index.js 17 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. } from '../src/index.js';
  12. import {
  13. Scene,
  14. DirectionalLight,
  15. AmbientLight,
  16. WebGLRenderer,
  17. PerspectiveCamera,
  18. CameraHelper,
  19. Box3,
  20. Raycaster,
  21. Vector2,
  22. Mesh,
  23. CylinderBufferGeometry,
  24. MeshBasicMaterial,
  25. Group,
  26. TorusBufferGeometry,
  27. OrthographicCamera,
  28. sRGBEncoding
  29. } from 'three';
  30. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  31. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  32. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  33. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  34. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  35. import Stats from 'three/examples/jsm/libs/stats.module.js';
  36. const ALL_HITS = 1;
  37. const FIRST_HIT_ONLY = 2;
  38. let camera, controls, scene, renderer, tiles, cameraHelper;
  39. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  40. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  41. let orthoCamera, orthoCameraHelper;
  42. let box;
  43. let raycaster, mouse, rayIntersect, lastHoveredElement;
  44. let offsetParent;
  45. let statsContainer, stats;
  46. let params = {
  47. 'enableUpdate': true,
  48. 'raycast': NONE,
  49. 'enableCacheDisplay': false,
  50. 'enableRendererStats': false,
  51. 'orthographic': false,
  52. 'errorTarget': 6,
  53. 'errorThreshold': 60,
  54. 'maxDepth': 15,
  55. 'loadSiblings': true,
  56. 'stopAtEmptyTiles': true,
  57. 'displayActiveTiles': false,
  58. 'resolutionScale': 1.0,
  59. 'up': '+Y',
  60. 'displayBoxBounds': false,
  61. 'colorMode': 0,
  62. 'showThirdPerson': false,
  63. 'showSecondView': false,
  64. 'reload': reinstantiateTiles,
  65. };
  66. init();
  67. animate();
  68. function reinstantiateTiles() {
  69. const url = window.location.hash.replace( /^#/, '' ) || '../data/tileset.json';
  70. if ( tiles ) {
  71. offsetParent.remove( tiles.group );
  72. tiles.dispose();
  73. }
  74. tiles = new TilesRenderer( url );
  75. tiles.fetchOptions.mode = 'cors';
  76. tiles.manager.addHandler( /\.gltf$/, {
  77. parse( ...args ) {
  78. // Note the DRACO compression files need to be supplied via an explicit source.
  79. // We use unpkg here but in practice should be provided by the application.
  80. const dracoLoader = new DRACOLoader();
  81. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.116.1/examples/js/libs/draco/gltf/' );
  82. const loader = new GLTFLoader( tiles.manager );
  83. loader.setDRACOLoader( dracoLoader );
  84. return loader.parse( ...args );
  85. }
  86. } );
  87. offsetParent.add( tiles.group );
  88. }
  89. function init() {
  90. scene = new Scene();
  91. // primary camera view
  92. renderer = new WebGLRenderer( { antialias: true } );
  93. renderer.setPixelRatio( window.devicePixelRatio );
  94. renderer.setSize( window.innerWidth, window.innerHeight );
  95. renderer.setClearColor( 0x151c1f );
  96. renderer.outputEncoding = sRGBEncoding;
  97. document.body.appendChild( renderer.domElement );
  98. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  99. camera.position.set( 400, 400, 400 );
  100. cameraHelper = new CameraHelper( camera );
  101. scene.add( cameraHelper );
  102. orthoCamera = new OrthographicCamera();
  103. orthoCameraHelper = new CameraHelper( orthoCamera );
  104. scene.add( orthoCameraHelper );
  105. // secondary camera view
  106. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  107. secondCamera.position.set( 400, 400, - 400 );
  108. secondCamera.lookAt( 0, 0, 0 );
  109. secondRenderer = new WebGLRenderer( { antialias: true } );
  110. secondRenderer.setPixelRatio( window.devicePixelRatio );
  111. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  112. secondRenderer.setClearColor( 0x151c1f );
  113. secondRenderer.outputEncoding = sRGBEncoding;
  114. document.body.appendChild( secondRenderer.domElement );
  115. secondRenderer.domElement.style.position = 'absolute';
  116. secondRenderer.domElement.style.right = '0';
  117. secondRenderer.domElement.style.top = '0';
  118. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  119. secondControls = new OrbitControls( secondCamera, secondRenderer.domElement );
  120. secondControls.screenSpacePanning = false;
  121. secondControls.minDistance = 1;
  122. secondControls.maxDistance = 2000;
  123. secondCameraHelper = new CameraHelper( secondCamera );
