@@ -121,12 +121,12 @@ export function determineFrustumSet( tile, renderer ) {
}
- }
+ // Early out if we've reached the maximum allowed depth.
+ if ( renderer.maxDepth > 0 && tile.__depth + 1 >= maxDepth ) {
- // Early out if we've reached the maximum allowed depth.
- if ( renderer.maxDepth > 0 && tile.__depth + 1 >= maxDepth ) {
+ return true;
- return true;
+ }