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- import freezeObject from '../Core/freezeObject.js';
- import WebGLConstants from '../Core/WebGLConstants.js';
- /**
- * @private
- */
- var TextureWrap = {
- CLAMP_TO_EDGE : WebGLConstants.CLAMP_TO_EDGE,
- REPEAT : WebGLConstants.REPEAT,
- MIRRORED_REPEAT : WebGLConstants.MIRRORED_REPEAT,
- validate : function(textureWrap) {
- return ((textureWrap === TextureWrap.CLAMP_TO_EDGE) ||
- (textureWrap === TextureWrap.REPEAT) ||
- (textureWrap === TextureWrap.MIRRORED_REPEAT));
- }
- };
- export default freezeObject(TextureWrap);
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