import Cartesian3 from '../Core/Cartesian3.js'; import Check from '../Core/Check.js'; import defaultValue from '../Core/defaultValue.js'; import defineProperties from '../Core/defineProperties.js'; import CesiumMath from '../Core/Math.js'; var defaultDimensions = new Cartesian3(1.0, 1.0, 1.0); /** * A ParticleEmitter that emits particles within a box. * Particles will be positioned randomly within the box and have initial velocities emanating from the center of the box. * * @alias BoxEmitter * @constructor * * @param {Cartesian3} dimensions The width, height and depth dimensions of the box. */ function BoxEmitter(dimensions) { dimensions = defaultValue(dimensions, defaultDimensions); //>>includeStart('debug', pragmas.debug); Check.defined('dimensions', dimensions); Check.typeOf.number.greaterThanOrEquals('dimensions.x', dimensions.x, 0.0); Check.typeOf.number.greaterThanOrEquals('dimensions.y', dimensions.y, 0.0); Check.typeOf.number.greaterThanOrEquals('dimensions.z', dimensions.z, 0.0); //>>includeEnd('debug'); this._dimensions = Cartesian3.clone(dimensions); } defineProperties(BoxEmitter.prototype, { /** * The width, height and depth dimensions of the box in meters. * @memberof BoxEmitter.prototype * @type {Cartesian3} * @default new Cartesian3(1.0, 1.0, 1.0) */ dimensions : { get : function() { return this._dimensions; }, set : function(value) { //>>includeStart('debug', pragmas.debug); Check.defined('value', value); Check.typeOf.number.greaterThanOrEquals('value.x', value.x, 0.0); Check.typeOf.number.greaterThanOrEquals('value.y', value.y, 0.0); Check.typeOf.number.greaterThanOrEquals('value.z', value.z, 0.0); //>>includeEnd('debug'); Cartesian3.clone(value, this._dimensions); } } }); var scratchHalfDim = new Cartesian3(); /** * Initializes the given {Particle} by setting it's position and velocity. * * @private * @param {Particle} particle The particle to initialize. */ BoxEmitter.prototype.emit = function(particle) { var dim = this._dimensions; var halfDim = Cartesian3.multiplyByScalar(dim, 0.5, scratchHalfDim); var x = CesiumMath.randomBetween(-halfDim.x, halfDim.x); var y = CesiumMath.randomBetween(-halfDim.y, halfDim.y); var z = CesiumMath.randomBetween(-halfDim.z, halfDim.z); particle.position = Cartesian3.fromElements(x, y, z, particle.position); particle.velocity = Cartesian3.normalize(particle.position, particle.velocity); }; export default BoxEmitter;