ionExample.js 18 KB

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  1. import {
  2. DebugTilesRenderer as TilesRenderer,
  3. NONE,
  4. SCREEN_ERROR,
  5. GEOMETRIC_ERROR,
  6. DISTANCE,
  7. DEPTH,
  8. RELATIVE_DEPTH,
  9. IS_LEAF,
  10. RANDOM_COLOR,
  11. TilesRendererBase,
  12. } from '../src/index.js';
  13. import {
  14. Scene,
  15. DirectionalLight,
  16. AmbientLight,
  17. WebGLRenderer,
  18. PerspectiveCamera,
  19. CameraHelper,
  20. Raycaster,
  21. Vector2,
  22. Mesh,
  23. CylinderBufferGeometry,
  24. MeshBasicMaterial,
  25. Group,
  26. TorusBufferGeometry,
  27. OrthographicCamera,
  28. sRGBEncoding
  29. } from 'three';
  30. import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
  31. import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
  32. import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
  33. import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
  34. import * as dat from 'three/examples/jsm/libs/dat.gui.module.js';
  35. import Stats from 'three/examples/jsm/libs/stats.module.js';
  36. const ALL_HITS = 1;
  37. const FIRST_HIT_ONLY = 2;
  38. const hashUrl = window.location.hash.replace( /^#/, '' );
  39. let camera, controls, scene, renderer, tiles, cameraHelper;
  40. let thirdPersonCamera, thirdPersonRenderer, thirdPersonControls;
  41. let secondRenderer, secondCameraHelper, secondControls, secondCamera;
  42. let orthoCamera, orthoCameraHelper;
  43. let raycaster, mouse, rayIntersect, lastHoveredElement;
  44. let offsetParent;
  45. let statsContainer, stats;
  46. const defaultIonToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIwY2Q2MzQ1OS1kNjI4LTRiZDEtOWVkZC1kMWI4YzAyODU3OGMiLCJpZCI6MjU5LCJpYXQiOjE2MDY4NzMyMTh9.8EwC6vilVHM2yizt8nG6VmbNu66QiCrk3O-1lEDPI9I';
  47. let params = {
  48. 'enableUpdate': true,
  49. 'raycast': NONE,
  50. 'enableCacheDisplay': false,
  51. 'enableRendererStats': false,
  52. 'orthographic': false,
  53. 'ionAssetId': '40866',
  54. 'ionAccessToken': defaultIonToken,
  55. 'preFetchToken': false,
  56. 'errorTarget': 6,
  57. 'errorThreshold': 60,
  58. 'maxDepth': 15,
  59. 'loadSiblings': true,
  60. 'stopAtEmptyTiles': true,
  61. 'displayActiveTiles': false,
  62. 'resolutionScale': 1.0,
  63. 'up': '+Y',
  64. 'displayBoxBounds': false,
  65. 'colorMode': 0,
  66. 'showThirdPerson': false,
  67. 'showSecondView': false,
  68. 'reload': reinstantiateTiles,
  69. };
  70. init();
  71. animate();
  72. function setupTiles() {
  73. tiles.fetchOptions.mode = 'cors';
  74. // Note the DRACO compression files need to be supplied via an explicit source.
  75. // We use unpkg here but in practice should be provided by the application.
