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+ 9 - 2
.babelrc

@@ -4,8 +4,15 @@
       "@babel/preset-env",
       {
         "targets": {
-          "esmodules": true
-        }
+          "esmodules": true,
+          "browsers": [
+            "last 2 Chrome versions",
+            "last 2 Firefox versions",
+            "last 2 Safari versions",
+            "last 2 Edge versions"
+          ]
+        },
+        "exclude": ["transform-regenerator", "transform-async-to-generator"]
       }
     ]
   ]

文件差异内容过多而无法显示
+ 92641 - 0
D:\apache-tomcat-7.0.68\webapps\Git\laserBranch\4dkankan_v4\packages\kankan-laser\public\static\lib/potree/potree.js


文件差异内容过多而无法显示
+ 1 - 0
D:\apache-tomcat-7.0.68\webapps\Git\laserBranch\4dkankan_v4\packages\kankan-laser\public\static\lib/potree/potree.js.map


+ 286 - 0
D:\apache-tomcat-7.0.68\webapps\Git\laserBranch\4dkankan_v4\packages\kankan-laser\public\static\lib/potree/workers/2.0/DecoderWorker.js

@@ -0,0 +1,286 @@
+/**
+ * Some types of possible point attribute data formats
+ *
+ * @class
+ */
+var PointAttributeTypes = {
+  DATA_TYPE_DOUBLE: {
+    ordinal: 0,
+    name: "double",
+    size: 8
+  },
+  DATA_TYPE_FLOAT: {
+    ordinal: 1,
+    name: "float",
+    size: 4
+  },
+  DATA_TYPE_INT8: {
+    ordinal: 2,
+    name: "int8",
+    size: 1
+  },
+  DATA_TYPE_UINT8: {
+    ordinal: 3,
+    name: "uint8",
+    size: 1
+  },
+  DATA_TYPE_INT16: {
+    ordinal: 4,
+    name: "int16",
+    size: 2
+  },
+  DATA_TYPE_UINT16: {
+    ordinal: 5,
+    name: "uint16",
+    size: 2
+  },
+  DATA_TYPE_INT32: {
+    ordinal: 6,
+    name: "int32",
+    size: 4
+  },
+  DATA_TYPE_UINT32: {
+    ordinal: 7,
+    name: "uint32",
+    size: 4
+  },
+  DATA_TYPE_INT64: {
+    ordinal: 8,
+    name: "int64",
+    size: 8
+  },
+  DATA_TYPE_UINT64: {
+    ordinal: 9,
+    name: "uint64",
+    size: 8
+  }
+};
+var i = 0;
+for (var obj in PointAttributeTypes) {
+  PointAttributeTypes[i] = PointAttributeTypes[obj];
+  i++;
+}
+class PointAttribute {
+  constructor(name, type, numElements) {
+    this.name = name;
+    this.type = type;
+    this.numElements = numElements;
+    this.byteSize = this.numElements * this.type.size;
+    this.description = "";
+    this.range = [Infinity, -Infinity];
+  }
+}
+PointAttribute.POSITION_CARTESIAN = new PointAttribute("POSITION_CARTESIAN", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+PointAttribute.RGBA_PACKED = new PointAttribute("COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 4);
+PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
+PointAttribute.RGB_PACKED = new PointAttribute("COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 3);
+PointAttribute.NORMAL_FLOATS = new PointAttribute("NORMAL_FLOATS", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+PointAttribute.INTENSITY = new PointAttribute("INTENSITY", PointAttributeTypes.DATA_TYPE_UINT16, 1);
+PointAttribute.CLASSIFICATION = new PointAttribute("CLASSIFICATION", PointAttributeTypes.DATA_TYPE_UINT8, 1);
+PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute("NORMAL_SPHEREMAPPED", PointAttributeTypes.DATA_TYPE_UINT8, 2);
+PointAttribute.NORMAL_OCT16 = new PointAttribute("NORMAL_OCT16", PointAttributeTypes.DATA_TYPE_UINT8, 2);
+PointAttribute.NORMAL = new PointAttribute("NORMAL", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+PointAttribute.RETURN_NUMBER = new PointAttribute("RETURN_NUMBER", PointAttributeTypes.DATA_TYPE_UINT8, 1);