  124. scene.add( secondCameraHelper );
  125. // Third person camera view
  126. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  127. thirdPersonCamera.position.set( 50, 40, 40 );
  128. thirdPersonCamera.lookAt( 0, 0, 0 );
  129. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  130. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  131. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  132. thirdPersonRenderer.setClearColor( 0x0f1416 );
  133. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  134. document.body.appendChild( thirdPersonRenderer.domElement );
  135. thirdPersonRenderer.domElement.style.position = 'fixed';
  136. thirdPersonRenderer.domElement.style.left = '5px';
  137. thirdPersonRenderer.domElement.style.bottom = '5px';
  138. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  139. thirdPersonControls.screenSpacePanning = false;
  140. thirdPersonControls.minDistance = 1;
  141. thirdPersonControls.maxDistance = 2000;
  142. // controls
  143. controls = new OrbitControls( camera, renderer.domElement );
  144. controls.screenSpacePanning = false;
  145. controls.minDistance = 1;
  146. controls.maxDistance = 2000;
  147. // lights
  148. const dirLight = new DirectionalLight( 0xffffff );
  149. dirLight.position.set( 1, 2, 3 );
  150. scene.add( dirLight );
  151. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  152. scene.add( ambLight );
  153. box = new Box3();
  154. offsetParent = new Group();
  155. scene.add( offsetParent );
  156. // Raycasting init
  157. raycaster = new Raycaster();
  158. mouse = new Vector2();
  159. rayIntersect = new Group();
  160. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  161. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  162. rayMesh.rotation.x = Math.PI / 2;
  163. rayMesh.position.z += 3;
  164. rayIntersect.add( rayMesh );
  165. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  166. rayIntersect.add( rayRing );
  167. scene.add( rayIntersect );
  168. rayIntersect.visible = false;
  169. reinstantiateTiles();
  170. onWindowResize();
  171. window.addEventListener( 'resize', onWindowResize, false );
  172. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  173. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  174. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  175. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  176. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  177. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  178. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  179. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  180. // GUI
  181. const gui = new dat.GUI();
  182. gui.width = 300;
  183. const tileOptions = gui.addFolder( 'Tiles Options' );
  184. tileOptions.add( params, 'loadSiblings' );
  185. tileOptions.add( params, 'stopAtEmptyTiles' );
  186. tileOptions.add( params, 'displayActiveTiles' );
  187. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  188. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  189. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  190. tileOptions.add( params, 'up', [ '+Y', '-Z' ] );
  191. tileOptions.open();
  192. const debug = gui.addFolder( 'Debug Options' );
  193. debug.add( params, 'displayBoxBounds' );
  194. debug.add( params, 'colorMode', {
  195. NONE,
  196. SCREEN_ERROR,
  197. GEOMETRIC_ERROR,
  198. DISTANCE,
  199. DEPTH,
  200. RELATIVE_DEPTH,
  201. IS_LEAF,
  202. RANDOM_COLOR,
  203. } );
  204. debug.open();
  205. const exampleOptions = gui.addFolder( 'Example Options' );
  206. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  207. exampleOptions.add( params, 'orthographic' );
  208. exampleOptions.add( params, 'showThirdPerson' );
  209. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  210. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  211. tiles.parseQueue.autoUpdate = v;
  212. tiles.downloadQueue.autoUpdate = v;
  213. if ( v ) {
  214. tiles.parseQueue.scheduleJobRun();
  215. tiles.downloadQueue.scheduleJobRun();
  216. }
  217. } );
  218. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  219. exampleOptions.add( params, 'enableCacheDisplay' );
  220. exampleOptions.add( params, 'enableRendererStats' );
  221. exampleOptions.open();
  222. gui.add( params, 'reload' );
  223. gui.open();
  224. statsContainer = document.createElement( 'div' );
  225. statsContainer.style.position = 'absolute';
  226. statsContainer.style.top = 0;
