ionExample.js 20 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. TilesRendererBase,
  12. } from '../src/index.js';
  13. import {
  14. Scene,
  15. DirectionalLight,
  16. AmbientLight,
  17. WebGLRenderer,
  18. PerspectiveCamera,
  19. CameraHelper,
  20. Raycaster,
  21. Vector2,
  22. Vector3,
  23. Quaternion,
  24. Mesh,
  25. CylinderBufferGeometry,
  26. MeshBasicMaterial,
  27. Group,
  28. TorusBufferGeometry,
  29. OrthographicCamera,
  30. sRGBEncoding,
  31. Matrix4
  32. } from 'three';
  33. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  34. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  35. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  36. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  37. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  38. import Stats from 'three/examples/jsm/libs/stats.module.js';
  39. const ALL_HITS = 1;
  40. const FIRST_HIT_ONLY = 2;
  41. const hashUrl = window.location.hash.replace( /^#/, '' );
  42. let camera, controls, scene, renderer, tiles, cameraHelper;
  43. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  44. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  45. let orthoCamera, orthoCameraHelper;
  46. let raycaster, mouse, rayIntersect, lastHoveredElement;
  47. let offsetParent;
  48. let statsContainer, stats;
  49. // Default token has been taken from the Cesium npm package from "cesium/Source/Ion.js". The token expires with every Cesium release. The default access token is provided for evaluation purposes only.
  50. // Sign up for a free ion account and get your own access token at {@link https://cesium.com}
  51. const defaultIonToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIwY2Q2MzQ1OS1kNjI4LTRiZDEtOWVkZC1kMWI4YzAyODU3OGMiLCJpZCI6MjU5LCJpYXQiOjE2MDY4NzMyMTh9.8EwC6vilVHM2yizt8nG6VmbNu66QiCrk3O-1lEDPI9I';
  52. let params = {
  53. 'enableUpdate': true,
  54. 'raycast': NONE,
  55. 'enableCacheDisplay': false,
  56. 'enableRendererStats': false,
  57. 'orthographic': false,
  58. 'ionAssetId': '40866',
  59. 'ionAccessToken': defaultIonToken,
  60. 'errorTarget': 6,
  61. 'errorThreshold': 60,
  62. 'maxDepth': 15,
  63. 'loadSiblings': true,
  64. 'stopAtEmptyTiles': true,
  65. 'displayActiveTiles': false,
  66. 'resolutionScale': 1.0,
  67. 'up': '+Y',
  68. 'displayBoxBounds': false,
  69. 'colorMode': 0,
  70. 'showThirdPerson': false,
  71. 'showSecondView': false,
  72. 'reload': reinstantiateTiles,
  73. };
  74. init();
  75. animate();
  76. function rotationBetweenDirections( dir1, dir2 ) {
  77. const rotation = new Quaternion();
  78. const a = new Vector3().crossVectors( dir1, dir2 );
  79. rotation.x = a.x;
  80. rotation.y = a.y;
  81. rotation.z = a.z;
  82. rotation.w = 1 + dir1.clone().dot( dir2 );
  83. rotation.normalize();
  84. return rotation;
  85. }
  86. function setupTiles() {
  87. tiles.fetchOptions.mode = 'cors';
  88. // Note the DRACO compression files need to be supplied via an explicit source.
  89. // We use unpkg here but in practice should be provided by the application.
