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- import * as THREE from "../../../libs/three.js/build/three.module.js";
- import SplitScreen4Views from "../../utils/SplitScreen4Views.js"
- import math from "../../utils/math.js"
- import History from "../../utils/History.js"
- import { EventDispatcher } from "../../EventDispatcher.js";
- var Alignment = {
- SplitScreen: SplitScreen4Views,
- handleState:null, //操作状态 'translate'|'rotate'
- bus: new EventDispatcher(),
-
- prepareRecord : true,
-
- writeToHistory(content){
- if(!this.prepareRecord)return;
- this.prepareRecord = false
- this.history.writeIn(content)
- },
-
-
- /* undo(){//撤销一步
- let last = this.history.pop();
- last && last.forEach(item=>{
- this.applyTemp(item)
- })
-
- }, */
-
- applyTemp(item){
- var pointcloud = viewer.scene.pointclouds.find(p=>p.dataset_id+p.name == item.sid)
- pointcloud.orientationUser = item.orientationUser
- pointcloud.translateUser = item.translateUser
- this.setMatrix( pointcloud )
- },
- getTemp(pointclouds){//记录最近一次保存后的状态,便于恢复
- pointclouds = pointclouds || viewer.scene.pointclouds
- return pointclouds.map(e=>{
- return {
- sid : e.dataset_id+e.name,
- orientationUser : e.orientationUser,
- translateUser : e.translateUser.clone(),
- }
- } )
- },
-
-
-
- init:function(){
- let rotateInfo
-
- viewer.fpControls.addEventListener("transformPointcloud",(e)=>{
- if(e.pointclouds[0].dataset_id == Potree.settings.originDatasetId){//禁止手动移动初始数据集
- return this.bus.dispatchEvent('forbitMoveOriginDataset')
- }
-
-
- this.writeToHistory(this.getTemp(e.pointclouds) )
-
-
-
-
-
- if(this.handleState == 'translate'){
- e.pointclouds.forEach(cloud=>Alignment.translate(cloud, e.moveVec))
-
-
- }else if(this.handleState == 'rotate'){
- if(Potree.settings.editType == 'pano'){
-
- let center = e.intersectStart //旋转中心是mousedown的位置
- if(e.intersect.equals(center))return
- if(!rotateInfo){
- rotateInfo = {
- orientationUser : e.pointclouds[0].orientationUser,
- //vecStart : e.moveVec, // 首次移动向量 只有八个方向,精度太小,所以延迟
- pointclouds: e.pointclouds
- }
- this.bus.dispatchEvent({type:'rotateStart', startPoint:center})
- return
- }else if(!rotateInfo.vecStart){
- let vec = new THREE.Vector3().subVectors(e.intersect, center).setZ(0)
- if(vec.length() * e.camera.zoom > 30){ //在屏幕上距离初始点有一定距离后开始算
- //console.log('moveVec',vec)
- rotateInfo.vecStart = vec
- }
- }else{
-
- let vec = new THREE.Vector3().subVectors(e.intersect, center).setZ(0)
- let angle = math.getAngle(rotateInfo.vecStart,vec,'z')
- let diffAngle = rotateInfo.orientationUser + angle - rotateInfo.pointclouds[0].orientationUser
-
- rotateInfo.pointclouds.forEach(cloud=>{
-
- /* let centerNoTranfrom = Potree.Utils.datasetPosTransform({ toDataset: true, pointcloud:cloud, position: center }) //中心点在数据集中的位置
- Alignment.rotate(cloud, null, diffAngle)
-
- let centerNow = Potree.Utils.datasetPosTransform({ fromDataset: true, pointcloud:cloud, position: centerNoTranfrom }) //中心点的现在位置
- let shift = new THREE.Vector3().subVectors( center, centerNow); //偏移量
- Alignment.translate(cloud,shift) //使center还保留在原位
- //let centerNow1 = Potree.Utils.datasetPosTransform({ fromDataset: true, pointcloud:rotateInfo.pointcloud, position: centerNoTranfrom }) //中心点的现在位置
- */
-
- Alignment.rotateAround(center, cloud, null, diffAngle)
-
-
- })
-
-
- }
- this.bus.dispatchEvent({type:'rotate', endPoint: e.intersect})
-
- }else{
- let center = e.pointclouds[0].translateUser //移动到的位置就是中心
- if(e.intersect.equals(center))return
- if(!rotateInfo){
- rotateInfo = {
