index.js 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463
  1. import { DebugTilesRenderer as TilesRenderer } from '../src/index.js';
  2. import {
  3. Scene,
  4. DirectionalLight,
  5. AmbientLight,
  6. WebGLRenderer,
  7. PerspectiveCamera,
  8. CameraHelper,
  9. Box3,
  10. Raycaster,
  11. Vector2,
  12. Mesh,
  13. CylinderBufferGeometry,
  14. MeshBasicMaterial,
  15. Group,
  16. TorusBufferGeometry,
  17. OrthographicCamera
  18. } from 'three';
  19. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  20. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  21. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  22. import Stats from 'three/examples/jsm/libs/stats.module.js';
  23. let camera, controls, scene, renderer, tiles, cameraHelper;
  24. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  25. let orthoCamera, orthoCameraHelper;
  26. let box;
  27. let raycaster, mouse, rayIntersect;
  28. let offsetParent;
  29. let statsContainer, stats;
  30. let params = {
  31. 'enableUpdate': true,
  32. 'enableRaycast': false,
  33. 'enableCacheDisplay': false,
  34. 'orthographic': false,
  35. 'errorTarget': 6,
  36. 'errorThreshold': 60,
  37. 'maxDepth': 15,
  38. 'loadSiblings': true,
  39. 'up': '+Y',
  40. 'displayBoxBounds': false,
  41. 'colorMode': 0,
  42. 'showThirdPerson': true,
  43. 'reload': reinstantiateTiles,
  44. };
  45. init();
  46. animate();
  47. function reinstantiateTiles() {
  48. const url = window.location.hash.replace( /^#/, '' ) || '../data/tileset.json';
  49. if ( tiles ) {
  50. offsetParent.remove( tiles.group );
  51. }
  52. tiles = new TilesRenderer( url );
  53. tiles.camera = camera;
  54. tiles.setResolutionFromRenderer( renderer );
  55. offsetParent.add( tiles.group );
  56. }
  57. function init() {
  58. // Third person camera view
  59. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  60. thirdPersonCamera.position.set( 50, 40, 40 );
  61. thirdPersonCamera.lookAt( 0, 0, 0 );
  62. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  63. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  64. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  65. thirdPersonRenderer.setClearColor( 0x0f1416 );
  66. document.body.appendChild( thirdPersonRenderer.domElement );
  67. thirdPersonRenderer.domElement.style.position = 'fixed';
  68. thirdPersonRenderer.domElement.style.left = '5px';
  69. thirdPersonRenderer.domElement.style.bottom = '5px';
  70. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  71. thirdPersonControls.screenSpacePanning = false;
  72. thirdPersonControls.minDistance = 1;
  73. thirdPersonControls.maxDistance = 2000;
  74. // primary camera view
  75. scene = new Scene();
  76. renderer = new WebGLRenderer( { antialias: true } );
  77. renderer.setPixelRatio( window.devicePixelRatio );
  78. renderer.setSize( window.innerWidth, window.innerHeight );
  79. renderer.setClearColor( 0x151c1f );
  80. renderer.gammaInput = true;
  81. renderer.gameOutput = true;
  82. document.body.appendChild( renderer.domElement );
  83. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  84. camera.position.set( 400, 400, 400 );
  85. cameraHelper = new CameraHelper( camera );
  86. scene.add( cameraHelper );
  87. orthoCamera = new OrthographicCamera();
  88. orthoCameraHelper = new CameraHelper( orthoCamera );
  89. scene.add( orthoCameraHelper );
  90. // controls
  91. controls = new OrbitControls( camera, renderer.domElement );
  92. controls.screenSpacePanning = false;
  93. controls.minDistance = 1;
  94. controls.maxDistance = 2000;
  95. // lights
  96. var dirLight = new DirectionalLight( 0xffffff );
  97. dirLight.position.set( 1, 2, 3 );
  98. scene.add( dirLight );
  99. var ambLight = new AmbientLight( 0xffffff, 0.2 );
  100. scene.add( ambLight );
  101. box = new Box3();
  102. offsetParent = new Group();
  103. scene.add( offsetParent );
  104. // Raycasting init
  105. raycaster = new Raycaster();
  106. mouse = new Vector2();
