|
@@ -44,53 +44,6 @@ export default class Draw {
|
|
|
}
|
|
|
|
|
|
drawRoad(vector, isTemp) {
|
|
|
- // this.context.save();
|
|
|
- // this.context.beginPath();
|
|
|
- // this.context.lineCap = "round"; //线段端点的样式
|
|
|
- // //this.context.lineJoin= 'miter';
|
|
|
- // this.context.strokeStyle = Style.Road.strokeStyle;
|
|
|
-
|
|
|
- // const selectItem = stateService.getSelectItem();
|
|
|
- // const draggingItem = stateService.getDraggingItem();
|
|
|
- // const focusItem = stateService.getFocusItem();
|
|
|
-
|
|
|
- // if (selectItem && selectItem.type == VectorType.Road) {
|
|
|
- // if (vector.vectorId == selectItem.vectorId) {
|
|
|
- // this.context.strokeStyle = Style.Select.Road.strokeStyle;
|
|
|
- // }
|
|
|
- // } else if (draggingItem && draggingItem.type == VectorType.Road) {
|
|
|
- // if (vector.vectorId == draggingItem.vectorId) {
|
|
|
- // this.context.strokeStyle = Style.Select.Road.strokeStyle;
|
|
|
- // }
|
|
|
- // } else if (focusItem && focusItem.type == VectorType.Road) {
|
|
|
- // if (vector.vectorId == focusItem.vectorId) {
|
|
|
- // this.context.strokeStyle = Style.Focus.Road.strokeStyle;
|
|
|
- // }
|
|
|
- // }
|
|
|
-
|
|
|
- // let point1, point2;
|
|
|
- // if (isTemp) {
|
|
|
- // this.context.globalAlpha = 0.3;
|
|
|
- // point1 = coordinate.getScreenXY(vector.start);
|
|
|
- // point2 = coordinate.getScreenXY(vector.end);
|
|
|
- // this.drawEdge(vector, isTemp);
|
|
|
- // } else {
|
|
|
- // let start = dataService.getPoint(vector.startId);
|
|
|
- // let end = dataService.getPoint(vector.endId);
|
|
|
- // point1 = coordinate.getScreenXY(start);
|
|
|
- // point2 = coordinate.getScreenXY(end);
|
|
|
- // this.drawEdge(vector, isTemp);
|
|
|
- // this.drawText(
|
|
|
- // { x: (start.x + end.x) / 2, y: (start.y + end.y) / 2 },
|
|
|
- // vector.vectorId
|
|
|
- // );
|
|
|
- // }
|
|
|
- // this.context.beginPath();
|
|
|
- // this.context.moveTo(point1.x, point1.y);
|
|
|
- // this.context.lineTo(point2.x, point2.y);
|
|
|
- // this.context.stroke();
|
|
|
- // this.context.restore();
|
|
|
-
|
|
|
this.context.save();
|
|
|
this.context.beginPath();
|
|
|
this.context.lineCap = "round"; //线段端点的样式
|
|
@@ -116,156 +69,82 @@ export default class Draw {
|
|
|
}
|
|
|
|
|
|
let point1, point2;
|
|
|
- let start = dataService.getPoint(vector.startId);
|
|
|
- let end = dataService.getPoint(vector.endId);
|
|
|
- point1 = coordinate.getScreenXY(start);
|
|
|
- point2 = coordinate.getScreenXY(end);
|
|
|
-
|
|
|
- let points = [];
|
|
|
- points.push(point1);
|
|
|
- points.push({
|
|
|
- x: point1.x + 50,
|
|
|
- y: point1.y - 50,
|
|
|
- });
|
|
|
- points.push({
|
|
|
- x: point1.x + 100,
|
|
|
- y: point1.y,
|
|
|
- });
|
|
|
- points.push({
|
|
|
- x: point2.x - 150,
|
|
|
- y: point1.y + 200,
|
|
|
- });
|
|
|
- points.push(point2);
|
|
|
- const radius = Style.Point.radius;
|
|
|
- for (let i = 0; i < points.length; ++i) {
|
|
|
- this.context.save();
|
|
|
- this.context.strokeStyle = "green";
|
|
|
- this.context.fillStyle = "green";
|
|
|
- this.context.beginPath();
|
|
|
- this.context.arc(
|
|
|
- points[i].x,
|
|
|
- points[i].y,
|
|
|
- radius * coordinate.ratio,
|
|
|
- 0,
|
|
|
- Math.PI * 2,
|
|
|
- true
|
|
|
+ if (isTemp) {
|
|
|
