RGBToHSL.js 606 B

1234567891011121314151617
  1. //This file is automatically rebuilt by the Cesium build process.
  2. export default "vec3 RGBtoHCV(vec3 rgb)\n\
  3. {\n\
  4. vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);\n\
  5. vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);\n\
  6. float c = q.x - min(q.w, q.y);\n\
  7. float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);\n\
  8. return vec3(h, c, q.x);\n\
  9. }\n\
  10. vec3 czm_RGBToHSL(vec3 rgb)\n\
  11. {\n\
  12. vec3 hcv = RGBtoHCV(rgb);\n\
  13. float l = hcv.z - hcv.y * 0.5;\n\
  14. float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);\n\
  15. return vec3(hcv.x, s, l);\n\
  16. }\n\
  17. ";