- orientationUser : e.pointclouds[0].orientationUser,
- vecStart : new THREE.Vector3().subVectors(e.intersectStart, center).setZ(0),
- //pointclouds: e.pointclouds
- pointcloud: e.pointclouds[0]
- }
- }else{
- let vec = new THREE.Vector3().subVectors(e.intersect, center).setZ(0)
- let angle = math.getAngle(rotateInfo.vecStart,vec,'z')
- let diffAngle = rotateInfo.orientationUser + angle - rotateInfo.pointcloud.orientationUser
- Alignment.rotate(rotateInfo.pointcloud, null, diffAngle)
- }
- }
- }
- })
-
-
- viewer.fpControls.addEventListener("end",(e)=>{
- rotateInfo = null
- this.prepareRecord = true
- })
-
- viewer.inputHandler.addEventListener('keydown',e=>{
- if(e.keyCode == 90 && e.event.ctrlKey){//Z
- this.history.undo()
- }
- })
-
-
- // cursor:
-
- let updateCursor = (e)=>{
- if(e.drag || !this.editing)return //仅在鼠标不按下时更新:
-
- let handleState = Alignment.handleState
-
- if(e.hoverViewport.alignment && handleState && e.hoverViewport.alignment[handleState]){
- if(handleState == 'translate'){
- if( e.intersect && e.intersect.location ){
- viewer.dispatchEvent({
- type : "CursorChange", action : "add", name:"movePointcloud"
- })
- }else{
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"movePointcloud"
- })
- }
- }else if(handleState == 'rotate'){
- if( e.intersect && e.intersect.location ){
- viewer.dispatchEvent({
- type : "CursorChange", action : "add", name:"rotatePointcloud"
- })
- }else{
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"rotatePointcloud"
- })
- }
- }
- }else{
- //清空:
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"movePointcloud"
- })
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"rotatePointcloud"
- })
- }
- }
-
-
- viewer.addEventListener('global_mousemove',updateCursor)
- viewer.addEventListener('global_drop',updateCursor)//拖拽结束
-
-
-
-
- viewer.addEventListener('updateModelBound', (e)=>{
- if(this.editing){
- this.SplitScreen.updateCameraOutOfModel()
- }
- })
-
-
- },
-
-
- setMatrix : function(pointcloud){
- var vec1 = pointcloud.position //position为数据集内部的偏移,在navvis中对应的是dataset.pointCloudSceneNode的children[0].position
- var vec2 = pointcloud.translateUser
- var angle = pointcloud.orientationUser
- var pos1Matrix = new THREE.Matrix4().setPosition(vec1);//先移动到点云本身应该在的初始位置(在4dkk里和其他应用中都是在这个位置的,也能和漫游点对应上)
- var rotMatrix = new THREE.Matrix4().makeRotationAxis(new THREE.Vector3(0,0,1), angle)//再旋转
- var pos2Matrix = new THREE.Matrix4().setPosition(vec2);//最后是平移
-
- var matrix = new THREE.Matrix4().multiplyMatrices(pos2Matrix, rotMatrix);
- pointcloud.transformMatrix = matrix.clone();//为该数据集的变化矩阵。 对应navvis的m2w_
- pointcloud.transformInvMatrix.copy(matrix).invert()
- pointcloud.rotateMatrix = rotMatrix
- pointcloud.rotateInvMatrix.copy(rotMatrix).invert()
-
-
- pointcloud.panos.forEach(e=>e.transformByPointcloud())
-
-
- matrix = new THREE.Matrix4().multiplyMatrices(matrix, pos1Matrix);
-
-
-
- pointcloud.matrix = matrix;
- //pointcloud.matrixWorldNeedsUpdate = true //更新matrixWorld (非计算,直接赋值)
- pointcloud.updateMatrixWorld(true)
-
- if(this.editing){
- Alignment.changeCallBack && Alignment.changeCallBack();
- }
-
- if(pointcloud.spriteNodeRoot){
- pointcloud.spriteNodeRoot.matrixWorld.copy(pointcloud.matrixWorld)//.multiplyMatrices(pointcloud.matrixWorld, pointcloud.matrixWorld);
- }
- viewer.updateModelBound();
- //pointcloud.updateBound()
- pointcloud.getPanosBound()
-
- },
-
-
- rotateAround(center, pointcloud, deg, angle){//绕center点转动
- var angle = angle != void 0 ? angle : THREE.Math.degToRad(deg)
