//This file is automatically rebuilt by the Cesium build process. export default "attribute vec3 position;\n\ uniform vec3 u_radii;\n\ varying vec3 v_positionEC;\n\ void main()\n\ {\n\ vec4 p = vec4(u_radii * position, 1.0);\n\ v_positionEC = (czm_modelView * p).xyz;\n\ gl_Position = czm_modelViewProjection * p;\n\ gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);\n\ czm_vertexLogDepth();\n\ }\n\ ";