+PointAttribute.NUMBER_OF_RETURNS = new PointAttribute("NUMBER_OF_RETURNS", PointAttributeTypes.DATA_TYPE_UINT8, 1);
+PointAttribute.SOURCE_ID = new PointAttribute("SOURCE_ID", PointAttributeTypes.DATA_TYPE_UINT16, 1);
+PointAttribute.INDICES = new PointAttribute("INDICES", PointAttributeTypes.DATA_TYPE_UINT32, 1);
+PointAttribute.SPACING = new PointAttribute("SPACING", PointAttributeTypes.DATA_TYPE_FLOAT, 1);
+PointAttribute.GPS_TIME = new PointAttribute("GPS_TIME", PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
+
+// import {Version} from "../../Version.js";
+var typedArrayMapping = {
+  "int8": Int8Array,
+  "int16": Int16Array,
+  "int32": Int32Array,
+  "int64": Float64Array,
+  "uint8": Uint8Array,
+  "uint16": Uint16Array,
+  "uint32": Uint32Array,
+  "uint64": Float64Array,
+  "float": Float32Array,
+  "double": Float64Array
+};
+Potree = {};
+onmessage = function onmessage(event) {
+  var {
+    buffer,
+    pointAttributes,
+    scale,
+    name,
+    min,
+    max,
+    size,
+    offset,
+    numPoints
+  } = event.data;
+  var tStart = performance.now();
+  var view = new DataView(buffer);
+  var attributeBuffers = {};
+  var attributeOffset = 0;
+  var bytesPerPoint = 0;
+  for (var pointAttribute of pointAttributes.attributes) {
+    bytesPerPoint += pointAttribute.byteSize;
+  }
+  var gridSize = 32;
+  var grid = new Uint32Array(gridSize ** 3);
+  var toIndex = (x, y, z) => {
+    // let dx = gridSize * (x - min.x) / size.x;
+    // let dy = gridSize * (y - min.y) / size.y;
+    // let dz = gridSize * (z - min.z) / size.z;
+
+    // min is already subtracted
+    var dx = gridSize * x / size.x;
+    var dy = gridSize * y / size.y;
+    var dz = gridSize * z / size.z;
+    var ix = Math.min(parseInt(dx), gridSize - 1);
+    var iy = Math.min(parseInt(dy), gridSize - 1);
+    var iz = Math.min(parseInt(dz), gridSize - 1);
+    var index = ix + iy * gridSize + iz * gridSize * gridSize;
+    return index;
+  };
+  var numOccupiedCells = 0;
+  for (var _pointAttribute of pointAttributes.attributes) {
+    if (["POSITION_CARTESIAN", "position"].includes(_pointAttribute.name)) {
+      var buff = new ArrayBuffer(numPoints * 4 * 3);
+      var positions = new Float32Array(buff);
+      for (var j = 0; j < numPoints; j++) {
+        var pointOffset = j * bytesPerPoint;
+        var x = view.getInt32(pointOffset + attributeOffset + 0, true) * scale[0] + offset[0] - min.x;
+        var y = view.getInt32(pointOffset + attributeOffset + 4, true) * scale[1] + offset[1] - min.y;
+        var z = view.getInt32(pointOffset + attributeOffset + 8, true) * scale[2] + offset[2] - min.z;
+        var index = toIndex(x, y, z);
+        var count = grid[index]++;
+        if (count === 0) {
+          numOccupiedCells++;
+        }
+        positions[3 * j + 0] = x;
+        positions[3 * j + 1] = y;
+        positions[3 * j + 2] = z;
+      }
+      attributeBuffers[_pointAttribute.name] = {
+        buffer: buff,
+        attribute: _pointAttribute
+      };
+    } else if (["RGBA", "rgba"].includes(_pointAttribute.name)) {
+      var _buff = new ArrayBuffer(numPoints * 4);
+      var colors = new Uint8Array(_buff);
+      for (var _j = 0; _j < numPoints; _j++) {
+        var _pointOffset = _j * bytesPerPoint;
