HSLToRGB.js 448 B

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  1. //This file is automatically rebuilt by the Cesium build process.
  2. export default "vec3 hueToRGB(float hue)\n\
  3. {\n\
  4. float r = abs(hue * 6.0 - 3.0) - 1.0;\n\
  5. float g = 2.0 - abs(hue * 6.0 - 2.0);\n\
  6. float b = 2.0 - abs(hue * 6.0 - 4.0);\n\
  7. return clamp(vec3(r, g, b), 0.0, 1.0);\n\
  8. }\n\
  9. vec3 czm_HSLToRGB(vec3 hsl)\n\
  10. {\n\
  11. vec3 rgb = hueToRGB(hsl.x);\n\
  12. float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;\n\
  13. return (rgb - 0.5) * c + hsl.z;\n\
  14. }\n\
  15. ";