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- import Check from '../Core/Check.js';
- import defaultValue from '../Core/defaultValue.js';
- import defined from '../Core/defined.js';
- import defineProperties from '../Core/defineProperties.js';
- import DeveloperError from '../Core/DeveloperError.js';
- import PixelFormat from '../Core/PixelFormat.js';
- import PixelDatatype from './PixelDatatype.js';
- /**
- * @private
- */
- function CubeMapFace(gl, texture, textureTarget, targetFace, pixelFormat, pixelDatatype, size, preMultiplyAlpha, flipY, initialized) {
- this._gl = gl;
- this._texture = texture;
- this._textureTarget = textureTarget;
- this._targetFace = targetFace;
- this._pixelFormat = pixelFormat;
- this._pixelDatatype = pixelDatatype;
- this._size = size;
- this._preMultiplyAlpha = preMultiplyAlpha;
- this._flipY = flipY;
- this._initialized = initialized;
- }
- defineProperties(CubeMapFace.prototype, {
- pixelFormat : {
- get : function() {
- return this._pixelFormat;
- }
- },
- pixelDatatype : {
- get : function() {
- return this._pixelDatatype;
- }
- },
- _target : {
- get : function() {
- return this._targetFace;
- }
- }
- });
- /**
- * Copies texels from the source to the cubemap's face.
- *
- * @param {Object} source The source ImageData, HTMLImageElement, HTMLCanvasElement, HTMLVideoElement, or an object with a width, height, and typed array as shown in the example.
- * @param {Number} [xOffset=0] An offset in the x direction in the cubemap where copying begins.
- * @param {Number} [yOffset=0] An offset in the y direction in the cubemap where copying begins.
- *
- * @exception {DeveloperError} xOffset must be greater than or equal to zero.
- * @exception {DeveloperError} yOffset must be greater than or equal to zero.
- * @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
- * @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
- * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
- *
- * @example
- * // Create a cubemap with 1x1 faces, and make the +x face red.
- * var cubeMap = new CubeMap({
- * context : context
- * width : 1,
- * height : 1
- * });
- * cubeMap.positiveX.copyFrom({
- * width : 1,
- * height : 1,
- * arrayBufferView : new Uint8Array([255, 0, 0, 255])
- * });
- */
- CubeMapFace.prototype.copyFrom = function(source, xOffset, yOffset) {
- xOffset = defaultValue(xOffset, 0);
- yOffset = defaultValue(yOffset, 0);
- //>>includeStart('debug', pragmas.debug);
- Check.defined('source', source);
- Check.typeOf.number.greaterThanOrEquals('xOffset', xOffset, 0);
- Check.typeOf.number.greaterThanOrEquals('yOffset', yOffset, 0);
- if (xOffset + source.width > this._size) {
- throw new DeveloperError('xOffset + source.width must be less than or equal to width.');
- }
- if (yOffset + source.height > this._size) {
- throw new DeveloperError('yOffset + source.height must be less than or equal to height.');
- }
- //>>includeEnd('debug');
- var gl = this._gl;
- var target = this._textureTarget;
- var targetFace = this._targetFace;
- gl.activeTexture(gl.TEXTURE0);
- gl.bindTexture(target, this._texture);
- var width = source.width;
- var height = source.height;
- var arrayBufferView = source.arrayBufferView;
- var size = this._size;
- var pixelFormat = this._pixelFormat;
- var pixelDatatype = this._pixelDatatype;
- var preMultiplyAlpha = this._preMultiplyAlpha;
- var flipY = this._flipY;
- var unpackAlignment = 4;
- if (defined(arrayBufferView)) {
- unpackAlignment = PixelFormat.alignmentInBytes(pixelFormat, pixelDatatype, width);
- }
- gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
- var uploaded = false;
- if (!this._initialized) {
- if (xOffset === 0 && yOffset === 0 && width === size && height === size) {
- // initialize the entire texture
- if (defined(arrayBufferView)) {
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- if (flipY) {
- arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, size, size);
- }
- gl.texImage2D(targetFace, 0, pixelFormat, size, size, 0, pixelFormat, pixelDatatype, arrayBufferView);
- } else {
- // Only valid for DOM-Element uploads
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
- gl.texImage2D(targetFace, 0, pixelFormat, pixelFormat, pixelDatatype, source);
- }
- uploaded = true;
- } else {
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- // initialize the entire texture to zero
- var bufferView = PixelFormat.createTypedArray(pixelFormat, pixelDatatype, size, size);
- gl.texImage2D(targetFace, 0, pixelFormat, size, size, 0, pixelFormat, pixelDatatype, bufferView);
- }
- this._initialized = true;
- }
- if (!uploaded) {
- if (defined(arrayBufferView)) {
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- if (flipY) {
- arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, width, height);
- }
- gl.texSubImage2D(targetFace, 0, xOffset, yOffset, width, height, pixelFormat, pixelDatatype, arrayBufferView);
- } else {
- // Only valid for DOM-Element uploads
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
- // Source: ImageData, HTMLImageElement, HTMLCanvasElement, or HTMLVideoElement
- gl.texSubImage2D(targetFace, 0, xOffset, yOffset, pixelFormat, pixelDatatype, source);
- }
- }
- gl.bindTexture(target, null);
- };
- /**
- * Copies texels from the framebuffer to the cubemap's face.