  76. const dracoLoader = new DRACOLoader();
  77. dracoLoader.setDecoderPath( 'https://unpkg.com/three@0.123.0/examples/js/libs/draco/gltf/' );
  78. const loader = new GLTFLoader( tiles.manager );
  79. loader.setDRACOLoader( dracoLoader );
  80. tiles.manager.addHandler( /\.gltf$/, {
  81. parse( ...args ) {
  82. return loader.parse( ...args );
  83. }
  84. } );
  85. offsetParent.add( tiles.group );
  86. }
  87. function isInt( input ) {
  88. return ( typeof input === 'string' ) ? ! isNaN( input ) && ! isNaN( parseFloat( input, 10 ) ) && Number.isInteger( parseFloat( input, 10 ) ) : Number.isInteger( input );
  89. }
  90. function reinstantiateTiles() {
  91. let url = hashUrl || '../data/tileset.json';
  92. if ( hashUrl ) {
  93. params.ionAssetId = isInt( hashUrl ) ? hashUrl : '';
  94. }
  95. if ( tiles ) {
  96. offsetParent.remove( tiles.group );
  97. tiles.dispose();
  98. }
  99. if ( params.ionAssetId ) {
  100. url = new URL( `https://api.cesium.com/v1/assets/${params.ionAssetId}/endpoint` );
  101. url.searchParams.append( 'access_token', params.ionAccessToken );
  102. fetch( url, { mode: 'cors' } )
  103. .then( ( res ) => {
  104. if ( res.ok ) {
  105. return res.json();
  106. } else {
  107. return Promise.reject( `${res.status} : ${res.statusText}` );
  108. }
  109. } )
  110. .then( ( json ) => {
  111. url = new URL( json.url );
  112. const version = url.searchParams.get( 'v' );
  113. tiles = new TilesRenderer( url );
  114. tiles.fetchOptions.headers = {};
  115. tiles.fetchOptions.headers.Authorization = `Bearer ${json.accessToken}`;
  116. tiles.onPreprocessURL = uri => {
  117. uri = new URL( uri );
  118. uri.searchParams.append( 'v', version );
  119. return uri;
  120. };
  121. setupTiles();
  122. } )
  123. .catch( err => {
  124. console.error( 'Unable to get ion tileset:', err );
  125. } );
  126. } else {
  127. tiles = new TilesRenderer( url );
  128. setupTiles();
  129. }
  130. }
  131. function init() {
  132. scene = new Scene();
  133. // primary camera view
  134. renderer = new WebGLRenderer( { antialias: true } );
  135. renderer.setPixelRatio( window.devicePixelRatio );
  136. renderer.setSize( window.innerWidth, window.innerHeight );
  137. renderer.setClearColor( 0x151c1f );
  138. renderer.outputEncoding = sRGBEncoding;
  139. document.body.appendChild( renderer.domElement );
  140. camera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  141. camera.position.set( 400, 400, 400 );
  142. cameraHelper = new CameraHelper( camera );
  143. scene.add( cameraHelper );
  144. orthoCamera = new OrthographicCamera();
  145. orthoCameraHelper = new CameraHelper( orthoCamera );
  146. scene.add( orthoCameraHelper );
  147. // secondary camera view
  148. secondCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  149. secondCamera.position.set( 400, 400, - 400 );
  150. secondCamera.lookAt( 0, 0, 0 );
  151. secondRenderer = new WebGLRenderer( { antialias: true } );
  152. secondRenderer.setPixelRatio( window.devicePixelRatio );
  153. secondRenderer.setSize( window.innerWidth, window.innerHeight );
  154. secondRenderer.setClearColor( 0x151c1f );
  155. secondRenderer.outputEncoding = sRGBEncoding;
  156. document.body.appendChild( secondRenderer.domElement );
  157. secondRenderer.domElement.style.position = 'absolute';
  158. secondRenderer.domElement.style.right = '0';
  159. secondRenderer.domElement.style.top = '0';
  160. secondRenderer.domElement.style.outline = '#0f1416 solid 2px';
  161. secondControls = new OrbitControls( secondCamera, secondRenderer.domElement );
  162. secondControls.screenSpacePanning = false;
  163. secondControls.minDistance = 1;