- let vec1 = new THREE.Vector3().subVectors(pointcloud.translateUser, center);
- let rotMatrix = new THREE.Matrix4().makeRotationAxis(new THREE.Vector3(0,0,1), angle)
- let vec2 = vec1.clone().applyMatrix4(rotMatrix) //将到旋转中心的偏差也转动
- let vec3 = new THREE.Vector3().subVectors(vec2,vec1); //这个就是多出来的一步translateUser
- this.rotate(pointcloud, deg, angle)
- this.translate(pointcloud, vec3)
- //绕点转动就是比普通转动多一步移动到相对center的某个位置。 1 初始点云移动到自己的position; 2 移动一个vec1 3绕原点旋转 4再移动一个原本的translateUser。 绘制出来后发现移动量就是第二步vec旋转后的偏移
- },
-
-
- rotate:function(pointcloud, deg, angle){//绕各自中心转动(各自的position) 假设点云位移position后0,0,0就是它的中心了(根据navvis观察这样做是绕同一个点旋转的)
- var angle = angle != void 0 ? angle : THREE.Math.degToRad(deg) //正逆负顺
- pointcloud.orientationUser += angle
- Alignment.setMatrix(pointcloud)
- },
- translate:function(pointcloud, vec){
- pointcloud.translateUser.add(vec)
- Alignment.setMatrix(pointcloud)
- },
-
-
-
-
- enter:function(){
- //this.saveTemp()
- this.originData = this.getTemp()
-
- this.SplitScreen.split({alignment:true})
-
- viewer.images360.panos.forEach(pano=>{
- viewer.updateVisible(pano.mapMarker, 'split4Screens', false)
- })
-
- viewer.viewports.find(e=>e.name == 'mapViewport').alignment = {rotate:true,translate:true};
- viewer.viewports.find(e=>e.name == 'right').alignment = {translate:true};
- viewer.viewports.find(e=>e.name == 'back').alignment = {translate:true};
-
-
- this.editing = true
-
- viewer.updateFpVisiDatasets()
-
-
-
- },
- leave:function(){
- this.switchHandle(null)
-
- /* this.originData.forEach(e=>{//恢复
- var pointcloud = viewer.scene.pointclouds.find(p=>p.dataset_id == e.id)
- this.translate(pointcloud, new THREE.Vector3().subVectors(e.translateUser , pointcloud.translateUser))
- this.rotate(pointcloud, null, e.orientationUser - pointcloud.orientationUser)
- }) */
- this.originData.forEach(e=>{//恢复
- this.applyTemp(e)
- })
-
-
- this.SplitScreen.recover()
- viewer.images360.panos.forEach(pano=>{
- viewer.updateVisible(pano.mapMarker, 'split4Screens', true)
- })
- this.editing = false
- this.history.clear()
- viewer.updateFpVisiDatasets()
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"movePointcloud"
- })
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"rotatePointcloud"
- })
- }
-
- ,
- switchHandle:function(state){
- this.handleState = state
- //清空:
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"movePointcloud"
- })
- viewer.dispatchEvent({
- type : "CursorChange", action : "remove", name:"rotatePointcloud"
- })
-
- this.bus.dispatchEvent({type:'switchHandle' , state })
-
-
- },
-
-
- save: function(){//保存所有数据集的位置和旋转
- let callback = ()=>{//保存成功后
- this.originData = this.getTemp() //this.saveTemp();
- //需要修改 测量线的position。漫游点已经实时修改了
-
- viewer.scene.measurements.forEach(e=>e.transformByPointcloud())
- viewer.images360.updateCube(viewer.bound)
- }
-
- var data = viewer.scene.pointclouds.map(e=>{
- let pos = viewer.transform.lonlatToLocal.inverse(e.translateUser.clone())
-
-
- return {
- id: e.dataset_id,
- orientation : e.orientationUser,
- location:[pos.x, pos.y, pos.z],
- //transformMatrix: e.transformMatrix.elements,
- }
- })
- //data = JSON.stringify(data)
-
- //test: 退出后保留结果
- if(!Potree.settings.isOfficial){
- callback()
- }
-
- return {data, callback}
- }
-
-
- }
- Alignment.history = new History({
- callback: (data)=>{
- data.forEach(item=>{
- Alignment.applyTemp(item)
- })
- }
- })
- /*
- 关于控制点:
- 两个控制点只能打在同一个数据集上。传输这两个点的4dkk中的本地坐标和经纬度,后台算出该数据集的旋转平移,
- 然后其他数据集绕该数据集旋转,并保持相对位置不变。
- */
-
- export {Alignment}
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