index.js 17 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. } from '../src/index.js';
  12. import {
  13. Scene,
  14. DirectionalLight,
  15. AmbientLight,
  16. WebGLRenderer,
  17. PerspectiveCamera,
  18. CameraHelper,
  19. Box3,
  20. Raycaster,
  21. Vector2,
  22. Mesh,
  23. CylinderBufferGeometry,
  24. MeshBasicMaterial,
  25. Group,
  26. TorusBufferGeometry,
  27. OrthographicCamera,
  28. sRGBEncoding
  29. } from 'three';
  30. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  31. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  32. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  33. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  34. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  35. import Stats from 'three/examples/jsm/libs/stats.module.js';
  36. const ALL_HITS = 1;
  37. const FIRST_HIT_ONLY = 2;
  38. let camera, controls, scene, renderer, tiles, cameraHelper;
  39. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  40. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  41. let orthoCamera, orthoCameraHelper;
  42. let box;
  43. let raycaster, mouse, rayIntersect, lastHoveredElement;
  44. let offsetParent;
  45. let statsContainer, stats;
  46. let params = {
  47. 'enableUpdate': true,
  48. 'raycast': NONE,
  49. 'enableCacheDisplay': false,
  50. 'enableRendererStats': false,
  51. 'orthographic': false,
  52. 'errorTarget': 6,
  53. 'errorThreshold': 60,
  54. 'maxDepth': 15,
  55. 'loadSiblings': true,
  56. 'displayActiveTiles': false,
  57. 'resolutionScale': 1.0,
  58. 'up': '+Y',
  59. 'displayBoxBounds': false,
  60. 'colorMode': 0,
  61. 'showThirdPerson': false,
  62. 'showSecondView': false,
  63. 'reload': reinstantiateTiles,
  64. };
  65. init();
  66. animate();
  67. function reinstantiateTiles() {
  68. const url = window.location.hash.replace( /^#/, '' ) || '../data/tileset.json';
  69. if ( tiles ) {
  70. offsetParent.remove( tiles.group );
  71. tiles.dispose();
  72. }
  73. tiles = new TilesRenderer( url );
  74. tiles.fetchOptions.mode = 'cors';
  75. tiles.manager.addHandler( /\.gltf$/, {
  76. parse( ...args ) {
  77. // Note the DRACO compression files need to be supplied via an explicit source.
  78. // We use unpkg here but in practice should be provided by the application.
  79. const dracoLoader = new DRACOLoader();
  80. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.116.1/examples/js/libs/draco/gltf/' );
  81. const loader = new GLTFLoader( tiles.manager );
  82. loader.setDRACOLoader( dracoLoader );
  83. return loader.parse( ...args );
  84. }
  85. } );
  86. offsetParent.add( tiles.group );
  87. }
  88. function init() {
  89. scene = new Scene();
  90. // primary camera view
  91. renderer = new WebGLRenderer( { antialias: true } );
  92. renderer.setPixelRatio( window.devicePixelRatio );
  93. renderer.setSize( window.innerWidth, window.innerHeight );
  94. renderer.setClearColor( 0x151c1f );
  95. renderer.outputEncoding = sRGBEncoding;
  96. document.body.appendChild( renderer.domElement );
  97. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  98. camera.position.set( 400, 400, 400 );
  99. cameraHelper = new CameraHelper( camera );
  100. scene.add( cameraHelper );
  101. orthoCamera = new OrthographicCamera();
  102. orthoCameraHelper = new CameraHelper( orthoCamera );
  103. scene.add( orthoCameraHelper );
  104. // secondary camera view
  105. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  106. secondCamera.position.set( 400, 400, - 400 );
  107. secondCamera.lookAt( 0, 0, 0 );
  108. secondRenderer = new WebGLRenderer( { antialias: true } );
  109. secondRenderer.setPixelRatio( window.devicePixelRatio );
  110. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  111. secondRenderer.setClearColor( 0x151c1f );
  112. secondRenderer.outputEncoding = sRGBEncoding;
  113. document.body.appendChild( secondRenderer.domElement );
  114. secondRenderer.domElement.style.position = 'absolute';
  115. secondRenderer.domElement.style.right = '0';
  116. secondRenderer.domElement.style.top = '0';
  117. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  118. secondControls = new OrbitControls( secondCamera, secondRenderer.domElement );
  119. secondControls.screenSpacePanning = false;
  120. secondControls.minDistance = 1;
  121. secondControls.maxDistance = 2000;
  122. secondCameraHelper = new CameraHelper( secondCamera );