  164. secondControls.maxDistance = 2000;
  165. secondCameraHelper = new CameraHelper( secondCamera );
  166. scene.add( secondCameraHelper );
  167. // Third person camera view
  168. thirdPersonCamera = new PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 4000 );
  169. thirdPersonCamera.position.set( 50, 40, 40 );
  170. thirdPersonCamera.lookAt( 0, 0, 0 );
  171. thirdPersonRenderer = new WebGLRenderer( { antialias: true } );
  172. thirdPersonRenderer.setPixelRatio( window.devicePixelRatio );
  173. thirdPersonRenderer.setSize( window.innerWidth, window.innerHeight );
  174. thirdPersonRenderer.setClearColor( 0x0f1416 );
  175. thirdPersonRenderer.outputEncoding = sRGBEncoding;
  176. document.body.appendChild( thirdPersonRenderer.domElement );
  177. thirdPersonRenderer.domElement.style.position = 'fixed';
  178. thirdPersonRenderer.domElement.style.left = '5px';
  179. thirdPersonRenderer.domElement.style.bottom = '5px';
  180. thirdPersonControls = new OrbitControls( thirdPersonCamera, thirdPersonRenderer.domElement );
  181. thirdPersonControls.screenSpacePanning = false;
  182. thirdPersonControls.minDistance = 1;
  183. thirdPersonControls.maxDistance = 2000;
  184. // controls
  185. controls = new OrbitControls( camera, renderer.domElement );
  186. controls.screenSpacePanning = false;
  187. controls.minDistance = 1;
  188. controls.maxDistance = 2000;
  189. // lights
  190. const dirLight = new DirectionalLight( 0xffffff );
  191. dirLight.position.set( 1, 2, 3 );
  192. scene.add( dirLight );
  193. const ambLight = new AmbientLight( 0xffffff, 0.2 );
  194. scene.add( ambLight );
  195. offsetParent = new Group();
  196. scene.add( offsetParent );
  197. // Raycasting init
  198. raycaster = new Raycaster();
  199. mouse = new Vector2();
  200. rayIntersect = new Group();
  201. const rayIntersectMat = new MeshBasicMaterial( { color: 0xe91e63 } );
  202. const rayMesh = new Mesh( new CylinderBufferGeometry( 0.25, 0.25, 6 ), rayIntersectMat );
  203. rayMesh.rotation.x = Math.PI / 2;
  204. rayMesh.position.z += 3;
  205. rayIntersect.add( rayMesh );
  206. const rayRing = new Mesh( new TorusBufferGeometry( 1.5, 0.2, 16, 100 ), rayIntersectMat );
  207. rayIntersect.add( rayRing );
  208. scene.add( rayIntersect );
  209. rayIntersect.visible = false;
  210. reinstantiateTiles();
  211. onWindowResize();
  212. window.addEventListener( 'resize', onWindowResize, false );
  213. renderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  214. renderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  215. renderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  216. renderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  217. secondRenderer.domElement.addEventListener( 'mousemove', onMouseMove, false );
  218. secondRenderer.domElement.addEventListener( 'mousedown', onMouseDown, false );
  219. secondRenderer.domElement.addEventListener( 'mouseup', onMouseUp, false );
  220. secondRenderer.domElement.addEventListener( 'mouseleave', onMouseLeave, false );
  221. // GUI
  222. const gui = new dat.GUI();
  223. gui.width = 300;
  224. const tileOptions = gui.addFolder( 'Tiles Options' );
  225. tileOptions.add( params, 'ionAssetId' );
  226. tileOptions.add( params, 'ionAccessToken' );
  227. tileOptions.add( params, 'preFetchToken' );
  228. tileOptions.add( params, 'loadSiblings' );
  229. tileOptions.add( params, 'stopAtEmptyTiles' );
  230. tileOptions.add( params, 'displayActiveTiles' );
  231. tileOptions.add( params, 'errorTarget' ).min( 0 ).max( 50 );
  232. tileOptions.add( params, 'errorThreshold' ).min( 0 ).max( 1000 );
