenderTarget。 参考之前写过的三屏的本地4k。 且创建的tiledPanoRenderTarget不能超过2048否则过渡卡顿;且直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  59407. 如果body使用transform旋转90度,需要改的地方:
  59408. convertScreenPositionToNDC: function(e, t, i) {//rotate 90 body: transform: rotate(90deg);
  59409. return i = i || new n.Vector2,
  59410. i.y = e / $("#player").height() * 2 - 1, //注意,当body旋转90度后,虽然clientX和clinetY是按照正常垂直视角,但player的长宽和原先一样,不会因为倒转而交换
  59411. i.x = t / $("#player").width() * 2 - 1,
  59412. i
  59413. },
  59414. outsideControl的 n.prototype.onTouchMove = function(e) {中的
  59415. this.pan(this.panDelta.x, this.panDelta.y) 改为 this.pan(this.panDelta.y, -this.panDelta.x), //rotate 90
  59416. 还有
  59417. this.rotateLeft(2 * Math.PI * this.rotateDelta.y / $("#player").width() * this.rotateSpeed), //rotate 90
  59418. this.rotateUp(2 * Math.PI * -this.rotateDelta.x / $("#player").height() * this.rotateSpeed),
  59419. ===================
  59420. 一些事件
  59421. player.model.on("floor.changed",(currentFloor, mode, oldFloor)=>{//楼层变化
  59422. player.on("pano.chosen", 旧的pano, 新的pano) //点位变化前
  59423. player.on("flying.ended", 新位置, 旧位置, 新的pano, 旧的pano) //点位变化后,或飞出后
  59424. 一些后缀
  59425. &panoLabel 加pano标签
  59426. */