+        var r = view.getUint16(_pointOffset + attributeOffset + 0, true);
+        var g = view.getUint16(_pointOffset + attributeOffset + 2, true);
+        var b = view.getUint16(_pointOffset + attributeOffset + 4, true);
+        colors[4 * _j + 0] = r > 255 ? r / 256 : r;
+        colors[4 * _j + 1] = g > 255 ? g / 256 : g;
+        colors[4 * _j + 2] = b > 255 ? b / 256 : b;
+      }
+      attributeBuffers[_pointAttribute.name] = {
+        buffer: _buff,
+        attribute: _pointAttribute
+      };
+    } else {
+      var _buff2 = new ArrayBuffer(numPoints * 4);
+      var f32 = new Float32Array(_buff2);
+      var TypedArray = typedArrayMapping[_pointAttribute.type.name];
+      preciseBuffer = new TypedArray(numPoints);
+      var [_offset, _scale] = [0, 1];
+      var getterMap = {
+        "int8": view.getInt8,
+        "int16": view.getInt16,
+        "int32": view.getInt32,
+        // "int64":  view.getInt64,
+        "uint8": view.getUint8,
+        "uint16": view.getUint16,
+        "uint32": view.getUint32,
+        // "uint64": view.getUint64,
+        "float": view.getFloat32,
+        "double": view.getFloat64
+      };
+      var getter = getterMap[_pointAttribute.type.name].bind(view);
+
+      // compute offset and scale to pack larger types into 32 bit floats
+      if (_pointAttribute.type.size > 4) {
+        var [amin, amax] = _pointAttribute.range;
+        _offset = amin;
+        _scale = 1 / (amax - amin);
+      }
+      for (var _j2 = 0; _j2 < numPoints; _j2++) {
+        var _pointOffset2 = _j2 * bytesPerPoint;
+        var value = getter(_pointOffset2 + attributeOffset, true);
+        f32[_j2] = (value - _offset) * _scale;
+        preciseBuffer[_j2] = value;
+      }
+      attributeBuffers[_pointAttribute.name] = {
+        buffer: _buff2,
+        preciseBuffer: preciseBuffer,
+        attribute: _pointAttribute,
+        offset: _offset,
+        scale: _scale
+      };
+    }
+    attributeOffset += _pointAttribute.byteSize;
+  }
+  var occupancy = parseInt(numPoints / numOccupiedCells);
+  // console.log(`${name}: #points: ${numPoints}: #occupiedCells: ${numOccupiedCells}, occupancy: ${occupancy} points/cell`);
+
+  {
+    // add indices
+    var _buff3 = new ArrayBuffer(numPoints * 4);
+    var indices = new Uint32Array(_buff3);
+    for (var i = 0; i < numPoints; i++) {
+      indices[i] = i;
+    }
+    attributeBuffers["INDICES"] = {
+      buffer: _buff3,
+      attribute: PointAttribute.INDICES
+    };
+  }
+  {
+    // handle attribute vectors
+    var vectors = pointAttributes.vectors;
+    for (var vector of vectors) {
+      var {
+        name: _name,
+        attributes
+      } = vector;
+      var numVectorElements = attributes.length;
+      var _buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
+      var _f = new Float32Array(_buffer);
+      var iElement = 0;
+      for (var sourceName of attributes) {
+        var sourceBuffer = attributeBuffers[sourceName];
+        var {
+          offset: _offset2,
+          scale: _scale2
+        } = sourceBuffer;
+        var _view = new DataView(sourceBuffer.buffer);
+        var _getter = _view.getFloat32.bind(_view);
+        for (var _j3 = 0; _j3 < numPoints; _j3++) {
+          var _value = _getter(_j3 * 4, true);
+          _f[_j3 * numVectorElements + iElement] = _value / _scale2 + _offset2;