  233. tileOptions.add( params, 'maxDepth' ).min( 1 ).max( 100 );
  234. tileOptions.add( params, 'up', [ '+Y', '+Z', '-Z' ] );
  235. tileOptions.open();
  236. const debug = gui.addFolder( 'Debug Options' );
  237. debug.add( params, 'displayBoxBounds' );
  238. debug.add( params, 'colorMode', {
  239. NONE,
  240. SCREEN_ERROR,
  241. GEOMETRIC_ERROR,
  242. DISTANCE,
  243. DEPTH,
  244. RELATIVE_DEPTH,
  245. IS_LEAF,
  246. RANDOM_COLOR,
  247. } );
  248. debug.open();
  249. const exampleOptions = gui.addFolder( 'Example Options' );
  250. exampleOptions.add( params, 'resolutionScale' ).min( 0.01 ).max( 2.0 ).step( 0.01 ).onChange( onWindowResize );
  251. exampleOptions.add( params, 'orthographic' );
  252. exampleOptions.add( params, 'showThirdPerson' );
  253. exampleOptions.add( params, 'showSecondView' ).onChange( onWindowResize );
  254. exampleOptions.add( params, 'enableUpdate' ).onChange( v => {
  255. tiles.parseQueue.autoUpdate = v;
  256. tiles.downloadQueue.autoUpdate = v;
  257. if ( v ) {
  258. tiles.parseQueue.scheduleJobRun();
  259. tiles.downloadQueue.scheduleJobRun();
  260. }
  261. } );
  262. exampleOptions.add( params, 'raycast', { NONE, ALL_HITS, FIRST_HIT_ONLY } );
  263. exampleOptions.add( params, 'enableCacheDisplay' );
  264. exampleOptions.add( params, 'enableRendererStats' );
  265. exampleOptions.open();
  266. gui.add( params, 'reload' );
  267. gui.open();
  268. statsContainer = document.createElement( 'div' );
  269. statsContainer.style.position = 'absolute';
  270. statsContainer.style.top = 0;
  271. statsContainer.style.left = 0;
  272. statsContainer.style.color = 'white';
  273. statsContainer.style.width = '100%';
  274. statsContainer.style.textAlign = 'center';
  275. statsContainer.style.padding = '5px';
  276. statsContainer.style.pointerEvents = 'none';
  277. statsContainer.style.lineHeight = '1.5em';
  278. document.body.appendChild( statsContainer );
  279. // Stats
  280. stats = new Stats();
  281. stats.showPanel( 0 );
  282. document.body.appendChild( stats.dom );
  283. }
  284. function onWindowResize() {
  285. thirdPersonCamera.aspect = window.innerWidth / window.innerHeight;
  286. thirdPersonCamera.updateProjectionMatrix();
  287. thirdPersonRenderer.setSize( Math.floor( window.innerWidth / 3 ), Math.floor( window.innerHeight / 3 ) );
  288. if ( params.showSecondView ) {
  289. camera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  290. renderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  291. secondCamera.aspect = 0.5 * window.innerWidth / window.innerHeight;
  292. secondRenderer.setSize( 0.5 * window.innerWidth, window.innerHeight );
  293. secondRenderer.domElement.style.display = 'block';
  294. } else {
  295. camera.aspect = window.innerWidth / window.innerHeight;
  296. renderer.setSize( window.innerWidth, window.innerHeight );
  297. secondRenderer.domElement.style.display = 'none';
  298. }
  299. camera.updateProjectionMatrix();
  300. renderer.setPixelRatio( window.devicePixelRatio * params.resolutionScale );
  301. secondCamera.updateProjectionMatrix();
  302. secondRenderer.setPixelRatio( window.devicePixelRatio );
  303. updateOrthoCamera();
  304. }
  305. function onMouseLeave( e ) {
  306. lastHoveredElement = null;
  307. }
  308. function onMouseMove( e ) {
  309. const bounds = this.getBoundingClientRect();
  310. mouse.x = e.clientX - bounds.x;
  311. mouse.y = e.clientY - bounds.y;
  312. mouse.x = ( mouse.x / bounds.width ) * 2 - 1;
  313. mouse.y = - ( mouse.y / bounds.height ) * 2 + 1;
  314. lastHoveredElement = this;
  315. }
  316. const startPos = new Vector2();
  317. const endPos = new Vector2();
  318. function onMouseDown( e ) {
