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- import Check from '../Core/Check.js';
- import freezeObject from '../Core/freezeObject.js';
- import CesiumMath from '../Core/Math.js';
- import Matrix3 from '../Core/Matrix3.js';
- import Matrix4 from '../Core/Matrix4.js';
- /**
- * An enum describing the x, y, and z axes and helper conversion functions.
- *
- * @exports Axis
- * @private
- */
- var Axis = {
- /**
- * Denotes the x-axis.
- *
- * @type {Number}
- * @constant
- */
- X : 0,
- /**
- * Denotes the y-axis.
- *
- * @type {Number}
- * @constant
- */
- Y : 1,
- /**
- * Denotes the z-axis.
- *
- * @type {Number}
- * @constant
- */
- Z : 2,
- /**
- * Matrix used to convert from y-up to z-up
- *
- * @type {Matrix4}
- * @constant
- */
- Y_UP_TO_Z_UP : Matrix4.fromRotationTranslation(Matrix3.fromRotationX(CesiumMath.PI_OVER_TWO)),
- /**
- * Matrix used to convert from z-up to y-up
- *
- * @type {Matrix4}
- * @constant
- */
- Z_UP_TO_Y_UP : Matrix4.fromRotationTranslation(Matrix3.fromRotationX(-CesiumMath.PI_OVER_TWO)),
- /**
- * Matrix used to convert from x-up to z-up
- *
- * @type {Matrix4}
- * @constant
- */
- X_UP_TO_Z_UP : Matrix4.fromRotationTranslation(Matrix3.fromRotationY(-CesiumMath.PI_OVER_TWO)),
- /**
- * Matrix used to convert from z-up to x-up
- *
- * @type {Matrix4}
- * @constant
- */
- Z_UP_TO_X_UP : Matrix4.fromRotationTranslation(Matrix3.fromRotationY(CesiumMath.PI_OVER_TWO)),
- /**
- * Matrix used to convert from x-up to y-up
- *
- * @type {Matrix4}
- * @constant
- */
- X_UP_TO_Y_UP : Matrix4.fromRotationTranslation(Matrix3.fromRotationZ(CesiumMath.PI_OVER_TWO)),
- /**
- * Matrix used to convert from y-up to x-up
- *
- * @type {Matrix4}
- * @constant
- */
- Y_UP_TO_X_UP : Matrix4.fromRotationTranslation(Matrix3.fromRotationZ(-CesiumMath.PI_OVER_TWO)),
- /**
- * Gets the axis by name
- *
- * @param {String} name The name of the axis.
- * @returns {Number} The axis enum.
- */
- fromName : function(name) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.string('name', name);
- //>>includeEnd('debug');
- return Axis[name];
- }
- };
- export default freezeObject(Axis);
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