ViewportQuadFS.js 516 B

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  1. //This file is automatically rebuilt by the Cesium build process.
  2. export default "varying vec2 v_textureCoordinates;\n\
  3. void main()\n\
  4. {\n\
  5. czm_materialInput materialInput;\n\
  6. materialInput.s = v_textureCoordinates.s;\n\
  7. materialInput.st = v_textureCoordinates;\n\
  8. materialInput.str = vec3(v_textureCoordinates, 0.0);\n\
  9. materialInput.normalEC = vec3(0.0, 0.0, -1.0);\n\
  10. czm_material material = czm_getMaterial(materialInput);\n\
  11. gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);\n\
  12. }\n\
  13. ";