  90. const dracoLoader = new DRACOLoader();
  91. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.123.0/examples/js/libs/draco/gltf/' );
  92. const loader = new GLTFLoader( tiles.manager );
  93. loader.setDRACOLoader( dracoLoader );
  94. tiles.manager.addHandler( /\.gltf$/, {
  95. parse( ...args ) {
  96. return loader.parse( ...args );
  97. }
  98. } );
  99. offsetParent.add( tiles.group );
  100. }
  101. function isInt( input ) {
  102. return ( typeof input === 'string' ) ? ! isNaN( input ) && ! isNaN( parseFloat( input, 10 ) ) && Number.isInteger( parseFloat( input, 10 ) ) : Number.isInteger( input );
  103. }
  104. function reinstantiateTiles() {
  105. let url = hashUrl || '../data/tileset.json';
  106. if ( hashUrl ) {
  107. params.ionAssetId = isInt( hashUrl ) ? hashUrl : '';
  108. }
  109. if ( tiles ) {
  110. offsetParent.remove( tiles.group );
  111. tiles.dispose();
  112. }
  113. if ( params.ionAssetId ) {
  114. url = new URL( `https://api.cesium.com/v1/assets/${params.ionAssetId}/endpoint` );
  115. url.searchParams.append( 'access_token', params.ionAccessToken );
  116. fetch( url, { mode: 'cors' } )
  117. .then( ( res ) => {
  118. if ( res.ok ) {
  119. return res.json();
  120. } else {
  121. return Promise.reject( `${res.status} : ${res.statusText}` );
  122. }
  123. } )
  124. .then( ( json ) => {
  125. url = new URL( json.url );
  126. const version = url.searchParams.get( 'v' );
  127. tiles = new TilesRenderer( url );
  128. tiles.fetchOptions.headers = {};
  129. tiles.fetchOptions.headers.Authorization = `Bearer ${json.accessToken}`;
  130. tiles.onPreprocessURL = uri => {
  131. uri = new URL( uri );
  132. uri.searchParams.append( 'v', version );
  133. return uri;
  134. };
  135. tiles.onLoadTileSet = () => {
  136. const matrix = new Matrix4();
  137. tiles.getBoundsTransform( matrix );
  138. const position = new Vector3().setFromMatrixPosition( matrix );
  139. const distanceToEllipsoidCenter = position.length();
  140. const surfaceDirection = position.normalize();
  141. const up = new Vector3( 0, 1, 0 );
  142. const rotationToNorthPole = rotationBetweenDirections( surfaceDirection, up );
  143. tiles.group.quaternion.x = rotationToNorthPole.x;
  144. tiles.group.quaternion.y = rotationToNorthPole.y;
  145. tiles.group.quaternion.z = rotationToNorthPole.z;
  146. tiles.group.quaternion.w = rotationToNorthPole.w;
  147. tiles.group.position.y = - distanceToEllipsoidCenter;
  148. };
  149. setupTiles();
  150. } )
  151. .catch( err => {
  152. console.error( 'Unable to get ion tileset:', err );
  153. } );
  154. } else {
  155. tiles = new TilesRenderer( url );
  156. setupTiles();
  157. }
  158. }
  159. function init() {
  160. scene = new Scene();
  161. // primary camera view
  162. renderer = new WebGLRenderer( { antialias: true } );
  163. renderer.setPixelRatio( window.devicePixelRatio );
  164. renderer.setSize( window.innerWidth, window.innerHeight );
  165. renderer.setClearColor( 0x151c1f );
  166. renderer.outputEncoding = sRGBEncoding;
  167. document.body.appendChild( renderer.domElement );
  168. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  169. camera.position.set( 400, 400, 400 );
  170. cameraHelper = new CameraHelper( camera );
  171. scene.add( cameraHelper );
  172. orthoCamera = new OrthographicCamera();
  173. orthoCameraHelper = new CameraHelper( orthoCamera );
  174. scene.add( orthoCameraHelper );
  175. // secondary camera view
  176. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  177. secondCamera.position.set( 400, 400, - 400 );
  178. secondCamera.lookAt( 0, 0, 0 );
  179. secondRenderer = new WebGLRenderer( { antialias: true } );
  180. secondRenderer.setPixelRatio( window.devicePixelRatio );
  181. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  182. secondRenderer.setClearColor( 0x151c1f );
  183. secondRenderer.outputEncoding = sRGBEncoding;
  184. document.body.appendChild( secondRenderer.domElement );
  185. secondRenderer.domElement.style.position = 'absolute';
  186. secondRenderer.domElement.style.right = '0';
  187. secondRenderer.domElement.style.top = '0';
  188. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  189. secondControls = new OrbitControls( secondCamera, secondRenderer.domElement );
  190. secondControls.screenSpacePanning = false;
  191. secondControls.minDistance = 1;
  192. secondControls.maxDistance = 2000;
  193. secondCameraHelper = new CameraHelper( secondCamera );
