//This file is automatically rebuilt by the Cesium build process. export default "vec2 czm_decompressTextureCoordinates(float encoded)\n\ {\n\ float temp = encoded / 4096.0;\n\ float xZeroTo4095 = floor(temp);\n\ float stx = xZeroTo4095 / 4095.0;\n\ float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;\n\ return vec2(stx, sty);\n\ }\n\ ";