+ this.context.globalAlpha = 0.3;
|
|
|
+ point1 = coordinate.getScreenXY(vector.start);
|
|
|
+ point2 = coordinate.getScreenXY(vector.end);
|
|
|
+ this.drawEdge(vector, isTemp);
|
|
|
+ } else {
|
|
|
+ let start = dataService.getPoint(vector.startId);
|
|
|
+ let end = dataService.getPoint(vector.endId);
|
|
|
+ point1 = coordinate.getScreenXY(start);
|
|
|
+ point2 = coordinate.getScreenXY(end);
|
|
|
+ this.drawEdge(vector, isTemp);
|
|
|
+ this.drawText(
|
|
|
+ { x: (start.x + end.x) / 2, y: (start.y + end.y) / 2 },
|
|
|
+ vector.vectorId
|
|
|
);
|
|
|
- this.context.stroke();
|
|
|
- this.context.fill();
|
|
|
- this.context.restore();
|
|
|
- if (i != points.length - 1) {
|
|
|
- this.context.save();
|
|
|
- this.context.strokeStyle = "red";
|
|
|
- this.context.moveTo(points[i].x, points[i].y);
|
|
|
- const mid = {
|
|
|
- x: (points[i].x + points[i + 1].x) / 2,
|
|
|
- y: (points[i].y + points[i + 1].y) / 2,
|
|
|
- };
|
|
|
- const line = mathUtil.createLine1(points[i], points[i + 1]);
|
|
|
- const lines = mathUtil.getParallelLineForDistance(
|
|
|
- line,
|
|
|
- mathUtil.getDistance(points[i], points[i + 1]) / 5
|
|
|
- );
|
|
|
- const p1 = mathUtil.getJoinLinePoint(mid, lines.line1);
|
|
|
- const p2 = mathUtil.getJoinLinePoint(mid, lines.line2);
|
|
|
- const _points = [];
|
|
|
- _points.push(points[i]);
|
|
|
- _points.push(points[i + 1]);
|
|
|
- if (i != points.length - 2) {
|
|
|
- _points.push(points[i + 2]);
|
|
|
- } else {
|
|
|
- _points.push(points[i - 1]);
|
|
|
- }
|
|
|
- let cpt = null;
|
|
|
- if (mathUtil.isPointInPoly(p1, _points)) {
|
|
|
- cpt = p2;
|
|
|
- } else {
|
|
|
- cpt = p1;
|
|
|
- }
|
|
|
-
|
|
|
- this.context.quadraticCurveTo(
|
|
|
- cpt.x,
|
|
|
- cpt.y,
|
|
|
- points[i + 1].x,
|
|
|
- points[i + 1].y
|
|
|
- );
|
|
|
- this.context.stroke();
|
|
|
- this.context.restore();
|
|
|
- }
|
|
|
+ //this.context.lineWidth = vector.width;
|
|
|
}
|
|
|
- // const t =
|
|
|
- // mathUtil.getDistance(point1, pt2) /
|
|
|
- // (mathUtil.getDistance(point1, pt2) + mathUtil.getDistance(point2, pt2));
|
|
|
- //const t = 0.3;
|
|
|
- //const pt = this.twoOrderBezier2(t, point1, pt2, point2);
|
|
|
- // let pt1 = {
|
|
|
- // x: (point1.x + pt.x) / 2,
|
|
|
- // y: point1.y - 30,
|
|
|
- // };
|
|
|
- // let cpt1 = this.twoOrderBezier2(0.2, point1, pt1, pt);
|
|
|
-
|
|
|
- // let pt2 = {
|
|
|
- // x: (point2.x + pt.x) / 2,
|
|
|
- // y: point2.y + 30,
|
|
|
- // };
|
|
|
- // let cpt2 = this.twoOrderBezier2(0.2, pt, pt2, point2);
|
|
|
-
|
|
|
- // this.context.moveTo(point1.x, point1.y);
|
|
|
- // this.context.quadraticCurveTo(cpt1.x, cpt1.y, pt.x, pt.y);
|
|
|
- // this.context.stroke();
|
|
|
- // this.context.restore();
|
|
|
+ this.context.beginPath();
|
|
|
+ this.context.moveTo(point1.x, point1.y);
|
|
|
+ this.context.lineTo(point2.x, point2.y);
|
|
|
+ this.context.stroke();
|
|
|
+ this.context.restore();
|
|
|
+ }
|
|
|
|
|
|
- // this.context.save();
|
|
|
- // this.context.beginPath();
|
|
|
- // this.context.moveTo(pt.x, pt.y);
|
|
|
- // this.context.quadraticCurveTo(cpt2.x, cpt2.y, point2.x, point2.y);
|
|
|
- // this.context.stroke();
|
|
|
- // this.context.restore();
|
|
|
+ drawCurveRoad(vector, isTemp) {
|
|
|
+ this.context.save();