  194. scene.add( secondCameraHelper );
  195. // Third person camera view
  196. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  197. thirdPersonCamera.position.set( 50, 40, 40 );
  198. thirdPersonCamera.lookAt( 0, 0, 0 );
  199. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  200. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  201. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  202. thirdPersonRenderer.setClearColor( 0x0f1416 );
  203. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  204. document.body.appendChild( thirdPersonRenderer.domElement );
  205. thirdPersonRenderer.domElement.style.position = 'fixed';
  206. thirdPersonRenderer.domElement.style.left = '5px';
  207. thirdPersonRenderer.domElement.style.bottom = '5px';
  208. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  209. thirdPersonControls.screenSpacePanning = false;
  210. thirdPersonControls.minDistance = 1;
  211. thirdPersonControls.maxDistance = 2000;
  212. // controls
  213. controls = new OrbitControls( camera, renderer.domElement );
  214. controls.screenSpacePanning = false;
  215. controls.minDistance = 1;
  216. controls.maxDistance = 2000;
  217. // lights
  218. const dirLight = new DirectionalLight( 0xffffff );
  219. dirLight.position.set( 1, 2, 3 );
  220. scene.add( dirLight );
  221. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  222. scene.add( ambLight );
  223. offsetParent = new Group();
  224. scene.add( offsetParent );
  225. // Raycasting init
  226. raycaster = new Raycaster();
  227. mouse = new Vector2();
  228. rayIntersect = new Group();
  229. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  230. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  231. rayMesh.rotation.x = Math.PI / 2;
  232. rayMesh.position.z += 3;
  233. rayIntersect.add( rayMesh );
  234. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  235. rayIntersect.add( rayRing );
  236. scene.add( rayIntersect );
  237. rayIntersect.visible = false;
  238. reinstantiateTiles();
  239. onWindowResize();
  240. window.addEventListener( 'resize', onWindowResize, false );
  241. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  242. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  243. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  244. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  245. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  246. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  247. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  248. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  249. // GUI
  250. const gui = new dat.GUI();
  251. gui.width = 300;
  252. const tileOptions = gui.addFolder( 'Tiles Options' );
  253. tileOptions.add( params, 'ionAssetId' );
  254. tileOptions.add( params, 'ionAccessToken' );
  255. tileOptions.add( params, 'loadSiblings' );
  256. tileOptions.add( params, 'stopAtEmptyTiles' );
  257. tileOptions.add( params, 'displayActiveTiles' );
  258. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  259. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  260. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  261. tileOptions.add( params, 'up', [ '+Y', '+Z', '-Z' ] );
  262. tileOptions.open();
  263. const debug = gui.addFolder( 'Debug Options' );
  264. debug.add( params, 'displayBoxBounds' );
  265. debug.add( params, 'colorMode', {
  266. NONE,
  267. SCREEN_ERROR,
  268. GEOMETRIC_ERROR,
  269. DISTANCE,
  270. DEPTH,
  271. RELATIVE_DEPTH,
  272. IS_LEAF,
  273. RANDOM_COLOR,
  274. } );
  275. debug.open();
  276. const exampleOptions = gui.addFolder( 'Example Options' );
  277. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  278. exampleOptions.add( params, 'orthographic' );
  279. exampleOptions.add( params, 'showThirdPerson' );
  280. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  281. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  282. tiles.parseQueue.autoUpdate = v;
  283. tiles.downloadQueue.autoUpdate = v;
  284. if ( v ) {
  285. tiles.parseQueue.scheduleJobRun();
  286. tiles.downloadQueue.scheduleJobRun();
  287. }
  288. } );
  289. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  290. exampleOptions.add( params, 'enableCacheDisplay' );
  291. exampleOptions.add( params, 'enableRendererStats' );
  292. exampleOptions.open();
  293. gui.add( params, 'reload' );
  294. gui.open();
  295. statsContainer = document.createElement( 'div' );
