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- // /**
- // * adapted from http://stemkoski.github.io/Three.js/Sprite-Text-Labels.html
- // */
- import * as THREE from "../libs/three.js/build/three.module.js";
- export class TextSprite extends THREE.Object3D{//old
-
- constructor(text){
- super();
- let texture = new THREE.Texture();
- texture.minFilter = THREE.LinearFilter;
- texture.magFilter = THREE.LinearFilter;
- let spriteMaterial = new THREE.SpriteMaterial({
- map: texture,
- depthTest: false,
- depthWrite: false});
- this.texture = texture;
- this.material = spriteMaterial;
- //this.material = getRawMaterial(texture);
- this.sprite = new THREE.Sprite(this.material);
- this.add(this.sprite);
- this.borderThickness = 4;
- this.fontface = 'Arial';
- this.fontsize = 28;
- this.borderColor = { r: 0, g: 0, b: 0, a: 1.0 };
- this.backgroundColor = { r: 255, g: 255, b: 255, a: 1.0 };
- this.textColor = {r: 255, g: 255, b: 255, a: 1.0};
- this.text = '';
- this.setText(text);
- }
- setText(text){
- if (this.text !== text){
- this.text = text;
- this.update();
- }
- }
- setTextColor(color){
- this.textColor = color;
- this.update();
- }
- setBorderColor(color){
- this.borderColor = color;
- this.update();
- }
- setBackgroundColor(color){
- this.backgroundColor = color;
- this.update();
- }
- update(){
- let canvas = document.createElement('canvas');
- let context = canvas.getContext('2d');
- context.font = 'Bold ' + this.fontsize + 'px ' + this.fontface;
- // get size data (height depends only on font size)
- let metrics = context.measureText(this.text);
- let textWidth = metrics.width;
- let margin = 5;
- let spriteWidth = 2 * margin + textWidth + 2 * this.borderThickness;
- let spriteHeight = this.fontsize * 1.4 + 2 * this.borderThickness;
- context.canvas.width = spriteWidth;
- context.canvas.height = spriteHeight;
- context.font = 'Bold ' + this.fontsize + 'px ' + this.fontface;
- // background color
- context.fillStyle = 'rgba(' + this.backgroundColor.r + ',' + this.backgroundColor.g + ',' +
- this.backgroundColor.b + ',' + this.backgroundColor.a + ')';
- // border color
- context.strokeStyle = 'rgba(' + this.borderColor.r + ',' + this.borderColor.g + ',' +
- this.borderColor.b + ',' + this.borderColor.a + ')';
- context.lineWidth = this.borderThickness;
- this.roundRect(context, this.borderThickness / 2, this.borderThickness / 2,
- textWidth + this.borderThickness + 2 * margin, this.fontsize * 1.4 + this.borderThickness, 6);
- // text color
- context.strokeStyle = 'rgba(0, 0, 0, 1.0)';
- context.strokeText(this.text, this.borderThickness + margin, this.fontsize + this.borderThickness);
- context.fillStyle = 'rgba(' + this.textColor.r + ',' + this.textColor.g + ',' +
- this.textColor.b + ',' + this.textColor.a + ')';
- context.fillText(this.text, this.borderThickness + margin, this.fontsize + this.borderThickness);
- let texture = new THREE.Texture(canvas);
- texture.minFilter = THREE.LinearFilter;
- texture.magFilter = THREE.LinearFilter;
- texture.needsUpdate = true;
- //this.material.needsUpdate = true;
- // { // screen-space sprite
- // let [screenWidth, screenHeight] = [1620, 937];
- // let uniforms = this.sprite.material.uniforms;
- // let aspect = spriteHeight / spriteWidth;
- // let factor = 0.5;
- // let w = spriteWidth / screenWidth;
- // let h = spriteHeight / screenHeight;
- // uniforms.uScale.value = [2 * w, 2 * h];
- // //uniforms.uScale.value = [factor * 1, factor * aspect];
- // this.sprite.material.uniforms.map.value = texture;
- // }
- this.sprite.material.map = texture;
- this.texture = texture;
- this.sprite.scale.set(spriteWidth * 0.01, spriteHeight * 0.01, 1.0);
- }
- roundRect(ctx, x, y, w, h, r){
- ctx.beginPath();
- ctx.moveTo(x + r, y);
- ctx.lineTo(x + w - r, y);
- ctx.quadraticCurveTo(x + w, y, x + w, y + r);
- ctx.lineTo(x + w, y + h - r);
- ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
- ctx.lineTo(x + r, y + h);
- ctx.quadraticCurveTo(x, y + h, x, y + h - r);
- ctx.lineTo(x, y + r);
- ctx.quadraticCurveTo(x, y, x + r, y);
- ctx.closePath();
- ctx.fill();
- ctx.stroke();
- }
- }
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