ionExample.js 19 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. } from '../src/index.js';
  12. import {
  13. Scene,
  14. DirectionalLight,
  15. AmbientLight,
  16. WebGLRenderer,
  17. PerspectiveCamera,
  18. CameraHelper,
  19. Raycaster,
  20. Vector2,
  21. Vector3,
  22. Quaternion,
  23. Mesh,
  24. CylinderBufferGeometry,
  25. MeshBasicMaterial,
  26. Group,
  27. TorusBufferGeometry,
  28. OrthographicCamera,
  29. sRGBEncoding,
  30. Matrix4,
  31. Box3,
  32. } from 'three';
  33. import { FlyOrbitControls } from './FlyOrbitControls.js';
  34. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  35. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  36. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  37. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  38. import Stats from 'three/examples/jsm/libs/stats.module.js';
  39. const ALL_HITS = 1;
  40. const FIRST_HIT_ONLY = 2;
  41. const hashUrl = window.location.hash.replace( /^#/, '' );
  42. let camera, controls, scene, renderer, tiles, cameraHelper;
  43. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  44. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  45. let orthoCamera, orthoCameraHelper;
  46. let raycaster, mouse, rayIntersect, lastHoveredElement;
  47. let offsetParent;
  48. let statsContainer, stats;
  49. // Default public token has been taken from the Cesium npm package from "cesium/Source/Ion.js". The token
  50. // expires with every Cesium release. The default access token is provided by Cesium for evaluation purposes
  51. // only. Sign up for a free ion account and get your own access token at https://cesium.com.
  52. // https://github.com/CesiumGS/cesium/blob/master/Source/Core/Ion.js#L6-L13
  53. const defaultIonToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIwY2Q2MzQ1OS1kNjI4LTRiZDEtOWVkZC1kMWI4YzAyODU3OGMiLCJpZCI6MjU5LCJpYXQiOjE2MDY4NzMyMTh9.8EwC6vilVHM2yizt8nG6VmbNu66QiCrk3O-1lEDPI9I';
  54. let params = {
  55. 'enableUpdate': true,
  56. 'raycast': NONE,
  57. 'enableCacheDisplay': false,
  58. 'enableRendererStats': false,
  59. 'orthographic': false,
  60. 'ionAssetId': '40866',
  61. 'ionAccessToken': defaultIonToken,
  62. 'errorTarget': 6,
  63. 'errorThreshold': 60,
  64. 'maxDepth': 15,
  65. 'loadSiblings': true,
  66. 'stopAtEmptyTiles': true,
  67. 'displayActiveTiles': false,
  68. 'resolutionScale': 1.0,
  69. 'up': '+Y',
  70. 'displayBoxBounds': false,
  71. 'colorMode': 0,
  72. 'showThirdPerson': false,
  73. 'showSecondView': false,
  74. 'reload': reinstantiateTiles,
  75. };
  76. init();
  77. animate();
  78. function rotationBetweenDirections( dir1, dir2 ) {
  79. const rotation = new Quaternion();
  80. const a = new Vector3().crossVectors( dir1, dir2 );
  81. rotation.x = a.x;
  82. rotation.y = a.y;
  83. rotation.z = a.z;
  84. rotation.w = 1 + dir1.clone().dot( dir2 );
  85. rotation.normalize();
  86. return rotation;
  87. }
  88. function setupTiles() {
  89. tiles.fetchOptions.mode = 'cors';
  90. // Note the DRACO compression files need to be supplied via an explicit source.
  91. // We use unpkg here but in practice should be provided by the application.
