bill 2 years ago
parent
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public/js/10.js

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public/js/11.js

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-(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[11],{330:function(n,p,w){n.exports=w.p+"img/dianwei.a4f6219e.svg"}}]);
+(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[11],{383:function(p,n,o){p.exports=o.p+"img/m-r.471aa7f5.svg"}}]);

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public/js/12.js

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-(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[12],{331:function(p,n,o){p.exports=o.p+"img/m-r.471aa7f5.svg"}}]);
+(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[12],{384:function(p,n,o){p.exports=o.p+"img/point-s.69e5b4b6.svg"}}]);

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public/js/13.js

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-(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[13],{332:function(p,n,o){p.exports=o.p+"img/point-s.69e5b4b6.svg"}}]);
+(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[13],{385:function(p,s,n){p.exports=n.p+"img/state_gps.cc832e05.svg"}}]);

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public/js/14.js

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public/js/15.js

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-(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[15],{334:function(o,p,w){o.exports=w.p+"img/weitiao.f217d1d9.svg"}}]);
+(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[15],{387:function(o,n,p){o.exports=p.p+"img/zoom_n.33ea3c1f.svg"}}]);

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public/js/8.js

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+(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[8],{380:function(n,o,p){n.exports=p.p+"img/a-connect.6b6a01e1.svg"}}]);

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public/js/9.js

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-(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[9],{328:function(n,o,p){n.exports=p.p+"img/a-connect.6b6a01e1.svg"}}]);
+(window["webpackJsonp"]=window["webpackJsonp"]||[]).push([[9],{381:function(n,p,o){n.exports=o.p+"img/data_revise_n.fbcdb99b.svg"}}]);

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public/js/smart.js


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public/static/lib/potree/potree.js

@@ -81816,6 +81816,14 @@ void main()
 	                }; 
 	                }; 
 	                o.marker.addEventListener('mouseover', mouseover);
 	                o.marker.addEventListener('mouseover', mouseover);
 	                o.marker.addEventListener('mouseleave', mouseleave);
 	                o.marker.addEventListener('mouseleave', mouseleave);
+	                
+	                o.marker.addEventListener('startDragging', (e)=>{//for mobile
+	                    this.setMarkerSelected(o.marker, 'hover', 'single'); 
+	                });
+	                o.marker.addEventListener('drop', (e)=>{//for mobile
+	                    this.setMarkerSelected(o.marker, 'unhover', 'single'); 
+	                });
+	                
 	                o.marker.removeEventListener('addHoverEvent',addHoverEvent); 
 	                o.marker.removeEventListener('addHoverEvent',addHoverEvent); 
 	            };
 	            };
 	            o.marker.addEventListener('addHoverEvent',addHoverEvent);//当非isNew时才添加事件
 	            o.marker.addEventListener('addHoverEvent',addHoverEvent);//当非isNew时才添加事件
@@ -90110,7 +90118,7 @@ void main()
 	                if(e.touches.length == 1){
 	                if(e.touches.length == 1){
 	                    mode = (!e.dragViewport || e.dragViewport.name == 'MainView') ? 'rotate' : 'pan'; 
 	                    mode = (!e.dragViewport || e.dragViewport.name == 'MainView') ? 'rotate' : 'pan'; 
 	                }else if(e.touches.length == 2){
 	                }else if(e.touches.length == 2){
-	                    mode = Potree.settings.displayMode == 'showPanos' ? 'scale' : 'pan-scale';
+	                    mode = Potree.settings.displayMode == 'showPanos' ? 'scale' :  'pan-scale';
 	                }else {
 	                }else {
 	                    mode = (!e.dragViewport || e.dragViewport.name == 'MainView') ? 'pan' : 'scale'; 
 	                    mode = (!e.dragViewport || e.dragViewport.name == 'MainView') ? 'pan' : 'scale'; 
 	                } 
 	                } 
@@ -90338,7 +90346,8 @@ void main()
 	            
 	            
 	            
 	            
 	            if(mode.includes('scale')){//触屏缩放
 	            if(mode.includes('scale')){//触屏缩放
-	                
+	               
+	                 
 	                this.dollyEnd.subVectors(e.touches[0].pointer, e.touches[1].pointer);
 	                this.dollyEnd.subVectors(e.touches[0].pointer, e.touches[1].pointer);
 	                //if(!this.dollyStart)return
 	                //if(!this.dollyStart)return
 	                var scale = this.dollyEnd.length() / this.dollyStart.length();
 	                var scale = this.dollyEnd.length() / this.dollyStart.length();
@@ -90348,9 +90357,9 @@ void main()
 	                dolly({
 	                dolly({
 	                    pointer,
 	                    pointer,
 	                    scale, camera, drag:e.drag
 	                    scale, camera, drag:e.drag
-	                });
+	                }); 
 	                this.dollyStart.copy(this.dollyEnd);
 	                this.dollyStart.copy(this.dollyEnd);
-	                
+	             
 	            }
 	            }
 	            //最好按ctrl可以变为dollhouse的那种旋转
 	            //最好按ctrl可以变为dollhouse的那种旋转
 			};
 			};
@@ -90366,7 +90375,7 @@ void main()
 	                  
