import buildModuleUrl from '../../Core/buildModuleUrl.js'; import Cartesian3 from '../../Core/Cartesian3.js'; import Clock from '../../Core/Clock.js'; import defaultValue from '../../Core/defaultValue.js'; import defined from '../../Core/defined.js'; import defineProperties from '../../Core/defineProperties.js'; import destroyObject from '../../Core/destroyObject.js'; import DeveloperError from '../../Core/DeveloperError.js'; import Ellipsoid from '../../Core/Ellipsoid.js'; import FeatureDetection from '../../Core/FeatureDetection.js'; import formatError from '../../Core/formatError.js'; import requestAnimationFrame from '../../Core/requestAnimationFrame.js'; import ScreenSpaceEventHandler from '../../Core/ScreenSpaceEventHandler.js'; import createWorldImagery from '../../Scene/createWorldImagery.js'; import Globe from '../../Scene/Globe.js'; import Moon from '../../Scene/Moon.js'; import Scene from '../../Scene/Scene.js'; import SceneMode from '../../Scene/SceneMode.js'; import ShadowMode from '../../Scene/ShadowMode.js'; import SkyAtmosphere from '../../Scene/SkyAtmosphere.js'; import SkyBox from '../../Scene/SkyBox.js'; import Sun from '../../Scene/Sun.js'; import getElement from '../getElement.js'; function getDefaultSkyBoxUrl(suffix) { return buildModuleUrl('Assets/Textures/SkyBox/tycho2t3_80_' + suffix + '.jpg'); } function startRenderLoop(widget) { widget._renderLoopRunning = true; var lastFrameTime = 0; function render(frameTime) { if (widget.isDestroyed()) { return; } if (widget._useDefaultRenderLoop) { try { var targetFrameRate = widget._targetFrameRate; if (!defined(targetFrameRate)) { widget.resize(); widget.render(); requestAnimationFrame(render); } else { var interval = 1000.0 / targetFrameRate; var delta = frameTime - lastFrameTime; if (delta > interval) { widget.resize(); widget.render(); lastFrameTime = frameTime - (delta % interval); } requestAnimationFrame(render); } } catch (error) { widget._useDefaultRenderLoop = false; widget._renderLoopRunning = false; if (widget._showRenderLoopErrors) { var title = 'An error occurred while rendering. Rendering has stopped.'; widget.showErrorPanel(title, undefined, error); } } } else { widget._renderLoopRunning = false; } } requestAnimationFrame(render); } function configurePixelRatio(widget) { var pixelRatio = widget._useBrowserRecommendedResolution ? 1.0 : window.devicePixelRatio; pixelRatio *= widget._resolutionScale; if (defined(widget._scene)) { widget._scene.pixelRatio = pixelRatio; } return pixelRatio; } function configureCanvasSize(widget) { var canvas = widget._canvas; var width = canvas.clientWidth; var height = canvas.clientHeight; var pixelRatio = configurePixelRatio(widget); widget._canvasClientWidth = width; widget._canvasClientHeight = height; width *= pixelRatio; height *= pixelRatio; canvas.width = width; canvas.height = height; widget._canRender = width !== 0 && height !== 0; widget._lastDevicePixelRatio = window.devicePixelRatio; } function configureCameraFrustum(widget) { var canvas = widget._canvas; var width = canvas.width; var height = canvas.height; if (width !== 0 && height !== 0) { var frustum = widget._scene.camera.frustum; if (defined(frustum.aspectRatio)) { frustum.aspectRatio = width / height; } else { frustum.top = frustum.right * (height / width); frustum.bottom = -frustum.top; } } } /** * A widget containing a Cesium scene. * * @alias CesiumWidget * @constructor * * @param {Element|String} container The DOM element or ID that will contain the widget. * @param {Object} [options] Object with the following properties: * @param {Clock} [options.clock=new Clock()] The clock to use to control current time. * @param {ImageryProvider} [options.imageryProvider=createWorldImagery()] The imagery provider to serve as the base layer. If set to false, no imagery provider will be added. * @param {TerrainProvider} [options.terrainProvider=new EllipsoidTerrainProvider] The terrain provider. * @param {SkyBox} [options.skyBox] The skybox used to render the stars. When undefined, the default stars are used. If set to false, no skyBox, Sun, or Moon will be added. * @param {SkyAtmosphere} [options.skyAtmosphere] Blue sky, and the glow around the Earth's limb. Set to false to turn it off. * @param {SceneMode} [options.sceneMode=SceneMode.SCENE3D] The initial scene mode. * @param {Boolean} [options.scene3DOnly=false] When true, each geometry instance will only be rendered in 3D to save GPU memory. * @param {Boolean} [options.orderIndependentTranslucency=true] If true and the configuration supports it, use order independent translucency. * @param {MapProjection} [options.mapProjection=new GeographicProjection()] The