  296. statsContainer.style.position = 'absolute';
  297. statsContainer.style.top = 0;
  298. statsContainer.style.left = 0;
  299. statsContainer.style.color = 'white';
  300. statsContainer.style.width = '100%';
  301. statsContainer.style.textAlign = 'center';
  302. statsContainer.style.padding = '5px';
  303. statsContainer.style.pointerEvents = 'none';
  304. statsContainer.style.lineHeight = '1.5em';
  305. document.body.appendChild( statsContainer );
  306. // Stats
  307. stats = new Stats();
  308. stats.showPanel( 0 );
  309. document.body.appendChild( stats.dom );
  310. }
  311. function onWindowResize() {
  312. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  313. thirdPersonCamera.updateProjectionMatrix();
  314. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  315. if ( params.showSecondView ) {
  316. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  317. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  318. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  319. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  320. secondRenderer.domElement.style.display = 'block';
  321. } else {
  322. camera.aspect = window.innerWidth / window.innerHeight;
  323. renderer.setSize( window.innerWidth, window.innerHeight );
  324. secondRenderer.domElement.style.display = 'none';
  325. }
  326. camera.updateProjectionMatrix();
  327. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  328. secondCamera.updateProjectionMatrix();
  329. secondRenderer.setPixelRatio( window.devicePixelRatio );
  330. updateOrthoCamera();
  331. }
  332. function onMouseLeave( e ) {
  333. lastHoveredElement = null;
  334. }
  335. function onMouseMove( e ) {
  336. const bounds = this.getBoundingClientRect();
  337. mouse.x = e.clientX - bounds.x;
  338. mouse.y = e.clientY - bounds.y;
  339. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  340. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  341. lastHoveredElement = this;
  342. }
  343. const startPos = new Vector2();
  344. const endPos = new Vector2();
  345. function onMouseDown( e ) {
  346. const bounds = this.getBoundingClientRect();
  347. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  348. }
  349. function onMouseUp( e ) {
  350. const bounds = this.getBoundingClientRect();
  351. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  352. if ( startPos.distanceTo( endPos ) > 2 ) {
  353. return;
  354. }
  355. if ( lastHoveredElement === secondRenderer.domElement ) {
  356. raycaster.setFromCamera( mouse, secondCamera );
  357. } else {
  358. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  359. }
  360. raycaster.firstHitOnly = true;
  361. const results = raycaster.intersectObject( tiles.group, true );
  362. if ( results.length ) {
  363. const object = results[ 0 ].object;
  364. const info = tiles.getTileInformationFromActiveObject( object );
  365. let str = '';
  366. for ( const key in info ) {
  367. let val = info[ key ];
  368. if ( typeof val === 'number' ) {
  369. val = Math.floor( val * 1e5 ) / 1e5;
  370. }
  371. let name = key;
  372. while ( name.length < 20 ) {
  373. name += ' ';
  374. }
  375. str += `${ name } : ${ val }\n`;
  376. }
  377. console.log( str );
  378. }
  379. }
  380. function updateOrthoCamera() {
  381. orthoCamera.position.copy( camera.position );
  382. orthoCamera.rotation.copy( camera.rotation );
  383. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  384. let aspect = window.innerWidth / window.innerHeight;
  385. if ( params.showSecondView ) {
  386. aspect *= 0.5;
  387. }
  388. orthoCamera.left = - aspect * scale;
  389. orthoCamera.right = aspect * scale;
  390. orthoCamera.bottom = - scale;
  391. orthoCamera.top = scale;
  392. orthoCamera.near = camera.near;
  393. orthoCamera.far = camera.far;
  394. orthoCamera.updateProjectionMatrix();
  395. }
  396. function animate() {
  397. requestAnimationFrame( animate );
  398. if ( ! tiles ) return;
  399. // update options
  400. tiles.errorTarget = params.errorTarget;
  401. tiles.errorThreshold = params.errorThreshold;
  402. tiles.loadSiblings = params.loadSiblings;
  403. tiles.stopAtEmptyTiles = params.stopAtEmptyTiles;
  404. tiles.displayActiveTiles = params.displayActiveTiles;
  405. tiles.maxDepth = params.maxDepth;
  406. tiles.displayBoxBounds = params.displayBoxBounds;
  407. tiles.colorMode = parseFloat( params.colorMode );
  408. if ( params.orthographic ) {