  92. const dracoLoader = new DRACOLoader();
  93. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.123.0/examples/js/libs/draco/gltf/' );
  94. const loader = new GLTFLoader( tiles.manager );
  95. loader.setDRACOLoader( dracoLoader );
  96. tiles.manager.addHandler( /\.gltf$/, loader );
  97. offsetParent.add( tiles.group );
  98. }
  99. function isInt( input ) {
  100. return ( typeof input === 'string' ) ? ! isNaN( input ) && ! isNaN( parseFloat( input ) ) && Number.isInteger( parseFloat( input ) ) : Number.isInteger( input );
  101. }
  102. function reinstantiateTiles() {
  103. let url = hashUrl || '../data/tileset.json';
  104. if ( hashUrl ) {
  105. params.ionAssetId = isInt( hashUrl ) ? hashUrl : '';
  106. }
  107. if ( tiles ) {
  108. offsetParent.remove( tiles.group );
  109. tiles.dispose();
  110. }
  111. if ( params.ionAssetId ) {
  112. url = new URL( `https://api.cesium.com/v1/assets/${params.ionAssetId}/endpoint` );
  113. url.searchParams.append( 'access_token', params.ionAccessToken );
  114. fetch( url, { mode: 'cors' } )
  115. .then( ( res ) => {
  116. if ( res.ok ) {
  117. return res.json();
  118. } else {
  119. return Promise.reject( `${res.status} : ${res.statusText}` );
  120. }
  121. } )
  122. .then( ( json ) => {
  123. url = new URL( json.url );
  124. const version = url.searchParams.get( 'v' );
  125. tiles = new TilesRenderer( url );
  126. tiles.fetchOptions.headers = {};
  127. tiles.fetchOptions.headers.Authorization = `Bearer ${json.accessToken}`;
  128. tiles.preprocessURL = uri => {
  129. uri = new URL( uri );
  130. uri.searchParams.append( 'v', version );
  131. return uri;
  132. };
  133. tiles.onLoadTileSet = () => {
  134. const box = new Box3();
  135. const matrix = new Matrix4();
  136. tiles.getOrientedBounds( box, matrix );
  137. const position = new Vector3().setFromMatrixPosition( matrix );
  138. const distanceToEllipsoidCenter = position.length();
  139. const surfaceDirection = position.normalize();
  140. const up = new Vector3( 0, 1, 0 );
  141. const rotationToNorthPole = rotationBetweenDirections( surfaceDirection, up );
  142. tiles.group.quaternion.x = rotationToNorthPole.x;
  143. tiles.group.quaternion.y = rotationToNorthPole.y;
  144. tiles.group.quaternion.z = rotationToNorthPole.z;
  145. tiles.group.quaternion.w = rotationToNorthPole.w;
  146. tiles.group.position.y = - distanceToEllipsoidCenter;
  147. };
  148. setupTiles();
  149. } )
  150. .catch( err => {
  151. console.error( 'Unable to get ion tileset:', err );
  152. } );
  153. } else {
  154. tiles = new TilesRenderer( url );
  155. setupTiles();
  156. }
  157. }
  158. function init() {
  159. scene = new Scene();
  160. // primary camera view
  161. renderer = new WebGLRenderer( { antialias: true } );
  162. renderer.setPixelRatio( window.devicePixelRatio );
  163. renderer.setSize( window.innerWidth, window.innerHeight );
  164. renderer.setClearColor( 0x151c1f );
  165. renderer.outputEncoding = sRGBEncoding;
  166. document.body.appendChild( renderer.domElement );
  167. renderer.domElement.tabIndex = 1;
  168. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  169. camera.position.set( 400, 400, 400 );
  170. cameraHelper = new CameraHelper( camera );
  171. scene.add( cameraHelper );
  172. orthoCamera = new OrthographicCamera();
  173. orthoCameraHelper = new CameraHelper( orthoCamera );
  174. scene.add( orthoCameraHelper );
  175. // secondary camera view
  176. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  177. secondCamera.position.set( 400, 400, - 400 );
  178. secondCamera.lookAt( 0, 0, 0 );
  179. secondRenderer = new WebGLRenderer( { antialias: true } );
  180. secondRenderer.setPixelRatio( window.devicePixelRatio );
  181. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  182. secondRenderer.setClearColor( 0x151c1f );
  183. secondRenderer.outputEncoding = sRGBEncoding;
  184. document.body.appendChild( secondRenderer.domElement );
  185. secondRenderer.domElement.style.position = 'absolute';
  186. secondRenderer.domElement.style.right = '0';
  187. secondRenderer.domElement.style.top = '0';
  188. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  189. secondRenderer.domElement.tabIndex = 1;
  190. secondControls = new FlyOrbitControls( secondCamera, secondRenderer.domElement );
  191. secondControls.screenSpacePanning = false;
