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- import Cartesian2 from '../../Core/Cartesian2.js';
- import defaultValue from '../../Core/defaultValue.js';
- import defined from '../../Core/defined.js';
- import defineProperties from '../../Core/defineProperties.js';
- import DeveloperError from '../../Core/DeveloperError.js';
- import EasingFunction from '../../Core/EasingFunction.js';
- import SceneTransforms from '../../Scene/SceneTransforms.js';
- import knockout from '../../ThirdParty/knockout.js';
- var screenSpacePos = new Cartesian2();
- var offScreen = '-1000px';
- /**
- * The view model for {@link SelectionIndicator}.
- * @alias SelectionIndicatorViewModel
- * @constructor
- *
- * @param {Scene} scene The scene instance to use for screen-space coordinate conversion.
- * @param {Element} selectionIndicatorElement The element containing all elements that make up the selection indicator.
- * @param {Element} container The DOM element that contains the widget.
- */
- function SelectionIndicatorViewModel(scene, selectionIndicatorElement, container) {
- //>>includeStart('debug', pragmas.debug);
- if (!defined(scene)) {
- throw new DeveloperError('scene is required.');
- }
- if (!defined(selectionIndicatorElement)) {
- throw new DeveloperError('selectionIndicatorElement is required.');
- }
- if (!defined(container)) {
- throw new DeveloperError('container is required.');
- }
- //>>includeEnd('debug')
- this._scene = scene;
- this._screenPositionX = offScreen;
- this._screenPositionY = offScreen;
- this._tweens = scene.tweens;
- this._container = defaultValue(container, document.body);
- this._selectionIndicatorElement = selectionIndicatorElement;
- this._scale = 1;
- /**
- * Gets or sets the world position of the object for which to display the selection indicator.
- * @type {Cartesian3}
- */
- this.position = undefined;
- /**
- * Gets or sets the visibility of the selection indicator.
- * @type {Boolean}
- */
- this.showSelection = false;
- knockout.track(this, ['position', '_screenPositionX', '_screenPositionY', '_scale', 'showSelection']);
- /**
- * Gets the visibility of the position indicator. This can be false even if an
- * object is selected, when the selected object has no position.
- * @type {Boolean}
- */
- this.isVisible = undefined;
- knockout.defineProperty(this, 'isVisible', {
- get : function() {
- return this.showSelection && defined(this.position);
- }
- });
- knockout.defineProperty(this, '_transform', {
- get : function() {
- return 'scale(' + (this._scale) + ')';
- }
- });
- /**
- * Gets or sets the function for converting the world position of the object to the screen space position.
- *
- * @member
- * @type {SelectionIndicatorViewModel~ComputeScreenSpacePosition}
- * @default SceneTransforms.wgs84ToWindowCoordinates
- *
- * @example
- * selectionIndicatorViewModel.computeScreenSpacePosition = function(position, result) {
- * return Cesium.SceneTransforms.wgs84ToWindowCoordinates(scene, position, result);
- * };
- */
- this.computeScreenSpacePosition = function(position, result) {
- return SceneTransforms.wgs84ToWindowCoordinates(scene, position, result);
- };
- }
- /**
- * Updates the view of the selection indicator to match the position and content properties of the view model.
- * This function should be called as part of the render loop.
- */
- SelectionIndicatorViewModel.prototype.update = function() {
- if (this.showSelection && defined(this.position)) {
- var screenPosition = this.computeScreenSpacePosition(this.position, screenSpacePos);
- if (!defined(screenPosition)) {
- this._screenPositionX = offScreen;
- this._screenPositionY = offScreen;
- } else {
- var container = this._container;
- var containerWidth = container.parentNode.clientWidth;
- var containerHeight = container.parentNode.clientHeight;
- var indicatorSize = this._selectionIndicatorElement.clientWidth;
- var halfSize = indicatorSize * 0.5;
- screenPosition.x = Math.min(Math.max(screenPosition.x, -indicatorSize), containerWidth + indicatorSize) - halfSize;
- screenPosition.y = Math.min(Math.max(screenPosition.y, -indicatorSize), containerHeight + indicatorSize) - halfSize;
- this._screenPositionX = Math.floor(screenPosition.x + 0.25) + 'px';
- this._screenPositionY = Math.floor(screenPosition.y + 0.25) + 'px';
- }
- }
- };
- /**
- * Animate the indicator to draw attention to the selection.
- */
- SelectionIndicatorViewModel.prototype.animateAppear = function() {
- this._tweens.addProperty({
- object : this,
- property : '_scale',
- startValue : 2,
- stopValue : 1,
- duration : 0.8,
- easingFunction : EasingFunction.EXPONENTIAL_OUT
- });
- };
- /**
- * Animate the indicator to release the selection.
- */
- SelectionIndicatorViewModel.prototype.animateDepart = function() {
- this._tweens.addProperty({
- object : this,
- property : '_scale',
- startValue : this._scale,
- stopValue : 1.5,
- duration : 0.8,
- easingFunction : EasingFunction.EXPONENTIAL_OUT
- });
- };
- defineProperties(SelectionIndicatorViewModel.prototype, {
- /**
- * Gets the HTML element containing the selection indicator.
- * @memberof SelectionIndicatorViewModel.prototype
- *
- * @type {Element}
- */
- container : {
- get : function() {
- return this._container;
- }
- },
- /**
- * Gets the HTML element that holds the selection indicator.
- * @memberof SelectionIndicatorViewModel.prototype
- *
- * @type {Element}
- */
- selectionIndicatorElement : {
- get : function() {
- return this._selectionIndicatorElement;
- }
- },
- /**
- * Gets the scene being used.
- * @memberof SelectionIndicatorViewModel.prototype
- *
- * @type {Scene}
- */
- scene : {
- get : function() {
- return this._scene;
- }
- }
- });
- /**
- * A function that converts the world position of an object to a screen space position.
- * @callback SelectionIndicatorViewModel~ComputeScreenSpacePosition
- * @param {Cartesian3} position The position in WGS84 (world) coordinates.
- * @param {Cartesian2} result An object to return the input position transformed to window coordinates.
- * @returns {Cartesian2} The modified result parameter.
- */
- export default SelectionIndicatorViewModel;
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