GLTFLoader.js 112 KB

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  1. //2022.11.11 copyfrom : https://unpkg.com/three@0.146.0/examples/jsm/loaders/GLTFLoader.js
  2. import {DRACOLoader} from './DRACOLoader.js'
  3. import {KTX2Loader} from './KTX2Loader.js'
  4. import { MeshoptDecoder } from '../libs/meshopt_decoder.module.js';
  5. import {DDSLoader} from './DDSLoader.js'
  6. import Common from '../../../src/custom/utils/Common.js';
  7. import BasicMaterial from '../../../src/custom/materials/BasicMaterial.js'
  8. //xzw add:----
  9. let unknownExtensions = {}
  10. //----------------
  11. import {
  12. AnimationClip,
  13. Bone,
  14. Box3,
  15. BufferAttribute,
  16. BufferGeometry,
  17. ClampToEdgeWrapping,
  18. Color,
  19. DirectionalLight,
  20. DoubleSide,
  21. FileLoader,
  22. FrontSide,
  23. Group,
  24. ImageBitmapLoader,
  25. InstancedMesh,
  26. InterleavedBuffer,
  27. InterleavedBufferAttribute,
  28. Interpolant,
  29. InterpolateDiscrete,
  30. InterpolateLinear,
  31. Line,
  32. LineBasicMaterial,
  33. LineLoop,
  34. LineSegments,
  35. LinearFilter,
  36. LinearMipmapLinearFilter,
  37. LinearMipmapNearestFilter,
  38. Loader,
  39. LoaderUtils,
  40. Material,
  41. MathUtils,
  42. Matrix4,
  43. Mesh,
  44. MeshBasicMaterial,
  45. MeshPhysicalMaterial,
  46. MeshStandardMaterial,
  47. MirroredRepeatWrapping,
  48. NearestFilter,
  49. NearestMipmapLinearFilter,
  50. NearestMipmapNearestFilter,
  51. NumberKeyframeTrack,
  52. Object3D,
  53. OrthographicCamera,
  54. PerspectiveCamera,
  55. PointLight,
  56. Points,
  57. PointsMaterial,
  58. PropertyBinding,
  59. Quaternion,
  60. QuaternionKeyframeTrack,
  61. RepeatWrapping,
  62. Skeleton,
  63. SkinnedMesh,
  64. Sphere,
  65. SpotLight,
  66. TangentSpaceNormalMap,
  67. Texture,
  68. TextureLoader,
  69. TriangleFanDrawMode,
  70. TriangleStripDrawMode,
  71. Vector2,
  72. Vector3,
  73. VectorKeyframeTrack,
  74. sRGBEncoding
  75. } from '../build/three.module.js';
  76. let oldSet = MeshBasicMaterial.prototype.setValues
  77. MeshBasicMaterial.prototype.setValues = function(values){
  78. return oldSet.call(this,values)
  79. }
  80. class GLTFLoader extends Loader {
  81. constructor( manager, renderer, urlPrefix ) {
  82. super( manager );
  83. //xzw add:
  84. this.dracoLoader = new DRACOLoader;
  85. this.ktx2Loader = new KTX2Loader
  86. this.meshoptDecoder = MeshoptDecoder;
  87. this.ddsLoader = new DDSLoader //这个没测过
  88. //路径相对于index.html
  89. this.dracoLoader.setDecoderPath( urlPrefix + 'three.js/loaders/draco/' /*or 'https://unpkg.com/three@0.144.0/examples/js/libs/draco/gltf/' 版本可升级 */) //这两个路径可以自己改。在laser的环境也要放一份这个路径
  90. this.ktx2Loader.setTranscoderPath(urlPrefix + 'three.js/loaders/basic/' /*or 'https://unpkg.com/three@0.144.0/examples/js/libs/basis/' 版本可升级 */).detectSupport( renderer )
  91. this.pluginCallbacks = [];
  92. this.register( function ( parser ) {
  93. return new GLTFMaterialsClearcoatExtension( parser );
  94. } );
  95. this.register( function ( parser ) {
  96. return new GLTFTextureBasisUExtension( parser );
  97. } );
  98. this.register( function ( parser ) {
  99. return new GLTFTextureWebPExtension( parser );
  100. } );
  101. this.register( function ( parser ) {
  102. return new GLTFMaterialsSheenExtension( parser );
  103. } );
  104. this.register( function ( parser ) {
  105. return new GLTFMaterialsTransmissionExtension( parser );
  106. } );
  107. this.register( function ( parser ) {
  108. return new GLTFMaterialsVolumeExtension( parser );
  109. } );
  110. this.register( function ( parser ) {
  111. return new GLTFMaterialsIorExtension( parser );
  112. } );
  113. this.register( function ( parser ) {
  114. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  115. } );
  116. this.register( function ( parser ) {
  117. return new GLTFMaterialsSpecularExtension( parser );
  118. } );
  119. this.register( function ( parser ) {
  120. return new GLTFMaterialsIridescenceExtension( parser );
  121. } );
  122. this.register( function ( parser ) {
  123. return new GLTFLightsExtension( parser );
  124. } );
  125. this.register( function ( parser ) {
  126. return new GLTFMeshoptCompression( parser );
  127. } );
  128. this.register( function ( parser ) {
  129. return new GLTFMeshGpuInstancing( parser );
  130. } );
  131. }
  132. load( url, onLoad, onProgress, onError ) {
  133. const scope = this;
  134. let resourcePath;
  135. if ( this.resourcePath !== '' ) {
  136. resourcePath = this.resourcePath;
  137. } else if ( this.path !== '' ) {
  138. resourcePath = this.path;
  139. } else {
  140. resourcePath = LoaderUtils.extractUrlBase( url );
  141. }
  142. // Tells the LoadingManager to track an extra item, which resolves after
  143. // the model is fully loaded. This means the count of items loaded will
  144. // be incorrect, but ensures manager.onLoad() does not fire early.
  145. this.manager.itemStart( url );
  146. const _onError = function ( e ) {
  147. if ( onError ) {
  148. onError( e );
  149. } else {
  150. console.error( e );
  151. }
  152. scope.manager.itemError( url );
  153. scope.manager.itemEnd( url );
  154. };
  155. const loader = new FileLoader( this.manager );
  156. loader.setPath( this.path );
  157. loader.setResponseType( 'arraybuffer' );
  158. loader.setRequestHeader( this.requestHeader );
  159. loader.setWithCredentials( this.withCredentials );
  160. loader.load( url, function ( data ) {
  161. try {
  162. scope.parse( data, resourcePath, function ( gltf ) {
  163. onLoad( gltf );
  164. scope.manager.itemEnd( url );
  165. }, _onError );
  166. } catch ( e ) {
  167. _onError( e );
  168. }
  169. }, onProgress, _onError );
  170. }
  171. setDRACOLoader( dracoLoader ) {
  172. this.dracoLoader = dracoLoader;
  173. return this;
  174. }
  175. setDDSLoader() {
  176. throw new Error(
  177. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  178. );
  179. }
  180. setKTX2Loader( ktx2Loader ) {
  181. this.ktx2Loader = ktx2Loader;
  182. return this;
  183. }
  184. setMeshoptDecoder( meshoptDecoder ) {
  185. this.meshoptDecoder = meshoptDecoder;
  186. return this;
  187. }
  188. register( callback ) {
  189. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  190. this.pluginCallbacks.push( callback );
  191. }
  192. return this;
  193. }
  194. unregister( callback ) {
  195. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  196. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  197. }
  198. return this;
  199. }
  200. parse( data, path, onLoad, onError ) {
  201. let json;
  202. const extensions = {};
  203. const plugins = {};
  204. if ( typeof data === 'string' ) {
  205. json = JSON.parse( data );
  206. } else if ( data instanceof ArrayBuffer ) {
  207. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  208. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  209. try {
  210. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  211. } catch ( error ) {
  212. if ( onError ) onError( error );
  213. return;
  214. }
  215. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  216. } else {
  217. json = JSON.parse( LoaderUtils.decodeText( new Uint8Array( data ) ) );
  218. }
  219. } else {
  220. json = data;
  221. }
  222. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  223. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  224. return;
  225. }
  226. const parser = new GLTFParser( json, {
  227. path: path || this.resourcePath || '',
  228. crossOrigin: this.crossOrigin,
  229. requestHeader: this.requestHeader,
  230. manager: this.manager,
  231. ktx2Loader: this.ktx2Loader,
  232. meshoptDecoder: this.meshoptDecoder
  233. } );
  234. parser.fileLoader.setRequestHeader( this.requestHeader );
  235. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  236. const plugin = this.pluginCallbacks[ i ]( parser );
  237. plugins[ plugin.name ] = plugin;
  238. // Workaround to avoid determining as unknown extension
  239. // in addUnknownExtensionsToUserData().
  240. // Remove this workaround if we move all the existing
  241. // extension handlers to plugin system
  242. extensions[ plugin.name ] = true;
  243. }
  244. if ( json.extensionsUsed ) {
  245. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  246. const extensionName = json.extensionsUsed[ i ];
  247. const extensionsRequired = json.extensionsRequired || [];
  248. switch ( extensionName ) {
  249. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  250. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  251. break;
  252. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  253. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  254. break;
  255. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  256. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  257. break;
  258. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  259. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  260. break;
  261. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  262. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  263. break;
  264. default:
  265. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  266. if(!unknownExtensions[extensionName]){
  267. console.warn( 'GLTFLoader: Unknown extension "' + extensionName + '".' ,'使用默认的KHR_materials_unlit材质' );
  268. unknownExtensions[extensionName] = 1
  269. }
  270. //xzw add: 默认
  271. json.extensionsRequired = 'KHR_materials_unlit'
  272. json.materials = [{
  273. extensions: {KHR_materials_unlit: {}},
  274. pbrMetallicRoughness:{
  275. baseColorFactor:[1, 1, 1, 1],
  276. baseColorTexture: {index: 0, texCoord: 0},
  277. metallicFactor: 0,
  278. roughnessFactor: 0.5,
  279. }
  280. }]
  281. extensions[ json.extensionsRequired ] = new GLTFMaterialsUnlitExtension();
  282. }
  283. /*
  284. 如原先:
  285. json.materials = KHR_techniques_webgl:{
  286. technique: 0,
  287. values:{u_diffuse:{index: 0,texCoord: 0}}
  288. }
  289. */
  290. }
  291. }
  292. }
  293. parser.setExtensions( extensions );
  294. parser.setPlugins( plugins );
  295. parser.parse( onLoad, onError );
  296. }
  297. parseAsync( data, path ) {
  298. const scope = this;
  299. return new Promise( function ( resolve, reject ) {
  300. scope.parse( data, path, resolve, reject );
  301. } );
  302. }
  303. }
  304. /* GLTFREGISTRY */
  305. function GLTFRegistry() {
  306. let objects = {};
  307. return {
  308. get: function ( key ) {
  309. return objects[ key ];
  310. },
  311. add: function ( key, object ) {
  312. objects[ key ] = object;
  313. },
  314. remove: function ( key ) {
  315. delete objects[ key ];
  316. },
  317. removeAll: function () {
  318. objects = {};
  319. }
  320. };
  321. }
  322. /*********************************/
  323. /********** EXTENSIONS ***********/
  324. /*********************************/
  325. const EXTENSIONS = {
  326. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  327. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  328. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  329. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  330. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  331. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  332. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  333. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  334. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  335. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  336. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  337. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  338. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  339. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  340. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  341. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  342. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  343. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  344. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  345. };
  346. /**
  347. * Punctual Lights Extension
  348. *
  349. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  350. */
  351. class GLTFLightsExtension {
  352. constructor( parser ) {
  353. this.parser = parser;
  354. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  355. // Object3D instance caches
  356. this.cache = { refs: {}, uses: {} };
  357. }
  358. _markDefs() {
  359. const parser = this.parser;
  360. const nodeDefs = this.parser.json.nodes || [];
  361. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  362. const nodeDef = nodeDefs[ nodeIndex ];
  363. if ( nodeDef.extensions
  364. && nodeDef.extensions[ this.name ]
  365. && nodeDef.extensions[ this.name ].light !== undefined ) {
  366. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  367. }
  368. }
  369. }
  370. _loadLight( lightIndex ) {
  371. const parser = this.parser;
  372. const cacheKey = 'light:' + lightIndex;
  373. let dependency = parser.cache.get( cacheKey );
  374. if ( dependency ) return dependency;
  375. const json = parser.json;
  376. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  377. const lightDefs = extensions.lights || [];
  378. const lightDef = lightDefs[ lightIndex ];
  379. let lightNode;
  380. const color = new Color( 0xffffff );
  381. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  382. const range = lightDef.range !== undefined ? lightDef.range : 0;
  383. switch ( lightDef.type ) {
  384. case 'directional':
  385. lightNode = new DirectionalLight( color );
  386. lightNode.target.position.set( 0, 0, - 1 );
  387. lightNode.add( lightNode.target );
  388. break;
  389. case 'point':
  390. lightNode = new PointLight( color );
  391. lightNode.distance = range;
  392. break;
  393. case 'spot':
  394. lightNode = new SpotLight( color );
  395. lightNode.distance = range;
  396. // Handle spotlight properties.
