|
@@ -78,7 +78,6 @@ export function traverseSet( tile, beforeCb = null, afterCb = null, parent = nul
|
|
}
|
|
}
|
|
|
|
|
|
// Determine which tiles are within the camera frustum.
|
|
// Determine which tiles are within the camera frustum.
|
|
-// TODO: include frustum mask here?
|
|
|
|
// TODO: this is marking items as used in the lrucache, which means some data is
|
|
// TODO: this is marking items as used in the lrucache, which means some data is
|
|
// being kept around that isn't being used -- is that okay?
|
|
// being kept around that isn't being used -- is that okay?
|
|
export function determineFrustumSet( tile, renderer ) {
|
|
export function determineFrustumSet( tile, renderer ) {
|