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- import AssociativeArray from '../Core/AssociativeArray.js';
- import BoundingSphere from '../Core/BoundingSphere.js';
- import Check from '../Core/Check.js';
- import defaultValue from '../Core/defaultValue.js';
- import defined from '../Core/defined.js';
- import destroyObject from '../Core/destroyObject.js';
- import Event from '../Core/Event.js';
- import EventHelper from '../Core/EventHelper.js';
- import ClassificationType from '../Scene/ClassificationType.js';
- import MaterialAppearance from '../Scene/MaterialAppearance.js';
- import PerInstanceColorAppearance from '../Scene/PerInstanceColorAppearance.js';
- import ShadowMode from '../Scene/ShadowMode.js';
- import BoundingSphereState from './BoundingSphereState.js';
- import BoxGeometryUpdater from './BoxGeometryUpdater.js';
- import ColorMaterialProperty from './ColorMaterialProperty.js';
- import CorridorGeometryUpdater from './CorridorGeometryUpdater.js';
- import CylinderGeometryUpdater from './CylinderGeometryUpdater.js';
- import DynamicGeometryBatch from './DynamicGeometryBatch.js';
- import EllipseGeometryUpdater from './EllipseGeometryUpdater.js';
- import EllipsoidGeometryUpdater from './EllipsoidGeometryUpdater.js';
- import Entity from './Entity.js';
- import PlaneGeometryUpdater from './PlaneGeometryUpdater.js';
- import PolygonGeometryUpdater from './PolygonGeometryUpdater.js';
- import PolylineVolumeGeometryUpdater from './PolylineVolumeGeometryUpdater.js';
- import RectangleGeometryUpdater from './RectangleGeometryUpdater.js';
- import StaticGeometryColorBatch from './StaticGeometryColorBatch.js';
- import StaticGeometryPerMaterialBatch from './StaticGeometryPerMaterialBatch.js';
- import StaticGroundGeometryColorBatch from './StaticGroundGeometryColorBatch.js';
- import StaticGroundGeometryPerMaterialBatch from './StaticGroundGeometryPerMaterialBatch.js';
- import StaticOutlineGeometryBatch from './StaticOutlineGeometryBatch.js';
- import WallGeometryUpdater from './WallGeometryUpdater.js';
- var emptyArray = [];
- var geometryUpdaters = [BoxGeometryUpdater, CylinderGeometryUpdater, CorridorGeometryUpdater, EllipseGeometryUpdater, EllipsoidGeometryUpdater, PlaneGeometryUpdater,
- PolygonGeometryUpdater, PolylineVolumeGeometryUpdater, RectangleGeometryUpdater, WallGeometryUpdater];
- function GeometryUpdaterSet(entity, scene) {
- this.entity = entity;
- this.scene = scene;
- var updaters = new Array(geometryUpdaters.length);
- var geometryChanged = new Event();
- function raiseEvent(geometry) {
- geometryChanged.raiseEvent(geometry);
- }
- var eventHelper = new EventHelper();
- for (var i = 0; i < updaters.length; i++) {
- var updater = new geometryUpdaters[i](entity, scene);
- eventHelper.add(updater.geometryChanged, raiseEvent);
- updaters[i] = updater;
- }
- this.updaters = updaters;
- this.geometryChanged = geometryChanged;
- this.eventHelper = eventHelper;
- this._removeEntitySubscription = entity.definitionChanged.addEventListener(GeometryUpdaterSet.prototype._onEntityPropertyChanged, this);
- }
- GeometryUpdaterSet.prototype._onEntityPropertyChanged = function(entity, propertyName, newValue, oldValue) {
- var updaters = this.updaters;
- for (var i = 0; i < updaters.length; i++) {
- updaters[i]._onEntityPropertyChanged(entity, propertyName, newValue, oldValue);
- }
- };
- GeometryUpdaterSet.prototype.forEach = function (callback) {
- var updaters = this.updaters;
- for (var i = 0; i < updaters.length; i++) {
- callback(updaters[i]);
- }
- };
- GeometryUpdaterSet.prototype.destroy = function() {
- this.eventHelper.removeAll();
- var updaters = this.updaters;
- for (var i = 0; i < updaters.length; i++) {
- updaters[i].destroy();
- }
- this._removeEntitySubscription();
- destroyObject(this);
- };
- /**
- * A general purpose visualizer for geometry represented by {@link Primitive} instances.
- * @alias GeometryVisualizer
- * @constructor
- *
- * @param {Scene} scene The scene the primitives will be rendered in.
- * @param {EntityCollection} entityCollection The entityCollection to visualize.