+        }
+        iElement++;
+      }
+      var vecAttribute = new PointAttribute(_name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+      attributeBuffers[_name] = {
+        buffer: _buffer,
+        attribute: vecAttribute
+      };
+    }
+  }
+
+  // let duration = performance.now() - tStart;
+  // let pointsPerMs = numPoints / duration;
+  // console.log(`duration: ${duration.toFixed(1)}ms, #points: ${numPoints}, points/ms: ${pointsPerMs.toFixed(1)}`);
+
+  var message = {
+    buffer: buffer,
+    attributeBuffers: attributeBuffers,
+    density: occupancy
+  };
+  var transferables = [];
+  for (var property in message.attributeBuffers) {
+    transferables.push(message.attributeBuffers[property].buffer);
+  }
+  transferables.push(buffer);
+  postMessage(message, transferables);
+};

文件差异内容过多而无法显示
+ 2449 - 0
D:\apache-tomcat-7.0.68\webapps\Git\laserBranch\4dkankan_v4\packages\kankan-laser\public\static\lib/potree/workers/2.0/DecoderWorker_brotli.js


+ 405 - 0
D:\apache-tomcat-7.0.68\webapps\Git\laserBranch\4dkankan_v4\packages\kankan-laser\public\static\lib/potree/workers/BinaryDecoderWorker.js

@@ -0,0 +1,405 @@
+class Version {
+  constructor(version) {
+    this.version = version;
+    var vmLength = version.indexOf('.') === -1 ? version.length : version.indexOf('.');
+    this.versionMajor = parseInt(version.substr(0, vmLength));
+    this.versionMinor = parseInt(version.substr(vmLength + 1));
+    if (this.versionMinor.length === 0) {
+      this.versionMinor = 0;
+    }
+  }
+  newerThan(version) {
+    var v = new Version(version);
+    if (this.versionMajor > v.versionMajor) {
+      return true;
+    } else if (this.versionMajor === v.versionMajor && this.versionMinor > v.versionMinor) {
+      return true;
+    } else {
+      return false;
+    }
+  }
+  equalOrHigher(version) {
+    var v = new Version(version);
+    if (this.versionMajor > v.versionMajor) {
+      return true;
+    } else if (this.versionMajor === v.versionMajor && this.versionMinor >= v.versionMinor) {
+      return true;
+    } else {
+      return false;
+    }
+  }
+  upTo(version) {
+    return !this.newerThan(version);
+  }
+}
+
+/**
+ * Some types of possible point attribute data formats
+ *
+ * @class
+ */
+var PointAttributeTypes = {
+  DATA_TYPE_DOUBLE: {
+    ordinal: 0,
+    name: "double",
+    size: 8
+  },
+  DATA_TYPE_FLOAT: {
+    ordinal: 1,
+    name: "float",
+    size: 4
+  },
+  DATA_TYPE_INT8: {
+    ordinal: 2,
+    name: "int8",
+    size: 1
+  },
+  DATA_TYPE_UINT8: {
+    ordinal: 3,
+    name: "uint8",
+    size: 1
+  },
+  DATA_TYPE_INT16: {
+    ordinal: 4,
+    name: "int16",
+    size: 2
+  },
+  DATA_TYPE_UINT16: {
+    ordinal: 5,
+    name: "uint16",
+    size: 2
+  },
+  DATA_TYPE_INT32: {
+    ordinal: 6,
+    name: "int32",
+    size: 4
+  },
+  DATA_TYPE_UINT32: {
+    ordinal: 7,
+    name: "uint32",
+    size: 4
+  },
+  DATA_TYPE_INT64: {
+    ordinal: 8,
+    name: "int64",
+    size: 8
+  },
+  DATA_TYPE_UINT64: {
+    ordinal: 9,
+    name: "uint64",
+    size: 8
+  }
+};
+var i = 0;
+for (var obj in PointAttributeTypes) {
+  PointAttributeTypes[i] = PointAttributeTypes[obj];
+  i++;
+}
+class PointAttribute {
+  constructor(name, type, numElements) {
+    this.name = name;
+    this.type = type;
+    this.numElements = numElements;