  192. secondControls.minDistance = 1;
  193. secondControls.maxDistance = 2000;
  194. secondCameraHelper = new CameraHelper( secondCamera );
  195. scene.add( secondCameraHelper );
  196. // Third person camera view
  197. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  198. thirdPersonCamera.position.set( 50, 40, 40 );
  199. thirdPersonCamera.lookAt( 0, 0, 0 );
  200. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  201. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  202. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  203. thirdPersonRenderer.setClearColor( 0x0f1416 );
  204. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  205. document.body.appendChild( thirdPersonRenderer.domElement );
  206. thirdPersonRenderer.domElement.style.position = 'fixed';
  207. thirdPersonRenderer.domElement.style.left = '5px';
  208. thirdPersonRenderer.domElement.style.bottom = '5px';
  209. thirdPersonRenderer.domElement.tabIndex = 1;
  210. thirdPersonControls = new FlyOrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  211. thirdPersonControls.screenSpacePanning = false;
  212. thirdPersonControls.minDistance = 1;
  213. thirdPersonControls.maxDistance = 2000;
  214. // controls
  215. controls = new FlyOrbitControls( camera, renderer.domElement );
  216. controls.screenSpacePanning = false;
  217. controls.minDistance = 1;
  218. controls.maxDistance = 2000;
  219. // lights
  220. const dirLight = new DirectionalLight( 0xffffff );
  221. dirLight.position.set( 1, 2, 3 );
  222. scene.add( dirLight );
  223. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  224. scene.add( ambLight );
  225. offsetParent = new Group();
  226. scene.add( offsetParent );
  227. // Raycasting init
  228. raycaster = new Raycaster();
  229. mouse = new Vector2();
  230. rayIntersect = new Group();
  231. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  232. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  233. rayMesh.rotation.x = Math.PI / 2;
  234. rayMesh.position.z += 3;
  235. rayIntersect.add( rayMesh );
  236. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  237. rayIntersect.add( rayRing );
  238. scene.add( rayIntersect );
  239. rayIntersect.visible = false;
  240. reinstantiateTiles();
  241. onWindowResize();
  242. window.addEventListener( 'resize', onWindowResize, false );
  243. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  244. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  245. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  246. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  247. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  248. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  249. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  250. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  251. // GUI
  252. const gui = new dat.GUI();
  253. gui.width = 300;
  254. const tileOptions = gui.addFolder( 'Tiles Options' );
  255. tileOptions.add( params, 'ionAssetId' );
  256. tileOptions.add( params, 'ionAccessToken' );
  257. tileOptions.add( params, 'loadSiblings' );
  258. tileOptions.add( params, 'stopAtEmptyTiles' );
  259. tileOptions.add( params, 'displayActiveTiles' );
  260. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  261. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  262. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  263. tileOptions.add( params, 'up', [ '+Y', '+Z', '-Z' ] );
  264. tileOptions.open();
  265. const debug = gui.addFolder( 'Debug Options' );
  266. debug.add( params, 'displayBoxBounds' );
  267. debug.add( params, 'colorMode', {
  268. NONE,
  269. SCREEN_ERROR,
  270. GEOMETRIC_ERROR,
  271. DISTANCE,
  272. DEPTH,
  273. RELATIVE_DEPTH,
  274. IS_LEAF,
  275. RANDOM_COLOR,
  276. } );
  277. debug.open();
  278. const exampleOptions = gui.addFolder( 'Example Options' );
  279. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  280. exampleOptions.add( params, 'orthographic' );
  281. exampleOptions.add( params, 'showThirdPerson' );
  282. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  283. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  284. tiles.parseQueue.autoUpdate = v;
  285. tiles.downloadQueue.autoUpdate = v;
  286. if ( v ) {
  287. tiles.parseQueue.scheduleJobRun();
  288. tiles.downloadQueue.scheduleJobRun();
  289. }
  290. } );