  107. rayIntersect = new Group();
  108. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  109. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  110. rayMesh.rotation.x = Math.PI / 2;
  111. rayMesh.position.z += 3;
  112. rayIntersect.add( rayMesh );
  113. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  114. rayIntersect.add( rayRing );
  115. scene.add( rayIntersect );
  116. rayIntersect.visible = false;
  117. reinstantiateTiles();
  118. onWindowResize();
  119. window.addEventListener( 'resize', onWindowResize, false );
  120. window.addEventListener( 'mousemove', onMouseMove, false );
  121. window.addEventListener( 'mousedown', onMouseDown, false );
  122. window.addEventListener( 'mouseup', onMouseUp, false );
  123. // GUI
  124. const gui = new dat.GUI();
  125. gui.width = 300;
  126. const tileOptions = gui.addFolder( 'Tiles Options' );
  127. tileOptions.add( params, 'orthographic' );
  128. tileOptions.add( params, 'loadSiblings' );
  129. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  130. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  131. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  132. tileOptions.add( params, 'up', [ '+Y', '-Z' ] );
  133. tileOptions.open();
  134. const debug = gui.addFolder( 'Debug Options' );
  135. debug.add( params, 'displayBoxBounds' );
  136. debug.add( params, 'colorMode', {
  137. DEFAULT: 0,
  138. SCREEN_ERROR: 1,
  139. GEOMETRIC_ERROR: 2,
  140. DISTANCE: 3,
  141. DEPTH: 4,
  142. IS_LEAF: 5,
  143. RANDOM_COLOR: 6,
  144. } );
  145. debug.open();
  146. gui.add( params, 'showThirdPerson' );
  147. gui.add( params, 'enableUpdate' );
  148. gui.add( params, 'enableRaycast' );
  149. gui.add( params, 'enableCacheDisplay' );
  150. gui.add( params, 'reload' );
  151. gui.open();
  152. statsContainer = document.createElement( 'div' );
  153. statsContainer.style.position = 'absolute';
  154. statsContainer.style.top = 0;
  155. statsContainer.style.left = 0;
  156. statsContainer.style.color = 'white';
  157. statsContainer.style.width = '100%';
  158. statsContainer.style.textAlign = 'center';
  159. statsContainer.style.padding = '5px';
  160. statsContainer.style.pointerEvents = 'none';
  161. statsContainer.style.lineHeight = '1.5em';
  162. document.body.appendChild( statsContainer );
  163. // Stats
  164. stats = new Stats();
  165. stats.showPanel( 0 );
  166. document.body.appendChild( stats.dom );
  167. }
  168. function onWindowResize() {
  169. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  170. thirdPersonCamera.updateProjectionMatrix();
  171. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  172. camera.aspect = window.innerWidth / window.innerHeight;
  173. camera.updateProjectionMatrix();
  174. renderer.setSize( window.innerWidth, window.innerHeight );
  175. updateOrthoCamera();
  176. }
  177. function onMouseMove( e ) {
  178. mouse.x = ( e.clientX / window.innerWidth ) * 2 - 1;
  179. mouse.y = - ( e.clientY / window.innerHeight ) * 2 + 1;
  180. }
  181. const startPos = new Vector2();
  182. const endPos = new Vector2();
  183. function onMouseDown( e ) {
  184. startPos.set( e.clientX, e.clientY );
  185. }
  186. function onMouseUp( e ) {
  187. endPos.set( e.clientX, e.clientY );
  188. if ( startPos.distanceTo( endPos ) > 2 ) {
  189. return;
  190. }
  191. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  192. raycaster.firstHitOnly = true;
  193. const results = raycaster.intersectObject( tiles.group, true );
  194. if ( results.length ) {
  195. const object = results[ 0 ].object;
  196. const info = tiles.getTileInformationFromActiveObject( object );
  197. let str = '';
  198. for ( const key in info ) {
  199. let val = info[ key ];
  200. if ( typeof val === 'number' ) {
  201. val = Math.floor( val * 1e5 ) / 1e5;
  202. }
  203. let name = key;
  204. while ( name.length < 20 ) {
  205. name += ' ';
  206. }
  207. str += `${ name } : ${ val }\n`;
  208. }
