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- import freezeObject from '../Core/freezeObject.js';
- import WebGLConstants from '../Core/WebGLConstants.js';
- /**
- * @private
- */
- var PixelDatatype = {
- UNSIGNED_BYTE : WebGLConstants.UNSIGNED_BYTE,
- UNSIGNED_SHORT : WebGLConstants.UNSIGNED_SHORT,
- UNSIGNED_INT : WebGLConstants.UNSIGNED_INT,
- FLOAT : WebGLConstants.FLOAT,
- HALF_FLOAT : WebGLConstants.HALF_FLOAT_OES,
- UNSIGNED_INT_24_8 : WebGLConstants.UNSIGNED_INT_24_8,
- UNSIGNED_SHORT_4_4_4_4 : WebGLConstants.UNSIGNED_SHORT_4_4_4_4,
- UNSIGNED_SHORT_5_5_5_1 : WebGLConstants.UNSIGNED_SHORT_5_5_5_1,
- UNSIGNED_SHORT_5_6_5 : WebGLConstants.UNSIGNED_SHORT_5_6_5,
- isPacked : function(pixelDatatype) {
- return pixelDatatype === PixelDatatype.UNSIGNED_INT_24_8 ||
- pixelDatatype === PixelDatatype.UNSIGNED_SHORT_4_4_4_4 ||
- pixelDatatype === PixelDatatype.UNSIGNED_SHORT_5_5_5_1 ||
- pixelDatatype === PixelDatatype.UNSIGNED_SHORT_5_6_5;
- },
- sizeInBytes : function(pixelDatatype) {
- switch (pixelDatatype) {
- case PixelDatatype.UNSIGNED_BYTE:
- return 1;
- case PixelDatatype.UNSIGNED_SHORT:
- case PixelDatatype.UNSIGNED_SHORT_4_4_4_4:
- case PixelDatatype.UNSIGNED_SHORT_5_5_5_1:
- case PixelDatatype.UNSIGNED_SHORT_5_6_5:
- case PixelDatatype.HALF_FLOAT:
- return 2;
- case PixelDatatype.UNSIGNED_INT:
- case PixelDatatype.FLOAT:
- case PixelDatatype.UNSIGNED_INT_24_8:
- return 4;
- }
- },
- validate : function(pixelDatatype) {
- return ((pixelDatatype === PixelDatatype.UNSIGNED_BYTE) ||
- (pixelDatatype === PixelDatatype.UNSIGNED_SHORT) ||
- (pixelDatatype === PixelDatatype.UNSIGNED_INT) ||
- (pixelDatatype === PixelDatatype.FLOAT) ||
- (pixelDatatype === PixelDatatype.HALF_FLOAT) ||
- (pixelDatatype === PixelDatatype.UNSIGNED_INT_24_8) ||
- (pixelDatatype === PixelDatatype.UNSIGNED_SHORT_4_4_4_4) ||
- (pixelDatatype === PixelDatatype.UNSIGNED_SHORT_5_5_5_1) ||
- (pixelDatatype === PixelDatatype.UNSIGNED_SHORT_5_6_5));
- }
- };
- export default freezeObject(PixelDatatype);
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