  291. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  292. exampleOptions.add( params, 'enableCacheDisplay' );
  293. exampleOptions.add( params, 'enableRendererStats' );
  294. exampleOptions.open();
  295. gui.add( params, 'reload' );
  296. gui.open();
  297. statsContainer = document.createElement( 'div' );
  298. document.getElementById( 'info' ).appendChild( statsContainer );
  299. // Stats
  300. stats = new Stats();
  301. stats.showPanel( 0 );
  302. document.body.appendChild( stats.dom );
  303. }
  304. function onWindowResize() {
  305. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  306. thirdPersonCamera.updateProjectionMatrix();
  307. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  308. if ( params.showSecondView ) {
  309. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  310. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  311. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  312. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  313. secondRenderer.domElement.style.display = 'block';
  314. } else {
  315. camera.aspect = window.innerWidth / window.innerHeight;
  316. renderer.setSize( window.innerWidth, window.innerHeight );
  317. secondRenderer.domElement.style.display = 'none';
  318. }
  319. camera.updateProjectionMatrix();
  320. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  321. secondCamera.updateProjectionMatrix();
  322. secondRenderer.setPixelRatio( window.devicePixelRatio );
  323. updateOrthoCamera();
  324. }
  325. function onMouseLeave( e ) {
  326. lastHoveredElement = null;
  327. }
  328. function onMouseMove( e ) {
  329. const bounds = this.getBoundingClientRect();
  330. mouse.x = e.clientX - bounds.x;
  331. mouse.y = e.clientY - bounds.y;
  332. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  333. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  334. lastHoveredElement = this;
  335. }
  336. const startPos = new Vector2();
  337. const endPos = new Vector2();
  338. function onMouseDown( e ) {
  339. const bounds = this.getBoundingClientRect();
  340. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  341. }
  342. function onMouseUp( e ) {
  343. const bounds = this.getBoundingClientRect();
  344. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  345. if ( startPos.distanceTo( endPos ) > 2 ) {
  346. return;
  347. }
  348. if ( lastHoveredElement === secondRenderer.domElement ) {
  349. raycaster.setFromCamera( mouse, secondCamera );
  350. } else {
  351. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  352. }
  353. raycaster.firstHitOnly = true;
  354. const results = raycaster.intersectObject( tiles.group, true );
  355. if ( results.length ) {
  356. const object = results[ 0 ].object;
  357. const info = tiles.getTileInformationFromActiveObject( object );
  358. let str = '';
  359. for ( const key in info ) {
  360. let val = info[ key ];
  361. if ( typeof val === 'number' ) {
  362. val = Math.floor( val * 1e5 ) / 1e5;
  363. }
  364. let name = key;
  365. while ( name.length < 20 ) {
  366. name += ' ';
  367. }
  368. str += `${ name } : ${ val }\n`;
  369. }
  370. console.log( str );
  371. }
  372. }
  373. function updateOrthoCamera() {
  374. orthoCamera.position.copy( camera.position );
  375. orthoCamera.rotation.copy( camera.rotation );
  376. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  377. let aspect = window.innerWidth / window.innerHeight;
  378. if ( params.showSecondView ) {
  379. aspect *= 0.5;
  380. }
  381. orthoCamera.left = - aspect * scale;
  382. orthoCamera.right = aspect * scale;
  383. orthoCamera.bottom = - scale;
  384. orthoCamera.top = scale;
  385. orthoCamera.near = camera.near;
  386. orthoCamera.far = camera.far;
  387. orthoCamera.updateProjectionMatrix();
  388. }
  389. function animate() {
  390. requestAnimationFrame( animate );
  391. if ( ! tiles ) return;
  392. // update options
  393. tiles.errorTarget = params.errorTarget;
  394. tiles.errorThreshold = params.errorThreshold;
  395. tiles.loadSiblings = params.loadSiblings;
  396. tiles.stopAtEmptyTiles = params.stopAtEmptyTiles;
  397. tiles.displayActiveTiles = params.displayActiveTiles;
  398. tiles.maxDepth = params.maxDepth;
  399. tiles.displayBoxBounds = params.displayBoxBounds;
  400. tiles.colorMode = parseFloat( params.colorMode );
  401. if ( params.orthographic ) {
  402. tiles.deleteCamera( camera );
  403. tiles.setCamera( orthoCamera );
