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@@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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-## Unreleased
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+## [0.3.1] - 2021-07-28
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### Fixed
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- Case where tiles that were outside of the camera frustum would be loaded with a higher priority.
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- Case where a single tiles renderer tiles would always be loaded with a higher priority.
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