  397. lightDef.spot = lightDef.spot || {};
  398. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  399. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  400. lightNode.angle = lightDef.spot.outerConeAngle;
  401. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  402. lightNode.target.position.set( 0, 0, - 1 );
  403. lightNode.add( lightNode.target );
  404. break;
  405. default:
  406. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  407. }
  408. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  409. // here, because node-level parsing will only override position if explicitly specified.
  410. lightNode.position.set( 0, 0, 0 );
  411. lightNode.decay = 2;
  412. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  413. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  414. dependency = Promise.resolve( lightNode );
  415. parser.cache.add( cacheKey, dependency );
  416. return dependency;
  417. }
  418. createNodeAttachment( nodeIndex ) {
  419. const self = this;
  420. const parser = this.parser;
  421. const json = parser.json;
  422. const nodeDef = json.nodes[ nodeIndex ];
  423. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  424. const lightIndex = lightDef.light;
  425. if ( lightIndex === undefined ) return null;
  426. return this._loadLight( lightIndex ).then( function ( light ) {
  427. return parser._getNodeRef( self.cache, lightIndex, light );
  428. } );
  429. }
  430. }
  431. /**
  432. * Unlit Materials Extension
  433. *
  434. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  435. */
  436. class GLTFMaterialsUnlitExtension {
  437. constructor() {
  438. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  439. }
  440. getMaterialType() {
  441. return MeshBasicMaterial;
  442. }
  443. extendParams( materialParams, materialDef, parser ) {
  444. const pending = [];
  445. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  446. materialParams.opacity = 1.0;
  447. const metallicRoughness = materialDef.pbrMetallicRoughness;
  448. if ( metallicRoughness ) {
  449. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  450. const array = metallicRoughness.baseColorFactor;
  451. materialParams.color.fromArray( array );
  452. materialParams.opacity = array[ 3 ];
  453. }
  454. if ( metallicRoughness.baseColorTexture !== undefined ) {
  455. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  456. }
  457. }
  458. return Promise.all( pending );
  459. }
  460. }
  461. /**
  462. * Materials Emissive Strength Extension
  463. *
  464. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  465. */
  466. class GLTFMaterialsEmissiveStrengthExtension {
  467. constructor( parser ) {
  468. this.parser = parser;
  469. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  470. }
  471. extendMaterialParams( materialIndex, materialParams ) {
  472. const parser = this.parser;
  473. const materialDef = parser.json.materials[ materialIndex ];
  474. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  475. return Promise.resolve();
  476. }
  477. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  478. if ( emissiveStrength !== undefined ) {
  479. materialParams.emissiveIntensity = emissiveStrength;
  480. }
  481. return Promise.resolve();
  482. }
  483. }
  484. /**
  485. * Clearcoat Materials Extension
  486. *
  487. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  488. */
  489. class GLTFMaterialsClearcoatExtension {
  490. constructor( parser ) {
  491. this.parser = parser;
  492. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  493. }
  494. getMaterialType( materialIndex ) {
  495. const parser = this.parser;
  496. const materialDef = parser.json.materials[ materialIndex ];
  497. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  498. return MeshPhysicalMaterial;
  499. }
  500. extendMaterialParams( materialIndex, materialParams ) {
  501. const parser = this.parser;
  502. const materialDef = parser.json.materials[ materialIndex ];
  503. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  504. return Promise.resolve();
  505. }
  506. const pending = [];
  507. const extension = materialDef.extensions[ this.name ];
  508. if ( extension.clearcoatFactor !== undefined ) {
  509. materialParams.clearcoat = extension.clearcoatFactor;
  510. }
  511. if ( extension.clearcoatTexture !== undefined ) {
  512. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  513. }
  514. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  515. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  516. }
  517. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  518. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  519. }
  520. if ( extension.clearcoatNormalTexture !== undefined ) {
  521. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  522. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  523. const scale = extension.clearcoatNormalTexture.scale;
  524. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  525. }
  526. }
  527. return Promise.all( pending );
  528. }
  529. }
  530. /**
  531. * Iridescence Materials Extension
  532. *
  533. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  534. */
  535. class GLTFMaterialsIridescenceExtension {
  536. constructor( parser ) {
  537. this.parser = parser;
  538. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  539. }
  540. getMaterialType( materialIndex ) {
  541. const parser = this.parser;
  542. const materialDef = parser.json.materials[ materialIndex ];
  543. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  544. return MeshPhysicalMaterial;
  545. }
  546. extendMaterialParams( materialIndex, materialParams ) {
  547. const parser = this.parser;
  548. const materialDef = parser.json.materials[ materialIndex ];
  549. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  550. return Promise.resolve();
  551. }
  552. const pending = [];
  553. const extension = materialDef.extensions[ this.name ];
  554. if ( extension.iridescenceFactor !== undefined ) {
  555. materialParams.iridescence = extension.iridescenceFactor;
  556. }
  557. if ( extension.iridescenceTexture !== undefined ) {
  558. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  559. }
  560. if ( extension.iridescenceIor !== undefined ) {
  561. materialParams.iridescenceIOR = extension.iridescenceIor;
  562. }
  563. if ( materialParams.iridescenceThicknessRange === undefined ) {
  564. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  565. }
  566. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  567. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  568. }
  569. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  570. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  571. }
  572. if ( extension.iridescenceThicknessTexture !== undefined ) {
  573. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  574. }
  575. return Promise.all( pending );
  576. }
  577. }
  578. /**
  579. * Sheen Materials Extension
  580. *
  581. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  582. */
  583. class GLTFMaterialsSheenExtension {
  584. constructor( parser ) {
  585. this.parser = parser;
  586. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  587. }
  588. getMaterialType( materialIndex ) {
  589. const parser = this.parser;
  590. const materialDef = parser.json.materials[ materialIndex ];
  591. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  592. return MeshPhysicalMaterial;
  593. }
  594. extendMaterialParams( materialIndex, materialParams ) {
  595. const parser = this.parser;
  596. const materialDef = parser.json.materials[ materialIndex ];
  597. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  598. return Promise.resolve();
  599. }
  600. const pending = [];
  601. materialParams.sheenColor = new Color( 0, 0, 0 );
  602. materialParams.sheenRoughness = 0;
  603. materialParams.sheen = 1;
  604. const extension = materialDef.extensions[ this.name ];
  605. if ( extension.sheenColorFactor !== undefined ) {
  606. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  607. }
  608. if ( extension.sheenRoughnessFactor !== undefined ) {
  609. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  610. }
  611. if ( extension.sheenColorTexture !== undefined ) {
  612. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, sRGBEncoding ) );
  613. }
  614. if ( extension.sheenRoughnessTexture !== undefined ) {
  615. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  616. }
  617. return Promise.all( pending );
  618. }
  619. }
  620. /**
  621. * Transmission Materials Extension
  622. *
  623. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  624. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  625. */
  626. class GLTFMaterialsTransmissionExtension {
  627. constructor( parser ) {
  628. this.parser = parser;
  629. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  630. }
  631. getMaterialType( materialIndex ) {
  632. const parser = this.parser;
  633. const materialDef = parser.json.materials[ materialIndex ];
  634. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  635. return MeshPhysicalMaterial;
  636. }
  637. extendMaterialParams( materialIndex, materialParams ) {
  638. const parser = this.parser;
  639. const materialDef = parser.json.materials[ materialIndex ];
  640. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  641. return Promise.resolve();
  642. }
  643. const pending = [];
  644. const extension = materialDef.extensions[ this.name ];
  645. if ( extension.transmissionFactor !== undefined ) {
  646. materialParams.transmission = extension.transmissionFactor;
  647. }
  648. if ( extension.transmissionTexture !== undefined ) {
  649. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  650. }
  651. return Promise.all( pending );
  652. }
  653. }
  654. /**
  655. * Materials Volume Extension
  656. *
  657. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  658. */
  659. class GLTFMaterialsVolumeExtension {
  660. constructor( parser ) {
  661. this.parser = parser;
  662. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  663. }
  664. getMaterialType( materialIndex ) {
  665. const parser = this.parser;
  666. const materialDef = parser.json.materials[ materialIndex ];
  667. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  668. return MeshPhysicalMaterial;
  669. }
  670. extendMaterialParams( materialIndex, materialParams ) {
  671. const parser = this.parser;
  672. const materialDef = parser.json.materials[ materialIndex ];
  673. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  674. return Promise.resolve();
  675. }
  676. const pending = [];
  677. const extension = materialDef.extensions[ this.name ];
  678. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  679. if ( extension.thicknessTexture !== undefined ) {
  680. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  681. }
  682. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  683. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  684. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  685. return Promise.all( pending );
  686. }
  687. }
  688. /**
  689. * Materials ior Extension
  690. *
  691. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  692. */
  693. class GLTFMaterialsIorExtension {
  694. constructor( parser ) {
  695. this.parser = parser;
  696. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  697. }
  698. getMaterialType( materialIndex ) {
  699. const parser = this.parser;
  700. const materialDef = parser.json.materials[ materialIndex ];
  701. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  702. return MeshPhysicalMaterial;
  703. }
  704. extendMaterialParams( materialIndex, materialParams ) {
  705. const parser = this.parser;
  706. const materialDef = parser.json.materials[ materialIndex ];
  707. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  708. return Promise.resolve();
  709. }
  710. const extension = materialDef.extensions[ this.name ];
  711. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  712. return Promise.resolve();
  713. }
  714. }
  715. /**
  716. * Materials specular Extension
  717. *
  718. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  719. */
  720. class GLTFMaterialsSpecularExtension {
  721. constructor( parser ) {
  722. this.parser = parser;
  723. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  724. }
  725. getMaterialType( materialIndex ) {
  726. const parser = this.parser;
  727. const materialDef = parser.json.materials[ materialIndex ];
  728. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  729. return MeshPhysicalMaterial;
  730. }
  731. extendMaterialParams( materialIndex, materialParams ) {
  732. const parser = this.parser;
  733. const materialDef = parser.json.materials[ materialIndex ];
  734. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  735. return Promise.resolve();
  736. }
  737. const pending = [];
  738. const extension = materialDef.extensions[ this.name ];
  739. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  740. if ( extension.specularTexture !== undefined ) {
  741. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  742. }
  743. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  744. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  745. if ( extension.specularColorTexture !== undefined ) {
  746. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, sRGBEncoding ) );
  747. }
  748. return Promise.all( pending );
  749. }
  750. }
  751. /**
  752. * BasisU Texture Extension
  753. *
  754. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  755. */
  756. class GLTFTextureBasisUExtension {
  757. constructor( parser ) {
  758. this.parser = parser;
  759. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  760. }
  761. loadTexture( textureIndex ) {
  762. const parser = this.parser;
  763. const json = parser.json;
  764. const textureDef = json.textures[ textureIndex ];
  765. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  766. return null;
  767. }
  768. const extension = textureDef.extensions[ this.name ];
  769. const loader = parser.options.ktx2Loader;
  770. if ( ! loader ) {
  771. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  772. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  773. } else {
  774. // Assumes that the extension is optional and that a fallback texture is present
  775. return null;
  776. }
  777. }
  778. return parser.loadTextureImage( textureIndex, extension.source, loader );
  779. }
  780. }
  781. /**
  782. * WebP Texture Extension
  783. *
  784. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  785. */
  786. class GLTFTextureWebPExtension {
  787. constructor( parser ) {
  788. this.parser = parser;
  789. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  790. this.isSupported = null;
  791. }
  792. loadTexture( textureIndex ) {
  793. const name = this.name;
  794. const parser = this.parser;
  795. const json = parser.json;
  796. const textureDef = json.textures[ textureIndex ];
  797. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  798. return null;
  799. }
  800. const extension = textureDef.extensions[ name ];
  801. const source = json.images[ extension.source ];
  802. let loader = parser.textureLoader;
  803. if ( source.uri ) {
  804. const handler = parser.options.manager.getHandler( source.uri );
  805. if ( handler !== null ) loader = handler;
  806. }
  807. return this.detectSupport().then( function ( isSupported ) {
  808. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  809. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  810. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  811. }
  812. // Fall back to PNG or JPEG.
