import freezeObject from '../Core/freezeObject.js'; /** * The refinement approach for a tile. *

* See the {@link https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification#refinement|Refinement} * in the 3D Tiles spec. *

* * @exports Cesium3DTileRefine * * @private */ var Cesium3DTileRefine = { /** * Render this tile and, if it doesn't meet the screen space error, also refine to its children. * * @type {Number} * @constant */ ADD : 0, /** * Render this tile or, if it doesn't meet the screen space error, refine to its descendants instead. * * @type {Number} * @constant */ REPLACE : 1 }; export default freezeObject(Cesium3DTileRefine);