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- import Check from '../Core/Check.js';
- import defaultValue from '../Core/defaultValue.js';
- import defined from '../Core/defined.js';
- import defineProperties from '../Core/defineProperties.js';
- import destroyObject from '../Core/destroyObject.js';
- import DeveloperError from '../Core/DeveloperError.js';
- import IndexDatatype from '../Core/IndexDatatype.js';
- import WebGLConstants from '../Core/WebGLConstants.js';
- import BufferUsage from './BufferUsage.js';
- /**
- * @private
- */
- function Buffer(options) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- //>>includeStart('debug', pragmas.debug);
- Check.defined('options.context', options.context);
- if (!defined(options.typedArray) && !defined(options.sizeInBytes)) {
- throw new DeveloperError('Either options.sizeInBytes or options.typedArray is required.');
- }
- if (defined(options.typedArray) && defined(options.sizeInBytes)) {
- throw new DeveloperError('Cannot pass in both options.sizeInBytes and options.typedArray.');
- }
- if (defined(options.typedArray)) {
- Check.typeOf.object('options.typedArray', options.typedArray);
- Check.typeOf.number('options.typedArray.byteLength', options.typedArray.byteLength);
- }
- if (!BufferUsage.validate(options.usage)) {
- throw new DeveloperError('usage is invalid.');
- }
- //>>includeEnd('debug');
- var gl = options.context._gl;
- var bufferTarget = options.bufferTarget;
- var typedArray = options.typedArray;
- var sizeInBytes = options.sizeInBytes;
- var usage = options.usage;
- var hasArray = defined(typedArray);
- if (hasArray) {
- sizeInBytes = typedArray.byteLength;
- }
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number.greaterThan('sizeInBytes', sizeInBytes, 0);
- //>>includeEnd('debug');
- var buffer = gl.createBuffer();
- gl.bindBuffer(bufferTarget, buffer);
- gl.bufferData(bufferTarget, hasArray ? typedArray : sizeInBytes, usage);
- gl.bindBuffer(bufferTarget, null);
- this._gl = gl;
- this._webgl2 = options.context._webgl2;
- this._bufferTarget = bufferTarget;
- this._sizeInBytes = sizeInBytes;
- this._usage = usage;
- this._buffer = buffer;
- this.vertexArrayDestroyable = true;
- }
- /**
- * Creates a vertex buffer, which contains untyped vertex data in GPU-controlled memory.
- * <br /><br />
- * A vertex array defines the actual makeup of a vertex, e.g., positions, normals, texture coordinates,
- * etc., by interpreting the raw data in one or more vertex buffers.
- *
- * @param {Object} options An object containing the following properties:
- * @param {Context} options.context The context in which to create the buffer
- * @param {ArrayBufferView} [options.typedArray] A typed array containing the data to copy to the buffer.
- * @param {Number} [options.sizeInBytes] A <code>Number</code> defining the size of the buffer in bytes. Required if options.typedArray is not given.
- * @param {BufferUsage} options.usage Specifies the expected usage pattern of the buffer. On some GL implementations, this can significantly affect performance. See {@link BufferUsage}.
- * @returns {VertexBuffer} The vertex buffer, ready to be attached to a vertex array.
- *
- * @exception {DeveloperError} Must specify either <options.typedArray> or <options.sizeInBytes>, but not both.
- * @exception {DeveloperError} The buffer size must be greater than zero.
- * @exception {DeveloperError} Invalid <code>usage</code>.
- *
- *
- * @example
- * // Example 1. Create a dynamic vertex buffer 16 bytes in size.
- * var buffer = Buffer.createVertexBuffer({
- * context : context,
- * sizeInBytes : 16,
- * usage : BufferUsage.DYNAMIC_DRAW
- * });
- *
- * @example
- * // Example 2. Create a dynamic vertex buffer from three floating-point values.
- * // The data copied to the vertex buffer is considered raw bytes until it is
- * // interpreted as vertices using a vertex array.
- * var positionBuffer = buffer.createVertexBuffer({
- * context : context,
- * typedArray : new Float32Array([0, 0, 0]),
- * usage : BufferUsage.STATIC_DRAW
- * });
- *
- * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glGenBuffer.xml|glGenBuffer}
- * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glBindBuffer.xml|glBindBuffer} with <code>ARRAY_BUFFER</code>
- * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glBufferData.xml|glBufferData} with <code>ARRAY_BUFFER</code>
- */
- Buffer.createVertexBuffer = function(options) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('options.context', options.context);
- //>>includeEnd('debug');
- return new Buffer({
- context: options.context,
- bufferTarget: WebGLConstants.ARRAY_BUFFER,
- typedArray: options.typedArray,
- sizeInBytes: options.sizeInBytes,
- usage: options.usage
- });
- };
- /**
- * Creates an index buffer, which contains typed indices in GPU-controlled memory.