  813. return parser.loadTexture( textureIndex );
  814. } );
  815. }
  816. detectSupport() {
  817. if ( ! this.isSupported ) {
  818. this.isSupported = new Promise( function ( resolve ) {
  819. const image = new Image();
  820. // Lossy test image. Support for lossy images doesn't guarantee support for all
  821. // WebP images, unfortunately.
  822. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  823. image.onload = image.onerror = function () {
  824. resolve( image.height === 1 );
  825. };
  826. } );
  827. }
  828. return this.isSupported;
  829. }
  830. }
  831. /**
  832. * meshopt BufferView Compression Extension
  833. *
  834. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  835. */
  836. class GLTFMeshoptCompression {
  837. constructor( parser ) {
  838. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  839. this.parser = parser;
  840. }
  841. loadBufferView( index ) {
  842. const json = this.parser.json;
  843. const bufferView = json.bufferViews[ index ];
  844. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  845. const extensionDef = bufferView.extensions[ this.name ];
  846. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  847. const decoder = this.parser.options.meshoptDecoder;
  848. if ( ! decoder || ! decoder.supported ) {
  849. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  850. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  851. } else {
  852. // Assumes that the extension is optional and that fallback buffer data is present
  853. return null;
  854. }
  855. }
  856. return buffer.then( function ( res ) {
  857. const byteOffset = extensionDef.byteOffset || 0;
  858. const byteLength = extensionDef.byteLength || 0;
  859. const count = extensionDef.count;
  860. const stride = extensionDef.byteStride;
  861. const source = new Uint8Array( res, byteOffset, byteLength );
  862. if ( decoder.decodeGltfBufferAsync ) {
  863. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  864. return res.buffer;
  865. } );
  866. } else {
  867. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  868. return decoder.ready.then( function () {
  869. const result = new ArrayBuffer( count * stride );
  870. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  871. return result;
  872. } );
  873. }
  874. } );
  875. } else {
  876. return null;
  877. }
  878. }
  879. }
  880. /**
  881. * GPU Instancing Extension
  882. *
  883. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  884. *
  885. */
  886. class GLTFMeshGpuInstancing {
  887. constructor( parser ) {
  888. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  889. this.parser = parser;
  890. }
  891. createNodeMesh( nodeIndex ) {
  892. const json = this.parser.json;
  893. const nodeDef = json.nodes[ nodeIndex ];
  894. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  895. nodeDef.mesh === undefined ) {
  896. return null;
  897. }
  898. const meshDef = json.meshes[ nodeDef.mesh ];
  899. // No Points or Lines + Instancing support yet
  900. for ( const primitive of meshDef.primitives ) {
  901. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  902. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  903. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  904. primitive.mode !== undefined ) {
  905. return null;
  906. }
  907. }
  908. const extensionDef = nodeDef.extensions[ this.name ];
  909. const attributesDef = extensionDef.attributes;
  910. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  911. const pending = [];
  912. const attributes = {};
  913. for ( const key in attributesDef ) {
  914. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  915. attributes[ key ] = accessor;
  916. return attributes[ key ];
  917. } ) );
  918. }
  919. if ( pending.length < 1 ) {
  920. return null;
  921. }
  922. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  923. return Promise.all( pending ).then( results => {
  924. const nodeObject = results.pop();
  925. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  926. const count = results[ 0 ].count; // All attribute counts should be same
  927. const instancedMeshes = [];
  928. for ( const mesh of meshes ) {
  929. // Temporal variables
  930. const m = new Matrix4();
  931. const p = new Vector3();
  932. const q = new Quaternion();
  933. const s = new Vector3( 1, 1, 1 );
  934. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  935. for ( let i = 0; i < count; i ++ ) {
  936. if ( attributes.TRANSLATION ) {
  937. p.fromBufferAttribute( attributes.TRANSLATION, i );
  938. }
  939. if ( attributes.ROTATION ) {
  940. q.fromBufferAttribute( attributes.ROTATION, i );
  941. }
  942. if ( attributes.SCALE ) {
  943. s.fromBufferAttribute( attributes.SCALE, i );
  944. }
  945. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  946. }
  947. // Add instance attributes to the geometry, excluding TRS.
  948. for ( const attributeName in attributes ) {
  949. if ( attributeName !== 'TRANSLATION' &&
  950. attributeName !== 'ROTATION' &&
  951. attributeName !== 'SCALE' ) {
  952. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  953. }
  954. }
  955. // Just in case
  956. Object3D.prototype.copy.call( instancedMesh, mesh );
  957. // https://github.com/mrdoob/three.js/issues/18334
  958. instancedMesh.frustumCulled = false;
  959. this.parser.assignFinalMaterial( instancedMesh );
  960. instancedMeshes.push( instancedMesh );
  961. }
  962. if ( nodeObject.isGroup ) {
  963. nodeObject.clear();
  964. nodeObject.add( ... instancedMeshes );
  965. return nodeObject;
  966. }
  967. return instancedMeshes[ 0 ];
  968. } );
  969. }
  970. }
  971. /* BINARY EXTENSION */
  972. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  973. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  974. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  975. class GLTFBinaryExtension {
  976. constructor( data ) {
  977. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  978. this.content = null;
  979. this.body = null;
  980. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  981. this.header = {
  982. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  983. version: headerView.getUint32( 4, true ),
  984. length: headerView.getUint32( 8, true )
  985. };
  986. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  987. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  988. } else if ( this.header.version < 2.0 ) {
  989. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  990. }
  991. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  992. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  993. let chunkIndex = 0;
  994. while ( chunkIndex < chunkContentsLength ) {
  995. const chunkLength = chunkView.getUint32( chunkIndex, true );
  996. chunkIndex += 4;
  997. const chunkType = chunkView.getUint32( chunkIndex, true );
  998. chunkIndex += 4;
  999. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1000. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1001. this.content = LoaderUtils.decodeText( contentArray );
  1002. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1003. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1004. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1005. }
  1006. // Clients must ignore chunks with unknown types.
  1007. chunkIndex += chunkLength;
  1008. }
  1009. if ( this.content === null ) {
  1010. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1011. }
  1012. }
  1013. }
  1014. /**
  1015. * DRACO Mesh Compression Extension
  1016. *
  1017. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1018. */
  1019. class GLTFDracoMeshCompressionExtension {
  1020. constructor( json, dracoLoader ) {
  1021. if ( ! dracoLoader ) {
  1022. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1023. }
  1024. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1025. this.json = json;
  1026. this.dracoLoader = dracoLoader;
  1027. this.dracoLoader.preload();
  1028. }
  1029. decodePrimitive( primitive, parser ) {
  1030. const json = this.json;
  1031. const dracoLoader = this.dracoLoader;
  1032. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1033. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1034. const threeAttributeMap = {};
  1035. const attributeNormalizedMap = {};
  1036. const attributeTypeMap = {};
  1037. for ( const attributeName in gltfAttributeMap ) {
  1038. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1039. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1040. }
  1041. for ( const attributeName in primitive.attributes ) {
  1042. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1043. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1044. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1045. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1046. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1047. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1048. }
  1049. }
  1050. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1051. return new Promise( function ( resolve ) {
  1052. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1053. for ( const attributeName in geometry.attributes ) {
  1054. const attribute = geometry.attributes[ attributeName ];
  1055. const normalized = attributeNormalizedMap[ attributeName ];
  1056. if ( normalized !== undefined ) attribute.normalized = normalized;
  1057. }
  1058. resolve( geometry );
  1059. }, threeAttributeMap, attributeTypeMap );
  1060. } );
  1061. } );
  1062. }
  1063. }
  1064. /**
  1065. * Texture Transform Extension
  1066. *
  1067. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1068. */
  1069. class GLTFTextureTransformExtension {
  1070. constructor() {
  1071. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1072. }
  1073. extendTexture( texture, transform ) {
  1074. if ( transform.texCoord !== undefined ) {
  1075. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  1076. }
  1077. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  1078. // See https://github.com/mrdoob/three.js/issues/21819.