  123. scene.add( secondCameraHelper );
  124. // Third person camera view
  125. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  126. thirdPersonCamera.position.set( 50, 40, 40 );
  127. thirdPersonCamera.lookAt( 0, 0, 0 );
  128. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  129. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  130. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  131. thirdPersonRenderer.setClearColor( 0x0f1416 );
  132. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  133. document.body.appendChild( thirdPersonRenderer.domElement );
  134. thirdPersonRenderer.domElement.style.position = 'fixed';
  135. thirdPersonRenderer.domElement.style.left = '5px';
  136. thirdPersonRenderer.domElement.style.bottom = '5px';
  137. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  138. thirdPersonControls.screenSpacePanning = false;
  139. thirdPersonControls.minDistance = 1;
  140. thirdPersonControls.maxDistance = 2000;
  141. // controls
  142. controls = new OrbitControls( camera, renderer.domElement );
  143. controls.screenSpacePanning = false;
  144. controls.minDistance = 1;
  145. controls.maxDistance = 2000;
  146. // lights
  147. const dirLight = new DirectionalLight( 0xffffff );
  148. dirLight.position.set( 1, 2, 3 );
  149. scene.add( dirLight );
  150. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  151. scene.add( ambLight );
  152. box = new Box3();
  153. offsetParent = new Group();
  154. scene.add( offsetParent );
  155. // Raycasting init
  156. raycaster = new Raycaster();
  157. mouse = new Vector2();
  158. rayIntersect = new Group();
  159. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  160. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  161. rayMesh.rotation.x = Math.PI / 2;
  162. rayMesh.position.z += 3;
  163. rayIntersect.add( rayMesh );
  164. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  165. rayIntersect.add( rayRing );
  166. scene.add( rayIntersect );
  167. rayIntersect.visible = false;
  168. reinstantiateTiles();
  169. onWindowResize();
  170. window.addEventListener( 'resize', onWindowResize, false );
  171. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  172. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  173. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  174. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  175. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  176. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  177. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  178. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  179. // GUI
  180. const gui = new dat.GUI();
  181. gui.width = 300;
  182. const tileOptions = gui.addFolder( 'Tiles Options' );
  183. tileOptions.add( params, 'loadSiblings' );
  184. tileOptions.add( params, 'displayActiveTiles' );
  185. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  186. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  187. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  188. tileOptions.add( params, 'up', [ '+Y', '-Z' ] );
  189. tileOptions.open();
  190. const debug = gui.addFolder( 'Debug Options' );
  191. debug.add( params, 'displayBoxBounds' );
  192. debug.add( params, 'colorMode', {
  193. NONE,
  194. SCREEN_ERROR,
  195. GEOMETRIC_ERROR,
  196. DISTANCE,
  197. DEPTH,
  198. RELATIVE_DEPTH,
  199. IS_LEAF,
  200. RANDOM_COLOR,
  201. } );
  202. debug.open();
  203. const exampleOptions = gui.addFolder( 'Example Options' );
  204. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  205. exampleOptions.add( params, 'orthographic' );
  206. exampleOptions.add( params, 'showThirdPerson' );
  207. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  208. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  209. tiles.parseQueue.autoUpdate = v;
  210. tiles.downloadQueue.autoUpdate = v;
  211. if ( v ) {
  212. tiles.parseQueue.scheduleJobRun();
  213. tiles.downloadQueue.scheduleJobRun();
  214. }
  215. } );
  216. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  217. exampleOptions.add( params, 'enableCacheDisplay' );
  218. exampleOptions.add( params, 'enableRendererStats' );
  219. exampleOptions.open();
  220. gui.add( params, 'reload' );
  221. gui.open();
  222. statsContainer = document.createElement( 'div' );
  223. statsContainer.style.position = 'absolute';
  224. statsContainer.style.top = 0;
