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- import freezeObject from '../Core/freezeObject.js';
- /**
- * A tonemapping algorithm when rendering with high dynamic range.
- *
- * @exports Tonemapper
- * @private
- */
- var Tonemapper = {
- /**
- * Use the Reinhard tonemapping operator.
- *
- * @type {Number}
- * @constant
- */
- REINHARD : 0,
- /**
- * Use the modified Reinhard tonemapping operator.
- *
- * @type {Number}
- * @constant
- */
- MODIFIED_REINHARD : 1,
- /**
- * Use the Filmic tonemapping operator.
- *
- * @type {Number}
- * @constant
- */
- FILMIC : 2,
- /**
- * Use the ACES tonemapping operator.
- *
- * @type {Number}
- * @constant
- */
- ACES : 3,
- /**
- * @private
- */
- validate : function(tonemapper) {
- return tonemapper === Tonemapper.REINHARD ||
- tonemapper === Tonemapper.MODIFIED_REINHARD ||
- tonemapper === Tonemapper.FILMIC ||
- tonemapper === Tonemapper.ACES;
- }
- };
- export default freezeObject(Tonemapper);
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