map projection to use in 2D and Columbus View modes. * @param {Globe} [options.globe=new Globe(mapProjection.ellipsoid)] The globe to use in the scene. If set to false, no globe will be added. * @param {Boolean} [options.useDefaultRenderLoop=true] True if this widget should control the render loop, false otherwise. * @param {Boolean} [options.useBrowserRecommendedResolution=false] If true, render at the browser's recommended resolution and ignore window.devicePixelRatio. * @param {Number} [options.targetFrameRate] The target frame rate when using the default render loop. * @param {Boolean} [options.showRenderLoopErrors=true] If true, this widget will automatically display an HTML panel to the user containing the error, if a render loop error occurs. * @param {Object} [options.contextOptions] Context and WebGL creation properties corresponding to options passed to {@link Scene}. * @param {Element|String} [options.creditContainer] The DOM element or ID that will contain the {@link CreditDisplay}. If not specified, the credits are added * to the bottom of the widget itself. * @param {Element|String} [options.creditViewport] The DOM element or ID that will contain the credit pop up created by the {@link CreditDisplay}. If not specified, it will appear over the widget itself. * @param {Number} [options.terrainExaggeration=1.0] A scalar used to exaggerate the terrain. Note that terrain exaggeration will not modify any other primitive as they are positioned relative to the ellipsoid. * @param {Boolean} [options.shadows=false] Determines if shadows are cast by the sun. * @param {ShadowMode} [options.terrainShadows=ShadowMode.RECEIVE_ONLY] Determines if the terrain casts or receives shadows from the sun. * @param {MapMode2D} [options.mapMode2D=MapMode2D.INFINITE_SCROLL] Determines if the 2D map is rotatable or can be scrolled infinitely in the horizontal direction. * @param {Boolean} [options.requestRenderMode=false] If true, rendering a frame will only occur when needed as determined by changes within the scene. Enabling improves performance of the application, but requires using {@link Scene#requestRender} to render a new frame explicitly in this mode. This will be necessary in many cases after making changes to the scene in other parts of the API. See {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}. * @param {Number} [options.maximumRenderTimeChange=0.0] If requestRenderMode is true, this value defines the maximum change in simulation time allowed before a render is requested. See {@link https://cesium.com/blog/2018/01/24/cesium-scene-rendering-performance/|Improving Performance with Explicit Rendering}. * * @exception {DeveloperError} Element with id "container" does not exist in the document. * * @demo {@link https://sandcastle.cesium.com/index.html?src=Cesium%20Widget.html|Cesium Sandcastle Cesium Widget Demo} * * @example * // For each example, include a link to CesiumWidget.css stylesheet in HTML head, * // and in the body, include:
* * //Widget with no terrain and default Bing Maps imagery provider. * var widget = new Cesium.CesiumWidget('cesiumContainer'); * * //Widget with ion imagery and Cesium World Terrain. * var widget = new Cesium.CesiumWidget('cesiumContainer', { * imageryProvider : Cesium.createWorldImagery(), * terrainProvider : Cesium.createWorldTerrain(), * // Use high-res stars downloaded from https://github.com/AnalyticalGraphicsInc/cesium-assets * skyBox : new Cesium.SkyBox({ * sources : { * positiveX : 'stars/TychoSkymapII.t3_08192x04096_80_px.jpg', * negativeX : 'stars/TychoSkymapII.t3_08192x04096_80_mx.jpg', * positiveY : 'stars/TychoSkymapII.t3_08192x04096_80_py.jpg', * negativeY : 'stars/TychoSkymapII.t3_08192x04096_80_my.jpg', * positiveZ : 'stars/TychoSkymapII.t3_08192x04096_80_pz.jpg', * negativeZ : 'stars/TychoSkymapII.t3_08192x04096_80_mz.jpg' * } * }), * // Show Columbus View map with Web Mercator projection * sceneMode : Cesium.SceneMode.COLUMBUS_VIEW, * mapProjection : new Cesium.WebMercatorProjection() * }); */ function CesiumWidget(container, options) { //>>includeStart('debug', pragmas.debug); if (!defined(container)) { throw new DeveloperError('container is required.'); } //>>includeEnd('debug'); container = getElement(container); options = defaultValue(options, defaultValue.EMPTY_OBJECT); //Configure the widget DOM elements var element = document.createElement('div'); element.className = 'cesium-widget'; container.appendChild(element); var canvas = document.createElement('canvas'); var supportsImageRenderingPixelated = FeatureDetection.supportsImageRenderingPixelated(); this._supportsImageRenderingPixelated = supportsImageRenderingPixelated; if (supportsImageRenderingPixelated) { canvas.style.imageRendering = FeatureDetection.imageRenderingValue(); } canvas.oncontextmenu = function() { return false; }; canvas.onselectstart = function() { return false; }; element.appendChild(canvas); var innerCreditContainer = document.createElement('div'); innerCreditContainer.className = 'cesium-widget-credits'; var creditContainer = defined(options.creditContainer) ? getElement(options.creditContainer) : element; creditContainer.appendChild(innerCreditContainer); var creditViewport = defined(options.creditViewport) ? getElement(options.creditViewport) : element; var showRenderLoopErrors = defaultValue(options.showRenderLoopErrors, true); var useBrowserRecommendedResolution = defaultValue(options.useBrowserRecommendedResolution, false); this._element = element; this._container = container; this._canvas = canvas; this._canvasClientWidth = 0; this._canvasClientHeight = 0; this._lastDevicePixelRatio = 0; this._creditViewport = creditViewport; this._creditContainer = creditContainer; this._innerCreditContainer = innerCreditContainer; this._canRender = false; this._renderLoopRunning = false; this._showRenderLoopErrors = showRenderLoopErrors; this._resolutionScale = 1.0; this._useBrowserRecommendedResolution = useBrowserRecommendedResolution; this._forceResize = false; this._clock = defined(options.clock) ? options.clock : new Clock(); configureCanvasSize(this); try { var scene = new Scene({ canvas : canvas, contextOptions : options.contextOptions, creditContainer : innerCreditContainer, creditViewport: creditViewport, mapProjection : options.mapProjection, orderIndependentTranslucency : options.orderIndependentTranslucency, scene3DOnly : defaultValue(options.scene3DOnly, false), terrainExaggeration : options.terrainExaggeration, shadows : options.shadows, mapMode2D : options.mapMode2D, requestRenderMode : options.requestRenderMode, maximumRenderTimeChange : options.maximumRenderTimeChange }); this._scene = scene; scene.camera.constrainedAxis = Cartesian3.UNIT_Z; configurePixelRatio(this); configureCameraFrustum(this); var ellipsoid = defaultValue(scene.mapProjection.ellipsoid, Ellipsoid.WGS84); var globe = options.globe; if (!defined(globe)) { globe = new Globe(ellipsoid); } if (globe !== false) { scene.globe = globe; scene.globe.shadows = defaultValue(options.terrainShadows, ShadowMode.RECEIVE_ONLY); } var skyBox = options.skyBox; if (!defined(skyBox)) { skyBox = new SkyBox({ sources : { positiveX : getDefaultSkyBoxUrl('px'), negativeX : getDefaultSkyBoxUrl('mx'), positiveY : getDefaultSkyBoxUrl('py'), negativeY : getDefaultSkyBoxUrl('my'), positiveZ : getDefaultSkyBoxUrl('pz'), negativeZ : getDefaultSkyBoxUrl('mz') } }); } if (skyBox !== false) { scene.skyBox = skyBox; scene.sun = new Sun(); scene.moon = new Moon(); } // Blue sky, and the glow around the Earth's limb. var skyAtmosphere = options.skyAtmosphere; if (!defined(skyAtmosphere)) { skyAtmosphere = new SkyAtmosphere(ellipsoid); } if (skyAtmosphere !== false) { scene.skyAtmosphere = skyAtmosphere; } //Set the base imagery layer var imageryProvider = (options.globe === false) ? false : options.imageryProvider; if (!defined(imageryProvider)) { imageryProvider = createWorldImagery(); } if (imageryProvider !== false) { scene.imageryLayers.addImageryProvider(imageryProvider); } //Set the terrain provider if one is provided. if (defined(options.terrainProvider) && options.globe !== false) { scene.terrainProvider = options.terrainProvider; } this._screenSpaceEventHandler = new ScreenSpaceEventHandler(canvas); if (defined(options.sceneMode)) { if (options.sceneMode === SceneMode.SCENE2D) { this._scene.morphTo2D(0); } if (options.sceneMode === SceneMode.COLUMBUS_VIEW) { this._scene.morphToColumbusView(0); } } this._useDefaultRenderLoop = undefined; this.useDefaultRenderLoop = defaultValue(options.useDefaultRenderLoop, true); this._targetFrameRate = undefined; this.targetFrameRate = options.targetFrameRate; var that = this; scene.renderError.addEventListener(function(scene, error) { that._useDefaultRenderLoop = false; that._renderLoopRunning = false; if (that._showRenderLoopErrors) { var title = 'An error occurred while rendering. Rendering has stopped.'; that.showErrorPanel(title, undefined, error); } }); } catch (error) { if (showRenderLoopErrors) { var title = 'Error constructing CesiumWidget.'; var message = 'Visit http://get.webgl.org to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:'; this.showErrorPanel(title, message, error); } throw error; } } defineProperties(CesiumWidget.prototype, { /** * Gets the parent container. * @memberof CesiumWidget.prototype * * @type {Element} */ container : { get : function() { return this._container; } }, /** * Gets the canvas. * @memberof CesiumWidget.prototype * * @type {Canvas} */ canvas : { get : function() { return this._canvas; } }, /** * Gets the credit container. * @memberof CesiumWidget.prototype * * @type {Element} */ creditContainer: { get : function() { return this._creditContainer; } }, /** * Gets the credit viewport * @memberof CesiumWidget.prototype * * @type {Element} */ creditViewport: { get: function() { return this._creditViewport; } }, /** * Gets the scene. * @memberof CesiumWidget.prototype * * @type {Scene} */ scene : { get : function() { return this._scene; } }, /** * Gets the collection of image layers that will be rendered on the globe. * @memberof CesiumWidget.prototype * * @type {ImageryLayerCollection} * @readonly */ imageryLayers : { get : function() { return this._scene.imageryLayers; } }, /** * The terrain provider providing surface geometry for the globe. * @memberof CesiumWidget.prototype * * @type {TerrainProvider} */ terrainProvider : { get : function() { return this._scene.terrainProvider; }, set : function(terrainProvider) { this._scene.terrainProvider = terrainProvider; } }, /** * Gets the camera. * @memberof CesiumWidget.prototype * * @type {Camera} * @readonly */ camera : { get : function() { return this._scene.camera; } }, /** * Gets the clock. * @memberof CesiumWidget.prototype * * @type {Clock} */ clock : { get : function() { return this._clock; } }, /** * Gets the screen space event handler. * @memberof CesiumWidget.prototype * * @type {ScreenSpaceEventHandler} */ screenSpaceEventHandler : { get : function() { return this._screenSpaceEventHandler; } }, /** * Gets or sets the target frame rate of the widget when useDefaultRenderLoop * is true. If undefined, the browser's {@link requestAnimationFrame} implementation * determines the frame rate. If defined, this value must be greater than 0. A value higher * than the underlying requestAnimationFrame implementation will have no effect. * @memberof CesiumWidget.prototype * * @type {Number} */ targetFrameRate : { get : function() { return this._targetFrameRate; }, set : function(value) { //>>includeStart('debug', pragmas.debug); if (value <= 0) { throw new DeveloperError('targetFrameRate must be greater than 0, or undefined.'); } //>>includeEnd('debug'); this._targetFrameRate = value; } }, /** * Gets or sets whether or not this widget should control the render loop. * If set to true the widget will use {@link requestAnimationFrame} to * perform rendering and resizing of the widget, as well as drive the * simulation clock. If set to false, you must manually call the * resize, render methods as part of a custom * render loop. If an error occurs during rendering, {@link Scene}'s * renderError event will be raised and this property * will be set to false. It must be set back to true to continue rendering * after the error. * @memberof CesiumWidget.prototype * * @type {Boolean} */ useDefaultRenderLoop : { get : function() { return this._useDefaultRenderLoop; }, set : function(value) { if (this._useDefaultRenderLoop !== value) { this._useDefaultRenderLoop = value; if (value && !this._renderLoopRunning) { startRenderLoop(this); } } } }, /** * Gets or sets a scaling factor for rendering resolution. Values less than 1.0 can improve * performance on less powerful devices while values greater than 1.0 will render at a higher * resolution and then scale down, resulting in improved visual fidelity. * For example, if the widget is laid out at a size of 640x480, setting this value to 0.5 * will cause the scene to be rendered at 320x240 and then scaled up while setting * it to 2.0 will cause the scene to be rendered at 1280x960 and then scaled down. * @memberof CesiumWidget.prototype * * @type {Number} * @default 1.0 */ resolutionScale : { get : function() { return this._resolutionScale; }, set : function(value) { //>>includeStart('debug', pragmas.debug); if (value <= 0) { throw new DeveloperError('resolutionScale must be greater than 0.'); } //>>includeEnd('debug'); if (this._resolutionScale !== value) { this._resolutionScale = value; this._forceResize = true; } } }, /** * Boolean flag indicating if the browser's recommended resolution is used. * If true, the browser's device pixel ratio is ignored and 1.0 is used instead, * effectively rendering based on CSS pixels instead of device pixels. This can improve * performance on less powerful devices that have high pixel density. When false, rendering * will be in device pixels. {@link CesiumWidget#resolutionScale} will still take effect whether * this flag is true or false. * @memberof CesiumWidget.prototype * * @type {Boolean} * @default false */ useBrowserRecommendedResolution : { get : function() { return this._useBrowserRecommendedResolution; }, set : function(value) { if (this._useBrowserRecommendedResolution !