+    this.byteSize = this.numElements * this.type.size;
+    this.description = "";
+    this.range = [Infinity, -Infinity];
+  }
+}
+PointAttribute.POSITION_CARTESIAN = new PointAttribute("POSITION_CARTESIAN", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+PointAttribute.RGBA_PACKED = new PointAttribute("COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 4);
+PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
+PointAttribute.RGB_PACKED = new PointAttribute("COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 3);
+PointAttribute.NORMAL_FLOATS = new PointAttribute("NORMAL_FLOATS", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+PointAttribute.INTENSITY = new PointAttribute("INTENSITY", PointAttributeTypes.DATA_TYPE_UINT16, 1);
+PointAttribute.CLASSIFICATION = new PointAttribute("CLASSIFICATION", PointAttributeTypes.DATA_TYPE_UINT8, 1);
+PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute("NORMAL_SPHEREMAPPED", PointAttributeTypes.DATA_TYPE_UINT8, 2);
+PointAttribute.NORMAL_OCT16 = new PointAttribute("NORMAL_OCT16", PointAttributeTypes.DATA_TYPE_UINT8, 2);
+PointAttribute.NORMAL = new PointAttribute("NORMAL", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+PointAttribute.RETURN_NUMBER = new PointAttribute("RETURN_NUMBER", PointAttributeTypes.DATA_TYPE_UINT8, 1);
+PointAttribute.NUMBER_OF_RETURNS = new PointAttribute("NUMBER_OF_RETURNS", PointAttributeTypes.DATA_TYPE_UINT8, 1);
+PointAttribute.SOURCE_ID = new PointAttribute("SOURCE_ID", PointAttributeTypes.DATA_TYPE_UINT16, 1);
+PointAttribute.INDICES = new PointAttribute("INDICES", PointAttributeTypes.DATA_TYPE_UINT32, 1);
+PointAttribute.SPACING = new PointAttribute("SPACING", PointAttributeTypes.DATA_TYPE_FLOAT, 1);
+PointAttribute.GPS_TIME = new PointAttribute("GPS_TIME", PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
+
+var typedArrayMapping = {
+  "int8": Int8Array,
+  "int16": Int16Array,
+  "int32": Int32Array,
+  "int64": Float64Array,
+  "uint8": Uint8Array,
+  "uint16": Uint16Array,
+  "uint32": Uint32Array,
+  "uint64": Float64Array,
+  "float": Float32Array,
+  "double": Float64Array
+};
+Potree = {};
+onmessage = function onmessage(event) {
+  performance.mark("binary-decoder-start");
+  var buffer = event.data.buffer;
+  var pointAttributes = event.data.pointAttributes;
+  var numPoints = buffer.byteLength / pointAttributes.byteSize;
+  var view = new DataView(buffer);
+  var version = new Version(event.data.version);
+  var nodeOffset = event.data.offset;
+  var scale = event.data.scale;
+  var spacing = event.data.spacing;
+  var hasChildren = event.data.hasChildren;
+  var name = event.data.name;
+  var tightBoxMin = [Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY];
+  var tightBoxMax = [Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY];
+  var mean = [0, 0, 0];
+  var attributeBuffers = {};
+  var inOffset = 0;
+  for (var pointAttribute of pointAttributes.attributes) {
+    if (pointAttribute.name === "POSITION_CARTESIAN") {
+      var buff = new ArrayBuffer(numPoints * 4 * 3);
+      var positions = new Float32Array(buff);
+      for (var j = 0; j < numPoints; j++) {
+        var x = void 0,
+          y = void 0,
+          z = void 0;
+        if (version.newerThan('1.3')) {
+          x = view.getUint32(inOffset + j * pointAttributes.byteSize + 0, true) * scale;