- * @param {PrimitiveCollection} [primitives=scene.primitives] A collection to add primitives related to the entities
- * @param {PrimitiveCollection} [groundPrimitives=scene.groundPrimitives] A collection to add ground primitives related to the entities
- */
- function GeometryVisualizer(scene, entityCollection, primitives, groundPrimitives) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('scene', scene);
- Check.defined('entityCollection', entityCollection);
- //>>includeEnd('debug');
- primitives = defaultValue(primitives, scene.primitives);
- groundPrimitives = defaultValue(groundPrimitives, scene.groundPrimitives);
- this._scene = scene;
- this._primitives = primitives;
- this._groundPrimitives = groundPrimitives;
- this._entityCollection = undefined;
- this._addedObjects = new AssociativeArray();
- this._removedObjects = new AssociativeArray();
- this._changedObjects = new AssociativeArray();
- var numberOfShadowModes = ShadowMode.NUMBER_OF_SHADOW_MODES;
- this._outlineBatches = new Array(numberOfShadowModes*2);
- this._closedColorBatches = new Array(numberOfShadowModes*2);
- this._closedMaterialBatches = new Array(numberOfShadowModes*2);
- this._openColorBatches = new Array(numberOfShadowModes*2);
- this._openMaterialBatches = new Array(numberOfShadowModes*2);
- var supportsMaterialsforEntitiesOnTerrain = Entity.supportsMaterialsforEntitiesOnTerrain(scene);
- this._supportsMaterialsforEntitiesOnTerrain = supportsMaterialsforEntitiesOnTerrain;
- var i;
- for (i = 0; i < numberOfShadowModes; ++i) {
- this._outlineBatches[i] = new StaticOutlineGeometryBatch(primitives, scene, i, false);
- this._outlineBatches[numberOfShadowModes + i] = new StaticOutlineGeometryBatch(primitives, scene, i, true);
- this._closedColorBatches[i] = new StaticGeometryColorBatch(primitives, PerInstanceColorAppearance, undefined, true, i, true);
- this._closedColorBatches[numberOfShadowModes + i] = new StaticGeometryColorBatch(primitives, PerInstanceColorAppearance, undefined, true, i, false);
- this._closedMaterialBatches[i] = new StaticGeometryPerMaterialBatch(primitives, MaterialAppearance, undefined, true, i, true);
- this._closedMaterialBatches[numberOfShadowModes + i] = new StaticGeometryPerMaterialBatch(primitives, MaterialAppearance, undefined, true, i, false);
- this._openColorBatches[i] = new StaticGeometryColorBatch(primitives, PerInstanceColorAppearance, undefined, false, i, true);
- this._openColorBatches[numberOfShadowModes + i] = new StaticGeometryColorBatch(primitives, PerInstanceColorAppearance, undefined, false, i, false);
- this._openMaterialBatches[i] = new StaticGeometryPerMaterialBatch(primitives, MaterialAppearance, undefined, false, i, true);
- this._openMaterialBatches[numberOfShadowModes + i] = new StaticGeometryPerMaterialBatch(primitives, MaterialAppearance, undefined, false, i, false);
- }
- var numberOfClassificationTypes = ClassificationType.NUMBER_OF_CLASSIFICATION_TYPES;
- var groundColorBatches = new Array(numberOfClassificationTypes);
- var groundMaterialBatches = [];
- if (supportsMaterialsforEntitiesOnTerrain) {
- for (i = 0; i < numberOfClassificationTypes; ++i) {
- groundMaterialBatches.push(new StaticGroundGeometryPerMaterialBatch(groundPrimitives, i, MaterialAppearance));
- groundColorBatches[i] = new StaticGroundGeometryPerMaterialBatch(groundPrimitives, i, PerInstanceColorAppearance);
- }
- } else {
- for (i = 0; i < numberOfClassificationTypes; ++i) {
- groundColorBatches[i] = new StaticGroundGeometryColorBatch(groundPrimitives, i);
- }
- }
- this._groundColorBatches = groundColorBatches;
- this._groundMaterialBatches = groundMaterialBatches;
- this._dynamicBatch = new DynamicGeometryBatch(primitives, groundPrimitives);
- this._batches = this._outlineBatches.concat(this._closedColorBatches, this._closedMaterialBatches, this._openColorBatches, this._openMaterialBatches, this._groundColorBatches, this._groundMaterialBatches, this._dynamicBatch);
- this._subscriptions = new AssociativeArray();
- this._updaterSets = new AssociativeArray();
- this._entityCollection = entityCollection;
- entityCollection.collectionChanged.addEventListener(GeometryVisualizer.prototype._onCollectionChanged, this);
- this._onCollectionChanged(entityCollection, entityCollection.values, emptyArray);
- }
- /**
- * Updates all of the primitives created by this visualizer to match their
- * Entity counterpart at the given time.
