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- /**
- * Some types of possible point attribute data formats
- *
- * @class
- */
- const PointAttributeTypes = {
- DATA_TYPE_DOUBLE: {ordinal: 0, name: "double", size: 8},
- DATA_TYPE_FLOAT: {ordinal: 1, name: "float", size: 4},
- DATA_TYPE_INT8: {ordinal: 2, name: "int8", size: 1},
- DATA_TYPE_UINT8: {ordinal: 3, name: "uint8", size: 1},
- DATA_TYPE_INT16: {ordinal: 4, name: "int16", size: 2},
- DATA_TYPE_UINT16: {ordinal: 5, name: "uint16", size: 2},
- DATA_TYPE_INT32: {ordinal: 6, name: "int32", size: 4},
- DATA_TYPE_UINT32: {ordinal: 7, name: "uint32", size: 4},
- DATA_TYPE_INT64: {ordinal: 8, name: "int64", size: 8},
- DATA_TYPE_UINT64: {ordinal: 9, name: "uint64", size: 8}
- };
- let i = 0;
- for (let obj in PointAttributeTypes) {
- PointAttributeTypes[i] = PointAttributeTypes[obj];
- i++;
- }
- class PointAttribute{
-
- constructor(name, type, numElements){
- this.name = name;
- this.type = type;
- this.numElements = numElements;
- this.byteSize = this.numElements * this.type.size;
- this.description = "";
- this.range = [Infinity, -Infinity];
- }
- }
- PointAttribute.POSITION_CARTESIAN = new PointAttribute(
- "POSITION_CARTESIAN", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
- PointAttribute.RGBA_PACKED = new PointAttribute(
- "COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 4);
- PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
- PointAttribute.RGB_PACKED = new PointAttribute(
- "COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 3);
- PointAttribute.NORMAL_FLOATS = new PointAttribute(
- "NORMAL_FLOATS", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
- PointAttribute.INTENSITY = new PointAttribute(
- "INTENSITY", PointAttributeTypes.DATA_TYPE_UINT16, 1);
- PointAttribute.CLASSIFICATION = new PointAttribute(
- "CLASSIFICATION", PointAttributeTypes.DATA_TYPE_UINT8, 1);
- PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute(
- "NORMAL_SPHEREMAPPED", PointAttributeTypes.DATA_TYPE_UINT8, 2);
- PointAttribute.NORMAL_OCT16 = new PointAttribute(
- "NORMAL_OCT16", PointAttributeTypes.DATA_TYPE_UINT8, 2);
- PointAttribute.NORMAL = new PointAttribute(
- "NORMAL", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
-
- PointAttribute.RETURN_NUMBER = new PointAttribute(
- "RETURN_NUMBER", PointAttributeTypes.DATA_TYPE_UINT8, 1);
-
- PointAttribute.NUMBER_OF_RETURNS = new PointAttribute(
- "NUMBER_OF_RETURNS", PointAttributeTypes.DATA_TYPE_UINT8, 1);
-
- PointAttribute.SOURCE_ID = new PointAttribute(
- "SOURCE_ID", PointAttributeTypes.DATA_TYPE_UINT16, 1);
- PointAttribute.INDICES = new PointAttribute(
- "INDICES", PointAttributeTypes.DATA_TYPE_UINT32, 1);
- PointAttribute.SPACING = new PointAttribute(
- "SPACING", PointAttributeTypes.DATA_TYPE_FLOAT, 1);
- PointAttribute.GPS_TIME = new PointAttribute(
- "GPS_TIME", PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
- const typedArrayMapping = {
- "int8": Int8Array,
- "int16": Int16Array,
- "int32": Int32Array,
- "int64": Float64Array,
- "uint8": Uint8Array,
- "uint16": Uint16Array,
- "uint32": Uint32Array,
- "uint64": Float64Array,
- "float": Float32Array,
- "double": Float64Array,
- };
- Potree = {};
- onmessage = function (event) {
- let {buffer, pointAttributes, scale, name, min, max, size, offset, numPoints} = event.data;
- let tStart = performance.now();
- let view = new DataView(buffer);
-
- let attributeBuffers = {};
- let attributeOffset = 0;
- let bytesPerPoint = 0;
- for (let pointAttribute of pointAttributes.attributes) {
- bytesPerPoint += pointAttribute.byteSize;
- }
- let gridSize = 32;
- let grid = new Uint32Array(gridSize ** 3);
- let toIndex = (x, y, z) => {
- // let dx = gridSize * (x - min.x) / size.x;
- // let dy = gridSize * (y - min.y) / size.y;
- // let dz = gridSize * (z - min.z) / size.z;
- // min is already subtracted
- let dx = gridSize * x / size.x;
- let dy = gridSize * y / size.y;
- let dz = gridSize * z / size.z;
- let ix = Math.min(parseInt(dx), gridSize - 1);
- let iy = Math.min(parseInt(dy), gridSize - 1);
- let iz = Math.min(parseInt(dz), gridSize - 1);
- let index = ix + iy * gridSize + iz * gridSize * gridSize;
- return index;
- };
- let numOccupiedCells = 0;
- for (let pointAttribute of pointAttributes.attributes) {
-
- if(["POSITION_CARTESIAN", "position"].includes(pointAttribute.name)){
- let buff = new ArrayBuffer(numPoints * 4 * 3);