+          y = view.getUint32(inOffset + j * pointAttributes.byteSize + 4, true) * scale;
+          z = view.getUint32(inOffset + j * pointAttributes.byteSize + 8, true) * scale;
+        } else {
+          x = view.getFloat32(j * pointAttributes.byteSize + 0, true) + nodeOffset[0];
+          y = view.getFloat32(j * pointAttributes.byteSize + 4, true) + nodeOffset[1];
+          z = view.getFloat32(j * pointAttributes.byteSize + 8, true) + nodeOffset[2];
+        }
+        positions[3 * j + 0] = x;
+        positions[3 * j + 1] = y;
+        positions[3 * j + 2] = z;
+        mean[0] += x / numPoints;
+        mean[1] += y / numPoints;
+        mean[2] += z / numPoints;
+        tightBoxMin[0] = Math.min(tightBoxMin[0], x);
+        tightBoxMin[1] = Math.min(tightBoxMin[1], y);
+        tightBoxMin[2] = Math.min(tightBoxMin[2], z);
+        tightBoxMax[0] = Math.max(tightBoxMax[0], x);
+        tightBoxMax[1] = Math.max(tightBoxMax[1], y);
+        tightBoxMax[2] = Math.max(tightBoxMax[2], z);
+      }
+      attributeBuffers[pointAttribute.name] = {
+        buffer: buff,
+        attribute: pointAttribute
+      };
+    } else if (pointAttribute.name === "rgba") {
+      var _buff = new ArrayBuffer(numPoints * 4);
+      var colors = new Uint8Array(_buff);
+      for (var _j = 0; _j < numPoints; _j++) {
+        colors[4 * _j + 0] = view.getUint8(inOffset + _j * pointAttributes.byteSize + 0);
+        colors[4 * _j + 1] = view.getUint8(inOffset + _j * pointAttributes.byteSize + 1);
+        colors[4 * _j + 2] = view.getUint8(inOffset + _j * pointAttributes.byteSize + 2);
+      }
+      attributeBuffers[pointAttribute.name] = {
+        buffer: _buff,
+        attribute: pointAttribute
+      };
+    } else if (pointAttribute.name === "NORMAL_SPHEREMAPPED") {
+      var _buff2 = new ArrayBuffer(numPoints * 4 * 3);
+      var normals = new Float32Array(_buff2);
+      for (var _j2 = 0; _j2 < numPoints; _j2++) {
+        var bx = view.getUint8(inOffset + _j2 * pointAttributes.byteSize + 0);
+        var by = view.getUint8(inOffset + _j2 * pointAttributes.byteSize + 1);
+        var ex = bx / 255;
+        var ey = by / 255;
+        var nx = ex * 2 - 1;
+        var ny = ey * 2 - 1;
+        var nz = 1;
+        var nw = -1;
+        var l = nx * -nx + ny * -ny + nz * -nw;
+        nz = l;
+        nx = nx * Math.sqrt(l);
+        ny = ny * Math.sqrt(l);
+        nx = nx * 2;
+        ny = ny * 2;
+        nz = nz * 2 - 1;
+        normals[3 * _j2 + 0] = nx;
+        normals[3 * _j2 + 1] = ny;
+        normals[3 * _j2 + 2] = nz;
+      }
+      attributeBuffers[pointAttribute.name] = {
+        buffer: _buff2,
+        attribute: pointAttribute
+      };
+    } else if (pointAttribute.name === "NORMAL_OCT16") {
+      var _buff3 = new ArrayBuffer(numPoints * 4 * 3);
+      var _normals = new Float32Array(_buff3);
+      for (var _j3 = 0; _j3 < numPoints; _j3++) {
+        var _bx = view.getUint8(inOffset + _j3 * pointAttributes.byteSize + 0);
+        var _by = view.getUint8(inOffset + _j3 * pointAttributes.byteSize + 1);
+        var u = _bx / 255 * 2 - 1;
+        var v = _by / 255 * 2 - 1;
+        var _z = 1 - Math.abs(u) - Math.abs(v);
+        var _x = 0;
+        var _y = 0;
+        if (_z >= 0) {
+          _x = u;
+          _y = v;
+        } else {