- *
- * @param {JulianDate} time The time to update to.
- * @returns {Boolean} True if the visualizer successfully updated to the provided time,
- * false if the visualizer is waiting for asynchronous primitives to be created.
- */
- GeometryVisualizer.prototype.update = function(time) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('time', time);
- //>>includeEnd('debug');
- var addedObjects = this._addedObjects;
- var added = addedObjects.values;
- var removedObjects = this._removedObjects;
- var removed = removedObjects.values;
- var changedObjects = this._changedObjects;
- var changed = changedObjects.values;
- var i;
- var entity;
- var id;
- var updaterSet;
- var that = this;
- for (i = changed.length - 1; i > -1; i--) {
- entity = changed[i];
- id = entity.id;
- updaterSet = this._updaterSets.get(id);
- //If in a single update, an entity gets removed and a new instance
- //re-added with the same id, the updater no longer tracks the
- //correct entity, we need to both remove the old one and
- //add the new one, which is done by pushing the entity
- //onto the removed/added lists.
- if (updaterSet.entity === entity) {
- updaterSet.forEach(function(updater) {
- that._removeUpdater(updater);
- that._insertUpdaterIntoBatch(time, updater);
- });
- } else {
- removed.push(entity);
- added.push(entity);
- }
- }
- for (i = removed.length - 1; i > -1; i--) {
- entity = removed[i];
- id = entity.id;
- updaterSet = this._updaterSets.get(id);
- updaterSet.forEach(this._removeUpdater.bind(this));
- updaterSet.destroy();
- this._updaterSets.remove(id);
- this._subscriptions.get(id)();
- this._subscriptions.remove(id);
- }
- for (i = added.length - 1; i > -1; i--) {
- entity = added[i];
- id = entity.id;
- updaterSet = new GeometryUpdaterSet(entity, this._scene);
- this._updaterSets.set(id, updaterSet);
- updaterSet.forEach(function(updater) {
- that._insertUpdaterIntoBatch(time, updater);
- });
- this._subscriptions.set(id, updaterSet.geometryChanged.addEventListener(GeometryVisualizer._onGeometryChanged, this));
- }
- addedObjects.removeAll();
- removedObjects.removeAll();
- changedObjects.removeAll();
- var isUpdated = true;
- var batches = this._batches;
- var length = batches.length;
- for (i = 0; i < length; i++) {
- isUpdated = batches[i].update(time) && isUpdated;
- }
- return isUpdated;
- };
- var getBoundingSphereArrayScratch = [];
- var getBoundingSphereBoundingSphereScratch = new BoundingSphere();
- /**
- * Computes a bounding sphere which encloses the visualization produced for the specified entity.
- * The bounding sphere is in the fixed frame of the scene's globe.
- *
- * @param {Entity} entity The entity whose bounding sphere to compute.
- * @param {BoundingSphere} result The bounding sphere onto which to store the result.
- * @returns {BoundingSphereState} BoundingSphereState.DONE if the result contains the bounding sphere,
- * BoundingSphereState.PENDING if the result is still being computed, or
- * BoundingSphereState.FAILED if the entity has no visualization in the current scene.
- * @private
- */
- GeometryVisualizer.prototype.getBoundingSphere = function(entity, result) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined('entity', entity);
- Check.defined('result', result);
- //>>includeEnd('debug');
- var boundingSpheres = getBoundingSphereArrayScratch;
- var tmp = getBoundingSphereBoundingSphereScratch;
- var count = 0;
- var state = BoundingSphereState.DONE;
- var batches = this._batches;
- var batchesLength = batches.length;
- var id = entity.id;
- var updaters = this._updaterSets.get(id).updaters;
- for (var j = 0; j < updaters.length; j++) {
- var updater = updaters[j];
- for (var i = 0; i < batchesLength; i++) {
- state = batches[i].getBoundingSphere(updater, tmp);
- if (state === BoundingSphereState.PENDING) {
- return BoundingSphereState.PENDING;
- } else if (state === BoundingSphereState.DONE) {
- boundingSpheres[count] = BoundingSphere.clone(tmp, boundingSpheres[count]);
- count++;
- }
- }
- }
- if (count === 0) {
- return BoundingSphereState.FAILED;
- }
- boundingSpheres.length = count;
- BoundingSphere.fromBoundingSpheres(boundingSpheres, result);
- return BoundingSphereState.DONE;
- };
- /**
- * Returns true if this object was destroyed; otherwise, false.
- *
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
- */
- GeometryVisualizer.prototype.isDestroyed = function() {
- return false;
- };
- /**
- * Removes and destroys all primitives created by this instance.