  227. statsContainer.style.left = 0;
  228. statsContainer.style.color = 'white';
  229. statsContainer.style.width = '100%';
  230. statsContainer.style.textAlign = 'center';
  231. statsContainer.style.padding = '5px';
  232. statsContainer.style.pointerEvents = 'none';
  233. statsContainer.style.lineHeight = '1.5em';
  234. document.body.appendChild( statsContainer );
  235. // Stats
  236. stats = new Stats();
  237. stats.showPanel( 0 );
  238. document.body.appendChild( stats.dom );
  239. }
  240. function onWindowResize() {
  241. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  242. thirdPersonCamera.updateProjectionMatrix();
  243. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  244. if ( params.showSecondView ) {
  245. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  246. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  247. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  248. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  249. secondRenderer.domElement.style.display = 'block';
  250. } else {
  251. camera.aspect = window.innerWidth / window.innerHeight;
  252. renderer.setSize( window.innerWidth, window.innerHeight );
  253. secondRenderer.domElement.style.display = 'none';
  254. }
  255. camera.updateProjectionMatrix();
  256. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  257. secondCamera.updateProjectionMatrix();
  258. secondRenderer.setPixelRatio( window.devicePixelRatio );
  259. updateOrthoCamera();
  260. }
  261. function onMouseLeave( e ) {
  262. lastHoveredElement = null;
  263. }
  264. function onMouseMove( e ) {
  265. const bounds = this.getBoundingClientRect();
  266. mouse.x = e.clientX - bounds.x;
  267. mouse.y = e.clientY - bounds.y;
  268. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  269. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  270. lastHoveredElement = this;
  271. }
  272. const startPos = new Vector2();
  273. const endPos = new Vector2();
  274. function onMouseDown( e ) {
  275. const bounds = this.getBoundingClientRect();
  276. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  277. }
  278. function onMouseUp( e ) {
  279. const bounds = this.getBoundingClientRect();
  280. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  281. if ( startPos.distanceTo( endPos ) > 2 ) {
  282. return;
  283. }
  284. if ( lastHoveredElement === secondRenderer.domElement ) {
  285. raycaster.setFromCamera( mouse, secondCamera );
  286. } else {
  287. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  288. }
  289. raycaster.firstHitOnly = true;
  290. const results = raycaster.intersectObject( tiles.group, true );
  291. if ( results.length ) {
  292. const object = results[ 0 ].object;
  293. const info = tiles.getTileInformationFromActiveObject( object );
  294. let str = '';
  295. for ( const key in info ) {
  296. let val = info[ key ];
  297. if ( typeof val === 'number' ) {
  298. val = Math.floor( val * 1e5 ) / 1e5;
  299. }
  300. let name = key;
  301. while ( name.length < 20 ) {
  302. name += ' ';
  303. }
  304. str += `${ name } : ${ val }\n`;
  305. }
  306. console.log( str );
  307. }
  308. }
  309. function updateOrthoCamera() {
  310. orthoCamera.position.copy( camera.position );
  311. orthoCamera.rotation.copy( camera.rotation );
  312. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  313. let aspect = window.innerWidth / window.innerHeight;
  314. if ( params.showSecondView ) {
  315. aspect *= 0.5;
  316. }
  317. orthoCamera.left = - aspect * scale;
  318. orthoCamera.right = aspect * scale;
  319. orthoCamera.bottom = - scale;
  320. orthoCamera.top = scale;
  321. orthoCamera.near = camera.near;
  322. orthoCamera.far = camera.far;
  323. orthoCamera.updateProjectionMatrix();
  324. }
  325. function animate() {
  326. requestAnimationFrame( animate );
  327. // update options
  328. tiles.errorTarget = params.errorTarget;
  329. tiles.errorThreshold = params.errorThreshold;
  330. tiles.loadSiblings = params.loadSiblings;
  331. tiles.stopAtEmptyTiles = params.stopAtEmptyTiles;
  332. tiles.displayActiveTiles = params.displayActiveTiles;
  333. tiles.maxDepth = params.maxDepth;
  334. tiles.displayBoxBounds = params.displayBoxBounds;
  335. tiles.colorMode = parseFloat( params.colorMode );
  336. if ( params.orthographic ) {
  337. tiles.deleteCamera( camera );
  338. tiles.setCamera( orthoCamera );