+          _x = -(v / Math.sign(v) - 1) / Math.sign(u);
+          _y = -(u / Math.sign(u) - 1) / Math.sign(v);
+        }
+        var length = Math.sqrt(_x * _x + _y * _y + _z * _z);
+        _x = _x / length;
+        _y = _y / length;
+        _z = _z / length;
+        _normals[3 * _j3 + 0] = _x;
+        _normals[3 * _j3 + 1] = _y;
+        _normals[3 * _j3 + 2] = _z;
+      }
+      attributeBuffers[pointAttribute.name] = {
+        buffer: _buff3,
+        attribute: pointAttribute
+      };
+    } else if (pointAttribute.name === "NORMAL") {
+      var _buff4 = new ArrayBuffer(numPoints * 4 * 3);
+      var _normals2 = new Float32Array(_buff4);
+      for (var _j4 = 0; _j4 < numPoints; _j4++) {
+        var _x2 = view.getFloat32(inOffset + _j4 * pointAttributes.byteSize + 0, true);
+        var _y2 = view.getFloat32(inOffset + _j4 * pointAttributes.byteSize + 4, true);
+        var _z2 = view.getFloat32(inOffset + _j4 * pointAttributes.byteSize + 8, true);
+        _normals2[3 * _j4 + 0] = _x2;
+        _normals2[3 * _j4 + 1] = _y2;
+        _normals2[3 * _j4 + 2] = _z2;
+      }
+      attributeBuffers[pointAttribute.name] = {
+        buffer: _buff4,
+        attribute: pointAttribute
+      };
+    } else {
+      var _buff5 = new ArrayBuffer(numPoints * 4);
+      var f32 = new Float32Array(_buff5);
+      var TypedArray = typedArrayMapping[pointAttribute.type.name];
+      preciseBuffer = new TypedArray(numPoints);
+      var [min, max] = [Infinity, -Infinity];
+      var [offset, _scale] = [0, 1];
+      var getterMap = {
+        "int8": view.getInt8,
+        "int16": view.getInt16,
+        "int32": view.getInt32,
+        "int64": view.getInt64,
+        "uint8": view.getUint8,
+        "uint16": view.getUint16,
+        "uint32": view.getUint32,
+        "uint64": view.getUint64,
+        "float": view.getFloat32,
+        "double": view.getFloat64
+      };
+      var getter = getterMap[pointAttribute.type.name].bind(view);
+
+      // compute offset and scale to pack larger types into 32 bit floats
+      if (pointAttribute.type.size > 4) {
+        for (var _j5 = 0; _j5 < numPoints; _j5++) {
+          var value = getter(inOffset + _j5 * pointAttributes.byteSize, true);
+          if (!Number.isNaN(value)) {
+            min = Math.min(min, value);
+            max = Math.max(max, value);
+          }
+        }
+        if (pointAttribute.initialRange != null) {
+          offset = pointAttribute.initialRange[0];
+          _scale = 1 / (pointAttribute.initialRange[1] - pointAttribute.initialRange[0]);
+        } else {
+          offset = min;
+          _scale = 1 / (max - min);
+        }
+      }
+      for (var _j6 = 0; _j6 < numPoints; _j6++) {
+        var _value = getter(inOffset + _j6 * pointAttributes.byteSize, true);
+        if (!Number.isNaN(_value)) {
+          min = Math.min(min, _value);
+          max = Math.max(max, _value);
+        }
+        f32[_j6] = (_value - offset) * _scale;
+        preciseBuffer[_j6] = _value;
+      }
+      pointAttribute.range = [min, max];
+      attributeBuffers[pointAttribute.name] = {
+        buffer: _buff5,
+        preciseBuffer: preciseBuffer,
+        attribute: pointAttribute,
+        offset: offset,
+        scale: _scale
+      };
+    }
+    inOffset += pointAttribute.byteSize;
+  }
+  {
+    // add indices
