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- /* This file is automatically rebuilt by the Cesium build process. */
- define(['./defined-26bd4a03', './Check-da037458', './freezeObject-2d83f591', './defaultValue-f2e68450', './Math-fa6e45cb', './Cartesian2-2a723276', './defineProperties-6f7a50f2', './WebGLConstants-497deb20', './when-ee12a2cb', './AttributeCompression-87682214', './IndexDatatype-3de60176', './createTaskProcessorWorker'], function (defined, Check, freezeObject, defaultValue, _Math, Cartesian2, defineProperties, WebGLConstants, when, AttributeCompression, IndexDatatype, createTaskProcessorWorker) { 'use strict';
- var maxShort = 32767;
- var scratchBVCartographic = new Cartesian2.Cartographic();
- var scratchEncodedPosition = new Cartesian2.Cartesian3();
- function decodePositions(positions, rectangle, minimumHeight, maximumHeight, ellipsoid) {
- var positionsLength = positions.length / 3;
- var uBuffer = positions.subarray(0, positionsLength);
- var vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
- var heightBuffer = positions.subarray(2 * positionsLength, 3 * positionsLength);
- AttributeCompression.AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
- var decoded = new Float32Array(positions.length);
- for (var i = 0; i < positionsLength; ++i) {
- var u = uBuffer[i];
- var v = vBuffer[i];
- var h = heightBuffer[i];
- var lon = _Math.CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort);
- var lat = _Math.CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort);
- var alt = _Math.CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort);
- var cartographic = Cartesian2.Cartographic.fromRadians(lon, lat, alt, scratchBVCartographic);
- var decodedPosition = ellipsoid.cartographicToCartesian(cartographic, scratchEncodedPosition);
- Cartesian2.Cartesian3.pack(decodedPosition, decoded, i * 3);
- }
- return decoded;
- }
- var scratchRectangle = new Cartesian2.Rectangle();
- var scratchEllipsoid = new Cartesian2.Ellipsoid();
- var scratchCenter = new Cartesian2.Cartesian3();
- var scratchMinMaxHeights = {
- min : undefined,
- max : undefined
- };
- function unpackBuffer(packedBuffer) {
- packedBuffer = new Float64Array(packedBuffer);
- var offset = 0;
- scratchMinMaxHeights.min = packedBuffer[offset++];
- scratchMinMaxHeights.max = packedBuffer[offset++];
- Cartesian2.Rectangle.unpack(packedBuffer, offset, scratchRectangle);
- offset += Cartesian2.Rectangle.packedLength;
- Cartesian2.Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid);
- offset += Cartesian2.Ellipsoid.packedLength;
- Cartesian2.Cartesian3.unpack(packedBuffer, offset, scratchCenter);
- }
- var scratchP0 = new Cartesian2.Cartesian3();
- var scratchP1 = new Cartesian2.Cartesian3();
- var scratchPrev = new Cartesian2.Cartesian3();
- var scratchCur = new Cartesian2.Cartesian3();
- var scratchNext = new Cartesian2.Cartesian3();
- function createVectorTilePolylines(parameters, transferableObjects) {
- var encodedPositions = new Uint16Array(parameters.positions);
- var widths = new Uint16Array(parameters.widths);
- var counts = new Uint32Array(parameters.counts);
- var batchIds = new Uint16Array(parameters.batchIds);
- unpackBuffer(parameters.packedBuffer);
- var rectangle = scratchRectangle;
- var ellipsoid = scratchEllipsoid;
- var center = scratchCenter;
- var minimumHeight = scratchMinMaxHeights.min;
- var maximumHeight = scratchMinMaxHeights.max;
- var positions = decodePositions(encodedPositions, rectangle, minimumHeight, maximumHeight, ellipsoid);