== value) { this._useBrowserRecommendedResolution = value; this._forceResize = true; } } } }); /** * Show an error panel to the user containing a title and a longer error message, * which can be dismissed using an OK button. This panel is displayed automatically * when a render loop error occurs, if showRenderLoopErrors was not false when the * widget was constructed. * * @param {String} title The title to be displayed on the error panel. This string is interpreted as text. * @param {String} message A helpful, user-facing message to display prior to the detailed error information. This string is interpreted as HTML. * @param {String} [error] The error to be displayed on the error panel. This string is formatted using {@link formatError} and then displayed as text. */ CesiumWidget.prototype.showErrorPanel = function(title, message, error) { var element = this._element; var overlay = document.createElement('div'); overlay.className = 'cesium-widget-errorPanel'; var content = document.createElement('div'); content.className = 'cesium-widget-errorPanel-content'; overlay.appendChild(content); var errorHeader = document.createElement('div'); errorHeader.className = 'cesium-widget-errorPanel-header'; errorHeader.appendChild(document.createTextNode(title)); content.appendChild(errorHeader); var errorPanelScroller = document.createElement('div'); errorPanelScroller.className = 'cesium-widget-errorPanel-scroll'; content.appendChild(errorPanelScroller); function resizeCallback() { errorPanelScroller.style.maxHeight = Math.max(Math.round(element.clientHeight * 0.9 - 100), 30) + 'px'; } resizeCallback(); if (defined(window.addEventListener)) { window.addEventListener('resize', resizeCallback, false); } if (defined(message)) { var errorMessage = document.createElement('div'); errorMessage.className = 'cesium-widget-errorPanel-message'; errorMessage.innerHTML = '

' + message + '

'; errorPanelScroller.appendChild(errorMessage); } var errorDetails = '(no error details available)'; if (defined(error)) { errorDetails = formatError(error); } var errorMessageDetails = document.createElement('div'); errorMessageDetails.className = 'cesium-widget-errorPanel-message'; errorMessageDetails.appendChild(document.createTextNode(errorDetails)); errorPanelScroller.appendChild(errorMessageDetails); var buttonPanel = document.createElement('div'); buttonPanel.className = 'cesium-widget-errorPanel-buttonPanel'; content.appendChild(buttonPanel); var okButton = document.createElement('button'); okButton.setAttribute('type', 'button'); okButton.className = 'cesium-button'; okButton.appendChild(document.createTextNode('OK')); okButton.onclick = function() { if (defined(resizeCallback) && defined(window.removeEventListener)) { window.removeEventListener('resize', resizeCallback, false); } element.removeChild(overlay); }; buttonPanel.appendChild(okButton); element.appendChild(overlay); //IE8 does not have a console object unless the dev tools are open. if (typeof console !== 'undefined') { console.error(title + '\n' + message + '\n' + errorDetails); } }; /** * @returns {Boolean} true if the object has been destroyed, false otherwise. */ CesiumWidget.prototype.isDestroyed = function() { return false; }; /** * Destroys the widget. Should be called if permanently * removing the widget from layout. */ CesiumWidget.prototype.destroy = function() { this._scene = this._scene && this._scene.destroy(); this._container.removeChild(this._element); this._creditContainer.removeChild(this._innerCreditContainer); destroyObject(this); }; /** * Updates the canvas size, camera aspect ratio, and viewport size. * This function is called automatically as needed unless * useDefaultRenderLoop is set to false. */ CesiumWidget.prototype.resize = function() { var canvas = this._canvas; if (!this._forceResize && this._canvasClientWidth === canvas.clientWidth && this._canvasClientHeight === canvas.clientHeight && this._lastDevicePixelRatio === window.devicePixelRatio) { return; } this._forceResize = false; configureCanvasSize(this); configureCameraFrustum(this); this._scene.requestRender(); }; /** * Renders the scene. This function is called automatically * unless useDefaultRenderLoop is set to false; */ CesiumWidget.prototype.render = function() { if (this._canRender) { this._scene.initializeFrame(); var currentTime = this._clock.tick(); this._scene.render(currentTime); } else { this._clock.tick(); } }; export default CesiumWidget;