- let positions = new Float32Array(buff);
-
- for (let j = 0; j < numPoints; j++) {
-
- let pointOffset = j * bytesPerPoint;
- let x = (view.getInt32(pointOffset + attributeOffset + 0, true) * scale[0]) + offset[0] - min.x;
- let y = (view.getInt32(pointOffset + attributeOffset + 4, true) * scale[1]) + offset[1] - min.y;
- let z = (view.getInt32(pointOffset + attributeOffset + 8, true) * scale[2]) + offset[2] - min.z;
- let index = toIndex(x, y, z);
- let count = grid[index]++;
- if(count === 0){
- numOccupiedCells++;
- }
- positions[3 * j + 0] = x;
- positions[3 * j + 1] = y;
- positions[3 * j + 2] = z;
- }
- attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
- }else if(["RGBA", "rgba"].includes(pointAttribute.name)){
- let buff = new ArrayBuffer(numPoints * 4);
- let colors = new Uint8Array(buff);
- for (let j = 0; j < numPoints; j++) {
- let pointOffset = j * bytesPerPoint;
- let r = view.getUint16(pointOffset + attributeOffset + 0, true);
- let g = view.getUint16(pointOffset + attributeOffset + 2, true);
- let b = view.getUint16(pointOffset + attributeOffset + 4, true);
- colors[4 * j + 0] = r > 255 ? r / 256 : r;
- colors[4 * j + 1] = g > 255 ? g / 256 : g;
- colors[4 * j + 2] = b > 255 ? b / 256 : b;
- }
- attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
- }else {
- let buff = new ArrayBuffer(numPoints * 4);
- let f32 = new Float32Array(buff);
- let TypedArray = typedArrayMapping[pointAttribute.type.name];
- preciseBuffer = new TypedArray(numPoints);
- let [offset, scale] = [0, 1];
- const getterMap = {
- "int8": view.getInt8,
- "int16": view.getInt16,
- "int32": view.getInt32,
- // "int64": view.getInt64,
- "uint8": view.getUint8,
- "uint16": view.getUint16,
- "uint32": view.getUint32,
- // "uint64": view.getUint64,
- "float": view.getFloat32,
- "double": view.getFloat64,
- };
- const getter = getterMap[pointAttribute.type.name].bind(view);
- // compute offset and scale to pack larger types into 32 bit floats
- if(pointAttribute.type.size > 4){
- let [amin, amax] = pointAttribute.range;
- offset = amin;
- scale = 1 / (amax - amin);
- }
- for(let j = 0; j < numPoints; j++){
- let pointOffset = j * bytesPerPoint;
- let value = getter(pointOffset + attributeOffset, true);
- f32[j] = (value - offset) * scale;
- preciseBuffer[j] = value;
- }
- attributeBuffers[pointAttribute.name] = {
- buffer: buff,
- preciseBuffer: preciseBuffer,
- attribute: pointAttribute,
- offset: offset,
- scale: scale,
- };
- }
- attributeOffset += pointAttribute.byteSize;
- }
- let occupancy = parseInt(numPoints / numOccupiedCells);
- // console.log(`${name}: #points: ${numPoints}: #occupiedCells: ${numOccupiedCells}, occupancy: ${occupancy} points/cell`);
- { // add indices
- let buff = new ArrayBuffer(numPoints * 4);
- let indices = new Uint32Array(buff);
- for (let i = 0; i < numPoints; i++) {
- indices[i] = i;
- }
-
- attributeBuffers["INDICES"] = { buffer: buff, attribute: PointAttribute.INDICES };
- }
- { // handle attribute vectors
- let vectors = pointAttributes.vectors;
- for(let vector of vectors){
- let {name, attributes} = vector;
- let numVectorElements = attributes.length;
- let buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
- let f32 = new Float32Array(buffer);
- let iElement = 0;
- for(let sourceName of attributes){
- let sourceBuffer = attributeBuffers[sourceName];
- let {offset, scale} = sourceBuffer;
- let view = new DataView(sourceBuffer.buffer);
- const getter = view.getFloat32.bind(view);
- for(let j = 0; j < numPoints; j++){
- let value = getter(j * 4, true);
- f32[j * numVectorElements + iElement] = (value / scale) + offset;
- }
- iElement++;
- }
- let vecAttribute = new PointAttribute(name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
- attributeBuffers[name] = {
- buffer: buffer,
- attribute: vecAttribute,
- };
- }
- }
- // let duration = performance.now() - tStart;
- // let pointsPerMs = numPoints / duration;
- // console.log(`duration: ${duration.toFixed(1)}ms, #points: ${numPoints}, points/ms: ${pointsPerMs.toFixed(1)}`);
- let message = {
- buffer: buffer,
- attributeBuffers: attributeBuffers,
- density: occupancy,
- };
- let transferables = [];
- for (let property in message.attributeBuffers) {
- transferables.push(message.attributeBuffers[property].buffer);
- }
- transferables.push(buffer);
- postMessage(message, transferables);
- };
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