- * <br /><br />
- * An index buffer can be attached to a vertex array to select vertices for rendering.
- * <code>Context.draw</code> can render using the entire index buffer or a subset
- * of the index buffer defined by an offset and count.
- *
- * @param {Object} options An object containing the following properties:
- * @param {Context} options.context The context in which to create the buffer
- * @param {ArrayBufferView} [options.typedArray] A typed array containing the data to copy to the buffer.
- * @param {Number} [options.sizeInBytes] A <code>Number</code> defining the size of the buffer in bytes. Required if options.typedArray is not given.
- * @param {BufferUsage} options.usage Specifies the expected usage pattern of the buffer. On some GL implementations, this can significantly affect performance. See {@link BufferUsage}.
- * @param {IndexDatatype} options.indexDatatype The datatype of indices in the buffer.
- * @returns {IndexBuffer} The index buffer, ready to be attached to a vertex array.
- *
- * @exception {DeveloperError} Must specify either <options.typedArray> or <options.sizeInBytes>, but not both.
- * @exception {DeveloperError} IndexDatatype.UNSIGNED_INT requires OES_element_index_uint, which is not supported on this system. Check context.elementIndexUint.
- * @exception {DeveloperError} The size in bytes must be greater than zero.
- * @exception {DeveloperError} Invalid <code>usage</code>.
- * @exception {DeveloperError} Invalid <code>indexDatatype</code>.
- *
- *
- * @example
- * // Example 1. Create a stream index buffer of unsigned shorts that is
- * // 16 bytes in size.
- * var buffer = Buffer.createIndexBuffer({
- * context : context,
- * sizeInBytes : 16,
- * usage : BufferUsage.STREAM_DRAW,
- * indexDatatype : IndexDatatype.UNSIGNED_SHORT
- * });
- *
- * @example
- * // Example 2. Create a static index buffer containing three unsigned shorts.
- * var buffer = Buffer.createIndexBuffer({
- * context : context,
- * typedArray : new Uint16Array([0, 1, 2]),
- * usage : BufferUsage.STATIC_DRAW,
- * indexDatatype : IndexDatatype.UNSIGNED_SHORT
- * });
- *
- * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glGenBuffer.xml|glGenBuffer}
- * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glBindBuffer.xml|glBindBuffer} with <code>ELEMENT_ARRAY_BUFFER</code>
- * @see {@link https://www.khronos.org/opengles/sdk/docs/man/xhtml/glBufferData.xml|glBufferData} with <code>ELEMENT_ARRAY_BUFFER</code>
- */
- Buffer.createIndexBuffer = function(options) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('options.context', options.context);
- if (!IndexDatatype.validate(options.indexDatatype)) {
- throw new DeveloperError('Invalid indexDatatype.');
- }
- if (options.indexDatatype === IndexDatatype.UNSIGNED_INT && !options.context.elementIndexUint) {
- throw new DeveloperError('IndexDatatype.UNSIGNED_INT requires OES_element_index_uint, which is not supported on this system. Check context.elementIndexUint.');
- }
- //>>includeEnd('debug');
- var context = options.context;
- var indexDatatype = options.indexDatatype;
- var bytesPerIndex = IndexDatatype.getSizeInBytes(indexDatatype);
- var buffer = new Buffer({
- context : context,
- bufferTarget : WebGLConstants.ELEMENT_ARRAY_BUFFER,
- typedArray : options.typedArray,
- sizeInBytes : options.sizeInBytes,
- usage : options.usage
- });
- var numberOfIndices = buffer.sizeInBytes / bytesPerIndex;
- defineProperties(buffer, {
- indexDatatype: {
- get : function() {
- return indexDatatype;
- }
- },
- bytesPerIndex : {
- get : function() {
- return bytesPerIndex;
- }
- },
- numberOfIndices : {
- get : function() {
- return numberOfIndices;
- }
- }
- });
- return buffer;
- };
- defineProperties(Buffer.prototype, {
- sizeInBytes : {
- get : function() {
- return this._sizeInBytes;
- }
- },
- usage: {
- get : function() {
- return this._usage;
- }
- }
- });
- Buffer.prototype._getBuffer = function() {
- return this._buffer;
- };
- Buffer.prototype.copyFromArrayView = function(arrayView, offsetInBytes) {
- offsetInBytes = defaultValue(offsetInBytes, 0);
- //>>includeStart('debug', pragmas.debug);
- Check.defined('arrayView', arrayView);
- Check.typeOf.number.lessThanOrEquals('offsetInBytes + arrayView.byteLength', offsetInBytes + arrayView.byteLength, this._sizeInBytes);
- //>>includeEnd('debug');
- var gl = this._gl;
- var target = this._bufferTarget;