  404. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  405. } else {
  406. tiles.deleteCamera( orthoCamera );
  407. tiles.setCamera( camera );
  408. tiles.setResolutionFromRenderer( camera, renderer );
  409. }
  410. if ( params.showSecondView ) {
  411. tiles.setCamera( secondCamera );
  412. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  413. } else {
  414. tiles.deleteCamera( secondCamera );
  415. }
  416. offsetParent.rotation.set( 0, 0, 0 );
  417. if ( params.up === '-Z' ) {
  418. offsetParent.rotation.x = Math.PI / 2;
  419. } else if ( params.up === '+Z' ) {
  420. offsetParent.rotation.x = - Math.PI / 2;
  421. }
  422. offsetParent.updateMatrixWorld( true );
  423. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  424. if ( lastHoveredElement === renderer.domElement ) {
  425. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  426. } else {
  427. raycaster.setFromCamera( mouse, secondCamera );
  428. }
  429. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  430. const results = raycaster.intersectObject( tiles.group, true );
  431. if ( results.length ) {
  432. const closestHit = results[ 0 ];
  433. const point = closestHit.point;
  434. rayIntersect.position.copy( point );
  435. // If the display bounds are visible they get intersected
  436. if ( closestHit.face ) {
  437. const normal = closestHit.face.normal;
  438. normal.transformDirection( closestHit.object.matrixWorld );
  439. rayIntersect.lookAt(
  440. point.x + normal.x,
  441. point.y + normal.y,
  442. point.z + normal.z
  443. );
  444. }
  445. rayIntersect.visible = true;
  446. } else {
  447. rayIntersect.visible = false;
  448. }
  449. } else {
  450. rayIntersect.visible = false;
  451. }
  452. // update tiles
  453. window.tiles = tiles;
  454. if ( params.enableUpdate ) {
  455. secondCamera.updateMatrixWorld();
  456. camera.updateMatrixWorld();
  457. orthoCamera.updateMatrixWorld();
  458. tiles.update();
  459. }
  460. render();
  461. stats.update();
  462. }
  463. function render() {
  464. updateOrthoCamera();
  465. cameraHelper.visible = false;
  466. orthoCameraHelper.visible = false;
  467. secondCameraHelper.visible = false;
  468. // render primary view
  469. if ( params.orthographic ) {
  470. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  471. rayIntersect.scale.setScalar( dist / 150 );
  472. } else {
  473. const dist = camera.position.distanceTo( rayIntersect.position );
  474. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  475. }
  476. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  477. // render secondary view
  478. if ( params.showSecondView ) {
  479. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  480. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  481. secondRenderer.render( scene, secondCamera );
  482. }
  483. // render third person view
  484. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  485. if ( params.showThirdPerson ) {
  486. cameraHelper.update();
  487. cameraHelper.visible = ! params.orthographic;
  488. orthoCameraHelper.update();
  489. orthoCameraHelper.visible = params.orthographic;
  490. if ( params.showSecondView ) {
  491. secondCameraHelper.update();
  492. secondCameraHelper.visible = true;
  493. }
  494. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  495. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  496. thirdPersonRenderer.render( scene, thirdPersonCamera );
  497. }
  498. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.maxSize;
  499. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  500. if ( params.enableCacheDisplay ) {
  501. const geomSet = new Set();
  502. tiles.traverse( tile => {
  503. const scene = tile.cached.scene;
  504. if ( scene ) {
  505. scene.traverse( c => {
  506. if ( c.geometry ) {
  507. geomSet.add( c.geometry );
  508. }
  509. } );
  510. }
  511. } );
  512. let count = 0;
  513. geomSet.forEach( g => {
  514. count += BufferGeometryUtils.estimateBytesUsed( g );
  515. } );
  516. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  517. }
  518. if ( params.enableRendererStats ) {
  519. const memory = renderer.info.memory;
  520. const programCount = renderer.info.programs.length;
  521. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  522. }
  523. if ( statsContainer.innerHTML !== str ) {
  524. statsContainer.innerHTML = str;
  525. }
  526. }