  339. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  340. } else {
  341. tiles.deleteCamera( orthoCamera );
  342. tiles.setCamera( camera );
  343. tiles.setResolutionFromRenderer( camera, renderer );
  344. }
  345. if ( params.showSecondView ) {
  346. tiles.setCamera( secondCamera );
  347. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  348. } else {
  349. tiles.deleteCamera( secondCamera );
  350. }
  351. offsetParent.rotation.set( 0, 0, 0 );
  352. if ( params.up === '-Z' ) {
  353. offsetParent.rotation.x = Math.PI / 2;
  354. }
  355. offsetParent.updateMatrixWorld( true );
  356. // update tiles center
  357. if ( tiles.getBounds( box ) ) {
  358. box.getCenter( tiles.group.position );
  359. tiles.group.position.multiplyScalar( - 1 );
  360. }
  361. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  362. if ( lastHoveredElement === renderer.domElement ) {
  363. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  364. } else {
  365. raycaster.setFromCamera( mouse, secondCamera );
  366. }
  367. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  368. const results = raycaster.intersectObject( tiles.group, true );
  369. if ( results.length ) {
  370. const closestHit = results[ 0 ];
  371. const point = closestHit.point;
  372. rayIntersect.position.copy( point );
  373. // If the display bounds are visible they get intersected
  374. if ( closestHit.face ) {
  375. const normal = closestHit.face.normal;
  376. normal.transformDirection( closestHit.object.matrixWorld );
  377. rayIntersect.lookAt(
  378. point.x + normal.x,
  379. point.y + normal.y,
  380. point.z + normal.z
  381. );
  382. }
  383. rayIntersect.visible = true;
  384. } else {
  385. rayIntersect.visible = false;
  386. }
  387. } else {
  388. rayIntersect.visible = false;
  389. }
  390. // update tiles
  391. window.tiles = tiles;
  392. if ( params.enableUpdate ) {
  393. secondCamera.updateMatrixWorld();
  394. camera.updateMatrixWorld();
  395. orthoCamera.updateMatrixWorld();
  396. tiles.update();
  397. }
  398. render();
  399. stats.update();
  400. }
  401. function render() {
  402. updateOrthoCamera();
  403. cameraHelper.visible = false;
  404. orthoCameraHelper.visible = false;
  405. secondCameraHelper.visible = false;
  406. // render primary view
  407. if ( params.orthographic ) {
  408. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  409. rayIntersect.scale.setScalar( dist / 150 );
  410. } else {
  411. const dist = camera.position.distanceTo( rayIntersect.position );
  412. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  413. }
  414. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  415. // render secondary view
  416. if ( params.showSecondView ) {
  417. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  418. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  419. secondRenderer.render( scene, secondCamera );
  420. }
  421. // render third person view
  422. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  423. if ( params.showThirdPerson ) {
  424. cameraHelper.update();
  425. cameraHelper.visible = ! params.orthographic;
  426. orthoCameraHelper.update();
  427. orthoCameraHelper.visible = params.orthographic;
  428. if ( params.showSecondView ) {
  429. secondCameraHelper.update();
  430. secondCameraHelper.visible = true;
  431. }
  432. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  433. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  434. thirdPersonRenderer.render( scene, thirdPersonCamera );
  435. }
  436. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.minSize;
  437. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  438. if ( params.enableCacheDisplay ) {
  439. const geomSet = new Set();
  440. tiles.traverse( tile => {
  441. const scene = tile.cached.scene;
  442. if ( scene ) {
  443. scene.traverse( c => {
  444. if ( c.geometry ) {
  445. geomSet.add( c.geometry );
  446. }
  447. } );
  448. }
  449. } );
  450. let count = 0;
  451. geomSet.forEach( g => {
  452. count += BufferGeometryUtils.estimateBytesUsed( g );
  453. } );
  454. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  455. }
  456. if ( params.enableRendererStats ) {
  457. const memory = renderer.info.memory;
  458. const programCount = renderer.info.programs.length;
  459. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  460. }
  461. if ( statsContainer.innerHTML !== str ) {
  462. statsContainer.innerHTML = str;
  463. }
  464. }