  319. const bounds = this.getBoundingClientRect();
  320. startPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  321. }
  322. function onMouseUp( e ) {
  323. const bounds = this.getBoundingClientRect();
  324. endPos.set( e.clientX - bounds.x, e.clientY - bounds.y );
  325. if ( startPos.distanceTo( endPos ) > 2 ) {
  326. return;
  327. }
  328. if ( lastHoveredElement === secondRenderer.domElement ) {
  329. raycaster.setFromCamera( mouse, secondCamera );
  330. } else {
  331. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  332. }
  333. raycaster.firstHitOnly = true;
  334. const results = raycaster.intersectObject( tiles.group, true );
  335. if ( results.length ) {
  336. const object = results[ 0 ].object;
  337. const info = tiles.getTileInformationFromActiveObject( object );
  338. let str = '';
  339. for ( const key in info ) {
  340. let val = info[ key ];
  341. if ( typeof val === 'number' ) {
  342. val = Math.floor( val * 1e5 ) / 1e5;
  343. }
  344. let name = key;
  345. while ( name.length < 20 ) {
  346. name += ' ';
  347. }
  348. str += `${ name } : ${ val }\n`;
  349. }
  350. console.log( str );
  351. }
  352. }
  353. function updateOrthoCamera() {
  354. orthoCamera.position.copy( camera.position );
  355. orthoCamera.rotation.copy( camera.rotation );
  356. const scale = camera.position.distanceTo( controls.target ) / 2.0;
  357. let aspect = window.innerWidth / window.innerHeight;
  358. if ( params.showSecondView ) {
  359. aspect *= 0.5;
  360. }
  361. orthoCamera.left = - aspect * scale;
  362. orthoCamera.right = aspect * scale;
  363. orthoCamera.bottom = - scale;
  364. orthoCamera.top = scale;
  365. orthoCamera.near = camera.near;
  366. orthoCamera.far = camera.far;
  367. orthoCamera.updateProjectionMatrix();
  368. }
  369. function animate() {
  370. requestAnimationFrame( animate );
  371. if ( ! tiles ) return;
  372. // update options
  373. tiles.errorTarget = params.errorTarget;
  374. tiles.errorThreshold = params.errorThreshold;
  375. tiles.loadSiblings = params.loadSiblings;
  376. tiles.stopAtEmptyTiles = params.stopAtEmptyTiles;
  377. tiles.displayActiveTiles = params.displayActiveTiles;
  378. tiles.maxDepth = params.maxDepth;
  379. tiles.displayBoxBounds = params.displayBoxBounds;
  380. tiles.colorMode = parseFloat( params.colorMode );
  381. if ( params.orthographic ) {
  382. tiles.deleteCamera( camera );
  383. tiles.setCamera( orthoCamera );
  384. tiles.setResolutionFromRenderer( orthoCamera, renderer );
  385. } else {
  386. tiles.deleteCamera( orthoCamera );
  387. tiles.setCamera( camera );
  388. tiles.setResolutionFromRenderer( camera, renderer );
  389. }
  390. if ( params.showSecondView ) {
  391. tiles.setCamera( secondCamera );
  392. tiles.setResolutionFromRenderer( secondCamera, secondRenderer );
  393. } else {
  394. tiles.deleteCamera( secondCamera );
  395. }
  396. offsetParent.rotation.set( 0, 0, 0 );
  397. if ( params.up === '-Z' ) {
  398. offsetParent.rotation.x = Math.PI / 2;
  399. } else if ( params.up === '+Z' ) {
  400. offsetParent.rotation.x = - Math.PI / 2;
  401. }
  402. offsetParent.updateMatrixWorld( true );
  403. if ( parseFloat( params.raycast ) !== NONE && lastHoveredElement !== null ) {
  404. if ( lastHoveredElement === renderer.domElement ) {
  405. raycaster.setFromCamera( mouse, params.orthographic ? orthoCamera : camera );
  406. } else {
  407. raycaster.setFromCamera( mouse, secondCamera );
  408. }
  409. raycaster.firstHitOnly = parseFloat( params.raycast ) === FIRST_HIT_ONLY;
  410. const results = raycaster.intersectObject( tiles.group, true );
  411. if ( results.length ) {
