@@ -14,7 +14,7 @@ Three.js renderer implementation for the [3D Tiles format](https://github.com/An
[Custom material example here](https://nasa-ammos.github.io/3DTilesRendererJS/example/bundle/customMaterial.html)!
-[Rendering shadows from offscreen tiles example here](https://nasa-ammos.github.io/3DTilesRendererJS/example/bundle/customMaterial.html)!
+[Rendering shadows from offscreen tiles example here](https://nasa-ammos.github.io/3DTilesRendererJS/example/bundle/offscreenShadows.html)!
# Use
@@ -0,0 +1,28 @@
+<!DOCTYPE html>
+<html>
+ <head>
+ <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
+ <meta charset="utf-8">
+
+ <title>3D Tiles Renderer Material Example</title>
+ <style>* {
+ margin: 0;
+ padding: 0;
+ }
+ html {
+ overflow: hidden;
+ font-family: Arial, Helvetica, sans-serif;
+ user-select: none;
+ canvas {
+ image-rendering: pixelated;
+ outline: none;
+ }</style>
+ </head>
+ <body>
+ <script src="offscreenShadows.ce0529e7.js"></script>
+ </body>
+</html>