import Check from '../Core/Check.js'; import defaultValue from '../Core/defaultValue.js'; import defined from '../Core/defined.js'; import defineProperties from '../Core/defineProperties.js'; import DeveloperError from '../Core/DeveloperError.js'; import PixelFormat from '../Core/PixelFormat.js'; import PixelDatatype from './PixelDatatype.js'; /** * @private */ function CubeMapFace(gl, texture, textureTarget, targetFace, pixelFormat, pixelDatatype, size, preMultiplyAlpha, flipY, initialized) { this._gl = gl; this._texture = texture; this._textureTarget = textureTarget; this._targetFace = targetFace; this._pixelFormat = pixelFormat; this._pixelDatatype = pixelDatatype; this._size = size; this._preMultiplyAlpha = preMultiplyAlpha; this._flipY = flipY; this._initialized = initialized; } defineProperties(CubeMapFace.prototype, { pixelFormat : { get : function() { return this._pixelFormat; } }, pixelDatatype : { get : function() { return this._pixelDatatype; } }, _target : { get : function() { return this._targetFace; } } }); /** * Copies texels from the source to the cubemap's face. * * @param {Object} source The source ImageData, HTMLImageElement, HTMLCanvasElement, HTMLVideoElement, or an object with a width, height, and typed array as shown in the example. * @param {Number} [xOffset=0] An offset in the x direction in the cubemap where copying begins. * @param {Number} [yOffset=0] An offset in the y direction in the cubemap where copying begins. * * @exception {DeveloperError} xOffset must be greater than or equal to zero. * @exception {DeveloperError} yOffset must be greater than or equal to zero. * @exception {DeveloperError} xOffset + source.width must be less than or equal to width. * @exception {DeveloperError} yOffset + source.height must be less than or equal to height. * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called. * * @example * // Create a cubemap with 1x1 faces, and make the +x face red. * var cubeMap = new CubeMap({ * context : context * width : 1, * height : 1 * }); * cubeMap.positiveX.copyFrom({ * width : 1, * height : 1, * arrayBufferView : new Uint8Array([255, 0, 0, 255]) * }); */ CubeMapFace.prototype.copyFrom = function(source, xOffset, yOffset) { xOffset = defaultValue(xOffset, 0); yOffset = defaultValue(yOffset, 0); //>>includeStart('debug', pragmas.debug); Check.defined('source', source); Check.typeOf.number.greaterThanOrEquals('xOffset', xOffset, 0); Check.typeOf.number.greaterThanOrEquals('yOffset', yOffset, 0); if (xOffset + source.width > this._size) { throw new DeveloperError('xOffset + source.width must be less than or equal to width.'); } if (yOffset + source.height > this._size) { throw new DeveloperError('yOffset + source.height must be less than or equal to height.'); } //>>includeEnd('debug'); var gl = this._gl; var target = this._textureTarget; var targetFace = this._targetFace; gl.activeTexture(gl.TEXTURE0); gl.bindTexture(target, this._texture); var width = source.width; var height = source.height; var arrayBufferView = source.arrayBufferView; var size = this._size; var pixelFormat = this._pixelFormat; var pixelDatatype = this._pixelDatatype; var preMultiplyAlpha = this._preMultiplyAlpha; var flipY = this._flipY; var unpackAlignment = 4; if (defined(arrayBufferView)) { unpackAlignment = PixelFormat.alignmentInBytes(pixelFormat, pixelDatatype, width); } gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment); var uploaded = false; if (!this._initialized) { if (xOffset === 0 && yOffset === 0 && width === size && height === size) { // initialize the entire texture if (defined(arrayBufferView)) { gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); if (flipY) { arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, size, size); } gl.texImage2D(targetFace, 0, pixelFormat, size, size, 0, pixelFormat, pixelDatatype, arrayBufferView); } else { // Only valid for DOM-Element uploads gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY); gl.texImage2D(targetFace, 0, pixelFormat, pixelFormat, pixelDatatype, source); } uploaded = true; } else { gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); // initialize the entire texture to zero var bufferView = PixelFormat.createTypedArray(pixelFormat, pixelDatatype, size, size); gl.texImage2D(targetFace, 0, pixelFormat, size, size, 0, pixelFormat, pixelDatatype, bufferView); } this._initialized = true; } if (!uploaded) { if (defined(arrayBufferView)) { gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); if (flipY) { arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, width, height); } gl.texSubImage2D(targetFace, 0, xOffset, yOffset, width, height, pixelFormat, pixelDatatype, arrayBufferView); } else { // Only valid for DOM-Element uploads gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY); // Source: ImageData, HTMLImageElement, HTMLCanvasElement, or HTMLVideoElement gl.texSubImage2D(targetFace, 0, xOffset, yOffset, pixelFormat, pixelDatatype, source); } } gl.bindTexture(target, null); }; /** * Copies texels from the framebuffer to the cubemap's face. * * @param {Number} [xOffset=0] An offset in the x direction in the cubemap where copying begins. * @param {Number} [yOffset=0] An offset in the y direction in the cubemap where copying begins. * @param {Number} [framebufferXOffset=0] An offset in the x direction in the framebuffer where copying begins from. * @param {Number} [framebufferYOffset=0] An offset in the y direction in the framebuffer where copying begins from. * @param {Number} [width=CubeMap's width] The width of the subimage to copy. * @param {Number} [height=CubeMap's height] The height of the subimage to copy. * * @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT. * @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT. * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called. * @exception {DeveloperError} xOffset must be greater than or equal to zero. * @exception {DeveloperError} yOffset must be greater than or equal to zero. * @exception {DeveloperError} framebufferXOffset must be greater than or equal to zero. * @exception {DeveloperError} framebufferYOffset must be greater than or equal to zero. * @exception {DeveloperError} xOffset + source.width must be less than or equal to width. * @exception {DeveloperError} yOffset + source.height must be less than or equal to height. * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called. * * @example * // Copy the framebuffer contents to the +x cube map face. * cubeMap.positiveX.copyFromFramebuffer(); */ CubeMapFace.prototype.copyFromFramebuffer = function(xOffset, yOffset, framebufferXOffset, framebufferYOffset, width, height) { xOffset = defaultValue(xOffset, 0); yOffset = defaultValue(yOffset, 0); framebufferXOffset = defaultValue(framebufferXOffset, 0); framebufferYOffset = defaultValue(framebufferYOffset, 0); width = defaultValue(width, this._size); height = defaultValue(height, this._size); //>>includeStart('debug', pragmas.debug); Check.typeOf.number.greaterThanOrEquals('xOffset', xOffset, 0); Check.typeOf.number.greaterThanOrEquals('yOffset', yOffset, 0); Check.typeOf.number.greaterThanOrEquals('framebufferXOffset', framebufferXOffset, 0); Check.typeOf.number.greaterThanOrEquals('framebufferYOffset', framebufferYOffset, 0); if (xOffset + width > this._size) { throw new DeveloperError('xOffset + source.width must be less than or equal to width.'); } if (yOffset + height > this._size) { throw new DeveloperError('yOffset + source.height must be less than or equal to height.'); } if (this._pixelDatatype === PixelDatatype.FLOAT) { throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.'); } if (this._pixelDatatype === PixelDatatype.HALF_FLOAT) { throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.'); } //>>includeEnd('debug'); var gl = this._gl; var target = this._textureTarget; gl.activeTexture(gl.TEXTURE0); gl.bindTexture(target, this._texture); gl.copyTexSubImage2D(this._targetFace, 0, xOffset, yOffset, framebufferXOffset, framebufferYOffset, width, height); gl.bindTexture(target, null); this._initialized = true; }; export default CubeMapFace;