  412. const closestHit = results[ 0 ];
  413. const point = closestHit.point;
  414. rayIntersect.position.copy( point );
  415. // If the display bounds are visible they get intersected
  416. if ( closestHit.face ) {
  417. const normal = closestHit.face.normal;
  418. normal.transformDirection( closestHit.object.matrixWorld );
  419. rayIntersect.lookAt(
  420. point.x + normal.x,
  421. point.y + normal.y,
  422. point.z + normal.z
  423. );
  424. }
  425. rayIntersect.visible = true;
  426. } else {
  427. rayIntersect.visible = false;
  428. }
  429. } else {
  430. rayIntersect.visible = false;
  431. }
  432. // update tiles
  433. window.tiles = tiles;
  434. if ( params.enableUpdate ) {
  435. secondCamera.updateMatrixWorld();
  436. camera.updateMatrixWorld();
  437. orthoCamera.updateMatrixWorld();
  438. tiles.update();
  439. }
  440. render();
  441. stats.update();
  442. }
  443. function render() {
  444. updateOrthoCamera();
  445. cameraHelper.visible = false;
  446. orthoCameraHelper.visible = false;
  447. secondCameraHelper.visible = false;
  448. // render primary view
  449. if ( params.orthographic ) {
  450. const dist = orthoCamera.position.distanceTo( rayIntersect.position );
  451. rayIntersect.scale.setScalar( dist / 150 );
  452. } else {
  453. const dist = camera.position.distanceTo( rayIntersect.position );
  454. rayIntersect.scale.setScalar( dist * camera.fov / 6000 );
  455. }
  456. renderer.render( scene, params.orthographic ? orthoCamera : camera );
  457. // render secondary view
  458. if ( params.showSecondView ) {
  459. const dist = secondCamera.position.distanceTo( rayIntersect.position );
  460. rayIntersect.scale.setScalar( dist * secondCamera.fov / 6000 );
  461. secondRenderer.render( scene, secondCamera );
  462. }
  463. // render third person view
  464. thirdPersonRenderer.domElement.style.visibility = params.showThirdPerson ? 'visible' : 'hidden';
  465. if ( params.showThirdPerson ) {
  466. cameraHelper.update();
  467. cameraHelper.visible = ! params.orthographic;
  468. orthoCameraHelper.update();
  469. orthoCameraHelper.visible = params.orthographic;
  470. if ( params.showSecondView ) {
  471. secondCameraHelper.update();
  472. secondCameraHelper.visible = true;
  473. }
  474. const dist = thirdPersonCamera.position.distanceTo( rayIntersect.position );
  475. rayIntersect.scale.setScalar( dist * thirdPersonCamera.fov / 6000 );
  476. thirdPersonRenderer.render( scene, thirdPersonCamera );
  477. }
  478. const cacheFullness = tiles.lruCache.itemList.length / tiles.lruCache.maxSize;
  479. let str = `Downloading: ${ tiles.stats.downloading } Parsing: ${ tiles.stats.parsing } Visible: ${ tiles.group.children.length - 2 }`;
  480. if ( params.enableCacheDisplay ) {
  481. const geomSet = new Set();
  482. tiles.traverse( tile => {
  483. const scene = tile.cached.scene;
  484. if ( scene ) {
  485. scene.traverse( c => {
  486. if ( c.geometry ) {
  487. geomSet.add( c.geometry );
  488. }
  489. } );
  490. }
  491. } );
  492. let count = 0;
  493. geomSet.forEach( g => {
  494. count += BufferGeometryUtils.estimateBytesUsed( g );
  495. } );
  496. str += `<br/>Cache: ${ ( 100 * cacheFullness ).toFixed( 2 ) }% ~${ ( count / 1000 / 1000 ).toFixed( 2 ) }mb`;
  497. }
  498. if ( params.enableRendererStats ) {
  499. const memory = renderer.info.memory;
  500. const programCount = renderer.info.programs.length;
  501. str += `<br/>Geometries: ${ memory.geometries } Textures: ${ memory.textures } Programs: ${ programCount }`;
  502. }
  503. if ( statsContainer.innerHTML !== str ) {
  504. statsContainer.innerHTML = str;
  505. }
  506. }