  209. console.log( str );
  210. }
  211. }
  212. function updateOrthoCamera() {
  213. orthoCamera.position.copy( camera.position );
  214. orthoCamera.rotation.copy( camera.rotation );
  215. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  216. const aspect = window.innerWidth / window.innerHeight;
  217. orthoCamera.left = - aspect * scale;
  218. orthoCamera.right = aspect * scale;
  219. orthoCamera.bottom = - scale;
  220. orthoCamera.top = scale;
  221. orthoCamera.near = camera.near;
  222. orthoCamera.far = camera.far;
  223. orthoCamera.updateProjectionMatrix();
  224. }
  225. function animate() {
  226. requestAnimationFrame( animate );
  227. // update options
  228. tiles.errorTarget = params.errorTarget;
  229. tiles.errorThreshold = params.errorThreshold;
  230. tiles.loadSiblings = params.loadSiblings;
  231. tiles.maxDepth = params.maxDepth;
  232. tiles.camera = params.orthographic ? orthoCamera : camera;
  233. tiles.displayBoxBounds = params.displayBoxBounds;
  234. tiles.colorMode = parseFloat( params.colorMode );
  235. tiles.setResolutionFromRenderer( renderer );
  236. // update tiles
  237. if ( params.enableUpdate ) {
  238. tiles.update();
  239. }
  240. window.tiles = tiles;
  241. offsetParent.rotation.set( 0, 0, 0 );
  242. if ( params.up === '-Z' ) {
  243. offsetParent.rotation.x = Math.PI / 2;
  244. }
  245. // update tiles center
  246. if ( tiles.getBounds( box ) ) {
  247. box.getCenter( tiles.group.position );
  248. tiles.group.position.multiplyScalar( - 1 );
  249. }
  250. if ( params.enableRaycast ) {
  251. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  252. raycaster.firstHitOnly = true;
  253. const results = raycaster.intersectObject( tiles.group, true );
  254. if ( results.length ) {
  255. const closestHit = results[ 0 ];
  256. const point = closestHit.point;
  257. rayIntersect.position.copy( point );
  258. // If the display bounds are visible they get intersected
  259. if ( closestHit.face ) {
  260. const normal = closestHit.face.normal;
  261. normal.transformDirection( closestHit.object.matrixWorld );
  262. rayIntersect.lookAt(
  263. point.x + normal.x,
  264. point.y + normal.y,
  265. point.z + normal.z
  266. );
  267. }
  268. if ( params.orthographic ) {
  269. rayIntersect.scale.setScalar( closestHit.distance / 150 );
  270. } else {
  271. rayIntersect.scale.setScalar( closestHit.distance * camera.fov / 6000 );
  272. }
  273. rayIntersect.visible = true;
  274. } else {
  275. rayIntersect.visible = false;
  276. }
  277. } else {
  278. rayIntersect.visible = false;
  279. }
  280. stats.begin();
  281. render();
  282. stats.end();
  283. }
  284. function render() {
  285. updateOrthoCamera();
  286. // render primary view
  287. cameraHelper.visible = false;
  288. orthoCameraHelper.visible = false;
  289. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  290. // render third person view
  291. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  292. if ( params.showThirdPerson ) {
  293. cameraHelper.update();
  294. cameraHelper.visible = ! params.orthographic;
  295. orthoCameraHelper.update();
  296. orthoCameraHelper.visible = params.orthographic;
  297. thirdPersonRenderer.render( scene, thirdPersonCamera );
  298. }
  299. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.minSize;
  300. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  301. if ( params.enableCacheDisplay ) {
  302. const geomSet = new Set();
  303. tiles.traverse( tile => {
  304. const scene = tile.cached.scene;
  305. if ( scene ) {
  306. scene.traverse( c => {
  307. if ( c.geometry ) {
  308. geomSet.add( c.geometry );
  309. }
  310. } );
  311. }
  312. } );
  313. let count = 0;
  314. geomSet.forEach( g => {
  315. count += BufferGeometryUtils.estimateBytesUsed( g );
  316. } );
  317. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  318. }
  319. if ( statsContainer.innerHTML !== str ) {
  320. statsContainer.innerHTML = str
  321. }
  322. }