index.js 11 KB

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  1. import { DebugTilesRenderer as TilesRenderer } from '../src/index.js';
  2. import {
  3. Scene,
  4. DirectionalLight,
  5. AmbientLight,
  6. WebGLRenderer,
  7. PerspectiveCamera,
  8. CameraHelper,
  9. Box3,
  10. Raycaster,
  11. Vector2,
  12. Mesh,
  13. CylinderBufferGeometry,
  14. MeshBasicMaterial,
  15. Group,
  16. TorusBufferGeometry,
  17. OrthographicCamera
  18. } from 'three';
  19. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  20. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  21. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  22. import Stats from 'three/examples/jsm/libs/stats.module.js';
  23. let camera, controls, scene, renderer, tiles, cameraHelper;
  24. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  25. let orthoCamera, orthoCameraHelper;
  26. let box;
  27. let raycaster, mouse, rayIntersect;
  28. let offsetParent;
  29. let statsContainer, stats;
  30. let params = {
  31. 'orthographic': false,
  32. 'errorTarget': 6,
  33. 'errorThreshold': 60,
  34. 'maxDepth': 15,
  35. 'loadSiblings': true,
  36. 'up': '+Y',
  37. 'displayBoxBounds': false,
  38. 'colorMode': 0,
  39. 'showThirdPerson': true,
  40. 'reload': reinstantiateTiles,
  41. };
  42. init();
  43. animate();
  44. function reinstantiateTiles() {
  45. const url = window.location.hash.replace( /^#/, '' ) || './SampleTileset/tileset.json';
  46. if ( tiles ) {
  47. offsetParent.remove( tiles.group );
  48. }
  49. tiles = new TilesRenderer( url );
  50. tiles.camera = camera;
  51. tiles.setResolutionFromRenderer( renderer );
  52. offsetParent.add( tiles.group );
  53. }
  54. function init() {
  55. // Third person camera view
  56. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 3000 );
  57. thirdPersonCamera.position.set( 50, 40, 40 );
  58. thirdPersonCamera.lookAt( 0, 0, 0 );
  59. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  60. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  61. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  62. thirdPersonRenderer.setClearColor( 0x0f1416 );
  63. document.body.appendChild( thirdPersonRenderer.domElement );
  64. thirdPersonRenderer.domElement.style.position = 'fixed';
  65. thirdPersonRenderer.domElement.style.left = '5px';
  66. thirdPersonRenderer.domElement.style.bottom = '5px';
  67. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  68. thirdPersonControls.screenSpacePanning = false;
  69. thirdPersonControls.minDistance = 1;
  70. thirdPersonControls.maxDistance = 2000;
  71. // primary camera view
  72. scene = new Scene();
  73. renderer = new WebGLRenderer( { antialias: true } );
  74. renderer.setPixelRatio( window.devicePixelRatio );
  75. renderer.setSize( window.innerWidth, window.innerHeight );
  76. renderer.setClearColor( 0x151c1f );
  77. renderer.gammaInput = true;
  78. renderer.gameOutput = true;
  79. document.body.appendChild( renderer.domElement );
  80. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 2000 );
  81. camera.position.set( 400, 400, 400 );
  82. cameraHelper = new CameraHelper( camera );
  83. scene.add( cameraHelper );
  84. orthoCamera = new OrthographicCamera();
  85. orthoCameraHelper = new CameraHelper( orthoCamera );
  86. scene.add( orthoCameraHelper );
  87. // controls
  88. controls = new OrbitControls( camera, renderer.domElement );
  89. controls.screenSpacePanning = false;
  90. controls.minDistance = 1;
  91. controls.maxDistance = 2000;
  92. // lights
  93. var dirLight = new DirectionalLight( 0xffffff );
  94. dirLight.position.set( 1, 2, 3 );
  95. scene.add( dirLight );
  96. var ambLight = new AmbientLight( 0xffffff, 0.2 );
  97. scene.add( ambLight );
  98. box = new Box3();
  99. offsetParent = new Group();
  100. scene.add( offsetParent );
  101. // Raycasting init
  102. raycaster = new Raycaster();
  103. mouse = new Vector2();