- gl.bindBuffer(target, this._buffer);
- gl.bufferSubData(target, offsetInBytes, arrayView);
- gl.bindBuffer(target, null);
- };
- Buffer.prototype.copyFromBuffer = function(readBuffer, readOffset, writeOffset, sizeInBytes) {
- //>>includeStart('debug', pragmas.debug);
- if (!this._webgl2) {
- throw new DeveloperError('A WebGL 2 context is required.');
- }
- if (!defined(readBuffer)) {
- throw new DeveloperError('readBuffer must be defined.');
- }
- if (!defined(sizeInBytes) || sizeInBytes <= 0) {
- throw new DeveloperError('sizeInBytes must be defined and be greater than zero.');
- }
- if (!defined(readOffset) || readOffset < 0 || readOffset + sizeInBytes > readBuffer._sizeInBytes) {
- throw new DeveloperError('readOffset must be greater than or equal to zero and readOffset + sizeInBytes must be less than of equal to readBuffer.sizeInBytes.');
- }
- if (!defined(writeOffset) || writeOffset < 0 || writeOffset + sizeInBytes > this._sizeInBytes) {
- throw new DeveloperError('writeOffset must be greater than or equal to zero and writeOffset + sizeInBytes must be less than of equal to this.sizeInBytes.');
- }
- if (this._buffer === readBuffer._buffer && ((writeOffset >= readOffset && writeOffset < readOffset + sizeInBytes) || (readOffset > writeOffset && readOffset < writeOffset + sizeInBytes))) {
- throw new DeveloperError('When readBuffer is equal to this, the ranges [readOffset + sizeInBytes) and [writeOffset, writeOffset + sizeInBytes) must not overlap.');
- }
- if ((this._bufferTarget === WebGLConstants.ELEMENT_ARRAY_BUFFER && readBuffer._bufferTarget !== WebGLConstants.ELEMENT_ARRAY_BUFFER) ||
- (this._bufferTarget !== WebGLConstants.ELEMENT_ARRAY_BUFFER && readBuffer._bufferTarget === WebGLConstants.ELEMENT_ARRAY_BUFFER)) {
- throw new DeveloperError('Can not copy an index buffer into another buffer type.');
- }
- //>>includeEnd('debug');
- var readTarget = WebGLConstants.COPY_READ_BUFFER;
- var writeTarget = WebGLConstants.COPY_WRITE_BUFFER;
- var gl = this._gl;
- gl.bindBuffer(writeTarget, this._buffer);
- gl.bindBuffer(readTarget, readBuffer._buffer);
- gl.copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, sizeInBytes);
- gl.bindBuffer(writeTarget, null);
- gl.bindBuffer(readTarget, null);
- };
- Buffer.prototype.getBufferData = function(arrayView, sourceOffset, destinationOffset, length) {
- sourceOffset = defaultValue(sourceOffset, 0);
- destinationOffset = defaultValue(destinationOffset, 0);
- //>>includeStart('debug', pragmas.debug);
- if (!this._webgl2) {
- throw new DeveloperError('A WebGL 2 context is required.');
- }
- if (!defined(arrayView)) {
- throw new DeveloperError('arrayView is required.');
- }
- var copyLength;
- var elementSize;
- var arrayLength = arrayView.byteLength;
- if (!defined(length)) {
- if (defined(arrayLength)) {
- copyLength = arrayLength - destinationOffset;
- elementSize = 1;
- } else {
- arrayLength = arrayView.length;
- copyLength = arrayLength - destinationOffset;
- elementSize = arrayView.BYTES_PER_ELEMENT;
- }
- } else {
- copyLength = length;
- if (defined(arrayLength)) {
- elementSize = 1;
- } else {
- arrayLength = arrayView.length;
- elementSize = arrayView.BYTES_PER_ELEMENT;
- }
- }
- if (destinationOffset < 0 || destinationOffset > arrayLength) {
- throw new DeveloperError('destinationOffset must be greater than zero and less than the arrayView length.');
- }
- if (destinationOffset + copyLength > arrayLength) {
- throw new DeveloperError('destinationOffset + length must be less than or equal to the arrayViewLength.');
- }
- if (sourceOffset < 0 || sourceOffset > this._sizeInBytes) {
- throw new DeveloperError('sourceOffset must be greater than zero and less than the buffers size.');
- }
- if (sourceOffset + copyLength * elementSize > this._sizeInBytes) {
- throw new DeveloperError('sourceOffset + length must be less than the buffers size.');
- }
- //>>includeEnd('debug');
- var gl = this._gl;
- var target = WebGLConstants.COPY_READ_BUFFER;
- gl.bindBuffer(target, this._buffer);
- gl.getBufferSubData(target, sourceOffset, arrayView, destinationOffset, length);
- gl.bindBuffer(target, null);
- };
- Buffer.prototype.isDestroyed = function() {
- return false;
- };
- Buffer.prototype.destroy = function() {
- this._gl.deleteBuffer(this._buffer);
- return destroyObject(this);
- };
- export default Buffer;
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