  225. statsContainer.style.left = 0;
  226. statsContainer.style.color = 'white';
  227. statsContainer.style.width = '100%';
  228. statsContainer.style.textAlign = 'center';
  229. statsContainer.style.padding = '5px';
  230. statsContainer.style.pointerEvents = 'none';
  231. statsContainer.style.lineHeight = '1.5em';
  232. document.body.appendChild( statsContainer );
  233. // Stats
  234. stats = new Stats();
  235. stats.showPanel( 0 );
  236. document.body.appendChild( stats.dom );
  237. }
  238. function onWindowResize() {
  239. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  240. thirdPersonCamera.updateProjectionMatrix();
  241. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  242. if ( params.showSecondView ) {
  243. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  244. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  245. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  246. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  247. secondRenderer.domElement.style.display = 'block';
  248. } else {
  249. camera.aspect = window.innerWidth / window.innerHeight;
  250. renderer.setSize( window.innerWidth, window.innerHeight );
  251. secondRenderer.domElement.style.display = 'none';
  252. }
  253. camera.updateProjectionMatrix();
  254. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  255. secondCamera.updateProjectionMatrix();
  256. secondRenderer.setPixelRatio( window.devicePixelRatio );
  257. updateOrthoCamera();
  258. }
  259. function onMouseLeave( e ) {
  260. lastHoveredElement = null;
  261. }
  262. function onMouseMove( e ) {
  263. const bounds = this.getBoundingClientRect();
  264. mouse.x = e.clientX - bounds.x;
  265. mouse.y = e.clientY - bounds.y;
  266. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  267. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  268. lastHoveredElement = this;
  269. }
  270. const startPos = new Vector2();
  271. const endPos = new Vector2();
  272. function onMouseDown( e ) {
  273. const bounds = this.getBoundingClientRect();
  274. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  275. }
  276. function onMouseUp( e ) {
  277. const bounds = this.getBoundingClientRect();
  278. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  279. if ( startPos.distanceTo( endPos ) > 2 ) {
  280. return;
  281. }
  282. if ( lastHoveredElement === secondRenderer.domElement ) {
  283. raycaster.setFromCamera( mouse, secondCamera );
  284. } else {
  285. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  286. }
  287. raycaster.firstHitOnly = true;
  288. const results = raycaster.intersectObject( tiles.group, true );
  289. if ( results.length ) {
  290. const object = results[ 0 ].object;
  291. const info = tiles.getTileInformationFromActiveObject( object );
  292. let str = '';
  293. for ( const key in info ) {
  294. let val = info[ key ];
  295. if ( typeof val === 'number' ) {
  296. val = Math.floor( val * 1e5 ) / 1e5;
  297. }
  298. let name = key;
  299. while ( name.length < 20 ) {
  300. name += ' ';
  301. }
  302. str += `${ name } : ${ val }\n`;
  303. }
  304. console.log( str );
  305. }
  306. }
  307. function updateOrthoCamera() {
  308. orthoCamera.position.copy( camera.position );
  309. orthoCamera.rotation.copy( camera.rotation );
  310. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  311. let aspect = window.innerWidth / window.innerHeight;
  312. if ( params.showSecondView ) {
  313. aspect *= 0.5;
  314. }
  315. orthoCamera.left = - aspect * scale;
  316. orthoCamera.right = aspect * scale;
  317. orthoCamera.bottom = - scale;
  318. orthoCamera.top = scale;
  319. orthoCamera.near = camera.near;
  320. orthoCamera.far = camera.far;
  321. orthoCamera.updateProjectionMatrix();
  322. }
  323. function animate() {
  324. requestAnimationFrame( animate );
  325. // update options
  326. tiles.errorTarget = params.errorTarget;
  327. tiles.errorThreshold = params.errorThreshold;
  328. tiles.loadSiblings = params.loadSiblings;
  329. tiles.displayActiveTiles = params.displayActiveTiles;
  330. tiles.maxDepth = params.maxDepth;
  331. tiles.displayBoxBounds = params.displayBoxBounds;
  332. tiles.colorMode = parseFloat( params.colorMode );
  333. if ( params.orthographic ) {
  334. tiles.deleteCamera( camera );
  335. tiles.setCamera( orthoCamera );
  336. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  337. } else {