  1079. return texture;
  1080. }
  1081. texture = texture.clone();
  1082. if ( transform.offset !== undefined ) {
  1083. texture.offset.fromArray( transform.offset );
  1084. }
  1085. if ( transform.rotation !== undefined ) {
  1086. texture.rotation = transform.rotation;
  1087. }
  1088. if ( transform.scale !== undefined ) {
  1089. texture.repeat.fromArray( transform.scale );
  1090. }
  1091. texture.needsUpdate = true;
  1092. return texture;
  1093. }
  1094. }
  1095. /**
  1096. * Specular-Glossiness Extension
  1097. *
  1098. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  1099. */
  1100. /**
  1101. * A sub class of StandardMaterial with some of the functionality
  1102. * changed via the `onBeforeCompile` callback
  1103. * @pailhead
  1104. */
  1105. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  1106. constructor( params ) {
  1107. super();
  1108. this.isGLTFSpecularGlossinessMaterial = true;
  1109. //various chunks that need replacing
  1110. const specularMapParsFragmentChunk = [
  1111. '#ifdef USE_SPECULARMAP',
  1112. ' uniform sampler2D specularMap;',
  1113. '#endif'
  1114. ].join( '\n' );
  1115. const glossinessMapParsFragmentChunk = [
  1116. '#ifdef USE_GLOSSINESSMAP',
  1117. ' uniform sampler2D glossinessMap;',
  1118. '#endif'
  1119. ].join( '\n' );
  1120. const specularMapFragmentChunk = [
  1121. 'vec3 specularFactor = specular;',
  1122. '#ifdef USE_SPECULARMAP',
  1123. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  1124. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  1125. ' specularFactor *= texelSpecular.rgb;',
  1126. '#endif'
  1127. ].join( '\n' );
  1128. const glossinessMapFragmentChunk = [
  1129. 'float glossinessFactor = glossiness;',
  1130. '#ifdef USE_GLOSSINESSMAP',
  1131. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  1132. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  1133. ' glossinessFactor *= texelGlossiness.a;',
  1134. '#endif'
  1135. ].join( '\n' );
  1136. const lightPhysicalFragmentChunk = [
  1137. 'PhysicalMaterial material;',
  1138. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  1139. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  1140. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  1141. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  1142. 'material.roughness += geometryRoughness;',
  1143. 'material.roughness = min( material.roughness, 1.0 );',
  1144. 'material.specularColor = specularFactor;',
  1145. ].join( '\n' );
  1146. const uniforms = {
  1147. specular: { value: new Color().setHex( 0xffffff ) },
  1148. glossiness: { value: 1 },
  1149. specularMap: { value: null },
  1150. glossinessMap: { value: null }
  1151. };
  1152. this._extraUniforms = uniforms;
  1153. this.onBeforeCompile = function ( shader ) {
  1154. for ( const uniformName in uniforms ) {
  1155. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  1156. }
  1157. shader.fragmentShader = shader.fragmentShader
  1158. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  1159. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  1160. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  1161. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  1162. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  1163. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  1164. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  1165. };
  1166. Object.defineProperties( this, {
  1167. specular: {
  1168. get: function () {
  1169. return uniforms.specular.value;
  1170. },
  1171. set: function ( v ) {
  1172. uniforms.specular.value = v;
  1173. }
  1174. },
  1175. specularMap: {
  1176. get: function () {
  1177. return uniforms.specularMap.value;
  1178. },
  1179. set: function ( v ) {
  1180. uniforms.specularMap.value = v;
  1181. if ( v ) {
  1182. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  1183. } else {
  1184. delete this.defines.USE_SPECULARMAP;
  1185. }
  1186. }
  1187. },
  1188. glossiness: {
  1189. get: function () {
  1190. return uniforms.glossiness.value;
  1191. },
  1192. set: function ( v ) {
  1193. uniforms.glossiness.value = v;
  1194. }
  1195. },
  1196. glossinessMap: {
  1197. get: function () {
  1198. return uniforms.glossinessMap.value;
  1199. },
  1200. set: function ( v ) {
  1201. uniforms.glossinessMap.value = v;
  1202. if ( v ) {
  1203. this.defines.USE_GLOSSINESSMAP = '';
  1204. this.defines.USE_UV = '';
  1205. } else {
  1206. delete this.defines.USE_GLOSSINESSMAP;
  1207. delete this.defines.USE_UV;
  1208. }
  1209. }
  1210. }
  1211. } );
  1212. delete this.metalness;
  1213. delete this.roughness;
  1214. delete this.metalnessMap;
  1215. delete this.roughnessMap;
  1216. this.setValues( params );
  1217. }
  1218. copy( source ) {
  1219. super.copy( source );
  1220. this.specularMap = source.specularMap;
  1221. this.specular.copy( source.specular );
  1222. this.glossinessMap = source.glossinessMap;
  1223. this.glossiness = source.glossiness;
  1224. delete this.metalness;
  1225. delete this.roughness;
  1226. delete this.metalnessMap;
  1227. delete this.roughnessMap;
  1228. return this;
  1229. }
  1230. }
  1231. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1232. constructor() {
  1233. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1234. this.specularGlossinessParams = [
  1235. 'color',
  1236. 'map',
  1237. 'lightMap',
  1238. 'lightMapIntensity',
  1239. 'aoMap',
  1240. 'aoMapIntensity',
  1241. 'emissive',
  1242. 'emissiveIntensity',
  1243. 'emissiveMap',
  1244. 'bumpMap',
  1245. 'bumpScale',
  1246. 'normalMap',
  1247. 'normalMapType',
  1248. 'displacementMap',
  1249. 'displacementScale',
  1250. 'displacementBias',
  1251. 'specularMap',
  1252. 'specular',
  1253. 'glossinessMap',
  1254. 'glossiness',
  1255. 'alphaMap',
  1256. 'envMap',
  1257. 'envMapIntensity'
  1258. ];
  1259. }
  1260. getMaterialType() {
  1261. return GLTFMeshStandardSGMaterial;
  1262. }
  1263. extendParams( materialParams, materialDef, parser ) {
  1264. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1265. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1266. materialParams.opacity = 1.0;
  1267. const pending = [];
  1268. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1269. const array = pbrSpecularGlossiness.diffuseFactor;
  1270. materialParams.color.fromArray( array );
  1271. materialParams.opacity = array[ 3 ];
  1272. }
  1273. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1274. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, sRGBEncoding ) );
  1275. }
  1276. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1277. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1278. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1279. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1280. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1281. }
  1282. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1283. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1284. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1285. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, sRGBEncoding ) );
  1286. }
  1287. return Promise.all( pending );
  1288. }
  1289. createMaterial( materialParams ) {
  1290. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1291. material.fog = true;
  1292. material.color = materialParams.color;
  1293. material.map = materialParams.map === undefined ? null : materialParams.map;
  1294. material.lightMap = null;
  1295. material.lightMapIntensity = 1.0;
  1296. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1297. material.aoMapIntensity = 1.0;
  1298. material.emissive = materialParams.emissive;
  1299. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1300. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1301. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1302. material.bumpScale = 1;
  1303. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1304. material.normalMapType = TangentSpaceNormalMap;
  1305. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1306. material.displacementMap = null;
  1307. material.displacementScale = 1;
  1308. material.displacementBias = 0;
  1309. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1310. material.specular = materialParams.specular;
  1311. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1312. material.glossiness = materialParams.glossiness;
  1313. material.alphaMap = null;
  1314. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1315. material.envMapIntensity = 1.0;
  1316. return material;
  1317. }
  1318. }
  1319. /**
  1320. * Mesh Quantization Extension
  1321. *
  1322. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1323. */
  1324. class GLTFMeshQuantizationExtension {
  1325. constructor() {
  1326. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1327. }
  1328. }
  1329. /*********************************/
  1330. /********** INTERPOLATION ********/
  1331. /*********************************/
  1332. // Spline Interpolation
  1333. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1334. class GLTFCubicSplineInterpolant extends Interpolant {
  1335. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1336. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1337. }
  1338. copySampleValue_( index ) {
  1339. // Copies a sample value to the result buffer. See description of glTF
  1340. // CUBICSPLINE values layout in interpolate_() function below.
  1341. const result = this.resultBuffer,
  1342. values = this.sampleValues,
  1343. valueSize = this.valueSize,
  1344. offset = index * valueSize * 3 + valueSize;
  1345. for ( let i = 0; i !== valueSize; i ++ ) {
  1346. result[ i ] = values[ offset + i ];
  1347. }
  1348. return result;
  1349. }
  1350. interpolate_( i1, t0, t, t1 ) {
  1351. const result = this.resultBuffer;
  1352. const values = this.sampleValues;
  1353. const stride = this.valueSize;
  1354. const stride2 = stride * 2;
  1355. const stride3 = stride * 3;
  1356. const td = t1 - t0;
  1357. const p = ( t - t0 ) / td;
  1358. const pp = p * p;
  1359. const ppp = pp * p;
  1360. const offset1 = i1 * stride3;
  1361. const offset0 = offset1 - stride3;
  1362. const s2 = - 2 * ppp + 3 * pp;
  1363. const s3 = ppp - pp;
  1364. const s0 = 1 - s2;
  1365. const s1 = s3 - pp + p;
  1366. // Layout of keyframe output values for CUBICSPLINE animations:
  1367. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1368. for ( let i = 0; i !== stride; i ++ ) {
  1369. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1370. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1371. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1372. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1373. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1374. }
  1375. return result;
  1376. }
  1377. }
  1378. const _q = new Quaternion();
  1379. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1380. interpolate_( i1, t0, t, t1 ) {
  1381. const result = super.interpolate_( i1, t0, t, t1 );
  1382. _q.fromArray( result ).normalize().toArray( result );
  1383. return result;
  1384. }
  1385. }
  1386. /*********************************/
  1387. /********** INTERNALS ************/
  1388. /*********************************/
  1389. /* CONSTANTS */
  1390. const WEBGL_CONSTANTS = {
  1391. FLOAT: 5126,
  1392. //FLOAT_MAT2: 35674,
  1393. FLOAT_MAT3: 35675,
  1394. FLOAT_MAT4: 35676,
  1395. FLOAT_VEC2: 35664,
  1396. FLOAT_VEC3: 35665,
  1397. FLOAT_VEC4: 35666,
  1398. LINEAR: 9729,
  1399. REPEAT: 10497,
  1400. SAMPLER_2D: 35678,
  1401. POINTS: 0,
  1402. LINES: 1,
  1403. LINE_LOOP: 2,
  1404. LINE_STRIP: 3,
  1405. TRIANGLES: 4,
  1406. TRIANGLE_STRIP: 5,
  1407. TRIANGLE_FAN: 6,
  1408. UNSIGNED_BYTE: 5121,
  1409. UNSIGNED_SHORT: 5123
  1410. };
  1411. const WEBGL_COMPONENT_TYPES = {
  1412. 5120: Int8Array,
  1413. 5121: Uint8Array,
  1414. 5122: Int16Array,
  1415. 5123: Uint16Array,
  1416. 5125: Uint32Array,
  1417. 5126: Float32Array
  1418. };
  1419. const WEBGL_FILTERS = {
  1420. 9728: NearestFilter,
  1421. 9729: LinearFilter,
  1422. 9984: NearestMipmapNearestFilter,
  1423. 9985: LinearMipmapNearestFilter,
  1424. 9986: NearestMipmapLinearFilter,
  1425. 9987: LinearMipmapLinearFilter
  1426. };
  1427. const WEBGL_WRAPPINGS = {
  1428. 33071: ClampToEdgeWrapping,
  1429. 33648: MirroredRepeatWrapping,
  1430. 10497: RepeatWrapping
  1431. };
  1432. const WEBGL_TYPE_SIZES = {
  1433. 'SCALAR': 1,
  1434. 'VEC2': 2,
  1435. 'VEC3': 3,
  1436. 'VEC4': 4,
  1437. 'MAT2': 4,
  1438. 'MAT3': 9,
  1439. 'MAT4': 16
  1440. };
  1441. const ATTRIBUTES = {
  1442. POSITION: 'position',
  1443. NORMAL: 'normal',
  1444. TANGENT: 'tangent',
  1445. TEXCOORD_0: 'uv',
  1446. TEXCOORD_1: 'uv2',
  1447. COLOR_0: 'color',
  1448. WEIGHTS_0: 'skinWeight',
  1449. JOINTS_0: 'skinIndex',
  1450. };
  1451. const PATH_PROPERTIES = {
  1452. scale: 'scale',
  1453. translation: 'position',
  1454. rotation: 'quaternion',
  1455. weights: 'morphTargetInfluences'
  1456. };
  1457. const INTERPOLATION = {
  1458. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1459. // keyframe track will be initialized with a default interpolation type, then modified.
  1460. LINEAR: InterpolateLinear,
  1461. STEP: InterpolateDiscrete
  1462. };
  1463. const ALPHA_MODES = {
  1464. OPAQUE: 'OPAQUE',
  1465. MASK: 'MASK',
  1466. BLEND: 'BLEND'
  1467. };
  1468. /**
  1469. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1470. */
  1471. function createDefaultMaterial( cache ) {
  1472. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1473. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1474. color: 0xFFFFFF,
  1475. emissive: 0x000000,
  1476. metalness: 1,
  1477. roughness: 1,
  1478. transparent: false,
  1479. depthTest: true,
  1480. side: FrontSide
  1481. } );
  1482. }
  1483. return cache[ 'DefaultMaterial' ];
  1484. }
  1485. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1486. // Add unknown glTF extensions to an object's userData.
