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- function WinderStair() {
- Geometry.apply(this, arguments);
- this.points = [];
- this.temp_points=[];
- this.linkedpoints=[];
- this.borderpoints={};
- this.arrowpoints={};
- this.lastpoint=null;
- //this.point1=null;
- //this.point2=null;
- this.toward=1;
- this.vectorMeasureid=null;
- this.wallThickness;
- this.symbolType="Stair";
- };
- WinderStair.prototype = new Geometry();
- WinderStair.prototype.geoType = "WinderStair";
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