  104. rayIntersect = new Group();
  105. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  106. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  107. rayMesh.rotation.x = Math.PI / 2;
  108. rayMesh.position.z += 3;
  109. rayIntersect.add( rayMesh );
  110. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  111. rayIntersect.add( rayRing );
  112. scene.add( rayIntersect );
  113. rayIntersect.visible = false;
  114. reinstantiateTiles();
  115. onWindowResize();
  116. window.addEventListener( 'resize', onWindowResize, false );
  117. window.addEventListener( 'mousemove', onMouseMove, false );
  118. window.addEventListener( 'mousedown', onMouseDown, false );
  119. window.addEventListener( 'mouseup', onMouseUp, false );
  120. // GUI
  121. const gui = new dat.GUI();
  122. gui.width = 300;
  123. const tileOptions = gui.addFolder( 'Tiles Options' );
  124. tileOptions.add( params, 'orthographic' );
  125. tileOptions.add( params, 'loadSiblings' );
  126. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  127. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  128. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  129. tileOptions.add( params, 'up', [ '+Y', '-Z' ] );
  130. tileOptions.open();
  131. const debug = gui.addFolder( 'Debug Options' );
  132. debug.add( params, 'displayBoxBounds' );
  133. debug.add( params, 'colorMode', {
  134. DEFAULT: 0,
  135. SCREEN_ERROR: 1,
  136. GEOMETRIC_ERROR: 2,
  137. DISTANCE: 3,
  138. DEPTH: 4,
  139. IS_LEAF: 5.
  140. } ).onChange( function ( v ) {
  141. tiles.colorMode = parseFloat( v );
  142. if ( this._lastController ) {
  143. this._lastController.remove();
  144. }
  145. switch ( v ) {
  146. // GEOMETRIC_ERROR
  147. case 2:
  148. break;
  149. // DISTANCE
  150. case 3:
  151. break;
  152. // DEPTH
  153. case 2:
  154. break;
  155. }
  156. } );
  157. debug.open();
  158. gui.add( params, 'showThirdPerson' );
  159. gui.add( params, 'reload' );
  160. gui.open();
  161. statsContainer = document.createElement( 'div' );
  162. statsContainer.style.position = 'absolute';
  163. statsContainer.style.top = 0;
  164. statsContainer.style.left = 0;
  165. statsContainer.style.color = 'white';
  166. statsContainer.style.width = '100%';
  167. statsContainer.style.textAlign = 'center';
  168. statsContainer.style.padding = '5px';
  169. statsContainer.style.pointerEvents = 'none';
  170. statsContainer.style.lineHeight = '1.5em';
  171. document.body.appendChild( statsContainer );
  172. // Stats
  173. stats = new Stats();
  174. stats.showPanel( 0 );
  175. document.body.appendChild( stats.dom );
  176. }
  177. function onWindowResize() {
  178. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  179. thirdPersonCamera.updateProjectionMatrix();
  180. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  181. camera.aspect = window.innerWidth / window.innerHeight;
  182. camera.updateProjectionMatrix();
  183. renderer.setSize( window.innerWidth, window.innerHeight );
  184. updateOrthoCamera();
  185. }
  186. function onMouseMove( e ) {
  187. mouse.x = ( e.clientX / window.innerWidth ) * 2 - 1;
  188. mouse.y = - ( e.clientY / window.innerHeight ) * 2 + 1;
  189. }
  190. const startPos = new Vector2();
  191. const endPos = new Vector2();
  192. function onMouseDown( e ) {
  193. startPos.set( e.clientX, e.clientY );
  194. }
  195. function onMouseUp( e ) {
  196. endPos.set( e.clientX, e.clientY );
  197. if ( startPos.distanceTo( endPos ) > 2 ) {
  198. return;
  199. }
  200. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  201. raycaster.firstHitOnly = true;
  202. const results = raycaster.intersectObject( tiles.group, true );
  203. if ( results.length ) {
  204. const object = results[ 0 ].object;
  205. const info = tiles.getTileInformationFromObject( object );
  206. let str = '';
  207. for ( const key in info ) {
  208. let val = info[ key ];
