function WinderStair() { Geometry.apply(this, arguments); this.points = []; this.temp_points=[]; this.linkedpoints=[]; this.borderpoints={}; this.arrowpoints={}; this.lastpoint=null; //this.point1=null; //this.point2=null; this.toward=1; this.vectorMeasureid=null; this.wallThickness; this.symbolType="Stair"; }; WinderStair.prototype = new Geometry(); WinderStair.prototype.geoType = "WinderStair";