  1487. for ( const name in objectDef.extensions ) {
  1488. if ( knownExtensions[ name ] === undefined ) {
  1489. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1490. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1491. }
  1492. }
  1493. }
  1494. /**
  1495. * @param {Object3D|Material|BufferGeometry} object
  1496. * @param {GLTF.definition} gltfDef
  1497. */
  1498. function assignExtrasToUserData( object, gltfDef ) {
  1499. if ( gltfDef.extras !== undefined ) {
  1500. if ( typeof gltfDef.extras === 'object' ) {
  1501. Object.assign( object.userData, gltfDef.extras );
  1502. } else {
  1503. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1504. }
  1505. }
  1506. }
  1507. /**
  1508. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1509. *
  1510. * @param {BufferGeometry} geometry
  1511. * @param {Array<GLTF.Target>} targets
  1512. * @param {GLTFParser} parser
  1513. * @return {Promise<BufferGeometry>}
  1514. */
  1515. function addMorphTargets( geometry, targets, parser ) {
  1516. let hasMorphPosition = false;
  1517. let hasMorphNormal = false;
  1518. let hasMorphColor = false;
  1519. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1520. const target = targets[ i ];
  1521. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1522. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1523. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1524. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1525. }
  1526. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1527. const pendingPositionAccessors = [];
  1528. const pendingNormalAccessors = [];
  1529. const pendingColorAccessors = [];
  1530. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1531. const target = targets[ i ];
  1532. if ( hasMorphPosition ) {
  1533. const pendingAccessor = target.POSITION !== undefined
  1534. ? parser.getDependency( 'accessor', target.POSITION )
  1535. : geometry.attributes.position;
  1536. pendingPositionAccessors.push( pendingAccessor );
  1537. }
  1538. if ( hasMorphNormal ) {
  1539. const pendingAccessor = target.NORMAL !== undefined
  1540. ? parser.getDependency( 'accessor', target.NORMAL )
  1541. : geometry.attributes.normal;
  1542. pendingNormalAccessors.push( pendingAccessor );
  1543. }
  1544. if ( hasMorphColor ) {
  1545. const pendingAccessor = target.COLOR_0 !== undefined
  1546. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1547. : geometry.attributes.color;
  1548. pendingColorAccessors.push( pendingAccessor );
  1549. }
  1550. }
  1551. return Promise.all( [
  1552. Promise.all( pendingPositionAccessors ),
  1553. Promise.all( pendingNormalAccessors ),
  1554. Promise.all( pendingColorAccessors )
  1555. ] ).then( function ( accessors ) {
  1556. const morphPositions = accessors[ 0 ];
  1557. const morphNormals = accessors[ 1 ];
  1558. const morphColors = accessors[ 2 ];
  1559. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1560. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1561. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1562. geometry.morphTargetsRelative = true;
  1563. return geometry;
  1564. } );
  1565. }
  1566. /**
  1567. * @param {Mesh} mesh
  1568. * @param {GLTF.Mesh} meshDef
  1569. */
  1570. function updateMorphTargets( mesh, meshDef ) {
  1571. mesh.updateMorphTargets();
  1572. if ( meshDef.weights !== undefined ) {
  1573. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1574. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1575. }
  1576. }
  1577. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1578. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1579. const targetNames = meshDef.extras.targetNames;
  1580. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1581. mesh.morphTargetDictionary = {};
  1582. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1583. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1584. }
  1585. } else {
  1586. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1587. }
  1588. }
  1589. }
  1590. function createPrimitiveKey( primitiveDef ) {
  1591. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1592. let geometryKey;
  1593. if ( dracoExtension ) {
  1594. geometryKey = 'draco:' + dracoExtension.bufferView
  1595. + ':' + dracoExtension.indices
  1596. + ':' + createAttributesKey( dracoExtension.attributes );
  1597. } else {
  1598. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1599. }
  1600. return geometryKey;
  1601. }
  1602. function createAttributesKey( attributes ) {
  1603. let attributesKey = '';
  1604. const keys = Object.keys( attributes ).sort();
  1605. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1606. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1607. }
  1608. return attributesKey;
  1609. }
  1610. function getNormalizedComponentScale( constructor ) {
  1611. // Reference:
  1612. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1613. switch ( constructor ) {
  1614. case Int8Array:
  1615. return 1 / 127;
  1616. case Uint8Array:
  1617. return 1 / 255;
  1618. case Int16Array:
  1619. return 1 / 32767;
  1620. case Uint16Array:
  1621. return 1 / 65535;
  1622. default:
  1623. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1624. }
  1625. }
  1626. function getImageURIMimeType( uri ) {
  1627. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1628. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1629. return 'image/png';
  1630. }
  1631. /* GLTF PARSER */
  1632. class GLTFParser {
  1633. constructor( json = {}, options = {} ) {
  1634. this.json = json;
  1635. this.extensions = {};
  1636. this.plugins = {};
  1637. this.options = options;
  1638. // loader object cache
  1639. this.cache = new GLTFRegistry();
  1640. // associations between Three.js objects and glTF elements
  1641. this.associations = new Map();
  1642. // BufferGeometry caching
  1643. this.primitiveCache = {};
  1644. // Object3D instance caches
  1645. this.meshCache = { refs: {}, uses: {} };
  1646. this.cameraCache = { refs: {}, uses: {} };
  1647. this.lightCache = { refs: {}, uses: {} };
  1648. this.sourceCache = {};
  1649. this.textureCache = {};
  1650. // Track node names, to ensure no duplicates
  1651. this.nodeNamesUsed = {};
  1652. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1653. // expensive work of uploading a texture to the GPU off the main thread.
  1654. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1655. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1656. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1657. // if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1658. this.textureLoader = new TextureLoader( this.options.manager );
  1659. /*} else {
  1660. //为了防止chrome出现报错 The source image could not be decoded. 导致reject,改用TextureLoader by xzw
  1661. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1662. }
  1663. */
  1664. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1665. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1666. this.fileLoader = new FileLoader( this.options.manager );
  1667. this.fileLoader.setResponseType( 'arraybuffer' );
  1668. if ( this.options.crossOrigin === 'use-credentials' ) {
  1669. this.fileLoader.setWithCredentials( true );
  1670. }
  1671. }
  1672. setExtensions( extensions ) {
  1673. this.extensions = extensions;
  1674. }
  1675. setPlugins( plugins ) {
  1676. this.plugins = plugins;
  1677. }
  1678. parse( onLoad, onError ) {
  1679. const parser = this;
  1680. const json = this.json;
  1681. const extensions = this.extensions;
  1682. // Clear the loader cache
  1683. this.cache.removeAll();
  1684. // Mark the special nodes/meshes in json for efficient parse
  1685. this._invokeAll( function ( ext ) {
  1686. return ext._markDefs && ext._markDefs();
  1687. } );
  1688. Promise.all( this._invokeAll( function ( ext ) {
  1689. return ext.beforeRoot && ext.beforeRoot();
  1690. } ) ).then( function () {
  1691. return Promise.all( [
  1692. parser.getDependencies( 'scene' ),
  1693. parser.getDependencies( 'animation' ),
  1694. parser.getDependencies( 'camera' ),
  1695. ] );
  1696. } ).then( function ( dependencies ) {
  1697. const result = {
  1698. scene: dependencies[ 0 ][ json.scene || 0 ],
  1699. scenes: dependencies[ 0 ],
  1700. animations: dependencies[ 1 ],
  1701. cameras: dependencies[ 2 ],
  1702. asset: json.asset,
  1703. parser: parser,
  1704. userData: {}
  1705. };
  1706. addUnknownExtensionsToUserData( extensions, result, json );
  1707. assignExtrasToUserData( result, json );
  1708. Promise.all( parser._invokeAll( function ( ext ) {
  1709. return ext.afterRoot && ext.afterRoot( result );
  1710. } ) ).then( function () {
  1711. onLoad( result );
  1712. } );
  1713. } ).catch( onError );
  1714. }
  1715. /**
  1716. * Marks the special nodes/meshes in json for efficient parse.
  1717. */
  1718. _markDefs() {
  1719. const nodeDefs = this.json.nodes || [];
  1720. const skinDefs = this.json.skins || [];
  1721. const meshDefs = this.json.meshes || [];
  1722. // Nothing in the node definition indicates whether it is a Bone or an
  1723. // Object3D. Use the skins' joint references to mark bones.
  1724. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1725. const joints = skinDefs[ skinIndex ].joints;
  1726. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1727. nodeDefs[ joints[ i ] ].isBone = true;
  1728. }
  1729. }
  1730. // Iterate over all nodes, marking references to shared resources,
  1731. // as well as skeleton joints.
  1732. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1733. const nodeDef = nodeDefs[ nodeIndex ];
  1734. if ( nodeDef.mesh !== undefined ) {
  1735. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1736. // Nothing in the mesh definition indicates whether it is
  1737. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1738. // to mark SkinnedMesh if node has skin.
  1739. if ( nodeDef.skin !== undefined ) {
  1740. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1741. }
  1742. }
  1743. if ( nodeDef.camera !== undefined ) {
  1744. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1745. }
  1746. }
  1747. }
  1748. /**
  1749. * Counts references to shared node / Object3D resources. These resources
  1750. * can be reused, or "instantiated", at multiple nodes in the scene
  1751. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1752. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1753. * Textures) can be reused directly and are not marked here.
  1754. *
  1755. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1756. */
  1757. _addNodeRef( cache, index ) {
  1758. if ( index === undefined ) return;
  1759. if ( cache.refs[ index ] === undefined ) {
  1760. cache.refs[ index ] = cache.uses[ index ] = 0;
  1761. }
  1762. cache.refs[ index ] ++;
  1763. }
  1764. /** Returns a reference to a shared resource, cloning it if necessary. */
  1765. _getNodeRef( cache, index, object ) {
  1766. if ( cache.refs[ index ] <= 1 ) return object;
  1767. const ref = object.clone();
  1768. // Propagates mappings to the cloned object, prevents mappings on the
  1769. // original object from being lost.
  1770. const updateMappings = ( original, clone ) => {
  1771. const mappings = this.associations.get( original );
  1772. if ( mappings != null ) {
  1773. this.associations.set( clone, mappings );
  1774. }
  1775. for ( const [ i, child ] of original.children.entries() ) {
  1776. updateMappings( child, clone.children[ i ] );
  1777. }
  1778. };
  1779. updateMappings( object, ref );
  1780. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1781. return ref;
  1782. }
  1783. _invokeOne( func ) {
  1784. const extensions = Object.values( this.plugins );
  1785. extensions.push( this );
  1786. for ( let i = 0; i < extensions.length; i ++ ) {
  1787. const result = func( extensions[ i ] );
  1788. if ( result ) return result;
  1789. }
  1790. return null;
  1791. }
  1792. _invokeAll( func ) {
  1793. const extensions = Object.values( this.plugins );
  1794. extensions.unshift( this );
  1795. const pending = [];
  1796. for ( let i = 0; i < extensions.length; i ++ ) {
  1797. const result = func( extensions[ i ] );
  1798. if ( result ) pending.push( result );
  1799. }
  1800. return pending;
  1801. }
  1802. /**
  1803. * Requests the specified dependency asynchronously, with caching.
  1804. * @param {string} type
  1805. * @param {number} index
  1806. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1807. */
  1808. getDependency( type, index ) {
  1809. const cacheKey = type + ':' + index;
  1810. let dependency = this.cache.get( cacheKey );
  1811. if ( ! dependency ) {
  1812. switch ( type ) {
  1813. case 'scene':
  1814. dependency = this.loadScene( index );
  1815. break;
  1816. case 'node':
  1817. dependency = this.loadNode( index );
  1818. break;
  1819. case 'mesh':
  1820. dependency = this._invokeOne( function ( ext ) {
  1821. return ext.loadMesh && ext.loadMesh( index );
  1822. } );
  1823. break;
  1824. case 'accessor':
  1825. dependency = this.loadAccessor( index );
  1826. break;
  1827. case 'bufferView':
  1828. dependency = this._invokeOne( function ( ext ) {
  1829. return ext.loadBufferView && ext.loadBufferView( index );
  1830. } );
  1831. break;
  1832. case 'buffer':
  1833. dependency = this.loadBuffer( index );
  1834. break;
  1835. case 'material':
  1836. dependency = this._invokeOne( function ( ext ) {
  1837. return ext.loadMaterial && ext.loadMaterial( index );
  1838. } );
  1839. break;
  1840. case 'texture':
  1841. dependency = this._invokeOne( function ( ext ) {
  1842. return ext.loadTexture && ext.loadTexture( index );
  1843. } );
  1844. break;
  1845. case 'skin':
  1846. dependency = this.loadSkin( index );
  1847. break;
  1848. case 'animation':
  1849. dependency = this._invokeOne( function ( ext ) {
  1850. return ext.loadAnimation && ext.loadAnimation( index );
  1851. } );
  1852. break;
  1853. case 'camera':
  1854. dependency = this.loadCamera( index );
  1855. break;
  1856. default:
  1857. throw new Error( 'Unknown type: ' + type );
  1858. }
  1859. this.cache.add( cacheKey, dependency );
  1860. }
  1861. return dependency;
  1862. }
  1863. /**
  1864. * Requests all dependencies of the specified type asynchronously, with caching.