  209. if ( typeof val === 'number' ) {
  210. val = Math.floor( val * 1e5 ) / 1e5;
  211. }
  212. let name = key;
  213. while ( name.length < 20 ) {
  214. name += ' ';
  215. }
  216. str += `${ name } : ${ val }\n`;
  217. }
  218. console.log( str );
  219. }
  220. }
  221. function updateOrthoCamera() {
  222. orthoCamera.position.copy( camera.position );
  223. orthoCamera.rotation.copy( camera.rotation );
  224. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  225. const aspect = window.innerWidth / window.innerHeight;
  226. orthoCamera.left = - aspect * scale;
  227. orthoCamera.right = aspect * scale;
  228. orthoCamera.bottom = - scale;
  229. orthoCamera.top = scale;
  230. orthoCamera.near = camera.near;
  231. orthoCamera.far = camera.far;
  232. orthoCamera.updateProjectionMatrix();
  233. }
  234. function animate() {
  235. // update options
  236. tiles.errorTarget = params.errorTarget;
  237. tiles.errorThreshold = params.errorThreshold;
  238. tiles.loadSiblings = params.loadSiblings;
  239. tiles.maxDepth = params.maxDepth;
  240. tiles.camera = params.orthographic ? orthoCamera : camera;
  241. tiles.displayBoxBounds = params.displayBoxBounds;
  242. tiles.setResolutionFromRenderer( renderer );
  243. // update tiles
  244. tiles.update();
  245. window.tiles = tiles;
  246. offsetParent.rotation.set( 0, 0, 0 );
  247. if ( params.up === '-Z' ) {
  248. offsetParent.rotation.x = Math.PI / 2;
  249. }
  250. // update tiles center
  251. if ( tiles.getBounds( box ) ) {
  252. box.getCenter( tiles.group.position );
  253. tiles.group.position.multiplyScalar( - 1 );
  254. }
  255. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  256. raycaster.firstHitOnly = true;
  257. const results = raycaster.intersectObject( tiles.group, true );
  258. if ( results.length ) {
  259. const closestHit = results[ 0 ];
  260. const point = closestHit.point;
  261. rayIntersect.position.copy( point );
  262. // If the display bounds are visible they get intersected
  263. if ( closestHit.face ) {
  264. const normal = closestHit.face.normal;
  265. normal.transformDirection( closestHit.object.matrixWorld );
  266. rayIntersect.lookAt(
  267. point.x + normal.x,
  268. point.y + normal.y,
  269. point.z + normal.z
  270. );
  271. }
  272. if ( params.orthographic ) {
  273. rayIntersect.scale.setScalar( closestHit.distance / 150 );
  274. } else {
  275. rayIntersect.scale.setScalar( closestHit.distance * camera.fov / 6000 );
  276. }
  277. rayIntersect.visible = true;
  278. } else {
  279. rayIntersect.visible = false;
  280. }
  281. stats.begin();
  282. render();
  283. stats.end();
  284. requestAnimationFrame( animate );
  285. }
  286. function render() {
  287. updateOrthoCamera();
  288. // render primary view
  289. cameraHelper.visible = false;
  290. orthoCameraHelper.visible = false;
  291. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  292. // render third person view
  293. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  294. if ( params.showThirdPerson ) {
  295. cameraHelper.update();
  296. cameraHelper.visible = ! params.orthographic;
  297. orthoCameraHelper.update();
  298. orthoCameraHelper.visible = params.orthographic;
  299. thirdPersonRenderer.render( scene, thirdPersonCamera );
  300. }
  301. const geomSet = new Set();
  302. tiles.traverse( tile => {
  303. const scene = tile.cached.scene;
  304. if ( scene ) {
  305. scene.traverse( c => {
  306. if ( c.geometry ) {
  307. geomSet.add( c.geometry );
  308. }
  309. } );
  310. }
  311. } );
  312. let count = 0;
  313. geomSet.forEach( g => {
  314. count += BufferGeometryUtils.estimateBytesUsed( g );
  315. } );
  316. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.minSize;
  317. statsContainer.innerHTML =
  318. `
  319. Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }
  320. <br/>
  321. Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb
  322. `;
  323. }