  338. tiles.deleteCamera( orthoCamera );
  339. tiles.setCamera( camera );
  340. tiles.setResolutionFromRenderer( camera, renderer );
  341. }
  342. if ( params.showSecondView ) {
  343. tiles.setCamera( secondCamera );
  344. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  345. } else {
  346. tiles.deleteCamera( secondCamera );
  347. }
  348. offsetParent.rotation.set( 0, 0, 0 );
  349. if ( params.up === '-Z' ) {
  350. offsetParent.rotation.x = Math.PI / 2;
  351. }
  352. offsetParent.updateMatrixWorld( true );
  353. // update tiles center
  354. if ( tiles.getBounds( box ) ) {
  355. box.getCenter( tiles.group.position );
  356. tiles.group.position.multiplyScalar( - 1 );
  357. }
  358. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  359. if ( lastHoveredElement === renderer.domElement ) {
  360. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  361. } else {
  362. raycaster.setFromCamera( mouse, secondCamera );
  363. }
  364. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  365. const results = raycaster.intersectObject( tiles.group, true );
  366. if ( results.length ) {
  367. const closestHit = results[ 0 ];
  368. const point = closestHit.point;
  369. rayIntersect.position.copy( point );
  370. // If the display bounds are visible they get intersected
  371. if ( closestHit.face ) {
  372. const normal = closestHit.face.normal;
  373. normal.transformDirection( closestHit.object.matrixWorld );
  374. rayIntersect.lookAt(
  375. point.x + normal.x,
  376. point.y + normal.y,
  377. point.z + normal.z
  378. );
  379. }
  380. rayIntersect.visible = true;
  381. } else {
  382. rayIntersect.visible = false;
  383. }
  384. } else {
  385. rayIntersect.visible = false;
  386. }
  387. // update tiles
  388. window.tiles = tiles;
  389. if ( params.enableUpdate ) {
  390. secondCamera.updateMatrixWorld();
  391. camera.updateMatrixWorld();
  392. orthoCamera.updateMatrixWorld();
  393. tiles.update();
  394. }
  395. render();
  396. stats.update();
  397. }
  398. function render() {
  399. updateOrthoCamera();
  400. cameraHelper.visible = false;
  401. orthoCameraHelper.visible = false;
  402. secondCameraHelper.visible = false;
  403. // render primary view
  404. if ( params.orthographic ) {
  405. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  406. rayIntersect.scale.setScalar( dist / 150 );
  407. } else {
  408. const dist = camera.position.distanceTo( rayIntersect.position );
  409. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  410. }
  411. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  412. // render secondary view
  413. if ( params.showSecondView ) {
  414. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  415. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  416. secondRenderer.render( scene, secondCamera );
  417. }
  418. // render third person view
  419. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  420. if ( params.showThirdPerson ) {
  421. cameraHelper.update();
  422. cameraHelper.visible = ! params.orthographic;
  423. orthoCameraHelper.update();
  424. orthoCameraHelper.visible = params.orthographic;
  425. if ( params.showSecondView ) {
  426. secondCameraHelper.update();
  427. secondCameraHelper.visible = true;
  428. }
  429. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  430. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  431. thirdPersonRenderer.render( scene, thirdPersonCamera );
  432. }
  433. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.minSize;
  434. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  435. if ( params.enableCacheDisplay ) {
  436. const geomSet = new Set();
  437. tiles.traverse( tile => {
  438. const scene = tile.cached.scene;
  439. if ( scene ) {
  440. scene.traverse( c => {
  441. if ( c.geometry ) {
  442. geomSet.add( c.geometry );
  443. }
  444. } );
  445. }
  446. } );
  447. let count = 0;
  448. geomSet.forEach( g => {
  449. count += BufferGeometryUtils.estimateBytesUsed( g );
  450. } );
  451. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  452. }
  453. if ( params.enableRendererStats ) {
  454. const memory = renderer.info.memory;
  455. const programCount = renderer.info.programs.length;
  456. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  457. }
  458. if ( statsContainer.innerHTML !== str ) {
  459. statsContainer.innerHTML = str;
  460. }
  461. }