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- function CurrentState() {
-
- //画什么
- this.startbuild=null;
- //添加元素
- this.addSymbol=null;
-
- //选中门时候的两个端点
- this.currentSymbolCircleId1=null;
- this.currentSymbolCircleId2=null;
-
- //当前元素是否存在
- this.currentSymbol=false;
- //当前活动的墙
- this.currentWallId=null;
-
- //选中的线段所在位置的起始点
- //选中点的位置
- this.currentstartlinePointIndex=null;
- //选中的线段所在位置的终点
- this.currentendlinePointIndex=null;
-
- //当前选中的圆圈
- this.currentCircleId=null;
- //当前选中的点
- this.currentPointId=null;
- //当前选中的扇形
- this.currentSecotrId=null;
-
- //当前选中的线段
- this.currentLineId=null;
- //当前选中的symbol的id
- this.currentSymbolId=null;
- //当前选中的楼梯的id
- this.currentStairId=null;
- //选中的线段上的端点所在id
- this.currentLinePoint1Id=null;
- this.currentLinePoint2Id=null;
- //当前点是否被墙包含
- //id表示墙的vectorid,index表示墙对应的点的index,endindex表示墙的另一端对应的点的index,type表示对应的是墙角还是墙面
- this.selectWallSet=null;
- this.selectStairSet=null;
- //当前所处的状态
- //0表示什么也没有选中,1表示选中的是墙,2表示选中的是墙角,3表示选中的是墙上的门或窗户等元素
- //this.state=0;
-
- //当前状态和上一个状态一致
- CurrentState.prototype.isRetain=function(laststate)
- {
- if(this.currentstartlinePointIndex===laststate.currentstartlinePointIndex&&this.currentendlinePointIndex===laststate.currentendlinePointIndex)
- {
- if(this.currentWallId===laststate.currentWallId&&this.currentStairId===laststate.currentStairId)
- {
- return true;
- }
-
- }
- return false;
- };
-
- CurrentState.prototype.clearSelectSymbol=function()
- {
- this.currentSymbolCircleId1=null;
- this.currentSymbolCircleId2=null;
- this.currentSymbol=false;
- this.currentSymbolId=null;
- };
-
- CurrentState.prototype.clearSelects=function()
- {
- this.currentSymbolCircleId1=null;
- this.currentSymbolCircleId2=null;
- this.currentSymbol=false;
- this.currentWallId=null;
- this.currentstartlinePointIndex=null;
- this.currentendlinePointIndex=null;
- this.currentCircleId=null;
- this.currentPointId=null;
- this.currentSecotrId=null;
- this.currentLineId=null;
- this.currentSymbolId=null;
- this.currentLinePoint1Id=null;
- this.currentLinePoint2Id=null;
- //this.selectWallSet=null;
- };
- };
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