Commit History

Autor SHA1 Mensaxe Data
  Garrett Johnson f79bfbc444 Revert "support boxes as part of frustum check" %!s(int64=3) %!d(string=hai) anos
  George Madges 636af59e39 requested changes %!s(int64=3) %!d(string=hai) anos
  Garrett Johnson cd768fc844 CUSTOM_COLOR_MODE -> CUSTOM_COLOR %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson cceedd71d7 Merge branch 'master' of github.com:NASA-AMMOS/3DTilesRendererJS into master %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson e531bd1b36 fix RANDOM_NODE_COLOR %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson f888a232a0 Merge pull request #210 from Rennzie/custom-debug-color-modes %!s(int64=4) %!d(string=hai) anos
  Sean Rennie 36c34907c6 update debug color variable names and improve warning docs - review comments %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson a56c33bd53 Merge pull request #206 from justinmanley/support-spherical-bounding-volumes %!s(int64=4) %!d(string=hai) anos
  Sean Rennie 1ede6f4a71 add option to use a custom color mode with a callback %!s(int64=4) %!d(string=hai) anos
  Justin Manley f1ec823c08 Add additional existence checks for helpers to setTileVisible. %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 54d3f9bd3f fix lgtm issues %!s(int64=4) %!d(string=hai) anos
  Justin Manley 80a7c554b7 Check whether sphere and box helpers are present before removing them; tidy up spacing in DebugTilesRenderer. %!s(int64=4) %!d(string=hai) anos
  Justin Manley f59df22fc5 Add support to the DebugTilesRenderer and examples for tilesets which only have bounding spheres, but no bounding boxes. %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 4f95586f16 Add debug color callback %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 433da49f5a Merge pull request #195 from matterport/debug/visual-styles %!s(int64=4) %!d(string=hai) anos
  Dave Buchhofer c9ffc75a7e [debug] - configurable debug colors for the value lerp %!s(int64=4) %!d(string=hai) anos
  Dave Buchhofer 68b122eb9a [debug] - add new mode to example, revert r/g for DEPTH, minor pr comments %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 0bd6f3bc76 Fix debug tiles renderer debug colors %!s(int64=4) %!d(string=hai) anos
  Dave Buchhofer 6330796298 [debug] - add random node color option to colorize each node within the scene, adjust screen error to go from red to green %!s(int64=4) %!d(string=hai) anos
  Dave Buchhofer f954c7e2bb [debug] - tweak debug materials to scale the value some in geometric error style (so it's not solid black) %!s(int64=4) %!d(string=hai) anos
  Dave Buchhofer 13c4553e92 [143] - address pr comments %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 826299d669 Fix bounds box display when scale is 0 in one dimension %!s(int64=4) %!d(string=hai) anos
  Stelios Vitalis dbd798bc1f Fix linting issues %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson f198018237 Fix infinitely thrown errors when tilesets cannot be loaded %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson b8d98f1864 Fix random color per tile %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 7c862529da Update debug material %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 50174883d6 update comments %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson 9941786a4b Add comments, cleanup %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson ecd95eb8a7 Fix example enums %!s(int64=5) %!d(string=hai) anos
  Garrett Johnson da596a6df4 Add initial ts definitions %!s(int64=5) %!d(string=hai) anos