|
|
|
+ this.context.beginPath();
|
|
|
+ this.context.lineCap = "round"; //线段端点的样式
|
|
|
+ //this.context.lineJoin= 'miter';
|
|
|
+ this.context.strokeStyle = Style.Road.strokeStyle;
|
|
|
|
|
|
- // let radius = Style.Point.radius;
|
|
|
- // this.context.save();
|
|
|
- // this.context.strokeStyle = "green";
|
|
|
- // this.context.fillStyle = "green";
|
|
|
- // this.context.beginPath();
|
|
|
- // this.context.arc(
|
|
|
- // pt.x,
|
|
|
- // pt.y,
|
|
|
- // radius * coordinate.ratio,
|
|
|
- // 0,
|
|
|
- // Math.PI * 2,
|
|
|
- // true
|
|
|
- // );
|
|
|
- // this.context.stroke();
|
|
|
- // this.context.fill();
|
|
|
- // this.context.restore();
|
|
|
+ const selectItem = stateService.getSelectItem();
|
|
|
+ const draggingItem = stateService.getDraggingItem();
|
|
|
+ const focusItem = stateService.getFocusItem();
|
|
|
|
|
|
- // this.context.save();
|
|
|
- // this.context.strokeStyle = "red";
|
|
|
- // this.context.fillStyle = "red";
|
|
|
- // this.context.beginPath();
|
|
|
- // this.context.arc(
|
|
|
- // pt1.x,
|
|
|
- // pt1.y,
|
|
|
- // radius * coordinate.ratio,
|
|
|
- // 0,
|
|
|
- // Math.PI * 2,
|
|
|
- // true
|
|
|
- // );
|
|
|
- // this.context.stroke();
|
|
|
- // this.context.fill();
|
|
|
+ if (selectItem && selectItem.type == VectorType.Road) {
|
|
|
+ if (vector.vectorId == selectItem.vectorId) {
|
|
|
+ this.context.strokeStyle = Style.Select.Road.strokeStyle;
|
|
|
+ }
|
|
|
+ } else if (draggingItem && draggingItem.type == VectorType.Road) {
|
|
|
+ if (vector.vectorId == draggingItem.vectorId) {
|
|
|
+ this.context.strokeStyle = Style.Select.Road.strokeStyle;
|
|
|
+ }
|
|
|
+ } else if (focusItem && focusItem.type == VectorType.Road) {
|
|
|
+ if (vector.vectorId == focusItem.vectorId) {
|
|
|
+ this.context.strokeStyle = Style.Focus.Road.strokeStyle;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- // this.context.beginPath();
|
|
|
- // this.context.arc(
|
|
|
- // pt2.x,
|
|
|
- // pt2.y,
|
|
|
- // radius * coordinate.ratio,
|
|
|
- // 0,
|
|
|
- // Math.PI * 2,
|
|
|
- // true
|
|
|
- // );
|
|
|
- // this.context.stroke();
|
|
|
- // this.context.fill();
|
|
|
- // this.context.restore();
|
|
|
+ let point1, point2;
|
|
|
+ if (isTemp) {
|
|
|
+ this.context.globalAlpha = 0.3;
|
|
|
+ point1 = coordinate.getScreenXY(vector.start);
|
|
|
+ point2 = coordinate.getScreenXY(vector.end);
|
|
|
+ this.drawEdge(vector, isTemp);
|
|
|
+ } else {
|
|
|
+ let start = dataService.getPoint(vector.startId);
|
|
|
+ let end = dataService.getPoint(vector.endId);
|
|
|
+ point1 = coordinate.getScreenXY(start);
|
|
|
+ point2 = coordinate.getScreenXY(end);
|
|
|
+ this.drawEdge(vector, isTemp);
|
|
|
+ this.drawText(
|
|
|
+ { x: (start.x + end.x) / 2, y: (start.y + end.y) / 2 },
|
|
|
+ vector.vectorId
|
|
|
+ );
|
|
|
+ //this.context.lineWidth = vector.width;
|
|
|
+ }
|
|
|
+ this.context.beginPath();
|
|
|
+ this.context.moveTo(point1.x, point1.y);
|
|
|
+ this.context.lineTo(point2.x, point2.y);
|
|
|
+ this.context.stroke();
|
|
|
+ this.context.restore();
|
|
|
+
|
|
|
+ for (let i = 0; i < vector.points.length; ++i) {
|
|
|
+ this.drawPoint(vector.points[i]);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
drawEdge(vector, isTemp) {
|