  1865. * @param {string} type
  1866. * @return {Promise<Array<Object>>}
  1867. */
  1868. getDependencies( type ) {
  1869. let dependencies = this.cache.get( type );
  1870. if ( ! dependencies ) {
  1871. const parser = this;
  1872. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1873. dependencies = Promise.all( defs.map( function ( def, index ) {
  1874. return parser.getDependency( type, index );
  1875. } ) );
  1876. this.cache.add( type, dependencies );
  1877. }
  1878. return dependencies;
  1879. }
  1880. /**
  1881. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1882. * @param {number} bufferIndex
  1883. * @return {Promise<ArrayBuffer>}
  1884. */
  1885. loadBuffer( bufferIndex ) {
  1886. const bufferDef = this.json.buffers[ bufferIndex ];
  1887. const loader = this.fileLoader;
  1888. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1889. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1890. }
  1891. // If present, GLB container is required to be the first buffer.
  1892. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1893. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1894. }
  1895. const options = this.options;
  1896. return new Promise( function ( resolve, reject ) {
  1897. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1898. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1899. } );
  1900. } );
  1901. }
  1902. /**
  1903. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1904. * @param {number} bufferViewIndex
  1905. * @return {Promise<ArrayBuffer>}
  1906. */
  1907. loadBufferView( bufferViewIndex ) {
  1908. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1909. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1910. const byteLength = bufferViewDef.byteLength || 0;
  1911. const byteOffset = bufferViewDef.byteOffset || 0;
  1912. return buffer.slice( byteOffset, byteOffset + byteLength );
  1913. } );
  1914. }
  1915. /**
  1916. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1917. * @param {number} accessorIndex
  1918. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1919. */
  1920. loadAccessor( accessorIndex ) {
  1921. const parser = this;
  1922. const json = this.json;
  1923. const accessorDef = this.json.accessors[ accessorIndex ];
  1924. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1925. // Ignore empty accessors, which may be used to declare runtime
  1926. // information about attributes coming from another source (e.g. Draco
  1927. // compression extension).
  1928. return Promise.resolve( null );
  1929. }
  1930. const pendingBufferViews = [];
  1931. if ( accessorDef.bufferView !== undefined ) {
  1932. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1933. } else {
  1934. pendingBufferViews.push( null );
  1935. }
  1936. if ( accessorDef.sparse !== undefined ) {
  1937. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1938. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1939. }
  1940. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1941. const bufferView = bufferViews[ 0 ];
  1942. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1943. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1944. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1945. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1946. const itemBytes = elementBytes * itemSize;
  1947. const byteOffset = accessorDef.byteOffset || 0;
  1948. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1949. const normalized = accessorDef.normalized === true;
  1950. let array, bufferAttribute;
  1951. // The buffer is not interleaved if the stride is the item size in bytes.
  1952. if ( byteStride && byteStride !== itemBytes ) {
  1953. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1954. // This makes sure that IBA.count reflects accessor.count properly
  1955. const ibSlice = Math.floor( byteOffset / byteStride );
  1956. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1957. let ib = parser.cache.get( ibCacheKey );
  1958. if ( ! ib ) {
  1959. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1960. // Integer parameters to IB/IBA are in array elements, not bytes.
  1961. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1962. parser.cache.add( ibCacheKey, ib );
  1963. }
  1964. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1965. } else {
  1966. if ( bufferView === null ) {
  1967. array = new TypedArray( accessorDef.count * itemSize );
  1968. } else {
  1969. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1970. }
  1971. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1972. }
  1973. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1974. if ( accessorDef.sparse !== undefined ) {
  1975. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1976. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1977. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1978. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1979. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1980. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1981. if ( bufferView !== null ) {
  1982. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1983. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1984. }
  1985. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1986. const index = sparseIndices[ i ];
  1987. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1988. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1989. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1990. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1991. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1992. }
  1993. }
  1994. return bufferAttribute;
  1995. } );
  1996. }
  1997. /**
  1998. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1999. * @param {number} textureIndex
  2000. * @return {Promise<THREE.Texture>}
  2001. */
  2002. loadTexture( textureIndex ) {
  2003. const json = this.json;
  2004. const options = this.options;
  2005. const textureDef = json.textures[ textureIndex ];
  2006. const sourceIndex = textureDef.source;
  2007. const sourceDef = json.images[ sourceIndex ];
  2008. let loader = this.textureLoader;
  2009. if ( sourceDef.uri ) {
  2010. const handler = options.manager.getHandler( sourceDef.uri );
  2011. if ( handler !== null ) loader = handler;
  2012. }
  2013. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  2014. }
  2015. loadTextureImage( textureIndex, sourceIndex, loader ) {
  2016. const parser = this;
  2017. const json = this.json;
  2018. const textureDef = json.textures[ textureIndex ];
  2019. const sourceDef = json.images[ sourceIndex ];
  2020. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  2021. if ( this.textureCache[ cacheKey ] ) {
  2022. // See https://github.com/mrdoob/three.js/issues/21559.
  2023. return this.textureCache[ cacheKey ];
  2024. }
  2025. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  2026. texture.flipY = false;
  2027. texture.name = textureDef.name || sourceDef.name || '';
  2028. const samplers = json.samplers || {};
  2029. const sampler = samplers[ textureDef.sampler ] || {};
  2030. /* //xzw 删除设置,因为已经makeTexDontResize
  2031. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  2032. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  2033. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  2034. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  2035. */
  2036. parser.associations.set( texture, { textures: textureIndex } );
  2037. return texture;
  2038. } ).catch( function () {
  2039. return null;
  2040. } );
  2041. this.textureCache[ cacheKey ] = promise;
  2042. return promise;
  2043. }
  2044. loadImageSource( sourceIndex, loader ) {
  2045. const parser = this;
  2046. const json = this.json;
  2047. const options = this.options;
  2048. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  2049. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  2050. }
  2051. const sourceDef = json.images[ sourceIndex ];
  2052. const URL = self.URL || self.webkitURL;
  2053. let sourceURI = sourceDef.uri || '';
  2054. let isObjectURL = false;
  2055. if ( sourceDef.bufferView !== undefined ) {
  2056. // Load binary image data from bufferView, if provided.
  2057. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  2058. isObjectURL = true;
  2059. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  2060. sourceURI = URL.createObjectURL( blob );
  2061. return sourceURI;
  2062. } );
  2063. } else if ( sourceDef.uri === undefined ) {
  2064. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  2065. }
  2066. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  2067. return new Promise( function ( resolve, reject ) {
  2068. //为了防止chrome出现报错 The source image could not be decoded. 导致reject,重新写贴图加载方式: xzw
  2069. parser.textureLoader.load(sourceURI, (tex)=>{
  2070. THREE.LinearMipmapLinearFilter //原本:NearestMipMapNearestFilter 闪烁
  2071. //有一个block文件离远了有裂缝,只能使用LinearFilter,但是这样似乎更卡,且锯齿
  2072. /* tex.minFilter = THREE.LinearFilter
  2073. tex.generateMipmaps = false */
  2074. Potree.Utils.makeTexDontResize(tex)
  2075. //console.log(tex.image.width, tex.image.height)
  2076. resolve(tex)
  2077. })
  2078. return;
  2079. let onLoad = resolve;
  2080. if ( loader.isImageBitmapLoader === true ) {
  2081. onLoad = function ( imageBitmap ) {
  2082. const texture = new Texture( imageBitmap );
  2083. texture.needsUpdate = true;
  2084. resolve( texture );
  2085. };
  2086. }
  2087. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  2088. } );
  2089. } ).then( function ( texture ) {
  2090. // Clean up resources and configure Texture.
  2091. if ( isObjectURL === true ) {
  2092. URL.revokeObjectURL( sourceURI );
  2093. }
  2094. texture.userData = {}//xzw add
  2095. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri || sourceDef.mimeType );
  2096. return texture;
  2097. } ).catch( function ( error ) {
  2098. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  2099. throw error;
  2100. } );
  2101. this.sourceCache[ sourceIndex ] = promise;
  2102. return promise;
  2103. }
  2104. /**
  2105. * Asynchronously assigns a texture to the given material parameters.
  2106. * @param {Object} materialParams
  2107. * @param {string} mapName
  2108. * @param {Object} mapDef
  2109. * @return {Promise<Texture>}
  2110. */
  2111. assignTexture( materialParams, mapName, mapDef, encoding ) {
  2112. const parser = this;
  2113. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  2114. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  2115. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  2116. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  2117. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  2118. }
  2119. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  2120. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  2121. if ( transform ) {
  2122. const gltfReference = parser.associations.get( texture );
  2123. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  2124. parser.associations.set( texture, gltfReference );
  2125. }
  2126. }
  2127. if ( encoding !== undefined ) {
  2128. texture.encoding = encoding;
  2129. }
  2130. materialParams[ mapName ] = texture;
  2131. return texture;
  2132. } );
  2133. }
  2134. /**
  2135. * Assigns final material to a Mesh, Line, or Points instance. The instance
  2136. * already has a material (generated from the glTF material options alone)
  2137. * but reuse of the same glTF material may require multiple threejs materials
  2138. * to accommodate different primitive types, defines, etc. New materials will
  2139. * be created if necessary, and reused from a cache.
  2140. * @param {Object3D} mesh Mesh, Line, or Points instance.