- var positionsLength = positions.length / 3;
- var size = positionsLength * 4 - 4;
- var curPositions = new Float32Array(size * 3);
- var prevPositions = new Float32Array(size * 3);
- var nextPositions = new Float32Array(size * 3);
- var expandAndWidth = new Float32Array(size * 2);
- var vertexBatchIds = new Uint16Array(size);
- var positionIndex = 0;
- var expandAndWidthIndex = 0;
- var batchIdIndex = 0;
- var i;
- var offset = 0;
- var length = counts.length;
- for (i = 0; i < length; ++i) {
- var count = counts [i];
- var width = widths[i];
- var batchId = batchIds[i];
- for (var j = 0; j < count; ++j) {
- var previous;
- if (j === 0) {
- var p0 = Cartesian2.Cartesian3.unpack(positions, offset * 3, scratchP0);
- var p1 = Cartesian2.Cartesian3.unpack(positions, (offset + 1) * 3, scratchP1);
- previous = Cartesian2.Cartesian3.subtract(p0, p1, scratchPrev);
- Cartesian2.Cartesian3.add(p0, previous, previous);
- } else {
- previous = Cartesian2.Cartesian3.unpack(positions, (offset + j - 1) * 3, scratchPrev);
- }
- var current = Cartesian2.Cartesian3.unpack(positions, (offset + j) * 3, scratchCur);
- var next;
- if (j === count - 1) {
- var p2 = Cartesian2.Cartesian3.unpack(positions, (offset + count - 1) * 3, scratchP0);
- var p3 = Cartesian2.Cartesian3.unpack(positions, (offset + count - 2) * 3, scratchP1);
- next = Cartesian2.Cartesian3.subtract(p2, p3, scratchNext);
- Cartesian2.Cartesian3.add(p2, next, next);
- } else {
- next = Cartesian2.Cartesian3.unpack(positions, (offset + j + 1) * 3, scratchNext);
- }
- Cartesian2.Cartesian3.subtract(previous, center, previous);
- Cartesian2.Cartesian3.subtract(current, center, current);
- Cartesian2.Cartesian3.subtract(next, center, next);
- var startK = j === 0 ? 2 : 0;
- var endK = j === count - 1 ? 2 : 4;
- for (var k = startK; k < endK; ++k) {
- Cartesian2.Cartesian3.pack(current, curPositions, positionIndex);
- Cartesian2.Cartesian3.pack(previous, prevPositions, positionIndex);
- Cartesian2.Cartesian3.pack(next, nextPositions, positionIndex);
- positionIndex += 3;
- var direction = (k - 2 < 0) ? -1.0 : 1.0;
- expandAndWidth[expandAndWidthIndex++] = 2 * (k % 2) - 1;
- expandAndWidth[expandAndWidthIndex++] = direction * width;
- vertexBatchIds[batchIdIndex++] = batchId;
- }
- }
- offset += count;
- }
- var indices = IndexDatatype.IndexDatatype.createTypedArray(size, positionsLength * 6 - 6);
- var index = 0;
- var indicesIndex = 0;
- length = positionsLength - 1;
- for (i = 0; i < length; ++i) {
- indices[indicesIndex++] = index;
- indices[indicesIndex++] = index + 2;
- indices[indicesIndex++] = index + 1;
- indices[indicesIndex++] = index + 1;
- indices[indicesIndex++] = index + 2;
- indices[indicesIndex++] = index + 3;
- index += 4;
- }
- transferableObjects.push(curPositions.buffer, prevPositions.buffer, nextPositions.buffer);
- transferableObjects.push(expandAndWidth.buffer, vertexBatchIds.buffer, indices.buffer);
- return {
- indexDatatype : (indices.BYTES_PER_ELEMENT === 2) ? IndexDatatype.IndexDatatype.UNSIGNED_SHORT : IndexDatatype.IndexDatatype.UNSIGNED_INT,
- currentPositions : curPositions.buffer,
- previousPositions : prevPositions.buffer,
- nextPositions : nextPositions.buffer,
- expandAndWidth : expandAndWidth.buffer,
- batchIds : vertexBatchIds.buffer,
- indices : indices.buffer
- };
- }
- var createVectorTilePolylines$1 = createTaskProcessorWorker(createVectorTilePolylines);
- return createVectorTilePolylines$1;
- });
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