- */
- GeometryVisualizer.prototype.destroy = function() {
- this._entityCollection.collectionChanged.removeEventListener(GeometryVisualizer.prototype._onCollectionChanged, this);
- this._addedObjects.removeAll();
- this._removedObjects.removeAll();
- var i;
- var batches = this._batches;
- var length = batches.length;
- for (i = 0; i < length; i++) {
- batches[i].removeAllPrimitives();
- }
- var subscriptions = this._subscriptions.values;
- length = subscriptions.length;
- for (i = 0; i < length; i++) {
- subscriptions[i]();
- }
- this._subscriptions.removeAll();
- var updaterSets = this._updaterSets.values;
- length = updaterSets.length;
- for (i = 0; i < length; i++) {
- updaterSets[i].destroy();
- }
- this._updaterSets.removeAll();
- return destroyObject(this);
- };
- /**
- * @private
- */
- GeometryVisualizer.prototype._removeUpdater = function(updater) {
- //We don't keep track of which batch an updater is in, so just remove it from all of them.
- var batches = this._batches;
- var length = batches.length;
- for (var i = 0; i < length; i++) {
- batches[i].remove(updater);
- }
- };
- /**
- * @private
- */
- GeometryVisualizer.prototype._insertUpdaterIntoBatch = function(time, updater) {
- if (updater.isDynamic) {
- this._dynamicBatch.add(time, updater);
- return;
- }
- var shadows;
- if (updater.outlineEnabled || updater.fillEnabled) {
- shadows = updater.shadowsProperty.getValue(time);
- }
- var numberOfShadowModes = ShadowMode.NUMBER_OF_SHADOW_MODES;
- if (updater.outlineEnabled) {
- if (defined(updater.terrainOffsetProperty)) {
- this._outlineBatches[numberOfShadowModes + shadows].add(time, updater);
- } else {
- this._outlineBatches[shadows].add(time, updater);
- }
- }
- if (updater.fillEnabled) {
- if (updater.onTerrain) {
- var classificationType = updater.classificationTypeProperty.getValue(time);
- if (updater.fillMaterialProperty instanceof ColorMaterialProperty) {
- this._groundColorBatches[classificationType].add(time, updater);
- } else {
- // If unsupported, updater will not be on terrain.
- this._groundMaterialBatches[classificationType].add(time, updater);
- }
- } else if (updater.isClosed) {
- if (updater.fillMaterialProperty instanceof ColorMaterialProperty) {
- if (defined(updater.terrainOffsetProperty)) {
- this._closedColorBatches[numberOfShadowModes + shadows].add(time, updater);
- } else {
- this._closedColorBatches[shadows].add(time, updater);
- }
- } else if (defined(updater.terrainOffsetProperty)) {
- this._closedMaterialBatches[numberOfShadowModes + shadows].add(time, updater);
- } else {
- this._closedMaterialBatches[shadows].add(time, updater);
- }
- } else if (updater.fillMaterialProperty instanceof ColorMaterialProperty) {
- if (defined(updater.terrainOffsetProperty)) {
- this._openColorBatches[numberOfShadowModes + shadows].add(time, updater);
- } else {
- this._openColorBatches[shadows].add(time, updater);
- }
- } else if (defined(updater.terrainOffsetProperty)) {
- this._openMaterialBatches[numberOfShadowModes + shadows].add(time, updater);
- } else {
- this._openMaterialBatches[shadows].add(time, updater);
- }
- }
- };
- /**
- * @private
- */
- GeometryVisualizer._onGeometryChanged = function(updater) {
- var removedObjects = this._removedObjects;
- var changedObjects = this._changedObjects;
- var entity = updater.entity;
- var id = entity.id;
- if (!defined(removedObjects.get(id)) && !defined(changedObjects.get(id))) {
- changedObjects.set(id, entity);
- }
- };
- /**
- * @private
- */
- GeometryVisualizer.prototype._onCollectionChanged = function(entityCollection, added, removed) {
- var addedObjects = this._addedObjects;
- var removedObjects = this._removedObjects;
- var changedObjects = this._changedObjects;
- var i;
- var id;
- var entity;
- for (i = removed.length - 1; i > -1; i--) {
- entity = removed[i];
- id = entity.id;
- if (!addedObjects.remove(id)) {
- removedObjects.set(id, entity);
- changedObjects.remove(id);
- }
- }
- for (i = added.length - 1; i > -1; i--) {
- entity = added[i];
- id = entity.id;
- if (removedObjects.remove(id)) {
- changedObjects.set(id, entity);
- } else {
- addedObjects.set(id, entity);
- }
- }
- };
- export default GeometryVisualizer;
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