  2141. */
  2142. assignFinalMaterial( mesh ) {
  2143. const geometry = mesh.geometry;
  2144. let material = mesh.material;
  2145. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  2146. const useVertexColors = geometry.attributes.color !== undefined;
  2147. const useFlatShading = geometry.attributes.normal === undefined;
  2148. if ( mesh.isPoints ) {
  2149. const cacheKey = 'PointsMaterial:' + material.uuid;
  2150. let pointsMaterial = this.cache.get( cacheKey );
  2151. if ( ! pointsMaterial ) {
  2152. pointsMaterial = new PointsMaterial();
  2153. Material.prototype.copy.call( pointsMaterial, material );
  2154. pointsMaterial.color.copy( material.color );
  2155. pointsMaterial.map = material.map;
  2156. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2157. this.cache.add( cacheKey, pointsMaterial );
  2158. }
  2159. material = pointsMaterial;
  2160. } else if ( mesh.isLine ) {
  2161. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2162. let lineMaterial = this.cache.get( cacheKey );
  2163. if ( ! lineMaterial ) {
  2164. lineMaterial = new LineBasicMaterial();
  2165. Material.prototype.copy.call( lineMaterial, material );
  2166. lineMaterial.color.copy( material.color );
  2167. this.cache.add( cacheKey, lineMaterial );
  2168. }
  2169. material = lineMaterial;
  2170. }
  2171. // Clone the material if it will be modified
  2172. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2173. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2174. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  2175. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2176. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2177. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2178. let cachedMaterial = this.cache.get( cacheKey );
  2179. if ( ! cachedMaterial ) {
  2180. cachedMaterial = material.clone();
  2181. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2182. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2183. if ( useDerivativeTangents ) {
  2184. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2185. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2186. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2187. }
  2188. this.cache.add( cacheKey, cachedMaterial );
  2189. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2190. }
  2191. material = cachedMaterial;
  2192. }
  2193. // workarounds for mesh and geometry
  2194. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  2195. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  2196. }
  2197. mesh.material = material;
  2198. }
  2199. getMaterialType( /* materialIndex */ ) {
  2200. return MeshStandardMaterial;
  2201. }
  2202. /**
  2203. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2204. * @param {number} materialIndex
  2205. * @return {Promise<Material>}
  2206. */
  2207. loadMaterial( materialIndex ) {
  2208. const parser = this;
  2209. const json = this.json;
  2210. const extensions = this.extensions;
  2211. const materialDef = json.materials[ materialIndex ];
  2212. let materialType;
  2213. const materialParams = {};
  2214. const materialExtensions = materialDef.extensions || {};
  2215. const pending = [];
  2216. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2217. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2218. materialType = BasicMaterial//sgExtension.getMaterialType(); //xzw 改
  2219. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2220. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2221. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2222. materialType = BasicMaterial//kmuExtension.getMaterialType(); //xzw 改
  2223. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2224. } else {
  2225. // Specification:
  2226. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2227. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2228. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2229. materialParams.opacity = 1.0;
  2230. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2231. const array = metallicRoughness.baseColorFactor;
  2232. materialParams.color.fromArray( array );
  2233. materialParams.opacity = array[ 3 ];
  2234. }
  2235. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2236. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  2237. }
  2238. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2239. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2240. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2241. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2242. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2243. }
  2244. materialType = this._invokeOne( function ( ext ) {
  2245. return BasicMaterial//kmuExtension.getMaterialType(); //xzw 改
  2246. //return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2247. } );
  2248. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2249. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2250. } ) ) );
  2251. }
  2252. if ( materialDef.doubleSided === true ) {
  2253. materialParams.side = DoubleSide;
  2254. }
  2255. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2256. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2257. materialParams.transparent = true;
  2258. // See: https://github.com/mrdoob/three.js/issues/17706
  2259. materialParams.depthWrite = false;
  2260. } else {
  2261. materialParams.transparent = false;
  2262. if ( alphaMode === ALPHA_MODES.MASK ) {
  2263. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2264. }
  2265. }
  2266. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2267. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2268. materialParams.normalScale = new Vector2( 1, 1 );
  2269. if ( materialDef.normalTexture.scale !== undefined ) {
  2270. const scale = materialDef.normalTexture.scale;
  2271. materialParams.normalScale.set( scale, scale );
  2272. }
  2273. }
  2274. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2275. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2276. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2277. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2278. }
  2279. }
  2280. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2281. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2282. }
  2283. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2284. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, sRGBEncoding ) );
  2285. }
  2286. return Promise.all( pending ).then( function () {
  2287. let material;
  2288. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2289. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2290. } else {
  2291. material = new materialType( materialParams );
  2292. }
  2293. if ( materialDef.name ) material.name = materialDef.name;
  2294. assignExtrasToUserData( material, materialDef );
  2295. parser.associations.set( material, { materials: materialIndex } );
  2296. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2297. return material;
  2298. } );
  2299. }
  2300. /** When Object3D instances are targeted by animation, they need unique names. */
  2301. createUniqueName( originalName ) {
  2302. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2303. let name = sanitizedName;
  2304. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2305. name = sanitizedName + '_' + i;
  2306. }
  2307. this.nodeNamesUsed[ name ] = true;
  2308. return name;
  2309. }
  2310. /**
  2311. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2312. *
  2313. * Creates BufferGeometries from primitives.
  2314. *
  2315. * @param {Array<GLTF.Primitive>} primitives
  2316. * @return {Promise<Array<BufferGeometry>>}
  2317. */
  2318. loadGeometries( primitives ) {
  2319. const parser = this;
  2320. const extensions = this.extensions;
  2321. const cache = this.primitiveCache;
  2322. function createDracoPrimitive( primitive ) {
  2323. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2324. .decodePrimitive( primitive, parser )
  2325. .then( function ( geometry ) {
  2326. return addPrimitiveAttributes( geometry, primitive, parser );
  2327. } );
  2328. }
  2329. const pending = [];
  2330. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2331. const primitive = primitives[ i ];
  2332. const cacheKey = createPrimitiveKey( primitive );
  2333. // See if we've already created this geometry
  2334. const cached = cache[ cacheKey ];
  2335. if ( cached ) {
  2336. // Use the cached geometry if it exists
  2337. pending.push( cached.promise );
  2338. } else {
  2339. let geometryPromise;
  2340. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2341. // Use DRACO geometry if available
  2342. geometryPromise = createDracoPrimitive( primitive );
  2343. } else {
  2344. // Otherwise create a new geometry
  2345. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2346. }
  2347. // Cache this geometry
  2348. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2349. pending.push( geometryPromise );
  2350. }
  2351. }
  2352. return Promise.all( pending );
  2353. }
  2354. /**
  2355. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2356. * @param {number} meshIndex
  2357. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2358. */
  2359. loadMesh( meshIndex ) {
  2360. const parser = this;
  2361. const json = this.json;
  2362. const extensions = this.extensions;
  2363. const meshDef = json.meshes[ meshIndex ];
  2364. const primitives = meshDef.primitives;
  2365. const pending = [];
  2366. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2367. const material = primitives[ i ].material === undefined
  2368. ? createDefaultMaterial( this.cache )
  2369. : this.getDependency( 'material', primitives[ i ].material );
  2370. pending.push( material );
  2371. }
  2372. pending.push( parser.loadGeometries( primitives ) );
  2373. return Promise.all( pending ).then( function ( results ) {
  2374. const materials = results.slice( 0, results.length - 1 );
  2375. const geometries = results[ results.length - 1 ];
  2376. const meshes = [];
  2377. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2378. const geometry = geometries[ i ];
  2379. const primitive = primitives[ i ];
  2380. // 1. create Mesh
  2381. let mesh;
  2382. const material = materials[ i ];
  2383. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2384. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2385. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2386. primitive.mode === undefined ) {
  2387. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2388. mesh = meshDef.isSkinnedMesh === true
  2389. ? new SkinnedMesh( geometry, material )
  2390. : new Mesh( geometry, material );
  2391. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2392. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2393. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2394. mesh.normalizeSkinWeights();
  2395. }
  2396. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2397. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2398. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2399. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2400. }
  2401. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2402. mesh = new LineSegments( geometry, material );
  2403. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2404. mesh = new Line( geometry, material );
  2405. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2406. mesh = new LineLoop( geometry, material );
  2407. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2408. mesh = new Points( geometry, material );
  2409. } else {
  2410. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2411. }
  2412. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2413. updateMorphTargets( mesh, meshDef );
  2414. }
  2415. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2416. assignExtrasToUserData( mesh, meshDef );
  2417. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2418. parser.assignFinalMaterial( mesh );
  2419. meshes.push( mesh );
  2420. }
  2421. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2422. parser.associations.set( meshes[ i ], {
  2423. meshes: meshIndex,
  2424. primitives: i
  2425. } );
  2426. }
  2427. if ( meshes.length === 1 ) {
  2428. return meshes[ 0 ];
  2429. }
  2430. const group = new Group();
  2431. parser.associations.set( group, { meshes: meshIndex } );
  2432. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2433. group.add( meshes[ i ] );
  2434. }
  2435. return group;
  2436. } );
  2437. }
  2438. /**
  2439. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2440. * @param {number} cameraIndex
  2441. * @return {Promise<THREE.Camera>}
  2442. */
  2443. loadCamera( cameraIndex ) {
  2444. let camera;
  2445. const cameraDef = this.json.cameras[ cameraIndex ];
  2446. const params = cameraDef[ cameraDef.type ];
  2447. if ( ! params ) {
  2448. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2449. return;
  2450. }
  2451. if ( cameraDef.type === 'perspective' ) {
  2452. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2453. } else if ( cameraDef.type === 'orthographic' ) {
  2454. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2455. }
  2456. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2457. assignExtrasToUserData( camera, cameraDef );
  2458. return Promise.resolve( camera );
  2459. }
  2460. /**
  2461. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2462. * @param {number} skinIndex
  2463. * @return {Promise<Object>}
  2464. */
  2465. loadSkin( skinIndex ) {
  2466. const skinDef = this.json.skins[ skinIndex ];
  2467. const skinEntry = { joints: skinDef.joints };
  2468. if ( skinDef.inverseBindMatrices === undefined ) {
  2469. return Promise.resolve( skinEntry );
  2470. }
  2471. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2472. skinEntry.inverseBindMatrices = accessor;
  2473. return skinEntry;
  2474. } );
  2475. }
  2476. /**
  2477. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2478. * @param {number} animationIndex
  2479. * @return {Promise<AnimationClip>}
  2480. */
  2481. loadAnimation( animationIndex ) {
  2482. const json = this.json;
  2483. const animationDef = json.animations[ animationIndex ];
  2484. const pendingNodes = [];
  2485. const pendingInputAccessors = [];
  2486. const pendingOutputAccessors = [];
  2487. const pendingSamplers = [];
  2488. const pendingTargets = [];
  2489. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2490. const channel = animationDef.channels[ i ];
  2491. const sampler = animationDef.samplers[ channel.sampler ];
  2492. const target = channel.target;
  2493. const name = target.node;
  2494. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2495. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2496. pendingNodes.push( this.getDependency( 'node', name ) );
  2497. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2498. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2499. pendingSamplers.push( sampler );
  2500. pendingTargets.push( target );
  2501. }
  2502. return Promise.all( [
  2503. Promise.all( pendingNodes ),
  2504. Promise.all( pendingInputAccessors ),
  2505. Promise.all( pendingOutputAccessors ),
  2506. Promise.all( pendingSamplers ),
  2507. Promise.all( pendingTargets )
  2508. ] ).then( function ( dependencies ) {
  2509. const nodes = dependencies[ 0 ];
  2510. const inputAccessors = dependencies[ 1 ];
  2511. const outputAccessors = dependencies[ 2 ];
  2512. const samplers = dependencies[ 3 ];
  2513. const targets = dependencies[ 4 ];
  2514. const tracks = [];
  2515. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2516. const node = nodes[ i ];
  2517. const inputAccessor = inputAccessors[ i ];
  2518. const outputAccessor = outputAccessors[ i ];
  2519. const sampler = samplers[ i ];
  2520. const target = targets[ i ];
  2521. if ( node === undefined ) continue;
  2522. node.updateMatrix();
  2523. let TypedKeyframeTrack;
  2524. switch ( PATH_PROPERTIES[ target.path ] ) {
  2525. case PATH_PROPERTIES.weights:
  2526. TypedKeyframeTrack = NumberKeyframeTrack;
  2527. break;
  2528. case PATH_PROPERTIES.rotation:
  2529. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2530. break;
  2531. case PATH_PROPERTIES.position:
  2532. case PATH_PROPERTIES.scale:
  2533. default:
  2534. TypedKeyframeTrack = VectorKeyframeTrack;
  2535. break;
  2536. }
  2537. const targetName = node.name ? node.name : node.uuid;
  2538. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2539. const targetNames = [];
  2540. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2541. node.traverse( function ( object ) {
  2542. if ( object.morphTargetInfluences ) {
  2543. targetNames.push( object.name ? object.name : object.uuid );
  2544. }
  2545. } );
  2546. } else {
  2547. targetNames.push( targetName );
  2548. }
  2549. let outputArray = outputAccessor.array;
  2550. if ( outputAccessor.normalized ) {
  2551. const scale = getNormalizedComponentScale( outputArray.constructor );
  2552. const scaled = new Float32Array( outputArray.length );
  2553. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2554. scaled[ j ] = outputArray[ j ] * scale;
  2555. }
  2556. outputArray = scaled;
  2557. }
  2558. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2559. const track = new TypedKeyframeTrack(
  2560. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2561. inputAccessor.array,
  2562. outputArray,
  2563. interpolation
  2564. );
  2565. // Override interpolation with custom factory method.