+    var _buff6 = new ArrayBuffer(numPoints * 4);
+    var indices = new Uint32Array(_buff6);
+    for (var i = 0; i < numPoints; i++) {
+      indices[i] = i;
+    }
+    attributeBuffers["INDICES"] = {
+      buffer: _buff6,
+      attribute: PointAttribute.INDICES
+    };
+  }
+  {
+    // handle attribute vectors
+    var vectors = pointAttributes.vectors;
+    for (var vector of vectors) {
+      var {
+        name: _name,
+        attributes
+      } = vector;
+      var numVectorElements = attributes.length;
+      var _buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
+      var _f = new Float32Array(_buffer);
+      var iElement = 0;
+      for (var sourceName of attributes) {
+        var sourceBuffer = attributeBuffers[sourceName];
+        var {
+          offset: _offset,
+          scale: _scale2
+        } = sourceBuffer;
+        var _view = new DataView(sourceBuffer.buffer);
+        var _getter = _view.getFloat32.bind(_view);
+        for (var _j7 = 0; _j7 < numPoints; _j7++) {
+          var _value2 = _getter(_j7 * 4, true);
+          _f[_j7 * numVectorElements + iElement] = _value2 / _scale2 + _offset;
+        }
+        iElement++;
+      }
+      var vecAttribute = new PointAttribute(_name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
+      attributeBuffers[_name] = {
+        buffer: _buffer,
+        attribute: vecAttribute
+      };
+    }
+  }
+  performance.mark("binary-decoder-end");
+
+  // { // print timings
+  // 	//performance.measure("spacing", "spacing-start", "spacing-end");
+  // 	performance.measure("binary-decoder", "binary-decoder-start", "binary-decoder-end");
+  // 	let measure = performance.getEntriesByType("measure")[0];
+  // 	let dpp = 1000 * measure.duration / numPoints;
+  // 	let pps = parseInt(numPoints / (measure.duration / 1000));
+  // 	let debugMessage = `${measure.duration.toFixed(3)} ms, ${numPoints} points, ${pps.toLocaleString()} points/sec`;
+  // 	console.log(debugMessage);
+  // }
+
+  performance.clearMarks();
+  performance.clearMeasures();
+  var message = {
+    buffer: buffer,
+    mean: mean,
+    attributeBuffers: attributeBuffers,
+    tightBoundingBox: {
+      min: tightBoxMin,
+      max: tightBoxMax
+    }
+  };
+  var transferables = [];
+  for (var property in message.attributeBuffers) {
+    transferables.push(message.attributeBuffers[property].buffer);
+  }
+  transferables.push(buffer);
+  postMessage(message, transferables);
+};

+ 19 - 10
rollup.config.js

@@ -72,16 +72,25 @@ if (process.env.npm_lifecycle_script.includes('production')) {
 		item.plugins = [       
 			babel({
 				presets: [
-        [
-          '@babel/preset-env',
-          {
-            targets: {
-              esmodules: true, // 目标是 ES 模块
-            },
-          },
-        ],
-      ],
-      exclude: 'node_modules/**', // 排除 node_modules 目录
+					[
+						'@babel/preset-env',
+						{
+							targets: {
+								// 仅转换到支持 ES6 特性的环境
+								esmodules: true,
+								browsers: [
+									"last 2 Chrome versions",
+									"last 2 Firefox versions",
+									"last 2 Safari versions",
+									"last 2 Edge versions"
+								]
+							},
+							// 禁用将现代代码转换为 ES5 的功能
+							exclude: ["transform-regenerator", "transform-async-to-generator"]
+						},
+					],
+				],
+				exclude: 'node_modules/**', // 排除 node_modules 目录
 			}),
 		]
 	})