 	                  
 	            if(Potree.settings.displayMode == 'showPanos' && this.currentViewport == viewer.mainViewport/* this.currentViewport.unableChangePos */){//全景时 
 	            if(Potree.settings.displayMode == 'showPanos' && this.currentViewport == viewer.mainViewport/* this.currentViewport.unableChangePos */){//全景时 
 	                this.dispatchEvent({type:'dollyStopCauseUnable',delta:e.delta, scale:e.scale});
 	                this.dispatchEvent({type:'dollyStopCauseUnable',delta:e.delta, scale:e.scale});
-	                return 
+	                return
 	            }
 	            }
 	            
 	            
 	            let camera = e.camera;
 	            let camera = e.camera;
@@ -90427,28 +90436,43 @@ void main()
 	                    this.useAttenuation = true;
 	                    this.useAttenuation = true;
 	                }else {//触屏缩放
 	                }else {//触屏缩放
 	                    direction = this.viewer.inputHandler.getMouseDirection(e.pointer).direction;  //定点缩放
 	                    direction = this.viewer.inputHandler.getMouseDirection(e.pointer).direction;  //定点缩放
-	               
+	                
 	                    if(e.drag.intersectStart){//和intersect的墙越接近,速度越慢,便于focus细节
 	                    if(e.drag.intersectStart){//和intersect的墙越接近,速度越慢,便于focus细节
 	                        let dis = camera.position.distanceTo(e.drag.intersectStart.location);
 	                        let dis = camera.position.distanceTo(e.drag.intersectStart.location);
 	                        
 	                        
+	                        
 	                        let r = 1-1/e.scale; 
 	                        let r = 1-1/e.scale; 
 	                        let closeMin = 0.1, standardMin = 0.001, disBound1 = 2, disBound2 = 5;   
 	                        let closeMin = 0.1, standardMin = 0.001, disBound1 = 2, disBound2 = 5;   
+	                        
+	                        if(math.closeTo(e.scale,1,0.03)){//如果偏差小于0.01,就不限制最小值,因为平移容易正负抖动,近距离有最小值的话抖动明显
+	                            closeMin = 0;                //所以若缩放不明显(双指滑动慢),就不设置最低值。(这时候穿越障碍物会比较困难。)
+	                        }
+	                        //console.log('closeMin',closeMin)
 	                        let min = math.linearClamp(dis, disBound1, disBound2,  closeMin, standardMin); //触屏和滚轮不一样,触发较为连续,所以最小值设低一点。若要保持双指相对点云位置不变,理想最小值是0,但那样就无法穿越点云(最小值太小的话穿越密集点云如树丛很困难;太大会打滑)所以当离点云近时增大最小值 
 	                        let min = math.linearClamp(dis, disBound1, disBound2,  closeMin, standardMin); //触屏和滚轮不一样,触发较为连续,所以最小值设低一点。若要保持双指相对点云位置不变,理想最小值是0,但那样就无法穿越点云(最小值太小的话穿越密集点云如树丛很困难;太大会打滑)所以当离点云近时增大最小值 
 	                        speed = Math.sign(r) * MathUtils.clamp(dis * Math.abs(r),   min, speed); 
 	                        speed = Math.sign(r) * MathUtils.clamp(dis * Math.abs(r),   min, speed); 
 	                        
 	                        
 	                        //console.log(speed, dis, e.scale)
 	                        //console.log(speed, dis, e.scale)
 	                        
 	                        
 	                    }else {  
 	                    }else {  
-	                        const constantDis =  this.currentViewport.getMoveSpeed() * 200; //constantDis = 10;//常量系数,当放大一倍时前进的距离。可以调整
+	                        
+	                        this.useAttenuation = true;
+	                        let accelerate = 80;
+	                        if(math.closeTo(e.scale,1,0.02)){//缩放小的时候很可能是双指平移时,容易抖动,所以降低移动速度
+	                            accelerate *= Math.min(40*Math.abs(e.scale-1), 0.8);             
+	                        }
+	                        // console.log('accelerate',accelerate)
+	                        const constantDis = this.currentViewport.getMoveSpeed() * accelerate; //constantDis = 10;//常量系数,当放大一倍时前进的距离。可以调整
 	                        speed = (e.scale-1)*constantDis; 
 	                        speed = (e.scale-1)*constantDis; 
 	                    } 
 	                    } 
+	                    
 	                }
 	                }
 	                  
 	                  
 	                var vec = direction.multiplyScalar(speed );
 	                var vec = direction.multiplyScalar(speed );
 	                //this.translationWorldDelta.copy(vec)
 	                //this.translationWorldDelta.copy(vec)
 	                this.translationWorldDelta.add(vec);
 	                this.translationWorldDelta.add(vec);
-	                //console.log(vec, speed)
+	                //console.log(direction.toArray(), speed, e.scale)
 	            }
 	            }
+	            return true
 	        };
 	        };
 
 
 			let scroll = (e) => {
 			let scroll = (e) => {

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public/static/lib/potree/potree.js.map