  2566. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2567. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2568. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2569. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2570. // must be divided by three to get the interpolant's sampleSize argument.
  2571. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2572. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2573. };
  2574. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2575. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2576. }
  2577. tracks.push( track );
  2578. }
  2579. }
  2580. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2581. return new AnimationClip( name, undefined, tracks );
  2582. } );
  2583. }
  2584. createNodeMesh( nodeIndex ) {
  2585. const json = this.json;
  2586. const parser = this;
  2587. const nodeDef = json.nodes[ nodeIndex ];
  2588. if ( nodeDef.mesh === undefined ) return null;
  2589. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2590. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2591. // if weights are provided on the node, override weights on the mesh.
  2592. if ( nodeDef.weights !== undefined ) {
  2593. node.traverse( function ( o ) {
  2594. if ( ! o.isMesh ) return;
  2595. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2596. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2597. }
  2598. } );
  2599. }
  2600. return node;
  2601. } );
  2602. }
  2603. /**
  2604. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2605. * @param {number} nodeIndex
  2606. * @return {Promise<Object3D>}
  2607. */
  2608. loadNode( nodeIndex ) {
  2609. const json = this.json;
  2610. const extensions = this.extensions;
  2611. const parser = this;
  2612. const nodeDef = json.nodes[ nodeIndex ];
  2613. // reserve node's name before its dependencies, so the root has the intended name.
  2614. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2615. return ( function () {
  2616. const pending = [];
  2617. const meshPromise = parser._invokeOne( function ( ext ) {
  2618. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2619. } );
  2620. if ( meshPromise ) {
  2621. pending.push( meshPromise );
  2622. }
  2623. if ( nodeDef.camera !== undefined ) {
  2624. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2625. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2626. } ) );
  2627. }
  2628. parser._invokeAll( function ( ext ) {
  2629. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2630. } ).forEach( function ( promise ) {
  2631. pending.push( promise );
  2632. } );
  2633. return Promise.all( pending );
  2634. }() ).then( function ( objects ) {
  2635. let node;
  2636. // .isBone isn't in glTF spec. See ._markDefs
  2637. if ( nodeDef.isBone === true ) {
  2638. node = new Bone();
  2639. } else if ( objects.length > 1 ) {
  2640. node = new Group();
  2641. } else if ( objects.length === 1 ) {
  2642. node = objects[ 0 ];
  2643. } else {
  2644. node = new Object3D();
  2645. }
  2646. if ( node !== objects[ 0 ] ) {
  2647. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2648. node.add( objects[ i ] );
  2649. }
  2650. }
  2651. if ( nodeDef.name ) {
  2652. node.userData.name = nodeDef.name;
  2653. node.name = nodeName;
  2654. }
  2655. assignExtrasToUserData( node, nodeDef );
  2656. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2657. if ( nodeDef.matrix !== undefined ) {
  2658. const matrix = new Matrix4();
  2659. matrix.fromArray( nodeDef.matrix );
  2660. node.applyMatrix4( matrix );
  2661. } else {
  2662. if ( nodeDef.translation !== undefined ) {
  2663. node.position.fromArray( nodeDef.translation );
  2664. }
  2665. if ( nodeDef.rotation !== undefined ) {
  2666. node.quaternion.fromArray( nodeDef.rotation );
  2667. }
  2668. if ( nodeDef.scale !== undefined ) {
  2669. node.scale.fromArray( nodeDef.scale );
  2670. }
  2671. }
  2672. if ( ! parser.associations.has( node ) ) {
  2673. parser.associations.set( node, {} );
  2674. }
  2675. parser.associations.get( node ).nodes = nodeIndex;
  2676. return node;
  2677. } );
  2678. }
  2679. /**
  2680. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2681. * @param {number} sceneIndex
  2682. * @return {Promise<Group>}
  2683. */
  2684. loadScene( sceneIndex ) {
  2685. const json = this.json;
  2686. const extensions = this.extensions;
  2687. const sceneDef = this.json.scenes[ sceneIndex ];
  2688. const parser = this;
  2689. // Loader returns Group, not Scene.
  2690. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2691. const scene = new Group();
  2692. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2693. assignExtrasToUserData( scene, sceneDef );
  2694. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2695. const nodeIds = sceneDef.nodes || [];
  2696. const pending = [];
  2697. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2698. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2699. }
  2700. return Promise.all( pending ).then( function () {
  2701. // Removes dangling associations, associations that reference a node that
  2702. // didn't make it into the scene.
  2703. const reduceAssociations = ( node ) => {
  2704. const reducedAssociations = new Map();
  2705. for ( const [ key, value ] of parser.associations ) {
  2706. if ( key instanceof Material || key instanceof Texture ) {
  2707. reducedAssociations.set( key, value );
  2708. }
  2709. }
  2710. node.traverse( ( node ) => {
  2711. const mappings = parser.associations.get( node );
  2712. if ( mappings != null ) {
  2713. reducedAssociations.set( node, mappings );
  2714. }
  2715. } );
  2716. return reducedAssociations;
  2717. };
  2718. parser.associations = reduceAssociations( scene );
  2719. return scene;
  2720. } );
  2721. }
  2722. }
  2723. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2724. const nodeDef = json.nodes[ nodeId ];
  2725. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2726. if ( nodeDef.skin === undefined ) return node;
  2727. // build skeleton here as well
  2728. let skinEntry;
  2729. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2730. skinEntry = skin;
  2731. const pendingJoints = [];
  2732. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2733. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2734. }
  2735. return Promise.all( pendingJoints );
  2736. } ).then( function ( jointNodes ) {
  2737. node.traverse( function ( mesh ) {
  2738. if ( ! mesh.isMesh ) return;
  2739. const bones = [];
  2740. const boneInverses = [];
  2741. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2742. const jointNode = jointNodes[ j ];
  2743. if ( jointNode ) {
  2744. bones.push( jointNode );
  2745. const mat = new Matrix4();
  2746. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2747. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2748. }
  2749. boneInverses.push( mat );
  2750. } else {
  2751. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2752. }
  2753. }
  2754. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2755. } );
  2756. return node;
  2757. } );
  2758. } ).then( function ( node ) {
  2759. // build node hierachy
  2760. parentObject.add( node );
  2761. const pending = [];
  2762. if ( nodeDef.children ) {
  2763. const children = nodeDef.children;
  2764. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2765. const child = children[ i ];
  2766. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2767. }
  2768. }
  2769. return Promise.all( pending );
  2770. } );
  2771. }
  2772. /**
  2773. * @param {BufferGeometry} geometry
  2774. * @param {GLTF.Primitive} primitiveDef
  2775. * @param {GLTFParser} parser
  2776. */
  2777. function computeBounds( geometry, primitiveDef, parser ) {
  2778. const attributes = primitiveDef.attributes;
  2779. const box = new Box3();
  2780. if ( attributes.POSITION !== undefined ) {
  2781. const accessor = parser.json.accessors[ attributes.POSITION ];
  2782. const min = accessor.min;
  2783. const max = accessor.max;
  2784. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2785. if ( min !== undefined && max !== undefined ) {
  2786. box.set(
  2787. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2788. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2789. );
  2790. if ( accessor.normalized ) {
  2791. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2792. box.min.multiplyScalar( boxScale );
  2793. box.max.multiplyScalar( boxScale );
  2794. }
  2795. } else {
  2796. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2797. return;
  2798. }
  2799. } else {
  2800. return;
  2801. }
  2802. const targets = primitiveDef.targets;
  2803. if ( targets !== undefined ) {
  2804. const maxDisplacement = new Vector3();
  2805. const vector = new Vector3();
  2806. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2807. const target = targets[ i ];
  2808. if ( target.POSITION !== undefined ) {
  2809. const accessor = parser.json.accessors[ target.POSITION ];
  2810. const min = accessor.min;
  2811. const max = accessor.max;
  2812. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2813. if ( min !== undefined && max !== undefined ) {
  2814. // we need to get max of absolute components because target weight is [-1,1]
  2815. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2816. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2817. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2818. if ( accessor.normalized ) {
  2819. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2820. vector.multiplyScalar( boxScale );
  2821. }
  2822. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2823. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2824. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2825. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2826. maxDisplacement.max( vector );
  2827. } else {
  2828. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2829. }
  2830. }
  2831. }
  2832. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2833. box.expandByVector( maxDisplacement );
  2834. }
  2835. geometry.boundingBox = box;
  2836. const sphere = new Sphere();
  2837. box.getCenter( sphere.center );
  2838. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2839. geometry.boundingSphere = sphere;
  2840. }
  2841. /**
  2842. * @param {BufferGeometry} geometry
  2843. * @param {GLTF.Primitive} primitiveDef
  2844. * @param {GLTFParser} parser
  2845. * @return {Promise<BufferGeometry>}
  2846. */
  2847. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2848. const attributes = primitiveDef.attributes;
  2849. const pending = [];
  2850. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2851. return parser.getDependency( 'accessor', accessorIndex )
  2852. .then( function ( accessor ) {
  2853. geometry.setAttribute( attributeName, accessor );
  2854. } );
  2855. }
  2856. for ( const gltfAttributeName in attributes ) {
  2857. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2858. // Skip attributes already provided by e.g. Draco extension.
  2859. if ( threeAttributeName in geometry.attributes ) continue;
  2860. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2861. }
  2862. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2863. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2864. geometry.setIndex( accessor );
  2865. } );
  2866. pending.push( accessor );
  2867. }
  2868. assignExtrasToUserData( geometry, primitiveDef );
  2869. computeBounds( geometry, primitiveDef, parser );
  2870. return Promise.all( pending ).then( function () {
  2871. return primitiveDef.targets !== undefined
  2872. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2873. : geometry;
  2874. } );
  2875. }
  2876. /**
  2877. * @param {BufferGeometry} geometry
  2878. * @param {Number} drawMode
  2879. * @return {BufferGeometry}
  2880. */
  2881. function toTrianglesDrawMode( geometry, drawMode ) {
  2882. let index = geometry.getIndex();
  2883. // generate index if not present
  2884. if ( index === null ) {
  2885. const indices = [];
  2886. const position = geometry.getAttribute( 'position' );
  2887. if ( position !== undefined ) {
  2888. for ( let i = 0; i < position.count; i ++ ) {
  2889. indices.push( i );
  2890. }
  2891. geometry.setIndex( indices );
  2892. index = geometry.getIndex();
  2893. } else {
  2894. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2895. return geometry;
  2896. }
  2897. }
  2898. //
  2899. const numberOfTriangles = index.count - 2;
  2900. const newIndices = [];
  2901. if ( drawMode === TriangleFanDrawMode ) {
  2902. // gl.TRIANGLE_FAN
  2903. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2904. newIndices.push( index.getX( 0 ) );
  2905. newIndices.push( index.getX( i ) );
  2906. newIndices.push( index.getX( i + 1 ) );
  2907. }
  2908. } else {
  2909. // gl.TRIANGLE_STRIP
  2910. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2911. if ( i % 2 === 0 ) {
  2912. newIndices.push( index.getX( i ) );
  2913. newIndices.push( index.getX( i + 1 ) );
  2914. newIndices.push( index.getX( i + 2 ) );
  2915. } else {
  2916. newIndices.push( index.getX( i + 2 ) );
  2917. newIndices.push( index.getX( i + 1 ) );
  2918. newIndices.push( index.getX( i ) );
  2919. }
  2920. }
  2921. }
  2922. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2923. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2924. }
  2925. // build final geometry
  2926. const newGeometry = geometry.clone();
  2927. newGeometry.setIndex( newIndices );
  2928. return newGeometry;
  2929. }
  2930. export { GLTFLoader };