  409. tiles.deleteCamera( camera );
  410. tiles.setCamera( orthoCamera );
  411. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  412. } else {
  413. tiles.deleteCamera( orthoCamera );
  414. tiles.setCamera( camera );
  415. tiles.setResolutionFromRenderer( camera, renderer );
  416. }
  417. if ( params.showSecondView ) {
  418. tiles.setCamera( secondCamera );
  419. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  420. } else {
  421. tiles.deleteCamera( secondCamera );
  422. }
  423. offsetParent.rotation.set( 0, 0, 0 );
  424. if ( params.up === '-Z' ) {
  425. offsetParent.rotation.x = Math.PI / 2;
  426. } else if ( params.up === '+Z' ) {
  427. offsetParent.rotation.x = - Math.PI / 2;
  428. }
  429. offsetParent.updateMatrixWorld( true );
  430. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  431. if ( lastHoveredElement === renderer.domElement ) {
  432. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  433. } else {
  434. raycaster.setFromCamera( mouse, secondCamera );
  435. }
  436. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  437. const results = raycaster.intersectObject( tiles.group, true );
  438. if ( results.length ) {
  439. const closestHit = results[ 0 ];
  440. const point = closestHit.point;
  441. rayIntersect.position.copy( point );
  442. // If the display bounds are visible they get intersected
  443. if ( closestHit.face ) {
  444. const normal = closestHit.face.normal;
  445. normal.transformDirection( closestHit.object.matrixWorld );
  446. rayIntersect.lookAt(
  447. point.x + normal.x,
  448. point.y + normal.y,
  449. point.z + normal.z
  450. );
  451. }
  452. rayIntersect.visible = true;
  453. } else {
  454. rayIntersect.visible = false;
  455. }
  456. } else {
  457. rayIntersect.visible = false;
  458. }
  459. // update tiles
  460. window.tiles = tiles;
  461. if ( params.enableUpdate ) {
  462. secondCamera.updateMatrixWorld();
  463. camera.updateMatrixWorld();
  464. orthoCamera.updateMatrixWorld();
  465. tiles.update();
  466. }
  467. render();
  468. stats.update();
  469. }
  470. function render() {
  471. updateOrthoCamera();
  472. cameraHelper.visible = false;
  473. orthoCameraHelper.visible = false;
  474. secondCameraHelper.visible = false;
  475. // render primary view
  476. if ( params.orthographic ) {
  477. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  478. rayIntersect.scale.setScalar( dist / 150 );
  479. } else {
  480. const dist = camera.position.distanceTo( rayIntersect.position );
  481. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  482. }
  483. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  484. // render secondary view
  485. if ( params.showSecondView ) {
  486. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  487. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  488. secondRenderer.render( scene, secondCamera );
  489. }
  490. // render third person view
  491. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  492. if ( params.showThirdPerson ) {
  493. cameraHelper.update();
  494. cameraHelper.visible = ! params.orthographic;
  495. orthoCameraHelper.update();
  496. orthoCameraHelper.visible = params.orthographic;
  497. if ( params.showSecondView ) {
  498. secondCameraHelper.update();
  499. secondCameraHelper.visible = true;
  500. }
  501. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  502. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  503. thirdPersonRenderer.render( scene, thirdPersonCamera );
  504. }
  505. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.maxSize;
  506. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  507. if ( params.enableCacheDisplay ) {
  508. const geomSet = new Set();
  509. tiles.traverse( tile => {
  510. const scene = tile.cached.scene;
  511. if ( scene ) {
  512. scene.traverse( c => {
  513. if ( c.geometry ) {
  514. geomSet.add( c.geometry );
  515. }
  516. } );
  517. }
  518. } );
  519. let count = 0;
  520. geomSet.forEach( g => {
  521. count += BufferGeometryUtils.estimateBytesUsed( g );
  522. } );
  523. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  524. }
  525. if ( params.enableRendererStats ) {
  526. const memory = renderer.info.memory;
  527. const programCount = renderer.info.programs.length;
  528. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  529. }
  530. if ( statsContainer.innerHTML !== str ) {
  531. statsContainer.innerHTML = str;
  532. }
  533. }