- *
- * @param {Number} [xOffset=0] An offset in the x direction in the cubemap where copying begins.
- * @param {Number} [yOffset=0] An offset in the y direction in the cubemap where copying begins.
- * @param {Number} [framebufferXOffset=0] An offset in the x direction in the framebuffer where copying begins from.
- * @param {Number} [framebufferYOffset=0] An offset in the y direction in the framebuffer where copying begins from.
- * @param {Number} [width=CubeMap's width] The width of the subimage to copy.
- * @param {Number} [height=CubeMap's height] The height of the subimage to copy.
- *
- * @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.
- * @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.
- * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
- * @exception {DeveloperError} xOffset must be greater than or equal to zero.
- * @exception {DeveloperError} yOffset must be greater than or equal to zero.
- * @exception {DeveloperError} framebufferXOffset must be greater than or equal to zero.
- * @exception {DeveloperError} framebufferYOffset must be greater than or equal to zero.
- * @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
- * @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
- * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
- *
- * @example
- * // Copy the framebuffer contents to the +x cube map face.
- * cubeMap.positiveX.copyFromFramebuffer();
- */
- CubeMapFace.prototype.copyFromFramebuffer = function(xOffset, yOffset, framebufferXOffset, framebufferYOffset, width, height) {
- xOffset = defaultValue(xOffset, 0);
- yOffset = defaultValue(yOffset, 0);
- framebufferXOffset = defaultValue(framebufferXOffset, 0);
- framebufferYOffset = defaultValue(framebufferYOffset, 0);
- width = defaultValue(width, this._size);
- height = defaultValue(height, this._size);
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number.greaterThanOrEquals('xOffset', xOffset, 0);
- Check.typeOf.number.greaterThanOrEquals('yOffset', yOffset, 0);
- Check.typeOf.number.greaterThanOrEquals('framebufferXOffset', framebufferXOffset, 0);
- Check.typeOf.number.greaterThanOrEquals('framebufferYOffset', framebufferYOffset, 0);
- if (xOffset + width > this._size) {
- throw new DeveloperError('xOffset + source.width must be less than or equal to width.');
- }
- if (yOffset + height > this._size) {
- throw new DeveloperError('yOffset + source.height must be less than or equal to height.');
- }
- if (this._pixelDatatype === PixelDatatype.FLOAT) {
- throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.');
- }
- if (this._pixelDatatype === PixelDatatype.HALF_FLOAT) {
- throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.');
- }
- //>>includeEnd('debug');
- var gl = this._gl;
- var target = this._textureTarget;
- gl.activeTexture(gl.TEXTURE0);
- gl.bindTexture(target, this._texture);
- gl.copyTexSubImage2D(this._targetFace, 0, xOffset, yOffset, framebufferXOffset, framebufferYOffset, width, height);
- gl.bindTexture(target, null);
- this._initialized = true;
- };
- export default CubeMapFace;
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