Exporter version: 3.0.6, Blender version: 2.70 (sub 0) ========= Conversion from Blender to Babylon.js ========= Python World class constructor completed processing begun of mesh: Group43683 processing begun of Standard material: defaultMat Diffuse texture found Image texture found, type: diffuseTexture, mapped using: "UVMap" Bump texture found Image texture found, type: bumpTexture, mapped using: "UVMap" num positions : 65533 num normals : 65533 num uvs : 131066 num uvs2 : 0 num colors : 0 num indices : 121911 WARNING: The following mesh has exceeded the maximum # of vertex elements & will be broken into multiple Babylon meshes: Group43683 processing begun of mesh: Group436831 registered as also a user of material: defaultMat num positions : 30940 num normals : 30940 num uvs : 61880 num uvs2 : 0 num colors : 0 num indices : 108393 processing begun of camera (FreeCamera): Camera processing begun of light (POINT): Lamp.002 processing begun of light (POINT): Lamp.001 processing begun of light (POINT): Lamp ========= Writing of scene file started ========= ========= Writing of scene file completed ========= ========= end of processing ========= elapsed time: 0 min, 4.7055 secs